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November 18, 2025 84 mins
Rarran joins me again to talk about more Magic: The Gathering x Avatar: The Last Airbender cards, reviewing them for Standard and Commander.

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Credits
Written and performed by Daniel Wagner, aka CovertGoBlue
Edited by Roman Milan
Logo design by HolyMTG - HolyMTG@gmail.com Twitter @HolyMTG
© CovertGoBlue Entertainment, LLC
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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:00):
The cover Go podcast is now on iHeartRadio, Spotify, and
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(00:26):
And it's actually Avatar time.

Speaker 2 (00:29):
It is. It is here.

Speaker 1 (00:31):
The cards have been revealed, The boxes are about to
be opened. The greatest set of all time, in your opinion,
has arrived, and I've got a bunch more cards for
you to gush over and tell us if they're gonna
be good. How pumped are you?

Speaker 2 (00:44):
Uh?

Speaker 3 (00:45):
I've alady told you that I looked at a lot
of the cards, wrote my entire time day to day,
and I'm very excited.

Speaker 1 (00:52):
It's just eating your time, just sitting there my avatar cars.

Speaker 2 (00:56):
What happens? It's late at night?

Speaker 1 (00:58):
Okay, okay, well not late night.

Speaker 3 (00:59):
We're watching some random TV show on the Telly I
pop up reddit. For one second, the first post is like,
Azula is something something is now? Joecase I go look
at the first card, I'm like, oh my god. And
then I click on the MTG card subreddit everygoe it's called,
and then I scroll through.

Speaker 2 (01:16):
The whole day.

Speaker 3 (01:16):
I'm like, wow, this looks really sick. And then it
happens to me the next day and it's just the
greatest thing in the world.

Speaker 1 (01:21):
I believe you. That is how it feels when the
set actually looks good. It is amazing how good the
set looks to be, like, just really frank and a
lot of people are saying that. My biggest concern is, like,
are people exhausted from so many magic sets? That's my
only like concern. You think they're gonna get up for

(01:42):
this no matter.

Speaker 3 (01:43):
I think this set looks so good and I'm not
biased at all.

Speaker 2 (01:47):
It's awesome.

Speaker 1 (01:48):
Well you you already said one of the cards, and
I'm gonna start with her because we're freaking excited about
this card. Anyway, let's talk about fire Lord Azula. You
have the same you have the altars for these two.
By the way, I don't know if I've seen. Oh yes,
you're gonna get your altar review.

Speaker 3 (02:04):
I promise this is actually something I've been thinking about
when I'm looking at these cards for the first time
in a very long time.

Speaker 2 (02:10):
I don't know what cards are showing me today what
we're talking about.

Speaker 3 (02:12):
But not only do these cards look good in Commander,
but they actually look playable in Standard, which is.

Speaker 2 (02:17):
Something I couldn't say about Spider Wrax.

Speaker 1 (02:19):
So uh yeah, uh oh for people jumping right in,
I've done a video already with you looking at the
early previews for this set, where we talked about I
think Commander quite a bit. I've done a video with
Cimo talking about a number of what I would call
kind of the regular cards of the set that seem
like typical magic cards. You get a lot of the flavor,
you get a lot of like the legendary cards because

(02:42):
you're the person who knows like the lore of Avatar, right,
so you're more likely to get hyped over a number
of these cards seeing them as magic cards. But all
of the like so many cards that I think are
actually playable, Like I actually have enough to make multiple videos,
whereas Spider Man, what did we do? We made one
video and I even told you like we do it
for Commander because this is like the worst fucking Standard

(03:02):
set ever, and that, by the way, has been true.

Speaker 2 (03:05):
Do any of the cards in Spider Man c play.

Speaker 1 (03:10):
Yes, Oh, there's a land that is like every land type,
you choose a land type when it enters, So of
course that's good. There is the Superior Spider Man is
a legendary that for fore Man, it becomes a legendary
from the graveyard, I think I showed you to you
and it enables a combo that lets you like reanimate

(03:31):
your whole graveyard unturned four.

Speaker 2 (03:33):
Oh, so that is.

Speaker 1 (03:35):
Why that sees played. Yeah, that's pretty sick.

Speaker 3 (03:37):
I uh, I recently watched I was saying this my
chat there today, how one of the tiktoks are. What
type of technical I'm getting now is like basically people
summarizing a comic book of like this happens in this
edition of this Spider Man.

Speaker 2 (03:53):
I learned what Superior Spider Man was. Did you know
what it was?

Speaker 1 (03:57):
Okay? My understanding is like doc Oc tries to be
Spider Man or becomes.

Speaker 3 (04:04):
As doc ok is. I think he's dying from cancer
or some ship. I shouldn't say something so, but like
as he's dying from cancer, I.

Speaker 1 (04:10):
Mean that cancer is some ship, some serious ship. It
absolutely is.

Speaker 3 (04:15):
He swaps his like consciousness with Peter Parker. So Peter
Parker is inside his body, and then dac oks and
Spider Man and Daccalk becomes the Superior Spider Man, which
is like the strongest.

Speaker 2 (04:26):
Spider Man of all time.

Speaker 3 (04:27):
I'm not gonna go all through all the nuance, but
like that comic book sounded sick, and I'm like, why
are they making a movie on that?

Speaker 2 (04:32):
Like? What the hell?

Speaker 1 (04:34):
Anyway, they do, probably because Spider Man has to die
and they would have to like grow up as a
company and not just make like PG stuff. But yeah, yeah,
I think that would be great.

Speaker 3 (04:44):
I thought that was so cool. Anyway, sorry, side tracked,
side tractor. I thought that was like listening to that
comic when I was like, holy man, all right.

Speaker 1 (04:53):
We've lost to like all of the viewers because we
went into Spider Man to start video too soon?

Speaker 2 (05:02):
Is it really that bad? People just hate?

Speaker 1 (05:04):
Is said, Yes, this is the most hated set in
my content Creator lifetime pot. The only competitor was also
this year, which doesn't help, which is eighth Drift. People
hate those sets and it has been a long, dark
couple of months, so I spent most of it on
the road filming.

Speaker 2 (05:23):
I love I love a question, I want a question.

Speaker 3 (05:26):
Yeah, how are people feeling about tmn T because I
think last time we did I was talking about how
I wouldn't be excited for it.

Speaker 2 (05:32):
But is the general inception for TM and T good.

Speaker 1 (05:38):
You are trying to kill this video right now. You
are sabotage. You are in here like a great.

Speaker 2 (05:45):
Questions, trying to fly the plane fire Lord Azula, one black,
one red.

Speaker 3 (05:53):
I got your answer that you're saying it. Okay, legendary creature,
human nobles, so she could be your commander to do
I need to go through the mechanics again or does
everyone know there?

Speaker 1 (06:05):
I think it's the third video, hopefully that they've watched it.
This I think they know. Okay, I think they know.

Speaker 3 (06:09):
Whatever you cast the spell. While fire Lord Azula is
attacking copy that spell. You may choose new targets for
the copy. A copy of a perfect spell becomes a
token this she's also a four to four. Okay, So
this one. I was talking about how a lot of
these cards look good for standard. I'm not a one
hundred percent sure on this one. I think the mana

(06:29):
basis maybe a little bit weird to get this going,
but I think in commit the.

Speaker 1 (06:35):
Mana should be very doable, you think, so, yes, the
man should be doing okay, So that means let me
let me walk this through.

Speaker 2 (06:43):
Then you play Azula.

Speaker 3 (06:45):
Let's you give it hay somehow you have to wait
a full turn, and then once it finally attacks, you
get the fire betting two, which is nice. You're also
waiting a whole turn for that to interact to your opponent, like,
may just remove this and then this card does nothing.
Don't know if we feel good about playing a ur
four do nothing for four mana. I guess if you

(07:06):
do have the attack, that is kind of nice, but
you also need the additional a mana to copy the spell.

Speaker 2 (07:10):
But I feel like in Standard there's stuff that you
could do that is just better. I'm going to assume.
Is there like a Lightning Grieves equivalent in Standard.

Speaker 1 (07:24):
I'm sure we can give it haste. I'm sure we
can give her haste. Let's say Gaines haste. There isn't
a Lightning Grieves. That would be a hell of a reprint.
I'm sure any minute now they might actually come up
with that.

Speaker 3 (07:37):
Yeah, I see, that's my concern because this card looks
really good, but I hate comparing it to VV Standard but.

Speaker 1 (07:47):
Well, VV getting banned by the time this video is out,
VV or Soul Cauldron or both has to be dead.
So there are ways to give it haste. There's a
two man of two two that taps to give any
creature haste. There is if you do start your engines,
there's a land that taps to give something haste after
you've completely started your engine, which around turn four is possible.

(08:10):
There is a card called Halana and Elena that gives
two plus one plus one counters and haste to another
creature that could be on the board. That would be fun.
So you're saying, yeah, there's things.

Speaker 2 (08:20):
There's a way so well, you could review this card.
If you have that on board.

Speaker 3 (08:27):
Four mana you play this, that means you get the
two additional fire bending mana, which you might have a
spell to cast or two red.

Speaker 1 (08:35):
Oh oh, this is hold on. This is probably the
best one like this one does see some play in
standard now in niche roles. This is wild ride one
red sorcery plus three plus zho in haste. That's like
something you would want to play the turn you played it,
and then she's swinging with a seven power right away.

Speaker 2 (08:53):
Yeah, I feel like that's still so slow though, maybe
am I like, because it's not just that she has
to attack, it's also you have to have mana to
cast another spell, and you have to have another spell.

Speaker 1 (09:06):
So she makes the mana to cast another spell.

Speaker 2 (09:09):
Yeah, that's only two.

Speaker 1 (09:10):
That's only two, right, So let me show you a
two man a card.

Speaker 2 (09:13):
Okay, let me give me something. What is this pul
cup double target creature's power until the end of turn?

Speaker 3 (09:20):
I mean, like sure, but what if they have like
one defender and then like she's the only one attacking? Like,
are you assuming you're gonna have another creature with this
manna base at this point?

Speaker 2 (09:30):
And also concern me?

Speaker 3 (09:31):
And even then it's like if you're if you're yes,
you're doubling bulk up, but like what if the other
minion's like a two attack, then you're only doing eight,
which I guess is fine, But is that really what
we want to do?

Speaker 2 (09:42):
Maybe?

Speaker 3 (09:43):
I think it comes like it's funny how I literally said,
I think in the Santa they can get played, but
I think this card is like really good in Commander, Like,
I think you can make some really cool stuff happen
with this, but.

Speaker 1 (09:53):
In just that I can confirm a standard.

Speaker 3 (09:56):
I just don't see this happening now that being said,
favor wise, good is this flavor wise? This is when
she thinks she is the next fire Lord and she's
going psycho at the end of.

