Yes Indie'd Pod

Yes Indie'd Pod

Do I like game design? Yes, indie'd! A podcast of bitesize interviews with indie tabletop roleplaying game creators about their work and game design theory & practice. Releases every two weeks.

Episodes

April 29, 2024 47 mins

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On today's show, we're talking ship with Sebastian Yue, a game designer, writer, and editor. Apart from their own self-published games and DMs Guild modules, They work full-time at Hit Point Press which is best known for various very succesful third party D&D 5e products like Heckna and Humblewood. They've also contributed as a designer to some wonderful projects like Apocalypse Keys, Cloud Empres...

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Today, we're talking to Graham Walmsley, the celebrated game designer behind tabletop RPGs like Cthulhu Dark and A Taste for Murder, larps like Will That Be All, and lovecraftian scenarios for games like Trail of Cthulhu. He's also the author of two non-fiction books called Stealing Cthulhu about telling lovecraftian stories and Play Unsafe about techniques for being a better player of tabletop games....

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This week, we're talking to Nico MacDougall and returning guest Tan Shao Han about The Awards, an alternative tabletop RPG awards project.


Show Notes:

03:56 Introductions

13:31 Being a judge

16:09 The process of picking a winner

21:30 Who should be a judge?

25:36 Infectious Enthusiasm

27:59 Tyranny of Numbers: Breaking down submissions to the Awards

31:02 All Advice is Advice for Myself



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Today we're talking to Max and Aaron from RTFM. Maxwell Lander is a game designer, photographer, visual artist, and also musician with an album of dungeon synth. Aaron King is a game designer whose works including Patchwork World Sixth Edition. They are both the co-hosts of RTFM, an RPG book club podcast.


Show Notes:

[00:02:49] Why start an RPG bookclub podcast?

[00:14:43] What each person brings to...

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February 26, 2024 57 mins

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Today, we're talking to Quintin Smith aka Quinns, who has been reviewing boardgames for more than a decade with the iconic show, Shut Up and Sit Down. Then about 3 years ago, Quintin joined People Make Games to cover everything from Roblox's relationship to child labour to the battle for ownership and control of Disco Elysium, from the revival of kabaddi in India to phenomenon that is jubensha in chin...

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On this episode, we have Hannah Schaffer and Evan Rowland, the two creators behind indie game design outfit, turtlebun. They've published games like Questlandia, Noirlandia, Damn the man save the music, Mud: a golem memoir, and many more. You can find more about those games at turtlebun.com.

Evan and Hannah also co-host a podcast called Design Doc , which is in their own words, about "trying to make a liv...

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A guest episode on the feed today as I share with you something from the folks over at Playing at the Hearth, the podcast from the Open Hearth gaming community. It's a nice, welcoming online place where people from all over the place get together and play games. It's like having access to a convention all year round. If you'd like to join, head over to their website.

This episode has members of the community sharing th...

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December 4, 2023 38 mins

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In this round-up episode for 2023, every single one of my guests sounds off about one game that they want to recommend to you!

[00:02:05] Judd Karlmann recommends Into the Odd, The Between, and As The Sun Forever Sets
[00:05:55] Lowell Francis recommends Eclipse Phase 2nd Edition
[00:08:27] Jahmal Brown recommends Legacy: Life Among The Ruins 2nd Edition
[00:12:05] Indrani...

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Evan Torner is the Associate Professor of German Studies and Film / Media Studies at University of Cincinnati. He's the Director, UC Game Lab and has a co-edited volume (with William J. White) entitled Immersive Gameplay: Essays on Role-Playing and Participatory Media. He's also co-founder and one of the editors at Analog Game Studies, which has been publishing research into RPGs and l...

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October 30, 2023 85 mins

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The is the second in a series of special episodes meant to teach some of my favourite indie RPGs. Tune in to hear Andrew Gillis, designer of the stunning Girl by Moonlight.

In Girl by Moonlight, you play a group of magical girls resisting an oppressive society. It explores the heartbreak of denying who you really are, and the transcendent power of relationships and community. It's...

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Josh Fox is the award-winning designer of Flotsam: Adrift Amongst The Stars and Last Fleet. He's the co-designer of the highly influential GMless mystery game, Lovecraftesque alongside Becky Annison. And the two of them together run Black Armada Publishing, a UK-based publisher which has been putting out inventive roleplaying games for more than a decade. Josh is also the editor and cast me...

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Hello! A cross-post in the feed today.

This in an episode I did with Sam Dunnewold for his podcast, Dice Exploder, where every episode is a deep dive into a single RPG mechanic (usually) from a specific game. I talk about the Secondary Mission roll from Band of Blades which is a very cool mechanic that I love to think about. It basically inspired me to make a whole game at one point.

This is an early release of ...

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September 25, 2023 88 mins

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The first episode in a series of special episodes meant to teach some of my favourite indie RPGs. Listen in to hear Rae Nedjadi, designer of Apocalypse Keys, teach you how to play his game.

In Apocalypse Keys, you play OMEN-class monsters working for an organisation named DIVISION tasked with holding back the apocalypse. Inspired by Hellboy and BPRD, the players struggle to find Keys b...

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Layla Adelman, who goes by the handle pandatheist in RPG spaces, is a rpg designer, writer, and serial twitter thread writer. She's one of the co-designers of the Illuminated Worlds system for Critical Role's Darrington Press. This is the system which powers Candela Obscura and potentially other unannounced games. She was an Ennies judge two years. She blogs over at Bone Box Chant at w...

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Dave is a youtuber, reviewer and game designer. His Youtube channel, Dave Thaumavore RPG Reviews, currently has about 180 videos and more than 25,000 subscribers. He's also got a great newsletter where he publishes written interviews game design luminaries. Links to all of this stuff will be in the show notes. He's designed supplements for the Index Card RPG but his most recent standa...

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Christopher Chinn is the blogger behind the long-running and well-loved Deeper in the Game blog. He's probably best-known for the Same Page Tool. But started in 2007, the blog has 15 years of thoughtful and insightful writing and advice on RPG design and play.

Show Notes:
01:17 - Introducing Chris
02:54 - The origin of the blog (also "rules are for preventing bitterne...

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Emily C. Friedman is an associate professor of English at Auburn University and director of 18thconnect, a website dedicated to scholarship of the 18th century. Though an 18th-century literature scholar and critic by training, Emily is now one of the foremost chroniclers of the phenomenon we call actual play. She teaches games and actual play in the classroom and regularly writes about actual pl...

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On this episode, I'm talking to Becky Annison, the co-founder of UK-based design company, Black Armada Games. She's the award-winning designer of When the Dark Is Gone, part of the Seven Wonders anthology from Pelgrane Press. And is probably best known for the high drama werewolf game, Bite Marks, and GM-less mystery game, Lovecraftesque, on which she's the co-designer. When she&a...

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This week, we're talking to Paul Beakley has been involved with the games industry since at least the mid 1990s. He's a Game Chef finalist, a Golden Cobra honourable mention, and an official designer/adventure module writer for games like Deadlands, Earthdawn, Mutant Chronicles and more. He's also been writing about games for a long time, across various websites, forums, and magaz...

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On this episode, I'm chatting with Fiona Hopkins and Stephanie Burt, who are the co-hosts of Team Up Moves, a podcast about playing and discussing superhero tabletop RPGs. I'm a big fan of the podcast and so I reached out to the two of them. Apart from RPGs, Fiona is a front-end software engineer by trade who worked at Google, Twitter, the City of Boston and now the Democratic party. S...

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