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February 21, 2024 • 39 mins
Yeah, I didn't mean that Apple "doesn't spend a dime on R&D", so let me clarify...
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Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
(00:08):
Welcome to Geek Therapy Radio. You'vegot your mental curator, Johnny Hemburger.
Any longtime listeners of the show orviewers on the show, if I care
to put this up on YouTube,well we'll see that. I've got my
new dad glasses on, my newbifocal aviator style giant thick boy glasses that
helped me just edit better, seethe screen better, see small things better.

(00:29):
This episode, I want to talkabout the Apple Vision pro again,
and I wanted to address a coupleof things that I mentioned in the previous
episode. I took the last episodeoff of YouTube because there were there were
some trolling comments in there, butthey had grains of truth to them,

(00:49):
things that like, yeah, Idid say that, didn't I specifically when
I was saying allegorically, but thatdoesn't really matter. I was saying allegorically
that quote Apple does not spend moneyon research and developing of new technologies.
So I'm rolling that back. I'mstepping that back a little bit. Even
though it was allegory, it's notreally what I meant to say. It

(01:11):
was just kind of this implied metaphoricalthing saying that Apple doesn't. If someone
took seriously that you know me sayingApple doesn't invest in ourdy that is wrong.
That absolutely deserves to be pointed out. And so for people to have
let me know through comments or otherwise. Hey, you said Apple doesn't spend

(01:32):
a dime on research and development.That's wrong. I know it's wrong,
but I need to address it fully. Let me just take the steer by
the horns here and address it.Address it head on. Apple absolutely one
hundred percent does spend a lot ofmoney on research and development. They spend
on the order of billions and yearover years since two thousand and seven,

(01:55):
since the iPhone and all that.You can see this graph I mean,
looking at this graph right now isto teach dot Com year over year they
spend more and more money on researchand development. Now, I stand by
my observation part of me that Appledoesn't necessarily spend research in development, spend

(02:17):
a lot of money on research anddevelopment of technology that that allready well,
research new technologies and brand new technologies. And by that, I mean,
let's go back to the iPod,way back when. Back to the iPod.
There are people listening to the showright now, listening to geek Therapy

(02:38):
Radio right now, listening to thepodcast or watching this on YouTube. If
I upload it to you poot,you you pood, would that be a
website? If I upload this toyou pood, which is kind of a
state of YouTube right now. IfI upload this to you pood, there's
people alive in watching that may notremember that. We're probably born after the

(02:58):
iPod came out. That's that's onehundred percent true. There's people watching this,
listening to this that were born afterthe iPod came out. So let
me set the stage. Early twothousands, iPod MP three players had already
existed. Digital music players had alreadyexisted for a few years prior to the
iPod coming out. I had theinfamous if anybody, I'm dating myself here,

(03:23):
if anybody remembers this, the DiamondRio, and it had a thirty
two megabyte megabyte flash card that youput in there of memory so you can
store almost an entire album of music, an entire CDs worth of music converted
to MP three. And to storea whole album of music as an MP
three onto thirty two megabytes, youhad to you couldn't do. You couldn't

(03:46):
even record it at or transcodeed toone hundred and twenty eight kilobits per second.
You had to do like one hundredand twelve kilobits per second or ninety
six kilobits per second to make ita whole album. A whole tool album
fit thirty two megabytes of memory,so there were challenges. MP three players.
Digital music players existed. On theother side of things. You had

(04:09):
CDRs and burnable CDs that had sevenhundred and forty or seven hundred megabytes upwards
of seven hundred megabytes of storage.We can fit multiple albums onto one single
CD, but it still required aphysical CD compact disc that you had to
carry around and was it was susceptibleto bumps and anti skips and buffering and
all that kind of stuff. Sothe Diamond Rio was a solid state player,

(04:31):
solid state music player. That technologyhad existed. Apple came along and
said, well, now there's thesekind of these tiny i want to say,
one point eight inch spinning optical driveshard drives, So in your computer
you have two and a half inchhard drives three and a half inch hard
drives. Back then they were startingto develop these smaller hard drives. They

(04:56):
were still optical discs, and theyspin. So Apple said, Okay,
we didn't events that hard drive,and we didn't invent the digital music player,
but we can take both things andput them into one device that people
actually want and improve the usability ofit, the user interface of it all.