Speaker 2 (10:07):
The show, whoa, whoa, whoa, whoa whoa.

Speaker 1 (10:08):
She doesn't think she is she is the fire Lord. Okay,
she has the title. It's right there on the cart
she is. She spends a good, solid, maybe like twenty
five minutes as a fire a word and it goes
so well.

Speaker 3 (10:24):
He's definitely going psycho, though, I guess it kind of
mas got her new haircut.

Speaker 1 (10:28):
She is ready, baby.

Speaker 3 (10:30):
I think the art is so good in a set,
Oh my god, I love you. Know what I don't
like about this set. I don't like the the stills
of like the show on a card.

Speaker 2 (10:40):
I don't know how to talk like this.

Speaker 1 (10:41):
Oh okay, okay, I was going to get into that.
I have a layout I haven't. We can do that.
We can do that, I do think. Okay, well we'll
get to that. Let's we'll cover that because that is
probably the worst controversy around this set. That is the
thing that has the most backlash. So I'll get to
that in one minute, I will say that fire Lord
Azula is an absolute rock star commander. This is the

(11:04):
most built commander in the set right now. People are
absolutely adoring it. The idea of just chao ing people
or finding ways to cast like regular spells in combat
by giving them flash through shenanigans to just get double
spells everywhere. It's it's a very It's an extremely extremely

(11:25):
fun commander. It's also very interesting to play. There's a
lot of ways to do with Yeah, I don't know
if I'm going to be wild ride bulking bulking up
fire Lord Azula because I'm not sure what the rest
of the deck is, Like, Like what is it doing
before turn five? Yeah, exactly exactly in standard because but
once vv's banned, maybe a t k them out of

(11:47):
nowhere is very scary. But like, I can just win
the game.

Speaker 2 (11:52):
That's fair.

Speaker 3 (11:53):
Harston has cards like that too, where it's like, if
it survives, you can kind of just win the game.

Speaker 2 (11:56):
But I feel like you need a it's probably just
too slow. Can A bear to other stuff that's more
consistent than this, I don't know, I just I don't
see it, But Commander, I think it's gonna go crazy.
So that's that's the benefit of this.

Speaker 3 (12:09):
And I hope every character of the show has a
Commander that's playable. From what I've seen, I think all
of them do.

Speaker 1 (12:16):
I have many to show you, so I feel good
about that. But yeah, let's do the controversy. What the heck,
let's embrace it. Let's embrace it. This card, this card,
this is Yeah.

Speaker 2 (12:32):
Is this a card in the game or is this
for the set?

Speaker 1 (12:34):
It is? Okay, this this is a Commander card. It
is a very valuable reprint. It is not a card
that's been reprinted often, so like it's something people did want.

Speaker 2 (12:50):
Neutral what 'r library for a card in the shuffle
shuffle the card on top? Remanaged it put a card
on top. That's interesting.

Speaker 1 (13:01):
Yeah, it's whatever. Nobody cares very much about what it
does anymore, which is really funny for a card that
people actually wanted. This is about the art. This is
about screen grab art.

Speaker 2 (13:16):
Yeah.

Speaker 3 (13:17):
The My issue is like I just feel like it
just doesn't fit the game. I mean, we talked about it.
How like the problem with Spider Man was it doesn't
feel like it's from the Magic Universe or Avatar has
this advantage of a lot of these characters fit that
fantasy and theme, so by just doing its own version

(13:38):
of the art, Like Azula looks so like it looks
like a magic art, like it looks like it should
be existing in this world. When you grab the still
from the show, it looks so stupid. It's got the
same This card in particular, has that same vibe as
like the SpongeBob Secret Layer, where it's like if you
counter spell them, like this is how I'm gonna feel
when you play that card.

Speaker 2 (13:59):
But that's a set rather than the Secret Layer feels.

Speaker 3 (14:04):
So yeah, like it feels so weird, right, Maybe all
the cards that they added the stills on are like
it's going to be played.

Speaker 2 (14:11):
They're just kind of for like some humorous nature. I'm
not sure what the logic was for this.

Speaker 1 (14:16):
Well there, it's actually a well done it's a good idea.
Each still comes from a different episode of Avatar, and
there is one card for every episode to represent every
episode of the show. Okay, and I think that's a
cool idea. Okay, but it's also very clear that like

(14:40):
the people at Nickelodeon just ship some like assets and
say do what you want with these, and they were like, yeah,
we'll throw that on a magic card because well, I'm
trying to find this really quick because it's relevant. But
in the meantime, like, here's here's a still. Okay, do

(15:01):
you see the stills the magic card? Have you have
you heard about what's up with this?

Speaker 2 (15:07):
No? I think that's what looks better than the other one.

Speaker 1 (15:11):
If that's okay, it does it looks better than the
other one. What I'm about to show you is from
a different card game that also has an Avatar crossover set.

Speaker 2 (15:25):
Okay, ready, okay, what is the same card the same
card game image.

Speaker 1 (15:34):
I had not heard of this card game before at all,
So I honestly, like, off the top of my okay,
I don't really know much about it.

Speaker 3 (15:44):
The controversy that people are mad that they use the
same image for the card.

Speaker 1 (15:50):
It just seems like they shipped off these like stock images,
and we're just like, here, you go put this on card,
and they're like, yeah, we will. So it just feels
like there's no actual care, time, selectiveness thought put into
cards that should be I think this is a good problem.
I think that people caring about this enough that they

(16:12):
want more thought and care put into these collectibles. Yeah,
is a good thing. I think it's exactly the kind
of problem that you want, is that your fans actually
want these and expect a little better of.

Speaker 3 (16:26):
Well, like inherently speaking, crule tutor makes sense with that
still because that's OZI, so like he was, you know,
he's not great, So that makes a lot of sense.

Speaker 2 (16:35):
Why woud be aqual tutor like.

Speaker 3 (16:37):
That one makes sense? Their Earth runs all triumph. I
guess they could have called it something else and then
maybe got a difference. Still, but then they comes to
the conversation of like did Nickelodeon pick out what they're
allowed to use or did like the Avatar team or
the Magic team that was working on avtargets in the side.

Speaker 1 (16:51):
It seems pretty clear it was Nickelodeon.

Speaker 2 (16:53):
Okay, So then like otherwise, how do you.

Speaker 1 (16:55):
End up with the same image the same frame, like
kind of set up right?

Speaker 2 (17:00):
Yeah?

Speaker 3 (17:01):
I would also say, I don't know if it's just
because of like the image you sent me, but the
one in the Magic looks better.

Speaker 2 (17:06):
Uh.

Speaker 3 (17:07):
It was like they yeah, to be fair, like they
actually did like color grading or something like, it looks
like the it just looks like a better image that
I'm guessing that's because that's the one you sent me.
I also I also think, like to myself, ninety nine
percent of people, I've probably never heard of the card
game that you just sent, So like, does it really
bother most people?

Speaker 2 (17:25):
Probably not.

Speaker 3 (17:26):
I don't think anyone's gonna carrots. I don't like the Internet,
and if the controversy is from Reddit, I mean, I
mean it speaks for itself.

Speaker 1 (17:34):
So I mean, do you want me to tell you
the truth is because I think most people want to
do this when they see like basically wizards make a
little oopsie, they just want to point and laugh.

Speaker 2 (17:46):
That's fair, that's.

Speaker 1 (17:48):
The truth. Yeah. I just that that one just popped
right up obviously, So yeah, we're making care.

Speaker 3 (17:56):
My opinion just looks so weird, Like it just looks
like a weird card to have the game. Maybe I'll
just get more used to it as I see them
more often, but like it's weird. I get like whiplash
when I'm going through the cards then I see an
image like that because they're not as common as the
regular magic borders into our arts though, true, Yeah.

Speaker 1 (18:11):
And I just want the regular Like what's so bad
about the magic border why does everything now have to
have a borderless thing and look less like a magic card.
This is I'm gonna yell at Clouds about this probably
for a long time. It drives me crazy. It drives
me crazy because also on Arena specifically, and this is
an arena player problem. Some of these cards are now

(18:32):
getting printed on Arena and they're getting used in formats
like Brawl, Timeless and Draft for the first time ever,
and they are only printed in these treatments. This is
the only way to play the cards. So if I
want to play Cruel Tutor in Brawl on Arena, I
have to play this Ye's space.

Speaker 2 (18:52):
I don't know.

Speaker 3 (18:52):
Harston has a similar problem where it's like the signature
cards take up the whole screen, that whole card, and
it doesn't.

Speaker 2 (18:59):
Look like a heartstone.

Speaker 3 (19:00):
It kind of looks a little strange, So I kind
of understand to read, yeah, like it's not.

Speaker 1 (19:04):
As sometimes the color is bad.

Speaker 3 (19:06):
Yeah, I think it's more for me that what bothers me,
And I try to do this intentionally is like visual
clarity for the viewer, especially if they're not as in
tune with like what's going on in the game.

Speaker 2 (19:14):
Like I feel like signature cards are so bad for that.

Speaker 3 (19:18):
Magic inherently kind of just copy paste their cards directly
to like the virtual client. So I don't know if
it's as bad for you guys, but I do think, yeah,
like there should just be a regular magic card with
this guy's face just in like the leg your like
the regular like portrait or whatever you want to call it.

Speaker 1 (19:34):
Yeah, regular frame, make a regular frame.

Speaker 2 (19:36):
I'm gonna give it.

Speaker 3 (19:37):
Hold on, you gotta give it like a little bit
of benefit of the dead here because I want to
see it. Like I'm sure maybe you've seen it in person,
but I want to see it in person. It's like
maybe in person it just looks better. And I'm not
giving the credit because I have moments where it's like
some of the rift down cards, I'm like, I don't
know if that is like I don't know if that
looks good. But then I actually held some of them
in my hand. I'm like, oh my god, like that
looks so much better.

Speaker 1 (19:56):
So true, but I've I've I've held card in my hand.

Speaker 2 (20:01):
What do you think.

Speaker 1 (20:03):
We're making this video, we're having this conversation.

Speaker 2 (20:14):
That it is pretty funny that they just did that.
It's very funny.

Speaker 1 (20:18):
I wish I had opened that pack on streams so
I could just hold this face right up to.

Speaker 3 (20:23):
The came This is just in a regular like booster
pack or like Collectors collector boo.

Speaker 1 (20:28):
Yeah, oh no, they do come in booster packs because
they have to be in draft.

Speaker 2 (20:33):
So yeah, yeah, yeah.

