Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:21):
Yo, what up everybody
.
Welcome to another episode ofLow-5 Gaming.
It's our monthly backlog bookclub featuring myself, alex, and
my co-host and brother, luke.
Speaker 2 (00:31):
What's up, luke Dude?
Not much how you doing man.
Speaker 1 (00:35):
Oh man, I'm living,
I'm doing good, Excited to be
coming at the people again.
Another Backlog book club Low-5, nighttime, nighttime,
nighttime, low-5.
Speaker 2 (00:43):
Oh yeah, oh yeah the
low five night vibes, dude.
Yeah, the low five night vibes.
Yep, babies are asleep can'tget can't.
Speaker 1 (00:51):
Can't get too rowdy
up in here no, this is dad, just
just rowdy enough, man, I gottasay you're looking pretty good
today sporting that charlottehornet starter jacket.
La gear kicks blinding lightson the bottom probably why you
got those wraparound oakley'sbro, making it hard to read that
cassio g shock.
Either way, the whole fitcoming together with those cargo
(01:12):
shorts pockets big enough fortwo game boys fuck yeah, dude,
I'm a I'm a pokey trainer, 90skid ready to go.
Speaker 2 (01:21):
I sort of get the
references.
It takes me a while, but uh,you know I'm sort of a baby, I'm
enough of one to kind of get itto have hand-me-down starter
jackets.
Speaker 1 (01:29):
That was like my
version of millennial lifestyle
dude, I was trying to think ofall the like longer cool
millennia starter jackets tostill pretty bitchin.
Speaker 2 (01:37):
Starter jackets, man
we were used to ace had a fresh
one mom got me the nog.
Speaker 1 (01:44):
It was like I can't
remember what they're called.
They were not started jacket,so it was like the poor people
started jacket.
It was like it was like startedwith a P or something, I can't
even remember, but it was like Ipicked it out.
Those are still tight.
It was.
I had the Notre Dame fightingIrish was the dude on there, so
it's kind of fun, but it wasn'ta starter jacket.
Aaron, our older brother dude,he had a lakers one that I ended
(02:06):
up acquiring, kind of, or Ijust wore to school a couple
times.
That one was pretty dope, stoleit a few times before it was
reclaimed I was pretty youngdude.
I was pretty young at the timeand it was funny because aaron,
he's older than you know, quitea bit older than we are not
quite well, yeah, he dude.
Yeah, old man over there, yeah,but dogs.
So I was wearing his Lakersstarter jacket.
(02:27):
This book of matches fell out,dude, and I was like I panicked
because Were you smoking cigarsdude.
I don't know what the fuck hewas doing, but I was like I was
just a little kid bro, so like apack of matches over at St
James School.
Oh, I was worried.
Speaker 2 (02:44):
What a bad kid dude.
Speaker 1 (02:46):
I know Fucking
psychopath that you were.
I know.
Speaker 2 (02:48):
Hoodlum.
Speaker 1 (02:49):
I had a lot of fun
thinking of all these 90s
apparel references.
You probably don't evenremember LA Gear kicks, dude,
that was a deep reference.
You remember the LA Gears.
Speaker 2 (02:59):
The Shining Lights.
I had no idea.
Casio G-Shocks are still dope,though, so that's not even a
reference dog, they're stillglorious.
The wraparound Oakleys don'tknow that it was really just the
starter jacket and, beingspecific, charlotte Hornets and
the G-Shocks and the Double GameBoys because, of course, yes, I
thought about going JNCO, but Ididn't feel like that was your
(03:19):
vibe man.
It's not.
Speaker 1 (03:29):
Although I am married
.
Married, so all cargo shortsare banned in the house.
Dude, I've been told I can'twear cargo shorts either.
That's.
It's an atrocity.
Speaker 2 (03:32):
Yeah, I kind of want
to buy a really gaudy pair out
of protest get them out, like myguards or some shit, so they're
extra practical and shit shoutout to the homie severson, dude
severson.
Speaker 1 (03:42):
I went to the movies
this years ago but he had a pair
of cargo shorts on, dude.
He put like some chick-fil-a inhis pockets and smuggled it
into the theater.
Speaker 2 (03:51):
I was like this is
fucking awesome I couldn't
imagine a delightfully smug faceas he takes his chicken
sandwich out of his cargo shorts.
Speaker 1 (03:58):
So I like it, yes so
what's up with the silly 90s
pale references?
Dude, we're we're playing gameboy, man, we're playing game boy
back to silly 90s palereferences.
Speaker 2 (04:08):
Dude, we're playing
Game Boy.
Man.
We're playing Game Boy.
Back to the 90s I didn't knowgames other than Pokemon were
released on the Game Boy if I'mgoing to be honest, dude so many
.
Speaker 1 (04:14):
You're just playing
with me right now, you know.
Speaker 2 (04:19):
It's like partially
true, though.
It's like 95% of my Game Boyusage is Pokemon and 5% is
probably Mario stuff.
Speaker 1 (04:27):
It's a solid game,
bro.
Pokemon is good, you know it'sgreat.
Speaker 2 (04:30):
Yeah, Great little
RPG they're still making the
same one they made for the GameBoy dude, Just somewhat better
graphics kind of, but we didn'tplay Pokemon this time around
man, we played Pine Creek andPine Creek.
Speaker 1 (04:42):
Although it be it for
the Game Boy Color, it was made
in 2021.
Speaker 2 (04:48):
It's pretty neat.
Yeah, there's a nine-buck foryou.
New old tech Dude.
Speaker 1 (04:52):
I love it, man.
There's this whole community ofpeople making new games on old
hardware and I'm here for it.
Dude, this episode, episodenumber 33 of Low-5 Gaming.
I hope you sickos are ready forAlex Zone.
This is for the loyal.
Speaker 2 (05:22):
For sure Is there
like a catchy phrase, like
metroidvania, would you of, uh,or souls like, or like genre
type thing that you woulddescribe the future retro man,
future retro is like probablythe closest thing you can do.
Speaker 1 (05:38):
There's this whole
like a lot of these games that
dudes are creating for the gameboy are built off of gb studio.
So like game boy studio, gbstudio, where maybe I just made
that up close enough, dude.
Speaker 2 (05:51):
If you google it,
you'll get there.
Speaker 1 (05:53):
So that's crap, I'm
sure, I'm sure, but dude, they
like.
It's not just the game boy,though.
I haven't dabbled a whole bunch, but like I do, I'm well aware
of.
Uh, there's some folks that arecreating this dude.
It looks like I said this issicko alex our, but there's a
shmup that's coming out thisyear.
Speaker 2 (06:08):
Dude, for the genesis
that I'm like salivating over
uh, so there's some more chan tohear this shit.
Speaker 1 (06:14):
Dude, just kidding uh
, let me see, there's also, like
you know, occasionally some,some of these publishers that do
, like the you know, physicalmedia stuff or release or do
re-releases to super nintendo,sega, genesis.
Uh, nintendo, I mean, there's alove for it, man, like, one of
the things I love about gamingis that, that physical media
aspect.
I obviously have a bunch ofdigital games too and I'll play
(06:37):
whatever dude, but but it's fun,it's fun to have, it's fun to
have those physical pieces,those relics and uh that you can
play it on current tech toototally.
I played it on my analog pocket,which is another sicko mo game
boy hour, yeah, but, uh, youknow, that's like the.
It's basically this, uh, soupedup game boy that came out total
(06:58):
2020, future retro machine.
So, exactly, dude it's and it's.
It was dude that thing is it'sfun.
It's fun to play new games ontheir old games on there, and
this game, I mean they have the.
The physical cart, which I didpurchase and I own as part of my
collection, is one of thereasons that I wanted to play
this one is to, you know, workthrough that backlog, uh, but
(07:20):
you're able to play it on yoursteam deck, steamy d yeah, a and
b are switched because it hasthe game boil out.
Speaker 2 (07:27):
So my dumb ass that
took me at least like two
seconds to three minutes tofigure out.
But other than that, dude, itwas a very smooth and enjoyable
experience, except for um.
The wife did not love thecrunchy game boy tunes at nine
o'clock at night, right next toher in bed.
Speaker 1 (07:43):
But other times of
the day.
Speaker 2 (07:45):
It sounded great and
fun you're buck wild.
Speaker 1 (07:54):
You don't put
headphones on, nah dude.
Speaker 2 (07:56):
I was listening to it
raw in the atmosphere.
My steamy d dude, I whip it outand everyone gets to see and
hear it, dude.
Speaker 1 (08:04):
I mean I'm into it,
bro, but yeah, you're in bed.
You gotta have those headphoneson man.
Speaker 2 (08:08):
You gotta, you gotta
yeah, follow my only fans for
that type of true content.
If you want to watch me streamall that, but I cam it.
It's not necessarily streaming,but it's just like a different
thing.
Speaker 1 (08:18):
But anyway, what's up
yeah, so this, this game is
available, the physical copy.
Like I said, you can also playit in your browser via the
publisher, carmelo ElectronicsHIO or whatever it is.
Speaker 2 (08:31):
It's H-O for fun.
Speaker 1 (08:34):
You can play it there
, and you can also purchase the
ROM too.
And this is your foray into theROM world.
Dude, this is your first time.
Speaker 2 (08:42):
Purchase this ROM, if
you like, please.
Yeah, you can say that onefirst time.
Purchase this ROM, if you like,please.
Yeah, you can say that one moretime.
Speaker 1 (08:46):
Yeah, but this is the
first time you've done any
emulation.
Speaker 2 (08:50):
Yeah, and I just
learned you set it up for me,
because I'm a noob and I don'twant to learn.
