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June 18, 2025 45 mins

We dive into the world of park building games with a focus on Jurassic World Evolution 2, exploring its strengths, weaknesses, and the crucial role of mods in enhancing gameplay.

• Comparing Jurassic World Evolution 1 (2018) and Evolution 2 (2021)
• The experience gap between console and PC gameplay due to mod support
• Evolution 2's simplified approach compared to other park builders like Planet Zoo and Prehistoric Planet
• Game modes including campaign, chaos theory, and sandbox
• The limitations of the base game and how modders have transformed the experience
• Excitement about a potential Jurassic World Evolution 3
• Best practices for new players and recommendations for park building enthusiasts

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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:01):
Hey, what's going on?
Guys?
Phil, here, before we get thisepisode started, I just wanted
to let everybody know werecorded this before the
announcement of Jurassic WorldEvolution 3.
So when you go to this episode,keep that in mind.
Of course, we did not know thatthe game was going to be coming
so soon, so I just wanted toget on here and let you guys

(00:23):
know that before you jump in tothis episode about Jurassic
World Evolution 2.
So enjoy, and we appreciate youchecking us out.

Speaker 2 (00:33):
Welcome to your go-to source for entertainment.
Wait for it Gaming.

Speaker 1 (00:38):
Wait for it.
Anime Plus Ultra.

Speaker 2 (00:43):
Mr Eric Almighty and Phil the filipino.
Yeah, they've got you covered,and all you got to do is wait
for it.

Speaker 1 (01:03):
so this is the Wait For it Podcast.
Hey, everyone, welcome back tothe Wait For it Podcast.
I am your co-host, phil Barrera, aka Phil the Filipino.

Speaker 2 (01:12):
And I'm your other co-host, mr Eric Almighty, and
for this edition of the GameRoom, where it Happens, we are
going to take part in JurassicJune together.
Who knew, I played a game thatPhil probably never thought I
would touch in Jurassic WorldEvolution 2.

Speaker 1 (01:31):
Yeah, and the surprise was totally spoiled,
because I was just on Discordand I was like why is he playing
Jurassic World Evolution 2?
And you're like, oh, that wassupposed to be a surprise,
whoops.
So I knew very well ahead oftime.
But yeah, here we are inJurassic June, which, if you're
not familiar with the franchise,it's pretty self-exclamatory.

(01:55):
It's a month in which the fanbase takes to really celebrate
the franchise and usually we getsome sort of really neat
announcement from from Jurassic.
So this year we're recordingthis episode, you know, at the
end of May.
So, like this year, we areexpecting, of course, a new
trailer for Jurassic WorldRebirth and then, hopefully, a
trailer for Jurassic WorldEvolution three, which we'll

(02:18):
talk about in the latter half ofthis episode.
So welcome in.
Thank you, guys, so much forjoining us.
If you want to learn or hearany more of our episodes where
we talk about gaming and ourgaming experiences, make sure
you stick around till the end ofthe episode.
We'll let you know.
You can find that andeverything else you need in
order to keep up with the WaitFor it podcast.
But, eric, let's jump into theepisode.

(02:39):
Jurassic World Evolution 2, ifyou're not familiar, is a park
builder.
So it is literally a game whereyou construct and put together
your very own Jurassic World orJurassic Park.
The first game came out acouple of years ago actually
2018, and then the sequel cameout in 2021.

(03:01):
And there was like a little bitof controversy about that.
We'll talk about all this herein just a moment.
But, eric, I kind of want toget a sense of what your
experience is with park buildersin general.
This game was made by frontier,who does planet coaster, planet
zoo, those types of games, andit's kind of like a spiritual
successor to the jurassic parkoperation genesis game that was

(03:22):
out like early 2000s, which wasalso a park builder.
So what's your experience withpark builders in general, and
did you play that old schoolOperation Genesis game?

Speaker 2 (03:33):
Yeah, so I didn't play Operation Genesis, but my
park builder experience when Iwas younger was Roller Coaster
Tycoon.
So that was like and I'msurprised to find out there's
really not much outside of that.
Like there is Zoo Tycoon, likeyou know you've got a couple of
those.
But Jurassic World Evolution isanother big one.
And then you mentioned, youknow, genesis.

(03:53):
Like after that there's acouple more you can name, but
not really.
And that's kind of surprisingthat this isn't a genre of
gaming that hasn't likeskyrocketed and I was just
shocked to see that.
But Rollercoaster Tycoon Iplayed the hell out of that when
I was younger and when we werethinking of games to talk about
for this particular series.

(04:15):
You know it's to highlightthings that we've played in the
past and what we're playing now.
And it was a really goodcorrelation because, like, we're
never going to do aRollercoaster Tycoon episode.
But I can absolutely bring someof my thoughts and memories
about that game into the modernday experience of playing
Jurassic World Evolution.
And while I didn't play thefirst one, I was always

(04:36):
intrigued, so jumping into thesecond one was pretty easy, you
know, just from the jump.

