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October 21, 2020 173 mins
A group of voice actors from Supersonic Pod Comics band together as DM John Harju guides them through Dungeons & Dragons. Witness the sarcasm of Callum, the shortness of Orbog, the honor of Gheroth, and the daftness of Pough in their first adventure! CAST John Harju - The Dungeon MasterSteven MacDonald - Gheroth UxishJosiah Crandall - Pough of the House of SandersCeleste Mora - Aelin SugarbakerEric Compagno - Stumblefoot Episode Engineers: John Harju
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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
(00:00):
- Hello everybody, andwelcome to another episode
of Playing Games with Strangers.
I'm your DM tonight. Myname is John Har you.
And, uh, I do regret to inform you that
JSR will not be with us tonight.
So, uh, we'll have to,we'll have to have a work
around going, going with that tonight.
So, I apologize for theOrba fans who are out there.

(00:22):
Um, but Al also Al Alfo with us tonight.
also with ustonight, is, uh, well,
that laugh you just heard was, uh, uh,
Stevie Mack, Steve McDonald.
You got it. Uh, who plays Fire Hands
in Supersonic pod comics?
Yes. As, as well as in our podcast,

(00:44):
Gareth the Dragon Born,uh, clar, uh, cleric.
I know I almost called youCle Paladin. Thank you.
I read your mind. Um, wealso have a Josiah Crandall.
- Hi. I'm here- Who plays Mr.
Matrix in Supersonic pod comics, as well
as a bajillion other people.

(01:06):
Um, and in our show, heplays Poo, the bug bearer,
the one in only .
We also have Celeste Mora. Hello.
Who plays the Grubby Gold Digger in I, uh,
the Randoms .
I'm sorry. It's just one. Yeah.
Anyway, go listen, go listen

(01:27):
to Supersonic Pod comicsif you want to understand
that it's, it's complicated.
Uh, but in our show, sheplays Aileen Sugar Baker.
Yay. And in guest,
in the guest chair, we have Eric Campo.
- Hi.- I can pronounce his last name, right?

(01:49):
- Yeah. Someone, someone let
Nathan James Norman knowhow to say my name.
- .
Compagno Compagno, uh,
he plays Graham Walker.
Is I, is that the right name?
- Yeah, it is Graham Walker. Yes.
I'm the voice of GrahamWalker on the randoms.
- And in ours, he plays Stumble Foot.
So I think I've introducedeverybody. Did I forget anyone?

(02:15):
And I think we're good to go.When I was setting up a map
earlier today, I couldn'tfigure out whose character I was
missing, and it turnedout I was missing J S's.
- You didn't talk about whoyou voice in the, in the super,
super panic, the
- Supersonic- Series,
- The Hydroponic .
- The Hydroponic.- Well, Eric
and I are in Washington, so

(02:35):
that could actually be a thing, uh, when
- Washington State legalized marijuana.
I wanted to start a storecalled Hookah Don Polls a
hydroponics Hook store.
It also sold, soldhookah and other things.
- So well done. So manyjokes are made when
that happened, .
But anyway, I play Nick Foster,

(02:59):
um, in the randoms,
and I did the voice terribly right there,
because I haven't had to dothe voice for a long minute.
'cause I haven't had ascript for Nick Foster
for a long minute talking to you, Ben,
if you're listening, .
Um, and, uh,
I also play The Keeper in the upcoming,

(03:23):
but probably not upcoming
by the time you guys get this episode.
Epi, uh, fourth episode of Sumo Girl.
So, uh, that being said, uh, any,
anybody got anythingthey wanna plug tonight
before we jump into the show?
- Um,- I know Celeste's podcast,
geek Devotions juststarted season five today.

(03:46):
- Very- Cool. That's actually not the podcast.
The podcast is calledSomething Different. .
- Hey, you know what I'm trying, Celeste,
you're not throwing things out there.
That's okay. I'm trying to h
- Sorry.
Well, I feel bad about being like, Hey,
go check out my stuff. That's what
- This is for.
It's unreal. That's, I'm literally saying
Promote your junk while you can.
- Okay. Well, geek Devotions,
the YouTube show started its fifth season.

(04:08):
Um, we don't do seasonswith the, our podcast
because we're really badat regularity with that.
So while I feel like podcast could
- Use some, - Our, our podcastcould use some, uh, some,
some scheduling, but, youknow, that's another story
- Shut.
I'm just saying. I, II'm into, uh, I'm into,

(04:29):
uh, branching out.
We, we've had that conversation.
- We have had that conversation.
- Um, let's see here.
Steve, you got, uh, strangers and Aliens.
- Yep. That's still a thing.
Although we haven't,uh, we, we usually have,
you know, a bunch in the can.
So, um,
we probably have something comingout this week or next week.

(04:52):
I don't know what it is,
but our, our, uh, most recent one
that was up there was about, um, uh, out
of the Silent Planet, CS Lewis. Uh, you
- Classic to read it- Then.
There you go. We, we didour job. I can hang up my,
- Yeah, it, it, it sat, it's a great book.
It sat on my bookshelf.
It sat on my bookshelffor about three years,
and now I'm actually gonna try to read it.

(05:13):
So .
- Well good, good. Read itand then read the other two,
and then read the other twoshort stories that he wrote
that had science fiction in them.
Mm-Hmm. .And then read the Dark
Tower and Dark Tower.
Then you'll be ready totalk to us about it.
- Dark Tower is super good,but super disappointing. Are
- You talking about the Stephen King book?

(05:35):
- No,- No. The CS Lewis Short story. Oh,
- There's a, a A CS Lewis that's
- Not finished.
- Yeah. The Cs, CS Lewisstarted a sequel to out
of the Silent Planet called the Dark Tower
and put a lot of ideas in there
and actually put a lotof it in story form.
And it's just not finished
because he just had a better idea.
And that idea was perra.
So it's just a completelyunfinished thing.

(05:56):
And, and you know, it,there's a lot of unfinished,
some rough stuff there.
You have some, you know,odd things for CS Lewis
to have written becausehe didn't polish it up
or anything for, for publication.
And, but we still haveit and it's kind of odd.
So, so there you go.
It's like the, the three anda half book in the trilogy.

(06:18):
- Gotcha. Now, Josiah, you are the myth
and the enigma of the podcast
because you don't chat with usvery much in between episodes
and when you stay prettymuch in character when you're
on the episodes.
So I don't True. I don'tknow if you have anything
to hawk other than yourmovie that you made.

(06:39):
- Yeah, I've got the short film.
I'm working on doing the captions for it,
so I can put it onAmazon Prime eventually,
but that's one of my side projects.
I do sometimes I read storybooks, um,
on, and I put 'em on, uh,like child children's books
and do all the voices andsound effects for that.

(06:59):
And I put those on, uh, my SoundCloud.
Um, and those are pretty fun. Um, that
- Sounds cool. Send 'em to me.
- Yeah. Okay. I will.
And then, uh, um, I'm working
with Js on another project right now,
but that's just, um, secret.
It's not secret. It's, it's just
- Secret secrets are no fun.

(07:20):
Secret secrets. Hurt someone .
- Well, there, there is that, um, .
- He's like, Josiah is like,
now you understand why Idon't talk to you guys?
- No, I just, uh, I hauh, it takes me a while to
actually think of something good to say.

(07:41):
So I just usually don't say anything.
- Yeah. Because he has plenty
of bad things he wants to say to us.
Yeah. Yes.
- . And then Ihave three kids running
around when I'm at home, and then I'm,
I'm back at work doing busy, busy stuff.
So whatever, everythingelse, excuses. Yeah.
I have lots of excuses.
And then we're remodeling our garage so

(08:04):
- Eric knows about remodeling garages.
But anyway, we're, we're, Idid that one time. Yeah. Yeah.
I was there. I watched youdrive a trencher right into
the, uh, side of it.
, that happened.
- Well,- It's a thing.
- I'm not doing that.I'm not gonna do that.
- Uh, but I, I digress.
We could bird walk allday and just chat and,
but nobody's gonna want to hear that.

(08:24):
So let's, uh, let's,
let's pretend like we're gonnalisten to the theme song.
Let's play that dive intothe play theme song. Yeah.
And dive into the nextepisode of playing games
with Strangers, strangers,strangers, stranger.

(09:35):
All right. To recap, we found our group.
You guys haven't even, na you guys
haven't named your party yet.
Uh, that's something.It's the surprise party.
Surprise party. . Nice.
We have, we, we foundyour group, uh, managed
to get back togetherin, uh, uh, water deep.

(09:57):
Um, and you reconnected with a friend of,
uh, Gareth's named StumbleFoot in Water Deep,
who was a dwarf, a, uh,
cleric monk.
And, uh, he was the leaderof the rebellion in, in,

(10:19):
in water deep called the Defiance.
And after some dialogue,you decided to join forces
to bring down the, uh, insurrection that,
that had, uh, takenauthority in the town, uh,
which is currently being led by,

(10:41):
uh, ZEOs.
A a druid
who is known not to actuallybe in water deep, specifically,
and Christopher, a bug bearerfrom the same tribe as Poo.
You are, uh, informed throughconnections of the defiance,

(11:04):
that there are variousth things that needed
to take place in order tohelp take down the, the, uh,
ruling parties.
Uh, one of which wasyou had to clo you have
to close a portal to theabyss that you happened
to stumble across while you were trying
to free Gareth from the prison.

(11:25):
Um, you know, that, youknow, that, uh, you needed
to grab the, uh, the needle of
the something needle of time.
I forgot what, what theactual weaving, wasn't it the
- Spin spindle or the, uh,the loom. The loom of time.
- Yeah. But it was a, it wasa, it was a needle That was

(11:47):
a part of it, yes.
That specifically. 'cause trying
to move a whole loom isgonna be a ridiculous feat,
which brought you to the, uh,tower of the Shining Lady,
or the remains of it,which was the God that, uh,
that, uh, stumble foot hadbeen in service to pr, uh,

(12:08):
prior to his conversionupon meeting Gareth,
um, that's me.
And where you guys endedwas just outside one
of the ruined towers where you had seen
various creatures milling around
and stumble foot being a sneakysneaker that he was managed

(12:29):
to lure one outside of the, uh, tower
and quietly dispatch of it.
And that was where we left off, because Js
- I believe I killed him.
- . Somebody did. I know that
- You probably did.
- I know Stumble Foot was theone who lured him out, though.
- He threw a rock.- Oh.

(12:49):
The Best Rock that I ever did seen throw
- .
- So I guess that means weare, uh, starting up here. So,
- All right.
Well, we've got, uh, as everyonecan see on the map, except
for our listeners, , apologize
- Listeners, you guyscan't actually see the map,
so everybody please be asdescriptive as you can.

(13:10):
- Oh, well, um, to theeast, to the east of us,
there's two more of those Dres.
And then there's a rather nastylooking very large creature
that Stumble foot doesn'treally want to tussle with
until later.
Maybe
- Tummy, tell me, tell me in character.
- I think we should tryto sneak around over here

(13:32):
to the right and maybelure out them other two.
What dreds one at a time. Seeif we can pick 'em off. Well,
- That sounds like a good idea.
Or bog. You stay righthere and don't move an inch
- - And don't say anything either.
- Shut. He'll, he'll bethe quietest of us. Dude.

(13:54):
- Orba puts his fingerto his nose and goes, sh
- Oh, I think, oh, we mightneed to let our friend, um,
Gareth know the plan too,since he is over there.
- And I- Point that might be a good
- Idea.
Way far away to whereGareth is standing. ,
- I'm like 40 feet away.

(14:15):
Not too fucking, not too far.
- So I, I stealth, I,
I'm gonna stealth back overtowards Gareth so we can
join him and then try toget over to the other side,
because I believe we can, we
- Can, we can.
Yeah. I think we have apond. We have, uh, yeah.
To circumnavigate here. Yeah.

(14:37):
- So I'm going to justlike, just very quietly
move and, you know,I'm not, I'm not trying
to sneak or anything.
I'm just trying to walkquietly and just be nice
and, you know, so for those
- Not gonna move, firingto be dms out there,
what Steve is trying tosay is, I really want

(14:59):
to sneak right now, but I don'twanna roll a stealth check.
- Well, I'm not like, I'm not stealthing.
I'm just trying to walk ina way that like, when I run
my armor is going ka clunk,ka clunk, ka clunk. I'm
- Just, I'm not stealthing.
I'm just trying to walk in away where they can't hear me.

(15:19):
- Yeah. I'm just sort of like
being unobvious.
- So, dm, I have a question, because, um,
- I have several, but go ahead.
- ,- I, I'm trying to remember
because it's been a, a bitsince the last time we played
we're, this is, we're at a castle, right?

(15:42):
- Um, yeah.- Castle Ruins.
- Right. And so this building
that we're looking at rightnow, is this an outbuilding
or is this part of the castle proper?
- This is kind of like a detached tower.
- Okay. So it's, it's notpart of the castle proper.
It's kind of, it's an, it'sa building apart. It's,
- It's where they park thechariots and stuff like ,

(16:03):
- But that's a pretty big chariot garage.
- It's kinda like a, it's, it's kinda like
a crumbled watchtower.
- Got it. Okay. So we'restill kind of on the periphery
of, of the castle proper.
We're on the outoutskirts. All right. Okay.

(16:24):
- That's, - I just, I justwanted to, I was just trying
to get a refresher becauseI don't remember, can I,
- Can I roll a perception?
Um, I just wanna, or investigation,
whichever one you wantme to, to see, like,
if I can figure out wherethe actual castle might be.
- Oh, you can see it from here.
It's not actually on themap, but you can see it.
- Okay. Yeah. Which way would it, is it

(16:46):
through this TA tower or is it like, I'm
- Just trying to, it's to the north.
You're gonna have to gopast this in order to
- Get there.
Okay. That's, I guess that'swhat I was trying to get at.
- You're like, is this
necessary? Is what you're trying to ask?
- Yes, it is. That iswhat I was trying to ask.
- I I, I've been playing long enough
and I've dmd long enough to know
what the actual questions are being asked.

(17:07):
I had, I've, I've learned alot from playing with Eric
and watching how Eric deals with things.
- Yeah. I'm not trying tostealth, I'm just trying
to move without sound.
looks like he'shaving some trouble.
And there's the title
- Trying to Move WithoutSound. Isn't that stealthing?

(17:30):
- No. I, this you gotta havesomething else to roll on
for moving without sound.
I mean, I'm bad at sound Roll
- Intelligence, but- Come on, gimme a chance.
,
- There's some things that certain
character classes are good at.
Mm-Hmm. and some things, things
that they're not, it justso happens that Paladins are

(17:53):
the clinker type .
Right. That's why I'm just trying
- To, but if you encounterundead things, you are the ones
that people are gonna turn to the first.
- Yeah. Paladins and clerics, man.
They, they rock when it comes to undead.
But, you know, not, not thequietest group of people.
That's okay.
- Except for Orba. Orba isreally quiet right now. He's very

(18:16):
- Quiet.
He's so quiet. He's soquiet. It's almost like
- He's- Not there.
I know. I say he's so quiet.
It's almost like he'snot even here. Alright,
- Let's get on with this plan.
- I'm going to stealth towards Gareth.
- Okay. Right. Oh, wait,- Roll that stealth check.
- Yeah, that's a- Great stumble foot is going to move
with Poo .

(18:37):
- Yes you are. Uh, that'san 11 on my stealth check.
- Ew. Okay.- Not great.
- Um, I rolled a 12also. Not great .
- What- Are these I to travel,
- If you're gonna walk with them,
you're gonna have to double
- Foot.
You stepped on my toe.
- . Oh, sorry about that.

(18:58):
- 24 20.
- When, so when poo and a when poo
and, uh, stumble foot move,
you hear the big Beastiething go. What was that?
- I, it was nothing.- .
- Do you actually say that Poo?
- Yes.- Please don't, but I bet he does.

