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August 6, 2025 49 mins

darthsmeagol and mariomaestro AKA Ryan Mac have been lifelong friends in the great nation of Canada. Today they come on to talk three games they played co-op, and three games they played competitively through time.

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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
(00:09):
Channel 3 is the future. Welcome crew to one of your 3A

(00:30):
Channel 3 podcast where we take a member of the Channel 3
community. Well, normally not tonight.
Thanks going to be multiple. I'm Dan Ray, do the rest of it.
Well, we got another change up this week.
We have a pair Channel 3 users. It's Ryan Mac and Darth Smeagl
together. Smeagl, how are you doing

(00:51):
tonight? I'm doing good.
How are you guys? Good.
Brian, how are you? I'm good, ran a couple
knockouts, had some fun, ready to talk.
We had a full 24 people in the knockout lobby, which was.
Very cool. It's.
Pretty insane as Nintendo peopleshow up.
This is what it is. So we have a special 1:00

(01:13):
tonight. Again, we have Spiegel and Rymac
friend. What he doesn't know Rymac and
Spiegel are childhood friends. Is that how far back this goes?
How? How Ryan, how far back does this
friendship go? Let's start there. 32 years just
about. Pretty sure it was all of 93

(01:34):
when we met at the school. What grade?
Spiegel. Where?
Was that? 2nd grade.
Grade 3 I was I was I. Was one.
Just happy to hear you were alive A.
Bunch of old people over here. Yeah.
So we've got we've got Ryan and Smeagol who've grown up together

(01:57):
and played video games. We're gonna talk about video
games. We've got 2 categories.
We're gonna start games that they've played together on a
team, and then we're gonna have games that they played against
each other and the first game onour list, Donkey Kong Country 2
Smiggle, I'm going to start withyou here.
When you you start the second game, are you bothered that

(02:18):
Donkey Kong is not part of it? No, but to to be fair, Don Kong
Country 2 was the first one I played.
I never played Don Country untilway after so it was an issue for
me and I actually as far as gameplay, I actually enjoy
playing as Diddy and Dixie more than I play enjoy playing as

(02:41):
Donkey Kong. Just their movement is quicker.
Ryan, did you? Was this your first one too or
did you play the original or the?
The original country I might have played.
I might have played a couple levels of the original Donkey
Kong, but not a whole lot. So it was mostly my first
experience as well was playing that game with Smeagle at his

(03:04):
house when he, I remember when he got it actually so and I
still like like it more to this day.
Like I've always liked it the most of all the DK games from
Super Nintendo. So I never really thought twice
about DK not being in it. He just had fun with Diddy and
Dixie. So Smeagol, you owned the game.

(03:27):
Ryan, How often are you always going over Smeagol's house?
Is that kind of the norm with your guys's relationship or were
you back and forth? It was, yeah, both.
Like he'd come over, I'd go overprobably like, I don't know, all
the time after school, sleepoveron a weekend, probably every

(03:48):
month we were doing something like that.
Oh, for sure. Yeah.
Who played what character? Well, that would always depend
on who was first player. So when it was at my place,
which growing up it was, I was usually Diddy, he was Dixie.
But then when we played it recently at his place on Switch,

(04:10):
since it was his place, he was player once he was Diddy and I
was Dixie. Wrinkle Do you notice any
difference playing on the Switchas opposed to playing on the
Super Nintendo? The only difference I know it's
just being able to rewind, whichdoes make the game much easier
than it was as a kid. Dan's upset you vote, you have

(04:34):
upset the end with. That one, you know what, listen,
I I am literally coming off of just saying so I can as as play
through Sonic 1 and 2 using the rewind functionality and I you
know, I'm I'm disappointed. I'm disappointed It, you know,
it's one thing for this these future generations to be soft,
but it's another thing when people of my own generation are,

(04:56):
are soft like this. Yeah, we we weren't this way.
I'll say I'll say if the the only game that I would that I
would want to use a rewind feature and we don't have it
would be for all the Mega Man X Games, just the the final
sequences, because they make youdo so much every.
Boss played again? Yeah, that would be the one.

(05:16):
You got every weapon, so you're fine.
So it's. So long.
His his goal was to get the chaos emeralds.
That was why so I but I but still I just then he you know,
something he's playing later. He's like, oh, I just tried to
rewind. It's like, see, it's making you
soft boy. You got to get back in this.
In our in our defense, go ahead.We've beaten it multiple times

(05:41):
in the past on the Super NESSNESI should say that's
right. Don't try and suck up to him by
saying the system name properly now you're still.
So, so now, so now though, like,you know, we've beaten it
before, we're doing a replay through.

(06:03):
We're in our late 30s, you know,we only have a limited amount of
time to play this thing. So I don't feel too bad about
using the rewind when we needed to.
There's more so like. 5 more minutes.
I will make sure you feel bad about it so.
There's more. So we felt like, oh, I think
there's something there. Let's let's try that real quick.
Oh, it's not OK let's just rewind and go back to where we

(06:24):
were. No, no, no.
Don't you? Don't you rationalize this now?
No, I know what you're doing. Ryan what?
What's the why do you guys keep playing this game?
You first? Ryan, why?
Why is it? Why is this the first game we're
talking about? Well, we both love it so much
and we both have loved it for how many decades now?

