Level Design Lobby

Level Design Lobby

The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/

Episodes

September 8, 2026 37 mins

Back again but with a different look of something that we have not touched on before, yet an aspect that is still engaging. I am talking about Skill Trees. Going back to a classic of Final Fantasy X I have been caught up in that of its skill tree (Sphere Grid)

We will be going through skill trees and aspects that really make them engaging across different mediums.  

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Mark as Played

Back at it again with more incredible resources to help you all learn & grow as developers! I have found some incredible game dev info whcih I want to share with you all, so sit back, relax and let us get educated!

join the Mailing List: https://bit.ly/4eNPm8X

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Resources 

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The Art of Game Design: https://bit.ly/45ZTUas

The Game Narrative Toolbox: https://bit.ly/4zNjIEf

Level Design Kit:...

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Mark as Played

What does it take to make your favourite game feel "just right" in another language? In this episode, Yana, a game localisation specialist, takes us behind the scenes of the gaming industry. We chat about her career path, the surprising challenges of translating games, and why localisation is about so much more than just words. If you've ever wondered how games travel across cultures, this one's for you.

Join the Mailing List: http...

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Joining me for this episode is Senior Level Designer Raphael Kidd, who has worked on an incredible range of titles including LEGO Horizon, Hogwarts Legacy, and LEGO DC Villains.

Raph shares insights into his journey, along with his unique design approach across such a diverse set of projects. We'll also take a deep dive into his work on Hogwarts Legacy, exploring his creative influences and the perspective ...

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In this episode, I'm joined by Tim Spaninks, level designer on Arc Raiders, for a deep dive into his journey through the game industry and the craft of designing immersive worlds. We talk about how Tim broke into game development, the lessons he's learned along the way, and how creating content on his Read more

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In this exclusive interview, Creative Director Al Yang takes us deep into the unsettling world of Silent Hill F, offering a rare look into the creative vision behind the next chapter of the iconic horror franchise. Al discusses the narrative themes, artistic inspirations, and emotion...

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First ep of Nov and we are kicking off with a great interview with Co-Founder/Art Director Prshant of 'Look North World'. Formed of incredible industry Vets who are taking their skills and designing for a new space for Fortnite's User Generated Content. 

join the Mailing List: htt...

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October 13, 2025 45 mins

Hey All, Thank you for all reaching out and supporting the Level Design Kit. I have heard the cry for a better understanding of how to use these tools. I wanted to give a bit more of a deatiled break down so please enjoy.

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Level Design Kit

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Buy Here: https://bit.ly/4gYaJ9d

Low Poly Shooter: https://fab.com/s/578036b16d6c

Advanced Locomotion: https://fab.com/s/0eb8afffb774

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October 4, 2025 7 mins

Hey All,  We are blasting through Sept way quicker than I want haha, but I wanted to announce the plan of what I will be doing come October for Blocktober and hopefully I can hear what you are all thinking!  join the Mailing List: https://bit.ly/4eNPm8X Read more

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September 9, 2025 25 mins

A banger of an episode today as I am joined by the Associate Lead Scripter Vladimir Gaidenko. We break down his career and what his time is like balancing that of his leadership abilities while scripting the games he works on (We are talking level Scripting) 
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September 2, 2025 14 mins

Welcokme in the autumn, by welcoming in more great resources, as we talk about more tools & the wrap up from Gamescom. Take a look what you might enjoy and grow from. 
join the Mailing List: https://bit.ly/4eNPm8X
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Resources
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Silent Hill F: http://bit.ly/45IKGjr

Mike Bithell Podcast: http://bit.ly/4g7w2pw

BlackEye Camera: http://bit.ly/3JFpVwx

Door Problem:...

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A slightly different episode as we are joined by Brian Horowitz the founder of Creative Arcade. We talk about how arcades have changes over the years and what innovations they have designed when creating thier projects. join the Mailing List: https://bit.ly/4eNPm8X
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Creative Arcade

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Website: http://bit.ly/45bQi46

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Let's Design Books

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Welcome everyone, it is a new month, so time to talk about some cool elements which we have found! Editing took a little longer on this but we hope you enjoy!
Sign up to Newletter: https://bit.ly/4eNPm8X
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Resources
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GDC Talk: https://youtu.be/UTE_bVUeHCQ
Making Movie Titles: https://youtu.be/Ggw8Gqi4-Z0
Movi...

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Mark as Played

Mixing it up for June but still have new recommendations for all you to check out and learn from. 
Sign up to Newletter: https://bit.ly/4eNPm8X
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Resources
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De...

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June 11, 2025 40 mins

A different style fo design but one still so interesting for us to check out learn more about. I am joined by Spencer and Rowan as we talk about how they crafted both the mechanics and narrative for DaggerHeart. 
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DaggerHeart
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Pick up the game now - daggerheart.com 
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Contact
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Spenser...

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May 22, 2025 52 mins

This episode was a great to for me, as I was joined by the lovely Stuart Maine. A Veteran Designer who has been working on games for generations! We explore his thoughts on designing through times, different projects, and leadership.
Join the Mailing List: https://bit.ly/4gYaJ9d
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Pre-Orde Stu's Book
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Designing Video Games: https://bit.ly/4msJNlq
Discoun...

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May 13, 2025 20 mins

Second episode of May, I want to talk to you all about some of the hard realities of leadership and what needs to be considered. We talk about new ideas from the team vs that of production timelines. 

join the Mailing List: https://bit.ly/4eNPm8X

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...

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May baby, which means it is the start of the month, for us to talk about all the other great resources we have seen that I want to share with all of you. Best way to learn is through other incredible designers. 
Sign up to Newletter: https://bit.ly/4eNPm8X
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Resources
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Narrative in games: https://youtu.be/tq2n-

April 15, 2025 47 mins

Hey All, It is not just me on today's episode! We have an incredible guest joining us with Tom Huges Lead Narrative Designer (Great Ape Studios) I really enjoyed this ep as we take a dive into his career and how he has developed from Game Design into that of Narrative Design. For more LD Info join the Mailing List: https://bit.ly/4eNPm8X
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Game Dev Heroes
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Vo...

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April 8, 2025 66 mins

End of last year I launched the Level Design Kit, so I want to walk through the process of making the kit, markting & profit made. Follow for the process of making Level Design. For more LD Info join the Mailing List: https://bit.ly/4eNPm8X
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Game Dev Heroes
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Vote for me - https://bit.ly/3E4Oa4L
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Let's Design Books

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Mark as Played

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