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May 22, 2025 74 mins
In the interest of making sure all episodes of the CovertGoPodcast are available in audio, we'll be doing Throwback Thursdays until all episodes are available within the main CGP feed. 

Has anybody else started to get ads to preorder Project K? It seems like that game is really starting to pick up steam, so it felt worthwhile to go back and revisit CGB, Rarran, and Crim talking about it (and more) from December.

Use promo code CGBPOD to get a discount at CoolStuffInc.com and show love for the audio podcast.

If you'd like to see the video version of this podcast, check it out here!

Credits
Written and performed by Daniel Wagner, aka CovertGoBlue
Edited by Roman Milan
Logo design by HolyMTG - HolyMTG@gmail.com Twitter @HolyMTG
© CovertGoBlue Entertainment, LLC
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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:00):
The cover Go podcast is now on iHeartRadio, Spotify, and
Apple Podcasts, and is proudly sponsored by cool stuff ink
dot Com. Use the promo code cgb pod at check
out to get a discount and show your love for
the audio version of the show.

Speaker 2 (00:15):
Do Do Do Do Do Do Do Dude, good.

Speaker 1 (00:23):
Podcast?

Speaker 2 (00:26):
Boys, Hi, Hello, never heard that opening? All right?

Speaker 1 (00:33):
We pulled Raren out of the bizarre we put this man,
I've never heard of one same boys, boys especially, we
have multiple, We have multiple boys.

Speaker 2 (00:46):
We can do it, guys.

Speaker 1 (00:48):
I've always wanted to do this. I've always wanted to
have multiple of my guy friends on them on a
show and be like, boys, what are we doing? Card gaming?

Speaker 3 (00:59):
Boys?

Speaker 1 (01:01):
The Hey YouTubers, Yes, you at home, many of you
of majority, if you believe YouTube analytics, boys, you doing that.

Speaker 3 (01:11):
Good, good stuff. I'm never gonna forget that, though. I
expect that every time we record a video for the
record though.

Speaker 1 (01:17):
Yeah, we'll see if I like it, We'll see if
they like it. Something like that. Yeah, so I pull
you guys out, Krim joining me again. We've we've done
a few of these now, talking about card games, talking
about what's going on in the world. But but we unearthed.
We unearthed a man who was lost in a bazaar
and just can't seem to get out of it.

Speaker 4 (01:39):
I'm not as addicted as I once was. The the
appeal is passing at this point. I'm past the honeymoon phase.

Speaker 1 (01:46):
Oh no, we're a week played on this recording.

Speaker 2 (01:49):
Did you get me hooked? And then dip?

Speaker 3 (01:51):
Wait?

Speaker 4 (01:51):
No, no, no no, I still played like three games this morning.
Don't get it twisted. Don't get it twisted. But now
I'm not like skipping the gym just to play it.

Speaker 3 (01:58):
So it's not as bad it was bad. I don't
think you realized how bad it was.

Speaker 2 (02:02):
A first c GV gave me a head and he's like, no,
he's in it.

Speaker 1 (02:07):
He was, he was gone.

Speaker 3 (02:09):
I was it. I wasn't it.

Speaker 1 (02:11):
Where's the rare and content? That's where it's in a bizarre.

Speaker 4 (02:14):
Basically, krit what happened was my girlfriend went to Disney
Worlds at this she was gone for a week.

Speaker 3 (02:20):
The day she left, Rainad dropped the Bizarre.

Speaker 4 (02:23):
So for that week I probably played one hundred hours
just streaming NonStop.

Speaker 3 (02:28):
Even when I was off streaming, I was playing the game.

Speaker 4 (02:31):
There was moments I would wake like, I go to
the gym like at least five times a week, and
I was like, I'm not going this week. I'm just
fucking playing this fucking game. It was so it was
so bad. It was so bad. I almost bought a
Macminnie to hook up to my TV Downstairusly was on
the coach.

Speaker 3 (02:45):
I didn't.

Speaker 1 (02:46):
I didn't buy it, all right, all right, the mac
Minnie is never the solution, guys. Never. Oh my gosh.
I didn't know it was that bad. So we could
have sent someone to your house up in Canada. We
could probably someone on listen or to get you to
go to the gym.

Speaker 3 (03:01):
It's fine, it's fine, it's fine, it's fine. I it's
my job, dude.

Speaker 2 (03:08):
That is industrial grade copium. Dude, Okay, all.

Speaker 1 (03:12):
Right, tax deductible copium.

Speaker 3 (03:15):
Very nice if I'm getting paid for it. It's fine,
it's fine, right, it's fine, that's fine.

Speaker 2 (03:20):
Yeah, I can quit whenever I want.

Speaker 3 (03:23):
Listen li'sy. It was so worth it for that week,
and I'm so glad I did that. It's so much fun.
It was so enjoyable.

Speaker 1 (03:29):
So, so what it like if somebody's never heard of this?
What is this? What what's the elevator on the bazaar.

Speaker 4 (03:36):
It's a hero draft game, so you start off as
a hero and then you slowly build up your it's
called like your rug to build up a wonderful synergistic
item with all these items.

Speaker 1 (03:51):
Still literal a literal rug, like the kind that you
would put your feet on if your feet were cold.

Speaker 3 (03:56):
So it's like a real bizarre, Right.

Speaker 4 (03:59):
I've never been to a but like the concept is
is like people would just put like their wares on,
like their their rug, right, and that's like your that's
your items. You don't necessarily like sell your items like
you can. But for the most part, like that's what
they were going for. The flavors actually really spat on.
They did a really good job with it. Like every
shop is like a person selling at the Bizarre. So,
like it makes you feel like you're definitely immersed into

(04:20):
like a world. It's like the best equivalent I can
give is like har Sun's tavern, Like it feels like
you're in the tavern when you play the game.

Speaker 3 (04:25):
I don't know what the fuck Magic's doing. Yeah, back then,
that's another good one.

Speaker 4 (04:29):
Like you feel like you're a part of something magic,
you're just in a different plane every single time, right,
So I don't know if.

Speaker 3 (04:34):
It's the same appeal.

Speaker 1 (04:35):
Are you trying to like scam people into buying your
crap or is it more of like you're selling them
valuable things and using the money to buy your own, Like,
like is money?

Speaker 3 (04:47):
Have you played it?

Speaker 1 (04:48):
I've watched your stream for like five minutes and trolls
you from chat. That's about it.

Speaker 4 (04:53):
You you lose value on items that you buy from
vendors because if they were equal, you would the game
would be like so awful because it would be it
would be no cost, so.

Speaker 2 (05:03):
Like the items would be absurd.

Speaker 4 (05:05):
Yeah, So like there's a cost of buying something because
if you sell it, you get it for half pright,
and you get half the money for it when you
sell it.

Speaker 3 (05:14):
Yeah, like yeah, yeah yeah kind of Like so there
there's a trade off mechanically. It makes a lot of
sense flavor wise.

Speaker 4 (05:20):
Obviously in real life you wouldn't just lose half your
value of something if you bought it from someone for
major of your stuff.

Speaker 1 (05:26):
That's kind of how cars work.

Speaker 2 (05:28):
But sure, yeah, let me tell you about my computer. Okay,
I don't know why I did that.

Speaker 1 (05:36):
I've got some I've got some action figures. I've got
some booster packs of Jumpstart. Would you like to buy
them for like half of what I paid right now? No?

Speaker 2 (05:47):
Like, if you're actually like, let me know, because.

Speaker 1 (05:50):
Maybe some starter decks? Crime, you want some starter decks,
I'll take it first. I'll take a little over half.
I'll take half, all right, I'm in. Yeah, it's easy.
Crim is kind of easy to extract money from if
you have the right cards.

Speaker 3 (06:08):
Yeah, you're bullying me.

Speaker 2 (06:09):
Anime and magic, Marble anime and Magic.

Speaker 1 (06:14):
I'm sold.

Speaker 3 (06:15):
Did you plays yet?

Speaker 2 (06:17):
Yes, dude, so much Marble Rivals. Man, I've been doing
all the Doctor Strange sheeese because you know, he's my
favorite character. It's the giant poster of a mustache man
on my wall. Uh so, like Doctor Strange is in
my background, Get out of the frame. Show you're sorry? Dude,

(06:39):
is my big ass head in the way.

Speaker 3 (06:40):
I'm sorry?

Speaker 1 (06:44):
Nerd Nerd, we got a Nerd legit.

Speaker 2 (06:47):
Like that game. That's that's been the problem, dude. Okay,
so you got me hooked on on Bizarre right you
you like? I I messaged hery and he's like, yo,
I got you. And then and then so all of
a sudden, I'm now playing The Bizarre, you know. And
then my girlfriend's also playing The Bizarre because she loves
backpack battles, and she is like in it, like she's

(07:09):
also I'm on the other side. It's like, honey, how
are you And she's I'm in it right now, and
I'm like respectable because I also not want to be
in it, and we're jamming and this game is is addicting, dude.
It is addicting. And it came out during a week
when Marvel Rivals. I got access to it during the
week of Marvel Rivals Pata Exile two, right, Like, there's

(07:31):
all these games coming out, and like, you know, like
I think she's playing a game called like Super Nikki
or something like that, where it's like you're a battle
like you're you're going through the world and gathering outfits
for your character and you it's like it looks like
a Squaring Knix game. It's like Super Nikki or something
like that, Incredible Nikki. I don't know that the comments
may know correct me, maybe you all know what I'm

(07:53):
talking about, But.

Speaker 1 (07:56):
Ww wrestler, what's this?

Speaker 2 (07:58):
That's not it? There's a new video game, and it's incredible.
I don't know. It's an adorable game, and that's that's
the main thing. So I have been juggling so many games,
and I've been trying to learn the Bizarre. Dude, I suck.

