Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Shaun (00:00):
Dragon's Dogma 2, the new
Capcom release from I don't
know a couple weeks ago now,that people either love or hate.
And I've played it and I haveopinions on it too, and we're
going to talk about thoseopinions and we'll give it a
little review, talk about what alittle controversy is and, um,
yeah, I'll maybe go over and seeif the game is right for you,
the listener, Because there'skind of a right way and a wrong
way to play this game.
I feel like and we'll go overthat too, Nate, what do you know
(00:22):
about Dragon's Dogma 2?
I've only played one.
Nate (00:25):
I've only played like the
first one.
I really wanted to play it, Iwas looking forward to it when
it came out and yada, yada, yadaand I took it home and I played
it.
And I played it for like alittle over an hour and then I
realized I hated my character.
So I went back and redid it.
Then I did it again and then Irealized I hating my character
again, because you gotta look atthem all the time and actually
I started playing them for this,playing the first one again for
(00:46):
the, for this podcast, becauseI don't have the second one and
I already hate my character.
Well, and I really wish likewell, it's like the character
itself looks fine, but I like,for some reason, did war paint
on her face and now it justdoesn't look good it's all
cosmetics it's called.
Shaun (01:02):
Yeah, it's totally
cosmetic uh, yeah, uh, I don't
know.
I would just ignore how mycharacter looks usually, because
, yeah, right now I'm playing asa rocking a little old lady and
sometimes the best armor I canafford for her are, uh, these
kind of like thong looking pants, and it's kind of disturbing.
I mean, she's got a nice assfor an old lady, but you know,
when you actually know who itbelongs to, it's's kind of
disturbing.
Yeah, I've run into that too.
Nate (01:24):
Like the best armor I have
for my chick is like basically
a bikini.
Shaun (01:29):
Yep, I kind of had that.
Well, I didn't have the sameexperience of Dragon's Dogma the
first one as you.
Uh, I remember being reallyexcited about it, picking up
playing it, and I was fine withthe way my character looked.
I just couldn't get into theway it played, I don.
I just didn't tingle my dingleproperly back then and I played
it a little bit and was like,hey, this is kind of hard and
clunky, and never went back toit, even though I always wanted
to.
But then I heard dragon's dogmatwo is coming out and I was
(01:50):
like, well, I'll just wait forthat, Yay, Instead of going back
to a game I may or may not like.
Yeah.
Nate (02:03):
I don you know.
Shaun (02:05):
It just hurts so much
deep down inside when something
you want to love doesn't loveyou back.
Nate (02:10):
Well, because I'm playing
it right now and it's just like
okay, where am I going?
You know seriously where.
I know there has to be middleground between Skyrim where
they're like go that way, nomatter where you are, no matter
what you do, and you know thedirection you're supposed to go.
You know there is some mystery.
Is there a mountain between youand that place?
But still, there's like, gothat way, and this has a circle
(02:30):
on the map.
I just found difficult to kindof figure out which way it's
supposed to go and, you know,sometimes the instructions
weren't very clear yeah, theyjust kind of give you a general
direction.
Be like, hey, northwest of here,and you're like okay yeah, and
I just another that I know Iknow affected my enjoyment of
the gameplay.
It was just I didn't reallycare too much about the story.
You know, a story really has tobe like ooh and I don't know,
(02:52):
for some reason it didn't grabme, so I'm missing some of the
context in terms of, like,here's these pawns.
I'm like, well, what are they?
Shaun (02:58):
Yeah, why does?
Nate (02:59):
it matter.
Shaun (03:05):
You.
You know what's going on withthose dragons.
Those two reasons you broughtup are kind of intertwined and
we'll get into that in a moment.
But first we'll go into alittle bit of history on
Dragon's Dogma.
You excited about that, nate.
Of course you are All right.
We go to the early 2000s, tokyo, japan.
A man named Hideki Itsuno isworking at his Capcom office
trying to think of a new gameidea.
He's already been a director onsuch titles as Power Stone 1
and 2, and he's also ponderingabout the games he will
eventually direct Devils May Cry2, 3, and 4.
(03:26):
He struggles to think of a newgame idea and in an attempt to
relax his mind he opens thewindow blinds to his office.
Outside he witnesses a commonsight in the Tokyo skyline giant
mechs fighting kaiju.
Today's is especially a fancyone because Godzilla's even
there fighting alongsideeverybody, and Mr Itsuno watches
his kaiju fight through theskyline and all of a sudden he
(03:47):
gets a sense of longing and anurge to get away from his
stressful job.
He wants nothing more to climbup Godzilla making his way to
the lizard god's ear, where hewould whisper into its ear take
me away from this, my scalyprince.
Then the two would escape toMonster Island and raise their
children in peace.
This thought made Itsuno smile.
It also got him to think whatif, instead of climbing Godzilla
to whisper sweet nothings inhis ear, you climb up to his ear
(04:08):
and stab him in it, and thatwould be part of the gameplay?
And thus Dragon's Dogma ideawas born.
He actually came up with theidea in the early 2000s, but
they didn't actually give himthe okay to make it until 2012,
or about 2010, I think.
Finally, it got released in2012 and then, like shadow
colossus, uh kind of does, butactually, uh, technically, he
came up with the idea beforeshadow colossus came out.
(04:28):
So, well, there you go.
Yeah, there you go.
So shadow colossus kind ofripped him off now, didn't it?
Ah, there we go.
They just did in a much moregrand fashion.
That's another game I neverplayed, but I want to because
everybody says it's so good.
But I know I'll play it and beprobably let down because it's
been so overhyped yeah, I, Iknow I'll hate it.
Nate (04:46):
I tried to play.
Once got to the first big giantmonster climb halfway.
Was leg got kicked off, didthat?
Shaun (04:52):
you're just like times,
and then I'm like this game
you're like nope, nope, and thenyou start running with that
never in your head.
There's like there's no way atiny person could take down a
big person.
Nate (05:02):
Yeah, I do have a problem
with that, like look, yeah like
I said earlier, I told you aboutearlier like if I got, if a
teeny, tiny person attacked mewith like the exacto knife blade
, it would hurt absolutely, itwould cut me and I'd be like,
yeah, but I can't imagine thatyou know, okay, flying around
kicking you if it got me thejugular, just so you know.
Okay, you know it definitelycould.
(05:23):
I'm not saying it's impossible,but I'm thinking if I was ready
, I saw it stand there.
It's like come get me challenge.
Shaun (05:30):
I'm pretty sure I'd be
fine, I mean present to you as
evidence the puppet mastermovies.
Ah, remember that those littletiny puppets are you know about,
you know, eight inches tall,taking down people.
As evidence for what?
The fact that tiny people couldtake down big people.
You've seen those movies,haven't you?
With the drill on his head.
Nate (05:47):
Oh, forever, I think I've
only seen one or two of them,
but they were.
Oh, boo Lame, I callshenanigans.
Shaun (05:55):
I don't know, I call
shenanigans Ha, I guess they did
.
Plus, also with that logic too,you know, the Death Star would
never have gotten blown up.
Plucky little rebels would haveno hope of taking down the big
baddies.
Why do you hate hopes anddreams with people, Nathan?
Hopes and dreams?
Yes, you hate hopes and dreamsBecause hopes and dreams are for
suckers.
Ha true that.
(06:17):
Anyways, the next year afterDragon's Dogma comes out is
Dragon's Dogma Dark Arisen isreleased, and that gets better
reviews and more criticalacclaim than the original, which
is kind of hit or miss withpeople, like we said and I don't
really remember what DarkArisen came out with, but I
believe it was just basicallylike all the patches and a
little bit of DLC kind of rolledinto one for an extra $10 off
the release price or on top ofthe release price.
(06:44):
This game was released on thePlayStation 3, xbox 360s,
windows, playstation 4, xbox Oneand Nintendo Switch and on the
PC.
It became both Capcom's fastestselling and one of the three
best selling PC titles in thecompany's history, which that's
kind of impressive.
I guess that's not bad.
Yeah, not that Capcom releasesa ton of stuff on PC, but still,
I mean people buy their stuff,no matter where it's at.
As of September 2023, that gameuh, both the dark arisen and
(07:05):
the original release the gamehas sold 7.9 million copies
total, which sounds like a lot,but uh, pal world, which we
covered before.
I did that in about a week, sothat that stinks.
Nate (07:17):
Yeah, I know I think I
would.
I know it bothered me if Ispent years of my life on a
video game and I finallyreleased it and it's like no one
gives a shit for some reference.
Shaun (07:26):
Uh, other games have sold
roughly eight million copies
though star wars, battlefront,ghost of tsushima, bloodborne
and infamous second son.
Yeah, I've seen a lot of those.
Really good, they really are.
But also it took, you know, 11years for him to sell 8 million
copies.
So that seems like a while.
And a lot of steam sells sales.
I'm guessing, because I do knowthere's one of those games on
Steam that goes on sale for like$6.
(07:46):
A lot, oh, for real.
Yeah, it went on sale prettycheap a few times.
I noticed these sales numberswould be enough for Capcom to
give the go-ahead for oursubject today Dragon's Dogma 2.
So this game gets released andfirst of all, people either
really love it or really hate it.
And some people are just like,hey, it didn't hit for me.
I almost didn't get it becauseone of the podcasts I listen to,
(08:06):
they're just flat out everybodyon that show is like I don't
know, it's just not hitting.
I guess maybe if we stick withit longer, this or that.
And I went online and man,people are really hating on this
game for the microtransactions.
Nate (08:18):
We'll get into that in
just a moment like how you're
like people, they really love it, they really hate it, or they
were just talking about it.
Shaun (08:26):
See, this game is weird.
It made people feel the wholerange of emotions, nathan,
everywhere, from eh to uh to uh.
Also the whole range ofemotions, my friend, and three
sound effects.
So as I was reading uh reviewsand stuff, I almost didn't buy
it.
But then somebody brought upsomething and this kind of goes
uh to to why you didn't reallylike it and we're not going to
(08:49):
change your opinion, but makeyou go.
Hmm, somebody brought up thepoint that the creator of this
game, what's his name?
Mr Itsuno, ha close, mr Itsuno.
He designed this original gameand the second one he wanted to
be Ah crap, what's the term?
Hold on.
Oh, he wanted these games to bean Isekai style game, or Isekai
(09:09):
.
You know that Isekai?
There we go, nathan, he wantedthese to be Isekai games.
Nate, you want to explain whatIsekai is to the people out
there?
Nate (09:16):
Isekai is another world,
you know.
Your hero or heroine is eithertransported like they fall
through a portal, as in they'resummoned, or a lot of time, or
reincarnated, whereas they die,usually by truck gun, um in one
world and they resurrect in thenext world, either as a baby or
a lot of times.
They'll like come to whenthey're like five, you know like
(09:39):
.