(19:20):
- I bet I do. But I say it quietly.
I apologize for being poo.
- Alright, so you watch
as this giant creature whichdoes not have wings, suddenly
levitates up off the ground.
- Oh, poop doodles

(19:42):
- Fly and flies over here.
And then he shoutssomething in a language.
None of you understand overhis shoulders at the other two
mole looking monsters. And
- I,- We need to roll us some initiative.
- Oh, goody. Oh.- Looks like it's tamed for a scrap.

(20:05):
- Sorry, y'all, his passiveperception was higher than the
two numbers that y'all rolled.
- Can't we just talk? Idon't think he looks like the
talking tap.
- Well, nobody does
until I'm gonna put my actualnumber that I rolled in.
- Yeah, I know, I know how it goes. Eric.
You don't have to tell me.

(20:26):
- I rolled really well.
- This is my actualnumber. I rolled a six.
- That's amazing.- I rolled a five.
- Oof.- Which is as low as I can roll.
- That's what Orba rolled.- Orba at 20.
- Actually Orba, I'm trying

(20:47):
to find him on the, on the thing here.
There is or bog runs and hides
- a pallet in
as a palate in wood. I'm getting out here.
- He actually, he actually pulls the dead
Dre over him himself.
- - When Danger. Rude. Its ugly head, sir.

(21:08):
Or bravely turned and played fled
- Way, way away.
Bravely ran away. . I did not
- Sir Robin- .
- I said Sir Orba to avoid copyright.
- I know, I know, butI, I I was just happy
I understood the reference
- first time for everything.

(21:29):
- Hey,- Always.
- Alright, so first up to bat,
we have a line sugar bicker.
- Bake that sugar. I haveno idea what that means.
I'm sorry. It's
- Okay. I don't either.
- I hope it wasn't insensitive.
- It means she's sweet.- Maybe we'll go with that.

(21:51):
- .- I think it was mildly racist against
her Halfling race.
- I think so. Gareth isnothing if not racist.
I mean, you know how he is,
- You know, with, with Orba
underneath the Drech thereit looks like Orba is dead.
He's got a big red X on him. .
- We should take a pictureand send it to Jay to say

(22:13):
- I'm I'm sure he would love that you
- Didn't survive the firstencounter of the night.
Sorry. Sorry.
- We murdered your character.- .
- Okay. I'm casting Claude ofdaggers over the big batty.
- Ooh. She's pulling outthe big guns. All right.
- That's Claude of Daggar.It's not daggers, it's daggar.
- Well, it looks like itcould eat me for a snack

(22:35):
and so I'd rather not be a snack.
- Well, I'm just saying it's, it's daggar.
It's not daggers, cloud of Daggar,
- But there are multiple daggers. I
- Think he's making, I'mnot saying there's not
- Fun of your spell card that posted on
Rule 20 . Yeah.
- Steve saying- Steve not see Steve.
- Steve- Went from not trying to be insensitive
to being insensitive .

(22:55):
So
- I think I- Typed the name wrong.
- There are multiple, uh,misspellings on this card.
I think maybe,
- Oh wait, would be me.
- There's some sort of grammar tax.
- Okay, so there's,there's no saves on this.
This is just, he takes the damage then
- When he enters it. Yep.
- Well when she casts it, it, it's where

(23:19):
when she casts it.
So, um, alright, so it's afive foot cloud of daggers.
Where on his person do you wantthat d those daggers to be?
- Well, we're gonna gostraight with his head.
- Okay. Well you can choosetop right or top left
'cause of how the grid score sets up.
- Uh, top left.

(23:40):
- Top left. So it's like,
that was the sound ofme drawing everybody.
'cause you can't hear it. So that, that box is
where the cloud of daggers is located at.
All right. So he takes four D four.
So go ahead and throw some damage please.
- 44. That's a ton. Oh

(24:04):
- Four D four.
- Don't just, Steve is theking of dad jokes. Eric
- Dad jokes, bad jokes. Gonna take
- Four to 16.
- Yes, I know. I know.- Five.
- A total of five. Five.- Yeah.
- I rolled that. She rolled a two
and three th three ones. That

(24:24):
- Is exactly what I rolled.
- Wow. - Um, so you watchasie daggers start to kind
of slice away at the, uh, the, uh, rezo.
Um, it doesn't seem to phaseit. Bless you a whole lot.
- . Oh, it's gonnabe one of those nights.
- Yep. .- And this is why we

(24:45):
pulled out the big guns.
- This is why we can't havenice things, everybody.
All right, Gareth, it is your turn.
- What do I know about this thing?
This is the first timeI've actually seen it.
I wasn't up with them. That
- Is true.
Um, go ahead
and make a,
would this be an arcana or religion? Eric?

(25:06):
- Um, it could classify as either,
- Uh,- Same, same thing.
It's both under intelligence.So I'll just roll. I
- Oh, it just, you know, if one you could,
- You could technicallysqueeze it under nature
as well if you wanted to.
- Same thing. It's all intelligence.
- Um, 17.- Yes.

(25:26):
- Okay. That's a good roll from you.
I'm shocked. Um, ,
- .
Wait, let me roll again. Ican, I can get worse. No,
- That's good.
. Uh, you knowthat this is, uh, a demon
that is spawned from theinfinite layers of the abyss.
Um, uh,
and you know that demonsare the embodiments of chaos
and evil and engines.

(25:48):
Engines of destructdestruction barely contained
in a monstrous form.
Um, specifically the Libre Zoo.
- They're not, he- A Libre Zoo takes great pleasure in
destroying mortals through temptation.
Uh, these creatures areamong the few demons
to offer their service

(26:08):
to creatures foolishenough to summon them.
Um, although Libre zoosare devastating in combat,
they prefer to attempt theirvictims to ruin using power
or wealth as a lure,engaging in guile, trickery,
evil bargains, a libre zoohoards riches that u that it uses
to fulfill promises toshortsighted summoners

(26:29):
or weak will mortals.
However, its attempts toentice or deceive fail.
The rezo has the strengthto fight and win. You
- Better not have honey .
That's all I'm saying. Is it resistant
to any type of attack?
- Uh, I don't think thatwould be information
that you would know basedoff of a background.

(26:50):
- Okay. Um, then I will,
uh, ja in it.
And can I do more than one thing?
Or is that pretty much the deal?
- Uh, do you have multipleattacks? I don't think you do.
- Um, I don't know where thatwould be. I don't think so.

(27:11):
- Well, what level are you, Steve?
- Um, 30.- No, .
- He's,- If he's higher than level five,
he should have two attacks
- I think.
I believe. I think we'relevel six. Six. I think
- Believe Paladins get asecond attack at level five.
- Did we start at five and then go

(27:32):
to level six when we leveled up?
Yes. Okay.
Because I can't find mylevel character level
around, oh, wait a minute.
Here it is. Nope. I'm, I'mlevel six so I get two attacks.
- Yeah. At level five. Yougot, you get an extra attack.
So yeah, you got two attacks.
- Um, alright, howabout, uh, two Javelins.

(27:55):
- Okay. Uh, go ahead
and roll to attack with your first Jalin.
- 10.- Um, that is
a big old miss.
- And another one.Mm-Hmm, 19.
- That will hit, go aheadand roll me some damage.

(28:16):
- Nine,- Nine points of piercing damage.
I may have toner this character if
you guys are gonna swing like that. Well,
- He hasn't too much the pool yet.
- Yeah.- Watch out
- Now.
Uh, when that javelinhit, it struck it, but it,
and it was a solid hit,

(28:36):
but it doesn't seem likeit did as much damage
as you were expecting it to.
- Hmm. Alright.
- All right. Any movementyou want to do there?
- I can move.- Yeah.
- Um,- For every turn you get a action,

(28:58):
bonus action and movement.
And you don't have to take,
you don't have to take all of them.
And a lot of people don't havebonus actions they can do.
But,
- Uh, I will, hold on a second.
I gotta move the box here. There.
- All right, now it is the Rezos turn

(29:20):
and he has to take four moreD four more D four damage.
'cause he started his turnin the cloud of daggers.
So go ahead, roll some damage again.
- Cloud of Dagar andhopefully roll better. 12.
- You did roll better. Nice.
- Woohoo. My dice liked me again. .

(29:42):
- There's the threat of havingto send them the dice. Jail.
Alright, so
- The, - The Goldberg Zoois going to fly over here.
- Oh dear.- And he looks at you all
and he goes, now it doesn'thave to be this way.
Surely we can find some amicable means to

(30:06):
settle this disputerather than come to blows.
- Well, that sounds good too.
- Um, is there, perhaps there'ssomething I can offer you,
- But do you have any honey ?
- He looks at you. He looks at you poo
and he goes, ah, I do not have honey.

(30:28):
But I am very well aware
that there is a certainindividual you want
to become reacquainted with.
Mahas. I could make arrangements for you
to have an audience with.
Who is it now? Ah, Christopher.
- Oh, you, you could do that.- I can do that.

(30:52):
- Mr. faus is- You hear that?
- How do you know who we are looking for?
- Oh, I am just a man
of many talents.
- I'm not entirely sure You are a man
- Knowing thing, knowing what people want.
Well, that's just a skill One of my

(31:17):
designation requires.
- Mm-Hmm? .- Oh, I believe him.
Um, so how would this meetingwith a Christopher come about?
- Oh, that would be verysimple. Just lay down your ax,

(31:38):
- Uhhuh - And close your eyesand I will take you there.
- Well, that doesn't sound very,
um, oh, what, what'd you say?
A wise Oh, it
- Sounds like a bad deal.
- Oh, yes. Um, perhaps instead of that,
maybe we could think of, of, of something
where I don't close downmy, uh, close my eyes

(32:00):
or sit down on my weapon.
- Well, I certainly couldn't allow you to
approach, approach a man of a person
of Christopher's ranking armed.
Now, could I, what sortof servant would I be?

(32:20):
Oh, if I know that.
- So you are a servant of Christopher's.
- No, but we share the same master.
- Oh, now that is interesting.
I wonder, would you knowanything about a loom?

(32:40):
- Uh, dear,
maybe we shouldn't ask thisfine gentleman about that.
He seems to be attendant to other that No,
- Tell me,- Tell me more about this loom.
What do you know of it?
- It makes a fantastic blanket.
- Oh yeah. Yeah. Oh. Oh. Um,
- I've also got some fruit.
I'm gonna punch him in the face. .

(33:02):
- Who are you punching in the face?
- Lot of talking.- I'm punching the GL zoo in the face.
- Oh really? Yes.
- I almost thought you weregonna punch poo in the face.
- No.- Uh, okay, go ahead and roll that attack.
- Oh, uh, my dice are hot tonight.
Two, um, I rolled a 10.

(33:26):
- Yeah, you, as youtake a swing, the GL zoo
pulls his head back awayfrom your fist and you whiff.
He's like, like, well that's
- The way it must be- Then.
- And he, what is he going to do?
Oh, he has a reallywicked multi attack. Yep.

(33:48):
- Oh. Luckily we don'thave a multi .
- Good one, Steve.- Yeah.
- Oh, he has forearm
and two of 'em have big pinchers on him.
- I have forearms too.- Oh, so
- Arms.
- I believe he has reach.
- Yeah, he does. He a large creature.

(34:11):
- Yeah. So he can get all four of you.
That's one attack for each.
- Oh, good.- So first person up is go.
I'm just gonna go from top to bottom here.
Uh, Gareth does a
20 hit you?
I'm gonna assume yes. Yeah.
- What do you think?- Okay. Yeah.

(34:33):
You say 15 points of,uh, bludgeoning damage.
- Okay.- And I need you
to make a, I need you
to make a,
uh, strength save.

(34:56):
Please.
You are grappled in its pincher. Cool.
Who is next on the hit list?
Uh, it's gonna be Aly Sugarbaker.
- Can I do an acrobatics before he swings?
- Do you have a reactionthat allows you to do that?

(35:18):
- I don't know.- I don't think you do.
- Okay.- The, no,
- Sorry.
That is a 25 to hit.
- Yep.- Um,
and that is going to be set.

(35:41):
Okay.
Oh, he's rolling the dokey tonight too.
So that's gonna be fourpoints of blushing damage
as his fist comes andhits you in the face.
- Okay.- Next on the hit parade
is stumble foot,

(36:05):
- Bring it.
- Uh, does a 15 hit you?- It does not. Oh,
- So he swings at youwith his other pincher
and you just kind of hitit up from the underside
with your palm doing some monk stuff
and, uh, it snaps just above your head.

(36:26):
- Ha haha.
- Who I'm assuming that a 19 hits you.
- Of course it does. ,- I have to ask.
- No, I I just wanted to respondin a way that was
- Condescending- Poo.
- What's your- Ac I wasn't going for condescending.

(36:47):
I was going It's 12.
- Okay. You take sevenpoints of bludgeoning damage
as he punches you in the face as well.
- Ouch. - And he, he looksat the four of you and said
- You should have at- Least considered counter offering.
- I did.- And now it's

(37:08):
the Dre's turns.
How fast can they move?
- Not fast enough.- A don't bargain
with the spawns of hell.
- He looks at you. He is like,I'm from the abyss. Not hell.
- Oh. Do you know how toshut the door to the abyss?

(37:28):
- Oh, there not- Now. Poo dear.
Uh, if not now, then when maybe
after he's done punching us, .
Well, if he's done punchingus, he'll probably be dead.
- Who? We are not the bad guys.
We don't, we don't reveal ourplans in a lengthy monologue
or otherwise to oppose.

(37:51):
- Alright, poo, it is now yourturn in the initiative order.
- Oh, good. - Well, I'm justgonna, um, I'm gonna take a,
a step next to you.
Um, uh,
whenever you stumble foot,I'm gonna step up next
to you since I was behind you
and, um, now I'm rightup next against this guy.

(38:14):
And I'm going to say,
- Oh, well you punched me soI don't feel bad about this,
- And I'm gonna take mygreat ex to the, to the guy.
- Okay.- I'll say, here's our counter offer.
- Uh, yeah. Does a, uh, 22 hit

(38:36):
- That's non ranging?
- Yeah, that's non ranging.
- Okay. Uh, yeah, 22 is gonna hit.
- Okay. Uh,
and then that would be 12.
Uh, damage your
- Ax Magic?
- Uh, I don't believe so. No,it's just a standard grade X.
- Okay. So you make a solid hit,

(39:00):
- But- It still doesn't seem like it did
as much damage as it should.
- That's unfortunate. Ormaybe this one will do better.
- And I go for another,um, another hit here.
Uh, does a 20 hit?

(39:20):
- Uh, yeah, 20 is gonna hit
- 12. Yeah, 12 damage.
- So yeah, you made another contact
and it's just, it islike you're hitting it,
but it's just not cutting like it should.
- Gareth, do you have any
of those shiny things we usedon those other spooky people?

(39:44):
- Shiny things?
- I like good stuff toget rid of bad things.
- Oh, you mean like a religious, uh, item?
- Yes. That- I don't think I
have anything like that, do I?
- No, it's not yourturn. So you can't really

(40:06):
do anything with it yet anyway. Well,
- Not, but I can answer him.
I do not
- Bother- A stumble foot. It is your turn.
- I would like to
cast protection from evil on poo.
- Okay. Tell me whatprotection from evil does.

(40:26):
- It protects me.
This, um, it gives
poo protection from aberrations,celestial's, elementals,
fa fiends, which is, wellI believe what this is.
And undead. Right. Um, soanytime that this thing tries
to attack him, it has todo so at disadvantage.

(40:47):
Oh, nice. He, um, healso has advantage, um,
against being charmed, frightened,
or possessed by the fiend in question.
- All right, good to know.
- So that should make, thatshould hopefully increase poo's,
survivability a little bit.
And then as a bonus action,I will spend a key point, um,

(41:10):
to use patient defense,
which gives the creaturedisadvantage to attack me.
- Nice.- And that's my turn.
- Okay. I'm just checkingsomething here real quick.
Bear with me everyone.
- So stumble foot takesout his holy symbol

(41:31):
and um, a little bit of holy water
and, uh, sprinkles the holywater on poo says some words.
And, uh, poo is now protected from evil.
- That's the stuff I'mtalking about. Understood.
- You hear, you hearcoming from the north,
that seems like a good idea.

