Episode Transcript
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Speaker 1 (00:00):
Welcome to the Gaming
Persona podcast.
This is the show that exploreswho we become when we play games
, whether you're saving kingdoms, leading epic raids or just
vibing in cozy indie worlds.
Join me, dr Gamology and mygood friend Marcus as we search
for all the ways gaming andpersonal growth collide.
Grab your controllers and let'scontinue the journey.
(00:20):
Now.
This has been a crazy week,everybody.
Speaker 2 (00:26):
Yes, it has.
Speaker 1 (00:27):
Indeed, indeed, all
right, that's the show.
Glad we covered that.
All right Good.
Speaker 3 (00:35):
Now next topic right.
Speaker 2 (00:37):
Well, I would say
there's levels of crazy, right.
So there's crazy because yourkids are really busy and your
life is just spending drivingthem around.
There's crazy because you'reburied with work and there's
piles and piles and piles ofwork to do and then you have to
come home and still do thedishes, cook dinner and make
sure everybody in your house ishappy.
(00:59):
That's crazy, or crazy becauseyou're just crazy and you put it
?
Speaker 1 (01:06):
all in a blender and
see what happens or d all of the
above yeah, I mean, what's thekind of crazy where you just
like end up subscribing to worldof warcraft out of nowhere?
Speaker 2 (01:19):
well for you.
I don't think that's that crazy, really no.
Speaker 1 (01:25):
After all these years
, 20 years of not playing this
game, and then it's like let'sdo this now.
Speaker 2 (01:31):
Well, I think for you
, I believe everything you do is
calculated in the sense thatyou look at everything.
Okay, what kind of content am Igoing to get out of this?
Either for work, or yourpersonal life, or dr gamology
life.
And you, you've been talkingabout playing world of warcraft
(01:51):
as long as I've known you, andso is it shocking that you did
it?
Maybe shocking that youactually pulled the trigger, but
is it shocking that you did it?
Speaker 1 (02:01):
no, yeah, yeah, I
decided to create.
Was it a mage?
Oh, I was going to say abarbarian.
Speaker 2 (02:11):
No way.
Whatever reminded me Swing theswords Right.
Speaker 3 (02:16):
Oh man.
Speaker 1 (02:17):
I hate swinging
swords so much.
Yeah, it just reminded me of aSith sorcerer and it reminds me
a lot of it, except the OldRepublic looks like a much
better game.
Speaker 3 (02:35):
Yeah, yeah, yeah, I
could see it.
Speaker 2 (02:37):
But I'm just going to
go back.
I love swinging my sword like ahelicopter.
Speaker 1 (02:42):
Oh, I know you do.
That's not my style.
I love magic, magic.
I love range.
I don't even want toacknowledge your innuendo,
marcus you don't need to.
Speaker 2 (02:58):
It was there and
doritos got it, so we're in, but
no, um, so, but no.
So here comes the graphical guy.
So I do agree, world ofWarcraft is as cartoony as it
can be, and I mean SWTOR iscartoony too, but it has more of
like a realism to it, whereWorld of Warcraft is like you're
(03:22):
playing an old Warner BrothersLooney Tunes cartoon game.
Speaker 1 (03:27):
Or like the Harry
Potter and the Sorcerer's Stone
PS2 game.
Speaker 2 (03:32):
I never played that,
but sure.
Speaker 1 (03:34):
Yeah, it's like very
blocky, very cartoony.
What's a PlayStation 2?
It's the second PlayStation,Marcus, Obviously duh.
Speaker 2 (03:44):
I don't think I ever
owned one really that's um.
Speaker 1 (03:48):
That's where I
switched over from nintendo into
playstation and I bought it sothat I could play smackdown oh
see, I had playstation 1 andthen from that I don't think I
got anything until Xbox 360.
Speaker 2 (04:06):
Or was Xbox 360 the
same time as the PS2?
Speaker 1 (04:09):
No, that was Xbox,
xbox and PS2.
Speaker 2 (04:11):
Oh, yeah, I never had
the original box.
Speaker 1 (04:14):
Yeah, yep, so my
lineage was Nintendo, super
Nintendo and 64, and then PS2, 3, 4, 5.
But I have had the Switch andthe Wii U and the Wii also, and
I have an Xbox 360 somewhere.
Speaker 2 (04:37):
I'm going to ask you
guys a question about the Wii.
Do you think there'll ever inour lifetimes be a system that
is such a generationalinnovation as the Wii?
Still to this day?
The Wii is the greatest systemever created, in my opinion,
(04:58):
because it changed the way.
Forget about the quality ofstuff, but it changed the way
you think about games.
There was no system that everdid that, or even the wii u
right.
Go to, even go to the wii u,where that was the first time
you could be playing on your tvand have a handheld and all that
(05:20):
, the whole wii function itself.
It was took the controller,like I don't know how to explain
it.