Speaker 1 (04:42):
Yeah, like you said, there really isn't a ton in this
space.
You know, you could kind oftalk about adjacent like a sim
city not necessarily anymore,but, um, what city skylines
which is like the spiritualsuccessor to sim city.
Uh yeah, operation genesis waskind of where it all started.
I never played that one either,and it came out in 2003 and by

(05:03):
the time that I had actuallylearned it was a game, it was
years later and it's.
It was so expensive to get acopy of Operation Genesis.
Now, of course, you couldprobably download it and play it
on like an emulator orsomething along those lines, but
people still do, or still didplay this game all the way up
until 2018 when we got JurassicWorld Evolution 1, which is

(05:26):
pretty crazy.
I mean, that's all credited tothe modding community, which
I'll definitely talk about herein this episode.
But yeah, that was.
I didn't have a whole lot ofexperience with that when I was
younger either, played a littlebit of Sim City, the Sims, kind
of like dabbled in that, neverplayed Roller Coaster, tycoon,
but yeah, like you said, nowit's, you know, it's Planet Zoo,

(05:49):
it is Planet Coaster, and thenthere is a Prehistoric Kingdom
which is kind of like a rivaldinosaur park building game,
which I'll also mention a littlebit later.
But, yeah, jurassic WorldEvolution 1, that game came out
and it released on thePlayStation 4 um, yeah,
playstation 4, xbox and, ofcourse, pc.
But I first played this on thePlayStation 4 and, eric you you

(06:13):
can attest to this I has hadsunk 40 hours into that game
within two weeks because I wasjust playing through.
Now this is when the first gamedid have much more of a story
than Evolution 2 does, which youcan barely call a story.
To be honest with you, to get alittle bit ahead of myself, but

(06:37):
I sunk a lot of time in thatand I found that that had been
my peace game.
Else, on another screen, I wouldplay jurassic world evolution
and, honestly, replay it overand over again and just kind of
let my imagination run wild andstart building parks from there.
So you said, you know, you kindof.
Certainly you thought aboutjumping in the first one, but
you finally did jump into thesecond one, which is much better

(06:57):
than the first game.
So how do you feel like thisgame is for new players?
Because watching you on stream,I know there were definitely a
lot of questions yeah, and thatwas me playing the so-called
story.

Speaker 2 (07:10):
So you know, I was thinking it would be a little
bit more handholdy and that itwould be a little bit more like
guiding you if you were goingthe wrong way.
It does not.
It does not.
It leaves you with uh you knowsome breadcrumbs and you kind of
figure out the rest of the way.
And like I'm used to navigatingthe terrain of this type of game

(07:30):
you know we talked about like aSim City I also played like
games like Command and Conquer,which obviously is a much
different type of game.
But the landscape of the gameand like moving your mouse
around, having to click things,select actions, like those
things are not foreign to me.
They're just not something thatI'm recently used to being, as
we've talked about before, likemiddle of the pack, console

(07:53):
players for many, many years andstaying away from those PC
games until recently.
But I had an early PCexperience with some of these
games and I thought it would belike muscle memory and it wasn't
.
It wasn't, it was quiteoverwhelming.
There is a lot we are going totalk about some of the features
of the game and I'm curiouswhether or not you see them as a

(08:14):
strength or a hindrance.
So we'll kind of get into that.
But I'm curious, Phil, you saythat this game is better than
the first one and I'm sure we'lllink this in the show notes
when you actually covered thison the podcast.
But can you kind of summarizethe first game experience
overall when it comes to thefirst Jurassic World Evolution?

Speaker 1 (08:34):
Yeah, the first one was just incredibly bare bones
and that really reflected in alot of the reviews from not only
, you know, just regular criticsbut also critics within the
Jurassic community.
So there really wasn't a wholelot you could do.
So one of the biggestcriticisms for like Jurassic
World Evolution one is wheneveryou finished a park or built a

(08:56):
park, it really felt more solike an interactive, like
screensaver, like the dinosaurswere all on a loop.
There weren't really a wholelot of like attractions or
decorations.
Decorations is a big thing,like a lot of people within this
community they want to buildwhat feels like an actual living
park, like you go there andvisit, and everything was just

(09:18):
very, very basic, like thingsthat are really small that you
wouldn't really think of ifyou're not into the park
building games, but like thingssuch as benches, trash cans,
more decorations for like anenclosure to make it kind of
feel like a real zoo.
And I didn't really care toomuch about that stuff because,
again, I'd never really played agame like this, I'd only seen
Operation Genesis and for me Iwas like whatever there's

(09:39):
dinosaurs in this.
So they did gradually startadding stuff as it went on in
this.
So they did gradually startadding stuff as it went on.
The biggest thing with giraffeboth of the evolution games is,
of course, they are tied to amajor franchise and their hands
are tied with what they can andcannot do.
So one of the biggest issuesstill to this day is like
jurassic world like when youwatch the movie you could tell

(10:01):
it was a theme park, like thereare resorts, there are, there's
like a water park there, there'sroller coasters, and that's not
present still to this day inthe game.
So that's been one of thethings that has still been
missing and that's probably auniversal decision.
That's probably like they don'twant that in the game.
They want it to be.
They want everything to befocused on.

(10:23):
Like essentially, you know whatwe always talk about with
jurassic selling toys.
This in this case it's sellinggames.
It's the exact same thing.
So that was the frustrationswhen the first go around is like
it was just very bare bonesyeah, and I mean I could kind of
understand that.

Speaker 2 (10:38):
I think I'm curious, like what the gap is when we
talk about bare bones and maybetoo much going on when it comes
to evolution two.
But I will say that, likeplaying the story, I could tell
there was a lot, of, a lot ofoptions and I'm assuming that
came based off of the criticismmaybe, or the feedback and
obvious enhancements you want tomake to a second game.

(10:59):
So things when it comes to theterrain and all of the things
that you can do on the side, I'mcurious, like when it comes to
the terrain and all of thethings that you can do on the
side, I'm curious, like, when itcomes to Evolution 2, what is
it that, like you would say, isthe best feature?
And I'm kind of curious if weland on the same one when it
comes to, like the bestexperience you're having with
Jurassic World, evolution 2,maybe even compared to the first

(11:20):
one, like what is that, thatcritical point for you?

