Episode Transcript
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Speaker 1 (00:03):
I don't like it.
Speaker 2 (00:04):
I don't like it. I don't like it. Here, you
wouldn't like it. Nobody likes it. Nobody likes it.
Speaker 1 (00:14):
Okay, So when you think a video game music, who
do you think is like up there?
Speaker 2 (00:23):
What do you mean? Well, who's like my favorite?
Speaker 1 (00:26):
But it was like, who would you consider like some
of the best video game like like for companies make
the best video game music?
Speaker 3 (00:36):
H I don't know because I'm well, you think.
Speaker 2 (00:43):
Of video game music and you immediately think of Mario. Yeah,
but like really.
Speaker 3 (00:53):
Nintendo's kind of like rested on their lawrels. Oh thank
you on that, cause it's like, when was the last
time you heard I'm Mario theme?
Speaker 2 (01:01):
It was like new?
Speaker 3 (01:03):
Yeah, you know, because everything feels like a variation of.
Speaker 2 (01:10):
The original one.
Speaker 3 (01:14):
Maybe in the Super Mario world you got some differences,
but I mean really, since then, it's all kind of
generic unless it is, you know, got little bits and
pieces from the original one.
Speaker 2 (01:32):
M Sonic goes up the song soundtrack that was about
to say, Sega.
Speaker 1 (01:40):
In my opinion is the Kings when it comes to
video game music, because every songic game.
Speaker 2 (01:53):
Something different.
Speaker 1 (01:54):
They hardly reuse anything, and if they do, they remix it.
They make can like you know, like kind of a
new fresh to it.
Speaker 3 (02:05):
Let me to a point, Yeah, I will say what
I think is the greatest video game soundtrack of all time.
It just it just cannot be top. It is perfect.
Is the original spart of the Dragon, like everything makes
(02:29):
you feel like the world that it's set in. There
there are aspart of the Dragon is one of my
favorite games of all time, And there are plenty of
moment when I'm playing that game where I would have
stopped in the level just so I can listen to
the music in the level, and like, as I'm playing it,
(02:55):
there will be like out you know, because it's like
you you you from the Artisan's world to the Peacemaker's
world and stuff like that. And I get to where
I'm about to leave Artisans and I'm like, think it,
I don't want to because the music and Artisans is
so beautiful. I'm like, I mean, I yeah, I know
(03:15):
I can come back. But the way that I play
Spiro is like a systematically every world, I do not
leave until it's one hundred percent on each each world.
But that's to me that that is the gold standard
of video game music.
Speaker 2 (03:34):
Is it's probably.
Speaker 1 (03:36):
Dragon, I'd say once I specifically go back and listen
to a lot besides Sonic R.
Speaker 2 (03:44):
They've gone through.
Speaker 1 (03:47):
Because I was saying, anybody who let knows Sonic well,
like I hope somebody would say, like the Sonic R
soundtrack is probably the best Sonic music of all time.
Speaker 2 (03:56):
It's up there.
Speaker 3 (03:57):
I don't know if it's the best, but it's certainly
up there.
Speaker 2 (04:05):
But m.
Speaker 3 (04:08):
You know, I would say, overall, who has the best music?
Like in and and like Game in and Game out.
Speaker 2 (04:18):
Is square.
Speaker 4 (04:20):
Square well as.
Speaker 3 (04:21):
Fancy music, it's always it's always like gorgeous music and
it's a orchestral and everything. But like kind of Fantasy
seven sounds like kind of fancy seven. It does not
found it sound like eight. Eight doesn't sound like nine.
You know, so and so you could hear that song,
go oh that's from six. You just know, just they
(04:42):
feel like the games, whereas with like Mario, you hear
it and you go like, well that that could be
in World Worse three.
Speaker 2 (04:55):
Or sixty four, because they're all pretty much the fucking same.
Speaker 1 (05:01):
Until you get to the over and so like the
only time you can really tell if it's different is
the overture like the overland, and that's where you could
really tell which game it is.
Speaker 2 (05:11):
I will say that, yes, that does that is different.
Speaker 1 (05:20):
Like the video game music that I always go back to.
Definitely ocam Me is one that higher ups for me.
Speaker 2 (05:29):
It's beautiful.
Speaker 1 (05:31):
I kind of really get you in there, like into
the immersion of the game.
Speaker 2 (05:36):
Don't key Pome Country is way up there. That's great music.
The music in that was like the.
Speaker 3 (05:46):
Like the depth of it. It just it was hitting
away that Super Nintendo games couldn't.
Speaker 2 (05:51):
At the time. It just didn't.
Speaker 1 (05:57):
Also, that's just how awesome Rare was. Yeah, and as
much as everybody hates to see it.
Speaker 2 (06:05):
Tah the Tasmanian Tiger.
Speaker 1 (06:09):
Yeah, that sound tracked like like when they did the
remakes and stuff they actually brought like I actually bought
the vinyl for it. They also did a kind of
a chill music like you know, just like about two
hours long of just like uh lo fi and chill
(06:30):
music for it. For their music. Let's a what's another
one that you crash bandicoot ones. You can really tell
it's not.
