Yes Indie'd Pod

Yes Indie'd Pod

Do I like game design? Yes, indie'd! A podcast of bitesize interviews with indie tabletop roleplaying game creators about their work and game design theory & practice. Releases every two weeks.... Show More

Episodes

February 22, 2021 15 min

Marx interviews Logan Jenkins about I'm Sure You're All Wondering Why I've Gathered You Here This Evening, a game inspired by Agatha Christie novels where 12 guests are invited to a mansion and told that the single person who survives until dawn inherits everything.


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    Marx interviews Edoardo of Nuclear Manatee about Little Katy's Tea Party, a tea-sipping game where you play imaginary friends trying to find out what happened to Katy, who they were supposed to protect.


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  • Intro/Outro music: Take a Chance by Kevin MacLeod (License)  • Inter...

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    Marx interviews Craig about Project Cassandra, a game about Cold War psychic agents trying to stop a cataclysmic event of their own prophecy.


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  • Intro/Outro music: Take a Chance by Kevin MacLeod (License)  • Interstitials:  Bit Quest by Kevin MacLeod (License)

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    Marx interviews Alex Rinehart about Gratitude: A Horror Game, a game founded in cosmic and body horror where you try to find out what in your life you're most grateful for.


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  • Intro/Outro music: Take a Chance by Kevin MacLeod (License)  • Interstitials...

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    Marx interviews Richard about Twill's Twist Points, a system to bring archetypical locations to life in your fantasy roleplaying games.


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  • Intro/Outro music: Take a Chance by Kevin MacLeod (License)  • Interstitials:  Bit Quest by Kevin MacLeod (Li...

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    Marx interviews Alf Peter Mälmberg about Bloodfeud, a game based on Icelandic sagas about toxic masculinity, power and Vikings.


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  • Intro/Outro music: Take a Chance by Kevin MacLeod (License)  • Interstitials:  Bit Quest by Kevin MacLeod (License)

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    Marx interviews Gabriel Robinson about Token, a duet game Rooted in Trophy about a hunter and their monstrous prey on a desperate hunt in a haunted forest.


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  • Intro/Outro music: Take a Chance by Kevin MacLeod (License)  • Interstitials:  Bit Quest by Kevin MacLeod (License)

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    Marx interviews Tanya Floaker about the Indie Gamers Zine which has both new games, snarky articles, and advice on how to run your own indie games club.


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  • Intro/Outro music: Take a Chance by Kevin MacLeod (License)  • Interstitials:  Bit Quest by Kevin MacLeod (License)

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    Marx interviews Adira Slattery about Tension, a queer cat-and-mouse romp inspired by Killing Eve and Hannibal. 


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  • Intro/Outro music: Take a Chance by Kevin MacLeod (License)  • Interstitials:  Bit Quest by Kevin MacLeod (License)

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    Marx interviews Direct Sun about Puzzle Dungeon: The Seers Sanctum, an OSM-mood, eyeball-themed, system-neutral dungeon inspired by The Legend of Zelda.


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  • Intro/Outro music: Take a Chance by Kevin MacLeod (License)  • Interstitials:  Bit Quest by Kevin MacLeod (License)

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    Here's a little bonus episode about my own Kickstarter campaign, A Loud Noise in a Quiet Place, a quiet duet game which explores my experiences with temporary hearing loss. Mostly I just read from the Kickstarter campaign page.


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    Marx interviews Eli Seitz about Thursday, a dark comedy game exploring time loops like Russian Doll, The Girl Who Leapt Through Time and Groundhog Day.


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  • Intro/Outro music: Take a Chance by Kevin MacLeod (License)  • Interstitials:  Bit Quest by Kevin MacLeod (License)

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    Marx interviews Al of Trinity Knot Studios about Docks of Caswarren, a new and innovative way to publish system-agnostic locations that are unique to your game table.


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  • Intro/Outro music: Take a Chance by Kevin MacLeod (License)  • Interstitials:  Bit Quest by Kevin ...

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    Marx interviews Chris Bissette about the d36 Zine, a strange, collaborative zine series from all across the indie scene.


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  • Intro/Outro music: Take a Chance by Kevin MacLeod (License)  • Interstitials:  Bit Quest by Kevin MacLeod (License)

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    Marx interviews Nick Bate about Stealing The Throne, a game where you seize ultimate power in the form of a giant mecha.


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  • Intro/Outro music: Take a Chance by Kevin MacLeod (License)  • Interstitials:  Bit Quest by Kevin MacLeod (License)

    Support the show (https://www.ko-fi.com/yesindiedpod)

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    Marx interviews Duamn Figueroa Rassol about Noctis Labyrinth, a location and a duo of adventures compatible with John Harper's World of Dungeons


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  • Intro/Outro music: Take a Chance by Kevin MacLeod (License)  • Interstitials:  Bit Quest by Kevin MacLeod (License)

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    Marx interviews Alexi Sargent about Back Again from the Broken Land, an emotional game following small characters as they journey back from a war with their hopes and burdens.


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  • Intro/Outro music: Take a Chance by Kevin MacLeod (License)  • Interstitials:  Bit Quest ...

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    Marx interviews Laurie about Lichcraft, a Forged in the Dark game about trans people turning to necromancy to beat impossibly long queues for gender clinics.


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  • Intro/Outro music: Take a Chance by Kevin MacLeod (License)  • Interstitials:  Bit Quest by Kevin MacLeod (License)

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    Marx interviews Exquisite Polycule, a game about messy entangled relationships inspired by comedies, both romantic and Shakespearean.


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  • Georgie Bats on Twitter
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  • Intro/Outro music: Take a Chance by Kevin MacLeod (License)  • Interstitials:  Bit Quest by Kevin MacLeod (License)

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    Marx interviews CM Ruebsaat, a slice-of-life game about a slightly-magical gang of street urchins in a post-magic industrial fantasy city.


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  • This Night On The Rooftops on Kickstarter

  • Intro/Outro music: Take a Chance by Kevin MacLeod (License)  • Interstitials:  Bit Quest by Kevin MacLeod (License)

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