So they skip all those yearswhere they're immobile you know,
it's where they, where they'reshitting themselves and stuff
like that, right I meansometimes they don't, though
there are definitely ones wherethey start off as a baby, which
I always kind of found creepy,just like I was a baby katana
wielder.
It just gets ridiculous, youknow, and so I mean, but it's
all ridiculous, so it's kind ofthis is more ridiculous than
(09:59):
something else, but anyway, alot of times when there is a guy
, they go in either I mean,honestly, they have a wide
spectrum of ways they deal withit either they go there and
they're super powered and theyget their harem, etc.
Or sometimes, in the darkerones, they show up and they've
got no power.
They're totally, you know,basically trying to live in the
hostile world.
(10:19):
Those are pretty interesting aswell.
Um, I kind of like I don't.
Shaun (10:23):
I like that's okay that
latter one is kind of what this
game's supposed to be like,because for the isekai, a lot of
the subject those is, you knowthey wind up in a world that
they have no idea what's goingon and they gotta learn along
with you.
That's the way these games aresupposed to be.
They want you literally to bedropped into a world with no
idea what's going on, no idea onthe story, no backstory.
They don't want you to knowwhat pawns are.
You're supposed to figure thatout as the game goes on.
(10:43):
You're literally supposed to beas dumb in this game as you
feel when you first startplaying it.
So, yeah, when you.
And also, that same thing waslike the quest, because I don't
remember the first one, but theydon't really have quest markers
on where to go to.
Uh, talk to people in quests,right, it's like yeah, I mean.
Nate (10:57):
You look at the map,
there's like a circle, like
someone drew yeah, like acolored circle where it's sort
of like somewhere.
Yeah it's still not super likedescriptive of what you're
supposed to be doing that's kindof what this one does.
Shaun (11:08):
This one's almost even
less than that at the very start
, because basically you go intoa town and there's no quest
markers, no, nothing in there.
You have to wander around untilsomebody like flags you down,
like hey, you, you look like anadventurer or you just overhear
people talking in a group.
You are designed to have to goseek those quests out, not just
have like people run out to mebe like here quest, yeah, I'm a
quest giver.
Blah, blah here.
Nate (11:28):
Take these you know,
you're standing around with your
uh friends and like, oh, whathappened?
You're like, okay, I didn'twant to go to that party.
What do I make?
Um, oh yeah, my uh, my mothergot lost in the woods and you
know, we were trying to find herand some random adventure
walked by.
He's like your mother's lostthe woods.
You're like, no, wait, wait, no, it's fine, I'll save her.
Shaun (11:49):
Yeah, she's gone on time,
I'll be back, shit.
And he like runs off into thewoods with no uh description of
her or nothing, and you justhear screaming.
A few minutes later he's comingback like I got her I'm like
god damn that, that's not mygrandmother.
Damn it, that's a goblin, he'slike.
He's like ah, ha leave me alone.
He keeps following me aroundsaying forsooth and asking if I
(12:11):
need stuff done.
But that's also kind of why thequests don't really give you
much other than just like alittle circle, because, hey, to
the northwest of here is where,uh, you know this caravan was
headed.
Go find it.
And sometimes it won't evenreally give you much of a quest
marker other than just like,like you said, a little like
circle, or sometimes not eventhat much, which does kind of
make it pain in the butt butdoes make it slightly more
realistic and does force you toget off your butt and do stuff,
(12:33):
because sometimes, like Falloutand Skyrim, they literally do
just have people run up to younon-stop and, you know, hit you
up with quests.
Nate (12:40):
Leave me alone.
Shaun (12:41):
Yes, exactly.
Nate (12:42):
Goddamn quest.
Shaun (12:44):
Yeah, and then that one
blonde dude who just follows you
around constantly.
Nate (12:47):
I'll kill you.
I'll kill your family.
Shaun (12:49):
Oh yeah, as far as the
pawns and stuff that you're
talking about, how you know, youdon't really know what they are
.
They're kind of cool in thisworld Because see, pawns,
basically you know.
You just kind of summon themand they go off and fight for
you and die.
(13:09):
They basically know that'stheir role in this world.
So they don't know where theycome from, but basically think
of pawns as people like you andme just sitting around another
reality, and every once in awhile your number comes up.
They're like, hey, go to thisextra world and go fight until
you die and then you can comeback to this world.
And they just like show up inthis world, fight until they die
and then go back to theiroriginal world and because of
that they have no fear of death,because they know if they die
it's no biggie, they just goback to their previous life,
which kind of sounds like asweet gig for a pawn.
You know what I mean.
Get to go on adventures and notworry about dying.
(13:31):
Yeah, that would be pretty nice, yeah.
Yeah, I mean I'm sure it'sstill painful to get stabbed to
death and stuff, and it doesn't.
You can kill yourself maybe.
Nate (13:42):
Or yeah, just slowly, like
I don't know, someone catches
you and just begins eating youalive.
Shaun (13:48):
Oh, very slowly, Like one
of those praying mantises, just
like grabs you and startspulling off little chunks of you
, little bits here and there.
Nate (13:53):
I was thinking more of a
Hannibal Lecter?
Shaun (13:55):
Oh, that would work too.
One thing that also this game'skind of hardcore at least to.
One of the problems people hadis fast travel is totally
different in this than mostgames.
In fact, closest I can comparefast travel this to morrowind,
where, um morrowind, basicallyyou had to hop on either a boat
or like silt striders to getfrom place a to point b.
I don't know if you ever playedmorrowind, did you?
Oh, dude, so long ago I playeda little bit.
Nate (14:19):
Um, I actually didn't like
it because I didn't really know
what was going on, whatever,and I, I come to like those type
of games later, much likedragon's dogma.
Well, I come to like those guyslike type of games later.
Um, oblivion was what did itfor me, like I don't know, for
some reason, the magic thing was, you know, yeah, oblivion was
the first one that was slightlyless hardcore than the previous
(14:42):
ones.
Shaun (14:42):
it was one of the more
accessible ones to come out of
that genre Because, yeah, beforethat they were all kind of
hardcore, especially going backto like the 1980s ones and the
1990s ones.
Nate (14:52):
Some of those were, you
know, permadeath.
Someone tattooed a quest on asheep they didn't shear.
He was like go out in thisfield of hundreds of sheep and
find the one sheep that has thequest on it you sheared a sheep.
Shaun (15:06):
You she find the one
sheep that you shared a sheep
you shared another sheep.
Nate (15:08):
Your shears are broken.
Go find another sheet.
Oh my god, I can totally seethem doing that too right?
You shared two.
Shaun (15:11):
She was like breaks then
you gotta go on another quest to
go rebuild your shears again,over and over again if you do it
too slowly, like the sheep willgrow their hair back, huh, or
their their whatever back.
Nate (15:23):
It's like they're like the
people are like trying to say
it's oh no, they show real time,you know the sun and weather
and stuff and by the way hairgrows it's like god and it's
standard old game.
Shaun (15:36):
You're all these stupid
sheep and it's standard old game
fu fashion.
There's like 10 sheep butthere's only eight pairs of
shears you can use, so if youmess up, you never get to finish
the game.
That's always a bummer in thosegames.
It's like oh, you remember thatitem you didn't grab in Chapter
1?
Well, you can't finish the gamenow.
Nate (15:51):
Enjoy.
I mean, at least that's betterthan oh man.
I can't remember the game, butit was a Terry Pratchett game
and the way they did it was atthe very beginning of the game
there was a chest.
If you opened the chest, youwere permanently blocked from
ever fully completing the game.
There's no warning or nothing,but there was a chest that if
(16:11):
you opened it there was nothingyou could do to beat the game in
a good way.
Shaun (16:16):
Probably the only clue
you had was somewhere in the
booklet for that game, on thelast page.
It was like oh, and don't openthe chest.
And they expected you to catchthat Because, yeah, them old
games.
Actually, when we uh releasedthe uh nine, the last resort,
we'll talk more about thosestyle of games, but anyways, the
fast travel, it's not likenormal games, because nowadays
in skyrim and such and fallout,you know, you can just sort of
like click on something and justgo wherever, whenever you want.
(16:38):
If you've ever been therebefore, or sometimes even people
can just tell you about a placeand then you can click on it
and go there.
Well, none of that.
In Dragon's Dogma 2.
Possibly Part 1 too Part 1 aswell In order to get from town
to town you basically have toride on ox carts.
You have to walk up to somebodyand be like hey, I'm going to
pay you $200.
And then hop in their ox cartand then you take a nap while
(16:58):
your ox cart drives you fromtown to town.
And also, too, sometimes you'llget attacked in the middle of
your little ox cart ride, whichcan be fun right up until your
ox cart gets destroyed in thebattle.
And then you're screwed andhave to walk the rest of the way
.
Then you wake up like, oh, butthen the other part of the fast
travel is there are these thingscalled void stones, I believe
is what they're called, andthere are.
(17:19):
I've only come across one ofthese in like one of the major
cities, so there's obviously nota ton of them around.
And those ones you can usefairy stones to actually
teleport to poof poof wheneveryou want.
However, fairy stones are veryexpensive and hard to come by at
the very start of the game butsomebody noticed that in the
microtransaction store you canactually buy one of those little
void stones to plop downwherever you want on the map to
teleport to.
(17:39):
And people assumed that thismeant that you have to pay to
fast travel.
Like literally, they're justlike you have to pay to fast
travel.
Like literally, they're justlike you have to pay to fast
travel to do any fast traveling.
And apparently people didn'tbother to try playing the game
and verifying that.
And boy, that lie just spreadlike wildfire and all over the
internet you can get peoplestill talking about the fact
that Dragon's Dogma 2, firstgamer you have to pay to fast
(17:59):
travel.
I think I heard about that.
What was that?
I think I heard about that Ithink I did hear about that.
Yeah, a lot of people veryangry about that, and they're
all very, very wrong, becausethe thing is you can buy one
void stone, which really doesn'thelp you at all, Like I found
one void stone On my own.
Okay, there's five void stonesin the game and the one you can
buy makes it a total of six youcan have.
(18:19):
So that shows you how much ithelps you Not a whole lot.
I don't even know where you getthe rest from either, because
I'm not very far in the game, tobe honest, because I've been
thoroughly enjoying justwandering around, going on
adventures on my own withoutdoing quests.
So I've been doing a lot ofside stuff and not the main
stories, which means that I'msignificantly stronger than I
should be for the storylines,missions when I get to them.
(18:42):
Like hey go beat these goblinsand I'm like, oh god, oh wait.
I just like looked at them andthey all died.
Because, yeah, it's like, well,this is like.
You know, if I was level 12, Iwould probably have had trouble
with this, but I'm level 35 now,so or it's worse, you start
going down like you actuallytake the quest.
