Episode Transcript
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(00:00):
What's up everybody? Mid Journey Fast Hours podcast
episode 5050. We made it, we made it.
We made it to 50. Man, that's incredible.
It it it doesn't feel like 50, but it also feels like 50 at the
same time. Rory, this feels like a great
time to drop the like and subscribe.
Let's I've remembered to do it early this time.
(00:23):
So do your thing man. You know what?
If you're here and you've watched more than one episode,
hit the like and subscribe even.If you show some love, man.
Do it and then tell your mom andthen tell your friends and then
tell your dog and your boyfriend, your girlfriend,
anyone else who has eyes and ears.
Yeah, yeah, yeah. If they could be qualified as
(00:44):
yeah, yeah. Human or prime primate, maybe.
I mean maybe outside. I don't.
Know. We apply to all.
We do, we do and we're and we'reglobal.
We bought our we brought our boyAlar back on the show.
I was just trying to think like Rory, we were trying to do
something bigger for 50. We both just kind of ran out of
time. But then I hit Alar like an hour
(01:05):
ago and I was like, bro, what are you doing?
You want to jump? You want to jump on?
And he was like, yeah, man, I'm in.
Of course. So Alar we did an episode with,
I don't know, a while back now, but.
Half a year ago. It's like at this point.
Time is time is a construct. I don't even know, but Alar is,
if you're not familiar, just another one of those OG's always
(01:27):
in the kitchen cooking up something magical with AI.
He's also well versed in all of the tools just like us, even
outside of Mid Journey. So I think we're we're going to
have a fun conversation today. We've got a lot to talk about.
I feel like Mid Journey dropped in office hours on Wednesday
that had a lot of great things and kind of new things that I
(01:47):
hadn't heard before. And so we can cover that.
Mid Journey also dropped Style Explorer last night, which is
pretty awesome. Just kind of jumped into that
and I think that's going to helpa ton of people just kind of get
more activated and using those things.
So we can cover that. And then I think we're probably
going to get into the whole nanobanana, bananas galore, you
(02:09):
know, hype that it's getting right now.
It it deserves it. It's not perfect, but I think
the things that already unlocks right now has changed the game
in terms of the workflow this, the efficiency, the scaling and
all that good stuff too. So we got a lot to jump into.
Where do you guys where you guyswant to go, where you just want
to start? Do we start with the let's start
(02:31):
with the style explorer? I think that was a good move.
And like, I think we should let's let's highlight it because
we've been waiting for if it feels like, I don't know, six
months something at least since it was first mentioned, maybe
longer. But I I'm a fan, right?
Like this is So if anyone's not familiar with what mid journey
(02:52):
just released, if you've been inthe mid journey game for a while
and you die hard, you definitelyuse S referendum.
And if you do S referendum, you get a, you know, type in dash
dash S ref and then space randommid journey will just produce a
random style for you. And then you can attach that
style code as a, you know, to any image and it'll just
(03:12):
automatically apply the style. So new listeners, anyone who
hasn't done this before, I'm sure most of you have just a
little bit of context there. But then also, well, mid journey
just released is a explorer tab for it.
So you can go and look for individual styles that are
already created. You don't have to mind your own,
which my one opinion on this is.I think this is great for the
(03:36):
like either new users or the users that are on the lower tier
subscriptions 'cause you don't have to just waste all your you
got binding S refs. Yeah, great call that that to me
was like the biggest thing, which I think is again,
community focused. Awesome update.
Good move on them. Hey, you're right too, Rory.
Like I, I think we were trying to figure out 'cause there
weren't, there weren't a lot of details shared up front on what
(03:58):
exactly this was and what it meant.
I mean the idea, sure, but we didn't know what that was going
to take shape in terms of like visually or from AUI
perspective. And I think you called it where
you're like, what if it's just this explore page with just
style, right. And I thought, Oh, that makes
almost too much sense because inmy mind I was like, I wonder if
they're going to, you know, kindof like do this where they've
(04:20):
got like a certain set that's featured each day or one that's,
you know, I, I had no idea, but I thought when you mentioned
that I was like, Oh, that's, that feels like the obvious
answer. And that's what they did here.
And so you've got this, you know, nested right here with all
the other options, right? So for the longest time, Explore
page was just, you know, the images.
Then when they did video, they added that tab.
(04:41):
Now you've got a Styles tab, right?
What's a Here's a question. Let's let's hit this one right
away. I didn't play with this.
You're on the style section. Does it filter by top day or
Yeah, just it. Does.
Yeah. So this does work with all of
these. OK.
See this SO? There we go.
(05:02):
So you got, you kind of got whatyou wanted too.
So it's all all in one, right? I think so, you know, the the
organization of it, I think willwill still be tricky, right.
There's still not a great way tosort of like save S refs that
you like. You know, I'm, I'm sure like all
of us and probably the people listening to, you know, you have
a, you have your favorites. I mean, there are certain ones
(05:25):
that you look at you're like, oh, that's cool.
Maybe you use it once and you'd never go back to it.
But there are probably a few you're like, I want to go back
to this time and time again. It's just not a great place to
save it. Alar, what do you, what do you
think about this so far, man? Have you, have you gone in on
this and kind of explored it a little bit?
Yeah, maybe, maybe 10 minutes, 20 minutes before this call IA
(05:46):
little bit like see what's goingon in here.
Like tested out few strength codes, but yeah, scroll
scrolling around here. But if you refresh the page is
the is it like refreshing everything here like new, new
ref course or is it all the sameall the time you have to scroll
through it to find new ones. Yeah, interesting.
(06:09):
Actually the refresh button realquick.
I actually scrolled through the entire thing last night.
So I hit the rock. I hit rock.
OK. Because I was just.
I thought this limitless. How Yeah, I was thinking the
same thing. I was like, is this going to
like just be limitless? And then they rotate because
there are 4 billion. I don't know how this is going
(06:31):
to change, but I think like, because it just dropped last
night. I went through the whole thing
and there weren't a lot of greatones in there.
But I think what's going to happen, right is now, you know,
you've got this random, but you've also got these.
So it's going to be easier to find better ones just based on
popular opinion. But when I was in it last night,
(06:52):
I don't, I don't know, Rory, I don't know that hot was here
actually last night. I can't remember.
It was just top day in random I think that I saw and and likes.
And so, you know, that's why I hit rock bottom.
I didn't see this hot option with some of those.
But yeah, I mean, this is super cool.
(07:13):
Do we think that they'll just pump new styles every day and
just run like batch processing on it?
Or like, I mean, they, they could, they could just keep
going. I mean, I guess it's, it's so
unlimited. I like how they did it though,
where it's like basically character environment and then
like compilation shot of an object or something like that
(07:35):
gives you good like understanding of sort of how
everything looks, which is I think better than just putting a
person or just putting an environment.
You need to see sort of what thewhat the breadth good work.
If you like that with a TH breadth of the of the style code
is, But I like that 'cause then it's also it's also, you know,
(07:59):
it's it's easy visual. It's it's like constructed you
can it's not overwhelming, whichstyle codes can be when you run
like a ton at one time. But the one thing, the one thing
I will say, which I didn't know until this week and everyone
who's listening is a die hard. It's probably like he's such an
idiot. I had no idea how much raw
changed the style code. Like if you just if you hit raw
(08:21):
with the style code like sometimes it can completely
change the whole thing. You want to run an example.