Speaker 1 (08:14):
It's infinite nick Infinity Nikki.

Speaker 2 (08:16):
Yes, that's It's cute as hell, dude. It's the cutest game.
You have a little minion that runs. It's anime ad shit.
I love it so like I I gotta tell you, though, Aaron,
I suck, Dude, I suck. How do how do I unsuck?

Speaker 3 (08:29):
Because that's so hard to answer. It depends what you're doing.

Speaker 2 (08:32):
Wrong, Dude, I'm out here. I'm just like, I'm happy
to win a game, right, Like, like all my runs,
I'm like, yo, I gotta win, honey, my girlfriend, Honey,
I won one.

Speaker 1 (08:42):
How do you win? Like, that's a good question. How
do you win at Bizarre?

Speaker 2 (08:46):
So let me get the straight. So you have a
health bar, right, it's it's like think of it like
you're on arena, right, you're playing like a limited whatever
you're drafting, right, you got to get seven wins. It's
first to seven wins or three losses right in arena.
So this is like first to ten wins or like
I think, like, what would you say, four or five losses?
I think to a yeah, because one round is PvE,

(09:09):
that right, and then one round is PvP, so each
it alternates right and so at the end of it
all you you kind of I've never gotten to the end.
Actually I lose. We can we ask the probe over
here as as the pro sorry, what do you asking? Like?

Speaker 1 (09:27):
How does you how you win? What's winning? Like honestly
wants to know.

Speaker 4 (09:32):
The way that the game works is that it's set
up in days. So day one you pick a starting item.
Used to pick a skill, but they got rid of it.
They way added back and it's closed beta sal so
they're still manipulating it. Then you you could buy stuff
depends like each each hour of the day you have options.
There's six hours throughout the day. The third hour of
the day is always a PV fight. The PvE fight

(09:52):
could give you an item. If you win the fight,
you get XP and you get money. You can lose
those PV fights. You have to actually judge whether or
not you're strong enough to fight some of these, because
otherwise though you would just get absolutely rolled.

Speaker 2 (10:03):
The end of the day.

Speaker 3 (10:04):
So after six, after five decisions, you fight a player.

Speaker 4 (10:07):
You don't know what the players build is, so there
is a little bit of rock paper scissors that is
a vested or just a part of the game in general.
But it's ghost boards, right, yeah, so it's the point
of the game too, is like it's asynchronis. So PvP
is like quotations because you're not fighting a real time player,
it's like one of their it's someone's build on that day,
how they ended that day. So then it's like a

(10:29):
never ending, never ending running out of like different opponents
to fight because as long as you keep doing runs,
you'll find new players to fight against. The thing about
this game right now though, is enclosed beta. Everyone's like
sweaty because if you're playing this game, you have to
pay thirty bucks to get into this game currently because
it's enclosed beta. So if you're paying the money, unless
someone gave you a code, and if anyone buys the

(10:51):
close Bata, you got an extra cod so you can
give it to someone else.

Speaker 3 (10:54):
Majority of people right now were sweaty.

Speaker 1 (10:56):
How why you got crim so you'd have somebody to
punch down on.

Speaker 3 (11:00):
You think I need you think I need to get
some No, no, I have put too many hours into
this game. I don't think you understand. I see the
lions before I even get to the day.

Speaker 2 (11:12):
Like okay, Like how do you learn about it? Because
there's three different characters right, So at launch you get
Vanessa and then you have to pay money to get Duly,
which is like this little cute robot thing, and then
you get like this I forgot his name.

Speaker 3 (11:29):
But he's like it looks like a pie.

Speaker 2 (11:33):
Okay million?

Speaker 3 (11:34):
Yeah. Yeah.

Speaker 4 (11:35):
Usually, like I don't know how you guys get better
at games, But the best way that I've gotten it
is after each game, I asked myself what the inflection
point was. So usually there's a point in your game
where you have to make a decision and depending on
how you made that decision could alter the game.

Speaker 3 (11:51):
It should be like the most important decision of the game.

Speaker 4 (11:53):
So like in The Bizarre, for instance, it'd be a
moment of like did I want to buy this item?
Did it helped me get stronger throughout the game? And
if it did not want why is that the case?
So like Lee a Legend, do you played League before?

Speaker 2 (12:04):
Unfortunately I played a little bit like in bots because
I was about it. Yeah, you know, I'm somewhat of
a profession I got, dude, I got someone to rage
at me in bots, Like, that's how bad I was.
They were like, Yo, you're go learn to play the bots.

Speaker 3 (12:18):
We're supposed to be so cat. That's fucking crazy.

Speaker 4 (12:21):
If you think I was addicted to the bizarre, you
have no idea what I was doing during the league.

Speaker 3 (12:25):
It was disgusting.

Speaker 4 (12:27):
But the way I got better in league is like
the same concept. Like every time after the game, I
asked myself what was the most important decision I made
that game?

Speaker 3 (12:34):
And why did that win me or lose me the game?

Speaker 4 (12:36):
So then if you do that enough, you start reflecting
on every single game and you learn from every single game.
It's the same thing I did with card games, Like
it just helps you get better at understanding what you're
doing wrong or right, so you can kind of play
into that more. But obviously that's like the most abstract
version of it, because there's so many decisions in these
type of games. It's i'd have to see what you're
doing to give you like actual, like real advice.

Speaker 2 (12:57):
It's like genuinely over Okay, I can't tell if it's overwhelming.
I mean it is because there's like fifty things that
I'm learning right, But then on top of that, Dooley
is busted, and will you're spending any money on the game.
I only had access to Pirate Lady, and I'm over
here playing dude. I'm out here channeling my best aquaman. Dude,
I'm talking a puffer fish. I've got the sea creatures

(13:19):
of the Sea right at naturally, and I'm showing up
and Duley's just like, yo, check it out. I got
this core engine piece. Fifty things are lit up and
going off, and I just die instantly. I'm like, cool.
I guess it's like a parallel to Duley.

Speaker 1 (13:33):
Who is this character? What does it do?

Speaker 2 (13:35):
Dooley feels like lay line of resonance? Fuck and then
and then you try to go to turn three, but.

Speaker 3 (13:43):
Turn three exact.

Speaker 2 (13:44):
Okay, it felt like that to somebody who knew nothing,
like yeah, yeah, Dooley has so many parts that all
light up and do something immediately right, it's and they
all just make me lose. I don't know which key
part it is. As a nube, there's not exactly a
way for me to parse what's going on and how
I'm losing right, I'm just like fifty things lit up,

(14:06):
I died, We're out of here, and then all right sick.

Speaker 3 (14:10):
Yeah.

Speaker 4 (14:10):
The one thing they definitely need to add is like
a recap or a way to pause so you can
understand what's happening, because once the rounds over, you don't
get to see it. But duly Dispatch is probably the
best character, to be fair like, he is the best
character because they they gig in their finessa and they
absolutely destroyed some of Pig's builds because at the start
of this close Baita, he was unmatched. No one touched him,

(14:32):
So Dooley's having is chance to shine. I was actually
just saying to CGB before we started recording. They tweeted
that they're taking a break till January sixth, and I'm
hoping there's one more patch before that, because i really
hope they don't leave the game like this.

Speaker 3 (14:45):
For a month.

Speaker 1 (14:46):
Yeah, Yeah, you were sweating this suck. You were getting
you were sweating over there, you were you were reading
with that little anxiety in your voice. You know, I
am just getting a little squeaky.

Speaker 3 (14:54):
Raying they don't leave the game like this you don't understand.

Speaker 4 (14:56):
I don't know because it's it's not just for me,
because like I'm a the point where I can understand
like how to get the ten wins, or at least
try to.

Speaker 3 (15:04):
But the average player is not going to want to
like jam.

Speaker 4 (15:07):
Their head against the wall over and over again against
the same thing, Like no one wants to lose the
same thing over and over again, and especially for a
month straight. Like it's not going to be in a
joyable experience.

Speaker 1 (15:15):
Yeah, imagine if they have no family, no Christmas get together,
is nothing to watch on TV, nothing else with their life.
There it happens. I will tell you, as a gamer,
I've always felt abandoned over Christmas break Like WATSI goes
on their vacation every like gaming company takes their vacation,

(15:35):
and you're like, Okay, nothing's going to change for a month.
This sucks.

Speaker 2 (15:39):
Yeah, they can't be wrong Monday and then that's it,
right ben R. And then it's the holidays.

Speaker 1 (15:47):
So wait, we have a bn R on Monday.

Speaker 2 (15:49):
Yeah, I think it's for modern So I don't know.
I could be wrong on dates. I have no idea
where I am or what timeline I'm in so.

Speaker 1 (15:56):
That's why all the YouTube thumbnails are about banning stuff
and modern right now, got it there?

Speaker 3 (16:01):
Sure?

Speaker 2 (16:01):
Yeah? Maybe like this this game though, the Bizarre has
been an interesting dive though, and it does make me
wonder when when will Magic should have had an auto
battler a million years ago? But but you know what,
I'll just play all these other auto battlers until then,
right because like what is that a genre? Just auto

(16:22):
battlers nowa right? Like, yeah, is bizarre and auto battler?
I would consider it that way.

Speaker 3 (16:26):
Yeah, yeah, for sure for auto battlers like honestly are
almost the future of card games now. It feels like.

Speaker 1 (16:33):
That's a take.

Speaker 4 (16:35):
Well, if you think about it, Harston dropped Harts on Battlegrounds.
It's the more successful game o now, right, Legal Legends
obviously didn't have like oh, I guess you could say
room Terra but then TFT is infinitely more popular than.

Speaker 3 (16:46):
Room Terra is. It's like it's never gonna close. But yeah,
that is it.

Speaker 4 (16:51):
Riot is just I think they just hated Routaire from
the beginning. I don't know what their issue was.