(06:47):
So when you both like the same game, which as we have gotten
older has become a little more rare, so it's just easy to go
back to a game that we both knowwe like.
We can just pick it up, play it.In a sense, you can turn your
brain off and just kind of hang out.
So you're hanging out while you're playing a game, So it's

(07:11):
just one of those replayable games.
Eagle. What do you want to add to that?
I think part is just the fact that we both love platformers.
And as far as doing a Co-op for a platformer, Don Kong Country 2
is the best for it because it's so much different than the other
ones. Like yeah, we would do sue Mario

(07:31):
World, for example, but Sue Mario World is just OK, I take a
turn, he takes a turn. Whereas with this, because of
the fact that each person is controlling their own Kong,
you're actually taking turns within the level and you're
working together more cooperatively than you are with
most other platforms of the time.
Yeah, that's a good point. It's very, it's unique in that

(07:52):
sense, right? Now I was going to ask the
question about it doesn't it doesn't apply as much since you
both kind of have this as your first experience?
Because I'm playing this very slowly.
I play a level here and there because I've never played, I had
never played two. I played one and then for some
reason I had three and I like and I like 3 as well because
it's the same thing, just instead of Donkey Kong it's

(08:14):
whatever the other one is. Whose name I'm forgetting.
Dixie off the top of my head. No Dixie's.
Brother. Oh, the, the, the, the big
lunkhead one, Yeah. Yeah, yeah, baby Kong, I think
maybe. Something like that, but it's
basically Dong Kong. They bring a big person back
again. But.
So this question doesn't really apply, but I'm going to ask
anyway. Donkey Kong Country 2 has an

(08:36):
invincibility aspect that I don't think the first one has,
does and and Louis and I, when Igot to it, I thought, I don't
understand why it has it all of a sudden.
Did you ever did you ever think it was odd?
It just kind of shows up and there's no real reason for it.

(08:56):
While you're thinking about the response, it's Kitty Kong.
I had to. I had to look it.
Up Kitty Kong, there we go. I mean, it could be because it's
just a harder game, I'm not sure.
Is it a harder game than the first one?
Or so much harder. I think so, yeah.
Is it harder? I'll ask.
You can go first. Is it harder for good reasons?

(09:18):
Or is it harder because something is like weird and
doesn't work the right way? Harder for good reasons.
There's more exploration in thisgame like they they want the
developers wanted you to exploremore, wanted you to look for the
the DK coin like whereas in the third one she said you had that

(09:40):
one, you're basically just throwing a barrel and having to
hit the guy that's holding the DK coin was in in #2 the DK coin
is hidden everywhere here. They're encouraging exploration,
encouraging exploration to find all the the bonus barrels, which
are much easier to find. I believe in the first one and I
just do some just more challenging platform levels that

(10:01):
while challenging, aren't unnecessarily punishing it in a
bad development way. That question, that question
only came up because I'm playingMega Man X4 and I'm and I've
actually been upset by that gamebecause I think the first three
are very fair in their difficulty and four has this
weird arcady aspect to it where it's like there's no chance I

(10:24):
could have dodged that attack. And it's just like you just want
me to put another quarter. They they they fall off the
table after three. Let me tell you, that's the
reason that question came up, because I'm literally playing a
game. We're like, this got weird, but
I'm glad that's going. All right, let's move on again
over to Diddy Kong Racing. Diddy Kong Racing, this is a
Co-op game. How?

(10:45):
How do we play this one Co-op toRyan?
Well, the thing that made Diddy Kong Racing so unique was the
adventure mode, and so you coulddo adventure mode with two
players, which is really, reallycool.
It's actually the first N64 gameI ever played was Diddy Kong
Racing. My cousin got the system like

(11:09):
launch and he had that game and he had Killer Instinct Gold and
so I had like a year to kind of play it a couple times when I
was over there. So I already knew I liked it and
we would do adventure mode together.
But it was when I got it like the next year that Smeagol and I

(11:30):
would start to play it more. I don't remember if he had it as
well. Not back then I didn't.
Not at the time, no, but I had it.
So I mean, same idea, right? If he was over, we'd throw on
Diddy Kong Racing and we'd run, run through an adventure mode
together because I mean, there was a lot to it.
You had to win every race, you had to do the silver coin

(11:50):
challenge, and you could work together doing it, which again
was kind of unique for a racer and for a Co-op game at that
time. You know, I've never played
this. I, I, I know I, I played it.
I never played it in Co-op mode because I didn't have really
have anyone to play with. I didn't even realize that was
an option. It's.
It's a secret code, Yeah, yeah. You have to put in a code for

(12:13):
it. So how does smiggle explain how
Co-op mode works? Because even though it's an
adventure it's still races right?
So they want you to come in likefirst and 2nd every race?
How? How does that work?
No, there's just between the twoof you.
Someone has to come in first andthen once you get to the and
then with a boss races, you taketurns and then the silver coin

(12:38):
challenge. That's the part really where you
really have to work together because only one person needs to
get all 8 coins and finish first.
So especially on the more difficult races, one of us would
just whoever wasn't doing as well collecting the coins would
sit at the finish line with rockets and try and shoot all

(13:01):
the enemy AI so that the other one could finish first.
Ray I. Want to I want to give you a
little spoiler. You know, we, we talk about the
Easter eggs on the website that certainly I don't remember how
many there are and Lord knows I put them in usually without you
knowing either. You find out how to how to open
adventure mode and Co-op and Diddy Racing, Diddy Kong Racing.

