OTT Executive Podcast with Brian Mahony

OTT Executive Podcast with Brian Mahony

Strategic advice and interviews with the 50,000+ member OTT Executive Community. Learn from the leaders of the media & entertainment industry.

Episodes

April 15, 2024 40 mins

1) Paul's career background-- Technicolor, Disney, Discovery, Struum; 2) Paul's mentor and move into strategy; 3) Getting the call from Disney; 4) The 
"moment when my career trajectory changed"; 5) How to use viewer data to be cool at cocktail parties ; 6) QuickPlay's focus on Tier 1 customers; 7) QuickPlay's USP: architecture and culture; 8) QuickPlay's new AI programmer tool; 9) Paul's...

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1) Kevin's background at Lucasfilm, Electronic Arts, Walt Disney Pictures, and Zynga; 2) Learning about merchandising, gaming, and communities when launching the Pokémon franchise to the USA; 3) Why EA (Sims franchise) and Zynga (Words with Friends) highlighted the powerful combination of content, gaming, and communities; 4) Genesis of Bold Baking Network; 5) How "baking" is different from "cooking"-- it&ap...

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1) Scott's career background starting with device drivers at Digital Equipment Corporation (DEC); 2) Current role leading SeaChange's advertising team; 3) SeaChange's end-to-end streaming platform; 4) Advertising solutions including pre-roll, mid-roll, post-roll and creating custom FAST channels on the fly; 5) Innovations such as side-by-side advertising, clickable events, and QR codes; 6) Trade-offs of server side v...

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1) Steve's career background- "Silicon Valley meets Hollywood"; 2) The problem to solve-- universal search within the OTT operating system; 3) How is it possible your title doesn't show up in search even if it's in your library? 4) Why/how the search algorithm optimizes the platform's monetization-- not the apps; 5) Search vs. CTV/platform marketing- what has better ROI? 6) How Steve's team works ...

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December 29, 2023 43 mins

1) Evan's 2023 wrap up; 2) The media universe "death stars" getting bigger; 3) Consolidation of advertising market under Google, Meta, and Amazon (60%); 4) Why are the media giants getting into sports in a huge way? 5) "We left the last era of media four years ago when Disney went to DTC.... chasing Netflix towards a business model that doesn't work."; 6) Good churn vs. bad churn; 7) The paradox of con...

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1) Keith's background in theater and film; 2) Moving into digital media and then streaming media; 3) Space Mob's focus on creating FAST channels and creating series; 4) FAST market under pressure as platforms are cutting back channels; 5) Focus on entertainment sports streaming such as pickle ball; 6) Minimum viable FAST channel needs 150 hours to start; 7) Revenue share model with content partners; 8) Merchandising oppor...

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1) Katherine's pre-Vizio career background; 2) First job at Vizio 11 years ago; 3) Current role; 4) Vizio as full-service media company including hardware, content, data, advertising, distribution, mobile; 5) Vizio content vetting process; 6) Higher bar for content partnerships, but still lots of new "white space"; 7) Elements of a good content deal; 8) Vizio's key UX metrics; 9) Role of voice in search and navi...

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1) Rachel's career background; 2) Rachel and husband met in kindergarten? I forgot the follow up question about this! 3) Recognizing the wedding video opportunity; 4) Getting started building a large social community; 5) Anatomy of a content licensing deal; 6) Advertising strategy and lack of data visibility; 7) Partnering/competing with CTV and distribution platforms; 8) Why Rachel doesn't worry about content and distrib...

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1) Natalie's current role; 2) Career background from JP Morgan to ESPN; 3) Vevo's global operations-- streaming across 34 distribution platforms including YouTubeTV, Samsung TV+, Pluto, Roku, and Amazon FireTV-- over 800,000 pieces of content; 4) Launching FAST channels; 5) Embracing a data-driven environment; 6) The promise vs. the reality of addressable advertising; 7) The process of data and advertising experimentation...

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1) Stephen's role and background on Robosoft Technologies; 2) Marquee customers including Discovery+, Magnolia, Global Cycling Network, Food Network, and ESPN; 3) Creating "communities" to enhance engagement and monetization; 4) Engineering and software development outsourcing vs. staff augmentation vs. innovation centers of excellence; 5) Cross device/platform brand integration; 6) 25 year history including first cu...