It was so innovative that itchanged gaming forever yeah,
because it took.
Speaker 3 (05:34):
It took it from the
standard, you know, two hands on
a single controller, and gaveyou two independent controlling
devices that were one had agyroscope in it to keep it
stable so it knew which way wasup, down, right, left.
I can understand that, but itseemed like it was almost too
(05:56):
far ahead of its time and didn'tsurvive because it couldn't
keep up, because it was limited,and it's a Nintendo thing that
it gets limited on, and it's anintendo thing that it gets
limited on its hardwarecapabilities, whereas sony and
microsoft can keep their stuffmore current.
No, nintendo didn't chose notto go that route.
(06:18):
They wanted to be stay on moreof the innovative side.
Speaker 2 (06:22):
Yeah, yeah, I guess I
let me try it again, but forget
about the hardware.
I'm talking about the system,like the whole functionality of
the system, you know, becausebecause of the wii xbox did that
, what was that?
Speaker 1 (06:42):
Connect.
Speaker 2 (06:43):
The Connect.
Speaker 1 (06:44):
You know what I?
Speaker 2 (06:45):
mean oh yeah, we can
track you while you're doing the
robot to Just Dance.
Speaker 1 (06:50):
I loved doing the
Star Wars Just Dance in Star
Wars Connect.
That was the most dancecoordination I ever had in my
life was just because I had tobe Han Solo, right.
In the song I'm Han Solo, hanSolo.
Speaker 3 (07:07):
Yeah, you know yes,
but then what Didn't Sony have?
What the wand?
Speaker 1 (07:12):
Oh, yeah, yeah, they
did the move.
Playstation move.
Speaker 2 (07:16):
Yeah, the PlayStation
move reminded me of a vibrator.
Speaker 1 (07:21):
Marcus, your head
space is just amazing tonight.
What?
Speaker 2 (07:26):
do you mean it did?
Speaker 1 (07:27):
Yeah.
Speaker 2 (07:29):
But you know, I guess
what I'm saying is that we
changed the game, Because youknow what I mean.
Now you can't just have ahandheld system, does it like?
Can you dock it to your TV?
Because if you have a handheldsystem and you can't dock it to
your TV, it's a waste, yeah.
Speaker 1 (07:50):
You know the one
thing about the Wii that.
I definitely can agree with youon is my first counseling job.
This was in the lateapproaching 2010.
So my first counseling job wasgroup therapy.
Speaker 2 (08:03):
Can I stop you real
quick?
When you said in the late, I'mthinking he wasn't teaching in
the 90s and you're like, oh, inthe 2010s, Like that was like
yesterday.
Speaker 1 (08:12):
No, it was
approaching 2010, right, Sure
yeah.
Yeah, so the Wii was theNintendo system at the time and
the program went and got acouple of them so they could set
them up on the social day,which was Friday.
So you do regular group therapyMonday, tuesday, wednesday,
thursday and Friday is more oflike relax, like we've processed
(08:34):
a lot of stuff, let's dosomething fun together for the
majority of today.
And one of the rooms they'd setup is a Wii room and so the
clients would have people likeme in there to moderate and they
would just be doing the tennisand the bowling and the baseball
.
And I have a lot of funmemories of getting to see how
(08:55):
therapeutic video games could bewith those clients.
Of course I was not a docstudent yet, I was not Dr
Gamology yet, but the Wii wasplanting seeds for me to start
seeing.
Well, if the Wii can do thisand the clients can experience
this kind of social benefit froma video game, what else can
(09:19):
someone like me who understandsvideo games be able to talk
about?
Speaker 2 (09:26):
Okay, just for the
record, wii Sports might be
still the greatest party gameever created.
Speaker 1 (09:40):
It's certainly better
than Mario Party.
Speaker 2 (09:44):
Well, and even like
Rock Band, Like I had fun
playing Rock.
Band and stuff Like Rock Bandwas fun, but I'm saying like I
don't know, wii Bowling, whenyou got a group of people
together, there's nothing likethat and your scream is D-RIGHT.
You know what I mean?
I don't know.
Speaker 1 (10:01):
Yeah, you ever bowl
300 in Wii Bowling.
No, I did no.
Speaker 2 (10:07):
Of course you did.
But you know what else you did,what you wrote a book and you
won an award about it.
Speaker 1 (10:14):
Gasp.
No one who listens to this showhas ever heard about this.
You wrote a book, oh my gosh.
But wait, Wait, wait.
This is part of the show now.
All right, everybody On thewebcam.
(10:34):
I am holding up officially thetrophy that says International
Impact Book Awards.
Daniel Kaufman, the Gamer'sJourney.
I have hardware, now people.
Speaker 2 (10:48):
Hey, take that, hey,
doritos.
Yeah, kaufman, the gamer'sjourney.
I have hardware now people.
Hey, take that.
Speaker 3 (10:53):
Hey, doritos yeah you
know what that trophy looks
like?