Speaker 1 (20:34):
Yeah yeah. You just open that, you just crack that one.
Enjoy it's fun. Anyway. That's the controversy of Avatar. And honestly,
compared to Spider Man, where all the cards were unplayable,
you couldn't put the same set on arena, so you
had to come up with a whole set of other names.
And all the complaints that people had about the Spider

(20:54):
Man thing, this is this is pretty at least, it's
at least it's passionate. Know, at least if people want
it to be good, so that they're collecting something that
they love and they just like it more like that,
that's that's a plus. Let's check out another very very
very very built Commander from this set.

Speaker 2 (21:16):
Grand Grand very built Commander.

Speaker 1 (21:20):
It's built yep.

Speaker 3 (21:24):
When Grand Grand becomes taped draw card than the scard
one card discard a card Don Cretans smells you cast
costs one less to cast as long as there are
three or more lesson cards in your graveyard.

Speaker 2 (21:35):
Oh, I have noticed that they print a lot of
lessons for the set.

Speaker 1 (21:42):
They really have.

Speaker 2 (21:43):
Some of them look really good.

Speaker 1 (21:46):
Some of them are totally playable, and they're like basically
reprints of already good cards, but now they're lessons and
stuff like that.

Speaker 2 (21:53):
Yeah, the Grand Grand becomes tap draw card and discard
a card.

Speaker 3 (21:59):
So if you have nothing that taps her and she like,
you can't. You can't just tap a card on your turn,
or you need another artifactor or something to do that,
or you have to attack with her.

Speaker 1 (22:09):
Yep, you can attack with her yep.

Speaker 3 (22:14):
For one though, that's kind of nuts. You get to
play this first turn, and in Commander you can go
crazy with this.

Speaker 1 (22:25):
Yeah, you can build around any and all lessons you
can find and have all kinds of taps and untaps.

Speaker 3 (22:31):
I mean, I'm just looking at this like most You're
getting so much mana cheating from this card just for
one manner, and this probably sets you up to be
in such a And it's blue.

Speaker 2 (22:47):
Who did you play with this?

Speaker 1 (22:50):
No? No, I haven't played with this yet. I think
it was in our IRO deck, which is a lesson deck.

Speaker 3 (22:57):
I think this is wo This being a Commander is
you're you're you're kind of just only playing blue, but
I don't think you care, so I guess it's good
in Commander.

Speaker 2 (23:09):
In Standard.

Speaker 3 (23:09):
It's also really interesting, right, worst case scenario, this is
a one man a draw card, discarded card, and you
potentially get to be one damage. Last case scenario, you
get to do with that multiple times and eventually you
get the manacheating, but you're paying one for this. I
don't think a one man one is that good for
a rate to magic the gathering, but if you get
the mana cheating, it's pretty sick.

Speaker 1 (23:28):
There's also a lot going on in both the VV
deck and what the VV deck will well, we'll say
what will be left of the VV deck that involves
drawing and discarding cards, and that is pretty exciting. I've
already covered a lot of the cards that will probably
matter uh in the in this deck, but I need

(23:49):
I feel like I have to show you this one,
and I don't have it ready to go.

Speaker 2 (23:52):
So just a second even grand grand that's a like
a nutty card.

Speaker 1 (24:01):
Absolutely, that would be pretty wild. Absolutely for Grand Grand
to get a nutty card.

Speaker 2 (24:06):
She seems pretty good.

Speaker 1 (24:07):
No, it seems pretty good. Check out this card.

Speaker 3 (24:13):
You have no maximum hands. I'm not gonna read the
whole thing, but enter is the badle of the drug card.
Whuld you have no maximum hand size At the beginning
of your combat. On your turn, if you've drawn more
than one card this turn, put x plusile spon counters
on target creature you control where acts of the number
of cards have drawn this turn minus one.

Speaker 2 (24:28):
That is actually kind of say, I guess.

Speaker 1 (24:32):
You can build a You can definitely build a deck
that has like twenty or thirty creatures that like draw
in discard cards when they enter the battlefield and just
pile up counters.

Speaker 2 (24:42):
Is ok? You can like to turn Is that possible?

Speaker 1 (24:46):
I mean, god, I have seen things. If you I
have seen little two two's that are suddenly twelve twelves.

Speaker 3 (24:54):
It's it's why interesting interesting, Yeah, especially with the manner
reduction from Grand Grand, Like it could go crazy. I mean,
it actually seems like a pretty Maybe I'm really underestimating
how good it's going to be.

Speaker 2 (25:04):
In standard. That's just a good card.

Speaker 3 (25:06):
Like that's a scary card to leave on a one
scary line of tacks to leave on a one cost card.

Speaker 1 (25:12):
It actually is, and it's legendary like one cheap legends
also sometimes have things that matter about them, like you
need a legendary permanent on the board to get an
effect something like that. That's come up in time, and
it's becoming easier to do the more universes beyond the
release because universes beyond are notoriously packed with legendaries.

Speaker 2 (25:32):
That makes sense, That makes sense.

Speaker 1 (25:34):
But what I want to cover now, I'd also think
it's a good card. I want to cover what I'm
calling the Grand Grand Conspiracy. Okay, all right, all right,
this is this is a breaking story. To my knowledge,
nobody on YouTube has covered this yet, and we're gonna
we're gonna break some news right now about the Grand
Grand propaganda campaign.

Speaker 2 (25:52):
On dh rack.

Speaker 1 (25:53):
Okay, so uh click click this and go check out
this page.

Speaker 2 (25:59):
Okay, it's a deck. What do you want me to do?

Speaker 1 (26:03):
Sure? Sure, it's a deck.

Speaker 2 (26:04):
Okay, what am I looking at here?

Speaker 1 (26:06):
Now? I'll scroll down to the high synergy cards of
this deck.

Speaker 2 (26:11):
I've never used the same Man of the Sea, Yeah, yeah,
synergy cards.

Speaker 3 (26:16):
Hold on, where do I see that? We're looking at
we're looking at top cards that even by that. Oh
wait a minute, wait a minute, wait a minute, I
see the synergy at the bottom there. Okay, hold on,
hold on, okay.

Speaker 2 (26:25):
How Old Man of the Sea. Holy moly, this thing's old. Yeah.

Speaker 3 (26:32):
Look at that art one neutral tube blue. Tap to
gain control of a creature with power no greater than
old Man's power, case the two three.

Speaker 1 (26:41):
If man becomes not positive, it matters what it does.

Speaker 3 (26:46):
Tap to gain control of a creature with power no
greater than old Man's power. If Old Man becomes tapped,
you lose control of this creature. You may choose not
to untap Old Man creatures.

Speaker 2 (26:58):
Oh my god.

Speaker 3 (26:58):
As normal, we all lose control of creature if a
man dies and that the creature becomes a greyer old. Okay,
so what do you think You're like, you're you take
a waste because you could tap what?

Speaker 1 (27:09):
Okay, look at the next card.

Speaker 2 (27:12):
Oh it's we keep going.

Speaker 1 (27:13):
Okay, just look at the art.

Speaker 3 (27:16):
Ye dude, I'm getting fucking whiplash. Look at like grand
grand into this. It's like it's so bad.

Speaker 1 (27:23):
What what is.

Speaker 2 (27:24):
That card even mean? A culative upkeep excuse me?

Speaker 1 (27:27):
What is that dev simulacrum.

Speaker 2 (27:29):
Uh huh. I.

Speaker 1 (27:30):
I appreciate you trying to understand the cards. I want
you to just appreciate the art for a minute. Yes,
they're all old.

Speaker 3 (27:36):
But you think they intentionally made Grand Grant interact with
all these cards.

Speaker 1 (27:41):
No, I don't think Grant Grand interacts with these at all.
I think these are just all old cards. Like it's
just nothing but old people on the cards. Look at this.
Every card has old people on it. It has nothing
to do with what the card does. Are you seeing this?

Speaker 2 (28:02):
Keep scrolling like nobody nobody's nobody's talked about this conspiracy theory.
I can't believe it. Nobody has about the art over here.

Speaker 1 (28:10):
I look at this. No, no, but listen to me.
It goes deep. Okay, this isn't just one deck. This
is all of the decks pulled together, and this is
what they look like. And it's just a bunch of Okay,
go to the top of the page. Go to the
top of the page and click right next to where
it says Grand Grand Commander and shows the art next
to it says as commander as card, average deck and

(28:32):
decks click a decks click deck clicked it I clicked
it all, right, do you see a bunch of decks?
I see the price one is nine thousand dollars? Almost
keep going, look at them book? How many nine thousand?
Like they're all the same deck.

Speaker 3 (28:48):
But that's because it's not because of uh, these cards
are hard to find.

Speaker 1 (28:57):
No, I mean, some of the cards in the deck
are hard to find. But like the fact that almost
every Grand Grand decklist represented across multiple sites on the
Internet is worth around eight thousand, eight hundred dollars. And
the fact that like, like, look at the decklist. If
you click on any of these eight thousand dollars decklists,

(29:18):
they don't even have islands in them. There's no lands.
It's the same compilation of old cards and it's spread
out over nine hundred decklists on the internet. Rarn. There's
no way nine hundred people put this combination of cards
together in a quote deck.

Speaker 2 (29:39):
That could be casting making who's making the decks as
random people? Or you thinking like this is no conspiracy.

Speaker 1 (29:45):
Can't be this is the conspiracy. Only AI would make
this deck. AI is propagandizing Grand Grand to make elder
positive MTG deck content all over the internet.

Speaker 2 (30:07):
Idea.

Speaker 1 (30:10):
What they're trying they're trying to win over the boomers.
AI is coming. They're trying to win the hearts and
minds the boomers first, and they're using magic the gatherings.

Speaker 2 (30:22):
So you think.

Speaker 3 (30:23):
Because there's old, older people on art on the art,
that that's the that's the reason they're going to get
more involved in the magic the gathering because they feel
representation of their age.

Speaker 1 (30:35):
Look, I'm not surprised that somebody out there made a
old people art deck. Okay, totally fine. I bet that
was part of what was intended. The fact that there
are nine hundred of them and they don't even have
lands to cast? Is it only on this site? No,
this is an aggregator. It aggregates data from several sources.

(30:58):
So like the deck I clicked on is from architect,
but they're from deck, Like, they're from various places. They
might all be uploaded Arcitect. I haven't clicked through and
made sure like which site they're on, But like this
is like just pulling how many of these lists exist
out there? It's are we saying one human uploaded nine

(31:19):
hundred variations of a Grand gate Ryan deck that can't
cast any spells. I feel like it's an Elder theme.

Speaker 3 (31:24):
I feel like what happened was somebody probably made this
deck and then the other people were like, oh, we
need a grand Grand deck.

Speaker 2 (31:30):
Let's just copy that, guys and change a couple of cards.

Speaker 1 (31:33):
Nine hundred people copy a grand Grand list with no
islands in it. I can't I just can't believe this.
Maybe you can't believe that.