Nate (18:58):
you start doing the quest,
then, like because it's
hardwired to the mission, thetutorials are popping up Like
okay, his stuff you learnedhours ago.
I'm level 50.
Shaun (19:08):
I don't need to tell you
about this.
I've had that happen on severalgames before.
Yes, doesn't the game realize?
I've been doing this all along?
Stop teaching me stuff Ialready know.
But I do like this fast travelmethod because it does since
it's limited items it does makeyou actually get out and
adventure.
And they wanted to make it hardto fast travel.
So you adventure Because theyactually built a pretty
(19:30):
interesting world here with allsorts of little side paths and
missions and stuff you can justcome across randomly Like if you
look at the map, there's tonsof like main roads all over.
You can go on those are theones the oxcars travel on and
bandits do but there's tons oflittle side roads.
If you actually start followingthose, they usually lead to a
little cave or they're verylayered and you know, all of a
sudden the path will look likeit just goes a little way out,
but all of a sudden it spiralsup a tree or goes way down a
(19:52):
little hole and leads you on abig old adventure, kind of like
you know how Elden Ring did that.
You played Elden Ring, didn'tyou?
yeah, I didn't beat it, you gotit.
But yeah, you remember howElden Ring is like.
Hey, this seems like a simpleadventure and then all of a
sudden it just kind of branchesout into this huge area.
They do that kind of this game,yeah, makes it enjoyable and
also you can come across funstuff too.
One thing I really like ingames this one does it well is
(20:14):
when you just come across agroup of monsters fighting on
their own Nothing you did.
Also, you come around a cornerthere fighting a big old group
of goblins whomping their butts.
I do like that, yeah.
It rewards them, yep, and itjust adds some life and some
texture to the world.
And another thing too is, asyou're walking around,
occasionally you'll see like agiant shadow just pass
(20:35):
underneath you, like a giantbird flying overhead Probably a
griffon, I would guess.
Downside is, though, every timeI look up I don't see anything.
So that's kind of lame, yeah.
Yeah, I'm like yeah, I don'tsee it.
I mean, maybe I'm just lookingin the wrong direction or
something, but those griffins,they will hunt you down and plop
on top of you at the drop of ahat, which it's kind of a bummer
too.
When you're like fighting acyclops or a troll and you're
almost about to win, all of asudden a griffin just decides to
(20:57):
show up and steals your killand then goes after you.
Yeah, so, yeah.
So people with the whole pay tofast travel thing decided it's a
good time to go review Bombthat Game on Steam.
So Dragon's Dogma 2,.
If you go look at the reviewsin some places, like user
reviews, it's almost all fivesor ones.
Pretty much all the ones arecomplaining about monetization
of fast travel, but there aresome legitimate ones, like I
(21:18):
guess the frame rate on the PCversion is really bad at times,
depending on your hardware.
Like, even if you have a superhigh-end computer, it's pretty
chuggy and ugh.
Nate (21:27):
That's a legitimate
complaint.
Shaun (21:28):
It is a legitimate
complaint, that one I'm fine
with people complaining about.
However, I'm a dirty consolepeasant, so I don't have to
worry about such things.
I get what I get.
I don't get any upgrades ornothing.
No upgrades for you, noupgrades for me, other than a
hard drive.
Maybe you want to hear one ofthe dumber controversies that I
hear people.
Well, not really a controversy,but I have seen a lot of people
complain about this.
Uh-oh, yeah, this scream.
(21:51):
So if you're running around ina group and it's all guys in
your group, all your partnersare guys, because you can have
up to three party members.
Your guys have all sorts ofidle chatter and stuff.
And if you have a group of allmen, one of your dudes will
eventually say I can't help butnotice that this traveling
companions are all male.
Does that speak something toyour preferences?
Hmm, which, uh, yeah, which man?
(22:14):
Holy fragile masculinity.
That sends some people onlineinto a tizzy.
Oh God, they will just losetheir mind over that one,
because you know they're justassuming they're being called
gay by a woke game.
Nate (22:25):
You know, you don't have
to.
Shaun (22:27):
Yeah, I know Well.
Yeah, it's basically literallyall on how you take that comment
too.
Also, I'm playing as a femaleand they say the exact same
thing.
Are they trying to say I'm aslut?
Mm-hmm, this little old ladyhas nothing but men around her
Burly cat men.
Hmm, which men?
Hmm, which is what I do,because I'm trying to role play
like a crazy cat lady.
So all my partners are, uh,cats.
Oh, yeah, because when you uh,you get one partner you can
(22:49):
create, and then you get to hiretwo more.
And the cool thing is too, thepartners you can hire are other
people's, uh, other partnersthat people have made too.
So, like, if you're playing thegame, I could hire your partner
and take them on adventureswith me.
You dare touch my partner, yeah, even better, though, after I
send your partner back to you,uh, he'll actually have the
information that he gatheredwith me, like he'll know where
treasure chests were that Ifound with him and stuff.
Nate (23:10):
So like, if you load it up
.
Shaun (23:11):
Yeah, so if you load up
your game and, uh, your partner
also ran, be like oh, I was herewith another person here before
, let me show you a treasurechest.
And you can hit this like up onthe d-pad and it tells them to
go do what're going to do, andthey'll lead you on this little
roundabout path and be like, hey, look, there's a treasure chest
.
And point it straight at you.
That is also something else thepartners can do.
That makes the whole questingthing a little bit easier.
When you hire a partner, whenyou hire one of the pawns,
(23:34):
there's an option for, uh, whatis it?
Quest giver or a questassistance?
And it'll say yes or no.
If it says yes, they are ableto.
They're able to help you withwhatever quest that you have as
your priority, because they'vealready done it before.
So all you have to do is belike.
The partner will be like hey, Iknow this quest.
Do you want me to show you whatto do?
And if you hit yes, they willliterally just like take you
(23:54):
step by step through the entirething, like come here, talk to
this guy, come here, talk tothat guy, follow me.
Which, which is kind of coolbecause it's sort of like an
easy way out if you don't wantto try to figure it out on your
own.
Nate (24:04):
Yeah, I like that.
Shaun (24:05):
Yeah, and also you can
hire partners that don't do that
, in case you don't want to havethe story ruined, because
sometimes there are times whereit's like, ooh, I'm trying to
figure this out on my own andall of a sudden your partner's
like I know, I know, I know Isthere just like hover on.
(24:26):
Like shut, be a big boy.
Yeah, yeah, I want to do thison my own.
I'm a big boy.
Yeah, sometimes the idlechatter you guys have can get a
little tedious because they'llrepeat stuff over and over again
, kind of.
Nate (24:31):
But I mean, I get there's
only so many.
Shaun (24:33):
Yeah, there's only so
many comments you can say, and
since people get offended by agood third of them, it feels
like the only other real thingyou can buy in the
microtransactions people talkabout is cosmetics, which I
don't know.
That doesn't really bug me whenyou buy cosmetics in a game,
because, eh, I don't really docosmetics anyways, because I
don't know.
Nate (24:53):
Honestly, I'm fine with
cosmetics.
You know, if you want to spenda little bit of extra money and
make your character look badass,then do it.
Shaun (24:58):
Make your guy look like
Darth Vader, do it.
Nate (25:00):
Yeah, I it.
Yeah, I know.
A single player game, even ifyou want to, okay, here's this
god tier, win um, axe and armor.
Who cares?
If you're playing single player, who cares?
Now, if you're playing likemultiplayer, then it starts
getting like okay, then just dosomething.
It starts affecting otherpeople.
Looks cool, yeah, just it lookscool, and maybe even it's a
(25:21):
minimal buff.
People still complain aboutthat.
But just like I don't know, ifit looks cool, that's fine.
But if it's a minimal buff,people still complain about that
.
But just like I don't know, ifit looks cool, that's fine.
But if it's like a win button,then I start having problems.
Shaun (25:31):
As people say.
With this, though, even with asingle player, it's a slippery
slope, nathan, because what's tostop them from hiding the best
axe behind a paywall period Likeyou?
Can't even find it in the game.
Nate (25:45):
Yeah, game.
Yeah, I mean, that's the thinglike it is.
I I understand the slipperyslope, but it's still like
where's the line?
Well, you know the line.
When you hit it, you know Imight not be able to say, oh
yeah, this is the line thatsheds me crossed.
Shaun (25:53):
No, yeah some people say
that was the original horse
armor.
Nathan, that was the line thatwas crossed, the horse armor.
Remember the horse armor?
Nate (26:01):
wasn't that cosmetic.
Shaun (26:03):
Uh, I doubled your
horse's hit points, but who
fucking?
Nate (26:06):
cares.
Shaun (26:06):
I mean like I'm sorry,
people complain about it, care I
know, I know they care, theyabsolutely care they care a lot
for it's the, it's the horse.
Nate (26:13):
If you, I can understand
more complaints if it was a
matter of like your character.
But, come on, your horse isn'tthe main character.
I mean the horse, if anything,is a narc like hey, I was trying
to pick this lock and I gotcaught by the horse because
apparently it saw me and toldthe town sheriff Now everyone's
dead.
Mr Ed has a goody goody, twoshoes man.
(26:34):
Mr Ed can eat a dick Just heratted me out for no reason.
Shaun (26:40):
Two things about Dragon's
Dogma 2.
One I kind of like the factthere's no stealing.
If you see something you cantake it.
Nobody cares which.
I like the stealing in games.
But sometimes I can get toowrapped up in stealing stuff.
Or even worse, when youaccidentally steal something and
the whole world goes againstyou uh, that accidental stealing
something, especially if youaccidentally steal something
that doesn't matter yeah, it'slike oh, I actually stole a
(27:02):
plate from this dude.
Nate (27:03):
I was just about to say a
plate, literally about to say,
like you know, I'm trying topick up, you know, the
legitimate thing that's mine onthe table and then I
accidentally grab the plate next.
You know every guard is comingafter me?
Shaun (27:14):
yep, because I actually
dropped my battle axe on
somebody's dinner table and Icouldn't pick up something
accurately I mean, do we have todo this?
I mean, we all know that Ididn't mean to do that yeah,
exactly, if I was going to stealsomething, you know it because
it'd be gone.
Yeah, oh yeah, the frame ratesin dragon dogma 2 as well.
Uh, some people realize too, ifyou want to up your frame rates
in it, you can just go throughand just kill all the npcs.
(27:36):
So people would, before theyplay, would go through and just
like slaughter everybody intotown and then go about their
adventuring because apparentlyit did help your frame rates.
Yeah, that actually sounds kindof fun.
I guess you can actually goaround and like wipe out entire
towns in this game too.
And uh, I think it's like aftera week of uh, in-game sleeping
or something, they all come back.
So yeah, could be something funto do.
Yeah, it's kind of fun to goaround and murder everybody once
(27:56):
in a while in the town in agame you're not supposed to like
.
