The SEGA Lounge

The SEGA Lounge

Hosted by KC. An interview based podcast focusing on SEGA games, game devs and community personalities. New episodes every Friday. Come on in and have a seat.

Episodes

September 3, 2026 • 106 mins

Our #Sonic35th celebrations reach an epic conclusion as we also wrap up our discussion of what makes the perfect 3D Sonic game. It's been a crazy 4 weeks so let us know what your perfect Sonic game would look like.

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We're adding a whole new dimension to our discussion of the perfect Sonic game. Yes, it's time to create the perfect 3D Sonic game using past game stages as building blocks. This week, Stuart and Lime share their games. Come back next week for the epic conclusion of this 4-part celebration of the blue blur's 35th anniversary.

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August 20, 2026 • 81 mins

We're back to conclude our look into what makes the perfect 2D Sonic game, this time with Stuart's picks. Stay tuned until the end as we also consider some interesting suggestions of elements we think should be incorporated into future side-scrolling Sonic games.

TrackerTD's Sonic Advance 3 SP romhack: https://astromuseum.org/sonicZone/sonicmods/sonicadvance3

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August 13, 2026 • 108 mins

What makes the perfect 2D Sonic game? We're here to answer this question as we celebrate the Blue Blur's 35th anniversary. This week, KC and Lime share their personal perfect games using the building blocks of classic Sonic zones. Come back next time for Stuart's picks.

What is YOUR perfect 2D Sonic game?

Theme song of The SEGA Lounge by OSC. You can buy it at 'name your price' by going to https://opussciencecollective.bandcamp.co...

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June 25, 2026 • 118 mins

Surprise! The SEGA Lounge returns for the first time in 2026 for an update on all SEGA news that came out of the not-E3/Summer period. Joining KC are SkillJim, Lime Reversed and Lewis Cox of The Dreamcast Junkyard.

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December 25, 2025 • 124 mins

KC, SkillJim, Lime, and Viper share their thoughts on another year that went by. Was 2025 a success for SEGA or just an average succession of events? Which games stood out the most? What do we expect from the company in 2026? Check out our answers in our season finale.

Support The SEGA Lounge: https://www.thesegalounge.com/support/

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December 19, 2025 • 163 mins

This week, the whole crew is here to nominate the best SEGA games of the past 25 years for a hypothetical award of Best SEGA Game of the 1/4 Century.

Support The SEGA Lounge: https://www.thesegalounge.com/support/

Theme song of The SEGA Lounge by OSC. You can buy it at 'name your price' by going to https://opussciencecollective.bandcamp.com/album/megane-hatsune-miku-project-diva

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December 11, 2025 • 107 mins

This week we're celebrating the birth of the boost mechanic in Sonic games, the blue blur's first use of the Nintendo DS' dual screens, and a pretty funky soundtrack. Sonic Rush turned 20 this year, which gave KC, Stuart, and Viper (briefly) an excuse to discuss this iconic handheld game.

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This week, KC is joined by Football Manager aficionado Ravsieg, who's put thousands of hours into the series. We briefly cover the history of Football and Championship Manager, what happened to FM25 leading to its cancellation, and how it affected the recently released FM26. Also, is FM26 REALLY that bad?

Support The SEGA Lounge: https://www.thesegalounge.com/support/

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December 1, 2025 • 22 mins

To mark the 25th anniversary of the original Shenmue in the West, KC shares his personal memories of the game and why it's such an amazing and unique experience even today.

Check out The Dreamcast Junkyard's DreamPod episode dedicated to the 25th anniversary of Shenmue, featuring KC and Matt Oliver of Shenmue Dojo: https://thedreamcastjunkyard.buzzsprout.com/42610/episodes/18232667-episode-147-25-years-of-shenmue

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It's time to once again look at another month's worth of SEGA news, including SEGA's nominations for this year's Game Awards, and new content coming to Sonic Rumble and Sonic Racing: CrossWorlds.

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This week, I'm delighted to have as guests industry legends Mark Webley and Gary Carr, founders and studio heads over at Two Point Studios, and Luke Finlay-Maxwell, lead designer on Two Point Museum. Check out this crazy fun interview for some insight into the creation of the studio, the development of Two Point Museum, and what's still to come for the popular museum management sim.

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In this episode of The SEGA Lounge, we dive deep into the cult classic Blue Stinger — one of the Dreamcast’s most bizarre and beloved launch titles. Join us as we explore the game’s Hollywood-inspired vision and why it still holds a strange power over fans decades later. Featuring Dreamcast Enjoyer and Brian Vines.

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November 6, 2025 • 112 mins

SEGA and Rovio's free-to-play mobile (and PC) game Sonic Rumble is finally here and KC, Viper and Lime discuss their initial thoughts on the game one day after its global launch.

Originally aired LiVE on RadioSEGA and our Twitch and YouTube channels.

Support The SEGA Lounge: https://www.thesegalounge.com/support/

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We're back with another SEGA news roundup and this time there's something for everyone: a tabletop RPG, FMV game remasters, more Shinobi: Art of Vengeance, and Sonic truly is everyone, like in your Waze app and back in the Olympics.

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Ken Horowitz, of Sega-16.com, returns to celebrate the 30th anniversary of underrated Mega Drive/Genesis gem Comix Zone. Join us in reminiscing about the game and why it's much better than you probably remember. Have your own memories? Sound off in the comments.

INVINCIBILITY CHEAT: Go to OPTIONS > JUKEBOX Press C on sounds 3, 12, 17, 2, 2, 10, 2, 7, 7, 11. If you hear Sketch saying "Oh yeah!", it worked. Exit to the main menu ...

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October 16, 2025 • 141 mins

This week, we dust off our Mega Drive Mini and Mega Drive Mini 2 consoles and end up also discussing the Game Gear Micro, which turned 5 this month. Fun facts, lots of memories, and even talks of an unlikely future where SEGA releases another miniature console. Featuring GreenViper8 of RadioSEGA and Graham of The SEGA Spirit Show.

Support The SEGA Lounge: https://www.thesegalounge.com/support/

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October 9, 2025 • 120 mins

It's finally time to really talk about Sonic Racing: CrossWorlds. KC, Lime Reversed, and GreenViper8 discuss their thoughts, including the best of this (unexpectedly) great kart racer, what can still be improved, and how it fares against Nintendo's latest Mario Kart.

Originally aired LiVE on RadioSEGA and our Twitch and YouTube channels.

Theme song of The SEGA Lounge by OSC. You can buy it at 'name your price' by going to https://...

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Another month, another SEGA news roundup, with guests Lime Reversed and GreenViper8. Check out the latest in Crossworlds DLC, new game announcements, and much more.

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September 25, 2025 • 73 mins

We're celebrating the Dreamcast in a slightly different way this year: by picking a starter pack of games for people who're thinking of getting SEGA's 128-bit system in 2025. A two-parter special with the help of The Dreamcast Junkyard's Lewis Cox and Brian Vines. In the second half of our conversation, we share our picks for multiplayer titles and some personal favorites, as well as some honorable mentions.

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