(13:25):
You'll figure out how to unlock a certain tagline on Channel 3
also. That.
I've. I've learned something tonight.
That that was a Smeagle request like 2 years ago or a year or
two ago so. Yep.
It's been, it's been hiding out there when you guys, so you
start playing Diddy Kong Racing,does this kind of does it end

(13:45):
Donkey Kong Country for a while?It's like, well, the N64's here,
you guys are kids or do you, do you?
Did you always kind of jump backto games or was like, we're
playing Nintendo 64 now? Well, Ryan had N + 4.
He didn't have a Super Nintendo,so when we were at his place, we
were playing this once that cameout.

(14:05):
Yeah, for sure. And so you didn't have a
Nintendo 64 Smiggle, you were playing the Super Nintendo.
Not initially, I think he might have had one before me, but I
did eventually get it. But growing up, for whatever
reason, I only owned three gamesfor the N64 I owned.com 64,
Goldeneye, and Star Wars OPS1 Racer.
It wasn't until I got older thanI Sir, you know what I need more

(14:27):
games for my N64. So I bought like half a dozen
more. What character are you racing as
Smiggle? Tipsy.
How about you, Ryan? Tiptup was my main, sometimes
pipsy as well, but Tiptup was myguy and.
What what's the what's your big last take away or last memory

(14:50):
for this game, Ryan? Like when you go back, you
played it, you guys were kids. See if you got it right away in
96. So you're in fifth grade ish or
so. What?
What's the? What's the throwback?
That's a tough one. I mean, the adventure mode,

(15:12):
beating it myself, beating it with Smeagol, The battle modes
were really, really cool. There were only four three that.
Was unfortunate. Yeah, I I mean, we, we probably
didn't even do the races that much.
No, it was. It was the battle mode, mostly,
yeah. We were doing the battles and we
were doing the adventure mode. So my take away, it's just like

(15:36):
that sense of nostalgia that youget with certain games.
That's what I get with DK2 and Diddy Kong Racing.
Just playing those battles, Adventure mode.
And just like it was more fun than Mario Kart 64.
I got to say I always liked it more.

(16:00):
Miguel, how about you? What's what's the big memory for
this one? I mean, it's like Ryan said,
it's the nostalgia. Like we actually both Diddy Kong
Racing and Diddy Conquest, we again played through both these
games in the past couple years. They're ones that we can keep
going back to, still have just as much fun playing as we did

(16:20):
when we were kids. They just, they hold up so well.
Miss Spiegel, what's what snack would you guys be eating while
you're while you're hanging on aplane?
You guys order food, Somebody's parents make food.
What? What are you guys having?
I don't usually eat while I'm playing video games, but I guess
outside of when we're not playing video games is probably

(16:41):
pizza. From where?
Pizza Hut. That's OK, that's acceptable.
We can move on. There's a new quest.
Where do you get your pizza from?
Pizza Hut's fine. I don't know.
I. Listen, we had a whole thing
today about not starting fights over things, not creating

(17:01):
negative. Listen, you can order Pizza Hut,
get a get the pan pizza from Pizza Hut.
It's a good time. Pizza Hut, Pizza Hut, Pizza Hut
restaurant that's throwback. There's still 1 here.
You missed the all you can eat. Yeah, it's not pizza.
Pizza Hut's a good time. There was one in Ohio.
I knew where they had they stillhad the the free standing

(17:23):
restaurant and buffet. There's it's all strip mall
fronts around me. So, dessert.
Pizza was so good. Yes, indeed.
But hey, listen, only four people have that tagline, the
Diddy Kong adventure or whatever, whatever I call that
tagline, it's a it's three of uson this podcast and bad Intel.

(17:43):
So I figure Ray Ray will have that locked down by them once he
once he pulls a Google and figures out what he's got to
type in there. I.
Wouldn't even have a slightest idea of what the type either,
so. There were a few cool things
with the passwords, secret codesthat you could put in for that
game too. Like there was a paintball mode
I'm pretty sure. No, that was Goldeneye.

(18:05):
Sorry. There was, there was.
A character on the other word wasn't there, like a character
or research head. You had to unlock 2 characters.
You can unlock 2. Characters by beating him in
every time trial, which I finally did last year.
He's he's by far the best racer in the game.

