Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:22):
If you have just
woken up from a drunken stupor
and you have no idea what you'relistening to right now, this is
Low5Gaming.
My name is Luke and this is myco-host and brother, alex Yo
what up, Luke?
Speaker 2 (00:33):
Good to be here, yes
sir.
Thanks for the intro man.
I have forgotten everything.
Speaker 1 (00:39):
Yes, my man, name
unknown, has taken too much
speed, too much tequila in hiscar, perhaps, and too much good
times and he has, or sad timesreally, but anyway, he's
forgotten everything.
So we are the Disco Elysiumpodcast for you today.
How you doing my man, man, I'mdoing well, I'm doing well, it's
(01:00):
over, taken by the sudden urgeto smoke some cigarettes in the
ashtray.
You're like damn smokes, lookgood.
Speaker 2 (01:06):
Sorry, find some
hidden beer.
Maybe drink that, maybe give itto a bum, who knows, who knows
who knows what's ahead of us.
Speaker 1 (01:14):
Let the people know
what we are officially and where
they can find us.
Man.
Speaker 2 (01:17):
Yes, low Five Gaming.
We're a backlog book club.
We do a game a month.
Play the book club we do.
We'll game a month.
Play the game, talk about it,see if we can beat it, talk
about our experiences.
We also invite folks to join usin our discord and, uh, play
along with us.
It's fun times.
You can find us onlow5gamingcom.
You'll find links to all oursocials there.
You also find an invite to thatdiscord.
Speaker 1 (01:39):
Come and join us hell
yeah, this month sorry, we're
actually on like a two-monththere because we we really got
into into some nitties andgritties and as young dads we
decided we should beat a gamefor once, because we've been a
little bummy about that, but wedid Disco Elysium.
Speaker 2 (01:53):
Our win percentage.
Dude, it was killing me.
I was like you know what?
We're playing some good games,we're having some good
discussions, but I need to rollsome credits bro, yeah, dude the
Chivos.
Speaker 1 (02:01):
Bro, yeah, dude the
chivos.
We weren't, weren't building upon them, chivos, we're just,
we're just slacking.
So we got through disco Elysium.
For those of you who don't knowfrom the Steam page, disco
(02:30):
Elysium, the Final Cut, is agroundbreaking role-playing game
.
You are a detective with aunique skill system at your
disposal and a whole city tocarve your path across.
Interrogate unforgettablecharacters, crack murders or
take bribes.
Become a hero or an absolutedisaster of a human being.
Some popular, user-defined tags.
I found this entertaining.
(02:51):
Rpg, totally true Story.
Rich, totally true Choicesmatter, yes, and detective.
They should also say hotgarbage, mess simulator, because
you can be as messy as you solike.
Speaker 2 (03:04):
Love the game look,
man, I don't disagree with those
tags.
And when you look up what typeof game this is, it is
overwhelmingly described as anrpg, and it is.
It's a role-playing game.
Uh, but I tell you what, dude,I feel like it's a missed
opportunity to just call thisgame a point and click adventure
(03:24):
, because that's what a bucketis, man you know, I guess I
don't personally have enough ofa history of point and click
adventures.
Speaker 1 (03:32):
I feel like that's an
older millennial vibe no shots
being taken, but just like pc,the general pocket that those
games are super hot in.
But it is certainly a point andclick adventure.
Yeah.
I played it on the steam decktoo, though, so it's like it's
been adapted well.
But it's what it is.
It's a talk, it's been adaptedokay.
Fair, that's yeah.
(03:53):
So I played both.
Speaker 2 (03:54):
I played both on the
steam deck and on my pc and I
got used to the controls on thesteam deck.
You know those which would bethe same controls if you're
playing it on any of the othersystems.
You know, with a controller andit works.
Speaker 1 (04:05):
I use a trackpad a
lot, so kind of.
Although maybe it kind of workslike the analog stick.
Anyway, continue.
I did a lot of screen tappingon the deck.
Occasionally yes.
Speaker 2 (04:14):
And so, like I'll
tell you what man it works, I
learned the controls and I madeit work, because there is
something about the convenienceof being able to take the game
to the couch or to your bed orwhatever I love handheld gaming.
Speaker 1 (04:27):
It's a beautiful,
it's story rich.
It's almost like a visual novelto some degree, but it's way
more interactive due to thechoices matter tag Indeed, but
the super intense dialogue.
So it was a great.
I played probably 60 to 70% inbed and the other 30% on the
couch.
So, simply because this is not agame I had like on TV playing
(04:50):
in the background like, no,you're fully, you're fully up in
the game.
So some four more particulars.
It is from ZAUM there's a dashin the middle, otherwise you're
tempted to call them Zaum orzaum or you know, I don't really
know them like that but uh,that's the studio and that's the
developer and the publisher.
(05:10):
They're an independent game anddeveloper and publisher based
in the uk, in europe.
Uh zaum studio was founded 2016and they've grown to a global
studio composed of nearly 100writers, artists, engineers and
producers.
And Disco Elysium is their firstgame.
It was released originally in2019 on PC.
(05:30):
It feels such like a PC game,hence your point and click.
Since then, it has won numerousawards and Game of the Year
honors, including four GameAwards, three BAFTAs and a DICE
award.
The definitive edition of thegame, disco Elysium, the Final
Cut, was released on PC, mac andconsoles in March of 2021.
And lastly, if you want to buysome sick, game-influenced
(05:54):
fucking fashion statement piece,clothing, dude websites got you
.
Speaker 2 (05:58):
They got them.
Yes, sir, it is fun.
There is like a bit of aculture that is built around
this game.
I think you know, if you, Ithink you, if you were to talk
to some gamers, especially pcgamers, and ask them what are
some of the best, it can be abit decisive.
But I do think that this gamedoes rank in the lot, near the
(06:19):
top of a lot of folks lists.
Speaker 1 (06:21):
Oh, it's a.
It's a masterpiece.
You'll see it in the news too.
Uh, so people make gamesdocumentary.
If you want to hear some of thesome of the industry tea we're
not really insiders in theindustry.
There's some other pods you cango to for that but it should be
mentioned a lot of the originalwriters.
So, being super importantbecause of how writing intensive
this game is.
They're all fighting over stuffand there's all sorts of
(06:43):
nonsense, but anyway, we chosethis game is.
They're all fighting over stuffand there's all sorts of
nonsense, but anyway, we chosethis game because it is a
natural evolution of alex's gameboy niche games.
He's like let's play gameswhere we pal around and solve
things and have a few littledialogue, choices and
environmental choices and I waslike, but what would that be
like in the 20 teens and 2020s?
And this game is a superevolved version of that it is
(07:06):
indeed.
Speaker 2 (07:07):
It was funny about
midway through.
I think I hit you up and I waslike dog it's it's kind of
clowning that we went from pinepine creek to deadiest.
Speaker 1 (07:14):
You actually said it
in person and I had been sitting
on that hot take for weeks andI was like, oh dude, I was gonna
fucking hit you in the facewith that one on the pod.
But yes, it felt like a naturalevolution it.
It was good prep work to kindof play, even though they're
modern games made around thesame time.
That style of game, game Boygames.
Speaker 2 (07:33):
So to see it on a big
, you know, to have this on
modern consoles.
It's obviously a differentplayground.
Speaker 1 (07:39):
So the story heavy,
the dialogue, just like finding
clues.
It was very cool and this gamewoof, if you want.
I'm sure if you made any listever for the best type of games
of this genre, this is going tobe almost everybody's number one
.
It's acclaimed across the board.
Man, a lot of people's top tens.
Did it make your top ten Not tospoil?
Speaker 2 (08:04):
this whole thing.
But is this one of Alex'sfamous top tens or what's up?
Uh, I don't think so, man, Idon't think so.
It's it's great, it's great,but for me I don't know.
I need to sit on it longer, man, I wrote the credits last night
.
So this might be one of thosegames that like that, over time
I think about more and I'll behonest, like when I wrote the
credit, like we can get in thislater, but there's a lot of
branching.
(08:24):
There's a lot of branchingstory stuff that happens in this
, and you know, I often usewitcher 3, which is in my top 5,
top 10, top 5 probably.
Uh, actually, you can go to our, our goat games, and I think it
might be three or four.
I think I missed opportunity tomake it three, I think it's
four, but uh, that's neitherhere nor there.
Speaker 1 (08:43):
Very upset about that
, but continue, that's neither
here nor there.
I was very upset about that,but continue.
Speaker 2 (08:47):
That's neither here
nor there.
I just think I need more timeto sit on it, because I really
appreciated it, but it did takeme a while to get into it, and
that's not a knock.
A lot of games are that way,I'm not sure.
I think I just need more time,dude.
Speaker 1 (09:00):
Well, I finished
about a week and a half ago and
I would say that at the time Ibeat it I was like that was
super cool.
There were some moments I wascrazy and grossed and then I've
thought about it a lot in theweek and a half.
Speaker 2 (09:11):
That's what I'm
saying.
I think it might be one of thosegames and at first I was like
maybe I'm just going to YouTubea bunch of different paths and I
was like I'm probably not goingto play least one more time and
I'm gonna take it wildlydifferent so that's what I was
driving at is like, with all thedifferent branching paths, like
I'm happy with my playthrough,but you can just see, like I can
(09:31):
just see all the differentopportunities that you have if
you chose, if you made differentchoices.
So I do think that I wouldnormally not return and I bring
up witcher 3 because you know, Iknow that you can do branching
paths in witcher 3, but I haveway less interest in going back
I know you did this recently butI have way less interest of
going back to square one onWitcher 3 and doing a
playthrough and playing itdifferently than I did the first
(09:52):
time, whereas this game inparticular.
What's the deal?
Speaker 1 (09:57):
We're divided on that
.
It's just Triss every time,dude, you do Triss a couple
times and then you move theromance to Yennefer.
Speaker 2 (10:07):
But that's the
Witcher pod, you don't tell her,
you love her and then you marry.
Triss, and that's how you playthe game.
Speaker 1 (10:12):
Yeah, dude, but it's
been sitting in our backlogs
because it's so acclaimed and soeveryone's like you got to play
this fucking game.
And you hear it from critics,you hear it from friends, you
hear it from friends on, hear itfrom, uh, friends on the
internet.
You just, you see good contentaround it and you're like I'm
gonna get there.
And uh, that, combined with the, it just shows up on my games
(10:32):
that are great, on the steamy dyou know the steamy d verified,
and uh, you know somepre-boiling.
But ace is like you gotta dothe, you gotta do on the pots.