Speaker 2 (10:56):
a lot of things the
reaper ship kind of yeah yeah,
it does look like a, so yeah no,it would have to be facing up,
but but yes, it looks like theReaper ship.
Speaker 3 (11:04):
Actually it looks
more like a mass relay.
Speaker 2 (11:06):
Yeah, that's true too
.
Yeah, but he doesn't know whatthat is.
Yeah, he didn't play that gamecalled Mass Effect.
Speaker 1 (11:13):
Yeah, I'll get there
someday, Everyone.
I'm just telling you.
Book 2 took a massive stepforward yesterday towards
existing so, now, yeah, so Idon't know how much I want to
talk about that.
I don't know if I've ever saidwhat the name of the book is
probably going to be on thisshow.
(11:35):
That's coming up in a futureepisode.
We got to keep people engaged,right.
Speaker 2 (11:39):
Absolutely what,
marcus.
Can I just make a suggestion?
Absolutely what?
What marcus can?
No, can I just make asuggestion?
It has to be like the journeystrikes back or something like
that, like it's gotta, you knowyou can't, and then the final
one can, instead of return ofthe, it can be revenge of the,
or actually your second bookcould be revenge of the journey,
(12:02):
and then your final could bereturn of the journey, like
something like the last onecould be the rise of the journey
oh, come on.
Why would you do that?
The?
Speaker 1 (12:10):
last journey could be
the the, the one right before
the end of right, the journeyawakens oh, my god um the
journey lorian um on journey onjourney.
Speaker 3 (12:25):
Journey, lorian On
Journey.
Speaker 2 (12:27):
On.
Speaker 1 (12:28):
Journey, I was
thinking about naming it.
Your Move is a Vibrator.
Memoirs of Marcus Bouchard onthe Game of Persona.
Speaker 2 (12:37):
That's okay, all
right.
Seeing that you guys are justfucking around tonight, I'd like
to talk about this topic.
What topic?
So?
The topic would be what are you?
What's the one thing thatyou're playing right now that
has you captivated, and why?
(12:59):
claire obscure expedition 33okay, let's get into that.
Because, uh, my first questionis I've never like okay, the
game I've played probably themost in repeat is other than an
MMO.
Like I'm taking MMO out of thebox.
(13:20):
Okay, because I've done theclass stories in SWTOR so many
times to get the differentavenues.
But I'm just talking games.
I think I've played Mass Effect2 probably six times because
it's that good to me.
But what makes you want to playClaire Obscure 33 so much when
(13:42):
there's so many more games thatyou can play that, to give you
that story and the psychologybehind them, to drive you to
make new decisions instead ofreplay the other decisions?
Speaker 1 (13:55):
I've seen.
I played the first time throughso fast that things that I'm
doing now in this playthroughI'm absorbing it and enjoying it
and I don't remember it and Ijust played it like a month ago.
And so there's this areaprobably about 60% through the
(14:18):
story that to me just feelsinspired by Journey, the game.
It's sand, it's stone temples,it's just.
Every enemy is wearing robesand floating through the desert
winds.
It's beautiful and theconversations in that area had
(14:43):
some really philosophical pointsto them able to enjoy them,
because I'm in there a secondtime and I can notice things
differently and I also have thecontext of what I think happens
in the end of the game.
I don't know the good ending,but I know how the game ends, so
(15:05):
I'm seeing the charactersdifferently.
And one of the things that'sreally sticking out to me this
playthrough that's an example ofall this is in every boss fight
, the five party members four ofthem are incapacitated by
whatever that boss does to killpeople and there's one person
(15:26):
who steps up and saves the dayand has their big shining moment
, their game-winning shot, theirapotheosis, and I did not
notice that every character getstheir moment the first time
through the game, and that's sobeautiful for someone who does
the kind of work that I do, youknow mental health, encouraging
(15:47):
people to find their paththrough life, be the best
version of their self, the heroof their story that, even if
you're not one of the charactersthat determines the end of the
game, you still get your momentwhere everyone alive is there
because of you, and that's areally powerful message about
what our agency in life actuallycan be is.
(16:10):
We just have to be ready forour moment.
You never know when it's goingto be, but there will be a time
where you being there is goingto matter to everyone around you
.
If you're ready for it.
Speaker 3 (16:23):
Well, also, you know
I haven't played Journey, but
the way you have described it itseems like as you go through
Expedition 33 and you see theother expedition flags, that it
is very akin to progressingthrough Journey.
Speaker 1 (16:42):
Yeah, because you see
the tombstones in Journey all
throughout and it's the markingsof people who ended in those
spots.
Yeah, absolutely, the markingsof people who ended in those
spots.
Yeah, absolutely, marcus.
Also, one of the characters onmy stream yesterday had a quote,
(17:03):
and quotes are important to mebecause you usually, with my
publisher, you need quotes to goon the main page for the
chapters.
