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November 28, 2024 25 mins

Welcome to Yakuza Kiwami 2 - In part 4, we see a new perspective of the incident from 20 years ago, Sengoku sets a trap for Kiryu, and the Jingweon Mafia make their move. Don't forget to watch or play along - gameplay is posted weekly on our YouTube channel where we also have new video episodes! You can also find us on our website, Instagram, Twitter, and Reddit. Please consider supporting Eggy Toast here if you enjoyed the music in this episode.

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Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
(00:00):
Episode 21. It's been a long week.

(00:02):
That's our segue. That's our intro.
Should we do out of context?
Yes.
In this episode, we repeatedly learn never to trust a man in purple.
Kiryu gets upset when he doesn't get a Christmas present.
And I feel like pulling it out was definitely the wrong move.

(00:25):
Thank you for coming back from our replay reviews.
My name is Leah.
And my name is Cathy.
We are two friends who are here to replay, review, and analyze your favorite video games.
And since Cathy has never seen the games before, it helps me view them through her fresh eyes.
Almost like I'm discovering them again for the first time.
We hope it will be a similar experience for you.

(00:50):
Chapter 11. The Iron Creed.
Kiryu meets back up with Sayama who, after thinking things over, is worried she may be one of the Jinguyan survivors.
Kiryu asks if she'd rather call off the meeting with Korai in light of this, but she still wants to follow through, so they head out.
But she also just like, browses Sigaret and goes like, let's go.
As if he can't smoke and walk at the same time.

(01:13):
After another way too long scavenger hunt, they find a place called Keima where they locate Mirai.
After some convincing, he reveals the names of the other two survivors.
And that there were two additional survivors, the boss's wife and child.
What's about doing the puzzles and about finding a plump hostess?

(01:35):
Like, what is up with this game for making us do the most weird things?
I wish I could say that that seems weird, but after playing the whole series, it's pretty mild.
So we then see another flashback of the incident.
We see that Kazuma did not shoot Mirai.
Shimano did shoot him, and thinks he killed him, but he did not.

(01:59):
And then they make it sound like, I guess Saima is the boss's daughter, who Kazuma killed.
And he says they both escaped with Koara.
What I don't understand is why does everyone keep making the assumption that she is a Jinguyan.
You can be an orphan, but you don't automatically jump to that, right?

(02:20):
I'm also kind of annoyed at this character because she keeps defying everyone's orders or advice.
Just about leaving things alone.
This guy dies because of them.
They lead the Jinguyan mafia right to him.
Was it worth it? I don't know.
And then Kiryu just casually mentions that he was there too.

(02:41):
But we don't get to hear about it because this is when the Jinguyan mafia shows up.
But what? How many people were there?
That's the other part too.
If in the beginning she just talks about knowing that she may be part of the Jinguyan mafia,
why didn't Kiryu say anything if he knew he was involved too?

(03:03):
Why didn't he give her some perspective?
Why hold it and keep it a secret up until now?
After being defeated, all of the Jinguyan kill themselves.
But not before one of them kills Mirai.
I do have a question. One of the themes he talks about is he sold out the family, right?
But am I missing something?

(03:26):
I don't feel like we got much details about who did he exactly sell it to.
I don't really understand. What was he selling out?
Was it specific information? Was it about how to kill the boss?
Was it that I'm going to help you, Dojima?
Do we know the details?
What Besho told us was he hid him because he basically didn't kill himself.

(03:48):
So he didn't follow the code.
But in this scene they're making it sound like he did something to out somebody.
So I don't know. I'm a little bit confused on what exactly he did.
Chapter 12. That was a short chapter.
Osaka Castle.
We start out with Kiryu telling Sayama his side of the story.

(04:09):
So we're back in time again.
He was worried about Kazuma and snuck out of Sunflower to find him.
He needs to learn how to take directions better.
Yeah, Kazuma's like, don't follow me. But what does he do?
He follows him.
Kazuma was going to let the Jinguyan live. We see him telling them to just run away.

