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May 1, 2025 91 mins
In the interest of making sure all episodes of the CovertGoPodcast are available in audio, we'll be doing Throwback Thursdays until all episodes are available within the main CGP feed. 

This week, as payback for Cimoooooooo finally dropping Pendulum Summoning on CGB (steel yourself, then watch the madness here), we're throwing it back to Cimo & CGB's conversation about whether Foundations cards are new, old, and/or good. It was a wild time.

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If you'd like to see the video version of this podcast, check it out here!

Credits
Written and performed by Daniel Wagner, aka CovertGoBlue
Edited by Roman Milan
Logo design by HolyMTG - HolyMTG@gmail.com Twitter @HolyMTG
© CovertGoBlue Entertainment, LLC
Mark as Played
Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:00):
The Covert Go podcast is now on iHeartRadio, Spotify, and
Apple Podcasts, and is proudly sponsored by cool stuff ink
dot Com. Use the promo code cgb pod at check
out to get a discount and show your love for
the audio version of the show. Do Do Do Do
Do Do Do Do Dude covid podcast. Suddenly Seemo is

(00:29):
here talking to me. Hi.

Speaker 2 (00:33):
Why why am I back here?

Speaker 1 (00:35):
I am?

Speaker 3 (00:35):
I am humiliated, mortified? Why did you ask me back
for this?

Speaker 2 (00:41):
This is what you.

Speaker 1 (00:43):
Haven't recovered from the restricted list? Thing? Have you?

Speaker 2 (00:45):
No, I have it?

Speaker 1 (00:46):
That might shock you. Actually no, I have it. Actually, yeah,
it does shock me. You took that pretty hard. I
absolutely did damage to you. And you know what, I'm
not sorry, but I am extending an olive branch. This
is potentially an easy one. Yeah, this is potentially an easy.

Speaker 2 (01:02):
Potentially qualifying word there.

Speaker 1 (01:05):
I mean, there's not a there are some there are
some ways to not be wrong in today's video. Oh good,
although maybe you'll find a way. I don't know. Foundations.
Foundations is a new set that just got released on
MTG Arena and its official release date in stores is
two days from now. At the time, we're recording. It'll

(01:25):
be out by the time people watch this, and it's
something new in Magic, something that Magic has never really
done before. Although you may not be impressed, it is
a standard legal set that is going to be legal
for five years.

Speaker 2 (01:41):
Whoa five years? Tell me more.

Speaker 1 (01:46):
You get to play with your cards for five years?
Are you impressed?

Speaker 3 (01:49):
We get to play with ours for twenty five So no,
not particularly.

Speaker 2 (01:54):
That is kind of neat, though, I will say.

Speaker 3 (01:56):
I mean because typically what the cycles like two years
on your cards?

Speaker 1 (01:59):
It was two years, they moved it to three years.
But even at this point, like five years is unheard of.
It's absolutely unheard of.

Speaker 3 (02:08):
There's some cards in there that you guys aren't fans of,
you're stuck with them.

Speaker 1 (02:12):
Yes, that is correct. So every card you see today,
I'm going to be showing you from foundations. Some are reprints.
This card features a lot of reprints of cards through
Magic's history, and that's kind of exciting. I think a
lot of beloved cards are back that people are excited about.
You are going to try to guess when I show
you a card if it's a reprint or not. And

(02:33):
then some of the cards are new and it's kind
of wild that they would print cards that might be
really good and then say they're going to be legal
for five years, right like that that it's bold. It's
the bold move for.

Speaker 2 (02:47):
Magio does that every set, So I mean.

Speaker 1 (02:50):
But you guys have it's no controversy when you ban,
like people kind of expect it, right. I guess if
that card, Yeah, like if a mythic out of foundations
gets quickly banned, I I think that would do a
lot of damage to the value promise of the set.
It's like been released on this value promise that you
will play these cards for five years, right, So that's kind.

Speaker 2 (03:10):
Of anyway, that's a thing.

Speaker 3 (03:14):
Oh seven's in the in the comments for anyone who's
played yu gi oh and bought secret rares that were
you know, two hundred plus dollars and had them ban
very shortly after that. So, uh, this will be interesting
for sure. It'll definitely set the tone for Magic for
the foreseeable future.

Speaker 1 (03:30):
We're magic players, Okay, we're really soft.

Speaker 3 (03:36):
Comparatively, I think the yu Gio community is as quite
thicker skin because we're we're used to just taking it
at the.

Speaker 1 (03:42):
End of the day.

Speaker 2 (03:43):
But all right, what do you got?

Speaker 1 (03:45):
What do you got all right, Well, we'll start off
with this one, and remember two levels. Is this an
old card a reprint or is this a new card?
And is this card good?

Speaker 2 (03:54):
Okay? Got it?

Speaker 1 (03:55):
Yeah? If the card, of course is new, we don't
really know yet, and I'm basically lean on you to
help me understand them. Got it, because I've given up.
I'll just let you know I gave up completely. I'm
figuring out if cards are good or not without playing them.
I have a reputation of saying Sheldren's bad, Fables bad,
It's over. I'm just done with that.

Speaker 3 (04:16):
Well, apparently you're not the only one. So that makes
two of us.

Speaker 2 (04:21):
All right, what do we got? Anthem of Champions?

Speaker 3 (04:26):
This is a green and a white enchantment creatures you
control get plus one plus one. So I have to
figure out if this is a reprint, which would make
it an old card, or I have to say it's
a new card, and if it is, we have to
figure out how good it is. That That's what my
goal is here.

Speaker 1 (04:46):
Yep, that's today's jam. It's gonna be fun.

Speaker 2 (04:49):
All right.

Speaker 3 (04:49):
I already hate we're starting off with this because this
to me seems like something that would be a no
brainer that has existed in magic for quite some time.

Speaker 2 (04:59):
I find it impossible to.

Speaker 3 (05:01):
Believe that in the thirty years of magic they have
never printed a card that says creatures you control get
plus one plus one. Now, where you're probably messing with
me on this. If I had to guess, is they
have done this before, but it's not in these colors, right,
it's probably or it's like maybe not. I I was

(05:21):
gonna say, it's not an enchantment, but I find I
still find that hard to believe. Like maybe they've made
this as like a white enchantment before or a green
enchantment before. But wait, now it's two colors. Oh my god,
I already hate this video.

Speaker 2 (05:38):
Okay, I've come on.

Speaker 1 (05:40):
It's just a friendly little romp of figure in cards.

Speaker 2 (05:45):
You and I.

Speaker 3 (05:46):
You and I just finished recording on my channel, and
you were complaining equally about I'm not gonna go there.

Speaker 1 (05:52):
Okay, complaining me never, I would never there. What do
you think?

Speaker 3 (06:03):
Like I said, I find it impossible to believe that
Magic has never printed this card, So there has to
be a gimmick here. Like I said, it's either this
is a reprint or uh, they had this effect before,
but it was just like different colors, different mana costs,
Like maybe this was too mana and a white before, right,

(06:25):
like two of anything in a white versus it being
a green and a white. Because now if you're adding
a second color, like maybe that is fair in place
of it being too generic, or it could be greened,
so it's like too green or excuse me, too generic
and a green, right or one generic and a green.

Speaker 1 (06:39):
I don't know.

Speaker 2 (06:41):
Yeah, now the games begin.

Speaker 3 (06:43):
Now the I have to start getting into your head
to figure out are you purposely showing me this because
you're just trying to mess with me? And obviously that's
the line of thinking that I would be going down.

Speaker 1 (06:54):
But if I'm just doing it because the file I
meant to show you wouldn't load, that would.

Speaker 3 (06:59):
Be the funniest reason out of all, because then I
can't get into your psyche to figure out how you're
trying to mess with me. I want to say it's
a reprint. I really really just want to say it's
a reprint. I think that's the easiest answer here. And
some of these are going to be reprints. It is
not a case where I mean, you could show me

(07:21):
ten brand new cards.

Speaker 2 (07:22):
That is possible.

Speaker 3 (07:24):
I think, out of everything you're showing me, this is
a generic enough effect that I'm going to immediately fall
on the sword and say that this is in fact
a reprint. And I can't wait for you to tell
me that I was exactly right and this card has
already existed, but it was never at this cost or
this rate.

Speaker 1 (07:42):
Final answer, ouch, I can't believe you'd think I would
do that. So this card has existed before, but never
exactly at this cost and this rate. So yeah, this
is a brand new card. Isn't that awesome?

Speaker 2 (08:02):
Yeah? Great? How am I?

Speaker 3 (08:04):
How do I predict how it's going to unfold? And
then still step on the rake?

Speaker 2 (08:09):
I know you.

Speaker 1 (08:11):
Because you you can't live with yourself if it goes
the other ways? I see, because you know you're because
you're that smart.

Speaker 2 (08:17):
That's what give me context? What did this? What is
the old version of this card? Can you at least?
Oh you're showing it me here? Okay, so here you go.

Speaker 3 (08:24):
It was one in a white and it was just
white creatures, and then this was I was almost dead on.
I was almost accept it instead of being too generic
in a white, it's one and two white. Okay, wow, yep,
all right, So yeah, there was honor the pure, and
there was glorious anthem, and there's a bunch of other
ways honestly to give your creatures plus one plus one.
And I agree with you. This was one of the
early reveals for Foundations that they put out when they

(08:46):
were trying to hype the set when it was first announced.

Speaker 1 (08:49):
And this feels like a card that should have, could
have would have existed, right, I, yeah, it doesn't. It
doesn't mean particularly novel. I got a chapoge technically actually,
and I can.

Speaker 2 (09:04):
Play eight of these cards.

Speaker 3 (09:05):
So now everything you get plus eight plus eight, think
about it.

Speaker 1 (09:09):
It's possible. So like, that's the next part is this
is the best version of this effect, assuming the color
restriction can get met, because giving all creatures instead of
white creatures is a big deal. Doing it at two
mana instead of three mana is a big deal. Do
you think this card is good? So at this point context,

(09:29):
Foundations has been out on arena for twenty four hours,
so I have no idea. Yeah, I haven't played with
most of these cards. I've had a more insight to
this set than most people. I had early access to
the card file for a while to build decks for
a show. I did shuffle up and play on the
prof the Professor's channel Hilarian Community College. You can watch

(09:50):
that if you want to. So I got to see
these cards early, but I still haven't played with or
against this card.

Speaker 3 (09:56):
So how good has Glorious Anthem and Honor the Pure
been historically?

Speaker 1 (10:01):
Yeah, that's a great question. They they've each had their
moments where they were good. Honor the Pure I would
say like both of them have had these moments in
magic where they are good, but they've also had moments
like it's always in like one deck, right, there's always
that one deck that is the best cheap creatures of

(10:22):
that type. Sure that really cooks, and these cards are
good there, And.

Speaker 2 (10:27):
That's the vibe I get.

Speaker 3 (10:28):
I feel like, if there's a deck that can put
a lot of stuff on the field very cheap, I
mean they're already they're already small, then, like a card
like this, especially because of the rate that you have
to pay for something like this, I feel like that
could actually be pretty good. Like maybe there's a really
aggressive deck that plays a bunch of really cheap stuff
that can just like go in really quick. It goes wide,
so it's hard to like, you know, spot remove anything.

