All Episodes

July 11, 2025 154 mins
Email
kaijureviewforyou@gmail.com

Patreon
patreon.com/The_Real_CaudillProductions

Facebook
https://www.facebook.com/TheRe...

Youtube
https://www.youtube.com/channe...

Wicked skrubz
https://wicked-skrubz.square.s...

Crossroad Guild Adventures
Apple Podcast |: https://podcasts.apple.com/us/...
Spotify |: https://open.spotify.com/show/...
I Heart Radio |: https://iheart.com/podcast/266...

15 mins in hell
Apple podcast |: https://podcasts.apple.com/us/...
Spotify |: https://open.spotify.com/show/...
I Heart Radio |: https://iheart.com/podcast/114...

Kaiju Review For You
Apple Podcast |: https://podcasts.apple.com/us/...
Spotify |: https://open.spotify.com/show/...
I Heart Radio |: https://iheart.com/podcast/101...

The Pod Of Deltora
Apple Podcast |: https://podcasts.apple.com/us/...
Spotify |: https://open.spotify.com/show/...
I Heart Radio |: https://iheart.com/podcast/126...

Cartoonami
Apple Podcast |: https://podcasts.apple.com/us/...
Spotify |: https://open.spotify.com/show/...
I Heart Radio |: https://iheart.com/podcast/116...

Through The Eye Of An Ensign
Apple Podcast |: https://iheart.com/podcast/116...
Spotify |: https://open.spotify.com/show/...
I Heart Radio |: https://open.spotify.com/show/...
Mark as Played
Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:00):
Youth that you did. Hello everyone, welcome back to another
fantastic adventure. And what's the name of this campaign again?

Speaker 2 (00:10):
When Titans awake?

Speaker 1 (00:14):
When Titans Wake, that's saying we we do understand. It
has been a bit of a while for us, and uh,
we're just glad to be back on this campaign. He's
just spend a lot of time for it. So if
anybody wants to give a recap of what anybody want

(00:35):
to recap.

Speaker 2 (00:37):
I mean I can. Okay, here's the bar. So sure.
We were all on a.

Speaker 3 (00:45):
Flying ship for this gala event when all of a
sudden we started getting attacked.

Speaker 4 (00:53):
Uh.

Speaker 3 (00:55):
Our adventurers minus me went straight to the hell. I
bemboozled off from the ship to make sure I was
not in the crash. As our valiant heroes fought.

Speaker 2 (01:10):
I waited.

Speaker 3 (01:12):
Once they got knocked out and a box of very
importance got taken, I went in and robbed seventy five
thousand dollars for the gold, and when they awoke, I
convinced them that I had been a part of the tragedy,
and everyone believed me, and we were about to sit
down to make a camp inside the wreckage.

Speaker 2 (01:32):
We had learned that.

Speaker 3 (01:35):
The planes were going towards Ubane, So we were going
to travel towards Ubane.

Speaker 2 (01:44):
The following morning to look for said pirates.

Speaker 1 (01:50):
Hard so let us let us venture off the board.

Speaker 2 (01:56):
They wanted to do a little up thing around the campfire. Yeah,
so we're just making camp inside the record, right next
to the wreckage, inside of the records. Where do you
think you have the best shelf to us correct or
we'll talk after this. You don't explain very much.

Speaker 3 (02:14):
I logically would think if you guys agree, we should
make camp inside the wreckage, just in case pirates come
back trying to scan the area for fires and stuff.

Speaker 2 (02:25):
They won't see.

Speaker 3 (02:27):
That way, we can make some little beds and take
some watches and yeah that's all it be.

Speaker 2 (02:33):
Will wow.

Speaker 1 (02:34):
Wow, they're doing that. I am going to like it,
saying I don't know what everybody else is doing.

Speaker 3 (02:41):
I'm asking if if we want to make the camp
inside the wreckage or outside the wreckage, I.

Speaker 5 (02:47):
Mean inside at least we have coverage.

Speaker 2 (02:50):
Yeah, that's what I am thinking.

Speaker 3 (02:51):
So I'm gonna start getting together making some beds and
then uh, in a second, I want to go talk
to somebody.

Speaker 1 (02:58):
So while they're saying, well, he's doing that, and everybody
else is doing whatever. I am going to attempt, knowing
that we're going to have a long travel, I am
going to attempt to with my knowledge of flying machinery
and everything, I will construct.

Speaker 2 (03:15):
A balloon, a balloon out of the wreckage, out.

Speaker 1 (03:18):
Of the wreckage, because I don't believe I'm going to
have enough time to create an aeroplane out of this.

Speaker 2 (03:24):
So you remember which personality you were. He's the investigator,
You're you're the newar detective.

Speaker 6 (03:30):
Yeah, okay, so uh I want to where would you
and y b.

Speaker 2 (03:48):
Mhmm?

Speaker 1 (03:50):
But no, I thought you were.

Speaker 2 (03:53):
Survivors besides us. No, I checked everything as I robbed everybody.
You are the soul survives trauma of the whole thing.

Speaker 1 (04:02):
Could I remember?

Speaker 3 (04:05):
I could say, because I I feel urgent that I
need to get to why why is injured? And I
need to talk to why, because why I got really
badly hurt before you.

Speaker 7 (04:18):
Guys, well, I think before we wrapped up, didn't we
we healed him before we rated the supplies in the
medical bay.

Speaker 3 (04:23):
Yeah, yes, we we wrapped him up, but we didn't
specifically my I I need to talk to to your
monkey to make sure he's okay. Okay, So I would
just look for you wherever you guys would be.

Speaker 7 (04:41):
I'd say, I'm probably like just looking around, scavenging for
anything that might be useful.

Speaker 3 (04:47):
I'm gonna I'm gonna look for you, and when I
find you, guys, my ring's gonna glow and I'm gonna
turn into a monkey. And I wanna go up to
why and are you okay? I know you got shot
and fell.

Speaker 2 (05:01):
I just.

Speaker 3 (05:03):
Do you care if I take a look to make
sure that you're okay and nothing's broken? Can I do
a medicine check? And the monkey?

Speaker 2 (05:11):
Sure? Cal will you give me the VM book? And
I'm looking at you, but uh, I think I've got
some posters in it.

Speaker 1 (05:22):
See, I will say, even though June's over where.

Speaker 7 (05:24):
You still can't kill my monkey, I'll still consider it
an akron.

Speaker 2 (05:28):
I know I'm looking at you, but he can talk.
For the monkey, he's the one.

Speaker 3 (05:31):
I know what the monkey would say, I pull up.

Speaker 2 (05:37):
What my medicine is.

Speaker 5 (05:40):
I'm just all scavenging to this mood.

Speaker 7 (05:44):
I also feel like my character's probably like taking some
of the bodies and trying to bury them.

Speaker 2 (05:48):
Sixteen sixteen on medicine for the monkey, for the monkey.
I just want to make sure the monkey's okay. The
monkey's fine, a little, a little mentally shocked, but talk.

Speaker 3 (06:03):
I actually worked as a kind of a therapist for
animals for a while too, So I'm here for easy
or why can.

Speaker 2 (06:13):
You get my name right? I just mess you are,
That's all you guys would hear?

Speaker 3 (06:23):
I changed into a monkey and talking to a monkey.

Speaker 1 (06:28):
You're talking the monkey. I'm trying to like bury some
of the dad.

Speaker 7 (06:31):
But because I'm not very tald, not very very every
time the waves come in, they kind of get closed again.

Speaker 2 (06:41):
You're just a fairy, aren't you.

Speaker 1 (06:44):
Yea whoa whoa.

Speaker 3 (06:46):
Once I see listen, once I see the monkeys. Okay,
I will what is a big animal that's really good
at digging?

Speaker 2 (06:58):
Uh? A big and I don't know, badger.

Speaker 3 (07:01):
I'm gonna turn into a badger and go up and
start digging the holes really deep.

Speaker 1 (07:06):
For oh, this is a very friendly badger over here.

Speaker 2 (07:12):
I can still speak common while I'm a badger. I'm
gonna be like it's me.

Speaker 1 (07:15):
No, I didn't know you could. So I'm I'm just
talking to you about my little little very buddy.

Speaker 5 (07:25):
So your an.

Speaker 1 (07:27):
Yeah, yeah, my little buddy, my little nineteen thirties, little
gangster talking rot.

Speaker 7 (07:36):
I was talking to him and I heard anal birthing, what.

Speaker 1 (07:39):
What am I going to do with hand?

Speaker 2 (07:41):
Boss? Well, he's got a little minime that comes out
of him. Yeah, kind of like a sound way with
the cassette people.

Speaker 1 (07:48):
Oh yeah, it's just but like he's like a little
little war forge and all that stuff. But like he's
kind of like talks like like what what can I
do for you? Boss? Just yeah, yeah, we're gonna, we're gonna,
we're going to do wo up rights. Yeah.

Speaker 2 (08:01):
So yeah, so.

Speaker 7 (08:02):
We established if I touched him with the one, it
would we were all personality.

Speaker 1 (08:08):
What about his mini means? What does it do to them?

Speaker 2 (08:12):
His a little mini memes?

Speaker 1 (08:14):
I would say he's probably not affected.

Speaker 7 (08:17):
Yeah, I don't know how, Yeah, because I guess they
would just be tied to whatever his main personality is.

Speaker 2 (08:23):
Then well they're kind of.

Speaker 8 (08:26):
Guy, it's your hbunculous right, Well, like you say, that's.

Speaker 2 (08:31):
What it is is yours.

Speaker 1 (08:32):
No matter what his personality is, they all have let
me see what the actual or thirty is it would
it be in actions or features features.

Speaker 2 (08:47):
Oh there we are.

Speaker 1 (08:54):
Still defender.

Speaker 2 (08:56):
Okay, so yeah you so you went you go artillery?

Speaker 3 (09:00):
H think so it's pretty much yeah, it would have
no ties to a personality.

Speaker 1 (09:05):
Yeah. So yeah, it's saying he's just a little he's
a little like robots.

Speaker 2 (09:08):
I think he would just be kind of miffed at it.

Speaker 1 (09:11):
Yeah, they just get like a little he has he
has like a little bowler hat on and all that
stuff just kind of like very smoking cigars. What do
we gotta have us? And it's like okay, I said, well, first, okay, yes,
I'm I'm the investigator. Why do you see how we

(09:32):
need to hurry up and get a balloon up and
run it. That's saying it looks like we're gonna have
to trying to fly away out of here. That's saying
I need, I need. You're gonna have to help me
get this together.

Speaker 2 (09:45):
So how do I do a DC for him building something?
Just is that a thing?

Speaker 3 (09:51):
It's actually inside of his features?

Speaker 1 (09:56):
So let's say it would it be magic tinkering?

Speaker 3 (09:59):
I believe it is. It's it gives rules on how
long it takes. And then for something like a hot
air balloon, for.

Speaker 2 (10:10):
I mean you can't make it as big as the
ship was.

Speaker 1 (10:12):
It's like, yeah, well enough to carry like enough to
carry us.

Speaker 3 (10:17):
So he should have time parameters and then he'll have
to roll a tinker's tool for something that big. You
would want to think if he's only got a few
hours and he wants to make it that big, it's gonna.

Speaker 2 (10:28):
Be because I got the right tool for the job.
I'll let you hold yourself. Because he wants to build
an airship, you.

Speaker 1 (10:36):
All well not like it's something that is going to
take Well, we're at night, are we not. Yeah, so
I would be doing this while everybody's asleep.

Speaker 3 (10:46):
So well, even though you don't have to sleep, you
have to power down user you see everything that's happening,
but you go into like stasis, so you won't be
able to build while you're asleep, or you'll get a
level of exhaustion.

Speaker 1 (10:59):
What about little minions?

Speaker 3 (11:01):
His minions could build, but first you'd have to scavenger
departs and it'd be a roll as if you get
it done well in a short amount of time.

Speaker 2 (11:09):
Yeah, he's got a scavenger all the parts to make
a hot air balloon.

Speaker 3 (11:13):
That's gonna not leak and hold air uh basket is
not gonna drop us out.

Speaker 1 (11:18):
I think some of us biologicals might have PTSD with
airships at the moment.

Speaker 2 (11:25):
Yeah, So I'll let you all fits out among yourselves.
I guess because he wants to do an airship to
get you where you're going faster. Do you all want
to get on an airship?

Speaker 3 (11:35):
If he does, I guess that's gonna depend on in
the morning, because he he's not coming to talk to
us about it.

Speaker 2 (11:40):
He's just doing it.

Speaker 5 (11:42):
Can I be nosy and be like what you're doing?

Speaker 2 (11:44):
Yeah? Give me an investigation check.

Speaker 1 (11:47):
That's well, it's like you as you come to me. Well,
I think I'm like the best cost of us, especially
if we have to travel long distance. We do have
extra parts here, so I bet our best course, in
my opinion, said of us walking. I'll build us a
I'll bid us a hot air balloon.

Speaker 5 (12:06):
Do you need any help?

Speaker 1 (12:08):
I'd say, like I that's saying all help would would
be appreciated. Ain't that give me a name for the
little robot?