(41:52):
And so you hear some wordsin the language y'all don't
understand and all of asudden a similar looking
glimmer goes around Alan, Aileen
and Aileen, you now have theeffects of protection from evil
and good as well as Orbahas cast that on you.

(42:16):
- Oh, I just thought that some
of it had rubbed off poosince I was so small. ,
- You don't want poo rubbing off on
you. That's just not a good scene.
- not really wet poodoes not sound appealing.
I thought they were gonna try to like,
take her away like an alien abduction.
- Ah, I see what- Trouble there? Oh, sorry.
- Good fun,- .

(42:37):
Alright, , uh, any bonus actions
or movements? Stumble foot?
- No. Uh, well, bonus action was patient
defense. I'm not going to move.
- That's right. And Eileen,
it's your turn back tothe top of the order.
- I am going to hit him with a crossbow.

(42:58):
- An 11 will not hit unfortunately.
- What about an arrowfrom the cross? A boat?
- Well, I almost threw a hammer at him.
, but I figured that was not a, uh,
franchise we wanted to mess with.
- So that did not hit. Doyou have any bonus actions?
- No, I don't get bonus,

(43:19):
- Which to inspire anybody?
Yeah, you do in inspiration'sa bonus action. Oh,
- Well then I will inspire.
I have, I have enough inspiring things
that I can do it for everybody.
- Well, you can only do it once.
You can't, oh, you have topick, you have to pick a person.
You're going to inspire
and then tell me how you're gonna do it.
- Who's next?- Um, that's gonna be Gareth.

(43:42):
- Okay. I'm gonna inspire Gareth.
And he gets like the dice, right?
- Yeah. Um, what, what's your current, uh,
what's your current, uh, dice that you,
your in inspiration is,
- Uh, D eight.
- Yep. You are correct sir.

(44:03):
You currently have,you gave him a D eight.
Uh, what did you do to inspire him?
- I pulled out an
instrument and started playing.
- Okay, what- Instrument? Let's say accordion.
A uh, the bagpipes
- A nose- Float.
Let's say it was the flute we cleaned

(44:23):
- Since, since I the nose flute.
- Uh, it's been cleaned since then.
- Yeah, it's forever.The nose flute to me. I
- Don't know if you know thisabout accordions and bagpipes,
but they don't inspire anyone.
- . Hey, bagpipes inspire me. I've
- Inspirational.
- Alright, Gareth, you hear,
you hear this Jaunty little flute solo.

(44:44):
Um, she doesn't know it,
but she played the solo from Aqua Lung.
- Oh dear.- A little jetro toll.
- Wow.- Um, so you have inspiration.
Uh, what school did you take?
Did you take the school ofwhat, what's your Barick school?
- Uh, don't remember. What did I do kill?

(45:06):
Whatever I did, it's the onethat gave me the thieves tools.
- Okay. So this, you can useyour, uh, bardic inspiration
to roll a D eight in conjunctionto your attack rolls.
So if you, I
- Believe he can use it for an attack roll
or an ability check, hemay not add it to damage.
- Right. That only comes with the School

(45:27):
of Valor, which Yes.
I don't think that givesher the thief tools.
- So- I'm looking it up right now.
- Alright. Oh, while you look that up,
Gareth, it is your turn.
- Okay. Um, I am,
- I normally don't, I normallydon't give pointers as a dm,
but I know that some peopleare new to this game.

(45:48):
Uh, Steve, you do have,uh, spells that you can use
to hence your attacks.
Yep. Specifically smites.
- Yep. Um,
but you said I was, I wasbeing grappled or something.
- You are currently grappled,
which means you can'tlike run away or anything.
Uh, but you can stillswing your arms around
- So I can I swing my ax around?

(46:10):
Yeah.
Um, ooh, sorry.
Swing the ax around.
I just got punched thatlove to cause destruction.
Um, I will, uh, turnhim inside out. .
Um, let's see, what is the thing that I do

(46:34):
with stuff?
Um, uh, thunder smite can Oh
- My, that's a favorite of mine.
- Can I do that?- Yes, you can do that.
- So the first time I hitwith the melee weapon attack
during the spells duration, my,
my weapon rings with thunder.
That is audible within 300 feet of you

(46:56):
and the attack deals an extra 2D six
thunder damage to the target.
Additionally, if the target is a creature,
it must succeed on a strength saving throw
or be pushed 10 feet awayfrom you and knocked prone.
- Well he's not a creature,
but it will take thatdamage if, uh, if you,
if you land the attack.
So go ahead and roll the attack.

(47:17):
- It's about to get loud up in here.
- Mm-Hmm. .- And so just,
I just hit, uh, battleax.
Yep.
- Ufa doa. You rolleda double net one. Um,
- Nasty.
- So we'll just callthat one a Miss .

(47:37):
I won't fumble chart you on that
'cause that's just unfortunate.
Okay. I don't think I'vepulled a fumble chart
on you guys yet, so.
- No. - But, uh, your firstattack misses go ahead
and roll your second attack.
- 24.- Awesome.
Um, so go ahead.
You, that's definitely gonna hit, go ahead

(47:59):
and, uh, roll yourstandard battle act damage.
First of all, I'm assumingyou're, are you going one handed
or two handed on that?
- Two handed?- Okay.
So go ahead and roll that battle ax damage
- 12.
- Okay. Slashing. So 12 slashing.
Now roll the additional damage manually.

(48:21):
So slash r however many d whatever.
- I can just use the littlething, can't I? Let's see.
Uh, I have to figure out, lemme see
what was, I'm sorry.
I'm just taking too long.Um, so it's 2D six, right?

(48:42):
- If that's what the spell says.
- Okay, - So I'm gonna go, soyou can just type in slash r
space 2D six, or you can do that too.
So you did a total of 19 damage. Yes.
So the three of you are almost deafened
by the loud thunder clap as
Gareth raises his ax. And he says,

(49:03):
- Mind sworn to valorheart, knowing only virtue
blade defending the helpless hand,
upholding the weak mouthspeaking only truth, wrath,
undoing the wicked.
- And he lands this ax down on the,
on the pincher that isholding him. And you hear

(49:24):
- Kow,- And unlike your friends
who have landed several attacks, uh,
and it hasn't reallylanded, this one seems
to have done more damage
than you were expecting.
- I like that- Stumble foot says. Yeah, there it is.

(49:47):
I, I've been waiting for that
- .
And as you land, as youland that, um, it being
as he's not a creature, itdoes not knock him back.
But when you landed that attack,
it took off the pinerthat was holding you.
- Okay.- And you got knocked back five
feet with the pincer.

(50:08):
- Alright,- So you are currently
a little bit out of his range, um,
and you, you have, uh,crippled his one arm.
- Oh, now it's time.Now it's time for fun.
- . Alright, canI do anything else or no?
- Uh, no. That, that, that was,

(50:29):
unless you want to, unless you wanna move?
- Um, yeah.
I'll, I'll move just back to where I was.
- Okay. All right.
So the Rezo looks enraged at this point
as you have removed part of a limb of his,
and he is like, no, youhave summoned my wrath.

(50:52):
Um,
- Oh, is is he coming?
Is that, is that a friend of yours?
- He, he looks at you andhe says a word in a bissell
that nobody understands ashe's staring at, uh, Gareth,
uh, Gareth, you hear this word
and suddenly you just

(51:13):
are shaken and you're justsitting there staring at him
and you can't really move.
You're just kind of offin the outer planets.
- Got it.- Alright.
And now it's the DRTs turns
as they are super slow.
2, 3, 4.

(51:33):
- Well, they all trudgeand through a pond.
- Alright, so they moved poo
of the house of Sanders.
You see the rezo missingone of its pinchers
and, uh, you watched it, the Rezo in turn.
Look at Gareth say something

(51:54):
and Gareth is standing there completely
dumbfounded at the moment.
After, after that specificword, it is your turn More,
- More than usual. Oh,
- Uh oh.
- Well, I'm seeing what I saw.
- I'm going to, um, come over here.
Sorry, I'm going to, I,
I saw Gareth get a reallygood hit off with his weapon.

(52:17):
Um, and that saw that as pretty effective.
I don't know a lot of things.
So I'm gonna try to run over to Gareth.
I come, come beside Gareth here,
and I try to grab his
weapon away from him saying, oh, Gareth,
- Let me try this.
- Can I take it away from him?

(52:37):
- He is currently stunnedUhhuh .
So, um,
- No problem.
- I don you should have an, I don't think
you should have an issue with it.
- Okay, so Gareth,
you just have a greatX yourself, right? It
- Is a great ax. Yes. Yeah.
- So I just trade- Some, might even call it fantastic
- .

(52:58):
- I just trade access with you.
So I I I kind of like you'rejust standing there holding it
and I like, pull yours out
and put put mine in. Sounds
- Good.
Let's give this a whirl.
- And then I, um, I'll bonus action rage.
I'll go ahead and do that this time.
- Here comes the rage. A- Ger does a nine hit

(53:20):
- No.
- Hmm. Oh, this is, I,- I I, you see
- A, you see a pincher.
What happens is you see a pincher
and you take a big old swing at it,
and you land that axe into that pincher
and it buries itself deep down.
And then you realize that's the pincher
that had already been cleaved off of it.
- Ooh,- Oops. Um, I'm gonna try this again.
- And then this time I justgo, I i in, I just kind of try

(53:44):
to stab forward with the ax, just like
this sharp point at the top.
Okay? Uh, oh, that's better.
Does a 28 hit?
- 28 we'll hit.
- And eight,
uh, 12 damage.

(54:06):
- All right. So as youstab forward, the, uh,
the point at the top of the ax does
make a solid hit in there.
But again, it's just notpenetrating like you're expecting
it to and you just can't understand
what you saw Gareth use this ax that
maybe it was the things he said at
the be at the beginning of it.
I you're, you're notcertain, but, uh, yeah,

(54:27):
it didn't do the damageyou were expecting it to.
- Gareth, this ax isn't any better.
- Uh, I look at him for a response.
- No response.- I figured. Okay.
And that will be my turn.
- All right. Stumble foot, you're up.

(54:47):
- I'm going to reach a handout
and I am going to,
um, I don't even think I have to do.
Yeah, I do. I need to touchhim. I'm gonna reach a handout
and touch Gareth andthen I'm going to cast
lesser restoration.
- What does lesser restoration fix?
- Um, blinded blind,

(55:11):
blinded deafened.
Paralyzed or poisoned.
- Okay, so you reach out
and you do let you doyour lesser restoration.
Mm-Hmm. , uh, uh, spell
and it doesn't seem to have an effect,
- Boo.
Okay. Um,
then I am going to draw out my hand ax

(55:34):
and as a bonus action,I am going to use, oh,
actually let me make sure I can do that.
I wanna use flu of blows,but I think I can only do it
after I've attacked, which would be
stinky if that is the case.
Uh, flu of blows immediately

(55:55):
after you take the attackaction on your turn.
Yeah. I have to haveattacked, which I did not.
I cast a spell stink on a stick.
Okay, well then I guess I will.
Um,
- You don't have two,you don't get two actions
per round as a monk.

(56:15):
- No. Oh,- I was right. 'cause you're only level
- Three.
I'm only level three. Um,'cause I'm multi classed.
That's so I will use a key point
to take the Dodge action patient defense.
- Alright.- And that's my turn.
- Alright. Very,- Very underwhelming.

(56:37):
- You are up.- Okay, I'm going
to cast, I'm gonna cast Tasha'shideous laughter on him.
- Okay? Yes. Another favorite of mine.
- .- Uh, so tell me your joke.
- I a duck walked into a

(56:59):
bar and said quack.
- Wow. Okay. Um,-
- And what's the, uh, what'sthe save that I have to roll?
- Uh, wisdom. Wisdom- Save. All right.
- And looks like I need tofinish typing that one out.

(57:22):
- He rolled an eight to save,
which I'm assuming does not save.
- That's a fa- Uh, yes. Wait. All right.
- Your spell DC has tobe higher than eight
because it's gonna be eightplus your proficiency modifier
plus your charisma modifier

(57:45):
- On your back, on the back page of,
on your spell page atthe very top of the page.
- Yes.- It'll have, it'll have
your spell casting modifier.
It'll have your, uh, spell DC
- Oh, I see it.
It's 13 so that doesn't save.
- Yep. So the g the rezo just
stops and he thinks about it.

(58:06):
He's like, that was dumb.
Then he starts thinkingabout how dumb it was
and he just starts laughing
and pretty soon he just doubles over
and curls up on the floorjust laughing out loud,
exceptionally hard
and is currently disabled.

(58:26):
- Well, that had the, the intended effect,
- Uh, any movement or bonus actions.
- I'm going to move over here. All right.
To his, what is that? Hisright? Mm-Hmm. ,
- Uh, Gareth.
I'm e Jew. Actually, I have to roll a con.

(58:51):
See, uh, uh, constitution 12
plus 17.
Um, what's the, what's, how doyou, how, how do you do the,
uh, role for theconcentration on that, Eric?
It's what?
- It's a wisdom save,
- Right?

(59:11):
Oh, okay. And what, what'sthe, what's number I need
to meet though to, that's the, this one,
- Um, concentration.
Um, it's, uh,
the DC is equal to 10
or half of the damage that you take
to maintain concentration.

(59:32):
- Okay. So he's able tomaintain concentration then.
'cause he didn't take any damage for that.
Um, so, yep. He,
- Um, he has, you have
to do it when you'reincapacitated or killed.
He's incapacitated so he has to do it.
So he, it's the DC's gonna be 10. I,
- I I rolled it. It was a 15. Oh

(59:52):
- Oh, okay. That's why,
- That's why, that's why I was saying
'cause it was higher than 10.
I wasn't saying I ah,
- Ah, I misunderstood.
- All right. So Gareth, I need you
'cause you are currently stunned
from the power word stun.
Spell that. I he that I used. Okay.
Um, you need to roll me a, the

(01:00:18):
Constitution saving throw please.
- Is that different thanjust rolling on constitution?
- Yep.- What am I rolling on?
If you look at the top leftcorner of your character sheet,
there's a box that sayssavings, saving throws.
And look at the thirdone down as constitution.
You'll add that number toyour role at role D 20. Got

(01:00:41):
- It.
Nope, not quite. You are still stunned.
Ah, sorry bro.
- But with such a high, with such a high
charisma, I'm also stunning.
- .- Ah,
- Perhaps you should havecast the spell with the jokes.
.
- Okay. The Glab Brazo isstill laughing his horns off.

(01:01:03):
Um, I need
to roll a wisdom save.
Was it wisdom save or was it
- Charisma?
- Charisma. That's right.
- No, it is a wisdom.- It is a wisdom.
- It was a wisdom.- Then he rolled a 21, so he kind

(01:01:24):
of shakes it off and heis like, oh, that was,
- That- Was dumb. Um,
- It makes a save at the endof its turn though. That's
- What I was, that's what Iwas trying to see on there.
I'm like, the spell card
doesn't say it, uh, that she posted.
Uh, so, uh, but he is still on the ground
prone at the moment.
So now it is Dre's turn.

(01:01:45):
Oh, one got into range. Okay.
Um, so going against
and they have disadvantage against
protection from good and evil, right?
- Yep.- Dang it.
That was a Na 20 wastedand then a nat one.

(01:02:05):
So he misses you on thatfourth with the first uh,
bite attack he makes at you.
Does a 14 hit you Alene?
- Uh, yeah. Yes.- Okay.
- Y'all need to buy some armor.
- Uh, so he, uh,

(01:02:27):
he takes a good bite into you
and you take six pointsof piercing damage.
- Ow.- Alright. Poo of the house of Sanders.
- Oh, that's me.- You have
advantage on your attack rules.
- Uh, yes I do. Yes. He's prone.

(01:02:49):
- Yes, he is prone.
- There we go. Oh, let's try this again.
- Does a 19?- Sure.
- Does 19 hit? Yep.
You ready for you ready forthis amazing damage ?
Sure. Seven, seven inch.
- Oh wow. Okay. Still not amagical attack though, right?

