Apple shocked the mobile advertising world this summer when it gave a two months’ notice of a seismic change in how mobile advertising campaigns would be targeted, measured and evaluated with the arrival of iOS14 and IDFA changes. Luckily, with these changes now likely taking place in early 2021 instead, mobile game developers and advertisers have some more time to plan accordingly and explore new ways to build their acquisition and attribution strategies. But what is IDFA? What do the upcoming changes really mean? And most importantly, what marketing and tracking technologies will be available for the mobile games industry instead?
In this episode of the Mobile GameDev Playbook, we focus on Apple's iOS14 ad feature updates and how to best prepare for them. Host Jon Jordan is joined by GameRefinery's Head of Product, Lauri Heikkinen, as well as special guest Alasdair Pressney, Product Manager at AdColony - one of the world's largest mobile advertising platforms, with a reach of 1.5billion users globally.
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