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April 30, 2025 80 mins
One new unban announcement comes out and suddenly everybody knows how to "fix" Commander, huh? Well, let's see how Rarran's ban list stacks up against Wizards of the Coast.

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Credits
Written and performed by Daniel Wagner, aka CovertGoBlue
Edited by Roman Milan
Logo design by HolyMTG - HolyMTG@gmail.com Twitter @HolyMTG
© CovertGoBlue Entertainment, LLC
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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:00):
The Covert Go Podcast is now on iHeartRadio, Spotify, and
Apple Podcasts and is proudly sponsored by cool Stuff Inc.
Dot Com. Use the promo code CGB pod at check
out to get a discount and show your love for
the audio version of the show. Do Do Do.

Speaker 2 (00:16):
Do Do Do Do Do Do Do Cover Good.

Speaker 1 (00:23):
Podcast. What's Up Mason Falcons. Today's episode of the Covertgo
Podcast is brought to you by cool Stuff Inc. Dot Com.
Use the promo code CGB pod to show that you
enjoy this type of content at checkout at cool Stuffinc
dot com. Now let's dive into it. Hi. Okay, this is.

Speaker 2 (00:49):
Another Welcome to the CGB podcast where we're podcasting and
we're sponsored by cool stuff dot eg dot com. Yeah.

Speaker 1 (01:00):
I was going to record that separate, but I mean,
if you want to do my work for me, like
by all means. Hi. Raren Rren, Pay attention. Rren's trying
to pre order and Nintendo Switch. He's very distracted. How's
it going over there?

Speaker 2 (01:17):
Immediately, I'm I'm a famous streamer.

Speaker 1 (01:21):
So what we're going to try to do if we
can tear his eyes away from the Nintendo Switch pre orders,
is you are going to try to help us unbanned
cards from commander. You see, there was a big announcement
this week.

Speaker 2 (01:35):
Yes, wait, commander, last two weeks ago, three weeks ago,
something on those lines you said to me that a
card might get banned in Magic Arena for Monorett. Has
that happened?

Speaker 1 (01:45):
What you said?

Speaker 2 (01:47):
No, you said something in the store.

Speaker 1 (01:49):
No, like, oh yeah, the monstrous rage thing. No no, no, no, no, no, no,
that's true. We haven't talked since then. Rare it Rren
in arena in Standard. Oh my god, the big news
you missed it, Rare And the big news was the
band announcement came out and for Standard, no changes.

Speaker 2 (02:08):
Wow, how are you feeling it? Okay?

Speaker 1 (02:13):
Thank you for checking. It might explain why you didn't
hear from me for a week or two. I went
into a cave of solitude and just trying to cope
with this.

Speaker 2 (02:23):
Really okay? So did they give any information why they
didn't want to change anything.

Speaker 1 (02:28):
They think the format is very healthy. They did release
several words about it, and they think that quote, I
think the funny quote is Standard is flourishing. So there's
that we're flourishing here, we're flourishing.

Speaker 2 (02:42):
So they have the data, right, They're the ones with
the data. Yeah, so it is that's completely possible that
like your angle of being a commentcrator and trying to
have fun is just incorrect, and everyone else really likes it,
and monolad is people and it.

Speaker 1 (02:57):
Is probably salty about it for literally no reason, no reason.

Speaker 2 (03:02):
Yeah, that's that's exactly right.

Speaker 1 (03:04):
Why it's the most played deck in the format for
like six years? Is that is that fine?

Speaker 2 (03:12):
What if?

Speaker 1 (03:13):
Okay, has there ever been a period in Hartstone where
one Druid deck was like the best for six years?
And how did that take ers?

Speaker 2 (03:22):
No? Because again, yeah, well, I mean that's interesting how
Mono Red has eclipsed Standard rotations multiple times and as
able to stay above. I mean, honestly, it's a story
for the ages if you think about it's very inspirational. Maybe.

Speaker 1 (03:35):
Yeah, how one deck like dominated owned absolutely massacred.

Speaker 2 (03:40):
Cards throughout the entire life cycle of Standard for the
past six years. They have constantly printed cards from monored
that have just made it the best deck in the game.
So I'm not going to say like this is confirmed
or anything, but it seems kind of biased, though.

Speaker 1 (03:54):
Very biased. But I will say this, I will make
one correction. Mona Red is not always the best deck
in the game. It is the most played deck in
the game on Magic Arena all the time, like almost always.
It's particularly in best of one. Best of one is
the thing people will point to, and some people will
be like, no, in best of three. Actually, well, even

(04:14):
in best of three it gets it's often the most played.
In best of one, it's always the most played. And
by the way, in best of three, right now, winning
is deck and most played deck.

Speaker 2 (04:25):
Oh yeah it was Mono Red.

Speaker 1 (04:29):
Yeah yeah. At the time that this information came out
at a sixty one percent win rate and was the
most played deck on the day of this band announcement.

Speaker 2 (04:38):
You have like some kind of like direct line to
winnards of the coast where you can be like, hey, guys,
I want to play your game. I'm crying my eyes out.

Speaker 1 (04:49):
I'm pretty sure they have somebody specifically assigned to my
account to be like, oh, CGB, we like blue two,
we understand, We're very sorry, and like hr responds me
into the ground. They just have a CGB therapy, a
Blue Mage therapist on call twenty four to seven for
Magic Arena to calm me down. And then we go

(05:10):
back out there and we give it another try because
we're tough and stubborn, and we get buried on turned four.
But you know what, that's fine, fun, that's fine. I
was going to and you hijacked my video and made
me talk about monoret and now I just want to
quit magic again. So sorry, that's fine, it's fine.

Speaker 2 (05:29):
Fine.

Speaker 1 (05:30):
We are here today to talk about something that is
I was gonna have a video that wasn't about bands
at all. Can you believe it? Can you believe it?
How many times have we done this? It was going
to be about unbands unband Right, you're going to try
to help me decide what was decipher, decode, figure out
what is unbanned for the first ever unbanned announcement from

(05:52):
Wizards of the Coast since they took over the Commander format.

Speaker 2 (05:56):
Okay, how many cards are on band if you don't
mind me.

Speaker 1 (05:58):
Asking, five cards have been unbanned? Five cards? Yeah, yeah,
and you have seen most of these cards before because
we did our Commander ban Liss videos, which are some
of the most viewed videos that we've done so on
my channel, So we can check those out. I'll put
a link down in the description if you want to
see the reaction to whether or not they're banned. But

(06:19):
we're gonna drum drum up these beauties and you're gonna
try to figure out if they're unbanned. So I'll show
them to you as we go. We'll read them because
some people might be listening to this in audio format. Now,
oh and uh you'll tell me if you think it
was likely to be unbanned, and at the end you'll
try to pick the five that got unbanned. See if
you can do it? Sound fun?

Speaker 2 (06:40):
Am I also saying like if the card's good or not,
I'm assuming that goes Let's say.

Speaker 1 (06:43):
I mean, hell yeah, it's commander. Let's let's figure out
if the card is good or not. Okay, The coverg
podcast is brought to you by cool stuff ink dot com.
Use the promo codecgb pod and get a five percent
discount on your orders and show your love for the podcast.
That's cool Stuff with the promo code CGB pod. Now

(07:03):
let's get back to the podcast. Ah, yes, okay, uh
so uh here I've got we'll go with ten cards here,
so it's kind of fifty to fifty. You can do that, right,
you can flip a coin five times.

Speaker 2 (07:17):
So all of these cards have been banned, and I'm
on man, Okay, okay.

Speaker 1 (07:23):
All of these cards as of a week ago were
banned in Commander. Okay, all right, okay, and now five
of them are unbanned. Five of them are still banned. Okay,
let's cook.

Speaker 2 (07:37):
Let's cook Thundering Titan. When Sundering Titan a sorry artifact
creature eight mana. When this enters the battlefields, Oh sorry,
when this comes into play, my apologies, choose a land
of each basic land type that destroyed those lands. When
Sundering Titan leaves play, choose a land of each basic
land type that destroyed those lands. Wow to seven time. Yeah,

(08:02):
you're never paying a man. Never, You're never paying a maniphor.
This is no way.

Speaker 1 (08:07):
You're probably right, I.

Speaker 2 (08:08):
Mean commander, Okay, hold on, I gotta go through this.
This can't be your commander. Can this go into any
Commander deck? Like, because it's just a neutral mane cost
or like the commander has to have the neutral rate.

Speaker 1 (08:23):
Uh, you were right the first time. This can go
into any Commander deck.

Speaker 2 (08:29):
Okay, this car's pretty gross if you Oh my god
that I hate this card. Looking at it, there's no
way they end.

Speaker 1 (08:38):
But you like a different art.

Speaker 2 (08:39):
No, no, it's not the art, it's the text. Choose
a land of each basic land type, then destroy those lands.
Choose a land, So you just picked the land that
most of your opponents on the table the pod have,
and then you just make them cry, and then you
do it again a second time and it leaves, and
then you could probably just resurrect this and keep doing

(09:01):
it so they never get to play the game. If
we go back, it's, oh, go for it.

Speaker 1 (09:06):
Oh, it's choose a singular land on the battlefield. Not
choose a land type and then every player loses one.
It's choose a land of that type that is on
the battlefield.

Speaker 2 (09:16):
No, I was the like. So like, let's say you're
blue just for this instance, and like most of your
opponents are Red, you're just picking ridy. You destroy those
lands and then they're crying. Uh.

Speaker 1 (09:26):
So, the way it would work if all your opponents
only played red and you played blue is when this enters,
you would choose a mountain one singular from the whole table,
and you would choose one island singular from the whole table,
including your own it's not like you don't get to
pick and choose. So in the scenario you're describing, sundering

(09:48):
Titan would destroy one mountain and your island.

