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November 7, 2024 • 30 mins

Welcome to Yakuza Kiwami 2 - in the part 1, we learn about a mysterious massacre that occurred twenty years ago while Kiryu and Haruka remember the events of last year. With tensions increasing between the Tojo Clan and Omi Alliance, Kiryu is pulled back into the Yakuza. Don't forget to watch or play along - gameplay is posted weekly on our YouTube channel where we also have new video episodes! You can also find us on our website, Instagram, Twitter, and Reddit. Please consider supporting Eggy Toast here if you enjoyed the music in this episode.

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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
(00:00):
Surprise, we're back to Yakuza.

(00:01):
This is gonna be the last one before we take a break
for who knows how long.
These ones are a lot.
They're a lot of work, and we don't wanna overdo it
if we haven't already.
And while it is nice to have a break
because I do love these games
and it feels something like home to be doing this game,
after watching the gameplay,

(00:22):
which many of you guys will watch,
it's like two, just under two and a half hours.
It's a lot.
Should we just start with the out of context summary then?
Mm-hmm.
In this episode, we meet a pistachio personified.
Someone's dog is vomiting?
And Kiryu really needs to teach Haruka how to run.

(00:43):
She does not do it correctly.
Yes.
Thank you for coming back from our replay reviews.
My name is Leah.
And my name is Cathy.
We are two friends who are here to replay, review,
and analyze your favorite video games.
And since Cathy has never seen the games before,
it helps me view them through her fresh eyes,
almost like I'm discovering them again for the first time.

(01:05):
We hope it'll be a similar experience for you.
Chapter one, Letter of Blood.
So we're in early 1980s Kamurocho.
We follow a detective, I think,
into a building where we see Kazuma shooting a man
who says, you lying dog, though I die, we live on.

(01:28):
The detective then runs to the dying man
who asks him to save his child, which he does.
Three minutes into this game and he slaps a woman
to get her to calm down?
I am livid.
That's what I was waiting for you to say.
We talked about this many times in the first game
and Kiwami.

(01:48):
The amount of slapping females is not acceptable, you guys.
It's a bit much.
Don't be doing that to get our attention.
There's so many other ways you could do it.
Instead, you just go to like fiscal abuse, slap.
At least take it down a notch
and just like shake her shoulders, you know?
Snap her out of it in a less abusive fashion if we can.

(02:13):
So yeah, I mean, that's pretty much it.
We learned that those events were about 20 years ago
and then we're back to December 14th, 2006.
We see a man getting kicked out of Stardust,
but then we cut pretty quickly to Kashiwagi
in his Millennium Tower office,
now patriarch of the Kazuma family.
He's informed of the Stardust incident we just witnessed

(02:34):
but says to leave it alone,
there's no telling which spark could ignite a war.
So it sounds like there's trouble brewing
with the Omi Alliance.
It always comes back to the Omi Alliance.
And then on the lower, a lower level of the tower,
a man on the phone says, it's been over 20 years.
We've been waiting for this.
The man on the other side of the phone says,

(02:56):
get those fireworks ready.
And they have a common goal, which is Kamurocho in flames.
One, I miss Kashiwagi.
That man has barely aged, so it's great seeing him.
But I also find it kind of weird when he was like,
oh, what would Kiryu do in terms of all this turf war?
It's not like he doesn't have experience,

(03:17):
but I'm wondering why do people value Kiryu so high up
and why is Kamurocho still such a hot target?
Yeah, I don't really get it either.
And that was one of the issues we had in the last game.
Like what has Kiryu really done besides Yakuza Zero?
We see a few scenes from the last game and Kiryu wakes up

(03:38):
and it was just a nightmare.
Haruka and Kiryu are still living together
and it's been one year since the last game.
So they're heading to the cemetery to pay respects.
Of course, his remaining impression of Yumi
is just a slow-mo of her chest as he moves back to her face,
which is so annoying.
He's just looking at the tattoo, Kathy,
just admiring the tattoo.

(04:03):
Anyways, this is the part where Haruka runs out of the room.
It's like a full extension of her knee rotation.
We both at the same time were like,
why is she running like that?
Yeah, it's weird.
So at the cemetery, you have the option
to review the events of last game, but I skipped it.

(04:24):
I recorded it, but I decided to cut it out
because they go into way too much detail.
It takes like 20 minutes.
It's ridiculous.
So I skipped that.
But I do wanna mention that there is a scene included in it
that we did not see in Yakuza Kiwami 1,
which is Dojima's widow who will meet in this game.

