Follow the antics of Rob, the Forest Ranger, and the quirky cast of critters he takes care of in the remote woodlands of Cottonwood Trails. No matter what the adventure - or misadventure - Rob is always ready to guide his animal friends along the way with his favourite book, the Bible.
The Cottonwood Trails crew has had a crazy hectic summer this year, and so we had to take a bit of a break from full episode production, meaning, unfortunately, no full episode this September... BUT we do still have a couple of treats for you this month though - we're releasing the first two "Safety Tips with Rob" bonus episodes!!!
So here's "Safety Tips with Rob" #1 (entitled "Pests"). Episode ...
This is it! The exciting conclusion! Will Sam be reunited with his parents? Will Rob ever find Mac? Will the Raccoon King take over the forest?! Let’s find out together right now in... Without a Trace - part 5!
FOR PARENTS
Partner with us to support the making of Tales from Cottonwood Trails, and sign up for the Cottonwood Trails Quarterly e-newsletter (featuring the Fun in the Forest comic strip), at cottonwoodtrails.ca
Rob and his band of sleuths finally locate the missing metal objects, and start to get some clues as to who had stolen them. And after meeting with Mac, and talking about his experiences in the caves, Abbie is able to piece together the puzzle of how the Raccoon King is planning to control the water in the forest... only to find out that her and her fellow captives may get a front row seat in the fulfilment of the king's master pla...
Rob, Rosie, Morton, and Frank take some vital steps forward in their search for Mac Beaver (way too many steps for Frank's liking!), while Sam, Abbie, and Mathilda finally get to meet the crazed mastermind behind all that's been going on, and get an unnerving glimpse into this roguish ruler's diabolical plans!
Sam, Abbie, and Mathilda enter an enormous cave in their bid to find Sam's long-lost parents, but the mysteries seem to grow deeper with every step! And across the forest, as Rob, Rosie, Morton, and Frank meet with Marnie to try and work out what might have happened to Mac, they soon realise there may be more to his disappearance than they first thought!
Objects are going missing in Cottonwood Trails! And as more and more things begin to vanish, Rob decides it's time to find out what's going on. Meanwhile, Sam the bat has made an important discovery that pulls him, Abbie, and Mathilda into a mystery of their own! Where is this all heading?!?
Want to catch the backstory to this series before you start listening? Check out episode #14: The Case of the Missing Blanket, if you haven't a...
Morton, Rosie and Oz stumble across an old, spooky-looking treehouse with mysterious noises coming from it, and start to think it might be haunted! After a quick chat with Abbie, they decide to go back an check it out. But what will they find? And what could be making those strange, eerie sounds?!?
After a frustrating run-in with Skud the wolverine and his gang, Oz recruits Rosie and Morton, and their new friend Trent the skunk, in his plan to teach this band of bullies the error of their ways.
Hint: if you haven't already, you're gonna want to listen to No Escape parts 1 and 2 (#25 and #26) before listening to this episode!
Rob and the animals record a quick voice note for Abbie, who's away for the holidays.
In this concluding episode of No Escape, the gang find themselves in a pretty tight spot — stuck in a far-off cave, trying to puzzle their way out, all at the whims of a mysterious character known only as "The Designer". And now Morton is missing! Can they turn it around? Can they find their friend?!? Find out in... No Escape, part 2!
The Cottonwood Trails team are gonna take a well-earned break over Christmas, and s...
Frank, Mathilda, Oz, Rosie, and Morton all head off to go mushroom-picking in some nearby caves. When they notice a sign reading "No Escape" above the entrance to one of the caves, they decide to go in anyway. A decision they very soon regret!
Visit cottonwoodtrails.ca to sign up for Cottonwood Trails Quarterly, and get the Fun-in-the-Forest mini comic, as well as the latest news, exclusive content, and more, right to your inbox!
...It's a chilly Autumn night, and the gang are sitting around a campfire with no s'mores to roast, thanks to Morton. What better way to pass the time though than to tell some scary stories!
Mathilda's having a bad day. And it's made even worse by a ukulele-playing Morton! Fortunately, Rob's on hand to help, but not quite with the message that Mathilda had expected!
Sheerluck Homes returns! After a panicked Winnifred tells the group about a unnerving experience she had earlier that day deep in the North Woods, Sheerluck Homes, AKA Morton, and Frank, his assistant, set out to solve the mystery of... The Space Case?
Want to hear the previous Sheerluck Homes case, or listen to it again? Listen to episode 14: The Case of the Missing Blanket.
The adventure reaches it's dramatic conclusion! Are Rob and Oz okay? Will the gang get the pink flower and save their friends? Find out in the thrilling final instalment of... The Saga of The Purple Plant!
FOR PARENTS
Partner with us to support the making of Tales from Cottonwood Trails, and sign up for the Cottonwood Trails Quarterly e-newsletter (featuring the Fun in the Forest comic strip), at cottonwoodtrails.ca
The journey to find the elusive pink flower continues, as Rob and the gang climb further up Mount Cottonwood. But the higher up the mountain they get, the more perilous their quest becomes!
The gang begin their arduous climb up Mount Cottonwood, hoping to find the pink flower they need to be able to heal their friends. However, when they unwittingly wander onto the land of some highly territorial mountain goats, they're left with a choice: fight fire with fire, or respond with compassion.
In this second instalment of the saga of The Purple Plant, Rob and the gang set off deep into Cottonwood Trails to locate Ranger Stu's research cabin in a desperate bid to find an antidote to the poison of the purple plant, and to save their friends. All, however, does not go to plan!
When Rosie, Oz and Frank discover a field of beautiful purple plants on a long walk to the edge of Cottonwood Trails, they decide to introduce the plants to the other animals in the forest, hoping to make a name for themselves. But their plan backfires dramatically!
When Rob gives a Bible memory verse to Oz, Alice and Morton, the three of them each interpret it in wildly different ways, leading Oz to unwisely commit to a fight with Skud the Wolverine! But Morton's odd interpretation of the verse might just save the day!
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