It's just a stylistic thing andthis game is full of them.
We hold the brushes that paintour own prison or something like
that is what the character saidyesterday.
I was just like, ah, you know,like when the rock comes out and
(17:26):
you just start smacking thegoosebumps I had that during the
stream.
Those words, they just echoedthrough the room.
I didn't notice them the firsttime because it's new and
everything's going on and nowthat I can really just focus in
on the dialogue, there's so muchin this game that you could
base your life on if you'represent enough to notice it.
Speaker 2 (17:51):
Yeah, you know you're
thinking of quotes, and you're
right, because I have a quotethat's been with me for a long
time and I live by it.
It's a Japanese proverb andit's fall seven times, stand up
eight.
Hmm.
Speaker 1 (18:08):
I get knocked down
but I get up again.
You're never going to keep me,me down.
I thought it was like they saidthey fixed it yeah, these
proverbs echo throughoutsocieties.
That's actually the whole pointof mythology, or music, or
fables, uh, religions, anythingthat we base our life on.
(18:31):
It's these ideas of how we liftourselves up that get
translated into differentmediums and influence people.
For me, we could dark timelinethis I have been on the fence
about.
If we do the Dark Timelinetoday, what?
(18:52):
would mine be, but there is aquote that really, in a
heartbreaking way, connects witha key point of who I am, and it
comes from our favorite emperorValkorion.
It's from the trailer.
(19:13):
He says a man can have anythingif he will only sacrifice.
And because I thought I wasgoing to be a cool professor
that does all this research onMMORPGs and Star Wars, I based
incredible percentages of mypersonality on believing that
(19:34):
sentence is true.
Speaker 2 (19:35):
Well, it's true, it's
100% true.
How do billionaires becomebillionaires?
Sacrifice.
Speaker 1 (19:42):
Breaking the backs of
uneducated workers and barely
paying them.
Speaker 2 (19:48):
But they okay.
Speaker 3 (19:49):
Yes, didn't say they
do sacrifice, yeah, but again
Doritos.
Speaker 1 (19:54):
That's so true.
Speaker 2 (19:56):
Go ahead, marcus but
they still sacrifice something.
There's long hours that they'renot around.
They're giving up something tobake it to that point.
Whether they there haveemployees that they pay $7 an
hour, it doesn't matter.
It's the fact that they'restill working nonstop.
To get to the point, everythinghas a sacrifice.
You want a brand new car.
You have to work your ass off,to sacrifice hours of your day
(20:20):
to be able to afford that reallynice car you want.
Everything is sacrifice.
You don't just get ahead bydoing nothing.
You have to work for it, andthat's sacrifice, or you're an
Epo baby baby.
Speaker 1 (20:33):
I don't know what
that means.
Oh um, like when your parentsdid all the hard work and you're
just born and you inherit.
Speaker 2 (20:42):
Yes but they
sacrificed somebody at some
point.
Sacrificed to get you.
I look at these houses.
There's a place in rhode islandcalled watch hill taylor.
Swift has her 19 million dollarhouse right on the water, right
there's we're not doxing taylorswift on the gaming persona
yeah, but I'm putting inperspective the location.
(21:04):
Every house is that big right.
So you drive by and my kidswill say to me how do you get
that house?
And I say all the timesacrifice.
And they say what does thatmean?
You never see your dad.
Your dad is never at one ofyour hockey games, gymnastics
meets, anything.
Your dad is gone all the time.
But that is how you get to thatpoint.
You don't just get it, you havesomebody at some point in a
(21:28):
timeline sacrificed.
Speaker 1 (21:33):
Yeah.
Speaker 2 (21:34):
In anime.
Speaker 1 (21:35):
there's Fullmetal
Alchemist, there's the law of
equivalent exchange is you canturn anything into anything else
.
You just have to trade equalcomponents.
Speaker 2 (21:46):
Same thing.
It's sacrifice.
All right, Doritos.
What game are you captivatedwith right now?
Speaker 3 (21:55):
and why right now?
Uh, right now it's ori in theblind forest.
Um, mainly because it's uh,it's more relaxing for me.
It is a metroidvania style game, but it's simplistic, it's um
it's music's beautiful themusic's beautiful, the
(22:16):
background is gorgeous.
They do a good job with, whileit is, um, okay, a puzzle style
game, there's, there's aforeground, your action area and
a background, so so youactually get a depth, uh of the
game.
It's beautiful, thesoundtrack's awesome, um, and
(22:36):
it's to me it's more relaxing.
I'm not having to try to dodgesomething I'm not trying to
watch, I'm trying to watch myhealth, bar Cause there is, you
know, health, because you candie, you can get hit by spiders,
you can get hit by somethingyou haven't.
I've gone on a couple areaswhere oh, look, I'm not supposed
to be here yet that that killedme quickly, or I can't make
that jump, and so for me it's,it's the ability to not have to
(23:03):
take it seriously and relax yes,it gets a little stressful
sometimes just to oh, I can'tmake this jump and I'll die,
I'll see.
