Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Luke (00:21):
Hello, everybody.
Welcome to the first and mostpleasant Ring of Hell
podcasting.
How you doing, buddy?
This is Lo5 Gaming.
My name is Luke.
This is my brother and co-host,Alex.
How you doing?
What up, bro?
Alex (00:34):
It's good to see you, man.
I'm doing well, and I'mimpressed.
You got your name in there.
You introduced me.
Like it's like we've been doingthis for like three, four
years.
Luke (00:41):
It was clumsy still,
because I, you know, thought of
it as I did it, but I was like,instead of me getting balls deep
in some little joke that mostlyI enjoy, and then you telling
me that I need to do thosethings, let's just sneak those
in right away.
Alex (00:54):
I can dig it.
It's good to be back.
It is fun to be talking aboutDiablo 4.
Diablos and the Diablo.
Luke (01:00):
Yeah!
Alex (01:17):
You've never played a
Diablo game.
You never thought you playedDiablo game, and then all of a
sudden you're like, dude, hell,I'm fucking buying this game for
you because we're playing it.
Luke (01:26):
Yeah, I don't know what it
is.
Um, it just looked cool.
You've been like, you it's beenon your radar for a while
though, right?
Yeah, I've had it wish listedsince it came out really.
Um I was just kind of curiousabout it.
I read Jason Schreier's bookabout um well two of them.
And uh there's a decent amountof talk of Blizzard stuff, and
um I don't know if I had thisconversation with you off mic or
(01:50):
on our last pod, but I was justasked a friend if he ever
played Diablo and he's just likeI don't really fuck with the
isometric style.
And I was like, I actuallyreally like that.
But for a long time in my life,I would have agreed I would
have thought games with thatviewpoint, vantage point uh
would have been stupid, but Ikinda like that panoramic vibe
(02:10):
to it all, you know what I mean?
So I do it's kind of likediorama mean dioramic, there we
go.
Yeah, the diorama, the littlebox, the little little set
pieces.
I really like that.
So the game kind of had mecurious, and I you know, we did
that DD once.
I feel like it's not official,but it's like pretty DD adjacent
in a way, picking classes andRPGing it.
(02:32):
So for sure.
Alex (02:35):
Right on.
I've dabbled in Diablo, uh,Diablo 1.
I've never gotten very far init, but it is part of my gaming,
like I don't know, foundationin a way, right?
So before we, I don't think wehad a computer at the time, but
we went to uh one of dad'sco-workers invited us over for
dinner.
Like they're just likebasically mom dad hanging out
with with them, chatting away orwhatever.
(02:56):
And this dude had his like homePC set up in the in the
basement, right?
Like the full-on, like back inthe day when you got the big box
computer and you got the wholelike desk situation that like
everybody had, you know, withthe shelves and everything on
there to put your CD cases in,etc.
etc.
Luke (03:14):
Different future back in
the day.
Dude, for sure.
Less LED lights, right?
I was there.
I actually do remember beinglike, what's Al up to?
Because I think I was bored outof my mind.
He might add a kid younger thanme, so it was like, all right,
but like you were just posted upplaying this spooky ass looking
game.
It's kind of unhinged.
Let your like coworkers kidplay this demonic game, though.
Alex (03:37):
That's kind of funny.
It is wild.
Like, I think back at that, andthat's why I say it's like part
of because I remember likevividly to this day.
I don't know, man, like 25years later, third, maybe even
more.
Nah, 20 close to 30 yearslater, dude.
Close to 30 years later, I'mlike still have vivid memories
of playing this game down thisdude's basement.
It wasn't like a dingy base, itwas a nice basement, but it was
(03:58):
dark.
And this game, like Diablo 1 iscreepy, man.
Like, it's got creepy vibes toit for sure.
It's scary, and like, but I gotI got a solid, like maybe hour
and a half, two hours justfucking, you know, killing
skeletons and stuff, beingfreaked out by by little demons
and in Tristum.
Did you end up buying it?
Luke (04:16):
Because I feel like I
remember watching you playing it
at home too.
Alex (04:19):
Yeah, for sure.
So I ended up so it was a gamethat like it stuck with me.
That was like a crazy littleexperience that uh I don't even
know where, dude.
Like, maybe I I could listawesome old computer stores that
used to exist, cop USA, whoknows?
But like I ended up buyingDiablo, but it's actually at mom
and dad's still, I believe.
But it's like I got it in thejewel case, the CD.
I got the the manual, it's kindof fun, dude.
(04:40):
But like that's kind of my bad.
I never beat it though, becauseit is a game.
I think it was like I wastrying to play it at a time that
I just didn't have, like, forwhat I don't know, man.
I just never got very far init.
It gets pretty hard prettyquick if you don't know what
you're doing, and I never knewwhat I was doing.
Luke (04:55):
These games can get pretty
dense, or I shouldn't say these
games, I don't know shit.
Four can get pretty dense ifyou want it to be.
It has like a higher level ofapproachability, I'm willing to
guess.
Um, I would say a big piece ofthe reason I never played any
Diablo game too is like my ageis when did Diablo 2 come out?
Because Diablo 2 is likerevered, right?
Alex (05:14):
I was in high school, so
it would have been early 2000s.
And it was a good deal then.
Luke (05:19):
So that was that was
2000s, so like that's not a game
I would have been buying atthat age.
And then Diablo 3 was like ahuge messy launch as detailed in
Schreier's book, but eventuallybecomes particularly popular.
And I my buddy James tried toget me to play it once, and I
just kind of I wasn't ready.
I just kind of bounced off, andthat one came out in give me 10
(05:41):
seconds here 2012.
So that's when I was in collegeand like pretty much fading
away into not playing very manyvideo games, spending all my
money on beer and food and dumbshit like that.
So like each of these, like atleast the releases, they all had
long tails.
But each of the releases, like,I can kind of come up with a
(06:01):
pretty quick reason as to why Iwould not have bought or
invested in that game.
So when four came out, it was apretty big event, it was a
pretty big deal for games andpeople are stoked on it.
Microsoft and Xbox, and I wasyou know, there was the whole
acquisition of the Activisionthing with Blizzard.
So I was always wondering whenI did pay for Game Pass, I was
always wondering if I could havesneak on there, and then it was
(06:23):
just like it has not gone on adeep, deep discount.
I haven't never seen a Hip 50.
I've been waiting for a dirtyone like that.
So 45 to 50 ish was like theclosest I was gonna get, and I
was just summer break, uh burntout on fucking what's that souls
game I was playing, dude?
(06:43):
Elden Ring, fucking burnt outon Elden Ring, dude.
So I was just like, I didn'teven mean some click clack
clickety in bed, and I justwanna I just wanna grind on my
Steam ED and play like theperfect little game for it.
And I'd say this was this waspretty close to the perfect
Steamy D experience, if I sayso.
Alex (07:00):
Yeah, dude, I played on
the Steam E D and the and the
PC.
It was great to be able to doit on the Steamy D, but like
once you get a rocket on the PC,it's it's a I mean it's not
like better or anything, butit's I don't know.
I enjoyed it.
But the screen, the big screen,yeah, the big screen for
everything going on on thescreen, like everything going on
is was nice.
Yeah, but this was announcedthe game, so Dapple 4 was
announced uh at BlizzCon 2019and released June 5th, 2023.
(07:25):
So we took a took a little bitof time, slept on it a little
bit to to you know before webefore we checked it out.
Luke (07:30):
Yeah, I mean I guess I've
been waiting on that discount
for a long time.
Yeah, dog.
Alex (07:36):
It's first uh expansion in
October of 2024.
So I think exp there's anotherexpansion coming in 2026.
So this game, we've beenplaying in a very interesting
time, dude, because like we canprobably get in a little bit
more of the weeds on it later.
But uh, it has these seasons,you know.
It is it's an online game, butit actually does it pretty well
(07:56):
because you don't necessarily ifyou don't if you decide not to
do the online play stuff, you dohave to be connected to the
internet, but like you do nothave to like install much.
Yeah, dude, it it does like fora pause, brother.
Kill me for a pause button,dude.
No, I I I feel you on that one,but at the same time, like I
think it's like it's forgivable.
Like, whereas we were talkingabout an elder ring, like the no
(08:16):
pause thing is unforgivable.
Like, you can I don't know.
I had less of qualms with it inthis game.
Luke (08:22):
Uh I also think it's funny
that we're doing a pod on this
game because like someone who'sjust like desperate for more
Diablo content, we're not theguys we want to hear because
this is like babies firstDiablo, literally for me, and
then like understanding thiswhole culture and scene where we
have a literal foot in there.
Like, we played a good 30hours, 30 to 35.
I'll definitely play more.
(08:43):
I dig it, but like there's somuch I don't know yet, and
that's okay.
I had a good time.
Here's the disclaimer is thatif you just have a general
curiosity, this is the pod foryou.
Alex (08:53):
Indeed.
I'm not gonna, yeah, we wewon't get in the nitty-gritty on
how things work, but it'sinteresting, man.
And the the perspective of acouple folks just coming into
it, I think is interesting aswell.
We also are playing at aninteresting time because it is
season nine just dropped likejust uh about a week ago or
something.