(04:44):
Basically confronting Kiryu.
Why did we not see that in the game?
Because it makes more sense now that we know who she is.
Right?
Yes, yes.
I mean, I thought I was completely blacked out
for her part in the previous game
because I was like, one, who is this woman?
Two, when did Dojima have a wife?

(05:04):
And three, how is she now so high up the chain?
Why would you cut that?
It makes it so much more jarring
when we suddenly meet her in this game.
I have to point out that poor Nishiki,
just his grave is right next to Yumi,
so close yet not close at all.
So cruel to put her and him next to each other.

(05:29):
Yeah, I question a lot of that.
And where's Rena's grave?
She did so much.
Who cares about her?
Who cares, Kathy?
Forget about her.
Anyways, moving on to Tarada,
who's about to have a rough day.
Yeah, so he shows up and he wants to go
into the cemetery alone despite warnings of an Omi threat.

(05:53):
So then we quickly cut back to Kiryu,
who we hear him saying that he's choosing civilian life
and raising Haruka right.
That's gonna change pretty quickly.
And as Tarada approaches,
he tells Kiryu that he plans to swear an oath
with Chairman Gota of the Omi Alliance to avoid a war.

(06:15):
And Kiryu gives him response and tries to walk away,
not get involved, but Tarada just keeps pressing him.
Some Omi goons show up and attack.
And for whatever reason, Kiryu decides
it's his job to beat them up.
And he tells Tarada to leave with Haruka, but does he?
No, so after the fight, what happens?
He gets shot.

(06:36):
That man did not expect his day to go like this.
One, having to beg for help from Kiryu.
Two, then getting shot.
Three, then all his men die.
Four, then he dies.
So what a rough way to end things.
Of course he does conveniently have a note

(06:56):
to give to Kiryu so that he can take it to Chairman Gota.
While in an ambulance, it appears that Tarada
does not make it.
And then Haruka offers to stay at Sunflower for a while
so Kiryu can do his Yakuza stuff.
I don't know about you,
but I think he agrees to that way too quickly.
Especially for a man who just said
he'll give up his Yakuza life,
the only thing he knows to raise it right.

(07:18):
And then immediately, 180.
You know what, Haruka?
You could stay by yourself
and you're probably gonna get kidnapped
because we know that's happened before.
He caved way too, I don't understand why he's doing this.
All right, so this is where we finally meet
Yayoi Dojima, acting chairwoman,

(07:39):
who reacts to Tarada's letter.
Kiryu still wants to deliver the letter
despite the extreme risk,
simply because it was Tarada's last request.
Cause yeah, who gives a crap about Haruka?
That's not your top priority at all.
Well, she has experience living as an orphan,
so who cares if Kiryu dies?
Right?

(07:59):
She's a pro at it.
And then he feels like he needs to pay Nishiki's debts.
That's his reasoning.
I don't get that.
Yeah, I said not good enough for me.
I get your brothers and everything,
but it makes no sense.
Well, and Haruka is a debt from that situation.
She lost her parent in that situation.

(08:21):
Taking care of Haruka is part of paying your debt too.
This is why I was texting you
when I was editing the game,
but I was like, I don't like Kiryu in this game.
He's pissing me off.
Yeah.
I mean, he's already got a frustrating me
and we're only 20 minutes into the game.
I know.
And then Kiryu wants to find Daigo before he leaves

(08:41):
so that he can help rebuild the Tojo Clan.
But Lady Dojima warns that Daigo is not what he used to be.
The Daigo we remember is a young, cute schoolboy
who plays baseball,
and we're about to see punk Daigo.
He does eventually track down Daigo though

(09:02):
and begs him to come back to the clan.
And it turns out that Kiryu kind of let Daigo down.
So they fight about it.
And then they have a nice fireside chat by the dumpster.
Of course they have to fight it out.
And of course they find pretty much
the only two benches in Tokyo.
There are no benches in Tokyo.
There just are not.

(09:23):
Ask my feet.
They'll confirm.
Daigo insists on going with Kiryu to the Omi,
saying that he has his own score to settle
and says that they set him up five years ago.
I think deep down he's just a very hurt child.
I can't wait to see if he has a really good character arc
because this setup of meeting him in Y-Zero

(09:45):
as a young boy to where he's about to get
a little bit of redemption arc,
and maybe this is me missing Nishiki too much,
but I hope Daigo gets some kind of really cool,
not really a redemption arc,
but a huge character growth moment.
All right, should we move on to chapter two?
The Dragon of Kanzai.