Yeah. So like we could take this right
now. This is going to OK, that's
going to take my last. I think this is taking my last
prompt and putting it, applying the style to it, which I don't
necessarily know that I want, but I'm going to take this,
apply this. Let's go up here.
(08:43):
Well, actually, do we like this one?
Let's try something else. Let's try something more our
style. Give me one.
Down left. OK.
Yes, that upper one was nice. Where?
Up and left the blue one. This one.
Up, up, up, up, up and up. Yeah, that's.
(09:04):
Pretty cool, this one. OK, so let's do this one.
So let's take this and yeah, it's Rory's point.
Why don't we do a few things? Let's run a few different
prompts here. Feel free to give me anything
(09:24):
guys. Trying fast, yes.
OK, let's let's also do stills archive, which honestly still if
you. Put the if you put the parameter
(09:45):
in there. Yeah, with a dash, dash, dash,
dash. Or I forgot about this one
because I hadn't used it in a long time.
Dash dash bracket like a open open curly braces or the curly
brace thing. Comma and raw.
Yeah, like I totally forgot about that little hat for.
(10:07):
The. Longest time.
Yeah, just the comma. Yeah.
What am I? Oh.
What the coding? I don't know that it likes that.
Oh, maybe. Is it a?
Yeah, it should be that. Or maybe it's just.
Oh, because it's maybe it's not the.
(10:27):
Well, hold on, let's just do this.
We'll run it. Yeah, let's run it once with and
then we'll run it again. Is it comma, dash, dash raw
without the done? I'm just running this.
Yeah, oops. No dash.
Dash needed. See.
(10:47):
So then what would what would itbe then?
It's just curly braces, comma, dash, dash raw.
Those curly braces. Got it.
OK, All right, so then First things first, we did it without
RAW. So let's take a look at this.
Do you have personalization on for what it's worth?
But you got to, you got to turn that off for these, though.
(11:10):
Really, I don't like turning it off for these.
But then it then. Do you really know what the
style looks like? I do for me.
All right, that's good. All right, we'll go get that
one. But yeah, let's see.
Yeah, I like these colors. That's nice.
(11:31):
So what was, what were you noticing Rory, just to explain
for for everybody as we start toget into the comparing here.
So we're going to scroll throughstandard and then we'll get into
RAW. So somewhere like I, I was
finding it as sometimes it wouldbe like if it was an
illustrative style, it would turn it into a photorealistic
style. Or if it was like a 3D style, it
would turn it into something a little bit more flat like vector
(11:53):
style. Like it was a, it was, it was
interesting because it was some of them were not too different
and some of them were really different.
But it was just, it had no clue that RAW played a role in like,
sort of like the style itself, are we?
We're not in RAW now, right? Not yet.
We're almost there. Because I basically stopped
(12:17):
using raw after light version 6.1 I think, or maybe 6.
I used to leave it on exclusively, yeah.
And now I'm I, I kind of go backand forth depending on what I'm
doing all. Right, so now we've hit.
OK, so now we're getting into raw.
Let's see right here. I feel like it looks a little, I
(12:44):
feel like it looks a little flatter, looks a little bit more
push back. I don't know how much different
this one is, but. Maybe on certain prompts too.
I just, I think like 2, it's let's let's get into.
I think the Porsche one was interesting because.
(13:14):
I don't know. I'm not really seeing that big
of a difference here. I'm not seeing it here either.
But I I know what you're talkingabout, I've I've seen it skew
the results quite a bit. If you I think it happens a lot
more with like the sort of maybewith partially illustrative
styles, then maybe it does with the photorealistic styles.
Maybe let's take personalizationoff.
(13:36):
Take that P code off. There you go, homie.
All right, let's go check this out.
Yeah, but I I think like this, this whole functionality is
super cool for a lot of people. I think this is going to be
great. Now, obviously, I think this is
(13:59):
V1, so they're going to make iterations on this.
They've already said that. I think, you know, are they
going to add an element where you can filter styles or colors,
right, to make it easier to findthings that you want to find?
I don't think it's necessary. I think it would be an
efficiency thing. But you know, when you think
about it from an explore page ingeneral, they don't have it set
(14:23):
up that way, you know, with, with images or videos either.
You know you have to go and search for it.
I wonder if you use your little the little smart search feature
on any of the styles that you'vedone if it comes up with like
similar stuff. Oh, interesting.
Let's see. So this, let's go in here.
(14:44):
And if we did this, oh, look at that.
Look at that. They've been listening.
That's a nugget right there. I guarantee nobody knows about
that right now. There we go.
That's sick. There you go.
Like. That.
That's the hack up everything. That's the hack right there.
(15:07):
Oh, I like that one on the rightwith the pink.
The three. That one right there.
This one's not those gems. These ones are much.
Yeah. Because then it's like, hey, let
me find the one style I like andlet me find the the distant, you
know, like the close cousins to it here.
Yeah. Because these are all I want.
To re show everyone what you just did there.
OK, let's let's do that again. So to your point, Rory, what we
(15:32):
did was jumped into a style code, right, and went to the
smart Search functionality, right?
So this was always a hidden little game changer because you
can do this with images too, right?
And that's what it defaults to here.
So for example, right, if I click this and then I click the
(15:54):
Smart Search, it's going to showme other Nike shoes that are
somewhat in that ballpark. And I I've always found that
the, the quality is better when you do the smart search versus
doing the search up here in the top right for explorer.
Now what we just unlocked though, was then changing this
tab and selecting styles now. And so now it's taking that
(16:17):
close connection from a style standpoint and applying it,
which is is pretty great for an on the spot little discovery
here. And I feel like this is all
things that you would like now, like specifically if you click
any of them, then you can just go like go further with the next
(16:38):
style, right? This, yeah, but it there's no,
it doesn't look like there's a option here to directly do it.
So then I would need to run it and then do it again, meaning
like. So if I just did this, and I
don't know, just do this really quick, I want my personalization
(17:01):
back. What?
Hold on before you do anything. Right click on this image real
quick. Can you send to full?
Can it be saved to a folder? Hold on, let me let me just take
a look and see what all options are so we can like it.
We can Click to apply directly in the prompt box.
(17:23):
If you click try style, that will take your last prompt and
put it right in this, I think what is this?
OK, that's does the same thing as clicking that.
And then let's back out. Rory, to your point, is there
other options here? No.
That'd be a cool one, just like add to folder or something like
that. Yeah.
(17:44):
So then again, going back to this, we could go in here, then
click this, you've got other monsters.
For now, you can go into stock. It's so it's so good when you
want it or when you need it. It is like forget to use it all
the time. Agree.
(18:05):
Or do you play, do you play withthe style codes a lot?
Are you mostly text prompting? Depending on the stuff I'm
working on, but not, not much. But if I'm not using stress,
images tend to be a little bit too blend with just the base,
base model. So yeah, yeah.
(18:26):
And also recently I'm using a lot of image prompts and images
as as ref codes. OK, Yeah.
Like, yeah. You're using style reference
images. Yes, correct is.
What you're saying? Yeah.
And that's, that's always been like one of those things too,
where it's like, yeah, you, you know, the style codes are great.