Speaker 3 (16:55):
Now they're making a new card game beyond that point,
But then all that bizarre seems extremely popular.

Speaker 4 (17:01):
I don't know if Magic will ever make an autoboul,
but it seems like at least strategy games.

Speaker 3 (17:04):
The way that they're going is like.

Speaker 4 (17:06):
People really really like the auto battler situation because it
takes away from, like maybe the most annoying part of
playing card games like Magic bro Magic, the gathering, blocking,
signing trades, Like it's like who cares?

Speaker 3 (17:19):
Like, just do the thing? Who cares?

Speaker 1 (17:22):
Wait?

Speaker 2 (17:22):
Wait, you're in a pod right now with two magic
gathering lifers, noting blocking, No.

Speaker 1 (17:32):
This is this is awesome. This is he went from
the Manna system is ass.

Speaker 3 (17:37):
It's still bad.

Speaker 1 (17:39):
Attacking and blocking is what? How did you put it?

Speaker 2 (17:43):
Who?

Speaker 1 (17:44):
Who?

Speaker 3 (17:47):
It could be worse? You could be playing you.

Speaker 2 (17:48):
So that's that's fine, right, agreed the tattooed on their hand.
I agree.

Speaker 1 (17:56):
Agreed, Simo's not here to defend the game, so we
can say what we want.

Speaker 2 (18:01):
Yeah, I mean, look, look, let's let's be real though,
I mean, I do think there is merit to what
Arn's saying. Though, I think that yes, auto battlers do
a like they kind of take what I look at.
It is, like my favorite part of drafting is the
actual draft itself right in magic, like building the deck,
and so like that's why I've been on this TFT binge.
I've been on this like you know, bizarre binge because

(18:23):
it's really just how you build it and then they
make the building experience fun and focus on that and
then that kind of within itself is the battle. Right.
So that's that's kind of why I really have been
enjoying these but that that's like the future for limited players,
because let's not lie here. One piece Limited isn't is

(18:44):
in a real format. That's a meme. Pokemon Limited format's
a meme. Magic is actually the I mean, arguably, some
people say that limited is the purest form of magic, right,
and and I'm not here to debate that. I'm because
I'm a constructed player, but you know I'm gonna play
my fake format of constructed and standard. But like, look,

(19:06):
I can see that, I can see the appeal of
why auto battlers are popular. I mean, I'm on that binge, right,
I'm on that kick. I've been on it the last
couple of months now, and you know, I believe, I
believe there is a world where every game has some
version of an auto Battler for their IP.

Speaker 3 (19:25):
I'd agree.

Speaker 1 (19:26):
I love to see it. Yeah, I'd love to see
what a Magic Auto Battler would be like. I would
probably be a lot easier to play on a phone
than Magic Arena, that's for sure. The classic phone melter.

Speaker 2 (19:39):
Yeah, Arena will melt your phone. But I mean, okay,
so Rren did touch up on it though. Also the
League Card Game. Actually, wait, wait, before we even go
to the League Card Game, let me let me ask
you something. Raren unbiased, Okay, as unbiased as you can be. Yeah,

(19:59):
where do you see the bizarre at launch? Do you
think this game takes off? Do you think this.

Speaker 4 (20:05):
Oh yeah, oh my god, Yeah yeah I haven't.

Speaker 3 (20:10):
I was saying to my chat like, especially in the
first week.

Speaker 4 (20:13):
The last time I saw a game be this popular
enclosed beta was probably Hardstone like and I'm talking like
purely strategy games.

Speaker 3 (20:20):
There's probably like games.

Speaker 4 (20:21):
I'm just not even thinking like Pubg's a good example
before I became like full release.

Speaker 3 (20:25):
But this's been so long since someone like really reinvented
what a streamable card.

Speaker 4 (20:31):
Game could be. I'm using card game in quotations, but
streamable like strategy game that rainat took every appreciation of
like what makes Harson a very good streamable game and
what makes it like exciting to watch, and put it
into an autobadler game, which is like the few like
what I'm saying like the future of strategy games, and
then also visually is very appealing, is like a guaranteed win,
and the fact that we'll be free to play, like

(20:53):
the fact that Northern Lion's playing it right now and
it's enclosed beta, and like, I'm so up on this game.

Speaker 3 (20:58):
That's crazy. Actually really one of the reasons.

Speaker 4 (21:01):
Why I'm kind of falling a little bit out of
it at the moment from a content perspective, and this
is very selfish, is just they delayed the open beta.
So the fact that they delayed it means that there's
less viewership because people don't there's no longer the wow
factor when a game first comes out, and usually you
need people to play a game to keep like not recycling,
but keep them in the cycle of like consuming bizarre content.
So until open beta happens, there's a little bit of

(21:23):
like a lull, which is why I'm like, hey, guys,
I'm here, I'm alive. I've stepped up yeah, or stepped
out of it. But like once that open beta hits,
I think this game is going to explode. Like I'm
actually so up on it.

Speaker 3 (21:32):
It's crazy. Yeah.

Speaker 1 (21:33):
So like a public a viewer, like a regular viewer,
can't do anything with the information that they're watching. It's like,
oh this game is sweet, but I can't play.

Speaker 4 (21:41):
It yet unless they spend thirty bucks. Yeah, we're not
going to spend many.

Speaker 1 (21:46):
Will not do it. Yes, yeah, so yeah, I can
see why that's something. It's wild to see the game.
You can almost feel it because of where we're at,
Like this is what this is what media is in
twenty twenty four. It doesn't have an existing IP or
something that's leaning on. It's you know, the the Bizarre.
It's like takes me a minute to be like, oh,

(22:08):
like going to a Bizarre and you have a rug
and it's like you know. So it's like I wonder
if if that initial pitch, the lack of IP is
going to be a barrier because do like I mean
I know that some games, was it BACRAA or something
or the Glatrolat Yeah, like that did really well this
year without like leaning on an IP. So I wonder

(22:29):
if that'll hold it back at all, just from like
having that public appeal.

Speaker 4 (22:34):
Oh interesting, I don't think it's I don't think it's
gonna be hold back. I think what makes games the
best is how they play, right, Yeah.

Speaker 1 (22:39):
I got a good game, I know I have not.

Speaker 4 (22:44):
No, hey, I can't listen the Latro I wanted to
win Game of the Year so bad. It is so
rare that a game is so simple and yet so fun, Like,
it blows my mind how well designed that game is.
And one guy made it, which is even more impressive,
like it is it is immaculate gameplay. So then Bizarre
has the same dopamine hits like, which is the other

(23:05):
problem I'm having right now. Bizarre's ruined my brain because
I can't play Harstone anymore without the constant dopamine hits like,
I'm missing some no, like, it's so bad.

Speaker 3 (23:15):
It's bad.

Speaker 4 (23:16):
Oh god, it's so bad. I don't know if you've
noticed it yet. I don't know if you've noticed it yet.
But the game does such a good job of making
you go like, holy shit, numbers are flowing.

Speaker 3 (23:23):
And I want to see war. Yeah, so like, and
Blocher does the same thing.

Speaker 4 (23:26):
Blocho does such a good job of putting these huge
numbers in front of your eyes and going like, look
at it go up.

Speaker 2 (23:32):
And then it's in huge like letters across the board.
Yea like krit in twelve hundred and he has read letters.
It is.

Speaker 3 (23:40):
It is absolutely insane.

Speaker 1 (23:42):
Is ruining you for other games.

Speaker 3 (23:45):
I was saying, Bizarre was bizarre. So I actually posted
like two Bolotro videos when the game first.

Speaker 4 (23:51):
Came out because I thought it was really very good.
And I was saying to one of my one of
my better friends in Harston, his name is Raffel. He
used to like Maine Heartstone. He went like all into
Boloto because you just thought the game was that much better.
And I said to him, like, if my Bilatro content
popped off, I probably wouldn't be heard today, Like I
would have probably dove so much further into that game
because of how addicting it was, because.

Speaker 3 (24:11):
Like, just like the Bizarre a couple of days of
the week when that game first came out, I didn't
really speak to anybody. I was just really into the game,
like it's bad.

Speaker 2 (24:21):
I am curious, like yeah, because like that when it launches,
how well will this take for the average, like, you know,
let's just say strategy game and enjoy it, right, because
like there's a lot, there's a lot of information taken,
and I do think that it's it is kind of
like a giga brain, like like big brain, Like, oh
really okay? I I think so from from someone who

(24:45):
seems like it's easy for me, I mean good, yeah,
just be good. No no, no, like, I mean I
genuinely am curious about that, because, first off, I like it.
I think the game is very fun. It appeals to me, right,
But is this one of those games where it's too
big brain to appeal like outside of like the you like,

(25:07):
you know, like would I show this to my nephew? Oh?

Speaker 3 (25:10):
Interesting? Well okay, so let me before I even answer
that question.

Speaker 4 (25:14):
How did you feel about TT when he first got
into it?

Speaker 2 (25:16):
Oh? Same issue? Uh so, Well, tf T I think
was much worse at launch. I think tf T first off,
as someone who knows nothing about league, right. You gotta
remember I knew nothing about LEAK. I knew just you know,
the few of the characters I saw, like like Annie
or something and and and the blue squid word guy
rising Risen. I don't know, guy, Yeah, Like like squid word,

(25:39):
I knew him. Yeah, so when when I when I'm
when I when you have someone that has a smooth
brain like me, you know that that marble smooth. I
gotta go in and I gotta be able to now
pick apart. Okay, who are these characters on the carousel? Uh?
I don't know how to make these items, what these
items do, how they pay with certain characters. Back then

(26:02):
they did because I played at launch TFT, I didn't
know who was a backliner or a front liner.

Speaker 3 (26:08):
Right, give me the a lot better, I would agree
with that.

