Episode Transcript
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Speaker 1 (00:00):
Press Start
Leadership.
Hey there, press Starters andwelcome to the Press Start
(00:23):
Leadership Podcast, the podcastabout game-changing leadership,
teaching you how to get the mostout of your product and
development team and become theleader you were meant to be
Leadership coaching and trainingfor the international game
industry professional.
Now let me introduce you toyour host, the man, the myth,
(00:46):
the legend, christopher Mifsud.
Speaker 2 (00:49):
Hey there, press
Starters, and welcome back to
another awesome edition of thePress Start Leadership Podcast.
On this week's episode, we'rediscussing navigating feedback
and game development essentialstrategies for effective
leadership.
Implementing robust feedbacksystems to foster innovation and
team cohesion in the video gameindustry.
(01:10):
In the rapidly evolving videogame industry, feedback is a
pivotal element that can propela project forward or stall it
indefinitely.
For leaders, knowing when totake feedback and when to set it
aside is not just a skill, it'san art form.
This comprehensive guide delvesinto the nuances of handling
feedback effectively,distinguishing between
(01:31):
constructive insights andunhelpful criticism, and
nurturing a culture that valuesmeaningful dialogue.
Here we explore actionablestrategies to manage feedback in
a way that aligns withleadership goals and drives game
development success.
Understanding the impact offeedback.
Feedback in the video gameindustry can come from many
sources Team members, peers,playtesters and the gaming
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community at large.
Each piece of feedback carriespotential insights, but not all
are equally valuable orapplicable.
Leaders must develop the acumento filter and prioritize
feedback to enhance theirdecision-making processes.
Actionable steps Categorizefeedback.
Upon receiving feedback,categorize it into constructive
(02:15):
feedback, criticism orunsolicited advice.
This initial sorting can helpin deciding what comments
require deeper analysis.
Immediate reflection whenfeedback is received, especially
if it's critical, take a momentto reflect on it before
responding.
This prevents knee-jerkdefensive reactions and allows
for a more considered approachwhen to take feedback.
(02:37):
Feedback, when used correctly,can be a powerful tool for
growth.
It can highlight unseen issues,offer new perspectives and
reinforce successful strategies.
And here's some actual stepsReflect and analyze.
Allow at least 24 hours to passwhen you receive feedback that
doesn't immediately resonate.
Use this time to see if anypart of the feedback can be
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integrated or if it revealssomething previously overlooked.
Seek clarification.
If feedback is unclear or seemsmisaligned with project goals,
seek further clarification fromthe giver.
This can uncover the root oftheir concerns and provide
clearer direction on any actualinsights.
Evaluate the Source.
Consider the expertise andintentions of the feedback giver
(03:21):
.
Feedback from seasoneddevelopers, industry peers or
targeted user groups often holdsmore weight than unsolicited
advice from less informedsources when not to take
feedback.
Knowing when to disregardfeedback can be as crucial as
knowing when to heed it.
Not all feedback is createdequal and some can detract from
a project's vision and goals ifnot properly managed.
(03:43):
Some Actual Steps Align withvision.
Disregard feedback thatsignificantly deviates from the
project's core vision andestablished goals.
If the feedback would lead theproject astray, it's prudent to
set it aside.
Assess relevance.
Filter out feedback that doesnot apply to the specific
context or stage of the gamedevelopment.
This includes outdated adviceor suggestions that do not align
(04:04):
with the technological orcreative direction of the
project.
Consider constructivenessIgnore feedback that is purely
critical without offering anyconstructive solutions or
insights.
Focus instead on feedback thataids in building and improving
the game.
Nurturing constructive feedback.
Building a culture thatpromotes valuable, constructive
feedback is essential forcontinuous improvement and
(04:26):
innovation within a gamedevelopment team.
Some actual steps Education onfeedback.
Train your team on how to giveand receive feedback effectively
.
Emphasize the importance ofbeing specific, objective and
respectful.
Create safe spaces.
Foster an environment whereteam members feel safe to
express their opinions andconcerns without fear of
dismissal or retribution.
This encourages openness andcontinual improvement.
(04:49):
Lead by example.
Demonstrate how to handlefeedback gracefully.
When leaders openly accept andact on feedback, it sets a
positive precedent for the wholeteam.
The role of feedback inleadership development For
leaders, feedback is not justabout improving project outcomes
.
It's also a tool for personaland professional growth.
Actionable stepsSelf-assessment Regularly assess
(05:12):
your own leadership performanceand seek feedback from trusted
mentors or peers.
Use this feedback to refineyour leadership style and
strategies.
Mentorship programs Participatein or create mentorship
programs where you can bothprovide and receive feedback
from other leaders within oroutside of the industry.