(18:46):
But because there was no style explorer, right, it was much
easier to just go find an image anywhere across the Internet and
apply that as a style reference,you know, weight, weight, weight
it appropriately. That's the key, right?
Like because the default is 100,sometimes that may be too
strong, depending on the image. You just dial that down, right?
(19:09):
I have made some sometimes many different effects or, you know,
textures, you know, whatever blur or you know, treating kind
of crazy, whatever, and then using this as a strap.
So that's the way to do it. It's also the mood boards too,
(19:29):
like you know, some of the mood boards, like I have all these
mood boards for like tokens essentially or camera angles
where it's like, you know, I want like this aerial view, but
I wanted of like this style codeover here on the right, the
yellow one. A lot of times the style codes
don't necessarily want to do aerial views unless it's like
baked in. So throw that in there and then
(19:49):
like bang, it's like, OK, cool, there we go, 'cause then you can
also just dial up, you know, style weight to make sure that
it hits and then also hit the stylize up to make sure the mood
board hits. And then it's just like a whole
big fun exploration in there andoh God, this is so cool.
I like this though now, now I'm excited about it 'cause you can
go and search for like real styles that you like.
(20:13):
Yeah. So there you go, right.
We don't necessarily need the color filters or the style
filters. If you've got something like the
smart search, that that sort of unlocks it.
I wonder if it's done by if the smart search is by like more
color or more like style. Like if you click on an
illustrative style, is it going to bring up more illustrative
styles or is it going to focus on is there is there any
(20:35):
category also like realistic or cinematic or illustration?
Yeah, let's test it out. Like let's take this one, which
is more abstract, right? I'm just going to go ahead and I
don't know if this is going to affect it, so I'm going to take
this out. Try style.
Now that's a one click prompt, by the way.
So now you can see it's already creating that up here.
So we'll do that. Let's do another one to your
point, just to kind of like dig into this a little bit further.
(20:57):
Let's find something that's super unique or is monotone, you
know, to kind of give us maybe an ideas if it's going to group
it specifically by color or not.Maybe this blue one?
Yeah. Because that'll give us some
information there. All right, so if we go into
(21:20):
here, click this and click this.All right, so it's going to be
more chaotic in nature. Yeah, it's, it's hard to say
what it is specifically, but it feels like it's almost like,
yeah, like it's taking a word like a chaotic or a maximalism
or abstract or something like that.
And then just surfacing these up, this feels like the best way
(21:45):
to actually style Explorer in a smart way efficiently.
Yes, they took all of the, they took all of the ideas and they
sort of mashed them into one simple UXUI, which is.
Typically what they do. So let's do let's take this one
now, Rory, this is the all blue one and you do have blue is in
(22:11):
most of these, but it doesn't feel like it's as weighted as
the style itself for lack of a better category.
Feels like more medium specificsand like visual signature
specific. Like if it's like when you did
the more like 3D ish type look, it like was more 3D ish.
(22:31):
This one, the one that was more chaotic, seems more flat and
like it sort of took that. So I'm guessing if you find
photo realistic styles you like,you're gonna get photo realistic
styles in the Explorer. Cool.
Well hey, if you're listening tothis episode, you just caught a
hell of a little shortcut and hack that you won't hear about
anywhere else, so happy hunting on style codes.
(22:56):
Do a lot of ask. Questions, right?
Yeah, man, so that's, that's awesome.
I love that you know and you cankind of see this you know this
navigation's really changed a lot over the last few months
here you know I think this was just like 3 or 4 things now
we've got a bunch right you've got mood boards broken out here
(23:18):
was edit always I guess edit washere Chats yeah chats been here
yeah maybe it maybe it was that that I'm thinking of interesting
cool we. Are continuing to, they are
continuing to roll out, so they have promised that and it has
been delivered on something new every week.
(23:40):
Yeah, I mean, so I mean this, this piece of it, we just
covered V-71 in testing key improvements, enhanced prompt
understanding, better O wrap functionality and improved draft
mode serves as testing ground for V8 features at smaller
scale. All right, good.
(24:01):
Yeah, I mean like improved prompt understanding, I don't
even care about anymore. I I really don't care about it
anymore. Like I would rather you stopped
improving the prompt understanding.
I think at this point I just like the way that mid journey
currently is coherent. Only using one word and thrift
(24:23):
code and that's. It Yeah, so I'm saying and and
then we talk about this all the time.
It's just like the the magic of mid journey kind of filling in
the the gaps creatively on prompts versus totally verbatim,
you know, and I think we all really like that just the three
of us I'm I'm speaking collectively here, but I think
we that's probably one of the best parts about mid journey.
(24:44):
So that's what I'm saying is I mean better prompt understanding
maybe when it comes to like I'm thinking like video and you
know, maybe like those those manual updates that you make
with with mid journey video maybe, but I don't it's not a
big standout thing for me beyondthat.
I am interested in that better OO ref functionality, right?
Because it's just like, well, now you know, we got to take
(25:06):
everything outside of mid journey and kind of go into nano
banana, you know what I mean? But Speaking of that, that's
where I'd like the better promptunderstanding is in the editor.
Like sometimes it's so hard justto be like, I want a white
background. Like I'm extending something
with a white background with a white background and it's like,
let me add a palm tree. I'm like, I don't want the palm
tree. I just want white fucking
background. That's the only thing that
(25:28):
frustrates me. Like it's so hard where it's
like, oh, add a, you know, add aperson and it just like doesn't
do it. But when you say just white
background, it's like, oh, let me add a person.
That's the only complaint I havewith with prompt understanding
at this point. Alar, what do you think, man?
(25:52):
No, All good. Doesn't really affect you.
The then then you've got VA planned for release this year.
I think that's probably the realthing here.
Described as a really huge modelrevision.
So they're still very enthusiastic and optimistic
about how big that leap is. No specific feature announcement
(26:13):
yet. Described as aggressive and
ambitious. Yeah.
And then they they did make it known to in office hours that
they're not going to touch the video until V eights live.
So I wouldn't expect anything interms of like big changes or
really anything significant or worth mentioning until after V
eights. Up.
(26:33):
Cool, still good right now. Still good, still good.
Like having the SD or HD option like the batch sizing down to 1
so I can just test it and don't have to re up for the seventh
time this month which is where Ithink where I'm at already so.
Alar, how are you using mid journey video at all?
Yeah, a lot. It's it's really, really cool
(26:56):
and prompt accuracy in in the video one.
It's it's it's so, so good. It's it does like almost
everything I have tried like crazy cool stuff.
Are you? Go ahead, Rory.
Go. Ahead.
No, no, go ahead. I was just going to ask, are you
Alar? Are you are you finding yourself
doing more just automatic generations or more manual
(27:21):
prompting when it comes to the video part?
I think manual, yeah, sometimes depending on if I'm maybe too
lazy or maybe there is just a car scene or something like a
simple movement or something, I'm just hitting automation and
see what's going on. But if I need really something
specific, for example, I had onefashion scene I made female
(27:44):
doing some, I don't know, dance movement or something like that.
Then I extended the video and added like like Panthers circle
circling around the female and then the camera like pulled down
and shows exactly like they're doing circular motion running
around the female and they were super surprised about this
(28:06):
accuracy. The it's interesting with video,
like for I was doing this with Srefs the other day trying to
find like trying to find like a generic enough prompt that will
work for image and video at the same time.
