Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:43):
Music.
Thank you, hello and welcome tothe Pig and Whistle Tales from
Azeroth.
As always here at the Pig andWhistle Inn in Stormwind, I go
for a variety of subjects withregards to World of Warcraft, so
grab a bottle or a pint, sitback and enjoy this midweek
(01:06):
episode.
We'll be going over a few bitsand bobs on the forums.
We're going to be looking at umpvp.
For the most part, we're goingto be looking at a lot of um
problems people have been facingand dissecting whether these
ideas that people might havebeen bringing up on the forums
are good, bad, indifferent,stupid, everything in between.
But we will start off withsomething very, very simple.
(01:29):
So, as you know, the PvP seasonis about halfway through.
We're getting there.
We are getting there and therehave been quite a few changes
that have happened recently andthese changes are very
meta-impacting changes.
But there was a lot of changesthat happened at the very start
(01:53):
of the season and these changeswere a massive multitude of
things.
Now, mistweaver Monks were verymuch part of these changes and
this statement kind of says itall.
Okay, misdweaver monks feellike legit beans and cheeks.
I don't even ask me where thathas come from.
(02:16):
I'm getting curb stumped byholy priest, resto druids
playing with a quarter of theeffort.
Yeah, pretty much.
So I can relate to this one.
Being a Mistweaver monk enjoyer, I really do love playing my
Mistweaver monk in PvP, in PvE,and I find that, no matter how
(02:37):
much effort I'm putting in, ifI'm going against a Holy Priest
right now or a Resto Druid, I'mputting in almost double the
amount of effort to win thesegames.
And that's just due to numberoutput.
Really, in my honest opinionnow, druids recently got a few
little tweaks in terms of buffs.
Well, it's more.
(02:59):
Everyone's being nerfed andresto druids got just buffs at
the start of this patch and haveslowly been getting a power
creep, which isn't great.
But you know, it is what it is.
Holy priests are very prominentright now in the meta.
Still, they're very secure as ahealing specialization.
Same with disc priests.
Resto shamans are sort of lowertier um, as well as a couple
(03:20):
others.
But misaver Monks really are ina bad place at the moment.
And the problem with MistweaverMonks is that the healing output
.
You need a couple of Globals toinitiate this healing output
and a lot of it comes from theirmodifiers.
So you have modifiers on yourRenewing Mists, your Enveloping
(03:41):
Mists, as well as your Zenspheres to increase, or spheres
to increase the healing done tothe target.
So zen fears, zen sphere oh mygod.
Um, it does 10 extra healing onthe target.
Your renewing mist does 50increased healing, I believe, um
(04:02):
, and that is for eight secondswhen you first put it on the
target, and developing miss is a40% increased heal on the
target when you apply it to them.
Now, these all add up quite alot, but if you do not have
these modifiers, it's very toughto get these going.
And the thing is, if you pressrenewing this, it's not a big
(04:24):
heal.
It really isn't at the time ofdoing it.
Um, so you need a couple ofbits and pieces to get going.
But the big thing about theseclasses and why they're better
is because, yes, monks havecooldowns the same as any other
healing spec, rest of druidsidsand H-Priests.
It's more.
(04:45):
H-priests have an insane andabsurd amount of healing output,
as well as cooldowns that canstop damage entirely to a
certain degree, because Ray ofHope stops the target's health,
but they do 50% increasedhealing to the target and over
six seconds you should be ableto out-heal it as a holy priest.
(05:08):
You also have Guardian Spirit,which increases your healing by
a dramatic amount every minute.
You have multiple cooldowns,such as PI, that can also help
the team offensively.
Now, don't get me wrong, monkalso has these sort of tools to
use, but you're pulling yourselfin very much harm's way in
order to utilize these toolssong of chiji, paralyzed leg
(05:32):
sweep, etc.
Um, as for resto druid, theyhave loads of heals over time.
So if you get cc'd but you havehots rolling on people, it's
really not that big of a deal.
As well, as you have damagereduction cooldowns, and the
damage reduction being the bigone, because monks have life
cocoon, which is a big shield,very big shield, but you can
(05:52):
only put it on one person.