Speaker 2 (12:17):
Jackson?

Speaker 1 (12:18):
Jackson?

Speaker 2 (12:19):
Can I can I make.

Speaker 3 (12:21):
A history check or a nature check to uh determine
because the mountains were going towards I know we're dangerous. Yes,
Can I make a nature check or a history check
to remember if flying a hot air balloon over that
areat like? I because I want to remember if the

(12:43):
we're gonna have to get a certain hight to get
past the trees, and we're about to go into a
very hilly mountains straight across the mountains.

Speaker 1 (12:50):
That's the same. Well, it's something that is the least
gonna help us.

Speaker 2 (12:55):
Uh, you remember that these mountains are called the mountains
of Sorrow, So guys forever cast in shadow.

Speaker 3 (13:04):
These mountains are the mountains of sorrow. They've been cast
in shadowy. Trees are so tall it blankets everything where
you cannot even get rained.

Speaker 2 (13:14):
To the floor of the forest.

Speaker 3 (13:18):
I don't know if it'd be a good idea to
travel over top. I'm scared to travel through, let alone
straight over.

Speaker 2 (13:27):
And I mean, we survived one crash. Do we want
to really make.

Speaker 5 (13:33):
Okay? So are we going to Uban or are we
going to the gate?

Speaker 1 (13:37):
Well above table real quick?

Speaker 7 (13:39):
Last time, didn't we decide that the gates for.

Speaker 1 (13:44):
Some particular reason, we need to go to the gates.

Speaker 2 (13:46):
And because the very important item in the box lost,
So you all decided to go south to the gates.

Speaker 1 (13:59):
Yeah, we lost, I tried.

Speaker 2 (14:05):
So is the gates the way to the mountains too? Well?
The the gates are to the south there to the
south of the garden, only over through the mountains. You
could fly over the mountains, but it's the only no
or like there.

Speaker 1 (14:24):
Or we could go down here to this gate and
kind of go around them.

Speaker 2 (14:28):
Regardless, we're gonna have to go over these mountains. I
don't know.

Speaker 7 (14:35):
The question is if we hop into his hot air balloon,
if the things say because I want to, I want
to expect.

Speaker 1 (14:43):
This thing before before we get in it.

Speaker 7 (14:46):
Trust you don't trust less likely to crash into the
side of the mountain.

Speaker 3 (14:54):
Did we established that we the gate is guarding everybody
knows it's guard.

Speaker 2 (15:00):
Yes, it's the watch the lands beyond the mountains Somandria
has been quarantined and shut off for eight.

Speaker 1 (15:07):
Hundred years now to watch. Good guys are bad guys.

Speaker 2 (15:10):
They're good guys, yes, but they they're like like the
Knights watch or you.

Speaker 3 (15:17):
Know, E's gonna point out guys. They are meant to
keep whatever is.

Speaker 2 (15:24):
Behind them behind them.

Speaker 3 (15:26):
If we just start flying in a hot air bowling
towards these people that do not want what's behind them
to get out, and we have no way to be like, hello,
down there before you shoot us with giant Blista.

Speaker 1 (15:42):
I've seen this episode of Game of Thrones.

Speaker 5 (15:45):
Can you make anything that's drivable?

Speaker 2 (15:48):
That would be preferable.

Speaker 1 (15:53):
If only my good friend Bungo was here to make wheel.
Don't don't let Punker hear it.

Speaker 2 (16:03):
But I could try to make it.

Speaker 1 (16:06):
I can, I can, I can talk. I mean, I
can draw it like I have transformations that could do so.

Speaker 3 (16:13):
I literally be like, listen, I can turn into a
variety of animals, and I'll turn into like the biggest
beefest voice. It'd be like I'm a Steve stall you baby,
I can pull.

Speaker 2 (16:26):
Some sort of wagon.

Speaker 1 (16:28):
Yeah, so I will. Well, let's say so I will,
and then look up, what's what's my little What would
you say? Jackie? Jackson?

Speaker 2 (16:35):
Jackson Jackie?

Speaker 1 (16:36):
Yeah, Jackie.

Speaker 3 (16:37):
But if you call Jackie you have to lose the
accent with him, and he has to call everybody chum,
chum chum.

Speaker 2 (16:48):
Rob Jackie is a character from the cide of the book.

Speaker 1 (16:52):
I'm gonna call him Rob. Well Rob, that's saying sounds
like fine, may be a bad idea you have for
trying to make a getaway vehicle. Well yeah, yeah, yeah,
shure you out. Well, let's do this.

Speaker 2 (17:06):
I can make it.

Speaker 1 (17:08):
I can make a good like thing like from her
room and all that, you know.

Speaker 3 (17:13):
Nice, I'm gonna make dinner. I'm man find some dinner
to make.

Speaker 1 (17:18):
So I like, so with me and and Rob, we're
going to attempt to like, we're gonna go search for.

Speaker 2 (17:25):
Okay, go search for material to load DC.

Speaker 1 (17:30):
DC's five and I am going to look for and
go to investigations. So I'm gonna it is a twelve.

Speaker 2 (17:39):
You've find everything that you need to make this wagon
even wheels.

Speaker 1 (17:43):
Yeah.

Speaker 7 (17:44):
The old lady that I thought that he was her grandson, yes, okay,
So I'm gonna walk home to him now, okay, to
talk to him in private.

Speaker 1 (17:55):
So listen, your grandmother no, no, you you you don't
know no no, because she told you say like you
don't you don't even know, like like she told you
to find tell tell exhi. Yeah yeah, so you do.

Speaker 3 (18:19):
Okay, So the old the old lady told him to
tell me something.

Speaker 2 (18:25):
Yeah.

Speaker 1 (18:26):
But let's say so Sam, did did find out you
were Okay, Okay, I don't remember this, so.

Speaker 2 (18:32):
I have not.

Speaker 1 (18:35):
This is why I make myself notes.

Speaker 2 (18:37):
So listen, your grandmother she's dead.

Speaker 7 (18:41):
I tried to save her, and as I was helping
her down the hallway, a hell of bullets just.

Speaker 1 (18:49):
Came in and just riddled her body.

Speaker 2 (18:53):
Found she did.

Speaker 7 (18:56):
Tell me to tell you that.

Speaker 2 (18:59):
She loves you with her dying breas on the outside.

Speaker 3 (19:03):
Can I make a performance check to try to like
be sad well on the inside, laughing that I do
not know this woman.

Speaker 2 (19:10):
And.

Speaker 5 (19:19):
I think during this time, I'm just also going to
be like, where's the alcohol?

Speaker 2 (19:26):
You start sobbing.

Speaker 1 (19:28):
Sorry, let's say the moment you heard alcohol, a little
rob just bringing and gives you a little go.

Speaker 3 (19:38):
Because of my uh my skill that automatically makes anything
blow and nine and ten.

Speaker 2 (19:45):
Okay, so it's a twenty. So yeah, so you start sobbing,
and you thankfully to thank you first trying to save
my Thank you so much. It means a lot to me.
I found her dead body. He starts crying.

Speaker 1 (19:58):
Yeah, I just got care. She was just the sweetest thing.

Speaker 2 (20:02):
She made the best cookies.

Speaker 1 (20:05):
She kind of sat on me.

Speaker 5 (20:06):
I'm gonna bring them alcohol.

Speaker 2 (20:08):
She does that a lot. Who did and just ball
crying more.

Speaker 1 (20:14):
I just like float up and like laying on his shoulder,
just start sobbing.

Speaker 2 (20:18):
And she's got alcohol. Do you all start drinking?

Speaker 1 (20:20):
I can?

Speaker 3 (20:24):
I do like a slide of hand to make it
seem like I'm drinking.

Speaker 2 (20:29):
You want to get what you want to do.

Speaker 3 (20:31):
I don't want to actually drink, but I wanted to
seem like I am.

Speaker 7 (20:36):
So since my character is very lovefully good, I'm going
to partake of alcohol.

Speaker 1 (20:41):
But I get like very hateful if I get drunk.

Speaker 2 (20:43):
Okay, so well that's give me a constitution eighteen both
of us.

Speaker 1 (20:49):
Yeah you're both drinking eighteen.

Speaker 2 (20:52):
Okay. So yeah, they think that you're drinking along with them.
You're even starting to have a little drunk and everything,
but you're getting again.

Speaker 1 (21:00):
So while that's going on for them, I don't know where.
You just start hearing music. They're coming from me while
I'm working.

Speaker 2 (21:06):
On this thing YouTube get ship faced. Yeah, you just
just you're crying, you're drinking, you're laughing on the side.

Speaker 1 (21:20):
You're hearing this. They're hearing this.

Speaker 9 (21:23):
I got knocked out.

Speaker 2 (21:28):
Oh that's from Yeah, that's what you wanted to do?

Speaker 10 (21:33):
Is that.

Speaker 1 (21:36):
It's say, you're just singing me a little like a
little rock just hardcore building like this whole thing, like
this carriage wheels everything, and you're just hearing the jingle
the whole time, and me singing from our perspective, Are
we like hearing this music and singing this in like
a time lap stock.

Speaker 2 (21:58):
Drunk? Look at montage, I see you're just like motherfuckers
take it forever. So I'm gonna ask the night winds down.

Speaker 3 (22:12):
I'm gonna make everybody dinner, which I don't need a
roll to find food because I have six tons of
food in my bag, and I pull up my ukulele
and I'll just shrum lately, and I'd like again thank
you for staying with my grandmother for.

Speaker 2 (22:28):
The last little bit of her life. She was the
last family that I had.

Speaker 1 (22:33):
She was one of the sweetest people I've ever had.
He is strumming. Yeah, that's things. Since I've completely finished
building this, I'm going to pull out my monster pipe
like and I'm going to just no no the but
like I'm already done with investigation, so we're going back
to my other pipe. So I'm like I'm blowing their
ship face drunk I'm blowing monstrous smoke, like just out

(22:57):
and like out of it, and it's like just show
creatures like fight around all that. And while I'm smoking,
I'm going to bring out my fiddle and I'm gonna
do a duet with him.

Speaker 2 (23:10):
Look, they give me a performance.

Speaker 3 (23:14):
I would like to remind you that I can't get
lower than the twenty one of performance checks.

Speaker 5 (23:22):
We get dinner in a show and we're drunk. This
is great. Hopefully you don't suck.

Speaker 1 (23:29):
Twenty twenty four.

Speaker 5 (23:30):
Damn.

Speaker 2 (23:31):
So you all harmonize beautifully, just the most soothing melodies
fill the night air.

Speaker 3 (23:39):
I want to make up words on the spot about
my grandmother and her.

Speaker 2 (23:44):
Amazing cookies and about how much we're gonna miss. It's
so uh soothe everything. These two pass out together.

Speaker 5 (23:55):
Yeah, wait, where's where's Ze?

Speaker 1 (23:58):
The monkey's drunk too, Play free bird?

Speaker 3 (24:05):
Okay, let me see if I can play the head.
Let's start tearing a ukule so free bird.

Speaker 1 (24:14):
Yeah, so i'd say, like, you.

Speaker 3 (24:16):
Guys passed up before I could tell you my terrible backstory.

Speaker 1 (24:20):
Well, well that's going on. I just say, like you're.

Speaker 2 (24:23):
Traveling the next thing too. That's me just saying it
making fun of them as they're asleep and.

Speaker 1 (24:29):
Saying, well, as that's going on, I said, how I'm
going to look at you? I said, well, you guys,
go ahead and go to bed.

Speaker 2 (24:34):
I'll keep watch.

Speaker 1 (24:36):
He says to people that's already passing. No, no, this
is YouTube now, because that's like I got, I got
me and Rob here. We'll keep watch.

Speaker 2 (24:48):
I'll go to bed soon. But what's your story about? Man?

Speaker 1 (24:51):
Well, it comes to me it's like do I do
I stay as an investigator or do I go back
to normal?

Speaker 2 (24:58):
You're still the best I'm killing because you stay in
personality until you've been like conked out of it.

Speaker 1 (25:06):
Okay, okay, so.

Speaker 3 (25:10):
Unless he touches you with the one and right now
you look up to me because you felled a role
so terrible.

Speaker 2 (25:14):
You believe everything I said. Yeah, Well, be honest.

Speaker 1 (25:22):
I don't even remember much of my back and my backstory,
I don't remember much of everything, but I remember John
elphant Man named BackStar. And I do know I'm a
member of some guild that was built for it.

Speaker 2 (25:40):
But it was built for the elephant.

Speaker 1 (25:43):
I was built by the elephant Man for some guild.
I don't know much about it. But I do know
of the symbol here that's in my in my chest plate.

Speaker 2 (25:58):
Have I ever seen the symbol before? Give me a
history check?

Speaker 1 (26:12):
Come on, yeah, I date my notes. It's actually been
over a month since we lasted dis campaign.

Speaker 2 (26:20):
I think notes kind of in characters.

Speaker 10 (26:22):
So nine nine you recognize it as the Crossroads Guild,
but you don't know much about it.

Speaker 2 (26:34):
You heard about it.

Speaker 1 (26:35):
It's like one of those phantom like you only hear
in stories.

