Episode Transcript
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Speaker 2 (00:02):
Welcome to the Saints
that Serve, podcast where, each
week, your hosts dive into thecrossroads of faith, culture and
the unknown.
Speaker 1 (00:14):
Christ is Lord and
the kingdom is now.
We are the Saints that Serve.
Hey everybody, welcome to theSaints that Serve.
(00:41):
Podcast.
Speaker 2 (00:45):
Hey, welcome to
Saints that Serve podcast.
Speaker 1 (00:48):
Wow, way to bring
down the energy there that I
brought up.
Oh yeah, sorry, sorry, hoop, myname's Johnny, I'm Jairus and
this is episode 43.
43.
43?
, 43?
, 43?
.
Speaker 2 (01:05):
It's 43.
Speaker 1 (01:05):
Yeah, hold on, let 43
.
It's 43.
Speaker 2 (01:07):
Yeah, hold on, let me
check, let's just pull it up 43
of the Saints to Serve podcast.
We are kind of thrown for aloop, since we skipped a week.
Speaker 1 (01:21):
Yeah, Sorry about
that guys.
Speaker 2 (01:23):
Yeah, no biggie.
You know it happens to the bestof us, yeah.
Speaker 1 (01:27):
But, we're here now
in episode 43.
That's right.
Speaker 2 (01:30):
I guarantee you that
what's his name is not doing it
every single week.
Speaker 1 (01:37):
Joe Rogan.
Speaker 2 (01:37):
Yeah, I know.
Speaker 1 (01:41):
We're going to have
to talk about that at some point
.
I love those videos.
Yeah, yeah, we're going to haveto talk about that at some
point.
I love those videos.
Yeah, we went.
That's a good streak 42 weekswithout missing a week.
Speaker 2 (01:56):
Yeah, yeah, as far as
posting yeah, yeah, yeah, we're
going to be doing that allnight.
Speaker 1 (02:03):
The whole episode, no
one's going gonna have context
for what that is if you want toknow what we're talking about,
go look up jay renshaw onyoutube.
No, he plays a.
Yeah, he plays a characternamed chit, and I just showed it
to johnny for the first timeand we have not stopped going.
Yeah, yeah, yeah, yeah, uh-huh,yeah.
(02:26):
Oh, my God, are you bluffing?
Speaker 2 (02:29):
Yeah.
Speaker 1 (02:31):
You're not bluffing,
are you?
Yeah, yeah, I'm all in.
Speaker 2 (02:37):
Oh my gosh.
Speaker 1 (02:40):
It's for a good cause
.
No, stop what cause?
Fun, fun.
Anyways, do you have anyannouncements?
Speaker 2 (02:55):
Yes, sir, we are not
going to be doing a live stream
worship night this month.
That is the month of July, yep,so August, august, we will
start it back up again.
So first Friday of August, justtune in on a Friday night.
Speaker 1 (03:13):
Hold on, I'll tell
you exactly what night that is
what the date is.
Speaker 2 (03:20):
Yeah.
Speaker 1 (03:20):
Friday night.
Yeah, hold on.
Speaker 2 (03:22):
Yeah, you're right,
the date that is August 1st
August, 1st Tune in around 630Eastern Standard Time, est or
Eastern Mountain Time, whicheveryou prefer, because we're
pretty much the same thing.
Why don't?
Speaker 1 (03:41):
you pull up our
current, all of our countries
and just convert that time foreach country.
If you live in China, it is noAmerican.
Speaker 2 (03:51):
For those of you who
don't have the internet you're
still listening to this podcast.
Speaker 1 (03:57):
Why don't you pause
this episode, go to your
internet browser on your phoneand just type in my time zone,
converted to Eastern StandardTime or EST 6.30.
6.30.
Speaker 2 (04:13):
Yeah.
So yeah, that's it.
I mean, we're praying for youevery Friday thing.
Just reach out to us, eitherthrough the messaging link at
the bottom of the showdescription, or you can email us
at saintsthatserveatgmailcom.
Saintsthatserveatgmailcom.
(04:33):
Yeah, and we will pray for you,yeah.
Speaker 1 (04:36):
Yeah, yeah.
Speaker 2 (04:38):
That's all.
Speaker 1 (04:38):
I've got for
announcements Nice, so that
means that we can, right thisvery second, get into our main
topic, the first half of ourmain topic, the main topic.
Speaker 2 (04:50):
Wait, the first, yes,
the first half.
Speaker 1 (04:52):
Because we are
breaking this up into two
different portions.
Speaker 2 (04:54):
Correct the plan that
we made when we planned this
episode, the thing that wediscussed earlier, before we did
.
Speaker 1 (05:02):
Yeah, you remember
when I sat down I said, I said
okay, what's the game plan forthe episode?
Yeah, and then we both agreedto it.
Yeah, that got it there is.
Speaker 2 (05:13):
I have a note.
I can't remember now.
I can't remember what it was,but I feel like I needed to
clarify something from lastepisode.
But now I can't think of whatit was, so I'll just
preemptively say I'm sorry.
Speaker 1 (05:28):
Just make it up right
now.
Speaker 2 (05:29):
A quick little.
Let me apologize.
I'm sorry that when we weretalking about Mountain Dew, that
people felt marginalized andbelittled by my preferences to
certain Mountain Dew flavors.
Speaker 1 (05:45):
That sounds like
something you would do, mountain
Dew.
Speaker 2 (05:48):
Yeah, also.
Okay, this is what I doremember In that game that we
played.
All right, do the do or don't?
Yeah, ethan definitely saysBaja Blast and a couple of
guests guesses later.
Baja Blast is a flavor that isput up and he's like I don't
(06:10):
know, I know, I know.
I was like I was listening backto it.
I was like wait a minute, youdid know, yeah, because he said
fake right?
Yeah, he said it was fake and Iwas like don't do that.
Speaker 1 (06:23):
Well, no, it's I
really hope he was playing into
the bit because you said becauseyou turned over to like the nfl
theme, you're like listen here,brother, I can tell you right
now that's the realest of thereal I I don't know.
Speaker 2 (06:35):
It threw me for a
loop when I was listening to it,
because he he says it and thenwe get to that point.
I'm like wait a minute.
Earlier he said that that was aflavor that he knew.
Uh, anyways board games boardgames.
That's our main topic tonightboard game.
Speaker 1 (06:50):
So, tyler, this is
your transition into the main
topic.
Speaker 2 (06:52):
We're talking about
board games I've got, I've got a
little okay.
So I was looking at I knowwe're talking about like our
favorites and then we're gettinginto our main one but I was
looking at like top sellers, ohyeah, and according to this
website, it's got to be Monopolyright?
According to this website,Bitewing the top board games for
(07:14):
2024 are games that we no onehas ever.
Oh, I've seen that.
Speaker 1 (07:17):
I've seen that when I
was doing my research.
Yeah, so I guess.
Speaker 2 (07:20):
Number five is Agent
Avenue.
Number four is Ian Fats Genial3D that sounds like a username,
yeah, I know.
Number three is Wilmot'sWarehouse, number two is
Marabunta and number one is Arx.
So I don't know where they'regetting their info, but if you
(07:43):
go to Amazon, you can look atbestsellers.
Number one is Candyland, whichit always is, yeah.
Number two yeah, number two isTrouble.
Number three is Sorry.
Number four is Monopoly andnumber five is Connect.
Speaker 1 (07:59):
Go back in order
again, starting with Candyland.
Candyland Number two is Trouble, so they ate candy.
Speaker 2 (08:06):
They got in trouble
they apologized, they
monopolized the candy and theyconnected the first four pieces
of candy.
Speaker 1 (08:16):
Nice.
Speaker 2 (08:16):
Yep, so yeah, that
was sorry, that was.
Yeah, I was just like what.
Here are two different websites, One is an opinion piece and
one is just the data, andthere's just no connection
whatsoever, there's nothing.
Speaker 1 (08:33):
It must be top five
or whatever the top was of new
board games in 2024.
Speaker 2 (08:40):
Yeah, I don't know
what the—let me go back to the
top of the article, because it'slike a top 20 deal and it just
says top 20 games of 2024.
Speaker 1 (08:54):
So yeah, It—I don't
know.
We should do a segment where webuy the number one game and
play it on stream at some point.
That would be fun.
Speaker 2 (09:04):
Yeah, I would love to
play Candy point.
Speaker 1 (09:06):
That would be fun.
Yeah, I would love to playCandyland.
No of the new games, butCandyland sure, sure.
Speaker 2 (09:11):
So let's just segue
that into our favorite games
Candyland.
No, I'll just shoot mine outreal quick.
I'm a Catan guy, I love Catan.
Speaker 1 (09:26):
It is a lot of fun,
fun.
Speaker 2 (09:27):
monopoly is always an
enjoyable one hold on back up
onto katan.
Speaker 1 (09:31):
I enjoy playing katan
, yes, but I feel like it's not
a game that I can play back toback like, oh, we played around
a katan, let's play it again,kind of thing like some other
board games, like if you'replaying cards or something like
that you couldn't play katanlike in a uh competition.
Speaker 2 (09:50):
You couldn't play
competitively.
Is there competitive katan?
Yeah, okay, they have regionaltournaments and stuff.
Speaker 1 (09:56):
We're going to
regionals, yeah, exactly but
yeah, it's just when I enjoy it.
But I usually do poorly, so Idon't feel the drive to play
again.
Speaker 2 (10:06):
Yeah, but that's
because Catan falls into the
realm of strategy game and youdon't like strategy games.