(05:18):
Just make it nice and inviting andsomething trendy that people want, make
the products sexy. But then youhad iTunes coming along the same time to
make a very smooth interface that youcould load and unload music onto your MP
three player, onto your iPod sorry, and you can even buy music through
iTunes. Spent ninety nine cents pertrack or ten dollars per album, whatever

(05:38):
it was. They made this wholeseamless universe around the digital music player.
They did not invent the digital musicplayer. They did not invent MP three's,
they did not invent digital media players, They did not invent the small
many hard drives that went into them. They just combined all that technology and
gave a user experience that was beneficialand easily approachable to everybody. I went

(06:03):
down a rabbit hole recently, assome of us tend to do, especially
US geeks. Do computer geeks dohistory geeks do? Of watching and listening
to a lot of Steve Jobs interviewsand keynote speeches and whatnot. When Steve
Jobs left Apple sometime in the nineties, he went off to he was outed
from Apple. He went off tostart his computer company called Next, and

(06:26):
Pixar and maybe a couple other thingsthat he dabbled in. When Steve Jobs
came back to Apple, Apple boughtNext and all the technology that as Steve
Jobs is working on with Next,Pixar became its own needs no description.
We all know what Pixar is.You've watched a movie in the last twenty
thirty years. You've seen a isis it almost thirty years at this point,

(06:48):
dang Man toy story was nineteen ninetyfive and twenty twenty five. That's
gonna be thirty years. But thatwas a Pixar joint Pixar, Steve Jobs
Pixar all that he was busy whenhe wasn't at Apple. When Steve Jobs
came back to Apple, that's whenyou saw that radical design shift in Apple

(07:08):
products. The Imax, the iPodwe talked about a few years later,
the iPhone, which the iPhone tooka lot of existing quote unquote smartphone technology,
which is you had things like Blackberriesand Sony's that could take pictures,
that could play digital media files,that had rudimentary Internet on it, that
had rudimentary emails, and things likethat. Apple took all that existing technology

(07:30):
and just packaged it into the iPhone, which was something that people actually wanted.
It was part of the Apple ecosystemand blah blah, bah blah.
But one of the things I'm runningout in this segment out to continue this
in the next segment, app SteveJobs, love him or hatim says profound
things that anybody in any industry canfind very useful, even in just your
personal life. And I'm going totell you something that he said that transformed

(07:53):
Apple when we come back. Thisall has to do with the Apple Vision
Pro. More Geek Therapy Radio,don't go anywhere. Welcome back to Geek
Therapy Radio. You got your mentalcurator, Johnny Hamburger. I've been talking
about Apple and Steve Jobs and howit relates to the Apple Vision Pro.
Some corrections I want to make withmy previous statements regarding the Apple Vision pro

(08:18):
and Apple itself, but I'll carryon where we left off. I'm not
even going to do any plugs tomy social media or email anything like that
right now. So, when SteveJobs came back to Apple, he had
been outed from Apple. This isfor anybody listening to the radio broadcast.
You may not have heard this yet, but App you know, Steve Jobs
famously was outed from Apple started companieslike Next and Pixar, which Pixar needs

(08:41):
no explanation, but Steve Jobs wouldlater come back to Apple and sold Next
to Apple, brought Next along withit. Basically, when Steve Jobs came
back to Apple, this is wherethe story picks up from the last segment.
When Steve Jobs came back to Apple, he brought back a wealth of
fresh ideas, a lot of ideasthat Steve Jobs himself would tell you met

(09:03):
opposition. And one of the thingsSteve Jobs famously said was we are going
to make mistakes. He was respondingto a troll at a keynote back in
two thousand whatever, some programmer.I don't mean to use the word egghead
derogatively, but you know, hewas an Apple hater. He was a

(09:24):
Steve Jobs hater, and he gotup there and has had some spicy comments
for Steve Jobs having to do withJavaScript or god knows what about programming and
how Apple's going to integrate this andthat whatever. I'm not an expert programmer.
I don't know the intimate details ofJavaScript and C plus plus and all
that, but that is what thisguy was asking Jobs. He started off
the question to Steve Jobs, toSteve freaking Jobs by saying, it's clear