Speaker 2 (09:51):
Okay, Okay, and that's how it interacts. Interesting. I thought
it was going to be a lot more Yeah, deadly
is how I was going to say it. I'd be
really really annoying.

Speaker 1 (10:01):
Uh, what's a more likely situation with a spread of
colors around the table is cuentering, Titan enters, and you
pick Gym's island and forest and Susie's planes and mountain,
and nobody had a swamp, but you you might lose
a swamp. But if anybody else has a swamp, you
pick their swamp and they lose their swamp.

Speaker 2 (10:22):
Okay, but that still feels like, if you did it enough,
it'd be really annoying. The thing about Okay, I was
gonna say, like we did those videos for the one
video where you like have like the top one hundred
hated cards in magic or whatever, and yeah, there was
a commonality between a lot of those cards that like
land removal or anything that has to do with my
player's lands. They're they're gonna get really upset and I

(10:46):
feel like this could be good. There's probably like better
ways of manipulating lands that are also banned, but I
don't think they would unban this specifically because of that reason.
Like players, I don't want to interact in such a
way that like you're just destroying them and again they
can't play the game. So yeah, like this is probably
a good card depending on how you build it, and

(11:09):
I think there's a way you can build it that
would be just absolutely atrocious to play against. So in
that way, I'm probably gonna say though, it's like just
not unbanned, and I don't think it will be ever
like it also ever, also, this is like a pretty
old card. But see, like the thing is is like
we have this with Hardstone, where older cards are like

(11:29):
sometimes they're just fine, right, sometimes they're good whatever. This
was probably like good when it first came ount. I mean,
if you're paying eight, I don't know about that. But
as more cards come out, there's a critical mass of
like how much you can put this on the board
and take it out, And it's probably only gotten worse
with more cards being released, and that will forever be
a problem with Magic releasing more and more cards, So like,
this will probably never be unbanded.

Speaker 1 (11:50):
We will see see. Because now this is the fun part.
I get to show you the other nine cards and
then you have to figure out which ones because some
did get unbanned. So that's fun.

Speaker 2 (12:00):
That's fine.

Speaker 1 (12:01):
Let's let's go to another eight.

Speaker 2 (12:03):
Can I remember this one?

Speaker 1 (12:05):
Yeah?

Speaker 2 (12:05):
Victory three neutral, one white, one blue, one black, one green,
one one red, one green. Sorry, I was like, what
did I name? In the game? If you control a
land of each basic land type and a creature of
each colored sorcery. Okay, I don't remember why this was banned?
Am I allow? Are you allowed to explain again to
me why it was banned? Because I think if I

(12:26):
go back in time, I don't think this was actually
like that bad. I feel like if I remember correctly,
I was like, ah, like, it's cool. There.

Speaker 1 (12:33):
The explanation on this card was that if you play
a five color commander, all you have to do is
have out your commander cast this and you win the game.
They thought that was too easy and anti climactic.

Speaker 2 (12:45):
Oh okay, I can actually see why that would be
kind of annoying. Okay, well, I guess you need to
get each basic land type though, Oh, I guess, because
like your commander is the creature of each color, so
like it just just fixed that require and then you
just have to get the lands. And I'm guessing infecting
the lands isn't the hardest part about that. Also that
makes for a non game. Okay, I can see that

(13:07):
this card was probably good then, I mean, obviously all
of them are getting their own way. I don't know,
Like again, like why would I want to unban this?
What is the sole goal of Commander? If we reached down.

Speaker 1 (13:22):
Making your friends angry probably friends very upset with you
the sole goal?

Speaker 2 (13:27):
This card is perfect and it should be unbanned. But
in reality, like if we're thinking about like Commanders supposed
to be fun, casual and a good time for the
whole pod, like, I mean, it should probably not be
unbanned as well. I'm gonna have to see all of
these to be honest, they really give you like yeah, yeah, yeah.

Speaker 1 (13:44):
All right, I know I know what's next, and just
tell me how you're leaning. But can you imagine can
you imagine hit hitting this card with the SpongeBob counterspell
and doing the whole.

Speaker 2 (13:57):
Already? Oh my god, if you're recorded a game with
a yet.

Speaker 1 (14:01):
Yes, yeah, it came out last weekend. Yeah.

Speaker 2 (14:04):
Did somebody do the counterspell and like the whole maneuver?

Speaker 1 (14:07):
Or I mean Gina my wife played it, and did
Gina do the I mean did I You would have
to watch and judge her performance. I suppose. I mean,
I'm proud of her, whatever that's worth. All right, let's
see another guy.

Speaker 2 (14:30):
Oh my god, this thing haunts my nimers though raides, Cabal,
Minion two, neutral too black, Okay. At the beginning of
each player is upkeep, the players sacrifices an artifact, creature,
or land okay, and it's a tow two Okay. I
gotta think deeper here, because now there's there's three cards

(14:51):
already that I think it can't be und I mean
the first one I could see it maybe, No, the
first one, no way, I can maybe see Coalition victory
getting on Bankavon. Is this as bad as coalition victory? No,
it's not as bad. Yeah, I'm causing problems for my opponent,
but I don't just outright win the game. Is this
better for the game than sundering Titan? Many of each

(15:16):
players upkeep? That player's sacrifice is an Artifact, Creature of Land.
This one's for Mana for that, Like, if I'm comparing
it to the other two, this one's kind of slower.

Speaker 1 (15:31):
I don't feel that's I'm also I'm gonna say something
really quick because it definitely affects us a lot of people.
If you remember the bands from last September, it was
Fast Man of Cards, Jeweled Lotus, Manacrypt and Dockside Extortionists.
We got banned. It was very controversial. A lot of
people expected those to get unbanned in this announcement, and
they were wrong. They were not unbanned. So those cards

(15:53):
are still banned. So if you're looking at these and
trying to think, oh, what is this going to happen
on turn one because they brought back Jeweled Lotus, No
they did not.

Speaker 2 (16:00):
So soul Ring is still in the game though, right,
Like that's the one.

Speaker 1 (16:03):
Sol Ring is still in the game.

Speaker 2 (16:04):
Yes, okay, So that's actually really interesting because then you
have to start thinking about the game has slowed down
if there's not as many like innervating ramping and type
of effects that you can just cheat out these cards
super early, like Braids on turn one would be disgusting.
But now that doesn't really exist. You also have to
get really lucky with soul Ring. I don't know how
many other cards are like sol Ring and Commander. I'm

(16:26):
sure there's a couple, but like it's very inconsistent.

Speaker 1 (16:29):
Now there is really nothing else like sol Ring. Okay,
to be honest, there is nothing quite at that rate.
So there is a one shot called Dark Ritual that's
one black for three manna, but it's an instant and
you get it for one turn.

Speaker 2 (16:42):
Could you say the average game of Commander has slowed down.

Speaker 1 (16:47):
Yes, okay, but I mean Casual Commander is about the
same because it was like turned seven, eight nine, you know,
wins were happening. CEDH where these things were very popular
has slowed down, yes.

Speaker 2 (17:02):
Okay, And I'm guessing they're doing the unbanned specifically for
Casual Commander, right.

Speaker 1 (17:08):
I don't think they care much about CDH when they
do this.

Speaker 2 (17:11):
Okay, that's probably for the most Okay, if braids come,
I'm going to evaluate all these like at their specific
mane costs then, other than sundering Titan, because I feel
like the whole point of that you bring it out
and then you just reanimated over and over again, if
I'm casting braids for four, is that really that bad anymore?

(17:32):
Like for mana for a two to two, that probably
could get counterspelled if my opponent has removal. Yeah, one
person's gonna have to bite the bullet. But like that
is what it is. I mean that one actually looks
like it could be unbanned comparing it to the other two,
Like it's just not as egregious as the other two.
Seed this fucking art is terrifying?

Speaker 1 (17:56):
Is that good reason to keep it?

Speaker 2 (17:58):
No, I don't think it is. Okay, if I have to,
if you put like, if I have to pick one,
I'm thinking this is the closest one to be un banned.
What's the next? I can't wait?

Speaker 1 (18:07):
No, oh, I've I've got a spicy one here. I've
totally figured out the order beforehand. Sure, let's do.

Speaker 2 (18:14):
This one, okay? Ooh see, now is the the idea
that all of these could be on banned is very interesting?
All right? I'm cool? The AONs torn fifteen mana, Oh
my god, the art in the side just having flashbacks.
This can't be countered when you cast this. Take an

(18:36):
extra turn after this one. Flying production from Colored Spells
and annihilator six. What is an nihilator again?

Speaker 1 (18:43):
If you attack with amer cool the AONs torn, the
defending player must sacrifice permanence equal to the annihilator number,
in this case six permanents.

Speaker 2 (18:52):
Okay. When this is put into a graveyard from anywhere,
its owner shuffles his or her graveyard into his or
her library. Fifteen fifteen.

Speaker 1 (19:03):
Okay, if you would like, just if you out there,
listener or viewer, if you would just really want to
spend an afternoon reading the absolute unhinged rambles and scenarios,
go check out the video we did where I showed
Rare in this car the first time and we talked

(19:25):
about how hard it is to get to fifteen mana.
The comment section is nothing but how to get to
fifteen mana on like turn four or five, just NonStop.
Everybody's convinced that you can do this so easily.

Speaker 2 (19:39):
Okay, and would you agree with that or no? I
still don't.

Speaker 1 (19:43):
I mean, but I never I've never had emerical, the
anstor and legal in my commander format until maybe now.