And these seasons that Ibrought up, you know, it's it's
part of the online culture,whatever.
So they feed they like driftfeed you new stories and new
(09:14):
stuff.
So it like makes things fresh.
People who are really into itget excited for these because
there's new loot drops, there'snew like missions to do and
everything.
And it's also just like it codethat like deep discount that
you know you finally capitalizedon coincides with it finally
being added to Game Pass, andalso uh recently being added to
(09:34):
whatever Sony calls their thing,PS Plus, right?
Okay, so you have an influx ofold players being excited to
play season nine and an influxof players fresh noobs, exactly.
Luke (09:46):
Lots of fresh noob casuals
love that.
Alex (09:49):
Fresh meat, dude, a
hundred percent.
So, like we uh we just likekind of you know, by accident,
but we definitely jumped in onthis game like during a moment.
Luke (09:59):
Yeah, that's pretty funny.
I had so little like knowledgeheading into it of like the
structure of how it worked,where it's like you have the
first character you make, youhave like the storyline, and
you're in like this like thisworld.
And I say world is in like it'sthe same map no matter what
world you're in, kind of, butlike the online-ness connected
(10:20):
of it will put in the seasonalstuff.
So I made a new characterinstead of beating the game like
you.
I just fucked around like achild and made a new character.
And then I definitely did seesome more people moving around
and more like crazy shithappening around the world.
So like I can see how thatworks a little bit.
Um, if you've played games likeJourney, how you're playing
similar, like early seeing otherplayers play at the same time
(10:43):
as you, it's like kind ofjarring.
It's not like they're ghostslike an Elding Ring, it's like
you're kind of literally in themap with like some people.
So I think you gotta be on likea server, right?
Like where I'm on a seasonalserver when I'm going on that
one, and then I probably loginto like a base server or set
of servers for like when youdon't want to do the seasonal
(11:03):
stuff.
And it's like talking to meabout all the stuff about how I
can do this to carry this overinto this thing, and I'm like,
dude, I have no, I just want tolike spam a few buttons and mow
down a horde of creepy lookingenemies and hear the sound
effects and have all the numbersgo burr and just like lizard
brain through some lizard brainyass quests, and uh this game is
(11:26):
so lizard brain in the best waypossible.
Alex (11:28):
It's funny, it actually
like I had dabbled in so I was
talking about playing a littlebit of one and I skipped two
completely and then I ended upbuying three for the switch, and
I put I only put a couple hoursinto it, right?
Just enough to get a littletaste.
Um, so I wasn't like a hundredpercent for sure what I was
signing up for.
And when I think about Diablo,I think about a mouse and
(11:49):
clicking a bunch.
Click, click, click, click,click, click, click, right?
Fair.
Uh, this is this there'selements of that, but this is
like I don't know, man, pump itfull of fucking creatine and
whatever.
Like, you've gone beyond just aclick.
Like, your whole controller isuh is a mouse click.
Like each one of the inputslike does a different thing, and
you get to go through yourskill tree, you get to assign
(12:10):
things to it.
It's it's pretty rad, dude.
Like, I remember when we werefirst talking uh uh to each
other about like our build-outs,and we we actually linked up.
We were talking about the umthe whole connected internet
piece of this, and both of usare traditionally, you know, we
I don't want to say scathed, Ithink we've warmed up to online
gaming a little bit over theyears, but like we're not online
(12:31):
gamers, comically adverse toit, right?
Right, right.
But this game is actuallyprobably the most joy I've had.
Well, this and Elden Ring,dude, like linking up with you
and Elden Ring was fun.
We recently actually playedsome 2K, I beat your ass in 2K,
that was fun too.
So I guess I'm an online gamernow.
Jesus Christ.
But this was actually reallycool, dude.
And I I I like I just love likethe openness of how you can
(12:54):
connect in this game.
So, like, and how like it wasallowed, it allowed me because I
was at a point earlier that youwere probably maybe five, six,
maybe even seven hours furtherthan I was at the beginning.
So you joined me to go throughsome like side quest stuff, even
plowed through some of the mainquests.
You actually joined joined meat a choke point.
I had gotten to some likewerewolf thing that I couldn't
be.
I was kind of like goingthrough this game, uh playing as
(13:16):
a barbarian.
We should we should mention ourbuilds.
So you mentioned the build-outthing, but uh you get all these
different character classes, andwe I I gravitated towards the
tank character.
I always do.
I was like, God damn it, Alex,you shouldn't do this, but
you're gonna do this.
Luke (13:28):
Yeah, we brought two rocks
to a gunfight, dude.
We are I'm a druid, which isvery tanky.
And maybe it's just the way Ibuilt out the druid, but I was
super tanky because he turnedinto a bear and a werewolf, and
I shoot lightning bolts.
It's pretty fucking sweet,dude.
Alex (14:40):
Yeah, so you have a little
you have a little magic mix in
there, I suppose.
Yeah, yeah.
No, that's cool.
Um difficult to get join me,yeah.
But you joined because I hadthis choke point, you joined me,
and then I was able to that waslike, dude, I was like, I
couldn't die in this game.
I got to this little mini bossin this like random dungeon.
You join me, beat it, and thenI didn't die again in this game
(15:00):
until the final the final boss.
And it was because I gotgreedy.
And I'm not gonna like spoilanything, but like it was not
because the boss was the bosswas like difficult-ish, but it
was I was way OP'd is what mybottom line I'm trying to say.
Luke (15:13):
Yeah, the baseline
difficulty.
What's interesting too is likeI let's say I was 10 levels
ahead of you when we first metup, like we both like it's not
like I went into your world andI was way overpowered and like
crushed the enemies.
We did crush the enemies, butlike the game scales your
enemies in such a way wherewe're both fighting the same
enemy and it's scaled to both ofus somehow.
Or maybe I'm just gonna go.
(15:33):
Dude, I don't even really Iknow the enemies scale with you.
Yes, I didn't know that too.
So, like, whenever I enteredyour world, like essentially it
just picked a baseline whereboth of us were at, which is
interesting.
And then that base leveldifficulty, like we made jokes
because we we linked up a fewtimes and fought a few different
bosses and dungeons and stuff,and it was like dude, we would
(15:56):
just like stand around the bossand just absolutely cheese the
shit out of him.
It was like cutting butter witha katana.
It was just not notparticularly hard.
I did some experimenting, I'veprobably paid uh you know, a
small chunk, you know, let'sjust say five five hours or so
as my second character, whichwas a rogue.
And it's been a lot of fun, butI play on the difficulty one
(16:18):
step above, which gives youhigher rewards and higher
energy.
Yeah, uh, it's nice to dieagain, I will say.
Like sometimes it's frustratingbecause I do just want to roll
around OP as a god and just onceagain watch the numbers go up
and clear waves of mindlessenemies, but like it feels nice
to die.
I like had a boss where like Ibeat the boss by the skin of my
(16:39):
teeth and like had to like dosome shifty stuff just to like
hit him.
The bosses have like this inthis interesting marker on their
health bar that lets you knowwhen they're gonna drop potions,
which is cool.
I thought that's like a cool uhvisual quality of life
mechanic.
Um, and I like just barelysurvived that fight, and I felt
really cool about that.
So just understanding this gamehas taken me over thirty hours.
(17:03):
And I feel like if I played foranother 30, I would probably
still be scratching differentunderstandings.
Sure, dude.
There's like the whole endgamething that starts at level 60,
and neither one of us got there,right?
Alex (17:18):
I'm pushing 60 on my base
character.
I've I've moved on to theseasonal character now, so like
I don't think I'm quite at 60now.
Luke (17:24):
So there's like a whole
leveling maximization arc
endgame thing that just startswhen you get to 60 that people
online talk about.
Alex (17:33):
So dude, I was and that's
something that like I don't
know, the community can jump atour Discord and yell at us and
tell us how it works if youfeel, but like yeah, but it's a
wild thing, dude, because likewhen that season nine dropped,
there was a new uh option for meto go and respec my entire
character at level 50 orsomething, yeah, to like get
them closer to end game.
(17:54):
And this was at a time that myguy was like level 30 or
whatever.
Yeah, me too.
So I was like weird.
So I was like, but I didn't doit because I was like, no, I'm
not just gonna respect my dude.
I mean, like, it's kind ofcool, but I was like, okay, I
feel like I'm like you said, cutthrough butter with a katana,
but like, dude, I'm not justgonna like go and just get a
free 20 like grade upgrade.
Like, that's ridiculous.
Luke (18:13):
Dude, hitting the upgrades
is like probably the most fun
part about the game.
It's just like a little noise,makes you do good.
All the stupid little stimulithat gives you is tight.
How much paralysis did you geton the tree and like trying to
figure out which ability you'regonna assign to your next slot,
what you're gonna do?
Because like I feel like evenwith my new rogue, the bear, or
I shouldn't say the bear,because he's a bear, a werewolf,
(18:33):
the druid.
I feel like I picked like a lotof skills that were like super
synergistic.
It actually really helps.
Like, it's like a button mashgame.
I hit him with the bear first,and that like fortifies my
strength.