So if you hit auto prompt, it'llwork like I was doing like
synchronized dance as like the Sref mine or like music video
(28:27):
dance sequence as the S ref mine, then just hitting auto
prompt and it was whatever mid journey crushes on synchronized
dance. Like it just Oh yeah, dude, it
it works every time. I was like, this is crazy.
Show that. Yeah, it's it's awesome.
Like it's I don't know how it works so well, but it does.
(28:49):
So does music video, dance sequence.
It's a great good prompt for images.
It's like all baked in with motion and it's never really
like static and then bang hit auto prompt and go.
So another way to prompt. Yeah, I, I mean, I've, I've
found myself doing more like early on I was just kind of like
curious about how I think mid journeys model would just
(29:10):
interpret the autumn auto, you know, low motion, high motion
and then same with the looping. Whereas now I'm just, yeah, I'm
finding myself. It's like if I have anything
specific in mind, right? I'm I, I have to do it manually.
Are. You going?
I mean, I still, I still test them both, you know, but.
(29:33):
Are you going with the four videos at the time, or one or
two? I'm usually just running 4.
Yeah, yeah, me too. I'm just spamming this video,
but many time like I'm not satisfied with the one run.
I'm just rerun, rerun, rerun. OK, that's nice.
(29:53):
And there we go. It's interesting playing with
the difference too between the video low motion, high motion
and the loop low motion, high motion because they give you
totally different types of outputs too.
I wouldn't even, you know, versus maybe you're thinking low
motions, low motion, high motions, high motion, but I mean
I those act in completely different ways.
(30:16):
Yeah, and how? About the HD.
Or or not on HD video like whichone you prefer which which one
you prefer? I don't know that I have, I
don't know that I have a preference on that.
I mean obviously like HD costs more, right.
So it's like from that perspective you.
(30:36):
Know some say probably. Don't want to run everything in
HD but then there's not a good way though if you like something
and you ran a A Gen. and you like it an SD, you can't go back
up to HD and mid journey you know so.
HD is good. I really like it.
I just, I find it hard to run somany of them because then I'm
(30:57):
like, all right, I'm burning literally all of my hours.
I I like that it's some of the stuff is, you know, the, the
lower res and it's like I can run a lot of it.
So I can just have, you know, get more video because all the
video tools are so damn expensive right now.
Yeah, it's like never ends. But is this a, is this low or
high motion? Oh, Motion.
(31:17):
This is high, yeah. Does this make sense to have
like a different credits separated for us only for video
just to burn for the video and leave the images alone or
doesn't make sense? I would like it because
(31:38):
sometimes I'm doing like a bunchof batch images for for certain
things and then I get to the time when I want to generate
video and it's like I generate 3videos and it's like you used
all your credits this month. God damn it.
Yeah yeah yeah. And you know, I've granted that
mid journey just take my money. It's a fine like, you know, I'll
I'll pay for more. I just I hate the if there is
(31:59):
anyone from mid journey listening just give me a bigger
top up plan like than $20 or whatever it is for five hours
like that goes could use that five hours in like 30 minutes.
And, and maybe like, you know, Ithink they have explored that
with maybe it was the leaderboard with like suggesting
ideas, right. But it was I I think may that
(32:19):
cost should be cheaper for for people that have higher plans,
you know, to top up. I think there should be a
discount repairs. Yeah.
So, yeah, it's interesting. Like this one, I added a little
bit of a manual prompt too. This was already a very simple
prompt, but I had success with both.
(32:41):
That's why I like, I'm kind of running both in a lot of ways
where you know, like I think this one was, let's see, this
is. Just like.
Autogen. Are you going straight without
any upscale, without any editingwith original images to video
image journey or you're editing enhancing skin or whatever and
(33:03):
10 point? I mean, I think I'm not sure I'm
doing it the best way, Meaning like I think the best way would
be probably right, Whatever toolyou're going to use to
completely upscale it, then bring it back in the mid
journey. But that's just like a pain in
the ass. So I think for me.
It's a workflow. It's, it's, yeah, it's a
workflow, yeah. Yeah, I'm just upscaling and
(33:24):
then doing it, you know what I mean?
You know, there are ways to obviously do, yeah, get the
better quality, I think on top of that.
But I mean this was. It's, it's, it's all like it's
so weird cuz like some of the stuff is the SD can be so, so
like, I don't wanna say pixelated, but it's like, it's,
(33:45):
it looks like it's, if you don'tupscale it, right?
Like it takes the artifacts intoaccount because it's so
coherent. It's like, it's like thinking
that it's the style, you know what I mean?
Like it's because it can take any style and animate it pretty
much. So it's just being coherent.
This was an SD, you can tell it's just a little bit more
(34:06):
smooth. Yeah.
This one was interesting though,because I took this final image.
This has already got the typography in it just to see it
does kinda skew that right? So I don't know, maybe I could
run that in HD also to see if that helps, but it's.
(34:27):
Interesting, because it didn't really move the text at all,
just. Sort of.
It didn't and Summit and Summit did.
I think these ones like it really didn't too much, but it's
I think maybe in this next one, this one does this thing moves a
little bit. Oh, I see that now.
And this here, but I didn't mindit.
(34:49):
Yeah. I mean, I didn't mind it though.
Yeah. So that's interesting.
I mean these are SD to your point, right?
Like then again, I you know, I wish I could go back and HD it.
But yeah, so that. 'D be that'd be a good that'd be
a good little I'm excited to runthe permutations on videos if
(35:14):
they want to ever add that feature so I could do SDHD at
the same time like could change camera angle or motion or
whatever again, just let me burnthrough my hours that's all I.
Want right, Yeah, that's that's pretty that's pretty interesting
with the video stuff. They also mentioned on office
(35:37):
hours caught some of this, but about profiles looks like
they're going to lean into profiles.
Now we all have back end profiles, but they're not
anywhere on the site like so I think I think these are hidden
somewhere like here is it account?
(35:57):
Yeah. So like this is my public
profile, right? And my username and my and my
ID. But this isn't something that
you would be able to see, right,unless you were logged in.
And I think what they're talkingabout is maybe expanding this
into more of a community based thing, I think.
(36:20):
So they're going to, I think start with profiles and then
they're going to start to enablea full profile, which I, I don't
know, again, they don't, they never give us a ton of
information here, but I would imagine allows you to maybe
connect or follow or kind of bring people into a little bit
of a circle, a community aspect,if you will, with the profile
(36:43):
system. Otherwise, why would you do
that? I I don't other than that I
can't think of why that would benecessary, but.
Good move. That's it.
But that's that's my comment. Yeah, that's all I got for that
one. I think that's awesome.
It looks like that's on for maybe they're targeting a month
there some other kind of rooms in global?
(37:05):
Rooms. Interesting.
I wonder if that's if that's theactual rooms like in the chat or
if that's like a different sort of place.
That they're, yeah. Web-based prompt battle system
in development. Cool.
OK. Discord dude I went on discord
(37:28):
yesterday to try because I was Iwas in queue like I thought I
thought I broke mid journey. I was like in queue for like 30
minutes. So I went into discord and I
almost forgot I had to type backslash imagine I I hit.
