MNmaxed is an actualplay Pathfinder 2e podcast based in Minnesota. Our goal is to provide entertaining adventures, helpful insights, and to be tabletop RPG ambassadors.
In this, our first MNmaxed episode, we delve into our process for a "Session 0." What is a Session 0? How can one be done successfully? We talk about how to create and maintain a good RPG group dynamic and how to make sure everyone at your table is having fun, damnit!
We also cover the ABCs of Pathfinder Second Edition character creation as we introduce the characters we'll be playing in our run through...
The MNmaxed podcast embarks on two great adventures: The Fall of Plaguestone, and also trying to not completely mess up the rules for Pathfinder Second Edition!
Join us as we set forth on a wagon train bound for Andoran, but will it make that final destination? What dangers and adventures await us on this journey? Nobody knows! Well, the Game Master knows, but we don't count him.
Along with the adventure...
After being beset by wolves on a wagon train, we find ourselves in a small town tavern where, of course, a brawl ensues; but in its wake a dark deed emerges.
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and trying to not completely mess up the rules for Pathfinder Second Edition!
All sound effects you hear on this episode were provided by Syrinscape, absolutely check them out at h...
After a good old fashioned tavern brawl ends in murder, we find ourselves sequestered in Plaguestone unless we can solve the mystery! We begin our careful investigation by getting shithammered. Then we stumble on a sidequest which involves rosemary and bears!
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and trying to not completely mess up the rules for Pathfinder Second Edition!
M...
The investigation into the Murder of Bort the Dwarf continues! We are decidedly not on the level of one resident of 221B Baker Street. However, a chase through the town uncovers new information!
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and trying to not completely mess up the rules for Pathfinder Second Edition!
All sound effects you hear on this episode were provided by Syrin...
With a villain identified we move to accost them! Our search leads us to a precarious situation which absolutely does not comply with OSHA regulation. Hazards arise and havoc ensues and we pursue our leads!
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and trying to not completely mess up the rules for Pathfinder Second Edition!
All sound effects you hear on this episode were provi...
As we delve deeper into "The Hideout" we face peril after peril! Be warned, all of your favorite MNmaxed characters making it out of this dangerous episode alive may not be a certainty!
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and trying to not completely mess up the rules for Pathfinder Second Edition!
All sound effects you hear on this episode were provided by Syrin...
Ding! Level 2! We discuss some of the mechanics of leveling up in Pathfinder 2e before delving into the aftermath of last week's big combat. Developments continue and it looks like this investigation isn't over yet! The remainder of the party is introduced to some new faces (and feathers).
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and trying to not completely mess up the rul...
After getting some new information from various sources things in Plaguestone are looking... complicated. We commit the greatest RPG mistake there is by splitting the party, what could possibly go wrong?
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and trying to not completely mess up the rules for Pathfinder Second Edition!
Most sound effects you hear on this episode were provid...
Our investigation leads straight into the corrupted blight land whether we want it to or not. Things quickly go poorly as it seems everything in this area is murderous and terrible. We discover the wolf den, but does more lurk inside than just some caustic canis lupus?
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and trying to not completely mess up the rules for Pathfinder Second Edition!...
We've discovered a corrupted water source that may finally lead us to the source of the mysterious blight. Will we be able to solve the mystery before we decide it's all too dangerous and doesn't really involve us and just leave to go be pirates? This remains to be seen.
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and trying to not completely mess up the rules for Pathfinde...
We enter through a secret yet obvious door directly into a wild combat. For reasons that become obvious, we ponder the question of whether a stone horse poops rocks. Who knows how many plot hooks we miss as we blast our way deeper into the mystery of the blighted wood!
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and trying to not completely mess up the rules for Pathfinder Second Edition...
We encounter an educated orc who may or may not be a sadistic mad scientist. We may or may not unintentionally release his horrible monster which may or may not kill everyone including its creator.
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and trying to not completely mess up the rules for Pathfinder Second Edition!
Most sound effects you hear on this episode were provided by Sy...
We deal with the aftermath of the Sculptor/Blood Ooze fight. We're pretty stoked to just be alive, but we take the time to find additional clues to the Plaguestone mystery. Unfortunately none of us can read them. We head back to town for some much needed R&R before continuing the investigation.
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and trying to not completely mess up the ...
With the help of the half-orc Temley we learn as much as we can from the Sculptor's paperwork. To thank her we may or may not coerce her into giving us magic items. From there we head out to mysterious Spite's Cradle, but what craziness may be lurking in the woods?
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and trying to not completely mess up the rules for Pathfinder Second Ed...
We traverse through the woods and end up at a big wooden palisade. From there everything becomes a bit of a faff as all involved are equally clueless.
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and trying to not completely mess up the rules for Pathfinder Second Edition!
Most sound effects you hear on this episode were provided by Syrinscape, absolutely check them out at https://...
After breaking down the palisade door nobody is quite sure if they want to fight or not. However, combat is pretty much a foregone conclusion and things get bloody fast.
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and trying to not completely mess up the rules for Pathfinder Second Edition!
Most sound effects you hear on this episode were provided by Syrinscape, absolutely check t...
In the aftermath of the orc den fight we take stock and heal up. We're approached by someone who claims to be the only remaining member of her tribe. After that's all sorted we find that we have to deal with some wind.
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and trying to not completely mess up the rules for Pathfinder Second Edition!
Most sound effects you hear on ...
After exploring some more we find a kitchen with a nightmare of a different variety. Banter, deliberation, and smashing all ensue before we finally decide to go take a rest.
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and trying to not completely mess up the rules for Pathfinder Second Edition!
Most sound effects you hear on this episode were provided by Syrinscape, absolutely che...
After finally taking the rest that Plum had so desperately desired we make our way back into Spite's Cradle. We find evidence of someone living there but they clearly don't seem to see us as much of a threat. Eventually we find some watery enemies and it's a good thing our adventurers wear more armor than a white t-shirt.
The MNmaxed podcast continues two great adventures: The Fall of Plaguestone, and tryi...
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