A podcast where we create and discuss homebrew content for tabletop roleplaying games, primarily Dungeons and Dragons 5e. Here, we try to expand on the options presented to us in the published material, to offer some guidance for aspiring storytellers trying to figure out how to make their big ideas become reality. Here, we stir the pot and lick the spoon. Logo art by David Sutherland - find him on Deviant Art: https://rb.gy/hqmjgo
This week, we finish our circuit of the Outer Planes with the dragons from the chaotic-good quadrant of the Great Wheel cosmology. Join us as we discuss the dragons found in the planes of Elysium, the Beastlands, Arborea, Ysgard, and Limbo.
I had the opportunity to talk with Rene over on his show, Rene Plays Games, and that episode is now live. On this episode of Perspective Checks, I discuss homebrew, game design, and other simi...
This week, we talk about ways to play TTRPGs that don't require a multi-hour time block sitting around the table. Join us as we discuss play styles like play-by-post, correspondence play, and standing setups, with some ideas on how to implement them to get your game on when it's all your schedule allows.
We mentioned a bunch of stuff in this episode, so here are some links:
The Time We Have, by Elliot Davis, is a 2-player RPG that ...
This week, we're back on that extraplanar grind as we discuss the dragons from the Lawful Good quadrant of D&D's Great Wheel cosmology. Join us as we discuss dragons who are exotic fish collectors, golden retrievers with wings, living spotlights, problematic flavor text (circa 2004), and strangely absent.
The Solo But Not Alone 6 bundle is now live, through the end of March. This is a fundraiser bundle to help support the men...
This week, we return from our holiday break with our annual visit from Leon, the organizer of the Solo But Not Alone game bundle. Join us as we discuss the bundle, early internet culture, and showcase the setup process of our in-development solo journaling game, All Is Well With My Soul.
The Solo But Not Alone 6 bundle is now officially live! You can pick up 90 games for $10, and support the mental health charity Take This! here: h...
This week, we're getting around to showcasing a game we made almost three years ago: Forever Home! Join us as we play through the hijinks of a social media DIY influence vlogger and their 200-year-old house's attempts to play matchmaker in a game we would consider to be a Hallmark movie prequel.
You can find Forever Home on our Itch page, https://undercommontaste.itch.io/forever-home, for the low low price of $3! Go pick up your c...
This week, we're joined by Rene, the host of the Rene Plays Games podcast to talk about post-catastrophe and post-apocalyptic settings. Join us as we discuss ecology, infrastructure, and how to wreck your home town* for the purposes of generating a TTRPG setting.
* in a fictional sense. Do not actually wreck your home town.
We've mentioned Rene and his podcast a couple of times in recent months. We strongly encourage everyone ...
This week, we do a little bit of homebrew worldbuilding, asking the question: what does a setting look like when everyone is capable of casting spells? Join us as we discuss the implications of having a society full of spellcasters, some ways that even combat-focused cantrips could be used as utility spells, and just what to do about Eldritch Blast.
Our website is live! Head on over to undercommontaste.com to find links to all o...
This week, we're venturing into the Chaotic Evil quadrant of the Great Wheel to discuss the extraplanar dragons of Carceri, Pandemonium, and the Abyss. Join us as we discuss feral chihuahuas (relevant), eldritch horrors (RELEVANT), and The Human Centipede (also, unfortunately, relevant).
CONTENT WARNING: Once we get to the Abyss (around the 33 minute mark), there are elements of body horror, non-consentual body modification, and o...
This week, we're playing a one-shot of Cezar Capacle's solo-capable RPG Wraithound. Join us as we build a fantasy ghost hunter, walk him into a spooky mansion, and watch his attempts to identify and banish the spirits haunting the Cobblestone Chateau.
Wraithound is one of many excellent games designed by Cezar Capacle. You can find his work on Itch at capacle.itch.io; Wraithound is currently on sale for 30% off.
This week, we start our look at the dragons native to the Outer Planes with the Lawful Evil quadrant of D&D's Great Wheel cosmology. Join us as we look at the dragons native to Acheron, Baator, Gehenna, and Hades, as well as the impressive Shadowdrakes living in the River Styx.