This can provide new insightsand help you avoid common
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leadership pitfalls.
Continuous learning Stayengaged with industry trends and
leadership theories.
Attend workshops, seminars andcourses that challenge your
thinking and provide newframeworks for managing teams
and projects.
Effectively.
Formalizing the feedback processTo make feedback a cornerstone
of your studio's operations,it's essential to formalize the
feedback process.
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This helps in maintainingconsistency and ensures that
every piece of feedback is givendue consideration.
Here are some actual steps todo so Implement structured
feedback systems.
Establish regular intervals forfeedback sessions that involve
all team members.
This could be in the form ofweekly reviews, post-mortem
project analysis or periodicone-on-ones Feedback integration
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and project cycles.
Embed feedback loops at keystages of your game development
cycle.
Ensure that there arepredefined points where feedback
is expected, reviewed and actedupon.
Documentation and Tracking.
Keep a record of all feedbackand the actions taken as a
result.
This not only helps in trackingprogress, but also in
identifying patterns that couldindicate large systemic issues
(06:38):
or opportunities.
Enhancing feedback quality thequality of feedback can
significantly impact itseffectiveness.
Encouraging detailed,actionable and constructive
feedback helps preventmisunderstandings and focuses
efforts on continuousimprovement.
Some actual steps for thisFeedback training workshops.
Conduct workshops to teach teammembers how to give and receive
(07:01):
feedback effectively.
Focus on methods that encourageconstructive criticism and
include practical exercises.
Use of feedback tools Leveragetools and software that
facilitate effective feedback.
Platforms like OfficeVibe or15.5 can be used to gather
anonymous feedback and gaugeteam morale.
Feedback advocates Appointfeedback advocates within each
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team who are trained in bestpractices and feedback
management.
They can guide their colleaguesin both giving and receiving
feedback.
Building a feedback-responsiveculture.
Building a Feedback-ResponsiveCulture the ultimate goal of
emphasizing feedback is tonurture a culture that not only
accepts feedback but activelyseeks it as a tool for
improvement and innovation.
Actual Steps CulturalReinforcement Regularly
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communicate the importance offeedback to the studio's mission
and values.
Share success stories wherefeedback led to significant
improvements.
Reward and recognition system.
Establish reward systems thatacknowledge individuals and
teams who effectively usefeedback to make significant
contributions to projects.
Promote openness andtransparency.
Lead by example by being opento receiving feedback and acting
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on it publicly.
This openness from leadershipcan significantly influence the
studio's overall culture,dealing with feedback saturation
While promoting a feedback-richenvironment, there's also a
risk of feedback saturation,where the volume of feedback can
become overwhelming andcounterproductive.
Some actionable steps for thisPrioritize feedback.
(08:30):
Develop criteria to prioritizefeedback based on its potential
impact on project outcomes andbusiness goals.
This helps in managing the flowof feedback and ensures focus
on critical areas.
Feedback filters Designate teamleads or managers as feedback
filters, who can assess andchannel feedback effectively,
ensuring that only pertinent andconstructive feedback reaches
decision makers.
(08:52):
Balance feedback schedules.
Avoid constant feedback loopsthat can lead to fatigue.
Instead, schedule feedback atmeaningful intervals to allow
time for implementation andassessment of changes.
Continual improvement throughfeedback.
To maintain competitiveness inthe dynamic video game industry,
studios must continually evolveand adapt.
Feedback is crucial in thisprocess, providing insights
(09:16):
needed to refine strategies andoperations continually.
And here's some actual stepsRegular feedback reviews.
Schedule quarterly or biannualreviews to assess how feedback
is being used within theorganization and its impact on
game development processes.
Incorporate external feedbackRegularly.
Include feedback from externalsources, such as user testing
(09:36):
groups, industry peers andconsumer data, to provide
additional perspectives andvalidation.
Adaptive feedback strategiesRemain adaptive in your feedback
strategies as a team andprojects evolve, so should your
approach to managing andintegrating feedback and
integrating feedback.
Some final thoughts.
Effective feedback managementis not just about dealing with
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criticism.
It's about fostering aproactive, informed and cohesive
development environment whereevery team member is empowered
to contribute to the studio'ssuccess.
By institutionalizing a robustfeedback system, enhancing the
quality and responsiveness offeedback and continuously
adapting feedback practices,leaders in the video game
industry can drive their teamsto not just adapt to change, but
(10:17):
to thrive on it.
This holistic approach ensuresthat your studio remains at the
cutting edge, ready to tacklenew challenges and seize
opportunities in theever-evolving landscape of video
gaming.
All right, and that's thisweek's episode of the Press
Start Leadership Podcast.
Thanks for listening and, asalways, thanks for being awesome
.
Bye.