(10:50):
You kind of need board wipes. I don't know, like
I could see it, but I kind of in your
camp where I see it being played in like a
or two particular decks and like that's it. I don't
see this being like crazy and every deck is playing.

Speaker 2 (11:02):
Four of this.

Speaker 1 (11:03):
Yeah. Actually this is another card that's legal in standard
now war leaders call that sees play in a deck
of that type, and you can see it's a very
similar effect, but it's got that burn element to it, right.

Speaker 2 (11:18):
Yeah.

Speaker 3 (11:18):
And then if you're playing like three colors, then yeah,
I don't know, maybe you could play some really aggressive
like tricolored deck with all these I don't know, but
you need creatures.

Speaker 2 (11:25):
To win the game at the end of the day.
So yeah, And I.

Speaker 1 (11:28):
Am rarely the magic player who's gonna stop everything and
play the the oopsalt creature strategies. So I'm sure I'll
try it eventually. But it's a very exciting card ANTHEMU
of Champions. We're gonna see how it does.

Speaker 3 (11:41):
Great the video. The tone of this video has been set.
Let's find the next rake.

Speaker 1 (11:46):
Sure, I've got another rake right here. Maybe these cards
can go together. You can sense like I'm trying to
show you a little trying to show you a little
theme here.

Speaker 2 (11:56):
How are you interesting? Hair Apparent? It's funny.

Speaker 3 (12:01):
Uh one in a white two two for a rabbit Noble.
That's so funny when this creature enters, creating number of
one to one white rabbit creature tokens equal to the
number of other creatures you control named hair Apparent Apparent Apparant.
I don't fucking know how to say that.

Speaker 1 (12:20):
No, you don't.

Speaker 3 (12:22):
A deck can have any number of cards, that's fun.
I like that they have this mechanic that you can
just play like ninety of these if you really wanted to,
Not that you would, but sure or maybe you do.

Speaker 2 (12:31):
Maybe you do.

Speaker 1 (12:32):
You can do that. You can't get killed if you
do that, that's true.

Speaker 3 (12:35):
I don't think you Geo has a mechanic like that that,
uh that lets you play like in the rules text
of the card, that lets you play like extra copies
of it as far as I know. Uh So, that's
just like a neat little thing that you guys can do.

Speaker 1 (12:48):
Ah, what do you think.

Speaker 3 (12:54):
I am already? I'm already sensing where I'm gonna land
on this one again, I don't know.

Speaker 2 (13:04):
So now here we.

Speaker 3 (13:04):
Go with the mind game. It's not about the car,
it's not even about the card at this point. It's
about like, you already showed me a card that was
so obviously bait, and I took that anyway that you're
gonna I'm gonna look at this and be like, Oh,
he's not gonna show me two new cards in a row, right,
And That's what I'm gonna say. And then, uh, this
has been a card that's been reprinted before in some
capacity who knows? Who knows? It's so too early on

(13:28):
to decide. I think this one's hard. I feel like
it's hard to say whether or not this existed prior
because it could be anything you know, historically in magic.
I don't know the lore behind rabbits in magic, and uh,
you know how how frequently rabbit creatures make their way
into the game and such.

Speaker 1 (13:48):
I guess I have always been powerful.

Speaker 3 (13:51):
No, yeah, you're gonna play with the big dragon or
you're gonna play with the rabbit, right. I'm sure that's
a tough choice for a life.

Speaker 1 (13:57):
I wonder what the first rabbit in magic was anyway, I'm.

Speaker 2 (14:01):
Sure someone in the comments has already written it. Uh.
I guess like I'm gonna.

Speaker 3 (14:08):
Lean towards that this is new because I have very
limited context here. If let's say historically they have printed
rabbit cards before, right, if they're trying to incentivize people
to like play, you know with the new stuff. Well, now,
the thing about that way, if they're incentivizing people to
play with the new stuff, they want to have stuff,

(14:28):
especially to go with that new card that helps you
go wide. So that could be like, oh, we're gonna
select this and we're gonna have like this sort of
like rabbit theme, you know, as part of the set.

Speaker 2 (14:37):
How is the set? How big is the set?

Speaker 1 (14:38):
Like?

Speaker 2 (14:38):
How many cards are we talking?

Speaker 1 (14:40):
It's actually pretty huge. It's a very big set, bigger
than I think people ever expected. I want to say,
if you put together like the base set, the jump
Start set, and the Beginner Deck set, we're looking at
like six hundred cards.

Speaker 3 (14:55):
That's gigantic. Okay, yeah, yeah, So I mean two camps.
Either there's already been enough Rabbit support in the game,
and uh, they're just hand picking this to go into
this set as to like a sort of like rabbit
subtype theme cool, or they have rabbit stuff in here

(15:16):
that they already hand picked and they had to create
this card to have more rabbit support. Right, But I
guess it's equal to the number of other creatures you control.

Speaker 2 (15:27):
It doesn't.

Speaker 3 (15:28):
You don't need rabbits already, so it's anything. It's just
making you more rabbits.

Speaker 1 (15:33):
It's the number of other creatures you control that are
named hair Apparents.

Speaker 2 (15:38):
Right.

Speaker 1 (15:38):
Yeah, you want as many of this as you can
get it. This is the ultimate Bundy multiplier and you
can play as many in a deck as you want.

Speaker 3 (15:48):
I'm not going to fall for your trickery. This card
already exists. This time card already exists. There's there is
someone who has made the Rabbit Commander deck, and this
is one of the nobles that's consulted in that strategy.
I this already exists. You can't fool me. Not gonna
show me two new cards in a row. Final answer, Dude,

(16:09):
this is a new card.

Speaker 1 (16:10):
Oh my god, there's never been a hair Apparent until now.
I So anyway, some some bunnies here. This this card
is actually pretty hyped. I am curious what you think,
like how good do you think it is to have

(16:32):
a deck with like thirty of these of where you're
just casting it and there's more and more and more.

Speaker 2 (16:38):
I gotta be honest with you.

Speaker 3 (16:39):
By yugioh standards, this card is like unplayable, This car
is unplayable.

Speaker 2 (16:43):
This card is terrible.

Speaker 3 (16:45):
They would never play a card like this in UK,
even if it was zero, they still would never play
this card.

Speaker 2 (16:50):
This card just I don't know this.

Speaker 3 (16:52):
This is not screaming Yu gi oh card to me,
but our games are vastly different. So so why is
this hyped up? What is the what's the lie?

Speaker 1 (16:59):
Because people are crazy?

Speaker 2 (17:01):
Oh good, okay, So first.

Speaker 1 (17:03):
Of all, if you're going to play Arena, one of
the fun things about Arena is that if you craft
four copies of a card that says you can have
any number, it just grants you infinite. Oh that's as
much as you can put in a deck. So this
is a common You can tell because the set symbol
is black and there's a scene next to the set number,

(17:23):
So that means it's only four common wild cards. And
you could probably put thirty of these in a deck,
along with some anthems of champions or some war leaders
calls and just see how many games you win. I mean,
it's kind of stupid, mind numbing and repetitive, and I
hate it. I absolutely hate it. But there are some

(17:44):
people who like really get into this stuff, sure in
a way that I am constantly shocked by. But yeah,
hair Apparent is a new Foundation's card and in paper
drastically harder to play as you have to collect all
the hair as a parent, but they are. It's also
people are way too hyped about this. In Commander, I've
already heard of so many stories of people who like

(18:06):
can't wait to have forty hair Apparents in their deck,
and I'm like, what, why, why tell me what it is?

Speaker 3 (18:16):
Is there at least other rabbit cards in magic, this
is not the only one, Okay, yeah, well we've got least.
I was kind of on the right track.

Speaker 1 (18:24):
So Bloomborough is a set from recently August of this year,
and it was the first set to use rabbits as
a major type, not the first set to have a
rabbit before you guys correct me in comments, but to
really focus on rabbits as a specific creature type with
a lot of benefits for having rabbits. So yeah, rabbits
are actually cooking right now. There are a lot of

(18:47):
options to play with your hair apparents, and it might
be one of the stronger go wide types like so,
I don't know. So yeah, people are like oddly excited
about this. I don't think it'll win that many games,
but I'm curious because if it does, it's gonna be
the easiest deck to craft, and they can play it
for five years. It'll be so true.

Speaker 3 (19:10):
I guess that's so cheap. They could just in my mind,
I just like play a board wipe, like I don't.
I don't know that that's that's kind of how I
see this. But you know what, if people want to
have fun with their rabbits, that's fine.

Speaker 2 (19:20):
Uh. You continue to dangle the carrot in front of me,
CGB and.

Speaker 3 (19:23):
I, oh, I apparently am not falling for it. I'm
apparently not falling for it. All right, I'm sorry, I
am falling for it.

Speaker 2 (19:30):
I keep walking it.

Speaker 1 (19:32):
You're you're basically batting swinging up the carrot, and yeah,
it's just not working out for you. Very sad, very sad.
Let's do this card. I'm excited to see what you think.
Of this one, I'm just.

Speaker 2 (19:44):
Gonna flip a coin.

Speaker 3 (19:45):
Honestly, that's probably be better than my intuition at this point.

Speaker 1 (19:48):
It might be you should try it.

Speaker 3 (19:51):
Tiny Bones, the bubble Burglar. It's fun to say. One
in a black It is a legendary skeleton rogue one three.
When an opponent discards a card, exile it from their
graveyard with a stash counter on it. During your turn,
you may play cards you don't own with stash counters
on them from exile, and manna of any type can

(20:13):
be spent to cast those. And then for three in
a black and you tap this each opponent discards a card,
activate only as a sorcery.

Speaker 2 (20:21):
This card's cool. This is neat.

Speaker 1 (20:24):
Oh yeah, do you think this sounds fun?

Speaker 2 (20:26):
This is a neat card. Yeah.

Speaker 3 (20:27):
Like I wouldn't say this is like a ugi O
card necessarily, but it, like, compared to some of the
other things you've shown me, this seems more ugi O
esque in terms of it just doing fun stuff where
you get to take your opponent's stuff.

Speaker 1 (20:39):
I mean, would that card be good in yukioh a
cheap little critter that like made their graveyard basically anything
that went to their graveyard, you could potentially cast funny.

Speaker 3 (20:50):
You mentioned that, well, we have cards that make it
that any thing that goes to the graveyard gets exiled.

Speaker 2 (20:58):
I don't.

Speaker 3 (21:00):
I don't know if we necessarily have a card that
does it all in one There might be a card
that makes stuff get exiled, and then there's other cards
that you might be able to like take stuff from exiled.

Speaker 1 (21:12):
But.

Speaker 3 (21:13):
That would h yeah, like there might be like multiple
steps to it. I don't think there's a singular card
that does it all. I will say it seems.

Speaker 1 (21:22):
Like that would be good in yu gi Oh. I
don't know. I'm still not the expert you are.