(09:48):
you don't know what you're talking about, so can you expand in clear terms
the role that Java or whatever hasin the actal ecosystem going forward? Whatever?
And Steve, to his credit,he didn't. You can see him
kind of do a Steve Jobs thingwhere he's kind of holding his chin and
his mouth a little bit thinking aboutwhat the guy's saying. But he didn't
respond with spice. He didn't respondin anger. He kind of I mean

(10:13):
the way he responded really, Imean, it put this this heckler,
this kind of troll kind of inhis place. Made the troll look like
a big time more on or justan a hole. So anyway, Steve
Jobs responds not with a bunch ofemotion and we're with calling out the troll
or getting angry like that. I'msure he has from time to time,
but he didn't engage this guy likethat he engaged the way I kind of

(10:37):
engage my trolls for the last VisionPro episode that I put out there of
like you're being nasty, you're beingspicy about it, but there is a
grain of truth to what you're sayinghere. Anyways, Steve Jobs said that
along the way when he came backto Apple, that a lot of decisions
being made would lead to a lotof mistakes. A lot of mistakes would

(11:01):
be made, and Steve Jobs famouslysaid mistakes are good because it means decisions
are being made. If you're notmaking mistakes along the way, you really
don't know where you're going down thispath. Mistakes are a way of correcting
your path, of keeping you backon the right track. Makes you make
a mistake, makes you make adecision to alter your course to get back

(11:22):
on track or where you think thetrack is. So in responding to that
Heckler, he made that awesome statementabout mistakes are good because mistakes mean decisions
are being made. One of thethings that Steve Jobs goes on to say,
and this is ties up with theiPod, the iPhone, the Apple
Vision Pro. Even Steve Jobs wenton in this interview to say that what

(11:48):
he experienced in the tech field andthe tech industry was basically engineers and programmers
and whatnot creating a technology and thenconvincing the public, you know, why
they should use it, introducing thetechnology to the public, and just seeing
if they could use it, tryto educate them about that. Whatever.

(12:11):
Steve Jobs came in when he whenhe came back to Apple, he shifted
that mentality. It was let's listento the people and let's be a company
that fills in the technological technological gapsfor the people. So the iPod filled
in that technological gap, that consumergap where you had this intensely fractured and

(12:33):
cumbersome and quite complicated universe of personaldigital music players that you had to anytime
you bought a Dimond. So ifI bought a Diamond Rio and then I
was trying to explain to my dadhow to use it, how to transfer
MP three files very slowly over theparallel printer port. This is before USB
or before my computer. At USB, you had to transfer MP three's over

(12:54):
the parallel port of your printer.It was crazy slow, but it it
wasn't intuitive. It wasn't an intuitiveinterface. So Apple when Steve Jobs came
back to Apple and said, let'sfill in those technology gaps for the people.
Let's not let's not show the peoplewhat they need and try to teach
them about this new tech. Let'sjust listen. Let's let's find these these

(13:16):
groaning areas in consumer electronics and let'sjust let's make things. Let's make technology
where for the people where they are, not try to drag them along to
this new technology. Let's just makean iPod so that's easy to use,
that is attractive to buy, thatholds a ton of a ton of files,

(13:39):
a ton of music, and inan approachable, easy to use way
to meet the consumer where they arewith technology. So then from there you
have the radical the different design language. It kind of went back to the
nineteen eighty four and the Lisa andall that we had, the Imax,
those colorful Imax remember those all inone er Imax that were green and teal

(14:01):
and orange and blue and silver andwhite and all those different colors. Computers
had been the up until that point, these very gray, beige, lazy
game room LGR style like wood grainbox things. I'm not thest shade on
Clint. I've had Clinton on myshow many many times. I love Clinton,

(14:22):
love lgrn't, but that was thatwas the esthetic. When Steve Jobs
came back to Apple, he lookedaround the landscape of PCs and even Max
at the time and like, thisis why would anybody want this iesore in
their house? So and then you'vegot to teach them how to use Windows
three point one and spread and allthis different rigormaroles. Like you know what,
I'm just let's let's go back tothe drawing board and design products that

(14:46):
people want, products that meet peoplewhere they are, technology that meets people
where they are. So yeah,the Imax, the iPod, the iPhone,
all that good stuff, all ofthose devices, including the Apple Vision
pro use technology that other people werealready working on. Apple came and try
to perfect it, got it asclose to the perfection arguably as you could