All those things kind of cametogether and I was like let's
fucking, let's do some disco andwe, we disco danced.
Is that why you kept sending methe travolta meme?
Yeah, dog, disco dude.
(10:54):
Just realizing that on the spot, I was like I was really into
the saturday night fevertravolta vibe like this is like
the third time he sent me thisgif and I'm like sounds good,
dude, like man.
Man loves travolta right now allright, it's the disco.
Speaker 2 (11:07):
It's one of the
better disco gifts, just gonna
uh, dude interesting formetacritic.
On pc it has a 97, that's a,that's a fucking, that's a top
tier score.
Ps4 86, ps5 89.
So the um, the console portsdon't get as much love as the pc
and I think that's becausefolks aren't able to use a mouse
(11:29):
.
Yeah, I'm telling you, man, themouse is money in this game,
the switch probably brought itdown too.
Speaker 1 (11:34):
I'm sure this game
doesn't switch the steve duck
cooking not like other games,but you know it's, it's not a
not powerful game right then.
Speaker 2 (11:46):
Uh, you know, in true
lo-fi fashion, shooting from
the hip.
Don't fact check me on this,but I am fairly certain that the
original version of this gamedid not have voice acting, and
they added that in in you know16 versions or whatever, and
I'll and dude, just just as goodas the story is the voice
(12:07):
acting in this game dude is sogood.
Speaker 1 (12:09):
Yes, uh, although for
the final cut I think they
changed some of the actors somaybe there's a, there's a whole
thing.
But yes, the voice acting um wasgreat, especially because I was
coming off of a game that didnone and they're still sick.
But, like, you really get intothe different characters when
someone else other than yourinternal dialogue comes up with
their voices.
Uh, example, to jump ahead,kuno, uh, the fucking voice.
(12:33):
I want to punch him in thefucking nose and we'll get into
that later.
Um, because I have lots of kunothoughts, believe it or not.
Fuck this kuno.
Okay, overview of the game.
Dude, super crunchy rpg.
I know there's a CRPG and itmeans computer RPG, but this
because it's been ported toconsoles.
It's still going to take RPG orCRPG because it's a crunchy RPG
(12:54):
.
You got lots of stats, youupgrade them, your character
wears different clothing.
So if you're into those typesof choice thing and builds, this
game does a pretty good job ofthat.
Speaker 2 (13:05):
Clothing and items
give you boons or they might
have a negative effect on you aswell.
Speaker 1 (13:09):
Yeah, and that plays
into how you want to play the
game.
There's different ways to goabout the investigation.
Speaker 2 (13:15):
There's a dice roll.
Speaker 1 (13:17):
Yeah.
Speaker 2 (13:18):
That's sort of hidden
.
Speaker 1 (13:29):
I'm not sure if it's
actually really relevant dice
roll, because there's some timesI hit some ridiculously low
percentage ones where I was likethat's just how you progress
the story.
Yeah, yeah, but it's a superstory, heavy game um the
craziest writing I think I'veever seen anywhere for a story
like the amount of dialogue Iguess we haven't played ballers,
great ballers, gate three yet.
Geez, keep that in.
But um, this game's writing isone clever, two funny and three
(13:51):
insanely detailed.
Speaker 2 (13:52):
I'm sure there's
stuff that we've never seen and
that I know from the differentoptions and things I didn't
choose that, like as far as thedifferent perks and stuff that
it can go down a lot of roads Idon't think I've ever played a
game where I've like cared somuch about the dialogue and been
so impressed with the voiceacting that I actually felt bad
(14:14):
when I like would click throughstuff that I didn't like wanted
to rush through yeah, you'relike I have to put this down
because I'm not playing this,right, right, right and.
But there's certain things likeI, you know I could kind of get
a vibe, but you you miss out onlittle key details.
Like it's worth takingeverything in.
Like I'll be honest, I didclick through stuff when I was
kind of trying to do otherthings or whatever, but I felt a
little bad about it because I'mlike wow, like even you know
(14:35):
even this shit that I'm clickingthrough and it's.
I also have a thing too wherethe the text is on the screen.
So sometimes, like, if I'm inmore, if I'm not like fully
immersing myself into the game,like I quick read while they're
like mid talk or whatever, andit's just like I almost felt a
little bit ashamed being like OK, cool, forward, forward,
forward.
Speaker 1 (14:54):
But because it's so
good, it's so good, it's so good
, but it's also lore dense.
Oh yes, a lot of the times youare a can opener.
And you're just getting to thebottom of this mystery and
you're cracking people open.
But a lot of times you're justtalking to people and the whole
point of it is just to worldbuild and build lore.
So I'd start to catch thatdrift sometimes and I'd get
(15:17):
through.
But this game is so detailedSometimes you talk to someone
about a certain thing for longenough where you get to know
them you start to like put otherpieces together so like none of
it's totally random, but enoughof it is or sometimes you skip
through like an idiot, like justmention dog, I'm gonna click
everything, type of person Iknow, sometimes, even if I
wouldn't say that, because Iknow it wouldn't actually change
(15:38):
the story, it's just I want tohear everything that you also
get experience points for goingdifferent stuff.
Speaker 2 (15:44):
So it's like which I
was a little bit disappointed.
We'll get into this a littlebit later and when we hit a
spoiler time, but, um, it's, itwasn't detrimental because I was
getting the experience points.
But as far as like a full-onrole play, like if folks are
going to pick up this game, likeplay it any way you want, but
that's one thing that I, youknow, replaying if I replay this
(16:04):
and I think I will, but it justis going to be I'm going to
take some time to let it sit fora while.
But I I will go in with amindset that like, okay, I don't
need a min max, my character, Iwant to fully take a route, I
want to choose a route and playjust role play, that fucking
route.
And that's.
Speaker 1 (16:20):
I thought about that
a lot.
Knowing how the story and themain beats play out, it'll be
fascinating to like yeah side,but uh because my understanding
spoilers the both of us had apretty similar let's just say
ideology.
The two of us had a very on parideology with each other and it
was kind of hilarious.
You could tell how careful wewere playing.
(16:41):
We'll get into that.
But that's how cool this gameis, is that, once you know like,
you could go crazy with it onyour first try, and I do
encourage it yeah, shout outs touh to rick of pixel project
radio in the uh in the discord,for being our disco sherpa, he
sure was dude you.
One time I was like I don't wantto look this up and you're like
, dude, hit him up it'll, it'llbe nice and communal.
(17:02):
I was like that's a good point,dude.
I was like it's not cheating ifyou ask the homies, so uh,
shout out, rick dude.
Speaker 2 (17:08):
Hell yeah, fuck yeah
dude yeah, dog, uh, good, good
ups, rick.
I appreciated that and it's,it's, it's super fun, like, and
another thing that he actuallytold us too was you know, don't
be afraid to roll the dice andlike you know, don't save scum
like, just roll with it andthat's that's.
Another thing about this gameis it's very story driven.
Sometimes so did I, dog, but,like, I tried to roll with it.
(17:29):
But I think that, like, trulythis game, it's not like a, it's
not like a mario, where youlike can't get past a certain
area and you have to, like hitthe platforming perfect, and all
that kind of bullshit.
You can go through this gamelosing all of your roles.
I assume, like it's just notgoing to work out the way you
wanted it to, maybe, uh, likethe story progresses, it just
takes a different branch.
Speaker 1 (17:48):
I couldn't talk to
the crate into opening itself.
I was very upset about that.
I got it open, but what?
Oh more on that shit later.
But uh, yes, dude, it's thisexcellent murder mystery.
Once you know the ending,there's so much more you can
crack open To give the vaguestoverview to people.
If you're just trying to like,there's factions and those
(18:12):
factions are based on politicalideology.
It's your classic communism,capitalism.
The names have been changed,like the countries that they're
talking about, the groupsthey've been talking about.
Sometimes they're obvious whoit's like an analogy, for Other
times it's just like hey, here'syou know in any conflict,
here's who this would be.
But you have your communistcapitalists, a little bit of
fascists worked in.
You have, like it's arevolutionary.
(18:35):
You're from a city.
That's not where your characterends up, so you're an outsider
and you're just we mentioned inthe intro like you've lost your
memory and you're just trying tofigure out this murder mystery.
You're trying to figure outwhat's going on around and then,
like you as the playercharacter, knowing nothing, it's
perfect.
Right, it's a beautiful videogame setup because although
sometimes, dude, I as thecharacter playing the game knew
(18:57):
more than the character wouldallow in the game, and that's
frustrating I'm like I, I know,I remember I've been able to
piece this together Like, butthere was a I didn't make my
character really dumb, so that'sactually on me.
Speaker 2 (19:11):
Yeah, I'm trying to
remember Did.
Did you read?
Did I tell you what I cause?
You get to pick your build inthe beginning.
Speaker 1 (19:15):
I think you might
even be able to adjust it but
you give like you can go withand I I think I must have picked
a physical build because we can.
We can look at our stats hereshortly.
We're gonna pause that becausethat's definitely coming up,
okay, um, just real, before weget into spoilers, just real
like overview, like what'd youlike about the game, what didn't
(19:36):
you like about the game?
Speaker 2 (19:37):
before we get into
the nitty-gritty right on I did
not like the controls on thecontroller.
Did not mouse 100 full set,that's correct.
I did not like the controls onthe controller.
Did not Mouse 100% full set,that's correct.
I did not like the way that itcontrols on a controller.
I got used to it and it becameacceptable, but I didn't love it
.
That said, if you can play witha mouse, it is so silky smooth.
That's the way to do this 100%.
I actually bounced off thisgame.
(20:00):
It is.
It is totally.
I think that's because this dvdhas.
Uh, yeah and the same would befor for your uh, for the switch
as well, because you can do somescreen tapping, that kind of
thing steamy d has the uh trackpads and, uh, I think there's
probably some like probably someloading that happens.
Uh, it's my understanding thatthe the switch version crashes
(20:20):
from time to time.
That would kill me yeah, that'dbe tough.
That would kill me, dude when Ifirst tried this game, I bounced
off of it and when I was aboutthree hours into it I it just
wasn't working for me.
I was like going around, I wasclicking things, I was like you
know, trying to figure out whatto do.
I was just exploring everythingand I was like there's nothing,
(20:41):
it's not grabbing me like Ididn't.
But then I got to a point inthe investigation where all the
dialogue that I was having wascoming together and it was
pulling in.
All these experiences that Ihad from just clicking all over
the place and like all the likeshit that I thought was
pointless was being fed into thestory and it was so rewarding.