(01:03:13):
- Say what?- That was still wasn't a
magical attack though, right?
- No, it's not. I mean, all right.
I did it with as muchmagic as I could muster.
- I cast ax. Um, so yeah.
Still not, still not making the damage.
- Must This isn't working.Great. Dwight, there we we go.

(01:03:35):
Gareth, do you have anything magic on you?
- He just continues to stareoff into space. Dumbfounded.
- Okay, here we go.
- Uh, does a 19 hitagain? It should, right?
- A 19 does hit okay.

(01:03:57):
- 10. 10 damage.
- You should die. My who?That is the most violent.
I've heard you be. I'mraging. I have to be violent.
. Ah, ah,
- All right.
So he is looking fairlywounded from this, uh, barrage

(01:04:17):
of attacks that you guys havebeen throwing at him thus far.
And, uh, but he's stillpretty, pretty active.
Um, and he needs to roll. Oof. Okay.
Uh, with that, withthat last hit that, uh,
Gareth landed on the rezo,Gareth, all of a sudden what

(01:04:37):
- I didn't- Land, oh, that poo did, I'm sorry, poo.
That poo had landed on the Rezo.
Gareth, you all of a suddencome out of the stupor
that you're in and realizeyou're in the middle of a fight.
But the, uh, rezo ison its back currently.
- Does he also realizethat he's holding poo's ax
- And you are holding a, a different axe

(01:05:00):
and poo is holding your ax?
- Okay. Is it my turn to do something?
- Uh, no. But he lost hisconcentration on the power word
stun Spell that he had on you.
So, got it.
The spell faded, uh, stumblefoot. It is your turn.
- All right. I am goingto attack with my hand ax,

(01:05:22):
which is a weapon.
- It is a magic weapon.- Oh good.
I finally rolled decently, uh, 25 to hit
- That's gonna hit- Yay.
And does 1D six.
Uh, that's going to be sevenpoints of slashing damage.

(01:05:47):
- So poo, when you're sittingthere trying to figure out
what, what, what's goingon with this ax situation?
Mm-Hmm. ,you watch stumble foot,
pull out this hand axe and connect with it
and it does all thedamage you would expect
that hand axe to do.
- Hey. Oh, where'd you get that?
- I'm going to wink it poo
and then I'm going to burn a key point

(01:06:08):
and cast flurry of blowsand attach flurry of
- Blows.
- Flurry of blows andattack two more times.
- Alright. That those are, those are just
with your fists though?
Yeah. Or can you do that with your ax?
- I can do it with my hand axe
because it is a monk weapon. Ooh.
- Alright.- Um, I rolled poor,

(01:06:31):
rolled a 12 and a 15 to hit,
- Uh, the,
you have advantage on these 'cause he's
on the ground. You know that, right? Oh,
- I do.
All right. That's better.Uh, that's an 18 to hit
and a 17 to hit
- Those will hit.

(01:06:51):
- Yay. Alright, so that is, um, math.
That is six plus nine.
That is 15 more points of slashing damage
- Get wrecked.
Alright, so the rezo is starting
to look a little bit concerned
with the wounds that are on him.
He's starting to kind of bleedout this black icker and,

(01:07:14):
and he's like, surely wecan come to a compromise.
Alright, Eileen, it is your turn.
- Shirley. We can,- Who's the Shirley? We're talking about
- .
- I am going to cast cloudof daggers one more time,
but instead of on bigbatty over here, I'm going

(01:07:34):
to attack the one that bit
- My on who- That hit the one that bit my arm.
- Okay, again, go aheadand roll that damage.
- 10.- 10. All right.
- I talk sweet to my dice.They decided to be good for me.
- .- So this cloud of daggers, flurries,

(01:07:58):
whoever's putting thatax up there, seriously.
Oh, that's Josiah.
- He's drawing daggers.Nice. .
There's now a cloud daggers.
There's the cloud DERssurrounding the Dred. Uh,
- Yeah, it, it, itproceeded to slice it up.
Something good. Um, it seemed to have more

(01:08:19):
of an effect on the drench than it did on
the, uh, Libre Zoo.
Any movement or bonus actions?
- I'm gonna move right overhere to where I can get to
that other one a little easier.
- Okay? Uh, you are movingout of the reach of the rezo.
He will get an attack of opportunity.
- Okay?- Unless you want to stay
where you were or within reach.

(01:08:41):
- I will stay. Withinreach is what about there?
- That is still withinreach. That works. Alright.
Gareth, your newly awakenedself, you, uh, what,
what would you like to do, homie?
- Um, I'm not going to wastetime switching weapons,
but, uh, what damage does this weapon do?

(01:09:02):
- Same as the last one. Great.
The, the, the battle,
that's the reason why Josiah was asking is
because the specs are thesame between the two weapons.
- Okay? Um, I will, uh,
take two attacks on the downed creature.
- Okay? Are you gonna do a smite with that
or are you just gonnatake straight attacks?
- Um, how many smites do I get?

(01:09:23):
- As many spell slotsthat you have for them?
- Thunderous sm spell slots? Four.
- You should have markedone off for your last usage.
- Yeah. I'll mark two offand do one for this turn.
- Alright?- Yes.
- And- Keep in mind you still have
that inspiration from Aileen.
So if you, if you roll low, you can throw

(01:09:45):
that inspiration die.
- Okay?- You also get to attack with advantage.
So you, he is on the groundthe highest rolls. Yeah.
- So I'll just roll Battleax.- Yep.
- Eight- Actually. So you get the 15. Yep,
- There we- Go.
But a 15 in and itself won't hit.

(01:10:06):
So if you'd like to use your
extra D eight inspiration,you are welcome to.
- And what do I do with that?
- Just roll a D eightand add it to your 15.
So yeah, that's a, that's a dirty 20.
So that's definitely gonna hit, go ahead
and roll your damage for your battle ax
and then your thunder damage or
- 13 and then I roll 2D six.

(01:10:28):
- You rolled a 2D six on top of that 13
- Good night.
- So 21 altogether,- Um,
- .
- So again, when the thunder peels out
and you land it right in themiddle of his chest, carpus

(01:10:49):
and, uh, oh, but
- That, that was- Wax
and it, it cleaves his sternum right open.
- Ooh.- And he is left exposed and bleeding out.
He's still alive, but justbarely is like, no, no.
Surely it doesn't have to come to this.
- Who is this Shirley?

(01:11:09):
He keeps talking about and Gareth.
- That Gar. FYX
- Gareth.
Gareth. Yes. You, that wasjust your first hit, right?
So you have another swing
- 10, or do I take a 25?
- He's still on the ground,so you take that 25. Okay.
You don't get your, you don'tget your spike damage now,

(01:11:30):
but uh, but yeah, you can,you get the, uh, damage
for your battle ax swing
- And that will be anytime.
Here it is. 10 10.
- So you land, you land thisax down into the same gash
that you opened up his carus with and you,

(01:11:51):
and it lands with it.
It just lodges itselfwithin its blackened heart
as black icker gouts out from,
and just sprays outlike you just struck oil
somewhere in southern Texas. .
- Ew. - Do you have, do youhave anything you want to say
as you land the strike?
- Yes. As I land the strike

(01:12:15):
- Wrath undoing the wicked.
- Hey, what he said. Head.
- And with that, the, the,and when that lands down
and it gouts out, the Rizzojust kicks its head back

(01:12:37):
and lets out unholy roar.
Just,
- And then, and I roll back at him,
- And then it just fallslimp underneath your ax.
Tell me, that wasn't a gratifying cl kill.
- Oh, that was, that wasnice. Yeah. .
I'm gonna sleep nice tonight. ,
- Man, I 31 points
of damage in a roundpaladins dude. Holy cow.

(01:12:59):
- Gareth. Oh, Gareth, canI have my ax back? Yeah.
I, I just hand him his axback. Thank you for the loan.
And I hand you your ex.
I, I would imagine you would, but Right.
- The, - So there's stilltwo out there though, right?
- Yep. Yeah. The rezos out of the order.
So now it is the drees turn.

(01:13:21):
And of course they're dumb
and slow, so they'rejust gonna go for what?
Whatever's closest.
- Goodie.- Sorry. Sorry, Aileen.
- I did put myself in this situation.
- Help is on the way.- Um, alright, so the first one,

(01:13:41):
- They- Have disadvantage.
So does a 16 hit you?
- Yes.- So it bites you
for three points of piercing damage.
Does an eight hit you?

(01:14:02):
- No.- So its claw makes a, uh, swing at you,
but it misses, um,
- Ow.
- .- Yeah, I'm gonna do that. Um, all right.
So the, uh, other rezo turnsaround and raises its tail

(01:14:25):
and sprays at you like a cat.
- No. No. . .
- Did this thing just fought on me.
- ? Uh, no. Itsprayed, it stuck at you.
Um, I need you to make aconstitution saving throw, please.
- Oh, oh,- No. Oh, that's a six.

(01:14:48):
- Okay. So I think
- The, I think the fartmay be too much .
- So what it, what,
what this is called is called feted cloud.
And they can only do this once a day.
Um, you are poisoned
until the start of your next turn.
Um, when poisoned this way,

(01:15:09):
the target can either take an action
or a bonus action on its turn.
Not both. And can't take reactions.
- Hey, them aby. So fired.Say the worst. .
- That's the title.- Alright.
Um, gimme a second to set this cloud up.

(01:15:31):
- The cloud of death.- Yep. The fed
- That it surrounded me.
- It's a 10 foot. Was thata radius or just a 10?
That's 10 foot. Then I think I might have
gotten everybody with that.
It is a 10 foot it.
- So, so everybody is suffering with me.

(01:15:55):
- Not everybody.
- Um, uh,- That's gonna be, uh, just stumble foot.
- Alright. Well, I'm a dwarf,
so I get, um, advantage
- On poison.
- Constitution saves versus poison.
And I'm also resistant to poison.

(01:16:16):
So I'll only take halfdamage if it does damage.
Uh, that'll be a 16 to save.
- Uh, yeah. 16 is gonna save.
So you see it, you seeit come and stumble foot.
As soon as it turnsaround and lifts its tail,
you just automatically suck in
and hold your breath asthis cloud surrounds you.
- Uh, when it, when itturns its tail at, um,

(01:16:37):
Alan, I just say nope.
And hold my breath. ,
- ,
- And Aileen,
you are currently poisoned.
So put that there. All right.
- Aileen, I will save you from the far

(01:16:59):
- Poo it is your turn.
- I say that what? I said.Mm-Hmm. .
And I'm just gonna run,I'm gonna jump over this
dead guy's head.
Um, and as I'm running, I'mgonna throw my hand ax at the,
the guy in the cloud of Daggers.
- Okay. Oh, wait, dur.
I, I, Eileen, I need you
to roll damage for your cloud of daggers.

(01:17:20):
I forgot to do that 'cause it
started, it's turning that Cloud
- 11.
- Yeah, your cloud of daggersactually turned it into,
uh, fleshy vermicelli.
- Oh, pasta. New one. Pasta and pots.
- So go ahead and restore the damage
that that one did to you.
Ah, okay. Which, which wasjust one piece of damage.

(01:17:42):
I think it was three. Was it?
- I thought it was six.- Okay, we'll call it six.
- Okay.- Seven.
- That's I get paying attention.
No, because he can only do a total of six
with the, with the attack that he
- Did.
Alright. I thought we were bidding.
- Uhhuh. Alright, soPoo, you're you actually,
- I run, I run in and throughmy ax at the one right?

(01:18:04):
Right behind Alene.
- The one that slotted.- Yeah.
I'm just gonna throw itright at whatever I see.
the gas pass. Yeah.
- Alright. Uh, go aheadand roll that attack.
- Yep, I did. It is a lot.
Um, uh, 28,
- It is gonna hit.

(01:18:24):
- So it will be 11 damage.
- Yep. You watch Alien,you watch as this, uh,
ax whizzes by your face
and lands into, lands inthe clavicle of this stretch
that is next to you. And
- It's, how tall is this stretch?

(01:18:45):
- What?- How tall is this stretch?
- Um,- So it's clavicle to be near my face.
It, it must be pretty short.
- They aren't big.- That is correct. Oh, well then,
- Um, trying to find it here.
- Sorry. Continue describing.
I just thought that thatsounded like it should

(01:19:06):
be more in his stomach.
- No, they're small. That's
the reason why they only have a movement.
Speed of 20. I'm trying to,
- They're kinda like big dogs- Or large moles.
- Large moles. Yeah.- Bedroom moles.
- A like a skunk.- Mm. I had a large mole.
I got it removed though. Secret tunnel.

(01:19:28):
- Mo mo mo- Bedroom moles
- That your bed.
Bedroom, bedroom, bedroom,bedroom, bedroom, bedroom.
Mushroom. Mushroom. We don'tneed no stinking badgers.
- . Two of us, twoof us are quoting, two
of us are quoting the, uh, avatar.
- Avatar. - Two of us arelaughing at UHF. That's right.

(01:19:51):
- Anyway. Alright. So I see youSteve. Do you have a second?
Do you have a second attack there?
- Yes, I do. So I rush in, Ijump over Alan's head Russian
and bring my great axedown on top of this.
Oh yeah. That's, that's gonna hit, um,
- If it's greater than 11, it hits
- It's much greater than 11.
- Oh, yep. So it hits- And it will do, uh, well,

(01:20:15):
my damage isn't great, but I,
- I hate to do this 'causeI know I'm on poo's team.
But he moved into the stank cloud.
Does he need to make a saving throw?
- Probably He does. Yeah.- But
- Make- That constitution save.
- Thanks Eric. Sorry.
- Can I do it after I do the math here?
- You sure cannot becausethis might affect things.

(01:20:36):
- Uh, 17. And that's withoutany Oh yeah, you save. Yeah.
Bug bears are used to smell. Yeah,
- That tracks.
- He's like, it smells like incense.
- ,- Uh,
- It smells like home.
.
- Mom, I smell your cooking.

(01:20:57):
- That reminds me ofgrandma. Biscuits. .
Oh, .
- Uh, seven points of damage
as I fly over Aileen's head with my
- Ax. Do you know why? That's awesome?
- Because it's me.
It's exactly how much damagethis guy has left on him.
- Exactly.- Yes.

(01:21:19):
- So you plant that ax
and you've just basicallycleft his head in two pieces
and it peels like a banana.
- Yep.- Ew.
- I do it like, I kind ofjust like, jump on top of him,
bring the ax down and justroll past him, uh, into
the, like, the edge of the water.
- Alright, a split.
- So you have three corpseslying, no, four corpses lying

(01:21:42):
around you and Orba pokes his head out.
- Is it okay if I comeout now? ? No dear.
We still haven't gotten rid of the stank.
- Okay. Yeah. And he climbsback underneath the dead Dre
- Stumble foot is going to move out
of the cloud and say, well,
- Good news, after a little bit of time,

(01:22:03):
cloud dissipates. So
- The good news is they are banished back
to the Abes for a hundred years.
So we then have to dealwith that for a while.
- That is correct. Um,
- Well, time flies whentime when as we know.
- And with that being said,I would like the four of you
to make a perception check, please.

(01:22:26):
- Ooh, 10,- Five.
- I rolled mine, but I'm tryingto figure out where it is.
Oh, 20. Woo.
- All right. So, uh, stumble foot,
- Uh, perception, you're- Saying?
Yes, sir.

(01:22:49):
- 13. But I have a passiveof 18. 'cause I'm observant.
- Okay, so
Gareth and Stumble foot
- Probably Poo.
- Who, what did you roll?- Uh, five.
- No, uh, Gareth and Stumble foot.

(01:23:11):
The two of you noticedthat when the bodies
of these demons vaporize, where the
Rezo was at a envelope,drops to the ground.
- Uh, there's an envelope onthe ground where the Rezo was.
- I have perceived that as well.

(01:23:32):
- What, what is an envelope?
- Uh, it's a piece ofpaper that you fold up
and put a letter into if you'regonna send it in the mail.
- So you put a piece of paper inside,
another piece of paper?
Correct. And that, thatdoesn't seem very effective.
- That's what you do.- Why?