If they plow through that, Ihit him with the werewolf, and
that gives me like uh vampiricabilities where like I
regenerate health and I have alightning storm that comes in,
(18:55):
this debuff hits him, and then Iget extra damage when that
debuff's going, and like allthese things are lining up, and
it feels pretty fucking sweet.
The rogue, I don't haveanything that smooth yet.
I have a bit of a system basedon what I've chosen.
It's pretty cool.
Embarrassing how long did ittake you before you realize that
you could just hold the button?
What are you talking about?
So, like, let's say uh A islike your base attack where
(19:19):
you're just like wow, wow, wow,wow.
I would like hit it as fast asI can.
You can just hold the buttondown and he just keeps
attacking.
Did you know that?
I I just learned that rightnow.
I learned that I don't likethat as much.
Uh there's been at least likethree to four times where my
wife has straight up walked awayfrom me because it's just
silent in the room.
Really?
I'm just smacking on thosekeys, dude.
(19:40):
Really?
Interesting.
I did not know.
I'm button hacking so hard onthe CBD that I'm just hacking
away.
And she was not a fan, and Ican't blame her, but it was
pretty funny.
Alex (19:50):
Dude, that's clowning.
That's you know what?
I'm glad I didn't know thatthough, because like that's half
the fun of this game.
Is like you end up getting inthis flow state of like you are
button hacking, bashing buttonsfor sure, but on the controller,
there's two buttons that arealways gonna be the same.
So it's B on an Xbox controlleror whatever, is gonna be your
dash, right?
Sure.
(20:10):
And then L1 is your to takeyour potion to heal.
The rest of them you can youcan assign, not the direct, not
the D-pad, but all the otherbuttons you can assign to your
movesets.
So you end up like figuring outwhat works for you, flow.
They're all in um a cool acooldown timer too after you use
them.
Each of the moves, depending,will have a different amount of
time that it you can until youcan use it again, right?
(20:30):
So some you can useimmediately, other to other ones
you can like it'll maybe be 20seconds before they let you do
it again.
So yeah, and you can alsoupgrade those things to bring
the cooldown.
Luke (20:40):
You start off with like
base attacks, then you unlock
like a selection of cooldownattacks, then you have like you
can equip to like one ultimateability, and that's like my big
old thunderstorm that comes inwith like fucking cyclones and
shit and just wrecks everythingin the area.
Alex (20:54):
That was cool.
Yeah, but my the thing I'mdriving at here though is that
you end up like getting into aflow of the timing of the
buttons that you press.
So, like, even though it lookslike you're going fucking
bananas on this controller,there's like there's a method to
the madness, which is like areally fun thing to do, and I
think that's not as fun if I'mjust holding the button.
Luke (21:12):
I mean, I think there's
gotta be a compromise with how
hard I was smacking the buttonsand uh holding them.
Alex (21:18):
Fair enough, fair enough.
Uh, but to your question, dude,like probably half the game
until I like really dove intothe skill tree.
Like, it actually was likemaybe I was probably like five
hours deep until I realized Ishould stop just maxing out like
the first part of the skilltree.
It was silly, dude.
Because I was just wanting toplay and I didn't want to like
read anything, and I just didn'twant to figure it out.
Luke (21:38):
There's lots of stats to
read in systems, and I think
that's why like and a lot of itdoesn't make sense until you
like are actually dabbling init, you know?
Yeah, it's dense, and I I'vebeen talking about I gotta come
up with some new terminology,but like it's it's very
approachable, so like we can,you know, some dum dums like us
can go up there and like youknow, melt a crowd of skeletons
(21:58):
or goblins or werewolves orwhatever that were fighting,
demons.
And then you know, someone whowants to play a way more hard a
literal hardcore version or justway more hardcore versions of
the same game, you can get intoall sorts of specing of your
character, all these likelayers.
Improving your weapons, evenputting gems into the weapons,
(22:18):
dude.
I think it was like twentyhours.
Alex (22:19):
Yeah, I thought about that
for sure.
Luke (22:20):
Yeah, it's too it was too
much busy work for me.
So I think I was like 20 hoursin before I ever like even like
and legendary weapons havedifferent boons too.
Alex (22:29):
Like crazy.
Luke (22:31):
Yeah, once you get into
the legendary weapons, I'd say
like that's when you actuallyend up sticking with a weapon
for a long time.
Yeah, yeah.
That's why it made me actuallystart paying attention to some
of the stuff.
So, example, like on the skilltree, I unlocked a companion's
um, I don't know, do you get doyou get a companion like that in
your skill tree, or is that adruid thing?
I think it's a druid thing.
So I unlocked the wolves as mycompanions, but one of my
(22:52):
legendary gears made it where uhmy wolves turn into werewolves.
So like I'm just rolling with apack of werewolves.
It was like fucking tough asfuck, dude.
So once that stuff started tosettle, I like started to
actually read my itemdescriptions, and it's cool.
Like, there's nothing better ina video game than unknocking
like a bitchin' sword or staffor like helmet that looks
(23:15):
particularly rad and is ultrapowerful.
Like, that's that lizard brain,like really does leveling up
really well.
It really does like the numbersreally well.
Alex (23:24):
Yeah, dude, and I like it
stimulating.
Wow, those those are the thingsthough that I appreciate about
a game like this, where you'renot only getting that loot and
that gear, but it when you putit on, like your character
reflects like that's whatthey're wearing, right?
Yeah, like it's such like itseems like such a novel, like
silly thing, but like there wasa time when that wasn't always
the case, and I think we'respoiled now that a lot of games
(23:45):
do that, but I fucking love it,dude.
I fucking love it.
Luke (23:48):
Yeah, too stuff like that,
though.
Like, my I gotta have myoutfits matched, so I had to let
go of it.
Alex (23:54):
I was gonna say where I
was just like the inverse of
that is that uh you might likefind a helmet that you're like,
I look fucking dope, and thenyou get some shitty helmet, and
you're like, God, but it's likethe specs are better, so you're
gonna wear it, but you're like,but I don't look as cool.
Um, but they've got a they'vegot something for you for that.
You can you can freeze or youcan like lock or like set up
your you can basically set upyour aesthetic of your dude,
(24:16):
yeah.
Um, but that's not fun.
Like, I I I prefer to like justbe in a red stuff.
Luke (24:22):
It's a lot of the appeal
of the seasonal stuff too, is
like seasonal stuff, you justunlock a lot of skins, right?
Alex (24:29):
And people love that shit,
and they they'll pay for it and
like they they think it'sgreat.
And I'm like, I don't know,I'll just wear whatever sweet
fucking cool thing I just found.
And you find cool things everythree minutes in this, I swear
to God.
Yeah.
I'm forever shocked by peoplewho are like 20 bucks for this.
Let's go.
Dude, it's wild.
I was grinding a little bit,like, because I want to dabble
(24:50):
in the um in you know, in thewhatever they that's loot store
deal, whatever they got going onwhere you unlock stuff.
Uh the grind to get yourwhatever gemstones to unlock
those things, it's like too slowin the sense that that because
of course they want you to paysome real money to be able to
get some extra, like um,whatever the in-game currency
is.
Uh too, it's a little too slowif you're just grinding it out,
(25:12):
but it's not unbearable, if thatmakes sense.
So I unlocked a couple things,but like nothing I really care
about.
Like my horse got some likecool shit that it can wear, and
like, but that's you know, likewhatever.
Who cares?
Like, that's but you know,that's that's just me.
Let's let's you havingcompleted the story.
I have.
I'm curious, like, just whereyou land on the story.
(25:33):
We don't have to get into superdetails on it, but like, are
you are you digging it or isthat just a throwaway for you?
Luke (25:39):
Yeah, somewhere in
between.
I mean, the cutscenes arepretty particularly cool and
well animated, so like thespectacle of that is pretty fun.
Um they're using a lot ofproper nouns.
I love that they like almostreleased like a little
mini-series around it.
So, like, if you're into this,there's like so much to gobble
up.
There's books.
(26:00):
Um I don't know if you noticedthat, but there's like books or
graphic novels that if likeyou're into it.
So they've like Blizzard asmuch as on the surface, it looks
like a simple game.
They like they do all thelittle things right, it seems
like in world building, and likethe game and like the way uh it
hits your stimuli senses, andit's just it's pretty sick.
So I'd say it's okay.
(26:20):
I mean, chasing down Lilith isis cool.
I mean, all the corruption,people acting silly, the little
mini stories of each person andtheir descent to madness kind of
in their corrupt, I think iscool.
It's a little bit repetitiveand a little bit obvious, but
it's also like a very specific,well done note that they're
hitting.
Alex (26:39):
Yeah, so Lilith is the
main antagonist, uh, the main
bad guy you mean in thebeginning.
And that dude, that introcutscene, I looked it up, I
looked up online to see ifthey're real actors.
Like, that was fucking dope,dude.
I was like, I was like, holyshit, this is good, but it's all
CGI, it's crazy.
Uh then it's a reallyinteresting mix in this game
because they have those likereally top the that intro, like,
(26:59):
scene or whatever is like thatis spectacular.
There are other scenes notquite as long throughout the
game that almost match thatlevel of of production, which is
cool.
And then towards the end game,you get some more of that, so
it's really cool as well.
But then they sprinkle in likethese also cut scenes that are
basically just a zoom up on yourdiorama.