(15:07):
get it. So this all goesback to when I mentioned in the previous
episode that quote Apple doesn't spend adime on R and D. What I
meant was they are not inventing,Like they're not inventing displays from scratch,
they're not inventing music players from scratch, developing all the code and the compression,
codex and all that kind of They'renot doing any of that stuff from

(15:28):
scratch. But where they spend theirR and D is they take those existing
technologies and just take them to themoon with their usability, how streamlined they
are to use, the desirability ofthe product. That's what Apple spends a
lot of money on. Apple spendsa lot of money on research and development

(15:50):
year over year. I'm looking onstatista dot com right now. In two
thousand and seven, they spent sevenhundred and eighty million dollars on R and
D. That's around the iPhone time, the iPod and whatnot you have around
there. Uh. And going fromtwenty seven to twenty twenty three, twenty
twenty three, what do you thinkthey were working on. They were working
on the Apple Vision They were probablyworking on Vision Pro, since they were

(16:11):
probably working on Vision Pro at leastsince twenty twenty, probably even before that.
By the way, part of Apple'sgenius I'm gonna admit right here is
that the Apple Vision Pro would notbe possible if Apple did not change the
technological game by going to their ownApple silicon, the M one chip,

(16:32):
M two, M three. IfApple did not make that transition in twenty
twenty off of Intel and into theirown in house ARM based silicon. The
Vision pro would not be possible.I said, even back in twenty twenty
when when the MacBook Pro M onecame out and I bought the MacBook Pro
M one and I used the MacBookPro M one. Right now I've got

(16:52):
the M one, MacBook Pro sixteeninch and one max or M one pro
whatever it is. Game changer.And I said, I said back in
twenty two, and he said,watch the industry. This is one of
those moments in history where Apple doessomething that the rest of the industry tries
to follow, which the not onlytries to follow, but the rest of
the industry will have no choice butto follow. So now you have a

(17:15):
ramp up and Windows on ARM development. You have other manufacturer, You have
Intel changing their entire chiplet designed tobe more efficient and use coprocessors. They're
probably Intel is gonna be going awayfrom hyper threading apparently soon. Like when
Apple ditched Intel, it forced Intelto say, crap, we need to

(17:37):
compete with the M one chips.Now Apple has has just took us a
massive leap forward. You know,there's like this tick talk of technology.
Tick is a small one. Atak is a big jump. Tick is
a small leap. TAC is abig jump. M one Chips just took
the whole industry on a giant leap. We'll talk about that more. Gik
there, Parado coming up, don'tgo anywhere. Welcome back to geek Therapy

(18:06):
Radio. You've got your mental curator, Johnny Hamburger. We're talking Apple and
the Vision pro So back when Applewent to the M one again, I
said, this is a game changerin industry. I don't know, a
lot of people might not realize whatwill kind of shake up this is in
the entire tech universe. That Applenot only ditched Intel, the ramifications of

(18:27):
a major trillion dollar company ditching anothermajor company. I don't Apple if my
Intel is a trillion dollar company,I don't know. I'm not looking at
that right now. But it's anIntel and Apple are big companies, and
for them to part ways in andof itself was a massive nine point nine
earthquake in the tech industry. Butif Apple did not go to their own

(18:49):
in house M one chips, theor M chips at the time it was
M one Now we're on M threenow. But without going to their own
silicon, the M Silicon Apple VisionPro would not have been possible. This
goes back to when I did thelast episode where I said Apple doesn't spend
anything on R and D. Thatwas alec oracle. I didn't mean that

(19:10):
they didn't spend nothing on R andD. They actually spend a whole lot
on R and D. Two thousandand seven they spent seven hundred and eighty
million dollars. Twenty twenty three,they spent twenty nine point nine two billion
dollars b billion dollars on R andD. They were working on the Apple
Vision Pro. They had probably beenworking on the Apple Vision Pro since I
would imagine, you know, twentytwenty. VR, virtual reality and augmented

(19:34):
reality has been a technology that hasexisted in the consumer space for you know,
at least ten years now as weknow it. So VR has been
a thing since arguably probably the lateseventies eighties, as soon as they started
strapping stereoscopic screens and people's eyes.And I remember going to Dave and Busters
in the nineties and playing very rudimentaryvirtual reality games with robots and tanks and