Speaker 1 (08:56):
I said that.
Real nice too.
You're benefiting from someonewho's fucked around with this
shit way too much and hastweaked all the settings to make
it look as close to theoriginal experience as possible
yeah, yeah no, so you're welcome, yeah this is al's attempt to
get me to buy crates with them,but that's where this is leading
(09:17):
dude, I'm a big shader boy man.
I can't believe it.
There's these people out hereplaying game boy and stuff with
and they just go like the pure,like vanilla, like clean pixel
thing.
I'm like no, you got to throwsome shaders on there, you got
to get the vibe going.
Speaker 2 (09:32):
I can't tell you what
this is.
What I sound like when I'mlecturing my friends about how
fun record collecting is.
Speaker 1 (09:37):
This is it?
Speaker 2 (09:38):
When they're like
Spotify and I'm like no, it's
not a shame.
Speaker 1 (09:44):
The Pine Creek man,
you ready, you ready for my
little excerpt?
Speaker 2 (09:48):
Yeah, no.
Speaker 1 (09:49):
Excited.
Let's bring it in man and tellthe people about Pine Creek.
In the quaint town of PineCreek, tranquility is shattered
by a dark mystery thedisappearance of a young girl
feared to be the latest victimof ritual killings, rumored to
be orchestrated by a cult.
(10:10):
Embark on a journey to uncoverthe sinister truth behind the
unsettling crimes.
Pine Creek is not just anadventure game.
It's a narrative richexploration into life, death and
the spaces in between.
Released in October of 2021 forthe Game Boy and Game Boy Color
, this game marries nostalgiawith contemporary storytelling.
Crafted by Carmelo Electronicsunder the creative direction of
(10:33):
Marco and published by IncubateGames, Pine Creek is accessible
via any Game Boy emulator andoriginal hardware through a
flash cart, and it is developedusing GB studio.
Speaker 2 (10:46):
Alex, after not
editing that hit that one, take
on like some Nas shit but anywayplaying his very niche style
Game Boy games which are dope,but then it's like mad fucking
adult.
Surprisingly, like kind ofmorbid.
(11:06):
It was tight, but look at you,strange vibes all over the place
, man dude, honestly.
Speaker 1 (11:13):
So this one I've been
into like game boy scene for
for quite some time I mean sinceI was a kid, really but I
really started to get back intoit in like 2017, 2018.
I started collecting for itbecause I heard about that
analog pocket.
I was reading retro, like retrowhatever magazine, and they had
a big old article on the analogpocket and that got me
interested in digging out somemild stuff and I started like
(11:34):
getting into the whole like modscene.
I started digging out some ofmy like old games and I just
started to fall in love withgame boy again, dude, and I just
was salivating over this analogpocket and in the meantime, I
started to learn about these newgames that folks were making.
And pine creek's been on myshelf for a little bit, so I
really was excited to have theopportunity to to give it a
(11:54):
whirl and I knew that it wasgoing to be kind of a weird hang
dude.
It's definitely.
I mean it's got dark materialin it.
It opens up with the like.
There's basically a disclaimer.
I mean it's got dark materialin it.
Speaker 2 (12:05):
It opens up with the
like there's basically a
disclaimer yeah, well, it'sfunny.
I like took that almost as likesarcasm.
I didn't take it literally, uh.
So then when it did get dark Iwas like, oh god.
But I'm trying to like think ofthe vocab word.
It like uh, the cartoony, likeliterally I said pokemon earlier
, but like it has like thepokemon aesthetic and it's got
like the very fun music,although sometimes music is
(12:26):
spooky, but it's that fun GameBoy music.
It belies, I think is the wordI'm looking for.
It really belies the fact thatit's actually very dark and it
gets there and you're like, whoaRight.
Speaker 1 (12:37):
We'll jump into the
story a little bit later, but I
do think that those dark themesthat are happening in this game
are I don't want to say offset,because it's not like they are
erased or anything, but it'sbalanced with this like almost
Pokemon vibe, and that's part oflike GB Studio, like there's a
(12:58):
lot of assets that have thatPokemon look for those that are
familiar with the originalPokemon games.
So you have that kind of likeoh woji.
It's like that top down it'svery cute, for lack of a better
you know a better description,but there's like, there's a
cuteness to it maybe it's cute,but it's also like it's familiar
and the familiarity is attachedto cute properties.
Speaker 2 (13:21):
So like, um, you know
, and then it's just the
lightness of like the music,even though once again it can be
kind of like spooky, but it, um, you know, and then it's just
the lightness of like the music,even though once again it can
be kind of like spooky, but it's, you know, it's hard to be like
scary.
It's more of like a crunchylittle spooky bop going through
the town the dialogue in thisgame is top-notch in my opinion.
Reader had a lot of fun with it.
There's like a lot of goofymoments to laugh at, so it's
(13:42):
just like almost like you'retaking on this fun little spooky
ride.
Then it's like no dude, thisfuck's serious.
Speaker 1 (13:47):
You're like oh my god
, that's odd describe it so this
is one of those adventuremystery games that has multiple
endings, and I'm and let's talkabout the endings, uh, later on
but I'm curious how much timedid you put into this game and
how many playthroughs, how manyendings did?
Speaker 2 (14:03):
you get.
I want to say I played it inthree separate sittings.
I'd almost do.
It's like a three-day cycle,right, so I?
Speaker 1 (14:08):
do like five days in
total.
Speaker 2 (14:10):
But okay, well, I did
it in three sittings and the
first time I just did a day andthen it was like one or two days
and then I finished her upbecause the last one is actually
pretty fast.
So I feel like last two, threedays kind of are all in a
intense little pack where thefirst two days are longer.
Uh, but I made two, three hoursthat's about right.
Speaker 1 (14:27):
I did it, uh, in the
same amount of time, but I've I
went for three different endings.
So that's another thing aboutthese, these little short plays
path.
Yeah, you can probably ripthrough it pretty fast once you
know the different beats did andwhen I went around, especially
on my first playthrough, itprobably took me maybe three
plus hours because I was superwrapped up and just poking
(14:50):
everything dude, like talking toevery npc, uh, seeing what they
had to say, going around kindof figuring out what was
happening, and, uh, I had a lotof fun doing that.
And then exactly the secondtime I went through you can kind
of streamline it because youknow where to go, you know what
to do, the like more mysteriousparts that you're figuring out
or the more like you know, Iwouldn't even call them puzzles
(15:10):
really, but there's it's likemore than a fetch quest, but
it's like basically a fetchquest in a way, like you have to
go, do certain things to beable to unlock the next part or
the next part of the journey,right, uh, so once you know what
those are, you can do it prettyrapidly.
But I was interested to seewhat some of the different
outcomes might be, so I did acouple different playthroughs
and and uh, that's another coolthing about these games is
(15:31):
there's not like crazyreplayability, you know, factor
to them.
But it's super interesting tome to see those different
outcomes and I like to.
You know there are games likethat.
You look at your, your Witcher 3or whatever that has huge game
with these.
You know you can take differentpaths, right, but man, you're
going to replay Witcher 3 to seewhat that other ending was
(15:52):
going to be?
I mean, yes, some people do.
Maybe someday I will, butthat's a 40-hour commitment, bro
.
Yeah.
Speaker 2 (16:01):
Yeah, no, it's cool
replayability and it's fast and
light enough, so it's a feature.
Aren't the endings notradically different though?
Speaker 1 (16:14):
It's just kind of
like you get different details
about different characters, yeah, and we'll hit the spoiler
section later and kind of talkabout that a little bit.
But yes, this one, thisparticular game, the endings
aren't super, they don't branchoff crazily like some of the
other games in this little genreand realm that I've played cool
.
Speaker 2 (16:32):
The game is
definitely.
So, to describe the style ofgame, it's kind of like a little
just a quick, little likedialogue adventure.
I'd say you have differentvoice, like choices, but it's
more about what type of wittyinteraction you want to have,
because the writing is reallysharp in it and really fun and
goofy.
So you're kind of just likeroaming around trying to just
(16:52):
like solve a little mystery,talking to people, interacting
with a few objects you know,fetching, finding something here
to go add over there how elsewould you describe it?
Or just the characters, even.
Speaker 1 (17:03):
No, that's.
I mean, that's right on man onman.
Like you wake up.
It's kind of that uh, that gameboy trope of uh.
You know you see it in zeldaand a lot of different other uh
games of the era, but you wakeup just like the bedroom and
pokemon.
Speaker 2 (17:14):
I feel like it was
homage to that, especially
because you can go play thatlittle game over there and it's
totally, so you yeah that gamethat's just so funny oh, it's
great stuff.
Speaker 1 (17:24):
But you wake up and
the first thing you do you start
poking around your room rightand dude that game.
There's so many little superniche and super esoteric
inclusions in this game thatjust blew.
That's what really did it forme, Marco, the developer of this
game.
He interjected a lot of himselfinto it and I think that's what
(17:46):
really elevates this game tothe next level.
Dude, right off the bat asyou're, you wake up as your
character in your bedroom andthere's like a little uh, super
nintendo on the ground and youcan go.
You can go play it, dude.
And what's the name of thatgame called?
Do you remember?
Speaker 2 (18:02):
no, but it's pretty
ridiculous, um, and that's why I
don't remember it, it's awesomeheroes of perestroika dude.
Speaker 1 (18:11):
So it's like this
super.
It's like this super, likesoviet era what game is it?
Speaker 2 (18:17):
it's not gorbachev,
is it, or is it?