(01:23:56):
- ? - So usually it isto conceal what is written.
- A, to conceal and protectthe letter that you're sending
through the mail so itdoesn't get beat up, you know,
while it's getting handedto other people. Orba
- Says, are you guysjust gonna dis discuss
it or are you gonna pick it up?
- .- Oh, pick it up.
- You see, the word envelopecan also be the word envelope,

(01:24:20):
which means to wrap around.
- Or what do you know about that?
- I, I lift up the envelopeand can I look at it?
You want me to rollinvestigation? Um, or something?
Or just look at it?
- You can just look atit. It's the envelope.
It's sealed with wax.

(01:24:40):
- Oh, should I open it?
- Can I take this time toheal myself, by the way?
- Yeah.- Oh, should I open it?
- I I look back at theothers and wave it around.
- Uh, poo, why don't you hand it?
Uh, do you know how to read?
- Of course I know how to read.
I can read words like honey and a bear

(01:25:04):
and don't loiter,
- Right?
Uh, perhaps, uh, you shouldhand it off to someone who has
maybe a we more expanded vocabulary.
- Oh, bog. I have a letter.- .
- Oh, dear.- Give it to somebody else.

(01:25:25):
I don't feel like myself today.
- You don't sound quitelike yourself today.
- I think, I think I got the Rona
- .
- Um, Aileen, maybe you should read this.
- All righty then.- Alright, so it's going to aile.

(01:25:45):
- Can I not be poisoned anymore?
- You mind maybe poisoned by what?
The information on this thing.
- So alien, I just,
I just dropped something in your journal.
It should be labeled as mysterious note.
- Oh, I did see that. It says a minions.

(01:26:06):
I expect that you understandthe importance of the role
that you serve in your mission.
The longer we are without the needle,
the more exposed our weakness is.
And none must be made aware of it.
But I was made to understand
that a potty had infiltrated our tower

(01:26:26):
and stumbled across the rift.
If they have made it to know what it is,
that sentence doesn't make sense.
They may yet land notonly how to close it,
but the nature of our true purpose here.
I will not tolerate failure know

(01:26:47):
by true meaning within my words.
A Damian, this fella does not sound nice.
- It's the goat man.- He also doesn't sound like a very,
um, proficient writer.
I mean, sentence structure.
Clearly not one of histop priorities, right?
- It's because he's goatAlien. Did you want,

(01:27:09):
- Did you wanna show he's- Abyss?
- Did you want to show thenote to the rest of them?
Or just keep it to yourselfand just read it to them?
- No, - No, no. I want toshow it. I just don't know how
- - How do I share this?
- Read this note.- I,
I just, I just showed it to everybody.
- I believe the DM hasthe power to do that.
- I did that. It shouldhave popped up for you guys.

(01:27:30):
- I don't see nothing.- Uh, it is not in our journals.
- I clicked. Show it to players.
- Show. Uh, you have toadd it to our journals.
- How come there's so many buttons?
- You think you got buttons?Dude, try being a dm.
The DM buttons are ridiculous.
- If I was the dm, it wouldbe like, everyone has 1D six.

(01:27:51):
That's it. one to three. You win.
It's four to six. You lose.
- I would not be a good DN
because I would want to pushall the buttons all the time.
- , what doesthis button do? Alright,
- Now everybody should be able to see it.
- I see it.- I'm not, is it, is it signed

(01:28:11):
with a hoof print again,
- ? No,
- That's your first,- Your first,
your first note wasn'tsigned with a hoof print.
You saw hoof. You sawhoof prints in the dust.
- Oh, yes, that's right.What do I look for it?
- But it was, but it wassigned, sealed, and delivered.
- Uh, it looks likethere's a code in this.
Does anyone else notice that?

(01:28:33):
- Uh, can I, I, I don't knowwhat I'm, oh, wait a minute.
- I serve none, but Correct.
- Who, what, what are yousaying? I see the envelope.
Can I see the inside ofit? Oh, wait a minute.
- If you scroll down, you can see.
- Got it. Scroll down.I don't quite, so see,

(01:28:55):
- See how the letter I,
the word I is underlined then? Wait, how
- Do you spell that?
- Um, I, and then serve is underlined.
- Yeah. Yes. Uhhuh.
- And then the wordnone is underlined. Oh.
- Oh. And that's, but I know that
- Word.
Yes, the word but is underlined.
And then the first letter of the word no,

(01:29:17):
which is a k is underlined. Wait,
- No.
Is spelled with a K.
- It can be. And then thelast two letters of nature,
which are RE are
- Underlined.
You're missing two others.
- Did I miss a couple? Oh, yeah. TE
- And yet, and the R and learn.
- Oh, I, I did overlook those.- It

(01:29:39):
- Looks like Damien.
So somebody named Kirk.
- Kerick.- Kerick. Yay. Hey, I like
- Kirk. Where
- Have we heard that name before?
- Kerick.- Kerick.
- Did somebody write it down?- I don't have any
paper out.

(01:30:00):
Here's an envelope.
- I write it down on the, well, I try
to write it down on an envelope.
- So I serve none, but Kerik. K-E-R-R-E-K.
- Do you find it interesting that
it seems incredibly forced?

(01:30:22):
- What do you mean forced? Usually
- A code has some sortof, um, way to decode it.
This it is just
bolded in underlined words.
It seems like anyone pickingthis up would be able
to read the code almost as ifthey want us to think this.

(01:30:44):
But it's not true.
- I, I mean, in my timerunning the, uh, the defiance,
you know, we've done a wee bit of, uh,
encoded message sending,
and it's never thisobvious, right? ?
- No. - Maybe you shouldput the words backwards.
His name's not actually kerick.It's, oh, wait a minute.

(01:31:08):
,
- I believe Kerick iswhat we call a palindrome.
- Palindrome.
- Palant. A botanist .
- A pal of which is not .
- Um, stumble foot.
I would like you to make areligion check, please. Okay.

(01:31:32):
- Check your religion.- Ooh,
this is not a great role religion.
I rule a seven.
- Checking.- Nevermind Gareth.
Gareth, I also would like you
to make a religion check, please.
- Ooh, I'm a little bit morereligious than you are in 11.
- Um, one thing that doesoccur to you is that, uh,

(01:31:55):
demons, um, a lot
of them are really dumb.
- Mm-Hmm. .- Can I, I wrote a religion check
and it was a 16
- .
Yeah.
- Okay. Uh, for somereason, poo also knows
that demons are kind of dumb.
And if something was goingto be encoded for them

(01:32:15):
to understand, they would, itwould have to be pretty basic.
- DM have, this looks
- Like something that I would understand.
- Sorry. Uh, dm. HaveI ever heard of Kerik?
Do I know who that name is?
- Um, go ahead and makeanother religion check

(01:32:36):
or a history check.
Whichever you want.
- Oh, they're both only a plus one.
So good night.
I even rolled a differentdye. I rolled a six.
- Not you, you have no idea.
This is the first timeyou've heard the name
- Er so cold tonight.
It's, this is sad.

(01:32:56):
- Are you using the jade dice?
- No, those are only D sixes.
- Oh. Sad day. So yeah,that's what you guys got.
- Well, I dunno. I, Idon't know who this, uh,
Kerick fellow is, but apparently,uh, Damian reports to him
or her, or them, or they

(01:33:19):
- Well, uh,
fault me if I'm wrong,
but this looks much too leading
for, for a code.
- Are you trying to suggest that,
that somebody is framing kerik?

(01:33:42):
- It, it seems like theywanted us to find this
and to, how you say, quote unquote decode
it, but for whatever purposes they have
and not for actuallygiving us the information
that Damien serves this Kerik person.

(01:34:02):
- Oh, well, if this was a note, um, for
a, a demon, uh, the, the person we killed,
I suppose they wouldlike to have some sort of
certainty that it's coming from the person
that it's supposed to be coming from.

(01:34:25):
And, um, if other Stevens
or some of them I didn'tseem to be very smart,
aren't very smart like me,
then perhaps it needsto be not very smart.
- But even the way it iswritten is overly affected.

(01:34:46):
I mean, I don't serveanyone except for Kerik,
or I serve Kerik.
And no one else would make much more sense
than I serve none.
But Kerik. And then you have
to actually pick out the letters Kerik
out of the other letters.
It just seems as thoughit's overly constructed.

(01:35:06):
It In my time in my court,I've seen things like this.
And it's, it usually betrays
a, a double mind.
- Wouldn't that make yousmarter and not dumber if
- You- Had two minds?
- I agree with Gareth. Itseems always suspicious.

(01:35:28):
- Oh, but, oh, I have an idea.
What, or do we know about this?
Or we know that the door wefound is probably important.
- Right. - Or we know thatthe thing we're looking for,
we should probably, uh, keep looking for
- A- And we know that Damien, who

(01:35:53):
has left us a letter before,is involved in this somehow.
So those are good things to know.
- Sure. Indeed.- Something like this, typically you want
to keep the information,
and if it becomes true, then you can

(01:36:14):
perhaps use the information in that way.
But to be ex,
ex extremely skepticalabout it being true.
- Well, let's keep it underour hats. True or not?
It's a piece of information.It may be a red herring.
I, I don't know. What I doknow is there's a castle

(01:36:35):
that we need to go search for A needle.
- Oh, a, a castle in a hay, a needle in a,
- I see what you're trying to do.
It's not gonna work.Let's go . Okay.
- I'll- Put it under my hat.
- Perhaps- I still have my hat. Right, right.
- Yeah. You still have your hat
of discover your hat of many faces. Yep.

(01:36:57):
- I, I put the letter under my hat.
- He's very literal, isn't he?- Oh. What else would I be?
- You can call him Drax., right? .
- I know. My name is P.- So what you guys doing?
- Going to the castle?- I stumble.
Foot's gonna shuffle offtowards the castle. Get

(01:37:19):
- Married.
Married.
- I did the same. The, Idid the same thing. Castle.
- Love. Love.- Um, I don. All right.
- Don't think I wanna goto that castle. .
- All right. So you guysmake your way into the
remains of the castle.

(01:37:40):
You don't need to move around the map
'cause you're not, that's not it.
- But it's fun.- We're walking.
- Make me take it away from you.
- . Mm-Hmm. . Oh.
- Give players an inch. I tell ya.
- , I'm learningthis as a dm. Eric, you
- Give us an inch.

(01:38:00):
We'll think we're the ruler.
- So- I see what you did there.
- All right. So you guys makeyour way into the castle.
And it, it looks like therewas a, uh, it looks like
as you make your way inthere, uh, with stumble foot
and, uh, Gareth who have been here
before, um,

(01:38:24):
it's definitely not the same splendor
as it was the last time you were here.
It looks like, uh, there was a fire on the
inside of this castle.
And a lot of the walls are, um, decrepit
and breaking down.
Um, it's pretty burnt out,
but the main, the main structure
of the castle is still standing.

(01:38:44):
- And does this look like,
does this destruction look like it's, um,
months old or, um, a year or more old?
Because, you know, um, oh,
stumble foot was here two yearsago, so obviously this had
to happen within thelast two years. .
- Mm-Hmm. , uh, go ahead. And

(01:39:05):
- The map is being vandalized.
Really? Sorry. We'll, behave ourselves.
- You're, you're themature person of the group.
- I know. And then that's, I'm just trying
to assert my authority here on the
- .
Man. Some people's kids. I tell you,
- I feel like I'm playing with Ethan.
Eric, I really do.

(01:39:31):
- Well, there's, there's no body parts
being drawn on the map.
So's that. I guess. Um,
- Alright.
Stop. Or I'm gonna take awaysight from you guys. .
- I'm done.- Um,
so you guys make your way into the castle.
Uh, so what I need you to do,
um, stumble foot.

(01:39:53):
I need you to roll a, I guess
that's gonna be an investigationcheck if you're trying
to figure out how longit's been like this.
Okay. You're kind of CS eyeing it
- A decent role for once 23.
What does the 23 tell me? 23
- Will tell you that thisdestruction looks like it probably

(01:40:14):
occurred on pretty shortlyafter your visit here.
- Okay.- Um,
- I find it odd that this castle
was destroyed and no one heard about it.
And it was, this was a dwo instronghold. I What happened?

(01:40:37):
Why was there no news of this?
And this destruction lookslike it's nearly two years old.
I I was here about twoyears ago, so this had
to have happened shortlyafter I visited. I
- Don't know what to say.
- I am at, I'm at a loss.
- How, I mean, it's like,

(01:40:58):
like completely unlivable.
Like, you know, animals don't even take
refuge here or anything.
Or, um, it's nest. Um, it,
- It looks, you know, it,the, the door was closed.
Like the, the main structure
of the building is still intact.
- Okay. Okay.- So the door was closed.
So, you know, you couldprobably find some insects

(01:41:19):
that are scu scuttlingaround in places or like mice
or general pests that youwould find inside, inside a
abandoned building.
But nothing really.
It it, but no, there's not like animals
inside the building at this point.

(01:41:39):
Um, and with your, withyour investigation check
that you did, uh, stumble foot,you can tell that this was
a pro, this wasn't an accidental fire.
This was like someone raided the castle.
- Sure. Um, so the doors,
did they look like on the outside?
Did they look kind of normal?

(01:41:59):
Maybe a little smoky,
and then they're like super charred on
the inside, that type of deal? Exactly.
- And in fact, again, withyour investigation role,
you notice a, around thehandles of the, uh, double doors
that are the be opening of the castle.
Uh, you notice that the, uh,handles are slightly bent
and scuffed up pretty bad.

(01:42:21):
- Like maybe the doors were chained closed
or something like thatto trap people inside.
- That would be a reasonable assumption.
- Oh, some nasty business happened here.
- What can you tell?- Well, look at the handles.
They're all scuffed up and bent.
Like maybe these doors were chained closed

(01:42:41):
to keep people from escaping.
The fire was set from theinside of the building.
It wasn't a set from the outside.
- How many exits does this building have?
- How many exits doesthis building have
- On the ground floor? Uh, just the one,
- How many exits does it have?
Not on the ground floor. .

(01:43:02):
- Well, I mean, it has win.It has windows .
- That was their poor planning on the
parts of the building. People.
- Well,- I don't think it's up to code.
- Well, this castle was builtmore as a, uh, more as a, uh,
stronghold than it waswith the intention on
exit and egress.
- Hey, it's easier to defendone way in and one way out.

(01:43:26):
- Hmm. This building is not up to code.
And that note was not up to code.
- Hmm. Oh, the note wasjust a really bad code.
Whether or not that was intentional,
I guess it remains to be seen.
- So, um, does anyonesee a needle around here?
- Uh, well, here's for looking.
Uh, something like that Iimagine probably would've been

(01:43:48):
kept in some sort of vault or,
- Oh, oh, check- The
- Fireplace.
Is there a fireplace?
- The fire. Why- Pio Why do you think it would
be in the fireplace?
Oh, last time I was in a building
and there was a secret staircaseunderneath the fireplace.
- Right. Uh, what do Iknow about the layout

(01:44:12):
of this building sinceI was here once before?
- Um, you know that upstairsthere's a throne room.
- Okay.- Um, uh, based off of what you're seeing,
you're like in a grand foyer area.
Sure. You know, the ent the entrance way.
Um, really you only came in

(01:44:33):
and were escorted to the throne room.
Okay. Of the, of which waswhere the, uh, mouthpiece
of the shining lady would sit
and, uh, espouse thewill of the shining lady.
- Do we think that a buildinglike this might have a, uh,
um, a lower level or a dungeonor something like that?

(01:44:53):
- It would be a reasonable assumption,
but you've not been there.
- Okay. Well, I haven't seen too much
of this building, just this room.
I know there's some stairsthat'll take us upstairs to
where the throne room was.
And that's really allI've seen at this place.
Uh, so I know wheresomething like, uh, you know,

(01:45:16):
a needle that can, um, sewup the fabric of a plane
or existence might bekept in a place like this.
- Well, the throne room mightnot be a bad place to look.
- We could start there. I'll lead
everybody to the throne room.