Speaker 1 (11:28):
to the first one.
Like what is that that criticalpoint for you?
Oddly enough, the campaign isbetter in the first game than it
is in the second, like I.
The second one is a glorifiedtutorial that doesn't do a good
job at teaching you how to playthe game.
Obviously, I went into it and Ialready knew the basics.
I didn't really have to learnmuch.
It's really a lot set.
A lot of it is centered aroundthe new mechanics.
So they added the lagoons in thesecond game.

(11:48):
They did have an aviary in thefirst game, but it was on a loop
, so you would just you wouldliterally place one aviary and
the dinosaurs would already bein there, the flying reptiles,
whatever so, and there was onlythe pterodactyl.
So they added the lagoon in thesecond game as well as the
aviary, and made it a little bitmore customizable.
The story in the first game wasmuch better because you were

(12:10):
essentially rebuilding parks oneach island, so each of the five
deaths, and then they addedClaire Sanctuary, so that they
added the DLC to that.
They added, like, a Dr Wu DLCas well.
That's when you got the, thehybrids.
So those were actually good andthose stories were stories I
wanted to actually play.
I never jumped back into theonce I finished it one time.

(12:32):
I never jumped back in andplayed the story for Jurassic
World Evolution two, whereas forthe first one I would go back
and play it because I could.
I could reimagine and as I gotbetter at building parks and,
you know, laying everything out,I wanted to see how much better
I could do on like anotherplaythrough.
I have never touched thecampaign or chaos theory in

(12:52):
Jurassic World Evolution 2.
It's purely sandbox and I go inthere again when I feel like I
have, you know, when I have somefree time and I just want to
relax.
So I think what it is.
So the best feature for thesecond one again is just those
expanded tools that we have thatare that were not in the second
game, especially when it comesto like decorations Again, small

(13:15):
things, placeable trees, abunch of stuff that again makes
it feel like a real park.
So, because my time is spentsolely in sandbox, my answer is
probably different than yours.

Speaker 2 (13:26):
Yeah, I think for me one of the biggest things that I
really enjoyed was obviouslyatmospheric when you go from the
music, which I'm sure after awhile gets really repetitive and
can be a little bit, you know,annoying.
But the music is really good,the atmosphere, this graphically
looks really really good aswell, and I will say it was easy

(13:46):
enough to do some of theconstruction, which is obviously
like the basic of the game.
Like you don't want to have agame that feels really clunky
when it comes to building, and Ido think that that was pretty
strong.
My experience was mainly in thecampaign at first.
I'd say more than half of myplay time.
I sunk at least 10 hours intothis game just trying to get the

(14:07):
hang of it.
So obviously you've got muchmore experience than I do and
can fill some of the holes.
But, like when it comes to thecampaign, there were moments
where, like it really needed toexplain something and really
handhold and maybe even dumb itdown.
Um, and I'm curious like whatsome of those challenges maybe
you faced that were differentfrom me, because as a nov, I

(14:29):
definitely got overwhelmedaround the time we started
introducing scientists and wehad to go on expeditions and
that was very hard to keep trackof.
There were times where and Ilove this feature where you
could fast forward the game, youcould speed it up so you don't
have to wait so long, but thatcould also get tricky when you
have a lot of things in motion.
So I wish the game again madeit a little bit more seamless to

(14:51):
do that Great features.
I'm just wondering in executionif it was really the best it
could be.
Are those some of the samegripes that you have, or what
are some of your biggest gripeswith the game that you currently
have to this day?

Speaker 1 (15:05):
Yeah, the scientist, that was new, if I remember
correctly, because you had tomanage their how tired they were
.
And I remember just as I kindof progressed through the story.
I know I was able to managethat, but when I, when I jumped
into your stream and I could try, I was trying to think of how

(15:25):
to fix that problem.
I couldn't remember becauseit's been so long, because again
in Sandbox you can turnscientists off you don't need,
you don't need any of them, andthen going on the digs and
everything like that, so thatwas always a really fun and
rewarding part is like oh, whatdinosaur am I about to unlock
and unleash into the park?
So all of that is like you said, whenever you if you don't

(15:47):
really know, if know, if it does, it's not doing a good job of
telling you how to manageeverybody's like fatigue level,
then they get irritated and thenI think they can like sabotage
your park and do things likethat.
So it can get very overwhelmingand it definitely did in the
first game and it does in thesecond game, which is probably
why I don't play those modes.
Like some people love chaostheory.
I have a mod where I it's a modthat 100% the game.

(16:11):
So I just didn't have to do anyof that so I can unlock
everything, because there arelike skins locked behind chaos
theory on the hardest mode.
I was like I'm not doing that,I'm just gonna download this mod
.
There we go 100%.
So, yeah, I know a lot of peoplereally enjoy those and, you
know, more power to you, butthat's not what I'm looking for
when it comes to like a parkbuilder, um, and that's why it's

(16:34):
a really simplistic, honestlyjurassic world.
Evolution 2, evolution 1, wouldhave been perfect for you to
jump off.
Honestly, that's probably whereyou should have started, as far
as just just jumping into thegame and getting the basics down
, because this really is theprobably the most simplistic
park builder and I don't playthe other ones because they are
too in-depth.

(16:54):
So like I have prehistorickingdom and I have planet uh zoo
and they are way more in-depththan this is and honestly, it's
just it's a lot, it's too much,and I don't ever play them
because I'm just like I can justjump back into this.
It's way easier.

