Hi my fellow gamedevs, and welcome to the 0th episode of the All Things Unity Podcast. My name is Ruben and in this first episode I’m going to talk a bit about why I started this, what the podcast is about, who I am, future topics, monitization, yeah I would like to be transparent about this, and some other general housekeeping topics.
This is a podcast about Unity3D development. Not just developing games, but also business apps, simulations and other applications you can use unity for. Heck we might even loose ourselves in the metaverse. We are going to dive into best practices, popular design patterns and game architectures. Software development methodologies and processes. And of course game design and everything that revolves around it.
The aim is to be an entry level platform while still diving deep into the trenches of game development every now and then. And, of course, in the end having fun and producing valuable content for everyone involved!
The episodes of the debug log podcast I mentioned can be found on your favorite podcasting platform, or here for example: https://the-debug-log.simplecast.com/
I mentioned this talk by Uncle bob called “The Scribes Oath” from the GoTo conference 2017. You can watch the talk here: https://www.youtube.com/watch?v=Tng6Fox8EfI.
Also here is an old blog from Uncle Bob himself where he explains why he thinks the number of programmers double every 5 years: http://blog.cleancoder.com/uncle-bob/2014/06/20/MyLawn.html. He talks about this in many more keynotes, but I think the Scribes Oath is the most recent one.
If you are thinking about setting yourself, or your team, up with some Unity3D licenses, please consider using my affiliate link if you want to support me. Also, buying assets in the Unity AssetStore through my link will help me out as well. I really want to be transparent about this and this is a nice passive way to gather some funds to support the podcast.
My request to become an official Unity3D affiliate is still pending and I’ll update the show notes when I get everything set up.
If you have any feedback please leave me a comment, and also if you would like to hear a podcast about a certain topic, feel free to propose it to me :)
The next couple of episodes will probably be about Clean Code in C# and Unity.
Thank you for listening, and remember; With Unity we can do great things!
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