(10:05):
On their way to Omi HQ, Kiryu asks Daigo
who he faced five years ago.
Then he responds,
second patriarch of the Goryu clan, Ryuji Goda.
We learn that he is the son of the chairman
they're about to go meet.
It sounds like they were baiting the Tojo
into invading Osaka, and Daigo fell for it

(10:27):
and was arrested as a result.
Are we gonna learn more?
Because I feel like I'm slow with this.
How would he have got thrown into jail for something?
How do you fall for this trap?
You know what I mean?
It's like, I don't know if he's naive or what.
I think some of it is him being naive,
but he was arrested simply for having a gun.

(10:50):
So it was just like a setup to get him arrested.
They get to Sotenbori.
Daigo calls it a night,
and Kiryu wanders around finding himself at the Grand
where he eavesdrops that some Yakuza are hanging out there
and he figures that's maybe a good thing
to figure out what's going on.
And he leaves to figure out how to get into the VIP section.

(11:11):
Any reactions to being back at the Grand,
being back in Sotenbori?
I almost expected Majima to just pop out of somewhere
and be like, ha ha, I'm back.
It's weird to go back.
I like it though.
Now starts the first wild goose chase of Needless Gameplay
about how to get in the VIP section.

(11:32):
We meet some guy, I didn't write his name now.
It's like Kuro.
Oh, I wrote Kurokawa.
Yeah, Kurokawa.
The purple guy.
Herefore known as the purple guy.
And he gets him into the VIP section
where Kiryu soon meets the Dragon of Kansai.
Kiryu introduces himself by tossing one of his men

(11:53):
over the balcony onto the piano.
So he's pretty much our villain of this game, I'm assuming.
And I can tell that he's one of those
wants to be powerful but isn't.
And it's just the complete opposite
of all the main characters we have met in this game.
I don't think we've seen anyone as power hungry as him

(12:13):
in his level.
Yes, there's Nojima and everyone else.
But at his age, at his level,
he's probably like the biggest threat.
I kind of like him.
He seems just like a brute,
which I feel like you should see more of in the Yakuza
and we haven't really.
You do bring up a good point.
So far, most of the top guys are all about strategic war

(12:39):
and he seems to be the guy who is going to be
all about physical war.
Yeah, exactly.
But they officially introduce themselves.
His name is Ryuji Goda.
He doesn't believe Kiryu at first,
who says that he is Kazuma Kiryu.
He says at some point during conversation,

(13:00):
tonight Kamurocho is gonna see
the biggest damn fireworks show ever.
Basically, his whole thing is he wants to become
the one true dragon.
So Kiryu has to die.
This guy's really overestimating himself.
He's obviously heard of Kiryu and his skills, his history,
and yet he still thinks he can take Kiryu on.

(13:22):
So at midnight, an explosion goes off
on an upper level of the Millennium Tower.
And then we see the detective guy
that we saw at the start of the game in the flashback.
He's watching the news broadcast and says, so it's begun.
All right, so we quickly cut
to the Kamurocho police station.
Sudo is on the phone and he indicates

(13:44):
he thinks a foreign group could be involved in the explosion.
And he ends the call by saying,
Date-san is the only one capable of that.
What that is, we don't know.
But I don't understand why he needs other people
to help him.
There can't be only one guy in the entirety of Japan
who can help with the situation.

(14:04):
Well, should we keep flying through these intro chapters
and go to chapter three?
Chapter three is the Yakuza Huntress.
We're back to Kiryu and Daigo as they head to Omi HQ.
Then we're quickly introduced to Sayama,
an organized crime detective in Osaka.
Tokiopedi asks Osaka-Pedi to protect Kiryu

(14:27):
as he delivers Turada's message
so that they can ensure the deal is made
and a war is avoided.
It feels like there's multiple parties invested
in this potential war.
You have Omi Alliance, you have Tojo Clan,
then you have now the police.
And it's a question is,
if the police are willing to step outside of their boundaries

(14:49):
and start helping the Yakuza and Kiryu to prevent a war.
Also, there's like ramen bowls just on the floor
in the police station.
I couldn't stop looking at them.
All I could see was the ramen bowls.
My eyes were locked in.

