Making a Monster

Making a Monster

Game designers show you their favorite monster, how it works, why it works, and what it means. Each weekly episode features a new creator and the monster of their choice.... Show More

Episodes

September 23, 2020 14 min
Monster of the Week is the system that powers The Adventure Zone and Critshow. Designer Michael Sands talks about Marilynn, the improbable fairy creature who nearly derailed a playtest campaign, and the system's story-first approach to creating mysteries and monsters.
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September 14, 2020 12 min
Forgotten Realms expert and best-selling DM's Guild creator Bryan Holmes brings a proper Illithid Lich to the show, and asks how much responsibility do we have to stop bad things before they happen.
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September 7, 2020 13 min
Robert Turk's sci-fi survival horror game Starship Infernum offers a campy scenario featuring space leper nuns, letting players test the strength of their convictions and crack a few jokes along the way.
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August 23, 2020 11 min
Somewhere in the Mournlands of Eberron, a weapon of mass destruction walks freely across the blighted wasteland. For players, the Warforged Colossus blurs the line between monster and environment - between dungeon and dragon.
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August 17, 2020 11 min
Will you redeem the unredeemable? Anthony Joyce shares how the Heir of Orcus makes heroes and villains hard to distinguish in Dungeons & Dragons.
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The Jiangshi, Chinese hopping vampires, in an RPG that addresses the racism and oppression of 1920s Chinatown - featuring Banana Chan of Game and a Curry.
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August 4, 2020 1 min
Welcome to Making a Monster, a weekly podcast where game designers show their favorite monster, how it works, why it works, and what it means. Each week's episode will feature one guest and the monster of their choice. Many create for Dungeons & Dragons, but you'll also hear from designers of many other excellent games like Jiangshi: Blood in the Banquet Hall, Monster of the Week, Never Going Home, and Starship Infernu...
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