Speaker 2 (17:10):
Right, and that's why I think I mentioned Command and
Conquer earlier, and I used toplay like Age of Empires.
I played Age of Mythology onstream recently.
Like some of those games thatare combat based, I could kind
of keep the juice flowing.
So I was kind of hoping thatfor Chaos Theory it was going to
be a little bit maybe like fastpaced and like it was already a
pre-established park and you'dhave to like manage it until

(17:32):
shit goes left or vice versa,try to keep it contained.
And that just wasn't the case,at least in the first one I
joined.
The first one I joined, I had tostart from scratch and I was
like, oh well, that's, I mightas well just jump in a sandbox.
And I'm curious at what pointyou want to kind of share your
part, which is going to be afeature of the episode, maybe

(17:54):
something we should havementioned earlier than this
point.
But that might be a good thingto kind of have, as we talk
about the game in sandbox mode.
Because when I went in there,the fact that you said you had
to get a mod to 100% the gameand get all the skins and stuff,
I think might be my mostfrustrating point.
You talk about the freeness ofsandbox and I think you have a

(18:16):
lot of positives to talk about.
I did not nearly spend as muchtime as sandbox but when I did,
we were surprised to see howlittle I had access to in the
form of dinosaurs, and I feellike that's a huge, huge miss.
Maybe it was something I wasdoing wrong, but I looked
everywhere in the settings tosee if I did something wrong and
I couldn't tell.
So, yeah, very curious again,like when we talk about sandbox,
getting into some of thespecifics of like what a fully

(18:37):
fleshed out park with time lookslike, might really help me
understand the appeal of thegame.

Speaker 1 (18:43):
Because, again, without a mod, I'm not really
sure what the appeal is, unlessyou're going to sink in hundreds
of hours of the game, andthat's maybe the intention yeah,
so I have well over a couplehundred hours in the first game,
probably over 100 on the ps5for jurassic world evolution 2,
and then on pc on steam I have82.

(19:05):
So like it gives you an idea ofhow much time I've sunk into
this game, because a lot of itis.
I watch a lot of contentcreators that do this and I'll
get an idea because they're muchbetter at building parks than I
am and I'll just I'll get someinspiration and then I'll go in
and do that.
My biggest issue is completinga park, because I'll get I'll
just run out of ideas but it'sone of those things where I just

(19:28):
have to go in and do it and thepark will kind of fill itself
out.
But yeah, that was crazy.
Whenever you went into into thesandbox mode and nothing was
unlocked except for the hybrids,I was like that doesn't seem
right, because you had to justhave a fight night.
Yeah, ok, that's.
That's why I started buildingmy own park, because I was like

(19:50):
we are playing this game sodifferently.
So have you gone back in?
Since you did that sandbox parkand then done another and tried
to then incubate new dinosaurs,did at least save the dinosaurs
you unlocked?

Speaker 2 (20:03):
no, I I haven't tried since then I'm curious because
it was a a fairly frustratingexperience to see, yeah, no I.

Speaker 1 (20:10):
And whenever you open up the, the hatchery, I was
like oh yeah, I can't rememberwho it was in the chat, but
they're like did you play thecampaign?

Speaker 2 (20:18):
yeah, I was like.
Yeah, that's like almostexclusively what I played yeah,
so yeah again.

Speaker 1 (20:25):
Because what if you don't want to?
Because, yeah, what if you'reon a console and you just want
to play, because it's not like awwe 2k and you can buy the
thing that unlocks everything?
I don't think that's a thing inthe in jurassic.

Speaker 2 (20:38):
Oh my god, this game is so loud yeah, well, what I
will say, as you're pulling thatup, is like I was also
surprised to see how much likedlc content there is yeah,
there's a ton for a game thatremind me when it came out, but,
you know, for a game that'sstill going strong in 2025, like

(20:58):
after all these years, to stillbe almost like a full price
game, plus there's dlc content,is kind of crazy to me there's
DLC content is kind of crazy tome.

Speaker 1 (21:15):
Yeah, it came out in 2021, right around Fallen
Kingdom.
Was it Fallen Kingdom?
Yeah, because that's why peoplewere kind of were a little
worried that a third game wasgoing to come out when fall,
when Dominion came out, becausethat's kind of how they've been
doing the releases, so we assumewe were going to get Jurassic
World Evolution three whenRebirth came out.
That is not going to be thecase, because that movie comes
out in like a month and that's agood thing, because this game

(21:37):
still runs fine and they're donesupporting it, so they're not
releasing any more DLC oranything like that.
It's all run by the communitynow, which is totally fine.
And, again, modding keeps gamesalive for a very, very long
time.
But it does go on sale a lot.
But I would not suggest anybodyunless you're.

(21:57):
No, it just goes on sale toooften to warrant a full price,
so I don't think it's on like.
I don't think it's on saleright now.

Speaker 2 (22:05):
Yeah, and and at the time of recording guys, the only
reason I even decided to playit was because it's on game pass
.
Uh yeah, currently the best dealin gaming once again the best
deal in gaming after a fewlackluster uh you know, a
lackluster year or two, but it'scurrently on there.
It was gonna leave and then itjust didn't.

(22:26):
So that game has been on GamePass apparently for years, right
, phil?
Yes, so it's hopefully stickingthere for a little bit longer
and I would say it was worth thedownload to at least give it a
shot.

Speaker 1 (22:37):
It's been on Game Pass.
I could have sworn it was oneof the games of the month on
PlayStation, but I could bemistaken.

Speaker 2 (22:44):
I usually stay on top of downloading those.