The prompt, it's so sad. Like nothing happened.
Yeah, I, I hit the prompt, nothing happened.
I was like, Oh yeah, that's a different word.
(37:52):
It's kind of sad though, man. I know.
The the imagine, the Imagine days.
Felt bad about it. Well, yes, I mean, I think
that's, that's pretty much it. I mean, but I thought the
profile thing was interesting. Style explorer blah blah blah.
Let's just call it what it is. Banger update.
(38:12):
I've personal opinion really like it.
Happy they did it this way, happy it turned out this clean
and now there's just a whole another way to play around with
Mid Journey again. Yeah, yeah.
Do you guys want to do you guys want to jump into the Nanner?
Yes. The nano banana.
I need it. You want it, you need it.
(38:35):
Little potassium? Well, let's.
Let's talk about it. We've all three played with it.
We did kind of cover a little bit of like that last week in
terms of our impressions, some of the things that you're
capable of. Any other like new thoughts for
either of you guys in terms of how it's how you're using it,
when you're using it? Is it an essential part of
(38:56):
people's workflow now? Should it be, you know, like
let's answer maybe some of thosequestions people are thinking
about that either have just dipped their toe in the water or
they haven't tried it yet? Or I'll let you go with this
one. Yeah, there is a lot of lot of
possibilities, especially for, you know, cinematic or, you
know, short films or making these different angles from from
(39:19):
1 scene from one image and buildthe world out of it.
It's it's crazy valuable to to make these different angles.
And yeah, I'm a big fashion guy.Now you can put like whatever
clothing on on whatever style ofmodel wearing the garment or
clothing. It's it's yeah, it's really
(39:40):
valuable. These are the first like a
simplest or I think like obviousways to use it but I I actually
I also tried to use it. I feed it like 4 different
Michel me stress images or similar style style images to
nano banana and tried to use those as.
(40:02):
Ref images or reference images to get similar style but
sometimes it works sometimes nottoo much but it took some
elements to make similar style of images also dude good I like
that. I like the the multiple images
as a style reference that shouldthat should really like drive it
(40:22):
home for it. But it's tough because mid
journey's aesthetic's hard right.
Like it's not, it's not what every other yeah, yeah, yeah,
image generator does it gives yeah, yeah, it gives different
kind of wipe some some details bring in, but it's yeah, it's
different. Where are you using nano banana
at when you're using it? First I was using it in freepik
(40:43):
I think, then Tria, then Google ASAI studio.
The yeah is there I've this is aweird observation.
I've also used it in a few places and I feel like free pic
has really good quality for somereason when it comes like I feel
like. I.
(41:03):
Didn't say I had the same feeling and also same feeling
with the aspect ratios. It was really hard to get the
right aspect ratios from the original image that I'm editing.
Maybe adding some elements and and it wanted to give me square
size or random size maybe maybe 16 by 9 size, but not the
(41:24):
original size. And that's still like a little
bit issue for me. Maybe someone have like for
that? But can I can I make a comment
on free pics UX for this? I found it very confusing.
Is that just me? Like putting the image and then
like well they? Well, they have all these other
(41:47):
options here too, which is interesting.
I was kind of, I mean, I didn't go deep into this, but I was
kind of toying around with this too.
Where is like, oh, OK, they havestyles, OK, right.
And then so you could technically say apply that and
then prompt on top. But I'm not sure if it works
(42:10):
with every model. Yeah.
Maybe maybe we could try that onthis call because I, I haven't
done that specifically, but whatI did notice here was this
create style option and it was like, OK, well, you need to add
images. The quality here, it cost 3000
credits, but you've got this sort of like train style.
(42:32):
So I got a little. Micro Loras here.
Yeah, so there was that. And then there was, you know,
the other interesting thing was Rory was this wasn't, no, it
wasn't style. Here, let me take this off.
This wasn't here. It wasn't.
No. Where was this ad?
(42:53):
There was see they got color lighting framing.
I was there was a there was a thing here and maybe it was a
composition is not compatible with with reference images.
Huh. There was something though that
that gave you like options for the camera angles because there
(43:14):
was like an aerial version that I was, I was playing around with
on some of these because I was like, I wonder if I can just
click that and does that help, you know, with the coherence or
what? Oh so.
It allows you to also the aspectratio too.
It allows for that. Yep, so you could change that
here. But it doesn't work all the
time. Sometimes I think it.
(43:36):
It doesn't. It was working for me.
I like I would select 16-9 but my but also my image references
were 69 so maybe. It's.
Maybe that if that doesn't match, I don't know if that
messes it up. It does say this still in beta
may not always respect the aspect ratios, but you have
(43:58):
this, you have this, which is interesting.
And then there's also, you know,like this nice little feature
where it's like, OK, let me click in here and you can edit
the image, right? Oh, you can do like in painting.
Yeah, yeah, you can in paint right here, you know, and then
(44:20):
what are these? So add reference, use character.
So I mean, again, I haven't goneextremely deep to test all these
things out, but if those things work, then I think free pic adds
a really interesting layer to this because that's free pics
capability stacked on top of themodel, right?
(44:41):
I don't I don't, I don't know what these other, you know,
options have. I have seen some interesting use
cases with nano on Higgs field, but I haven't really been using
Higgs field. So.
Yeah, me also. But have you tried this new
stuff? Some kind builds for Photoshop?
Not a banana Photoshop plugin I saw.
That I just saw that today. OK, pull it up on X.
(45:06):
Just just search it because it looks good.
I know a lot of people were using it.
I love that if. Did I save that on?
I might have saved that on X. But the main main reason to use
this is just for highlighting some areas, pressing out the
areas. See this is it's so weird to
(45:28):
watch other people retrofit Photoshop to what Photoshop
should be and be doing. It's like Photoshop should be
thinking like free pic is like I'm.
Just going to bring. Everything in and you can just
do what you want in here. So here, let me back.
Let me take this back to the beginning.
So. There so it's just a nice little
(45:57):
plug in makes it nice and easy. They had the perfect They had
the perfect oppo for a banana there and not a.
Yeah, they did. They are messed it up.
That's. Actually where I got the idea
from. This yeah, I wish I damn, I wish
I had my password for for Instagram.
(46:18):
I don't want to. I don't want to share my screen
and be trying to figure that outfor 5 minutes.
But I did save. I did save, I think it was on
Instagram, somebody posted aboutthis.
They did a really good video though, of showing how you turn
this on. So you actually have to go
somewhere to turn this on withinPhotoshop.
It's not hard, but I think it you do have to do that first.
(46:40):
It's just nice, like again, it'sgreat to have Photoshop be
usable with certain things that you're just not relying on their
native tools. Like it's smart integration.
Just keep doing it that way. Oh, advanced search took me
about. Five remember when I showed you
(47:01):
this and you're like, your mind is.
Blowing. That's crazy.
Come on. Yeah.
Let's see if we can find if we can find this, maybe we'll find
it, no. No, there's there's probably
(47:24):
like, you know, I mean, this would be so legit in so many
different way. Like I would love to have nano
type functionality in mid. Like that's how like O ref
should work. You know what I mean?
In mid journey, like that's how it can work.