Speaker 2 (26:39):
You you've you've you've seen the symbol. You you've heard
about it before, but you really haven't paid attention to
so it has no home. No, well, do you know
where this guild is? Are you looking for them?

Speaker 11 (26:59):
Or?

Speaker 2 (26:59):
Be honest?

Speaker 1 (27:01):
Something that drawn me here for some reason. I feel
like my purpose is being led to me here due
to some programming issues. That's saying I don't I know.
I can do great things, but I don't really have
full control of things I can do. I know, for

(27:21):
a fact, if we really needed I could just transform
into a vehicle and drive. I can just move to
where we need to. But it just seems like I
just can't control it. And that's saying even my even

(27:42):
my own personalities, it just seems.

Speaker 2 (27:44):
Like I've noticed change every now and then.

Speaker 1 (27:50):
That's ay, Like the others don't realize. It's only the
investigation one knows this, Okay, you know what the person Yeah,
like the investigator, like the event, like the it.

Speaker 3 (28:00):
Was pretty obvious that your personality has changed with the
way you're acting.

Speaker 2 (28:03):
Well no, no, it's like what happens with one of
the others are unaware? Oh so personality? Hell should the
doctor who type situation? I thought he was talking about us.

Speaker 1 (28:15):
Yeah, the only like the only ones I really know
it is the normal Like he's aware of the personalities,
but he doesn't know what happens. And then the investigation,
like the the inspector was able to figure it out.

Speaker 3 (28:29):
Well, robot man, I'll help you trying to figure out
whatever we can and maybe we can get you back
to full power.

Speaker 2 (28:39):
Is it?

Speaker 3 (28:39):
Does somebody just need to like pop you open and
mess around with some whiners.

Speaker 1 (28:43):
I'm not doing that, be honest, I wouldn't even attempt to.
That's the same because that's the saying because there's some
stuff in here.

Speaker 9 (28:54):
That shouldn't be messed with. I will say this, that's saying.
I fear for those who who deal with the other
parts of it. No tell for sure what really.

Speaker 1 (29:10):
Call it, but I do know that I was told
that with great power comes with great responsibilities and a
new hope to live up to that.

Speaker 3 (29:24):
Well, I'll make sure that as long as we travel together,
I'll make sure you're taking care of.

Speaker 2 (29:33):
Robot man.

Speaker 12 (29:34):
I'm gonna go to bed. I'm gonna cover them up
because they just passed out. I'm gonna find some blankets,
make sure they have pillows. And then we're at the
bottom like four of the records. Right, Yeah, I spent
a lot of time ransacking the place. So can I
turn into If I can.

Speaker 2 (29:55):
Just walk there, that's fine too. Can I go to
the nicest bed from the rooms and just go? You
were that you remember? Yeah? Yeah? Okay because you yeah,
because you did? Yeah? Everything all right? So we all
get a long rest.

Speaker 1 (30:11):
Yeah, so as I shut down, you hear.

Speaker 2 (30:14):
Did did I have you all level up? Okay? You
all get level up because you're with their traumatic experience. Uh,
you two are hungover, so you will roll disadvantage damn.

Speaker 1 (30:32):
Here you level up your character.

Speaker 3 (30:33):
Here, press the gear at the top and hit manage
level of characters.

Speaker 2 (30:40):
Then just tap it and go to six. Just hit
me next into her at the end.

Speaker 3 (30:49):
Then you'll probably if you've got spells, you'll have to
do your spells in second characters.

Speaker 1 (30:56):
I'm going to do repulsion shield and child has four charges.
That's cool, and I'm thinking now do persistence armor. Okay,

(31:32):
I think that's all I get.

Speaker 2 (31:42):
I got a spell that would have been helpful last session.
It's called tongues.

Speaker 3 (31:47):
I can make myself be able to speak or read
any language in existence, whatever health. When I was trying
to read that, damn sidey.

Speaker 1 (32:06):
So I will be the first one to boot up.

Speaker 2 (32:10):
Then you'll crack it on.

Speaker 1 (32:15):
Play dammit, play, it's gonna wake me up, and what
the fuck?

Speaker 7 (32:23):
I Golda actually would have played an ad because before
he wakes up.

Speaker 1 (32:34):
Ah, So it seems we have all survived the Knights.

Speaker 2 (32:39):
For now.

Speaker 3 (32:41):
Somehow, wake up prettier than I was today before because
as a sin's above table that I have a change.
They just below table. I made sure to make myself
prettier when I woke up. Pretty much looks the same,
but there's just a couple of differences to make sure

(33:03):
I'm pretty Yeah.

Speaker 2 (33:13):
That poor old lady legitimately thought I was some sort
of drand kid.

Speaker 3 (33:18):
The plan was that you guys, even above table would
not know they're a change that I forgot.

Speaker 2 (33:23):
So yeah, damn forgets crucial.

Speaker 1 (33:28):
But we are taking a short commercial break. Please enjoy
the coming messages. We would return so and we're back,
all right.

Speaker 2 (33:45):
You you you've gotten up first. That sounded your boot
up sound wakes the two drunkies up. You all will
cut it up to you like see each other. I
think I've been up since dawn. Yeah you know.

Speaker 1 (34:01):
Yeah, so you just like grabbed me like a teddyberry
in your.

Speaker 2 (34:04):
Sleep, choking you out. You two are hungover.

Speaker 3 (34:08):
You guys would notice that for some reason you have
the nicest blankets and pillows.

Speaker 5 (34:12):
Yeah, we're like, where did these come from?

Speaker 2 (34:14):
I didn't want you to get cold. I'm sorry because.

Speaker 3 (34:17):
I'm coming down, taking hair rollers out, going full of story.

Speaker 2 (34:27):
Do you want to breakfast or anything?

Speaker 1 (34:30):
Oh?

Speaker 2 (34:30):
Yeah, I can pull out my bag, make some breakfast.

Speaker 8 (34:35):
Feed everybody pull out like you pull out two cups
and I just kind of put my fingers over, just
kind of spread them out in coffee, pours out a coffee.

Speaker 2 (34:47):
How good is the coffee? Do I need to make
my own? Give me a medicine. Check for the coffee medicine.

Speaker 1 (34:54):
Okay, yeah, this like a nice like Moost coffee or
is this like truck stops?

Speaker 2 (35:00):
It kind of like coming out of your bodies, so
kind of make sense.

Speaker 1 (35:03):
I do have like like the unlimited water pouch inside me,
so I feel like I have that because I'm dimittic
eleven eleven.

Speaker 2 (35:19):
It's not the best cup of coffee your head, but
it's not bad either. It's it's it's pretty good, especially
the fact that it's coming out of a war fort it.

Speaker 3 (35:28):
Since since there's okay coffee, can I make some expresso?
I've got everything. I stole everything from the kitchen in
my bags.

Speaker 2 (35:41):
You can see me plant an expresso machine.

Speaker 1 (35:44):
It's like, hold on you. It's like there's no power.
You're just like you got a power supply.

Speaker 2 (35:50):
Hold on.

Speaker 3 (35:50):
Just anybody wants to add a shot of expresses to
their coffee, then uh yeah.

Speaker 1 (36:00):
It's like as the sun hits us like a little bit,
like you see a little kind of a little sun charger,
just to keep like, you know, things going.

Speaker 2 (36:11):
Well. You're you're a war force, so you have like
a yeah yeah, yeah, so you all eat and everything
you have your coffee, you go over, make sure to
brush my teeth to Flybn's wagon.

Speaker 1 (36:28):
So where I reboot, like basically like where I shut
down and turn back on as I reset my thing?
Or am I still investigation?

Speaker 2 (36:37):
Uh rob me for personality? Yeah, well if you've knocked
out of it or when you when you move back.
So whoever made the coffee might not have been.

Speaker 11 (36:46):
You?

Speaker 1 (36:46):
Like, well, that's saying you got like the person who
made your all's coffee was like the last thing that
was well, let's see's there he was three three.

Speaker 2 (36:56):
That's Snyder Whiplash. You've already drank.

Speaker 1 (37:08):
The comedy, just like saying you just kind of like
kind of hunched over a little ben. Did he spike
our coffee or something?

Speaker 3 (37:19):
You gotta ask Snydley Whiplash. So I got a question
above table. I saw you do like the twirling of
the mustache. Does your character have a mustache or are
you just twirling?

Speaker 1 (37:31):
No? No, no, the thing is no. When I become
snidering Whiplash, I pull out, I open my thing magnetic.

Speaker 2 (37:41):
Because that was gonna magically make one for his face.

Speaker 1 (37:44):
He's like mister potato heads a robot.

Speaker 5 (37:47):
I'm just sitting here wondering like what did I get this?

Speaker 1 (37:49):
Something too?

Speaker 2 (37:51):
And your sniley whiplash you get, you get plus three
deception the negative three to survival.

Speaker 1 (38:00):
He's locked and awfully strange.

Speaker 2 (38:03):
Does he have a mustache? Earlier?

Speaker 1 (38:05):
He has a mustache? Now did you put anything in
the coffee? No? Or did I?

Speaker 2 (38:16):
I mean the worst case scenario will die so snidely
whiplanches wanted to drive the carriage? Are you all still
okay with this? No?

Speaker 1 (38:29):
Turns? We didas is the best fucking race or wacky racest?

Speaker 3 (38:33):
So the first question very important because it was thurn
around that somebody had to draw the carriage. But then
you mentioned that it's self propelling it. Is it a
car or do I need to turn into a horse
and drags.

Speaker 2 (38:49):
It's a carriage, So either you can have him draw it,
or you can turn into a horse and draw.

Speaker 3 (38:54):
I immediately, what is an animal in your world that
is massive and stronger than a horse?

Speaker 2 (39:02):
WHOA that's just about as fast as a horse. As
fast as a horse a horse?

Speaker 3 (39:07):
I was gonna be like a cool or something. I
turned immediately turned into a Clysdale. Look at what you
guys like? Can you hook me up to the carriage
before immediately go to the front, like, just hook me up, please,
I don't trust.

Speaker 1 (39:23):
He turned to the unicorn and robot chicken.

Speaker 3 (39:27):
I would like to have a horn, a prestigious horn.

Speaker 1 (39:34):
And you sound like George Lowe the whole time.

Speaker 3 (39:36):
I still sound like me. That is a that is
a downside to the ring. The ring helps me turn
into animals, but it doesn't change by voice.

Speaker 2 (39:44):
Yeah, and he can't sound like the animal either. So
if he's trying to like sneak around as the sheep,
he's just like animals. I sound like the animals, but
to the human, he's just like a fish.

Speaker 1 (40:00):
Up.

Speaker 3 (40:00):
So when you when you heard me talking to the monkey,
you heard me making monkey noises as a human. Although
the monkey heard of perfect, she just heard me go
well I like that.

Speaker 2 (40:14):
Yeah.

Speaker 1 (40:14):
So yeah, So that's like immediately after you all hook
him on, I grab you, throw you into the into
the carriage and I'm going to jump on pull out
a whip and said we gotta get that box back.
I wanted it's mine.

Speaker 11 (40:34):
Can I wrestle ass Yes, okay, I'm taking that whip.
Oh I got disadvantaged, don't.

Speaker 2 (40:38):
You do have disadvantage. Yeah, but what I'm rolling for,
hold on before you do anything.

Speaker 3 (40:44):
I got you so you'll know what to roll with it.
I just have to see what mineame is.

Speaker 1 (40:50):
So if he just whipped the horse for it to go,
I'm not in the carriage. So they just took off
of that. No, no, I'm picking you up, throwing you
in the carriage, jumping on the carriage and then whipping
his ass.

Speaker 2 (41:04):
And said, I want that box me from getting whipped. Okay,
well and horse form you here.

Speaker 3 (41:14):
You get bartic inspiration, so you get you get a
d six aded to this role.

Speaker 2 (41:22):
I don't want whipped, not in this fashion. You haven't
take me at the inner.

Speaker 5 (41:27):
Yet eight.

Speaker 1 (41:37):
Fifteen. So you just shove her off like no, no, no,
like I pick She's been.

Speaker 2 (41:44):
Picked up diving for you to get the get the whip,
so you just like brush.

Speaker 1 (41:48):
Her off like he said, No, it's my box.

Speaker 2 (41:51):
I want.

Speaker 8 (41:53):
Just he whips you slap that ass?

Speaker 2 (41:59):
What do you want to do?

Speaker 3 (42:00):
The question is does he hit he's gotta hit my
depends does it stay the same or does it turn
because I'm a.

Speaker 1 (42:12):
Okay, what am I wronging?

Speaker 2 (42:13):
Heath? It was where his a c is you're just
rolling to attack? Is fifteen?

Speaker 1 (42:18):
So what am I? What am I roll? Just a
straight up attack.

Speaker 3 (42:21):
Or just you know, un arms whip, so just be
plus your strength modifier?

Speaker 1 (42:28):
Yeah, he said, what was it?

Speaker 2 (42:32):
Fifteen?

Speaker 1 (42:32):
Okay, so it is a fourteen?

Speaker 2 (42:36):
Fourteen?