No, it's like uh whoever wasbefore gorbachev it doesn't
matter, dude, and it's like,it's like economic reform, and
then there's unrest in thisregion, like attacking you back,
and it's, it's very specific.
Speaker 1 (18:30):
I found that so
obscure and dude, it was great
and it was set up like pokemon,like it was like a pokemon
battle, literally.
Yeah, dude, that's which waslike you know, it's one of those
meta, like solid meta jokes.
Like you know, I think marco,the developer was was leaning
into the fact that he realizesthat there's this Pokemon vibe.
Going to the game, you don'tbattle like you do in Pokemon,
(18:52):
but the way you traverse the mapis very Pokemon-esque.
So to have that inclusion wasthis.
So it was like a solid littlegame and the character at the
end he was like this game sucksand I was like, ah well, the
game's kind of dope.
Yeah, end, he was like thisgame sucks and I was like kind
of dope.
Yeah, I should mention yourcharacter.
Your character's name is adso,by the way, so the main
character is adso, that's as youplay as, and you you wake up in
adso's room, you kind of goaround, head downstairs and your
(19:14):
sister down there, I think atthe beginning yeah, you can have
some aggressive back and forthwith, clearly, clearly, some
sibling tension, dude, it'sgreat and like, right off the
bat, man, that dialogue is just,it's just super good and it's
just it's again, it's very likeoffsetting.
Almost.
It's like you're like, wait asecond, this is a game boy game,
because they swear, they saysilly stuff and you have some
(19:35):
choices or whatever to make.
Uh, and you head out and thenkind of learn about that thing
that I mentioned in the ourlittle, uh, our brief little
story or whatever, of Pine Creek.
You find out that there's beenthis you don't know if it's a
murder or kidnapping but all ofa sudden this cool little jaunt
that you're having through towngoes sour pretty quickly because
(19:57):
you find out one of your bestfriends is fucking missing or
dead.
Speaker 2 (20:01):
Yeah, dude, the intro
to the game intro I should have
taken seriously, because theintro to the game is this, like
little cut scene, uh, which isgraphic.
I don't know if you want tospoil that.
I feel like it's graphic enoughto to not spoil it just yet,
but that's what you started with.
So it's like this retro, oldschool, familiar graphics, but
(20:21):
then kind of a lifelike oddlyenough, little cut scene.
And I was like, okay, the fuck,dude, because I didn't I almost
forgot about that horror game,but I, you know, I I guess I
didn't know what to expect.
Speaker 1 (20:34):
Then it opened with
that and I was like, okay, cool
I forgot about that right afterthe warning it goes and and this
isn't super smartly, becauseit's just the beginning of the
game and there's a bunch ofthere's thumbnails all over the
internet of it, but it'sbasically it's it's a bloody
knife and then someone's likecut off finger and then you've
got a pentagram, and so that'slike what this game starts with
and you just kind of like waitwhat?
And then you end up in thatroom we're describing.
(20:55):
It's like this major shiftwhere it's like wait, you just
like I even forgot to bring itup because it totally pulls you
from that and then places youback into this like quaint
little town.
Speaker 2 (21:06):
Do, do, do.
But then you end up coming outHaving a little adventure time.
Speaker 1 (21:09):
Yeah, before we go
into too much of the story, I
want to talk a little bit moreabout you know this, the
dialogue that I keep talkingabout.
Then, just kind of the sillythings you can do is like go to
the go to the arcade I had a lotof fun with that and I want
(21:30):
like go to the go to the arcadeI had a lot of fun with that and
I want to hear about yourexperience with the arcade.
And then this year, yourexploration of the actual pine
creek and then apricot city,which is this neighboring city
that you can take the train to.
So I'm curious about, after youleft your house, like how did
you, how did you go about yourgameplay?
Speaker 2 (21:41):
well, you have like
some missions in a little
notebook which I appreciate itbut also there wasn't.
There wasn't a map, was there?
There's not a map, so but itwas.
So that made me a littlenervous.
But and then the first place Ihad to go was like really close.
That made it easier.
And then I was just kind ofbooping around, man, right, it's
like you're poking at things,like it's like when the gameplay
(22:04):
isn't really like, it's notgamey, as much as you go up and
you talk to people and you justkind of figure out where to go
max.
It reminds me a lot of not justlike game boy games, actually
more so like the old oldcomputer games that you would
just like randomly have accessto, or like you're just trying
to like figure out what theenvironment has in store for you
.
So that's just kind of how Iwas.
(22:24):
And then towards the end Iactually got super impatient and
looked some things up, becauseI am a child, yeah, that's gone.
Speaker 1 (22:33):
So one of the things
is kind of fun.
There's a an arcade that thebuilding is arcade on the top
floor or something like that,and then there's, um, like it's
a photoshop on the the bottomfloor.
Uh, so one of your buddies heworks at the photoshop but
upstairs the arcade and you cango in the arcade and there's
actually some playable cabinetsonce again it's like the 90s, so
there's a reason for aphotoshop, right, right, right.
Speaker 2 (22:56):
Yeah, I don't know if
we've explicitly mentioned that
outside of your nice introabout starter jackets and
g-shocks, but yeah, itdefinitely takes place in the
90s.
Yeah, it's funny because it'salmost like kind of gives you
that kind of campy horror vibe,then tied to an era so similar,
similar idea but yeah continue.
Speaker 1 (23:16):
I'm not, I've never
been like a big, I've never gone
out and like I mean I've go toarcades like barcades and stuff
now, but I didn't like grow upin the arc but I still have like
a certain sense of nostalgiafor them.
I think they're really cool andI'm I just like I'm just I'm
like kind of semi obsessed withlike arcade culture, right, even
though I didn't get to partake.
Speaker 2 (23:33):
So like the fact that
this game had that in there.
Speaker 1 (23:35):
I got it.
Yeah, so it immediately.
You go and you talk to you.
You don't have any money.
So you go to play and they'relike oh, you don't have any
money, so you go talk to the thearcade like worker, owner,
whatever, and he sends you on afetch quest to the church.
Then you have to deliver thisletter, right, but he tells you
not to open it and then when youleave the arcade, which, right
(23:56):
away, I wouldn't know whathappens.
You piece of shit, dude right,dude, I fucking so I did.
And then, like long story short, I wasn't able to play any
arcade games.
So when I did my second replay,I made sure to be a little bit
more.
Uh, what do you say?
Uh, honest, no, there's abetter word it's not even true,
(24:17):
dude.
Speaker 2 (24:17):
You did it in the
first timeline, therefore, you
already knew what happened, soyou're just a bad person at each
timeline even if you made theright decision, continue though.
Speaker 1 (24:28):
Oh man.
Well, I'm glad that I did goback and was able to play those
games, because there's a sillyPong game that you two players
you actually mentioned in theDiscord, you were banned from
the.
Yeah, they banned me from thearcade.
I wasn't only able to play it,so I knew that heading in.
Speaker 2 (24:38):
So I was like I'm not
going to read this letter, it's
going to get me banned.
Oh see, I was on my high horse,but piece of shit too, I would
have read it.
Speaker 1 (24:47):
Yeah, dude, I totally
read it and they wouldn't let
me play the games.
So the games in there.
You can play that Heroes ofPastrokia again, which is fun,
but you already did that in yourrooms or whatever.
Speaker 2 (24:58):
It's the same joke.
There's no new layers to thatjoke.
It's like one excellent joke.
Speaker 1 (25:03):
So yeah, it's just
there again right, right, uh,
you might as well need to reusean assets.
Speaker 2 (25:07):
It's whatever, but it
belongs in the arcade, for sure
buddy.
Speaker 1 (25:11):
Then there's a pong
so you can play pong.
Uh, but it's two player pong soyou'd have to like get another
person in real life and then usethe d-pad and the ab button to
go up and down with your pongpaddles.
Uh, I did not, man.
No, I did not.
Did you right on the.
The other game which I thoughtwas such a great reference dude
(25:32):
is my.
There is an my dinner withandre cabinet.
Did you check that one out?
Speaker 2 (25:39):
I watched it for
longer than I should have
because I was deeply confusedabout what movie this was and I
feel like it might get used fora meme or maybe I just know that
actor, but I was like what'shappening here?
Speaker 1 (25:49):
yeah, so the actors
are pretty famous, but the it's
like a big like art house filmwhich I didn't know anything
about prior to this game, butit's also it's a simpsons
reference as well.
So there's a there's a simpsonsepisode where martin is like at
the arcade or something andit's just like one button and
all you can do on this game isjust do like keep reading.
It's like I had the opportunityto talk to marco the, the
(26:13):
publisher this, and I was likewhat is up with this inclusion,
I have to know, and he was like,well, it's like a simpsons
thing.
I was like, ah, shit, that thatmakes sense.
That's cool, it is cool.
I love that in there man, it'slike those little like weird
little things that he's includedand so much of that is like.
Those are some pretty obviousexamples.
But then there's so much oflike his life and his humor and
(26:33):
just different stuff shows up inin the chats you have with the
different NPCs, and there's like50 of them, dude, and I know
that GB Studio has like a limitwith how many assets you can
have, like in certain screensand whatever, but, dude, they
have, like they have, you know,50 sets of dialogue.
You know that changes every day.
Dude, that took a lot of timegod.
Speaker 2 (26:54):
Yeah, so you had
multiple playthroughs and you'd
talk to different people everyday.
I was just kind of always on myshit like figuring out what was
going on next.
Speaker 1 (27:02):
But I guess if you
know that, it's pretty
respectable to go back and seelike different things that
change, that's cool yeah, well,the first playthrough I talked
to like everybody every singleday that I could run into just
to see what they had to say.