It should work. I wonder if they're going to
with the new updated O ref. They're going to allow multiple
(47:46):
inputs but not just one. Yeah, I think you got to go up
to plug in at the top in Photoshop and then turn this on.
Like there's some sort of drop down, but you got to, you got to
go into Photoshop, go up to pluginsurance.
(48:06):
I think there's something where you select this, you know
there's something to select withNano Banana and flux or
something like that and then boom pops in there.
Wonderful, keep the keep the funtimes going because this stuff
just became more professional, right?
Like all of that hacking around Laura's to get to certain like,
you know, product consistency, art direction, anything like
(48:30):
that. Now it just became real and you
can have, you know, a finishing piece of it where the editing
isn't as extreme. So it's just been so good and I,
I keep seeing new ways of peopleusing it.
It's just really smart. Saw some people doing like face
swapping doesn't tend to work sogreat if you've noticed that at
all. It takes a little bit more of
(48:52):
like the Photoshop or the free pic approach to kind of get it
good. Yeah.
Where is this? I thought I had one other one
saved. Yeah.
So I mean that like the even to to the point though, the fact
that that's not available in Photoshop, that that opens this
capability up to even more folksthat maybe we're a little bit
(49:14):
more allergic to some of these AI tools.
Now you just do it in do it right in Photoshop.
I think we should definitely getinto your definitely get into
one of those. The post on LinkedIn this week,
I feel like there was a lot of good little Nuggets in there.
From the last. Experiment.
Yeah, so we we were talking about that last week, right?
We were just kind of like I showed you that that Figma where
(49:35):
I just kind of pulled all the images together, but I hadn't
done anything with it. And you can just see what I was
doing in free pick there. But like in in like to be fair,
this is nothing complicated by the way.
This is just me getting in and experimenting.
I wasn't trying to create anything epic here or do
anything complex. It was just really just for my
(49:56):
own curiosity, just trying to figure out what's possible and
then I'm just sharing it here, right?
So the whole goal with this was to really do a few things,
right? Like Nano Banana is now taking
over a lot of the things that Chatshey BT could do, right?
And that's why Chatshey BT's image Gen. really changed the
game because it was like, oh, you couldn't do hey, I've got a
(50:19):
thumbnail and now I can swap my own self in there and you know
like do do crazy stuff that you can never do before.
Well, this is that right? Except it's faster, right?
It's faster the quality is better, right?
You get away from that sort of like warm color that jet GVT
green is famous for and so this was really cool because I
(50:39):
basically just kind of pulled all these things out.
What it what can I do right? We talked about text to image,
but some of the people were asking questions, well, what
where did you get the seed imagethat was from mid journey.
I think that's probably all three of our preference.
Like you start with mid journey and then you can sort of like
take that quality and that creativity and then scale it out
using something like this. You can use more than one image
(51:00):
as references. You can iterate, do stuff with
text, right? So this was me taking one seed
image and then building out sortof like this mini world, if you
will, just by doing some addition, subtraction, some
changes, etcetera. So started with that initial
image, added a backpack pretty easy.
(51:21):
I tried first with actually having a specific backpack image
in mind and I was having some problems proportionally getting
that to, to look and feel right,even after sort of like saying
things very clearly about make this proportional, you know,
blend the colors, stuff like that.
It, it was OK whenever I just didn't care about what, you
(51:42):
know, the backpack, just black backpack, boom, right in there.
Remove black backpack, change the expression on the man's
face. These are all really easy things
to do. You can tell these prompts are
very short. They're very natural language.
There's nothing complicated about this.
Anybody can do this. So that was pretty interesting.
Then, you know, kind of going into to zoom, right, creating
(52:04):
some additional angles here, different perspectives.
Now let me keep him in the same spot.
Let me just change the action, right?
So without changing the background, make the subject
blank with a blank, as you know,expression and fill in the
details, you know, So it's kind of like, OK, let me do something
that would normally fit in the scene.
Let me do something that's a little bit more, you know,
crazy, like put on a peloton in front, in front yard kind of
(52:29):
thing. And then yeah, these were pretty
much one shots. I think I maybe ran these once
or twice Max on the actions. It was really good with that.
Then I changed the camera angle a few times.
This, these were a little bit tougher, but still couple
iterations, pretty easy. Some are easier than others.
(52:50):
You know, I thought, you know, this is where it can kind of
when you're going for consistency across multiple
scenes, this is where it starts to get tough, right?
Because if you do a scene like ashot like this, now you're
giving the audience so much moreinformation that it didn't see.
And now you got to make sure that that information is
consistent and all the other images, right?
(53:12):
So I saw those holes. I don't know that other people
saw those holes, but like that'sa very real thing.
So there are limitations here. It's not this is not perfect,
right? Because.
That goes back to last week, sort of the same theory, right?
Different application with the car where it's like if I want to
create all these different variations of the car image, if
I don't have a specific reference for the same back of
(53:33):
the car every time. Like if you do a front version
of the car or a front three quarter version, you don't have
no clue what the back looks like.
And if you just keep generating angles of it, it's going to have
a different back every time because it has no frame of
reference. So that exactly what you're
saying. Same theory and one comment on
the prompting here, which is really good.
Like it's just a good thing to highlight where it says change
(53:54):
the camera angle to ground level.
I think a lot of people would stop there angles, focus on the
subject's white shoes, like you're, you're adding the the
focal point of reference, right?It's the same thing in
conjunction, you know, male subject in his home in
conjunction with the rest of theneighborhood.
Like that's what that's what helps move it.
Because if you just say change the low like a low angle, a lot
of times it's just like maybe. That's a good point.
(54:16):
Yeah, that's a good point. And I think like, I don't even
know if I, that was probably oneof the first ones I did with the
angle. And I think the reason I did
that is because I had the idea that I wanted to kind of put
like this blood splatter on his shoe.
So I had something in mind. If I if I didn't, I don't know
that I would have done it. I mean, maybe, but I think
that's a really good point though.
I because the way that I think about giving these models
(54:39):
information is I try to almost do it more than once.
You know, like I say something once, but I'll maybe say it in a
different way or reiterate it ina different way to just
strengthen the chance that I'm going to get it right.
So to your point, I've got the ground level camera, which you
would think, right, would would focus on the ground level and
his shoes would be in the shot. But I also said it, you know,
(55:01):
explicitly. So yeah.
But this is a really good point though, because I was getting
like a second door here sometimes, right?
It's like, well, then I don't want to do it because now the
second doors got to be there in all of them, right?
Not, not that there would ever be two doors there anyway.
But it's like, yeah, that's something you got to watch out
for. Same here.
This is another interpretation of that shot right?
(55:24):
So this has got to look similar to this.
If it doesn't right, you're going to you're going to start
to have holes in your story herethat aren't super consistent.
This one was was nice though because you can see this chairs
here. Chair looks the same here.
More detail. That was just to go back to that
(55:48):
window prompt that actually translated really well.
Like I was looking at it from. Yeah, like it's really, it's
really out painted solid. That's probably the, that's
probably one of the better ones I've seen with keeping the
actual full image one. Yeah.
That one was a little bit tougher.
(56:09):
Yeah, I will say right to get right because you had this and
then you also have you have two scenes here, you know, really.
Because this for this foregroundscene is an entire scene.
It's not just a foreground element.
