Old Parasol productions is proud to present Suffer Not. The year is 1911, as the very last of the west is tamed, strange reports from all over the US pile up on the desks of federal officials. Wendigos lurking, witch covens chanting, monkey paws curling. Surely the ramblings of local drunks and madmen. Right? The Interagency Commission of Preternatural and Metaphysical Phenomena is formed to find out. Follow Special Agent Tate Clay and Marshal Birdie Johnson on their tumultuous assignment with the Commission… Suffer Not is an actual play podcast produced in the style of an audio drama, with tight editing, original music and sound effects. Recorded using the Call Of Cthulhu TTRPG system published by Chaosium
Who is the man watching them? What is the strange stone? Where is Edgar Schelnek? These are only a few of the questions the team is trying to figure out. A few leads are obvious, a few are yet to be seen.
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After helping out with a vicious scene of violence, Birdie Johnson and Tate Clay hunt for their contact in Short Tree Falls. Something familiar catches their eye and someone follows them.
Suffer Not is recorded while playing the Call of Cthulhu RPG created by Chaosium.
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Marshal Birdie and Agent Clay find there way to the Lavine house. Once a beautiful home, now just ash and debris. Something isn't quite right in Short Tree Falls.
Suffer Not is recorded while playing the Call of Cthulhu RPG created by Chaosium.
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Tate Clay and Birdie Johnson notice something odd. Both in the people they see and the things they hear. A few different leads open up but which will they follow?
Suffer Not is recorded while playing the Call of Cthulhu RPG created by Chaosium.
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Tate Clay and Birdie Johnson get to Short Tree Falls and settle into their hotel before grabbing a beer and information.
Suffer Not is recorded while playing the Call of Cthulhu RPG created by Chaosium.
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Tate Clay and Birdie Johnson meet other members of the Commission before encountering someone new and sitting down for a close door meeting.
Suffer Not is recorded while playing the Call of Cthulhu RPG created by Chaosium.
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A family abducted, one witness and a commission of investigators looking into the unusual. Tate Clay and Birdie Johnson are sent to rural Minnesota, an area called Compass Watch in the Cuyuna Iron range to investigate a long string of disappearances.
Suffer Not is reco...
Birdie Johnson makes his regular rounds. He has a nice conversation with a lovely woman then checks in with himself and on himself. A mound below his feet looks up on him, he looks too.
Suffer Not is recorded while playing the Call of Cthulhu RPG created by Chaosium.
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Tate Clay reconnects with his family after his short but tumultuous assignment. A letter arrives in his mail and he's paid a visit. Who was under the bed, who was waiting in the shadows?
Suffer Not is recorded while playing the Call of Cthulhu RPG created by Chaosi...
Clay and Birdie find themselves in a room with someone they'd much rather avoid. Emotions run high and messages are received.
Suffer Not is recorded while playing the Call of Cthulhu RPG created by Chaosium.
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Our two agents flip through the pages of blood stained books within the walls of a dingy hotel. What they see and read is... well you'll just need to listen to this weeks episode and find out.
Suffer Not is recorded while playing the Call of Cthulhu RPG created by ...
An interview with Chris from the Chaos Engine Podcast. We discuss movies, horror, creativity, theme park rides, music, conspiracy theories, books, GM styles, riots and more!
Check out Chris and his work at the link below!
Chaos Engine Podcast: https://pnc.st/s/the-chaos-engine-podcast
Links
Marshal Birdie Johnson and Agent Tate Clay arrive back in White Round.
Suffer Not is recorded while playing the Call of Cthulhu RPG created by Chaosium.
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Marshal Birdie Johnson and Agent Tate Clay retrieve what they came for. Are they better off for it though?
Suffer Not is recorded while playing the Call of Cthulhu RPG created by Chaosium.
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Marshal Birdie Johnson comes face to face with someone, something.
Suffer Not is recorded while playing the Call of Cthulhu RPG created by Chaosium.
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Special Agent Clay is led around, looking for something, someone.
Suffer Not is recorded while playing the Call of Cthulhu RPG created by Chaosium.
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Tate Clay is led to a secret hideout. Birdie Johnson searches a sorrowful place. Something is missing, something is off and time ticks away into the night.
Discord - https://discord.gg/JVshTVzJFg
Merch - https://www.oldparasolproductions.com/shop
Patreon - https://www.patreon.com/c/OldParasolProductions/posts
Suffer Not is recorded while playing the Call of Cthulhu RPG created by Chaosium.
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Voice of Tate ...
Tate Clay and Birdie Johnson move fast, responding to what's just transpired. Someone's been found, someone's been lost and something terrible may be around the corner. What happens when a dream becomes a nightmare?
Discord - https://discord.gg/JVshTVzJFg
Merch - https://www.oldparasolproductions.com/shop
Patreon - https://www.patreon.com/c/OldParasolProductions/posts
Suffer Not is recorded while pla...
Special Agent Tate Clay becomes acquainted with something and is shown what he's looking for. US Marshal Birdie Johnson tries to eat a potato but is interrupted by more important matters.
Discord - https://discord.gg/JVshTVzJFg
Merch - https://www.oldparasolproductions.com/shop
Patreon - https://www.patreon.com/c/OldParasolProductions/posts
Suffer Not is recorded while playing the Call of Cthulhu RPG created by...
US Marshal Birdie Johnson looks for a new pair of boots and finds tragedy. Special Agent Tate Clay follows the foot falls of a young woman but finds himself at the location of something terrible. The two are apart, yet connected.
Discord - https://discord.gg/JVshTVzJFg
Merch - https://www.oldparasolproductions.com/shop
Patreon - https://www.patreon.com/c/OldParasolProductions/posts
Suffer Not is recorded while playi...
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