(19:57):
things like that. So vrs Atech has been around four decades. VR
as we know it today, Sothe Oculus, the vibe, HTC,
all that kind of stuff, theMetquest, Meticquest two, Mediquest three,
all that VR as we know ittoday, half Life Alex, which y'all
gotta blave, Yeah, VR,Holy crap, half Life Balx. VR

(20:17):
as we know what today has beenaround for uh since the first I would
say, since like the first Oculusrift kind of prototype. I want to
say, around twenty thirteen, twentyfourteen, about ten years nine eight nine,
ten years now, VR as weknow it. So Apple they did,
Wait, they didn't. Apple didnot certainly didn't jump on VR in
twenty thirteen, twenty fifteen, Absolutelynot. But you can bet your freaking

(20:42):
bottom dollar that Apple was kind oflooking out the corner of their eye at
Oculus and then looking out the cornerof their eye and their eyebrows raised when
Zuckerberg bought Oculus and turned it intomedic Quest, and hm, there's something
this VR. Let's wait, let'swait for this to marinate a little bit.
We want to jump up into VRtwo. Let's let the tech marinate
a little bit. See what thecomplaints are from Oculus users, and from

(21:04):
Mediquest users, and from AHDC fiveusers in HPN, whatever users of the
tech. Let's kind of wait tillthey deal with all that kind of early
growing pains of the technology. Plus, we're trying to wait on our on
our msilicon, which we can't evenget into VR. We are we're not
going to get into VR until wehave our in house arm based processors.

(21:26):
Apple's kind of looking around and waitingfor their time to fully invest in this,
and obviously they did twenty twenty eighteenmillion dollars eighteen point seventy five million
dollars in R and D. Gofast forward three years third almost thirty billion
dollars in R and D. Sofrom twenty twenty to twenty twenty three,
that's at least ten eleven billion dollarsof added research and development. That's that's

(21:52):
not just counting for inflation. That'swhen you look at this curve here,
if you're watching on YouTube, I'llshow you this how it ramps up.
The R and D investment curve isa crazy ramp up. And you can
see twenty nine point nine to twobillion dollars spend in R and D in
twenty twenty three. A bunch ofthat, A bunch of that went to

(22:12):
the Apple Vision Pro. So wheredoes that bring us A I am admitting.
I'm telling you that the allegory Imentioned in the last episode of Apple
not spending any money in R andD, that's, of course that's not
true. I do take that back. I don't take back that Apple does

(22:33):
look around the industry and kind oflet other people fall on their faces with
tech first before they jump in andmerge it all together into something that people
want. I don't take that back. That's what Apple has been best at
since the since Steve Jobs came back. Arguably, it's what they were good
at late seventies eighties kind of Lisathing. Remember the Super Not many people,

(22:55):
well, some people listening to thismight remember the Super Bowl ad for
the for the Apple Macintosh, ohwhatever, way back in the day.
Anyways, So Apple, don't Idon't retract that. Apple you know that
they don't look around and will letother people fall on their faces before they

(23:15):
jump into a tech. That's exactlywhat they did with the Apple Vision Pro.
They're looking around the Oculus and theHTZ and medquests and all that kind
of stuff and seeing when we're goingto jump in. We can't jump in
until we have our m chips,our armpowered in house silicon. And they
have jumped in with the Vision Pro, and you knew I don't have a
Vision Pro. I've got a medicquest, I've got one of the first
generations of Oculus behind me. Idon't have thirty five hundred dollars to spend

(23:40):
on an Apple Vision Pro to tokind of give my conclusive, you know,
review on it. But I dohave a lot of experience with VR
in general for the past several years. And the question I have proposed in
the previous episode of Geek Therapy Radiowas I never took issue with the technology

(24:00):
being bad. You know, thefact that Netflix is not releasing an app
for it, the fact that YouTubeis not releasing an app for it yet,
or they're actively key they don't thinkit's going to be a big enough
ecosystem, a big enough force inthe consumer space to you know, license
Netflix to work on the Vision Profor instance. So they're waiting to see

(24:22):
a lot of companies are waiting andseeing Apple itself, You bet darncher are
waiting and not waiting, but they'reseeing where this tech goes. That we
all knew, including myself, onceApple jumped into the VR game, VR
on the whole, an AR augmentedreality on the whole is going to get
way better. Case in point,Holy Molly, this blew my socks off.