Quick save yep, yeah, exactlythe most terrifying thing for a
guard to see in town.
Oh, the hero, just quick saved.
Nate (28:07):
Yeah, I was just thinking
that, oh no, a guard or I don't
know anybody.
Yeah, I mean seriously, if Iwas walking along I saw someone
like suddenly pull up a giantmenu and it said quick, save on
there.
I would run like a crazy rightfor first of all I'm probably
going crazy anyway, because I'mseeing a giant menu pop out of
nowhere.
Shaun (28:26):
But oh, my god, the
neural link has gone active.
I can see augmented reality now.
Uh, thing I will say about thegame weight limits is a pain in
the total butt also, it turnsout.
I just realized, learned lastnight, that, uh, your storage in
your little base also has alimit, which is also a pain in
the butt that I don't understand.
If I want to be able to hoardstuff in a game, damn it, let me
(28:48):
hoard it.
Yeah, that's a little weird,yeah, yeah, I can see it in some
things like an online game orwhatever, where, you know,
digital storage space costsmoney, sort of-ish.
Nate (28:58):
But yeah, the game.
Shaun (29:00):
Drop the ball.
It did.
How dare it.
But anyways, the game veryenjoyable.
I do thoroughly like it.
It's just you have to understandthat, yeah, you're supposed to
be plopped in this world and notknow what's going on and just
kind of figure out as you go,because I've been playing for
about 35 hours and I stillreally don't know what the plot
is, other than I had a dragonrip my heart out.
I woke up in this world andthere's another guy kind of like
(29:23):
me, who might be the king andmight not be, or it might be me,
I might be here, I really don'tknow, it might be me.
Well, there, it's weird,because they're like oh, the
arisen, there's another one, oh,but why is there two?
There should only be one.
The one that we have is king.
Blah, blah, blah.
Could you be the true arisen?
But then later in the game youjust find arisen wandering
around and like, hey, aren't youguys supposed to be like the
(29:44):
Chosen Ones?
They're like eh, that's whatthey say, but that seems like a
pain in the butt.
So I'm just a farmer.
Nate (29:48):
It's like oh okay, I was
going to do that, but then I
realized I really didn't want to, I realized.
Shaun (29:55):
no, I think I would
rather just be a farmer with my
cat wife and I'm happy for them.
Nate (30:04):
They found what.
Shaun (30:04):
They found the true
meaning it'd be like marrying
into the british royal family.
It's for some people, but forothers not so much right,
because honestly that seemsawful.
No privacy, a bunch of assholesaround you all the time,
rampant racism, I'm sure.
Nate (30:18):
Oh yeah I mean, yeah, it's
the, it's the british monarchy.
They didn't exactly like youknow they?
They said, oh yeah, the uh sonnever sat in the British Empire.
There's a reason for that.
Shaun (30:29):
Well, at least the
British people will all die out
now that the Queen's not aroundto lay eggs anymore.
I'm not sure what happens afterthat.
Doesn't one of them fly off andstart a new colony somewhere?
Nate (30:38):
Something like that.
Shaun (30:39):
Yeah, something like that
.
I did have one fun encounterlast night while I was playing
Dragon Dogma 2.
I was wandering around justlooking for adventure and all of
a sudden I heard what soundedlike grumbling or snoring kind
of, and I wandered off into thebushes and there was a giant
cyclops just laying there asleep, not hurting a damn person in
the world, just enjoying thesunbeam and life itself.
And I was like, hey look, freeexperience points, though Me and
(31:02):
my four guys just jumped on himand killed him within a few
seconds, and I realized thatmust be awful for that.
Poor cyclops like theequivalent of us, just like
laying there, relaxing, enjoyingthe sun, like four bobcats
jumping on us at once.
Why?
Nate (31:15):
like I didn't do anything.
Shaun (31:17):
Nope, he did not do a
damn thing.
He was just laying thereminding his own business, just
relaxing, enjoying life, andthen I just walk up just like,
hmm, so yeah, I'm kind of thebaddie in that one.
I think I might be the baddieoverall in the game, because I
do go out of my way to murderpeople sometimes.
Another fun thing they can dois so pawns, because you can
hire pawns.
They're also everywhere.
They wander around the mainpaths all the time.
(31:45):
So if you come across kind ofor merchants will wander by and
go fight them for you, which iskind of fun.
Yeah, and you just sit there andwatch them fight and whoever
comes out the winner, you get totake them on next and their
weekend you get to crush them,mwahaha.
So so far with Dragon Dogzma 2,it's doing pretty good on the
sales, though.
10 days, 2.5 million sales,that is not bad.
(32:08):
That means already sold a thirdof many as the original game
and the series is now over 10million sales, woo, which I
believe means it gets a toasterfor that celebration.
Toaster, a toaster, yes, for 10million sales.
You get a toaster.
For 30 million sales.
You get a toaster.
For 30 million sales.
You get a brooch or a shirt pinor something like that.
Nate (32:29):
Whatever that thing is
that you're supposed to stick on
your date in the prom.
Shaun (32:32):
Yeah, there you go.
Yeah, corsage, Ha ha yeahcorsage yeah, how did I know
that?
I never even went to prom?
There you go.
Yeah, I know they gotta berefrigerated.
So there's that.
You only know that because yousaw it.
Like the store, yeah, exactly.
Or I saw it.
Yeah, I think I saw it on amovie once too, or something
like that.
I'm like why is that flourrefrigerated, paul?
(32:53):
You know refrigerate flour, yourefrigerate milk, that's how
that goes.
By the way, yeah, that's,that's, that's a conversation
from my childhood why they gotthat flour in the fridge, paul.
Nate (33:05):
Like dagnabbit boy.
Dagnabbit boy.
Shaun (33:07):
Dang nabbit boy, stop
talking here.
It is to be seen, not heard.
Now go find me some firewoodhere, roll me some cigarettes,
make yourself useful.
You know one thing I've alsonoticed too constantly on
reviews of this people love tohammer home the fact that this
game is $70.
They like to hammer home thatall games are $70 nowadays.
Nate (33:24):
It's always $70.
Shaun (33:25):
Oh my God, Always $70.
Honestly, they're still cheapernow than they've probably ever
been in the world, if you thinkabout it.
Well, I remember.
Nate (33:32):
I bought a $70 game for
the 64.
It was the WCW versus NWO thatcost me $70.
Shaun (33:42):
Phantasy Star IV is $90.
On the Genesis Just a minute.
Nate (33:52):
My dogs are freaking out.
Clearly I'm going insane, areyou?
I'm like her.
What I thought was Violet, herhigh-pitched yip, like let me in
, let me in, so I get up, I goout there.
Shaun (34:04):
They're both just laying
there, so they either freaked
out and just now settled backdown, or I'm going nuts oh,
anyways, uh, nowadays a moderncall of duty game, you know, has
over 100 people working on itand development and stuff, and
those games are, you know, 60,70 bucks.
The original super mariobrothers, uh, had five people
working on the staff and thatwas 50 dollars when released.
(34:24):
So which one seems moreexpensive now and that's.
But yeah, you think about allthose dollars.
Nate (34:28):
Adjusted, that's $50 as it
was back then.
Shaun (34:31):
Right that was back then.
So for adjusted you know.
I mean you could buy like ahouse and a yacht for fucking 50
bucks in the 80s.
Pretty sure what is.
Let's see to the googles yep,$39 from 1985 to now.
So because, yeah, I mean theoriginal NES and Genesis games.
You watch the credits on there.
It's like you know a coupledozen people at most.
(34:52):
You watch like Witcher 3 andthe credits go by.
Those credits go by for like 45minutes before they're over
Nate.
I mean I'm not saying I like$70 games, but I understand why
they cost that much.
They're not cheap to make.
Nate (35:04):
Well, I got this one that
said Super Mario 3 cost $50 in
1990.
Just for inflation, that was$120 for today.
Shaun (35:11):
Okay, I did $85 for Super
Mario 1, is my thought.
Nate (35:15):
Well, I just talked to
Super Mario Bros and that was
the first thing that popped up.
That's why I'm agreeing withyou, but also saying like oh
yeah, here's 3 in the 90s Money.
It increases value.
Yeah, it does Imagine thatSometimes it doesn't.
Shaun (35:27):
Let's see Super Mario
Bros 3.
It says it took a staff of over10 people, was all.
So I know right, staff of morethan 10 people, it's like.
Well, that's, it tells menothing.
Dragon's Dogma 2 had a staff ofmore than 10 people as well.
Nate (35:43):
Yeah, it sure did.
Shaun (35:55):
Was it 11 or 136?
Nate (35:57):
yeah right.
Yeah, the numbers above 10 arepretty vast.
Uh, he'd almost say it was anever-ending exactly
never-ending story uh, the moviewas so messed up yeah, also, it
was just a lie too, because Imean that story did end well it
not only did it end, but also, Imean, I guess at the end of it
did he kill those bullies, youknow?
(36:18):
And also like, was everythingreal then?
Like, because it was like, oh,it wasn't a book but wasn't a
book and there was some kind ofcrossover a little bit isekai
stuff yourself, but like I justassumed the whole there was some
kind of crossover and a littlebit isekai stuff yourself.
Shaun (36:28):
But like I just assumed
the whole story was a child
having a nervous breakdown andnone of that really happened so
when the end came, started likescaring all the kids.
It was actually him with a gunyes, exactly, and the whole
adventure they had was him inhis mind while he's getting
molested by that bookstore owner.
He was just going to his happyplace.
He just closes his eyes, likelooked off in the distance
(36:49):
R-TAC's sinking into the mudwith something else happening in
real life.
You, you, I don't even knowwhere I was going with that, but
you.
Nate (37:00):
Let me say this is not an
off-topic fact.
This is just Sean being sickfuck.
Shaun (37:05):
It is what I do well, oh,
just Sean being sick, fuck, it
is what I do well, oh, by theway, fun video game news.
Apparently, a new poll saysthat Lara Croft is the most
iconic video game character.
Who, lara Croft?
There you go.
Nate (37:19):
I was like Lara Croft Is
this a new spinoff.
You heard of Lara Croft.
She was raiding dungeons.
Heard of Laura Croft, she wasraiding dungeons.
Now, laura Craft, she'll sitthere and make a.
Shaun (37:32):
I don't know, like a
wicker basket.
She's a macaroni noodle.
That's it.
Nate (37:37):
It's a buzz base.
She is the world's greatestmacaroni noodle artist Craft
with a K.
People come from all over towitness her creations.
Behold the Eiffel Tower inmacaroni and it's life sized?
Yes, it's life sized in Franceand somehow was able to hide it
(37:59):
from everybody before it wasreleased, and then the rains
came and you just find it with abig soggy noodle.