Speaker 13 (42:37):
Missus cracks the air right next to I'm right next
to him and so it almost Yeah, I was lying, Yeah,
am I even all the way hooked up?

Speaker 2 (42:49):
Yet?

Speaker 1 (42:49):
I said? After they hooked you up?

Speaker 7 (42:51):
You see I'm still next to him because I was
helping her hook him up. So the whip almost hits me,
and I'm just like.

Speaker 2 (42:58):
What the if you want to stay up here, you
can just like ride on so you.

Speaker 1 (43:03):
I don't even know if I should say here a
lot of havoc right now?

Speaker 2 (43:07):
Does somebody with a certain one want to poke?

Speaker 7 (43:14):
What I'm gonna do is I'm going to get out
of range of the horse because I don't want to
get a hit of a whip while because I don't
know the one does anything to him yet. So I'm
going to crawl up and over into the carriage. And
when I do, the one, are you going to brush
against you?

Speaker 2 (43:32):
Ran? Like?

Speaker 1 (43:33):
Are you running?

Speaker 3 (43:34):
I Am going to wait for them to get onto
the carriage, and I'm gonna go, hey, asshole, do that again.

Speaker 2 (43:44):
You'll be in the back of the carriage and a box. Yeah.

Speaker 7 (43:47):
So as I get in the carriage, the one brushes
up against personality.

Speaker 2 (43:54):
Four normal?

Speaker 3 (43:59):
Do you taught him a good hate the mustache?

Speaker 2 (44:03):
I was him again?

Speaker 1 (44:04):
Oh god, no, sorry about that? Which which one was I?

Speaker 5 (44:10):
The devious one?

Speaker 7 (44:12):
You try to whip me? You all see that like
the one touched him. It's like personality change.

Speaker 5 (44:18):
Maybe this one is useful?

Speaker 2 (44:20):
Are you guys like? Give me? Give me a perception check?
So you guys buckled in. Can I start moving?

Speaker 1 (44:27):
I seen to be back to normal?

Speaker 2 (44:30):
I start moving? Okay, mmm, I got an eleven? What
gxam nine? Okay?

Speaker 1 (44:47):
Yeah?

Speaker 2 (44:47):
You you put two and two together.

Speaker 1 (44:49):
And let's say, and like where I'm back in my
normal form. I start to explain to them.

Speaker 2 (44:54):
But do you tell anybody? Just keep it between the
two of you.

Speaker 1 (44:57):
So far I've just told her.

Speaker 2 (45:00):
I wouldn't been able to see it anyway.

Speaker 1 (45:03):
Yeah, let's make come a handy here. Later, as I'd say, like,
I hate to hell, I need to come clean then
with you all. Then, So has you all noticed during
the Uh.

Speaker 3 (45:15):
I'm doing a pretty decent you're doing a good little cancer.
I'm not gonna wear myself out, but I am going
to give it.

Speaker 10 (45:22):
There.

Speaker 1 (45:22):
So that's saying so like I have no full control
over my powers. Something has happened that's caused with me
to lose my memory that I don't know what, but
my personalities changed as well as on also with malfunctions
in my abilities. So so far to what we're aware of,

(45:43):
there is four personalities.

Speaker 2 (45:46):
Four. Yes, you're an elegant one, you're nor one, snidely whiplash,
and your sniveling coward. Yeah he's cowarded Lionel again there yeah,
a D four added when I forgot to Yeah. So yeah,

(46:10):
so Jeffery you okay, Laura says she's getting super high
sugar ramifications. I'm dead.

Speaker 1 (46:19):
He died.

Speaker 2 (46:23):
About me. I don't know.

Speaker 1 (46:24):
He's phone me at the mouth, sitting in the chair
found across from me, and I refused to do it.

Speaker 5 (46:30):
He just survived a whipping.

Speaker 2 (46:34):
Yeah.

Speaker 1 (46:34):
So, as I explained, it's it's like, yeah, so there
was like multiple personalities in it and the only and
I'd say, I don't know how to control it when
it comes like comes over me, and each one is
more unpredictable than the next. Have you tried reinstalling the drivers?
I would need help with that, and I be honest,

(46:55):
I would only trust that the elephant man who me,
who I as soon created me.

Speaker 2 (47:03):
It's a question, yes, I to be real.

Speaker 3 (47:08):
I've never pulled a cart before. So how bad are
these roads? Because I'm afraid, Well, you're in the wilderness.

Speaker 2 (47:16):
There's no road. You're just okay because I'm afraid if
I turned, I wouldn't know. I don't want to flip them.
They're talking and you're going, so you're just generally going south.
As long as I'm just going.

Speaker 3 (47:27):
I'm asking do I need to make because if I
make a wide turn, I'm afraid I'm gonna flip because
you all you are.

Speaker 2 (47:33):
In the Goblin Highlands, so there's just like nice rolling hills, and.

Speaker 1 (47:41):
It's like I could that's like if something push comes
to shove, I could attempt to transform and and try
to pull this thing. I do have other forms of here.

Speaker 3 (47:55):
I wouldn't have said that out loud anyways, I was
asking him make sure we didn't flip.

Speaker 2 (47:59):
You guys, I'm a horse, I'm fine.

Speaker 5 (48:04):
Well, we're like driving, Can I just like scan the
area just to make sure we're Yeah, give me a.

Speaker 2 (48:09):
Perception check with disadvantage? Yes, did the express or not
help them get over their hangover? They're really drunk.

Speaker 1 (48:19):
So well, since since we're doing perception checks, I'm going
to let's say, like, I'm also gonna do it, but
my head is going to extend into the sky about
ten feet.

Speaker 2 (48:33):
You're going to tempt.

Speaker 1 (48:36):
That's what I'm saying. Like I'm gonna I'm gonna say
what I'm going to do, what to do, and then
we'll go from there. Okay, so like how like how
tall are the trees? Are we on just a plane
or like any the.

Speaker 2 (48:50):
Trees are behind you? You you were kind of on
the eaves of a forest. It's mostly just rolling hills
in the horizon.

Speaker 3 (48:57):
Yeah, so I will you did you put us sun
Worth in this carriage where you're just gonna shoot through.

Speaker 2 (49:02):
The through the wood, pull full Dino just you're gonna
break the carriage?

Speaker 1 (49:09):
Okay, that's I don't be honest, I don't know if
I did put Mike but.

Speaker 2 (49:13):
Roll roll for malfunction tis.

Speaker 11 (49:17):
It is a.

Speaker 2 (49:20):
Please do me this sun of that one because that's
what it looks like.

Speaker 1 (49:22):
No, no, no, it's either a nine or that's a six.

Speaker 2 (49:26):
That's a nine. Okay, So now okay, that's a bad malfunction.
So your head extends up and you hit the roof
of your carriage and roll for personality, because.

Speaker 3 (49:44):
No, does it hit hard enough that it jostles and
causes me issues, jostles everything about. Well, it's like I
need to make a save to make sure I don't
lose the carriage.

Speaker 2 (49:56):
One one elegant. I to make it same to make
sure I don't lose the carriage. No, if she sees
out the horizon and sees off into the distance, figure

(50:16):
far on the horizon.

Speaker 5 (50:19):
Guys, there's something someone.

Speaker 1 (50:23):
That's saying. Immediately once my head comes back down and
all that's Oh, that's like I have a monocle.

Speaker 11 (50:29):
It all.

Speaker 1 (50:32):
A monocle shows up and like not like a dastrialllly
long wicked mustache, but like a fancy man.

Speaker 11 (50:40):
Go to you.

Speaker 1 (50:41):
Yeah, just I like I look like like and it's
like a lung like kind of a fency man. It's
like we're talking like nineteen twenties, like fancy man and
all I had little frock show like transforms into it's like, ah,
such a very elegant to day today.

Speaker 2 (50:59):
What do you weather in the distance?

Speaker 5 (51:02):
Figure?

Speaker 2 (51:04):
Can I try to see what? If you want to
try to see what's? Do horse have good eyes? Do
I get advantage for this?

Speaker 1 (51:13):
Horses have like horses actually do have good eye sides?

Speaker 2 (51:19):
You're still you're still really drunk, don't see guys about
what about?

Speaker 1 (51:26):
Why can why go fly up and see what you
can see with his flying? Can I understand?

Speaker 2 (51:32):
Yes? You see that it's coming towards you, and next
to it are more figures. I'm still a horse, right,
still a horse. I'm gonna say, hey, I'm gonna stop
talking like a human. We're about to get pulled over.

Speaker 1 (51:53):
May such an elegant indeed, But no, what is these
things coming? Quiet? Fellow men?

Speaker 2 (52:03):
Did he change his facial air again?

Speaker 3 (52:05):
Yes?

Speaker 1 (52:06):
Motherfucker? So elegance? This will look great somebody to have
a top of tea with.

Speaker 2 (52:12):
So you're you're whistling through the air, and an airlands
right in front of you. I stop, Okay, I buck
up like a horse. Woe. I'm acting as hoarsely as
I boughts.

Speaker 5 (52:22):
We can do you like lurch forward in his carriage.

Speaker 2 (52:25):
Yeah, because he stopped.

Speaker 1 (52:29):
Flat against the front wall.

Speaker 2 (52:31):
Okay, and then h surrounding you are these things and
I send it in the group. These are called gargolars.
That's the name that my nine year old came up for.

Speaker 1 (52:48):
Gars.

Speaker 2 (52:50):
They're massive.

Speaker 1 (52:52):
Why does it look like if he had he was
a monkey.

Speaker 2 (52:58):
But they're ridden by goblins. You are in the Goblin
Free State. I'm gonna kind of.

Speaker 3 (53:05):
Do the horse like kind of scared thing where I'm
standing in place because I'm stuck, but I'm acting kind
of scared as hoarsely as possible.

Speaker 1 (53:12):
I Am going to roll a history check to see
of what I do remember what I can recall from
like from like what I know about it about like
the area.

Speaker 2 (53:28):
Twelve twelve. You know that you you must have crossed
into the borders of the Goblin Free State and this
is part of the Goblin's border patrol.

Speaker 1 (53:41):
That's a i'd say I am going to as this
goes on, I am going to eloqantly like up here, let's.

Speaker 2 (53:50):
Say there are dozens of these surrounding you. Now they're
all yeah, it's I'm going to lead.

Speaker 1 (53:57):
Yeah, it's say I'm going to get outside. Let's say
you good sack?

Speaker 2 (54:00):
What like?

Speaker 1 (54:00):
Why have you stopped us on all elegant adventure today?

Speaker 3 (54:04):
I'm specifically still a horse. I cannot as possible.

Speaker 1 (54:12):
I cannot emphasize how big of a horse I am.

Speaker 5 (54:15):
Can I climb up sneak on top of the carriage?

Speaker 2 (54:20):
Can I have like a vantage point on the like
on top of like the roof of it? Yeah? Yeah,
yeah sure, so you can just still I think I
think they wanted to do it sneakily. Give me a
stealth check, yeah.

Speaker 5 (54:35):
Plus nine on still nineteen.

Speaker 2 (54:40):
Okay, so you're able to get up there on the top.
There's there's a little there's a little like they're all
fixated on the fancy man.

Speaker 1 (54:46):
There's a little hole like that. You can a little hatch,
you can get sneak through it. So what says you
will get? Why have you stopped us today on this
grand elegant today? Today? Have you decided to join.

Speaker 2 (55:01):
Us for tea?

Speaker 5 (55:05):
So?

Speaker 11 (55:05):
Uh?

Speaker 2 (55:06):
One of the gargle right in front of him, the horse,
there's only a horse. Uh stands up on top of
his mount and he's you know, you could tell he's
the leader.

Speaker 1 (55:23):
He's decorated, he decorated.

Speaker 2 (55:25):
He's got a big battle helmet and all that stuff
and everything, and he very angrily asks you why you
have trespassed into the goblin Free States territory.

Speaker 14 (55:35):
Why?

Speaker 2 (55:35):
Good, sir?

Speaker 1 (55:37):
We are half an adventure like no other. You see,
we were a part and I will explain to uh.
I kind of explained to him, like our situation of
what we dealt with. It's just like, well, we were
part of a crash and like, and give me.

Speaker 2 (55:51):
A persuasion, Jack. This is a very gruff old goblin.
He's rather high.

Speaker 1 (56:01):
It doesn't do good. But that's saying my persuasion is
like it's six. I won't let me finish my story.

Speaker 2 (56:10):
He doesn't have time for your story, pulls out an
arrow and shoot you in the chest just to.

Speaker 1 (56:16):
Get you to shut up for a second. That's wasn't
a very elegant at all. Goods suh. And you won't
like me when I'm not.

Speaker 3 (56:25):
He's right behind you, is right behind me. While he's
starting to talk. You know how horses like move their tails.

Speaker 2 (56:33):
I'm just going to shift on him and try to
get him the shut up. Someone who's not that blow
hard tell me why you're here?

Speaker 5 (56:45):
Nay, I mean I'm can need to give away my position, Sam,
you know, the spokesman of the group.

Speaker 2 (56:55):
She's sneak on top of a face a horse. The
goldin doesn't want to hear him.