(18:25):
And then you could unlock the the rooster.
You'd find a frog randomly with a little rooster hair and you'd
have to run over it and you'd unlock them.
It's just so random. Well, fair enough.
Well, let, let's move. We, we've gone so far, we, we
have discussed the Super Nintendo, we've discussed the

(18:47):
Nintendo 64, which means logically speaking, it's on to
the GameCube and Rogue Squadron 2, Rogue Leader.
So on to the GameCube. Who had, where were we
travelling? Who had the GameCube?
What was the? What was the setup for this one?
Well, we both had this one, we both had GameCube, we both had
this game, but I'm the one who had the third entry in the

(19:11):
series, Rebel Strike, which included a Co-op version of this
game. So we both played it
individually on our own, but, and we sometimes would play it
together and take turns. But once I got Rebel Strike,
then we were playing this one cooperatively at my place, or I
would bring the game over to hisplace and play it there since

(19:32):
we, you know, just bring the memory card.
Yeah, it. Was a really, really hefty disc
you'd have to travel with otherwise.
Oh, I know. I lost it.
I don't know what happened to it.
OK, so that that make I was curious if there was some
passing back and forth happeningwith this, but they for the
third one I forgot they I'd seenthey went back.
Yeah, I, I. Forgot to actually, because I
think we did play the regular Rogue Leader a lot and we just

(19:55):
take turns working on our files because I mean, that was a hard,
hard game. So it's another one that had a
lot hidden. It had a lot of stuff hidden in
it too. They had a lot of stuff to
unlock. Yeah, levels to unlock, you
could unlock different vehicles,you know.
Smeagle wanted to unlock playingas Vader.
We all know that right now. But I liked in locking the Naboo

(20:17):
Starfighter, that was my favorite vehicle.
That's funny a take that has been saved by Mandalorian
bringing out the Naboo starfighter.
So there you go. OK, so this one had a lot, you
know, mentioned you had five levels hidden ace mode too.

(20:38):
Did you guys get get as far as like ace mode because that it
got crazy to try to You need to basically be able to perfectly
run the game to get to that right if you even.
Get close. I don't.
I don't think we came close to that.
That game, like I say, was hard.I can't speak for our Co-op
file. I should have looked up my I

(21:00):
still have the game cube game still have the memory card.
I should have looked it up but Iwant to say in my personal file
I've I got silver or gold in allthe missions so I had no bronze
left but. Yeah.
If you golded everything that that would, that would unlock
it. So you were close, Yeah.
I didn't. I definitely didn't gold
everything. I think I was like the half

(21:20):
gold, half silver. I mean, as difficult and as
difficult as the game was, once they released the Co-op version
they upped the difficulty significantly to me as it wasn't
really hard enough. Easier.
You got a second person, we're gonna make it harder.
That's right, yeah. So so you guys did play this,

(21:42):
but prior to the the the three and the unlock of the two
player, how how was it? You know, this is this is
nearing the end of an era of a split screen.
It feels like you think you don't have a lot more of these
games and in person feels like it's only a few years before we
get, you know, you're online andeverything is your own screen.

(22:03):
Yeah, it was. It kind of was near the end of
an era like for us too, because we would, you know, high school.
College times, yeah. Right.
We're hitting college years and we go our separate ways and
maybe just game in the summers, but it's not the same.
And I don't I can't speak for Smeagol, but at that point I was

(22:25):
kind of I had everybody has those few years where you just
kind of checked out from it, right.
And that was kind of my time. Like I didn't really play a
whole lot even when I got the week eventually.
So that what it really was kind of like the last hurrah for us
as like Co-op gamers. Probably too, because it's

(22:48):
around that time I got an Xbox, started getting into that where
Ryan's always been just Nintendo.
And so we that's really to our interest in gaming started to
sort of diverge a bit. Yeah, great, great timing for
all the like the the divergent of lives and Xbox and the
college years can lead to dark, dark ages as is, as mentioned.

(23:10):
So it doesn't doesn't help. So was this just like, you know,
hey, Star Wars has this because you had Rogue Squadron on the 64
prior to this as an option too. Was this just a game where like,
oh, here they they've upgraded it, they've they've made it
better, they've made it more challenging.
You're living in Star Wars now, plays a little cleaner, and it's
kind of kind of fun being a little bit harder.

(23:32):
This is only one I played at my cousin's house, so I didn't have
a lot of exposure to it, but I was like, oh, this is cool.
This was as much as I was someone who like kind of missed
on the GameCube first pass. I was like, Oh no, this is this
is cool. Yeah, I think so.
Like even to this day it's my favorite Rogue Squadron game
still. I had the N64 one, but I think

(23:53):
because the GameCube, it was able to just play it better just
because it's a it has more powerful system, right.
So it was a launch game. We both got game cube.
I'm pretty sure both got it at launch.
So from day one, like it was just a game we both wanted to
play. We're both big Star Wars fans,
so I don't remember where I was going with that now, but it was

(24:22):
it was just the perfect time I think for us to have that game.
The timing just worked out well and we we didn't go back to it
as much as we did like the otherfirst two games we talked about,
but still had good times for sure.
All right, next you moved on. Yeah, we're going to go to
honorable mansions. We're going to we're going to
jump back a couple generations here.

