On this episode of The Movie Podcast, Daniel and Shahbaz are joined by Creative Director Jason Connell of Sucker Punch Productions for an in-depth discussion on the making GHOST OF YŌTEI and the cinematic influences behind it. Set in 1603 in Ezo, Japan, the story follows Atsu, an onryō seeking vengeance against the “Yōtei Six” for slaughtering her family sixteen years earlier. Ghost of Yōtei is out now exclusively on the PlayStation 5 family of systems.
Jason Connell is a Creative Director on Ghost of Yōtei and was Creative Director and Art Director on Ghost of Tsushima, leading lighting, cinematography, and concept direction. He has more than 20 years of game development experience, over half of which have been with Sucker Punch. Alaska bred, he loves adventuring with his wife and two children. Jason lives in a beanie 99% of the time and abuses the word awesome.
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