(01:45:36):
Um, the stairs, were the stairswood, or were they stone?
- Um, they were stone,
- Right?
Well, the staircase was stone,
so it should be relatively safe.
- Is it dark in here or,
- Um, it's still daylightoutside, so, you know,
just the ambient light is coming in, so.

(01:45:59):
Got it. It's di it's dim,
but it's not like you're walkingaround with the lights off.
- Okay. Hey, who turned up the lights?
this? Yeah, we'regoing to the throne room.
- You're going up to thethrone room. Alright.
So, uh, some foot leads youup the stair up the staircase
and through a set ofrather large double doors.

(01:46:23):
And as you make your way, um,
as you make your way intothe throne room of the, uh,
orator of the Shininglady, as was her title, um,
uh, you see it, it looks like everybody
who was in the buildinghad just had kind of tried

(01:46:44):
to barricade themselves inthis room, uh, just to be
- Ooh.
- Within the, within the, uh,
so basically so everybodywho could die together
around their icon of their faith.
- So this is a grizzly scene.- Yeah.

(01:47:06):
- Are we, are we seeing bodies?
- You're seeing a lot of,
you're seeing a lot of crispy bodies.
You're, you're seeing, yeah.
You're seeing, uh, uncleOwen and aunt, uh, get
- Outta my head.
You freak. . Great.
So that happened to be anyKool-Aid around, uh, oh,
that's, that's dark savage.
Wow.
- Actually,- I believe Gareth has some

(01:47:27):
- That hurt me for- I actually do.
You're right. Oh, yeah.
- Well, uh, this is,
this is gonna be a cheerful task.
I can tell. I guess Stumblefoot's gonna start looking
around the room for the needle.
Uh, wow.
- Yeah, I guess we'll,- Hmm. Me too.

(01:47:48):
- I mean, is, are, are there other things
besides dead bodies in, in the room?
- Um, make an investigation check.
- Stumble foot is actively looking.
So I, I rolled as well. I rolled
- Is zero. Yikes.
- How does that even happen?
You know, I will. That's crazy. That's
- A negative one on investigation. Yeah.

(01:48:09):
- I rolled a modified 20,- I rolled a natural 20
- And I- Got a 14. Alright,
- So I'm actually investigatingsomething that's not here.
- You're no Steve,
you're just taken backat the, at the scene.
Yeah. Just the senseless lossof life. You're just shocked.
- Also, you're not oneto desecrate tombs. So

(01:48:30):
- This is also- True
- Loss of life.
- Um, shocked who and- Just shocked
- Who and stumble foot.
Um, as you are milling aroundamongst the bodies, you notice
that one of them had a, hada big old gash in its arm.
And where its hand lies is at the end

(01:48:52):
of a hand scrawled messagewritten in its own blood,
which has since cooked intothe, uh, stonework of the floor.
And it says the following,
I will whisper it to you guys over.
Roll 20. Here, gimme a second.
- Oh, look at that stonefoot. Do you see this?

(01:49:13):
- Uh, says only was the traitor.
- Oni. Who?- Oni who, who's, who's? Oni
- Oni,- Uh, stumble Foot.
You recognized that name
because it was somebody who was a part
of the pilgrimage that you met.

(01:49:33):
Garon
- Oni.
I note that person. Tell me,
- Am I hearing this conversation or
- Are - We're not, we're notbeing secretive about it.
- I'm gonna call, I'mgonna call Gareth over.
And, uh, um, Oni was one of the folks
that traveled with us here.

(01:49:54):
- Yes, I remember. Oi,
- I thought it was you and me and Gareth.
- No, I, I'm referring to our,my trip here two years ago
that, uh, when I met Gareth,
- Yes.
On my trip up to, uh,uh, uh, uh, deep water.
Water Deep water. Deep.
- Okay. I wasn't with you then.

(01:50:16):
- No. What, what do I remember
or what do we remember about oi
- Uh, Steve, I'm gonna have to tap you
a little bit for this here.
Did you have a specific, did you have
anything specific for that character?
Or would, or, or am I givingfree creative license?
- You're giving free creative license
to all this stuff, uh, that I sent you.
If you know, you can use it,if you really want, like,

(01:50:36):
my perception of who that character was,
that's fine. But it, you know.
- Yep, yep. Go ahead and give it to me.
I want, I want your flavor on this
- Onlyi, uh, human, um, probably, uh,
slightly low on the intelligence,
but probably slightly, uh,high on constitution and,
and strength, but pretty, like maybe one

(01:50:57):
or two on, on charisma.
You know, his, hisintelligence didn't make him,
uh, unpopular.
- So there you have it. That's
kind of what you know about him.
Uh, kind of a might equalsRight. Sort of type,
- Sort of, yeah.
He did a lot of the grunt work.
- Well, uh, I don know if we can

(01:51:20):
identify any of these people.
Um, they're pretty badly burned. Um,
- What did the, what did the thing say?
- It says only was the traitor.
It's written here onthe floor in blood. Uh,
- Okay.
I see it. Now. Did
oi leave the group?

(01:51:41):
Uh, when we left them,
- Uh, oi didn't come with us.
I thought this coming, thishad to have happened after I,
after we left, they
- Must have stayed- Here.
Those of us that, Hey,those of us that converted,
we left shortly after you did.
We, we studied the book.He left with us. Right.
We were here for maybeanother week or two,

(01:52:02):
and then we decided to leave.
And so we left. This had tohave happened after that.
- Oh, okay.- Did not only didn't it come with us.
- Alright, now I understand.
- So go ahead. I'm, I'm sorry. P
- No, it says he was the traitor.

(01:52:25):
So perhaps they were looking for a traitor
before all of this happened.
- I, I don't, I I don't know. Uh,
- Instead of our traitor.
Alright. Like,
- Well,- It sounds like,
- Uh, seems like maybe something,
something transpired after we left.

(01:52:45):
There may have been a disagreement
or only betrayed, uh,all of the followers of,
uh, you know, of the,uh, the shining lady.
- Without a deeper context, Idon't think we can tell just
by this note what happened.

(01:53:06):
- Right? Well, oh,
- Where does, where didthe shining lady shine?
- Uh, here in this room, uh,there's a throne over there
and, uh, her oracle sat over there.
- Can I, I'm gonna go overto that area to see if I can
see if I can find the shiny lady.

(01:53:30):
- Okay.- So I'm gonna just tiptoe through some
of these corpses asdelicately as a bug bear. Can
- See any lady that's shining
- And see if there's anythinglike, specifically like
that would set apartsomeone from the, the rest
of these corpses.
- There is a woman thatis seated on the throne,

(01:53:53):
which was the oracle that,that, uh, stumble foot
- Had talked about,- Had talked about.
Um, I would like you tomake a con save, please.
- Okay. Uh, well, that's a
pretty high con con con con,con con constitution. Cons.

(01:54:16):
- And- These are the pros and cons.
- What is this constitution
- Thing?
Ah, there we go. Um,yeah, that would be a 24.
- All right. Uh, you, youfelt slightly sickened
for a brief moment, but it passed.
But what really triggered that feeling was
this looks very familiarto you, this whole scene.

(01:54:37):
- I was, I was gonna say,
- You know, this remindsme of something, uh, Gareth
you would know, remember,um, when we were at, uh, uh,
uh, Mary's Place?
- Yes. Yes it does.
- Yes. Kind of likethat. Except less jelly e

(01:54:59):
- - Mary, who's, who is this?
Mary? I, who's Mary? Oh,
- She's the lady who's in a mirror now,
sometimes in a barrel of, we,
- Our first sojourn together,we, um, encountered a,
a court somewhat like this.

(01:55:21):
And when we returned withthe item that we were, uh,
charged to get, there wasa, had been a massacre
before we had got there.
So this is, uh, oddly reminiscent of that
- Poo my friend.
I'm very much looking forward
to the day when you seesomething that makes sense.

(01:55:43):
- Well,- It made sense to me,
- But you see, Gareth knowswhat I'm talking about
- Once- In a while.
When, when I say mirror,I see there was this box
and we opened the box,
and then I believe it had a soul in it,
and it escaped into a bunch of mirrors,

(01:56:06):
which we tried to break.
- And then the box escaped,or the soul escaped.
- Oh, the soul. The soul escaped. Ah,
- The box.
Okay. Gotcha.
- And every, and nowand then, um, we've seen
something are watchingus in reflective objects.
- So this merry person's soulis, is following y'all around?

(01:56:30):
Is is that what you're saying?
- We don't know if it's following us,
but every once in a whilewe do catch a glimpse of it.
- Well, that's a we unsettling,don't you think? Well,
- Yeah.
We probably should have told you that
before you decided to follow us around.
- Well, just never came up.- Right?

(01:56:51):
- .- So
- ,- That being said, um,
this scene in this roomkind of reminds you
of when you went back totalk to this Mary to maybe I,
I'm assuming give her her soul back.
- Oh, yes. Oh, but to tell herthat we accidentally lost it.

(01:57:13):
- Oh, I, I am guessing
that conversation didn't go over too well.
- Oh, no, she was dead- . That
- Didn't sound like much- Of a conversation at all.
- It really- Wasn't. And the room was filled up with,
with burned dead people.
- No jollied people.

(01:57:33):
- Even worse. Okay. Yes,- It was bad,
- Huh?
I think I've done in this room.Let's look somewhere else.
- .- I'm with you, friend.
- Can I, can I look at theoracle a little closer?
- Okay. Um, are you lookingfor something specific?
- Well, um, first Iwanna see if, um, she's

(01:57:58):
shiny .
Uh, and second, I wanna seeif she's like holding anything
or she's got, uh, anythinglike that she's, that,
that she's holding close to her, I guess.
Like protecting or,
or something that might seem,um, powerful or, or something.
Seeing that it was, that she was some sort

(01:58:20):
of important lady sitting on a throne.
- Okay. Uh, make aninvestigation check, please.
- Uh, sure will. That's, uh, nine.
- Um, you just ki kind
of give her the once over
and, uh, as you're kind of

(01:58:43):
shuffling through her pockets and whatnot.
Um, Gareth, Gareth
and Stumble Foot, bythe way, you, you notice
that poo's kind of rummagingaround through this,
the corpse of the oracle.
Um, and you catch aglint of something golden
that's dangling off of anecklace that she's wearing.

(01:59:04):
- Oh,- Shiny. What's that?
Uh, what's that? Hangingaround her neck there poo.
- What? Oh, this,
- I, I, I, uh, try to take it off.
I think I would,
- How are you going to take it off? Yeah,
- Yeah, yeah.
I'm trying to, trying to decide
what I would do. . I'm

(01:59:25):
- .
- Give me the leeway. Come on.
- Yeah. Yeah. I'm gonna yank it off.
- Okay. As . Oh, I washoping you'd say that. Yeah.
- As that's what I'm
- That's what I, that'swhat I would do. So
- That's what I do as youya this golden necklace.
Uh, it seems to slice throughthe cooked corpses. Mm-Hmm.
neck. Mm-Hmm. tissue.

(01:59:45):
And the head rolls forward.
Uh, this is the second corpseyou have now desiccated.
Mm-Hmm. , um, .
Uh, but it is, it is a arrow shaped key.
- Ooh.- And it says,
and it says follow thearrows to the needle.

(02:00:07):
- It says, follow the needlesto the arrow. I, I believe,
- Why don't you let me look at that udia.
- Yeah. I I hand it to you.
- It says follow the arrows to the needle,
not the needles to the arrows.
- Alright. That's precisely what I said.
- Indeed.- Um,

(02:00:31):
are there any arrows
or markings of arrows along the walls
or the ceiling oranything in this room? No.
- I- Bet there's 100 of them.
He said it was a puzzle about 100 arrows.
- And I, I do punish meta gamers.
I'm just throwing that out there. So,
- Are there any other doors in

(02:00:52):
and out of this room otherthan the ones we came through?
- Uh, make an investigation. Check
- 23. Again,
- You notice a slightbreeze coming from the
direction of the throne.
- Uh, okay.
I will, um, inspect thearea around the throne.
- The throne is not attached to the wall.

(02:01:15):
- Okay.- And as you look on the ground,
there are scuff marks like thethrone has been moved before.
- Okay. Which way do thescuff marks go Toward the wall
or away from the wall, or
- Left and right.
- Okay. Um, I will moveto the right hand side of

(02:01:37):
the, um, the throne.
And I'm gonna look at Poo and Gareth
and say, I think the throne moves.
Uh, let's try and push itand ask for their help.
Pushing it.
- I help him.- I also help
- . I will try to help
- .
- Okay. Um,

(02:01:59):
who has the highest strength score be
amongst the four of you?
- I believe Poo does- That would make sense.
- I, I believe I do too.
- Yeah, I think, I think pooouts strums me. I have 19.
I'm about speed.
- I'm, I'm 19 as well. So we're,
- Oh, well - Poo, I would likeyou to make a strength check

(02:02:20):
with Advantage, please.
- I can do that. I do have strength check.
Uh, I, I I don't get avery good grip on it.
- Uh, oh.- 11.
- Uh oh.- All right.
So you guys push all four of you pushing.
You have more than enoughstrength to move the this throne.
Mm-Hmm. . Buteverybody pushed all at once

(02:02:41):
and not really in a unified motion.
And you guys push the throne over.
- It lands on Aileen, doesn't it?
- No. It lands, it landson another pile of corpses
and kind of smashes them into ash.
And the headless corpseof the oracle falls out

(02:03:02):
of the throne and sprawls across
- The floor.
Well, that didn't go as planned.
- It's getting a messy,- But you do. Sorry about that.
You guys do find a, a door, uh,
that was hidden behind the throne.
- What a silly place to put a door

(02:03:23):
- Ray.
I think it's refugees.It's, it's a hidden door.
Um, they don't want everyoneto go through this door, so,
uh, they, they hid it.
- Oh, that's very clever.
- Shall we go through,- I think perhaps we shall,
- Oh, can everyone see well in the dark?

(02:03:48):
- Uh,- I cannot.
- Well, perhaps theycan help you with that.
Gareth, does Gareth weara, uh, uh, a helm at all?
- Uh, no. He has a head. So, ,
- I have a hat if he needs to borrow it.
- Um, Gareth, I can cast
a spell called light, but I have to cast

(02:04:10):
- It's familiar with it.
He's had it cast on hisbelly button before. Oh,
- .
I just need something to cast it onto,
- I have a shield.
Right.
- Ah, that's, that's good.Got a great, I'll reach out
and touch Gareth Shieldand cast light on it.
All right. Is there any, is there any
symbology on your shield?

(02:04:30):
- Um, probably a across,let me see if it's, it,
it's not shown, but mostlikely there's a cross
- On it.
You can, you can just say what it is.
- What - You can just saywhatever's on there. It's just,
- Yeah, that's fine.
- Okay. It's a cross.- Okay.
Then I will touch the,um, cross right about

(02:04:52):
where someone's headwould be and cast light.
So the light emanates from there.
- Alright.- You, you now have a large flashlight
- Handy.
- Uh, if you need to, uh, youcan throw something over that
to cover it up and it'llessentially shut it off.

(02:05:12):
- Excellent. Thank you.
- All right. All
- Alright.
So you guys see the door
and you have a flashlight.
- Is anyone- Checking for traps and such?

(02:05:33):
- Traps? Why chick for trapswhen you have a poo ?
- Because we like to keep the poo.
- Yeah, but you do like to keep the poo.
I don't, that just sounded funny.
- Are there any, uh,are there any markings
on the walls in here?
Any arrows or anything like that?
And when we open this doorinto this hallway here,

(02:05:55):
- Uh, you, you don't see any markings?
- Okay.- So can I, can I be the first in line?
- You're gonna open the door? Yeah.
- I'm gonna open, uh,I'm gonna open the door.
- All right. You push onthe door and it's locked.
- Oh,- I, I, I try to open it
and like, thinking that it'sjust gonna open right up
and I just kind of walk into it.

(02:06:17):
- Oh, all right.- Um, perhaps I can help you with that.
I, uh, I happen to be good atopening doors that, uh, are
otherwise, you know, not openable .
- If only you had a key.
- I had a thought. Yes.Um, a thought just occurred
to me as I,
- We, we did just find somethingthat appears to be a key.