Speaker 2 (31:41):
I don't know. Maybe maybe you're honest.

Speaker 3 (31:43):
I actually there's a video I watched recently that's like
AI is getting to the point where it's feeding off
other AI data because that's like the next thing that's
going to train itself on. But that means like it
gets even weirder and like it's a weird guest to
go through. But I never thought to myself that they
would use it to make it old person.

Speaker 1 (32:02):
Yes, they're trying to build a bracket one magic gathering
elder deck. That's what they're doing. That's what they're doing.
What is the grand plan? I don't know, But this
has to be This has to be the early stages
of them learning to play commander of AI plane commander
with each other. I don't know, that's gotta be it.

(32:28):
Look at this deck list, it's incredible. It has.

Speaker 2 (32:33):
So hold on. You told me that we're gonna talk
about avatar cards, but.

Speaker 1 (32:37):
Reality is okay, okay, okay. That was just a thing
I wanted to cover in Grand Grand that I noticed
last night browsing edh Reck And it blows my mind
that nobody is talking about this.

Speaker 3 (32:49):
Nobody just means like just a commander deck, right, It's
not just like competitive or anything like.

Speaker 1 (32:55):
This is just yeah, it's just a commander deck somebody
built on a website.

Speaker 2 (32:59):
Look at this more often? Now, now you got me?

Speaker 1 (33:06):
Any? Okay, fine, back to standard, back to Avatar. Read
this card. Let me know in the comments is what what.

Speaker 2 (33:12):
Could have caused this?

Speaker 1 (33:13):
I really want to know how did this happen?

Speaker 2 (33:15):
I was so random? I want you to know. But
I'm glad. I'm glad. You sound like you really needed
to do that.

Speaker 1 (33:21):
I did. This has been I was up all night.
I couldn't. It was blowing my mind, and I was
searching all the websites trying to be like, how has
nobody covered this? Does nobody see what is happening?

Speaker 2 (33:33):
I mean, maybe people notice the one all right?

Speaker 1 (33:36):
The deck list has fabled passage which searches your library
for a basic land and it has no basic lands.

Speaker 2 (33:43):
But there's a hundred cards in it.

Speaker 3 (33:45):
Yes, maybe it's just like here are the possible cards
you could run, but like make sure you had some lands.

Speaker 1 (33:53):
I don't know, man, I don't know. But the amount
of people on art is really funny.

Speaker 2 (33:58):
He's losing it all right. The fire Nation drill to
neutral too black.

Speaker 3 (34:04):
I can't get over this, uh legendary artifact and is
a vehicle trample. When the fire Nation drill enters, you
may tap it when you do destroy target creature with
power for or less. Oh, one mana permanents your opponent's control,
lose hext proof and indestructible until the end of turned.
Oh my god, the flavor of that is actually so sick.

(34:25):
Uh crew tune. It's a six to three.

Speaker 2 (34:27):
Wait can you use that one mana for? Uh? If
you're if it's not crude, like, can I just tap
it right? Yeah?

Speaker 1 (34:34):
It's uh yeah, just on the field. You can pump
one mana into that.

Speaker 2 (34:38):
Anytime you do destroy a target creature with powerful less,
you're paying four to potentially kill a minium that's also
four depending on what your opponent has, like you can
kill Azula at this.

Speaker 3 (34:51):
And then that one is actually kind of nutty. The
counterpart particular cards that you may have had blems what
to begin with.

Speaker 2 (34:59):
In Standard harsht On, this might just get played for
the battle cry or the enters. That's like a good
tempo swing. Now, one man, it is pretty good.

Speaker 3 (35:11):
I think he Commanded this actually is pretty good too,
though I think in Commander it's probably infinitely better because
you probably see instructible more often in Commander than you
do in Standard, right, I think you're really you really
like that ability.

Speaker 1 (35:21):
Definitely more of a more of a thing in Standard
to get around indestructible and hext proof.

Speaker 2 (35:25):
Yep.

Speaker 1 (35:25):
Now, the only other card with this ability verbatim is
called Shadow Spear, and it's a very expensive Commander.

Speaker 2 (35:32):
Card, expensive in the means that people want to play.

Speaker 1 (35:35):
Its cost that. Yeah, yeah, you have to pay, like
I think it's like thirty dollars for this little one
man equipment thing, but it has that ability just tacked on,
so people want this.

Speaker 3 (35:46):
Yeah, so yeah, yeah, I think it's like in Standard,
like you might get away with playing this because it
is like a tempo swap in a sense. But yeah,
in Commander, I think you want the ability more. I
don't know if you're ever going to really put the
one man into the stand, but I could actually see
it being played in both.

Speaker 2 (36:02):
To be honest with you, when you do.

Speaker 1 (36:04):
It feels so good, but it feels oh when you
get them like they give their thing hex proof, where
they give their thing indestructible to counter your removal spell
and you pay the onett. Can I do that instant speed? Yeah,
you can do it in response to them granting hexproof
with a spell, which is the more common line of play.

Speaker 2 (36:24):
Oh. See, that's like when I did the when we
did the videos the CIMO and I'm like, it's a
pretty good ability cause I do that on my opponent's
here and he goes yeah, and I go oh, all
of a sudden, that.

Speaker 1 (36:35):
Is so good Heartstone player, Like I could do it
on my opponents turn Oh Jesus.

Speaker 2 (36:41):
That's actually nuts. Though, that's actually nuts. Yeah. I think
it commanded.

Speaker 3 (36:45):
I mean if it's the Azula deck as well. Yeah,
I think that's a pretty good commander. I think that's awesome.
I don't know how do you feel about that the standard?
I actually have no idea if that's playable. It might
be it would be too slow, though.

Speaker 1 (36:57):
I think it looks really good in Standard, to be honest,
and it's because of that six the six three trample
on this thing that is really big for a four
man of card that already.

Speaker 2 (37:10):
Got you value.

Speaker 1 (37:11):
So now any two power creature in your deck, of
which we have them for as low as one mana
can crew this and then you're swinging for six. And
the cool thing about vehicles in a format like Standard
is they dodge a lot of the board wipes. So
if the opponent casts their sorcery speed four Manta destroy
all creatures, it doesn't kill this. It's a vehicle at
the time. On your turn, you play any creature as

(37:34):
low as one mana with two power crew this up
and then smack them for six and they're right back
under pressure or possibly lethal pressure. This is it's a
scary like the fact that's a six to three. I
would have expected this to be like a four to three.
This is a really above rate card. Do you think
it's like op your standard card? Then I'm not sure

(37:56):
exactly what the deck looks like, but if you're going
to be trading resources back and forth, like it feels
like a fire Nation drill or two in your deck
fits all most Black synergies, because Black decks definitely want
to do that. Whether they're Green, black, mid range, it's
very value based blue Black like is right now a

(38:17):
tempo deck, which you might think this doesn't fit a
tempo deck, but then you consider that, like you slam
this and now when they try to kill your creatures,
now every small creature actually hits for six becomes a
real problem. I think there's a scary card.

Speaker 2 (38:34):
Yeah, I'm gonna ask.

Speaker 3 (38:35):
I think I'm not like a lot of percent sure
how vehicles really interact in the game, so it's hard
for me to judge how good vehicles are. It's like
weapons with a heartstone for you, like.

Speaker 1 (38:44):
A oh yeah. I mean A good way to look
at it is that it's a creature on your turn
when you want to attack with it, but not on
the opponents. That's how it usually plays out. They're usually aggressive.

Speaker 2 (38:57):
Interesting.

Speaker 3 (38:58):
I mean, I'll trust you. I do think the end
to Battlefelding is pretty good. Harstone Hardston you would almost
I mean maybe not in current for four to deal
with the fore costs, like you'd probably be happy with that.

Speaker 1 (39:09):
I all the ways to flicker it reuse it, so
you're getting that ability over and over again. That's pretty scary.
Like there's a like I'm thinking of the Pixie decks,
Like there's a one white one to one flyer that
when enters returns something else that of yours to your hand,
and then it becomes a one man of two to
two flyer and that and this are just like bang
slap for six, bang slap for six and a gross.

(39:35):
I don't know, dude. I think the fire Nation Drill
is one of the good cards. I think this would
make my top ten for standard if I did one.
I think it would.

Speaker 2 (39:42):
I will.

Speaker 1 (39:42):
I will also say the flavor of this is awesome,
like yeah, oh just wait, just wait. I don't think
this is particularly a standard card, though, I'm curious what
you think. But let's read this card because they go together.

Speaker 3 (39:54):
The walls of bossing, say eight mana defender defenders want
to can only block?

Speaker 2 (40:00):
I forget it. That is actually correct? Yeah, does it
have to block or it can only block?

Speaker 1 (40:05):
Can only block?

Speaker 2 (40:07):
This is a wall. Other permanents you can you can?
Can you have this as your commander?

Speaker 1 (40:13):
Yes, yes you can.

Speaker 2 (40:16):
Other permanents you control have indestructible.

Speaker 3 (40:18):
Oh yeah, it's pretty sick. Uh yeah, standard probably useless.

Speaker 1 (40:26):
Did you read the stats?

Speaker 2 (40:28):
Zero thirty?

Speaker 3 (40:31):
Oh yeah number I'm sorry my heartstone brain said, oh
it keeps damage.

Speaker 2 (40:37):
I swing into it, but it restart. It refreshes at
the start of every single up keep.

Speaker 3 (40:41):
So yeah, that's that's annoying. I mean it dies to
the drill though, which is actually so funny. Uh huh,
it's cinema. It is such a good job.

Speaker 1 (40:53):
Yeah, they brought Avatar to the to the cardboard ralment.
It's kind of awesome, to be honest.

Speaker 3 (41:00):
I don't even know how do you use this a
commander though, Like, what do you want to do this?

Speaker 2 (41:04):
What do you want to use this for? Just to
have a defense like this? Like I feel like it's
nothing like good.

Speaker 1 (41:09):
Yeah, there are multiple commanders that allow defenders to attack
as though they weren't defenders.

Speaker 2 (41:18):
Okay, so but how do you attack with this?

Speaker 1 (41:22):
It just says the commander. I'll just find it.

Speaker 2 (41:27):
Is there a way you can?

Speaker 3 (41:29):
Does magic? The Gathering have a car like Harston that
says make the make a creature's attack equal to their health.

Speaker 1 (41:39):
Kind of in this case, that would kill it, right
because it's zero. It swaps, so there's a certain number
of cars that like swap. So there's ways to make
it a thirty zero. But then you just have like
Arcadie is a strategist that says, each creature you control
with Defender assigns commet damage equal to its toughness rather
than its power and kind of attack, as though it

(42:00):
didn't have different.