Speaker 1 (22:47):
Yeah, you would have seen it in there.
Maybe the first one was yeah,that was probably it.
So it does go on sale a lot.
So if you are interested in thegame, I would definitely just
wait for one of those sales andthen, whenever it goes on sale,
the dlc also goes on sale, so Idefinitely would not suggest
purchasing it at full price.

(23:08):
That is not necessary.
So if you want to switch overto our youtube, if you just want
to see kind of what this parklooks like, so I pick.
I pick san diego specificallybecause that's where eric had
all of his chaos going on, so Ijust wanted to build on the same
area um again this is.
This is sandbox mode and this iswhere I spend pretty much all
of my time.
Most of what you see in here inthis screen right now is modded

(23:32):
.
So like this fence, this bush,all these statues, this water
what do you call it?
Fountain all of this is modded.
Obviously, that billboardthat's modded.
There's like these statues herethat I added on Well, no, john
Hammond is in the base game, butlike there's like the
velociraptor statue, so likethis is like the entrance of my

(23:53):
park.
Um, look, there's San Diego overthere.
So this is like the entrance ofmy park.
So stuff like this, so likewater lilies, like things like
this add so much to like thebase game.
And again, this is all creditedto modders, like keeping this
game alive and just making againit feel like an actual, like

(24:14):
lived in jurassic world, like aplace that you would actually
want to visit.
So here's my little again modsmap.
I don't know what that map isof, but mods, this little, most
of this little area right here.
It's got a little food trough,so they come up and eat food, so
they come up.

Speaker 2 (24:34):
This is.
This is intense, this isintense and also everything
about everything we just saidabout the game having so many
like options and customizations.
Uh, fuck all that.

Speaker 1 (24:46):
Fuck all of that it has nothing and keep in mind.
Okay, so keep in mind.
So, like this is the directdecorations part, right, you
remember what the decorationslook like when you were playing
the game.

Speaker 2 (24:56):
Mm-hmm.

Speaker 1 (24:58):
This, these are all, these are all mods.

Speaker 2 (25:01):
Yeah, I could tell Phil, You're scrolling for days.

Speaker 1 (25:11):
So all of this is stuff that's added in by people
that are much, much smarter thanme that I do not understand how
they do what they do.

Speaker 2 (25:15):
Yeah, I, I just think maybe I'm in a place in life
where I'm willing to put in,like I'm willing to put in time
in a game right, I'm willing toput in a lot of hours into a
game, but I also would like toput in hours to a completed game
that doesn't require mods orlike oh, for sure over the
course of years, it continuingto improve, like I feel like

(25:37):
once a game comes out, youshould be able to sync the time
that you want to in it, not haveto make a multi-year commitment
.

Speaker 1 (25:43):
This is nuts, I agree no, I agree, and, and I was
doing that on the console.
So the whole appeal of playingit on pc is I do have like
access to modding the game, andyou know, that was like a big
thing for me.
Getting a gaming pc was notonly modding this, but just
modding games in general.
Just because, again, it's,there's so many, uh, there are
so many things, so manydifferent things available.
So, like this, this is abathroom area modded somebody,

(26:06):
somebody made this and it justlooks much better than the you
know, the base, the basebathroom, this dinosaur not in
the base game, modded, whoops,this, uh, this guy not in the
base game, a mod.
Also, remember, I told you Icouldn't remember how to, um,
like place dinosaurs or likehatch them or whatever it's,

(26:27):
because I just hit l and it's aspawn tool and I can spawn any
of the dinosaurs that I wantinsane, which makes it much
easier to play the game.
So I don't have to worry aboutanything crazy, uh, anything
like that.
So, again, just things thatmake the game much more playable
.
I can also adjust like the timeof day, so like, if I want it
to be like nighttime, I canchange it to nighttime yeah,

(26:50):
this was not the experience, noteven so that's the whole thing,
like that's.
Another thing that's likeappealing to me about mods is
like quality of life stuff, justlike make the game easier, uh,
easier to play.
There's a megalodon in heresomewhere.
There he is, hello, yeah.

(27:12):
Also another thing like whenthe game first came out, lagoons
were cool but they were fuckinglifeless.
It was just like it lookedbasically just like this there
were, you couldn't.
There were no decorations oranything like that.
Finally, added decorations.
They added kelp, things of thatnature.

Speaker 2 (27:27):
They added um, I don't question, did you?
You didn't manually add allthat kelp, did you?
Yeah, yes, I did here.

Speaker 1 (27:35):
You want to see the kelp tool.
Hold on phil.

Speaker 2 (27:38):
You want to put more kelp down there is so many
different types of kelp downthere okay, which type?
Of kelp, would you?

Speaker 1 (27:44):
like me to put, here we go, we'll just add some like
the tall stacks are cool butthere's no shot.

Speaker 2 (27:50):
You also did the little patches that are down
there.
Oh, no, no, no, like all thisdown here no, no, no, no, no, no
, no, no, no, no no no, no, thatcomes with the.
Okay, that's insane man.

Speaker 1 (28:02):
Yeah, so like this, this statue, this sign, this
fountain, all modded um, youhave a lack of amenities, by the
way the park's not evensupposed to be open right now.
What the fuck are y'all doinghere?
Hold on close, everyone out,everyone out.
We're in the um.
We're in the what's it calledthe epic universe stage.

(28:25):
Everyone, get the fuck out ofhere.

Speaker 2 (28:26):
Yeah so one thing I'll mention as well.
So like, again, the game nothaving a lot of the things that,
uh, not having the quality oflife, things, right guys?
We didn't even mention the factthat in the hand-holding stage,
they don't even mention thefucking weather situation,
because I had a tornado rippedthrough my park, and that's

(28:49):
about the time in the campaignwhere I was like, okay, well, if
the game's not going to explainthis to me, I'm just going to
go play something else.
And that's what I tried to go toChaos Theory and then ended up
in Sandbox.