Speaker 3 (21:26):
Uh, I'm trying to think if that, like, how this
would equate to yu gi Oh, it'd be it obviously
would be free. It'd probably be a normal summon because
the stats are so low, so you'd play it. You
could force each opponent to discard a card that's already bad,
but it gets exiled, so it's not terrible because stuff
going to the graveyard and ugo is typically bad for

(21:47):
you because so much graveyard interaction. Then you could take
the stuff. Uh, they get to choose what they're discarding.
If you're playing like a mirror match. This could be
really good potential because then you could like trigger their
thing on your field and then or activate their thing
that like helps your deck anyway. So it's kind of

(22:08):
like you're playing extra copies of things. So that would
actually be kind of interesting, But I don't think we
really have a card that does anything like that, to
be honest.

Speaker 1 (22:15):
It also works off of any discard, so any cards
that they're using to discard to pay costs or get
effects like tiny bones will see those cards as well
and exile them as well, and anything that like if
if they wanted it to go to the graveyard to
trigger something, it wouldn't go to the graveyard at all.
It would be exiled instead.

Speaker 3 (22:35):
The biggest thing is with u gioh is that Yugio
doesn't have a lot of discard cards out of the
opponent's hand. Usually it's a lot of if you're going
to discard cards, you're doing it like at your own volition,
like you're choosing to discard them for like an effect
or something, just because the hand in Yugyoh is so
sacred most of the time, Typically those types of effects
are really overpowered and get banned because they are typically

(22:58):
abused in many ways, and I haven't shown you like
some of the worst offenders yet, but we'll get to
those ones.

Speaker 1 (23:03):
I mean apparently unless there witches strike, but that's a
different video.

Speaker 2 (23:09):
Anyway. Uh, this is a cool guy. This is a
cool guy.

Speaker 3 (23:12):
I again, it's so hard to evaluate if this is
like new or not. Uh, this seems like a rather
unique effect for what it's worth. But like, sure they
could have There's thirty years of magic to go through,
so like sure they could have chosen to include this.
I'm just going to go out and a limit, say
it's new. I think it's like just a neat little guy,
the whole package and everything. Yeah, sure, why not?

Speaker 1 (23:31):
Yeah, he's new. Okay, on the board, we'll play, we'll play.
And I'm really curious. So I got to play this
in a draft in limited and it was very mean
and limited. This doesn't be crazy and limited. It crazy.
I had two I had four other discard effects, two

(23:53):
of which let me pick any card from my opponent's hand.
That's really mean, that's really good. Yeah, so tiny Bones
was an absolute killer. I'm very curious if it sees
some play. Also, there's a lot of cards in magic
standard right now that rely on you discarding cards. There's
a lot of cards that say draw a card than

(24:15):
discard a card, right as part of like it's a
factor cost that this would absolutely joink those cards. So
also a lot of like Reanimator strategy where they try
to discard big monster then bring it back to the
battlefield with another spell, and this would totally counter it. Yeah, yeah,
so curious. Yeah, Tiny Bones I think might be a

(24:37):
good little burglar. He seems he seems so cool to me.

Speaker 3 (24:40):
I think he's like I think that would be fine too.

Speaker 1 (24:44):
Yeah, five years with this, it will kind of be
interesting if someday there's like a deck with some cards
that you know, need to discard things to do its thing,
and Tiny Bones might be really nasty to those.

Speaker 3 (24:56):
Like it's more unique than just like exile cards that
go to the graveyard. It just does something else and
I appreciate that creativity absolutely.

Speaker 1 (25:05):
Yeah. Tiny bo is a cool little dude. I don't
think he's busted, but he does seem like he's gonna
get play. I think he's gonna get play.

Speaker 2 (25:12):
He seems good.

Speaker 3 (25:13):
Yeah, I would be shocked if this didn't see play.
From my perspective.

Speaker 1 (25:17):
I want to see what you think of this card.
Let's see.

Speaker 3 (25:25):
Oh, okay, hit at Sugu's second right three and a
red for an instant If target player has exactly ten life,
hit at Sugu's second right deals ten damage to that
player whoa. So basically, if they're dead on you could
just kill them.

Speaker 2 (25:45):
Interesting. Uh that seems.

Speaker 1 (25:52):
Bad, bad bad. You get twenty life in magic.

Speaker 3 (25:58):
I know, I'm aware, I'm aware. Yeah, some of the
audience if they're hanging, I'll give you your thumbnail if
that's the case. But this is okay. So this is
weird because I'm trying to equate this to you Gioh
and you Kyo. This would be if your opponent has
exactly four thousand life points. Four thousand is half of
eight thousand, which is what you start with. Uh, you
just kill them?

Speaker 1 (26:19):
And did that seem good?

Speaker 2 (26:23):
Not really?

Speaker 3 (26:24):
Because you Gioh. The math sort of flies all over
the place. Uh, it's I don't know if there's ever
really I think there's a few cards that require life
points to be as specific thresholds. There's a few that
come to mind, like, uh, last turn, I've showed you

(26:48):
that like that requires but it's.

Speaker 2 (26:51):
It's yeah, yeah, it's ten.

Speaker 3 (26:53):
It's target player has exactly ten life, so it's you
could but it's so idealing the damage to that player.
So there's I mean, unless there's a reason you to
yourself ideal you're trying to do it to your opponent.

Speaker 1 (27:03):
I'm a bad idea to do it to yourself.

Speaker 3 (27:06):
It's it's weird because like if if you don't get
them at ten, this card does nothing, Like this card
is just awful.

Speaker 1 (27:12):
It doesn't do any true yea.

Speaker 3 (27:15):
And like obviously I would imagine the way you're trying
to play this as you're trying to play some sort
of burn deck that you can manipulate your opponent's life
in such a way to get it to ten, and
then you just try to instantly kill them with this.
The problem is it's a card that's doing nothing until
you actually get it to that point. So is that
worth you playing it? Yes, I mean it's a huge

(27:36):
payoff because I technically it wins you the game unless
your opponent counters this. But like, I could never see
this card being played in U gi oh I. They
could probably print this and I don't think it would
see any play. I think it's not particularly good. Also,
they can counter it. Also, life gain, from my understanding,
is not uncommon in magic, and like so if you're

(28:01):
playing up against an opponent that also can control their
life total to a degree, whether they increase or decrease it,
so like you could make your life go back up,
or you can even take some damage to make your
life go down. And now all of a sudden, if
you're a burn deck, you're not gonna give your opponent
life just to like kill them with this, unless there's
a card that has like a dual function to do
that or something like that. But then you're just like

(28:23):
you're just going through all the hoops at this point.
I I don't think this is particularly good. To be honest,
I think this card's pretty bad. I think if I
was playing Burn, I would rather and maybe's just the
way that our games are different. I would rather just
play four copies of another card that's going to guarantee
to get burn damage in rather than rely on this

(28:45):
card to hopefully get me there. If you draw this
and they're not at ten life, they're below ten life
exactly like in the worst case scenario, then you're just
gonna you're gonna hate yourself because it doesn't do anything.

Speaker 1 (28:55):
Oh god, oh god, oh yeah, yeah, yeah, youak in truth,
that's for sure. Imagine you get them to nine in
your top deck. This.

Speaker 3 (29:06):
So, with that said, do I think this is a
reprint or a new card? The fact that it's a
named character, it says it's his second right? You know,
this could be that it's it's a new card and
you know that's that's why they're referencing it. Or he
could have already had his second right and this is
like his third right getting reprinted again.

Speaker 2 (29:26):
Potentially. I don't know, man.

Speaker 1 (29:34):
I, but does it feel like a modern magic card?

Speaker 2 (29:44):
That's so that's kind of what I'm weighing.

Speaker 3 (29:47):
I'm kind of weighing if they would print this now
or if they would have printed this before. This feels
like something they would bait people into wanting to try
to play burn with like ten years ago, like this
just see this screams bad card that people are like, oh, man,
like I can't wait to get him a ten life
and get him with this one, and then it's all

(30:09):
like no play. I don't know if they would print something,
but also ten damage is a lot, so maybe they'd
be afraid to print a card back then that does
ten damage for a single card. Granted it costs four
and it's an instant.

Speaker 2 (30:24):
I don't know.

Speaker 3 (30:25):
This kind of screams like bad old card. To me,
that's like the vibe I'm getting. I'll go with that.
If this is new and this is actually his second right,
so be it. I think this is like a bad
old card. Final answer.

Speaker 1 (30:36):
Now you nailed it. You're good. Oh god, okay, but
but think more, think more, like like twenty five years ago,
not ten years ago. Yeah, it's from Comic Gala. It's
from Comic Gala the first time.

Speaker 2 (30:51):
I for what it's worth, this old art's way cooler.

Speaker 1 (30:53):
I'm just gonna say I fully agree, one hundred percent agree.
But it's kind of This card is like such an
ultimate bait. And I remember from back in those days.
I regret to inform you there was a time in
my life for some reason, I thought this card might
be busted, and so of course I tried to build

(31:14):
like a burn deck where this is just like you know,
you get them to ten by turn four and you
play this and you win, and it was all the things, man,
it was all the horrible things you said went wrong,
all of it. Trying to make it work. You'd be
in that spot where it's like, well, okay, I can
get them to six, do I do it and hope

(31:36):
to draw a card that gets them closer to dead.
And then you draw this card after you get them
to six, and you're like, no, anything but that. Oh
it was horrible. This card is terrible and I can't
believe they reprinted it. But when I think about it,
when I think about it, it's like the ultimate bait
for like new players. New players get really excited about this.

(31:57):
Man it's it's hap to ten damage for four mana.

Speaker 2 (32:03):
That's insane.

Speaker 3 (32:04):
They're gonna pull it off one time, and that's gonna
be the story that's gonna hook them on magic. And honestly, like,
if this is the next five years of magic, I
get it.

Speaker 1 (32:13):
Yeah. Yeah, they spend five years chasing that high again,
right like that? Then the car did its job and
it is an absolute nonsense spell. It almost never works.
Some of the ultimate feels bads from this include what
are called pain lands. We have lands that will deal
a damage to you to make a mana of the
color that you need correct and so if the opponent

(32:35):
targets you with hits you second, right, you have a
window to respond. You can tap a painland take one
damage and now you're at nine and it yeah, because
it says if it's exactly ten, So like you can
target any player with this, no matter what their lifetole is,
but it has to be ten when this results.

Speaker 3 (32:54):
Interesting, Yeah, like that sometimes cards and you check on
resolution two similarly, but for the most part it would
be like on targeting, it would check then and then
it doesn't matter if they would change it. But even
then if they have like a counterspell or something like whatever, who.

Speaker 1 (33:07):
Cares exactly this card is silly. I'm just kind of
find it funny that they decided to bring it back,
you know what I mean.

Speaker 2 (33:16):
Okay, well I avoided the biggest rake, so oh.

Speaker 1 (33:19):
Yeah, yeah you did. No, you did a good job.
You're doing good job. It's also fun to get like
kind of like, well, obviously that's a bait when I
think a lot of new players will be looking at
these cards and wondering, who what do I do with this?
They weren't around, okay, twenty five years now in the
trenches where I was like just absolutely throwing away my
wind rate. Okay, so learn learn from us. That's what

(33:41):
this was for. Hey, remember when we did the video
with the Dingus egg. You remember all too well. Do
you remember the Do you remember the first card in
that video? It was Demonic Tutimonic Tutor. Yeah, you remember
Demonic Tutor.