Speaker 2 (19:51):
Okay, Okay, fifteen mana is insane. That is insane, even
if you had like every ramp in the world, you'd
be insane to get to this point. Now we lead
to the fact that a this lets you have an
extra turn, which is kind of nasty, and then you
also have annihilator, which is disgusting. That is that is

(20:14):
maybe the more egregious mechanic here, I guess at fifteen
fifteen is nothing to scoff at anyways, and then if
this dies, you just get another one. And I guess
you can also make your commander.

Speaker 1 (20:26):
I guess right, it shuffles back in yourself to draw it.

Speaker 2 (20:30):
Yeah, yeah, yeah, but it's never ending, I guess, is
what I'm trying to say here, which is maybe like
if it's if it does one attack, like you're probably crying.

Speaker 1 (20:39):
So if any of you out there have ever cast
emerkalb AONs torn one copy multiple times in a single
tip format, tell me how how that game? How did
that game go? Tell me you write me a little novel.

Speaker 2 (20:53):
We're still thinking about it, bro, They're a a stasis
of just euphoria. If they got it multiple times, are
you insane?

Speaker 1 (20:58):
Yeah, they're probably. They probably already have the story written. Honestly,
they posted on Reddit.

Speaker 2 (21:03):
Like five Probably I would if it was if it
was like that insane like a hunt of or so
like the games like that in Heartstone, where like something
just one in a million chance happens and like that's
the game you're gonna remember forever. But that's also the
reason you keep on coming back to play the game,
just to get that high. Okay, if I'm comparing this
to like Braids, Braids, Okay, Braids looks weaker and weaker
as I'm seeing more cards, this one is disgusting if

(21:26):
you get to play it again, I I really still
don't know how hard it is to get to fifteen mana.
And I'm sure again you're gonna get comments like, well
it's been a yeah, yeah, like here this is how
you actually do it.

Speaker 1 (21:40):
I think.

Speaker 2 (21:43):
That this is still annoying as fuck though that's the
thing they're really so. The thing is, I'm thinking fifteen
mana reality, what it's probably gonna happen is you millet
and then you or you reanimate it or something, and
then if.

Speaker 1 (21:59):
It goes to the Great from anywhere, it shuffles back in.
So they did play around that.

Speaker 2 (22:05):
Oh yeah, you're right, Okay, you can't so you can't
do that?

Speaker 1 (22:07):
Is there a way to cheat this?

Speaker 2 (22:08):
Then? You have to spend the fifteenth.

Speaker 1 (22:09):
Yeah, there's a few ways to sneak it onto the battlefield,
but you don't get the cast trigger, so you won't
get the extra turn. Yeah, I don't know, do you
need it?

Speaker 2 (22:22):
Do you need the extra You can't be countered and
you can't be damaged from color spells, Like what what
spell in the world just says like, I don't know
if you I don't know enough about magic to say
how annoying this card is, Like, that's the that's the
inevitable problem I'm going to have here because there's too
many cards in Commander that like, I'm hoping there's answers
to this. But if a card like this exists and

(22:44):
people want to play, it does not make the overall
experience of magic the gathering worse, probably, and it's annoying.
I think like one of the problems your game has
in Commander, if it's casual, is like not being not
having not feeling like you have agencies. Probably the best
way you can put it is the most annoying thing.
And like Braids kind of has that problem, but it's

(23:04):
not to the extent of this card. This card is expensive,
but it is so annoying to deal with, and it's
probably winning you the game. The second is cast, so
I feel like I don't know if I would ban
show me another card.

Speaker 1 (23:18):
So you're leaning, you're leaning towards still band still banded,
still banned. Okay, okay, I hate this.

Speaker 2 (23:24):
This is annoying.

Speaker 1 (23:27):
Do you remember this?

Speaker 2 (23:29):
No, I don't actually an optic mirror five neutral. I
actually don't usually that can lon of it?

Speaker 1 (23:37):
There are some I might not have shown you, Like, yes.

Speaker 2 (23:39):
This might be one five neutral artifact imprints X and
you tap this. You may remove an instant or sorcery
card with converted man a cost X in your hand
from the game. The beginning of your upkeep, you may
copy an imprinted insidentur soorcer card and play the copy
without paying its manna. Okay, so you like get rid

(23:59):
of a car, you get to play it at the
start of your rock keep every single time. Well, this
isn't there? Yeah, that is fucked up in commander, Yeah,
what are you? What?

Speaker 1 (24:09):
What are you imprinting under this a card that does what?

Speaker 2 (24:11):
So hold on if this maybe you did show me this,
because now now now I'm having some like dejv here.
If you get rid of this? Does it? Does the
effects still like stay around? Like is it always going
to be imprinted or like if the artifacts.

Speaker 1 (24:27):
If you remove the mirror, the imprinted card is just
permanently exiled.

Speaker 2 (24:35):
Okay, that means that that's not as bad if it's
stayed around. This is like never being unbanned. Don't even
know how this got past printing. If I'm gonna be honest,
I was thinking, like you could just just get fifteen
manna and then what oh wait, I wait, hold, that
has to be starting, so it's like just cast everical
every single lay, Like what do you mean? Like it's okay,

(24:58):
but it has been se sure, So in reality this
card can be really bad. It really comes down to
what the player wants to do with it. This is
kind of a fun card though, depending on how you
want to play it. Like in Harstone, this would be
really unique because there's a lot of cards I think
you can make for really good like games. But in
Hearstone it's a lot worse because I can't just counter this.

(25:22):
You can't counter this. You can also get rid of it.
It's five mana. You also have to have the mana
again to imprint it, so that's like a really slow card.
I can't see it not I could see being unbanned
compared to the rest of these so far, Like this
has the ceiling to be really bad, but it's also
just not that bad. I think it's fine. I'm gonna
be fine.

Speaker 1 (25:40):
Okay, okay, okay, what's the fun thing You're I'm holding.

Speaker 2 (25:44):
You to it?

Speaker 1 (25:44):
What's the fun?

Speaker 2 (25:46):
In Horrorstone and Hardstone there are cards like denounced, denowns Swarlock.
Now I forget it's called which converts all cards in
your all Warlock class cards in your deck to random
ones that costs one less. So like if I'm casting
that ever you start at turn, I just geta look
at random hand that costs one man a less. Like

(26:08):
that sounds fun that. There's also like yogs like buzzle
Box and yog Strong, like every single turn I cast
ten random spells and like that's just what the game
has become now, and like that's something I can maybe
get behind if it was like, what's that one card
you show me at the uh people annoying when where
it's like a red and it destroys all creatures or something,

(26:29):
and I thought it wasn't that bad. And then apparently
it's like the worst thing on the planet. I forget
what it's called, but.

Speaker 1 (26:34):
Like destroys all creatures. Okay, yeah, yeah, put that under
the mirror. Is that fun?

Speaker 2 (26:40):
No? Then that's what I mean. The the the variability
on how annoying and how fun this card can be
really depends on the player itself. And I guess if
you're giving the player the agency and they're going to
lean towards making other people's lives miserable because that's what
card gamers want to do generally. Uh So I could
guess again, this one's like you can see it being
un band and I do think it's a lot slower now,

(27:02):
especially if you don't get that immediate jump of Mana,
because this is a very slow card, Like you need
to have the mana and then you also need to
have the mana again to just imprint the spell you want.
I don't know what spell you really want to imprint,
but I don't think it's that.

Speaker 1 (27:16):
Oh is this card one?

Speaker 2 (27:18):
Isn't time where ban?

Speaker 1 (27:19):
It's not banned, not in Commander.

Speaker 2 (27:24):
Okay, so this can't be on GPS.

Speaker 1 (27:27):
I mean, can it? Ten mana infinite turns m.

Speaker 2 (27:33):
That's really a problem. It's like seem like it's a problem. Man, Like,
can show me other cards.

Speaker 1 (27:41):
I'm gonna go with Okay, I'll show you another card.

Speaker 2 (27:44):
I see you, I see that, I see that, like
cycle that. It's kind of what the fuck is this biorhythm?
Why is he looking at me like that? Six green
here is life becomes sorry, each player's life total becomes
the number of creature Here she controls incredibly interesting card.

(28:07):
To be honest with you, oh that is so cool.
But what if you have no creatures? You just lose.

Speaker 1 (28:14):
That's that's part of the downside. Yes, zero is the number.

Speaker 2 (28:20):
God, I wish they made this card. Say, Each player's
life total becomes the number of creatures. Here she controls
plus one. Like, just so you don't just motto lose
to this because like it's such a unique idea and
like because of that reason, like this is so miserable
because you just.

Speaker 1 (28:39):
Hold on, no, hold on, let's let's talk about that. Okay.
So if you are playing by a rhythm ingreed, you
are going to have a bunch of creatures, right, that's
the plan. And this is a sorcery. So even if
everybody else has like, let's give them five creatures. If
everybody's life total becomes six. But it's your turn and

(29:01):
you have creatures and you're attacking, you're probably gonna win.

Speaker 2 (29:08):
Yeah, but could you make the case that you're gonna
win anyways without this card, like depending on how many
creatures you had, right, Like you could just say, you're like,
it's it's we I just okay. I guess in green,
maybe it's a problem. But I don't know.

Speaker 1 (29:29):
Maybe it's a creature of color green, it's the ramp color.

Speaker 2 (29:31):
Maybe I'm blindsided by Heartstone and I think at Hearstone
this would be a little bit of a problem. But
it is a really unique effect. I don't know, that's
a really interesting one. Like again, I have to go
back and compare it, Like, am I is this card
worse than getting time rewarped over and over again? Like no,
because I'd rather at least just lose the game than

(29:52):
going through a constant cycle of suffering. Is it worse
than immer?

Speaker 1 (29:56):
Cool?

Speaker 2 (29:59):
Yeah that is. Yeah, it's pretty bad. If you go
removal and then play this in the game just over
for like two people, I'd be upset.

