Worldcasting Podcast

Worldcasting Podcast

Join us for some casual discussions about the craft of worldbuilding aimed at giving general advice, best practices, and support on the meta topics in the craft. If you enjoy Worldcasting, check out Worldbuilding Magazine for free-to-download worldbuilding articles, inspiration, interviews, and artwork. Worldcasting is an affiliate production of Worldbuilding Magazine.

Episodes

July 27, 2021 74 min

Emory, Chris, Red, and NYT/Washington Post bestselling author Michael J. Sullivan discuss creating compelling characters, plus some general writing advice. Get some behind the scenes details of how they develop their characters and what they’re looking for in them, and get Michael’s and Red's unfiltered thoughts on Patrick Rothfuss!

This episode was edited by Jaren J. Petty (Red).

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Join Taylor, Ianara (Imachinate), Inky, and Zaivy as they discuss some of the less represented African, Asian, and European cultures in popular examples of worldbuilding—and some exceptions to that rule. A sequel episode, which focuses on the Americas and Oceana, will air later this season.

This Episode was edited by McKenzie Power & Jon Krebs.

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Red, Ianara (Imachinate), B.H. Pierce (Hexarch), and our guest Levi Johnson from Campfire Technology discuss their endeavors and thoughts on the more strategic parts of writing. They discuss their own projects and processes for writing, plot structures, methods to keep your notes together, and more!

Edited by Adam Bassett.

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Join Taylor, Chris, Sean, and our guest author Daniel Dickinson for a conversation about fellowships. Obviously, they discuss the Fellowship of the Ring, but in addition they also break down what a fellowship is, how to represent each member, and even explore the idea that a fellowship can still work even when the characters are not together.

Also a quick note, we are aware of some technical issues that came up during this episode...

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June 1, 2021 67 min

B.H. Pierce (Hexarch), Seán, and John, are joined by Janet Forbes—co-founder of World Anvil, podcaster, and author! Together they define what a golden age is, what it means to the people who lived through it, and how to use golden ages in our worldbuilding.

This episode was edited by Adam Bassett.

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Adam, Red, Ianara (Imachinate), and Sean Fallon—CEO of Smunchy Games—discuss a favorite topic of ours: creature design. Plus, a number of tangents about tabletop games, dragons, and more!

This episode was edited by Adam Bassett.

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May 4, 2021 88 min

Adam, Cathy, Ianara (Imachinate), and our guest Devin Pigman—a former moderator with our friends at the Writing Cartel Discord Server—talk about magic systems. We discuss a few of our favorite systems, things we've learned from creating our own, as well as some best practices for creating your own kinds of magic! Plus, along with the hard and soft magic scale, Cathy hypothesizes a second axis that we might want to begin conside...

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Ianara (Imachinate), Lizy (AC), B.H. Pierce (Hexarch), and President of the multimedia group Nerdolopedia and lead game designer at Smunchy Games Jacob Waterman discuss how to prepare and organize your role-playing games as well as how to integrate your worldbuilding into the game.

This episode was edited by J.D. Venner.

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April 6, 2021 82 min

Emory, Taylor, Inky, and Adam take a quick dive into what makes dark fiction work, and the trap violence and traumatic events present. Also, the importance of hope in dark fiction, and how it gives the reader something to hold on to!

Note: This episode contains some discussion on sensitive topics. If you're not interested in dark fiction or some of the discussion topics within this episode, no worries! You can always skip it a...

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March 23, 2021 62 min

Adam, Chris, Seán, and our guest Tim Hickson of the YouTube channel Hello Future Me ponder the ways in which we can use our worlds to fit a theme. It’s an abstract kind of discussion, but one we’re excited to try and tackle. 

Edited by Monochrome (Andrey T.).

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Adam, B.H. Pierce (Hexarch), Red, and our guest Chris Solo, founder of the Fabled 42 network discuss the usefulness of maps, as well as the drawbacks they present. Learn about the first known map created for fiction, become inspired by their ramblings, and steal their ideas for a story about a cartographer who illustrates the map throughout the story!

This episode was edited by Enrico Carli.

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February 23, 2021 65 min

Adam and Zaivy are joined by Angela "Angy" Abreu, the founder and creative director of the Dominican Writer’s Alliance. Together we discuss the importance of reading outside your comfort zone, of representation in literature, as well as some conversations specific to Angy’s work with the DWA.

This episode was edited by J.D. Venner.

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February 9, 2021 83 min

Inky, Emory, Lizy (AC), and Red get deep into a discussion on clothing. From fabrics and coats, to dyes and corsets, they’ve got some things to say on how wardrobes are treated (or ignored) in media—and it’s all inspired by the history of clothing.

This episode was edited by S. King.

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January 26, 2021 87 min

Welcome to the start of season 3 of Worldcasting! New episodes will release every other week on Tuesdays (until the season ends). This season is going to be packed with new and returning guests discussing worldbuilding, the craft of writing, game mastering, and much more!

To kick off the release of season 3, Taylor, Adam, Emory, and Nicholas Eames—author of Kings of the Wyld and Bloody Rose—discuss what success means to us. We also...

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Justice Arman and Anthony Joyce join us in this episode, discussing their newest publication Elminster's Guide to Candlekeep, written in collaboration with Ed Greenwood. Tyler discusses with them the process of creating the definitive guide to a place in the Forgotten Realms that many have claimed was impossible to define through maps and guides, which has too many spires to be counted, and which Justice and Anthony expanded up...

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Tyler and Imachinate are joined by Benjamin Cook, creator of YouTube channel Tale Foundry. They discuss how these events affect people, worlds, and simply how to approach writing apocalypses and prophecies for stories and games.

This episode was edited by Adam Bassett.

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June 30, 2020 80 min

Join Tyler, Adam, Imachinate, and Ragolution as they discuss cartography, geology, geography, and how to use these as tools to shape your worlds. They cover the importance and uses of maps as well as plate tectonics, and give a simple breakdown to cut through the unnecessarily complicated tutorials out there.

This episode was edited by Anna Hannon.

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June 23, 2020 68 min

Join Tyler, Hex, and Imachinate as they discuss artifacts and wonders. Places like Minas Tirith and items Excalibur are iconic to their setting, adding a sense of awe and depth to the lore. We will discuss why this is helpful to have, and how you might trap that essence.

This episode was edited by Anna Hannon.

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June 16, 2020 75 min

Join Tyler, Imachinate, and Red as they discuss The Elder Scrolls, the popular setting of games such as Skyrim, Oblivion, and Morrowind. They focus on on how it uses ambiguity in its lore to help the player tell their own story, as well a dissection of how the games share their lore, to better help you understand how to share yours.

This episode was edited by Anna Hannon.

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June 13, 2020 25 min

In this Fireside Chat, meet B.H. Pierce, also known as Hexarch. He is a Writer here at Worldbuilding Magazine, published author, and an avid fan of centaurs. He and Tyler discuss his work, worldbuilding, and more in this episode of Worldcasting.

This episode was edited by Adam Bassett.

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