So far I've died what 430something times in the game and
I've only played it for about 10hours.
But still it's to me it's farmore relaxing to be able to not
(23:25):
have to worry about, well,where's the mission, Where's the
quest, Where's the quest marker?
Do I have access to that?
Do I have the right year?
All those other, all thoseconcerns that come with a soul's
life.
Well, not just souls, life, butyou know, even in.
Speaker 1 (23:40):
MMOs, so you?
Speaker 3 (23:41):
know, do you have the
right gear level?
Um, this one is okay.
You have a small skill tree.
You progress along.
It's relatively linear.
It does stories very simplisticbut I'm enjoying it.
Speaker 2 (23:59):
I'm actually.
I'm actually watching the videobecause I wasn't sure at first
what game you were talking about, but now that I see it, it's a
game I always wanted to play andI just never did.
It's like doc with mass effect.
Speaker 1 (24:12):
Yeah, I'm actually
confirming that I have Ori and
the Blind Forest on my wish liston Steam right now.
Speaker 3 (24:19):
It was part of the
summer sale.
I think it was four bucks onsummer sale.
It's a four buck game.
Speaker 2 (24:27):
I'm going to take
Doritos mentality on the summer
sale and I'm just just gonna buythe cheap three and four dollar
games and play them I meanbecause I mean you know, I to me
, that's my like said, my, myquick fix games.
Speaker 3 (24:43):
I can sit down, I can
play for 10, 15 minutes and
okay, I'm good, I got from hereto there, I got to my next safe
point, or I created my own safepoint.
I'm good, I can put thecontroller down and walk off.
Speaker 2 (24:59):
Yeah, yeah, that's a
great.
So in Ori do you have like aweapon to attack or?
Speaker 1 (25:06):
is it?
Speaker 2 (25:06):
all, just you got to
run away from things.
Speaker 3 (25:09):
You have a spirit
friend, that becomes your method
of attack.
Speaker 2 (25:13):
Oh, okay.
Speaker 3 (25:14):
It's part of the tree
spirit and it's the part that
shoots the fireballs for you.
So you have one attack button,she shoots fireballs, and you
level that up as you go, butthen you have different, just
like in Metroid.
You go explore and you find newand different abilities.
You know like the first thingyou do in Metroid is you go find
and you find new and differentabilities.
You know, like the first thingyou do in Metroid is you go find
(25:36):
the ability to turn into a ball.
Alright, in Ori, I think, thefirst one you find is the
ability to wall jump.
So where you jump and you canstart jumping into the wall and
you can jump up walls, becausethat's how you gotta get out of
where you were when you acquiredthat, when you found that up
walls, because that's how yougot to get out of where you were
when you acquired that, whenyou found that ability.
So it's very much like aMetroid game in that sense.
Speaker 1 (26:01):
Yeah, there's
actually two Ori games and I'm
currently checking Xbox GamePass just to see if it's in
there.
Speaker 2 (26:12):
That'd be a good
stream game for you?
Speaker 1 (26:15):
Yeah, I know.
I mean, like I said, the musicI listen to in the car all the
time, even though it's a set ofgames I've never played, and you
can play them with Game Pass,so I don't even have to buy them
.
How freaking cool is the worldwe live in.
Speaker 3 (26:37):
So-so, so-so.
Speaker 2 (26:48):
All good.
Speaker 1 (26:49):
So, Marcus, what game
are you infatuated with these
days?
Speaker 2 (26:54):
who see that's a
loaded question, because I I'm I
have two and they're for twodifferent reasons and I'm
playing two games.
So the first is fortnight.
I'm playing that game with myson a lot, and so picture
(27:17):
yourself like an over-the-topview of, like a blueprint of, a
house.
Okay, so my office is in thetop right-hand corner of said
house.
The living room is rightoutside that wall to the left
Right, so it's like right nextdoor.
The living room is rightoutside that wall to the left
Right, so it's like right nextdoor.
So I open up my office door andmy son is sitting on the couch
right there and like so we don'tneed a headset, we're just
(27:41):
playing together, and and he andI are playing together and you
know he has definitely gottenbetter, but it's something
that's connecting us togetherand like like you're, you're
(28:13):
creating stuff together, butit's not the same as doing work
together.
Right, like, ryan, this guy's onme, shoot him, shoot him, shoot
him.
Okay, dad, he, I took him down,I got your back.
Or, dad, I'm down.
Come res me.
Okay, let me kill.
Come res me, okay, let me kill,let me take down this guy.
Try not to use the word kill.
(28:33):
Like we take this guy down andyou know I'll res him and then
we just keep going.
You know what I mean, and it'ssomething to be said when I win
with him versus when I play italone and I win without him.
It's almost like it's not asfun to me.
And you know, and he loves it.