Speaker 2 (42:01):
Okay, I serious, I serious, sick.

Speaker 3 (42:04):
So you're just basically throwing a big walle you're a
pontent hoping you do thirty damage.

Speaker 2 (42:09):
I got me. That's pretty funny, gathering funnyeah like it. Yes,
just like that sentence. Yeah, I'm gonna give the walls
of bossing, say trample, and I'm gonna attack with you,
attack with it you.

Speaker 1 (42:24):
Yeah, for thirty. By the way, is this this is
the largest toughness printed on a legal magic card.

Speaker 2 (42:33):
I believe. I'm nine sure.

Speaker 3 (42:35):
That if you somehow get this in play on and standard,
do you just wain because your oppotent can't attack. I
guess you wouldn't. There's probably ways around this. There's probably
way too many ways around this.

Speaker 1 (42:46):
Well, if you have two creatures, it can only block one.

Speaker 3 (42:50):
Yeah, I guess that's fair. Yeah, this han like if
this was a hard time card with haunt, like maybe, but.

Speaker 1 (42:56):
If it could block any number of creatures is how
it would be in Magic for Now. Yeah, yeah, that'd
be pretty good.

Speaker 2 (43:02):
What kind of shock?

Speaker 3 (43:02):
They've never used that like line of text before, at
least you haven't showed it to me. Like if if
a creature attacks and must attack this first.

Speaker 1 (43:11):
Here you go here, let's you know what, let's use
a Spider Man card. Let's use a Spider Man in
our avatar.

Speaker 2 (43:21):
All damage that would be dealt to you is delta
the enchanted creature and stuff. I think you showed me
this card before, just forgot about it.

Speaker 1 (43:29):
Oh yeah, we might have. We might have covered it.

Speaker 2 (43:31):
Damage you would be dealt to yoused. Well, okay, so
this makes sense. But I think in the lines of like,
I guess this this absorbs the damage.

Speaker 3 (43:43):
But then this doesn't actually deal because I'm guessing like
if it says, actually, how does this interact with cards
that are like if you've dealt damage to the opponent
this turn, but that not prock anymore because the damage
would not be on the creature.

Speaker 1 (43:56):
But you correct.

Speaker 3 (43:57):
Oh interesting, I was thinking like that interaction might be
different if like you had to attack into.

Speaker 2 (44:02):
The minion other than the opponent. Interesting, well, I guess
if you would combo, you put with great power on
the wall and you just you just never block with it.
Like they're like crying.

Speaker 1 (44:18):
If Uncle Ben said a beautiful line with great power
comes great walls of bossing, saying, then you win the game. Probably,
that's how I see it.

Speaker 2 (44:28):
That's kind of sick. That's a close strategy, that's kind
of like the ball the walls of bossing, say, I
mean you probably what's his name? Arcadies? What the hell
is arcadies? He's just a massive dragon.

Speaker 1 (44:40):
Yeah, he's a dragon who's really good at sitting on
a wall and being where he is. I was gonna ask,
come on, come on, come at my walls. Bro.

Speaker 3 (44:48):
No, he's perfect though, he actually maybe he build bossing. Say,
it's actually it's actually so funny that interacts like that.

Speaker 1 (44:54):
All right, this is our magic, the gathering amazing.

Speaker 2 (44:58):
This is why, this is why I want more stuff
like this stone, because I think it's just funny to
say that out loud, like shit, Indeed, we don't have
this at all on hardstone.

Speaker 3 (45:07):
Aang, Okay, that's what flips Okay, Aang at the crossroads
two neutral, one green, one white, one blue. Okay, he's
another legendary creature, a human avatar ally flying. When ag
enters look, how many Ang cards are those like thirty?
At this point, I think I've read I can think
of five. Okay, never mind, we overestimated. When aang enters

(45:29):
look at the top half cards of your library, you
may put a creature card with man of value four
or less from among them onto the battlefields the rest
on the bottom of your library in a random order.
Another creature you control leaves the battlefield transform Aang at
the beginning of your next upkeep okay, that is okay,
hold on flying five and you get this. You get

(45:51):
to look at five cards in the top tick one
added to your battlefields.

Speaker 2 (45:55):
I mean, that could be really good. The fact that
it's a value for a lesson is maybe a little
too weak, though, But what does the flip do destin
savior lying what land creatures you control have vigilance at
the beginning to each cont Wait, so at the beginning
of combat on your turn Earth Bend two. Okay, so

(46:17):
you want to put this in like an earth Bending deck.

Speaker 1 (46:18):
Then I thinkan flipping it's not very hard. I'm not
sure how much to build around the earthbend really.

Speaker 2 (46:27):
Yeah, but I mean flipping it just basically means he
gets plus one plus one in stats unless you're your earthbending. No.

Speaker 3 (46:33):
I guess there are other land creatures that you could
technically have, but I think you want to put this
in a deck where you're earth beending a ton. Earthbending,
by the way, from what I can tell, might be
the best one. But it looks it looks so good,
especially because the lands don't leave the battlefield. That's what
really gets me going.

Speaker 1 (46:52):
So oh my god, speaking of getting you going, trying
it in like, there are lands that sacrifice to get
other ends, sometimes played in Standard, but obviously fetch lands
and commander when you earth bend a fetch land and
then like you attack them with it or block with it,
but then sack it and go get another land, but
then bring back the fetch land and do it again

(47:13):
the next turn. Oh, dude, all val the value. Oh
it's so it's so satisfying.

Speaker 2 (47:22):
I can't, I can't, ye, earth Betty looks really good, Like,
it looks really good. They all look good to be fair,
But every time I see earth betting. I'm like, oh
my god, the potential with that is so strong and
it gives you so much tempo. I know what part
it is.

Speaker 3 (47:38):
I mean, this, Carl's fine, I think in Standard, I'm
not like freaking out about it.

Speaker 2 (47:43):
I think it may be.

Speaker 3 (47:44):
In Commander, it's also just a little two weak unless
they're because I think I've seen like other earth bending
commanders that look better than this, So I'm not a
hot I guess.

Speaker 2 (47:57):
I guess the vigilance tag is extremely power fall on
all your lands, but I think we could be better
than this.

Speaker 1 (48:05):
I'm not even that see. I think flipping it is
pretty easy, and I'm sure it will, but I also
don't know flipping it is the point so much as
like flickering, reusing, bouncing, and cloning the enters the battlefield effect.
So if you use this to hit another creature that
then either clones Ang at the crossroads or flickers Ang

(48:27):
at the crossroads. You just keep going, right, you just
like you just keep going Okay, I'm looking for like
this can do it in Commander. In Commander, for sure.
In Command standards is the one I'm not as sure about. Commander.
You definitely have as many clones and blink effects as

(48:49):
you want. I've already built a deck with this that
has like eighty hits in it that just keep ang going.
So when you cast it, you just immediately create a
board that's like whoosh.

Speaker 2 (49:00):
It's a interesting I guess.

Speaker 3 (49:03):
I guess I didn't consider how good the if you
can copy the effect over and over again.

Speaker 1 (49:08):
Yeah, if every time or if a high percentage of
the time you hit another creature that copies the effect
and just does it again, boom five man for like
thirty power is not crazy.

Speaker 2 (49:20):
M hmm. I guess I'd have to see it in action.
Are really comprehend ogive? This card is.

Speaker 1 (49:27):
Come on over play Commander. I'll show you up.

Speaker 2 (49:29):
Great, great, I'm trying, I'm trying.

Speaker 1 (49:33):
Okay, okay, okay, okay.

Speaker 2 (49:36):
When are you going to play Commander again? And I'm like,
oh my god, they don't know. Good.

Speaker 1 (49:40):
Good job, chat, You're doing a good job.

Speaker 2 (49:43):
Keep it up, bully, bully, bully on tact of the
American Government.

Speaker 1 (49:49):
Yes, please do Actually, Standard is the one where I'm
not sure there are enough hits for that to be good.
But Standard is also the one where just two bodies
that do a lot for five man uh could see play.

Speaker 3 (50:03):
I just feel like the Manna base is so awkward
and you're not concident enough for this to be also
worth it.

Speaker 2 (50:10):
Like, I don't know, I don't see this in the
standard like that.

Speaker 1 (50:15):
I want to try it in standard. I'm excited.

Speaker 2 (50:17):
I like the the was it the drill way more
than those?

Speaker 1 (50:22):
I do like to drill way more than this. This
would be like a speculative like honorable mention kind of card. Yeah, yeah,
I'm not so sure about I'm not I'm not like
it better than the drill. But if you like Earth bending,
and I know you like Bomby Boom Boomy Bomby, where
did that come from? Okay?

Speaker 3 (50:42):
Actually, I don't know if I've seen a Boomy Curt yet.
Boomy unleash three neutral, one red, one green. This is
another potential commander. Okay, prample when Boomy enters Earth been four.
When Boomy deals combat damage to a player on tap
all dands you control. After this phase, there's an additional
combat phase. Only land creatures can attack during the combat

(51:03):
phase Like this, Cord just seems so much better than
the Ang, But again, I have to see the whole
cascaming thing you're talking about. That's a disgusting good text
slide at the end there.

Speaker 2 (51:16):
If you're earth betting a lot, that is that's a lot.

Speaker 1 (51:22):
Oh yeah, I get it.

Speaker 2 (51:24):
He's your would he.

Speaker 3 (51:25):
Be your I guess you want him to be your commander?
You're earth betting up until this point. He comes in,
but he needs to deal combat damage, so you have
to give him haste. And then you also have to
hit a player. I mean, if you hit a player,
it's it's with trample, like it's so good.

Speaker 2 (51:42):
That is a scare. Can you can you make him
into a land in commander? For sure?

Speaker 1 (51:52):
Little more. I don't know of a standard trick to
do it, but in commander, yes, there are ways.

Speaker 2 (51:57):
Wait if you make him a land like you just
keep going.

Speaker 3 (52:02):
Oh yeah, isn't that kind of gross?

Speaker 1 (52:05):
Yeah? Yeah, it's very good.

Speaker 2 (52:08):
Oh yeah.

Speaker 1 (52:09):
Let me hear this card was standard legal not that
long ago. But it isn't standard legal right now. Let's
show you a wait that didn't drag hold on.

Speaker 2 (52:17):
That is a disgusting line of text. That's so scary.
I know, it's what a card?

Speaker 1 (52:24):
There's so many good cards?

Speaker 3 (52:26):
Uh asha, Yah, let's go with shayahaya, so love the
wild Oky. This is five man though, so uh non,
I'm just reading the relevant text. I guess non token creatures,
you control our forest lands in addition to their other stuff,
so you need to have this on board.

Speaker 2 (52:46):
Lay Boomy have an attack and then you're going infinite.