Speaker 2 (26:11):
Yeah, the U really helped now right like now I
returned some years later, I think around the music set naturally,
then I was like, okay, oh they tell me that,
like you know, hey, maybe maybe Jinx is a backliner,
don't frontliner like I do with all my random units. Right,
So they they had to make the UI a lot

(26:32):
better for me to kind of understand the game. And
now I'm hooked, right and so I think right now
for me, I think the beginning of Bizarre has a
lot of UI things that I'm curious about if they
could work on, because personally, there's a lot less like
a lot that leaves me just like puzzled, right, like
what happened replays like you had mentioned to be great,

(26:54):
Like I want to be able to fully like break
down in parts with how like Duley's build works, right,
I want to say it there and understand all of it,
Like there's just a lot of information that goes by,
and it goes by in a flash, right, and then
I'm back in the store.

Speaker 4 (27:09):
Yeah so, I mean, so the reason I'm asking the
Team Fight Tactics thing is I felt the exact same.

Speaker 3 (27:13):
See you have you played Team Fight Toxics before? Have
you ever played it?

Speaker 1 (27:16):
I have not played Team Fight Tactics. I've watched a
good amount of Team Fight Tactics. I'm vaguely aware of
how most of it works.

Speaker 4 (27:24):
Okay, and I know you have played Battlegrounds crim Have
you played Battlegrounds partzon right?

Speaker 3 (27:29):
Yeah? Yeah yeah yeah yeah, So.

Speaker 4 (27:31):
I would uh, I would compare Bizarre more to Battlegrounds
than I would have a Team Fight Tactics. Team Fight
Tactics was a information overloaded where I feel like you
need to play like ten hours at least just to
understand what is happening in front of you, Like it's
a very intense game. Bizarre mechanically is a very simple
game to understand. It is just strategy that takes longer.

(27:52):
But Bizarre does really well comparatively to TFT. Is like
visually it's very appealing, and then the numbers will go
up regardless of what's happening, even if you lose. Like
this is my biggest pompulet to the game is even
when I lose in the Bizarre, I still feel like
I'm having fun.

Speaker 3 (28:07):
Oh. I don't know if it's the.

Speaker 4 (28:09):
Same necessarily the for TFT, because TFT you can notice
your oppodent just destroying you know, it's like every fight
you're like, okay, what am I doing at this point
in time? It doesn't it feels kind of hopeless, where
Bizarre constantly gives you that like I'm not gonna call
it hope, but like it makes you encourage to keep
on going, Like even if.

Speaker 3 (28:26):
You lose, I'm like, okay, whatever fuck I lost, I'm
going to que up the next one.

Speaker 4 (28:28):
Now I might be addicted, I might be a specific breed,
but like I feel like it's so much easier to
get into a game like Bizarre now obviously, like you
brought up the point, like one of the biggest things
they need to add is tooltips, so like when you
hover over a monster, you can't see what they're actually
going to drop if you beat them, Like that is
a huge thing they need to fix before they go
into like full release. But that's the thing about being
enclosed baita right, it doesn't have all the things they're

(28:49):
they're figuring out what needs to be ad and what doesn't.
So once they add all the quality of life stuff, like,
this game is going to do extremely well. Like I'm
not worried about it at all. Also, CGBI, we haven't
even said it, but it's a certainness so which means
you could start your run and leave whenever you want
and come back in the exact same position, which is
like a great thing to have, because one of the
problems with team fight tactics is especially like if you're

(29:11):
getting into it, it's so fast, you have like thirty
seconds to make a decision.

Speaker 3 (29:15):
You have no fucking idea what's going on. Yep.

Speaker 4 (29:17):
At least with the Bizarre I could sit there if
I really need to, for ten minutes and ask myself
like do I want this item or not? And keep
on going from that spot. So it makes it a
lot easier to just get into the game. Also, if
I'm cooking or something, I could just do my turn
and go back and like start where I'm going where
tft you have to be fully locked in.

Speaker 2 (29:33):
Like literally cooking. Okay, yeah, so.

Speaker 3 (29:37):
Again, which is like meat Internet means of ruinous as fucking.

Speaker 2 (29:41):
Hold, I have so much brain rot, dude, Like, gee, yeah,
I agree, I did. I did appreciate that a lot though, right, Like, Okay,
I can tank, I can do all of this and
then come back to it. I I do. I do
think that the game once, like once it has all
those UI tips and all that, it'll be it'll be
pretty good. I'm really excited for that. I am curious though,

(30:03):
One last thing about bizarre pivoting. Pivoting like your build, Yeah,
does it feel like when you pivot your build in
this game it's almost impossible you should not pivot right,
like I feel there is.

Speaker 3 (30:23):
That's okay again, like in a vacuum.

Speaker 4 (30:26):
It's so hard to answer that question because realistically, you
should evaluate does this ita make me stronger?

Speaker 3 (30:32):
Should I start focusing on that? Now? You will get Vanessa.
I'm trying thing that Vanessa hasn't and that's not as
much pig.

Speaker 2 (30:38):
Million really fast one.

Speaker 3 (30:41):
Then we're going into like the numbers here, can.

Speaker 1 (30:44):
Maybe we should rephrase Raron, how often do you pivot
and how often do you win when you pivot?

Speaker 2 (30:50):
Oh? Yeah, yeah one time.

Speaker 4 (30:58):
My favorite character right now is Pig. His name's pig
million ChB. You should look up up. He looks fucking phenomenal.
He's a great looking guy. He looks like he starts
sometimes with a scaling item and like, sometimes you're just
gonna full force that because that's just a good item
to start with.

Speaker 3 (31:13):
But then other times I will.

Speaker 4 (31:14):
Be in situations where I'm like, this item is better
than what I have, I have to start focusing on that.
So it is really dependent on what you're starting. It's
such an impossible thing to answer.

Speaker 3 (31:23):
Really.

Speaker 4 (31:23):
The hope with Radad, by the way he said this before,
is he really wants the game to feel like every
shop you go to you do have to think about
whether or not you want to pivot or not.

Speaker 3 (31:32):
That's his like end goal.

Speaker 4 (31:34):
So currently in the game, I feel like the problem
they're having is they don't have enough items where it
feels like you need to pivot that often, but because
you could force you could upgrade your items.

Speaker 3 (31:42):
But at some point, like I'm sure like that would
be me the mainstream thing. What did you link here?

Speaker 1 (31:48):
So this is apparently a George Bernard Shaw play called
pig Million, and that's what came up. So but I
eventually found yeah, boy here, Yeah that's the pig Okay.
Pivoting is supposed to be more of a core piece
of the game because it is a strategic decision and
it rewards people who are smart.

Speaker 3 (32:07):
Oh.

Speaker 1 (32:07):
It also says it's based on Ben Brod, according to
Reddit pig Million.

Speaker 3 (32:11):
Oh, I don't know if that's true. Some skins he
actually kind of looks like, okay, experience.

Speaker 2 (32:17):
Might seem in a whole other way.

Speaker 1 (32:22):
Insert of Ben brow like laughing SoundBite or whatever. That
incredibly loud. Yeah, amazing laugh amazing enough.

Speaker 2 (32:31):
Okay, So we talked about like you know, TFT, right,
and talked about league and all of that. So I'm
sure by now what I alluded to earlier, right, we
all got to address it. It's the next it's the
next card game, right, that's coming down the pipeline, the
Legal Legends card game. Have you seen any of this
RARN CGB.

Speaker 3 (32:51):
I have seen it, but I don't know any mechanics
of it.

Speaker 1 (32:54):
I have watched the video. I watched the four minute
video on stream, and I've talked about it a bit,
and I saw the reveal video.

Speaker 3 (33:02):
Yep.

Speaker 1 (33:02):
I watched the reveal video and I looked at the
Twitter post of the special edition Shiny cards, which looks
very nice.

Speaker 2 (33:10):
Yeah have you seen those RREN the special edition card?

Speaker 3 (33:13):
No? No move them?

Speaker 2 (33:14):
Okay, yeah, maybe CG can link that to you if
you can't find it. But uh so. Scara posted a
little bit about it today too, and I think he
posted a little bit of the mechanics inside the game,
and I believe it's it's got so far for playable
decks is what he was able to play with, Victor, Jinks, Volley, Yasuo.

(33:37):
I only know two of those because of Arcane. Victor
was a token based deck, Jinks was discard based, Volley
was ramped, Yasua was battlefield movement. And I believe the
Mana system is that of one Piece. I don't know
if any of y'all played one Piece TCG. You went
off securing battlefields in the middle similar to Marvel Snap

(33:58):
played that as well, and it's a four player free
for all and one v one were available to play.
I played Yasuo and intoed the entire game unless Sid
sweep our group to win. Overall, very interesting mechanics.

Speaker 1 (34:13):
So wow, looks like.

Speaker 2 (34:16):
We have a combination of every card game right now.
As I said this, I was talking to CGV about it.
I'm like, Okay, if there's a game that is out,
there's a company to make a TCG that could I
think rival Magic in its like mechanics and depth in
playability and all of that. I figured it'd be Riot,

(34:37):
and I think Riot has the resources to do so,
the team to do so. I am very curious how
this plays out. This seems like there's a lot of
moving parts and I don't know right now. Everything I've
seen about the game does seem interesting except for the
cards themselves. Like the card border, yeah yeah, say this

(34:59):
over holy really bland? They look like generic not not
even the backing. I'm talking like the front of the
card looks like just generic Bandai game. It looks identical
to the one piece TCG.

Speaker 1 (35:15):
Like carbon Oh okay.