You don't, don't Just embraceit, it's okay.
It depends on the game.
No, I play so many differentgames from you, from board games
to card games to video games.
Speaker 1 (10:25):
There's always a
strategy.
Speaker 2 (10:27):
when you're playing
games, there's always a strategy
, but strategy games tend to notbe your favorite.
Okay, all right, I'll go withthat.
All right, and then I, like,I'm looking at the board games,
all your owned games.
Speaker 1 (10:43):
All the games I have
that I can see I do like that
one, the one I bought you.
Speaker 2 (10:46):
uh, yeah, iron gate,
escape from iron gate.
That's fun.
That is fun.
That is a fun game.
I like uh, I'm looking rightthere, shadows over camelot.
Speaker 1 (10:55):
That's a fun game
that's another one that I enjoy
playing once.
Speaker 2 (11:00):
You can only yeah.
You can't play it more thanonce.
Like what?
The game takes a solid hour, ifnot longer.
Yeah, and uh, yeah, when you'redone, it's like okay, I need to
take a, I need to take a breakthat's one of those where you
play it and you're like I thinkI'm gonna go home yeah, but it
is a collector now because theythey stopped making it.
(11:21):
Yeah, so you cannot buy a newcopy of shadows over camelot.
If you own a copy, just hold onto it and try and keep it in
good shape, and they just don'topen it.
And yeah then never play it,never have any fun, never enjoy
it.
Uh, let's see.
Uh, what's the charity?
Yeah, and then I'll do numbermy, I like poker weer is any
(11:46):
kind of card game is replayable.
Speaker 1 (11:48):
Yeah, because they're
always really short rounds.
Correct, yes, so, and it'salways a little bit different, I
think, cards.
I don't know if you can reallyfully say that it's a board game
, no, but it is, you know what Imean.
Speaker 2 (12:05):
Yeah, I would throw a
card.
I would, because I mean, yeah,I would say cards is I would
throw into the genre of tabletopgame.
Yeah, because it is a tabletopgame.
And I like the reason I saidpoker specifically because, even
(12:27):
if it's like you know, you do a$1 buy-in or a $2 buy-in or
whatever, like you're puttingsome skin in the game when you
play poker and there's enough nogain or loss aspect to it, it's
not, it's boring, becausepeople are like, oh, I'm gonna
put in 70 chips on this one hand.
Speaker 1 (12:38):
You're just like,
yeah, so yeah, I enjoy that I
will say the one game that youget out and I'll play it.
I enjoy it, but probably out ofall the games that you pull out
for us to play, I really don'tfully enjoy it and don't use
this as an excuse to never playit again.
Okay, it's Puerto Rico, Puerto.
Speaker 2 (12:59):
Rico, yeah, dude.
Speaker 1 (13:03):
It's fun and I'll get
to kind of the point of this.
Uh well, not this, but a pointlater on.
Yeah, but it's like it reallydepends.
The game is fun depending onwho you play it with.
Yeah, it all comes down to thecrowd.
Yeah, because you could beplaying the dumbest, most unfun
game.
But if everybody around you isplaying it the right way, then
(13:30):
it becomes enjoyable.
Like Apples to Apples, forexample.
You could play Apples to Appleswith one group of people and if
none of them are clever, it'snot funny and fun.
You know what I mean?
I agree.
I think Puerto Rico isdefinitely one of those games
where it's like it's not funnyand fun.
Speaker 2 (13:44):
You know what I mean.
I agree, yeah.
So I think Puerto Rico isdefinitely one of those games
where it's like it's not acasual play, so it's really only
fun when the people you'replaying with are like they're in
it.
They're really in it, they'relike, yeah, I'm going to.
I don't care if I upset youbecause I buy the thing that you
(14:06):
were trying to get or whatever.
You know what I mean.
Some people they get weirdabout cutting people off or
swiping something from somebody,which is huge for what we're
going to talk about in a minute.
Speaker 1 (14:18):
Yeah, but you have to
play games with people, at
least in, because I like, let meget to my list, okay, and so as
and I say that because I likeplaying games that are trickery,
manipulative and justbackstabbing type games, don't
read into that too much peoplein the sense of, like you know,
(14:39):
it's part of the strategy thatyou can betray somebody or you
mess with somebody.
Sleight of hand, sleight of hand, deception, yeah, deception,
those are fun to me.
Yeah, but it's really hard toget the right crowd of people
who can separate game and Fromreality.
From reality.
It's like I'm not like this inperson all the time.
(14:59):
I'm not a manipulative jerk,but I do tend to embrace that
persona when playing a game thatis encouraged to do so.
Speaker 2 (15:12):
Embody the trickster,
yeah it's fun because I yeah,
dude.
I'm sitting here and I'mrealizing every how many times I
say yeah while we're doing thepodcast.
Why do I keep?
Speaker 1 (15:23):
doing this.
Whenever you see a characterdoing it in a funny YouTube
video, you become moreself-aware of how much you do it
.
Speaker 2 (15:31):
Correct.
See, I was going to try and sayit there several times, but I
was like stop, stop.
Speaker 1 (15:37):
So my first game I'm
going to put out here Uno.
Speaker 2 (15:41):
Uno, I enjoy it.
I enjoy Uno.
Speaker 1 (15:44):
Uno's fun.
It's replayable.
So much, so much replayability.
Speaker 2 (15:47):
Especially when we do
the specialty house rule.
Yeah, I think that adds so muchto the game.
The way we play is if whoeverwins a round of Uno, they get to
incorporate a rule into thegame and that rule plays moving
forward for the rest of thenight.
Speaker 1 (16:07):
And it could be
something like anytime a one is
placed on the table, you have tolike jump up and down real
quick, or that's actually a goodone?
Speaker 2 (16:16):
Yeah, that would be a
good one.
A common one that people liketo do is whenever the color is
green, everyone has to speak inan Irish accent.
Speaker 1 (16:26):
Or you can't say the
color blue, and if you do, you
have to draw one card, and sowhoever wins that round comes up
with a rule, and the rules juststack until everybody gets
tired of the game and leaves.
Speaker 2 (16:35):
Yeah, it is fun, but
it is a lot of fun.
Speaker 1 (16:40):
My next one, and this
is where I'm going to start
getting off the wall.
A bit-ish Off the wall, bit-ishNot yet, but we're getting
there.
Clue, clue.
I love me some Clue.
We watched that movie.
That movie is so good.
Speaker 2 (16:55):
I'm going to go home
and kiss my wife, kiss my wife.
That's not yeah, I didn't, Itotally forgot but that one
where he reveals that he is anactual federal agent.
He's not flamboyant, everyone'sguilty.
Yeah, I totally forgot thataspect of it is that everyone
(17:18):
murdered someone that night,except Mr Green.
Speaker 1 (17:21):
Yeah, spoilers to a
movie that came out in the 1970s
I think Was 70s, 70s or 80s or80s.
But it's just like.
It's so funny because it's justlike when that movie came out
there was, depending on wherethe movie was released, the
ending to clue was different.
Yeah, there was a differentending for every person oh, I
(17:43):
didn't realize.
Speaker 2 (17:44):
I did it that way
yeah.
Speaker 1 (17:45):
So, like yo, this
person did it in every single
ending, and so that's why on thehome release they kind of just
did like an example oh, it couldhave ended like this.
Well, that was one one ending.
Oh, it could end like this, butit really ended like this and
it was like the true ending,sure, which I think was just
really mr green's ending, and itjust the most likable ending to
(18:07):
the movie.
Speaker 2 (18:08):
Sure 1985 is when it
came out.
I was close.
Yeah, I mean you said 70s or80s, yep.
Speaker 1 (18:16):
But Clue is so much
fun to play and you have to be
smart and somewhat manipulative.
Speaker 2 (18:22):
That is correct.
You don't want people to knowwhat you're figuring out so they
can't copy you.
I do it all the time.
Someone will go like they'll dosomething and then they'll get
their notepad and they'll writesomething down, and then I'll
automatically pick my notepad upexaggerating I'll like
(18:43):
over-exaggerate picking my stuffup and writing something down,
going, oh, just to mess with theother people because they're
all almost.
Speaker 1 (18:51):
Yeah, it is a bit of
a mental game if you really want
to, because they are in theirhead having to solve this murder
, correct?
So if you want to do, well, youhave to be thinking all the
time.
But if you get in somebody'shead and throw off their train
of thought, they'll lose,correct?
I remember playing one timewith some people.
You were there and I somebody'sum, I don't remember how I did
(19:16):
it exactly, but it was somethinglike they asked me you know the
so and so did it with this,this and this, right, and I
showed them a card already.
Like I showed them a card Ialready had shown them before,
okay, and the person sittingnext to them saw them mark
(19:37):
something down, anyways.
And they got so thrown off fromthat and they thought I was
cheating because they thoughtthe rule was I had to show them
something new.
So they had it in their mindthat I showed them something
when I didn't actually have thatobject.
But you don't have to showsomebody something new in Clue,
I could show them the same thing, sure?
(19:58):
So they thought I did and theythought I was cheating.
Like, no, just look.
No, I didn't have to show themsomething new if they asked for
it.
Speaker 2 (20:05):
Yeah, that is funny
because, yeah, you think like,
oh, I've got to show another oneof my cards.
Speaker 1 (20:12):
Yeah, because she
already had asked for the wrench
.
So I just showed her the wrenchagain and she made a mistake,
or that the other person hadseen the wrench.