(02:06:38):
- And that's what I was thinking.
Oh, are you a mind reader too? No,
- I, uh, I just think about problems
and how I can solve them.
- Oh, well I have a lot of problems.
Maybe we can talk after this
- Outta your math book.

(02:06:58):
- I don't have a good response.
- For once.
- I was feeling a littleoutdone on the dad jokes
'cause I had to throw one in .
- Gotcha.- All right.
It sounds like is p gonna gonna try that,
that arrow key that we found? Yeah. Yeah.

(02:07:20):
- I lean, oh, why don't youcome unlock the door here.
- All righty. Sorry. Wrong voice.
- Can you reach the lock?
- Well, Mr. dm, can I reach the lock?
- Yeah. I mean, you're small,
but you're not like,you're not like a smurf
- .

(02:07:40):
Well, I've seen doors thatI personally in my not a,
a lean self cannot reach.
And I'm not terribly short.
So I just wanted to ensure
that I could in fact unlock the door.
- Yeah. So you reach up with the key
and you turn, you turn the,uh, key and you hear a click.

(02:08:01):
- Well, that didn't sound ominous at all.
- sounds like that- Sounded like a door unlocking.
- Hmm. Sounds like Yeah, that's what, see,
- I'm going to cast detect magic.
- Detect magic.- Yes.
- Okay. Um, what's the range on that?
- 30 feet.- Okay.

(02:08:23):
Um, there is a something rather large
about five feet behind thedoor door that lights up.
- Thank- You for unlocking the door.
- And I - Start, I ever si, I,I go as if to open the door.

(02:08:43):
- Pia, Pia, hang on Donald, please.
So I feel like there'ssomething behind there
that is very powerful.
Are we, are we sure we are ready for this?
- What exactly could itbe that you're sensing?
- It is something that isvery magically powerful.

(02:09:07):
- Detect magic lights upin different colors. Right.
Depending on what it is.
- Yes. I should be able totell what kind of magic.
- Yeah. It'll, it'll tellyou what kind of magic it is.
- All right. Let me look up the school.
- Uh,- Unless the door is
one sl Yeah.
Lead of stone or lead me and Superman.

(02:09:31):
- - That guy.
- Uh, it's evocation.- What does that mean?
- That's the school of magic.
That is that you're, that's lighting up.
- It seems to be some e evocation magic.
- Do I know what kind ofmagic evocation magic is? dm

(02:09:54):
- Uh, make arcana check.
- Well, I'm really good at those 16. You
- Do know what evocation is.
- Okay. Um,
if I remember correctly,
evocation magic is used to, um,
typically, uh, create powerfulelemental effects such

(02:10:18):
as bitter cold, searing flamerolling thunder crackling
lightning or birding acid weather.
- Weather magic.
- Yeah. Um, so maybethere's some kind of trap
that is going to fire nasty things at us.
If we open the door.
- So perhaps we should duck,

(02:10:40):
- Could we open the door and step back
and let the, let it, itlet the trap expend itself.
- Does the door open in tothe hallway or out towards us?
- It, it opens away from you.
- Okay. Alright. So we wouldhave to push the door in.
- I got this. I have really long arms.

(02:11:02):
- Uh, does anyone have like a long pole
or a stick or something? I
- Have really long arms.
- Right, but that's stillyou and you can get hurt.
And that's what we're tryingto avoid. We have our ex use
- My javelins or my ex
- The javelins might be a good idea.

(02:11:24):
- So I take out my javelin
and I use it to push open thedoor with my really long arms.
- ,- You do have reach? Yep.
Um, go. So you push this dooropen. Mm-Hmm. .
And nothing happens.
- Is it still there? Aileen?

(02:11:47):
- Is it still there? dm- The magic?
- Yeah. It, the spelllasts up to 10 minutes.
So I would still be able to see Yeah,
- The, the, the magic still there.
- Whereabouts is it?
- Uh, that way. And Ipoint inside the door.
- I, I gingerly stepped throughwith the, the stick, uh,

(02:12:07):
in front of me with my jet.
- And this is the room that you see.
- Oh, Lordy.
- Why do I feel like I'mfighting a Zelda boss? .
- So for all the listeners,there's a room in front of us
and there's probably like 40 arrows all

(02:12:28):
pointing in different directions.
- Or a hundred arrows,- Or maybe it's a hundred.
- There's a hundred arrows.
You have found the testof a hundred arrows?
- Yep. 10 by 10.- I
spent some time, I spent some time setting
this one up this afternoon.
Are there doors?

(02:12:48):
- Are there doors in theother end of the room?
- There is a door at theother end of the room.
- Is it four blocks over from the very
top or is, is this here? Is the door there
- Door's Not actually on the map.
There's another walkway onthe other side. It's centered.
Like it's centered on, on the walkway.

(02:13:09):
I didn't draw the walkwayon the top just because.
- Hmm. Yeah. So these areall etched on the floor.
That's what we're seeing.We're seeing a, a room
with these arrows etched onto the floor.
That might Okay. And and it'sstone that they're in or?
- Uh, white marble.
- White marble. Okay.
We're in a white marble room with arrows.

(02:13:31):
- Are there the floor, arethere any mechanisms or levers
or buttons or anything near us?
- No.- So, uh, there's a bunch
of arrows on the floor.
Eileen, uh, perhaps this is
what the key was talkingabout that whole time.

(02:13:51):
That is quite possible.
Follow the needles to find the arrows.
And we found the arrows. We did indeed.
So where's the needle?
- Uh, I believe that the arrows,there's a path that we have
to follow to get through this room
and that will probablytake us to the needle.

(02:14:16):
- Oh wow.
So which way do we go?
- That is a great question.
- Oh, bark. It looks likeyou are here. How do,
- So these, these blockson either side, the ones

(02:14:37):
that are on the eitherside of us is, are those,
can we not access those squares?
- The, the gray granite?
- This stuff here thatyou're talking about,
that stuff and this stuff?
- No, that's just a walkway you're on.
- Okay. So we can stepanywhere on any of these 10
entry blocks here?
- Correct.- Okay.

(02:14:59):
- Well here goes nothing.
I mean, I'm going tostand over here by myself
and I'm gonna tell everyone,maybe move away from me.
I'm gonna step out here,um, on this arrow in front
of me to see what happens.
- You got this?- I'm really quick.

(02:15:21):
- .- I'm gonna step right there.
He stepped on an arrow facing up.
So I moved all the way tothe far left side of the room
and I stepped out ontoan arrow that's pointing.
Um, north, north, I guess. Yeah.
- You hear a click.- Okay.

(02:15:43):
Nothing, nothing blows up orshocks me or, or, uh, kills me.
- Not yet.- . Great.
Then I'm going to move upone north, one more square.
- You hear another click.
- Okay. Then I'm going tomove north. One more square,

(02:16:05):
- Another click- Another square.
I, I'm going move to the east. One square
- Click.
- And then thenm going tomove to the north. One square
- Click.
- And then I'm going tomove to the west. One square
- Click- And then north. One square

(02:16:27):
- Click- And then north.
One square click. And theneast. One square click.
And then north. One squareclick. Uh oh. I have a problem.
. And then work. How audited?
I'm going to move to thewest. One square. Click.

(02:16:48):
All right. And then I'm gonna try,
is there a wall to my left here?
- Sure is.- All right.
I'm gonna try and walk into the wall.
- Uh, you push into a wall.
- Cool. Okay. I'm stuck.Alright, let me try.
- I just walked straightout in front of me.

(02:17:08):
onto an arrow that's facing Jesus.
Um, south.
- He goes north onto an arrowthat's facing south. Yeah,
- Exactly.
You hear, you hear a
- Click.
Oh, what? That didn't seem so bad.
- I tell, I tell Alan tostand behind me. ,
- I, I walk straight forward onto north,

(02:17:32):
onto an arrow facing,
uh, west, I guess.
- Okay. As soon as youstep off that a orange
bead flies
through the air from theceiling down to where you're at.
And Irv everybody who is within 20 feet of

(02:17:56):
who needs to make a dex check, please.
- I get advantage on thatbecause I have dangerous since
- A 26.
- And that's three for me.
, but I was on myguard. Could I take the 20
- Stick?
No, sorry. It's justthe way the spell goes.
- There's no guard against a fireball.

(02:18:19):
- Uh, 18 for me.
- Oh yeah. So that's all, that'sall three of you. Oh yeah.
Or bogs going to eat this, I'm sure.
Uh, but I'll roll for him just
'cause that's what I'm should do.
- How far can, can people typically jump?
- Oh, it, it's just adeck. Save at this point.

(02:18:40):
There's no jumping out of its way.
- No, I mean, like, if I wanted to jump
to a different one thanthe one in front of me.
Oh,
- Eric, do you have an answer for that?
- I mean, these are justfive foot locks, right?
I mean, I could, I could pretty much step
over a five foot block.

(02:19:01):
- So it depends on whetheror not you're running.
And I don't remember exactlyhow it works to look it up.
- Alright, so everybody who rolled
underneath a 15 is taking 31 points of,
uh, fire damage.
- Under 15. You said

(02:19:22):
- Under 15?
Yep. Over 15. You're taking half that.
So you'll be taking 15points of fire damage.
- Ooh, toasty. Yes.Let's not do that again.
- All right. So if youwanna make a long jump
- And poo, you are magically lifted back
to the starting point.

(02:19:42):
- Hey guys. Magic. So I wouldn't recommend
going straight that way.
- If you wanna make a longjump, you can make a long jump.
When you cover a number of feet up, you,
when you make a long jump,you cover a number feet up
to your strength score.
If you move at least 10 feet on foot
immediately before the jump.

(02:20:03):
- So what if I doing a
- Standing?
You make a standing long.That's the next sentence.
When you make a standing long jump,
you can leap only half that distance.
- So half my strength?- Yeah. So if your strength is
- Four, let's say,
- Well, it's your strength score,
not your strength modifier.
- So I could jump one whole square.

(02:20:27):
- Well, your, you saidyour strength is 19.
- Yeah. So I could jump nine and a half so
- You could jump Yeah.
Nine and a half feet. Andeach square is five feet.
So you could jump one and a half squares.
So you could technically make it
over one square onto a second square.
- Right. Okay. Um, yeah,

(02:20:48):
I don't think I'm gonna do that right now.
,
- How how far can we, we throw a lean.
That's what I wanna know. .
- I I do have acrobatics.
- I'm pretty, I'm pretty certain
that you can't throw her a hundred feet.
- I'm pretty sure you're right.

(02:21:08):
- - Not Lisa. Survive.
- And there's, you saidthere's no visible door.
- There's a door. It's justcentered on the other side.
It's not in front of any specific square.
- Is it in front of more than one square?

(02:21:30):
- Um, it's probably sittingsomewhere like right here.
I can't click. I can'tdouble click off of the,
uh, um, it's is this
- Is like here?
- Yeah. Except there's a walkway,
like the one you're standingon, on the other side of the,
uh, on the other side of the arrows.
- Oh. So we just need toget to the other walkway.
- Right?- Right. Okay.

(02:21:53):
Um, well, knowing
that I'm probably going to take some pain
because I went the wrong way.
I'm going to step north one square.
- Yep. You hear another, yousee another beat of light fly.
Okay. Make a deck safe, please.

(02:22:16):
- Sure. Um, 18.
- All right. You're taking half damage
on this. Mm-Hmm, .
- Uh, so you're gonna take,uh, 16 points of fire damage.
- Okay.- And you are magically lifted
back to the starting point.

(02:22:37):
- All right? I am going tocast cure wounds on myself.
- How long does it takefor this orange bead
to fall and to do the damage?
- Oh, it's almost instantaneous.It's a, it's super quick.
It's less than, it's, ittakes less than six seconds.
- Alright, so here's what I'm thinking.

(02:22:57):
There is a path here
- Indeed.
Um, we agree with that.
- Um, I'm thinking that the first step,
I almost, I almost think,
I think I almost have it figured out.
- I designed this specificallywith you in mind, Eric.
'cause I knew you would eat this up.

(02:23:19):
- This reminds me of a certain room
that I put you through one time.
- Oh, you mean like colors,- Colored squares,
- .
Yeah. That, that was my inspiration.
- I'm glad to know I'm your inspiration.
- You the inspiration.
- We were all thinking it.- I think I have it.

(02:23:42):
- I keep thinking it's like Pokemon
and it's just gonna keeprolling me to the next one.
- No, I think I have it.Let me just make sure.
- The trick is finding the first square.
Once you find the first square,
it all just kind of falls into place,
- Right?
I think I have it. Um,

(02:24:03):
- I think I found it too, but I
didn't remember where I started
- .
I was trying to go, Iwas trying to go from
what I'm pretty sure is the end.
Okay. And I, I'm pretty sure I got about
two thirds of the way there.
And then I keep losing the,losing the, uh, losing track of
where it was going.
- And then you go like this, oops, wait.

(02:24:26):
Uh, no, like this. And thenwait a second. I had it.
Oh, shoot. Yeah.
- No,- Over One more. You
- Were, you were right.
- Yeah.- Do you want me to clear the, uh,
visual noise from Yep,
- Please. Yeah. Clear it.
- Because I can't figure out how to erase.
- We, we can only erase our own.

(02:24:47):
- That's,- I can't figure out how to erase my own.
- All right. So there wego. Yeah, that's right.
And then go to the next one. You go. Yep.
- Then up. - This is going tosound fantastic to listeners,
- .
- Sorry, listeners, but I have

(02:25:08):
to entertain the peoplewho are playing too. Yeah.
- So the code is up, down, up, down,
left, right, left, right.
Ab ab select Start, .
- Ooh, I know that one.
- So it's, it's north west, west, north,
west, south, west, west, north, north,

(02:25:30):
north west.
Uh, east, east, east, east, south, east,
east, north, east, north,north, west, west, south,
west, north, north, west, west,
north, west, north, north.
And then we're there.

(02:25:52):
- Yes.- Sounds good to me.
- Looks the great waythrough the path. Um,
- Figured - Who looks, wholooks like they took the worst
out of that, uh, the, thatfireball from, um, poo,
- Or, uh, I did.
I I took the worst.
- Yeah. Or bug's not sittingtoo pretty either. Okay.

(02:26:14):
- All right. Well, um,I'm going to walk over to,
um, before we get started,I'm gonna walk over to, uh,
Gareth and Stumble Foot isgoing to put a hand on him
and cast cure wounds at leveltwo, which will give Gareth,
- Oh,- I rolled.
Well, um,

(02:26:38):
you're gonna get 11 plus
I think a little extra.
Okay. So you're gonna get a bonus four.
So seven, you get 18 hit points back. Ooh.
- Nice. 18.

(02:27:01):
- And that is my last leveltwo spell slot for the day.
So it,
- And by the way, congratulations.
Thank you. You have solved my arrow puzzle
- .
Woo.
- We did - Good. Your puzzleof a hundred arrows. That was
- Great.
- And we did it in lessthan a hundred arrows.
We should get a bonus.

(02:27:22):
- I, I, I have spent the lasttwo weeks sitting on this
puzzle because I'm like, oh,I, I had the concept down.
It was in, it was inspired bya mess that Eric put me in.
Some other people threwin a different game.
- . That was one
- With a little, with a little bit of, uh,
another issue I had with, uh,a, uh, puzzle that was in, uh,

(02:27:44):
uncharted three.
- All right. Well, I thinkone a time, we're going
to follow the path
that we have decided is thecorrect path across this
room. Mm-Hmm, .
- All right. So youguys, you guys don't have
to actually do it on the map.
I'm, you know, uh, you guysmake it to the other side
of the room and there's a door there.

(02:28:07):
- I say we call it tonight,
- We don't got much further.
I mean, if you need to go,we can shut it off, but
- No, we can go if you, if Okay.
- Alright.- Alright. Um,
- There's a door over- Here.
I have a wee, I have a weemore healing juice left in me.
Do we want to heal up anyone else
before we head through the door?
Or are we just gonna crash on through?