The second, third playthrough,I would skip folks because it's
like I kind of knew what I wastrying to do.
I was more interested in seeingthe ending.
But yeah, as I just mentionedto you, like I had the
(27:22):
opportunity to talk with marcouh, which is super cool.
Folks would have been able tohave the opportunity to listen
to that podcast, uh, if youdidn't go check it out.
Super cool dude and it was greatto learn a whole bunch about,
uh, his experience making thisgame.
Really it was uh, it was reallyeye-opening and cool to see.
And I think that as I playedthis game I started to notice
(27:43):
there's just different things init that I just realized that,
like this is like totally thepublisher coming out and like
showing some personal flavor,and I think that's what really
elevated this game above.
You know where it would havebeen if it was just a straight
up murder mystery kind ofvanilla, but he added so much of
himself into it and I thoughtthat was pretty cool.
So, folks, if you haven'talready, go check out that
(28:06):
interview with Marco becauseit's a cool dude and it was a
lot of fun for me to learn abouthis experience making this game
.
Speaker 2 (28:12):
Hell yeah, the comedy
and the skill and the writing
definitely helps offset the moreintensity of the story.
For sure, offset's the wrongword.
I like how you said balancedearlier.
Right.
Speaker 1 (28:29):
And Offset's the
wrong word.
I like how you said balancedearlier.
Right, and with that dude Ithink we should give folks who
haven't played this theopportunity to skip forward to.
I'll insert a little time here50 minutes, 18 seconds, 50-18.
Otherwise you can stick aroundfor some spoilers.
But I want to hear about howthis game ended for you and how
you got there bro okay, so I didmost of the mystery edge and
(29:00):
figuring things out on my own.
Speaker 2 (29:02):
But when you have to,
what's it called the decoding
of the pentagram and the symbolsyou like?
Actually wrote that out on anotebook, didn't you?
Yeah, dog, I got, I sure did.
That's pretty anal andunnecessary, but also pretty nah
, dude, it was dude.
Speaker 1 (29:16):
It was pretty
necessary for trying to decipher
that shit.
Speaker 2 (29:22):
Yeah, that's fair.
Speaker 1 (29:25):
Is it cryptography?
Is that what that's called?
Speaker 2 (29:29):
Yeah, I think so.
It sounds good to me.
Dude, I'm in such a video gamething.
I just thought that I would beinitiated some sort of another
screen somewhere by talking tosomebody or looking at it in my
house or something.
So I was actually reallyconfused as to where I was
supposed to go.
And it turns out I was supposedto decode that myself and then
(29:53):
go to that place and it tellsyou exactly where to go.
But my dumb ass had to lookthat up, so shouts out to people
who help people out on theinternet.
That was cool, um, but I waslike I kind of felt dumb and
then a little bad because that'slike cool, it's like cool
writing and cool like storydesign.
Right to actually do that.
So I knew later when I have toget that book and like all the
(30:15):
like words were highlighted.
I I knew to put that togetherand come up with a little code
to figure out where I was going.
But how about you?
You understood it was anotebook assignment, so you did
a better job.
Speaker 1 (30:28):
Yeah, so as you're
going through and talking to
folks throughout this game,basically there'll be little
problems.
So when you start a dialoguewith somebody, they'll kind of
give you an idea of what thenext thing to do is.
So you go do that and you endup finding your way into the
adjacent town to Pine Creek,which is Apricot City.
So you end up like you have todo this whole thing.
You end up getting a train passand you head to Apricot City
(30:49):
and you go to the Black CatLounge or something like that
you deliver pizzas and thosedudes stiff you.
Speaker 2 (30:55):
or something like
that deliver pizzas and those
dudes stiff you read that'sright.
Ages those cocks, that's rightso you end up bad for you and
give you money.
Speaker 1 (31:01):
Yeah because you had
to earn.
You had to earn the money tobuy the train pass.
You couldn't just get the trainpass to your dad, jim, he like,
he makes you, he makes you geta job at the new pizzeria that
just opened or whatever.
So you go around, you likeslang your pizzas.
When you slang those pizzas,you actually run into an npc.
One of them they delivered to Ican't remember his name or if
he even had a name, but it'sthis dude that's like out on
(31:23):
this.
Uh, he's like on this.
Overlook, looking for ufos yeahapparently when I was talking to
marco dude, that's like a biguh I use, like a lot of folks in
mexico will catch thatreference.
It's like a very well-knownlike UFO searcher dude.
Oh really, yeah.
So like I mean, I thought theinclusion was fun, I just
thought it was weird.
But it's again more layers ofthat, like you talk cool
(31:43):
inclusion swing by, so he misseshim, dude.
I know he turns around to likeget the pizza and he misses his
UFOs, but it's actually thatpizza you deliver to the church,
which, oh man, fuck that church.
Speaker 2 (31:54):
Um, yeah, that pizza
you deliver actually sounded
pretty good.
It was like a weird.
It was like some weird flavors,wasn't it?
It was like blueberry goatcheese, something, pizza.
Speaker 1 (32:04):
Yeah, I can't
remember everything that's on it
, but that was onions I was likeman I'll try, there's enough
strange but bougie things on apizza to eat together.
Speaker 2 (32:12):
I was cool with it,
but fuck those guys don't care
if their pizza is tasty orexquisitely creative they ain't
paying.
Speaker 1 (32:20):
No dude, I don't
think he got to keep his tips,
so he quits right away and then,but you end up getting the.
You end up getting the, thetrain pass and you go to the
black cat, which is this likekind of like a cult bookstore,
and you're also there.
You're, you're sent there byone of your other friends
because you're like your friendgroup.
It's Cass, I want to say Kathymaybe, and then Judith, and
(32:41):
Judith is the one that's missing, karen, sorry.
So Judith, karen Cass, and Ithink Karen knows somebody at
the Blackhead or something, Idon't know.
But you end up going there totry and figure something out and
you have to do a weird littlepuzzle.
I think it's the most likeobscure puzzle in the game.
You have to go around and andkind of like, do you have to
(33:02):
like read the differentbookshelves?
Speaker 2 (33:04):
I did that on
accident.
I like read some of thosethings and I thought it was just
like different culturalreferences he was going for.
So then she asks you for thecode and I did it wrong and I
was was like what?
So then I just did the weirdestanswer possible for each one,
and that's actually the answer,and it worked.
Speaker 1 (33:19):
Yeah, oh, that's
funny.
I didn't know that that was athing until later.
Speaker 2 (33:23):
On.
Speaker 1 (33:24):
Oh, right on, but you
end up, you end up going in
there.
And then there's like thissecret garden where people have
their little sex parties orwhatever.
It's all this weird shit, dude,that you're like.
Wait, is this a Game Boy gameLike what?
The fuck, are they talkingabout?
Speaker 2 (33:35):
Yeah, but it's like
luckily later on it helps the
fact that you can't see anything, but I wasn't like fully aware
it was like a weird sex partything.
Because it's like this top-downPokemon-looking view, you can't
leave it a lot to theimagination.
Speaker 1 (34:00):
We like talked to
some up the spoiler wall, but
but this whole black cat loungeis a red herring, right.
So you end up, you go in in theback part of it.
There's, uh, there's anothernpc that you can talk to.
That brings you to that bookthat you're talking about.
So basically, you're trying todecode this, the thing that you
found in judah's room, like thepentagram deal and like you
needed to read that, so like,and then you're able to, you're
able to look back and forth andtry and figure out what it is.
(34:21):
And if you decoded, itbasically tells you to go to the
pizzeria.
But I, I thought I fucked up,dude, because, like, all the
places are spelt like a littleoff, so it's like pizzeria or I
don't remember.
It was like something weird andI was like, oh man, I think I
fucked it up.
But pizza, I'm just gonna go tothe pizza place.
You go to the pizza place andthen you end up finding, I think
, a note in the uh, in like thatplant or something that wasn't
(34:45):
there before, planter that hasuh, that has a camera roll along
with a couple excerpts notexcerpts, but um passage like
what do they call it?
from the bible?
Like, like, what a passage fromthe Bible, like a little title
for it or whatever.
We're born and raised some goodCatholic boys.
We should be able to figurethis out.
That's a server dude.
Speaker 2 (35:06):
I thought passages is
fine though.
Speaker 1 (35:08):
Yeah, but it wasn't
the passage itself, it was like
the reference to it.
Yeah, which, like which givesyou the idea.
Okay, it's like I need to finda Bible and figure out what
these are, you know, and that'show the game works, or whatever.
But as you go along, dude,there's different things.
And then, trying to think, youhave to find a Bible.
You do have to find a Bible.
Speaker 2 (35:26):
And then it's the
wrong edition of the Bible
because you bring it to theactual priest, who will get to
it in a minute.
Speaker 1 (35:39):
And then you go back
to that bookstore to find a
bible, don't you?
Or where?
Yeah, it's the so you need.
I can't remember the type ofbible it is, but like, if you,
it turns out, they like theyonly have the king james bible
or something at the church like,so you need, you need to get a
different edition of the biblefrom uh, your missing friend is
the last person to buy it.
Speaker 2 (35:56):
Right so you find
that out, go back to her house
where the accident happened.
You sneak upstairs or talk toher dad or some shit.
Speaker 1 (36:04):
And that's how you
find it, and you can poke around
on her computer, right yeah?
Speaker 2 (36:08):
Highlighted passages
are, and there's also some code
or whatever on the computer.
Speaker 1 (36:14):
Where does the clue
lead you?
That's going to lead you backto the city, the Love Hotel.