Like, it's like, I don't know,whatever.
It's like this game's huge,dude.
(27:20):
I don't I don't want to belike, ha, fuck you, like
Blizzard, like you didn't likedo your due diligence to make
all this shit cool becausethat'd be absurd, but like it is
a little silly how they uh themixture, in my opinion.
Luke (27:31):
I'm cool with it simply
for the fact that like I don't
know when it happened in mylife, but like most games, if I
hit a cutscene, I'm like, uhwhich is why like Death
Stranding might have literallykilled me.
I never beat it, but like Iremember I tried to get into it
in like the first five hours ofgameplay.
There's probably three hours ofjust like that basically is a
(27:51):
movie, right?
Movie, yeah, happening.
So the storyline was prettycool.
I like just doing the stupidlike fetch quests, dude.
It's always just like go overhere, clear this area, go kill
this type of this animal.
I'm so into that because I justlike open your loot.
That's why I don't like thatit's always connected online
because like I want to grip itand rip it and like set it down
(28:11):
and pick it up.
So like having to log in andstay logged in kind of hurts
that.
But when I do have a chunk oftime to play, I love just
picking it up and like finding astupid side quest and ripping
it.
And when we played, we shouldmention we briefly talked about
it being cool, but like theonline like to sync up as
players took like five seconds.
You and I usually pause aroundfor like a minimum.
(28:33):
Like uh Elden Ring's a badexample because that game is
just like obtuse for the sake ofit.
2K was weird.
2K was a little funky.
This took us like us to the twodumbest guys.
Like two clicks, two we werelike, oh, oh, that's it.
Like, I was shocked it was thateasy.
It's fun to you know, palaround and talk and do the
(28:54):
stuff, and then one time like uhyou were like you try to link
up, I was like, Yeah, but Idon't want to talk, so like I'll
just follow your characteraround, and that was fun too.
Tons of time that I was playingwhere I was like, I don't
necessarily want to go throughthe work of like linking up and
talking, but if Al was justfollow my character around or
vice versa, I'd be into that.
So I feel like for sure.
(29:16):
It's not like uh a high-endlike communication game where
you gotta be like all intenseand like the communication
buttons too, like the get itlike I don't know, come here,
like or like and then they havelike a taunt of this kind of
ridiculous, yeah.
Alex (29:31):
Yeah, I guess like you're
foolish and weak or whatever.
Luke (29:34):
Yeah, that's for no good
reason.
Alex (29:36):
Not just you, man, like
random players on the internet
be dropping that too.
I think it's hilarious.
Oh, they do that too?
Yeah, so you can like and backto the whole like internet and
online connected thing.
I agree, like, I don't love thefact that you have to be
connected all the time.
It's I think it's like I thinkit's for piracy's sake to like
avoid that.
I think that's part of why theydo that.
But so like linking up, supersmooth, loved it.
(29:57):
But you also run in when you'rerunning around, you end up
seeing, and it I have no ideahow this works, dude.
But like there are X amount ofcharacters that are other humans
playing this game that you cansee.
Like if you're in a big town orwhatever, you're gonna see
other people that like portal inthere and they run around to do
their thing, right?
What I think's really fun aboutthat though, is that kind of
like what you're saying, it'sfun to just like link up and
(30:19):
then you run around, we'll runaround and like take care of
business.
Like, you can just randomlylike there'll be some sort of
event on the map, and there'llbe uh some other random person
is just gonna run to that too,and then all of a sudden you
take care of business together,and you're like, Go, like base,
like I don't know, that was fun.
Luke (30:36):
I got my ass saved a few
times on the harder different
team because someone else likecleaned up my mess, and I was
like, Hell yeah, brother,appreciate it.
Which I didn't actually doanything, but like I had in any
type of way, but like Iappreciated it the hell out of
it.
So, like, Eldering's a verybeautiful game, but like at
first I was like weirded out byLike let's just call 'em
(30:58):
people's shadows and likemessages and like the little
thing where you can see someoneelse running, but like it made
the game less lonely.
So I can also see that like itmakes the game feel less empty
and it makes it feel more likeyou are playing as a part of
something.
So even without like theevents, it's just cool to see
people running to like theblacksmith and then to this
person and then that person, andthen there's like running out
(31:19):
to do adventures and thenhelping them out randomly or
them helping you out.
Like it's just kind of cool thesimultaneousness of it.
It's it's a neat concept.
I just wish I could fuckingpause for sure.
Alex (31:31):
You're a map guy, dude.
I'm curious.
You you've been side questedand whatnot, so I wonder um how
much tiny fraction of this map.
So that's how tiny fraction.
It's a huge map, bro.
And we don't even have the DLC.
The DLC adds like a wholenother, like it doubles it.
Luke (31:47):
I I guess we could play to
to see that whole map in a
meaningful way.
Alex (31:54):
Dude, I would say that
I've I would say like a fifth of
the map I know pretty well justbecause I spent a lot of time
doing shit around it.
And then like the rest of I'vebeen just about everywhere on
the main map because I've I haveplayed through the main the
main quest.
Oh um, there's so there's likeso I've been to the other areas,
but like do the by that timethough, like so.
The first part of when I firststarted playing, and I was like
(32:16):
dicking around doing all thelittle dungeons, like just
taking care of side quests, andthen I don't know, I was like,
I'm just gonna try and beat thisgame.
So I'm gonna wrote credits, anduh, and so I plowed through, I
just like plowed through themain storyline, didn't do any
side question.
Uh so like I've I sprinkledmyself around in different areas
that I needed to be in the map,but it's it's amazing how how
vast it is.
(32:37):
And I asked you earlier whatyou thought of the story because
I was like the story is I mean,it was like like you said, the
intro was cool, it's like coolto see that scene, but I was
like, I don't give, I don't, Idon't care.
Yeah, uh, I would say abouthalfway through, like I was
like, story pretty dope.
I'm like, I'm I'm into it.
I'm like, I'm I'm into what'sgoing on here.
This is cool.
Like, I want to see the nextthing, I want to push through, I
want to see like the ending,and it's it pays off, man.
(32:59):
It's uh it's fun.
It's like there's some there'ssome cool stuff.
There's some stuff that like Ididn't I shared with you in the
Discord and everybody in ourDiscord.
There's uh Blizzard droppedthis like four series YouTube
thing, which is like oh I alwaysgripe about how like uh you
know, manuals and box sets andall that's I mean they they
exist for the premium, like youknow, boutique type bullshit,
(33:20):
whatever.
But like it that was just thethat was just a thing back in
the day.
You got a manual, it would havestuff in there.
It was like kind of fun, maybesome backstory, whatever.
Anyways, Blizzard put out afour four-episode little
miniseries that like basicallylays down the lore uh of this
game.
It's animated.
Um, and it's basically Lorath,who's like your main companion
in this game, is like he's thehe's the narrator of the game as
(33:41):
well, which um I think there'sreasons about that, but we won't
get into it because it's somespoilery stuff.
It's just like super cool.
It's super cool that Blizzardput this out there, and like,
you know, I bring up like a Ialways like gripe about not
having like my box set, but likeat the time they didn't have
YouTube, so it's cool like tohave this like this type of
thing available to you onYouTube to kind of give you some
of that lore and history orwhatever, and like kudos to
(34:02):
Blizzard for for uh for forspending the money and time to
do something like that just tolike add to this game.
Luke (34:09):
They would do stuff on the
fringes simply because they're
such an old ass company.
Like, I was thinking the otherday about Bethesda and how
Bethesda like is probably one ofthe most influential studios
ever, but like when they releasea new game, it's like geez,
what do you guys think?
This is 2008.
So, like how a company evolvesor refines, it's like Blizzard's
(34:30):
been around since before 2000.
So 25-30 years minimum, I'm notsure about the total, but like
they do for some degree kind ofstay in their lane.
So, like I wouldn't call a lotof uh Diablo's uh gameplay
revolutionary.
You just kind of run around,kill things, clear hordes.
There's like some puzzles ifyou're really into that, but
(34:52):
I've seen like maybe three tofour, I'm sure there's more.
It's like base stuff, but likethey do what they do very, very
well, and they continue torefine.
And I guess they revolutionizein other ways as far as the
online world and the syncricityand all that, but yeah, all that
stuff around the fringes, itmakes sense for how old of a
company they are, they're notjust gonna leave all that out,
(35:14):
so to speak.
Alex (35:15):
Yeah, dude.
They they definitely and theysprinkle in like a bunch of
Easter egg type stuff, dude.
Like I like I said, I onlyplayed a little bit of Diablo 1,
a little bit of Diablo 3, andlike even I was able to pick up
on like some of the Diablo 1nods that they gave throughout.
That's really cool.
Like it's like it's it's fun.
So, like it definitely is agame that it makes I have a hard
time sometimes.
Like, you're like, let's playfour.
(35:36):
I was like, No, we gotta playone, two, three, four.
You know, yeah, but uh, butit's cool because like I mean
they're all disconnected,they're like they're connected,
but they're like they they'restandalone, so you don't need to
go through that way.
You don't ever need to go thatway through that way.
I'm actually coming to a pointin my gaming life where I'm
like, Alex, it's okay.
Just play the newest game.