(02:28:30):
- I, I, I might could usea little bit of healing.
- Okay. I will give,- Dang it,
- Alan.
A level one cure wounds, which is,
I rolled Okay on that one.
- We still have cure wounds. Um, potions,

(02:28:50):
- Uh, you will get ninehit points from me.
- Well, thank you.- Aye.
- And we still have, uh,potions, uh, two healing potions
and a greater healingpotion if you need it.

(02:29:10):
- So- Not quite that the yet.
- Well, let me know.- I will.
- So you guys are standing before a door.
- Is the door locked?
- Uh, you reach out to try to push on it,
and sure enough, it is locked.

(02:29:30):
- Uh, maybe you should, uh,hit it with that key again.
- Has it been 10 minutes? Hmm?
Has it been 10 minutessince we came into the room?
Oh, yeah. Okay. Nevermind. Elaine.
Uh, do you want to see ifthe key works on the store?
Oh, I forgot. I was theone who had the key. Yes.

(02:29:55):
Let's, let's try that.
- You put the key in the door
and you turn it and you hear click.
- Oh. Oh. Oh, good. Oh, good.
- I think that's an okay.That's a happy click.
That's not a, uh, you'reabout to get burned with fire.
Click.
- I, I do hope. So doesthis door open in as well?

(02:30:17):
- Sure does.- Hmm.
Pio, why don't you, uh, open the door
with those long arms of yours.
Oh, right here. I open the door
- And an orange beating.
I'm kidding. . Um,
- No.
- Um, now you open the door
and you see a giant loom with three

(02:30:40):
old ladies sitting at it, working it.
In fact, old ladies is an understatement.
These are, these women, first
of all, they don't have eyes.
And I'm not saying liketheir eyes have been removed.
It's like they have indentations
where their eyes should be at,
but it's just covered in skin.

(02:31:02):
- Yes. Yes. Why are these here?
- And they are.
And to say that they'reold is an understatement.
Uh, the word timeless comes
to mind when you see these old women
as they are working this loom.
- Oh, it's just a bunch of old ladies

(02:31:24):
- A p- Um, just, we do this carefully.
- I agree.- We should thread carefully here.
Hello. Ah, poo.
- As, as you say, hello tothem, they all turn their heads
and for a lack of betterterms, look directly at you
as they, as they continueto work the loom.

(02:31:46):
- Yeah. They don't have any eyes.
- I know.- I may think
that perhaps they can stillsee after the fashion.
- And as you look at them,
you realize they don'thave any mouths either.
It's just skin coveringwhere the mouth should be
- Gareth, but they don'thave any mouths either.

(02:32:07):
- I see. We should proceed with the
utmost caution.
- Alright. All right. I will, uh,
I'll let you guys do it, uh,
because perhaps I'm not themost cautious person around.

(02:32:28):
- That will be an understatement. Darlan.
- So I will stand righthere and be very quiet.
- Eileen, do you feel confident in
conveying our plight to these ladies?
- I will do my best. So I'm going

(02:32:50):
to walk over to them.
Your most loveness of ladies,
sisters, I would imagine seeing as
how you all favor each other.
- Their heads snap towardsyour direction, ling,
and then they cock their head
to the side like a confused dog.

(02:33:12):
Like they're trying tounderstand who you are.
- Okay. If these are thecharacters, I think they are.
I've had nightmares about these guys,
- Sisters,
- Sister, ladies.

(02:33:33):
We, we are in need of a tool
that we believe that you have in order
to put things to right
and keep the planes asthey are supposed to be.
- They in emotion sofast, you don't see it.

(02:33:56):
It's just they're, they're looking at you.
Then all of a sudden theirfaces are facing towards poo
and all three of them pointtheir finger out at Poo.
- I was just standing- Here
and in your head, Aileen, you just hear a,
- Ah,

(02:34:21):
- Oh, are you saying that,
that he may take the tool that we need?
- They don't talk, they just,
they just continue to point at Poo
- And his,- Um, poo.
Uh, perhaps you should step up

(02:34:41):
and, uh, talk with the ladies.
- What, what, what should I say to them?
- Um, just tell them thatwe're looking for the needle,
uh, in order to fix a great wrong.
- Oh, okay. Um, okay. Igot, I got, I got this.
Uh, hello.

(02:35:03):
You great leaderships.
Oh, we are looking for a tool, A,
a needle, a to fix a, a greater, a wrong.
Uh, you see the there,

(02:35:25):
it was unfortunate, but I, I didn't
do what I was supposed to do
and I ran out
of time to do it.
Perhaps with your help, I can,

(02:35:48):
a fix or what?
I should not have brokenin the first place.
- They look at you and again,
they cock their heads to the side.
And without saying anything in your head,
you hear this, you hear
- A wrong to be corrected.
A fate has been cast

(02:36:11):
a punishment dew.
This too must, this too must pass.
- And then a wind, anethereal wind blows the room
as they blow away in dust
and as they're blowingaway, all, all three of them

(02:36:33):
hold up a giant thread.
And one of them pulls up a pair of shears
and cuts the thread whilethey're staring at you.
And then they, they, theyproceed to vaporize into nothing.
- Roro, and Orba dies.

(02:36:53):
. Oh wow.
Everybody roll up newcharacters for next week.
- Poo did.
- Yes. And Poo was the onlyone who heard that, by the way.
- Yeah.- Did they say anything to you?
- Uh, yes. It rhymed- .
- I think- They would wanna to talk to him.

(02:37:16):
Well, well, dear, what did they say?
- They said that a wrong, um,
happened and that it would be righted,
but that there was something, a punishment
that must still happenand that it would pass.

(02:37:38):
- Hmm. Well that doesn't sound good.
Did we see them pullthe thread and cut it?
- Yes. But you saw they were staring
at poo when they did it.
- Right. Okay.
I've got a bad feeling about this .

(02:37:59):
- Oh. But, but perhaps they fix things.
Do you think,
- Is anything left in this room?
- I,- Uh, the loom is still there.
- Um, is there a needle?
- Uh, feel free to make an inspection.
- I will look for the needle.- I'm looking as well

(02:38:24):
- That, that an investigation check.
- I wrote down what theysaid in case anybody wanted
to actually write that down.
- I rolled a 21 as aninvestigation check. Uh,
- Yeah.
You find, you find a large needle
that's about three feet long.
- . That's so large that

(02:38:44):
that wasn't blatantly obvious. .
- No, because it, it wasinterwoven within the fabric Okay.
That they were working alright.
- And we were trying tokeep dust out of our mouth.
- And as you look at the fabric
and reach towards it
to pull the needle out,I would like you, I
- Didn't say I was gonna try to pull it

(02:39:04):
out. I just was looking for it.
- Okay. Well, as you lookat the fabric, um, I need
to take a look at a character sheet
because you guys don't have,this isn't call of Kullu.
You don't have a sanity role.
- Moore is the pity- .
- Um, we can make a,- We can make a wisdom save.

(02:39:26):
- Yeah. That's probablywhat we're gonna have to do.
Make a wisdom save please
- Everybody.
- Uh, nope. Just, uh, just stumble foot.
Who's looking at the fabric?
- Oh, um, I rolled a 12.
- Okay. You take

(02:39:48):
five points of psychic damage.
- Ouch.- Oh, my ache and psyche.
- Oops. That's not gonnabe what I want. Okay.
I found the needle.
Uh, should we pull it out

(02:40:09):
of the fabric of reality?
- Yeah. You basically gazed into infinity.
- I I'm not entirely surethat we should pull it out.
- Well,- But we need it, right?
- I we do.- Don't we need it to, uh,
- Save - The up the, Ineed to stitch up the, the,

(02:40:32):
the planar gate to the abyss.
- Well, yes, but how arewe supposed to get it outta
that fabric without ruining that fabric?
Because I do not wanna ruin the handwork
of these three grandmas. Do you?
- Uh, no. That seems likein altogether terrible idea.

(02:40:53):
- I take my ax.- I'm
curious to see how this goes.
- Yeah, I'm not, I, um, so it's,
it's just there.
- The knee. Well,- Yeah.
- Stumbled foot is standing over by it.
- Okay.- Oh, why do we need it? Right?

(02:41:14):
- Why don't, can we take the whole thing,
- The whole loom? It's,
- It's a very large- Contraption.
- Yeah, it is.- I seriously don't think we
can do anything to the tapestry itself.
And I think the ladies

(02:41:34):
left this here for us to take
- Poo.
They were looking at you awfully hard.
They were giving you the stink eye.
Why don't you try to take the needle?
- I will.- Without breaking anything. Without
- Breaking- Anything.
I

(02:41:55):
- Do you think you can do that dear?
I can. I know you're not themost, uh, nimble fingered.
- I'm actually decent.
I mean, okay. I'm going to do this.
- Are you looking at what you're doing?
- Am I looking at what I'm doing?
- Are you looking towardsthe fabric that the, uh,
needle is stuck in?

(02:42:16):
- Uh, I think I, I noticed
that when stumble foot was, I, I, look,
- I got ae headache.
I'm looking at last thing.
- I just kind of like, I lookover where stumble foot's at.
Um, and I just kind of reach my hand out,
see if I can feel the needle.
- Okay.- Okay. Um,

(02:42:40):
- And I, I squint my eyes likeI'm concentrating really hard
and I give it a yank.
- Uh, I Okay.
So you're trying to feel
for the needle is whatyou're trying to do?
Yeah. Okay.
Make a dexterity checkfor me, please. Mm-Hmm.

(02:43:01):
with disadvantage.'cause you're not looking.
- Eight, uh, seven.
- Okay. Uh, you grab onto the fabric
and it feels cold.
- I mean, that's just reality and time
and space and everything.
You know, no big deal. It feel,

(02:43:22):
- It feels cold andelectric at the same time.
And you get an over, asyou have your hand on it,
you have an overwhelmingfeeling of despair.
- .- Oh damn.
- Since I'm there, can I guide his hand
to the needle since I'malready looking at it?

(02:43:43):
- Uh, are you gonna look at it again?
I'm gonna, I was, I had assumed
that you had looked away after it.
- Um, I, yeah. I'll look at it again.
- All right. Make a, okay. Goto this. Make a wisdom. Save.
- All right.- Well,
that's not as good. . That's an 11.

(02:44:04):
- All right. You take
nine points of psychic damage.
- Okay.- Um, so you get a bit of a nosebleed
as you're staring intothe fabric of infinity.
Sure. But you are ableto guide his hand towards

(02:44:26):
where the needle's at.
- Mm-Hmm. .- And, uh, you put your,
you place his hand upon the needle,
and then you turn your head away
and you have the worst headache right now.
- Okay. I I can do this. I I can do this.
- Like, that part, that part in, uh,
I don't remember which profit it was,

(02:44:47):
but when he was talking aboutthe wheels Within the wheels,
- Yeah.
That was Ezekiel. Ezekiel.That was Ezekiel. Yep.
- Yeah, Ezekiel. You literally saw that
- Ezekiel saw the wheel.
- We,- The middle, middle of the, the air.
- Anyway, um, so poo, you haveyour hand on the needle now,

(02:45:07):
- And I will just give ita nice quick tight pull.
- Okay. And when you pull, you grab,
you yank that needle out.
- Get Did I do it?- And I just
- Crack my eye open a littlebit to see if I have it.
- You got it? I got it.Well done lad. Well done.

(02:45:32):
- Good job, p dear. Oh,we did it. Oh, we did it.
Now secure it. Oh, put it under my hat.
- Okay. As you, as you try toput the needle under your hat,
and when you try to let itgo, it stuck to your hand.
- Oh. Oh. We've got a bit of a problem.

(02:45:57):
- Uh, uh,- That some stuck.
Well, at least you won'tbe able to lose it.
Well, that's true, but itmight make eating difficult.
You do have two hands.
Well, it might make, um,

(02:46:21):
writing difficult. Uh, uh,
- Question.
Do you really do a lot of rating?
- Well, no, I don't.
- Ah, then I think it'llbe a problem. Will it?
- Well, you, you are certainly correct.
Well, we, we, we've gotwhat we've came for,

(02:46:42):
even if it is attached.
But, uh, I think maybe we should,uh, go somewhere else too.
Uh, figure out exactly what
- We should do next.
I think we should makeour way back out of here
and find a safe place to rest.
I am tuckered out for the dayand I'm not feeling too well
after staring at the fabricof time and space and reality

(02:47:04):
and all of that.
So we overwhelming.
- I, I agree. We have notslept in quite a while
and I do need my beauty to sleep.
- No, just regular sleep.
- Okay. So you guys vent.

(02:47:25):
You guys make your way out of the castle
and start venturingback towards water deep.
You guys find a safe place to, uh,
make camp for the evening.
And as you are,

(02:47:46):
as you are, uh, given,as you guys are falling,
laying down to fall asleep,poo specifically you,
as you were starting todrift off to sleep, you start
remembering what you sawwhen you grabbed the fabric
of time and reality.
- What I felt,- What you saw, what,
what based your experience, the

(02:48:08):
- Despair and all that.
- Well, that's just what was,
what people were seeing externally was you
feeling that despair.
Okay? What you saw whenyou grabbed that at
that time period, uh, forthe, for the, uh, part
of the fabric that you grabbed.
Mm-Hmm. You were taken back
to the time when you wentinto, when you were taken

(02:48:30):
through the rift that thekeeper had taken you through.
- So the time that I missed, basically
- No, no.
You, you went, you went backto where you were. Okay.
In that pocket dimension.
And you see the threeladies that were there
that, that you just saw exceptthey were there at that time

(02:48:53):
and they're flying around you
in an ethereal state.
And what, and you can hear their thoughts
as they communicate with each other
as they place a paper on your back
- That says, kick me.
- And they, and you hear onewhisper to the other and say,

(02:49:15):
- Surely this one should win the contest.
If we give him the paper,
Shirley shall be our champion.
- And then you watch asevents play, play out as hojo

(02:49:36):
goes and takes the paper from your back
and you hear the whispers again.
You hear
- He has failed us a punishment.
Do punishment indeed.

(02:49:57):
- As you drift off to sleep.
- No, I know. And, and who's the Shirley?
They keep talking about
- - And this is
where we shall end it for the evening.
- Yay.- Yay. Nice one John.
So much Nightmare fuel. Really? Yeah.

(02:50:21):
Good thing I don't haveto go to bed until,
oh wait, .
- Uh, so to close out thepodcast portion of this, uh,
we hope you enjoyed our show this evening.
Uh, if you did, uh,please like us subscribe,
post a review on whateverplatform that you, uh, listen on,
uh, that gets us out in front
of more like-mindedindividuals like yourself

(02:50:42):
who crave a little bit of d and d
and maybe not some of the other stuff
that sometimes get lumped in it
with the actual play podcasts.
Uh, we try to keep thisas pg to PG 13 as we can.
Um, so
'cause we believe that there'sa market for that out there.
Um, if you wanna get ahold of us,

(02:51:03):
please contact us at playingGames with strangers@gmail.com.
That is our email address.
Be our friend and like us onFacebook, we have a page there.
Um, always interested in hearing
what you have to say as well.
Or if there's somebody outthere who wants to do fan art,
I'm not gonna beg for it,but it'd be super cool.
So anyway, uh, yeah, anyoneelse got anything else

(02:51:26):
to say before we shut this down
- So long?
And thanks for all the fish.Yeah. All right. Go with God.
But go.
- And with that, we will wishyou a good night, good morning
and good afternoon orwhatever, whatever else,
time period is whetheryou're listening to this.
And we will catch you next time.

(02:51:48):
- You've been listening to thePlaying Games With Strangers
podcast as SupersonicPod comics production,
featuring the voices of JSEarls, Katherine, sir Winky,
Josiah Crandall, SteveMcDonald, and John Har you.
The theme music is ExitZero by Sovereign Citizen

(02:52:11):
and the nonprofits usedwith permission, find more
of their work on Facebook
or wherever else youpurchase music digitally.
Please rate and review this podcast
wherever you downloaded from
to help other listeners find this podcast
and join our community.
And once again, thank you for listening.
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