Speaker 2 (36:21):
Yeah, before the Love
Hotel became the scene of
grossness, it was really funnyto look at the vending machine
and be like dildos, lube,condoms, furry handcuffs.
I was like what am I playing?
Because once again you feellike it's a Pokemon game or a
game of that innocent time.
To have goofy things like thatin there is really funny.
Speaker 1 (36:44):
And then the homie
working at the Love Hotel
basically has a crush on thegirl at the taco joint, right,
yeah.
So he wants you to go talk toher.
And then you find out or no, no, no, she's at the sushi joint.
And then you find out that sheloves tacos Right, right, right.
So then this dude, like, sendsyou on an errand to get her,
like, tacos.
Basically he leaves and thenyou're able to go, cause they
(37:06):
don't let you go back into theback room Cause they have you
like pick out the sauce andstuff that she mentions.
Speaker 2 (37:18):
I was like, is this
gonna matter, that I forgot if
she takes just cilantro andonions or just onions and no,
like I was, like I know man, Ifretted about that too.
Speaker 1 (37:22):
I don't think it
matters, it does but it allows
you no, and it was annoying.
I was like what the fuck, dude?
So it allows you to go backbehind the counter and like into
the rooms, man, and this iswhere this game like there was
like little bits in this gamewhere it was like okay, kind of
weird, like that intro withknife and the finger and
everything creepy, you know, butit's like nothing was like
(37:43):
super weird.
But then when you punch in thecode to go down into the
basement of the hotel, dude, Ialso poked around like upstairs
and there's some silly shitgoing on upstairs, like you know
, kind of like oh, you did notthere's like closed rooms and
then you can just like there'sthis weird stuff going on, like
weird, but like kind of funny,kind of what you'd expect in
like basically a sex hotel, yeah, yeah, uh.
(38:05):
But then you go downstairs, dude, and that was not what I
expected.
That's like that shit actuallylike this is a game boy game.
That was like fairly light,with some dark themes.
Speaker 2 (38:14):
They're like almost
like I want to, like I said I
want to call them wash away, butit's like you know it was like
acceptable, but then all of asudden you dude it like it got
real dark, real quick yeah, andI mean with the animations, it's
kind of hard to tell what'sgoing on with some of them, but,
like, basically due to thedescriptions that you get like
in when you get kidnapped inlike a minute, um, it's like a,
(38:40):
is it a torture thing?
Is it just like?
What was this?
How would you?
Speaker 1 (38:43):
yeah, it's like a sex
trafficking thing for a little
bit, like basically abductinglittle girls and like just doing
you know pretty unimaginablestuff with them down, and it's
like each room's got a kind of adifferent thing.
They've got a.
There's even like a couple ofthe girls are down there and
like there's like a camera downthere with one of them, and then
there's like one where there'slike a bed and there's like a
bunch of blood and stuff.
It's just like it's not a goodscene, it's.
(39:05):
It's like this is all of asudden.
You're like playing throughthis game, like having some
cheeky dialogue with a lot offolks.
There's some elements ofdarkness, but then you you kind
of like crake this, crack thismystery, find yourself down this
basement and it's like it'slike the opposite of a
scooby-doo ending where you justlike roll up and rip off the
mask.
Speaker 2 (39:24):
It's like no, you've
actually like come to think of
it like scooby-doo.
They never like encounteredanything like gross no, it's
always figured out goofy crimesto get off this property so they
can sell it or something butit's never like a real real
issue as you progress throughthis basement you enter a room
that's completely dark.
Speaker 1 (39:43):
You can tell there's
like a little light switch, so
you have to kind of navigatethrough a little maze or
whatever a little stress puzzleexactly but then you end up in
the final room, light doesn'tturn on.
But then it does turn on anddude you.
It's like another, like it wasa twist that I did not expect.
Like you get, you get captured.
(40:04):
I was like shit man, like Ithought I'd be able to fight or
something, but they can't.
Speaker 2 (40:07):
Your phone goes off
and your that's right developing
pictures like as you walked inthat's right, that's right yeah,
so the camera roll that youfound or whatever.
Speaker 1 (40:16):
You get the call and
he's like what the this is just
fucked up, dude, like becauseit's like you know a bunch of
tied up girls being tortured orwhatever.
And he's like this is fuckingfucked up.
And then all of a sudden, youall of a sudden, the fucking
police officer pops in on youlike the dick police officer
there's a bunch of policeofficers in this game, but the
dick one like pops in andbasically ties you up and it's
like shit, this is gonna end foradso yeah, so it's like a
(40:40):
trafficking pedo cult operationnot even a cult.
Speaker 2 (40:46):
I guess that was just
.
Uh, that was a cover from thelady red herring as well.
Speaker 1 (40:49):
Yeah, yeah, um, so
it's oddly enough dude, dude, I
know that shit was like that gotme too, and this is, this is
where the uh, the multipleendings, this is where that uh
things, for, depending on someof the decisions that you made
throughout the game.
Uh, so for me, when I walked in, it was the woman who owned,
(41:11):
like the owner of the black catbookstore or whatever it is in
in pine city not pine city,apricot city Like she actually,
like, for whatever reason, Ican't remember how the dialogue
exactly went, but she comes inwith the lady cop and they
busted down Like they, they saveyou, right.
So who saved you?
(41:31):
Same, okay, so you, you were.
So what that means is you weretruthful to the folks at at the
black cat bookstore, uh, and youalso made, and you also, like,
had some other.
Basically, you were truthfulthroughout, and I can't remember
what other decisions you had tomake.
Uh, you didn't talk to tim.
That's one thing.
Speaker 2 (41:51):
Tim's like this, like
racist, like hillbilly, um, I
did talk to him, but I justaccused him of doing it and he
got really mad at me and stormedoff.
Speaker 1 (42:00):
Okay, see, I did that
in my first playthrough too.
So our first ending, or theending that you got, is the
ending that I got the first time.
So I was interested in tryingto figure out a different path
and I ended up.
If you talk to Tim and youdon't shut him out throughout
and you have to do, you have todo, you have to like lie to the
ladies of the black cat and dosome other things.
(42:21):
But my second playthrough oh,you end up, by the way, the last
time that's an opportunityyou're hanging out with Tim the
racist dude.
He's like super, he's on abender or whatever and he needs
some beer.
So you go like get him somebeer and he passes out and you
can go choose one of his weapons.
And he's got a grenade, a knifeand a gun and I grabbed the, I
(42:42):
grabbed the knife.
So my second, my second endingthat I got, uh, basically, tim
busted in.
He's like hey, you dick, youlike stole my knife, I'm going
to kill, gonna kill theseperverts.
But then I think, and then youuse the knife to like get out
and you actually go and stab.
I can't remember if you stabbedthe priest or like.
I don't think we mentioned thatdude.
(43:02):
You mentioned the dad.
Like judas dad is one of thedudes, the priest is one of the
dudes and the dick cop are likethe three people in this.
Like that are the ringleadersof this thing, right?
yeah wild, um, so it's like asemi-happy ending, although
judith isn't there.
So, like you unravel like thismystery of this, of this cult is
(43:22):
not actually called, but youunravel this mystery of this
like weird sex ring that's goingon in town, uh, and then she
created the pentagram thing aslike a.
Speaker 2 (43:31):
This is like a guise
for you to figure it all out,
right?
Speaker 1 (43:35):
exactly, so it skips
towards like a week.
Speaker 2 (43:36):
We keep calling, but
I think they're just like a
criminal pedo ring exactly sothe the call, the call thing is
yep.
Speaker 1 (43:44):
So as you you wake up
, you're like kind of you like
wake up as as a x amount of daysfive days, seven days,
something like that has passed.
Uh.
And when you wake up you'rekind of poking around town again
talking to folks and like somepeople like oh, you're a hero,
and you're like I don't know.
I just like I was just tryingto find my friend.
I almost died.
Yeah right, exactly.
But then fast forward, there'sa couple more things to figure
(44:07):
out and you end up.
You end up finding Judithbecause she has you meet in the
forest by the statue of the, therape of persepity, or something
like that it's like this yeah,greek myth thing right, you can
actually check this thing outand has one of those cool cut
scenes where the art of it isall done earlier in the game but
(44:27):
you end up following that wayearlier and I was like, why did
he spend all this time makingthis?
that's very strange, right the,the statue is the, the rape of
prosopina, I believe.
But it like it makes sense inwhole.
Like once you find out, likewhat happened to judith and like
you know, basically beingabducted or whatever are these
girls being abducted?
(44:48):
Like it makes sense to why thatinclusion's there, she ends up
like meeting you at the statueand kind of is like, yeah, I had
to escape, you have an option,because her hair is cut too.
So you're like what's up withyour hair?
And she's like, uh, they, she's.
It's like super sad dude.
She's like they said they lovemy hair.
So I like I cut it all off.
And you're like, and you'relike, what about your finger?
Because at the beginning, thatscene that we talked about, and
(45:10):
she was like, yeah, I made likea rash decision.
It's like, um, but that was it.
So like she did that whole likescene in a room to herself and
then she ran away.
So you find out that she ranaway, but, um, she ends up
getting help from the lady copor the fbi whoever it is that
came in to help and basicallythings are okay.
It's not like a happy ending,but you find out that she's
(45:31):
alive and things will be allright, you disrupted a criminal
enterprise, that's true.
Speaker 2 (45:39):
That's true, you
helped the world.
It was just kind of gross,that's all.
Speaker 1 (45:42):
Indeed, and that is
the down and dirty of how the
game works.
There's different routes, butall the endings are going to be
pretty similar, with just somedifferent flavors.