Speaker 1 (57:01):
Wait, what was my stats for elegant like for a thing?
I didn't think we factored in those because I got
a what was my plus when it comes to performance
and stuff?

Speaker 2 (57:12):
Because of my elegance performance for fancy? What was it?
But it was plus plus three? Unperformance?

Speaker 1 (57:20):
Oh I didn't add that.

Speaker 15 (57:21):
Well, I didn't have you do persuasion. Okay, I look
at this guy, I'm like, what was the question?

Speaker 2 (57:33):
Why have you trespassed into the goblin free States territory?
Especially with a damned Blithsonian with you?

Speaker 1 (57:42):
Oh we crossed over. I think we're having a navigational issue.

Speaker 2 (57:46):
That's a she's from Lasonia.

Speaker 1 (57:48):
I thought they don't see her.

Speaker 2 (57:51):
Oh that's right, that's right, I've got it in my notes. Now.

Speaker 1 (57:58):
Is there a lot of these guys? Yeah, we're surrounded
You're surrounded by huge.

Speaker 11 (58:03):
Uh.

Speaker 1 (58:04):
Well, we're kind of lost here. We don't really know
where we're going. Navigation. Are you know that thing we're
on our way to, the.

Speaker 5 (58:12):
Like a history check.

Speaker 1 (58:14):
Yes, we're going to what the the gates?

Speaker 2 (58:18):
Yeah, you're on your way to the gates. But they
don't see you see her.

Speaker 16 (58:21):
Well, it's like we're on our way to the so
so the Goblin's only thing, it's you and you. So
we're on our way to the gates. And then but
we're on our way to the gates?

Speaker 2 (58:32):
Got sa.

Speaker 1 (58:34):
In the most elegant fashion? And what is one of
the greatest sayings going through such fifteen?

Speaker 2 (58:40):
Okay, So a chill runs up your spine as you
realize you've crossed into the Goblin Free State. The Goblin
Free State used to be part of the Lsonian Empire,
and they were used as slavery and chattel until they
broke away during the Lisonian Civil War. So goblins particularly

(59:04):
despise people from Lisonia.

Speaker 1 (59:08):
And we are hid. And what is the best and
most elegant's way to go through such fine land of.

Speaker 2 (59:18):
You? All will be taken in for questioning, oh and
interrogated until we can figure out the truth of the situation.

Speaker 1 (59:28):
Oh good, While we are on that way, would you
like to join me for some tea?

Speaker 2 (59:34):
Sorry, you go first.

Speaker 5 (59:35):
How many guys are there?

Speaker 2 (59:37):
There's a dozen gargolars, and there's like four guys on
each Gargolear, would I know what they would do with
an animal that they were taken for prisoners? I mean,
do I know?

Speaker 1 (59:52):
Am I going to get eaten?

Speaker 2 (59:53):
Or am I gonna get just killed? Right now?

Speaker 17 (59:56):
Do I need a funk off or do I need
a just give me a history check whether you determine
whether you know about goblins or if you have just
what you've heard.

Speaker 2 (01:00:14):
About goblins, because those are two very different things. I
forgot that I have years three three, so you've only
ever heard goblins talked about in the worst rumors. They're
savages that you eat children, to eat animals.

Speaker 3 (01:00:32):
So when that fact goes in, I guess I remember
tales in some of the bars that I'd passed through
of them viciously eating the animals. Yes, you guys are
is their favorite. You guys are gonna hear me say,
trust the process. I'm gonna cast press the dissertation to
make a big puff of smoke, and I'm gonna turn

(01:00:53):
into a fly and fly off in the air. I'm
gonna follow them at a safe distance. Yeah, but I'm
not getting I will end up saving them. I'm gonna
be a fly?

Speaker 2 (01:01:05):
Following does he not see as a top perception check?

Speaker 5 (01:01:12):
H Because I have the settle cavalier. I could just
be like a group.

Speaker 2 (01:01:21):
Oh you can get me is a fly and think
that'd be amazing. Did that? Did I take lucky? I did? Okay,

(01:01:44):
thank god that wasn't that one. I'm gonna use a
lucky point twelve. Okay, you see her on the top
trying to hide from the goblins. Do you see me
as the thing? I'm a fly? Yeah? Perception perception? You
saw the puff of smoke? Do you see the fly

(01:02:04):
coming out of the puff of smoke? Oh?

Speaker 11 (01:02:06):
My, it's advantage and rolled in that twenty, So that
fuck sucks because the other one's a four perception.

Speaker 2 (01:02:15):
Eight eight? No, you don't see him?

Speaker 1 (01:02:20):
I see you?

Speaker 2 (01:02:20):
Do I with my twenty? Do I know that they
can't see her with your what with the twenty? I
rolled for perception? Do I know they can't see her?
Okay they haven't, and you know she's a Listonian and
they haven't mentioned it yet. I fly next year year,
and I'm like, hey, it's me turn into a fly.

(01:02:42):
I can say everybody, I will turn himself bigger and
take you with me, but I'm kind obvious as it.

Speaker 7 (01:02:49):
Well, so I'd like to do a history check to
see if I know that they hate her speeches or not.

Speaker 5 (01:02:58):
Yeah, because I'm an emfro, I'm not.

Speaker 2 (01:03:03):
Horses.

Speaker 1 (01:03:04):
So well they think about that, and it's like, I'm
just gonna look at them and say, like seeing that.

Speaker 2 (01:03:11):
Eight, no, you're not wonderfully aware of how much gob.

Speaker 1 (01:03:18):
So looking at this after seeing that our horse just
disappeared and flew off, I'm going to look at our
like the goblin things giant smoke. Good sir, I do say.
It looks like my horses has to come down with
a case of how are out here? The vanishes? So

(01:03:46):
looks like our wagon is now useless. If you all
would happily give us a ride to the next destination,
we would happily come with you.

Speaker 2 (01:03:56):
Well, the griff Goblin captain is now even more suspicious
of you that you're a horseman. It's like, so he
calls his guards to chain you and you together.

Speaker 1 (01:04:11):
I'm just standing there and he's just like kind of
he's like he becomes my necklace.

Speaker 2 (01:04:16):
I whispered, hey, can you into anything?

Speaker 1 (01:04:22):
It's like, don't trust me. This is just a very
elegant let's say two like knowing that they don't realize
that she is like that, knowing like kind of realizing
that nothing that they haven't noticed her. I'm going to say,
I will go with you all willingly and just like
and just like and start walking with them. It's like,

(01:04:44):
this could all be understanding. This is a simple explanation.

Speaker 2 (01:04:50):
That's your horse has disappeared while I was questioned you.

Speaker 1 (01:04:54):
Oh, it's this is all just a big miss an
elegant misunderstanding. We can all figure this out with a
spot of tea and a good book by the fire.

Speaker 2 (01:05:03):
And I know one of his guards to clap an
iron over your mouth?

Speaker 7 (01:05:09):
Can I speak to like the captain one one like
I'm going to like, can captain can you come over
here so I can talk to you off to the
side here for his guards to bring you to him.

Speaker 5 (01:05:20):
Well, they're doing that. Can I, Missy step the fuck
out there?

Speaker 18 (01:05:24):
Well right now, they just certain so I'll follow if
you tell me, I'm gonna like little fly, I'm.

Speaker 1 (01:05:34):
Luing them away from you all, So.

Speaker 7 (01:05:38):
Listen, I'm trying to We're in an accident. It's a
horrible situation. I'm stuck with the psychotic robot. I'm trying to,
you know, get him to the nearest big city so
I can get him fixed.

Speaker 2 (01:05:53):
He's a little.

Speaker 7 (01:05:54):
Crazy, so you can't go by what he's saying, like
I don't know, like he keeps vaporizing things. He's very
I don't know how he does it. He just stuff
just disappears around him. So like, for your all safety,
could you help us get to the nearest city.

Speaker 1 (01:06:12):
I just pull out and like kind of like with it,
even though my mouth is kind of like shut up,
but I will do. I'm going to pull out, like
i'd say, like even though like you.

Speaker 2 (01:06:26):
Have speakers that you're playing music.

Speaker 1 (01:06:28):
Yeah, so speaker, yeah, so one would I'm like, just
just come over, let me show you what I'm talking. No, no, what,
let me finish that. Let me fish. I got some here,
So I'm going to do. I'm going to pull out
the monster, uh, the my wondrous item, the pipe of
smoke monsters. Okay, so okay, So while smoking this pipe,
you can take a magic action dixail, a puff of

(01:06:49):
smoke that tanks the form of a creature says it's
just dragon, a flump, or a slad and form a
small enough you get to like fit like one foot
cube Losi's shape after a second. But I'm going to
try to intimidate them.

Speaker 2 (01:07:06):
Gargolars. Now it's smoke.

Speaker 1 (01:07:08):
It is smoke, like you know, try well, like try
to impress them with like if.

Speaker 2 (01:07:12):
You have a slab on your mouth where you have
to put the pipe.

Speaker 1 (01:07:15):
Well, they no, technically I don't even have a mouth.
It just happens. That's the funny. That's the gag. It
just happens. So I like to kind of impress them,
I like with the especially like the old gruff, the
old gruff like you know, goblin like goblin general. I'm

(01:07:37):
going to take a uh like a well do I'm
gonna like to make it look like to do it,
I'm gonna put my finger into like make it look
like a pipe, and I'm going to do this.

Speaker 2 (01:07:49):
Just go.

Speaker 1 (01:07:52):
And then I'll know where it just smoke will start
coming through my mouth and you'll and you'll see a
smoke in the form of a dragon and start lot away.

Speaker 2 (01:08:02):
You're trying to well like.

Speaker 1 (01:08:04):
Just try to impress a performance, check to impress the
the the old general.

Speaker 2 (01:08:14):
He's a graff grizzled old boar veteran.

Speaker 1 (01:08:17):
This is a fair yes, and also with it where
it's like this is this is a very like I
would assume this guy has smoked his fair share pipes
that stuff, and he would be impressed by my pipe trick.

Speaker 2 (01:08:35):
Fift. He's annoyed by your buster like he appreciates that
it looks cool. But enough with the pleasantries.

Speaker 7 (01:08:48):
See what I'm talking about, Like this car on, let
me show you that. I'm going to like go over
next to him and I'm just going to smack him
and then behind me, I'm just gonna tap him with
the wand real quick.

Speaker 2 (01:08:59):
Okay, oh.

Speaker 5 (01:09:06):
I got a safe distance, like.

Speaker 1 (01:09:09):
I'm looking.

Speaker 11 (01:09:10):
It wasn't.

Speaker 2 (01:09:10):
I wasn't abandon I will turn into a form that
you can see. I turned into me. I wasn't. I
wasn't the car like the horses, and I wasn't gonna
be immediately eaten.

Speaker 1 (01:09:26):
So the guards now see like this full personality change
and and do you immediately just start hearing the like
the like that.

Speaker 2 (01:09:36):
So I'm like, oh, car, like.

Speaker 1 (01:09:42):
See what I'm having to put up?

Speaker 7 (01:09:43):
This is why I've got to get him fixed, please,
So I'm gonna go ahead and tap him with the
one again.

Speaker 2 (01:09:50):
Okay, two, that's a noir detective.

Speaker 1 (01:09:59):
Well, seems like we've gotten ourselves into a pickle.

Speaker 2 (01:10:02):
Well is it coming through your speakers, because.

Speaker 1 (01:10:08):
Yeah, that's it's just like yeah, like my speakers will
come out, just like the much speakers come out. You'll
just see a big old thing of like like smoke,
poor la well things for golfing, a nice pickle hair man,
this is this is not good for us. Wow, hap
him again?

Speaker 2 (01:10:36):
No word three, it's not the whip.

Speaker 1 (01:10:45):
Mustache mustache pat shows up. But I'm definitely quiet. I
am definitely quiet because it's saying as the villain. As
a villain here, it's like, how can I pull one over?

Speaker 10 (01:11:00):
Ron?

Speaker 1 (01:11:00):
I am now like I am now officially like in
a like I've kind of shut down to where I'm
just like now I'm scheming. How do I I'm scheming
and plotting. Captain thank god he's finally stopped.

Speaker 2 (01:11:14):
Talking, reaches down and grabs you and it's giant pole.
The captain goes, you can either come quietly, we could
rough you up first.

Speaker 1 (01:11:26):
Rob's gonna just magically show up start walking out.

Speaker 2 (01:11:32):
Another grabs.

Speaker 1 (01:11:35):
Like it's like, come on, I don't get if I
was gonna do if I was thinking about dude, like
you know, even rob gets like a little like does
the thing. I was determined to muttley. He just here,
But now I continue rob dous.

Speaker 2 (01:11:52):
And do that. Okay, so garglar has got you in
his hand. Are you gonna come quietly? The Captain's had enough.
The gargle starts to squeeze.

Speaker 1 (01:12:10):
Harder. Yeah, harder, daddy, ask your question.

Speaker 3 (01:12:18):
The garglear picked them up right as they were holding
the wand out of their hands. It's like when it
touched the wand picked them up.