Obviously, that's what mostcooldowns do, and your three
minute cooldown is actually kindof your worst cooldown um that
you have, and I don't mean thatin any sarcastic way.
Uh, revival slash restoral isprobably the worst cooldown that
you have.
Um, this is due to it honestlyjust not healing enough.
(06:15):
It really is underwhelming.
When it comes to a heal, youhave to get a big crit or you
have to have all of yourmodifiers up and again.
Having these modifiers up ifyou're cc'd is very unlikely,
because you want, um it's sortof a panic button to press.
It's like, oh shit, we need acooldown, let's pop this.
(06:36):
It's not like, oh yeah, justlet me get all of my like um
modifiers up, my healingmodifiers, and then, like, pop
it.
That's not how that works,really it's.
It's a bit of an underwhelmingbutton to press, but you know it
is what it is.
So I would like them to seeabout maybe changing how
(06:56):
mistweaver plays, maybe justbuffing it a tiny bit.
But I know that it's going tobe difficult because misweavers
has very, very good healingoutput alone, but they aren't
utilized in pvp because youaren't just going to be casting
the entire time.
You can't be a fist weavingmonk in pvp and get full up time
(07:17):
.
Okay, you're going to get cc'd,you're going to get slowed,
you're going to get whatever itmight be.
So they really need to look atchanging Mistweaver in terms of
healing output.
If they want it to be a purehealing, then fine, do that.
Or if they want it to be moreengaging in terms of the
rotation, just needs to be a bitmore streamlined.
(07:39):
It shouldn't rely on all ofthese healing modifiers that you
can put on the target where youneed to use three different um,
like global cooldowns, beforeactually being able to heal
someone.
It is a bit ridiculous, butthat one is a very short one.
I just wanted to get that offmy chest, being a pvp or a
misweaver player in my own right.
(08:03):
The next one better pvp rewards.
I think that, no matter what,there should be better pvp
rewards.
Um, there's always no reason toplay pvp current.
Currently it seems you caneither sit 25 minute queues in
uh battleground blitz or soloshuffle.
Sit three to five minute queuesin threes that's only if you
(08:23):
get lucky enough to find a team,um, or you can pace around dawn
a goal.
Yeah, kind of true bad rewardsequals no one cares.
The tabard is lame illusion,are unusable, mount is ugly and
visually impossible to get untilfour months in and virtually
impossible.
Okay, the only great part iselite sets.
(08:45):
Elite sets are very cool.
Pvp needs a reward overhaulmaking healing worth it.
If you're a healer, glad is winsabove 2.2 or put the mount in
solo shuffle.
We need something.
I want pvp, but I don't want tosit 30 minutes solo shuffle
queues or queue into awc teamsfive minutes into a queue
(09:05):
because they can't find anyone.
Um, my MMR in threes.
Look I'm, it's ridiculous.
So, firstly, yes, the rewardsystem does need an overhaul.
I think that this will allowmore participation in PvP, and I
would like to see that.
I don't think you should everput glad wins above 2.2.
(09:26):
I think that that is ridiculous.
Glad has always been 2.4 andabove.
You get 50 wins above 2.4,that's your gladiator title.
That's the way it's always been.
What they can do, though,though, is inject some mmr into
the actual meta, or have aoverwatch system, like I said,
where they basically you have ascale of one to four thousand
(09:50):
rating, and you just simplyclimb or go down this rating
based on if you win or lose.
It's very simple, doesn't needany sort of injection to the MMR
system.
It just stays that way theentire season.
That way, people can monitortheir kind of success in the
game and see if they are gainingrating, losing rating, etc.
(10:12):
Etc.
It's really good that way, um.
As for shuffle queues and queuesin general, if you don't want
to wait for queues, go healeryourself.
It's that simple.
There is a more demand forhealers than ever in solo
shuffles in any sort of pvpcontent, because people complain
(10:33):
about to healers in soloshuffle.
If you queue up as a healer andyou have never been told oh my
god, what the fuck are you doinglike?
Why are you not saving in there?
Or you're not the one who'sever been blamed.
If you've played over 100rounds, let's say, of solo
shuffle, then you're very, verylucky.