This is a whole scene. So sometimes you'd get this
stove in a weird spot or, you know, something was off.
But this is nice. It's like, ah, well, shit.
(56:30):
You know, like I got to match both of these things here.
So that's where it's like, do I run it again?
Do I want to go in and retouch it and edit it and paint?
Whatever you want to do, But yeah.
Solid. And then this one, you know, add
character. I had done like a bunch of
scenes, but then I forgot I was like, well, I should just build
this character out with the sameclothes, right?
(56:50):
To to reiterate that that can bedone.
And so that's what I did, was then took this and said, Hey,
look, I want, you know, this guydressed in this and now he's in
three different scenes here. Yeah, so this is, this solves
another major problem, because alot of times you have this issue
with if you have multiple characters in one image, right?
And you want them to be consistent, a lot of times you
can only reference 1. You know, that's really, I had
(57:13):
really hard scene I had to mate for a client where I had to face
maybe 6 people sitting around the campfire.
They all are wearing stranded, stranded clothing and behind
them, behind them are branded car as well.
For example, for example Land Rover is behind them.
So I told the man this is going to be a little bit too crazy to
(57:36):
lock in every every detailed consistency in one image.
It was like many months ago but today maybe with nano banana,
maybe even doing this characters1 by 1 and then feeding them
back in the one scene like this characters with branded clothing
and then adding the car behind them.
(57:56):
That way maybe now this type of crazy shots can work also.
See, that's, that's another goodthing, right?
Because it's like there was, I don't think I've got it in here.
I've got it in the other image, but I've got another image where
there's like 4 guys in there rolling dice.
And I'm wondering if you took that with that many variables
(58:17):
and then applied, you know, to keep the character consistency,
how well it would do with that. I didn't go that far.
So here's a, here's a little hack for that.
I'm I'm, I'm thinking in terms of weevie because this is where
I've done it, but I'm sure you can do this with any other
software. It's like a lot of times I'm
generating like a character sheet like, so it's like a bunch
(58:37):
of different like body positionsand stuff that it can be in.
I need to remove the background and you can just composite all
of them. So you can put the four or five
characters in there. So it's really like clear high
res, exactly who the characters are.
And then use Nano to sort of like smooth it out and be like,
all right, now they're in the scene, like add the lighting and
everything else. So it's, it's, that's a way if
you need to have like 5 different variables in there,
(58:58):
like 5 characters and a car thatneeds to be specific.
Like I would think about it like, you know, I would be
generating this guy probably, you know, in like some sort of
like regular position or whatever.
It depends on what the action is.
But if you wanted to put five people around, you can sort of
composite it the the traditionalway and then even with the 2D
(59:19):
stuff. And then, then, then if the hero
shot or the main shot is ready for accepting the campfire, then
it can make different angles from the sheet, like behind the
shoulder or under another angle or maybe throne shot for the
same scene. Yeah, because it's what's cool
now with a lot of the video generators, like, I don't know,
I just maybe never tried it before.
(59:40):
If I was to like if I was to like cut this, you know the guy
out who's holding the teddy bear, right.
And just like put him in anotherscene but not relight him, like
just like drop him in 2D lookinglike a collage.
It's like V like VO specificallyjust picks it up and runs with
it. It's like he's part of the
scene. Like it doesn't even matter that
he's cut out, like die cut, you know what I mean?
(01:00:01):
It just like adds him in. It's like, Oh yeah.
He's in the scene. You don't have to like really go
and blend it that far. Done that with a lot of things
lately. So that's another little hack if
anyone's using VO. Yeah, this whole like
compositing in general, I feel like just got disrupted like a
mug this this year. Yeah, through all of these
tools. I mean the harmonized feature in
(01:00:24):
Photoshop. Now you got this in there.
Photoshop's coming back after being after being away for it
felt like 3 years. That's wild.
That's wild. But dude, this is a great this
is a great talking piece like just the way that you did this
just to just to give you give you the flowers on this one.
It's a great thing to look at. It's like easy for us to go
(01:00:46):
through this kind of stuff too. And just like, all right, the
prompts, you can see how simple they are.
They don't have to be crazy, butthey're direct and they're clear
and they're they're specific. So it's like, really.
And he tested a lot of differentstuff, which is exactly what you
need to do. Yeah, and things like this, this
is I think one of those things too, where the first time you do
this, like you're going to have some holes in here.
(01:01:08):
Like here's another variable that I would need to keep in
mind. I've now shown this other side
here, right, of this scene. So if I show that side of the
scene again, it needs to be this.
Yep. Right.
So, you know, those are just some of the things that you're
going to have to look out for when you're when you're trying
to like build out I guess several of these things.
(01:01:28):
Here's a you know, turning him here's moving him, you know,
having him go back the other way.
New subject did well with that. The color, the real I mean the
colors are great. The color consistency yeah, to
your body is great. I didn't even have to think
about that. It's.
It's really 100% if you look these 3 greens up here like it's
(01:01:50):
like 100. Here I see like.
I just see an error here too, right?
So this one, nothing here, rightagain, what the image was,
whatever the input image was, ifit's.
The one above it with the guy walking away, he's covering that
spot, right? So it's going to generate it.
But yes, right, it's all the. The input now.
I think that's runway. Runway what?
(01:02:14):
Was it? References should have been
should have been banana. Banana I think because if I
remember correctly I haven't used it long time ago but it was
for similar news case right? Like nano banana to get
different angles. Different.
OK, OK. But it's not working that
powerfully, I think, right not it's not at the the nano level
(01:02:37):
with the with the micro details like that's where you know,
really wins. It's the micro stuff.
But the other the other thing that interesting, I don't know
if you tried it on this one, like as even as a simple prompt
like I I've been testing like make it three hours earlier in
the day or make it 3 hours laterin the day so you can change the
lighting and like things like that.
(01:02:57):
Oh, I like that. That's dope.
Didn't even think. About that and then using game
frame and last frame. To get the nice motion.
Yeah, it's it's cool because nowkeyframes again with the
improvement of this and then having the improvement of things
like cling with keyframes, it's like, oh, we can like really
direct this thing now. It's like a lot less up to
chance than it used to be. I also made some tests,
(01:03:20):
something like that car, car areplaced in the garage.
Then you can add some dust on it, then you can add trash on
it, then you can add rusted bicycle on it.
And then you can like if you want, you can animate it like
make the car rusty or you know, everything like dude, that's
cool. That's a good idea.
I like that. I like the time lapse effect.
(01:03:42):
With with. The nano too, that yeah, I like
that. That's a cool idea with the.
Time, all right, we got a lot ofwe got a lot of new.
Ideas coming out of this one nowif you if you if you are still.
New to this and haven't used this too.
I like like. Here's one other important thing
right? If if I'm going to put this in a
new location, now I've created let's say this is the first
image I create. Now I'm going to use this as the
(01:04:03):
image ref, right? Yes.
So there are just, you know, there are different.
Decisions. Like that, That may be
intuitive, but just something tokeep in mind, right?
I wouldn't want to use the same image ref I used for this here
after I've created this one. Maybe before I created this one,
unless I've got a specific scenein mind.
(01:04:24):
But once I've created this, now I've created a new pathway that
I have to stay true to, which means that I got to use this
one, right? So anyway, yeah, I think that's
pretty much it, Rory. I think the some backgrounds
real. Estate placement.