Speaker 2 (01:12:30):
That would be a lot of cum. Gargolars are extremely
hard in their immune to almost all forms of magic.
So the wand touching that does does not, that doesn't
heard nothing. These are a huge hole. That would be
a lot of coum just kill a lot of people.

Speaker 1 (01:12:48):
Okay, Well, where are we going to go? Where you
wanted to take it?

Speaker 2 (01:12:52):
There's a gobblin outpost just a few miles from here
where you will be detained until we forgot what to
do with you.

Speaker 1 (01:13:03):
As this is going on, I'm gonna roll on investigation.

Speaker 2 (01:13:05):
Okay, yeah, plus five on investigation. While everybody is talking
I'm gonna say, stand right.

Speaker 1 (01:13:10):
Here like I'm doing. Okay, while I'm doing this investigation,
I'm like, I am, legit looking at all of them.
I am looking at like, you know, like saying like,
I'm studying every single I'm studying everybody. I'm seeing like
what like what like you know, if like when them
is weak on their left, trying to figure out weaknesses.

Speaker 2 (01:13:28):
And all that stuff. What do you want to fight
these guys?

Speaker 1 (01:13:30):
No, No, I'm learning them. I'm trying to figure out
like for like especially the Goblin captain. Right now, I'm
studying him. I am looking at like trying to figure
him out.

Speaker 5 (01:13:40):
The Goblin Captain.

Speaker 2 (01:13:41):
Do you know him? Yeah? Personally, I mean I was
a spy. World is trick.

Speaker 3 (01:13:47):
Let's say I leave her to turn into a fly
so I can hear what's going on, you know, so
I know where they're so I could hear they're taking
them to the outto twenty seven.

Speaker 2 (01:13:58):
Okay, I know I'm you could tell just about everything
about everybody. You even looked at the captain and can
tell that he's a fan of contemporary dance nine nine.
You have no clue who this captain is. I just
want to make sure that I could hear where they're
taking them so that I can come back to her,

(01:14:18):
because my plan was to follow her, but now I've
got somebody that'll have to walk with me, so I
just needed to because of the way he has tied
his sashes with his decorations. You introduced that he's in
a cross dressing on the weekends. Nice.

Speaker 5 (01:14:35):
Wait, if you can turn into a horse, I have
the saddle of cavalier.

Speaker 1 (01:14:38):
So I can ride you.

Speaker 2 (01:14:40):
I mean I can turn into any animal, which I'll
tell you about that in the minute.

Speaker 1 (01:14:44):
We get so quick get taken away, you two go.

Speaker 3 (01:14:48):
I will immediately die back to you and you'll just
see me just a fly and all a sudden, I'm
a person kind of doing the little walk thing.

Speaker 2 (01:14:56):
You said that I only remember goblin stereotypes.

Speaker 19 (01:15:00):
Right, Yes, okay, so goblins can smell everything, so they
can probably smell where you've been.

Speaker 2 (01:15:10):
We need to I'm like grabbing like mud. We need
to mask your scent. I've got you need to do
a persuasion. Checks convinced her of this.

Speaker 1 (01:15:22):
Well, Like I would say, you'd be like where she's
a spy, It wouldn't. I wouldn't even say that to
where like she would know these like where she's deal with.

Speaker 2 (01:15:33):
A civil war nineteen. Yeah, she did that on the
on the thing. That's why she stayed hidden. Yeah, because
she realized goblins eight lasonis I've also got a disguise, kid,
So I was gonna disguise.

Speaker 3 (01:15:46):
Yeah, okay, so she goes along with what you're saying,
and so I disguise you the best I can, getting
rid of any stereotype I know about Lenosians making you
look completely and smell completely different.

Speaker 2 (01:15:59):
All right, thanks? How well do you think you could
straddle a giant eagle?

Speaker 1 (01:16:06):
Probably pretty well.

Speaker 2 (01:16:06):
I'm gonna have a saddle, Sweet, turn into a giant
agle and just stand there so you can get your
saddle on me.

Speaker 11 (01:16:14):
And then I know, like the saddle so the rider
cannot be dismounted against their will, well conscious and protected
mount attack roles against the mount have disadvantage.

Speaker 2 (01:16:25):
Sweet. Yeah, all right, but then I'm gonna stop, and
I'm gonna think should we go by air?

Speaker 3 (01:16:33):
Should we go by ground? You're an eagle, but I
could turn into another animal. Okay, whatever you want. I'm
asking you that just tops along their Do I know that?
Did you ever disclose to us that you were a spy.

Speaker 2 (01:16:47):
No, okay, so I had no clue, just going by
what's your opinion? Should we go by air?

Speaker 3 (01:16:52):
I don't even know goblins can smell, so I don't
know if they could see us flying. They like to
eat horses and children and oh my god, their favorite
things toenails. I don't understand it. But Robert told me
about this.

Speaker 5 (01:17:08):
I don't know a history check.

Speaker 2 (01:17:10):
Yes, he tell you this, and I'm just kind of like,
I don't even know the stereotypes.

Speaker 5 (01:17:16):
I'm just like, we're in deep shit. I'm still rolling
with this a bit.

Speaker 2 (01:17:26):
Eighteen eighteen, so you know, everything that he's saying is
just bullshit. Stereotypes. Okay, you've dealt with cobblins before. Can
they smell though? Was that one actually a stereotyper the smelling?
Is that a stereotype? Or is that one of those stereotypes?
Stereoact have a terrible sense of smell, so you know

(01:17:47):
as soon as they see you, it's yeah.

Speaker 3 (01:17:51):
Well I did disguise them. Did I do a good
enough job to make them not look Linosian or whatever?

Speaker 2 (01:17:58):
Yeah? Disgise This guy's getting now she looks like she's
from Alamus, no problem with Yeah, so we fly? Should
we walk? I mean I can turn into a horse.
You want to try to like calm him down, and
I'll be like, he this has got nothing to do while.

Speaker 1 (01:18:18):
This is going on, Like are they able to see
like where we are going, like.

Speaker 2 (01:18:25):
They can follow you? Okay, because it's like, what's this
this formation of.

Speaker 1 (01:18:31):
Let's saying this is still early morning?

Speaker 2 (01:18:33):
Yeah, okay. And gargle arcs are he had mentioned are giant,
Like yeah, they they're slow moly, but they're big strides
so they get where they're going fairly quickly. And I
also was I heard exactly where they were going, so
I had to give you guys.

Speaker 5 (01:18:49):
So I'm sitting there and just kind of like listen,
like they don't like my kind We kind of enslaved them. Yeah,
and then we had a civil war.

Speaker 2 (01:18:59):
I kind of thought in it like civil wars.

Speaker 3 (01:19:03):
Suck, but it's better than people just showing up and
slaughtering your entire town of family in the middle of
the night.

Speaker 11 (01:19:12):
Garliars are immune to most magic, so whatever spells we
have might not affect them.

Speaker 5 (01:19:18):
So we've gotta be very very smart off of them.

Speaker 2 (01:19:21):
Can they be romanced. No, no, I made a step
box sheet from earlier. They can't be they can't be romance.
They can't be.

Speaker 5 (01:19:34):
What magic they're not resisted to?

Speaker 2 (01:19:37):
Yes, enough, they are very vulnerable to psychic magic. Okay
do you tell me that, oh, shop, I can mock
the fuck out.

Speaker 1 (01:19:50):
Of these guys, purt their feelings.

Speaker 2 (01:19:55):
They're they're immune to everything but getting their feelings. They're
sweetly a little crazures you. You've seen to know a
lot about them. I already know the stuff I learned
from having the bar serve bar surf.

Speaker 5 (01:20:10):
Okay, no, uh, yeah, come from a long line of
family who serve the kingdom.

Speaker 2 (01:20:17):
And so should we fly or do they have any
type of.

Speaker 5 (01:20:24):
I don't know, but yeah, yes.

Speaker 2 (01:20:28):
The outposts they're going to Yea, so we probably should
not fly.

Speaker 5 (01:20:33):
We could go by horse if I'm disguised.

Speaker 3 (01:20:35):
As one of my What is your you're just from
another from allamis? What does your does your saddle? Is
it have to be certain size.

Speaker 2 (01:20:44):
Or does it?

Speaker 3 (01:20:48):
Uh?

Speaker 5 (01:20:53):
Because we could ride in and act like we're going
to trade.

Speaker 3 (01:20:55):
With them, because it I could turn into what what
would be more of the I don't know everybody else's country,
So what would be the proper mount So what would
be the proper mountain would be a Would they be
like a bear or a giant foxes or maybe a
specific type.

Speaker 2 (01:21:15):
Of it can be a horse, but you just think
that they eat horses. That's why I'm trying to figure
out if like a bear would work.

Speaker 3 (01:21:23):
Do you.

Speaker 5 (01:21:25):
That'd be pretty bad?

Speaker 2 (01:21:26):
As could you turn into a giraffe? I turned into.

Speaker 3 (01:21:32):
I turned into a big ass grizzly bear that you
can put the It's actually very very nice, thank you.

Speaker 5 (01:21:42):
But I am pretty stealthy. I've got plus nine and
survivals plus two.

Speaker 3 (01:21:47):
Well, I can talk our way out of anything if
I had to turn out. I also, how intelligent are they?
If I just turned from a bear and let's say
I'm goblin and then told them.

Speaker 2 (01:22:02):
I'm their god? How well do you think they would
accept that? Goblins or everybody as intelligent as humans or anything.
But do you think they're stupid?

Speaker 5 (01:22:15):
That's no, they're they're pretty intelligent. They're not stupid like everybody.

Speaker 1 (01:22:19):
They are, Okay, they're also a performance check for Dinasteroli.

Speaker 5 (01:22:24):
They were also very ruthless. They're very passionate.

Speaker 2 (01:22:27):
I can remember I.

Speaker 20 (01:22:28):
Want to or it was.

Speaker 2 (01:22:32):
Your fancy has a plus three performance or sound has
a plus three on deception.

Speaker 1 (01:22:40):
So if I was the cast speak with animals, could
all the garglars?

Speaker 2 (01:22:46):
You could?

Speaker 7 (01:22:47):
Yeah, you could talk to them. Now would the goblins
hear what I'm saying to they would.

Speaker 2 (01:22:52):
Hear gargle arc?

Speaker 1 (01:22:53):
First off important? Well, if I talked to.

Speaker 2 (01:22:57):
What why doing at this moment?

Speaker 1 (01:23:01):
I think he's hidden somewhere in the carriage.

Speaker 2 (01:23:03):
He's a smart little So the goblins are taking the
carriage with him too. You all are you? Two are
in chains? You've like a gogglears got each of you
and you're the walking and another you know, one is
taking the carriage.

Speaker 7 (01:23:19):
I speak to the garglars and kind of bully them
and say, hey, you know the goblins, you know they spat.

Speaker 2 (01:23:28):
To psychic magic, vicious mockery.

Speaker 3 (01:23:33):
Vicious mockery is a spell that I can make fun
of people and it does psychic damage.

Speaker 2 (01:23:37):
So you just trying to like hurt their fillings.

Speaker 1 (01:23:44):
I figure it's where the shot.

Speaker 3 (01:23:46):
Can I where my ring allows me to turn into
animals but also affects my clothing?

Speaker 2 (01:23:52):
Can I be a bear and badass plate armor?

Speaker 1 (01:23:56):
Mmm?

Speaker 2 (01:23:57):
Not you can do clothes, a bearing, clothes, leather armor like.

Speaker 1 (01:24:05):
Eighth What kind of music did you say the captain enjoyed?
I mean the goblin captain enjoyed.

Speaker 2 (01:24:11):
Uh, he loves he loves dancing dance.

Speaker 3 (01:24:15):
So I'm just a badass grizzly bear. I was trying
to get some armor you could. Yeah, you can wear clothes, armor,
arm armors, extra.

Speaker 2 (01:24:28):
Bear armor. It might be weird that the bear starts talking.

Speaker 5 (01:24:32):
What am I gonna tell these guys were here to trade?

Speaker 2 (01:24:34):
We're here to trade. Uh I my my bag changes
with me, I'll change back. I mean, you do have
a fuck clad of supplies. I was just gonna say,
I turned back into a person, report and take my
bag off and I give it to you.

Speaker 3 (01:24:48):
And I'm like, I've got four tons of medical supplies,
four tons of food, and seventy five thousand gold in
my bag.

Speaker 1 (01:24:58):
I'm gonna start playing just kind of we're looking for
the captain up.

Speaker 2 (01:25:06):
To me, you know how many people?

Speaker 11 (01:25:10):
Well?

Speaker 1 (01:25:11):
Also, who was is the goblin who put the the
the chains on me? Close by?

Speaker 2 (01:25:19):
Does he have the key? No, you are being held
by a gargl okay the captain? How about how about
this uh, what does she look like right now? She
looks like she's from Almus and so very elegant race.

(01:25:41):
I don't know, so you were already that okay about nationality.
H here's what we can do.

Speaker 3 (01:25:52):
I'm gonna turn into a fast animal. We're gonna get close.
Then I am going to my clothes chain and I
look very elegant.