(15:10):
So Sayama asks for the assignment.
Besho, the police chief, eventually agrees,
but he was hesitant.
She says with him and with Kiryu in their custody,
it's their ticket to investigate in Tokyo.
And as a response, the chief says,
you aren't still hung up on the Tojo Clan, Aria.
Got some history.

(15:30):
I really do like the introduction of Sayama.
Gives me Tang vibes from Sleeping Dogs.
But I like how they establish and just wow you
on the spot with her character,
because then she goes to one of the other Yakuza members
and takes the wooden sword, I guess,

(15:50):
and just whacks the frame and she's just unafraid.
And this is why the chapter name is called Yakuza Huntress.
Very fitting.
So Kiryu and Daigo are welcomed into Omi HQ
and they meet with Chairman Gota.
Sorry, I just made myself laugh.
I had in my notes in parentheses, literally a chair man.

(16:12):
Oh.
Because he's in a wheelchair.
You're so mean, Leah.
That's so bad.
But really funny too.
So Gota introduces his officers.
We have Takashima, who was Toronto's sworn brother,
and Sengoku, who looks like a pistachio.
He is a pistachio personified.

(16:35):
It's all I see when I look at him.
Pistachios.
We learn that there's tension between the chairman
and his son, who we just met in the Grand.
He has been stirring up trouble with the Tojo for some time
and they reference the Jingu incident.
So that's from last game.
So was the whole last game just Ryuji messing
with the Tojo clan?

(16:57):
I don't know.
I mean, it could be possible, but I
feel like Ryuji doesn't have that much power and authority.
The fact that he's not one of the guys sitting
next to his father, but instead just out and about.
Because yeah, they're making it sound
like he kind of stirred that up.
But I'm wondering if that's just like, oh, we

(17:18):
didn't know we were going to make a sequel.
Let's have him.
Let's have played a part in that.
Because it seemed like Jingu was more like the instigator.
Right?
He had motive.
So I don't know.
But he was involved in some way.
And then Sengoku leaves at some point.
And why does he walk like that?
People do not know how to walk or run in this game.

(17:40):
No.
The waddle.
But in this entire interaction, Daigo
is just sitting so casually.
It's hilarious.
I think we both made a comment about that.
Oh, I was laughing at how the way Kiryu was sitting.
Oh.
He's laughing at how Daigo's sitting.
Also, Kiryu wears black socks with white shoes.

(18:02):
I mean, we established from Y-Zero
that Kiryu doesn't have much fashion sense.
Yeah.
I mean, his belt is black.
But I feel like then your shoes should be black.
Something's not right.
But in no scenario should you be wearing black socks
with white shoes.
That's just unacceptable to me.
But overall, in this interaction, though, I

(18:23):
feel like if only Ryuji's dad could get
a better control of his son, so many things
could have been avoided.
And if Ryuji really did have a hand in everything
that happened in the previous game,
only his dad held him accountable.
So much things could have been avoidable.
Speaking of Ryuji, right after Gota

(18:44):
accepts Turada's message, Ryuji busts in with a bunch of men.
He's against the alliance.
He does not want it to happen.
Daigo confronts him, but gets trounced.
And I hate it, but I also love that Ryuji says,
take a nap or something.
Basically, he's staging a coup.

(19:04):
And he captures all of the men that we just met,
except Sengoku, I guess, because he walked away.
And then afterwards, of course, Kiryu has to fight off his men.
And Daigo stays to fight Ryuji.
OK, during the fight, it's at an hour, 28 minutes, and 21
seconds.
What is that noise?
This is what sounds like a dog throwing up.

(19:26):
So I have to show you.
RAR!
RAR!
How did that sound?
RAR!
It sounds like he's about to puke.
It does.
It really tickles me.
So after fighting off everybody, Kiryu catches up
to the chairman outside.