(24:43):
We're going to talk about the Stanley Cup on the Super
Nintendo Wii got we got robbed. I didn't know this was called
super hockey in Europe. We we should have had this
called super hockey. But you know, listen, you're,
you're in Canada. We have to go to hockey anyway.
I hope no one was struck by lightning during playing,
playing this. Do we do we have one of those
stories just like hiding up somebody's sleeve for it?
No good. Oh, no Lightning stories for

(25:04):
this one. Oh, thank God.
You know I. Don't think anybody.
Only on this day. Yeah, don't, don't need that
again. But you know, listen, this, this
for me is a crazy one because this is like a dynamic hockey
game as opposed to like just having the overhead view and
everything. So, so unlocking a whole new
world of hockey, where, where did you guys come in?
Because you know, we, we've gone, we talked about like, oh,

(25:26):
you guys are seeing Kumbaya around the fire together and
now, now, now you want to talk about competition.
Now as we go into the honorable mentions and hockey, we're
better. What better place to start?
Yeah, we're Canadian. We got to play hockey and we had
done Blades of Steel. Ryan had that one for the NES
and we played that some. But Blades of Steel?

(25:47):
I don't know. Do you know who's talking about
Ryan? Never.
Heard of? Steel before Konami.
I only, I've only heard of blades of steel.
I've never heard of blades of steel.
So I just don't know. Come on, that's.
I haven't played out. I haven't played either one.
That's a legendary introduction.You can't.
Yeah. You can't just say Blades of

(26:08):
Steel. I'm sorry.
I can't allow you just say Blades of Steel casually like
that. Sorry.
Go on. You're playing Blades of Steel.
Go on. Sorry.
So we we played that some and and you know, as joyful as that
one's that one was, I just felt like Stanley Cup, I think was
the game that we definitely played more often.
I think, like you said, it was just more dynamic.

(26:32):
You know, you got the different viewpoint, better graphics
obviously not compared today, but for it's time game looked
great it. Was really super like all that
3D engine type stuff. You would see they were they
were doing that with a hockey game.
Yeah. And so it's just so much fun to
play and, you know, both just being obsessed with hockey still

(26:54):
are. Obviously this was one of the
games that we went to quite a bit.
All right, who, who were the squads?
Now, listen, this was, this was not an NHLPA game.
So you had, you had authorized teams, but you had, you know,
you had 66 on the Penguins. You didn't have Mario Lemieux.
You had you had Mario Lemieux stats on 66 on the Penguins.

(27:16):
You just didn't have a name on it besides the number.
So but but who were The Who werethe squads?
Did you guys each have like a A-Team you had steadily or was
it something you had to switch consistently?
What did? How did this?
Work. I was the Leafs, OK?
I always been a Leafs fan, Always will.
Yep. Well, it was his game, so I had

(27:37):
to let him pick. All right, Player 2.
So what'd you what'd you do then?
So I would I would use differentones like I think I was
Pittsburgh sometimes because youknow you there was.
I want to say you were Blackhawks a lot too.
Yeah, Chicago, for whatever reason, I don't even know why I
would pick Chicago. They.
Weren't good then so that's fair.
You weren't going for a try hard.

(27:58):
Yeah. I don't, I don't know it just
I'll just go just pick whatever,Yeah.
You just yeah, when you go to the Penguins, you're going for
the the tank to get Lemieux and and Yauger and all that.
Yeah, that's scumbag team. They Yeah, but OK.
Yeah, yeah, It must have been Pittsburgh.
I probably used them the most. Maybe LA Maybe because Gretzky

(28:21):
was on the Gretzky the. Gretzky era there so.
Not because I I didn't really even care one way or the other
for the rest of those teams, like I was a Leafs fan as well.
So just kind of have fun with itand just roll with someone
different each time if I really wanted to.
Did did you guys feel pretty evenly matched?

(28:42):
I mean, listen, this came up, ithad, this couldn't be something
where one of you just consistently beating the other
one down or else it probably wouldn't be a game you continue
to play together on such a frequent basis competitively.
No, we're pretty evenly matched,yeah.
Yeah, I think so. Was this I don't.
Know though, we did have to. Go on.
Sorry, Spiegel, go ahead. We we did have to institute a, a

(29:06):
rule not to dump the puck because this game was a little
bit broken. If you position yourself just
right, I think it was in betweenyour own blue line and the red
line and you dump the puck, it would go over the goalies head
into the net every time without fail, Yeah.
I yeah, I don't have that intimate of memory.

(29:27):
This is like the NHL 94 top shelf, top, top corner.
So I had to do to to, I was, I was in the NHL 94 and I knew
that. But yeah, no, OK, no dumping the
puck. That's a fair ruling.
Absolutely. Any other ground rules you guys
had to have? I don't think so.
We would agree beforehand, like we didn't always make the rule

(29:47):
not to dump the puck because that was a really tough game to
score in. So pretty much every game was
like 1, nothing, maybe 21. So I think now and then we would
say, OK, we'll play with dumpingthe puck.
So then it's like an 8 to 7 gameor something.
But. Mr. Mcgoohan, that was good.
The. Goalie would Every time he'd

(30:07):
done the puck, the goalie would go forward and then back up, but
it was and hit the puck into thenet.
Definitely some kind of glitch. And this, I don't think this one
had fighting, especially being, you know, Nintendo publishing
and I don't think there was fighting in this one that was
kind of a pre pre fighting era, honestly.
Yeah, just penalties, no fighting.