Speaker 2 (01:26:01):
I'll do the talk. You and I are wondering traders.
I could probably talk to them a little bit better.

Speaker 5 (01:26:07):
I'm stealthy. I'm gonna go get you take.

Speaker 1 (01:26:11):
My bag back.

Speaker 3 (01:26:14):
I turned into what would be a fast animal of
this region. I didn't know if there's any fantasy animal
that I could turn into this fast.

Speaker 2 (01:26:28):
No, I don't know. I mean just a fast horse.
I guess if you want to a giant cat, a
displacer beast, the.

Speaker 3 (01:26:42):
Turn into the displacer beast, Like, okay, come on, and
I dart. But before I get with a view, we're going.

Speaker 2 (01:26:49):
Through the trees and stuff, so I can turn back
into a person to go to the game. You're gonna
wait until we get to this.

Speaker 5 (01:27:01):
We can wait until they get there, and then we
can kind of watch where they take them.

Speaker 3 (01:27:06):
Yeah, we're gonna get even if we get ahead of them,
we're gonna be a safe distance.

Speaker 1 (01:27:12):
So as that's going on, I am playing Downfall, a
version of Skyfall from.

Speaker 2 (01:27:19):
A towel, so a tear falls down the goblin Captain's
cheek and he's reminded of dancing with his brother to
this song, this goblin hut.

Speaker 1 (01:27:36):
And I am not saying and I'm doing nothing else.
I'm just slowly luring him into a false sense of
security with my musical.

Speaker 2 (01:27:44):
Questions for you.

Speaker 3 (01:27:45):
You have a bunch of stuff on you, right, Yes,
do you happen to have like an elegant ball gown
that you could just like shoot out.

Speaker 2 (01:27:54):
Of your apartment? As he's looking at you crying a
ball gown?

Speaker 3 (01:27:58):
Just store the shoot because he crossed right, says yeah,
it loves contemporary dance.

Speaker 1 (01:28:03):
And what I do, what I will do, I will
and I will look at the cap like I will
look at him and said, do you careful? Like like
that's saying because I do have a good deception, as Snightley,
So I will go, do you wish to dance? Captain?

Speaker 2 (01:28:21):
Well? And that's a persuasion though you're asking me.

Speaker 1 (01:28:24):
A question, yes, so do you wish to like, do
you wish to dance, captain?

Speaker 5 (01:28:28):
Or you can start dancing?

Speaker 2 (01:28:31):
Yeah? Give me wait?

Speaker 5 (01:28:34):
How big is blind?

Speaker 2 (01:28:35):
Then? I'm about six foot?

Speaker 1 (01:28:39):
Actually, hold on, I legit had it let me? I
thought you were like seven I think I was seven foot.

Speaker 2 (01:28:49):
Yeah, I'm built for this deception and performance. I can't
get belover twenty so.

Speaker 1 (01:28:59):
And what was it? Suasion?

Speaker 2 (01:29:00):
Persuasion twenty one? Twenty one? So the captain singles for
everyone to halt and for his gargle and do we
get to see it? We got to be able to
see this, and so your your your shackles and puts

(01:29:21):
out his hand for a dance.

Speaker 1 (01:29:23):
And as we are dancing, like you know too.

Speaker 2 (01:29:26):
Down like it's the best of his crew was like
are you fucking what is going on?

Speaker 1 (01:29:32):
It's like in the music's like it's your down fall.
I will run ball you out of calmmission. And just
as it's going I am going to and sing. I'm
gonna do a sleight of hand and try to see
what I can kind of gather from him, like if

(01:29:54):
I can get like any info orz.

Speaker 2 (01:29:56):
Are you gonna try to get usy?

Speaker 1 (01:29:59):
Try to get I try to get some keys off
of them.

Speaker 2 (01:30:01):
Okay, so we'll get a slide of hand twenty three,
twenty three. Okay, so you're able while you're dancing to
slip your hand into his pouch and pull out without
even a sound of metal clancking together the keys to

(01:30:24):
your shackles, his shackles. What I'm saying presumably whatever jail
cell that you're going to be thrown into.

Speaker 1 (01:30:33):
And what I'm going to do, I am going to
like and I have the thing. If I'm not mistaken,
I have the ability I am going to and like
for because I like with my crafter, I am able
to let's see what mind not that one?

Speaker 2 (01:30:56):
Okay, that's here.

Speaker 1 (01:31:05):
I am going to impue these things with magic, and
I'm going to uh like the magic. I'm going to
in tune to them too. If something they were taking
away from me, like within like five minutes the keys
come back, they will become on my person, like in

(01:31:28):
my pouch.

Speaker 2 (01:31:29):
So you are you going to keep them one?

Speaker 1 (01:31:30):
You that's saying I'm going to copy them to like, well,
I'm trying to think. What I want to do is
like I want to make a copy of them back
in this pop without him knowing and then like and
so then if something would happen, then like when we
get there, I can active, I can activate the magic
and call them to So I'm going to do that

(01:31:54):
so that as okay, So the song is magic tinkering
is what I'm doing.

Speaker 2 (01:32:04):
That you and the captain who did this elegant, wonderful dance.
He dips you, he twirls you.

Speaker 1 (01:32:11):
I do the same in turn, you throw him up like.

Speaker 2 (01:32:14):
Dirty dancing spin around the watching.

Speaker 1 (01:32:20):
I have no idea, but.

Speaker 3 (01:32:22):
Are we close enough that I can turn back humor?
Or we far enough away that I'm still the beast?
So I know how I'm You're still far away. You're
just saying, man, he can dance, come up, and I'm
using the illusionary things to show us a small version
of what's going.

Speaker 1 (01:32:39):
On, Like this is so weird.

Speaker 2 (01:32:41):
Why are they dancing? I don't know.

Speaker 21 (01:32:43):
He seems so mean, but he bows to you and
then it's like, let's continue, wipes his eyes.

Speaker 2 (01:32:54):
From his tears as beautiful dances head in a long
long time and then singles first guards clipped back and
I's off, Yeah.

Speaker 5 (01:33:01):
Well he's planned again, which makes no sense.

Speaker 2 (01:33:04):
It's going to make an epic tel one day. But
it makes no sense. I'm already with the other tentacles
on the.

Speaker 3 (01:33:19):
You're just checking your eyelids for holes, reading the notes
for the session, already preparing a tune for my epic
ballad of the Goblin and the Robot.

Speaker 2 (01:33:34):
So you approach a huge wooden hill fort there it's
just teaming with towers and buildings and troops of Goblins
that this is a major outposts on the borderlands of
the Goblin pre state, and they, you know, the big

(01:33:54):
the gates open up. You go the that have got you,
all the other garglers go off to stables and they
throw you in prison. There's a there's a prison building
to the hillside, and the captain goes, that was a
beautiful dance. I'm very thankful. But the general will talk

(01:34:17):
to you all in the morning and assess if we
can trust your intentions or not. And then what do
you do doing I turn back? How long do you
think it's safe to wait until we can go talk
to these people?

Speaker 3 (01:34:34):
And would she know if they actually have like is
this just militarized or is this a tiny town too? No,
this is just a military outpost, okay, So our best
bet is to pretend like we are going around the wilderness.

Speaker 2 (01:34:50):
Trying to sell things. I have enough medical supplies in.

Speaker 1 (01:34:53):
My back, I have the orbit time and my kind
of like my GPS kind of thing when I be
able to kind of tell our location.

Speaker 2 (01:35:05):
Yeah, so.

Speaker 1 (01:35:10):
As this is so while this is that, you're.

Speaker 2 (01:35:13):
Still close to the mountains. You know, you're very close
to the mountains. What was that? But that's why you're tired.
You're high. He's still Sam doesn't do that. No, No,
it's okay, is it you're high?

Speaker 5 (01:35:36):
I still have disadvantage.

Speaker 2 (01:35:39):
No, you've sobered up, Sam, Sam still has disadvantaged. You
rode on the displacer beast flying through.

Speaker 1 (01:35:48):
Yeah, this is going on like a still daytime or
are we in the it's after.

Speaker 2 (01:35:58):
The traveler too from the mornings. It's been a few hours.
But you're you're still very close to the mountains. This
is this this fort is right on the border lane.

Speaker 1 (01:36:09):
Let's say, like because like at the moment, like while
we're sitting there, like I'm debating of just like should
I send Rob to go do a little bit of
investigation for me, because like at the same time I
would be able to kind of like kind of link
ourselves together and become his eyes while we search.

Speaker 2 (01:36:28):
Is a little robot. Yeah, so that's just stealth. Do
you have a stat block for him?

Speaker 5 (01:36:34):
Just a little guy.

Speaker 2 (01:36:36):
He's a little cat, but he's a little metal guy.

Speaker 1 (01:36:39):
Well, I would say he would be a humunculous. So
let me see her his stat block with his what's
it's here? Oh, wonderful. He's actually immune too, He's immune
to a magic charm and poison all that stuff. Wonderful perception.

Speaker 2 (01:37:05):
You have a plus or and stuff at all.

Speaker 1 (01:37:08):
Which one stealth? Stealth is dexed, so he has a
plus one index.

Speaker 2 (01:37:16):
Okay, so if you if you want to say about
and that is your sir.

Speaker 1 (01:37:20):
Yeah, so I'm going to I'm gonna like that's saying
I'm gonna like shoot him out and I'm just I'm
just go look at and look here see Rob. What
I need you to do is go do a little
bit of an investigation. That's saying, we need to gather info.

(01:37:41):
The more info we gather, the better you're off. And
that's the thing. If you need to sacrifice your set
a further for the cause.

Speaker 5 (01:37:49):
No, we gotta protect Rob at all costs.

Speaker 2 (01:37:52):
We don't know, I'm gonna ask.

Speaker 1 (01:37:57):
Sixteen sixteen for for stealth.

Speaker 2 (01:38:02):
Where are you investigating?

Speaker 1 (01:38:03):
Because it's like, okay, well, I'm just sending him out
to look like to where he doesn't get caught and
he is going to he just and he is going
to Yeah, so I'm going to roll for stealth and
then he is going to roll for perception. So that
is investigation more investigation then, so investigation is intelligence that

(01:38:27):
ain't good. He has a negative three intelligence. It's like
a minion, but you know what that's saying. But I
will still like he is, he's like Mutley Muzzy, So
but I will still send him out to at least
because if I he won't tell me, I can at
least see through him.

Speaker 2 (01:38:49):
So eight eight.

Speaker 1 (01:38:55):
But it's like he's quiet the whole time, but you're
just seeing.

Speaker 8 (01:39:00):
Through his eyes.

Speaker 2 (01:39:02):
And it's an ape. So it's a cigar smoke this
little gar. It's like, so you ow and you could
just tell that it's.

Speaker 1 (01:39:12):
It's a fort.

Speaker 2 (01:39:15):
There's troops going in and out and everything. You can
kind of see a big hall at the top of
this fort.

Speaker 1 (01:39:26):
It's like I do like and and I'm like, as
this is going on, I am constructing a little map
of the sport.

Speaker 2 (01:39:32):
But it's not a very good It's not a good map.

Speaker 22 (01:39:34):
But it is it is a very crew If you
would like to use one of the wet well, no,
just like to kind of get like a map for it.

Speaker 2 (01:39:45):
So so I would be like, what do you want
your fake name to be? Because we can't use our
real names, and we go.

Speaker 1 (01:39:51):
With like I'm just I'm bringing up like a little notebook,
like a popping on my chest. No, just south des
choice of gar rabbitson. I'd like to have cre in.

Speaker 2 (01:40:03):
The in the group, I sent a picture of the four.

Speaker 3 (01:40:11):
I'm gonna go by Gregory Gregory. I've changed my outfit
to look as elegant as I don't want it to
be too elegant. I wanted to represent the style that
we went with her, but I also wanted to look
like a merchant, so a little elegant. So I'm gonna
have a little bit of blame because a traveling merchant.

Speaker 2 (01:40:32):
Would probably have some rings and stuff on. Yeah, and
after we wait about thirty minutes or so, I would
like to approach the gate with my companion eleanor who's there? Alls,
So you're approaching the gate. Okay, then I have a
gobblin warrior from Tigling who goes there.

Speaker 3 (01:40:55):
Hello, I am Gregory, and this is Eleanor we are
traveling merchants. I have about six tons right there. Read
the sign no soliciting. I'm gonna.

Speaker 2 (01:41:12):
Is it? What is the language?

Speaker 3 (01:41:16):
I'm gonna touch myself and I'm gonna cast my tongue
so i can read and speak, and then in gobblin,
I'm gonna say I understand gets there. But I got
six tons of medical, spy and food.

Speaker 2 (01:41:29):
And who said we need that?

Speaker 1 (01:41:33):
I don't know.

Speaker 3 (01:41:33):
But you are a big fort in the middle of
the woods. As we're on our path to go try
to sell to the gates. In the past, I've had
to pay to get in to show my wares.

Speaker 1 (01:41:47):
I hope they're damn I really hope the others are
able to get us out.