I can't remember exactly thesituation, but it was like they
got in their own head in thatmoment and it really messed them
up where I was, like I didn'thave to do that yeah, you're
peruny, all right, what's uh,what's your, what's your other
(20:34):
one?
do you remember a little oldgame called muffin time?
We didn't play it much with inour group but I have played it a
lot.
Okay, and it's again.
It's that manipulative, chaoticcard game where you're trying
to trick while playing the game.
It's kind of like uno, butyou're playing your cards, but
(20:55):
the cards do the wackiest things, like if you place this card
face down on the table andsomebody touches it, they have
to draw five cards.
And it's like a cactus, correct, and it's stuff like that.
Or like trick, like if somebodysays the word baby, uh, they
have to draw 10 cards.
You know what I mean?
And it's just it's cards thatdo card, you know, have effects
(21:17):
always, but you're also stilltrying to play cards to get rid
of them.
I need to break that out andplay it again I was gonna say
when was the last time we?
I can't remember.
I think it was at yourbrother's house with us A long
time.
We all came over just to playthat, and that was like seven
years ago.
Jeez, I need to break it backout because it's such a
mind-manipulated game.
It's based off of the ASDFmovies on YouTube.
(21:40):
Didn't they do trial by trolleytoo?
No, that was that's cyanide andhappiness, Cyanide and
happiness.
And uh, moving on to my nextgame trial by trolley.
Trial by trolley.
That game is so much fun.
Speaker 2 (21:53):
It is funny, but you
definitely have to have the
right group of people to play.
Because again it's a you got toget up and kind of be, you have
to have a personality withinplaying the game and you got to
be able to take a joke.
Yeah, you know, because thereare some cards in there that
it's like okay, we're just somecards that you put in the trash,
(22:13):
yeah, but other cards, that'sjust like.
Speaker 1 (22:17):
Yeah, so it's, have
you?
You've heard of the?
You've played the game, butjust I have played the game, but
just I have played the game, so, but so help me to explain it
to the viewers.
Have you ever heard of what thetrolley dilemma is?
Or the train dilemma?
Speaker 2 (22:31):
I have.
Speaker 1 (22:32):
Yes, so it's thank
you, you're welcome.
It is where you know you havetwo different train tracks and
it's like um one elderly personor three young people and it's
like you you control which waythe train goes and which which
group of things.
Speaker 2 (22:52):
Well, the
philosophical argument is
there's a train coming right,there's no stopping, it is
blowing through, but you, theonly thing you can do is, yeah,
pull a crank to make it go tothe left or to the right.
Do is yeah, pull a crank tomake it go to the left or to the
right, right or left.
One cart has a serial killerwho targets whatever, or the
(23:13):
other track has.
I think it's like three to fiveorphans or something.
Just name your thing.
So it's like do you, do yousave three to five orphans up
front now, or do you savecountless ones later?
Speaker 1 (23:29):
Right, because the
murderous person kills orphans,
Correct.
So it's like it's that.
Speaker 2 (23:39):
I don't think I'm
explaining it correctly.
Speaker 1 (23:40):
Yeah, your example,
I'm looking at it.
Speaker 2 (23:42):
I'm like wait a
minute.
If you just run over the murderguy, you save more orphans and
more orphans.
Speaker 1 (23:46):
No, it's, I'm not
saying it right, it's a, it's a
orphan killer, but he knows thecure for cancer.
Or correct, three orphans,something like that, you know, I
mean it's stuff like that.
So you have to, essentiallyit's, choose the lesser of two
evils.
Yeah, and the point of the cardgame is to build out, as a team
, a side that is unkillable.
(24:09):
So you want the other team tochoose the, the trolley
conductor to choose which sideis the lesser of two evils,
correct?
So that the whole point of thegame is to manipulate the
situation into winning.
Speaker 2 (24:27):
Yeah, so the game is
one there's two teams and
there's a conductor, so eachteam has a rail or a cart line
and they're trying to maketheirs the track that is not
driven on, which survives, whichanyone on it survives.
(24:48):
So there's like good cards andthen bad cards, so it's like so
you can play good cards on yourtrolley line and you can play
bad cards on your opponent'strolley line and then you argue
about you argue with to try andconvince the conductor to not go
on your track right but to goon the opponent's track right,
(25:09):
it's a lot of fun, but the cardscan be a little, I guess,
inappropriate.
Yeah, but but only in the senseof conversating which one is
killed yeah, because I mean youcould make it like there's a way
to make it like, hey, this,this, you don't want to go down
this track because there's anorphan boy on the track.
(25:31):
And then an opponent plays acard and says, yeah, but that
orphan's actually Satan, right?
And you're like, well, I guessI'm going down this card now.
And he's like, no, because he'sgot the cure to cancer.
Yeah, so no, because he's gotthe cure to cancer.
Yeah, so yeah, it is funny.
Speaker 1 (25:47):
And there are some
that are like, oh it really
depends on your humor and yourgroup of people understanding.
It's just a game Correct Onwhat you can play.
Speaker 2 (25:56):
But it is a fun game
it is.
Speaker 1 (25:59):
It's a lot of fun.
So let me get into a couplethat I don't fully classify as
card games, but they have such acard game community feel to it.
Sure, so, like you know, peoplearound the table playing a
board game and whatnot, but it'sreally not a board game.
Speaker 2 (26:22):
So one of those is do
you remember a little game
called Keep Talking and NobodyExplodes?
I've heard of it, but I don'tthink I.
Oh, it's the bomb defusal game.
Yes, yes, yes, I remember it.
I remember.
Oh, that game is so much fun.
It is fun because it is anactual like.
The way it's set up is there'sa bomb and it's in one spot and
the bomb is all like a on thecomputer a game software.
Speaker 1 (26:43):
yeah, it's a game
spot and the bomb is on the
computer a game software.
Speaker 2 (26:46):
Yeah, it's a game
software so you can move around
and stuff.
But then there's another groupof people that have the
instructions printed out onpaper and that's in person.
Speaker 1 (26:54):
You actually have
physical pieces of paper with
the instructions on how todefuse the bomb, correct, and so
you are having to communicate.
So the one player is looking atthe bomb and that's the only
person who should be looking atthe bomb, and the people with
the manual should not see whatthe person is seeing, and they
have to communicate and describeback and forth.
So it's like, uh, I see fivered wires.
(27:15):
It's like, okay, five red wiresmeans cut the third one.
You know, it's that kind ofthing.
So you're having to communicateback and forth and it's some of
the most fun just because youhad you.
Speaker 2 (27:26):
It really reinforces
teamwork, yes, and communication
I always wanted for one of whenwe were running youth group,
for one of the lock-ins.
I wanted to do a nerf battlewith that incorporated into yeah
, so defending your location, sothe bad guys will be trying to
(27:49):
attack the good guy's base andkind of just randomly walking
around.
The good guys have to find thebomb.
The moment that they find it,the timer starts Right and the
good guy base is where theinstructions are and the other
guys are where the bomb is andthey've got walkie-talkies and
they've got to defuse the bombbefore it explodes or before the
good guy base gets taken out by.
Speaker 1 (28:11):
It just so we came up
with the craziest stuff for
youth group, yeah, for youthnights.
Speaker 2 (28:15):
It was so much fun
doing that.
If there was one thing we weregood at, it was preaching the
gospel and coming up with somegames, the.
Speaker 1 (28:27):
I have a story about
that.
I remember we did have that atone lock-in one year and so
everybody could see like we hadit set up so the people's backs
were to the projector who hadthe manual so everybody could
see the module, yeah, soeverybody was kind of watching.
But then you just had the oneperson on the bomb communicating
it and they were on one of thetoughest bombs, because each
(28:48):
bomb has different modules anddifferent things.
So you have to be going throughthe booklet and you're like,
okay, where's the, where's thatat?
Okay, let me start going in.
And some of that stuff is crazydifficult to start describing
what you're looking at.
You know what I mean.
It's like morse code and allthis other stuff.
And there was one that was likeyou had to dial into a radio
station and they would say likea code word and all this stuff,
(29:08):
and they had like five secondsleft.
This is the last module andit's like they're obviously not
going to win, correct, and sothey were working so hard.
And it's just like, again, I'mlooking at they just started.
They had, like you know, 15seconds left and it was counting
down, they were trying to findthe pages.
Five seconds left and the guyjust panics who was doing the
bomb, he's like, uh, and hepressed some buttons, moved the
(29:30):
dial, pressed a and it defusedthe bomb.
Just luck, I was standing thereand I lost it laughing, because
of the pure luck in that moment.
I have never seen it happen andI just could not believe that
they had that kind of luck onone of the hardest bombs.
Yeah, it just randomly pressedsome buttons and it diffused the
(29:52):
bomb.
It's insane.
I think they had one secondleft.
Speaker 2 (29:56):
That's crazy oh my
god, it was yeah, but that that
is yeah.
That game is a lot of fun.
Speaker 1 (30:02):
Well, I'll probably
have to break it out again.
Yeah, All these games I'm goingto have to find trial by trial
I'm going to find we're sittinghere talking about it and I'm
like it's taking me back to thelock-in days.
Speaker 2 (30:12):
I'm like, dude, why
don't we do a lock-in again and
we come up with some of thesebanger activities and games and
stuff?
Speaker 1 (30:26):
We just go out for a
night rent like a community
center place and just haveeverybody come out and play
games.
Yeah, I'm all about it.
Speaker 2 (30:30):
All right, saints
that sleep over no, but that
would be fun to a saints thatserve lock-in party yeah, I'd be
all about that.
Speaker 1 (30:41):
I would be 100 that.