Speaker 2 (06:46):
Good, but I don't know, like.
Speaker 3 (06:52):
Crashmanic Hood's got good music, but it doesn't stand out
in the way that like Spiral Bed.
Speaker 1 (07:02):
I enjoyed Slidest Music Slide Cooper, but also with it
a lot of it's just the same stuff.
Speaker 2 (07:18):
Mm hmm.
Speaker 1 (07:24):
But because that that game is not much of a
you know, action adventure, it's more of a sneaky hmmm
because like, when was the last game like game that
you played that the music actually went banging, like went
(07:45):
hardcore mm hmm. Now that really made you like feel
immersed into the world.
Speaker 2 (08:00):
I don't.
Speaker 3 (08:02):
Think about that, Okay, I know there's a game that
I played that it just got that the music is awful.
Really about during steams last week, so about a few games,
(08:27):
and one of them was Sniper League five. I love
the Sniper League games.
Speaker 2 (08:34):
And most of the time the music isn't a factor.
Speaker 3 (08:36):
I mean, you're you're just killing nonsense m and the
music is just kind of there being in the background.
Speaker 2 (08:43):
You know.
Speaker 3 (08:45):
Sniper League five they made they made a lot of
gameplay changes I didn't care for, but it is what
it is for is the superior of the titles so far.
But with with five, I had to turn the music
almost all the way down because any the music in
(09:10):
that game never matches what's going on, Like you're in
some like.
Speaker 2 (09:15):
You're being attacked and surrounded by Nazis.
Speaker 3 (09:18):
The music will change to this like annoyingly loud.
Speaker 2 (09:24):
No not even that, like like.
Speaker 3 (09:28):
Slow moving orchestra, and it's just like it just it
distracts you from what's going on. I'm like, if you
ever start waiting for like an operator to come out
and go whoa, I'm like, just I don't need this.
I don't know who decided to do that, but it
(09:49):
was awful.
Speaker 1 (09:53):
To be honest, all the games I play like, there
isn't like music that really made I feel.
Speaker 2 (10:00):
Like, uh no, that's not fit at all.
Speaker 1 (10:06):
Platinum is another one that I think has fantastic music.
They're the ones who had Bayonetta. They after like they
were the offshoot of Clover after Clover got shut down.
Speaker 2 (10:21):
Clover is the ones.
Speaker 1 (10:21):
Who did Beautiful Joe Okamie and and those mm hmm,
so they're like yeah, then they changed over to Platinum.
They did the wonderful one on one, fantastic game. I
think you'd love that one for the kids. Cool mm hmm,
like Bayonetta, astral Chain, actual chains like one that I
(10:44):
really like, like fell in love with the music on
that one. But like because that's just think because like
the music of a game can completely change the like
you know, how you play, you know, yeah, because there's
(11:09):
a point like I was playing, Oh, Jess was playing
Crash four. I didn't play it, but I beat the
boss for yeah, and she was having the worst time
with it, and like the whole Like for me, it's
just like she's like, how'd you beat it? Like I
(11:30):
beat it on the second try, because it's just like
it's just like you're not using any of the powers.
You're just doing a classic crash and I just put
my music on it and I just start playing.
Speaker 3 (11:47):
I will say, with video games and music, and it's
not in the video game at all because there is
no music but Space Invaders because of Futurama. I love
to listen to Rush and play Tom Sawyer. Well not
only that, I mean, yes, I start with Tom Sawyer
and then you know, just I love I legitimately love Rush,
(12:10):
and then the future on episode I'm like, this is
what I need to do.
Speaker 2 (12:14):
I need to play Space Invaders put.
Speaker 4 (12:16):
On, and I do like if I do that, if
I'm like, all right, we're playing, We're going hard at
Space Invaders and I it's put on rush and just
get into it.
Speaker 2 (12:34):
I don't go with the Shasta because that nasty soda.
Speaker 1 (12:39):
Never had smash stuff sh.
Speaker 2 (12:42):
Do we Is it still around or still around? I
remember when a picture, Yeah, I think it s mynards.
Speaker 1 (12:51):
Actually because it's not ringing a bell to me. I
know the reference, but I don't think I've ever had it.
Speaker 4 (13:05):
Hmm.
Speaker 1 (13:07):
Then uh yeah, because like for me, it's like a
lot of them Shasta Nope. Never, huh nope, never have.
Speaker 3 (13:19):
I remember when my sister was in like sixth grade,
it was it was the cool thing to drink Shasta
peach soda. That was that was what everybody wanted to
It was the cool kids drink with Shasta pe and
so my sister desperately wanted to be cool and fit in.
Speaker 2 (13:36):
She was she allergic to peach? Sure, no, no, she
would just she hated it. It tastes and it did.
It tastes like ship most peach, soada. I think it
tastes terrible. Yeah, I'll take a metal car.
Speaker 3 (13:47):
And but she'd drink it anyways, you know, because it's
like gotta be with the cool kids, gotta do what
the cool kids do it, got to drink that nasty Shasta.
Speaker 2 (13:56):
So she'd used her land with money to buy Shasta.
Day ah it is, Samuel put it look up