Speaker 1 (29:00):
Yeah, the weather stuff is pretty crazy, which is
definitely why you should haveplayed the first game first,
because you get an idea of howto handle all that stuff in the
first game, of how to handle allthat stuff in the first game.

Speaker 2 (29:09):
Yeah, I guess I just assume the second game and maybe
that kind of answers thequestion of like, can you just
jump into the second game?
I would maybe say the answer'slike, maybe Like, if your
experience with park builders,exactly.

Speaker 1 (29:22):
It depends on your experience with a park builder,
and that's what I would say forsure.
I'll just show you two morethings then I'll stop streaming.
Here's my boat tour.

Speaker 2 (29:35):
I'm assuming that's not in the base game.
It is not.

Speaker 1 (29:38):
It was yeah, yeah, somebody modded this in.
I mean, that is cool.

Speaker 2 (29:45):
Also extremely dangerous.

Speaker 1 (29:47):
I agree, I agree.
Oh, actually two more thingshere's, uh, here's my little
hotel area, so you knoweverybody comes in, checks into
their hotel.

Speaker 2 (29:56):
got a little beach here yeah, I had like triple the
hotels yeah, I know, you had somany fucking hotels I had a
whole strip of just like atleast eight to ten hotels.

Speaker 1 (30:09):
No, I wanted some sense of, like exclusivity.
And you're like no, everybody,everybody come.

Speaker 2 (30:14):
Yeah, I was like we're good, we got max capacity
for fight night.

Speaker 1 (30:18):
Yeah, so, and then also water slide.

Speaker 2 (30:23):
The water slide is cool, but what are with all the
floaties?
That's too many floaties.

Speaker 1 (30:27):
Well, I don't know, I may have went a little
overboard on the floaties.
That's too many floaties.

Speaker 2 (30:29):
Well, I don't know, I may have went a little
overboard I don't want to, Idon't want to criticize, but you
know there's a little bit toomany, you know feedback has been
received and I will take thatinto account.
Just reduce that by like alittle too.

Speaker 1 (30:42):
And then I have my uh , uh, my little tx so this this
oh, look at that, look at thereyou go, look at that we're in
the log what?
A great shot.
Um, I got, yeah, waterfall mod,and then did you have the log
in the game.
No, I don't think you know,because that's um.

Speaker 2 (31:02):
I think the log is in the game, okay, so I don't
think I ever used it, but yeahyeah.

Speaker 1 (31:06):
So again, a cool feature that they added later,
but then it's made betterbecause I can, with this, with
also this like free form modmove to, I can like raise it and
lower it into the ground, solike it's a little bit lower, so
like again, stuff like thatthat makes the game better is
why I'm still playing it today,and that's not going to be for

(31:29):
everybody.
So, like, if you're looking fora really relaxing game, if you
want a good park builder, like areally kind of bare bones park
builder, like straight to thepoint, the first one or the
second one would be for you.
If you want to really go intoas far as you can do things in
like prehistoric kingdom, whereyou can like you can breed them

(31:53):
and come up with specific likevariants of animal or dinosaur
and and all of that and and havea lot more dynamic building,
that's what those games are for.
That's way above myunderstanding of park builders.
So I did buy those because Iwas like, oh yeah, I want more
control.
I don't.
I learned I don't want morecontrol, I want less control.
Actually, when it comes toputting some of that stuff

(32:15):
together, it it seems it doesn'tseem like that when I, you know
, I showed all those mods, butthose are like.
I want this mod, I want toplace it down with um, planet
zoo and prehistoric kingdom.
It is much more intense.
And uh, you know what, shoutout to jay from super bracket
bros.
He told me not to get them andI did anyway.

Speaker 2 (32:31):
So well, you know what, when jay says something,
you don't listen, that's yeah,that is fair.

Speaker 1 (32:38):
So that's feedback yeah, I think, uh, there will be
a third game if we it isconfirmed.
It hasn't been announced, butwe know in terms of like, when
people dive into frontiers, likeforce, like looking ahead to
what's coming on their, on theirdocket.
There is another Jurassic WorldEvolution game coming down the
pipeline, which is notsurprising, I believe.
Even over the last few years,even though it's not their

(33:01):
newest game, it is the one thatmakes the most money because of
course it is Jurassic andanything, even for people that
are just very casually playing,they're going to buy.
It's got the Jurassic name onit.
So there will be one coming out, probably, if I had to guess,
probably next year, if itdoesn't come out this holiday
season.
But there'll be another one.
And again they pull in a ton ofmoney and you know I will

(33:23):
certainly get it on day one.
But for anybody thinking abouttrying it, either again, play it
on game pass, play it on placeI believe it is on playstation,
like premium or whatever thehell it's called now and then or
get it on sale on steam.
I do think pc is the best wayto play it because, as of as
somebody who's played it onconsole and pc, playing it on
mouse and keyboard is definitelysuperior, but it's still fun

(33:45):
either way.
But yeah, it really justdepends on how like in depth you
want to get.
If you just are OK with thebase game, play it on console.
If you want to go with them, gofor the mods.
There are so many out now,since the game has been out for
three years, so you couldbasically make it a completely
different game.

