Sometimes You Crit - A DND 5E Actual Play Podcast

Sometimes You Crit - A DND 5E Actual Play Podcast

In our 5E DnD actual play podcast, a group of "veteran" adventurers set off in the homebrew world of Kerne, the center of the multiverse. In Season 2, join Jim (DM), Chris (Nico), Cole (Dorryn), Ian (Pebble), Mark (Traacs) and Rebecca (Gillee) as they feel out this completely home brewed setting. Our goal is to give the listener the feel of an actual game that you would play with your best friends. Come join us!

Episodes

November 26, 2022 87 min

After discovering the underwater tunnel beneath The Old Man's nose, our party decides to send Nico in shark form down to do a little scouting. There he discovers that the River God is a real thing with real needs. It all seems simple enough. Just defeat a devil to gain access to a long lost temple. Time, however, is ticking. And the secret of the plank is leading them on to...what?

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After the negotiations end, the Backstreet Cleanup Crew decides to tackle the problem of the mysterious plank. After a  flash of inspiration from Dorryn, the party decides to take the direction less taken...literally. After some of Nico's fishy business, they discover a path forward. And to top it all off, they are all level five now. Yeah!

Intro and Outro music - Brass Orchid by Bobby Richards

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November 12, 2022 98 min

Finally in negotiations with Grey's Academy, the Black Widow Society and the Coven, our party finds that there are really no great choices when it comes to the disposition of the Assassin's Blade. Every choice seems to lead to death. That is until Pebble takes a stab at negotiating, with some very unexpected results. At least Brian will be safe...right?

Intro and Outro music - Brass Orchid by Bobby Richards

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November 5, 2022 99 min

After escaping from the obviously haunted house during the Halloween Special, the Back Alley Cleanup Crew discovers that their meeting tomorrow in the Rural Market is not very secret and has an uninvited guest. Also, Pebble uncovers a secret that he cannot tell under any circumstance. A new player, of sorts, has just entered the board. But whose side does he favor?

Intro and Outro music - Brass Orchid by Bobby Richards

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October 29, 2022 86 min

Welcome to spooky season! The party, of course, finds themselves following a black cat into a haunted house. They discover a breathing hallway, a torture room and their first party name! Oh yeah, they also have permanently bloody hands and a clue as to their current predicament. It's complicated.

Intro and Outro music - Brass Orchid by Bobby Richards

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October 22, 2022 104 min

With the help of Franco d'Barrister (Attorney at Large), the party finds themselves inside of the gigantic Arena, facing the mysterious plank left behind after the River God's Wrath. It's obviously a map of sorts, but parts are smudged. Now if everyone from their past would just stop interrupting them, maybe they could figure it out. 

Intro and Outro music - Brass Orchid by Bobby Richards

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October 15, 2022 108 min

Finally, the party gets answers to several of the questions surrounding their mysterious blade. Unfortunately, they also find themselves in the middle of a proxy war between two rival factions. Their choices are simple. Give up the blade or die. Or Brian dies. Or give it up to the wrong faction and die. Maybe this isn't so simple after all. And the River God's Wrath leaves something unexpected behind. So much going on!

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October 8, 2022 87 min

After escaping from the burning remnants of The Singing Sail, our party finally levels up to Level 4! Unfortunately, this happened while they discovered that their orc friend Brian has been taken and is being held hostage. While trying to find any information that help find him, they encounter a shadowy figure that had just ducked inside of a tent. Do they follow? Duh.

Intro and Outro music - Brass Orchid by Bobby Richards

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October 1, 2022 98 min

After cleaning up the trap that they walked into, our party gets themselves chased into the Singing Sail Inn. There, they discover just how much of their early moves in Lambrelli were known to others. They also find a secret hideout that had been recently cleaned out except for one or two little trinkets left behind. Is it me or is it getting hot in here?

Intro and Outro music - Brass Orchid by Bobby Richards

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September 24, 2022 97 min

Fresh off of our party's successful trap, they do a little interrogation. Without the help of their pacifist Orc friend Brian, they discover that the mysterious organization Grey's Academy has been tailing them since they arrived in Lambrelli. After deciding to make a little visit to their hideout, our party discovers that they aren't the only ones who can set a trap.  Whoops!

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September 17, 2022 89 min

After discovering that Brian the Orc was the last survivor of his guard troop, our adventurers ALSO discover that they are being followed. Back in their flat, they devise a plan to turn the tables on their followers and try to find out exactly who is following them and why. And what's up with all of the grey scarfs?

Intro and Outro music - Brass Orchid by Bobby Richards

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September 10, 2022 108 min

Wrapping up some guild business, Pebble and Dorryn are finally able to make a "legal" living.  Unfortunately, the party discovers that someone has been poking around in their new home. They head to the local constables, but things go a bit...sideways? They do end up meeting a long lost companion under very unusual circumstances, however. So that's good, right?

Intro and Outro music - Brass Orchid by Bobby Richards

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September 3, 2022 99 min

After FINALLY finishing off their mini-quest for the adventurers guild, our party earns their very first pin. They are now officially Junior Adventurers! They advance to 3rd level, explore the quaint tavern beneath their new digs, and then decide that splitting  the party three ways is a good idea. What could possibly go wrong?

Intro and Outro music - Brass Orchid by Bobby Richards

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August 27, 2022 95 min

After finishing off the rat swarms, our party decides to search further in the garbage pile, eventually coming across a very small tunnel leading into the ground. In a party of bigs and smalls, however, only  the three smalls could possibly fit in the tunnel. Will they come up with a complete, well thought plan? Or will they do something unconventional and possibly fatal? I mean...have you met our party?

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August 20, 2022 104 min

Test day! We find out that our adventurers, trying to get into the Adventurers Guild, seem to be pretty good at tracking down lost items.  But once you find where they went, how do you actually get them? And why is the Archeology test so dang hard?

Intro and Outro music - Brass Orchid by Bobby Richards

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August 13, 2022 115 min

Waking up after their first night in Lambrelli, our party gets a very expensive knock on the door. They deal with the criminal justice system, do a little sight seeing and eventually find a temporary base of operations. How is the archaeology test so long? And why does everyone get a cut of everything? All of that, plus the introduction of Franco d'Barrister, attorney at law.

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August 6, 2022 112 min

Finally in Lambrelli proper, our party is forced to leave Nico at an inn (due to illness) while they do a little reconnoitering.  They research some guilds, find out that archeology can be profitable and "acquire" some gems.  They also meet a mysterious beggar with a very expensive message.

Intro and Outro music - Brass Orchid by Bobby Richards

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July 30, 2022 102 min

As newly minted level 2 characters, our party finally...FINALLY...reach Lambrelli.  Or at least one outer part known as The Drift.  Here on the floating island, they discover that the old adage is absolutely true.  Nothing is certain except death and taxes. And they get both in spades.

Intro and Outro music - Brass Orchid by Bobby Richards

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July 23, 2022 95 min

After finding New Nose, our party comes across an unlikely witness in the cargo hold.  They expertly investigate the murder, and then come face to face with the "killers." Hopefully, they can clear their name in time to reach The Drift, the floating island just outside of Lambrelli.  But who's going to cook now?

Intro and Outro music - Brass Orchid by Bobby Richards

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July 16, 2022 104 min

Our party finally gets out of time-out just in time to attend the captain's dinner. There they have an interesting conversation with the Ambassador, make a sale and find out a little about Lambrelli.  Unfortunately, they soon find out that a murder has happened on the ship and, of course, they just might be the prime suspects.  Now they just have to find the killer in a day or maybe swim with the fishes.  And by fishes, I mean ...

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