(04:31):
But Kiryu ruined it.
I feel like again, the game is trying to make Kazuma a saint by letting these people go.
I'm sorry, I don't buy it.
I don't feel like they give us any reason for the sudden character change.
And then Kiryu thinks he mistakes the situation, thinks Kazuma's in danger,

(04:54):
and essentially forces the situation where Kazuma has to shoot.
I don't understand how Kiryu can misread the situation
because it's pretty obvious that his father is fine.
So it's very stupid of him.
Okay, can we talk about young Kiryu?
In general, it kind of freaks me out.

(05:15):
I don't like it. I feel like the voice actor was not a good choice.
Maybe he was going through puberty and he's just kind of going through ups and downs.
I don't know, but it freaks me out. I don't know why.
I think it's because, well, because this is obviously before Y0,
but he has his current hairstyle.
Yeah, I didn't notice that.

(05:37):
That just weirds me out because I obviously associate that hairstyle with older Kiryu,
but it's on child Kiryu.
I don't know, it does something to my brain that I don't like.
Yeah, I'm not very comfortable with it.
Okay, so an angry Sayama storms off,
but I kind of feel like she's more angry at Kiryu for how he's acting now

(05:58):
versus what he did as a kid.
He's being kind of mopey.
He's being pathetic.
I get where he's coming from, but dude, you've had so long to process,
and why are you being so dramatic?
Since the montage, I mean, he annoyed me before then too,
but since that moment on the roof,

(06:21):
I don't think there's anything he's done that hasn't pissed me off or annoyed me.
I don't.
Well, okay, I guess he's going to get what's coming to him
because as he's being dramatic, he unknowingly provides the perfect opportunity to be attacked,
and he gets stabbed in the gut.
How long was he standing there for?
Because it's nighttime now.

(06:42):
Why are you just standing there?
Why didn't you call for help?
I mean, he ends up moving somewhere,
and there's a lot of actions he could have done to prolong himself from dying.
A, don't pull out the freaking knife and just bleed all over the place.
I feel like everybody knows that, right?
And if you don't, know that.
Don't do that.

(07:03):
It's all that's holding your guts in there.
And then again, we don't go to a hospital.
We don't use our cell phone.
Okay, and so in the midst of all this dramatic kind of thing,
what did Sayama say? I can't remember what she said,
but he's repeating that in his mind.
All he just wrote was that it wasn't even that great of a line

(07:24):
for Kiryu to be repeating the words in his head.
And then also, where's the music coming from in this entire scene?
Yes. Okay, let's start with the quote in Kiryu's head.
Not only is it not a very impactful quote,
it's also the complete opposite of what she said she would do
in that bar scene when she's like, I'm not going to be able to forgive.

(07:47):
But here she's completely flipped.
Kiryu's not going to make it even.
Is it just because it's Kiryu now?
Obviously it is.
The music. It's not the first time we'll hear it.
It's so random.
I wasn't expecting that, and it kind of comes and goes
in very unexpected times.
Yeah.

(08:09):
Well, anyway, I think we should move on.
So Kiryu arrives at the bar where a Kawhara is also present,
as well as Tamiyo.
But we don't really see anything because I guess Kiryu passes out.
I can't believe a former Tojo Clan boss can die or get stabbed so easily.

(08:30):
He should be ashamed of himself.
He's off his game in this game.
So we cut pretty quickly to meeting with Pistachio, Ryuji, and some other guy,
who I'm not sure if we've seen before or not.
Pistachio picks on Ryuji a bit and thinks he's going to be the next Omi chairman.
Basically, it sounds like whoever takes down the Tojo Clan gets to become the next Omi chairman.

(08:54):
Is that what you're picking up?
Well, isn't that the whole point of the Dragon of Kansai?
I assume it's the same idea as the one true leader, the one true boss,
is if you can defeat them, you can defeat anyone.
Is that the vibe you're getting or am I off?
So I think Ryuji has his own motive of he wants to be the only dragon, so Kiryu has to die.