Speaker 1 (21:02):
You feel really
helpless when you first start
playing and it's the mostfrustrating.
're like I feel stupid, but thenonce but it clicks once it does
click and once you do find anyamount of footing, you it feels
really good, like totally, itgets you thinking a lot.
But you do start like you'rethrown in the pool and your
character comes up from a stuporand is like what's going on?
(21:23):
And you're like I don't know,you're the video game, you're
telling me what to do and it'slike, yeah, you'll figure it out
, right, uh, I was just a derpfrom the beginning, which helped
with that a little bit.
But I had a similar experiencewhere the first opening amount
of playthrough was rough.
But, um, I'm also a sucker forthe isometric view and like uh,
environments, sure, how did youfeel about other than navigating
(21:44):
it?
Because there was times when Iwas using the joystick trying to
get my guy to move around.
I was like, oh my god.
But other than that, like howdo you feel about that art style
in general?
Speaker 2 (21:52):
I like it.
I think this is a very likegood looking game.
I think it's like stylized in away that I really enjoyed.
It's a little gritty.
The isometric view that youbring up I think works really
well for this, for navigatingaround the map.
Uh, you can zoom out and kindof like get a, you know, and you
can really zoom in close, whichis cool too.
Yeah, I think I think it worksquite well and I think, like I
don't know, do you know whatthose shoebox projects are
(22:14):
called?
Speaker 1 (22:15):
growing up as a kid,
you know what I'm talking about
a little yeah, a diorama yeah,dude, I love that diorama style
fucking yeah, it's your metricview.
Speaker 2 (22:23):
My bad to cut you off
, but I needed.
No, it's good nerd point inthere I can dig it, man, like I
think I think it looks real good.
I really like the um, thecharacter portraits I think I've
done really well.
I think everything art wiseabout this game is on point,
yeah, and another shout out themusic too.
Speaker 1 (22:41):
To the music and the
voice acting, because once again
it's it's a lot of fun tolisten to, it's really
engrossing.
There's times where there isreally weird dialogue and noises
being made and I was likelooking over because once again
I ride dirty and I hit it raw.
Everyone used to hear my audio,no headphones.
Speaker 2 (22:58):
So trisha,
occasionally you're wild.
She was just like what the fuckis going on.
Speaker 1 (23:28):
I was like I was
wondering when this was going to
treat me with this.
But yeah, all of that is likecrazy.
So if you're thinking about agame like this, we say,
definitely play it.
If anyone, if you're justlooking for a super awesome
experience, even if you're not aheavy reader, you can listen
(23:49):
and it really helps you out.
And it's just unraveling thatmystery.
For someone who gets frustratedby that it, it starts to feel
supernatural and super like,super gratifying Once you start
pulling at that thread andfiguring there's some moments I
was pissed, but other than that,dude, it's extremely gratifying
to have this story unravel yeah, dog, I think it's gotta be for
(24:13):
me, dude.
Speaker 2 (24:13):
I mean, I know that I
said, like when you, early in
the up, when you asked me likewhat I thought of it is in my
top, is it in my upper half, isit on my mont rushmore?
Like I don't know that yet, butI will say, of this genre, it
it's got to be.
Oh yeah, I just don't know howmany of the games I've played in
this genre.
I mean I guess a bunch, butyeah, no, totally, there's no
way I could argue against that.
I think Baldur's Gate 3, Ihaven't even touched that game
(24:34):
yet and from what I can tellthat might have an edge on this.
But who knows, I'll have, Ithink.
Even though it's not on myMount Rushmore, I'd still say
that this is like five whiskeybottles, five empty whiskey
bottles out of five emptywhiskey bottles.
Bro, like this is what it's gotto be.
Speaker 1 (24:50):
It's a full pack of
smokes.
Speaker 2 (24:52):
Dude Right, it's a
full pack of smokes and to whom
I would recommend?
I mean anybody that's into roleplaying, anybody that likes a
crunchy like RPG a CPR what isit?
Speaker 1 (25:04):
It's the RPG.
I invented the crunchyalternate.
Speaker 2 (25:08):
Yeah right.
Speaker 1 (25:09):
Credit to me, I think
it's good for anybody To some
degree.
Speaker 2 (25:15):
I know that me
personally, I'm really
interested in gaming as an artform and when you look at the
top list, like I'm alwaysinterested in like okay,
everybody like this game ishighly lauded, like I would like
to know why, and I think thatit's worth finding out why this
game is worth playing foranybody that wants to play some
of the best games ever made.
(25:36):
Like this is going to be a partof that conversation.
So if that's something thatintrigues you, like a hundred
percent, go for it.
I think it also, like, ifyou're someone that maybe isn't
super into like reading books orwhatever, like if you know, if
you're looking for an experience, it's going to be very similar
to like reading a book, but likeI'll choose your own adventure,
basically like this might dothat for you yeah, so strong
(25:59):
recommends from both uh, andwhat we've really been waiting
for to those of us who haveplayed it already, because we're
pretty late to this party.
Speaker 1 (26:08):
Do spoilers dude?
Yeah al's gonna put up anofficial spoiler wall and, uh,
we're gonna, we're gonna getinto some probably not even the
nitty gritty to those who haveplayed it a few times.
We're probably gonna give youbaby's first adventure.
But that's okay, dude, that'swhat.
Speaker 2 (26:22):
That's what we are
here today believe that.
Hey, if you made it this far,go check out this game.
Throw it on your wish list, buywhen it's on sale, try and play
this game at some point.
It is so worth it.
You are definitely welcome toto come into the spoiler section
, you know, but if you want tostay unspoiled, just scrub all
the way to the time stamp that Iwill insert here.
(26:43):
Come, come back for ourunsextured sponsor, as well as
our side quests.
Hell yeah, you can scrubthrough to the 60-minute mark.
© BF-WATCH.
Speaker 1 (27:23):
TV 2021.
All right, so you mentioned italready.
What was your build?
Speaker 2 (27:39):
Dude, I can't
remember what the build choices
were.
I'm so glad we postponed this.
Speaker 1 (27:44):
I'll lead off with
mine.
Uh, I decided to be an absolutebonehead moron.
I put up all the there.
So there's the general overviewof what I can remember was
there is intelligence, there'semotional intelligence and then
there is like physicals and Ijust intellect psyche physique
and it's intellect.
Speaker 2 (28:02):
Psyche physique and
motorics.
Speaker 1 (28:06):
Yes, and there's some
differentiation between all of
them, but I just generallydecided that I was going to be
like a big strong dum-dum and Iwas going to barrel through the
world as a big strong dum-dum,and this game definitely allows
you to do that.
It makes it where.
I did not get into a lot of thepolitical heavy stuff because I
didn't give a fuck, both inreal life and in this
(28:29):
playthrough.
I was like my dude's, a bigmuscular dum-dum, although I
would holler at holler at aceboy.
Speaker 2 (28:37):
dude hit up the
discord and was like I can't
wait for the most politically uhcharged podcast to date.
And, dude, I approached thisgame, so centrist we're both
just centrist.
Speaker 1 (28:49):
Yeah, dude.
Anytime anyone was like dude,communism, I was like, eh,
whatever.
And they were like, what aboutcapitalism, dude?
Speaker 2 (28:54):
it got to the point
in the game where it was teasing
me for being so centrist, andsome of the choices would be
straight up.
Like I'm just not gonna choose,like I'm gonna stick right in
the middle yeah, the game isincredibly.
Speaker 1 (29:10):
Is the word facetious
?
Is that am I pronouncing andusing incorrect content?
The game, the writing isincredibly.
Like dude, they're teasing theshit out of you.
They're fucking like snarky,they're kind of just fucking
with you all the time.
It was the writing's crazy likethat.
So I went in as this boneheadand the first thing you can do
is like you talk to this ladyand you're like you want to sex
(29:30):
me, you want a sexy good time,and then it's like do you're a
superstar, cop?
I'm like I'm a fucking star.
Don't you know me?
Speaker 2 (29:37):
and I was like I
didn't I leaned into the
superstar stuff because I wasyeah I was full psychopath.
Speaker 1 (29:41):
And then there's like
an ashtray and you're like man,
those smokes look fucking goodand I was like, yeah, they
fucking do.
Dude, dude.
Speaker 2 (29:48):
I did the same thing,
we did, we like approach it
very similarly.
As the game went on, I likebecame like I started like kind
of having a character arc.
I, if I were to replay.
Speaker 1 (30:01):
I would lean into
just the next time I play and
I'd be, super smart and snarkyto people.
That's how I think I would doit, because I've the centrist
route.
I never picked a side.
I avoided some side questsbecause I didn't want to deal
with some shit and I kind ofwish I didn't.
Um, specifically the union.
Uh, I did one mission for theunion boss and he was so greasy
(30:22):
and mean.
Um, when he makes you sit inthat chair, did you sit in the
chair, dude?
yeah, uh, no, I I think I like,I think I opted to just stand
and power through dude, becauseI finally, like, after the third
prompt, I sat in the chair andthen later on it gave me a dice
roll and it gave me somenegative towards the base roll,
because I sat in the chair andhe basically owned me and I was
(30:43):
like, oh, I didn't want to sitin the chair that's clowning but
he darth vader's you where hekeeps changing the deal on you
did you ever like do the secondthing get people to get the
signatures, or were you likefuck that?
Speaker 2 (30:55):
uh, I got the
homeless folks that are always
drinking to to forge somesignatures oh really, so you had
them do everyone else'ssignature no, just like their
own sigs.
But I didn't get the correctsigs.
So you actually I'm not sure,like from my knowledge, like you
don't actually see how thatplays out.
But, uh, I went and I talked tothe folks that you need the
(31:16):
signatures from and then I optednot to get them because I was
like, fuck this, like yeah, Ifelt too greasy about it yeah, I
was like you know, fuck thesepeople over, but then like I did
want to close that, that sidequest, so I ended up talking to
the, to the homeless dudes, andthey signed it.
So I'm not entirely like I don'tnot sure how that's gonna play
out in the future, to be honest.
But uh, did you give it to themob boss?
Speaker 1 (31:38):
or, excuse me, I sent
in the mail.
Yeah, yeah, yeah, put in themail.
Okay, so did you get your?
Speaker 2 (31:41):
gun back from him or
no?
I didn't get it from him, I gotit from the pigs.
Speaker 1 (31:47):
You got it from the
cops.
Speaker 2 (31:49):
This didn't play out
this way for you.
Huh, no, dude, so my gun.