Speaker 2 (35:19):
And I I know now they I believe they have
Dave Guskin's, which is like their lead game designer person, right,
I believe that's the name of Dave Guskin, game director.
He did tweet out that, Hey, I acknowledge and we've
we've heard a lot of your frustration at the card
visual design in the project k announced video, and I

(35:41):
want to let you know we hear you, and we're
continuing to work on making these cards look and feel awesome.
So with that being said, currently the only concerns I
have about the game is the way they look. Even
the special edition cards look exactly like one piece leaders,
and I am very curious that they're going to change

(36:05):
that because right now, I'm we know very little about
the mechanics except from what whatever you know, Scara tweeted out,
But that doesn't really give us the full depth, like
how much are their interaction passes like in Runterra or
priority passes like run Tara. Will there be instant speed
like in Magic or is this going to be like
a you know, I'm going to do my things set

(36:25):
up in Lorcana and then pass to you, right, so
all around, what are your initial first impressions on the game?

Speaker 1 (36:34):
I so the cards they do look kind of I
don't know. I thought at first they might be playtest
cards and that that sounds like really bad insulting, but
I don't mean it that way. It does look like
it's like a first draft at the product, but apparently
this is what's shipping. And then you go on Twitter
and they posted the special editions and then it's like, oh,

(36:58):
I see, we just pay for the good looking ones.
See yeah, yeah, yeah, yeah, so good. They look so good.

Speaker 2 (37:11):
And let me let me show you something. Okay, uh
all right, so in in one piece right this, Okay,
this is going to be a very silly piece.

Speaker 3 (37:23):
Here it goes.

Speaker 2 (37:24):
Here we go, yeah, rare rare inspiraling right now, because
I know you get that league addiction, right, so.

Speaker 1 (37:29):
Yeah, you make some more million view YouTube videos. Bread,
you got to get to work.

Speaker 3 (37:37):
The full art. Like costan ones look really really good,
they do.

Speaker 1 (37:40):
Okay, so what with.

Speaker 2 (37:43):
These? To me look exactly even the special edition cards
they do look cool, but they look exactly like the
one piece car?

Speaker 1 (37:53):
Is that what this is? Is that what Rob rob
here is I'm.

Speaker 2 (37:55):
Showing you because that's the deck I played. I played
soaka Zuki before or he got banned. Unfortunately, like The
second picture is the normal art of Lucci and then
the full art. The fancy version is the one above it,
right that I've linked you Sure both of these look
like everything that you're seeing on the board of Legal
Legends looks identical to me.

Speaker 1 (38:18):
A bad thing though, Yeah, see, that's what I was saying.
Is like them settling into a trend that is not
magic and can move the perception of a TCG away
from the big elephant in the room might be good
for all of the smaller TCGs. Not only that, It's like,
I don't know if it matters, Like this is the

(38:40):
power of the IP right is like they have a
hit TV show, like I like this one has Jinx
on it, so I want that one. So it is like, yeah, yeah,
I watch Our Cane, but Gina and I watch Our Kane.
We love Our Cane. We've never played league ever. We
have no idea who these characters are in the league.

Speaker 3 (38:59):
We don't know anything.

Speaker 1 (39:00):
About these and TFT either, But like, yeah, I know
Gina's gonna want to play the Jinks Deck, so I
I want that one. I don't we we watched one
Piece too, so maybe maybe we'll play them against each other.
That would be great.

Speaker 3 (39:14):
I mean, yeah, oh my god.

Speaker 1 (39:17):
I mean they do look amazing, right, and I think
that's going to be.

Speaker 2 (39:21):
It.

Speaker 3 (39:23):
Yea, it's over.

Speaker 2 (39:25):
It's over.

Speaker 3 (39:29):
I was.

Speaker 4 (39:29):
I watched the video and I was like, oh, I
hope it plays really nicely. But yeah, I agree, Like
the white border cards don't look fantastic. But if all
the cards look like this, if you can get them
all on like this special, like all darts like, it's
like Pokemon's a really good example of that too, right.
I don't know if you guys actually open Pokemon cards,
but you get like a really nice altart, like some
of them are so beautiful it's crazy. And if they
look as they if they look as good as they do,

(39:51):
like and I'm sure they'll look better like physically, Yeah,
it's over, depending on how much these costs.

Speaker 3 (39:56):
Like it's it's like I am.

Speaker 4 (39:57):
I I'm a card gamer who loves legal legends like
beyond Our came, Like I played the game for twelve
years at this point, so like I am the perfect
demographic for this. I will go to locals if this
game is fun, Like that's how bad it probably will be.

Speaker 1 (40:10):
They promised a local play circuit that they're going to
be supporting like local game store competitive play. That was
one of the promises.

Speaker 3 (40:17):
If you think about it.

Speaker 4 (40:18):
If you think about it, I'm in a special demographic
where I'm good at card games and I play legal legends.
I'm going to roll people at locals. It's so free. Like,
it's so free, it's so free.

Speaker 2 (40:31):
Quote that.

Speaker 1 (40:34):
So then when you beat Rarin, Yeah, Braran is coming
to your town, and he's already declared that it's free,
do something about it.

Speaker 3 (40:43):
I haven't even seen the cards, but I know it's free.
There's no way my dude.

Speaker 2 (40:47):
Is already locked in without knowing the full.

Speaker 3 (40:51):
Yeah, I'm curious.

Speaker 4 (40:52):
I hope they do, like a it comes out January, right,
didn't they say at least in China.

Speaker 2 (40:56):
We Yeah, these are released in China, So that is
something to remember. There's a lot that could change from
the time this comes to the new to the US, right,
because they said they want to change some things, touch
some things up on the way the cards look, right,
So I imagine if this is testing in China first, then
it'll probably hit US in like twenty twenty six. Maybe.

Speaker 1 (41:19):
I hope. I hope they're selling by summer. I know
like this is really that. I mean, they have to
kind of get the word out because they are launching
in China, so it's going to get out anyway. But man,
they do it feels like you really want content to
keep people engaged. How long will people really wait on
stuff like this? I mean, I'm going to try to

(41:41):
get some Chinese cards quite frankly, guys, you want to
get on a plane go make some card game content
in China?

Speaker 2 (41:47):
Yeah, dude, I'm down. I'm down.

Speaker 3 (41:49):
I'm in the first.

Speaker 1 (41:52):
Well, that's the idea. I want to get an idea.
I want to go find out how it plays, like,
I want to know before I buy the Collectors Edition
on pre order.

Speaker 3 (42:02):
I'm buying that no matter what, what do you mean.

Speaker 1 (42:03):
Like that's gonna be That's a good no, no, no, that's
a good point. Is the League? So I didn't you know,
I've only said this one hundred times on this channel.
I've never played League and they call it bragging in
the comments. I don't know if you guys have seen this,
They like, stop bragging, dude. But yeah, how big is League?

Speaker 3 (42:23):
IP?

Speaker 1 (42:24):
Because Pokemon sells cards without getting people to play its game?
Is League going to have that audience.

Speaker 4 (42:32):
That's almost an impossible question to answer because I think
what Pokemon has is nostalgia, right because people used to
open these cards as kids, Like League hasn't hit that
moment yet where like I'm looking back on my youth
going like, why did I waste it playing this champion?

Speaker 1 (42:46):
Are you sure? I bet some people are there.

Speaker 3 (42:49):
I'm still I don't know. It came out in twenty
eight and nine.

Speaker 1 (42:55):
That is right on nostalgia. That that is nostalgia bait territory.
That's like fifteen year sixteen years like that is I
don't nostalgiabait.

Speaker 4 (43:03):
Territory, is it the Is it the same as like
opening a physical card like the nineteen Maybe not?

Speaker 1 (43:11):
I mean, does anybody who ever played League remember when
they liked League?

Speaker 3 (43:16):
Yes? That's actually medically.

Speaker 1 (43:18):
Then it's got to be something along the lines of
nostalgia bait. It has to be. It works that way
for everything else. It's that fifteen year like Golden Spot
window of Oh I just forgot how much I love
that thing, And then you see the trailer and you
hear some remix of the old music and your the
hair is like you get the little goose flesh and
your eyes start watering up and next thing you know,
you're a grown man crying because you haven't played Warcraft

(43:40):
two in like two decades. Is this too personal?

Speaker 3 (43:43):
I don't.

Speaker 2 (43:44):
I mean, it's not very personal.

Speaker 3 (43:46):
I haven't. I haven't felt that personally. It is very interesting,
But I do get your point. Though I don't get
your point.

Speaker 4 (43:52):
I just still think it's on the same level as Pokemon.
It's hard to actually like translated one to one. I'm
hoping that, like, I hope it's not like Pokemon. I
don't know if you guys played Laura con uh, but
when Lakana first came out, it was impossible to get
cards and it was so frustrating. Was like sixty Yeah,
like they underprinted hard so a booster box was like
four hundred bucks Canadian so it's like it's like three

(44:14):
fifty US a little bit more, a little bit less,
so like they just play the game.

Speaker 3 (44:18):
Was disgusting.

Speaker 2 (44:19):
Wow.

Speaker 3 (44:19):
I hope Ryot. I hope Riot doesn't do that.

Speaker 4 (44:21):
Because the Pokemon is funded as an open cards it's
not like a great hobby to get into because the
amount of scalpers and all these people just stealing the
cards so it's like, uh, you almost hope they don't
follow the same tradition as what Pokemon's doing. Like if
the game's good, you want me to play your game,
and that's how you get a bigger game.

Speaker 1 (44:36):
Does that add of the appeal? Though? Is it like
the people who trying to get like a Nintendo Switch
when they were impossible to get, Like, is it the
is it the scarcity, the desirable scarcity? Is that what
they want from like their first year?

Speaker 2 (44:50):
I don't know, No, arden scarcity is a model that
I think Bandai games usually lean into. So while he's
you know, there's there's all of that right, like and
Digimond I worry about it, but I think, I mean
Riot they have to know the they have to be
smart about it, right, because what's the one thing Riot does.