Our website is live! Head on over to undercommontaste.com to find links to all of our social media, streaming sites, Patreon, Itch store, and Discord...
This week, we're brainstorming and developing one-shot outlines inspired by the works of J.R.R. Tolkien, in preparation for a game at a library event celebrating the publication of The Hobbit (not Tolkien's birthday - sorry, got that bit of info wrong). Join us as we figure out how to put the Nazgul on Bikes, how to steal treasure from a dragon, and just how far we can stretch the trope of three kobolds in a trench coat.
This week, we're celebrating our fifth anniversary (and Tarrasquemas) with Spencer Campbell's solo souls-like necromancer RPG, REAP. Join us as James reaps his way across the realm of Kyrie, Ian gets *most* of the rules right, and we find out if Petrov the Necromancer can defeat the Horror at the end of the game.
You can find REAP, and Spencer Campbell's many other games, through his website gilarpgs.com or his Itch store at gila...
This week, we start looking at some of the dragons native to planes beyond the Material. Join us as we discuss dragons from the Feywild, the Underdark (okay, not TECHNICALLY another plane), and the Elemental and Paraelemental Planes.
Our website is live! Head on over to undercommontaste.com to find links to all of our social media, streaming sites, Patreon, Itch store, and Discord.
This week, Ian is recounting his adventure to the distant city of Indianapolis to be counted among the record 72,000 attendants of GenCon 2025. Join us as he gives a recap of the games he played, shows off the games he purchased, and poorly describes some game mechanics (I was tired, okay?).
Here's a list of the games mentioned this week, plus places where you can find them (if they aren't available at your FLGS):
This week, we're taking a meme and making the framework for a TTRPG out of it. Join us as we discuss themes and mechanics, define some terms, and just generally have a good time figuring out how we might get our own booth at the 1893 Chicago World's Fair.
Here's a link to the meme in question: https://imgur.com/wkK73kR
A large amount of the information I know regarding the 1893 World's Fair (the "World's Columbian Exhibition"...
This week, we discuss the variety of undead dragons available in the D&D rulebooks. Join us as we discuss the mechanics of undeath with regards to dragons, create a dragon mummy, and revel in the terror from the 3.5e Fiend Folio that is the Hullathoin.
As mentioned in the episode, we discuss the dracolich at length in Episode 92, "Lich Please". Here is a link to that episode: https://www.podbean.com/ew/pb-9987i-12605dd
This week, we take a look at the Module Maker Kit for One Shot in the Dark, the solo-capable game written by Jon from Tale of the Manticore. Join us as we assess the advice, play with the Mythic GM Emulator, and start our work creating a module for One Shot in the Dark.
We forgot to mention it in the actual episode, but you can find all of Jon's work on DriveThruRPG (https://www.drivethrurpg.com/en/publisher/20015/tale-of-the-manti...
This week, we're turning back the clocks to look at some of the dragons from 2nd and 3rd Edition D&D which haven't been updated to 5E in official books. Join us as we discuss seven different types of dragons - each one interesting and, often, unreasonably deadly - that have been relegated to the annals of time.
Our website is live! Head on over to undercommontaste.com to find links to all of our social media, streaming sites,...
This week, we welcome returning guest Clark (C.R.) Rowenson, who has come to discuss his new LitRPG novel Spawn Point. Join us as we discuss the his new book, the LitRPG genre as a whole, and some ways to adapt LitRPG into your tabletop games (and vice versa).
You can preorder Spawn Point for Kindle here (Release date Oct. 24th, 2025): https://www.amazon.com/Spawn-Point-New-Eternity-Book-ebook/dp/B0DVF4LX4N/
This week, we make the best of our scheduling conflicts to talk about some of our favorite depictions of dragons in non-D&D media. Join us as we talk about some of our favorite dragons, what makes them different, and ways to change up how you run dragons in your game.
As noted, we had some scheduling conflicts come up and were unable to get our interview with C.R. Rowenson done in time for this week's release. We have resched...
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