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In this episode of The Indie Game Development Podcast, we'll explore the crucial task of ensuring your game is fun, despite the challenges of subjectivity and diminishing excitement over time.
We'll tackle the question of how to design a fun game by delving into the concept of 'wish fulfillment' and examining the MDA framework, which breaks down fun into eight categories.
Check out this episode for insights into designing a game that's engaging and enjoyable for players.
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Therapy Gecko
An unlicensed lizard psychologist travels the universe talking to strangers about absolutely nothing. TO CALL THE GECKO: follow me on https://www.twitch.tv/lyleforever to get a notification for when I am taking calls. I am usually live Mondays, Wednesdays, and Fridays but lately a lot of other times too. I am a gecko.