(09:19):
He's kind of going for two birds, one stone, which is taking out Kiryu and taking out the Tojo Clan.
And then Pistachio is also trying to take out the Tojo Clan,
and Kiryu is just the best way to do that.
The agreement is whoever takes down the Tojo Clan becomes the next Omi chairman.
Okay, that makes sense.
So Pistachio is pretty confident that he's going to beat Ryuji,

(09:44):
and we learn that that's because he's kidnapped Haruka.
He says, Kiryu takes my bait, I take his head. Bam.
And then Ryuji says, I'm taking down Kiryu and the Tojo Clan my own way.
And the Pistachio laughs so many different laughs that nobody has ever laughed, ever.
Yeah, it's disturbing.

(10:07):
So going back, we previously mentioned that Ryuji was a bit of a thug, like a traditional one.
Unlike a lot of the other characters that are more strategic,
I feel like this really does demonstrate his trust in his own skills and competency of being able to fight his way.
Traditional style instead of playing dirty.
And I feel like this has earned me a few points of respect for him,

(10:30):
because I think it's just awesome how he's not resorting to a defenseless child.
He's actually doing his competency test against someone he admires but wants to fight evenly.
Yeah, I think we'll talk more about it, so I won't say too much,
but I've never liked a villain as much as I like Ryuji.

(10:52):
Should we go back to the bar?
Mm-hmm.
So we cut back to Kiryu in the bar.
He's starting to recover and asks why Kawara was there.
Tomio says to check in on Sayama, and she kind of dodges the question by handing him a note that was in his pocket.
This note is Sengoku's bait.
It's telling him that Haruka's been kidnapped.

(11:15):
I knew that she's going to get kidnapped and nonetheless by someone who plays dirty.
Kiryu, I think, goes out to look for Haruka, and as he's wandering around, he gets a phone call.
There's an NPC walking behind him, and he pulls out his phone and then immediately turns away when Kiryu answers his phone.
It looks like he's the one that called it.

(11:37):
Yeah, I did notice that.
So the caller, probably not the NPC, tells Kiryu to go to the golf center alone if he wants Haruka back.
So he heads there where he finds one single man who was told to kill him, but fails.
So after this, he then gets a call from Kurokawa who tells him to get down to the river.
And it turns out this is all just him trying to get Kiryu for the bounty.

(12:01):
Is this the same bounty that was from...
Yeah.
So much of these problems that Kiryu has been facing in this game could be avoided if he would just stop picking up the phones.
Kurokawa's asking him to meet him, but not tell him anything.
Well, Kiryu does beat a location out of Kurokawa.

(12:24):
He says the acupuncture clinic where Isaki should be.
And Isaki is the information dealer who originally tried to kill Kiryu for the bounty,
which I guess it makes sense now because Kurokawa knows Isaki, who was told about the bounty from Sengoku.
And so Kiryu fights Isaki, who tells him that Sengoku wants him to bring Kiryu to him.

(12:50):
So in this exchange, we learn that Haruka is at Osaka Castle.
So Kiryu arrives there and what the hell is the castle doing?
That castle just like splits open and like pushes another one from the ground.
Kiryu is just standing there while the ground is about to like open up and swallow him.
The staircases? Quite accurate.

(13:11):
But the castle birthing another building? Not so much.
How are they hiding that hidden castle too?
And what's the point? I don't know who thought of that and decided it was worth all the time to animate it.
Yeah, truly confusing.

(13:32):
So anyway, Kiryu fights his way up to Haruka and Sengoku, who then releases tigers.
Where is all these things coming from?
Like, where did the tiger come from? How did they get the tiger there?
How is the tiger not eating Sengoku or Haruka?
How are these tigers knowing to target Kiryu and fight him like that?

(13:54):
I feel like the writers were like high or something.
Because where is this all coming from?
I mean, I know it's Yakuza. I know it gets real odd.
But I feel like we just jumped up like three levels of odd in this scene.
After beating the tigers, Kiryu chases Sengoku out of his office or to his office.