Speaker 1 (30:06):
So yeah, let's keep hitting it. Let's keep hitting it, okay.

Speaker 2 (30:14):
Sway of the Stars, eat Neutral too, Blue. Each player
shuffles his or her hand graved and permanence he or
she owns into his or her library and draw seven cards.
Each player's life becomes seven, each player's life till it
becomes seven. Each player stuff is his or her hand
graved and permanence. That's not lands. It's not lands. That
lands right?

Speaker 1 (30:33):
Oh, it is lands.

Speaker 2 (30:38):
Is there a way for Blue to cast this cheaper?
Or is it always ten? Manu?

Speaker 1 (30:44):
There are ways to cast things for free? Yeah, or
or like reduced amounts. Yep, there there are ways to
reduce the cost in Blue. And I mean if you're
in Blue green you can just cast ramp spells like
but yeah, these.

Speaker 2 (31:00):
Are all like so bested up in their old way.

Speaker 1 (31:04):
I say it's a toxic band list.

Speaker 2 (31:06):
This is this one. I mean for a good reason,
I guess right, this one Okay, this one basically says, hey,
the game starting over again. Now you have sun life.
People have time for that.

Speaker 1 (31:19):
No, you love sub games?

Speaker 2 (31:21):
You do love subgames? I do. I do love subgames.
I'm thinking about the average person here, Like, I just okay,
did you ever play the last of US Part two.

Speaker 1 (31:34):
Do you play other games?

Speaker 2 (31:36):
No?

Speaker 1 (31:36):
Okay, that's why I'm so good at that.

Speaker 2 (31:38):
I'm not gonna spoil it in case you're watching the
TV show.

Speaker 1 (31:41):
I've watched. I have watched. I have watched playthroughs of
Last of Us Part two.

Speaker 2 (31:46):
I know the plot.

Speaker 1 (31:47):
I have not played it.

Speaker 2 (31:48):
Okay, you know in the game. I won't say any
specifics here, but halfway through the game, as you're playing
as Ellie, what happens is you start the game like
over again. Yeah, playing at Abby. There was a lot
of controversy over that decision because it felt so disjointed,

(32:08):
like it's a weird thing to do. In my I
loved it in my opinion. I think it's the one
that game is so memorable in my mind, I remember
so much of it because the decisions I decided to do.
Is it perfect? Now, I'm not going to defend this,
and like I'm sure someone running a comment like I
fucking ate that game. Whatever, But this is what this
is kind of reminding me of. The reason it works
in the Last of Us is because it gives you

(32:29):
a new perspective of things you've already seen from a
different character's lens and I think that's why it was
such a good decision to make in a game of magic.
The only perspective you're gonna get is why the fuck
did you play that card? Because now we've got to
do it again, which.

Speaker 1 (32:45):
I think is some people's opinion the Last of Us Too,
regardless of its upsides.

Speaker 2 (32:51):
Which is fine. Again, I'm not going to sit here
and say it's a perfect game, but.

Speaker 1 (32:56):
Oh my god, that's my thumbnail sway the stars. This
is Last of Us all over again.

Speaker 2 (33:05):
I feel like they wouldn't want to. I'd band this
because of just how the casual person's going to react
to this. This is just like again, I'd rather it's
like the time warp thing like, I'd rather just the
game be over than probably do it again for the
average person. I think it'd be fun one time, Like again,
that's why we go back to the Last of Us Too.
You did it once. To me, I was like, Okay,

(33:26):
I'll play along for the ride. This happened to be
more like if they did it again and I'm like
I'm playing it as a different character, I'd be like,
are you fucking insane? Yeah? The new Dog.

Speaker 1 (33:36):
There's a new Naughty Dog. Releas like this September or
like this this fourth quarter. Right, so yeah, we'll probably
do it all over again.

Speaker 2 (33:44):
We'll see, we'll see.

Speaker 1 (33:46):
Okay, every character that want that is introduced in that game,
people are gonna be like, you're not gonna switch me,
are you? You're not gonna play that character? All right?
Never again? Oh my goodness, I can go to.

Speaker 2 (33:59):
Ran on that game. I think for that game it worked.
But sway the stars is like the more negative side
of things for the average person in a game of Commander,
So I can honestly see them like never unbanning this card.

Speaker 1 (34:08):
Just because the power works, understood?

Speaker 2 (34:12):
What about.

Speaker 1 (34:14):
Dish boy?

Speaker 2 (34:15):
This good boy? Okay, all right, do remembery out of
this card Primeval Titan for Nitel two Green Creature, Giant Trample.
This enters the battlefield. Are attacks to me? Search your
library for up to two lands, put them on the
backfield taps, and then shove your libraries at sixty six. Okay,
when we saw this card the last time. The problem
is how much mana you're getting for just cycling this

(34:37):
card over and over again, which is very scary getting
three man out of turn if you have one in
your hand, every single time you draw or whatever. That's
very spooky. And then it also has trample. You can
also play multiple copies of this. It's a very snowball effect.
But I mean, now it's like, I mean, I don't

(35:00):
off Green really has the I mean maybe with black.

Speaker 1 (35:03):
Only you only get one in Commander. But one of
the biggest things, one of the big things of this
guy is you can get any lands and people really
get they really like that.

Speaker 2 (35:21):
Tutoring specific lands. All right, hold on, this is a comparison,
Andrew is is it worse than the last of us?

Speaker 1 (35:28):
No sweet stars, most of us? Okay, I get it,
I get it. We're playing a whole new character and
we don't like this character. That's great.

Speaker 2 (35:47):
I mean, I think this card is better than the
It's okay. I think the mirror in this card are
probably on the same path. I don't think inherently this
one's broken, broken, but I can see why people would
think that this needs to be banned. So far, if
you like, I think this card, the mirror and braids
seem like the most likely to get on bands. But
we can do. This one's hard. This one's hard because

(36:08):
it's like I could see why people would be frustrated.
And I can obviously see why it would be really
good from a competitive standpoint, but I don't think it's
like egregious, like it's fine as long as the person's
not mid maxim to the absolute extreme. But I mean
that's what some people do, right, work card gamers.

Speaker 1 (36:24):
So yeah, we're known for being able to keep people
from doing that so that everybody has fun. That's exactly
how it goes important everything.

Speaker 2 (36:33):
Okay, okay, how many cards out of here? This?

Speaker 1 (36:37):
I just showed you number nine. We're going into number nine.

Speaker 2 (36:41):
I don't know what is this card? Grizzle brand for neutral,
for black.

Speaker 1 (36:46):
There's no way I didn't show your grizzle brand before.

Speaker 2 (36:49):
Maybe I have to again. They's been like, okay, guying lifelank,
pay seven life, draws seven cards to seven seven. Okay,
I don't remember if you have shown me this card,
but just by looking at I can already tell, like
this some messed up stuff you can do with this.
Paying seven life to draw seven cards in Commander where
you have more life is insane? In Horstone? Am I

(37:12):
paying seven life to draw seven cards for eight man?
When I pay eight man and draw seven cards that's
a great question.

Speaker 1 (37:21):
Actually, but you have the body that gives you life
right back.

Speaker 2 (37:27):
That is fair.

Speaker 1 (37:28):
It's flying this guy. This guy is a monster. He's
so good.

Speaker 2 (37:33):
I just like, man, It's it's interesting because I have
to like say, like in the entire list here, I
can see why all these cards are banned, and I'm
we've gone through reasons before, even though I may not remember.
But in like comparison seeing all of them, is this
really as bad as getting time warped every turn? No,

(37:53):
Like I'd rather have this guy on the board than
getting time warped. It's maybe worse. It's probably worse than Titan.
I don't even know, Like is it really that it's
it's better than the last of us. Like, let's be real,
we don't under said the game. No one wants to
do this. It's it's probably worse than Amaricral. It's because
of how it interacts. It's not worse Braids is way.
I don't know that braids in the game than that probably,

(38:14):
so like again, like in comparison, like, yeah, I guess
it's a really like what is this thing, by the way,
Like what the.

Speaker 1 (38:22):
Thing Jack?

Speaker 2 (38:23):
Yeah, it's like what it's like that I don't know,
it's a badass demon science bad demon. Wrong, Yeah, I
guess some demon. I just I don't know if this
is really bad? Like is it really is?

Speaker 1 (38:38):
All?

Speaker 2 (38:38):
All the magic people were like, how the fuck does
you not see this? Or you insane? Like, but I
just I don't know, I really am I Like, am
I stupid? Here?

Speaker 1 (38:47):
Like?

Speaker 2 (38:48):
How is this bad?

Speaker 1 (38:49):
Well? Uh? Sure, I I think that a few context
pieces are useful. So grizzle Brand wants in play and
is very much a creature, so there are ways to
reanimate sneak onto battlefield. It's not an enters the battlefield trigger,
it's an ongoing on the battlefield effect. So if you
sneak this out or somehow get a token copy of

(39:13):
it or something like that, it still has this ability.
Paying seven life to draw seven cards in Commander at
forty life is an immediate draw twenty eight or draw
thirty five typically, and most of the decks that are
going to try to do this stuff with grizzle Brand
are built in such a way that they probably assemble
a combo and win on the spot or in the

(39:35):
turn rotation.

Speaker 2 (39:37):
Okay, so this card is used basically just to get
your whole deck and then win the game from getting
the whole deck. It's not like the Lifeli Mater. The
creature doesn't matter so you're paying. It's just for the
pay seven life and draw seven cards.

Speaker 1 (39:50):
Yeah, it's not really a world of fair grizzle Brand,
to be honest, where you just put this out, maybe
only draw seven and then see if you can attack.

Speaker 2 (40:00):
Yeah, I guess they they should have played Uyo bro.
They need the ones per turn, Like where is the
ones perturn clause?

Speaker 1 (40:05):
True?