Like I said, I did a threedifferent endings, so there's a
slightly different endings thatyou can have, but it all ends up
being about the same ending,just with some different flavor.
(46:03):
But it's really about thejourney.
Speaker 2 (46:05):
In my opinion, this
game yeah, it's the style of
game of dialogue it's.
It's an experience.
It's dialogue, it's adventure,a little puzzle solving and then
kind of pacing your way througha story, just a quick little
jump.
Speaker 1 (46:19):
It's cool if you had
to give a rating out of five
pentagram points, what are yougiving this one?
Speaker 2 (46:26):
well, um, as a good
catholic boy, I can't go to full
five.
Um, I'd say four.
Yeah, I'd say there's timeswhere, when I was figuring out
what the game is and like how toproperly interact with it if
that makes sense I found itfrustrating.
But once I kind of understoodwhat I was, what kind of game it
was and what I was supposed tobe doing, uh I enjoyed it and I
(46:50):
thought, uh, I mean, the storyis disturbing, but but it's a
good, well-told story, it's agood little twist and I like
that.
The Game Boy game graphics arecrude, so I don't have to have
anything weird in my imagery, soit made a heavy story like that
easier to take in, I guess.
So I just thought it was welldone and it was really cool.
(47:13):
And yeah, it was really cool,but it's also a pretty obscure,
niche type of game, dude,totally.
So therefore it doesn't getthat full five.
Speaker 1 (47:24):
I would.
I think you're about right man.
I also give it about four, fourto five pentagram points there
we go.
And I say that like it's.
It's a game that it really grewon me as I continued to play
through it, like I fell in lovewith it more and more because I
was really like falling intolike the cool stuff that I
thought the developer wasinterjecting bits of himself
(47:46):
into the game and I reallyappreciated that.
I really appreciated, like, allof the discussion with the NPCs
and whatnot.
And I talked to Marco dude.
He said that took four months,bro, like you could see that,
yeah, you could just rip it withthe npcs and whatnot.
And I talked to marco dude.
He said that took four months,bro, like, and you could see
that, yeah, you could just ripit, you'd have to know about
different things people aredoing and saying so yeah, it's
cool right so it's one of thosethings where, as I was playing
it, I was able to give some ofits like shortcomings a break,
(48:09):
because one I knew it was anindie game.
I knew it was made by oneperson.
I think he he had some help ona couple things with one of his
buddies or whatever, butbasically it's a one-man shop
and I have a lot of respect forthat and I thought the story was
good.
I thought it ended prettyabruptly, but I was okay with
that, and I also thought thatthere was a couple things in
(48:29):
there that were just like theyweren't broken, and I wouldn't
even go as far as to call thembugs or whatever, but it was
just like certain.
There's certain things I didbecause I was doing so much
poking around that like, forinstance, when I did that, uh,
you, when we mentioned the, thefetch quest, where you like,
deliver the letter or whatever,you deliver the letter to the
dude that's apprenticing at thechurch and that you're supposed
(48:50):
to deliver a letter back orsomething, and you just aren't
able to do that.
And every time you go back andtalk to that dude, he's like are
you going to deliver the letteror what?
And you just can't.
So like that kind of thing inthere is like it doesn't, like
it's not.
It doesn't really affect thegame that much, but it's one of
those things where it's like Iwish that would have been.
Just, they could just use alittle bit more polish there.
(49:10):
But overall, dude, four out offive, that's a lot, that's.
That's good points right there,that's great.
Speaker 2 (49:15):
The only point I'm
taking off is just, it's very
niche, totally, and I think thatkind of, but it was still like
once I understood.
Once again, once I understoodthe assignment, it was a lot
easier to enjoy and a lot easierto notice, uh, what it was
going for and appreciate it.
Speaker 1 (49:35):
And with that dude, I
think, my recommendation, then
you got my rating.
My recommendation is games forthe Game Boy.
Sickos bro, it's for the folksthat love Game Boy.
And it's also like I think it'slike I mean, you nailed it right
there and I also think thatit's like for folks it's not a
heavy lift.
(49:55):
That's something that I reallylove about.
You know, I love my big likeimmersive game, but being able
to place through something andthen three hours two to three
hours dude like that hits it forme sometimes.
I really love that.
So if you're looking for alittle jaunt, like through Pine
Creek, check it out.
Hell yeah, right on man, let'stake a little break.
(50:21):
Come back here from ourunsanctioned sponsor.
This month's episode is broughtto you unofficially in part by
House Shoes.
Speaker 2 (50:38):
House Shoes, bro.
No, they got so ratty that theycouldn't justify themselves.
It's like that pair of socksthat you hold on for too long.
These house shoes, I believe.
Yeah, dude, I had them for solong.
They were so sad and pathetic,but I I'm a fan of some house
shoes and I'll wear them out thehouse.
I'm wild like that oh, dog, youmonster.
They're called house shoes fora reason, bro, I know, I know
and I should keep it sacred.
(50:58):
But sometimes I love them somuch I hit them out in the
streets and I'm dirty, I'm not apants in public guy, but I will
house shoes in public.
There's, there's a fine lineand that's that's about it
actually, dude holler at my boy,al lauer.
Speaker 1 (51:11):
I had a pair of house
shoes slippies, mind you.
So these are slippers, littlegum soles on them, Nice, Great
house shoes Fucking.
I made it a point not to letthem touch the outdoors.
They were purely for the house,right?
This is when I was living atBeast Manor and this kid with Al
(51:32):
, this kid puts on my slippiesand goes outside to grab the
paper and I was like dog.
You have no idea.
I cannot believe you did spoilmy house shoes.
Speaker 2 (51:44):
Dude, he spoiled them
on the fresh morning, Dude
that's pretty rough.
Speaker 1 (51:49):
I couldn't believe it
.
I couldn't believe it.
I was like dog.
What did you just do?
I keep my house shoes in thehouse.
I try to at least those are RIP.
Why?
Because I didn't wear them outnearly as much as you did to
yours that you're talking about.
But when my boy, murph RIP, gota hold of those house shoes
when he was just a little pupand he tore those laces right
(52:10):
off, Because they're leather bro.
Speaker 2 (52:12):
I have some relics of
some things that were destroyed
when my dog was a hooligan.
Speaker 1 (52:17):
That's funny, yeah uh
, but those have since been
replaced by a new pair of houseshoes.
They don't go outside, they'rein the house and they're just
cozy dude.
I love it in the winter timewhen you're, when your feet kind
of cold, slip on some houseshoes, wear some yeah, you got.
Speaker 2 (52:32):
You got hard surfaces
at your house now, so you're're
going to have to get yourself anew pair, because I'm all
carpet here, I got it.
Speaker 1 (52:37):
That's what I was
saying.
Speaker 2 (52:39):
Yeah, I'm all carpet
here so it's too warm in general
to really rock the house shoeslike that.
So it's the hard surfaces thatreally make the house shoes next
level yeah.
Speaker 1 (52:51):
I'm also big into
life in house shoes.
If I'm wearing shoes tennisshoes or whatever dude I'm a
socks person.
I'm also big into life andhouse shoes.
If I'm wearing shoes tennisshoes or whatever dude I'm a
socks person.
I'm going to be wearing socks.
I'm not going to just gowilly-nilly putting my bare-ass
foot into some shoes, right.
Speaker 2 (53:03):
But house shoes.
Yeah Well, house shoes arecrazy, they're all the time dude
.
Speaker 1 (53:07):
Right, right, right.
So that's just what's up.
House shoes are made for that.
You slip right in there.
I hate socks.
You go over there.
Speaker 2 (53:13):
I hate socks.
If I don't have to wear socks,I'm not going to Dude.
Speaker 1 (53:18):
That leads me to
summertime.
I love being sockless as well,just riding clean.
You know, no Shrek feet.
Speaker 2 (53:25):
But what do you do
about house shoes in the summer?
Those?
Speaker 1 (53:27):
are feet right up in
your swamp dude, but what do you
?
Speaker 2 (53:29):
do about house shoes
in the summer?
This Continue.
Avoid my Shrek jokes.
Speaker 1 (53:35):
Yeah, flippy floppies
, bro, you gotta put on the
flippy floppies.
Nah, I'm gonna give you some.
Speaker 2 (53:40):
Crocs, though,
because you're too cool for
Crocs and I'm finally not toocool for Crocs and I've
liberated myself, I'm gonna giveyou some Crocs, dude, alright,
alright, you little boy's gotsome Crocs.
Speaker 1 (54:00):
Yeah, the baby's got
them and they're cute and
jealous right on.
Well, that's what's up, dude,some house shoes, hell yeah, not
giving us any money for thispodcast.
Speaker 2 (54:04):
Unofficially
supporting us, though, in our
hearts so do you actually haveeight side quests, man, or is
this a troll?
Speaker 1 (54:22):
no, I got them lord.
Like some of them are together,though it's more like okay,
let's see your library.
My guy, you ready for me to go?
We're gonna hit me with a sidequest intro that was it me
trolling?
Speaker 2 (54:37):
try again.
Give me something better.
Dude.
Your side quest queue lookslike skyrim, where you have like
50 unplayed message or missions.
So what's up with that?
What are we checking off of ouruh to-do list here, man?
Speaker 1 (54:50):
yes, sir.
Well, we played a game boy gamethat we mentioned didn't take
too long to beat, even though Iplayed a couple times, so I had
some opportunities to get myside quest on this month.
Brother, all right.
Speaker 2 (55:01):
All right, hulk,
let's see what you got.