Speaker 2 (33:58):
It's just a card, right, yeah?

Speaker 1 (34:01):
Yeah? Just search your deck for any card. Let's see
what you think of this card.

Speaker 3 (34:06):
It's funny because as crazy as you gio is, we
don't have straight up Demonic Tutor. Just for the record,
all right, wish claw talisman uh one in a black
for an artifact enters with three wish counters on you.
You guys love your counters one and tap. Remove a
wish counter from this artifact. Search your library for a card,

(34:27):
put it into your hand, then shuffle. An opponent gains
control of this artifact. Activate only during your turn. Ooh
that's bad. Wait hold on, let me reread. This comes
into play with three wish counters one in tap, remove
a wish counter, search your library for a card. So

(34:49):
you get to play this. You are allowed to tap
artifacts the turn you play them. Correct, they're not like
that's right?

Speaker 1 (34:55):
Yeah?

Speaker 2 (34:55):
Okay, I need I need to.

Speaker 3 (34:56):
Just clarify that, because that's that's just weird to me.
But anyway, so you pay two to play this, and
that if I believe that, I think that was the
cost of Demonic Tutor was one in a black Yes, uh, yep,
that's right. So same cost. You have to pay one
more and you have to tap this and it's an artifact,
so they could potentially interact with it if they wanted to.
It's not like a sorcery or an instant or anything.

(35:19):
They could interact with that too, but I think artifacts
could potentially be easier to interact with.

Speaker 2 (35:23):
I don't know.

Speaker 3 (35:24):
You have to pay one more and tap it your
move a counter. Fine, you get to get any card,
but then your opponent gets this and then activate only
during your turn. Yeah, so you get to add So
I guess, like the first thing that comes to my
mind is why not just play Demonic Tutor. Like I

(35:46):
don't know if that's in the set or not, but
that would just be like, why would you play this
when you could play Demonic Tutor.

Speaker 1 (35:51):
That's a Demonic Tutor. Demonic Tudor is not legal in
the standard and hasn't been ever. Oh well, that's a
good Yeah, yeah, okay, yeah, I think. Ever, I'm pretty
sure that at no point were you allowed to play
Demonic Tutor and Standard. But check me on that in
the comments if if it did happen, it was like
thirty years ago, dude. I mean they've tried various things.

(36:17):
So a card that, yeah, a card that was is
legal in Standard now is called Beseech the Mirror. It's
for mana to search your library for any card for
mant of Sorcery. You can also sacrifice an artifact, token
or enchantment, and then you can if the card costs
four or less manna, you can cast it for free.

Speaker 2 (36:38):
Oh okay, interesting.

Speaker 1 (36:39):
Yeah, it's a neat little card. It's a neat card
car but it's not it's not to mana. It's not
Demonic Tutor. Sure double the mana, which I think would be.
It's usually the rate. There's a card called grim Tutor
that was legal and Standard. That's three manna and pay
three life to search for any card. Yeah, they put
a ton of breaks. They put a lot of brakes
on that on Demonic Tutor.

Speaker 3 (37:00):
Well, and they did that with this as well. I mean,
I like searching my card my library for any card,
but I don't like my opponent being able to do that,
especially when they get to do it for two less.
That's not very fun unless you have some way to
like remove it or to tap it down on their
turn that they can't use it.

Speaker 1 (37:18):
But remember there's three wish counters, so if they search,
you get the wish Clau talisman back with one more
counter on it.

Speaker 3 (37:27):
Sure, which means you get more See the difference between
like searching a card in magic and searching a card
in yugioh. I feel like it's just drastically different because
the power level of our cards are so individually more
insane that like, maybe a card like this is fine.
I mean, well, obviously it's fine. It's in this set,
Like maybe a card like this is fine and it,

(37:50):
but I don't like my opponent being able to search
their deck for any card, even if I get to
do it twice.

Speaker 1 (37:55):
I don't like it. It really helps in the u
gi oh that the card is free, right.

Speaker 2 (38:00):
True, I mean that's part of it.

Speaker 3 (38:02):
Uh yeah, that's a tough one. This is actually a
really interesting card. I'm trying to think of, like what
the best case scenario of this would be is it's
like the card you have to search because you're already
paying two mana for this, So even if you're doing
this early on the card you search would have to

(38:23):
be so worth it for you to let your opponent
also be able to do the same thing. Or if
you're playing like your own counterspells or things like that,
like maybe you don't care whatever they search because you
can just stop whatever they search, right, Like, maybe that's
part of the game plan with this. You guys also
have like tons of card draw and stuff too that like,
I don't even know if something like this is necessary.

(38:46):
It is a rare, though I think there could be
bad rares. We have bad high rarity cards all the time.

Speaker 1 (38:52):
Hitsugu's second right was a rare once.

Speaker 3 (38:55):
Oh really, I didn't even notice that. That's yeah, yeah,
that's the standard of older magically.

Speaker 1 (38:59):
Yeah.

Speaker 3 (39:00):
Yeah, if you're able to since you get first search,
if you're searching like a silver bullet card, like say
it's like sideboarded, right, you're go in games two or three.
If you're searching like the card, that's going to hose
your opponent with this and they don't have counterplay, which
I highly doubt that would be the case. But if

(39:20):
they did, and you search the card that beats them
and they can't do anything about it, then like this
is worth it. But I don't know if even if
you get a second crack with this card, I still
don't even know if that's worth it for you to
do that. Man, Yugio has just conditioned us like such
in such a weird, bizarre way. I'm hoping like there's

(39:41):
an interesting story with this card, but I'm torn.

Speaker 2 (39:44):
I'm torn.

Speaker 3 (39:45):
I feel like I feel like this could be a
new card. If they're trying to invoke, you know, to
have like the set of Tutors or whatever. I feel
like this could be new and they want to have
like a tutor card that's like fair and maybe it's
not broken that every deck wants to play it. But
if you want to play maybe some like specific combo
deck or maybe if you're trying to like really search

(40:05):
for a specific card to do something, you can, but
it's gonna come at a price, and so I could
see that. So I'm gonna go with that it's new.

Speaker 1 (40:13):
I Okay, you still don't like it, don't think it's
that good, Okay, I mean I think that's totally fine.
That's totally fair. This card is it's not new in
Foundations was it comes from L Draine, which is about
four years ago now, so it's not that old either.
And I think that your analysis is like really good,

(40:35):
Like it's really good here. Which Claw Talisman when it
was in L Drain L Draine Thrown of L Drain,
that set was one of the most busted magic sets
for Standard ever, really down, Oh my gosh. Almost every
rare in that set was completely insane, to the point
that which Claw Talisman was probably like the third or

(40:56):
fourth worst rare in the set. That's which is absolutely
And the thing about Witschclout Talisman that's difficult in one
v one Standard is when you are behind, it's often
a position of like if you're down on life and
you're down on board and you fetch something that completely
wipes out the thing that is messing with you, But

(41:17):
the opponent then gets a tutor and they grab the
thing that just on the spot kills you. Yeah, if
your life total is low enough, yeah, then they can
often take you out. But the Witschcloud Talisman has had
like a second life, and I'm kind of excited to
see what does in this standard because so much of
l Draine, for those who lived through it, got banned.
So much got banned, dude, it is absolutely insane how

(41:41):
many cards they just like had to cut through and
there was more broken underneath, and then they had to
cut those down and there was more broken underneath, and
everything was so broken. I'm really excited to see if
this has a place in current standard because people are
excited about few certain things. One thing about wish Claw Taisman.
I will say if you open one and foundations, you're

(42:03):
doing okay because Commander players will take this card off
your hands, because it's always pretty fun to search for
any card in your one hundred card singleton deck and
give this to the player who's the most behind and
maybe make a deal with them. Before you even do that,
they will search for a certain type of card to
kill a certain type of permanent or to another player.

(42:24):
Oh yeah, it's a very political card in formats like
brawl on Arena, which is one v one hundred card singleton.
I love this card. I do because there are cards
you can tutor up in any deck that say turn
off all artifacts. So you use this to search for
your card that turns off all artifacts. Against the artifact
deck and you play it and they can't use the

(42:45):
wish Claw either because it's an artifact.

Speaker 2 (42:47):
That's funny.

Speaker 3 (42:48):
Yeah, it's definitely felt very much a commander card as I.

Speaker 1 (42:52):
Yeah, yeah, yeah, I use card the Great Creator with
this to like just shut down all artifacts. There are
also cards that say opponents can't search their libraries. I
think of an ashioc planes Walker that you can fetch
with this against certain types of decks that completely hoses them.
So there are really fun things you can build with
wish Claude Talisman.

Speaker 3 (43:11):
Yeah, I'm kind of like, I'm kind of like torn
with it because I could see there being potential like
if this were in you gi oh, how this would
work is the card you have to search basically would
have to like blow this up or like do make
it so that your plant wouldn't get to use it,
and then it would actually be quite good even if
it had a downside to it. And so that's why
I didn't want to completely write it off. But it's

(43:33):
like it is very contextual, I feel like, but I'm
glad to see that there's like a cool story behind
this card.

Speaker 1 (43:39):
There is in and there's one more thing there is bargain.
So there are cards that let you sacrifice an artifact
to get an additional effect. And people are excited about
this card and a card that's pretty popular right now
in standard called Torch the Tower, which just is a
very simple one man a card that does three damage
to a creature. Okay, but if you can bargain it,

(44:02):
so that means you can sacrifice an artifact to do
an extra damage. Its baseline is two damage to a creature,
but you can sack an artifact to make it three
damage to a creature. The way the timing rules work,
you can put this ability on the stack and cast
the Torch to the tower and sacrifice the talisman. You
still get to search.

Speaker 3 (44:20):
That would be very Gio esque. Yeah, that would make sense.
That's a cool interaction.

Speaker 1 (44:24):
I like that people are so Yeah, there's a little
hype about Wishclaw. I think it's gonna be really fun.
See what let's see what you think of this Foundation's
beast here?

Speaker 2 (44:35):
Oh what the hell is this? Uh? Giv mis it?
I say that right? Visionary?

Speaker 3 (44:43):
Yeah, four and a blue and a red for a
five to five dragon wizard. You're a wizard Harry flying.
You have no maximum hand size. I've noticed a lot
of magic cards just have this ability on like just
generic cards. Yugi only has I think like one card
that has that, and I honestly it's probably for the
better because I think if you have a maximum hand

(45:03):
no maxim hand sizing, U gio get out of hand.

Speaker 2 (45:06):
Uh.

Speaker 3 (45:06):
Whenever a source you control deals non combat damage to
an opponent, you draw that many cards. We like drawing cards,
all right, we do whenever a source you control deals
non combat damage non okay. So like if you deal,
if you do something that like to an opponent, so
I ask to go directly to the opponent. So you'd

(45:27):
have to like like that torch the tower card you
just mentioned, you'd have to like do that at their
their face, right.

Speaker 1 (45:33):
Yeah, if you could, if you could torch their face, yes,
that would. Oh it goes after creatures yeah yeah but
yeah burn burn.

Speaker 2 (45:40):
Okay, Yeah, so you just have to burn them. Yeah.
So if you if you burn them for like three
you draw three cards. Yeah.