Speaker 2 (40:08):
I mean if I I guess it's like if they
if this card just says draw your combo win, Like,
I mean, that's pretty it's pretty good.

Speaker 1 (40:15):
Like it's pretty good, but it is. I will say
it's a beloved character. Anytime you see the legendaries or
like the creatures, some of these creatures are pretty iconic.
Grizzle Brand is one of those. So it is primeval Titan.
Like there are people who uh I I don't want
to give away the announcement of course, but like for
a long time are like free grizzle Brand, free prime time,

(40:38):
like oh.

Speaker 2 (40:41):
Fan service for like this card to be like released,
and then Witches of the Coast is like, let's give
the people what they want.

Speaker 1 (40:48):
That sounds so much like Wizards of the Coast.

Speaker 2 (40:52):
Next they're gonna next, you're gonna tell me they're gonna
do something about Mona Red. Okay, I'm gonna go with
likes probably still banned. This is I have one more
card here than I.

Speaker 1 (41:03):
Have to yep, one more and then we actually then
you get then you really go to work.

Speaker 2 (41:07):
Okay, Okay, oh god, okay. Gifts Ungiven three neutral, one
blue instance in your library for four cards with different
names and reveal them target to put it twos of
two of those cards. Put those chosen cards into your
graver and the rest in your hand, and shall for
your library. Okay, you did show me this. I don't
remember exactly why the comment was broken. You're gonna have

(41:27):
to re explain what makes those cards so broken. Obviously,
drawing four cards for four is.

Speaker 1 (41:31):
Interesting, and yeah, gifts Unngiven in standard was mostly about
value piles and you know, cool mind games, but gifts
in big formats there are several ways to assemble combos
that will win the game the following turn. When you untap,
and since this is an instant, you wait till everybody

(41:52):
else does their thing maybe taps out or gets in
a fight over something. Cast gifts go get the things
you need, Some go to the graveyard, some go to hand.
But a good gifts pile, as they're called, is normally
going to feature ways to cast the things from the
graveyard anyway, because there's enough of those in an eternal format.
So normally the Gifts Unngiven player assembles their gifts pile

(42:13):
that there's no real way to get around to go
to hand, to go to graveyard, next to and untapped
execute combo win the game.

Speaker 2 (42:21):
So this is like Grizzle Brando, but like slightly different.

Speaker 1 (42:24):
It's a one card tutor that you use at instance
speed would be the case against Gifts Ungiven, and that is.

Speaker 2 (42:34):
Man, see like this is another car where it's like, yeah,
I could see it being very good, but also it's
like not again, is it really that bad? Like I
guess because people want to win the game, Man, maybe
we should just ban people. Have you thought about that
ban magic.

Speaker 1 (42:49):
Players from playing magic? I think that goes against the
Wizards of the Coast philosophy by a lot. I think
everybody here's what I think. Everybody who gets a little
bit too salty or Everybody who's on their third paragraph
of typing in the comment section at this point in
the video should probably get banned for a week to
go touch grass. But that's about it.

Speaker 2 (43:10):
Can't hold on, I gotta I gotta hold on on.
Let me let me grab, let me grab like pain here,
hold on, hold on, I gotta like sort this shit out.

Speaker 1 (43:19):
Okay, do you think you got me a little?

Speaker 2 (43:21):
You gotta be a little messed up here? Hold on? Okay?

Speaker 1 (43:25):
Do you want to just away to see them all?

Speaker 2 (43:28):
Yeah? I cane is fun. Okay, I'm just I'm just
trying to h I gotta get my bearings in order here.

Speaker 1 (43:37):
In the meantime, I'll just, you know, I'll do a
little exposition dump that might be relevant as you categorize things.
So something that is driving decisions since this whole thing
moved to Wizards of the Coast. Remember this is the
first unbanned announcement from Wizards of the Coast. The Commander
Advisory Group and Rules Committee have had the influence over

(44:00):
the format. In the past. Rules Committee specifically made the decisions,
and that was independent from Wizards of the Coast. One
of the like the only maybe the pauper format is
controlled by a different committee, but I think there's still
a Wizard's employee in charge of it. So this was
like very weird to have an independent group control a
Wizards of the Coast format. That is no longer the case.

(44:23):
And what they are doing at Wizards of the Coast
is they when they announced When they made this announcement,
they also shared that the bracket system is doing very well.
You remember our brackets talk, yes, yeah, yeah, So they
did a lot with the game changers list. All of
the cards that were unbanned were added to the game
changers list, which remember there are two brackets where you

(44:44):
can't play game changers at all, Bracket one and Bracket two.
So for really casual play and for kind of new
deck or unoptimized deck play, then in Bracket three you
can only have three game changers, meaning that the bigger
the list is, the more cards are banned in that bracket,
which and then it's only a super high power and
competitive levels where you can use any number of game changers.

(45:06):
Wizards is using the bracket system to also kind of
highlight where certain cards and combos should be allowed, such
as mass Land Denial is not allowed in bracket three.
A bunch of tutor effects search your library for this
and that are not allowed in bracket three, and neither
are looping extra turns which could come up. So with

(45:29):
the idea that they are really leaning into the bracket
system and using that to control the format more than
they did in the past, it is on their mind
going into their unbanned announcement. So that's a little extra
context for you, so that the fans don't roast me.

Speaker 2 (45:45):
Where would they roast you? What were you doing?

Speaker 1 (45:49):
They just they would they you know how it is,
They like they get really into who they want to
succeed in these things, so they get really upset that
if I did, if I would hold information or in
their mind that is that I do agree with you.

Speaker 2 (46:02):
Okay, I'm only hold on I'm stuck on two of them.
That's my only question here.

Speaker 1 (46:07):
Yeah. Yeah, you got a nice paint masterpiece drawn for it.

Speaker 2 (46:11):
Shits, it's just so I can visually see it. I'm
stuck between uh Sway of the Stars or Gifts Ungiven.

Speaker 1 (46:21):
Well for fundsies. Can we go down the list and
say what's in and out? Since I can't see your paint?

Speaker 2 (46:25):
Sure? Sure, Okay, heighten I think is banned. I think
they they don't want Thundering Titan SORR, yeah, Sundering Titan.
I don't think they want in the game a way
to just manipulate lands like that. I feel like it's
not fun uh victory if it works with the fact
that you could just have one creature uh solve the problem,

(46:47):
I feel like it's too easy of a win condition,
So I think it's also just banned. Braids looking at
the rest of the list is not egregious enough for
it not to be on banned. And if I have
to pick a card so far that in one is
unbanned ever cool, I feel like is unbanned because I
just don't understand how you cheat it out consistently, like
every single time. And I guess maybe there's a we're

(47:10):
a world where it's like if you saw, I don't
know how you cheat it out. I'm lacking the critical
information here, to be honest.

Speaker 1 (47:18):
So a few cards that can do it just straight
up in the ninety nine are like Through the Breach
and Sneak Attack. They're both red cards. It's five mana
total to do the thing. Neither is legendary. They would
be in the deck somewhere along with emer Coole would
be in the deck somewhere.

Speaker 2 (47:34):
But there's like two cards.

Speaker 1 (47:36):
Those are the two that come to mind right away.
There's probably a few more. Show and Tell, I guess
could cheat it out, but it wouldn't attack right away,
it wouldn't have haste. Show in Tell's three mana and
every player gets to do the same thing, which is
choose a permanent. We'll just say permanent. That's not what
it says. But there's permanent in your hand and just
throw it on the battlefield.

Speaker 2 (47:58):
Okay, I might have to swap a hold on I
got think this too. Okay, Mirror, you were saying how
they don't want infinite turns to be done in Commander.

Speaker 1 (48:10):
But they it's not allowed in brackets one, two, and three.

Speaker 2 (48:15):
But I think the majority of people like, there's no
way they're not on banning cards thinking about those people,
because that's where most people are like, there's no way
they're not thinking about.

Speaker 1 (48:23):
That which people. Let's be let's because.

Speaker 2 (48:26):
Casual Andrews who just want to have a good time.

Speaker 1 (48:28):
With their buds, that's not who we're thinking about when
unbanned cards.

Speaker 2 (48:32):
I love know that's that's who we are thinking about.

Speaker 1 (48:34):
Yes, yes, yes, I'm talking about.

Speaker 2 (48:36):
The guys who go to their local game store and
be like, I we need two people for a nice
game of Commander and like that. Those are the people
we're thinking about.

Speaker 1 (48:44):
Now.

Speaker 2 (48:45):
The thing is about this fucking mirror is like I
just don't know if mirrors the problem and it's time warp,
Like is time war banned on its own or.

Speaker 1 (48:58):
Time Warps not even a game changer? But looping extra
turns is not allowed in brackets one, two, and three.

Speaker 2 (49:08):
That means mirror. Like God, I wanted to say, it's
not like it's unbanned, but that means it has to
be banned if they're just gonna follow that. Um, so okay,
I'm pretty sure Titan's unbanned. Based on the rest of
this list, it doesn't seem like it's nearly as bad
as the rest of them.

Speaker 1 (49:24):
Prime Egal Titan, Yeah, Primeval.

Speaker 2 (49:26):
Time, I'm pretty sure's that grizzle. Also, I just don't
think it's as bad as the rest of them. Like, yeah,
like you're you're you're getting a million cards, But at
least the game's over, is what I'm gonna say. Like,
at least if someone's gonna just like cheat this out
at least it's over, and like I guess you can
kind of interact with it because it is like an
expensive thing and removal, like it's a big statu meaning

(49:46):
you just have to be able to like affect it
or deal with it like the second it's played, which
is like fair because I feel like a lot of
cards are like that anyways, So that what I think
we could be unbanned. That leaves me with Buyer Rhythm
Gifts Ungiven, last of us in this fucking mirror.