Yeah.
Turns out you're never gonnaget through these.
(35:57):
You're never gonna get to yeah.
Right.
But uh, but but saying thatthough, like it did give me like
playing this game was like dog,I should really go back and see
what's up with at least for acouple hours, see what's up with
two, see what's up with three.
You know what I mean?
Just give him some tastes.
Luke (36:12):
Well, two has like uh the
remastered like comeback.
So that would be the mostintriguing, especially because
it's like I'm sure people'sfavorite Diablo game.
If you asked 10 people, I'msure like seven of them would
tell you two.
Alex (36:27):
Dude, shout out to shout
out to Keith on the main quest
podcast.
He did a Diablo episode not toolong ago, and I asked him, you
know, I don't want to spoil, I'mgonna spoil this episode a
little bit.
He he recommends it.
I'm like, dude, a Diablo one.
And this is this is a dude.
We were on his we're on uh wedid the X-Men episode with him
with Keith, you'll remember.
So Keith like plays a lot ofshit games, to be fair.
(36:49):
When he he will call them outfor being shit, like he will
call them out because he's likegoing back and replaying a
catalog that like he played inhis youth, and he's seeing if
they hold up today.
That's kind of the basis of hispodcast.
I will just go out there andsay that like I listened to his
episodes and like by God, I feelbad for this kid because he
like plays a lot of shittygames, you know what I mean?
To the to credits.
It's one thing to play a gameand it's another thing to play
(37:10):
to credits and then fuckingpodcast about it.
But he did it with Diablo, andhe was like, This game fucking
slaps, slaps today.
Now I was like, I'd love tohear that, dude.
Like it's it's one of thosegames that I think it'd be
crunchy.
You would want to play with themouse.
They they I've heard thoughthat the um because they ported
to PlayStation, so I've heardthat the like the controller
version like is is pretty goodtoo.
So it could be worth checkingout, dude, for sure.
(37:32):
Yeah, I think you gotta go on aGog.
Uh it's on Gog, it's probablyon whatever Blizzard's thing is.
Um Battle Net.
Luke (37:40):
I think the only place I
saw when I was doing some brief
research was Gog, but you couldbe correct.
Alex (37:45):
Yeah, I think it might be
on Battle Knit.
Uh I I have it on Gog for sure.
I'm gonna bring this way backto when you were asking me about
that scale tree, dude, becauseI want to bring this up real
quick.
Did I ever fully figure it out?
No, I'm way more my mind'swrapped way better than it used
to be.
But it's interesting, I gotreally used to the moveset that
I was kind of rocking androlling with, and it was
actually after like we haven'teven linked up since I switched
(38:08):
over to like some better movesfor for my barbarian, like the
new moves I gave him, and thenonce you max him out, he's
unstoppable.
It's ridiculous.
Luke (38:16):
Like it's just pretty much
how it was with the druid,
where I was just like, Yeah, Iam death.
Yeah, dude, totally.
Me and my fucking wolfcompanions were just a storm of
death.
Alex (38:27):
But there's so and then I
wanted to bring up though
because there's so manydifferent paths you can take,
and there's like, I'm sure youcan min-max it, and I'm sure
that there's like stuff on theinternet that's like this is the
ultimate, whatever.
And like, but the thing is, isyou can go all these different
directions, and I think that'ssuper cool, and it and it lends
the replayability of this game,which brings up the super
interesting, super weird, like Ilike season thing that I've
(38:50):
been talking about, where youget to you just get to make a
new character.
I think you can get up to 30characters or something you can
make, and you just make a newone.
Out of like 10.
Okay, 30, 10, whatever, dude.
What are you doing?
What are you doing with thesenumbers here?
But but you know, that that'slike you know, you get so
attached and you have thisfucking beast.
Um, when that season when thenew season dropped, it's like we
(39:12):
do recommend you start with anew character, and um, and then
you can play with the one youcan import in the one that
you've been using, but they'rethey like recommend like using a
new one.
So you did a rogue, I did a uhsorcerer right off the bat,
wasn't doing great, but then Ifound a few moves and like
played around with a fewdifferent things, maxed out the
another great thing about theskill tree that we gotta make
(39:34):
sure that we put in there is itdoesn't penalize you for
refunds.
So if you want to like changesomething around, respecting you
like yeah, it lets you respect.
I fucking love that, dude.
Because you're like yeah, ifyou're like, oh, this doesn't
really work out for me, like youcan, or if you've like maxed
out like the power on somethingor like did extra things for it,
just take all those things backand then respec it in a
(39:54):
different way.
I love that you can do that,and it's like, dude, now though,
my sorcerer, like she's gotlike fucking these moves, man.
That I just go in and I justlike tear people down with fire.
It's crazy.
I opt to one more, just onemore.
But it's interesting.
The uh what uh every once in awhile, and even even on the
base, I was like getting realclose to dying.
(40:16):
And yeah, I die now on the theharder one, but even on the
base, like because the newseason did it does these night
bear nudges, dude, and theyscale on difficulty and they're
they're tough, man.
Like it was like, oh, I gottabe strategic again.
Luke (40:27):
I was thinking we should
link up for one of those.
Uh my rogue, I now have likemore issues with crowd control
because I had such like areas ofattack moves with uh the druid,
and I was just this big beefytank that would just go in and
just start maulingmotherfuckers.
Whereas like my rogue, I gotthis bow, which I loved.
I wanted to play with a bow.
But like I gotta drop thesecaltrops, I run away, I set
(40:51):
these poison traps and then tryto drop the caltrops so they
like slow down and then like getstuck in the poison traps, and
then I'm shooting them with mylittle machine gun little shot
thing with my bow, and like it'sa cool little thing.
I don't know if it's trulyeffective.
I'm sure someone who careswould tell me no, but that's
part of the fun.
Uh but like I have to thinkabout it, and I gotta I'm and
(41:12):
you know how the map setup wherelike if you're fighting a horde
of enemies and you like move,there's like a new horde of
enemies.
I'm I'm always accidentallydragging my current horde and
like into the next horde, andI'm like, oh I'm just dying
dying or just like getting intoway bigger fights, and I just
ran out of the town, so it'slike it's not even my objective.
I'm just getting into fights Ican barely handle like a hundred
(41:35):
meters from from the fuckingmap.
Alex (41:38):
It's silly.
Yeah, I've got this uh I can'tremember what the move's called
with the with the sorcerer, butit's basically this pillar of
fire that she shoots out.
It's like a flamethrower,right?
But you can you can get itgoing and then it and it like
you can use it until the mana isdepleted.
So like you you can shoot thisfire for a decent amount of
time.
Uh but you can also you notonly is she shooting it, but you
(41:59):
can like rotate the thejoystick so that she spins in a
circle.
So it's basically just thisfucking fire circle tornado that
like just when you when thoseswarms come, I'm like, all
right, let's go, and let's burneverything down, dude.
It's fucking bananas.
Luke (42:11):
I'll take uh yes, boss
fights are you should probably
mention that they're like theylook real big and they do more
intricate move sets that uh itgets pretty intense.
Alex (42:26):
These set pieces are
insane.
This game is so big, almost 200gigs, dude.
It's absurd.
Like it is it's a ginormousgame.
And I was like, how is thisgame so freaking big?
But then I like sit there and Ilook at these set pieces, and
I'm like, okay, this makes sensebecause there's so much detail
in the background, all thesethings moving around, and like
(42:47):
when you're the more you like gothrough the story, too, like
you'll end up finding differentlike areas that you're in, and
there'll be there's a couple bigbosses that you fight.
There's this one area wherethere's this big snake, it's not
a boss or anything, it's notspoilery, but like you see like
little pieces of the snake inthe background, and I just love
that like like set piecestorytelling that they got going
on.
There's another big boss thatyou fight where like it's such a
(43:08):
huge boss, but like you seepieces of it like on the way to
to the fight or whatever, youknow, in the background.
And I just like love that likeuh that scenic sort storytelling
is super cool.
Blizzard does uh seem to reallycare about their art, which I
admire.
And uh and beyond the beyondthe graphics and those set
pieces, dude, the voice actingis actually top-notch as well.
(43:30):
Gotta give the voice acting anod.
Luke (43:32):
It's uh it's campy in a
good way.
I feel like on purpose almost.
Yeah, yeah.
It's like an yeah, it's likeit's like an epic campiness.
It's like it knows it's yeah,it's not trying to be too cool,
but it like kind of nails it atthe same time.
So I fuck with it.
Alex (43:50):
This game on my computer
is 127 gigabytes, dude.
Luke (43:53):
Yeah, I was gonna tell you
that because I looked, but then
I didn't want you be like 2030,what's the difference?
So couldn't be that guy twice.
Alex (44:02):
Um I'm glad you looked it
up.
Yeah, it's so big though that Ihad to like clean off my my
Steam ED to like make what forthe update.
Like it was already on there,and then it had some ginormous
update, and I was like, what Ihave to like delete three games
just to get this update on it.
Luke (44:16):
I get greedy with
downloading games that I haven't
gotten close to playing onSteam ED, but like, yes, I don't
think I can play it on mygaming laptop.
I don't think I have enoughgigs available to even play the
game tragically.
So like see, that's wild, dude.