Oh my god the rain came and shejust like looks at the rain,
looks at the macaroni as itslowly like falling apart.
She was like the camera thatshe put the gun to her mouth
that was my life's work.
Shaun (38:17):
Cheese sauce splatters
all over the building behind her
blood is just macaroni cheesesauce now.
So it was a British AcademyFilm Awards pulled 4,000 for the
uh, top character in videogames and laura croft won.
She beat out sonic and mario.
Nate (38:34):
I don't know how I feel
about that I don't know like I.
Just I did not have aplaystation till later, so you
only like her because of theboobs that's literally it yeah I
mean because I don't know likeshe's fine.
Shaun (38:48):
But yeah, there's a lot
more iconic video game type
people than laura croft alsotomb raider kind of laura croft
kind of got sullied for me wayback when, because when tomb
raider 1 first came out I was atthis dollar store or not dollar
store but thrift store and thedude, like the mid-50s dude,
started talking about tombraider and then he got really
weird and pervy, talking abouthow hot laura croft was and how
(39:10):
much he loved walking her walkaround and those tits she had
you know one of those where he'slike he's getting like way too
much description, getting likeall sweaty on the brow and weird
about it and it's kind ofuncomfortable but I mean, it was
polygons, like big polygons too, it wasn't.
I mean it didn't have much backthen in the video game?
Nate (39:27):
no, we didn't, it's either
that or pixelated.
Really bad digital art that'sscanned I mean, here I am about
to get on my high horse go.
Oh you poor.
No, I was into it too.
I mean, I'm not saying I wasn'tyeah, don't like we all look.
Shaun (39:39):
It was bad, but we all
did look and go like huh, that's
not a fat little italianplumber.
Nate (39:45):
I mean, I was a straight
boy.
Nothing's really wrong with theother thing.
That was my thing.
That's my area of appreciation.
I definitely noticed, but yeah,I never was like.
Shaun (40:02):
Once you start to get
more polygons on her.
Nate (40:05):
Then we start talking.
The original PS1 Lara Croft waskind of a.
Shaun (40:13):
Need to go from pyramid
boobs to football boobs, kind of
thing A little more roundingout, a little more rounding out.
Also, I never liked the TombRaider games, to be honest, at
least not the early ones.
The remakes were good.
Nate (40:22):
I was never a big fan of
them either.
Shaun (40:24):
Yeah, they were very hard
and tank controls just suck
nuts, suck nuts.
Huh, what?
Oh, just the fact Lara Croft isthe world's most iconic video
game character.
Hmm, angelina Jolie probablylikes that.
She's probably all sorts ofexcited.
Now I gotta play the mosticonic video game character of
all time.
Nate (40:42):
Badly.
What's?
Shaun (40:43):
your bad in that movie.
Nate (40:44):
It wasn't her fault, it
wasn.
It wasn't her, it wasn't herfault, it wasn't her fault, it
was the writing's fault.
And I understand like look, Iget it.
You know it was a video gameaction movie about laura croft,
like back when nobody took thoseseriously in the right.
So I mean I give props to them,kind of you know, whatever.
But this sums up my feelingsthat laura croft and like the
(41:05):
fucking how they did it, likethe invader home she's for some
reason jump around with wiresand stuff, practicing something
for something, and all theseMarines, but like these people
come to her home and they'reshooting machine guns at her as
she's flying around.
She proceeds to unload her guns.
(41:26):
Because she has guns on her,because she does and can't see
the hitting of them, and she'ssupposed to be this awesome
person and she does get a few ofthem and then like let me fast
forward to my point she gets ona motorcycle and then she tries
to go to a weapons locker andshe tries to shoot the weapons
locker that's literally in frontof her.
It is right, I mean she couldreach out and just calmly just
(41:48):
touch it and like she unloadsher machine gun at the lock and
misses, like almost all of them,until finally, like one stray
bullet, happens like you'resupposed to be.
Shaun (42:01):
Is it one of those where
it does a close-up and like the
bullets are going in a bigcircle?
Yeah, yeah, it finally hits thedramatic slow-mo, you know oh
my god, it just because I wasjust like, hey, watch me waste
bullets in a very important timeto not waste and also she's
shooting other guys and justemptying clips at these people
and it's all, just every singleone of them is the miracle from
(42:22):
pulp fiction.
Nate (42:23):
Yeah, they're standing
there, the bullets are going
around them.
It's like I, I get it.
I get it.
This is not a rated r movie, Iunderstand.
Then do something else, right,if you're?
If you can't show her unloadingto these people like the, with
robocop level violence andbrains playing say she has
rubber bullets and just don'tshow blood when people get that.
Shaun (42:44):
Even that like rubber
bullets it's still knock them
down.
Nate (42:47):
You're absolutely right.
Shaun (42:48):
Like they can hit the
ground and scream and go oh god,
ow, then you can, at least youknow, be like okay, because
getting shot by a rubber bulletsucks nuts.
From what I hear, I mean oh, Imean it's it's pretty bad and
you can still die from a.
Nate (42:59):
Oh yeah, have you been
shot by a rubber bullet?
Shaun (43:01):
no, god, no oh, I just, I
like the way you said.
Oh yeah, it makes you soundlike no, no, no.
Nate (43:07):
I'm just saying, like you
know, in terms of from what I've
seen, like some of the limitedresearch I've done, there's like
, oh yeah, rubber bullet,da-da-da-da.
I think I read just yeah, no,it's not particularly like with
the riots that happened or likethe BLM riots, just like rubber
bullets.
That's when I was like, oh yeah, it sounds fun, but it is not
(43:31):
rubber bullets.
Shaun (43:32):
Wow, that sounds like
something a clown would shoot.
Honk, honk.
If the boys just hit you andthey honk like a rubber nose
saying rubber bullets soundawesome, we love rubber bullets.
Yay, rubber bullets for kids ofall ages.
Rubber bullets uh, that's whatwe could do for, like nerf for
one.
Step up, step up nerf rubberbullet guns.
Nate (43:54):
Sorry, I'm just thinking
ridiculous things, you know,
just like yeah, I was trying toI'm stuck in my clothes, but
thanks to rubber bullets I'm allgood.
Shaun (44:01):
Good gun stuck in my
clothes.
Yay for rubber bullets.
Kind of sounds like almost aRen and Stimpy sort of bit.
Nate (44:08):
Rubber bullets.
Shaun (44:09):
Is it because of John?
Nate (44:10):
Crickfalusi.
No, she just hated theanimation style.
Oh, gotcha it made her feelweird and I get that.
I respect it.
I'm not going to mock her forthat.
It's definitely not foreverybody.
I loved it.
I remember watching some clipthe other day about it and she's
(44:33):
like see, it's just souncomfortable.
I'm like it's hilarious.
Yeah, I mean, I'm sorry, I justI can't remember what we were
with, like some tick talk aboutthem, like you know how
disturbing their stuff was andit's just.
I get it, I do understand, Iunderstand that point of view,
but I thoroughly enjoyed.
Shaun (44:41):
Like space madness is
still, to this day, one of the
peak it's a slightly moredisturbing when you learn about
the creator and stuff and theweird stuff he was into.
But yeah, I mean I'm talkingpurely of the work, yeah well,
even some of his work too, whereyou know it's like footage of
like 12 year old chicks with bigbosoms and stuff like that, or
you know adults who look reallyyoung, it's like yeah, yeah, I
(45:03):
know you heard about what he wasinto, didn't you Nah?
Nate (45:05):
I've heard a little bit,
but I'm not that versed in
what's going on.
Shaun (45:10):
We could do an episode on
it.
Let's just say he did show upto his intern's sweet 16
birthday party with flowers forher.
That's probably the nicestthing I could say about what
went on there.
Maybe we'll do an episode onthat and we can have all sorts
of awkward conversation aboutgrooming.
(45:31):
Yeah, there's also some weirdclips of him on Howard Stern
talking about it and stuff andHoward Stern being like boy,
you're lucky being all aroundall them young girls, yeah,
anyways.
I mean, I don't know, I bothlike it, just like howard stern,
yeah he's a chode, butsometimes he's entertaining yeah
(45:52):
yeah, I guess red stimmy guymainly was big for like being
fighting like 14 year old girlsand offering them interns at his
place, sort of thing.
And then you know sleepoversand stuff like that oh, that's
so gross, yeah, and I saidthere's even worse stuff too,
from what I heard.
I can look it up and we'll doan episode one of these days.
Nate (46:08):
Oh and think about, like
you know, bad things.
We were watching Better OffDead.
Oh yeah, there was a break so Igot real quiet, opened my can
Okay.
Shaun (46:22):
Oh yeah, I heard that
break.
I heard that yeah.
Nate (46:25):
I was was like and scene
okay, um, anyway, um, we were
watching better off dead, which,by the way, is pretty fucked up
looking at back nowadays likeoh he's like, because it's like
one of the more darker movies,because doesn't want to kill
himself at one point legit,tries to kill himself like three
or four times and no one cares.
No, at one point like he'strying to hang himself and his
(46:49):
mom like backs through the doorand knocks him off.
He's like he's dangling there,you know hung, and his mom
doesn't even like glance at himyep, just like grabs his laundry
and like heads back out, if Irecall but you know, I thought
of it, though it's like themovie makes a lot more sense if
you change the narrative to theentire movie is through his eyes
(47:09):
, like his point of view.
He's the narrator.
So all these crazy things thatkeep on happening makes sense in
the context of this ishappening in a sick, in his like
twisted mind.
That's why, although thesethings that are just really odd,
would make more sense, likethat kid chasing after him for
two dollars and um, that the oneof the weirdest scenes in that
(47:30):
movie I never, I'd never noticedbefore.
But he was in a math class.
In his math the math teachers,what they're talking, and his
entire class acted like theywere part of a cult, like they
were hanging on those mathteachers every word.
And he like, hey, bring outyour your, uh, go ahead and take
out your studies or whatever.
And everyone whips out theselike huge books that are all
(47:52):
annotated, and one way I bustout a computer and meanwhile
John Cusack pulls out onecrinkled piece of paper with
some gum on it yeah, yeah, itdoes actually work more, since
you phrase it like that kind ofthing, but anyway that the
reason why I started going downthat train was don't you
remember that movie?
so the french, the foreignexchange student, comes over and
(48:12):
stays with the mom and her, hercreepy kid yeah, that creepy
kid is the nickelodeon guy thedan schneider dude yeah, he was.
He was the like the creepyneighbor, the fat creepy
neighbor who was kept on likeperving on the the frenchley.
Shaun (48:31):
Yeah, that was him I
didn't know he ever acted
anything.
I always just assumed he waslike uh, behind the scenes guy,
huh yeah, no I mean, let medouble check, I'll make sure
it's like, because I'm he.
Nate (48:40):
I know for a fact he was a
nickelodeon guy.