(14:17):
Ryuji is waiting to Sengoku's surprise.
He's disapproving of Sengoku's methods and kills him.
This is why we call him a thug.
He's a thug, but he's got, I don't know, his code.
Morals.
Yeah, he kills Sengoku and then delivers Haruka to Kiryu.
He's so disapproving of using her.

(14:39):
Is it weird that I find that kind of behavior attractive?
No, it's not weird at all.
It's a red flag because there's so much moral to that.
He's the type of guy who would, if he had a girlfriend, it would be like touch her and you die.
But also very like, I'll hold the door open for you and call you kitten or something.
I don't know where this is going.

(15:00):
But it's like his willingness to protect the vulnerable like Haruka is and ask for a fair fight.
I like that. I like that a lot.
Ryuji is the best part of this game.
And he's the only saving grace for the scene because the ridiculousness of fighting tigers and castles split open.

(15:22):
Not just tigers, Ferocious Tigers was their official name.
Really?
Yeah.
Oh, yeah.
Also, why is Ryuji like five times bigger in size than pistachio man?
Right. It's the camera angle too, but it makes him Goku look like a tiny little ant.

(15:43):
Like a little pistachio.
Oh, he got his shell cracked in this scene.
I mean, I don't think we've done any so long.
Do we need to do one?
Yeah, we have not done any so long.
The first time I mentioned doing it so long was later in this game, so I completely forgot.

(16:05):
I think it's safe to say, though, he's a so long mother.
Agreed. I don't think we've seen a single redeeming quality.
He's just dumb.
Anyway, okay, back on track.
So Ryuji says, day after tomorrow, we're coming at Kamurocho with all we've got.
Are you ready? And then leaves.
And this is where in my notes I said, why is he kind of cool?

(16:26):
He's telling Kiryu the plan.
He's not trying to like hide anything from him.
It is really cool. And it again, I think why we like it so much is also for the same reasons why we like Majima is that he's not afraid of going against the traditional norms.
He's doing things on his own merit.

(16:48):
And when he wins, it's going to be because he earned it fair and square.
Then it makes me want him to be the Omi chairman, because like, honestly, he's kind of earned it.
Kiryu apologizes to Haruka as well he should.
And then Sayama arrives just as Kiryu is collapsing.
And they all leave.

(17:09):
Well, where did Sayama come from?
Yeah, another question. Where'd she come from? Also, Kawara spying on them?
Moving on to Chapter 13, Settling Accounts.
We're back at Aoi where Sayama finds a note from Tamio that says her dad is still alive.
So Sayama leaves to go try to find her.

(17:30):
What is with this? Why would you just leave that in a note?
Everyone needs communication training in this game. It is absolutely the worst.
While she's out looking, Kiryu and Haruka explore Sotenbori, where they bump into an agent that really wants to represent Haruka.
Kiryu has a meeting with him and eventually decides it's in Haruka's best interest to pawn her off on this agency.

(17:56):
We as the player don't get a choice. I tried to fight it.
Which I know I'll give you credit for that, but I'm so creeped out by whoever's writing these lines.
Because this is what sex traffickers are probably saying to people.
I feel like he's ready to sell her to the porn industry because he's such a creepy guy.

(18:20):
Definitely a child kidnapper.
Anyway, let's put him behind us and move on back to the bar where Kiryu gets a call from Kurohashi, the Tokyo PT guy, who has Date hostage.
Turns out he is one of the survivors from the incident 20 years ago.
Okay, so we need to talk about this real quick.

(18:42):
Correct me if I'm wrong, but throughout this game they're saying the incident 20 years ago.
Or like, it was around 20 years ago, about 20 years ago.
But then on this phone call Kiryu says, who are you after?
And he responds, people who ruined our lives 26 years ago.
So now it's 26 years. Why have we been saying 20, about 20, this whole time?