Speaker 1 (55:04):
I'm going to kick off
my side quest with NBA 2K.
Yes, I've been playing, but notas much as you might think.
I finished my season and Ifinished the playoffs.
The T-Pups, they took it all,man, and I haven't played since.
I fucking won the finals.
But here's what happened, bro.
First of all, the West, I feel,is way stronger than the East,
(55:28):
so the games leading up to thefinals were a lot harder for me.
I had to take down Denver.
I had to take down theGrizzlies.
Is that who's out there?
Who's Joplin for Grizzlies?
Speaker 2 (55:40):
yeah, he's hurt, so I
guess In a video game he's not.
So yeah, okay.
Speaker 1 (55:45):
Well, I know Denver
was tough, but anyways, I ended
up playing against the Phillies,bro.
So in the finals I playedAgainst the Phillies, which I
was like why the Philadelphia?
Like why the 76ers so fuckinggood in this game?
They're not that good.
Speaker 2 (55:59):
The finals were kind
of a breeze.
Speaker 1 (56:01):
Yeah, that's true.
I mean he is good, but likedude.
Here's why I bring this upthough.
So here's why I bring this up Iwin the finals finally.
You put all this time and youplay through a season, you play
through the harris brother yeah,I know the fucking seven
features are good, but like,here's the deal, like it was
just that the games leading upto it were tougher, like I, I
just like you mop the floor withthem.
(56:23):
But here's the deal.
Fucking this game.
You put all this time intoplaying out the season, even
though I do a shortened seasonand in the playoffs I only do
three game series, butnonetheless you had to play all
those games.
I fucking win the finals and isdoing the celebration cut
scenes and everything.
And then the 76ers, kj Martingets interjected into my like,
(56:44):
into my cut scenes and he's.
Then the 76ers kj martin getsinterjected into my like, into
my cut scenes, and he'scelebrating with the t-wolves
and he's holding the fuckingchampionship trophy.
Like get over here, you loser,hold our trophy while we party
dude.
And not only did he get to likeparty with the t-wolves, and he
, he's just doing this wholething.
Speaker 2 (57:04):
He's not even a huge
player for them.
I know that's why it's obscure.
Speaker 1 (57:08):
And they give him
finals MVP.
Dude, this game has him.
They give him the finals MVP,even though I fucking killed it
with Ant, killed it with CarlDude, my team, I just couldn't
believe it.
And then, KJ Martin.
Speaker 2 (57:24):
People say these
games have gone downhill.
What are you talking?
Speaker 1 (57:26):
about man.
Kj Martin runs off with mytrophy and then they gave him
finals MVP.
I was like you've got to befucking kidding me.
That's cool 2024.
Great game, huh?
So, dude, the game itself wasgreat.
I just couldn't believe it.
I put all that time into it.
It's not like a story gamewhere you're expecting some
crazy ending.
But come on, man, give me afucking cutscene that makes
(57:47):
sense.
Speaker 2 (57:48):
Yeah, that's wild.
Speaker 1 (57:50):
That's Major
SideQuest number one.
I'm done with 2K for a whilenow.
Hell Divers 2,.
Man, I caught the fever.
I got to jump in and play withsome homies over in the List Off
podcast.
They got a thread over in theirdiscord seat to carry.
Alex dude, I heard you suck dude, I do, but they, I did, I'm
(58:10):
better now.
Man, I'm pretty good.
Now I'm not.
I shouldn't say that I'm notthat good, but like, I figured
the game out.
So those, those dudes like goodups, they, uh, they, they
definitely.
You know, they show me theropes, but I've been playing,
I've been playing.
I think I probably got 10 hourstops, probably 10 hours in that
game.
You're playing with Randall'sdude.
Yeah and uh, it's cool playingwith Randall's dude.
Speaker 2 (58:34):
It's a fun game, but
it's not as fun Star trip
starship troopers, guy JesusBack in the day or no?
Speaker 1 (58:45):
I back in the day or
no.
I mean it's a cool movie andlike it was fun, but I'm I'm not
like a die hard.
I haven't watched it, but it'slike I do love the, I do love
those references and like thatvibe is definitely present in
hell divers too.
But I'm not like dude, like thewhole, like uh, service games
like not usually my thing.
This is the first service gamethat I think has ever like
actually grabbed me and like hadme like wanting to play more of
it.
It's pretty cool.
Speaker 2 (59:05):
Yeah.
Speaker 1 (59:07):
So I cleared that
side quest off my Skyrim list.
Next I got Ultra Street Fighter4, bro.
And why?
Because I was listening to thehomie Mikey who's got 0 and 2
Heroes podcast and the homieRick who's got Pixel Project
Radio, and they were talkingabout different fighting games.
I was like man, I haven'tplayed a fighting game in a long
ass time and luke hates him, soI'm not gonna be able to rope
you into one for the pod, butI'm already pushing, dude, I'm
(59:29):
already, I'm already pushing myboundaries making you play
crunchy game boy games.
So I'm like maybe I'll wait onthe fighter, but I was like I
want to get good at a fuckingfighting game.
So I was like street fighter.
I got a little bit of abackground.
I was gonna going to giveStreet Fighter a try, but I
didn't want to do Street Fighter2 because I want to play
something newer, but not thenewest.
I think they're up to StreetFighter 6.
So I bought Street Fighter 4for pretty darn cheap and it's
(59:52):
been fun, man.
I got my arcade stick and I'vebeen like getting really good
with Ken, who's not like a toptier character, like he's like
go, he's, he's all right, uh,but I'm learning all his moves.
That's a lot of fun.
I'm getting better against thecomputer.
But that got me thinking about,like other street fighter games
and like I do have, like dude,I don't even know how many
renditions of street fighter 2online or what hell?
Speaker 2 (01:00:15):
yeah, fuck me up,
dude I like how you're like,
yeah, I'm getting pretty good atthis computer.
Uh, I could finish a match ortwo, and I'm like, dude, are you
gonna play online and get ownedor?
Speaker 1 (01:00:26):
what?
No, I get.
Here's the deal, though, soI've been playing I would I
would never.
So I'm getting pretty decent atat uh ken's moveset.
So, and those cross over to the.
So all the different streetfighter games, like the movesets
, are more or less the same.
So, like you, now that I'velearned that I can go play
street fighter 2 or streetfighter 3, whatever, and I have
(01:00:46):
so many different versions ofstreet fighter 2 and it's
mind-boggling to me I'll fire uplike street fighter 2 for sega,
genesis, dude, and the computerfucks me right up, but then you
play like.
You play like street fighter uh2 on the nintendo switch, like
the ultimate edition or whateverit is, and it's super easy oh.
Speaker 2 (01:01:04):
So when you played
street fighter as a kid, did you
get your ass whooped by thecomputer or like?
Speaker 1 (01:01:09):
uh, I was okay
against the computer, not great.
I mostly played with friends,though we mostly play, just play
two players and I never like.
I definitely learned somemovesets, but like I never like
learned full movesets.
Speaker 2 (01:01:18):
It was always just
you're the guy that knows it or
you're the guy that's justtrying to play along.
It gets destroyed.
So yeah, they never really hada good relationship with, like
somebody who either was notgoing to get creamed by me or
not going to cream me.
There was never.
There was never an equal fight.
That's part of the reason Inever got into it.
Speaker 1 (01:01:39):
We didn't really play
.
We didn't really have fightinggames in our house, even when
we'd started getting our systemsand stuff.
We didn't really have fightinggames in our house even when we
started getting our systems andstuff.
You and I didn't play againsteach other.
We played sports games againsteach other.
When I played these fighters, Iwould play at other homies'
houses and they owned the game.
They were doing what I'm doingnow.
They would learn movesets andthey would usually just fuck me
up.
I'm trying to learn a couplecharacters.
(01:02:00):
I got them in my back pocketwhen people try, I think, street
fighter.
Speaker 2 (01:02:03):
I don't even think I
know the street fighter people
uh, you recognize them, dude.
They're such part of theculture, but like if you told me
street fighter versus mortalcombat, versus a virtual fighter
, versus what's the other one wemight have to explore this down
the road, dude, uh.
Speaker 1 (01:02:19):
But let's keep
checking off these side quests,
bro.
I got a couple more.
I think we may have known thatwe gave up game pass, man, we're
back off that shit, uh.
But there was a couple gamesthat, as a collector and owner
of the xbox series x, I was likethese are quintessential games
that I want on my xbox and forme, that starfield, halo
infinite and horizon are horizon, forza, horizon 5.
(01:02:42):
I ended up buying those threegames on all really nice
discounts, physical copies,except for Forza, because that
is cross-play on my PC and myXbox.
I've got that wheelbarrow so Ineeded to have that game.
I've been playing all thosegames.
It's interesting because eventhough I enjoyed little bits of
(01:03:02):
those games that I've played, Inever put super much time in
them because there's so manyother games.
When you're doing game pass,I've been having a lot of fun
like playing a bunch of HaloInfinite and playing a bunch of
like just doing some racing, andI haven't.
I haven't put a bunch more timeinto Starfield yet, but like
I'm looking forward to it, dude,it's.
It's interesting when youremove game pass and you're able
(01:03:23):
to start to focus on some ofthese other games yeah, I feel
that never been a car guy either.
Speaker 2 (01:03:29):
Racing games is just
as just as bad as my fighting
game blind spot.
Speaker 1 (01:03:35):
But for the force is
pretty cool, dude, and it's like
it's also like I'm not verygood at it yet, so it's like
it's just a beautiful game too,so it's just kind of fun to
drive around in.