Speaker 2 (33:59):
Yeah, it makes a lot of sense and you know what I
mean it's.
It's definitely got the appeal,like I can absolutely see it,
and even with a game like this,like again, I still don't
understand why there aren't morepark builders like this.
I would.
I would ask Phil, as we kind ofare wrapping up the
conversation or heading towardsthe wrap up Is there anything

(34:21):
that you would like vouch for orput on a wish list, like
something you would want to seein park builder style, anything
at all that kind of pops to mind?
Or is there like a limited poolto park building, you know?
Is that why we haven't seen alot of them?

Speaker 1 (34:37):
You know, for me, like the big thing is just like
it's so simple, it's dinosaurs,right, Like we love dinosaurs,
and I just think that iscertainly the big hook for me.
I just think that is certainlythe big hook for me.
For Zoo, if there was like asimplified Planet Zoo, I would
certainly play that Because onceagain, those games are just so

(34:58):
overwhelming that I just couldnot get into it.
I'm sure if I really dedicatedthe time I could, but because I
was so used to the simplicity ofJurassic World Evolution I
really didn't want to learn howto play a whole new park builder
.
So I would say, maybe asimplified Zoo, planet Coaster 2
.
I know it got like mixedreviews so that's never really

(35:20):
been my thing either and that'sprobably because I'm not really
a theme park person anyway.
So I really think like this ispretty much it for I'm because
I'm still playing the game.
Essentially, if you talk aboutsince the first one, I've been
playing the game for almostseven years and really don't
have any complaints and stillkeep up with all the new mods

(35:40):
and keep up with the contentcreators that I still like to
look, look in on and see whatkind of like parks they're
building.
There's really not too much forme on my end that I would, that
I could think of that.
I would want like differently, Ido.
There are plenty of things thatthey can do to improve between
Jurassic World, evolution 2 and3.
Do they need to make a 3?

(36:02):
Probably not.
They can probably just updatethis one and it would be fine
because, like you said, visuallyit still looks fantastic,
sounds good, but you knowUniversal's behind it, so they
would be fine because, like yousaid, visually it still looks
fantastic, sounds good, but youknow Universal's behind it, so
they would be.
They'd be up for it.
What about you?
Do you think you'll jump backinto?
This is just like to try it andsee if you want to play more,
or like do you have any interestin jumping into like Frontiers,
other games like Planet Coasteror anything like that?

Speaker 2 (36:25):
Yeah.
So before I answer that, theone thing I'll throw out there
is my thought about like what apark builder might look like is
I'm surprised that a big ip likea universal or a disney hasn't
jumped on the theme park trainof like a park builder there is
a disney one, but it's not goodyeah, like I imagine like a
disney one where you could gobuild like the different eras of

(36:48):
disney world or disneyland,like that.
That would be.
That would seem like if you'regonna get the diehards into a
game like that they'd sink a lotof hours.
As far as sinking a lot of hoursinto this game, um, I'm gonna
be honest, this episode remindedme to uninstall it, uh, and I'm
not gonna.
I'm probably not gonna touchthis game again, and that's not
really feedback on this gamebecause, like I could put more

(37:10):
time into it.
I think I need a little bitmore.
Two things going into thisdecision.
I need a little bit morehand-holding, uh, because it's
not a genre that I am unfamiliarwith, it's just a genre that I
am not recently involved with,uh, so it's not a comfort genre.
And then the other thing is Ijust have so many games that I'm
playing.

(37:30):
You know we've been streaming alot more, so there are a lot
more games that have jumped intomy palette of games that I want
to try.
I want to go out of my comfortzone with and this one wasn't
quite out of my comfort zone,but again, it's just not
comfortable enough where I'mlike, yeah, I'll keep it
installed.
It does take up quite a bit ofspace, understandably.
And then, after seeing yourpark, that's a complete

(37:53):
detriment, because now you'retelling me, in order to play it
properly, I probably have to modit, and I haven't quite gotten
into the modding game yet.
I haven't reached that journeyof my PC gaming experience yet,
not that that won't happen, butyeah, there's just a lot of
elements, I think, going againstme playing it, considering the
time you'd have to spend, thesize of the download on my PC

(38:15):
and then those other factors.

Speaker 1 (38:17):
Yeah, and then would you, do you have any desire to
jump into any of the other parkbuilders that are out right now?

Speaker 2 (38:23):
I just like what would be the what would be?
The main ones that are out likethat are recent.

Speaker 1 (38:27):
I think Planet Coaster 2 would probably be the
main ones that are out like thatare recent.
Planet coaster 2 would probablybe the one since you said you
played a lot of roller coastertycoon.
Planet coaster 2 is thespiritual successor to roller
coaster tycoon yeah, but yousaid it had bad reviews yeah,
but again, we're like, we're notas critical when it comes to
like what people are probablylooking at when it comes to
planet coaster.
So I don't know, I knew.
I do know that at one point itwas either like on the

(38:52):
PlayStation, like one of thePlayStation games, or maybe even
Xbox, I don't know.
But yeah, that's the closestthing to Roller Coaster Tycoon.
If you ever got that, itch itwould be Planet Coaster.

Speaker 2 (39:02):
It would be Planet Coaster, I would say, at the
right price, probably at theright price.
It would probably be somethingI would consider and I would
like to try again is it gonna beuser-friendly?
I don't know one game that didcome out this year, holy shit,
that blasted this trailer.

Speaker 1 (39:22):
Blasted from steve I was like what happened?
So sorry, uh, almost had ananeurysm.

Speaker 2 (39:24):
The game that came out this year is called two
point museum.
It was oh yeah, I have twopoint museum on my um, on my
wish list, so I mean that thatlooks, I almost had an aneurysm.

Speaker 1 (39:29):
The game that came out this year is called Two
Point Museum.
Oh yeah, I have Two PointMuseum on my wish list.