(30:29):
It was no blades of steel. He didn't go in the penalty box
the for losing a fight. All right, your second honorable
mention of competition on to Goldeneye, of course, back into
the Nintendo 64. But yes, many, many of beefs
were created and or settled by this game.

(30:50):
Smeagle, you were odd job, weren't you?
You feel like there's there's real.
Going to pick odd job. I didn't need to.
I didn't need to be odd job I I.Had and yet he still.
Was sometimes just for fun, but I didn't need to be I.
Hadn't I would say that for fun?I don't.
Know, I like to, I like to trollhim sometimes, but no, I had

(31:11):
every math memorized, I had every spawn point memorized, and
I've always been the first firstshooter guy Ryan ever has.
We didn't play this one nearly as much as some of the others,
probably partly because I could just screen watch and see where
he was. Remote minds in the bathroom

(31:33):
where he was going to spawn and just like detonate them as soon
as he spawned basically. Pretty much.
Yeah, OK. Wow, Ryan, for the listener at
home, he's kind of sheepishly shaking his head throughout the
entire course of this conversation.
Clearly this was not a mutually agreed upon game discussion.

(31:53):
Yeah, it was. It was more a smeagle game for
sure. He he had the modes that he
liked to play and it was a toughbattle to get him to do anything
else. Well, it's nice to hear he's
grown out of that. That has that has totally,
totally changed for him. No, to be fair, he he, he would

(32:15):
mix it up a little bit to do theones that I was somewhat capable
at. He loved the temple.
What were those modes for you, Ryan?
I liked, well, I only liked a couple of the maps.
Like, to be fair, I only ever wanted to do like the temple.
I think it was the temple and the caves maybe.

(32:38):
And then the weapons. I didn't care as much for about
those. But because I only knew, but I
only knew like two or three maps.
I just didn't play the game a whole lot, but I think the what
we did the most was the complex with.
Lasers. Lasers.
Yeah. And then at that, if we did

(32:58):
complex with lasers, like I had no chance.
Plus we play very differently too.
I'd want to be running out therejust like wanting to run into
somebody and he'd be like campedout ready to snipe.
That does not sound like Smeagleat all.
Boy, things. Things really seeded a while ago

(33:19):
here, huh? Smeagol?
Like 30? It's been 30 years now.
What? What were your What were your
moods? Smeagol.
Complex lasers. I loved the facility as well.
Just I think probably too, just that one stood out for me and

(33:40):
trying to reach one, it was, I want to say it was the the
bunker, the one where you could they had the helicopter pad in
it because playing that one withremote minds was fun, especially
if the person spawned in the helicopter pad, because you
could throw the proximity mine at that door and anyone that

(34:03):
came in there was they had no chance because there were no
weapons on the helicopter pad before it.
Began so you can't. You can't shoot a mine.
It's over before it even began. What was what was your weapons?
You were. You were lasers.
Yeah, I like the lasers the mostjust to be able to spam them.
Who had the best shot if you guys went slappers only?
Slappers only? That'd probably be my best

(34:27):
chance. They were probably more evenly
matched. As slappers, such a mood
existed, that's why. Yeah, we mean slappers.
That's not a thing. No, we would do that from time
to time. I forget the other ones we would
use. Was it just power or power
weapons or automatic I? Think there's a power up and so
it's like the the RCA key machine gun, yeah.

(34:51):
Yeah, we do that sometimes. Mr. Mr. I think we did.
Some of the time. Fancy touch microphone over
there bragging about how great it is and making a microphone.
Something new I've learned. Something new if I'm muted.
Muted on the computer screen. Muted from the Yeah yeah.
I've learned I just learned something right now.

(35:11):
The third game on this competition list, it just says
Mario Kart. So I'll let that's I mean,
that's our help here. Ryan, you want to explain to me
what, what's Mario Kart? What does what does this mean?
Where where were you competing? Which Mario Kart?
What, what's going on here? So obviously, you know, Smeagol
got the big Goldeneye and playedthat whole bunch and now it's

(35:34):
now it's your turn. What?
What's going on with Mario Kart?You have to go all the way back
to Super Mario Kart on the on the SNES.
And that was another one that hehad because he had the Super
Nintendo. So we did play that a lot.
We would play through the cups together, Grand prixs, battle

(35:56):
modes, for sure. We enjoyed that a lot.
But it wasn't just Super Mario Kart.
I don't think we played Mario Kart 64 that much.
No, we're too busy with Diddy Kong Racing.
Yeah, and then, but Double Dash,I had Double Dash and we would
play that, I think, even into the WE days.

(36:18):
Do you remember playing Mario Kart Wii much?
Yeah, I had that one. So we play that one sometimes.
Yeah, we we both had that. So that worked out.
So I I guess it could be just the whole franchise as a whole.
No, obviously you may have heardthat he's not the biggest fan of
it anymore, but we do have a lotof years of.

(36:38):
Planning not take coming out on the pod.
Breaking news. When?
When the Spiegel. Prefers the snipe from a Bush,
but. We've also learned he does.
Not prefer Mario Kart? Shocking, I know.
Were you too? What was the match up?