(24:45):
I don't have a right behind me, but my Meta Quest too.
I had not used that in months, and I thought, with all this
hype with the Apple Vision Pro comingout, that Meta which is you can
argue, is a competitor even thoughthey're device. The Medaquest three is like
five hundred dollars is up to sixhundred and fifty dollars versus thirty five hundred

(25:06):
to thirty nine hundred dollars pre taxthat the Vision Pro is. But just
the fact that hey, there's gonnabe a lot of hype around VR and
AR now because of Apple, whichis what Apple does. They drop this
bomb product into the market and orthis big technological shift like M one chips
and just wash the ripples go throughthe market. So I knew the m

(25:26):
one or the Vision Pro was comingout. It's like, let me pop
on my meda Quest too, justto see if something changed over the past
few months. That makes this,you know, any more competitive or you
know, are there are they kindof? Are they making software updates,
you know, firmware updates anticipating theVision Pro, just creating this huge dent

(25:47):
in the in the space. Andsure enough I put on the meda Quest
and I was like, dude,this got good. This got good since
the last time I opened it up. In the Metaquest, you can actually
now grab hold of windows and likemove them around in your space and drop
them and lock them into the virtualair around you. Just like the Vision
Pro does with different desktops and differentapplications. You can do that now with

(26:10):
a Medicquest. It's really cool tobe sitting on your couch and have a
screen in front of you and thenlike reach out with your hand tracking.
The hand tracking on the Medaquest hasgotten so good, and you have to
believe that a big reason why themeta Quest two and three and whatever is
getting so good now is because Appleis pushing you know, thirty billion dollars

(26:34):
in twenty twenty three that Apple spentan R and D. That is why
the Vision Pro out of the boxby all reviews and accounts that you can
see watch listen to see reviews.See Casey Nistat flying down New York City
with an electric scooter with a visionPro on his face. That part of
that thirty billion dollars twenty nine pointnine two billion dollars of R and D

(26:56):
went into you know what is it? A vision OS the new operating system
for the Vision Pro and the differentapplications you can use, and how all
the different technologies, all the differentcameras, all the different sensors, all
the different radars, everything the handtracking. You know that Apple was going
to come out the gate with somethingthat was going to make the entire industry

(27:18):
have to step up. That madeMark Zuckerberg say, crap, we need
to step up too, because ApplesApple Vision Pro is about to stimulate this
market. It and it has Icould it's a as I'm recording. It
is still early February, but themarket for VR is about to heat up
quite a bit because of the VisionPro. You're going to have people here's

(27:42):
this in the scenario I imagine verya very basic scenario. Somebody very interested
in the Apple Vision Pro. Theysee that it costs three thy five dollars
to start, and then they lookat the thing right below it on Amazon
or on the Internet. Whatever.Oh, the Medaquest three is five hundred
dollars, five hundred dollars versus threethousand, five hundred dollars. A lot

(28:03):
of people are now going to beinterested in VR and AR because of the
thirty five hundred dollars Apple Vision Pro. They are going to instead buy the
five hundred dollars meda Quest. Ithink the best thing to happen to the
Medicquest, the best thing to happento Zuckerberg is that cook and Apple have
come out with the Vision Pro.You're gonna see an uptakeing sales of a

(28:25):
VR across the whole because of theinterest generated by the Vision Pro. And
since people can't afford the Vision Pro, what are they going to buy the
next top competitor. Competitor might bea strong word, but they're going to
be buying the medaquests now. It'sI know, I'm interested in the Mediquest
three because how good the Medaquest twogot, because undoubtedly the pressure put on

(28:45):
Meta in Zuckerberg buy Apple and theVision Pro. It's kind of like the
best part about new graphics cards comingout is that the old ones get cheap
and accessible. More Geek Therapy RadioDon't go anywhere. Welcome back to the

(29:07):
last segment of Geek Therapy Radio.You've got your mental curator Johnny Hamburger,
just continuing the conversation about the AppleVision Pro. I'll put all my plugs
and stuff at the end of thepodcast. Maybe we'll see If you listen
to the podcast, go to thedescription of the podcast. You find all
sorts of linkdy doodahs and things likethat. Also, it's good he's down
there. If you're watching on YouTube, same thing. Go to the description.