(19:47):
Daigo's not far behind, but he's not looking so good.
Kiryu tells Daigo to leave with the chairman
and go to Tojo HQ, while Kiryu faces Ryuji.
However, their fight gets interrupted by the police.
Ryuji runs off as Sayama arrests Kiryu.
What I'm wondering is what benefits would Ryuji get

(20:07):
if there was a war besides power, reputation, probably
monopoly?
I feel like there's some other component that we're missing.
I don't think so.
I think it's just those and wanting
to be the one true dragon.
And that's kind of what I was saying about this is a first
just straight up thug who just wants those thug things,

(20:30):
like power and status.
And it's kind of refreshing to have a villain that's actually
that simple.
Should we start in on chapter four,
the last chapter of this episode?
Chapter four is The Four Kings of Omi.
Date's back.
He is met by Inspector Kawara, who we've seen a few times

(20:52):
already, so now we have a name for him.
But Date calls him Killer Kawara.
He's the guy we saw from the beginning,
like that 20 years ago, right?
Yeah.
And then we get a Sudou Date reunion.
So in this meeting with Sudou Date and Kawara,
there is also a fourth man present.

(21:13):
He is Kurahashi, chief of foreign affairs.
He and Sudou say that they think an Asian mafia is involved
in the explosion.
They suspect Ryuji of heading up the Turada hit based
on the phone call that we saw at the start of the game,
but they need to ID the other man.
So they ask Date to get close to Kazuki from Stardust

(21:34):
as Ryuji met with him the one time that he was in Kamurocho.
And they say that Kazuki is actually Korean.
OK.
So what?
Sorry.
I just don't understand why they're making it such a big
deal to have the Yakuza working with the Triad,
or what's the equivalent of Yakuza in Korea?

(21:56):
I think they say mafia in this game.
They still call it mafia?
OK.
Yeah.
I don't understand why that's a big deal.
And maybe we'll learn more down the road.
So moving right along, we're back
to Kiryu, who is cuffed in Sayama's car.
And she explains that his arrest was just a cover to get him
into protective custody.
However, she's doing a horrible job

(22:17):
so far because someone is able to take two shots at Kiryu,
who does not get hit somehow, but Sayama does.
Kiryu tried to cover her and get, she still got shot.
And it's a flesh wound at the shoulder.
It's not fatal.
Calm down, everyone.
And it's in the one shoulder that was 100% covered
by Kiryu.
And then we got mad because he like,

(22:38):
well, she tells him to find a bar called Aoi.
And he leaves her to go find it.
And we were like, what are you doing?
When he gets to the bar, the woman there, Tamiyo,
was like, why didn't you bring her with you?
And then so he has to go back and bring her.
But keep in mind, she's still in the car.

(22:59):
And right outside of the bar is a car park.
So we know cars could drive through there.
Yet he still tries to piggyback ride her
and try not to jostle her as he runs back.
Well, now everyone's at the bar.
And Kiryu will soon get a call from Daigo, who tells him
that he and Chairman Godo are driving to Kamurocho.

(23:20):
Kiryu decides to leave.
He does return to the bar where he learns that Tamiyo is
Sayama's adoptive mother.
And Sayama is also an orphan.
Small world, two orphans, one room.
Maybe they're siblings.
After Sayama wakes up, they discuss the attempted hit.
Then she says it wasn't Ryuji's style

(23:41):
and that the bullet is smaller than a usual rifle bullet.
So she thinks that they were not shooting to kill,
which I guess explains the flesh wound,
but doesn't explain the rest of the issues
we have with the shooting.
Kiryu wants to figure out who he's dealing with.
And Sayama asks him to take the bullet
to an information dealer.

(24:01):
After another wild goose chase, we eventually
get to the dealer who tells Kiryu that the bullet is
from the Takashima family.
So that's Turata's sworn brother.
How do you tell that from a bullet?
Yeah, I don't know how.
And especially if it's like outsourced hitman,
then you really can't tell who it's from.

(24:22):
But we then cut to Takashima on the phone.
And it sounds like Sayama was correct.
They did not intend to kill.
They just wanted Kiryu to trace the bullet back to them.
But basically, they're just trying to get
Kiryu freaked out, I think.
What was the point of making Kiryu think it's one family
and not the other?
That if you doing this is just to kind of incite a war,

(24:44):
it coming from anyone's family is going to do that.
You don't need to specifically pin it down
to Takashima's family.
Didn't Ryuji just capture Takashima?
Oh, yeah.
That's actually a really great point.
But now he's in an interrogation room at the police station,

(25:05):
where apparently you can just make a phone call in there, too.
Yeah, that doesn't make sense.
Why is Kiryu not thinking about that?
Lots of questions.
But in this interrogation room, he's being interrogated by Besho.
And somehow Takashima knows about Sayama.
Everyone would know who Sayama is,
because she's part of Osaka PD.
So I don't understand why they're making it such a big deal.

