Savage Bear Podcast

Savage Bear Podcast

Savage Bear Podcast is an Australian actual play tabletop RPG podcast, navigating through Pathfinder Adventure Paths and Pathfinder Society scenarios using the Pathfinder 2nd Edition game system. Currently Playing: Pathfinder Society Scenario: #4-13: Within The Prairies Check out our second channel Savage Bear Oddities for our more paranormal and occult themed investigations. Join us if you dare...

Episodes

September 10, 2025 61 mins

This is our final episode playing Alien: The Roleplaying Game!

Time is of the essence, as our players race towards the landing pad, where  freedom awaits! Or so they thought...

As we wrap up our play-through of the Alien RPG,  our players and GM take some time to talk rules, play style and the unique "agenda" system that the Alien RPG has to offer, and all the other secrets to find while trying to escape Hadley's Hope....

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Welcome back to "the Savage Bear gang get stressed!" on "What's in the Box!?"

Alien: The Roleplaying Game has been fantastic so far! We've met our first Xenomorph - followed by potentially hundreds more! Tensions are high and the stress die keep rolling! 

Despite the horror of this scenario, we're all very much enjoying our play-through of the Alien RPG!

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This week on "What's in the Box!?", we're rolling more and more stress dice in Alien: The Roleplaying Game!

So far we've learnt that Androids don't stress, but they can be sarcastic, and surrounded by enemies from another planet is the perfect place for friendly banter. 

Nothing could possibly go wrong in Hadley's Hope as we continue through "Hope's Last Day". 

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Welcome back to Hadley's Hope, and it's starting to feel like all hope is lost on "What's in the Box!?"

Our characters are clashing, and we've split the party just as we're about to meet our first NPC! In the world of Alien, surely all these objects appearing on the motion tracker can only be good news, right? 

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This week we're back into the Alien RPG's "Hope's Last Day", with a new episode of "What's in the Box!?"

Our player's secret agendas are beginning to come out, as we lean more into the typical horror movie trope and start making some pretty poor decisions! 


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We're back with another episode of "What's in the Box!?", the Savage Bear Podcast show where we take a TTRPG that our players and GM aren't entirely familiar with, and jump right in!

We're already feeling uneasy as we continue to explore around Hadley's Hope in Alien: The Roleplaying Game. Stress is not only a mechanic of the game, but definitely something our players are starting to feel too! 

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Welcome back to "What's in the Box!?", the Savage Bear Podcast show where we take a TTRPG that our players and GM aren't entirely familiar with, and jump right in!

This time we're exploring something spooky with Alien: The Roleplaying Game, and the scenario "Hope's Last Day", published by Free League Publishing.

This will be our largest group yet for a play-through - the more players ...

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Suhko has been defeated! Aslynn's plans are stopped for now, though word travels fast of our Pathfinders encounters with the Night Hag's daughters. 

Our three heroes Bo'Boakl, Saturnia and Aliadiere now travel onward towards the end of their journey, finally delivering the Star Gun back home. 


This episode concludes our wonderful adventure through Arcadia, and our playthrough of Pathfinder Society Scenario #4-13: ...

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The fight against Suhko continues, as dominates the battlefield in her great black dragon form! How ever will Bo'Boakl, Saturnia, and Aliadiere bring this beast down?

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Suhko, a daughter of the Night Hag Aslynn, has ambushed our Pathfinders! Transforming into a great black dragon before their very eyes! Encountered by our heroes on their last journey to Arcadia, she seems now more determined than ever to retrieve the Star Gun by any means necessary...

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With the four Drakes defeated, Bo'Boakl, Saturnia and Aliadiere finally reach the Gunsmith's workshop, to begin the repairs on the Star Gun. Restoring such an ancient thing won't be any simple task, and more dangers await on the road ahead...

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Our Pathfinders have encountered the Gunsmith, who is willing to assist in restoring the Star Gun - though their meeting was quickly interrupted by four drakes clouded in black, galaxy-like smoke...

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The forests of Arcadia have grown thicker and more difficult to navigate. Our Pathfinders Bo'Boakl, Saturnia and Aliadiere push onwards, though what's ahead isn't quite what they expect...

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Defeating the worm-creatures, Bo'Boakl, Saturnia and Aliadiere take a moment to rest and recover, and carry on their journey, deeper into the forests of Arcadia.

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Continuing their fight against the native fauna of Arcadia - giant worm-like serpent creatures, our Pathfinders begin to wonder if they should even be in this fight at all! 

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Aslynn the Night Hag has appeared in a vision! While only Saturnia and Aliadiere experienced this, does it mean she is now aware of our Pathfinders presence? Or was this a manifestation of our heroes greatest fears?
If simply eating a berry in this strange land can cause such a vivid daydream, who can say what else they'll find ahead... 



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Heading off from Segada into the wilderness of Arcadia, Bo'Boakl, Saturnia and Aliadiere begin their travels deep through these eerie foreign jungles. They left with a warning - what may await them is unlike anything they have ever seen before...

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Welcome back to another brand new scenario on Savage Bear Society!

Returning to the far away land of Arcadia, Bo'Boakl, Aliadiere, and Saturnia have been tasked with seeking a gunsmith - one with the skill to repair the ancient Star Gun. 
Previously delivered to the city of Segada by the Pathfinder Society, it seems  already there are rumours that Asylnn the Night Hag desires the Star Gun, and has sent her forces to interce...

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Recovering after their fight with another of the Night Hag Aslynn's daughters, battered and bruised but victorious our Pathfinders Pine, Mossi and The Boulder are at the end of their journey with the Arclord. They believe now to have reclaimed enough pages for Alyreha to recreate her true name spell, and restore not only her memories, but perhaps her true living form...


This concludes our wonderful adventure through Quanti...

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Our Pathfinders have met a ghost in the manor, a former student trapped and waiting for her teachers return - it's all but confirmed that the visions our trio were having have been of Alyreha herself in her past classes. 

Now, face to face with a new foe and her sewn-together minions, our three adventurers are preparing for a fight. This adversary is another who claims to serve "their mother", a phrase that's bec...

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