(36:59):
Were you guys even kind of growing up with this game or did
it be, was this like Ryan, did you kind of take over this one?
When, when, when When did that happen?
I think we were. I think we were even with.
Yeah, I would agree. And then as time went on and I

(37:20):
got more into the into the series and he got less into it,
really just kind of naturally wediverged at that point, probably
after probably at the Wii was, do you think that's right,
Sneagle? I think the Wii, I was still

(37:41):
competitive against you because I remember I did actually go
through and beat that game, you know, whatever the hardest
difficulty was and and went through all of that.
But yeah, once we got to Mario Kart 8, that's where you went.
Took it to a whole other level. And I don't have, I don't stand
a chance to get you anymore. Any any motion controls on the

(38:04):
Wii days? You guys play with the wheel or
just or just with the with the Wii mode?
I had the wheel and I tried it but I never really enjoyed it
too much. Not a fan of the motion controls
in any game to be honest. I used the wheel for a little
while and it was still like a novelty.
And then eventually I would justbe like, I can't, I can't, I

(38:27):
play better with the. I would actually use the classic
controller. Do you remember the Wii Classic
controller pretty much looked like a Super Nintendo
controller. You would plug it into the
remote and use it that way. That's what I preferred to use.
I use the variation of that because I got the Goldeneye
remake for the Wii with came with a gold classic controller

(38:51):
that actually was shaped more like a traditional controller,
so I felt I was more comfortable.
What can you Can you find me? How would the battle mold come
into play with this game at all?Because you guys played a bun.
You guys love battle mold. You stay with Diddy Kong racing.
Did battle mold happen in Mario Kart?
Oh yeah, we definitely, especially with the older ones,

(39:13):
we did a lot of battle mode. Yeah, Super Mario Kart for sure.
Even the game. Double Dash probably.
I don't know you ever had that one or not.
I never had double dash, but I do remember there was one level
in in Super Mario Kart was fun because it had just like pools

(39:34):
of water and that was back when you had a feather.
Of course they brought that backnow, but being able to jump into
the pool of water, get an item block, just kind of wait for a
good item and then be able to jump out of the.
Yeah, that was the best one for sure.
You guys ever competing for characters or did you always
have different preferences on who to race with?

(40:00):
Even go for Yoshi. Yep.
Always been Yoshi. Yeah, and I think I used Toad
the most. Yep.
At least for Super Nintendo, youdid.
For Super Mario Kart I was Toad or in a race I would use a heavy
once I got better at it because they were faster but playing

(40:22):
more casually. Yeah, Toad.
And now we're and now we're all the way back to the baby
characters. I can't, I can't believe.
I can't believe it. I'm not upsetting.
You're just, I'm just surprised.Getting the all kinds of
villains Al Dolphin. Dolphin on dolphin jumping over

(40:45):
a dolphin. Let's talk a future game, one
you're looking forward to, one that that we learned in the last
few weeks is probably a little farther off than we might like
as the the the Donkey Kong Bonanza team was composed of the
Mario Odyssey team. So the the next 3D Mario game is
the game you're looking forward to.

(41:06):
Is that is that collective or was that smeagle, Smeagle
forward or both of you looking forward to it?
Oh, both of us for sure, yeah. Speak.
What do you want to You want to see?
You want to see Odyssey 2. You want to see whatever they're
going to bring us next. You want them to come back?
You're not getting, you're not getting Odyssey.

(41:27):
Two, I yeah, I don't think we'regetting Odyssey 2.
I think we are either. Yeah, I'm going to ask anyway.
I do hope for something along the lines of Odyssey where it is
has a lot of that expiration. I I love collectathons, the 3D
collectathons. So just being able to explore,
preferably stick with that rather than go back to like the

(41:50):
3D World type where it's just more of a 2D game.
That was that was just platform base platforming.
Yeah, it's. Running through a lot, I want
the, I want the expiration and that Odyssey brought.
So however they decide to do it,I mean, Nintendo's got a good
track record with Mario, so I'm not too concerned.

(42:14):
Right. What do you what do you think
we're going to get? Something wholly new, or maybe a
little Back to the Future. I think we'll get something new
as much I would take anything I mean the 3D Mario games are
shortlist my favorite games, allof them 64 Sunshine, the
galaxy's Odyssey, I'd take anything like that.

(42:34):
I I think we'll get something new as well.
I know and Nintendo likes to stay fresh and innovative but I
would take a Sunshine sequel andI know a lot of people don't
care for that one but like the Galaxy games as great as they
are. You, you know, the same sunshine
you got away with referencing sunshine once and I was waiting

(42:57):
for Ray to hit the unmute button, but the second you
brought it out a second time. No.
If you if you, if you add what'slisten, you don't have.
You don't have to change that much if you just add long jumps
and and make me be able to win the game with with the gimmick.
Don't don't force me out of the gimmick to beat the game.
That's it. And it'll be a absolutely

(43:17):
wonderful game. Like that's all it takes.
Smeagle. Any other?
Any other? You think we're going to see
this? What do you think?
How long before we see it? Smeagle.
It just depends on who's developing.
If they have the same team that did Odyssey and Bonanza, and
obviously it's going to be a while.
If they've got another one of their internal teams working on