I looked it up while we'rewatching the movie yeah, the
name sounds right.
I just went like I'm like, yeah, it turns out.
Shaun (48:47):
No, it was, uh, I don't
know greg nicholson yeah, when I
saw the nickelodeon logochanged to a foot I thought that
was kind of weird back in theday, like why a foot?
Nate (48:56):
that seems odd, yep that's
not her yep, but yeah, we went
slow.
We're slowly having our kidssee all the 80s movies and we're
just like.
Some of them are just like wow.
Shaun (49:06):
Huh.
Nate (49:07):
Ugh Oy.
Shaun (49:08):
They just look at it and
they're like dad.
Why was it okay for them totalk about this stuff, dad?
Why?
Nate (49:14):
One thing I will say,
though, is Jenny does have a
little bit of a littletwo-pruder.
Sometimes she's like oh, Ican't believe they mentioned sex
.
I'm like Jenny, believe they'lllike mention sex.
Like jenny, they have youtubelike huh, right, I promise you,
they have.
They.
You know seen worse.
Yeah, so this like little scenewhere you know it's a little
inappropriate or this it'swhatever I mean, yeah, it
(49:37):
wouldn't fly nowadays, like youdefinitely wouldn't see a movie
with it.
People say the things, so thethings they say or do, as
they're not 90s movies, andsometimes those 80s, 90s movies
are straight up rape yes, theyare revenge of the nerds, and
that was just that, yeah,exactly revenge on the nerds,
just like they do terriblethings, and even the revenge of
the nerds.
(49:58):
The one gross guy from revengeof the nerds is on better off
dead dan schneider was also on.
Shaun (50:03):
Head of the class.
Remember that show back in theday.
Head of the Class.
Nate (50:08):
Yeah, what was that?
Shaun (50:11):
It took place in a school
.
It had the one teacher.
Nate (50:15):
I sure hope so.
It was a police proceduralSorry.
Shaun (50:32):
Head of the Class.
It originally had HowardHessman as the teacher, but then
some British dude took over, orScottish dude later on.
Okay, I got it.
Yeah, I'm just like.
Nate (50:35):
I know that sounds
familiar, but it was not one of
the shows I watched regularly.
Shaun (50:39):
I it wasn't that great,
I've seen clips, you know, I I
just, but yeah, I've neverreally like watched it, mainly I
learned from head of the classis that if you take too many
vitamins, your hair might startto fall out and it might get
misdiagnosed as leprosy.
So there you go leprosy.
It was an episode where, likethe scottish teacher, he's like
(51:00):
run his fingers through his hair, like this big clump comes out.
He's like, oh my god.
And they may like grab, likegrab a science book or something
.
They look at him like it couldbe leprosy, dun dun, dun.
And then it turns out he wasjust eating flesh-nosed chewable
vitamins like candy allthroughout the day and
apparently the vitamins weremessing with his hair.
So there you go.
Don't eat flesh-nosed chewablevitamins like candy all day.
Nate (51:18):
Kill that kill that kid
who said leprosy.
No, you lose your, you loseyour right to life.
Shaun (51:26):
I don't know, it's it
sounds bad, but it's no
different than web md tellingyou everything is cancer I was
fair enough it's cancer.
My head it's cancer.
Nate (51:36):
I stubbed my toe could be
cancer or heart attack.
Yeah, you know I'm um.
You know she was freaking outabout something.
It's like something like oh, Ifeel the weird thing here.
It's like it's not a heartattack, I don't know.
Shaun (51:50):
It said oh it could be a
heart attack about.
Nate (51:53):
The worst is when these
articles come out and they're
like oh, this woman only had onesymptom and she caught her
aggressive um heart attack inthe form of cancer.
Shaun (52:04):
It's like and then she
only had one symptom before she
died.
Nate (52:07):
What she died of car crash
is like well the one symptom
that uh, I don't know that beamthat went through her fucking
face.
That was the one symptom thattook her out natural causes.
Shaun (52:21):
She died from narcolepsy.
How'd that work out?
Nate (52:23):
she was driving, yeah uh
yeah, jay's just like oh my god,
I have this twinge right hereand I just read this article on
facebook where this woman saidshe had a twinge and the next
thing you know, she had cancerof the everything literally, she
just turned into a giant cancer, it's just going around like
she turned into cancer betweenher and the rest of the cancer
(52:43):
just nothing.
Shaun (52:44):
She just turned into
cancer and she was like chasing
after her family, I would infectyou.
So yeah, it's yeah.
So yeah, 80s movie problematic.
I also thought it was weirdback then how much they talked
about kids virginities back inthose movies.
Right, like yeah, it's cause.
Like, oh, you're a virgin, youdon't want to die a virgin?
Oh, that's a virgin.
Yeah, it's like what the hell?
(53:06):
like um, you guys are reallyinvested, yeah sometimes it's
fun to watch, like gen z, kidsreact to like stuff from our
childhood.
Sometimes they watch stuff it'slike why are they obsessed with
kids virginities?
Back then, people, what, what'swrong with you?
People are like we don't know.
Yeah, sometimes when they watchit they're like is this normal?
(53:26):
It's like well, it felt normalback then.
But yeah, looking back, no, no,yeah, I didn't.
I didn't really think about it.
Yeah, it's like, didn't youknow?
Well, the virginity thing kindof seemed weird to me at the
time a little bit, just howoften it got brought up.
Fuck, oh yeah especially um thatone movie uh, not the witches
of eastwick, but uh hocus pocus.
Nate (53:44):
Oh god yeah I watched that
recently too.
It was like the virgin of achild.
We must get a child virgin like, um, hopefully, yeah, a child
they would be a virgin right.
Shaun (53:58):
Well, maybe they're just
wound up in diddle kid,
massachusetts, where no kid is avirgin past the age of 40.
Nate (54:03):
We don't want any kid
touched by a pedophile.
Yeah Well, that's a third ofthe population off the board, ha
.
Ah, yes, diddle kidMassachusetts, Trauma Ha.
Shaun (54:15):
Ah, childhood trauma, it
never goes away.
I was just looking at thisstuff for Better Off Dead,
trying to figure out if Boogeris still alive.
He is, and he's 70.
Yeah, better.
Nate (54:25):
Off Dead Trying to figure
out if Booger is still alive.
He is, and he's 70.
Yeah, he had a pretty big partin Supernatural.
Shaun (54:30):
I've never seen that.
I know it's really good and Iprobably should see it, but it's
not going to happen.
Let's be.
There's a lot of movies Ireally need to go see, but I
don't know if I ever will.
Nate (54:41):
Well, movies are easier,
you know, versus like have you
seen this tv series?
Shaun (54:48):
that's you know, 10 years
in, yeah, that's a little bit
more of an ask.
You should sit down to marathonone piece one of these days.
It won't take long.
You're like what?
Nate (54:57):
yeah, I actually there was
a guy I work with.
He had a one piece like pullover on.
I kind of mentioned to me likeyeah, you know, I I am.
I'll admit I'm a little curious, but I'm never going to cause I
just can't dedicate that muchtime.
He's like he just went COVIDlockdown.
I'm like I was like, okay,that's good.
Shaun (55:13):
But then in my head I'm
like I mean this everybody's
like oh, all this stuff withcovid.
My life did not change one bitduring covid.
I went to work every day justlike normal.
Nate (55:30):
Everybody's life changing
moments didn't do anything to me
yeah, I mean I went from uhworking from an office to work
from home and never went backuntil yeah so if anything it
improved your life possibly.
Shaun (55:41):
Oh yeah, absolutely like
we I don't have to drive in
drive fuck yeah, we need moreplagues.
Nate (55:47):
I'll tell you what man, it
really does.
It's like I keep on.
I keep on feeling bad because alot of people suffered, but I
mean that lockdown was one ofthe best times you know just the
time of the world, theintroverts reigned right, but we
were just also just saving somuch money like yeah yeah, it's
true, that's one of the thingsthat we struggle with is, just
(56:09):
like you know, we're spending.
What we need is another placesand do things it's like we need
outbreak of leprosy?
yeah, I don't know, like thenext, yeah, the next thing that
sweeps through, I don't knowit's.
I don't think you don't wantthat to happen because, like
it's like, yeah, I want a bunchof people to die so I can be
better off financially uh, hey,maybe you'll be an illness that
(56:30):
gives people superpowers.
Shaun (56:32):
That'd be kind of cool.
Yeah, that would be cool.
That would be cool, it couldhappen.
Nate (56:36):
It's unlikely, but it
could happen, fair enough yeah,
be like the x-man, except forit's a transmissible instead of
just born with it.
Shaun (56:44):
Exactly, there you go.
Mutant superpowers is an STD.
Oh yeah, how many episodes ofX-Men are coming out?
Because I figure we could talkabout that halfway through, if
you would like.
Nate (56:55):
Well, because I've caught
up, I'm to the point where they
are now.
Shaun (56:59):
Yeah, me too.
So I just wanted to see howmany episodes there are going to
be.
Total Ten episodes.
So I just want to see how manyepisodes are going to be.
Total 10 episodes.
Currently, four have beenreleased.
Nate (57:06):
And, like I was saying
last night, storm's like oh, get
off me, I can't believe you didthis.
It's like listen, he didn't sayhe made that one thing.
He said he was, you know,bamboozled To make a prototype.
Shaun (57:20):
He made the prototype
that somebody else did something
with that.
Somebody else did somethingwith that.
Somebody else made that gunthat gave to somebody else.
Nate (57:26):
I mean yeah, I mean so I
mean like he probably should
have done that.
Yeah, he probably shouldn'tlike a little smarter, but he
didn't like.
Oh, I'm gonna make this gun, soI'm gonna take away, you know,
this bitch's powers that's yeah.
Shaun (57:39):
That'd be like me writing
an angry letter to henry ford
over being like somebody I knowgot hit by one of your cars I
will say, though, I would havesaved until after, you know, I
had helped her.
Nate (57:50):
He's like oh yeah.
He's like, oh yeah.
I love you.
By the way, I did this to you,but I still love you yeah, he
could have like picked a bettertime or something, and they were
a little bit too blase aboutwhat happened with phoenix or
her.
Shaun (58:04):
You know g gray like oh
yeah, that godlike power that
they're just like.
Oh yeah, that's a footnote,that happened godlike pat.
Nate (58:11):
Well, it's like she's a
clone, they.
And they openly say they didn'tknow when she was cloned.
And so gene gray just kind oftook her memories and like kind
of pieced together, but with thefull knowledge, like that
wasn't all her memories of theclone.
So and then they took the kid.
That still wasn't gene gray'skid, that was the clone's kid so
(58:33):
, but I mean technically, thegenetics are the same.
Shaun (58:36):
So therefore, no, the
genetics are the same, but you I
would.