And it's not like it's not evenlike the screen I could do it.
It's like it's gotta be on theSteam ED.
Alex (44:37):
Right, right.
Yeah, man, that's Diablo.
I don't know.
Anything else we should sayabout Diablo?
Yeah, dude.
Um Diablo 4.
Luke (44:44):
Because apparently I'm
housekeeper today.
Yes.
Um on your ratings of five,dude.
You're low five meter, dude.
What are you giving it?
I'm gonna give Diablo five outof five Pentagon tips, dude.
Whoa, I was gonna say a Diablofour.
So I'm glad we both got cheesyuh dynamic ratings on there.
(45:06):
I think it's really, reallyawesome.
I just I love that you can pickit up, play it, and like I
always, you know, I become anongoing ongoing joke similar to
your top 10 of all time list.
Uh, where like I'm always like,I'm gonna continue to play this
game, but like I like theonline component of it so much.
I like that I can just text youand like we could either chat
(45:28):
and hang out, or just likeliterally just like go take down
like a weird dungeon and get areward.
I like that I can pick it upand it's been a while, and I'm
gonna know exactly what to doand how to do it, and there's
not gonna be a reintegration andit's just grip it and rip it,
and I think it's really good forthat.
Alex (45:44):
100% dude.
I think the uh I think thestory ends up being pretty cool.
There's just a there's just awealth of things you can do in
this game.
Yeah, like I tore through themain big old playground.
Yeah, I too like and that'sjust it.
So like I did the main quest.
Oh, I do uh maybe I'm gonnastick with my five pentagon
tips.
Okay, but four and a half.
Here's here's one gripe, dude.
(46:06):
And this I did a little bit ofReddit digging, and I think the
problem is is uh so I I rolledcredit, I didn't roll credits on
this game.
I beat it, but I didn't rollcredits because they don't
fucking do that anymore afterthey added the DLC, to my
understanding.
So I did the whole main quest,and then all of a sudden, like
after all the like cutscenes andall the main quest stuff, and
(46:28):
then I went to a black screen,and it this was black where the
credits should have been, and itheld that black screen for I
don't know, too long, and thenit dropped me back into just the
regular open world, you know,like to the continue like the
new like just to continue thegame.
Uh I was like, what?
Like, no credits?
Are you kidding me?
Like, is this a glitch?
(46:49):
And I looked it up, and likeother people are having this
gripe as well.
Luke (46:52):
Surprised they didn't just
like send you to the DLC
storefront.
Alex (46:56):
This might as well, right?
Uh but that's so I think thatis it.
I think you have to beat theDLC to get credits now.
Which I'm like Steve's give memy name.
Give me my credits.
You know what I mean?
Like, I'm gonna roll credits,bro.
Luke (47:10):
Yeah, I don't want to look
at them as much as I just want
that.
Alex (47:14):
The feeling of being like,
yeah, yeah.
But uh apparently I have tobeat the DLC to get that, which
means I have to buy the DLC,which I'm not sure.
Like I'd seven or something.
Yeah, so I mean this game'sdope, but like I'm not there's
so much to do in this game stillthat like I have no problem.
I think that's one like thebiggest games I've played.
Luke (47:33):
Is like if it's in I think
you get some classes in the
DLC.
That's the that's the onlything that's like a necromancer
and stuff.
No, because we can play as anecromancer.
Oh, can we now?
Alex (47:42):
Okay, we're I think we
always there was like a thing.
No, at the get-go, it's likenot unlocked, but it I think you
have to like get to a certainpoint or something, but but
yeah, that makes sense ifthere's new classes.
That would be like the type ofthing that would that would get
me.
Luke (47:55):
But yes, um, strong
recommend to Diablo as
non-online playing gamers.
We appreciated and enjoyed andexcelled.
Uh excelled is a strong word,but we actually like put a few
good sessions, and for us, thatis an accomplishment.
Strong recommend, loved it.
Alex (48:11):
I can dig it.
Well shit, man.
You want to take a littlebreak?
Come back with a unsexationsponsor and then do some side
question.
Sure thing.
This month we are unofficiallybrought to you in part by the
(48:36):
great sport of disc golf.
Luke (48:39):
Frost, if you will.
It's real golf.
There's ball golf and there'sdisc golf.
Continue.
Alex (48:45):
Yeah, and I'm just you
know, I'm feeling it.
My rotator cuff, a little sore,my arm, a little limp.
Dude, I got out uh I got Iplayed 30 holes the other day.
First time out this season.
Reinvigorated my love for thegame.
Yeah, dude.
What a great sport though.
Disc golf.
What a what a I don't glow upis like an intense word for it
because like I'm not sure.
Like, I mean, it's had a glowup, but uh, we're not talking
(49:06):
like this thing, it's stillcrunchy.
The game is still crunchy, buthow far has disc golf come in
the past 15 years?
Luke (49:15):
Well man, it's already
exploding, and then COVID
definitely sent it, you know,people needing hobbies outside,
sent it into a new stratosphere.
But yes, uh, the only thingholding me back is cheering.
Because I I used to get out allthe time.
I'm not a cart guy.
Shout out to my cart boys.
That's how you know you'rereally about it.
But I mean when you say cart,you don't mean like a vehicle
(49:37):
like in golf.
You're talking about the rollerbags.
Yeah, the rollerbags, yeah.
Ooh, I should call them rollerbags.
Although you put the bag in thecart these days, to be honest.
Like you buy the cart and thenthe bag inserts into the cart.
So pretty intense.
Uh, we've been playing forever, man.
I think the first time youbrought me out there, I was like
(49:57):
12.
Yeah, it makes sense.
Suck balls, but it was tight.
Damn, nothing's changed.
Yeah, right.
Uh, but you notice how Al isreal cocky about how he beat me
in 2K, and that's because forlike two straight decades, I've
just had a stranglehold on anysports game we've played.
Alex (50:16):
And uh like what okay,
with how much dead time in two
decades?
Doesn't matter.
We weren't playing.
Doesn't matter, dude.
Luke (50:25):
I would have whooped your
ass any day of the week, and now
you actually play some 2K and Idon't.
So you beat me in like twogames, then I beat you in the
third, and you're like, Oh, I'mbetter than Luca.
So one of the most how manysummers ago was that where you
were like, let's bet some moneyon it, and I was like, Okay,
buddy.
I would just I would beat you,and you're like, your pride hurt
(50:45):
a little brother because I'mthe little brother, so we went
out again.
You're like, double or nothing,let's do it.
And I was like, Oh, okay, man.
And then I took your moneyagain.
You're like, Oh, I still wantto play, but I don't think we
should gamble this time.
Alex (51:00):
I got no shame there.
I understand.
I knew I was losing my money.
Luke (51:03):
I would say it's not
nearly as crunchy as it used to
be.
I don't see any dudes wearingMetallica shirts, crushing
beers, listening to their musictoo loud anymore, dude.
I see like none.
Alex (51:15):
That's kind of sad,
actually.
Luke (51:16):
I mean, they kind of
sucked, but yeah, it is kind of
part of like it was part of itsits core essence or aesthetic of
disc golf, was like old metaldudes, like Gen X metal dudes.
Alex (51:28):
And how old were those
dudes when the when when we saw
them when we were kids though?
They had to be like 40, right?
Luke (51:34):
I'd say yeah, they're like
50s now.
So maybe like late 30s to 40s,but yeah, um, love me some disc
golf.
And you played BRP, which ishilarious to me because you
haven't played all and you'relike, I'm gonna go to the
fanciest, most elaborate course,and then it's right after a
tournament.
Were there pin locationsnormal?
Do you know that?
Because if it was a tournamentextended pin locations, and that
(51:58):
would make me dude.
Alex (52:00):
They had uh so BRP is
always switching it up, dude.
They always have a different,like they're always moving their
baskets around, so I was gonnabe fresh.
So every time you go out,they're gonna be a little
different.
Blue ribbon buttons for theuninitiated, yeah.
Indeed.
Uh, I think they were regular,we're playing the A baskets, so
regular baskets.
Um but Doug, there was threeextra holes.
There's 30 fucking holes.
(52:22):
Dude, that's so many, dude.
I thought I was signing up forlike I forgot that BRP is like
usually 26, 27, something likethat.
Yeah, I actually always it'slike too many.
It's like it's some weird discgolf thing that happened like
beyond like when I stoppedpaying attention to the I mean I
play this sport, but uh anyway.
The point is, is likeapparently that's like the
tournament number.
(52:42):
It's like a tournament number,27.
Yeah, uh, so it's a it this itis one of the best courses in
the nation.
It gets you know rated right upthere.
Uh they had three extra holes,so 30, dude.
By hole 21.
My arm was like, you can justfuck off and die.
Like, why are you even doingthis?
Luke (53:00):
Yeah, but you can hang
out.
I love BRP, you can hang out atthe shack, dude.
Get some whiskey gingers, getsome hot dogs, some snoops.
Alex (53:08):
We we definitely done a
sausage, dude, for sure.
Luke (53:10):
Lady working there that's
always there being rowdy.
Alex (53:13):
You know she was.
Luke (53:15):
The locals and the
regulars, she's a clown.