Speaker 1 (50:07):
I love how I love how I love how much
you're thinking about the mirror. This is this is great.

Speaker 2 (50:15):
His gifts unfit, his gifts un given, like really that bad?
It's good, Like that's a good card, don't get it twisted,
good card. I'd play that at Hardstone if it was
the same Manocaust. I just don't know if it's really
as bad as the rest of them, because like you're drawing,
but it's not like you're the game's over. It's not

(50:36):
like some stupid thing is happening with the card per se,
Like it's just enabling, which is like the same logic
I'm having with Grizzle brianon Titan. So I feel like
that has the case of being unbanned more than the
other cards. There's no way they're on banning the Last
of Us. There's no way like that. That card is
just unfun for a lot of people, and like people
don't have the time to.

Speaker 1 (50:55):
Restart a game Sway the Stars to be clear, this
Tarsus banned.

Speaker 2 (51:00):
I also think, okay, like Biogrhythm is so weird too,
because bi Rhythm is a card that I think is
also really unique and interesting. It's just there are gonna
be moments where it just causes non games, which I
guess you could say is the same thing for like
a lot of these cards. But is it really as
bad as like time warping over and over? Okay, Like,
would I'd rather have Coalition Victory or bio Rhythm in.

Speaker 1 (51:22):
The game, Dude, put bio Rhythm under the mirror. Hell
Putsway of the Stars under the mirror. No, that wouldn't work, No, no, no.

Speaker 2 (51:32):
Bi Rhythm is so interesting under the mirror actually, because
then it's a constant battle, like keeping your minions on board.
That's actually really it's a cool card. Man. I hate
I hate that we have to min max everything, man,
Like I guarantee there in the lab, they're like, yo,
this card's so cool, Like it's like, uh not, everyone
has to care about their creatures, and we like creatures
in our card game.

Speaker 1 (51:53):
Right, Yeah, we're out there. We are out there ruining
our own games by like exposing all these maxers and
how successful they are.

Speaker 2 (52:02):
Yep, yeah god. I mean if we're like casual Andrews,
are we really in maxing here? Like that means like,
you know, fuck it, I'm an not on band bio Rhythm.
I think it's fine. I think it's fine. I think
there's a chance for it to make Okay, So that
means that I think Emmericool Braids, Tighten, Grizzle Brand, and
Bi Rhythm are all unbanned, which means memor.

Speaker 1 (52:23):
Cool Braids, tight Primeval Titan, Grizzle Brand, and bio Rhythm
are unbanned.

Speaker 2 (52:29):
We just double check this whole one. I mean, hold on,
I okay, hold on? How hold on? I mean I
might not keep Bi Rhythm there because I think Gifts
is like on the same level as Grizzle Brand, and
I don't think it's actually as bad Sway's banded. There's
no way it's not banned, Like they're not banning that show.
There's no way that means Mirror is banned. And then
it's a toss up between Gifts Unforgiven and the in

(52:54):
bio Rhythm.

Speaker 1 (53:00):
Oh my god, you're really captivating. Something about Dalzem's gaze
here just got you.

Speaker 2 (53:08):
It's just I don't think, like in my mind, if
I think about how Biorhythm plays out, I think it's
unique and fun in actual physically like an actual card game.
It probably doesn't work the way I'm hoping, but like
I really just want to believe it would be fun.

Speaker 1 (53:25):
Wants to believe. He just wants to believe this is.

Speaker 2 (53:28):
So cool, fun, unique, Like it's such an interesting thought process.
I almost feel like really cool design would have been,
like each player must have a minion on board for
the rest of the game. If you lose it, you like, no, actually,
that's probably worse. I'd have to think, Oh my god,

(53:50):
I was thinking of like your life is dynamic based
on how many minions you have on board plus one
on those lines, like if I have six minions on board,
then my life is like six plus one.

Speaker 1 (54:00):
And so seven sounds so bad, Like like what do
you do when you get attacked? You have to block,
but then your life goes down anyway, and if you
block to save your life and they all die, you're
just dead.

Speaker 2 (54:11):
Yeah, I guess I know. And this is why I'm
not a CARDI isigny. It's hard, man, it's such a
it's unlike that cusp of being like cool is basically
what I'm getting to. Like. I don't know how you
tweak it, but it's really unique. I really like it.
Maybe you do a reverse for each creature you have
got him.

Speaker 1 (54:31):
We've absolutely got him with bio rhythm.

Speaker 2 (54:33):
He is in no But like so I've talked to
you a lot about this, Like I do like those
weird ass Heartstone challenges, like where it's like Heartstone, but
this rule applies. I think the rule of like Heartstone,
but for each meaning you have you take your health
totals minus ten or something on those lines. I think
that's like a really unique, interesting thing that can make
the game really fun to play in. It like a

(54:56):
new perspective when it comes to magic to gathering.

Speaker 1 (54:58):
But the issue like unbanned or something.

Speaker 2 (55:02):
But the more I talk about it, actually, the more
I think it has to be banned because like it
is such a stupid ass effect that just makes a
game that's not fun for the average player. Right, So,
in that way, gifts on ungiven as band are unbanned.
Sorry by Rhythm is banned. So do you need to
go through the less they can already have it. I
don't know if you do.

Speaker 1 (55:19):
I think I have it. I think I have it.
I'm just gonna make absolutely sure as we lock it in. Okay,
So I've got on your band list still on the
band list after this announcement, Coalition Victory, Sundering Titan, Sway
of the Stars, bi Arrhythm and Panoptic Mirror, and I
have unbanned Braids, Amra Cool, Primeval Titan, Grizzle Brand and

(55:45):
gifts un given.

Speaker 2 (55:46):
Yeah that sounds good.

Speaker 1 (55:48):
That's a lot of creatures. Okay, okay, okay, what do
you go, dude. Let's let's get to work, shall we.
This is gonna be a lot of fun, all right. Ah,
I'll just go down your list on your current band list,
Coalition Victory. So Coalition Victory for is I think one

(56:14):
of the standout cards of this announcement because it is
now unbanned and it had probably the most discussion about it.
What they have to say is that a lot boils
down to how imput actful and how much of an
auto include it is. In a deck with a five
color commander, it essentially reads you win the game if
you control your commander, which is not a satisfying end

(56:35):
to a game, and it does begin to become an
auto include for many decks. Is it an appropriate card
to exist? They point out it can easily be interacted
with a single removal spell in response to your five
color commander means you spend eight mana to do nothing.
You also need to untap with your commander and eight manna,
and there are many expensive spells that do something akin

(56:57):
to ending the game and a five color deck if
you reason them so.

Speaker 2 (57:01):
Okay uh.

Speaker 1 (57:02):
And for those engaging in the commander brackets, there's a
time frame in which they expect the iwin combo to
fall and it is around eight mana.

Speaker 2 (57:12):
M m okay.

Speaker 1 (57:13):
Interesting all right, So Coalition Victory is one of the
unbanned let's take a band card here or r wait,
Coalation Victory is now unbanned. Yes, the next one on
your ban list is a sundering Titan and Sundering Titan
is a toxic motherfucking card, okay, is an absolute beast.

(57:39):
And the fact that whenever leaves the battlefield, not even
when it's destroyed, not when it goes to the graveyard,
when it leaves the battlefield. So this means if it's exiled,
if that's you know, it still happens, but even more
so if it's blinked. So if you use an effect
that like exiles then returns it to the battlefield, you
get the trigger double. So this is an ultramega toxic

(58:00):
card and it has remained banned. So you were right
about Sundering Titan. Yay, yay, feel good so far?

Speaker 2 (58:11):
Yeah, I guess all right.

Speaker 1 (58:16):
Braid's Caball Minion. This card Braid's Cabal Minion. Back in
Standard people kind of figured out that you could just
play decks to kill everybody's thing and then play Braids
and lock everybody out of the game. The idea of
locking people out of the game and commander is highly

(58:37):
frowned upon. But you are right that its power level
is much different from all the rest of the cards
I showed you. They have unbanned Braid's Cabal Minion, so
you got this one right, and they cited that a
simple piece of removal will set back the plan, which
is really funny because now we have Wizards of Cohascht

(58:59):
being like, just remove it, guys, what's the problem. And
now that that applies to more cards on the band list,
it gets even funnier. So Braids is back and my
crew is cooking up a deck so that it could
be in a Commander show soon and we'll see if
that's good content or not. This card is oppressive and
a pain in the ass and I'm kind of amazed.

Speaker 2 (59:21):
Okay, really okay, okay, yeah, doing.

Speaker 1 (59:24):
Good, all right, Emra cool the aon's torn. I want
this card. I want to play this card. I really
want to know fifteen man. I want to play fair
emor cool because the comments would lead you to believe
this card might as well cost two mana the way
they talk about it, like, oh my god, it's so easy.

(59:45):
And I still don't know what fifteen man is like
and I don't think i'll get to because emor Cool
remains banned. Yeah yeah, yeah, yeah, yeah ah ah oh
my heart. So they did this updates really interesting. They
wrote stuff about every card, so wherever they wrote a
pretty short paragraph. I'll read it whenever they wrote multiples,

(01:00:05):
I'll somewhat summarize it. If it's not exactly you know,
exactly what I've already said. So what they said about
emer Cole and not unbanning it is that emer Cole
is a powerhouse, whether cast or cheated, onto the battlefield
as a colorless card that any deck can play. It
was the de facto top end in a ton of
decks while legal, and saw a lot more play than
was fun. It's a lot more play than was fun. Okay,

(01:00:31):
it's a great sentence. Is possible as the bracket system
grows and takes off that it may be more tolerable
at bracket three and above. But for the moment they've
elected to leave it on the band list and see
how other changes go. Okay, okay, yeah, doors open, doors
open just a little bit. The mirror your favorite. What

(01:00:53):
do you think you think you got this one? You
think you nailed it?