Speaker 3 (45:48):
Well, if you, I mean, if you're playing burn, that's
like your dream, right because the biggest issue with burn
is you run out of cards before you kill them.
But I mean, are you gonna play something like this
and burn. That seems pretty unlikely unless I'm crazy, But
I feel like you need to actually play your burn cards.

Speaker 1 (46:10):
Hm hm hm m m m.

Speaker 3 (46:16):
Fun seems kind of mid to be honest with you, Ah,
oh nif how can you niff this way? I don't know,
Like I'm like, yeah, there's like the holy land of
if you're able to get first, you need to get
to six mana. Okay, if you get to six Manda,

(46:36):
you play this guy, and then you need to have
a way to deal non combat damage to the opponent.
And if you go through all of that, you get
to draw cards, which is great, but in magic, from
my understanding, you have lots of ways to draw cards.
And sure it makes it so that every burn card
you have basically cycles for another card. That's cool, that's great,
But are you gonna go through all this effort just

(46:58):
to do that thing? And and everything else you're doing
up until that point is just like you're you're just
minusing yourself to burn the opponent. I maybe there's another
way to go about this, Like maybe you just play
this in some sort of like control deck and this
is like the the like the the boss monster of
the control deck.

Speaker 1 (47:21):
Ooh ooh, we're cooking. We're cooking maybe but even maybe
maybe spells. Yeah, you have point like burn spells at
their creatures until you play this, then you appointed at
their face.

Speaker 2 (47:34):
Yeah.

Speaker 3 (47:35):
But like even then, if you're playing control, I think
you still want to like control the board. I mean
you have to end the game eventually, and yeah, you'd
be swimming in cards if you do that, and you're
always gonna have options.

Speaker 1 (47:46):
But I know it doesn't sound great Scrooge McDuck in
a in a vault of cards.

Speaker 2 (47:50):
Just I'm not saying like, like, m that's fun, but
I feel like, is this like this is a mythic too?

Speaker 1 (47:59):
Oh my god, just like yeah, it's a big shiny.

Speaker 3 (48:06):
It's really hard to figure out if these cards are
new or not, Like there could be some card like
this is like a named guy. I'm not sure if
this is a guy who's been in stuff before potentially,
and like even then, like yu Gio does this all
the time where we have like a guy and then
it's like a guy reborn.

Speaker 2 (48:26):
Or like a guy uh.

Speaker 3 (48:30):
Like a guy like revamped or something. Yeah, so it's
like it's not like the name doesn't really mean that
much here potentially, so like this could be like the
ninth incarnation of this guy.

Speaker 1 (48:40):
Dude, there's literally a card company miss report is there?

Speaker 2 (48:44):
Really? Shut up?

Speaker 1 (48:46):
No way, I don't believe you are. I don't believe
I don't believe it's wrong. Yeah, you got this right,
no matter what your profit. How did you do that?
You absolutely nailed that. Can I read this? This is
five different you want to you want to actually do?
You're excited about this one? Okay?

Speaker 3 (49:08):
Well the art, to be fair, the art looks kind
of cool, like cooler. They are kind of like the
same post. Yeah, the art's really cool. I'm also kind
of just interested because it's five colors. Sorry, I know
we're going on a tangent here, but this guy's not.

Speaker 1 (49:17):
That's cool. We got time.

Speaker 2 (49:18):
It's a six to six.

Speaker 3 (49:19):
When Nip Visit Reborn enters the battlefield, reveal the top
ten cards of your library for each color pair pair,
So that would be like white, blue, blue, black, like
like that. Okay, choose a card that's exactly those colors
from among them, put the chosen cards into your hand,
and the rest on the bottom of your library in

(49:40):
any order.

Speaker 2 (49:41):
That's kind of neat. That's kind of cool.

Speaker 1 (49:44):
Uh yeah, he's a bank.

Speaker 2 (49:48):
It goes at your hand.

Speaker 1 (49:51):
Oh did you want to cast them for free? I
mean it's you gi Oh, I'm kind of this is
you paid five mana for a six six flying Dragon
and you want free spells?

Speaker 2 (50:00):
Yeah?

Speaker 1 (50:00):
I do.

Speaker 3 (50:00):
Actually, especially if it's five different colors. I would hope
it was all free. But I guess if you're getting
like a bunch of free cards, because you're looking at
the top ten, so you obviously build your deck around
to like hit this, I imagine.

Speaker 1 (50:10):
Oh yeah, oh yeah. In fact, this nim misery born
can draw this nim misic visionary if they're in the
same format.

Speaker 3 (50:17):
Look at that, oh, because it's oh so that it
doesn't have to just uh, it can still have generic mana,
it just has color.

Speaker 2 (50:23):
Got it, got it?

Speaker 1 (50:24):
Got it? Got it? Okay, that's a red card.

Speaker 3 (50:27):
Yeah, that's a lot better. That's a lot better. That's
a cool card. That's got okay, Detour Tangent. I can't
believe my fucking How.

Speaker 2 (50:35):
Did I do that again?

Speaker 1 (50:37):
Either?

Speaker 2 (50:37):
How did I do that again? How did I do that?

Speaker 3 (50:40):
I swear, I swear I've never seen that fucking card
in my life. Everyone in the college is gonna be like, oh, Cibo,
like fucking knows, no, I've never seen that fucking card
in my life ever. All right, Uh back to this guy.
See the other car, the other NIV misic excites me more.
I think that's kind of cool. But this one, it's like,

(51:05):
here's here's where my head's at.

Speaker 2 (51:06):
I feel like you would.

Speaker 3 (51:07):
Already be winning the game by the time you already
get this guy on the field. It just feels kind
of win more to me. That's like where my vibe
is at.

Speaker 1 (51:17):
Yeah, yeah, you're probably right.

Speaker 2 (51:21):
I could be wrong, but that's just like, that's the
vibe I get. Is it new? Uh?

Speaker 1 (51:26):
Is it? Is it the name of the guild he's
of the head of.

Speaker 2 (51:29):
Oh that's funny. Is that why he's name miss it?
Is it named after him?

Speaker 1 (51:34):
I guess? Yeah, okay, I mean read the flavor text.
It's Ravnica's shark sharpest mind and its biggest ego.

Speaker 2 (51:42):
That's me. That's me apparently. Uh you know what I mean.

Speaker 3 (51:47):
We've already seen reborn, so now he's a visionary. Sure
he's new.

Speaker 2 (51:50):
I'll go with that. He's new. Final answer.

Speaker 1 (51:52):
Oh yeah, yeah, yeah, yeah, he's new. He's new. He's new,
but he's the let me see the he's the eighth
seventh NIV miss it for There are yeah, yeah, yeah,
seven of them, seven of this, this guy, this dragon,
and there are two versions. You don't have to read
all of these. The funniest part of these is that

(52:13):
each of these say when you whenever it deals damage
to a player like you draw card, or whenever you
draw card, it deals damage to a target. So NIV
missit Visionary goes infinite, basically burn the opponent out with himself.
NIV misit Perune. It's so funny. He's literally a dragon
with such a huge brain. He goes infinite off himself.

Speaker 2 (52:39):
He's just too intelligent. He's just too intelligent.

Speaker 1 (52:42):
I do want to try, and I probably will at
some point, a deck that focuses on killing all the
opponent's stuff and then playing this and then turning your
burn spells into draw spells like we talked about. I
do think that won't be the most efficient. Wink On,
I think you're sadly right like this card to be good.
It seems like so much fun. I think it's a

(53:04):
commander card. You can usually tell a commander.

Speaker 2 (53:07):
It comes like a Commander card.

Speaker 1 (53:08):
Yeah, yeah, because it's a legendary, right, So you have
access to this in every game as kind of your
free card in Commander. So the idea that you could
have a deck with like thirty burn spells and this,
and you always have access to this one of you know,
as long as you get the manna to play it.
Now it starts to make more sense. But yeah, having

(53:29):
the right mix of cards is probably going to be challenging,
and I'm not gonna love that, but it's such a
cool card drawing like three cards every time you spend
like one man out, do you deal three damage to something?
Is crazy.

Speaker 3 (53:41):
I mean I'm a Yu gi oh player, right, Like,
if I'm gonna see anything to draw cards, that'll get
me excited. But again, yeah, I don't know. It's like
I said, it just feels like by this point, if
you're not already winning the game, this is this will
make sure you win the game. But it just doesn't
feel necessary at that point.

Speaker 2 (53:56):
I don't know. But your card, though, you.

Speaker 1 (54:00):
Think he's neat, he's neat. Okay, keep that in mind.
Put that one in the back of my mind there
for a while. That'll be fun, all right, it's.

Speaker 2 (54:11):
Just like a more exciting effect.

Speaker 3 (54:13):
I guess that's why I like the reboard version, because
it's like it's the whole like gamba, right, Like you
get to look at the top ten.

Speaker 2 (54:19):
You don't know what you're gonna.

Speaker 3 (54:20):
Get, and you could get like eight things or you
could get one, you know, like who knows.

Speaker 1 (54:25):
Yeah, Nim Misery Born is a sweet brawl commander on arena.
Because you have access to so many sets and so
many different colored cards, you can basically build a control
deck that's five colors, all of like the control cards
are these two colored pairs, and you play Nim Misery
Born and draw like seven cards you know that are
all like kill your thing, and the opponent's just like,

(54:45):
well I don't have that much stuff. I guess I'm dead.
It's it's it's awesome. I love that card.

Speaker 2 (54:53):
It's cool.

Speaker 3 (54:58):
Time Stop. Oh boy, we know how well I've done
with these historically time cards.

Speaker 2 (55:03):
Six.

Speaker 3 (55:05):
I still think it should be reserveless. I'm gonna die
on that hill four and two blue for an instant
and the turn.

Speaker 2 (55:12):
That's it. That's all the card does.

Speaker 1 (55:15):
That's it.

Speaker 2 (55:17):
That's it.

Speaker 1 (55:17):
And the video and the turn and yeah, I'll cast
time stuff right now. This is interesting.

Speaker 3 (55:24):
Keep talking, this is interesting. Let me read the parentheses
because this might answer some question. Exile all spells and abilities,
including the spell. The player whose turn it is dis
cards down to back, some hands, eye damage, heels, and
this turn it until then the turn affects end.

Speaker 2 (55:39):
Okay, cool art for what it's worth. Neat card.

Speaker 3 (55:43):
Oh Yeah, this is interesting because like you guys play
with time, uh, well you literally play with time.

Speaker 2 (55:54):
You guys get extra turns.

Speaker 3 (55:57):
H Apparently you can just end the turn it will because,
like I said, Yugyoh doesn't really do that. I think
it's something they can experiment with, but it probably be
too broken to be honest.

Speaker 1 (56:07):
Yeah, how good would this be in Yuyoh if there
was like a trap card you just flip up and
their turn ends.

Speaker 2 (56:14):
Well, funny you mentioned that. So we don't have that exactly, but.

Speaker 3 (56:24):
Let's just say with the degree to which the amount
of interaction we have in our game, it can very
much feel that way. Even though the card doesn't straight
up read and the turn. If you do something to
your opponent at an inopportune moment, then it basically may
as well. Just read how this card reads because they
will just pass the turn potentially, so we have our

(56:46):
time stops, they're just not obvious time stops. Let's say,
but this card just straight up ends the turn, which
is neat.