And once she uh abrasive, butif you're there long enough,
you're interacting with thelocals, you're like, this lady's
hilarious.
It's like your favorite tow barin the middle of a disc golf
course.
It's fucking so that's 100%what it is.
It's fucking so for sure.
Alex (53:32):
Uh, because you the way
that the course is set up, you
like pass the the shack orwhatever, and then you you come
back to it in around like hole26 or whatever.
I don't know.
Bit of an axis, yeah.
Yeah, uh, but when we werecoming back, we didn't we didn't
like get another, you know, wedidn't stop it the second time
because that's usually the endof it or whatever.
But we had three extra holes wehad to play.
But she was in life.
(53:53):
You're like, I don't needmoments.
I'm home.
Dude, for real.
And uh, but it was super funnythough, because they've been
coming off this stretch of likeall these all these tournaments,
and she's loud, so she's liketalking to some of her friends
that are there, but you know,it's kind of talking to all of
us.
And uh she sits on the chairand she's like, Oh, fuck it,
hey, finally sit down, relax.
(54:15):
She's like, and she like buttsout a cigarette and like has
this like smokes a sing.
She's just talking about howthey've been grinding.
Uh a whole bunch of peopleplaying disc golf, dude.
That tourney, tourney time.
Luke (54:25):
I think Minnesota has the
most disc golf courses per
capita in the world.
I could be wrong.
Uh YouTube for sure.
I don't know if it doesanymore, but yeah, so it's not
it's no longer niche to us.
Um, big shout.
Let's get a following inNorway, dude.
In Sweden, so we can uh go playdisc golf there.
That would be cool.
They got they got it going onin Sweden, dude.
(54:47):
Uh a lot of the plastic disccompanies are based out of
Sweden, I believe.
And then Norway's got a bigscene too.
Um interesting.
So I know those two those twoNordic countries play a lot of
disc golf, and um I love it,man.
Uh, I've been out one and ahalf-ish times this year, and I
was like actually good last timeI was out there for the most
(55:09):
part.
My arm was falling apart bylike whole 12 to 16, so I don't
even know.
I don't know how you got to 30,dude.
I was so fucking it was areally hot day, too.
Alex (55:17):
I was doing it.
We woke up early, dude.
We uh we we teed off at nine,which means we like yeah.
I mean it was great with theheat and everything, but as
funny as uh my my boy AC and myboy KP.
But the thing is, is like bothof those dudes, like I was like,
if one of them at like 18 holeswas like we should just go, I
(55:38):
would have been like, okay, butlike I wasn't gonna be that guy,
I wasn't gonna be that guy thatwas like we should go, but like
if they were like it, I waslike, Yeah, dude, I'm done.
Like, fuck this shit.
It's getting hot, my arm hurts.
Yeah, but but we played all 30,which is basically like two
rounds.
Like, that's nuts.
Um man, what do you think therecord is at at BRP for rounds
(55:58):
in a day?
Three.
I think someone got out thereand played three, basically 90
holes of disc golf.
Yeah, something's open 24hours.
We could go right now, bro.
We could go right now.
Really?
Luke (56:11):
I know they've done like
yeah, I'm surprised back in your
little rave days.
You never went to the littleelectronic, they'll like put
lights in the baskets, andthey'll have they have like a
big stage, they do like concertsand stuff there.
Alex (56:23):
So yeah, they got a scene
going, it's fun.
We should have.
But I never made it up, no.
No, dude.
Well, talked about it.
But I got the I got the itch,man.
I've only been out my firsttime out this summer.
I yeah, you know, the I love myboy.
You love your boys, but here'sthe deal they do hold us back
from getting in more disc golf.
We just gotta figure it out.
Because you picked men are outthere, play like a ladies,
(56:43):
fellas, whatever.
It's crazy.
Yeah, dude.
People out there golfing,people out there hunting.
We we should be able to discgolf whenever we want, right?
Luke (56:50):
Uh I mean, give me another
year and they might be less
feral and they can at least walkaround while I play.
Alex (56:57):
Ah, dude, I'm I'm down for
that, dude.
I think that's uh that'll beit.
Like once it like eventually,yeah.
Um disc golf though, dude.
Uh I got the hitch again.
I was looking at new because Istill play with that ridiculous
small bag that I've had forever.
So I was like poking aroundlike you didn't play with that.
Dude, I gotta get a new bag.
(57:18):
It's ridiculous.
I mean, it's kind of funnyworse essentially.
Pretty much, pretty much, yeah.
Luke (57:25):
If you think Alex should
meet up with me and give me $10
to beat him again and give himlessons, you just let us know in
the Discord.
Alex (57:32):
What this is inflation,
dude?
We play for five bones aroundhere.
Luke (57:35):
Uh yeah.
Well, we used to play forbeers, and then you always had
to buy the beers, so we'll haveto find a new version.
That's right.
Fair.
But Disc golf, Froth, if youwill.
Uh, don't do that.
Tyler was rock hard, and now hejust lost his boner.
Can't call it Froth, dude.
Yeah, that's why I said it,because it bugs people, but that
was originally what peoplecalled it.
(57:57):
Oh, you're old enough.
You've been playing long enoughwhere it was introduced to you
as Frolf.
I'm an old head now.
Yeah.
You're fucking right.
Alex (58:08):
I was about to say, man, I
got my I gotta I was about to
say I buy I have to go to aconcert.
That's the only way.
Yeah, go to a Metallica, andthen you gotta see Metallica
live.
It's all good.
Luke (58:18):
You have to work the
concert though.
That's right.
Hilarious.
But yes, disc golf, get outthere, people.
Follow course.
Get out there and throw it outthere.
Gotta go through.
Gotta go through.
Alex (58:37):
You've been side questing,
bro?
Luke (58:38):
Yeah.
It's officially a problem.
Uh so the issues I had withDiablo is that because of the
online connectivity, I can'tjust pick it up and play it and
then stop and then look atsomething else and then do so.
So I ended up just playing somuch Brotato.
Because dude, it's the perfectflow state game.
(59:00):
I'm like 40 hours into Protato.
It's gross.
I bought the expansion duringthe last sale because, like,
hell yeah, it's dirt cheap.
It's worth it.
Got some new characters.
Fucking love Rotato, dude.
So Brotato's one.
I bought this new one that'smore interesting for you to hear
about, other than me as aweaponized potato taking down
hordes of whatever the fuckthey're supposed to be.
(59:21):
He doesn't even look like apotato.
He looks like an egg.
What's up with that?
What's up with that, yeah?
I know you're talking aboutsome brota.
I know what you're talkingabout.
Yeah, what is that all about?
Why did they make the protatowhite?
Make him brownish.
Like we all know what a potatolooks like.
What's going on there?
But anyway.
I don't know.
Bro, bro, broaglo doesn't soundas cool.
But Brotato looks cool, dude.
Looking at the cover art rightnow, he's got the double, the
(59:43):
double SMGs, dude, with thebandana and the scar or his eyes
looking fucking lit, dude.
But anyway, um you're like, canI play right now?
Joke's on, you need to havebeen playing Brotato this whole
time.
You got more hours on Brotatothan you do Diablo, son.
Correct.
But also, like kind of makessense, dude.
(01:00:03):
It's just so easy to just dosomething else, watch something
else, and play Brotato.
Um although right now, for somereason, it says that I have 108
hours.
That is not correct.
So I don't know what's up withthat.
I gotta hit the sync one moretime, I guess.
But um I think it's close to 40hours.
Alex (01:00:21):
40 hours if I look at your
profile, yeah.
Luke (01:00:22):
Okay.
Um cardboard town.
Now, another game you haveheard me speak about upon this
podcast is these all have thesecrunchy names.
I always forget what they'recalled.
Terascape?
Dude, thank you.
Terascape.
You've heard me talk a lotabout Terescape, which is like
this hex grid kind of tile cardbased builder, essentially, and
(01:00:47):
you get all these synergies andthese things.
Um cardboard tone is kind ofclose to that.
Once again, it is card based,and you're now on like just a
traditional grid.
Grid, and you have differentthings to manage.
It's a rogue-like more so yourun into these scenarios.
Um, about five hours in, I getmy ass beat every time, but it's
(01:01:07):
got like this cute littlecartoony style.
I've been playing that, that'ssuper cool.
I just wanted to give that onea quick shout-out, and then
spent more time fumbling for thenames of other games.
Um, and then NCAA came back,and uh, I don't have a full
report for you yet, but thesickness is back, and you know
what?
That'll happen.
And the last thing I'll mentionis that Dukes 2026.
(01:01:28):
Dukes, dude.
Uh, I want you to know thatDukes is my name of my Diablo
character, and uh, we didn't getto meet up online to as our new
characters, but we both madeour new characters female, and
my character's name is LadyDukes, and that makes me laugh
every time.
It's just nice.
Alex (01:01:45):
Why wouldn't I?
Uh minus minus Sabrina becauseshe's a sorceress, uh Sabrina,
the teenage witch.
Okay.
It's like the fuck.
I was like, what witch names doI know?
Sure, sure, sure, sure.
Luke (01:01:57):
Um I have HBO, courtesy of
my brother, um, which is type.
And I've stumbled uponsomething I've probably talked
about on this pod, but I fuckinglove it, and it needs a
shout-out.