(45:11):
They always go into whatever space they're now entering, right
newly entering, and they try to improve on the experience
right and make it the best it can be. So
what I mean by that is like, you know, Doda
they made League right, League, which was a more digestible,
enjoyable Dota they went into like made Valorant right, which
was a more enjoyable you know, like cs all of

(45:32):
that TFT. You know, they had to battle out Doda
Overlords all of that, and I have to have faith
and like they did just launch like two XKO as well, right,
and that's being I guess received quite nicely by the
fighting game community. So I think they have to be
having that in mind, right they are. I assume they're
going to try to be a collectible card game, because,

(45:53):
believe it or not, I think they do have the IP.
I don't think it's Pokemon. I don't think it's Pokemon.
No one will be. Let's be very honest here, but
I do think they have an IP. And I think
that demographic that grew up with this IP and will
know this IP is now entering the money face, right,

(46:13):
Like we now have money. So whereas like you know,
when you're a kid, I couldn't buy every Pokemon, every
Magic card, right because I didn't have a job, right,
I had asked my parents. Now that demographic of the
like that got into League is getting older. This is
where they're gonna be like, oh cool, we still want
to make it a cool collectible card game. So I
assume I'm hoping what they do is playable versions they

(46:35):
can look as trash as they need to, but they'll
be like thirty cents, right, and then you'll have the
fancy versions that you just saw there that had like
rare and drooling and that he wants those, right, Like
those those are the ones where, yeah, they'll probably make
you shell out for why tax baby, Yeah, whyeo tax
anime tax all of that, and like it's funny because
I played one piece. I don't watch the animes, I

(46:56):
don't read the mangoes, I don't actually pay attention to
the IP. I genuinely just liked it. And then same
with Leek. I despise League, but I didn't get into
League until Arcane. Like Arcane got me into TFT, and
then TFT now makes me care about the world right
and the characters so through that I do not want

(47:19):
to ever touch Leak. Please God, keep me away from
that statanic game, right, like, keep me away from it.
But I want to be in that world still, And
they're giving Riots doing the thing that I once again
wish Magic would do, which just give us ways to
get into that world and without having to always be
in the game. And so I think Riot has the

(47:40):
IP for it. Yes, I don't see why they couldn't.
I don't think. I think they definitely have. Like when
you see how games look now, they kind of rip
the the Riot design style right Like with some of
you see some of the mobile games, a lot of
the more anime based games, the character designs look closer
like Beat like you know, Timu, Legal Legends characters.

Speaker 1 (47:59):
Right.

Speaker 2 (48:00):
So, I think there's a league has had enough of
a cultural influence and like impact that it's got enough
saying power. That's why I think Riot is the company
to put out a card game that could you know,
rival and be up there in playability, not collectibility. Pokemon's
at the top, you gal, all those are strong IP
like carried by an anime. I think Right could make

(48:22):
one that's carried by an IP and have the good
gameplay to back it up.

Speaker 1 (48:26):
Should we be worried about that? Because has Riot done
a card game physical card game with good gameplay before?
To my knowledge?

Speaker 2 (48:34):
No?

Speaker 1 (48:34):
Is this their first one?

Speaker 2 (48:35):
No?

Speaker 3 (48:36):
Yes, this their first one.

Speaker 1 (48:39):
I mean like, if if everyone could do it, it
would have been done. So why like not everybody has
been able to make a card game that lasts? Is
my point? And the gameplay often seems to descend into
a bit of a spiral. Why why should we believe
that they will make a great card game, physical card game.

Speaker 2 (49:03):
I mean, let's not lie here, let's not act like
Riot people never played a card game prior to joining Riot, right, Like,
there's people that are coming from all over all over spaces,
you know, like I know tons of Rioters that play
a silly amount of magic to gathering, right, and you've
seen like this kind of this huge pool of people
that just play different card games across the board. You

(49:25):
also had Savij as a lead consult one of the
consultants on this game. You had Brian Ghibbler. I've heard
of that guy. Oh wow, you know, so like these
are these aren't like just people who have never played
a card game and then now are just getting into
card game spaces. These are seasoned people who have played.
And that's what leads me to believe there's a lot

(49:46):
of love. Which, by the way, you know, I it
shameless plug for all three of us, you know, right,
you want to get us all into the building to
play your game, We gladly will we play. We partake,
you know, and I get to hang out with Rarren
and cgb's that's always good. But the main thing is
I am really excited to just see what comes with
it because I believe they are the ones that have

(50:07):
the resources for it. And on top of that, the
like when I say that, I mean the money to
sink the hours, to sink the testing right, and then
to also have the ip success that they've had with
ar Kane.

Speaker 3 (50:19):
Yeah.

Speaker 2 (50:20):
I believe the reason why they can make it succeed
is because everybody in that building truly loves games to
some to some extent right and loves it to the
point where they they all play the card games. Some
of them play different card games, but it's good to
have a good mesh of every card gamer under one house.

Speaker 1 (50:38):
In one roof. So it feels like the four player
like there was four player in that video. I don't
know if these other games that we've talked about, I
have not seen like four player Locana or anything. But
like the first thought I see, I think is Commander,
which is the most popular form of magic, the gathering,
and they're basically saying up front, you can play this
as a social game while also talking about its competitive side.

(51:01):
That seems like a shot at the magic market. Like
immediately Am I crazy?

Speaker 3 (51:05):
No, I totally make sense.

Speaker 4 (51:07):
Yeah, it is is that one game has Ari and
the other one doesn't.

Speaker 2 (51:15):
So yeah, successful, that's the difference.

Speaker 3 (51:18):
Right.

Speaker 2 (51:19):
The first off, wife wu tax is real, right, we
all know about the wife who tax and then second
off and again weaves move fast, so good luck trying
to get anything ARI relateship.

Speaker 1 (51:28):
They wake up early. It was just counterintuitive.

Speaker 2 (51:35):
No, all right, they're going through underground like markets.

Speaker 3 (51:39):
That's I've already thought about this.

Speaker 4 (51:41):
So I've askedged CGB because I was like, yo, could
I use your like the card games that you run
to get carts?

Speaker 3 (51:47):
Because I was like, I'm not fucking around.

Speaker 1 (51:49):
Like you're already trying to hit my sources.

Speaker 3 (51:51):
I was thinking about it.

Speaker 4 (51:53):
I was like the problem I had before, like I
need to make sure I get these cards.

Speaker 2 (51:58):
I do.

Speaker 1 (52:00):
Okay, to be clear on the Internet, I do not
own a company that sources magic cards that is a
that is just cards, yes, or any cards. I don't
own a company that sources card I.

Speaker 3 (52:13):
Have the direct line to ride games anyway, so I'll
be okay. I'm actually their number one. I'm their number
one are gooner, so.

Speaker 2 (52:20):
Oh you're gonna have contention for that, dude, I think
there's a lot of people that will fight you for that.

Speaker 3 (52:25):
Actually don't want that title.

Speaker 1 (52:26):
I don't want that to get in line early. For
this one, this is Black Friday at the wife who purchasing.

Speaker 4 (52:34):
I was gonna say, I don't know if you guys
knew this, but speaking of Ari specifically, they dropped like
a five hundred dollars skin on legal legends for fakers
like Hall of Fame announcement or whatever it was his skin.

Speaker 3 (52:44):
People bought that skin. It was a on your screen.

Speaker 4 (52:47):
Five hundred dollars us to get it, to get the
ultimate version of it, and people Okay, So I'm not
I don't think like there probably will be cards that
are gonna be worth a lot of money, especially depending
on how they do. If they do like the like
Magic does, the serialized cards like they'll be this, they'll
be cards that are worth a lot. They have like

(53:08):
arguably the best characters to make cards from. I'm not
a one piece person. I've only watched Like the live action,
so I'm not sure how good Like the World really is,
but at least compared to Magic, it's more marketable than
Like Magic. The Gathering is, at least in my opinion,
because if you asked me to name ten magic characters
without knowing anything about magic would be almost impossible. But
I would say the average person knows more legal legends

(53:30):
characters than they do magic to Gathering, especially now after
our game.

Speaker 1 (53:33):
That's a good check that.

Speaker 2 (53:37):
They believe that. So they have they.

Speaker 3 (53:39):
Have like everything over for them. I'm sure they're gonna
make a good game.

Speaker 1 (53:42):
You're a mythic magic the Gathering player. Name ten magic
characters right now? Jeez, there's one. We got Chandra.

Speaker 3 (53:53):
The big dragon with Boras.

Speaker 1 (53:58):
No bull ass. We got it. We got there, did
you see? He says, the whole bull ass?

Speaker 3 (54:05):
That's what Liliana.

Speaker 1 (54:06):
Hey nice, that's four I couldn't name.

Speaker 3 (54:10):
I know there's a lion guy, but other.

Speaker 4 (54:12):
Than that, that's a tapping out tapping out I could
Is it bad that I could say? I could probably
name off Rip if you gave me ten minutes, like
one hundred legal characters.

Speaker 2 (54:19):
I believe there's no one, dude, I can't doubt Ari
Gooner number one, that's never.

Speaker 3 (54:29):
For the For the record, I bought them very clear.

Speaker 1 (54:34):
Actual Twitter handle Ari Gooner number one.

Speaker 3 (54:38):
I'm sure someone has account.

Speaker 2 (54:40):
Yes, I definitely will fight you for that title.

Speaker 3 (54:43):
By the way, a gooner.

Speaker 2 (54:45):
Yeah, oh you're actually looking it up.

Speaker 3 (54:47):
This account doesn't exist that I mean.

Speaker 1 (54:51):
You have until this episode comes out to register.