Speaker 1 (56:54):
It's kind of amazing that it can. It can. Like
if there's a big stack with a million effects on
it and you play this, it's just none of it happens.
So it just gone.

Speaker 2 (57:03):
It just nullifies everything.

Speaker 1 (57:04):
Yeah, everything that Yeah, everything that hasn't resolved, all damage
that hasn't been done. Maybe they attacked with fifty creatures.
It's over, no damage gets done. Yeah, that's crazy. It's
kind of wild.

Speaker 3 (57:15):
There was a set historically that played with chain links
your version of the stack kind of like this. There's
a card called the Vanities Call I think is the
name of it that if a stack has four or
I want to say it's four, I think it's four
or more effects on the stack, you can activate Vanity's Call.

(57:36):
It's a trap card and it negates everything in the stack.

Speaker 1 (57:39):
So it's kind of similar to this. But we have
something like that called mind break trap. Okay, yeah, and
that's what if three spells have been cast, you can
cast it for free. You would like it. I like free.

Speaker 3 (57:52):
We like free, but funny enough that card is bad.
Vanity's Call saw like no play because getting to like
a chain link four and it's a trap card is
just like there's so many downsides to it. Where this
it's like it will end the turn and you could
do it if you want to on one card, or
you could do it on when there's a lot of
things happening.

Speaker 2 (58:10):
You obviously have the agency. It costs six. It's not free,
where Vanity's Call is free.

Speaker 1 (58:17):
That you can just do it, like if you know
you want to play time stop and you just don't
want them to have a combat step, you can play
this in their upkeep before they draw and they don't
even get to draw their card for turned.

Speaker 3 (58:27):
See that's interesting because you gio our upkeep is after
the draw phase. So that's a big difference too. Uh,
this could be degenerate potentially because of that. I mean,
it's basically a turn skip at that point, right, just
you know, worded differently.

Speaker 1 (58:40):
Yep, hmm. It does exile itself because it says including
the spell, so you can't like loop it.

Speaker 2 (58:52):
You don't really have ways to interact with the exile pile.

Speaker 1 (58:55):
Yeah, not not like that, not not not in current magic.
So yeah, that's kind of a bummer for degenerates like me.

Speaker 3 (59:01):
That's that's interesting because you know, even though it's things
that are exiled, you could still there are cards that
interact with it. It's not as easy as the graveyard,
but there are specific decks or cards that can get
stuff back from exile for instance.

Speaker 1 (59:15):
Uh.

Speaker 3 (59:16):
And that's like another just like core mechanic, I would say, uh,
I just love the art on this card.

Speaker 2 (59:21):
This art is sick. I guess like someone could just
have like a like a framed picture of this in
their house. That'd be cool. Uh. I.

Speaker 3 (59:30):
God, you guys have so many time based cards, and
you showed me so many of them, so like, I
wouldn't be surprised if this already exists, but does it
exist in this form? I'll go out on a limb,
I'll say this is new.

Speaker 1 (59:41):
Uh.

Speaker 3 (59:42):
I just think the art's really cool, and I hope
that it is new, and I'd be happy that it is,
so I'll know you No.

Speaker 1 (59:48):
It's uh, that's really funny. This is you were right
on that we have so many time cards and things
like that. This one is from all the way back
in common Gwa, which also you know, also gives you
the idea of the art. You know, that was one
of the first like kind of Japanese inspired. It's like that,
it's almost like the exactly it is the exact same word. Actually,

(01:00:08):
it's just like, Yeah, they reprinted the art. They didn't
even print new art, which you saw another comic GA card,
hits Ugu's second right, they gave it new art. So
I love that they kept the art for this one.
You're right, people love this art. Yeah, times stock is
a pretty wild card. No, yes, I like time stop

(01:00:31):
is it?

Speaker 2 (01:00:32):
Saw?

Speaker 1 (01:00:33):
It seems very little play because that's six mana cost, right,
It's really hard to get to six mana. And it
really also depends on the context of the format. If
this is a fog, meaning basically you're using it to
stop their commat step from hitting you, well that's not
nearly as good as if you also get their drawstep
or get spells off the stack. But this is also

(01:00:55):
so expensive to cast that in a counter war, the
opponent might be able to counter this because you usually
spend all your manna on it. So if they have
a counter to that, you're really screwed. So it's definitely
it's definitely a highly priced card. I don't know if
it will be good in standard I mean, it hasn't
been standard legal since Comigwa. Let me double check that work. Yeah,

(01:01:19):
this has not been standard legal since tenth edition. When
was tenth edition?

Speaker 3 (01:01:24):
That's like, like what two decades ago you said two
thousand and three, Is that right?

Speaker 1 (01:01:31):
Two thousand and seven, two thousand and seven, Yeah, so
we we haven't been time stopped in a very long time,
and I'm curious to see what it does. I like,
how degenerate is I bet it's not more than like
a one of it's not more than one over two
of though. The magic is so fast now, so many
games are over by turn four. Yeah yeah, yeah, yeah

(01:01:54):
yeah yeah. But it's really good in brawl because there
are a number of decks with all the kind of
time manipulation effects in an eternal format, an internal singleton format,
there's so many time manipulation effects that there are decks
that try to just play all of them and your
opponent never gets a turn. So this adds to that
critical mass and brawl, which is gonna be kind of funny.

(01:02:17):
Let's go from broken time manipulation to cute kitties.

Speaker 2 (01:02:24):
You like cats, right, Uh, I'm indifferent.

Speaker 1 (01:02:28):
You love cats, You love cats, everybody loves cats.

Speaker 2 (01:02:32):
Look at this, This is like the lion. What the
hell is this kitty friend a robbo?

Speaker 3 (01:02:39):
The first fact, that's a sick name for a card.
I'll give him that tune in a white for a
legendary cat avatar. Other cats you control get plus sure,
other cats you control get plus plus one.

Speaker 2 (01:02:52):
What's what?

Speaker 1 (01:02:53):
What's the price?

Speaker 2 (01:02:54):
It's just funny. It's just like funny.

Speaker 3 (01:02:55):
The cats are a type and then whenever this or
an another non token cat you control enters, create a
one to one white cat creature toe. So this is
just like the if you are playing the cat deck,
like this is the guy this is?

Speaker 1 (01:03:10):
He read Read the text, Read the flavor text.

Speaker 3 (01:03:14):
It said, all cats in the multiverse trace their lineage
back to him, from the meekest kitten to the mightiest lion.

Speaker 1 (01:03:24):
Whoa the daddy cat, the ultimate cat Daddy. He looks
out there getting some Okay, he's out there getting all
the all the lady cats. Man, what a chad. Look
at this master chad kitty. Oh my goodness, is this awesome?

Speaker 3 (01:03:44):
So Here's where I'm at with this. I got I
got hair Apparent wrong, So I need to learn my
lesson from this. Uh if I recall you said hair
Apparent has Wait, what was hair Apparent's new old? I
forget Now Harar and Parents is a brand new card.
It's a brand new card. Okay, I thought it was old.

(01:04:05):
I thought they may have like cherry picked it out
of a different set.

Speaker 1 (01:04:07):
Okay, Yeah, you thought that they were into bunnies in
the past, but not that bunny.

Speaker 2 (01:04:12):
Well, now it's cats. Are they into cats now?

Speaker 1 (01:04:14):
Like?

Speaker 2 (01:04:14):
Are cats the new flavor of them? I guess it's
cats and rabbits? You know? Uh?

Speaker 3 (01:04:22):
I mean this card seems fine again if you're playing
the the white green card we started off in this
video and you're trying to go wide like sure, like again,
if you want to do if you want to play
the cat version instead of the rabbit, maybe play both.
Maybe it's the whole animal kingdom?

Speaker 1 (01:04:37):
Yeah, yeah, sure.

Speaker 2 (01:04:39):
We're not.

Speaker 1 (01:04:40):
I mean this this is so definitely like all the cats.
You want so much cat support for this critter. But
are there more cats?

Speaker 2 (01:04:48):
Again?

Speaker 3 (01:04:49):
Are there already cats support? Is there more cats support
than rabbit support?

Speaker 2 (01:04:53):
I don't know.

Speaker 1 (01:04:54):
Yeah, yeah, so I will fill you in because it's
kind of fun to talk about the cards, especially since
they're new. So this is a card I've played with.
I played with this card earlier today making a video
I set out because Foundations is legal for five years
in standard, I decided to make one of my videos

(01:05:17):
for the official Wizards of the Coast Arena channel, which
is a gig I have I get the fortune of
doing about once a week. I make videos for them,
and I tried to make a deck that was all
cards that would be legal for five years, like one
hundred percent of the deck was Foundations, and I went
with a cat deck. So from that I can say

(01:05:40):
definitively that yes, there are enough cats in the set
to build an all cats deck.

Speaker 2 (01:05:46):
Okay, okay, but did a Robbo already exist? Is the question?

Speaker 3 (01:05:53):
Or did they want to make this the build around
that they took all the other cats from.

Speaker 2 (01:05:58):
In order to do the question?

Speaker 1 (01:06:00):
That's a good question.

Speaker 3 (01:06:02):
Yeah, I'm gonna say, I'm gonna follow the hair apparent.
I'm gonna say no, Wait a minute, that's what you
want me to think. Hold on, Hold, that's what you
want me to think.

Speaker 2 (01:06:15):
Why hold on that.

Speaker 3 (01:06:17):
No, because you probably thought that I was going to
think back to hair Apparent, right, So now it's all
coming together. So I think this is an old card
because you probably thought it was going to be a
new I was gonna think it's a new card because
of the way hair Apparent. Wh No, you can't trick me.
This already exists. Final answer, Bro, you swerved yourself. You

(01:06:37):
swerved yourself. This is a brand new card. No band
new card.

Speaker 1 (01:06:42):
And I think, I I think if there's something you
take away on this. Wizards didn't always lean into the
cute like, like the magic was kind of a dark
game at many points in its history. Yeah, yeah, yeah,
And like modern magic has really leaned into the cuteness,
Like there is so much more just cute shit in magic.

(01:07:07):
There's more cute stuff in magic now than there's ever been.
The whole Bloomboro set was like revolved around cuteness, and
cats wasn't even a major type in Bloomboro. There are
so many cats in this new set, and a Rabo
is a brand new one. This is this is a
deceptively good Lord effect. It seems like it it seems
pretty good, like it makes so many cats, and there's

(01:07:29):
so many cats in the set that get stronger when
there are more cats. So like there's a cat that
says it's a two man, a cat that says whatever
a cat enters, you put a plus one plus one
counter on this and so you play it and it
makes another one and then it makes another one in
another one, and it's just yeah, dude. So I was
playing just cats, all mana white, only white, just cats,

(01:07:53):
all foundations legal cards, so I'm not even using all
the other cards legal in the standard. I got a
whole rank undefeated, Like I had the easiest six to
zero of my life with this card today. Yeah, playing
these cats is absolutely stupid. It was like busted agro, dude.
It was insane. There were anthems, there was like everything.

Speaker 2 (01:08:14):
Got huge and there was champions.