Speaker 1 (31:54):
I lost my.
You lose your gun as a part ofthe game and it's like super
embarrassing and I told thestation and your badge and
everything.
Speaker 2 (32:00):
Yeah, yeah, I found a
badge.
Speaker 1 (32:02):
But, um, eventually,
but only after I did it some
dirty deeds for the corpo lady.
But that was actually goodintel.
So I don't regret that.
You talk.
You go to the pawn shop ownerwho's like some war vet, who's
like high on some shit.
He says he uses to cope andyou're like, okay, that's
interesting.
And then he says he got rid ofyour gun.
And then the union boss lets onlike he has your gun, but he
(32:23):
has you do these side quests,that you feels greasy and like
you're going to never get yourgun from him.
So I don't actually know if hehas his gun.
I'm sure he might.
Speaker 2 (32:30):
People know, but I
don't, so you didn't get the gun
Cause you.
Speaker 1 (32:33):
I got the lady who
offed herself a gun.
I got her gun, Did she offer?
Speaker 2 (32:37):
herself to you?
Or did you say I had, no, Isaved her, or I let her go,
rather.
So when she had the gun in hermouth, I talked her out of doing
that and then I let her free.
Oh.
Speaker 1 (32:48):
I did not.
I had good physics, so I waslike I'm going to smash this
stupid fucking machine.
Speaker 2 (32:57):
And then she's like,
well, yeah, she attacks you with
some sound frequencies orsomething.
Yeah, I hit that thing too,dude, so I did get the gun, my
gun back, or harry's gun hisname ends up being harry, yes,
harry dubois.
Yeah, uh, so I could, because I, because I completed that task
where I did mail.
I mailed the forge paperwork,but, uh, I was able to.
He gives you a contact to meetand she's this basically, it's
this crazy woman that goes bythe pig, like she calls herself
(33:20):
the pigs.
She's like this woman that'shad a mental break.
Uh, she has this likebattery-packed sirens and like
cop lights on her back.
Where is she?
You meet her.
You meet her at like twoo'clock in the morning or
midnight or something like that,in north of the uh fishing
village at the old, the oldboardwalk area, and she's just
got the sirens blaring did yougo to the bench, or something?
(33:42):
uh, yeah, I think I know forthat.
I, I think I just like did, Idid so much side question and
stuff.
I just burned time, um, andit's like takes a long time to
like to get there and uh, Ithink, yeah, I think I because
kim was with me, because you canonly pass time when kim's not
there.
Yeah, so you can.
Only you can only fast forwardin time if kim's not with you,
(34:02):
because if he's with you it'slike, oh, we should like be
working on this case.
Uh, so I, I went over to herand she's like it's this whole
big ordeal and, um, long story,it was like it's a wild scene,
dude, but I ended up getting thegun back.
She tried shooting me but itwas out of bullets and so she
like has a breakdown and uh,then you end up going to get, uh
(34:23):
, yeah, so you get your gun back, and then you go tell titus and
the crew to like go help thiswoman out all right, that's.
Speaker 1 (34:30):
Yeah, it's crazy.
There's tons of stuff in therethat I didn't do then.
Yeah, so, as I mentionedearlier, I did the super sky cop
path yeah and it's almost likeperks or like these events and
like you can, instead ofupgrading your skills, you can
like, choose and like you'llhave a momentary deduction and a
momentary like, sometimesbenefit, sometimes nothing, and
(34:52):
a certain amount of time passesbefore it sets in, before it's
realized, but like so they callit a thought cabinet okay, fair
enough.
Yes, and like I guess we shouldmention.
I never knew how to describe it, but like all, of your skills
are based off of your motorfunctions, or like psychiatric
terms.
Speaker 2 (35:11):
So the character
sheet is like basically one
skill tree and that's brokeninto intellect, physique, psyche
and motorics and that is, likeyou know, so your base build.
You said you're like reallyinto the physical.
I think I did middle because,like, my intellect was pretty
low, my motorics pretty low, butmy psyche and my physique were
pretty high, uh, so which islike a weird balance, to be
honest.
(35:31):
But, um, and then you're, asyou go to play out, you, uh, you
get skill points and you canlevel those up, or you can use
your skill points to level upthe thought cabinets where, as
you play this game, you'llencounter different things and
it will.
You'll start to have thisthought and then you can choose.
If it's something that you want, you do you want to take on
this like, uh, whatever do youwant to take?
(35:53):
on this thought or whatever yeah, right, and then so there's a
ton of them, but you get, uh, Ithink there's 12, 12 in total in
this tree that you have tounlock, and then you have to
spend another skill point um to.
I'm not sure if you have to dotwo of those, doesn't matter.
So you unlock these things andthen you can choose one of those
thoughts and like use yourgetting at is there's a time
right, so, like, once you choosewhatever, whatever this thing,
(36:16):
there's a the problem, uh, soyou have to think about it, and
what that does is it has anegative effect, typically on
you, while you're like thinkingthrough this for a half hour up
to like I don't know, I thinkthe longest one I did was like
12 hours or something and it wasyeah, so like.
So, once you realize them,there's a solution.
The solutions will come withbonuses from your thoughts,
which will have some negativeeffects and some positive
(36:38):
effects, uh, which are going toaffect that original skill tree
that I was talking about.
Speaker 1 (36:42):
It's a really
interesting system um and a lot
of cool stuff you can go intotree is almost like within
psyche.
It's like different psychiatric, like phrases like yeah.
Speaker 2 (36:51):
So for instance, like
on intellect, you have a logic
bucket, encyclopedia, rhetoric,drama, conceptualization and
visual calculus, and each ofthose, as you like, increase
them are going to give youdifferent boons in your
conversations.
You know.
So, when you roll the dice youhave it's like, it's a lot like
dnd or whatever right.
So you have, you have like acertain skill set, but then you
(37:12):
have your dice roll andbasically any time that you're
having conversation and there'slike a fork, they'll be like or
they'll call it a challenge,right?
So if you have like, let's say,to beat the challenge, you need
to have a score of like 12.
So it takes your, your built inpoints, your dice roll.
And then also, if you roll likethis, one of those weird things
with a computer game like this,like if you roll a snake eyes
(37:35):
it's an automatic failure, ifyou roll double sixes it's an
automatic pass.
So that's thrown in there too.
It's pretty interesting.
But it's cool, man, it's one ofthose a little overwhelming at
first, but after you, you know,15, 20 hours in it's, it's super
overwhelming but you get it,especially with the thought
cabinet.
Speaker 1 (37:53):
It's like, um, I wish
I would have taken advantage of
some of that earlier, but it'sall good um the thought cabinet
stuff is cool for the roleplaying.
Speaker 2 (38:00):
I think too the one
that I can't remember what it's
called right now, but like ittook me forever to learn it, or
to like conceptualize and thenget the boon, and it was
essentially like uh, it made itso that Harry would be sober,
which I was like that's cool,because that's kind of how I was
playing this, like I dabbled insome drink early on and I
traveled with some speed when Ineeded like it, uh, but overall
(38:26):
like I wasn't really doing thedrugs and consumption when kim
was gone because psychologicallyI felt better about that, not
judgedbut continue.
Yeah, so it's like you know, II kind of like, as the game
progressed, the way that I wasrole playing, it is that, you
know, I was kind of getting moreand more like grasp over my
facilities and I was like, okay,like I'm just not going to get
into the drink or the drugs orwhatever, unless, like, there
was something particularlyinteresting happening in the
(38:46):
game to do that.
But it was something like atthe end of the game there's a
cool little breakdown thathappens.
Uh, that kind of goes over thetype of character that you were,
and I was a little frustratedin that because, one, the whole
time I was playing this game, Iwas like it'd be so cool to see
like a visual representation ofwhat your choices and your path
was.
Uh, they don't have that, butthat's like you know, that's
just me being like I wish I hadsome visual data here, uh, but
(39:09):
they do give you that.
You know the conversational datathat goes through.
And kim, uh, for me this is aspoiler, but we're in this
spoiler section like you canlose, like you can end up having
kim.
There's a tribunal wherethere's um, there's like all the
, the, the dudes that arebasically originally thought to
be the ones who are themurderers.
Like this hanging that happens.
(39:30):
You know, they're kind of likethe police of this town or
whatever.
Uh, and then there's thesemercenaries that come in if
there's a big standoff, rightduring that standoff they're
hired by the corpos.
The communists are kind ofrepresented by the that faction
right, yeah so there's a,there's a few branches there,
major ones and the major one is,uh, that I'm keying in on here
(39:54):
is the one with kim.
So you can either warn kim thathe's about to be attacked and
uh, then he basically gets outof the way, or he gets shot and
goes to the hospital and youhave to finish the game without
Kim.
Which one did you get?
Speaker 1 (40:07):
Isn't that the one
that Rick said the dice roll
doesn't matter and he alwaysgets shot.
Speaker 2 (40:11):
No, he might always
get no, because, like he didn't
get shot in mine, I got shottwice.
Speaker 1 (40:17):
Oh, cause I had like
a 90% success rate on it and he
got shot.
Speaker 2 (40:26):
So I was actually
super pissed.
You just hit that 10, bro, Iguess, so you did, you get to
finish.
Speaker 1 (40:29):
Did you get to play
the kuno then?
I sure did, that's great dudefuck are you talking to clown?
Fuck, does kuno care?
Speaker 2 (40:35):
I was curious so I
finished with kim and I think
that's uh.
I was poking around theinternet.
A lot of people think that'sthe way kim's all right.
Some people like fucking lovekim.
I loved kim kim.
Speaker 1 (40:44):
I think he's cool.
Kim was my sober daddy.
He kind of a boner.
Speaker 2 (40:48):
Sometimes I'm like
come on, man, put on this jacket
.
But I was such a big mess Iwanted to be better for kim dude
.
Speaker 1 (40:53):
That's true.
Same same same he was uh, hewas the big homie dude I was.
I was super salty because Ishot a dude in the face in the
tribunal because it was likesomething that actually used the
motor onyx stuff oh yeah muchinto well, so I never really got
to like punch or intimidatepeople.
I don't know how to activatethat interesting other than kuno
, who I saved scum so I couldpunch him in the fucking face
(41:14):
successfully um as a yeah, so Ihad to do that.
But no, I shot the dude in theface and then there was some
other shooting and then it likethe ridiculously high chance of
success failed and then kim gotshot salty as fuck yeah, so he
did get shot in my playthrough.
Speaker 2 (41:31):
I actually ended up
being able to.