(19:04):
Because that makes a big difference.
It does, and the only way I can make this math work is if it's been six years of suffering prior to this final moment 20 years ago.
But maybe he remembers it more clearly and everyone else doesn't.
See, that's why I was confused, because this game is...what is it?

(19:26):
It just says, when we see at the start of the game, the 20 years ago, early 1980s.
So I was confused how many years ago it was because of Kiryu's flashback.
He seems significantly younger than his age in Yakuza 0.
If it's in early 1980s, Yakuza 0 was like, what, 88, 89?

(19:47):
So 26 years makes sense.
So yeah, he tells Kiryu to go to the Millennium Tower at dawn and to bring Sayama.
Anything else on that scene?
No.
When they arrive, Kurahashi's waiting for them.
Date's tied up with the florist and other hostages.
And he yells to them that the building is wired to blow.

(20:10):
So Kawara and Tamiyo get there and then they're chatting with Kurahashi.
Turns out that Kawara has had suspicions, which we knew nothing about in this entire game.
There's plenty of opportunity for Kawara to kind of show some of his cards and what's up his sleeves.
But no, we don't get that.

(20:31):
Yeah, I agree.
Kawara maybe should have done something about Kurahashi a while ago.
But to each their own, I guess that's just his strategy.
And he says to him, once I take care of you and Daijin, it'll all be over.
And Kurahashi responds, you could kill a man with your daughter watching.

(20:52):
Big reveal.
I'm glad that is not about Sayama being truly a Jingwan.
At the same time, I feel like I'm not that surprised, but I mean, like, cool.
The buildup was kinda weak.

(21:14):
Kawara is then shot.
This is when we learned that for sure that he is Sayama's father and that he got together with the boss's wife.
And then he gets shot a few more times.
Kiryu frees the hostages.
Kawara takes another bullet shielding Sayama.
And then we see more events of the past.

(21:37):
And before we talk about all that, how annoying is it that he got shot so many times?
So many.
Like, there's so many people in there that could have done something.
Anyways, going back to the flashback, so we pretty much learn the woman he slapped who was trying to throw her baby out the window.

(21:59):
That is Sayama's mom.
We also learn the flashback that Kawara left for work for a year.
And during this time, she was killed by the Jingwan mafia.
And then her mother, before she was murdered, gave her up to Tamayo.
I'm kinda frustrated that Kawara isn't telling Sayama more details about her brother.

(22:23):
Just spit the truth out.
Why withhold this piece of information?
I know.
It pissed me off too.
They should have just had him die before he could answer.
Yeah.
Would that have been so hard?
I feel like they're just trying to make us mad at every character in this game, to be honest.
I'm kinda annoyed too because I feel like they're trying to repeat it back to YZ where Tachibana has to figure out what happened to his sibling.

(22:48):
And so she's now trying to figure out what happened to her sibling.
If we're talking about Yakuza 0, that was a complicated storyline as well, but it all came together in a way that made sense.
And I feel like in this game, it's not really coming together in a way that makes a whole lot of sense.
And I think it's because we don't really know the characters that well.

(23:11):
Or there's too many of them.
It remains a bit messy for me.
But yeah, Karua dies.
Then ends the chapter.
I feel like if we do a Solong for him, I kinda want to put him a step above neutral as in Solong, Mother Respector, just because he took the bullet for his daughter.

(23:34):
Yeah.
And he tried to protect her.
But his lack of communications skills and ability to justify his actions to protect himself, that is what made me feel like it was closer to neutral.
I don't feel like he did too much. That was like totally outside of morality.
But he definitely made some mistakes.

(23:57):
But I think he generally made mistakes just out of desperation to protect people.
So I feel like he's not a bad guy, but he's not great.
With that, should we end it?
Yes. We will finish out the last chapters of the game next week.
Adacity on 1, 3, 2, 1.

(24:45):
This is the end of the first chapter of the game.
I hope you enjoyed it.
If you did, please leave a like and subscribe.
Thanks for watching.
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