You are part of the 0.0001 thathas not been flamed by the dps.
(10:58):
So go heal yourself and youwill get instant queues.
It's that simple.
I get that you want to playyour like main, which is a
priest, by the way, according tothis um forum post.
So this guy literally has twohealer specs, but I bet he plays
shadow.
So you know each to their own.
But if you are playing dps, youneed to accept that these queues
(11:20):
are going to be longer, andobviously they're going to be
longer the higher that you arequeuing for um or the higher mmr
that you're going to be.
So it's one of them things andyou just kind of have to accept
it.
It's a bit shit, but it is whatit is.
But I definitely think thatthey need to overhaul what the
pvp rewards.
I think that some of them havebeen kind of outdated and I
(11:42):
would like them to see, or atleast just get some like
cosmetics, more cosmetics, likemaybe a couple of them like tier
set looks or something, or justkind of like how they did with
um plunder storm kind of arenowned system you can buy what
you want with a certaincurrency or with honor, you know
.
Anything like this would bereally, really useful to the
(12:06):
game, to be honest, and yeah, Ijust think that like it's needed
, it really does need anoverhaul when it comes to the
reward system in pvp.
Even if it just brings in morepeople participating, it would
be a really, really good idea.
So, moving to the next one, whysolo shuffle queues are longer
(12:30):
for dps this season?
I think it's because a lot ofpvps are taking a break from wow
until the last two weeks of theseason and are probably
focusing on other games likemarvel rivals or even classic
sod, or maybe trying out othergames like league of legos.
So solar shuffle queues arealways going to be long, um, and
(12:51):
this is partly true because ofend of season.
A lot of people hop in to theend of season to get their
rewards, to push whatever theywant to, etc.
Etc.
But a lot of it is due topeople being dickheads.
So again, if you have a dps thatflames a healer and is like
(13:11):
what are you doing?
You need to get good, like,uninstall the game.
And then that healer doesuninstall because they don't
want to deal with that bullshit.
And then suddenly that DPSplayer is like, oh my God, where
are the healers?
At Like, you are the reason, ahealer has left the game, kind
of deal, and now you'recomplaining that there are no
(13:33):
healers.
So be civil, be actually smartand understand that these are
human beings.
It's a game.
Enjoy the game.
Stop crying about something sostupid.
Okay, look, I get frustrated.
I'm super competitive at WoW aswell.
I get ridiculously frustratedwhen it comes to anything pvp
(13:56):
related, pve related, whateverit might be.
I'm a competitive person, butit doesn't allow you to just
start flaming people on a gamebecause they might just be
enjoying their day and you don'thave any right to ruin that.
They might be having the worstday ever and and they come on
(14:17):
WoW just to try and escapesomething and you've just made
it worse.
What's the point?
What is the point of that?
Because it's not helping anyone, it's not helping you, it's not
helping them, it's justredundant, it's stupid and, yeah
, I don't know.
It's absolutely crazy thatpeople complain about something
(14:41):
that they are causing or theythemselves are the problem of
like healer, shortages in soloshuffle and stuff like that
participation essentially.
But this is also correct.
People do just wait until theend of the season to compete for
their titles, for whatever theymight be going for in that
season.
There's nothing new about thatat all.
(15:03):
Moving on to one that I findvery kind of, uh, close to my
heart design a new defensive formoonkins.
Already the spec dies toeverything and is literally only
playable with an outlaw rogue,a complete punching bag.
Stop spam buffing, frenzy,regen it, it doesn't do anything
.
Give the spec an actual buttonto press and not die when healer
(15:27):
is in CC.
Rootbeam is useless.
Mobility Rootbeam is useless.
Mobility is zero.
Oh, rootbeam is useless, okay,it just isn't.
Well, it kind of is.
If you just pick a gnome,mobility is zero and bark skin
is a meme.
Bark skin's all right.
Give moonkin a real mobility ordefensive spell to survive
(15:51):
getting ran down.
You gave ellie a shield andburrow in the last two
expansions.
What did moonkin get?
Has moonkin gotten literallyanything new and useful in the
past?
That in the last threeexpansions for pvp.
So, um, there's a couple thingsto moonkin defensives.