(29:30):
You'll find some cool stuff there,some links to things Apple Vision Pro.
Where I left it on the lastsegment before I put it right up
to the bump music right up tothe post, was that one of the
awesome side effects of the Vision Procoming out is that existing VR companies,
namely Meta Quest, is going toup the game. They're gonna up the

(29:53):
game because not only is Apple pushingthe game forward by that much with the
Apple Vision Pro, but just evencompete with the Apple Vision because they know
that people aren't gonna there's gonna bepeople interested in a thirty five hundred dollars
product. The Apple Vision Pro can'tspend thirty five hundred dollars to get into
VRAR like that, They're gonna golook at the next best thing, the
next cheapest thing, which is arguablythe Medaquest two. The Medaquest three and

(30:17):
five hundred to six hundred and fiftydollars or three hundred bucks, two hundred
bucks whatever for the previous generation isa lot easier to swallow to get into
VR and AR than a thirty fivehundred dollars Apple Vision Pro. But the
things that Apple is doing with theApple Vision Pro, as far as the
user experience and the UI and thesoftware and everything that goes into it,

(30:38):
is forcing the hand of the folksat Meta Developing for the meta Quest.
I put on my Metaquest two afew days ago after not using it for
months. This is something I mentionedin the previous segment. I haven't didn't
use the Medaquest two in months.I knew the Apple Vision Pro was coming

(30:59):
out. I said, let mepop on the meta Quest two to see
what Zuckerberg has done to make thisthing compete with the experience that undoubtedly it's
going to be. People are gonnabe blown away by in the Vision Pro,
and sure enough the firm more updates, software updates, whatever that has
been doing. In the past coupleof months, the meta quest got real
good. The metaquest experience has gottenso good that I have less trepidation,

(31:26):
you know, suggesting other people getit. So like when people ask me,
I want to get into vr AR, what should I get now,
I'm just like, yeah, Iget the meda Quest, get the Medaquest
two, or get the Medaquest threeeven better, has more of the pass
through and everything that the Vision Prohas and all that. Even the Medaquest
two has passed through. It's allblack and white and grainy and garbage looking,
but it's still really cool to seeyour surroundings, even in black and

(31:48):
white, around you, and seethis beautiful display floating in front of your
face to watch or do whatever you'regonna do in the mediquest too. It's
really cool. Mediquests got really,really good because of the Vision Pro coming
to market. The metaquests got goodbefore was even before the Vision Pro was
even released. Like that's what I'msaying, is this Apple making an announcement

(32:10):
that they are getting into the vrAR game is just making everybody anty up
making everybody call their bets or raisetheir bets whatever, like this is a
poker game. Apple's looking around,Zuckerberg sitting at the table, Intel sitting
at the table. Other manufacturers aresitting at the table. Apple just kind

(32:30):
of pushed all their freaking chips tothe middle and laidest cards down and laid
the cards down, and everybody elseis like, hmmm, I call it,
and they're pushing their chips in.Some people are just folding, saying,
oh, crap, Apples. OnceApple's got into the ar VR game,
then we're there's no way we're goingto let's just shut our doors,

(32:52):
fellas. So that's kind of what'shappening now, all of that, all
of that, toy and I justspent the last thirty minute, thirty three
minutes, I'm looking at my clockhere talking about the Apple Vinion Pro and
Apple kind of a brief kind ofhistory and ethos at Apple. I still

(33:12):
ask the question, it is stillearly enough in the Apple Vision Pro's life
to ask this question, will theApple Vision Pro somehow beat the laws of
physics enough to make people actually wantto stay inside of the Apple Vision Pro
for longer than they would want tostay inside of the much physically lighter Medicquest

(33:38):
three, Medicquest two, and otherheadsets out there. Can Apple have gotten
around physics even with the external batterythat has to dangle on a dongle behind
you or in your pocket or whatever. Have they figured out how to in
the eyestrain and the sweaty foreheads.Everybody who's used VR and augmented reality headsets
know exactly what I'm talking about,And I still have that same question.