Speaker 2 (30:43):
It'd have to be for
adults, though, because I don't
want to have to figure outrelease forms.
Speaker 1 (30:48):
I know.
Right, that was some of theworst for the youth was the—
Background checks, release forms, all the stuff that's necessary
.
But just like you know who I am, you know what I mean.
Trust me, if I did commit somecrime from the last time I
submitted a background check,three weeks ago Three weeks ago
(31:10):
you would have known.
You know what I mean.
Correct, so Correct.
So I got one last one here.
It's an honorable mention, butit's not a board game, okay, but
it feels like one every timeyou play it, and that is the
jack box party pack.
I was gonna ask if that was oneof them.
Yeah, it's, it's a video game.
(31:31):
It is fun, but the way that yousit around and the way that you
play those games, it's veryreminiscent of just sitting
around the table and spendingtime with your family playing a
game at the table, correct?
So Jackbox Party Pack is just abunch of random different
little mini games, mm-hmm, andthey have like 40 or 50 now like
(31:53):
different games.
Yeah, but they have 10 packs.
They'll have an 11th.
They come out with one everyyear.
Wow, I think they come out withnew material.
They're always really great butInteresting, and they come up
with new material.
They're always really great butinteresting.
I never have like theopportunity to have all of them
come around enough people,except for thanksgiving and
christmas for my side of thefamily and waffle fest, so it's
(32:15):
like for everybody to gettogether to play it, and not all
we don't always play.
It is around holidays.
Yeah, so like, and what's funnytoo is is every year they have
a new pack come out and mypeople, on my like, on my family
, always, always just want toplay drawful drawful they all,
(32:38):
but they don't want to call itdrawful.
They always say I want to playthe drawing game, I want to play
that drawing game.
So we always play Drawful whenthere's a billion other choices
of fun things.
And I always try to be likelet's try this new one, let's
try this new one.
And it's always difficult toget people convinced of it,
because Jackbox also gets kindof complicated.
Sure, because there's multipleaspects of things going around.
(33:01):
So like, for example, withDrawful, it's like you draw a
picture, like you're given aprompt and you're supposed to
draw this picture.
Then you're then, one at a time, shown each person's picture.
No, you're showing somebodyelse's picture.
Yeah, each one at a time.
Somebody else's picture.
Everybody sees one picture.
You then have to come up with aguess of what that picture was.
(33:23):
No, come up with a guess ofwhat that picture was, no.
So then the third aspect of is,at that point, while, while
trying to trick other peopleinto the same, thinking that
that is the correct answer, youthen have to find the correct
answer.
So it's three tiers of how thatgame works, and then you know
you get points based off howwell you do.
Yeah, so it's a lot of fun.
(33:45):
But if that didn't make sensethe way I described it, it's
that confusing when you firstplay it.
But when you play it and gothrough it, it like after one
round, immediately clicked.
You're like, oh, this is reallysimple.
Yeah, every single.
It's so difficult to geteverybody together because every
Jackbox game, pack game, it'slike that when it's.
(34:07):
They explain it and you're likewhat am I doing?
Speaker 2 (34:10):
Yeah, it's confusing
at the get-go, but as you play
it, it works itself out and youunderstand what's going on.
Speaker 1 (34:16):
Yeah, that's always
like we're just going to play
around, but there's some Jackboxgames that are just like we've
never played because like it'skind of inappropriate Sure,
games, that is just like we'venever played because like it's
kind of inappropriate, sure.
So, like what is it?
It's um, the monster meetsmonster.
Yeah, the monster seekingmonster seeking monster.
It's a lot of fun to play, butyou're trying to hit on family
(34:36):
members through this textingyeah, but it's like that's again
you got to take your mind outof.
You're just playing.
You got to.
You know your mind is I'm justplaying this game.
Otherwise, it's weird when youmight be hitting on your.
You know your sister orwhatever.
Speaker 2 (34:51):
You know what I mean.
Speaker 1 (34:52):
It is weird.
Speaker 2 (34:54):
I'm trying to think
of what we play whenever we were
playing it.
What was that?
Speaker 1 (34:58):
Drawful.
We played man, there's so many.
Yeah, Trivia Murder Party.
I, man, there's so many.
Yeah, trivia murder party.
I take your word for it.
I can't remember that one, butit was the one that was staged
like a horror movie, but it waslike just a trivia game, maybe.
Okay, there's so many.
There's one that's like calledgaspionage, where you have to.
It's just a over complicatedlooking version of the brands
(35:21):
one, the marketing one we'relike oh, that was the brand.
That's right, you have to comeup with an item and then pitch
your like, uh, what was that?
Shoot, I can't remember whatthat was called, but yeah, you
had to come up, you draw again.
It's a lot of it's drawing yepbut you draw a picture and then
you have to pitch your inventionidea yeah, and there was
(35:41):
something about it like being ona t-shirt or something that's
different.
That's called tko oh, where youhave to draw a um t-shirt, a
t-shirt, t-shirt.
And what was funny about thatwas that if you, you could, at
the end of the game, buy yourt-shirt and they'd send it to
you.
Yeah, I still have your, theone that you made.
And you end up buying like fourshirts and just gave them to
(36:03):
everybody.
It was a picture of a baby andit said is it love or poop?
Speaker 2 (36:06):
Yeah, I only bought
one.
They sent me like three.
Oh, that's right, it was weird.
But yeah, is it love or poop?
That's funny.
Speaker 1 (36:18):
All right, cool.
Yeah, let's move on, because Icould keep talking about all
these board games, thesejackpots.
It's so much fun.
We're going to have to havelike a stream night or something
to play those games.
Yeah, get a big crowd.
Speaker 2 (36:31):
Make it happen.
I'm all about it.
All right, you want to get?
Speaker 1 (36:35):
into the.
Do you have any honorablementions before we get into the
main topic?
Or the second part of the maintopic.
Speaker 2 (36:43):
I did not prepare for
honorable mentions.
I should have, but I did not.
I mean a good one.
That's an easy game to playthat there's a little bit of
strategy and a little bit ofaggression, but it's pretty fun.
Is Ticket to Ride?
That's an honorable mention.
It's a fun game to play, but Imean it's limited.
Only five people can play.
Speaker 1 (37:04):
Yeah, I tried playing
like the virtual version of
ticket to ride.
Yeah, and I play like likemaybe five minutes of it and I'm
like I can't do this I turnedit off.
Speaker 2 (37:17):
I um, that's the
hardest thing about board games
is the limitation of how manypeople can play.
Yeah, you know, like when itcomes to board games, a lot of
them, it's like four to fivepeople.
Speaker 1 (37:33):
Yeah.
Speaker 2 (37:34):
That's it.
And then there are some thatwill go up to like eight, six or
eight.
Speaker 1 (37:38):
Well, I've got here.
So it's like I talked aboutJackbox Party Pack and it's like
it says two to eight plus,because there's one game that
has you can have up to 100players.
Speaker 2 (37:48):
Yeah.
Speaker 1 (37:49):
Uno says two to 10.
Keep talking, nobody explodes.
It's two plus, but really it'smultiple people working at the
paperwork side of things.
Yeah, yeah, so it's like boardgames it's hard to get that many
(38:09):
, or it's hard to have a lot ofpeople there playing one board
game.
Speaker 2 (38:12):
Yep, yeah, so when
you got a big crowd, it's one of
those things where it's justyou just gotta divvy them up and
have multiple games going atthe same time, unfortunately.
But uh, yeah, all right, I uh,I'm ready for our main event
let's get ready to rumble.
Speaker 1 (38:29):
yeah, I'm gonna
jacked up on mountain dew.
That was last week, that waslast week and maybe this week.
Oh, we're talking aboutMunchkin, munchkin, it's a.
Speaker 2 (38:41):
For those who don't
know, it's a game.
Speaker 1 (38:42):
Yeah, we're still
talking about board games people
.
It's a board game.
Munchkin is so much fun.
It comes together with allthese other games that I talked
about into one package.
Speaker 2 (38:55):
Yeah.
Speaker 1 (38:56):
So I talked about Uno
into one package.
Yeah, so I talked about Uno.
It's a card game themanipulativeness, the
backstabbing, the fun arguing ofthings and the improv of
Munchkin.
You know what I mean?
That's just.
Speaker 2 (39:08):
It's Munchkin dude,
yeah.
So the game is played whereyou're all going it's kind of
inspiration slash making fun ofDungeons, dragons, mm-hmm going.
It's.
It's kind of inspiration slashmaking fun of dungeons and
dragons, and you're all in adungeon and there's 10 levels.
You're all competing to get tolevel 10 and there's everything
is based on cards, so you drawcards and you can build out your
(39:29):
character and so you have,there's monster cards and armor
cards and weapon cards andcurses, potions and potions and
items.
Speaker 1 (39:41):
It's all cards.
Speaker 2 (39:42):
It's all cards, so
you can use it to build out your
character.
You can use it to curse othercharacters.
You can fight monsters.
You can put other monsters intosomeone else's fight to make
them lose.
Speaker 1 (39:54):
You can negotiate and
become a team helping another
person fight, and then you cannegotiate what you win from that
fight, and it's so much fun.
Speaker 2 (40:06):
So yeah, the main
thing in the game is the
dialogue between players.
Speaker 1 (40:11):
Yeah.
Speaker 2 (40:12):
Because that's what
makes the game go around.
And then there's just a bunchof different cards that add to
the game go around.
And then there's just a bunchof different cards that add to
the game, be it items or changesof game mode or what have you.