(28:58):
He loves the, the fortnightstore with v bucks, and you know
he doesn't buy any, but he'swaiting.
He's counting the days untilthe wrestling characters come,
because he's like dad.
You're buying me that the daysuntil the wrestling characters
come, because he's like Dad,you're buying me that as soon as
the wrestling characters come,and I'm like no, I'm not Little,
(29:18):
does he know?
I'm probably going to buy everyone of them for myself, because
there's going to be somethingto be said about Bianca Belair
and her long hair whippingaround while I'm shooting at
people.
You know what I mean.
But it's really.
It's a really fun game.
It doesn't make you feel badwhen you lose.
You know what I mean.
(29:41):
Like what Like, another likeyeah Like the call of duty, one
like you lose and you just feellike shit because there's
nothing like that, like I don'tknow For me, if you die, it
tells you hey, you placed 56.
You placed 20th.
If you're the first personshout out, you placed 64th, but
(30:01):
it's still saying like youplaced.
So it's almost like here's yourparticipation trophy, pal.
But then you don't have to sitthere and watch the whole match,
you could just, it says, findnext game, click and you're out
and it's.
It's made it so streamlinedwhere you can really enjoy
yourself.
And then they've integrated itwith the Nvidia system.
(30:29):
that they have, and every time Ihave a big moment, it like
saves it the video and or apicture.
So now, like when I, we winsomething, it always saves it
and then, after you're doneplaying the game, nvidia climbs
up and says select which videosyou would like to keep and it's
already recorded.
(30:49):
I don't have to do anything.
It doesn't obviously, recordcamera, but it records my voice
and you can hear us talking backand forth.
And something that else it'sdone is and the reason why it's
captivated me is seeing howexcited my son is and this is a
super.
This is a super shameless plug,but not as much as doc plugs
(31:14):
his book.
Speaker 1 (31:16):
Um, I didn't realize
that my book was like as
annoying as your love offortnight it's not as annoying.
Speaker 2 (31:27):
I enjoy.
Dude, you should be proud ofyourself for writing a book.
Speaker 1 (31:30):
I'm you should be
proud for placing 64th in
fortnight.
Speaker 2 (31:34):
Marcus, I don't place
in 64th when I play alone, pal.
But anyway, 63rd yeah, exactly,thank you oh, it's your son's
fault he's dragging you down.
What a scrub yeah, he's got toget good.
Um, no, uh.
Go to youtube and type in rhinob0814, r-y-n-o b0814 and
(31:54):
subscribe to my my little guy'schannel.
So what I've been doing is I'vebeen setting up streamlapse and
I'll put him on my computer andhe'll grab the controller and
I'll put on fortnight and halfthe time he doesn't even know
the cameras on and I'll recordhim playing and then I'll send
(32:15):
it to the editing software andI'll make shorts of him or like
little videos.
And it's absolutely hilariousto see this six-year-old kid and
how natural he is on themicrophone.
It's and I'm not just sayingthat because I'm like proud dad,
because he's a little kid andthere's just the things he says.
It's actually dumb, but like tohear him like quote Jacob Fatu
(32:40):
from wrestling.
I don't know what I mean.
Or he tells these kids to getgood and he doesn't even think
he's talking to somebody and allthe voice chat is off, like
nobody can do it, and I'mcaptivated by that to see his
excitement play the game.
So I created him a youtubechannel and we're going to see
(33:02):
what happens with that he'sgonna get partner and make you
so much money and then you'll belike you'll be like the
overbearing dad that controlsthe finances well, I'll control
the finances, but like I wouldnever tell him right like it's
easier to keep their money ifthey don't know they have it
well, I wouldn't.
(33:23):
I'll be really honest.
If he ever did that, I wouldcall my financial advisor and
say create an account and putevery dollar that this kid makes
in this account, and I don'tever want to see it.
Just let that account go,because I don't ever want
anything to become like that.
(33:43):
Right now he's just makingvideos, like I think the kid has
like two followers and you know, nobody watches his videos.
But eventually, as I tell myfriends about it and they're
like hey, they tell theirfriends, hey, look at my buddy's
kid.
He doesn't even know thecamera's rolling and listen to
what he's doing.
You know what I mean?
He's just a natural anyway.
(34:04):
So that's, that's part A of mycaptivation in gaming.
The other part is Elden RingShadow of the Earth Tree.
Speaker 1 (34:16):
Boom, boom boom.
Speaker 2 (34:17):
I had no idea what I
was walking into.
I've only watched like one ortwo videos of like the things to
do before you go into Shadow ofthe earth tree, kind of videos,
right.
And so I went into shadow ofthe earth tree and I show up
(34:38):
into this place called gravesiteplanes and I look around and I
know Eldon ring, as far as youcan see, you can go Right.
And I wandered.
In the first 10 minutes I foundthis boss.