(34:00):
I still am waiting to see bajorBreath for like the six month reviews,
I don't the initial launch reviews arevery cool of the Apple Vision Pro,
of such a revolutionary product from Apple. It's very cool to see the initial
like all right, people have themnow here, the initial reviews of them,
they've had, They've been able touse these for a couple of weeks,

(34:21):
a few days. The real question, the real question are going to
be those six month follow up reviews. Is the Apple Vision Pro what I
still use this every day? DoI still use this every day? Has?
Have there been enough updates and thesoftware? Has Netflix come into the
game, it has YouTube decided toallow their official apps to work in here.

(34:42):
Has the user experience got even betterand better. Have little bugs have
been worked out, which I'm surethey will. I'm sure the user experience
is just going to get better andbetter and better on the software side and
on the application side of things.But the question remains, is this still
something somebody can keep on their facefor more than just brief interactions? That's
what VR has always been, andit's even worse for people like me who

(35:05):
wear these big thick glasses, anyglasses at all, is that you can
only use VR kind of in bursts, like the idea of having a headset,
especially one that's a lot heavier likethe Apple Vision Pro. As great
as it is and all the ergonomicsand weight distribution on the head it looks
probably like the most obviously the mostcomfortable VR ar headset that's ever been created.

(35:30):
Can you sit there for an entireday of productivity? How long can
you go in it? So ifyou could go in the metaquest too,
that's just an arbitrary person. PersonJust for sake of argument here, let's
say, oh yeah, I can. This person says I can handle two
hours in the in the metaquest beforeI got to take it off and take
a break. And wipe off thesweat from my forehead and the discomfort that

(35:51):
comes along with it. I canstand it for about two hours before I
need a break? Can people golonger than that amount of time? Can
the same person who can only usethe Meta quest for two hours use the
Vision Pro for two and a halfhours? Could they use the Vision Pro
for three hours four hours? Couldthey double the amount of comfortable time that
they could in previous headsets. That'sstill the question, and that's something that's

(36:15):
only going to be answered after theVision Pro has been out in the wild
long enough for people to get thatgood everyday usability. I know what some
of y'all are thinking right now,Johnny. The Apple Vision Pro came out
for the regular consumer, you know, since February second. But these Marquez

(36:36):
Brownley's and Nice Case whatever, thesebig YouTubers out there, they've probably had
theirs. They know they haven't hadTHEIRS. They've interacted with it longer,
they've gone to Apple events and theygot to do use the demos, and
you know, they have more experiencewith it over the past few weeks than
we do. So sure enough,surely that's enough time to get a good

(36:58):
a good feel for what this wouldbe like to use prolonged, and I
would argue, oh, there's agrain of truth to that, but again,
you're not going to know how aproduct fits into your life every day
until you've used it for I'm gonnasay months. You know, the computer
that I'm recording this the show ontoand editing the show from, and Da

(37:21):
da da is the gigabyte Aoris seventeenh got a Core I seven processor in
there with an RTX forty eighty laptopGPU, which is really a desk top
four seventy. But whatever, I'vebeen using this for a while. And
you remember, if you've listened tomy show, you know for the past
few months that I got the Aorisback in like March or whatever, and
I had my doubts about it.This thing was expensive. It was over

(37:42):
two thousand dollars, and I wasin those initial weeks, in those initial
even few months, I was like, what did I make a mistake?
The user experience here is ninety percentfantastic, but there's ten percent of it
that's like almost a deal breaker,and they fixed a lot of it.
They fixed a lot of it afterseveral months, So that going to make
a snap decision based on a productbased on my laptop here over for our

(38:04):
first couple of weeks. We've hadthis for a couple of weeks. You
can come to a good conclusion aboutit after a couple of weeks. I
don't really think so. You needto spend a lot more time. You
need to live. You know,you can have a roommate for a couple
of weeks and be like, Oh, this guy, I can deal with
this. Ask about a roommate sixmonths down the line. That's the question
we're really asking here about the visionpro. What's it going to be like

(38:25):
months down the line? Can peopleuse this for longer than they can use
the meta quest for instance? Soanyways, that's the show. Geek Therapy
Radio podcast you can find anywhere youlisten to podcasts or search for geek Therapy
Radio anywhere, Facebook, YouTube,Instagram, TikTok, all that good stuff.
You are worthy of love if youdon't listen to anything else in the

(38:45):
show. You're worthy of love,You're worthy of giving love, you're worthy
of receiving love, and you're worthyof of your self respect. Thank you
so much for geeking out with this. I can't even talk Thank you so
much for geeking out with me.Talk to you later.

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