Speaker 1 (40:26):
And what's great, too
, is there's a vagueness on the
cards that allows fornegotiating and communication
and debating on what that meansin the situation how to
interpret the card for it to beplayed.
Speaker 2 (40:40):
Yeah, there are some
that it's like hard lines, it's
very clear, like a wanderingmonster card.
Speaker 1 (40:47):
This is what the card
does.
Nothing else can do this withthis card.
Yeah, but then there's likeokay.
So, for an example, there is acard called brick wall.
Yes, and that card is so argued, argued about every time we
play because of the situationthat it arises in to use that
(41:08):
card.
Yes, it says on the card thiscard stops the fight.
And you can interpret it whatthis fight, another fight, your
fight.
Can I play this card on anotherfight?
You know?
I mean it's yeah and so it'scaused so many arguments and
it's so funny because, dependingon when we play and who we play
with it, it's different.
Speaker 2 (41:29):
Yeah, and we, and a
lot of times I allow it to be
different, I'll allow theinterpretation to be different
every single time we play yeah,because I think that's like some
of the arguments are like thebrick walls dropped and this
fight is over, and it's like isit the whole fight or?
Speaker 1 (41:44):
the original monster
because you can wait.
Speaker 2 (41:47):
Lay down another
monster if you have a wandering
monster card and so it's likepeople will argue and debate it
until you know.
It's just like let's just moveon, right then.
Whatever the lastinterpretation was is what we do
.
Speaker 1 (41:59):
There is a set rule
in the rule book that says
whoever owns the game has finalsay in an argument, correct?
You used to own the game andthen you got rid of it.
I, for that reason, bought thegame so I could have.
I don't say every time we everplay it yeah, yeah, yeah.
Speaker 2 (42:21):
So and that that is
one thing that I had to.
I had the game and I had abunch of add-ons for it and
everything, and then I got superconvicted about like how much
it was dictating my emotions.
Yeah, to the point where Icouldn't walk away from the
table and leave the game at thetable.
Speaker 1 (42:44):
And you know, I was
struggling like with because
there is magic stuff in it, buta lot of it, and this isn't
defending it, it's a lot ofparody.
Speaker 2 (42:55):
It's a lot of parody
and it's very light-hearted
stuff.
But I was going through thisphase of my life like really
hashing out, okay, when it comesto magic, like where do I stand
, like what do I do, how do Ioperate?
And so while I was figuring allthat out, I kind of just moved
all my magic stuff or stuff thathad anything if it had the word
(43:19):
magic in it.
I was just like, all right, I'mjust going to get rid of it and
you know.
So I've worked through all thatand I'm fine with playing
Munchkin.
Yeah, you know I've workedthrough all that stuff, but yeah
, I had it and we mean we playedwhat like every friday we got
together and played every fridayand I talked about how I don't
(43:40):
like playing games back to back.
Speaker 1 (43:43):
Long games, munchkin
can last anywhere from 60
minutes to two hours, sometimescorrect, and we would play it
back to back correct.
Speaker 2 (43:51):
I mean, it got to the
point to where it didn't matter
what we were doing on friday.
We brought munchkin with us sothat, wherever we were at, we
could break it out and play.
Yeah, oh, I got in my car,let's go weekend, yeah.
Speaker 1 (44:04):
So uh, I think we
freaked some people out, like
just they would sit and listento us play the game because it
would be me, you, your wife, yepand ezra, and then a bunch of
new people, because that was ourkind of four people who are
always playing it, and we alwaysgot so into it.
Yeah, I think daryl played alot too with us yeah, daryl,
(44:27):
yeah daryl would play with usbrendan, brendan loved it yeah,
and uh, who else?
yeah, there's a handful ofpeople, but yeah yeah, but it
was always me, you, your wife,usually Ezra, and then anybody
else who happened to be aroundCorrect, and it was always so
much, it was so funny.
Speaker 2 (44:49):
Yeah.
Speaker 1 (44:50):
Because anybody
around us never seeing us play
before we were all into itDeeply.
We would be.
It would be shouting magic,yeah, and people were like you
guys are friends your friend.
No, we would be.
I like you said you probablydidn't you let it affect you
outside the game.
Yeah, but I'm just sittingthere in the same way I play all
these other games and this ismy me personally.
(45:11):
Yeah, I would come and I wouldpurposely annoy the heck out of
you and everybody else, but, butonly in Munchkin, correct?
I would be such a jerk inMunchkin.
Yeah, and it was so much fun.
It was a way to really, if youhave a stressful week, friday
night you are allowed to yell ateach other.
(45:31):
Yeah, it probably wasn't themost healthy way to get out your
grievances of the week,especially on people who didn't
deserve it.
Mm-hmm.
Speaker 2 (45:41):
But it was fun.
Yeah, it was fun.
And still I mean, we don'tnearly play it nearly as much as
we used to, but we still do.
Speaker 1 (45:50):
Yeah, occasionally
it'll be broken out.
Speaker 2 (45:53):
Yeah, we used to play
.
We used to have board gamenights a lot and we would all
get together and play a game.
Most of the times it'd end upbeing munchkin, yeah, but we
would do other stuff too, yeah.
So, yeah, board games happeneda lot and then the crowds kind
(46:17):
of changed, like the socialgroup kind of changed.
Speaker 1 (46:20):
A lot of people had
something happen or moved away
or whatever, we also got olderand then realized we shouldn't
be shouting at each other.
Speaker 2 (46:30):
Well, yeah, but I'm
just saying as far as game
nights in general, where it waslike that was the social thing
that we would do.
We'd all get together and wewould play board games.
And now it's kind of one ofthose things where you got to
work really hard to get enoughpeople.
Yeah, have a game night, andpeople are really comfortable
with just saying no, now, yeah,you know, because it's just
(46:53):
their.
Their.
Their social outlet is not inthat getting together with this
group of people to play boardgames, that's just their social
outlet is not in that gettingtogether with this group of
people to play board games,that's not their social outlet
anymore.
Yeah, and so you know, for me, Ithink that that was something I
had to cope with and strugglewith a little bit, because it
was like I love getting togetherwith people and playing games,
(47:14):
because that's where you get tohave, that's where you get to
joke with each other and justdecompress and socialize with
people that you love and have agood time.
And then, you know, peoplestarted like bowing out, being
like no, I'm not gonna playtonight or no, I can't really do
it this time, and and then thatwas the excuse every single
(47:34):
time and it got to the pointwhere I was like, okay, so you
don't want to be my friendanymore.
You know that was the excuseevery single time and it got to
the point where I was like, okay, so you don't want to be my
friend anymore.
You know that was the-.
Speaker 1 (47:39):
No, I just don't want
to play board games with you
because you yell at me Exactly.
No, I'm kidding.
Speaker 2 (47:44):
No, but you know it
is a little bit of that, like
some people move on from that,yeah, or feel or grow out or get
bored of doing that all thetime or whatever and if that's
you know where you've put yourstock in like this is my social
life, and then all your friendsdon't want to do it anymore.
Speaker 1 (48:01):
You're like, oh dang,
I don't have any friends it's
funny too because, uh, I, that'spart of that's my personality.
This game sums up my.
I have a very I'm calm on theon the mic on the podcast and
I've calmed down as I've grownolder.
I've always been mischievousand I've been loud playing board
(48:21):
games and Munchkins brought allof those traits out of me when
playing.
Yes, Because all that Do youremember playing?
I think it was Catan, and forme, when I was losing a game
when I was younger, I thoughtit'd be funny to I wouldn't
cheat, but I would do thingslike mix cards up and stuff like
(48:41):
that.
Just I I shouldn't have, but inmy mind I was.
I wasn't cheating cause I wasalready going to lose.
In my mind I was throwing chaosinto the game.
Yep, and I did that to yourwife playing Catan, Mm, Mm, and
I wasn't allowed back to yourhouse for like a month after
that because she lost because ofit, you weren't allowed to come
back to the next Catan game.
Speaker 2 (49:02):
That's what it was.
That's what it was.
That was like 10 years ago.
That was a long time ago.
But yeah, she got real mad, butit's because there was a wager
on the line.
I forgot about that.
That's what it was.
Her and I had a personal betbetween each other.
Speaker 1 (49:18):
And it was funny.
I didn't see what card I took,but it ended up being a major
card that caused her to lose thegame, correct.
So yeah, and for that, johnny'swife, I apologize.
Ten years later, finallygetting your apologize.
Speaker 2 (49:34):
There you go Love it,
yeah but, dude, 10 years later
finally getting your apologize,there you go, love it, yeah, but
dude, that was, yeah.
Board games, especially when wewere doing Munchkin all the
time, it was a big deal becausethat was the social outlet,
mm-hmm.
Speaker 1 (49:48):
And now, Because we
would go to in-person worship
night, yep, and then after thateverybody would hang out after
the worship night and play boardgames or play games or watch a
movie or whatever.
And it turned into for a goodtwo months straight of munchkin
every night and somebody newwould come to that worship night
(50:09):
and they wouldn't come backbecause we'd be yelling at each
other.
Speaker 2 (50:13):
yeah, or if we didn't
play that night, we would play
Sunday after youth band practice.
Or there'd be like a randomSaturday where we had to get
together for a meeting, forsomething, and we'd play.
Speaker 1 (50:28):
Or remember for that
stint of like two times when we
tried playing it at work, whenme and you and everybody from
the worship night all worked atthe same place, yeah, and we
tried to bust it out and playand that didn't last long
because we got in troublebecause of the way we played in
the break room.
Speaker 2 (50:46):
Yeah, I've totally
forgot about that.