I got a chivo near the end gamebecause I was able to recruit
kim to, uh, precinct 57.
Oh, you know who I recruited,dude?
Uh, I tell me I think I do,fucking junior officer kuno dude
, yeah, they're like.
Speaker 1 (41:46):
No, this kid's like
calling me like homophobic slurs
all the time.
I was like dog's, all he gotlike and I had quite the
redemption arc with kuno.
I earned his respect over timesame, but I didn't, I didn't get
to do deeply in the openinghour of this game.
I wanted him to be.
I punched him in the face.
I saved scum so I could punchhim in the face then I saved his
(42:06):
life.
Speaker 2 (42:07):
So talk about an arc
right there, dude, all right but
he ends up I don't know, it'skind of he's endearing and dead
and I know it's sad.
Speaker 1 (42:16):
Just little art
projects.
Speaker 2 (42:17):
And you know, kuno,
he's gonna be a good cop someday
, dude, yeah, oh man, so so didyou get to find out?
Then, like what your previousbackstory was?
Did you like, for instance,like harrier for me, like he's a
you find out?
He was a gym teacher yeah, thatkind of shit.
Speaker 1 (42:33):
Okay, I fell in love
with some girl that didn't love
him back.
She's like really hot orsomething if that story, dude,
that's for that.
Speaker 2 (42:39):
Like that was, like
that was one of my biggest
qualms with like the story ofthis game is like I could tell I
knew, because that's like a bigpart of it.
Dude, like he's like has allthese like his memories gone and
it's like I think it'spartially because of the
drinking and then it's partiallybecause of like heavy trauma
around his like relationshipthat failed and like for me,
like I was like cool man, likeI'm beyond that, like let's just
like.
(42:59):
Let's just like not focus onthat too heavily and the game
like really like makes and it'sI don't know.
I was just like I'm makingchoices for my character so that
he can like move past this andit wouldn't allow you to.
Speaker 1 (43:12):
It's also interesting
that you are like a superstar
cop, so like I think, kim, asmuch as in the beginning of the
game, I'm like I'm the biggestpiece in the mess in the world.
I think you do have like asuper positive.
You have a super think.
You do have like a superpositive.
You have a super negative, butyou have like a super positive
reputation as far as, likethere's the one lady who ends up
offing herself in myplaythrough.
That was bummer.
I didn't like that.
That was a desire to save scumtoo, but I was like nope, sorry
(43:35):
man.
Sure, but she was like shecalls you like the can way with
people.
You just keep prying andlearning stuff you're not
supposed to learn and you'resomething like debutante or
something where you what is thephrasing, it doesn't matter but
you turn down promotions to be aleader twice.
(43:57):
So you're just an extremelydecorated detective for solving
way too many cases.
I liked that I was the sloppy.
That's why, like I enjoyed thesuperstar cop bullshit and the
hobo cop bullshit, I just liketo think of myself as a super
unorthodox, shitty, awesomedetective.
Like I kind of liked that partof the role play.
(44:17):
So him being a loser who rentsweird and sad movies and misses
his ex-girlfriend that wouldn'tmarry him because he was too
poor.
Speaker 2 (44:24):
So I was into all
that I thought it was, I don't
know.
I just wanted to move.
I just like, I was like for me,I was like role playing this
like big redemption arc and likethat.
Just it wouldn't let me getpast that.
Yes, tequila sunset dude.
I enjoyed that part.
That was fun too, um, but I wasI was kind of weird about my
playthrough dude.
Like I definitely like you.
I I kind of like had this likesober up thing, but then I
(44:47):
brought it up earlier, I didthat boon but it like it had so
many negative effects oneverything else that I was like
I forgot it.
So, like I did, like I opted tolike lose that boon, uh, which
is a huge waste of time, but Iwas like that's stupid.
But, um, certainly I'minterested during that talk.
(45:08):
So at end game, when you'rehaving the talk with the other
folks, uh, from your precinct,um, and then like the psych guy
for me, like Kim, comes in andkind of gives a breakdown of my
merits and like everything I didthroughout the game and and I
thought that was really cool,that was like that.
That was kind of that thing Iwas hoping to see is like OK,
like it's giving me, it'sfeeding me, a synopsis of my
playthrough.
(45:28):
I was hoping to see it likevisually represented.
But I'm very happy that as partof the story.
But one thing, because I'm sucha click monster and I wanted to
do everything and I exhausted somany dialogue options.
He was like he's kind of aracist.
I was like, no, I was such anally the whole time, except for
one time, of a racist.
I was like, no, I was such anally the whole time, except for
one time.
And like, so, like.
And then there's another thing,because I called the woman that
(45:49):
used to mention in thebeginning.
When you're like I want to, Iwant to fuck, or like you know,
what does he say?
He says I'm ridiculous.
He's like, yeah, um, I did thatbecause I was just being sloppy
and ridiculous at the beginningand I called her like, I called
her a bitch, uh, and then solike, that was another thing kim
brought up, even though therest of the game I was like,
really, like you know I wasdoesn't forget, dude.
(46:10):
No, he does not.
And he was like he's, like hehates women.
Speaker 1 (46:12):
I was like dude that
one time all it takes al true
colors uh the dude sitting onthe bench or the fence who like
works for the union?
It's like okay, my racistfriend.
I was, like I don't know, thedeep lore of this game.
Like I swear I picked someoption that I didn't even like
realize.
The big tough guy that's on thetop of the big tough guy.
Speaker 2 (46:33):
That's like really
doing the whole the racism stuff
like there's a few super.
This game can be really racist.
This is weird, and it's weirdthat you can lean into it a
little bit, uh, if you choose todo so.
But there's the one guy that'slike all into his race theory
and I think because I I thinkthat's partially why I got that
comment is because I exhaustedall of his dialogue stuff, um,
and I think there's like theracist driver too.
(46:54):
They're like chubby guy by themagazine rack.
I think I exhausted all hisdialogue stuff too and that
probably that probably, um, youknow, was part of that too.
I'm curious did you meet thedice, lady?
say more uh, she so in thecommercial district like the
doom commercial district, she isthe she has a.
She has like a studio on top ofthe building that you have to
(47:16):
like go kind of a roundabout wayto go up there and then you
find out that, like, because thethe book, the bookshop owner
thinks that there's like this,like, uh, that this thing's like
haunted or something like that,but it turns out that there's
actually a woman that lives andworks up there, that she makes
dice.
I did not, okay, uh, I wascurious because you can, you can
buy dice from her, but they'resuper expensive, they're like 50
(47:37):
bucks and then, like, I'venever had 50 bucks, um, I asked
that lady, the corpo lady, forlike 100 bucks and she just did
and I was like fuck yeah shegave it to you, she gave me
money, dude, tight, tight yeah Ithought that was hilarious,
dude.
You brought up the uh, theshipping container.
I was able to get it to openyeah, and there's uh, I don't
(47:57):
remember.
It's like a dice roll, I think Isay he's come to do it, to be
honest.
But here's the deal like.
So we mentioned earlier thatyou can wear all this, so not
only do you have your skill tree, uh, that that will give you
different boons to help incertain, because you can look
and it will tell you what skillneeds to be high for the
particular challenge.
Sure, so like I would look atthat and then I would leave, you
know, leave the dialogueoptions and go into my inventory
(48:20):
and then I'd I'd like siftthrough my clothes and items to
see which would give you that,for that yeah right, and then I
would go back to it like andyou'd have a better percent
chance of winning.
Uh, so I.
So I got my percent chance oflike way higher to over 50, and
then I say it's come to open ityou get, once you get in there,
dude for dressing like apsychopath.
Speaker 1 (48:38):
By the way, it's
really funny you do.
Speaker 2 (48:39):
I got that.
Different people make fun ofyou.
Speaker 1 (48:41):
They're like dude
dress like a cop, you asshole I
got it from kim once yeah, kimdetectives at the end were like
what the fuck?
Speaker 2 (48:48):
oh, that's funny,
yeah, um.
So I got in there and there's adude in there, but it's crazy
because there's like thispsychedelic time bending thing
going on.
But it's one of the weird likethings because this game is very
much from harry's point of view.
So you end up through thedialogue you find out that kim's
not seeing the same thing.
He's just seeing some likeweird dude hanging out inside of
the like in the storage storagecontainer.
(49:09):
But me I'm seeing this likepsychedelic time bending weird
thing of like amulti-billionaire, like crazy
dude that just like hangs out inthe storage container and like
you can talk to him and I don'tknow for sure.
What happens is, if you likecause there ends up being some
challenges with him uh, whereyou can you basically, uh, I
think you can like play thestock market or something
(49:29):
ridiculous, I don't know, uh,because I wasn't able to get to
that, but, um, but you can, Ithink, make a lot of money if
you do that that way, and it wasjust like an interesting little
scene.
There's so much like.
There's so much stuff in thisgame, dude yeah, well, that's
crazy, did you?
Speaker 1 (49:43):
uh?
Did you talk to everybody?
Talks to the phasman at the end, right, no?
Speaker 2 (49:48):
but I did.
You didn't, no, I did, but younot, everybody does.
You have to be following thephasmid path like in the first
place to even get that I don'tknow what it added.
Speaker 1 (49:58):
I was kind of like
pretty ready for the end.
That was wild, though.
And then kudo's like, when yousaid that, like kim was going
over all your merits to the cops, like kuno was doing that for
me.
And then he's like and we sawthe biggest fucking.
It's a new fucking creature,dude.
And he's just breaking it downlike a fucking meth addict, 12
year old would, and it wasreally funny to me and I was
(50:19):
like, uh, don't bring that up,they're not gonna believe us now
so it's actually so kim takes apicture of it.
Speaker 2 (50:24):
Oh, so you can.
You can get kim to take apicture of it.
He's got got a Polaroid camera,so you show everybody that you
found this thing.
It's pretty dope.
So weird though, dude, the gametotally.
I was like first of all I don'tknow if I was upset, but I was
like, really, the actual perp isjust some random dude that you
(50:46):
never meet in the entire gameuntil you hit the island,
everything felt perfectlyintertwined to such a degree.
Speaker 1 (50:55):
So at the end that
it's a guy that's been there the
whole time and intertwined witheverything, it still felt for
everything had been written soperfectly.
It felt a little cheap.
Yeah, I agree, there's no wayto pull this together in like a
perfect way, so they have a sortof impartial, not actually tied
into the commentary.
Speaker 2 (51:17):
As much sure I don't
know there's just there's just
no, and like the thing is islike I don't know what's the
perfect detective story, likeI'm not really sure I still
found I, still we, we got thereright, but it was just like I.