Speaker 2 (01:00:56):
I mean no, I see, like the problem is everyone
I got wrong. That means this is something else has
to be also wrong.

Speaker 1 (01:01:01):
Right, Yeah, that's a challenging one.

Speaker 2 (01:01:03):
This one probably is unbanned then, based on what you're.

Speaker 1 (01:01:06):
Saying they have unbanned Panoptic Mirror, now they have brought
it back, which blows my mind. I'm going to read
you the very first line of this article written by
Gavin Verge, magic designer and awesome person that I really like.
I personally have been a Panoptic Mirror enjoyer since it
was originally printed a dark Steel. That's why I was like,

(01:01:30):
oh my gosh, you also think this is cool. He says,
A value mirror is quote a blast.

Speaker 2 (01:01:37):
It is fun. Okay, it really is.

Speaker 1 (01:01:41):
Ok Yeah, Yeah, he's right. So there is the thing
on the commos, and this is why I talked about
the brackets and the extra turns. He says, Uh, the
first problem is imprinting an extra turn spell. So he
says it's addressed by bracketed play through the restrictions on
combo and a lower overall density of extra turn effects.

(01:02:04):
Regardless of the bracket system, many tables have a good
idea whether they enjoy infinite combos appearing in their games,
and if that's something players want to do in their decks.
So he's basically saying the people who would hate this
are playing a different bracket where you don't play this anyway. Okay,
that's fair, And that's an interesting approach because you can

(01:02:24):
apply this to so many cards on the list, and
it's probably going to direct what gets unbanned in the future.
So that's kind of exciting, right, Okay, I got you.

Speaker 2 (01:02:32):
Sure you know I'm with them though I went them.
The mirror is cool.

Speaker 1 (01:02:36):
The Mirror is cool. As for Biorhythm, I'm not going
to tell you the result. I'm just gonna read the comments,
the little paragraph bio Rhythm your Baby. We discussed this
card a great deal. We ultimately decided not to unban it.
It can go in any green deck. It requires very

(01:02:58):
little setup to cast and really disproportionately impacts the player
to your right because they go last, I guess interesting
compared to Coalition Victory, which only goes in five color
decks and requires you to control five colors worth of permanence.
It is a bit much. It could potentially come off

(01:03:19):
the list someday, but we're leaving.

Speaker 2 (01:03:22):
It for I'm glad at least, like it's kind of
a toss up for some of these, and like, thinking
on it, it's interesting to hear that they're going through
I'm glad it's just like, no, we'reever banning this, you
fucking idiot. Why would you think we were. It's like,
here's the thought. Okay, I'm glad, I'm glad.

Speaker 1 (01:03:38):
Okay, yeah, it's kind of nice, right, it actually feels good.
So for Bio Rhythm, the thing I like, I think
would happen again. The min maxers are going to come
for you in decks that play green and blue. If
you can imagine, just end step Cyclonic Rift return all
permanence to owner's hands, untapped cast bio cast one creature
right or wait, Psychlonic Rift's only opponents, so any creature

(01:04:00):
on your board castpio with them win. The game is
so unsatisfying, it's oh.

Speaker 2 (01:04:05):
I would agree with that.

Speaker 1 (01:04:06):
It's so brutal, it's nasty. Okay, Oh my goodness. Let's
talk about The Last of Us Sway of the Stars.

Speaker 2 (01:04:15):
The Last of Us.

Speaker 1 (01:04:16):
Okay, Last of Us two to be specific. Last of
Us won great game, no notes, excellent cinematic appeal.

Speaker 2 (01:04:23):
You know what I disagree with you? I actually do.
I think the Last of Us as a story was
very good, gameplay was very lackluster. The gameplay of the
second one is infinitely better. Than the first one.

Speaker 1 (01:04:35):
Well, that's how I played around it. I never played
last week. I only watched people play Last of Us.
I watch it like a movie, and that's how I
do it. Yeah, yeah, exactly, that's how you play around
bad gameplay.

Speaker 2 (01:04:47):
Guys.

Speaker 1 (01:04:48):
All right, I'm just I'm going to read its Way
of the Stars here a ten man away to reset
the game, akin to World Fire. So Worldfire is a
card that's might have been in your Salt game. I'm
trying to remember. It's nine mana excel everything set everybody's
life total to one. Okay, that sound familiar as a card.

(01:05:11):
Maybe I don't know, okay though, yeah yeah, yeah, so
many cards I know. So that was a nine mana.

Speaker 2 (01:05:15):
Card, okay.

Speaker 1 (01:05:17):
Worldfire was previously unbanned in Commander to little fanfare or play.
So nobody really played world Fire after it got unbanned. Sure,
and says there are some players who enjoy this effect.
It is an impactful card, talking about Sway of the
Stars again, but not very powerful. There are plenty of
other spells that cost eight or more mana that have

(01:05:39):
a higher impact than Sway. Our guess is this will
see little play, but the people who enjoy cards like
these will now be able to play another one. They
unbanned Sway of the Stars.

Speaker 2 (01:05:50):
Okay, okay, I I will say that a lot of
my concept for that was like, if they're gonna unban this,
why wouldn't they ban like Sharazad? But I guess this
isn't as egregious. I may, I don't know.

Speaker 1 (01:06:07):
That's a good question coming back? Is Shara's that coming back?

Speaker 2 (01:06:12):
You see what I'm saying that for that?

Speaker 1 (01:06:15):
Okay, okay, I I think that every when you cast
Sway the Stars, I agree with all of your assessment.
Everybody looks at you like you're the fucking donkey, you
are the bowlless, you are that gay. And I promise
you there are some people who will just pick up
their deck and leave, like They'll just be like, I'm
not doing that. I'm not playing Last of Us too,

(01:06:37):
I'm not playing as Abby.

Speaker 2 (01:06:38):
I'm done. And you know what, I get it. I
get it now.

Speaker 1 (01:06:44):
But I guess they decided to put it in the
format because I just don't think many people own or
will play this card. I think the number of people
who will do it is so small that they're right
give give the people who are Psycho is an opportunity
to be Psycho for a minute.

Speaker 2 (01:06:57):
You know, I guess.

Speaker 1 (01:07:01):
All right, Prime Evil Tighten Prime Time. I love this
card so much. Let's read what I love this card
so much. While it is beloved and nostalgic, the amount
this card accelerates is massive and can really dominate the game.
Those who played back when it was legal know how
often a game would revolve around Primetime, whether it died

(01:07:23):
or not, cloning it or otherwise. I do think this
is a card that could potentially return and be put
on the game changer's list. But this card can be
extremely warping, and now is not the time they did
not unban Primevil Titan. My god, did I want them to. Okay,
I'm telling you, I'm telling you I wanted it so bad.

Speaker 2 (01:07:42):
I'm like, let's have a thought about it. It's not
just like this card's battle, this car's two broken. We're
not gonna abmad it. Oh forgot about it.

Speaker 1 (01:07:50):
There are Grizzle Brand. This one what a card. This
one blows my mind. But let's let's let's let's read
what they say about Grizzle Brand. Cheating out a Grizzle
Brand and drawing an absurd number of cards is an
incredibly powerful thing to do during a one month a
one month window where it was legal. Grizzle Brand was

(01:08:12):
only legal in Commander for one month.

Speaker 2 (01:08:15):
It's too good.

Speaker 1 (01:08:16):
Uh yeah. Once in play, you tend to draw thirty
five cards immediately, and the game often ends that turn.
I could imagine a world where grizzle Brand returns for
high bracket players to enjoy, but I would say it
is like more likely than not grizzleman Brand permanently remains
on the band list. You say, I don't. He's saying
it's probably not coming back. Boys draw card too many cards, yep.

(01:08:45):
Which leads us to Gifts Ungiven, which is another like
Shocker and probably, to be honest, going to be the
most impactful one on this list. Gifts Ungiven is unbanned.
They have brought this card back in in the format
of Commander and in CDH. I think people are gonna
play the holy hell out of Gifts Ungiving because it

(01:09:07):
is like instant speed, set up and win the game potentially.
Now you were right about Gifts Ungiven, though it.

Speaker 2 (01:09:13):
Is undamned nice.

Speaker 1 (01:09:16):
Ah ah, that was interesting. I really wondered, like how
you would reconstruct their unbanned announcement and it turns out
you got too right. Raids and Gifts, Ungiven, how do
you feel.

Speaker 2 (01:09:31):
I don't feel that bad. Like realistically, it's like I
don't understand how good some of these cards are without
playing them. It's really it's like you know when you
review cards that are coming out and you're like, this
card's gonna be so good, Like I just see the potential,
but then when you actually play with it, it's like, ah,
like it's not as good. It's not the reverse of that, right,
Like I feel like if I got to see it
in action, I would be like, Okay, yeah, that's kind

(01:09:53):
of stupid, So let's not on the It's hard. It's hard.

Speaker 1 (01:10:00):
It's hard.

Speaker 2 (01:10:00):
I wonder.

Speaker 1 (01:10:01):
I do wonder if the rules committee actually tries games
with these cards.

Speaker 2 (01:10:06):
I don't know. I honestly they might, right, like, yeah,
they could play a couple of games and just see
how it feels, and like they're I would imagine the
people who are on the un band lists are considered
very good magic the gathering players, I think so. So
if that's the case, then it's like often they balance
the game around the highest level players and then it

(01:10:28):
trickles down towards the more like casual ranks. And even
though Commander is a casual game that gives you like
a pretty good idea of like how it's going to
play in the average game for them, So I hope
that we'd tested, like it's part of their job.