This is this is what I what I see as the first stage of actual
world building like you know what I mean?
(01:04:47):
This is stage 1 Genie feels likestage 2 with the with like the
real time VR, but this is like you can go in any direction.
You can just keep taking this like, this is a whole world now,
You know, you could flash to theother side of town and start a
whole new story here, right? This is like the right.
This is like the Marvel Cinematic Universe inside here.
Now. It's whatever.
(01:05:10):
Well, yeah. And this is.
Like I could you could stay withone thing for a long time.
I mean, this could, you could build this out again to be a
story and really go in and create all motion between all
those scenes that we made. And you know, yeah, there's a
lot. There's a lot to do all their
lives. Every single one of them can
have a different. Life and control, every single
(01:05:30):
one of them, right? Like this is where it feels.
This is where it starts to get weird.
Yes, yeah, yeah. Episodes of the serials.
Imagine if you could imagine. If you could watch the same.
Television series, but told fromlike 5 different perspectives.
So like if you had the choice oflike main character or like
supporting character and you're like seeing the same movie
(01:05:51):
through like the different, likeyou know, if you would go
through the whole progression ofthe story, but you're seeing it
from different vantage points orlike you're not part of 1 scene
that's happening in the background.
Like there's a, there's a, you know, it's like video games, but
for, but for like cinema. Now you can, you can just sort
of replicate. This isn't cool.
I love this Toolman. This is great, great thing to
(01:06:11):
have at our disposal. Yeah, this is you can.
See here. This.
Changed the scene. Even though I provide an image
reference. OK, so then what I did here?
Was without. Changing the background, I think
somebody was asking me about that.
They're like, were you doing that?
(01:06:32):
Do you need to do that? And I wasn't.
I couldn't remember offhand, butyou can see I didn't put that
here. Even with the image reference
put in an entirely different set, I'll put.
Yeah, go ahead. Does it say simple prompt that
I've been using a lot for it Keep change.
So like keep character environment change this like
(01:06:54):
that's like it makes it a littlebit easier to understand.
Sorry, Lark. No, it's just noticed the
quality, the one the part with the bicycle and stuff.
The quality looks really nice and realistic.
And you started with Mitch and the image.
I should you should talk about this one.
It's really, really clean and the other ones also the skin and
stuff looks nice. This one also yeah, but you
(01:07:16):
started you started with meteor image right and in meteor you
can't get always this type of like releasing too much.
Sometimes you get sometimes not.But in here it provides I think
more releasing than the your reference image right or or no
it's got a little green too. You know it's it's interesting.
I. Yeah, 'cause this is based off
(01:07:37):
this one image. I mean, I pretty much use this
starting image for most of what I created besides things like
that, you know, like with him leaning on the car or something
like that. But that was pretty much it.
This quality is pretty good. And Rory, to your point of like
story, like you could, there could be a story, which is what
I was thinking of, like this neighborhood.
(01:07:58):
Yeah. And I've got, like, different
characters. You could also take this person
and this life. Right.
And now he's at. He went to some gym, right?
Like he create this whole life around one guy.
Yeah, yeah, yeah, yeah, yeah. You can go meet, you can go
like. Super Rabbit.
Hole with one character and justlike put the guy in like every
(01:08:18):
situation, which I think is sortof the future, right?
I feel like that's sort of like the future of where storytelling
is going to go now that it's notlimited to, you know, the medium
can be whatever now the medium can be social media.
And it's just like, now I'm following Drew's guy like he
could be, he could have his own,you know, page.
And it's just like his life in this world.
(01:08:40):
It's like you're built like you've.
Created a character in a video game and now you're activating
his life. Like, you know, like when you
play Madden or something, it's like your player, you could take
this guy through his entire life.
Yeah, that's why it's crazy. And then you can.
Also have the sporting cast's life.
Yeah, this was or like to your point, maybe this guy.
Starts starts a rap career and you start you like you, you
(01:09:03):
build a page around him, like sort of like gaining fame and
going through a whole story arc,you know, like super cool.
I think that's like I. I honestly feel like that's a
new form of, of media that we'regoing to see a lot of like a lot
of this sort of like character as an influencer kind of thing.
And it's all story based, right?Like it's all based on the
(01:09:25):
story. It doesn't even matter what it
looks like most of the time can look great or it can just be
like is, is this guy's life interesting enough for me to
follow? I think they have, I think they
have already like played around with GTA characters.
But if you play around with using GTA character, for
example, San Andreas, CJ or something like that, that put
(01:09:46):
him on realistic, you know, actions or locations.
You can also make viral stuff. I think that's have you guys,
have you guys heard of this? Rosebud no.
So this is. Like a Let me see.
If I can, am I logged in here? Let me.
(01:10:09):
So this is like a. Basically, you can create a
video game. Whoa.
And I don't know if. I'm logged in on this browser or
not? I hope I am because I see if I
can. Maybe I have around 5:00.
Minutes left, though. OK, let's wrap up here.
(01:10:30):
This was like something I was kind of playing around with, but
it's like, OK, I took this starting image, I can click
this. So right, there's my start.
Now I'm getting now I'm creatinga new scene for him.
Character gets up, turns around,walks the front door.
Is it generating these ideas foryou?
(01:10:53):
Like character. Goes inside, gets Barbie dolls.
Yeah, like, well, no, I, I came up with that so.
Like basically it's creating it created this scene first, you
know, I told her what I wanted to do.
I'm like OK. Have them.
Go inside then I can create likethese different branches of
where this what this character can do.
So it's like, OK, well let me dothis now and let me have them
(01:11:15):
go. Inside.
Just gonna see these dudes playing with.
Barbie dolls. Whatever.
But like apparently you can create different branches of
this right? So this could be 1 branch of the
story I could have. Them go into an alley or go.
Get into a car and do something.I don't know, this was kind of
like interesting. I I've spent a few minutes in
(01:11:38):
here, but like that was kind of dumb because I was like, oh,
this is this, this could be crazy.
This is where it's all going this.
Is this is it vibe code games? This is.
This is where we this is. Where we enter the the
simulation, you know, it's like we're finally building it.
It's happening pretty quick. Rosebud dot AI.
(01:12:00):
Well, should we wrap up, guys? I think we're, I think we
probably went pretty deep here. Alar, thanks for joining us all
the way from Estonia. It's our boy, go check him.
Out he's on X, he's on LinkedIn.Thanks for.
Always dropping, Always droppingheaters.
And Rory, we, we got the like and subscribe out of the way up
(01:12:23):
front. Man, I'm feeling pretty good
about that. If you missed it or if you
weren't paying. Attention you like and subscribe
right now. That's what you got to do.
If you're still here, come on, you know, and then tell your
friends. And then I just bumped into my
own desk. Tell your friends, tell your
mom, tell your dog, tell whatever.
We'll be back next week. I think maybe I can.
We got a crazy. Rory's got a crazy, crazy.
(01:12:45):
Schedule, we're going to try to see if we can pin them down for
an episode, but we'll we'll see.I've got some flexibility so
we'll see if we can make it happen.
But yeah, this was great guys. Thanks for joining us.
Episode 50 in the books. Wrap it up and we'll see you
guys in the next one. See you peace.