Nate (58:39):
It would be, I don't know
that's.
I don't know.
I get what you're saying, I'mjust being difficult.
And then they're like we don'tknow who even married.
What you're saying, I'm justbeing difficult, and then
they're like we don't know whoeven married Scott.
So it's like what are we notgoing to address this?
Are we just going to say, ohyeah, the, the, the clone just
left and so she's just going tobe gone now and we're going to
keep on rolling with G gray Likenothing happened?
Shaun (59:00):
I'm like that too, where
Scott Summers is like or Cyclops
is like I will not abandon them.
You don't know what it's liketo be abandoned.
I will never abandon anybody.
And then, all of a sudden, hejust like abandons his clone
wife.
He's like well, bye.
Nate (59:14):
Yeah, he's like oh well,
you're just close, back me up,
scott.
He's like uh, right.
It's like wow.
Scott's like oh, dude, this isa little bit too heavy for me.
(59:35):
I love, yeah, yeah, I'm out,I'm out.
Shaun (59:37):
I don't want to deal with
this.
This is kind of emotions Idon't know how to handle.
That's more of a havoc kind ofthing.
Nate (59:42):
He remembers when you were
bitching, maybe the that this
is the other day.
Shaun (59:46):
Well, now's the time
where I say uh no, and from
Clone Gene Grey's perspective,if I got that kind of reaction,
I'd probably want to turn into abad guy too.
Oh, y'all just shun me nowinstantly.
Well, fine, f you, I'm takingthe kid and gonna go do evil
stuff.
And also, the first episode didsomething, and this isn't just
to this series alone.
It tends to happen a lot inX-Men cartoons and stuff.
(01:00:08):
The fact that they always hypeup Sentinels as these great,
all-powerful, mutant killingmachines and then as soon as
they show up, they're like oh,beware the Sentinel.
And Cyclops is just like nope,ooh, look, it's dead.
Took me half a I-beam to killit.
Nate (01:00:30):
I don't know, with all the
hype they do of sentinels, they
sure go down easy.
Well, they go down easy.
And then they're like oh, thisis a safe humanity, we're like
you're.
They're giant war bots.
Like safe humanity.
From who like?
I would think these giant,nasty robots are a lot bigger
threat than the mutants evercould be.
And then, right the one time,whenever they start like winning
against the mutants, it's likea master meld or whatever.
It's like oh no, they'reoverwhelming us.
I'm like this is why zombiesare dangerous, because it's not
(01:00:53):
the one zombie, it's the millionzombies.
And so you're sitting heretrying to say these giant
sentinels, you could have savedall that time and effort and
made them smaller like humansize, and then you use the same
amount of like materials andthen you flood them, I mean, but
I guess they're not big, scary,whatever machines yeah, right,
yeah.
Shaun (01:01:11):
And where does all the
financing come to make these?
Because those things aren'tcheap.
They gotta be millions of buckseach to build for something
that gets taken down by, youknow, wolverine's claws in half
a minute I didn't, I don't know,I'm not a huge fan of how of
the wolverine representationkind of a whiny bitch for being
a old, mature man.
In theory, uh, he just kind ofcomes across as I don't know.
Nate (01:01:31):
Yeah he's kind of petulant
, he's like he is oh gee, you
know how I feel about you.
That she's like, oh, scott,he's like, oh, like, come on.
And then I don't know he justwhy is it hanging around?
And he's just being there,being, he's just being a little
whiny bitch, and so I sawsomeone like someone commenting
(01:01:52):
about that, and they're like, oh, wolverine's always been like
that.
Like I disagree, you know, thisseems to be oh, he's not always
been kind of like this.
He is kind of in here yeah, they, I don't know, like I don't
necessarily he doesn't mean themurdery wolverine, like you know
, that we're all familiar within the comics, like the
crotchety wolverine, who justlike sitting in a corner
drinking and having a cigar,kind of thing yeah, that's what
(01:02:12):
I that's what I normally more uhwolverine for is just like kind
of being the loner who didn'twant to be hanging out with the
crowd and being liked he's justkind of a I'm just there to be
there kind of guy.
Well, there was also that scenewhere he's like Gene, look into
my mind.
She's like, oh, and that's thewhole thing, like one thing
about Wolverine like this also,him dumbing him down.
(01:02:33):
His mind was too chaotic, likethey've had times where Gene has
tried, or people have tried, togo into his head before.
Shaun (01:02:39):
And they're like his mind
is too dark and horrible, all
the pain that he has feltthrough the years, that kind of
stuff, right.
Yeah, or he's too feral kind ofthing.
I've also heard that, wherehe's like, his mind is too feral
to be able to control, or so on.
Nate (01:02:53):
Right, right, and I mean
I'm glad they whipped up Mr
Sinister, but because he Iactually he is one of my
favorite like villains.
Shaun (01:03:01):
They needed to spend more
time on that horror reality
goblin queen thing.
They were onto something therebecause that was pretty cool,
but I don't know.
I felt like they just, likesped, run through that little
part of the story.
Why goblin?
Nate (01:03:12):
queen, I don't know, it's
what she called herself in the
comics.
I mean, yeah, I guess I meanthat's yeah.
Shaun (01:03:18):
So you know, we got to go
way back in time for that one.
I still I have no idea why.
I mean um gene gray, I mean itmakes a lot more sense.
Nate (01:03:25):
I can see them like my
guess this kid.
This took place in, like Idon't know, 80s or 90s, when
this oh uh, early 90s.
Oh, you didn't read thisstoryline thing.
Shaun (01:03:35):
Huh, I kind of you didn't
read the x-men around this time
.
Well, I kind of did becausethis is actually all like, based
off the comic stories.
Nate (01:03:43):
So it depends on when.
It was, because I got an x-menafter age of apocalypse, like
before.
Then I didn't get into it much.
I mean, I've seen bits andpieces of it, but I I picked up
x-men for a while after that.
Then it's kind of fell offagain, just because it started
getting too.
It was too much.
Shaun (01:03:59):
You know, like there's
too many comics coming out, it's
too convoluted in just you haveto buy uncanny x-men, x-men,
x-factor, x-force x, this x thatnew mutants in order to get the
storylines, that kind of stuffyeah yeah or just whatever
they're like.
Nate (01:04:14):
Oh hey, here comes bob,
and then there's a little panel
that pops up.
Remember bob, remember Bob.
He showed up in X-Men 538.
He looked at, he saved a roguefrom a random shuriken that was
thrown by Squirrel Girl becauseshe was taking away from a ninja
(01:04:36):
.
I don't need all that.
You're overloading me withinformation.
Please don't give me all that.
Shaun (01:04:43):
Okay, inferno took place
in 1989.
That's when I was reading that.
That was that.
Yeah, that was when we wereabout in fifth grade.
That tracks because I was aboutfifth grade when I was reading
comics a lot I was dc at thattime.
Nate (01:04:55):
Okay, because I did.
Shaun (01:04:56):
I did take, I was
collecting comics back then, but
it was dc I didn't really dealwith yeah, I was all about the
x-men back then, although notall my x-men were like the new
stuff.
Some of it was like oldercomics because I used to go to
like dollar or not dollar storesbut like antique stores a lot,
and remember back in the daywhen they had like that big box
in the corner of like 10 centcomics that you could buy.
Yeah, yeah, you can't findthose anymore, nate, for obvious
(01:05:19):
reasons.
Yeah, yeah, so, yeah, uh, allthis story that's going on in
x-men 97 is, uh, late 80s ish,so yeah, it makes sense, because
that's that's their thing,they're picking up yep.
So in case you didn't know, yeah, all the stories going on in
x-men 97 is actually based offof x-men comics stories and
they're they're kind of speedrunning it, though like the
whole like an arc that takes allyear in the comics.
(01:05:41):
They're doing in like oneepisode on this.
Nate (01:05:43):
It feels like yeah, like
the master mill that that seemed
like to go real fast yeah I waskind of annoyed by that, though
, because they're like she'slike huh, I see this vision, and
it's a vision that's like ohokay, this is, this is the arc.
Yeah, this, this is the arc forthe rest of the season.
You know, they're gonna go here, which is gonna lead them
somewhere else, which is gonnatake them somewhere else,
somewhere else.
They're finally going to getthe Master Bowl, and then it's
(01:06:04):
going to be a big battle.
They're like nope, this is it.
We're wrapping up in fiveminutes.
Shaun (01:06:10):
Yeah, I do feel like each
of these episodes feel like
they each could have been liketheir own three-episode arc to
help flesh stuff out and make ita little more sense, because a
lot of it I'm enjoying theseries so far, but it does feel
kind of rushed and I don't knowit's like we're getting the
cliff notes of these stories Imean I do, yeah, like I was.
Nate (01:06:27):
We were talking off air
and for it took me.
It took me a minute to get intoit because I was watching it.
It was just it was doing thesame old like oh hey, here's a
new kid, hey, new kid.
Here's this person.
Oh, there's this person, andlook at who's being a dick for
no reason, like he throws him onthe ground and like threatens
to chop his face off.
(01:06:48):
It's like oh, haha, I'm kiddinglike no man, you just.
This kid was traumatized.
He was kidnapped by anti-mutantpeople.
He obviously is a thing becausehe's not showing his mutant
powers.
He's trying to be aloof.
He's clearly scared.
So you're gonna knock this dudedown and threaten to cut his
face off fuck off.
Shaun (01:07:04):
It would be more like
just sitting there grunting at
the new kid and be like, ah,another one, huh, and then drink
his booze.
Yeah, I mean, I don't know likewolverine feels more too much
like a petulant teenager, Iguess in this or something he
really does yeah, it's for beingthe oldest and most mature of
the group, supposedly, or atleast the oldest, you know that.
And also, uh, magneto reallydoes look like fucking a uh,
(01:07:26):
like a uh daytime soap operastar.
Yeah, he does, it was nice likethat costume he has.
Nate (01:07:33):
I don't know why he's
decided to go with that, you
know, disco costume or whatever,but like it's.
That is what he was wearingback then.
So, yeah, it's comic accurate.
Yeah, and I will say thisthough, like the animation looks
pretty good, it is reallynoticeable sometimes that it's
all um cg.
Yeah, you know, like the cganime, once you, once you see it
(01:07:55):
, you can't see it.
And like sometimes the way theyturn, the way the light hits
their character or the way, justthe way it's different.
It just it becomes reallyreally noticeable that these are
3d or CG characters, with youknow the their um textured is as
an animation.
(01:08:16):
I figured they're morecel-shaded, but yeah, which,
again, like a lot of times, ifit's done well, I don't mind it,
it looks really good.
I mean I've seen a lot of anime.
Again, like a lot of times, ifit's done well, I don't mind it,
it looks really good.
Shaun (01:08:26):
I mean, I've seen a lot
of anime like they use that in
anime a lot uh chainsaw man doesa really good job with it.