I agree with you when you sayit's a little cheap, like just
because it's like well, okay, solike we figured out the case,
and it was just because we'vemade it to the Island, but I had
no option to go to the Islandearlier.
(51:38):
Like, which is fine, it's, it'swhatever no-transcript, like a
big whodunit, because you havethe option to like blame
(51:59):
different people and all thisstuff.
And then like when, the when,the whole when, the whodunit is
someone that and actually one ofthe options is you can even say
like I think it's someonethat's not related to anybody
here and that's, that's what Isaid, look, because I was just
like trying to talk my way outof a situation, um, and that
ends up being what it is, but I,I think it's fine.
Speaker 1 (52:16):
I just shot a guy in
the face as soon as I could.
I was like, well, before anyoneelse gets shot might as well.
Speaker 2 (52:21):
So you were holding
the gun you're holding the gun
and I was holding.
Uh, did you do the necktie thing, the necktie and the spirits
like get to you I don't think soso you find some ridiculous
like high alcohol contentspirits at some point, and the
whole thing is like just hold onto me.
And the necktie is like hold onand then, well, you'll know
when to use it or whatever.
So after this, after the scenewhere you pick up the, where you
(52:44):
picked up the gun, I'm leavingthat whole altercation.
And then the necktie is likenow's the time, because the
necktie has got like this weirdvoice, it's crazy.
So it's talking to you.
You talk to the necktiethroughout, right?
You know what I'm talking about.
The necktie never talked to you.
Speaker 1 (53:01):
Is that a thought
cabinet thing you put in?
Speaker 2 (53:03):
Dog, it's like the
original clothing piece that you
wear.
I think it's because one of myit must be one of my um thought
cabinet deals.
Yeah, it could be the thoughtcabinet, or it could be because,
like my psych, uh attributesare so high yeah, my emotional
(53:24):
intelligence wasn't very high Ithink it might be my
conceptualization was so high,or maybe it was because of my.
It might've been my Inland dude.
My Inland Empire is a 10.
I think that's why.
So that too, my.
So I have the crazy tie thatwas with me throughout that like
talks to you, um, and at onepoint, so at one point, the
crazy tie is like now's the time.
And he's like put.
(53:45):
He's like take out the bottle.
So I take out the bottle.
He's like put me in the bottle.
And I was like okay, put me inthe bottle.
And then, just listening to theyou know what is it?
That's wild dude.
Like this type of finding outthis type of stuff is what makes
me want to play this game again.
Like it's just so all thedifferent things.
Speaker 1 (54:00):
My Inland Empire was
a three.
Yeah, dude, that's the fuckingfight things interesting.
Yeah, I was super high, so whenI got such a high percentage to
shoot the guy in the face, Iwas like let's fucking go, dude.
Speaker 2 (54:15):
Yeah, so the dude,
the whole tie thing, though.
So it puts in the bottom andit's like, okay, like you'll
know when to use me, uh.
And then, sure enough, likewhat it is you make, it ends up
being and kim's like what areyou doing?
And you're like I don't know,but I'm excited, you could one
of the choices like I don't know, but I'm excited to find out.
And then he's like yeah, me too, fucking weirdo.
And then, uh, and then at that,at the altercation, it ends up
(54:37):
being a multi, it's a multicocktail.
So I, so I, I equipped that andwhen I had the chance where you
had the gun and had the chanceto shoot, I had the chance to
throw a multi cocktail at him.
And I, similarly, I wonder ifthis is one of the things in the
games where it doesn't matterbecause I missed, but I had a
good chance of hitting him.
It wasn't, it was great.
It wasn't great, but it waslike it was over.
(54:57):
I want to say it was over 60,over 70, which, you know, I
thought I would get it Likeeverybody was getting shot, but
it's so.
So, yeah, I had a mouth ofcocktail there.
How many people died at that?
That was something I wascurious about for you.
Speaker 1 (55:16):
A few for the union
that I don't remember their
names, but the one union guy waspretty bummed about it, and
then at least one or two of thebecause there's, is there three
or four mercenaries?
I want to say there's threeleft.
Speaker 2 (55:29):
There's three.
Speaker 1 (55:30):
Did, are three or
four mercenaries.
I want to say there's three.
Speaker 2 (55:33):
You left there's
three.
Did you discover the one beforethe tribunal?
Uh, did you know all three?
Yeah, so, because when I gotthere they're like oh, there's a
third one.
Speaker 1 (55:38):
Yeah, yeah I wonder
if you can find him first.
Um, I knew one of the guys isthe mercenary, but I never
actually saw the other one sothe uh.
Speaker 2 (55:48):
So I don't recall for
the mercenaries who I think,
like I think they get prettyinjured or whatever.
I'm not sure if they die orwhatever, but they but for the
actual like town folk I had sixin total die like a bunch of
people died damn who yeah, itwas a shit show, anybody like
that, I would remember uh,what's his name?
(56:08):
Tiberius?
Or what's the deal with the t?
The leader, titus titus titusdies um pretty much every time
the big fat guy dies titusfinally reached an understanding
.
We were pretty cool with eachother yeah, we were all right
too, but he died.
Did he die for you?
Speaker 1 (56:24):
nope, interesting
some side pieces and his whole
thing died, but not some of themain ones it was six.
Speaker 2 (56:30):
Only two of them were
left.
Speaker 1 (56:32):
Did you solve the
murder or the death at the dock
and then tell his wife I didyeah, that was a bummer.
And then Kuno Kuno was such agood character arc of a little
psychopath.
I'm trying to think if there'sany other loose ends to really
mention.
Speaker 2 (56:46):
You go on the date
with the lady in the fish town
loose ends.
Speaker 1 (56:51):
To really mention you
, go on the date with the lady
in the fish uh town.
No, I had a low chance becausekim was cramping my style, but
oh, I did it.
Speaker 2 (56:54):
When kim goes to
bring the, he brings the body
back to the precinct, orsomething like that so that's
why it's your chance.
Speaker 1 (57:00):
My chance is super
low.
Speaker 2 (57:02):
I put on all the
right clothes.
I had a good chance okay, how'sthat date?
I was cute dude.
They like went on a walk, theytalked and, like you know, they
don't, like you know, I thoughtit was really nice for it.
That's why that's what I'mtelling you.
Man, I was like we're pushing,we're pushing through, harry,
we're getting, we're gettingbeyond this fucking lovesick
bullshit, like uh.
That's why I was like that kindof stuff.
I was like man, I'm, I'mhelping this dude, I'm helping
(57:24):
him get by, and then, when youlike don't, when you don't, it's
um, I don't know.
I was just bummed did you?
Speaker 1 (57:30):
did you get along
with the old war vets?
Speaker 2 (57:33):
not really did you
throw their ball?
Speaker 1 (57:35):
yeah, yeah I'm a
muscle build so I was like oh,
this is something I can finallydo.
And then they're like hey,fucking jackass.
Speaker 2 (57:42):
And I was like yeah,
and then I did find like a, I
found like another likereplacement for him and he was
all pissed and they were justlike at least he tried,
impressed, yeah.
But then the one dude dies, youdie for you.
Okay, cool, yeah, yeah, well,and then I cool kind of suck,
but I was like oh shit, those,those guys were interesting.
Uh, dude, we'd be remiss if wedon't bring up the rave dudes,
yeah uh, I never really got tothe bottom of that.
Speaker 1 (58:02):
As far as I knew,
they were making fucking drugs,
but I couldn't call them out onit because harry, my har Harry,
wasn't smart enough to piecethat together.
I failed the check.
I was like that's reallyannoying.
Speaker 2 (58:13):
I don't know.
They're probably making drugs,I don't know.
For me they're just like rapeculture dudes, man, they're
definitely cooking drugs intheir tent.
Speaker 1 (58:21):
Well, yeah, it's rape
culture.
And then the church and thedead spot and all that stuff.
Speaker 2 (58:24):
Yeah, that stuff was
weird.
That stuff was weird.
I think I have more to unearththere.
That was an interesting littlebit.
I did a bunch of it, though.
Did you get to dance with themusic or whatever?
I think so, oh man.
Speaker 1 (58:40):
That was fun.
Yeah, no, the games.
That's where some of it's weirdis.
You're like how much of this isabout the story and how much of
this is just about this kookylittle town that you can explore
.
And I did a lot of those sidequests thinking that I was
potentially maybe solving themurder and I just wasn't.
Speaker 2 (58:56):
Yeah yeah, yeah, yeah
.
No, I feel that I got prettyinto the side quest when, when
kim left, I was like there's abunch of stuff and there's a
couple things for, like I thinkyou should probably have came
around for this, so likeeverything that I couldn't I
like was crossing off I'massuming you never got in that
bunker door no did you okay?
Speaker 1 (59:12):
no, there's got to be
a way in.
Speaker 2 (59:14):
But I didn't make
mention of it at the end game.
Speaker 1 (59:16):
Like yeah, fucking
hermit man uses it.
But yeah, that's about it.
Well, all right, man, thatpretty much wraps it up for me.
I will play again, probably asa communist uh, definitely as a
high intelligence, low muscleopposite build and then really
fuck around with the dialogueway more than I did.
How about you?
Speaker 2 (59:34):
I can dig it, man.
I'm gonna give it a break.
I'm gonna have a long break and, uh, work on some other things
in my backlog, but I'll returnto it someday and I think I'll
try and play it the way I wassaying earlier.
I'm gonna try and really leaninto a true role play, as
opposed to like trying to minmax, because I think it's like
it's about going with the flow.
It's a very big story game, man, and I think that when I play
again, that's how I'm going todo it.
Speaker 1 (59:54):
Fuck, yeah, man.
Speaker 2 (59:56):
Right on.
Well, with that, let's take alittle break.
Come back with some UnstagedSponsor.
Speaker 1 (01:00:09):
This month we've been
brought to you by dad rock.
Ooh, how you feel about dadrock dad, do I mess with some
dad?
Speaker 2 (01:00:16):
rock Some.
Speaker 1 (01:00:16):
Steely Dan.
Speaker 2 (01:00:18):
Steely.
Speaker 1 (01:00:18):
Dan is an excellent
example of some dad rock.
Dad rock, as loosely defined asrock and roll your father would
probably have listened to a AKA, just rock that has aged a
little bit and isn'tparticularly edgy.
I've been thinking a lot as towhat constitutes dad rock and
it's truly there's dad rockbeing made right now.