Speaker 2 (39:33):
So I mean that looks pretty cool.
I might give that a shot.
I think that looks prettyunique and pretty cool, but
again, at the price point it's$30 right now.

Speaker 1 (39:42):
I mean that's not bad , but it also goes on sale quite
a bit.
So that's probably going to bemy answer.

Speaker 2 (39:48):
Yeah, that's going to be my answer there, Speaking of
Jurassic World Evolution.
It is on sale for $17.99 rightnow 70% off on Steam.

Speaker 1 (39:55):
There you go, there you go.

Speaker 2 (40:00):
So there you go, there you go.
So if you want to play it on pc, and then this episode is going
to be coming out a month fromwhen we record it, so who knows
what the price is as a fyi,there's got to be like a summer
sale coming up soon.

Speaker 1 (40:06):
It's either in june or july.
It might be cheaper.
Yeah, maybe even less I.

Speaker 2 (40:10):
I would say if I'm gonna jump into a game like this
, it might be a more recentcivilization game which is not a
park builder but, uh, you know,a city simulator, because
that's a franchise I've alwaysreally enjoyed from afar.
I did play it a little bit whenI was younger.
I think civilization 3 is theone I jumped into the most, so
that might be one I jump into.
Or like an age of empires andreplaying that, or command and

(40:30):
conquer, so very similar gamesin that vein of like that
overhead view and just kind ofplaying around the map.

Speaker 1 (40:38):
City builder or a park builder again, just
probably lower on the totem polefor me right now yeah, it is a
you know it's a niche genre, butit has a really huge fan base
when it comes to just kind ofwhether it be still city builder
, park builder, a civilizationbuilder, things like that.
So they are around and they arestill kicking for a reason.

(41:00):
So but yeah, I'm glad youjumped into it.
Like you said, you probablyshould have played the first one
before jumping into two, butit's OK, I definitely understand
.
Like it is something that likewe all have our thing right that
we jump into and we just kindof like you and every stream
with a game of Nubbies.
And I'm just like I'm going toplay an hour of Jurassic World

(41:22):
Evolution tonight.

Speaker 2 (41:24):
Yeah, we're just built different.
I guess I will, I will Build.
Yeah build, build.
I will say we've had a nicediversity of games as well that
we've been kind of introducing.
You know, I think this one fitsthe bill of a game that you
wouldn't think we would talkabout other than Phil Of course.
Maybe me you wouldn't think Iwould talk about, just like you

(41:45):
wouldn't think that Phil wouldtalk about a game like the
Stanley Parabell, or that eitherof us would play a game like
Slay the Spire and really enjoyit, a game that I put down since
and is a game that I've beentrying to force back into my
routine.
So again to talk about theamount of games we're playing,
at this time it's more than everToo many, which is too many,

(42:08):
but it is very exciting for thestate of this particular series,
where we thought we'd run outof games that we played and
reminisced on.
Now we're finding ourselvesplaying a lot more current games
that could end up in rotation.
So love that.

Speaker 1 (42:20):
Yeah, so if you would like to keep up with any of the
games that we are either goingto play in the future or any
that we have talked about in thepast, make sure you click the
link tree link in the show notesof this and every single
episode.
You'll find everything you needto keep up with the way for a
podcast.
You can also follow us over onsocial media, the most important

(42:45):
ones being over on Instagram,tiktok, our thriving discord
community, and, of course, asEric mentioned, on Twitch, where
we are streaming a ton andhaving a whole lot of fun doing
that as well.
So if you supported us on anyof those platforms so far, we
thank you so much.
You can also share the contentand let people know that you are
listening.
Tag us, let us know that you'reout're out there.
We really appreciate that.
You can also head on over toapple podcast, spotify anything,
uh, wherever you listen to yourpodcast and leave us a

(43:06):
five-star review.
It is super beneficial to theshow and gets more eyes and ears
over on the wait for a podcast.
So we got a whole lot going onover here, so make sure you keep
up with us and you also havethe opportunity to get some
extra perks, maybe if you wantthe episodes earlier.
You just can't wait.
You just want some more andalso be a part of a really

(43:26):
special behind-the-scenescommunity.
Eric will let you know moreabout that before closing us out
.

Speaker 2 (43:40):
Yeah.
So of course that communitybeing Patreon, you can join and
you're able to get perks likebehind the scenes and early
access to episodes like this one.
We're recording these episodespretty much early in advance, to
the point where you're gettingthem weeks ahead of time, which
is a big improvement, just likethe amount of patrons that we
have improves every single year,it seems.
Shout out to those patronsbriar stefan, t3, kato, vintage
macaroni, cory from the world ismy burrito, and nick casbaro,

(44:01):
the author of the vidaliriumseries.
We appreciate each and everyone of you for your support and
if you'd like to join them, we'dlove to have you as a weight
watcher of the show.
But if you're not able to dothat, all the free stuff is
great the likes, the comments,the shares, the listens, the
engagement, all of the stuffthat you know to do, that you
can do and you take the time todo.

(44:22):
We appreciate.
With all that being said, myname is mr eric, the other one
was full phil phil, please, I'min the ending spiel.
you already spent 10 minutes inthe pre-show opening those cards
.
Can you tell everybody thegrand total of cards, the grand

(44:43):
cards that you grabbed?

Speaker 1 (44:45):
I opened five packs and there wasn't one hit.
My name is Mysterical Mighty.
Instagram is bullshit.

Speaker 2 (44:52):
That is my co-host Phil the Filipino.
And please don't forget, werelease new episodes every
Wednesday for the podcast andall you gotta do is wait for it
this is the wait for it podcast.
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