Speaker 1 (50:48):
Oh man, I think we
were like we played it twice and
an hour is not long enoughfirst off to play this Correct
and second off it happened twiceand we were asked not to play
again.
Yeah, kind of stupid.
Speaker 2 (51:03):
But you know,
whatever it was, but it was like
we, we were playing that andthen it was like, okay, you
can't play anymore.
So then everyone just startedbringing their switch in yeah,
and playing, playing that onbreak and it was like okay, I
guess we can hang out and dothis, but the camaraderie just
you know I will say something.
Speaker 1 (51:22):
So we played the
digital version of this.
We both own it on Steam,munchkin on On the phone.
It's an app.
I think it's cross-play.
I have it on Steam, you have iton the phone.
No-transcript.
Oh, okay, I think I bought iton the phone too.
Anyways, because it limits whatyou can do with it, because it
takes away that it's still there, but so limited the
(51:47):
negotiations between one anotherand how you play.
Speaker 2 (51:51):
You don't.
That's the thing is, you don'treally get to negotiate.
Speaker 1 (51:54):
No, you can
technically do it, but at the
end of the day, it's like you'relimited to like, where we can
negotiate whatever Like.
I'll give you this curse card,this monster card, this card.
I'll give you 20 bucks.
I'll give you this cheeseburger.
It was limited to any itemsthat had a value on it, so
anything that had a gold value,yeah, you couldn't trade
(52:15):
anything and you didn't get tonegotiate the interpretation.
Right, there was one set ruleon the card and that was good to
know that.
Speaker 2 (52:26):
Yeah.
Speaker 1 (52:27):
So when you play, you
could use that to your
advantage in the argument.
Speaker 2 (52:31):
Yeah.
Speaker 1 (52:32):
But it's so much more
fun when there's multiple ways
to say this is what this cardmeans.
Yeah, and let's get back intoit.
I think we started on the rulesand how the game works, but we
got so sidetracked on our greatfun memories of it.
But, like you said, the goal isto get through the dungeon and
(52:53):
get to the level 10.
The dungeon and get to thelevel 10 to get to a level you
have to defeat a monster and itwill give you.
It'll say on the card how manylevels you go up for beating the
monster and how many treasureyou get for that monster.
Yeah, treasures build up yourstrength, items, swords, armor,
(53:13):
uh, buff, item buffs, potionsand levels and levels and levels
.
Your level is whatever room.
Your base level is whateverroom you're in.
So if you're in room one,you're level one Plus your stats
of your cards and you just will.
Essentially, it's called kickingdown the door.
Kicking down the door and youflip down over a card and if
(53:35):
it's a monster, you fight it.
It has a level.
You have a level over a car andif it's a monster, you fight it
.
It has a, it has a level, youhave a level and if you beat it,
you beat it, you go up thelevel.
It's fairly basic, but you'rebuilding out your cards, you
have your items.
It's like playing a parody ofdungeons and dragons, correct.
But the fun comes in where youhave the curse cards that you,
as other players, try to mess upother people.
(53:56):
Uh, you can help, it's sointerpretable.
But once you get to level 10,you win.
Speaker 2 (54:04):
Dude.
Speaker 1 (54:05):
And it takes so much
time.
Speaker 2 (54:08):
Munchkin Disney card
game.
Speaker 1 (54:10):
Oh, and that's
another great.
Okay, let me get into that.
Okay, hold on.
So there, there's your baselineMunchkin game card game,
correct?
There are so many expansions onmunchkin that changes the rules
, like where it's like you nowhave mounts, or it adds a new
race, or in another and it addsa class, because you have races
(54:34):
like orcs, wizards and sorry, uh, orcs, dwarfs, elves, and then
classes like archers and wizardsand stuff like that.
You can have a combination andso it.
These expansions add so much toit and the expansions are
(54:55):
interchangeable with one another.
So, like you can have like, uh,there's the base munchkins, and
then super munchkins, which issuperhero themed cards, yep,
which takes it completely out ofthe fantasy theme.
You know what I mean.
That is under.
Then there's like a star warsesque theme, it's like munchkin
star.
There's scoobyoo, munchkin,zombies, munchkin Cthulhu.
Speaker 2 (55:19):
Mm-hmm Munchkin
Warhammer 40,000.
Yes.
Speaker 1 (55:24):
Munchkin Apocalypse
and all these cards are
interchangeable with how you'replaying the game and it's really
cool how it does that.
That means there are tens ofthousands of cards that does
stuff in Munchkin Becausethere's so many different
expansions and you know theyhave your.
(55:44):
So you have your baseline gameand then you have your mainline
fantasy card that haveexpansions.
It's not really enough to playthe game but you could
technically play with anyMunchkin set you could buy.
You can play by itself.
Speaker 2 (55:59):
Yeah, you can mix
them in together yeah.
Speaker 1 (56:01):
But also, if say you
buy expansion 10, it only comes
with like 40 new cards.
It's not really enough to play.
But in theory you could buy allthe expansions and not the base
game, sure, and have your ownamount of munchkin, sure yeah,
the uh.
Speaker 2 (56:17):
They came out with a
big box this year.
It's called munchkin big boxand it has 650 cards.
Speaker 1 (56:23):
Oh, is it enough to
hold 650 cards?
Speaker 2 (56:25):
no, no, no the box
comes with 650 cards I wonder if
that's just all the expansionstogether.
Speaker 1 (56:31):
I think it is.
That's what it looks like.
That's what I bought.
I bought all the at the time.
I bought all the, the baselineand all the expansions that were
out at that time, which I thinkwas 10, and it doesn't even
scratch the surface of how manycards munchkin has total.
Speaker 2 (56:47):
Yeah, it really yeah
it, it, it doesn't, and there's
not really a good way to see.
It looks like it has theportals, the base cards.
Speaker 1 (57:00):
Oh, portals was fun
because that added literally
portals.
That added effects to the game.
It gets so complicated.
I a lot of times say let's notplay with portals.
Speaker 2 (57:10):
Yeah, it does,
because it kind of messes with
the overall.
You get portaled into anotherdimension, so it's like, and the
way the game plays is nowdifferent.
Speaker 1 (57:19):
It's like now all
zombies are triple powered.
Because you were transported toa world in the middle of
apocalypse, you know.
Speaker 2 (57:28):
Yeah, dude, I'm just
scrolling through their products
on their website and there'sthere's a lot, there's a lot.
There's Munchkin's Batman, nice.
Speaker 1 (57:39):
That's funny.
I need to get all the munchkincards that have the fantasy back
of it that they all like.
Where our baseline?
Because not all of them havethe same back of the card.
Yeah, so I want to get all ofthe I think that's the fantasy
themed back.
I guess in theory, you couldsit there and put them all in
card sleeves and they all havethe same back.
You know, munchkin, harryPotter, really.
Speaker 2 (58:01):
Yep, and SpongeBob,
I'll get that SpongeBob one
Munchkin, spongebob, squarepants, that's funny.
Munchkin Russia They've got aMunchkin Russia, russia-themed
Munchkin.
What the.
Speaker 1 (58:17):
This item is a sickle
.
Speaker 2 (58:19):
Yeah, yeah, for real,
there's a pirate brand version.
Oh, they did one for CriticalRole.
Hmm, interesting, I didn't knowthat.
Well, now you do, and now youknow.
Speaker 1 (58:34):
So I have.
Speaking of munchkins and thecards, I have a little game.
Okay, it's called Munchkin orMalarkey.
Speaker 2 (58:47):
Munchkin or Malarkey
Okay.
Speaker 1 (58:51):
So here we go.
It's time for a game we callMunchkin or Malarkey, where I
read a totally absurd Munchkincard and John has to decide Is
it real, an official card fromthe twisted minds behind the
Munchkin franchise, or somethingI just made up in the shower?
Let's see if you've got thebrains to spot the bluff or if
(59:12):
you're about to be cursed withthe Duck of Doom.
This is Munchkin or Malarkey.
So the rules are simple I'mgoing to read you a Munchkin
card and you got to tell me ifit's real or not.
All right, so your phrasing isMunchkin or Malarkey, okay, and
(59:37):
so I kind of gave you a littlehint on that first one.
But your first card is the duckof Doom.
That is Munchkin.
You are correct, level up.
And number two is Banana ofMass Distraction.
That is a monster card, and itmakes you slip up with
potassium-powered chaos.
Is that munchkin or malarkey?
Speaker 2 (59:59):
I'm going to say
malarkey.
Speaker 1 (01:00:02):
That is correct, yeah
baby.
Now we have, for number three,the invisible pink unicorn.
It is an ally.
So like a?
What do you call it?
Yeah, like a steed, a hireling,a hireling.
Yeah, like a steve, a hirelingor hireling.
Okay, it's a hireling.
It offers moral support and aplus one bonus.
Speaker 2 (01:00:23):
She's very real um, I
want to say yes, but I think
that that is malarkey that ismunchkin.
Speaker 1 (01:00:42):
The next card is the
therapist of doom.
It's a monster and you mustdiscard all negative emotional
baggage.
And two cards if you lose, I'mgonna say that, that is munchkin
that is malarkey.
Come on next.
I have potion of idioticbravery.
It's a one-shot motion.
Do you remember that card?
I?
Speaker 2 (01:00:59):
I hope so, otherwise
I'm making stuff up, it's real.
Speaker 1 (01:01:03):
Let me finish now.
We have for number six, blessedfanny pack of holding.
It's an armor.
