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January 20, 2022 34 mins

In this episode, Lisa talks with Numinous Games’ Amy Green, a game designer and writer who got her start as a journalist. The two talk about Amy’s journey to game development, how Numinous approaches using different forms of input in their games, and what the studio has been working on since the acclaimed That Dragon, Cancer was released. Lisa and David debate which input they feel is more impactful in VR, voice interaction or hand tracking, and they read some of your gaming resolutions for the new year.


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