He's in, like it's almost likewhen you're in like the ruins
and you find like the stairsthat go down to the treasure
(35:00):
chest.
So I found these stairs to thistreasure chest and but it was a
yellow door and I'm like wait aminute, it's a boss.
And I got humbled.
The guy hit me three times andI was dead and I know in a
friend of ours shout out toeight tracks.
He was like Marcus, try rolling.
And I'm like, listen, I did.
(35:21):
Okay, I did try to roll, andthis was a Saturday or Sunday
morning, like the kids weredoing their own things, and I
just turned on YouTube andstreamed it just so I could
record it, and nobody was there.
I did it for like an hour, butthe fact of the size of this
expansion is mind blowing to me.
Speaker 1 (35:44):
Yeah, it's a full
game Right.
And I'm an hour into the gamein fact, it's a better full game
, arguably, than night rain.
Speaker 2 (36:01):
Well, your face,
marcus hey, hey, I returned it I
know you did it on the show.
Speaker 1 (36:10):
Everybody heard you
return it yeah, I did that.
Speaker 2 (36:13):
But they did just
release their update where they
released duo two player.
Yeah, yes.
And I thought about it againand I'm like should I buy it?
And I said to myself I'm not,I'm not gonna play it like as
much in the back of my like 13year old self.
Speaker 1 (36:32):
It's like just get it
because you're gonna play it,
I'm not gonna play it that voiceis the reason I have so many
games on steam that I've neverplayed, and I I am getting to
the point in my life too wherethat voice just doesn't have a
compelling argument anymore.
Speaker 2 (36:51):
Yeah.
Speaker 1 (36:52):
So sad.
Speaker 2 (36:53):
No, it's not.
I don't think it's sad.
It's just the reality of youturn on your computer and you're
like look, I have two hours toplay a video game today.
Do I want to play Ori and theBlind Forest, or do I want to
play Shadow of the Earth Tree?
Or do I want to play Shadow ofthe Earth Tree?
Or do I want to play Fortnitewith my son?
Or do I want to play ClaireObscure 33 for the 90th time?
(37:17):
It doesn't matter, it's twiceOkay.
Yeah For now.
Okay, okay, yeah For now.
Or Final Fantasy VII Rebirth inevery difficulty possible.
Speaker 1 (37:33):
That's how I play
games.
You got to beat everydifficulty if the game matters
to you.
That's just how I don't makethe rules?
Speaker 2 (37:41):
Or why not just go in
the hardest difficulty from
step one and just beat it and bedone, get good.
Speaker 3 (37:48):
Because the platinum
trophies don't count.
You have to go through and doall the other stuff.
Speaker 2 (37:52):
That's not true?
Speaker 1 (37:53):
I don't think marcus,
marcus, it is is mathematically
impossible to beat finalfantasy 7 rebirth on hard as
your first playthrough, becauseyou have to be level 70
characters in order to hang withthe boss fights Really.
Oh see, I didn't know that thereis damage in that game that you
(38:15):
cannot dodge and therefore ifyou're a level one or maybe they
start you at level seven,because seven ha ha but like, if
you're the lowest levelcharacter, your characters will
just get hit by whatever likeglancing chip damage the boss
does.
That cannot be missed.
Speaker 2 (38:35):
Interesting.
I didn't know that, so I wascause uh, what's the star Wars
game?
That's like a soul's like um,oh, my God, oh.
Jedi fallen order fallen orderor survivor right.
Speaker 3 (38:49):
Either one.
Speaker 2 (38:50):
Yeah, you can go in
and Grandmaster from the
beginning and just be fine.
Speaker 1 (38:55):
Yeah, yeah.
No, I think that I did try hardmode of Rebirth as a stream
game.
I did complete Chapter 1, butthe Chapter two boss I was doing
perfect on the mechanics andstill dying after taking out
(39:16):
only 20% of their health bar,and that was like surviving 15
minutes.
Speaker 2 (39:22):
So what you're saying
is hard mode in those games is
like new game plus and yeah andum the souls games yeah I I.
Speaker 1 (39:36):
There are games where
I have done the hardest
difficulty as my firstplaythrough, but in general I
use the lower difficulties as away to like enjoy it differently
.
The hard difficulty is what Ido when I'm just feeling like
this game is going to be a badgeof honor for me, like when I
(39:59):
did Master Mode on all the Kotedand Kotfi chapters in the Old
Republic.
You don't have to do those andthey're all very easy to
complete and relaxing, even onthe story difficulty.
It's an amazing story but Ijust really wanted to have
(40:23):
something that was as difficultas a raid that I could do alone
without having to.
That I could do alone withouthaving to convince seven friends
to play with me.
Speaker 3 (40:32):
Sure.
Speaker 1 (40:34):
And that was a great
challenge.
Speaker 3 (40:38):
Mm-hmm and sometimes
I mean I know, like when I did
what was it Horizon series?