I don't give a fuck about theMCU.
I don't give a fuck about thenew Superman movie coming out.
You know Superhero Compton I'mhere for?
(01:02:19):
It's fucking DC as an absoluteheater of an animated movie
catalog, dude.
So Batman Ninja 2 dropped.
Ooh, Batman versus the YakuzaLeague, dude.
The Yakuza League is tight.
I watched like another one.
They just drop Batman intodifferent periods, they just do
different period pieces ofBatman, and I will watch
(01:02:42):
everyone, dude.
It's so tight.
Like I love that they do thatwith Batman as a character.
Because like a lot of thesecharacters a lot of times just
get reinvented constantly, whichas a kid I didn't quite
understand, but I do now.
Um because it's a character,right?
Or something that can bereinvented, and it's just the
story gets told and it's just anew context.
So DC just does an awesome jobin their adult animation section
(01:03:06):
uh on HBO Max.
Uh they don't have all of themthat they used to.
They seem to uh cycle a few,which is pretty annoying.
But I've been getting intothose, so uh you should look
into your own HBO and just seewhat you've been watching right
recently, Alex, and some goodsuggestions in there for you,
dude.
Alex (01:03:24):
I can dig it.
I can dig it all softcore, butI don't know what to do.
I heard that uh but the theHarley Quinn series is supposed
to be fantastic as well.
Luke (01:03:34):
Is that Birds of Prey?
Alex (01:03:36):
Yeah, I think so.
Yeah.
Or wait, is that the movie?
Or is that the uh I don't know.
Harley Quinn got she she got ananimated series that's supposed
to be amazing as well.
I heard it's awesome.
DC uh DC animated stuff is islike great.
Luke (01:03:48):
Yeah, what's what's up
with Marvel dropping the ball
completely and with DC doing sobad with their live actions for
so long, but then just absoluteheaters just churning out
heaters in the animated space.
I also watched the War ofRohim, um, the Lord of the Rings
one.
That was cool.
I liked that.
Nice, nice.
So that's what kicked all thisoff.
I was like, hell yeah.
So I don't watch any TV ormovies, but that's what I
(01:04:10):
apparently got time for.
Alex (01:04:11):
I don't know, a strange
guy.
Where are you getting these inon?
Are you watching like this onyour main TV?
You watch on your computer, youwatching on Steamy D.
Luke (01:04:19):
I'll play like either the
Steamy D downstairs or NCAA
football.
And then I'll burn out aroundnine o'clock and I'll watch like
a half an hour to 45 minutesand then do the same thing the
next day and finish it.
Right on because none of themdrag too long.
I tried watching a JusticeLeague one, but there's like a
bunch of time hopping with theflash, and I was like, this is
(01:04:40):
annoying as hell.
So maybe I'll pick that oneback up.
Um a bunch of them I've seenalready because I go on these
spurts occasionally.
I'm currently watching onethat's like this creepy ass
thing where like the French madeit in like the 70s to early
80s, and it's like humans arelike basically bugs slash small
animals to these aliens, andI'll let you know how that goes,
but it's fucking weird as hell.
(01:05:01):
Cool.
Right on.
Yeah.
Yeah.
So what so what are youplaying, man?
That was a weird tangent forme.
Alex (01:05:06):
What's up, dude?
As far as video games go, likeI haven't really played much
outside of Diablo.
Didn't just a little bit ofsampling here and there.
Uh Freedom Finger, which is aschmup that I like.
Been playing a little bit ofthat because uh one of the
homies was talking about someschmups, and I was like, Freedom
Finger, you can play that.
Have you picked that one onyet?
Luke (01:05:24):
Never heard it for never
heard of a Freedom Finger.
Alex (01:05:28):
Oh, you should check it
out, dude.
It's your flying middle fingerin space.
Yeah, the soundtrack's amazing,dude.
It's nuts.
It's it's cool.
I'll show it to you sometime.
Maybe I'll buy it for you oneof these days.
Uh it was just on a pretty deepdiscount.
But if anybody's a schmup fan,like go check out Freedom
Finger, that's just dope.
But as far as like other othergaming outside of Diablo, dude,
well, I guess it's kind of amajor side quest.
(01:05:48):
I've been doing more short formcontent on the low five gaming
page.
Whether you're on YouTube,TikTok, or Instagram, you can
check that shit out.
Uh, but I've I've started I'velaunched a series of series.
So I've got Pocket Picks.
Pocket Picks is basically meshowcasing my uh handheld
collection, Game Boy Games, GameBoy Advanced, Game Boy Color,
(01:06:09):
Game Gear.
Uh, I will likely expand thatinto the 3DS at some point,
maybe even the Vita, basicallyany handheld device.
In theory, I could maybe evendo the Switch.
We'll see.
We'll see how froggy I am.
Uh, but it's been fun, dude.
Mostly mostly been focusing onlike the Game Boy and the Game
Gear games right now.
And it's like a really greatexcuse for me to uh basically
(01:06:34):
play those games a little bit.
That's why the collection alittle bit, dude.
You know, I got hundreds ofGame Boy games, so it's like
it's tight to kind of digthrough the boxes.
Like I've got them all in uhlittle Star Wars lunch boxes,
but I'll just dig in there, I'llpull out one at random, and
then I'll just I'll talk aboutit a little bit or whatever.
That's that's this that's thepocket picks series.
If you enjoy the cool man, uhthose have been super cool.
(01:06:55):
I've also been doing a uhsomething I'm I'm calling Bite
Line, which is a weeklyfive-story roundup of different
gaming news.
It's a different flavor,different thing going on.
And then the third is somethingI'm calling start screen, and
that is basically exactly whatit sounds like.
And it's just the start screenof various uh right now retro
(01:07:15):
games.
So I've done 1080 snowboardingand so 64 games right now, 1080
and Pokemon Snap.
Yeah, that's it.
That's what I saw.
Luke (01:07:23):
Um, well, I've seen both
of them, but I do have a
suggestion which is gonna botherjust me.
I want you to rotate youramiibos on those.
It's it's it's it's it'splanned, dude.
All right.
I was like staring at theamiibos for half the video, and
I was like, he should he hasmore amiibos than he needs.
He should be rotating thesemeebs.
That's part of the plan.
If the game lines up with it,that's perfect.
(01:07:44):
Um, that's part of the plan forsure.
That's hilarious.
Alex (01:07:47):
Um, but it's been fun,
man.
It's it's like I don't want tosay it's been like I mean, it's
it's crazy.
It's it's fascinating to mebecause I'm in marketing and I
do a lot of social mediamarketing.
So like to see how all thedifferent platforms react to the
different audiences in each,it's it's been really
fascinating and cool.
And people have been reallyreceptive to them, which is like
fun too.
Uh, for anybody out therelistening that is like dabbling
(01:08:07):
in content creation or like justwants to for fun, like it can
be it can be totally like uhit's like it's really easy to
have a lot of apprehension aboutputting yourself out there
creating stuff.
But it turns out that a lot ofpeople are gonna like your shit.
You know, I enjoy watching yourvideos while I take a shit.
Hey man, I appreciate that.
I appreciate those poopy views.
(01:08:28):
Hey, not poopy likes for meevery time, dude.
I can dig it, dude.
But that's a that's been amajor side quest.
So I mean like every singleday.
I've been trying to get likestuff out every day.
Not going to today, but that'sjust how it goes.
But uh but yeah, so basicallyI've done you know nearly nearly
20 videos in the last two weeksor three, two to two and a half
weeks or whatever.
Um, and that's been likedabbling with mostly just
(01:08:49):
dabbling a little bit in each ofthose different games.
So all these little mini sidequests along the way.
It's been fun.
Luke (01:08:53):
Hell yeah.
Brighten up your poop, dudes.
Morning coffees, whenever youget your short form content in.
Yes, sir.
I like yes, sir.
Don't uh Sue Alex Nintendo.
I don't know if you canlegally, but you'll find a way,
so don't do it.
Alex (01:09:10):
I think I'm I think I'm in
the means of uh Creative
Commons.
I think we're okay.
Uh and I'm showcasing actualcarts, which is like kind of a
fun bit of it.
I think that makes it like kindof fun because uh, you know,
you can I mean I'm nothingagainst emulation ROMs, that
kind of thing, but I think it'scool to be able to be like, hey,
what you're seeing right hereis like it's off of this fucking
physical piece of media.
(01:09:30):
Oh yeah.
It's kind of dope.
No, they're cool.
Well, shit, everybody.
Thanks for listening.
Uh join us in the Discord.
It's a cool little spot.
Uh we will drop little notes,or at least I'll drop little
notes on whatever game thatwe're playing for the month.
Uh, next game is gonna bePlucky Squire.
I started that the other night.
It's fun.
I don't know if you'd had achance yet, dude, but it's uh
it's a cool one.
But more more on that one nextmonth.
(01:09:51):
Thanks for listening.
Check us out, low5gaming.com.
If you are on YouTube, TikTok,Instagram, follow low5 gaming.
Uh give me give me some love onthose on my hard work on my on
my series, my series I.
Like like them.
They're good.
All right, all right, bro.
Much love.
Peace.
Peace.