Speaker 2 (01:01:09):
It lets you hold one
extra card, because it's divine
trying to think if I canremember that in play or not,
because it very much sounds likesomething that would be in an
expansion pack, but I don't know.
I'm going to say Malarkey, it's.
Speaker 1 (01:01:31):
Malarkey, baby, let's
go.
Number seven, the IRS Wrath.
Baby, let's go.
Number seven, the IRS Wrath.
It's a monster card and itdemands you give up 10% of your
gold in taxes.
If you are defeated by it, I'mgoing to say malarkey, that is
malarkey.
Speaker 2 (01:01:48):
Number eight IRS is
going to take more than 10%.
Let's be honest.
Speaker 1 (01:01:51):
Do what?
Speaker 2 (01:01:52):
IRS is going to take
more than 10%.
I know right.
Speaker 1 (01:01:55):
Number eight the
Chainsawaw of bloody
dismemberment.
It's a weapon.
It's plus three bonus in histwo hands.
I'm gonna say munchkin, that ismunchkin.
It is the weapon he holds onthe cover of the box.
Speaker 2 (01:02:08):
Yep yep, yep, I was
trying to think of the name.
If that checks out, or if it'snamed something different and it
just does the same thing, itjust does the same thing yeah,
yeah.
Speaker 1 (01:02:19):
Next we have
Sharktopus.
It's a monster.
It's half shark, half octopus.
All pain.
Is it Munchkin or Malarkey?
Malarkey, that is Munchkin, myfriend, all right.
Number 10, boots of Buttkickingit's armor, a classic.
Plus two bonus Munchkin.
Yeah, it is Heck, yeah, baby.
(01:02:39):
Next is Gnome with a death ray.
It's a monster, tiny butdangerous, especially with tech.
Speaker 2 (01:02:49):
I want to say
Malarkey, because I think Gnome
is a race that you can be in oneof the expansions.
Speaker 1 (01:02:54):
That's incorrect.
That is Munchkin.
It's from the Star Munchkinexpansion Dang.
Next is Elder Karen.
Elder Karen.
Yes, it's a monster.
She wants to speak to thedungeon manager.
Plus two if you're male Likeshe does, plus two to damage.
Speaker 2 (01:03:11):
Yeah, I'm going to
say Munchkin.
Speaker 1 (01:03:14):
That is Malarkey.
Come on, man, so real.
The next one is the DunwichSnorer.
She is a monster.
She is a sleeping beast.
If you snore while playing thegame, it wakes up and attacks.
Speaker 2 (01:03:32):
Malarkey.
Speaker 1 (01:03:33):
That is from Munchkin
, cthulhu.
That is from Munchkin Cthulhu.
Speaker 2 (01:03:38):
This is the problem,
because Munchkin has 38 pages of
products on their website man,it's great and each page has
like 20 to 30 items on it.
Speaker 1 (01:03:52):
One day, one day, I'm
going to you know what, If we
ever start to get a budget onthe show, it'll all go towards
Munchkin merch.
Speaker 2 (01:04:05):
It'll all go towards
buying Munchkin stuff.
Speaker 1 (01:04:07):
Oh my gosh.
So we have as the next one,laser Mazer, gazer Blazer.
It's a weapon, it's plus fivebonus four words infinite power
Munchkin.
That is from Star Munchkin.
The next card is Sassy RainbowPegacorn.
(01:04:28):
It's a monster, looks adorablebut hits like a truck.
Speaker 2 (01:04:40):
I'm going to say
munchkin it is.
It's from munchkin unicorns didyou know there's a munchkin
duck tails?
I didn't interesting.
Yeah, it came out in 2019 nice.
Speaker 1 (01:04:54):
Next card is
Monologue of Villainy.
It's a one-shot item.
It stalls combat while youdeliver your evil speech.
Speaker 2 (01:05:06):
Malarkey.
Speaker 1 (01:05:07):
That is Malarkey,
let's go.
Next card Unnatural Axe.
It's a weapon, an axe.
Speaker 2 (01:05:15):
Munchkin.
Speaker 1 (01:05:16):
Yeah, it's from
Munchkin too.
I remember a weapon, an axe,munchkin.
Yeah, it's from Munchkin too.
I remember that card yeah.
Speaker 2 (01:05:21):
I remember me some
unnatural axe.
Speaker 1 (01:05:25):
The next one is
Captain Ursatz.
Captain Ursatz, it's a monster,a superhero, who's definitely
not from any known universe.
Speaker 2 (01:05:41):
Uh, definitely not
from any known universe.
It's a monster card, captainErsatz.
Definitely not known from anyuniverse.
Yes man, that just soundsMunchkin-y.
I will risk it, I will sayMunchkin.
Speaker 1 (01:05:54):
That is from Super
Munchkin.
Come on, baby.
Next, next card the fourhorsemen.
It's a monster.
Yes, all four.
If one escapes, it still counts.
Malarkey, that is from munchkinapocalypse.
And the last card okay, boardgame night.
(01:06:16):
Game night, it's a monster.
You're attacked by a horde ofoverly competitive gamers.
Speaker 2 (01:06:25):
Oh man, that sounds
All right.
I'm going to try it, munchkin.
Speaker 1 (01:06:33):
It's Munchkin from
Munchkin Zombie, let's go.
So thank you everybody forlistening in for this episode of
Munchkin or Malarkey.
Would you like to know how youdid, john?
Give it to me, regis.
All right, you've got out of 20, 15, correct?
Yay, that makes you in the gameof Munchkin and Malarkey, a
(01:06:57):
level 8, chaotic.
Good enough, that is yourranking, congratulations, yay.
Speaker 2 (01:07:07):
Awesome, well, yeah.
Speaker 1 (01:07:12):
Yeah, we did it.
Speaker 2 (01:07:13):
We did it.
Speaker 1 (01:07:14):
Do you like that game
?
You like that, that was fun,I'm glad.
That was very themed and verygood.
Thank you, we did it.
You like that game?
You like that?
That was fun, I'm glad.
Speaker 2 (01:07:18):
That was very themed
and very good.
Thank you, you're welcome.
Speaker 1 (01:07:22):
Great, you know,
that's Munchkin.
We have a lot of fun with it,you know, and I hope that we can
kind of pick it up and startplaying it a lot more.
Speaker 2 (01:07:33):
Yes maybe one day,
one day, yeah.
So that's munchkin, do we wannado?
Speaker 1 (01:07:40):
we have enough time
to do a corner.
Yes, we do so, tyler.
This is your transition intothe corner.
Step inside if you dare.
Shadows move, mysteries whisperand the unknown awaits.
Welcome to the Corner.
Speaker 2 (01:08:19):
So this is the Corner
what you got for us this week,
john.
We promised, we promised, uh,do spiracy.
So we're.
We're going to be talking aboutthe mountain dew conspiracy, or
mountain dew gate.
We'll call it mountain dewmountain dew gate.
Speaker 1 (01:08:27):
Yeah, yeah, so we
talked about this last week a
little bit.
Well, not last week.
Speaker 2 (01:08:34):
We played a game.
Yeah called Do or Do Not Do, orDo Not Do the Do or Don't.
There we go Do the Do or Don't.
Sorry, and in that we kind ofbrought up the conspiracy theory
about Mountain Dew flavors.
Speaker 1 (01:08:52):
So that's what we're
going to be talking about.
Yeah, and you showed me thevideo that you're kind of
started off with this and I'mlike that's, that's crazy.
Speaker 2 (01:09:04):
Well, that's the
thing is.
It was brought up originally ona podcast episode by a guy
named Maverick and it has sincethen spread in the internet
verse and people are talkingabout it, because now people are
going back and looking andrealizing like, uh, he's not
wrong, right?
So you know and this is the bigthing is he brought up that
(01:09:27):
it's not every single MountainDew flavor?
No, it tends to be the onesthat they make a really big deal
about in promoting Then,shortly after, something happens
.
So start at the beginning.
Okay.
So the idea is that Mountain Dewwill come out with a flavor.
(01:09:47):
They'll heavily promote it andthen later on that year, a
catastrophe of some kind happensand it seems to line up with
the name of that flavor.
So the most on the nose is MauiBlast.
It came out in 2023.
(01:10:09):
A couple of months later, theMauui wildfires happen, right
that sweep across the island ofmaui in hawaii.
So that's a big one, right?
The?
There was the one that theytalked about, the star spangled.
What did they call?
The spanger spangled something?
(01:10:29):
Star spangled, cherry berry orsomething.
Yeah, it's a mountain dew flavorthat has to do with like red,
white and blue, but it itcorrelated to the star spangled
banner, and a couple of monthsafter that, the bridge which is
named after the man who wrotethe star spangled banner uh
(01:10:53):
collapsed from a boat runninginto it, and so it was a big
natural disaster deal and thathappened.
I don't remember when thathappened, actually, but one of
the craziest ones was Code Red.
Code Red yeah, mountain DewCode Red came out and then
afterwards, 9-11 happened, whichis a Code Red, like the Twin
(01:11:17):
Towers being attacked andfalling.
Speaker 1 (01:11:20):
Mm-hmm.
Speaker 2 (01:11:21):
So that one I mean
that one plays into all the
conspiracy guys that are like9-11 was an inside job.
Speaker 1 (01:11:26):
Yeah.
Speaker 2 (01:11:28):
And they're
communicating with the Mountain
Dew.
Speaker 1 (01:11:31):
Pepsi company.
Yeah, exactly To give you hints.
Oh yeah, the one I thought wascrazy is this new flavor that's
about to come out, like BajaMidnight, baja Midnight.
No, I don't really care aboutthe theory, I just kind of want
to try the drink.