Speaker 1 (01:10:40):
I hope. I would hope. So, I would really hope.
So in the case of Sway the Stars, do you
think they just cast it like a bunch of times
to see how much fun they act?

Speaker 2 (01:10:51):
Maybe? I don't know. It's it's it's really interesting because
that brings up another I mean, what they're they're what
is it called the category? You called it brackets, the bracketism,
Like I guess they're like, is the most casual player
really going to play a card like this? And I
guess the answer is no. And they also have like
the limits, right, which is also very important. I think

(01:11:12):
the limit probably makes it so that band cards can
become unbanned if they truly feel like that's the case.

Speaker 1 (01:11:18):
Yeah, And the yeah, the fact that they keep making
more game changers because all these went to the game
changers list. In bracket three, you're only allowed three game
changers are you really going to pick Sway the Stars
is one of them with all the busted cards on
that list, Like, I don't think so. They So with
this announcement, the Game Changers list went up to like
fifty eight cards that are now in that list of them.

Speaker 2 (01:11:41):
It's good. Yeah. Yeah.

Speaker 1 (01:11:42):
The more they add, the less likely you are to
run into these in a situation. It wouldn't be appropriate
for So if we're really just worried about little Jimmy's
experience in Bracket one and two getting a Sway to
Stars cast on them, like if the bracket systems adopted,
if people actually use it, that's not gonna happen. Yeah,
I don't know.

Speaker 2 (01:12:03):
Yeah, I don't know. Interesting, interesting, interesting, Okay, I mean
that was fun.

Speaker 1 (01:12:08):
Yeah, you're ready to go play some Last of Us too?

Speaker 2 (01:12:11):
No, I'm watching Are you watching the show?

Speaker 1 (01:12:14):
I haven't watched season two. Yeah, I'm scared, dude. I
can't do it. I don't know if I can do it.
I know because I know too much and I don't
I really want to go through that. So here's here's
the problem. Here's the problem. I mean, let me just
the way we watch TV in my household is finish work,
finish all the stuff we're gonna do for the day,
and then we go, like, you know, settle down, get

(01:12:36):
our food, our dinner, settle down in front of the TV,
and we have like two or three hours that my
wife and I spend together and we watch our shows.
Are we gonna eat dinner and watch Last of Us two?
Knowing what's coming? Like, I mean, it's gonna ruin our dinner.
Nobody wants to ruin your dinner.

Speaker 2 (01:12:53):
All I'm saying is, as someone who really likes the game,
I was so excited to see how they were going
to it. I was very excited to see because I
don't want to see it.

Speaker 1 (01:13:03):
I don't want to know that. Oh my god.

Speaker 2 (01:13:05):
So the more important thing for me when it comes
to this, I don't know if you still want me
to record to this, by the way, but I'm still recording.
I don't know.

Speaker 1 (01:13:14):
Maybe keep it.

Speaker 2 (01:13:18):
That Neil Neil Duckman or I forget his last name.
That he basically said like, hey, like we're making this
game into a TV series, but it's not like a
one to one it is. It's going to be its
own thing, which means they have decided to make changes
in the TV show that we're not in the game,
and it's very interesting to see how they're doing this

(01:13:39):
because now that I've seen the first two episodes, the
show almost feels like it's not going to be the
exact same way as the game in terms of story.
It might follow the same story beats, but for the
most part it does feel like the most part probably
is shame, but these small subtle things do matter, and
I won't spoil it for people who haven't seen the
show yet, but I'm now more excited to see how

(01:14:01):
they're gonna do some of the stuff in the game.
And obviously, for the moment that you're probably thinking of,
it was different. They didn't just do it one to one,
even though what I was expecting was exactly one to one,
because I don't know how they're gonna do the TV
show without following the same storyline, and that's what's got
me so excited. Obviously, if people know what I'm talking about.

(01:14:24):
It was a very sad moment to watch, and I
saw a lot of things on TikTok that maybe literally
burst out laughing because people who did not know what
was gonna happen. The reaction to it was very funny
because it's like you just don't see it coming if
you have no idea, Like you have no idea. I
was enthralled for that entire episode because I knew it

(01:14:45):
was coming. I knew it was coming. I even said
to my girlfriend after the first episode, I said, it's
happening next week, and I was like, I was so happy.
I was right because it was fun to watch. I
can't wait, dude, I literally can't wait. Good show.

Speaker 1 (01:14:58):
Well, okay, that is that's the best. That has got
me more excited for it than I've been this whole time,
like for the whole year or so that I knew
this was coming. The fact that's different and I don't
just feel like I have to relive that part of
the game again. I'm I'm much more likely to watch
it after talking to you.

Speaker 2 (01:15:16):
Don't get it twisted. You will be reliving that part
of the game again. It still willing, but I.

Speaker 1 (01:15:21):
Don't want it. But if it's not exact like then.

Speaker 2 (01:15:25):
Yeah, I don't let me. I have to say it, Okay,
I have to say without recording if you want me
to say what I actually mean by this?

Speaker 1 (01:15:32):
No, no, I okay, baby, baby, baby. I don't want
to spoil nobody. We're not going to do that. You
know what, I'll go watch it, Go watch it. I'll
go watch it, and then we can talk about it.

Speaker 2 (01:15:42):
Like the second game, you like it? Do you like
the story of the second game?

Speaker 1 (01:15:47):
I liked exploring post apocalypseo Seattle, but the story overall,
I was like, yeah, I could gonna use some work.

Speaker 2 (01:15:54):
What was your issue with the story.

Speaker 1 (01:15:56):
I'm just curious trying to remember all of the things
about it. I really had trouble staying engaged through the middle,
like after the switch. I just I had a hard
time so focused.

Speaker 2 (01:16:07):
That is something I feel like you need to play
the game for it to really pull you in. I
feel like watching the game does It's like, I don't
know if you ever play the game BioShock before you
know what that is.

Speaker 1 (01:16:17):
I've watched some BioShock, but I've never played it.

Speaker 2 (01:16:20):
Good, Okay, I'm gonna spoil BioShock for you. I have
to explain why. Okay, this is why I.

Speaker 1 (01:16:27):
Think spoiler warning everybody on BioShock. How old is that game?

Speaker 2 (01:16:32):
Just like two thousand and six? I can't remember. The
main spoiler a BioShock is that the entire time. The
guy that you think is helping you throughout the entire
game ends up being the villain. No, and the dude
who is the villain has basically been telling you the
whole time what you should be doing in order to
help the city in him like for the greater good

(01:16:54):
of Rapture. The reason why it's so impactful in the
game is because you're the one doing all these decisions.
You are listening to him the entire game or for
that moment, and like when you finally listen to what
he is saying and he's like, I'm actually the evil.
I'm not gonna like I don't remember the exact conversation,
but it's a really good moment because you as the

(01:17:14):
player realized, like, holy fuck, I'm the one doing this
and I'm listening to him the whole time. He's right.
If they show that to me on a TV screen
or I'm watching someone play it, there is no way
the emotional it's gonna be as emotional, impactive, or emotionally
impactful as it would be if I'm the one playing it.
And it's the same thing with the Last of Us,

(01:17:35):
because the Last of Us, even though I'm not Ellie
and I'm not making the decisions for her. What she
does in the game is fucked up. It is not
okay after what is gonna you're gonna watch because that's
the whole point in the game of her becoming like
I can't say it, that's spoiling it. But you don't
know a watching it. I'm not saying the game is

(01:17:57):
perfect because people are gonna think it's gonna be like
I'm I think it's the best gameball time. That's all
I'm saying. When you swap to Abby halfway through the
game and you are taking back to holy fuck, what
did I do as Ellie and why did I do it?
I think it hits really hard. And if you ask
me what I did in a game like in twenty eleven,
like a Call Duty campaign, I couldn't fucking tell you

(01:18:20):
what that campaign was about. But you bet your ass
in the Last of Us, I could tell you what
happened in that game because it strikes me in such
a way that no other game has ever done before.
And it will not translate as well if you're someone
watching it. I feel like you doing these actions and
you playing as Ellie makes you realize how fucked up

(01:18:43):
it is for you to do some of the stuff
she does in that game. And even though it is
a really weird idea of like halfway through you pull
the game to a halt and you restart it, it's
a bold move. It's a really bold move to pull
your immersion out. But what it does in that game,
and that why is is such a good decision, is
it makes you realize how awful Ellie has become throughout

(01:19:05):
the game. And Abby is not a perfect character either,
But I think that also adds to why the game
is so good because Abby, even though again I'm not
saying every story beat is fantastic whatever they're doing, but
giving you the perspective of the character that we thought
was the villain throughout the entire game because of what
she does at the start, and showing you that she's
actually not a horrible person. She's just doing what she

(01:19:26):
would have done and you would have done emotionally if
what happens ends up happening to you in real life.
It's a really well thought out experiment. Is it the
perfect game? Though? But I will tell you I will
remember that game for probably the rest of my life
because of how they decided to do it. That's my
argument for that game, and I think watching it is
not the same as playing it. You need to go

(01:19:47):
through the motions yourself and experience what they're doing to you,
even though again you're not the one coming up with
the decisions for Ellie and or Abby, but it's much
more impactful for you as the player controlling that character.

Speaker 1 (01:20:00):
And then my top talk, Wow, dude, wow, now that
was really good. I might you might get me to
play the game. That was I'm at least gonna watch
it so we can talk more, but I might play
the game. Thank you for watching or listening to the
Covert Go podcast. Remember to use the promo code cgb
pod at checkout on cool stuff ink dot com to

(01:20:23):
show that you love the show. Also subscribe on your
audio platforms like Spotify and Apple Music and iHeartRadio. Leave
a review with five stars of course for yours truly
to help grow the show. Thank you for watching it.
As always, You're cool.
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