Speaker 1 (52:50):
Yeah, the Commander totally doable. In Commander, that's like two
five drops on board. They do that every day.

Speaker 3 (52:57):
But yeah, is this competitive Commander worthy? Like is this
that strong that you would be willing to play this?

Speaker 1 (53:04):
Competitive Commander is a tough one. I mean, games can
and often do end around turn three, turn four to combos,
or they go super late in the game where everybody
has tons of interaction, so this would be it would
be hard to pull it off. In casual Commander, this
is like a table murdering machine.

Speaker 3 (53:22):
Yeah yeah, I'm just mattering like I'm gonna attack you first. Okay,
you're dead, I'm going to the next player. You're dead,
and just keep going.

Speaker 1 (53:30):
If Boomy Unleash's CDH Commander, competitive, hell yeah that would
be hot. Somebody winning a tournament with this would be hot.

Speaker 3 (53:40):
Well, it's a cool ability, really cool ability, and standard
I'm like, eh, I guess it's like it's a decent
amount of stats though.

Speaker 2 (53:49):
That's the thing. You got a five to.

Speaker 1 (53:51):
Five man for a five to four and earth bend
into a four to four.

Speaker 2 (53:55):
That's a lot good though, Like I don't know what
your rates are for five That doesn't sound amazing. What
is five in heartstone manna like that?

Speaker 3 (54:04):
That's why I've always tryed to translate over because I
think our five man of cards on average.

Speaker 2 (54:09):
Are weaker than your five minute cards on average. But
I could be wrong. I want to say this seems
like a lot using a lot like good, like you're
willing to play.

Speaker 1 (54:23):
There's a Yeah, there's another card in the set that
is like if you do some setup is five mana
for two four four flyers and uh we were debating,
Simo and I were debating if that card is good.
Back in the day, like in the day, Standard had
a card called Broommate Dragon that was six mana for
two four four flyers. That was it and that was insane,

(54:45):
like that was the year was that though, don't worry
about two thousand and eight.

Speaker 2 (54:53):
Like back in the day we were dropping Yetti's and
the nuts. And now this was before before.

Speaker 1 (54:59):
The Day of the I but dude, I do think
five mana for a five to four and a four
to four is a lot, Like that is really high.

Speaker 3 (55:07):
I just I don't know, like maybe my whole perception
of Standard is so warped from what I've seen, Like
I I personally think that's too that seems too slow.
I'd rather do something else with five mana. But I
think in Commander of this card looks I think earth
beening in Cammander is.

Speaker 2 (55:22):
Going to be so cool, Like, oh my god.

Speaker 1 (55:25):
Yeah, I want this to be kind of good in Standard,
just because it's like, dude, it's so much power for
five mana. If we can't play five man of cars,
was this world come to I'm holding on, dude, I'm
out here trying.

Speaker 2 (55:40):
I'm sure vv's gone and the Collendron's gone. It's gonna
be so fun not coping.

Speaker 1 (55:45):
But that's yeah, that's as copy as it gets anyway.
You're right, you're right, we're living in Christmas Land. Let's
keep the legendary characters coming. But maybe we'll only pay
two mana for it. How about that?

Speaker 4 (56:00):
Oh Zuko conflicted, one Black, one red, another Commander potentially
at the beginning of your main phase, choose one that
hasn't been chosen, and.

Speaker 3 (56:12):
You lose two life beginning of your main phase. Okay,
so this comes down as a two manut of two three.
Then you have to wait a full turn and commander
are in standard, and then three turns for this to
actually proc Okay, draw card, but plus one plus one
counter on Zuko at a red banner exile Zuko, then

(56:34):
return them to the battlefield on their an opponent's control.

Speaker 2 (56:40):
The flavor is pretty sick. Is that good?

Speaker 3 (56:49):
Two MANU two three to draw card? The next turn
is probably sound. It sounds slow in my head. There
has to be in a reaction here that I'm not
thinking about with how good this can potentially be. But
I think that's like a two three. I guess, okay,
what's your average rate and standard or two three or
for a two mana card?

Speaker 1 (57:10):
Yeah, any one of these that you chose would be
above rate and standard. Like, we don't have two mana
two three draw a card, all right, we don't have
two mana two three. Well, it's the late plus one
plus one counter I know, I know if it gets
if it gets around, if you assume not everything is
dead on turned two then yeah, we also in those
colors black and red particularly don't ramp very well. So

(57:33):
two mana for a two three that adds a red
the next turn and you go from three to four
mana is also like, we don't have that really, not
not a body like this.

Speaker 3 (57:45):
Yeah, I think it's this is one of those cards
where I think in Standard it's so much better.

Speaker 2 (57:50):
M hm. The one problem, I guess if it lives
like that long, then like your opponent gets in, but
that's not even that good. So it's like, do you
even care.

Speaker 1 (58:01):
When the opponent gets this card? I think your plan
is to have them so low on life that it
Zuko kills them.

Speaker 2 (58:08):
Yeah, it hurts them.

Speaker 1 (58:10):
Yeah, that's so sick.

Speaker 2 (58:12):
You play that on two?

Speaker 3 (58:14):
What what do you You're like always picking the manna
just the ramp or like I guess maybe.

Speaker 1 (58:19):
As long as you have stuff to cast. Yeah.

Speaker 3 (58:22):
Yeah, it feels like is it weird to say this
card is better in Command or Standard than it is
in Commander, which, like I feel like I've never said
that talking to magic.

Speaker 1 (58:30):
You said that out loud just now? That's crazy?

Speaker 2 (58:32):
Is that? Yeah?

Speaker 1 (58:33):
I think you're right?

Speaker 3 (58:34):
Like, I agree, I think it like, what are you
playing this for it? I guess it's fine, but it's
like not amazing. It's really slow in Commander because gets
to wait two other players turns as well.

Speaker 1 (58:43):
Right, that's like two hours infinite time. Who has that time?
Nobody has that time?

Speaker 2 (58:53):
I agree, I agree two hours for sure.

Speaker 3 (58:55):
No, I think actually like now that I just in
heart sound like I think of like you, you wouldn't
play a two man of two three and Herdstone. You
need something so much better than that. So like if
you managed a draw card in Heartstone, legitimately sounds awful.

Speaker 2 (59:10):
Like I guess it's on a two three body, but
I guess in.

Speaker 3 (59:16):
Magic it's better, especially in those colors I'm thinking about,
Like maybe okay, I could see a plan intented, I
can see a play intended. I really don't think about
the Commander though. Commandan's trash.

Speaker 1 (59:26):
Yeah, No, I agree, I but I actually think it's
a pretty good standard card. It is legendary, so like
you can't run four of them because it would really
suck to have them stuck in your hand, although I
guess that kind of resets it if you don't want
them to have it. If you don't want the opponent
to have it, like you kind of just play another
zus thing after the manna and the counter in the card. Yeah, dude,
your your two drop in in standard, it's it's a

(59:48):
fast format, but part of that is because the removal
isn't perfect and a lot of two drops I'm thinking
of like this is competing with Fear of Missing Out.
Fear of Missing Out is a two man of two three.
When it enters, you discard a card and then you
draw a card and that's a played card. It also
has some more text of if your graveyard has a
lot in it, you get two combat steps. That's really cool,

(01:00:10):
but it does get played for like the card selection
and the body and Zooko is competing with that. And
you don't have to discard a card. It's just draw
a card and you can get a counter on it
if it lives. I don't know, man, it's a good card.

Speaker 3 (01:00:24):
I feel like Fear Missing Out is a better card
base someone you're saying, I'd rather have the immediate draw
and discard than wait a whole turn. This card's really
good on turn two, but it starts to really fall.

Speaker 2 (01:00:35):
Off the longer it's not drawn like you need to
hit this on too, So that's that is true.

Speaker 1 (01:00:42):
Yeah, you're right about that.

Speaker 2 (01:00:43):
Yeah.

Speaker 3 (01:00:43):
And because it's legendary, it might not make the cut
because I mean you probably just add it in and
just hope you draw it onto.

Speaker 1 (01:00:48):
But in the opening hand, let's go, that's like your dream.

Speaker 2 (01:00:54):
It's tough card though, Like I've got.

Speaker 1 (01:00:57):
A non legendary two man of card. Do you want
to see it?

Speaker 2 (01:01:01):
You're asking? You say, no, believe.

Speaker 1 (01:01:04):
Yeah, that's a good story. Yeah, I know you want
to see.

Speaker 3 (01:01:07):
This unlucky cabbage merchant one neutual, one green. When this
creature enters, create a food token. Okay, Whenever you sacrifice
the food, you may search your library for a basic
land and put it onto the battlefield tapped. If you
search your library this way, put this creature on the
bottom of its owner's library, then shuffle. Wow, how do

(01:01:27):
you sacrifice? I guess you just do it, okay, just
to mana and then tap it.

Speaker 1 (01:01:34):
Or if you have a number of other effects that
do sacrifice an artifact, a token, or specifically a food
just to give you some other payoff, which there do
exist mechanics like bargain.

Speaker 2 (01:01:45):
Let you do this.

Speaker 1 (01:01:46):
It would just do it without paying.

Speaker 3 (01:01:47):
The MANA yeah, okay, so this one's really weird. I
guess you're happy to I mean, flavorwise, this is phenomenal.
For the record, you're destroying as cabbages and then comes
back later in the show having this cabbage back and
the same thing happens.

Speaker 2 (01:02:03):
That's that's hilarious. But this might be too slow unless
you really I mean, I'm maybe I don't know the
full collection of cards. I guess if you can consistently
doing this, do this like this is very strong. You
hit this on two and then you get the extra
ramp like that's like immediately after, Like that's really really powerful.

(01:02:26):
But I guess worst case scenario, it's like even if
you don't have another card, you just pay the two
man and to get a land, and like you're paying
it's like wild growthing in Heartstone.

Speaker 3 (01:02:34):
You're just paying too man to get a land. That's
not that's not too bad. But then you lose that
you lose this on board.

Speaker 1 (01:02:40):
But oh yeah, if this dies, then I guess you
also it's if you search your library this way, put
this on the bottom, then shuffle. It's also really bad
if it dies before you sacrifice the food token.

Speaker 3 (01:02:57):
Yeah, I think it's like this card is really the
Feast or Famine, and I think I think in ah,
I mean flavor again, it's Playorn's it's so well done,
like it is the story of the Cabbage Man. But
I think you rather have something more consistent than a
card like this. And I could see if, like if
you had no other because this isn't like large what

(01:03:19):
is it?

Speaker 2 (01:03:19):
Uh?

Speaker 3 (01:03:19):
Long ware Elves is in the game, So I feel
like you always just play that over this, just len'll
see Tapper green Like. I like it more because it's
not like you're getting it. I would say, like, oh,
you're pulling a land out of your deck, but then
you're just shuffling this.