(25:28):
I think it's the fact that he knew
that she's protecting Kiryu.
So back to Kiryu, he asks the information dealer
about Takashima's plans.
But that'll cost him 300 grand.
And Kiryu says, I'm not paying that.
So where does he go?
Kurokawa, purple guy.

(25:49):
And his information eventually leads Kiryu
on another wild goose chase to gather some blackmail
that he can use to get information out
of the information dealer.
We learn that Takashima has connections
to government officials.
And that's kind of all we get out of it.
And as he's telling this to Kiryu, he gets a call.
Kiryu now has 100 million yen hit on his head.

(26:10):
So they try to kill him as he would.
Kiryu fights them off and then beats information out
of the information dealer.
And we discover that the Sengoku family initiated
the bounty, and that's Pistachio Man.
So it's coming at him from multiple ways.
You have the Takashima's family, and you also

(26:31):
have the Pistachio Dude family.
We know that it seems like the Gourou family, so Ryuji's dad,
is on board because he's willing to go with Daigo to Tojo Clan.
But it seems like not everyone is with him.
It seems like nobody is with him at this point.
It's confusing, but my next note is

(26:52):
that we learned some more confusing backstories.
So should we just get into it?
So we see Sengoku talking about Kiryu's escape from the hit
and talking about the Gourou clan.
He then opens a trunk with 1 billion
and says, make it rain over Kamurocho.
To be honest, I'm not sure if that ever comes back.

(27:13):
I don't remember money falling out of the sky
later in the game.
Kiryu then heads back to the bar.
And as he approaches, he decides to eavesdrop
on an argument between Sayama and Tamio about her parents.
Tamio says they have nothing to do with the Yakuza,
but she won't tell her who her parents were
or anything about them.
So Sayama says she's going to keep following Kiryu

(27:35):
because he's part of the Tojo Clan.
Kiryu?
I think he throws a can in the hallway
to make a little bit of noise to warn them he's coming.
And then he enters pretending like he
didn't hear any of that.
Which is very gentlemanly of him to do so.
The moment he enters the door, Sayama
is so aggressively mean to him.

(27:58):
And it's not the first time.
I think previously where he was going to go out and explore,
even though she told him to go look up information,
she's threatening him to jail if he skips.
And I'm like, calm down, lady.
This man saved your life.
Yeah, I don't know what Kiryu's doing to indicate to her
that she needs to try to control him.
Because it seems like he's cooperating.

(28:19):
But then Sayama gets a call from the chief, Besho,
wanting to talk to Kiryu.
He tells Kiryu that Daigo and Chairman Koda
have been kidnapped and that the kidnappers were
speaking a foreign language or with a foreign accent
and that the plates on the getaway car
were from Kamurocho.
What is happening in Kamurocho that it seems
like everyone's targeting it?

(28:41):
I don't know.
This game, I mean, obviously we covered four chapters
very quickly because it's just a lot of setup.
But they throw a lot at us really fast.
Aku and the Omi Alliance, we've got foreign mafia.
We've got Daigo's beef from the past.
We've got other shit from 20 years ago.

(29:04):
We've got Sayama's mystery parents.
So many characters.
And then we also have in the background minds
fear for Haruka to be kidnapped again.
They know where she's going to be.
Sunflower is no secret.
That's a lot to digest.
But hey, we have it under 50 minutes
and it's going to be a lot shorter when we trim it down.

(29:24):
Exactly.
Two hours of gameplay resulted in 50 minutes of recording,
which is about half as much as a normal one would be.
So that tells you how much fighting and just running
around there was in these chapters.
Yep.
And with that, I'm going to count us off
with a little audacity on one, three, two, one.

(29:44):
Thank you for listening.
And don't forget to send in any questions, comments,
or game suggestions.
You can find all our contact info on our website,
replayreviewspod.com, or contact us directly through our site.
Do we completely miss something?
Are we way off the mark?
Or you just want us to take a deeper look at anything
from the game?
We'll tackle any topics you all want to hear in our season
wrap up episode.

(30:04):
We also have a Reddit where we discuss anything
we're curious about.
Go take a look and let us know what you're thinking.
Our theme music is Condemned by Eggy Toast.
They'll play you out, and we'll be back next week.
["Condemned by Eggy Toast"]

(30:45):
["Condemned by Eggy Toast"]
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