Um, it just has to be mellowenough to not be like super
(01:00:41):
vulgar.
I think is really important, uh.
But I bring all this up becauseI do a music book club with a
buddy similar to this format,just not in podcasts, where we
just pick different themes fortwo weeks and then we just kind
of talk about the music we'relistening to.
And we went on a stretch ofNeil Young to fucking, allman
brothers to fucking.
Speaker 2 (01:01:00):
REM and my.
Speaker 1 (01:01:00):
Subaru was just a dad
rock machine and dude you've
never felt more stereotypical inyour Subaru than when you're
driving a fucking REM.
It was a specific dad vibe.
But you know what?
Man fuck man, I just want todrink beer and whiskey and
listen to dad rock.
It's a good fucking time, dudeyou mentioned some good ones,
bro.
Speaker 2 (01:01:20):
Some good ones.
Yeah, you didn't put the bossin there.
You guys haven't covered theboss yet.
Speaker 1 (01:01:25):
No, no, it hasn't
been that long.
And also, yeah, bruce springstreet, that's a very, very
specific dad rock, but it'sdefinitely some dad rock dude I
went into our dad's rock withthe allman brothers.
Uh, didn't know that old olddaddy pants is quite the allman
brothers fan.
So that was like you know, weboth have a little bit of some
(01:01:47):
jam roots in us with somegrateful dead and some other
things.
So Allman Brothers I felt likeI was checking multiple boxes
there.
Speaker 2 (01:01:53):
Yeah, Allman Brothers
are nice.
How about Fleetwood Mac?
You guys do that yet, Dude.
Speaker 1 (01:01:57):
Fleetwood Mac
controversial.
Speaker 2 (01:02:02):
Is it dad?
Speaker 1 (01:02:02):
rock, or is that mom
rock, dude?
You know what I'm saying, dude,that's tough.
You know what I'm saying, dude,I'm going to keep it in there,
though.
Speaker 2 (01:02:08):
Stevie Nicks Just
start a show, dude.
That's mom rock, dude.
I'm not listening to StevieNicks.
Eric Clapton, you got to doClapton yet.
Speaker 1 (01:02:14):
This is short-lived.
Speaker 2 (01:02:16):
This is only been
going on for a little bit.
I'm giving you ideas right now,bro.
Speaker 1 (01:02:17):
Yeah, no, I mean, if
I was just like truly going down
the dad-dad rock vibe, I thinksome fucking.
And I said it was only a matterof time before we covered REM
or Wilco.
Speaker 2 (01:02:29):
I just didn't know
which one was going to be first.
Speaker 1 (01:02:31):
So maybe I just got
to throw out some Wilco Because
these are all different bandsthat I know of being famous, but
maybe I just never took thedeep dive and I am not from the
era right.
Or maybe sometimes, if it'smodern music, you just might
have missed the movement and nowyou're looking back on it.
Speaker 2 (01:02:49):
Sure.
Speaker 1 (01:02:49):
Hindsight, so it's
been a lot of fun.
Speaker 2 (01:02:53):
It's a it's an easy
listener bro.
Speaker 1 (01:02:56):
I'd have an open mind
.
I bet you I'd like their cuts.
Speaker 2 (01:02:59):
When I I mean, you're
not going to catch me like
listen all the time, but I don'twant to hear free bird but, I'm
sure some of other shit hitsreally hard right.
So I'm just, you know, just inmy dad rock era, yeah, I'm gonna
bring up one more sure pinkfloyd, pink floyd, dad rock.
Speaker 1 (01:03:19):
Okay, yes, but also
is pink floyd like?
Let's delegate this is pinkfloyd easy enough listening to
be considered dad rock, or is ittoo experimental and like?
Speaker 2 (01:03:30):
dog, you need to
differentiate, or you, we should
differentiate.
Are you talking like dad, rockand yacht?
Speaker 1 (01:03:37):
rock.
Okay, I said easy listening toomany times to to kind of get
you closer to yacht rock.
Not that I don't look, love mesome yacht rock too, like guilty
as charged with the yacht rock.
But I just kind of mean like Iwas listening to queens of the
stone age.
Today, queens of the stone ageis not gonna be dad rock because
(01:03:57):
it's a little too, grimy to bedad rock.
You know what I mean.
But rock queens of stone is notbutt rock, dude.
Let's settle down on that dude.
Maybe dad metal if we're gonnaget I love.
Speaker 2 (01:04:07):
Queens of the stone
age.
Speaker 1 (01:04:08):
I've seen them live
yeah, I know I I was listening
to the songs for the deaf whichyou had when you were in high
school and I was like pre-middleschool and I was like, yeah, I
like this, this isn't scary.
Um, I like two songs thataren't weird, but the rest of
it's actually pretty good.
Speaker 2 (01:04:22):
But anyway, so the
easy I bring a pink floyd for
this though not vulgar, not tooweird, not too experimental.
The reason I bring up PinkFloyd is this I think you could
include it in dad rock, but youbring up Fleetwood Mac.
Is that mom rock?
Mom had a big ass Pink Floydcollection.
She was super into Pink Floydback in the day.
(01:04:44):
Are you sure about that?
Speaker 1 (01:04:46):
100% Ask her Did you
steal all their Pink Floyd
albums?
Speaker 2 (01:04:52):
She actually lost a
bunch of them and I did steal
the wall.
Speaker 1 (01:04:56):
Okay, what else have
you stolen?
You dick, the White Album.
Speaker 2 (01:05:01):
Beatles.
Okay, well, and that's about it.
You've pilfered more than Ihave.
Oh, the Christmas albums.
Speaker 1 (01:05:07):
Yeah, you did.
It's probably equal.
Anyway, pink Floydyd less dadrock, uh, but led zeppelin
extreme dad rock.
You get the difference here.
Like I feel like there's acommercial ability that also
plays in and like, would youlisten to this rock with your
kid in the car later on in lifewhen it's?
(01:05:28):
But like, chili Peppers is theepitome of dad rock.
Now, if you think about it Fromour childhoods, when our
children are listening to ourmusic from the past, if they
were to unearth our oddobsession not odd, it was on
brand obsession with the Red HotChili Peppers.
That's extremely dad rockish.
Now, this isn't a music podcast.
(01:05:53):
If it it was, it'd be a prettysloppy one.
But we have been brought to youby dad rock because I've just
been jamming in the subaru likea total dad.
It's in, father's day is comingup, so it was just fitting in
so many ways I can dig it, man,dad rock, dad rock, it's being
made every day.
Speaker 2 (01:06:17):
Welcome back
everybody.
We've been doing some have webeen doing some side question.
You've been side question bro.
Speaker 1 (01:06:23):
Yeah, aggressively as
fuck.
I don't know where to start orstop.
Speaker 2 (01:06:26):
Oh, I guess we did
have two months to burn through
this one.
I know.
Speaker 1 (01:06:30):
I've like forgotten
about takes that I had.
So, uh, we'll start with you ifyou feel like you're, if you've
got a shorter one, and thenwe'll go into my, my nerd ship
dude, video game wise, this isthe game I've been playing over
the past couple months.
Speaker 2 (01:06:42):
To be honest, like it
took me, you know, like just
having a he's out of the newbornstage, but like you know, time
time is, and when I've beengetting the game again, it's
been this one, but out of timewatching the NBA man.
So that's been a major sidequest.
Is, uh, actually watching theplayoffs?
Well, it was fun.
Yeah, I don't know.
Man, like you know, we'reunashamed to be a Timberwolves
(01:07:06):
fan.
Like we'll always jock theMinnesota sports on this pod and
people, of course, dude,actually, so, exactly.
So, like you know, of coursewe're bummed, we would love to
be in the finals right now, but,dude, that was, it was history.
The Timberwolves made history.
They won their first, you know,granted, like it kind of sucked
to get slapped by Talis, but we, we got one man.
(01:07:26):
I brought up Queens of Stone Age, you brought up Red Hot Chili
Peppers.
That was 20 years ago, bro.
I went to that concert at theExcel.
It was the Mars Volta, queensof Stone Age, the Red Hot Chili
Peppers, and during that concertit was during the Western
Conference playoffs, when wewere just about to start playing
against the Lakers and Flea thedrummer of the Red Hot Chili
(01:07:49):
Peppers comes out wearingplaying against the uh, the
lakers and flea the drummer ofuh of the red hot chili peppers
comes out wearing a kg jerseyand the stadium goes nuts, dude,
it was fucking, it was so cool.
And then he like puts up hisfinger and he was like hold up.
And then he pops off the jersey.
He's got a kobe jerseyunderneath and everybody's like
ah boo, what the fuck?
And then like we, and then welike proceeded to get slapped up
by the lakers.
Speaker 1 (01:08:07):
Um, so there's a
lesson in there, which is that
go to concerts and a lot oftimes those opening acts kind of
become legendary in their owndude 100%, 100%.
Speaker 2 (01:08:16):
But, dude, it's been
20 years.
It's been 20 years to get backto that stage and we actually
won.
We got swept by the Lakers 20years ago in the Western
Conference finals.
There are some like we don'thave to get into the weeds on
why that happened, but you know,it was dope to.
(01:08:36):
It was dope to win one.
I would have loved to make thata better, a better like series,
but I'll tell you what, dude,like major side quest and I was
like am I gonna watch theceltics in dallas?
Like I haven't been keyed intoevery game, like I was with the
timberwolves, but, um, it's beenfun, like I've been watching
them.
And i'll'll tell you what, bro,it's controversial.
A lot of people say that Ishould be rooting for Dallas
right now, but fuck them.
Speaker 1 (01:08:55):
Celtics are up by 18.
So I think you're good Dude.
Speaker 2 (01:08:58):
And you know why,
though, it's hard to cheer for
the Celtics, dude?
You know why I'm going with theCeltics?
No, because that's where K kggot his chip.
Fuck that, dude, fuck you don'tlike kg.
You're ridiculous dude they'vehad like 20 championships like
yeah, but that's where kg gothis chip man.
So like I have a little, I'm insome spot a ton uh I mean,
that's true, that's true.
(01:09:19):
100 like any other sport, it'shard to cheer for the team that
beat you.
Speaker 1 (01:09:24):
Some people say you
should.
Uh, luka donchic looks fat.
We have to respect dudes whonormalize chubby looking body
types while succeeding, and Dirkwas my favorite player growing
up.
Speaker 2 (01:09:37):
Dude, I know, but
he's great.
I respect him now, but you'reridiculous.