Yeah, I'll play through thoseon usually normal mode, not
story but normal mode, because Ilike to see what do developers
intend for the mechanics?
(40:59):
How do they teach you how tolearn?
How do they teach thosemechanics to folks Knowing full
well?
Yeah, I can easily go into hardmode or serious mode or ultra
mode, but I enjoy going in andmode either, you know, but it's
I enjoy going in and saying,okay, what was their thought
process?
How did they think that thisgame, somebody would be playing
this game?
Would they expect someone who'syou know, been nightmare Raider
(41:21):
or completed, you know, eldenring or another top tier, uh,
hard mode game, to come in andjust crank the doll up to 10,
like Jean would do, and justpower through it and go ah, I've
got it.
I like to go through the storyof the, the normal mode, and go,
(41:42):
hmm, interesting.
Well, why did they make it?
Do this?
Speaker 1 (41:47):
Okay, yeah, for me
silent Hill because you
mentioned gene.
Um, you know silent hill is agame that I always wanted to
play because of my friendshipwith him.
When the came out, I did startit off on normal.
I moved it down to easy becausethe fear and the jumps were
(42:09):
enough.
Uh, where, like, I had to getdesensitized to the aura of the
game and I didn't want to bedying as often as I was, because
that makes you have to go intothat hallway again, right?
So, um, I enjoyed my firstplaythrough on easy very much
(42:32):
because I was, I was justabsorbing the story, I was
figuring out the puzzles and, um, silent hill 2, by the way, has
a fun way of doing difficulty,where gameplay has a difficulty
and the puzzles have a separatedifficulty.
So you can play easy difficultyfor your damage and the enemy
health, but you can still havethe extreme versions of the
(42:56):
puzzles.
And that's such a cool conceptfor what video games can do to
build your own challenge for theplayer.
Speaker 2 (43:06):
Yeah, mm-hmm yeah.
Speaker 1 (43:13):
Marcus, don't make
fun of me for playing games.
I like you, jerk.
Speaker 2 (43:17):
We're gonna fight on
this show wait, I didn't make
fun of you at all.
I'm thinking about what?
Speaker 1 (43:22):
you're saying yeah,
but whenever we talk about
expedition 33 or final 7, youtake jabs at me.
Speaker 2 (43:29):
Well, of course.
Speaker 1 (43:30):
We're not going to
take it anymore, Marcus.
Speaker 2 (43:33):
Well, I'm sorry that
it's.
You know, are you going to wearthe mask and stick out your
tongue and it's going to be red,but like I don't get your
reference.
Speaker 1 (43:42):
I think you're old,
ok, I am old.
Speaker 2 (43:44):
Well, you know, I
poke fun, it's just what I do.
Well, yeah, you know I, I pokefun.
Speaker 1 (43:50):
It's just what I do.
Well, yeah, but the peoplelistening aren't going to know
that you're poking fun.
They're just going to thinkthat I don't play enough video
games oh my god, you guys so I Ijust.
Speaker 2 (44:02):
I just came to the
fortnight store, undertaker c
Rhodes, bianca Belair and BeckyLynch are available in fortnight
, and that's not good, becausetomorrow my son is going to be
calling me and go, dad, I wantCody Rhodes you're going to wake
up with the bell.
Speaker 1 (44:23):
Oh my gosh Marcus, oh
my gosh Doritos.
I have an RIP tour at Universalfor Halloween Horror Nights.
I've done it before, but youknow what I've never done at
Halloween Horror Nights?
What a house themed after theFiend and WWE.
It's gonna be amazing.
(44:46):
The Wyatt Six has a house.
Speaker 2 (44:53):
Nice.
Speaker 1 (44:55):
I've never been to
Universal.
Speaker 2 (44:57):
You should come do
the RIP tour, the closest I've
ever been, I went to thisrestaurant.
Speaker 1 (45:06):
It's right outside
Universal, the studio's Cowfish.
Yes, we had sushi.
Speaker 2 (45:09):
Yes, cowfish, it's a
american sushi restaurant or
something.
I don't know what it's called,but yeah, it's like fusion.
Speaker 1 (45:17):
It was so good, yeah,
so we did that in person.
Doritos, we gotta, we gottahave a gaming persona meet up,
get both of you down here,except he's like 14 hours away
from Orlando now.
Speaker 3 (45:30):
Yeah.
Speaker 1 (45:31):
I'll figure it out.
There's 24 hours every singleday.
Just pick one so.
Speaker 2 (45:35):
I'll drive from
Sacrifice.
So I'll drive fromMassachusetts, you drive north
from Orlando, we can meet inGeorgia.
Speaker 1 (45:45):
But then we're in
Georgia and we can't go to
Cowfish.
Speaker 2 (45:48):
But Savannah is
pretty dope and the food there
is amazing.
Speaker 1 (45:53):
It is, but if we had
cowfish with Doritos, then we
could actually say that we'vecontinued the journey.
Thank you,