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1) Background on Imagicomm and INSP "5th ranked cable channel in the U.S."; 2) Media conglomerate including cable, original content distribution, and 13 broadcast networks; 3) "Lunge-free" family/friendly content including "The Cowboy Way", "Legal Action", and Christmas movies; 4) Charlotte-based studios/distribution; 5) Tell family stories without being preachy; 6) Jonathan's background...

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1) Jason's finance/private equity background; 2) Problem statement- simplifying streaming; 3) Win-win-win three-tiered approach- consumers, streamers, and broadband providers; 4) MyBundle watch list; 5) Partnering with cable providers for cord-cutters selecting broadband; 6) "Find MyBundle" tool; 7) Dominance of smart phone over TV remote as content discovery tool; 8) Difference between "search" and "b...

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1) Teresa's background at Rakuten launching new channels; 2) Dearth of channels in Europe; 3) Need for localization (local content, local language); 4) LoveTV Channels one year anniversary; 5) Distribution with Samsung, Xumo, etc.; 6) Finding new distribution in U.S. market; 7) Love the Planet channel about sustainability; 8) Next stage focused on viewer acquisition; 9) Role of European telcos in streaming FAST channels; 10) T...

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1) J. Alexander's background including co-founding FUBU; 2) Opportunities in streaming media; 3) Signing with Cineverse; 4) Future of FAST; 5) Writer's strike pushing move back to reality TV; 6) Role of AI in streaming; 7) Focus on building his businesses; 8) Future plans

Also watch on YouTube: https://www.youtube.com/@ottexecutive

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1) Acquisition of X Games from Disney/ESPN; 2) Steven's background from Twitch and NBC/NFL; 3) Role of community on Twitch; 4) Focus on expanding X Games events to distribution and streaming; 5) What to do with 18 years of VOD library? 6) Augmenting event content with athlete personalities; 7) Use of social for shared real-time experience; 8) X Games content discovery strategy; 9) StreamTV big trends-- CTV and FAST; 10) Steven...

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1) Thoughts on StreamTV Show in Denver; 2) Colin's career background from "structural engineer specializing in water-retaining concrete design" to Xumo leader; 3) Xumo's roots in digital ad-tech; 4) Comcast acquisition; 5) Comcast-Charter joint venture; 6) How does Xumo fit into Comcast's portfolio including Peacock, Xfinity, Flex, Xumo App, Platform, OS, etc. 7) What does the future of FAST look like? 8) T...

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1) Brad's background from local radio, to cable and broadcast, to streaming; 2) Launching MTV; 3) How "South Park" put Comedy Central on the map; 4) Early forays into streaming with Bloomberg and Scripps; 5) Creating Eagle Dock Media (and not getting sued by LeBron James); 6) Is content exclusivity/walled gardens going away? 7) Experimenting with content monetization strategies; 8) Is re-aggregation the future? 9) Br...

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1) Jeremy's career beginning with "knocking on doors" for Continental Cablevision; 2) Launching Google Fiber; 3) Launching YouTube TV; 4) Content piracy; 5) Launching Stern Digital Strategies; 6) Role of AI; 7) Status of Local TV industry; 8) Industry cost-cutting as "natural evolution"; 9) Growth of OTA and ATSC 3.0; 10) Jeremy's passion for Blues guitar.

Also watch on YouTube: https://www.youtube.com/...

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1) Background on Cinedigm; 2) Cinedigm content strategy; 3) The power of "enthusiast" content (anime, family, horror, etc.); 4) Cineverse "Big Umbrella"; 5) Building communities around video content; 6) FAST as a "throw-back linear approach"; 7) Celebrity-based channels; 8) "Wall Street whipsaw from growth at all costs" to "focus on the bottom line"; 9) Erick's passion for Fing...

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1) Sara’s background; 2) Working for Mr. Rogers; 3) Non-profit focus on experimentation vs. commercialization; 4) PBS Kids and gaming; 5) PBS distribution/device strategy; 6) PBS podcasts; 7) How to stay the course despite cutbacks in kid content; 8) PBS content strategy; 9) Show curricula- Curious George as Engineering teacher?; 10) How to make content more accessible for audiences; 11) Sara’s built-in “focus group” at home

Also wa...

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