Speaker 4 (54:54):
I actually been trying to change my Twitter handle to
rarrin for so long, but this one motherfucker took the
rare and handle in twenty sixteen to yell at Stephen
King the author one tweet, and I can't get the
account and I'm so rattled about it.

Speaker 1 (55:11):
The one tweet is complaining about Stephen King in twenty sixteen.

Speaker 3 (55:16):
Yeah he was never dude.

Speaker 1 (55:17):
He was like two decades past his best work then.

Speaker 3 (55:22):
Insane, you know, yeah, you internet yell aye? What do
you say?

Speaker 2 (55:31):
Wait?

Speaker 3 (55:31):
Maybe he didn't yeall he Maybe it was a nice message.
You read it. I guess here you go.

Speaker 1 (55:35):
Oh, okay, okay, hold on, I'm gonna put this out there.

Speaker 3 (55:39):
That's it.

Speaker 1 (55:39):
That's the only tweet that it starts with, at Stephen King.
You won't reply to this and you shouldn't, okay. Oh man,
ah man, Well, hey, that is who you're competing for.
You'd think they'd sell the account by now. Maybe you
could offer them like a nice league skin or dude, yeah,

(56:03):
contact him direct.

Speaker 3 (56:06):
Does he have his dmzo time to check Rare? Actually
he doesn't have it.

Speaker 4 (56:12):
If he did, maybe I don't want to add him
and be like, hey, can I buy this Twitter handle?

Speaker 3 (56:16):
I feel like that's a bad move.

Speaker 1 (56:17):
Nobody at please, nobody actually.

Speaker 2 (56:21):
Follow him because of you, dude.

Speaker 4 (56:24):
I have legitimately had people like at me thinking that
Raren was me and they'll be like, oh funk, this
is the wrong guy. So like it's probably have happened
before one hundred.

Speaker 1 (56:33):
Percent of our mutual friend Voxy. I don't know how
many times I tweeted at the company Voxy on on
Twitter by accident.

Speaker 2 (56:40):
There's a company.

Speaker 1 (56:41):
Yeah yeah, if you look at voxy, she doesn't have
that on Twitter. It's Foxy Twitch. But I didn't know that.
For the longest time, I think I tweeted at some
company like with like all kinds of trolling stuff about
crab page.

Speaker 3 (56:55):
I just went to their followers.

Speaker 2 (56:57):
People in more than one hundred and fifty have changed
their lives by learning English with Foxy.

Speaker 1 (57:04):
That's their profile, Foxy's legacy. They learned some interesting words.
I'll tell you that.

Speaker 2 (57:13):
But yeah, so I guess to like like go to
take it back, right I am. Now, so what do
you think about the battleground. We didn't actually fully get
to talk about the mechanics of the set or of
what we know so far.

Speaker 1 (57:26):
Oh yeah, so you looked into this. I've only like
looked at the cards on the internet, like I haven't
like trying to figure out how they work.

Speaker 2 (57:35):
Okay, So I mean, well, I only know what I
know from what Scar like I think tweeted out like
a day ago or something like that. So the main
thing here is the the one mana a turn. Right,
They're gonna do some kind of like, oh, you get
a dawn every turn a resource like or maybe two dawn.
I think it's like if it's exactly like one piece
of what that means is you get two mana resources

(57:57):
every turn, right, accumulate accumula la. Yeah, just it goes
two and then and then the next time you get four,
and then you know you'll go up to like six,
you know, and then it capped out at ten. That's
how one piece played at least. So my question now
is I guess that's just the the system with catcam

(58:20):
sorry at the cat cam to the listening audience.

Speaker 1 (58:23):
You might want to you might want to run to
the YouTube video. What it's a very it's a very
lazy kitten, is what it is. Adorable.

Speaker 3 (58:35):
I continue, I feel like.

Speaker 2 (58:39):
Uh well, I was gonna ask you what do you
think of that? Like that seems to be the go
to like Manna system and mechanic people have been going
to for every new game now right, we like we've
heard people like say or whether or not they do
or do not like the land system. So now everyone's
becoming either a the Heartstone Dog one piece down every time,

(59:00):
or they go with like the lor Kana Dual Masters.
You take a card from your hands, set it face down,
you know, kind of make it that your resource. So
this seems to be just the de facto man system
they've got. But the thing that really stood out to
me here is you win off securing battlefields in the middle,
similar to Marvel snaps. So does this mean the's like

(59:21):
they're going to include what is essentially lanes into their
car because if it seems like there might be lanes,
and as fun as that sounds, I do get a
little nervous because your boy does play every game and
that included the Magic Killer itself artifact, and there's the
time you know if it's still up. But like the

(59:41):
artifact Goldfish existed, all right, art and fact goldfish existed
and you pull on artifact goldfish and I think we
took that page down. If I've become being completely honest.

Speaker 1 (59:56):
Yeah, you're back the solid horse there, buddy.

Speaker 2 (59:59):
We I mean, I play every game, so I was like, okay,
let's try this right And it started off fun, but
like I had mentioned, the three lanes made it so
games played five hours at a time. Like one video.
One gameplay video actually took about like four hours, right,
and that was like maybe five matches. And on top
of that, the mechanics themselves were too difficult, Like they

(01:00:23):
were way too difficult, and the comeback was it almost
felt like it was over at some points, right, Like
once some lanes just got overflooded, it just felt almost
impossible to come back.

Speaker 1 (01:00:32):
So I don't think. I don't think they're going to
launch a game where the four player social element is
taken into consideration that's going to take plus two hours
to like manage certain lanes. I'm sure they have a
better idea of what they're doing with that they have
to they will do. Yeah, and that just seems absolutely crazy.

(01:00:55):
The mana system is, it's what it is. I think
they're missing out big time on a social game to
not have the customizable like manna base, because honestly, that
sells a lot of cards and it's the most valuable
part of Magic. The gathering commander decks is usually the
Manna base, and people buying dollar.

Speaker 2 (01:01:16):
They figure that out in one piece. I'm just letting Okay, okay,
I'm going to show you this. This is like three
hundred dollars, by the way, and this is just a
land uppeat. Imagine like the gem that you get in
Heartstone every turn for free. What theyre's the base version
that's like ten cents, but you could also get the
Fana downs in like with Zoro Gold. Nonsense, this is premium.

Speaker 1 (01:01:38):
This is the resource you get every turn for free.

Speaker 2 (01:01:41):
Yeah, and there's ten cent versions for only two two
eight dollars.

Speaker 4 (01:01:46):
If you score to the bottom, it's it's customers also purchased,
and it's the same card but fifty cents.

Speaker 3 (01:01:51):
Yeah.

Speaker 1 (01:01:51):
Yeah, the way they bought also purchased is a really
funny way to phrase that, because damn both you need both.
You can't go all the way if you're awhaale, come
on now.

Speaker 4 (01:02:03):
It's actually crazy though, Like they're so the only different
realistically is like the border, Like it's just golden border
versus black border.

Speaker 3 (01:02:11):
I guess the text is also gold.

Speaker 1 (01:02:12):
Yeah, I'm sure that they'll make the battlegrounds, like probably
a special edition of the Battlegrounds, right, but like it
sounds like those are something you fight over. Is it
going to be like antie or the winner gets the
battleground walks off with it.

Speaker 4 (01:02:24):
It also just might be what they do in League, right,
like legal legends, characters are defined by are they they
monetized by skins, So they could just have jinks and
then they'll have like arcane jinks. Yeah, they'll they'll do Ari,
and then they'll do like Spear of Blossom Ari, and
then they'll they'll keep doing like that kind of twist.
Because if it's just cosmetics, is the only thing they
care about, they'll riot is the absolute king of figuring

(01:02:45):
out how to sell those cosmetics.

Speaker 3 (01:02:46):
So I'm not worried for them whatsoever. They'll they'll be fine.

Speaker 4 (01:02:50):
They're not senate, so yeah, they'll be okay, I'm not
worried about I'm I'm just hoping it's approachable, right, because like, again,
if we're preparing artifacts to like Legal Legends, right, Dota's
not the easiest game to get into, and League Legends
is so like they'll just take the same idea and
probably make it a lot easier Artifact. That's so many
issues outside of gameplay as well, like the fact that

(01:03:10):
you buy the game and then you also have to
buy cards when harstones available is like ridiculous. So they
didn't really think about that, But I'm sure Ria will
figure it out. They especially if Brian Kebler's on it.
Like I'm not worried about it, Brian would be like,
what are you guys doing earlier guys, artifact.

Speaker 2 (01:03:26):
I have that Savij and Kibbler are both like some
of the consultants on that game. It does put a
lot of faith in it, so allows me to put
a lot of faith into the gameplay. I'm just curious
how this all plays out, and I want to play
it so bad. So yeah, I'm going to be there.
I'm there, I'm there launch day. I'm playing this game.
I'm gonna try it, are y'all?

Speaker 3 (01:03:48):
Yes?

Speaker 1 (01:03:49):
Yes, yes, yes, I will be there. So it's paper
right though it's not digitally supported, so I guess head
down to the local game store and vlog about it.
I have a I have a studio where we filmed
such things, so I'm kind of lucky. I can content
it up. Get me over there, when I'll get you
out of Canada, get you out of the bazaar.

Speaker 4 (01:04:10):
Hey, dude, I'm where you want to record a video
for the new Riot IP or the card game, but
of core's the ticket and I'm already there, Like, what
do you mean?

Speaker 1 (01:04:17):
Let me let me see what I can do. Let
me see what I can do.

Speaker 2 (01:04:21):
You don't even have to ask, dude. I took like
you know, you know, I'm there right like.