(43:40):
it, it could be a year or two. But it's hard, so hard to
predict when it comes to Mario games because they've been
inconsistent as far as one it releases within the consoles
lifespan. 127 in. It's not.
It's like it won't be next. Year, I think it's still here
next year. Yeah, next year.
Next year, Super Smash Brothers.I'm only curious because the

(44:03):
it's usually about a year after the console release at most,
isn't it? They are.
They did Donkey Kong though. They got dog gone.
They're going to put Smash Bros is going to be next year.
Yeah, well, the either Smash Bros next year, but that doesn't
mean Smash Bros the whole calendar.
Like they're consistently, they're putting something out
every month, every other month, and at the least they're doing
two big ones a year, right? Like they're doing 2 bombs in a

(44:24):
year, like 2. Do you want to mean bombs?
Like terrible games? I'm like they're dropping 2
seismic games in a year. We'll see.
Yeah, they can do both. We can do Mario Kart and DK
Luigi's Metroid coming. All right, well, let's go.
Let's go to a quest, a question from the Channel 3 history books
that we pick for you to discuss.We're going to keep it fairly

(44:47):
simple and we're going to ask you the best villain in the
game, just who who is who is thebest villain?
Maybe not the best being a villain.
Maybe the best story. Maybe the best at being a
villain. Maybe the one comes most
suffering. Maybe the one you're like, oh,
wait, maybe they got a point. I don't know.
Ryan, looks like you might. You had something light up in
your eyes there. No, it's Meagle.

(45:08):
What do you think? I.
Mean the go to answer is just always Vader.
I'm trying to think of somethingthat's more.
Character. That's a movie character that
happens to show up in. Video.
Yeah, I'm trying to think of something that's more
exclusively video games. Yeah, it's good.
It's good. It's good.
You knew you were going to roundme up with that.
Thank you for that. I'm, I'm always ready to delete

(45:30):
quests where everybody's like, Iwant to drive the Millennium
Falcon. When we ask what vehicle they
want to ride in a video game. Yeah, we know you want to use a
a Millennium Falcon. We get that.
We're talking video games. We're going by Sakurai rules.
It didn't originate in a video game.
It doesn't count. I'll go with Malik, then Darth

(45:54):
Malik. All right, all right, I think
it's going back to the but listen, and I accept that that
is that is you're going purely purely video game and I I know
there's expanding, there's probably expanding universe
Titans and all that, but no, I. Yeah, they brought books after
the fact but is originally a video game it.
Originated there. That's fine, I accept that.
Well, will I be asking what Ryan's thing to buy?

(46:15):
Ryan? Some time to think here.
Why? Why is that the best villain?
I just, I don't get into spoilers here, but just the
it's. 20. Years old, you're fine, but the
fact that you're playing is Revan, who was obviously Malik's
master and then he betrayed you.So story wise, just being able

(46:37):
to go back and and encounter your your old apprentice and
have to take him down, it's justthinning with the fact that
there's one of the best stories in gaming ever is what elevates
that villain for me. OK.
All right, Ryan, we got. Well the games I play are often

(47:01):
kind of light on storyline, so the villains are never never
that intimidating. I'll go with the Gannon from
Tears of the Kingdom because I, full confession here, have not
beaten the game yet. Oh, your message did beat it.
But I I did watch my son blow through it in an unbelievable

(47:24):
amount of time. OK, so.
You you have seen the ending. That's I was going to say
otherwise skip that part of the podcast that we have releasing
this week. Otherwise, because we we do like
spoil it is fine. Oh no.
No, he plays to the game so fastas it's it's hard to not see
spoilers. Oh yeah, but it doesn't really
bother. And final question, what's been

(47:50):
your, what is currently your favorite feature on Channel 3?
Brian Mack, what you got favorite feature?
Yeah, whatever, whatever stands out to you currently.
What's standing out currently onthe site for you?
I don't know if this counts. The ability to create events,
sure to be able to have that, Like I can just go in and and

(48:15):
make an event for the Mario KartClub for whenever and chat with
the other admins, make it happenand boom, there it is.
We can have people RSVP D in hours.
You know, if someone wants to run all 96 tracks in Mario Kart
8, we're going to do it. You guys are out of your minds,

(48:35):
I'll tell you that right now. You get you get that absolutely
out of your minds. We'll see how many we get.
Smeagol, how about you? What stands out right now?
Squatting up together, whether it's, you know, like the Squat
Up Sunday quest, the various events, because for me Channel 3
has been about the community, sothe opportunities to play with

(48:57):
people from the crew is is always the highlight for me.
And on that, though, we've made it to the end of another one of
your 3. Thank you, Ryan Mack.
Thank you, Doris Miegel for being with us.
You can find a podcast at C3 dotGG slash podcast dropping every
Wednesday morning at 3:33 AM Eastern on all the major
platforms, including Spotify, YouTube Music and Apple Podcast.

(49:18):
I'm Ray. Dan puts this all together.
Our theme song is by Caster Garden and for our executive
producer, Joel Willis. Have a good day everybody.
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