Speaker 1 (01:08:17):
Nobody was ready. Nobody was ready for these cats, dude,
like that this card I would have I was like, really,
if I hadn't played this card, if we had recorded
at the time we were supposed to today, that's a
whole other subject. I would have said, this is probably medium.
I probably wouldn't have even shown it to you. But
the fact that I spent I spent the last few
hours before recording clowning people with this card.

Speaker 2 (01:08:39):
It's absolutely wid that's amazing.

Speaker 1 (01:08:41):
Can you believe that does this seem like a does
this seem like an insane like creature type leader to you? Like?
Because I found out in the video we made today
that yu gi Oh has like these type of cards.
Would this like work in Yugyoh.

Speaker 3 (01:08:57):
I wouldn't say this type of effect is four or
in yuki Oh. I think, if anything, magic just has
a much greater emphasis on like synergy between like having
a lot of creatures in play, especially that's combat focused.
And I would say yu gi Oh for the most part,
aside from like a few specific archetypes, does not not

(01:09:19):
to say it doesn't exist. It was definitely like more prominent,
I want to say in like older yu gi Oh,
but as Yukioh has sort of progressed, these types of
effects just like don't really matter or exist, or if
they do, they're very few in between, and there's a
very specific reason why they have that effect, if that
makes sense. Also U gi Oh wise, we're only allowed

(01:09:41):
to have five monsters on the field at max where
you guys can it crazy? So I think because we're
limited in how the we can have. That means we're
we can't get the full value of how crazy you
guys can go with these types of abilities either.

Speaker 1 (01:09:55):
Dude, the whole point of like Commander is to make
like a billion of whatever type you want to make.
Like that's that's like part of the big appeal just
is make hundreds of these creatures. Yeah, I think this
card will be super popular in Commander. So we've argue, yeah,
we've outed you to the world. It's not really you're
like cat neutral, right, Yeah? Yeah, is there an animal like,

(01:10:17):
is there an animal that you like really connect with?

Speaker 3 (01:10:21):
Well, I mean ironically, like I really like cheetahs and
they're technically cats, so yeah, but like but they're like,
I don't know, like they're still different, right, I don't like,
take a domestic house cat and put it up against
like a cheat.

Speaker 2 (01:10:33):
I think they're kind of different.

Speaker 3 (01:10:34):
But I think those are like if I had two
favorite animals, I guess it would be those that's like rhinos.

Speaker 1 (01:10:41):
Rhinos. Interesting, I'm gonna save that. I'm gonna save that
maybe someday, odd, but we'll keep riding the cat train.
I'm gonna show you another another card. I think it's
this is really funny to read no context. I want
to see what you say.

Speaker 2 (01:10:56):
Sure, harmless offering. Oh my god, it's.

Speaker 3 (01:11:01):
Sot them target. Opponent gains control of target, permanent you control.
You know what's so funny about this? I was gonna
show you this exact same card for you. We have this,
but it's free, we have this money. I mean that
seems good. I'm sure, just give them something. Sure, I

(01:11:21):
bet you're gonna tell me what you can do with it.
I'm gonna tell you right now this this is gonna
be funny depending on the context. I guess I won't
save this for one of our videos on my channel,
But that card is hot garbage. That card is so bad,
really wow, weird. Just giving the opponent something is bad. Well,
so you did learn in one of our videos that

(01:11:43):
we have the ability to just give our opponent's monsters
without needing a card.

Speaker 2 (01:11:47):
To do so.

Speaker 3 (01:11:48):
Right, So typically typically that that's not the only type.
We have multiple cards that do that in multiple ways.
So typically a card like this, I will say, this
is a very cute card, but typically we don't need
a card to give our opponent the card. We can
just give them the card through like whatever means we

(01:12:09):
need to, so that sort of bypasses they need for
a card like this. There was like one really bad
combo deck that could play a card like that. But
for the most part, it's it's awful. Now with you,
I this is weird because it's like it's hard for
me to evaluate because and you gioh this card is
like unplayable and you're having to pay to play the

(01:12:31):
unplayable card.

Speaker 1 (01:12:33):
Yeah, so clearly for this privilege.

Speaker 3 (01:12:35):
Right, So clearly you want to be doing some there's
something you are clearly wanting to give to the other player.
Considering this is also a rare too. I would you know,
I'm surprised this is not a common because in our
our game, it's a common when they printed this card. So, uh,
with zero context, I assume you're showing me this for

(01:12:56):
a reason. There has to be something you want to
give them to mess with them. So I'm going to
say that that's probably, but it's only like some gimmicky combo.
I don't think like every deck is playing this.

Speaker 1 (01:13:07):
You don't think every deck just wants to give it
stuff away. All right, you bought me, you got me
on that, and let me let me show you some
fun cards that are legal and standard.

Speaker 2 (01:13:16):
Two demotic packed. This is a cool card.

Speaker 3 (01:13:20):
Enchantment two and a two black at the beginning of
your upkeep, choose one that hasn't been chosen. This enchantment
deals four damage to you and target and to any target,
and you gain four life. Excuse me, target, opponent draws
two cards, You draw two cards, you lose the game. Okay,
Oh it's permanent, Okay, so you can just give them this.

(01:13:40):
That's cute.

Speaker 2 (01:13:41):
I like that.

Speaker 3 (01:13:42):
Uh arch fiend of the draws again, two and two black.
It's a six six. Oh, that's pretty big. Flying Arching
of the draw center the battlefield of four oil counters
on you guys in your counters man and the beginning
of your upkeep, you love them. Remove an oil counter
from Arching of the draws, then if it had no
oil counters on it, you lose the game. Yeah, so
you're basically using this just to give your opponents something

(01:14:03):
that makes them lose the game. I fully understand now
to see doesn't have those effects. If we had cards
that did that, maybe that would be worth playing. The
version of this that we have, I'm surprised they haven't
made that yet. It's called She and Spy for your editor.
I'm sure that they will put that up for everyone.
But also funny she and Spy. It's also not any

(01:14:24):
permanent there is only let you do it with monsters specifically,
so that could be a big difference. So like we
wouldn't be able to give demotic Pact to the opponent,
but it's very funny that you can do that.

Speaker 2 (01:14:35):
Is this like a thing? Is this like a good
combo deck or is this like is this like your
you're coping that this actually works?

Speaker 1 (01:14:42):
This has already spoiler alert. If anybody didn't want to
be spoiled about the shuffle up and Play episodes, skip ahead.
I've already lost the game to this. It is but
no harm So Demonic Packed is a reprint, and so

(01:15:05):
this card, yeah, this card has existed before, and it
there is a very famous tournament, like competitive tournament in
magic history that utilized a combination that is well, I'll
just tell you this is Harmless Offering is also a
reprint and it utilized this exact combo and the player

(01:15:25):
like made the top eight of the Grand Prix, which
is a real tournament.

Speaker 2 (01:15:29):
Yeah, it's usually got like like.

Speaker 1 (01:15:31):
Fifteen hundred to two thousand people enter these tournaments. So
getting there with Demonic with what is called cat packed.
His name is Chris. Yeah, Chris Batello will forever be
known in Magic the Gathering Lore as the cat packed
kid who got to the top eight of the tournament
with Harmless offering Demonic Packed as the deck. And it's

(01:15:53):
actually harder to interact with than you would think because
it goes on the stack at the big any of
the upkeep. So if the opponent, if you harmless offering
the Demonic Pack to the opponent and they go to
their turn, the ability goes on the stack right away.
It's basically over. And that's what happened with the Arc
with That's what happened to me with the Arc Fiend

(01:16:14):
of the Draws. The card got handed to me and
I couldn't do anything in response to it. I couldn't
get rid of the arc Fiend. I couldn't interact in
any way. And yeah, I just got I just got
got by Arc Fiend of the Draws. It's like, okay,
well he was going to lose the game, and now
I lose the game. That's great. It's over. And I
was in an insane position. I was good. I was

(01:16:37):
I had, you know, the card omniscience because you did
the admissions straft with boxing. Yeah, that just makes everything free, right, Yeah,
I had that on the battlefield. That's not easy to
do in standard, but I did, and all my stuff
was free. I had like unlimited power, except I lost
the game in my upkeep to the stupid combo.

Speaker 2 (01:16:59):
You're not salty at all. I don't know.

Speaker 1 (01:17:01):
It's fine, it's fine, it's fine. It's totally fine. But like, yeah,
this is a real combo that Top aided in the
past and they basically put back in the set for
five years, and people are really excited about it. People
love like weird alt wing cons like this.

Speaker 2 (01:17:16):
It's a good story. It's a good story.

Speaker 1 (01:17:19):
And it's look at the cat.

Speaker 2 (01:17:22):
That's it, Look at it, that's it, look at it.

Speaker 1 (01:17:24):
Show OPORTUITI so cute. I make makes some noise for
the catpack plays. Would you play a strategy like that?
Is that like your jam to play like cards that
make you lose the game, but then hand them off
before you die.

Speaker 3 (01:17:39):
It's so weird because Yukioh has alt wing cons, but
they're all bad. Like, there's very rarely a time where
the alt wing con is ever good. So it's from
my understanding from everything you showed me, like this seems
quite common in magic that there will at least be
like a couple of these alt wing cons like always around.

Speaker 2 (01:17:57):
At any given moment. So yeah, I don't know.

Speaker 3 (01:17:59):
I think it just kind of just depends because like
demonic offering, demonic packed, demonic packed uh like seems fine,
you know, because you could still get some value out
of it even though it has the the lose the
game clause, so like it's not like that's the only
thing it's for, right, Yeah.

Speaker 1 (01:18:15):
That's right. The arc Fan of the Dross uh is
actually like a huge creature. This card was popular and
remains popular index that don't use harmless offering type effects.
It's already like a Tier one card. It just won
the World Championships as a four oil deck with no
way to hand it off. This card will usually kill

(01:18:36):
the opponent well before the oil is a concern.

Speaker 3 (01:18:39):
Yeah, its stats are just really pushed for its cost.
It seems like, yeah, yeah, this card is an absolute killer.
Yeah yeah, it was already a top tier card. Arc
Fiend of the draws.

Speaker 1 (01:18:49):
Does that surprise you?

Speaker 2 (01:18:51):
Uh? Not really?

Speaker 3 (01:18:53):
I mean, like, yeah, there is the downside of you
losing the game, but like considering my understanding of like
the power life of magic cards, it's got really high
stats for a relatively low cost. It's flying, so it
dodges all the blockers. Uh, and then it also has
like the drain effect too, of like if if their
creature is already dying, they're they're losing more life on

(01:19:15):
top of it. It's sort of like this like this
game of chicken, right where like you have to kill
them otherwise this thing's gonna kill you. And I think
that's like an exciting card, so I could I could
see it. Yeah, Like you, Gil will have cards like
this every now and then. It's not like you lose
the game as the downside, but it'll be enough of
a downside where it's like, no, the card is crazy.

Speaker 2 (01:19:34):
Yeah.

Speaker 1 (01:19:35):
Instead you have cards that say destroy everything on your
battlefield and discard your hand, so you basically would make
them lose the game. It doesn't the car it's just painful.
It's just more painful. It may as well say that.
It may say that that would be awesome. Actually they can't.

