Lords:
* Andrew
* Andrew
Topics:
* Finally making a 3D game after using only PICO-8 for 10 years
* PICO-8 screen carts
* Picotron Viruses
* Quest by kittenmaster
* https://media24.fireside.fm/file/fireside-uploads-2024/images/3/3597ddeb-e52e-4cda-a59c-c64600489fea/Kvg10u32.png
Microtopics:
* Professional software developers trying to figure out a terrible UI.
* The Real Andrew – it says so on my computer screen.
* Make 10 Deluxe.
* Double Mustache's Lizard Multiplication, now available in a cardboard box in Staples.
* Lizard Multiplication Tables.
* Total Toads.
* Pizza Panda vs. Pizza Possum.
* Children's Allegra, on Nick, Jr.
* Eugene, Oregon, the grass seed capital of the world.
* Scientists discovering an exciting new antihistamine in the medicine aisle.
* Working on whatever feature strikes your fancy for a year and ending up with an undirected project that's nowhere near shipping.
* Using the lessons you've learned making small games to make a bigger game.
* Making an N64 game for modern PCs.
* Two people with the same name, the same headphones, and the same back story.
* 3D cameras: a huge pain in the ass.
* What makes San Francisco Rush different from Mario Kart.
* Getting Keys in Rush 2.
* How to collect keys in the middle of the air.
* Yellow Taxi Goes Vroom and other car platformers.
* Extending the lifetime of an arcade game by adding weird secrets.
* Arcade games with a save system.
* Feeding Smash Tokens into the gacha system.
* Super Mario Bros.: The Movie: The Game.
* Looking at Picotron and thinking "I don't have time to draw that many pixels."
* The Tweet Jam Andrews.
* Is this really that interesting, Andrew?
* Foreshadowing the poem.
* How much game can you fit on one screen?
* Code golfing and limiting yourself to typeable characters.
* Reading a David Ahl book and realizing you want to tell the sand how to think.
* Playing music on the PC speaker and printing funny phrases on the screen.
* Writing a series of text mode animations in C in 1992 and then losing them all.
* STDIO jam.
* Dig World and Dig World Realms.
* Typing in 6 pages of ROT13 text.
* Writing an adventure game with a novel-length source code listing and demanding that players type it in.
* Accidentally reading ROT13 spoilers.
* The people who memorize the eye exam chart.
* Rotting ROT13 a different amount.
* Running ROT13 multiple times for extra security.
* Competing ROT13 implementations that rotate in different directions.
* Games in which the game state includes what line of code is currently executing.
* How beginners expect game programming to work.
* Deliberately contracting the Picotron virus where the characters fall to the bottom of your screen.
* A monster that runs around on your desktop and eats your icons.
* Turning off networking features for individual programs.
* Writing a keylogger to read people's email and it turns out people's email is incredibly boring.
* Writing a keylogger by hooking the keyboard interrupt and not bothering to log the state of the shift key.
* Capturing the handshake and brute forcing it.
* The first S is for Secure.
* Screen carts vs. tweet carts.
* Colon colon home colon colon.
* Question mark? Puzzlescript man. (Or weird asterisk.)
* The new default Pico-8 code editor background color.
* Forgetting to screen shot the pixels so you open the image in Photoshop and add the pixels back.
* Alfonzo's Bowling Challengs.
* Unlocking HD streaming at level 2.