Speaker 1 (01:09:45):
No, I'm very
indifferent to the conclusion of
this series, but it's lookinglike it's headed Boston.
All right man, so basketball, Ifeel you.
Speaker 2 (01:09:54):
Dude Two.
I saw dude Two.
You watched dude one or dudetwo?
Speaker 1 (01:09:59):
Nope.
Speaker 2 (01:10:00):
Great.
Speaker 1 (01:10:00):
Considering reading
the book someday.
Uh, great movies, the falloutshow I am one of the millions
who's like hey man.
I should one of the millionswho's like hey man, I should
play more fallout games.
Previously I had only playedfallout new vegas.
So, uh, at some point when theshow first went on sale or when
(01:10:20):
the show first aired, they hadall the games on different
platforms, pretty deep discounts.
So I bought like fallout 4 andfallout 3 for probably less than
eight bucks combined.
Dude, it's something paltry.
And fallout 3 is actuallyextremely hard to play on pc
without like some reallyspecific shits and supports.
Uh, so playing it on xbox isactually incredibly smooth, but
I am also playing a very crunchybethesda rpg from like 2012
(01:10:43):
2011.
So I was like a freshmansophomore in high school, um, so
sometimes it's really reallyawesome to play that game and
sometimes it is not a moderngame.
I'm trying to decide.
Speaker 2 (01:10:56):
Do I go all the way
back to fallout one to like get
my toes wet with the fallout, ordo I just go?
Speaker 1 (01:11:01):
to three.
No, I think people who, like Ithink the modern way to play it
is start with like three or newvegas or four, and then sure you
go back.
Ace boy is the only person I'veever met who's played one or
two, and I don't know if he'sbeaten either of them or even
started one.
Speaker 2 (01:11:18):
Actually yeah, I
launched.
Speaker 1 (01:11:20):
I launched one and it
is crunchy yeah, and it's made
by like bethesda bought the ipor like took over for three, so
it was like a completelydifferent thing in genre even
before three.
Uh, three's awesome.
I wish I would have played itin its time.
I think it would have been likecrazy for me and if you are
ever to pick up a file, soyou've never even played new
(01:11:42):
vegas.
Speaker 2 (01:11:43):
Uh, I fired it up but
I only play about a half an
hour and that's one that I Iwould really like to it has to
tackle it has a specific likeplay style.
Speaker 1 (01:11:52):
That makes sense if
you're playing it, but if you've
never played it, sometimes itcan be a bit jarring.
How, just like in the fuckingopen, you are like well, what do
you want to do, dude, you havethis objective over across the
map over there, like thatobviously sounds like something
that a lot of games do.
But like fallout is really like, yeah, just it's over there,
(01:12:12):
you'll figure it out, and thenyou run into all this other shit
and go crazy.
So I really like it.
I find it kind of hard anddifficult to vibe with
occasionally, but there's sometimes where I just like
mindlessly play it for a fewhours and it's really sick.
Uh, other than that, I alsoneed to shout out uh, the second
star wars game, jedi survivor.
(01:12:34):
You have not played either ofthe ginger jedi games, have you?
Speaker 2 (01:12:38):
how about a quarter
into the first one?
Speaker 1 (01:12:41):
okay, it is cleaner
than the first one.
The first one was really good,but like there was some weird
dude.
I've never played a moregraphically impressive game.
That's also like like fallingapart.
Occasionally respawn, knock onit.
You'll see like clips go by,like some's glitching out over
there, and you're like what thefuck?
(01:13:01):
And then you'll be like lost inthe environment.
It's so gorgeous and then likejust like part of your screen's
just like glitching over thereand you're like what the fuck?
Or I killed this enemy and it'sjust like floating in the air.
I'm like this games are reallylike.
Whenever I think of like howhard it is to make triple a
games like this might be theexample of it.
Uh, souls like game you'regonna die a bunch reminds you of
(01:13:22):
uncharted.
You never played any of thosegames, did you no?
Uh, the three, the third personview, the climbing, platforming
very reminiscent of that.
I think it's reminiscent ofsouls like for a lot of reasons
but one because you're in anarea and then you unlock
shortcuts that bring you back tothe different campfire or
(01:13:44):
meditation you got the campfirething going on too.
It's also like um you die a lot,you're all you perry.
Um, it's weird though, because,like every time you rest, your
enemies respawn, which is asouls like thing.
But it's also like a metroidthing or like other games or
like just every time you gothere, the enemies are back.
It's weird in a story-basedgame for that to happen.
(01:14:05):
Like it's weird I did think thatwas odd, yeah, and like
sometimes the stormtroopers arelike fighting a different group
and then you you save orwhatever, and then you go back
and like they're fighting again.
So it's like that doesn't work.
The immersion gets kind of lost.
But I'm getting really intothat game.
That game is really sick.
I do actually recommend itlastly, terror escape people
(01:14:28):
just be ignoring me, sendingthem second, second video clips
and telling them that this gameis so cool.
Dude, it's on my wish list now.
Yeah, it's awesome.
It's nice hexagonal puzzle.
Deck building, city building.
Speaker 2 (01:14:44):
You basically have
this terror escape speaking of
hexagons, dude, you see the civ7 coming yeah, you already know
I'm ignorant.
Speaker 1 (01:14:51):
For that shit, don't
cut me off.
You have to listen to terrorescape because you haven't
responded to my variousoutreaches.
Yet, uh, and you just lay downthese tiles and they have
synergies with each other andyou build up this thing and you
get this high score and it'sreally fucking engrossing and
it's great and it's meditativeand, uh, play the fucking game,
dude.
It's august.
I'm just gonna buy it on steamand then start for alex and then
(01:15:13):
start making him justharassment campaign until he
plays it.
So we'll see.
I had two more side quests.
Oh, so you're just gonna zoneout.
During my side quests I wasthinking of new side quests for
yourself.
Speaker 2 (01:15:26):
I was listening what
do you have?
I'll play percape.
What do you want?
Speaker 1 (01:15:29):
me to say you shitty
NPC, what do you want?
Speaker 2 (01:15:34):
I got a shout out to
the homie, jimmy, who's in the
Discord.
Jimmy got together with him inthe real life.
He had a little couch co-ophangout.
That was a lot of fun man.
We played some multiplayergames at his crib with some
homies.
Two games that I want to sayfor folks, to people that want
to do some couch co-op um, 100couch co-op.
Maddie makes games, the celestemaker uh, tower fall.
(01:15:57):
Have you played tower fall?
No, super, it's like it's areally fun multiplayer game.
I think we we play with fourfolks.
I think you might be able to doup to six or eight, but that
one's a great multiplayer game,especially and it is an
in-person thing.
I don't think they have anonline deal, uh.
So that one's a lot of fun.
Definitely take out tower fall,uh.
And then the other game that heshowed us that I was really
into is called freedom finger.
(01:16:18):
You heard of that one freedomfinger.
Speaker 1 (01:16:20):
No, sounds gross dude
yeah.
Speaker 2 (01:16:22):
So this one is the,
the art style super cool.
The music has like a bunch oflicensed music.
It's just like a greatsoundtrack dude.
It's like in all the but you're, you're freedom finger because
you're this middle fingerspaceship, that's like flying
through and shooting things forout of his finger.
It's a shmup and you know how Ifeel about shmups.
But then you like take thislike cool comic book art style,
uh, add these like really cooltracks, a lot of stuff from like
(01:16:44):
um rhymesayers and shit likethat.
Like you know, it's's a lot ofreally cool tracks.
And then you throw it into ashmup dude and it was just wild.
So holler at Jimmy.
Thanks for listening, thanksfor being a homie, thanks for
hosting the couch co-op session,bro.
And then, lastly, I just got anew lizard brain collected thing
going on beyond my video gamehabits.
(01:17:06):
I started dabbling inbasketball trading cards, dude,
my, my video game habits.
I started dabbling inbasketball trading cards, dude,
my, my, uh.
Big love for the Timberwolvesand having so much fun, like
getting keyed into the the NBAplayhouse, got me thinking about
cards, dude.
And oh, I'm not going to go anddo it too much, but I just got
to say it's been too much fun,collect stuff man buy physical
(01:17:33):
media, so alex would sell it toyou.
Speaker 1 (01:17:34):
My problem is that
like, yes, like I do sell stuff
to like two rookie fed cards andhe's got some russia pro team
alexi schwedz, and he's got uh,you know, he's got a rashad
mccance rookie card.
He's also got a rashad mccanceon gilbert renis's couch card.
Speaker 2 (01:17:47):
Dude, I wish he's got
some super specifics.
Dude, no man, I'm collectingfor the TPUPS.
That's my goal, but that's beencool.
Speaker 1 (01:17:55):
Those are all
Timberwolves dude.
Speaker 2 (01:17:57):
Oh, no, yeah, sorry.
Speaker 1 (01:18:00):
You don't know the
nitty-gritty.
Alexi Sved dude.
Speaker 2 (01:18:04):
That's a big stretch
there where I had to tune out.
Speaker 1 (01:18:08):
When we win a
championship, dude me and my
Alexei Sved shirt purchase willbe the leader of the bandwagons
and I'll tell everybody elsewhether or not they're allowed
to party with me, because you'rea fucking sicko, if you fucking
thought he was the future ofthe franchise.
Speaker 2 (01:18:22):
I remember when you
were hyped on him.
Does he even play?
Speaker 1 (01:18:24):
anymore.
No dude, he's in Russia againwith Corn Rose.
It's awesome.
Oh good shit yeah dude, there'ssome good.
Speaker 2 (01:18:32):
This is like some
exciting guys that we had like
not too long ago, like a kogi,he like went over to the phoenix
suns or something like some,some people that we thought were
gonna be like.
I know some people that wethought were gonna do it for us,
but you know what we got?
Our savior in the ant man.
Yes, sir, cool.
Well, everybody for listening.
You're a real one for stickingaround.
Speaker 1 (01:18:55):
Big digital hugs.
Speaker 2 (01:18:57):
We got some shady
liquor that we found in a who
knows where you found it?
Speaker 1 (01:19:01):
Did you lick the
liquor off the countertop?
Did you do that?
Speaker 2 (01:19:05):
I didn't in this
playthrough.
When I first fired up the game,I did yeah, oh yeah.
Speaker 1 (01:19:09):
I did Anyway, yes.
Speaker 2 (01:19:14):
Low5gamingcom.
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Join the Discord If you're notalready there.
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I don't know, fucking jock thisshit.
Speaker 1 (01:19:42):
Get the word out.
Let's play some games.
Bye.