Speaker 2 (01:19:52):
Think the game is over. They have to keep playing.
They don't want the game to end.

Speaker 1 (01:19:56):
I got one more card. I'm really curious what you
think of this one.

Speaker 3 (01:19:59):
Sure, and before anyone says anything, while you say that,
the card I was thinking of before when we were
talking about the Reborn stuff was Monster Reborn, Reborn. I've
shown you Monster Reborn CGGB. This was the first thing
that came to my head when I was thinking of retrains.
Very dumb name, but just for the record, that's what
my head went at when I said Reborn. Before everyone

(01:20:21):
in the comments says shit, all.

Speaker 1 (01:20:22):
Right, and yeah, yeah, yeah, yeah, yeah, I'm I'm sure
that will absolve you. They're not even listening anymore. They've
already not their comment. They're not gonna go back and
edit it. They don't edit comments. They're not gonna go
hit the button edit it and say edit at timestamp
like hour plus. I don't believe him, And all right
they do. That's what they'll say. They've made up their
mind about you. It's over.

Speaker 3 (01:20:43):
Kaito Cunning Infiltrator. I like how the like the art
is going into the card frame. That's kind of cool.
One and two Blue pretty good. For a legendary plains
Walker Kaito, and that is it's called loyalty, right, yep, yeahay,
I always forget what it's called. All right, three loyalty.
Whenever a creature you control deals combat damage to a player,

(01:21:06):
put a loyalty counter on Kaito. Whenever a creature you
control deal's combat damage. Okay, so that's an extra way
to get more loyalty. I think that's typically an issue
with Plain's Walker's. If I recall plus one, up to
one target creature you control can't be blocked this turn,
draw a card, then discard a card that plays very
well into the first effect. Okay, assuming you already have

(01:21:27):
a creature on the field, but you could go like
two man of play a guy, three MANU play this.
You go up one, he's at four. That thing does
damage because it can't be blocked, so then you get
like extra Okay, all right, I'm seeing it. Minus two
create a two to one blue Ninja creature token that
gives you a guy to make, which then next turn
could be unblockable, and then it's two, so it kind

(01:21:48):
of like replaces the fact that it lost that and
it gives you a guy, which is fine. That also
protects this as well, So like if you need to
if your opponent tries to go after this, you can
make a guy to protect him. I think that's probably important.
MIAs nine, which is a lot you get an emblem
with whenever a player casts a spell, you create a

(01:22:10):
two to one blue Ninja creature token just all the ninjas.

Speaker 2 (01:22:14):
You just get all the ninjas.

Speaker 1 (01:22:16):
I love that's whenever a player they cast, you get Ninja.
I cast, I get Ninja Ninja, Ninja Ninja. Hmm.

Speaker 2 (01:22:30):
This is a kneat card.

Speaker 3 (01:22:31):
It's kind of cool that if you hypothetically had a
let's say, five power creature when you play Kaito, right,
you have a five power creature. You play Kaito, you
plus one to four. Your five power guy gets in.
He's unblockable. You get to draw a card, discard a card.

(01:22:51):
Then he's at nine.

Speaker 1 (01:22:54):
It's only one loyalty counter per hit, not per damage.

Speaker 3 (01:22:59):
Oh oh, that is a huge difference. Okay, well, why
can't you let me have fun? CGB, God can't these things?

Speaker 1 (01:23:06):
I don't make the card. I didn't make the card.
I think that would be interesting. I will say in
the scenario, describe you are punching the opponent for five
and drawing and discarding, and you have a planeswalker like
you're still you're grooving.

Speaker 3 (01:23:21):
Yeah, but I'm trying to like have more fun. I'm
trying to get this emblem immediately want.

Speaker 1 (01:23:27):
Way, you want ninjas. I want ninjas. We all want ninjas.

Speaker 3 (01:23:30):
Because a minimum cards is taking what you have to
in the best case scenario, you go plus one attack
plus another, so that's five. Next turn that's seven, next
turn that's nine, and then on the fourth turn i'd
to count. On the fourth turn you get to use
this minus nine. That just gives you a hole endless swarming.

Speaker 1 (01:23:53):
I mean that's if you have one creature, but if
you add so ninjas are known for being evasive and
and there are other like just pirates and who like,
there's a lot of flying pirates in blue for whatever reason,
there's a lot of creatures buying pirates. Yeah, don't worry,
don't worry about it. But for each creature that hits
the opponent, you get a loyalty. Okay, so if you

(01:24:13):
like three creatures, you do get three loyalties.

Speaker 3 (01:24:16):
But that's assuming they deal damage to the player though, right, Yeah,
I mean, yeah, I guess I'm just fixating on the
fact that you can guarantee one can hit. I guess
if you're going super wide with a lot of these
cats or a lot of these rabbits, and now we
have ninja cats and ninja rabbits, Apparently if you go
super wide you could have a way to hit with
your a bunch of one ones into your opponent and

(01:24:38):
they can't block them. Then that's a way to supercharge this.

Speaker 2 (01:24:41):
So maybe you can do it.

Speaker 3 (01:24:42):
It's just in a different way that I'm thinking. Instead
of having one big five cost thing, you have five
one ones that all go in and supercharge this.

Speaker 1 (01:24:56):
Block. I will say blocking is really hard in current magic,
Like it's really hard. There's so many evasive tricks, there's
so many combat tricks that change stats, like I've never.

Speaker 2 (01:25:08):
Got now great.

Speaker 1 (01:25:10):
Yeah, yeah, I've never felt worse blocking than I have
lately in standard. I guess that's the foundation. We're promise
you that no blocking is not allowed. Blocking is not allowed,
So true, that's the foundation. Just just two ships passing
in the night, who can do degenerate first?

Speaker 3 (01:25:28):
Yeah, I feel like they probably want this card to
be good. It just seems like, you know, another character
they want to add to their world. It's pretty low cost.
It has a way to get its loyalty up pretty
quickly if you already have a somewhat established field and
your opponent can't block it, which then protects itself, which
is important. And you can create a guy to protect
it too if you absolutely have to, but especially if

(01:25:51):
you have other things that have abilities that when they
attack or deal damage like that could trigger two and
Kaito can make sure that that gets in to make
sure that triggers you have like kind of your double
the fun in that regard, it.

Speaker 2 (01:26:01):
Seems like a cool card.

Speaker 3 (01:26:02):
It seems like there's a lot of like neat interactions
that can just like add up to be a lot
of value and it's not like a super high investment
card like that was Like one of the things I
hated about that that NIV Missic card is that it's
six mana for all that where this is only three.

Speaker 1 (01:26:15):
Yep.

Speaker 3 (01:26:16):
It seems good by itself. It seems good in comp
like in tandem with a lot of other stuff, like
it scales. The more things you have, the more this scales,
and how good it is. I feel like, uh, And
then if you get to the Enblpe. Honestly, you probably
are already winning the game anyway, and that just like
seals it for you, because then you're just gonna have
an infinite board of guys to hit in.

Speaker 1 (01:26:36):
Yeah, is very sweet.

Speaker 3 (01:26:39):
Is it new?

Speaker 1 (01:26:39):
Is it old?

Speaker 2 (01:26:40):
I don't know this, what's your gut?

Speaker 1 (01:26:43):
Say?

Speaker 3 (01:26:45):
You showed me a lot of stuff with like Ninja's
so far in this episode, and if they're putting that
stuff in and that's old, maybe this is the new guy.
So I will I will say for my final one,
I'll say he's new. I'll say he's yeah.

Speaker 1 (01:26:57):
Yeah, I think you're graduating like this is new. Yeah,
you're you're winning the new game. You figured out new
card design, I would say, bravo. Yeah, this is a
brand new look at Kaito, who is a commie gowan
planes walker and always like this is there's like four
Kitos in standard right now. That's dude, I don't know

(01:27:23):
some of the characters. And this one, of course will
be around for five years. As you mentioned, it's absolutely
wild to me. Okay, there's three Kitos in standard right now,
still a ton of them, but yeah, dude, I can't
believe how some of these characters are getting hit over
and over and over with cards and sets, but this

(01:27:43):
is a new one. This card again. If you plan
to watch the Shuffle Up and Play episode, skip ahead.
This card pulverized me. And again, just like with the
freaking demonic packed thing that you lose the game on
the arc fiend of the draws. I was set, dude.

(01:28:04):
I had a board that was one hundred percent gonna
win that nothing was going to remove that.

Speaker 2 (01:28:11):
It just sounds like a therapy for you, it kind
of is.

Speaker 1 (01:28:16):
And yeah, like the unblockable, like the deck was just
built to make one thing huge, make one huge creature,
right and this thing, this stupid planes walker, just got
that thing to sneak right through and punch me out.
And I I'm not mad, not mad, I'm disappointed. But

(01:28:38):
it was way better than I thought, Like it kept
picking up loyalty because anytime they had a flying creature
as well as the one unblockable creature on the ground. Yeah,
it was moving up like two three loyalty a turn.
I couldn't get it dead. Like, it was really hard
to attack. Also, it's supposed to be if you attack it,
you are also undefended. And they were already kind of

(01:28:59):
in an aggressive states. So this at three mana, this
card is aggressively costed. The unblockability is much better than
I thought it was. I'm kind of scared of this card.
This card's a little bugger. It's better than looks.

Speaker 2 (01:29:14):
I think it's cool. I think it's fun. People like Ninja's.

Speaker 1 (01:29:16):
So what do you think of Foundations? What do you
think of the look of Foundations. It's supposed to be
like that set that you can come back to if
you've been away for a long time, but also the
set that is kind of straightforward. This is magic, so
you can get younger people into it, you can get
new players into it, and of course it's ambitious that
they want all these cards to be interesting and useful

(01:29:38):
for five years.

Speaker 3 (01:29:40):
Well, from my narrow window of looking into it, right,
because I've seen a total of like ten cards from
the whole set, I mean, it seems like they're trying
to check all the boxes, right. They're trying to have
their timmy cards with their heat at Sugu's second right, right,
They're trying to just have some generically good cards, even
if they're new like them of Champions, They're trying to

(01:30:01):
have rabbits and cats and uh, you know, just big
dragons because everyone likes big dragons and just good cards
and stuff that you know, sort of pays homage to
Magic's history. As I've learned throughout this video, It's it's interesting.
It's it's interesting. I mean great that there's like seven
hundred of their cards. I'ven't seen yet, but I mean
just from this this small pool, I mean, it's they

(01:30:25):
it seems like they have something for everyone. Is the
vibe that I'm getting, And maybe that was the whole point, right.
They want to appeal to the Timmy's, they want to
appeal to the spikes. They want to make sure there's
something for everyone, because it's if it's for five years, right,
they need to make sure that there this is going
to be a knockout product. And so I guess time
will tell, right, I guess we won't know until five

(01:30:47):
years have passed.

Speaker 1 (01:30:48):
I guess here, Yeah, you're right. My initial impressions are
really strong. It's a sweet set. So thanks for checking
out some of the cards with me. I really just
wanted to cover some foundations since I haven't gotten a
lot of like chance to talk about it. So this
was really fun. Thanks for hanging out of course anytime
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