Speaker 1 (01:04:27):
That don't have to come out yet. But literally he
was in town, like in the same state, Michigan, but
like a three hour drive away, and I just went down,
picked him up, threw him in the car, brought him up,
shot a few games of a video that's not out yet,
but probably it will be very soon. It's nearly a
proved Shadow Vers evolved and we just I just grabbed him,

(01:04:48):
drug him up to the studio, made him film two
games of Shadow of first involved, drove him back down
and dropped him off for the you know, for the
significant others, parents, Thanksgiving, family, Thanksgiving.

Speaker 2 (01:05:00):
Yeah, I took time. It was an unplanned detour right
to go film for for my girlfriend's like family Thanksgiving
week things. So I'm locked in and CGP. I think
probably did like twelve hours worth of traveler. That's three
hours each way.

Speaker 1 (01:05:17):
Right there driving to get you there back.

Speaker 2 (01:05:20):
Yeah, so holy shaped dude, I'm just saying I'm in.
I'm in. So I think on launch day I'm gonna
try this just because I want to see I want
to see. This also also kind of adds like a
whole new lens on what do you think? I don't
want to say it. I know it's a gross word.

Speaker 1 (01:05:42):
Sports. Wait what why is that gross? Why?

Speaker 2 (01:05:46):
Why get weirded out by?

Speaker 1 (01:05:48):
How is that? How is that?

Speaker 2 (01:05:49):
Later?

Speaker 1 (01:05:49):
Are we talking about it in relation to the card game?
Because is esports and a physical card game? Ever? Like,
can can the two ven diagrams be?

Speaker 2 (01:05:58):
Well, that's what I'm curious now, because remember Magic, This
is why when I say esports and any Magic player
here is esports, they think of world. Well, Magic tried
to go et sports right, they.

Speaker 1 (01:06:10):
Think of the back. Yeah, yeah, yeah, I'll show you
for the better.

Speaker 3 (01:06:17):
Why would they go esports though? If they have like
the best okay.

Speaker 2 (01:06:22):
Whatever arena they had arena and they just came out
and they had acquired some of the esports folks over
from Riot, right, like the esports team, So they thought, okay,
we're we're going to try to do, you know, an
esports event now and host these invitationals. I I played
in the first Mythic Invitational. Uh. And then they did

(01:06:42):
all these things and they blew it up and they
we had this whole section at packs East.

Speaker 1 (01:06:48):
Literally blew it up.

Speaker 2 (01:06:50):
Yeah, literally, But then they kind of didn't really support
it afterwards. They they were kind of waffling back and forth.
I don't know, it was a whole like drop ball
kind of thing. But regardless, now they're Riot. If they
enter a tabletop space, what does that mean for tabletop games? Right?

(01:07:10):
Because like, okay, does Magic like kind of also just
benefit from this because Riots in this space, meaning that
there could be I don't know, liquid, all these teams
looking into just doing and respecting tabletop game stuff now,
and it doesn't just become esports. It's kind of just
I don't know. I'm gonna call it mental mental sports. Yeah,

(01:07:35):
mental athletics rights, five heads sports, got it?

Speaker 1 (01:07:40):
Yes, Okay, So I have something on this. I think
if you've been a long time magic player, you've always
wanted the pro magic scene, the paper pro magic scene
to kind of take that next step in production in
just audience, and it really hasn't. And they tried that
when they went with the Mythic Invitationals and it really

(01:08:03):
didn't work. And now they're back to calling the Pro
Circuit the Pro Tour, and a lot of things are
kind of the same, but the viewership numbers continue to
be lower. They have been a negative trend for a
very long time for the Pro Tour, for the paper
MTG scene, And the question is, can a company like
Riot break that trend by like producing a watchable experience

(01:08:25):
for the paper card game played at competitive level that
shows a graph that goes in the right direction, right,
the graph that go up look good?

Speaker 3 (01:08:35):
Right?

Speaker 1 (01:08:36):
Can they do that with viewership? Is that kind of
what you're wondering.

Speaker 2 (01:08:40):
A little bit of that? Yeah, Like, because does that
now make does it now kind of move esports like
and all of that world into tabletop right, because tabletop
was always separated from that.

Speaker 1 (01:08:53):
Yeah, I mean.

Speaker 2 (01:08:54):
And that includes production, right, Like production kind of comes
with it.

Speaker 4 (01:09:00):
What if they don't even want to make it competitive though,
Like if they're going into the mindset that it's a
four player game, like that.

Speaker 2 (01:09:08):
No be competitive. So like the.

Speaker 1 (01:09:10):
Video straight up said, like they showed a four player game,
they mentioned that it had four player in mind because
it was designed from the grind round up. But before
they even mentioned four player, they had four player on
the screen. But at the same time, they're matching built
for one v one competitive They they definitely stress that
and they said it's going to be supported by a

(01:09:31):
competitive system in lgs's of like one v one play.

Speaker 4 (01:09:36):
But like laar Connor right, like it's the same concept
where it's still supported that it's not like a I
wouldn't call it an esports right, it's just like competitive.

Speaker 3 (01:09:43):
It's hard to actually like show.

Speaker 4 (01:09:45):
I don't like visually speaking, to watch Competitive Magic, Like
I've tried to watch it, Like it's hard because it
doesn't look great, which is like always the biggest problem. Honestly, though,
Commander shows on YouTube have done a really good job
to showcase cards. So if it ends up being a
competitive thing. There is like a I guess a visual
medium they can do. But I would almost say, like
if the majority of people don't want to be competitive,

(01:10:06):
which it seems like if they're trying to build four
player as like the main game mode, I don't know
if it's actually going to be thriving. There be interesting
to see if they do, but I have no idea
because most card games right now.

Speaker 3 (01:10:16):
Are like not that competitive.

Speaker 4 (01:10:17):
It's like yu Yo Larkana Magic, and like Magic doesn't
seem that popular in pro at the moment at least.

Speaker 1 (01:10:24):
Yeah, how where do you think the ceiling is for
this game? Like if Magic's the big one, does it
get bigger than Magic? Does it get bigger than like
Pokemon Yugiah, Like where where is the ceiling for a
League of Legends Pokemon? Not Pokemon, okay, not Pokemon, But
where is the ceiling? What can it overtake? Because we
have a lot of card games, what.

Speaker 3 (01:10:45):
Do you consider the big three?

Speaker 4 (01:10:47):
Pokemon, Yugyo, Magic for physical Krim would know better than me.

Speaker 2 (01:10:52):
I'd argue that I feel like it's going Big three
just by sales and as ip I think it's Pokemon,
yu Geo Magic, but I think play if we're talking
about playability and like how good the games are, I
think it's going to be like Magic one Piece and
maybe you gi oh, I think is like after that
and then and then like after like let's not lie

(01:11:14):
your Pokemon's player base is like non existent. As much
as I love the cards right like it's it's rough,
it's rough out there, and then one Piece is definitely
skyrocket its way up in popular when it comes to
like playability.

Speaker 1 (01:11:27):
Yeah, so card game stores can only have so many events,
so many tables, so many people actively playing a game.
Where does where does this game fit?

Speaker 4 (01:11:39):
Probably about lerkna Aboveler, But this is almost an impossible
question answer.

Speaker 3 (01:11:44):
It depends on how it depends on how I know.

Speaker 1 (01:11:46):
The first takes these are. These are just hot takes.
We can revise them after we play play the game
and see more. Shiny wife, Who's whatever you want to do?

Speaker 3 (01:11:54):
If I'm basing this off the ip like top three, yes, easy,
top three easy, top three, I.

Speaker 4 (01:12:00):
Like, it's just the game is so big that people
love the characters like our Kane's a good at like
showcase of it, like if the characters if you get
attached the characters, You're gonna be more attached to the game.
And I think one Piece is almost the same example, right,
Like people love one Piece, so therefore people are gonna
be more inclined to play it.

Speaker 2 (01:12:13):
Right.

Speaker 4 (01:12:13):
The problem with Lauracana is, like it's a great game.
I actually think Lorcana is really great. It's just Disney.
Like how many people have like a huge inffinity towards
a specific character in Disney. I don't know if it's
the same thing.

Speaker 1 (01:12:24):
I think the Disney collector is something that they've always
leaned on and it's a personality type. But like I
talked about this with Gina, like we both grew up
watching Disney. She loves Disney, but no desire to place
no White or Aeriel or Little Mermaids. I mean, just
no desire to like experience those characters in a card game,

(01:12:45):
which is what, Like.

Speaker 4 (01:12:47):
How don't I describe It's like I'm a huge like
Wally fan, Like I think the movie's awesome. Yeah, Like
I don't have an affinity towards Wally like you, like
I have a like like with League Legends. I can
name like eight characters I would be like, oh, I'm
so stoked play with like what they can do, like
know what they can do in a card game, right,
and then that would make me think that it would
go way up in popularity because people are also going
to feel the exact same way.

Speaker 1 (01:13:08):
Right, Yes, I without even having you know most we
don't even know most characters in the league. But yeah,
we want to play jink Stacks. We want to know
what that is. We want to we want to have
one anyway, like, regardless of what else is going on
with the rest of the game.

Speaker 4 (01:13:25):
Yep, I don't agreement.

Speaker 1 (01:13:27):
Okay, it's going to be interesting to see where the
league game goes. Thank you for coming on, guys. I
think we'll wrap that one up, but we'll definitely have
more league. And what is it. It's Project K Project
K News coming out to cover as well. Have happy holidays.
I will see you guys in your future. You can

(01:13:49):
find Rare and on YouTube you can find crime the
Asian Avenger on Twitch at the Asian Avenger. Are you
doing your YouTube thing? Is your YouTube thing cooking? Should?
They say?

Speaker 2 (01:13:57):
It's cooking up? And it's you Tube Separate from Goldfish
is coming out sometime next year, but otherwise Until then
you can find all my magic stuff on goldfish.

Speaker 1 (01:14:06):
All right, thank you guys. I'll catch you later.

Speaker 2 (01:14:08):
Boys,
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