And, uh, the last side questthat I'll mention second to last
, because then I'll kick it offto you, but I got myself a new
toy, bro.
It's the, the fp gbc kit.
(01:03:57):
So that's funny playing's gbckit.
I mentioned earlier the analogpocket, which is this cool like
modern game boy, so funnyplaying is a company that does
ips screens or basically thesebacklit screens.
I mentioned earlier the analogpocket, which is this cool, like
modern Game Boy, so FunnyPlaying is a company that does
IPS screens or basically thesebacklit screens that you can mod
your Game Boys with.
But they came out with the FPGA, hence the well, we won't go
into the weeds, but if you guyswant to talk about the.
(01:04:20):
Frenchy shit.
Hit up that Discord.
And I will talk about fpgatechnology, but uh, dude funny
playing put out this kit, soit's a, it's a dyi like do it
yourself, like build your owngame boy, essentially.
So it's all their hardware.
It's not actual nintendohardware, but it's fpga, so it's
(01:04:40):
made to like hardware, made toemulate the actual game boy or
whatever, and you put ittogether yourself and like I got
stories about that, but I won'tget into it I'll tell you that
the final product is pretty cool, dude, it's like it's and it
costs 70 bucks all day like.
You end up buying it for 70bucks and then another 10 to get
the shell and stuff.
So 80 for a machine that isbasically a one-to-one game boy
(01:05:03):
color like.
That's a pretty good deal thesedays, because if you're about
to draw money into have someoneto mod a game boy color for you,
like air upwards of likedepends on where you get it, but
you can end up spendinganywhere between 200 300.
That's great, and the analogpocket that I mentioned, I think
, goes for like 220 or somethinglike that.
So this is a very like,affordable uh, affordable way to
(01:05:25):
to get your game boy on iffolks are interested let's go
play pine creek on it, dude fuck, yeah, yes, sir.
And then the last side quest isa little myth for us, dude.
I'll kick it off to your sidequest, but I want to bring up
that we've been getting our, our, multi.
It's my, it's my multiplayerera, dude.
It's my online gaming era.
Little myth for us.
Speaker 2 (01:05:44):
It'll never be my
multiplayer era, dude it's my
online gaming era, little mythforce.
It'll never be my multiplayerera, because that goes to
battlefront 2 and all the couchco-op back in the day.
But I got what you're saying uh, myth, online era then right,
myth force is tight.
Uh, I just wanted to be so muchmore polished.
But you know what, when it'snot dropping us from our match,
(01:06:04):
uh, yeah, we are the worst andit's hilarious.
And I remember some rando camein and carried us and was like,
who are these clowns?
And uh, it's us.
Hi, hopefully you're a fan.
Um, myth wars is cool, though Ilike the saturday morning
cartoons.
I'm gonna kick off, though I'vebeen in the my own.
I can't make fun of your crunchyshit, because I've been playing
(01:06:25):
this game called foundation andit's still in early access and
I bought it when I likesomewhere around when I got my
pc, so like three, four yearsago.
You've had this for a while.
Yeah, um, I came back to itbecause that's kind of the fun
of early access games issometimes you come back a few
years later and they've got allthis quality of life stuff or
(01:06:47):
like different systems.
So in this one you start asthis little medieval, I guess,
township, but you're like five,six people and it's an organic
city builder.
So it's not on, it's a gridless, organic city builder.
Um, it's not on, it's agridless, organic city builder.
(01:07:08):
So you paint areas like if youwant them to take down these
trees.
You paint the extraction areaand you build like a lumber camp
and then you assign people thejob.
Uh, so, long story short dude,is that you get all these
production chains going, you'regrowing your village, you're
building these cool structures.
They kind of have this coollike free build thing for like
certain key buildings liketaverns, churches, monasteries,
(01:07:31):
uh, military forts and yourmanor, and so you have like some
design stuff.
So I should actually post somescreenshots or at least send you
some.
Uh, I built a pretty gnarlylittle community on a hilltop
right now overlooking a rivergorge, and it looks pretty
fucking dope dude.
And we got a pretty gnarlylittle community on a hilltop
right now overlooking a rivergorge, and it looks pretty
fucking dope dude.
And we got a pretty largepopulation and it's scary
because I'll start at like seveno'clock and I'll look over and
(01:07:52):
it's like 10 and I've beensitting hunched over like a foot
and a half from my screen, likefor three hours straight
uninterrupted.
Uh, it's bad, you're back onyour pc gaming life.
Speaker 1 (01:08:03):
Dude, you haven't
given that laptop any love for a
while yeah.
Speaker 2 (01:08:07):
So like this is the
type of game this is the reason
I even have a pc is for gameslike that.
So that's been fucking sick.
Uh, I recently, if it's on sale, um, still go grab it, but if
it's not, go wish list it.
But suzerain or suzerain or Idon't know how you pronounce it
actually, but it's like a socialstudies term.
(01:08:27):
So it's actually embarrassingthat I don't know how to
pronounce it.
Uh, fuck it.
It's like this cold war sovietarea.
You're like this small countryand you got like these different
.
You're like become thepresident.
And it is the only game I'veever played.
Like it.
It is like a role-playingnarrative, politics, visual
(01:08:54):
novel, decisions game and it'sfucking.
I was gonna take a crack.
I'd say suzerain.
I think that's right.
The only other place I've runinto it is in civ.
So I know it's like an actualterm, okay, um, but it's, it's
engrossing and I like I've beentrying to read more this year
because you know it's stillearly in the year so I still
(01:09:15):
feel guilty about my new year'sresolutions.
So like this has been a reallyfun like new type of game for me
where I'm like making all theseweird decisions that are like I
got these factions trying toget me to like have like a
communist planned economy, and Igot like the military who's
like super worried about likeone of my aggressive neighbors
encroaching on my space and theywant me and everyone wants me
(01:09:35):
to give them a fucking shit tothe budget and there's all these
things going on.
It's really fucking cool andit's really fucking nerdy and,
yeah, a social studies teacherwould play this fucking game.
So it's cool.
I'd like to do a little bitmore on it, but I think but you
said it's graphic novelty or isit like how many?
Speaker 1 (01:09:52):
how much decisions
are you making like visual
novelty?
Speaker 2 (01:09:55):
it's a lot of
decisions, um, okay, and I would
like to do some research once Isee how a full playthrough
works out as far as like thedifferent branches and how
impactful it is.
But I think it's very impactful, those choices you're making,
that's cool, maybe I'll check itout.
Dude, when you told me it waslike a visual novel, I was like
no thanks yeah, uh, it's like alot of reading, though, and it's
(01:10:17):
a lot of like setting the sceneand it gets hard playing on
your steamy d yeah, and it'slike all these different made-up
countries like you know.
It's like all these differentmade up countries like you know.
It's pretty obvious like onecountry is pretty much a
facsimile of like america, one'sa soviet union, I think, one
might be like china or somethinglike that, and you just have
all these factors and it's hardto like for a while, it's hard
to pick up because it's all fakenames of stuff.
(01:10:39):
So, like new proper nouns arealways very confusing when
you're playing a game.
That's a little disorienting,but I think it's really really
cool.
I've been really into that andI've been really into Foundation
and those are two to point out.
I had to match your niche grubbyall the way in the weeds and
the bushes in the jungle perhaps.
(01:10:59):
I guess no one wants to hearwhat we have to say.
It's like here's my old, newGame Boy games and I'm like, no,
I own my social science games.
Speaker 1 (01:11:09):
That's what I got for
you, man, I can dig it.
I don't know.
I think you might have sold meon Caesarian dude, caesarian
Caesarian.
Speaker 2 (01:11:21):
Yeah, caesarian, I
know I'm not the only one that
likes it.
It's cool and I'm going to lookup the meaning A superior
feudal lord who fealty is due.
All right, or overlord.
But yes, it's really cool andit's really unique.
Speaker 1 (01:11:42):
Well, I've got you
roped into.
Gave a couple hours to a gamecalled Dadeus, another game that
I'm not sure how that'spronounced.
It's another Game Boy joint, sowe're going to try and knock
that one out this month.
But do you have anything linedup for next month?
Nope Mysteries.
Oh, I better hit that Discordthen to find out what we're
playing for in June better hitthat discord then to find out
(01:12:07):
what we're playing for in june.
Speaker 2 (01:12:08):
Yeah, it's always so
disorienting because we but yes,
it would be for june, or it'dbe may.
Speaker 1 (01:12:10):
No, it'd be may,
because we're in april now.
Speaker 2 (01:12:12):
Yes, so it's may it's
always so disorienting right.
Speaker 1 (01:12:17):
so the so hit that
discord for the bay game.
You can access the discord byheading to our website, that's
low5gamingcom.
There's also a bunch of linksto our social medias etc.
Holler at us.
You can also email us.
Send us some email.
Ain't nobody sending me anyemail lately, and I want to
(01:12:38):
answer some emails.
Speaker 2 (01:12:41):
Please let us know
how you would run my little
struggling economy up from theashes of the recession.
Speaker 1 (01:12:49):
Uh, thanks so much
for listening to everybody.
Big virtual hugs to y'all.
Give us that rating if yourpodcatcher allows ratings helps
for our, our reach also gives mea nice little, nice little, uh
serotonin boost when I see thatyou gave a little five star
rating.
If you don't like the podcast,I'm not sure why you stuck
(01:13:10):
around this long, but don't tellus about it in the ratings put
on some shoes.
Speaker 2 (01:13:14):
You could, if you
really want to, I guess put on
some house shoes and listen toour pod and enjoy yourself man
till next time.
Speaker 1 (01:13:22):
Peace, bro Peace.