Speaker 2 (01:03:35):
Back end even though it goes to the bottom.

Speaker 3 (01:03:36):
No, you're shuffling after So it's like, yeah, I'm not
I'm not losing my mind over this.

Speaker 1 (01:03:45):
Yeah, I guess here here's the important bit. This is
is very important. Why is this Cabbage Merchant legendary and
the other one is not? Why?

Speaker 2 (01:03:57):
Why?

Speaker 1 (01:03:57):
Why is the Cabbage Merchant a legendary card but Unlucky
Cabbage Merchant is unlegendary. Let's see how could this happen?

Speaker 2 (01:04:04):
But are you talking like purely flavorized.

Speaker 3 (01:04:06):
It's probably mechanics, right when your opponent cas and non
creatures pull create a food token if it's an artifacts.

Speaker 1 (01:04:12):
So this is just the better.

Speaker 2 (01:04:15):
The first line of text is pretty good, so.

Speaker 1 (01:04:17):
Yeah, it is. It is so, I mean this card
is busted. It's it's not legal and standard. It's commander only,
which is why we covered it earlier in the last video.
I just want to know why one's legendary and one isn't.
That inconsistency bothers me because.

Speaker 2 (01:04:34):
I think that's purely a balancing because I think if
you had two copies of this Cabbage Merchant on the board,
it's going to go crazy.

Speaker 3 (01:04:41):
So like they're probably worried about that. That line of
tax is so gross. Hap two untapped foods you control,
add one man of any color? Could you imagine two
of these on the board.

Speaker 2 (01:04:51):
Oh my god.

Speaker 1 (01:04:53):
Yeah, this is a disgusting card. I actually think this
is going to be a really expensive chase card because
like the products it's in, like it's in collector boosters
and Jumpstart that not as many people are going to buy.
I think this card is terrified, is gonna be expensive.
The cabbage merchant. I think it's gonna be like a
Commander's staple. It's messed up, but it's so funny. Oh

(01:05:16):
my god, I never thought I would see this magic.
The gathering.

Speaker 3 (01:05:22):
Sokker anaceous tactician, one neutral, one blue, one red, one white.
So this is another commander man medicine prowess. Other allies
you control have medicine prowess. When you cast a non
creature spell, create a one to one white alley alley

(01:05:43):
ally creature token with the three three.

Speaker 2 (01:05:46):
Okay, so or Mana.

Speaker 3 (01:05:51):
If you're casting a ton of spells afterwards, this is
a very spooky board all of a sudden. But you
need a lot for this to go crazy?

Speaker 1 (01:05:59):
Right spells? I think you just need spells?

Speaker 2 (01:06:05):
Yeah, but how many spells? Right? Like that? The problem is,
like I wish I had a better.

Speaker 3 (01:06:10):
Gauge on how Commander's played, because I feel like, if
you're trying to be competitive, and I'm looking at Sokka
here as my win con like my Commander, I gotta
spend for Mana, and then I also have to have
enough spells where it feels worth it to play a
card like this.

Speaker 2 (01:06:25):
So because the creatures only get it until the end
of turn. And then you also.

Speaker 3 (01:06:31):
They can't attack the turn their plate, right, so I
you kind of want this to live a full turn.
But even then it's nothing that good. You need to
give everything haste, and I guess you showed me that earlier.

Speaker 1 (01:06:43):
Yeah, there are some ways to give everything haste. I
do think that, like it's pretty normal in Commander to
like kind of play one of these setup cars, ramp
onto setup card on three and then go from there.
Of like every time you cast a non creature spell,
you get another creature. If you get these up plus
two plus two or plus three plus three, especially with

(01:07:04):
menace so they're harder to block, that's a lot of
damage that gets a lot done.

Speaker 3 (01:07:11):
Yeah, I just maybe I I got maybe it's just
my lack of seeing how Commander plays out, But I
don't think this is like nearly as good as like Boomy.

Speaker 1 (01:07:18):
Is does give allies, it does give other allies menace
and prowess. And for example, like every ang card is
also an ally, Boomy is also an ally, so they
would also get menace and prowess. That's kind of.

Speaker 2 (01:07:34):
Cool, kind of cool, he thinks. So he doesn't mean
powerful though, that's the thing, right.

Speaker 1 (01:07:41):
Nah, you're not into this one. This one.

Speaker 2 (01:07:43):
I just feel like this is kind of whatever.

Speaker 5 (01:07:46):
I get the flavor of this card because it's like
when he was fighting against I guess it's whatever battle
he's doing, so he just wants to rally the troops up.
But he's a leader that's become of warriors and such. Yeah,
I got I got there going for. I just feel
like this isn't as powerful as other ones. Not to
say that'scessarily bad, but it's kind of whatever. I don't

(01:08:08):
I don't at.

Speaker 2 (01:08:09):
Least see it.

Speaker 1 (01:08:10):
I think it'll be a little better than that. Monastery
Mentor is a card that was like recently in standard
and got played. Uh, and that is a two to
two for three that makes a one to one prowess
monk every time you cast a non creature spell. So
when you throw in the menace, I think it's pretty
like it is a threatening board. It makes a threatening
board for sure, and then ally is a more popular

(01:08:32):
type than monks, so it can just dish that out
to other allies on the field. There's a lot of
allies in the set. I think it might be a
decent agricard to be honest and standard. Well, I've already
had fun playing it in Commander, and it was very fun.
I set up a sweet engine that every time an
Ally entered the battlefield, I earth bended one using a difference.

Speaker 2 (01:08:52):
Okay, hold on, I'd an ally that created an earth
bend that drew a card with a that's kind of engine.

Speaker 1 (01:09:00):
Okay, that's like crazy.

Speaker 2 (01:09:03):
That's that's so I'm thinking.

Speaker 3 (01:09:05):
I'm thinking I play Sokka, if I have enough spells,
I generate some toe kids and maybe they become three
threes like you're out here, like okay, so I'm gonna
get an Ally and then that's gonna make a land
that's also an Ally that I'm gonna keep going, you know,
going and going and going, and then it's like okay, yes.

Speaker 1 (01:09:20):
This is Commander, that's what we do.

Speaker 2 (01:09:21):
That's how I don't. I don't have enough games under
my belt to really understand commanders.

Speaker 1 (01:09:27):
Like Okay, I'm gonna help you. I'm gonna help you
when when a legendary card says whenever this get a this,
you just you just try to find a way to
take that to the fucking moon at all times, at
all times. Yeah, any anytime you get something for free.

(01:09:48):
You take it to eleven, you find every fricking way
in the world to get more free.

Speaker 2 (01:09:53):
And over so though, and then your whole deck's got it.

Speaker 1 (01:09:56):
Just whatever it's commander either reanimated or recast it. Who cares,
it's easy you anticipate that. Besides, who removes anything?

Speaker 2 (01:10:06):
That's such a soccer response going through here?

Speaker 1 (01:10:11):
Oh yeah, now old still I need to practice my.

Speaker 2 (01:10:14):
Boomera n oo co the phase stealer or neutral too black,
I'm sure, I mean.

Speaker 3 (01:10:25):
It makes sense to this kind of card, but CO
enters exile up to one other target creature, never another
non token creature dies, you may exil it. Hey, you
one life choose a creature card exiled with co O
has all activated triggered abilities of the last chosen card. Wait,

(01:10:49):
that is so cool.

Speaker 2 (01:10:51):
Oh yeah, six mana for this though.

Speaker 1 (01:10:57):
In standard, let's just assume we cheat it out for
for using reanimation or something. It makes it a lot
more fun.

Speaker 3 (01:11:03):
That card is maybe one of the most interesting cards
you've ever shown me in this from all the videos
we've done. This is what a crazy design. I guess
it really limits it's limiting to like what you can
what you've excelled. But the versatility of a card like
this is actually insane and you could pay one life
multiple times.

Speaker 2 (01:11:26):
Mm hmm.

Speaker 3 (01:11:26):
And I don't know if wow, I don't know if
you want this to be your manner necessarily, But what
the hell is like you're talking like, what do you see?

Speaker 2 (01:11:37):
Whatever?

Speaker 3 (01:11:38):
I guess this is almost the same whenever you cast
a non spell never a non creature token dies with me.

Speaker 2 (01:11:44):
Excellent. I feel like this one's way more interesting than Sokka.

Speaker 1 (01:11:49):
It is a very interesting card.

Speaker 2 (01:11:52):
How much MANA is Deadpool? For?

Speaker 1 (01:11:56):
What a question for Mana?

Speaker 2 (01:12:00):
Yeah?

Speaker 3 (01:12:00):
I feel like you're This card's like almost comparable to Deadpool,
like where it's you're it's very versatile. This one's kind
of expensive and you need to excel cards.

Speaker 2 (01:12:10):
Damn.

Speaker 3 (01:12:10):
The potential of a card like this is so good
and like if it dies, you just reanimated and you
already have your exle pool given.

Speaker 1 (01:12:17):
And you exile another thing.

Speaker 2 (01:12:18):
Yeah, yeah, what a card.

Speaker 1 (01:12:23):
It's also really interesting that you can switch the life back,
the ability back and forth over and over. Like choosing
the card doesn't keep you from choosing it in the future.
So if you choose a card with a Manna ability
and then use the man ability. Then you can pay
one life and switch to a card that has like
a man of sink ability and then use the massink

(01:12:44):
ability with the manna you generated. There's probably combos where
like you turn into something that untaps itself and then
an ability you turn into something else for manay to.

Speaker 2 (01:12:57):
Like win the game on the spot.

Speaker 3 (01:12:59):
You just have to have the right cards in it
do it, so depending on how long that takes you
to do. What a cool card though, that's so interesting.
What doesn't Harston have a card like this that's so cool?
I guess it's really really hard to balance the car
like this on Heartstone.

Speaker 1 (01:13:17):
It's one of the most unique, one of the most
unique cards they've printed for the set. That's why I
was like, I really wanted you to see it, because
it's a very cool ability. I think in Standard it's
probably like reanimation or some other way to like flicker
and abuse and overuse the ability. And then in Commander,
I think you just put in a lot of decks.
I think a lot of black decks would play this
in Command just because of the coolness.

Speaker 2 (01:13:38):
I think in Standard it might be too too slow.

Speaker 3 (01:13:40):
Okay, you need you really need to have something on board,
and you need to need to be okay with exiling that,
and it need to have an effect that you want
to play.

Speaker 2 (01:13:48):
But a commander, like the setup is, you could set
this up.

Speaker 3 (01:13:51):
To be like just a win condition in itself. Yeah,
so is the Penguin life instant as well. Yeah, so
like if I just have to ununderstand that, like the
semantics of this, if my opponent targets this, I pay
one life and I swapped the textbox to like something
that has hexproofer indesstructible in that instant?