(16:11):
The biggest issue with moonkindefensives frenzy is good.
Frenzy is a good defensive, butyou will always have the
problem of having to go intobare form to utilize it and get
the most out of it.
Um, so the reason that this isbad is because, bare form, you
(16:32):
can do literally nothing elseapart from sit in bare form and
heal yourself, and that is aboutfour seconds of downtime, so
you're just getting hit forthese four seconds and doing
nothing back.
And the reason that this is badis because, yes, you are
healing, you are popping yourdefensive, but if you look at
everyone else's defensive blur,dark pact uh, I forget it.
(16:56):
Is it called unstable resolve?
Yeah, and something, resolvefor uh warlocks.
You have die by the sword,frenzy regen, not frenzy regen,
frenzy regeneration for warriorsI think that was what it was
called.
Um, you have the paladin wall.
(17:16):
You have windwalker karma,diffuse magic.
You have survival of thefittest you exit.
You have exhilaration.
Um, all of these are defensiveabilities, but you can do stuff
and damage.
You could do your full damagerotation whilst these uh
cooldowns are on you and theyare being utilized.
(17:38):
Okay, and this is the problem,because in bear form, you are so
, so useless, way too useless.
Um, if you look at mage, youhave alter time barrier.
Now, again, they have immunitiesas well, and these immunities,
yes, they can't cast anything,but they are immune to damage,
and that's a lot bigger than,say, a boomkin being in a boomy
(18:02):
spec and having a little bitmore armor kind of deal.
It's not the same really.
Now they do need something.
Feral Druids got survivalinstincts, which is huge.
You could do something likeElune's Protection or something
as a cooldown, and what this isis a simple, it's another wall.
(18:24):
Essentially it's a 30 percentwall, we'll say that.
Or you could do it as amoonfire.
Having moonfire on the targetmeans that they deal 10 less
damage to you.
You know something like that.
That might be good.
Now, 10 is insane, but you canplay around with the numbers and
this will help overall, becauseyou are just a target dummy a
(18:46):
lot of the time, for, like,you're just a punching bag.
You're a giant chicken punchingbag and it's not fun because,
yes, you'll say, oh, you havewild charge, just leap away from
them.
So okay, so you use wild chargeand then what the warrior
charges you, okay, that's fine,because now I'll typhoon him
away.
But guess what?
(19:07):
He has a second charge.
Okay, that's fine, then I willstampeding roar away, um, going
into bear form, not doing anydamage and just running away and
using about three globals.
I use stampeding roar and thenthen Boomkin Form to get back
into Boomy Form and then I canstart my dots again and my
(19:27):
damage.
Okay, that's fine, I got awayfrom him.
Oh no, he's Heroic Lepton to me.
So the defensives that you havearen't really defensives.
You have Auto-Proc Frenzy, butagain, not being in bear form is
really rough for these frenzyprocs.
That's not great.
(19:48):
And then you have obviouslybark skin.
Bark skin is actually a very,very good cooldown.
Bark skin is 30% now damagereduction, I believe, if you
take the talent in the bottomleft, and you also have
increased healing received whenyou have bark skin up.
So it's actually a veryeffective um cooldown, but again
(20:10):
, it's not the best.
You don't look at bark skin andgo okay, we're not going to
kill him through this, let'sswitch um, switch character.
You know kind of deal.
You're like yeah, it's going tobe a bit tougher, but we can
definitely make it work, kind ofdeal.
So all I'm hoping for Blizzard,please, if you're listening is
to just give Moonkins any formof defensive.
(20:31):
I would love it.
It would be absolutely amazing.
I would really appreciate itcoming from me, coming from all
boomies out there.
It'd be really really nice.
But that is where I will end itfor this episode.
Thank you all very much forlistening.
Do check out all of the socialsdown below Constant stuff
happening as well as multiplethings going on.
The Etsy shop constantly haveHelmer, domination up there,
(20:55):
frostmore and Chalamain All ofthese IRL sort of life-size
weapons.
They're really, really cool andI'm really proud of them all.
So do check them out if you can.
But thank you all very muchonce again and go avala friend.
Goodbye all.
Thank you.