Nate (01:08:30):
Yeah, that it's.
It's a varying quality.
Like overlord, for the maincharacters it is 2d, but
sometimes when they do like thebig giant battles, they use the
cg and it is painfully.
Have you seen?
Shaun (01:08:43):
uh, have you seen
chainsaw man, yet?
What have you seen Chainsaw man, yet?
What have you seen Chainsaw man, yet?
The anime Chainsaw man.
Nate (01:08:50):
Yes, I know of it.
I've seen bits and pieces of it, but I haven't actually sat
there and watched it.
I have access to it.
I have Crunchyroll.
It's also on Hulu, Is it?
It's been on Hulu for like ayear now.
I need to log back into it.
It logged me.
It's been on Hulu for like ayear now.
I need to log back into it, Logme out.
And I haven't got a chance toget around to logging back in,
because I hate bothering youabout stuff like that.
And then I don't really.
I only really pull it up whenI'm like oh, what am I looking
(01:09:12):
for?
Oh, I really want to see thatShogun show.
And I go to try to pull it up.
I'm like, oh man, it's went outstarted watching.
Shaun (01:09:21):
Uh, I started watching
shogun, I wanted to get into it,
but uh, I don't know, I don'tknow, it's a lot of build-up and
the end of the episode payoffsdon't seem worth it, kind of
thing.
Oh, that sucks.
Yeah, I don't know.
It's just like hey, this isgonna turn into something
intense by the end and it's justkind of like a little, a bit of
a.
Yeah, I mean, maybe I don'tknow, maybe I'm just taking it
(01:09:43):
wrong or something.
There are some really coolscenes in it, like there's a
part where, like a female ninjaassassin gets to go crazy,
sneaking around, offing peoplevery Ghost of Tsushima-y.
But yeah, it's just I don'tknow.
It's a shame because everybodykeeps talking about how amazing
it is.
Oh, it's the next great, youknow drama show with all sorts
of fun stuff to watch.
But ah, ah, ah yeah, you knowwhat I mean when it's like I
(01:10:05):
want to like this but I can't.
Ah, maybe I'll go watch somemore episodes.
Nate (01:10:09):
I'm being prevented from
liking this.
Shaun (01:10:11):
Yeah, it is a conspiracy,
it is.
Somebody is out to get me onthis and I don't know what it is
.
Nate (01:10:26):
They're putting something
97 uh animation to archer.
I can see that I mean withminus the you know crew humor,
but isn't archer like actual 2dand hand-drawn animation, not
like cg?
So I'm just saying, like youknow, comparison to, because,
again like I said, that's Idon't know yeah, no, no, it's a
2d hand animated show, the x-men97, according to the producer
of it I call sh.
Stanigans Sends you the linkthat you can.
(01:10:46):
I don't believe you.
I mean, I believe they saidthat.
Shaun (01:10:49):
You're like, I believe
they said that.
I also believe they are lying,which is true.
I mean, sometimes it's like,hey, they did say it, but they
were also wrong.
No, apparently a lot of peoplewere bitching online about it.
So one of the head guys, one ofthe head guys, what the fuck
did they?
I am happy to clarify this.
This is a 2D hand animated show, our overseas vendor, studio
(01:11:11):
Mirror.
They are just that good, youknow, combined in tandem with
our in-house animation team,blah blah, blah, blah, blah.
Nate (01:11:17):
Yep, I mean I see they're
saying that and I don't know,
they did a really good job.
It looks like CG.
I mean, yeah, I guess they,like they, did a really good job
, it just looked.
Shaun (01:11:27):
I mean, it looks like it
does.
I mean yeah, I guess they'resaying is it is cel-shaded, so
it might have like a cg filterover it.
Maybe I don't know, or at leastI saw somewhere somebody's
using the term cel-shading, butbut now we know I know it's at
the battle yeah, also jubilee.
Useful x-men member or not,right?
I mean yeah, because I rememberin the comic books occasionally
should do something reallybad-ass, but I haven't seen it
(01:11:47):
yet in the cartoons.
Nate (01:11:49):
I mean I do.
I do appreciate they're doing amagneto love storyline.
Shaun (01:11:53):
Yeah, with him in rogue.
Nate (01:11:54):
Cause he's one of the
people who can actually touch
her.
Shaun (01:11:57):
Yeah, uh, did they
explain why he can touch her?
Really, they had a small hint,like whenever he goes to touch
her.
There was like a little sparkbecause magnets.
Nate (01:12:08):
Okay, yeah, that's
probably you know what I mean.
Well, yeah, he reasons.
Why can you?
Shaun (01:12:10):
touch her reasons.
Nate (01:12:11):
We'll think of it later
well, per like, uh, age of
apocalypse, because theyactually, like, were married and
had kid they.
Um, he has a like a, basicallyhe has a shield on him using
magnet, magnet or whatever helike he.
He isn't actually touching her.
He's got kind of like a shieldcondom over his body, if you
will.
(01:12:31):
So they can get off Gotcha.
Yeah, so she's touching him butthey're not actually touching.
But she can't tell thedifference.
Shaun (01:12:41):
Gotcha, so he's basically
just got on like a bare skin
condom all over his body this isexactly right can't even notice
it.
And then poor gambit's like Idon't even need one of those.
Nate (01:12:52):
All right, no poor gambit
like they really did, like kind
of do them dirty yeah, also, Idon't know it.
Shaun (01:12:58):
He seems I don't know
person not personalityless.
Uh, I don't know somethingabout his personality, just
doesn't seem as gambity to me.
Yeah, he seems moredomesticated.
There we go, that's a good term.
He does seem more domesticated.
He's not like the wild Cajunthat you would think and know
and love.
Also, fun fact, I used to havethe comic book that was like the
first appearance of him worth aton of money.
My cat shredded it and peed onit.
(01:13:20):
That's fun.
Yeah, it wasn't worth moneyback then.
It was, you know, like a brand.
Of course not, it's not worth.
It's not worth money wheneveryone has it.
Yeah, yeah, the reason it'sworth so much money is because
everybody else's cats shreddedand peed on it too.
So, yeah, I mean, that'sliterally why that's worth money
.
That's why them old video gamesweren't so much money too,
because everybody's like who'sgonna want these plastic pieces
of crap?
Nate (01:13:40):
I really I need to do I
was gonna do it this week but I
didn't.
Um, I need to go downstairs andlike, uh, I have this, uh, the
closet downstairs.
It's just trashed and a lot ofstuff.
That's like all the way theplace is um comics, but they're
like the thing is like, oh, Iwant to see how much this sells
for, like well, it's not gradedor it's some a lot of our
plastic bags, but they're notsealed.
Shaun (01:14:03):
So I don't know.
A lot of it is, you know,getting a grade and everything
that costs money.
Nate (01:14:08):
I mean, I have a and you
know it is.
Shaun (01:14:10):
If your comic's not great
and everything, it's like hey,
this comic for 200, how much canI get for it?
Nate (01:14:14):
like 40 probably yeah, I
was just talking to, um, a old
friend of mine, um that wehappened to run to the target
yesterday or a few days ago, notyesterday, a few days ago.
It's like he uh collecttransformers and like control
characters like that, and hejust goes yeah, um, I have what
is supposed to be they say arevery valuable figures, he's like
(01:14:40):
, but if no one's gonna buy themoff you, then it doesn't matter
how valuable the book says theyare, it's not worth anything.
Shaun (01:14:47):
Yep, yeah, if the book
says you're a comic book's worth
a trillion dollars, that's nice.
Nobody's got a trillion dollarsto buy it, right?
Yep, I'm kind of enjoying X-Men97.
Nate (01:14:56):
I mean, I'm not like chom.
Like I said, I had struggled tosit just because of how cheesy
it was.
Shaun (01:15:10):
So many abs.
Did you notice in thebackground one of the so many
abs like stomachs?
All of them, oh, all of them.
I mean especially, like youknow, gambit with his little cum
gutters With his little halfshirt, but no, I feel like
everybody's got abs in that.
Uh, series, bishop, uh, cyclopsoh, I do like cyclops is a
(01:15:31):
little using his blast to scoothimself around the battlefield.
Nate (01:15:34):
I feel like that's
something.
Shaun (01:15:35):
I don't remember.
I feel like that's something Idon't remember from the comics.
Nate (01:15:37):
So well, I mean, it's
kinetic blast, so they're not
lasers, they're kinetic blast,which a lot of people forget.
So he's you know I I stilldon't remember him doing it in
the comics so it's kind of coolthat he does it.
Shaun (01:15:47):
Though oh, what was the
other thing?
Oh yeah, I guess you know whenuh gambit hopped on wolverine
and uh connectically charged hisclaws, I guess that was the
first.
I guess that's the first timeit has ever happened in x-men
lore supposedly.
Huh yeah, you would havethought that would have been
something that happened a long,long, long time ago.
Nate (01:16:04):
But apparently not.
I never really was a huge Gammafan.
He was okay.
I just I don't know.
It is a bummer that I neverexplored his character like in a
movie.
Shaun (01:16:14):
I agree with you.
I remember everybody elseseemed to really like him and he
was super popular, but I wasalways just like eh, he throws
playing cards, that's neat, Iguess.
Yeah, he's fine, I meanwhatever.
Yeah, he can kinetically chargestuff and throw it at you.
If you ever wanted to die by akinetically charged condom, ah,
my god, it's a kineticallycharged condom Run.
Kinetic rubber.
(01:16:35):
We have veered way off Dragon'sDogma.
We have Sure.
We're pretty much done withDragon's Dogma 2.
Yeah, yeah, we gave ouropinions.
It was good, it's worth it.
There is a bit of an asteriskbehind whether or not you should
play it, though, because it isdefinitely one of those games.
Either you're going to reallyreally like it or you're going
to be like, well, this is alittle too obtuse for me, I am
(01:16:55):
looking for a game, though I'mlooking for another game that
can substitute.
Nate (01:16:58):
Like, I love Ghost of
Tsushima, I love the multiplayer
because we played a lot, and Ilike the single player because
it was awesome, and it's onething about it, though, is like
it was one game that you cankind of like shut your brain off
and just enjoy it, and so I'mlooking for a replacement for
that game.
Shaun (01:17:14):
Try Horizon Zero Dawn,
the new one of those.
I mean that's kind of got thesame-ish gameplay Stealth around
, shoot stuff with an arrow,remember when you get like scan
people and pick off body partsoff of them and stuff.
Thank you, yeah, I think you'dlike it.
I mean, honestly, I wasstarting to plan getting into it
until dragon's dogma 2 showedup and was like hey, you want to
play me?
And I was like not really, he'slike are you sure?
(01:17:35):
And I was like no, not anymore.
It's like pay me.
And I was like okay, fine.