Speaker 2 (01:14:07):
Is this card fine?

Speaker 1 (01:14:09):
It has all the activated and triggered abilities of the card. Okay,
so if the card itself had hex proof, this wouldn't
have hex proof, But if the card had like tap
one gain hex proof, it would have it would have
that ability gains.

Speaker 3 (01:14:24):
So if it has the ability, you could pay the
one life pay the manna to become that.

Speaker 2 (01:14:29):
That means all removal on this card is just gone.

Speaker 3 (01:14:31):
And then you pay one life again to swap back
to something like that you wanted to use, and then
if they do it again, you just keep doing bro.

Speaker 2 (01:14:38):
Is this card insane? Like?

Speaker 1 (01:14:39):
What? That's pretty good?

Speaker 2 (01:14:43):
That's so scary scary card, which what the card, what
the character is that avatar and the flavor is very good.

Speaker 3 (01:14:52):
It's just holie. If you could set this up, it's like, actually,
just it just would do the game.

Speaker 2 (01:14:59):
That's so cool.

Speaker 1 (01:15:00):
I think that there's all that line of text whenever
another non token creature dies, you may exile it. The
fact that like you can shut down any death triggers
of your opponents completely, I think is also underrated. Like
Valgavloth is a nine man a demon that gets played
in some of these reanimation decks in Standard because when

(01:15:22):
you bring it out, it turns off like the drain
deex ability to sacrifice all its creatures and drain you out.
This does that but also exils something and also can
copy a bunch of abilities, like I think it'll I
think it will see standard play in the decks designed
to cheat big things out.

Speaker 3 (01:15:39):
I also think like, oh my god, this card as
this is when another nontoken creature dies, which means your
opponent's creatures as well.

Speaker 2 (01:15:45):
It's in this pool. Note that's right, so you could
think about like what they're playing and how you can
interact with it. Like this card actually is so like,
it's so cool.

Speaker 3 (01:15:53):
I was just I was just showing you at Hearstone,
like maybe one of the coolest cards I've ever.

Speaker 2 (01:15:58):
Seen, and like this thing is probably cooler than that.
You can do so much with a card.

Speaker 1 (01:16:03):
Like this, dude, if they don't ban VV, you can
make it a VV that immediately makes six black mana.
Just think about it.

Speaker 2 (01:16:13):
Oh my god, it's sick. Oh man.

Speaker 1 (01:16:19):
Yeah, beautiful card, beautiful card.

Speaker 2 (01:16:21):
Did you show you played? Have you played with this
card yet?

Speaker 1 (01:16:25):
I did not know about this card. I didn't open
one of these. I got to I found out about
it with everybody else. Yeah, oh my gosh, this is
a very cool card. I was very mad. Some of
the mythics I didn't here's another one I didn't open,
by the way, that cost six mana. But some of
the mythics I didn't open. I'm still like actually reading
and being like, oh god, I missed it. It's a

(01:16:46):
deep set. There's so many playable things.

Speaker 3 (01:16:50):
Hold on, I'm sending this to Alex to see what
he thought about it. Just oh nice, oh z the
Phoenix King, Neutral tow black through Red. Okay, it could
be a Commander Trample, fire Bending foreig in haste. If
you would lose unspent mana, that mana becomes red instead.

(01:17:11):
Oh OZI has flying and indestructible as long.

Speaker 2 (01:17:17):
As you have six or more unspent manna.

Speaker 3 (01:17:20):
Okay, so unspent mana is just what you're a mana
based that's not tapped and fire mending.

Speaker 1 (01:17:26):
I guess there's other interactions unspent mana. It has to
be in the manipool, so like untapped lands won't count.
You have to tap them ad mana. But then not
have the mana leave your manipool because this says if
you would lose unspent manna, it becomes red instead.

Speaker 2 (01:17:43):
Mmm. I have no idea how good this true? Will you.

Speaker 3 (01:17:53):
If you would lose unspent mana, that mana becomes How
would you lose unspent mana?

Speaker 2 (01:17:57):
You just don't cast it.

Speaker 1 (01:17:59):
So if you don't use manna in the phase that
you create it, the mana empties at the end of
the phase.

Speaker 3 (01:18:07):
So like particularly fire bending, so you would get four
mana red after the phase is over.

Speaker 2 (01:18:12):
Okay, this is like an expensive ass card though, like uh,
I get there was another card I saw that was
like the is the comment I forgot what it was
that like maybe pairs of that, Like there's another really
expensive red card I think might pair with this.

Speaker 1 (01:18:32):
I think there's a comment the comic gives like everything
fire Bending six or five or something like that. We'll
just go over it. I mean, that's cool. I don't
think every view of the comment.

Speaker 2 (01:18:43):
I think because you really need to was it this one?

Speaker 3 (01:18:47):
You treat you controls Firebending five until the end attack
Fortel neutral on Rod during your jurney may pay to
excel this card from your hand face down Castle later
for its fourtile call.

Speaker 2 (01:18:58):
What the fuck? Four tel?

Speaker 1 (01:19:04):
Yeah, if you can instead of paying five mana, you
can spend two mana on an early turn and then
later cast it at the cheaper cost.

Speaker 2 (01:19:13):
Yo? What that that doesn't? That? Is that? Like? Broken?

Speaker 1 (01:19:20):
Is it? Is it?

Speaker 2 (01:19:22):
You can't?

Speaker 1 (01:19:22):
I mean Fortel cars got played in standard when it
was a new mechanic in the cald Time Standard era
U some of them did make the cut. Yeah.

Speaker 3 (01:19:32):
Problem with OZI though, is it doesn't really work with
Sousan's comment well, because it's posts like you would want
to fire Bend first. I mean, but if you go
Sosan's comment and venue tack with OZI, and you have
other creatures.

Speaker 2 (01:19:46):
You are you are making money like you are, You're
you have mana. You are printing man Yeah, you're printing mana.
You're printing so much mana. That's a lot of mana.
Can you can you even handle that much manna? That
is nice mana just from Ozie.

Speaker 1 (01:20:02):
I don't know if I can handle that much mana.
And to be honest, what would I even do with
such a mana?

Speaker 3 (01:20:07):
I listen, I think Sosan's common, especially the four colic
might go crazy, But I think OSI might be too expensive.
I am honestly not one hundred percent your I guess
you wouldn't want this as your commander. You're just hoping
you rip it into your graved so you can like
reanimate it. And then all of a sudden is really good,
Like it's not your commander, it's just in your neck,

(01:20:29):
and then maybe it's a lot better.

Speaker 1 (01:20:32):
It does have pay, so you do kind of get
in a way. It's a two man of card if
you have a way to use to the mana somehow.

Speaker 2 (01:20:41):
I no, no, you know you might be right, to
be honest with you, this set is so nuts. What
the hell one.

Speaker 1 (01:20:48):
Well, let's bring back bulk up. Let's just use OZI
to cast bulk up and flash it back and just
double the power, then double it again swinging for twenty eight.

Speaker 2 (01:20:57):
Easy.

Speaker 1 (01:20:59):
Oh handle the manut I found it and that's a standard.

Speaker 3 (01:21:04):
Yeah, I guess the I guess because bulka would be instant. Yeah,
you can just do it before whatever medi gets to attack.
You just smack them. Oh my god. Maybe OZI is
really good. But I think that's because of reanimated. I
don't think it's because you're playing it.

Speaker 1 (01:21:18):
I mean, the re animation strategies right now are kind
of busted. It's true, It's absolutely true.

Speaker 2 (01:21:24):
That is such a funny hard though.

Speaker 3 (01:21:27):
I think Sosan's comment goes crazy, like I think that
card's nuts. I didn't realize that.

Speaker 1 (01:21:32):
So what are you gonna What are you gonna do?
Are you gonna make a bunch of just like little
token creatures they all gain this and then you attack
and make like thirty man you have to use in combat.

Speaker 3 (01:21:41):
If you have one creature, have one creature. That creature,
depending on how much man it is, is plus five manu.
And then if you have two creatures, you have plus
ten man So like even on one, it doesn't even
feel that bad.

Speaker 2 (01:21:54):
You're getting plus two man I.

Speaker 3 (01:21:56):
I guess you're you're you're paying off the comet just
for like the the cost of one creature on it.

Speaker 2 (01:22:01):
So if you have multiple, it's so good.

Speaker 3 (01:22:03):
It just feels like you get so much dividends from it,
as long as you have the mana to spend.

Speaker 1 (01:22:07):
Of course, yep, you've got to spend the mana somehow,
and it's got to be like a decent way to
spend the mana if you're getting a payoff from all
that mana, either in like cards or board presence. Yeah,
like I can see, yeah, yeah, Like ten man is
a lot of mana. We don't usually cast ten man
of cards in standard, okay. In fact, I don't think

(01:22:30):
you can run a ten minut of card. I think
you have to run a card that scales up based
on the amount of manna you can throw at it.

Speaker 2 (01:22:37):
You're thinking OSI's played in standard, not.

Speaker 1 (01:22:42):
If so. The big thing for me with Ozion Standard
is for the fire bending, for can we just end
the game? Is there a card where if you have
a trampling attacking seven to seven and for mana, do
we have a two card win the game combo potentially
and two bulk ups will do it, but I would
like to do it with one card, so I kind

(01:23:02):
of have to find it. I mean, by the way,
with a Zula bulk up doubles, so that would do it.
But that is probably asking too much.

Speaker 2 (01:23:11):
It's standard probably, I mean, do we have four man.

Speaker 1 (01:23:14):
A trip into Creature's power that do it?

Speaker 2 (01:23:19):
How does co work with all of this? Can you get? No?
You can wait? Hold on, I are bending with.

Speaker 3 (01:23:24):
Proc on Ozi and then with Azula you could swap
to her triggered ability and then Procket.

Speaker 1 (01:23:36):
And then you well, then you have six manas so
then this is flying an indestructible and then anything you
cast is double.

Speaker 2 (01:23:42):
Yeah, you swap back to you swap back the Ozi.
That card is so cool.

Speaker 1 (01:23:50):
Those are triggered ability is yeah, fire bending is triggered.
Oh my god, I don't know what's crazy, dude, that's crazy.
This is a why yield. There are big timmy dreams
in the set, which I haven't even been a consideration
in Standard for a while. So that's exciting.

Speaker 2 (01:24:09):
Yeah, you should like if if if VV does get banned,
you're in the college and you're like super super stoked. Dude.

Speaker 1 (01:24:18):
Co almost has me wanting vv to stay legal. That's
how good that guard is. To be the most sick
thing I could possibly want.

Speaker 2 (01:24:27):
Don't believe him.
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