Speaker 2 (01:11:45):
I do, yeah, I'm
kidding, I don't care, I do want
to try it out, though.
No, they announced it.
I don't think that it's out yet.
At Taco Bell Maybe it is, butyeah, so it came out with.
They announced at the beginningof 22 and 5 at Taco Bell Live
yeah, which was weird, likeeveryone acknowledged.
(01:12:07):
Like this is weird that they'redoing like a fast food
restaurant announcement, almostlike what.
Dragon con is yeah where the,or like when they do the
different game releases.
Yeah, like a huge conventionwith announcements and stuff.
Yeah, they did it for taco bell, for the taco bell menu
everybody get excited.
Speaker 1 (01:12:27):
We got another taco
coming out.
Yeah, new mountain dew flavor.
Speaker 2 (01:12:31):
So weird, but anyway.
So they did that and theyannounced that they were coming
out with an exclusive taco bellmountain dew flavor and it was
called baja midnight mountaindew, baja midnight, and so that
was okay, that's cool.
We're getting a new BajaMountain Dew flavor.
(01:12:53):
And then, most recently, thebombing the American bombing of
the Iran nuclear sites occurred.
The name of that operation,that last minute surprise
operation no one knew it wascoming.
Speaker 1 (01:13:10):
And it just happened.
Did it be called Operation BajaMidnight?
No, it was called MidnightHammer, midnight Hammer.
Speaker 2 (01:13:18):
And so that was a big
turning point for everything
that was going on over there.
But it's just crazy MidnightMidnight Baja, midnight Midnight
Hammer.
Speaker 1 (01:13:27):
I would say the
closest thing and it doesn't
line up.
But if it was orchestrated,that they are actually naming it
after the event happened.
But that's not the case.
Speaker 2 (01:13:39):
Correct.
They're not naming it after thenames come out, before the.
Whatever the name comes out andthen something happens that
lines up with the name.
Like it's never really hard toconnect the two.
It's very easy to connect themright.
Speaker 1 (01:14:00):
So I will say my only
argument, like a legitimate,
real argument on this, is that Iwould give more validity to it
if it happened for every singleflavor.
But there's such huge gaps that, though it is odd, it's enough
(01:14:23):
to be a coincidence in my book.
It's still crazy, don't get mewrong.
Yeah, but it's like, okay, whatis gaps between the this
midnight one and the one before?
Speaker 2 (01:14:35):
I don't remember the
some of the dates on the ones,
but I mean, the maui fireshappened in 2023, okay, so that
would be that.
Code red came out in 2001.
Yeah, I don't remember when thestar spangled do came out.
I'm still trying to find thaton the list the the star
spangled bannered one.
I will say that, um, there waswhen I was first looking into
(01:15:01):
this baja.
Midnight wasn't on the radarfor me, yeah, so I was looking
at the dew mountain dew releasesfor, like the summer or
whatever, and the one that washappening this year was mountain
dew summer freeze summer, foroh no, I was like no, oh, I
(01:15:21):
don't know.
Speaker 1 (01:15:22):
I kind of would like
to nice to have, it would be
kind of nice to have some coldweather right now, because it is
a hot outside.
Speaker 2 (01:15:28):
It is hot but dude's
like no side and there's just an
ice my livelihood.
Oh man, dude, it would bemessed up.
Speaker 1 (01:15:40):
But yeah, that one
would be crazy if we got snow in
July.
Yeah, that's true.
Have we ever gotten snow inGeorgia in July?
Speaker 2 (01:15:53):
Not that I'm aware of
, there you go.
I we ever gotten snow inGeorgia in July.
Never.
Not that I'm aware of there yougo.
I've never had it in JulyMountain Dew Voodoo.
I feel like there was somethingbehind that one.
Speaker 1 (01:16:05):
I could be wrong,
though.
You went to Universal Studiosrecently, right Last year.
Yeah, don't be turned off bythe name, but did you get
stopped by voodoo donuts and getone of their donuts there?
Speaker 2 (01:16:18):
no, we went to uh the
, the simpsons themed one oh,
and got the big boy donut.
Yeah what lard, lard lad.
Yeah, we went to lard lad andwe got.
We didn't get the big one, wegot the four-pack of donuts
Gotcha Different flavors.
Speaker 1 (01:16:36):
Voodoo Donuts.
I know it's a little off-topic,but they have like the craziest
flavors, like when I went theyhad like a Butterfinger-flavored
donut.
It's inside the park, it's inCity Walk.
It's in City Walk, okay park.
Speaker 2 (01:16:53):
It's in city walk.
It's in city walk, okay, so youpass by on the way to the park.
Yeah, yeah, yeah, okay, yeah, Iknow, okay, this is weird.
Exclusives mountain dew flavors.
Okay, okay, meaning it'sexclusive to one location right
what location do you think theMountain Dew Maui Burst, what
(01:17:16):
store or restaurant do you thinkit is exclusively sold in?
Speaker 1 (01:17:20):
Is it Walmart, dollar
General, dollar General?
So we could go to DollarGeneral right now and get a Maui
blast.
Speaker 2 (01:17:30):
Yep, okay, and how
about this one Mountain Dew
Sweet Lightning?
Speaker 1 (01:17:34):
Heat Lightning.
That was KFC, wasn't it?
That's right, KFC.
We talked about that last week.
Speaker 2 (01:17:39):
Okay, mountain Dew
Berry, monsoon Berry, oh no.
Speaker 1 (01:17:44):
Monsoon.
Speaker 2 (01:17:45):
It's not out anymore.
It was 2018 to 2023.
Speaker 1 (01:17:47):
And that's exclusive
to a store, mm-hmm, like Circle
K or something like that.
Sam's Club, sam's Club Jeez.
Speaker 2 (01:17:54):
And then, okay, the
Mountain Dew Frostbite I guess
that was the one I was talkingabout, Frostbite and Mountain
Dew Dragonfruit.
They're both exclusive toWalmart Mountain Dew Southern
Shock.
Speaker 1 (01:18:10):
Oh, no Bojangles.
Why are these names like actual?
They sound like actual threatsnow.
Speaker 2 (01:18:16):
Yeah, dugarita,
dugarita, a pun on margarita
Dugarita.
Oh, this is a mess, this isweird, this doesn't even play
well.
Dugarita, kind of a play onword for margarita sold
exclusively at Red Lobster.
Speaker 1 (01:18:33):
Ugh, why would you
want like, yeah, let me get a
cup of caviar, some Cheddar Baybiscuits and let me get that
Nougarita, Nougarita, real quick.
This is a picture of the VoodooDonuts.
Speaker 2 (01:18:49):
Yeah, those look good
, dude.
Yeah, they were good.
Yeah, I mean I didn.
Yeah, they were good.
Yeah, I mean I didn't have anyproblem with the Lard Lad donuts
.
They were pretty good, mm-hmm.
But when we went, there was wedid all of our park days and
then we had an extra day forUniversal, and so me, my wife
(01:19:13):
and our two youngers, dash andpark ranger, went and did a
universal day.
Nobody else, everyone elsewanted to stay at the house, but
we went back and so we went alittle slower and kind of just
hit the things that we reallywanted to do and just hung out
for the day.
But uh, yeah, that's when wegot the donuts and, like we went
(01:19:34):
and did the animal show.
I don't know if you've everdone that before the animal
actors.
Speaker 1 (01:19:39):
Yeah, I don't know if
they still do that or not, but
I think I did it a long.
Speaker 2 (01:19:42):
They did it last year
when we were there at the end
of the year we need to doanother universal episode
because I'm going in September.
Speaker 1 (01:19:51):
Ooh, no, I'm saying
so I can come back.
Oh yeah, yeah, we're going tothe new park.
Speaker 2 (01:19:55):
That's there, epic
Universe.
Speaker 1 (01:19:56):
Okay, all right, so
we can do a little episode on
Universal again.
All right, I'm for it.
Cool.
Do you have anything else tosay about the Dutastrophes.
Speaker 2 (01:20:08):
No other than we'll
just keep an eye on it.
You know there, no other thanwe'll just keep an eye on it.
You know there's nothing elseto say to keep on listening for
your update on the dootastrophes.
Yeah, if it.
I mean we're we.
We're doing it in a casual,joking way, but some people are
taking it like serious.
They're like mountain dew istapped in somehow and they're,
(01:20:28):
they're, they're leaving theinfo out there for us.
Speaker 1 (01:20:31):
Yeah, and so it's
like it is Again.
It sounds silly, but it is aninteresting.
You gave enough that you piquedmy interest.
Speaker 2 (01:20:41):
Yeah, yeah, it is
interesting how many correlate.
Yeah, and to me this is theselling point is that it's not
every single flavor, it's everysingle flavor that is heavily
promoted.
So that's the other big thing,but all right.
(01:21:02):
Well, that's all I got on thisepisode of the Saints to Serve,
podcast episode 43.
We love you guys.
Thank you so much for joiningus and you know what Everyone in
India listening we love you,that's right.
Speaker 1 (01:21:21):
And China, and China.
And a little question to poseto you as we close out this
episode what was your favoritechildhood board game?
Yeah, let us know in thecomments.
So there you go.
Speaker 2 (01:21:33):
There you go, christ
is Lord.
Speaker 1 (01:21:38):
And the kingdom is
now.
We are the saints that serve.
(01:22:02):
Can you plug that in for me?
Speaker 2 (01:22:04):
yeah, oh, yeah, yeah
yeah, that's for a good cause.
What cause fun, it's just funyeah.