Speaker 3 (01:41:51):
So what's great to get in here? One thousand, five thousand,
A little more ten thousand sounds like a deal. I'll
gladly say, meet me as we passed through the gates,
and take me to whoever I need to show the layers,
and I'll give you the ten thousand, all.

Speaker 2 (01:42:11):
Right, So the gates creak open, and this little gobble
of each other, and he's waiting for his money. I'll
pull out and I'll.

Speaker 3 (01:42:24):
Shuffle over quick and get ten thousand in a bag,
and I'll say, I appreciate you.

Speaker 2 (01:42:32):
But what we're gonna do is I'm gonna grab one
hundred gold.

Speaker 3 (01:42:35):
Put it in his hand once you show me the
person we're talking to, and I'm through these gates the
other ten thousand of the York or nine nine hundred,
and now I'll grab nine hundred and say one thousand,
just to make wet your whistle.

Speaker 2 (01:42:48):
And then he's gonna take that and head it back
to you and say, this is what we're gonna do.
You see those gargomars out there. They can crush you
with no effort at all. So either you give me
the ten thousand now, or what does he look like?
He's he's short for a goblin. He's like three feet

(01:43:08):
tall with you tears, you know, green skin.

Speaker 5 (01:43:13):
What's his name?

Speaker 2 (01:43:15):
What is his name? Clark? Clark? He has a name?

Speaker 1 (01:43:17):
Imagine everything an inside check.

Speaker 3 (01:43:19):
I want to see if this is one of those
bullies in high school that put on a big, mean facade.

Speaker 2 (01:43:25):
But they're really.

Speaker 1 (01:43:27):
Like, there's a goblin on Clark. Hey, Clark, you're going
to be at the party to not.

Speaker 2 (01:43:42):
Shut up? I'm conductive business. I would love that in
that twenty. But he's on the floor eighteen eighteen Okay,
so uh you could tell that he's just he's a
very insecure person who's truly trying to hop up his

(01:44:05):
chest and act like he's compensating for being.

Speaker 3 (01:44:07):
I am speaking goblin. Yes, I would have been down
on one day, and I'm gonna go. Your name was Clark, right, yeah, Clark.
Let me tell you something.

Speaker 2 (01:44:19):
I have traveled all through these lands selling and talking
to a.

Speaker 23 (01:44:25):
Lot of people, but I have to tell you, out
of all the people that I've met and all the
people I've went to bed with, you were one of
the most fine.

Speaker 3 (01:44:37):
Looking gentleman I've ever seen. The moment I look at you,
I don't need a snack because you're a whole mill Clark.

Speaker 2 (01:44:46):
What do you want me to roll? Persuasion? Perfect? I
ain't scared, you know what.

Speaker 5 (01:44:55):
I'm just sitting here. I'm like, what's going on? But
I'm also can I like, while they're talking, can I see.

Speaker 2 (01:45:01):
Through the doorway? Yeah?

Speaker 5 (01:45:03):
I got an investigation.

Speaker 3 (01:45:06):
I got a two, which is going to automatically be
a twenty. But for this I'm going to use a
luck point to reroll to see if I can get.

Speaker 4 (01:45:12):
Tired nineteen plus ten twenty nine, I've got thirteen thirteen.

Speaker 2 (01:45:23):
Okay, so you could see the road it starts to
go through and it cuts up into this hill and
there's a huge hall, wooden hall with ornate carvings and
stuff from the top.

Speaker 5 (01:45:36):
Okay, what that is?

Speaker 2 (01:45:40):
Yeah, with your prior history techs, you know that that
is a clan hall. But this is just some little
pitdy outpost. This is the main holdings of a major
Goblin clan, and the chieftain resides there.

Speaker 5 (01:46:00):
Do I know who the chieftain is?

Speaker 2 (01:46:07):
Given perceptions? If you can, you can tell by the banners.
As I say, you're a whole mill.

Speaker 3 (01:46:13):
I got even closer to his ear, and I let
my breath brush and I used I use presidicitation to
make his crotch warm, and I let my tongue go
right across his ear as I pull back.

Speaker 5 (01:46:27):
Meanwhile, I rolled a seven.

Speaker 2 (01:46:31):
Uh No, you have no clue which one which one
in particular? You just know this is a holding of
a goblin chieftain.

Speaker 5 (01:46:40):
And I was kind of look at him, so.

Speaker 3 (01:46:43):
You hate me and let me talk to your chieftain
and let him see my wares. Yeah, good boy, And
I'm just gonna give him a thousand. He's not getting
the whole ten now.

Speaker 1 (01:46:58):
So uh, for us, like the are we like how
is the case? Like how is our cell? Like is
it kind of out in the open like where we
can see.

Speaker 2 (01:47:08):
It's it's you're underneath the hillside, okay, because the opening
for the jails is built into the hillside, deep underneath,
which is what we're gonna try to figure out here
in a minute.

Speaker 1 (01:47:18):
So what I'm going to do is like how many guards.

Speaker 2 (01:47:24):
Do we see?

Speaker 1 (01:47:25):
Do I see?

Speaker 2 (01:47:26):
Do? What? Do you see? What through your because it's
like you can see after the opening and on the
hillside and everything.

Speaker 1 (01:47:32):
It's like like I'm going to hundreds of soldiers. Well no,
I'm saying, like we're like guarding the cage and all
that stuff, like how many guarding you?

Speaker 2 (01:47:42):
With three?

Speaker 1 (01:47:44):
Three?

Speaker 5 (01:47:45):
I'm gonna nudge him and be like, see if you.

Speaker 2 (01:47:47):
Give us a clark, thank you boy?

Speaker 3 (01:47:52):
Will you give us a tour and let me see
the chief and let me. I would definitely want to
be able to see where you laid on that pretty
ahead of yours tonight.

Speaker 1 (01:48:05):
Okay, we're still chained up, aren't we. Yeah, I am
going to uh like, I.

Speaker 2 (01:48:12):
Like SAME's character.

Speaker 7 (01:48:14):
Let's get Sam's character is just accepted as I'm just
I'm just waiting to see what well Sam's characters fly
through the bars.

Speaker 1 (01:48:23):
No, I'm very good. I don't want to leave him.

Speaker 2 (01:48:27):
Yeah, so I'm hold on, hold on, okay, hold on, okay,
So to get Same to react to something here while
you're sitting there and you're trying to get her see
through Jackie's eyes, Rob, I'm sorry, Rob. The Joe door
opens up in one of the goblins throws in your

(01:48:49):
monkey and slams and shut.

Speaker 1 (01:48:52):
We found this.

Speaker 7 (01:48:56):
Well, don't treat why like that? Just the poor wise monkey.
I pick him up and I just start patting. Well,
you get on his shoulder and start petting.

Speaker 2 (01:49:12):
My mouth technically show us around. Yeah, I'm gonna show
you around. So we start on it. Where would you
like to go?

Speaker 3 (01:49:22):
I don't want to be super obvious about what's going on,
but I know that when I get to the chieftain,
that's probably gonna be my final stop.

Speaker 2 (01:49:29):
So I'm gonna be like, first, you know, how many
mixing things up do you have anywhere? Like sort of
dark and dungeon ing? Maybe, yeah, the dungeon perfect. Why

(01:49:50):
don't we go see the dungeons first? It's only that's
I'm not I'm not. I don't have clearance to go
to the dungeon. I get like right next to his mouth,
my lips a brushing his Yeah. But in the dungeon,
I'm sure there's not a lot of people that could
see us talk every breath. Just how often do you

(01:50:16):
find somebody that can speak your language? Well?

Speaker 3 (01:50:21):
And I do this as I'm like rubbing his shoulder
down as lower back, incredibly flirty.

Speaker 5 (01:50:26):
Don't like to do it, but I have to this
situation me, I'm just like, well, he's doing what you
gotta do.

Speaker 2 (01:50:32):
Okay, let's we'll take you to the dungeon.

Speaker 1 (01:50:36):
So this robe I'm still outside, does he see them?

Speaker 2 (01:50:43):
Does he give me a perception check?

Speaker 1 (01:50:46):
Do I see Rob?

Speaker 2 (01:50:50):
No, he's he's pretty good. He's still pretty good. Had
had buildings in the shadows, and.

Speaker 1 (01:50:57):
Uh, let's see what was the perception? Perception M.

Speaker 2 (01:51:04):
Fifteen? Okay, Rob finally takes a cigar and puts it out.

Speaker 1 (01:51:09):
You're like, oh.

Speaker 2 (01:51:11):
Yeah, it's goods over and you see them too, being
led by a goblin.

Speaker 1 (01:51:15):
And let's saying and like I'm what I can tell
it's them. It's like good, good, the others have finally
showed up. And it's like and I'm kind of like
whispering it into make sure saying it like ze can
hear me? That's like, see, it looks like the others
are here. Good we found Okay, slowly, stop up, I
can slowly start to perform my nefarious plan to get

(01:51:36):
us out of here and to steal what's hot and
what's right.

Speaker 2 (01:51:39):
For the ass.

Speaker 1 (01:51:42):
So Rob is going to sneakily kind of head towards them,
like yeah, he's he's gonna try to make his way
towards them.

Speaker 3 (01:51:51):
Check we have the goblin with us. Well, well that's
why he's okay, I just thought he was gonna make
Rob make.

Speaker 2 (01:51:59):
Con Rob is trying to seek his way back into
the cell. Fifteen fifteen Okay, so yeah, you're able to
hop and bob and weave and you make it back
into the cell before they even get to the dungeon. Yeah.
So the little god in there. I want him to

(01:52:19):
be giving me facts about the fort as we go.
I want to know who's in charge when it was built.

Speaker 5 (01:52:26):
He don't know what kind of wood was used?

Speaker 3 (01:52:29):
Yes, I want to know what type of would be
used because I want to make it very flirtatious.

Speaker 2 (01:52:34):
And who's in charge. I see this is made out
of wood. What type of wood is the wood? You get? Delay?
I think it's OK. When was it built?

Speaker 3 (01:52:46):
I want to know if there's a tight schedule around
and I'm doing it forty enough that he thinks I'm
asking him, like if he gets off and I'm gonna
be like, how many guards are in the dungeon? How
many people are gonna see you and I? Because I
don't really kiss him down? Well, there's there's three. There's

(01:53:08):
three guards there. Did we ever establish if in this
thing you're my partner or my wife or.

Speaker 2 (01:53:14):
I'm just like business partner, business partner, same? What are
you doing? You just holding your monkey?

Speaker 1 (01:53:25):
Well, I'm sitting next night because remember he's my mouth.
I can ride him. Yeah, that's right, but he like
that's like I'm keeping him informed of everything that I'm
seeing and letting him know. Just like because I've informed
him that, like it seems that our other our other
co hoots have finally sad to share their face to
rescue us.

Speaker 2 (01:53:45):
Do I see.

Speaker 11 (01:53:46):
Anything of interest as we're walking through when he's got
Clark preoccupied?

Speaker 2 (01:53:51):
Not anything you haven't seen before. You know, there's just
trips and dobbins around, stuff like that, banders that you
don't recognize. Hopefully Rob could communic hate the fact that
we're in character so that cover does not get blown
when we walk in.

Speaker 1 (01:54:07):
Well, he's far enough away, he's just like he's he's
just keeping track.

Speaker 2 (01:54:11):
I'm hoping Rob where you can hear and see if
they're Rob. Yeah, that you understood that we're.

Speaker 1 (01:54:17):
Well trust me, like when I'm in when he when
I am in dash really snarley, whiplash. I am nefarious,
I am like islets sing like. I'm pretty smart to
the point just like I'm too smart for my own
good for this.

Speaker 3 (01:54:33):
I would have told you beforehand that if something goes wrong,
for you not to fight because it would be more
dangerous for you, and then I'll be back.

Speaker 2 (01:54:42):
You've seen me turn into a fly, so you know
that I can get that. Okay, he brings you into
the dungeon and there's three goblins there sitting at like
tables and stuff. You can see their cells and that
they're sitting well, they're they're both together, the one in
the same cell.

Speaker 5 (01:55:02):
Are they drinking or doing anything?

Speaker 2 (01:55:05):
Two of the goblins are drinking like they're not drunk.
One of the other goblins is just sitting up against
the wall smoking a pipe. I think I've seen this, HIENTI.
The one who's smoking the pipe, looks over at the
little goblin, goes, what on hills are you doing here?

(01:55:26):
And who are these two? Hello? I am Gregory, I'm
speaking goblin. I'm a traveling merchant. As we came.

Speaker 3 (01:55:35):
Through, my friend Clark, he had told me that you
guys might be in need of some fine foods. I'm
sure that boat or the airship had some amazing bomb
ass like sweets.

Speaker 2 (01:55:48):
And shiit alcohol out a full ass like.

Speaker 3 (01:55:53):
And the finest wines, and said, here's a sample for
you guys, and I'm gonna lay it on the table.

Speaker 2 (01:55:58):
I'm gonna pull out. I gathered that.

Speaker 3 (01:56:01):
Their medical stuff is kind of on the barbaric side, right, No,
so it's pristine good and that's your perception of because no.
As I was asking Clark, because I'm trying to figure
out if I should pull out, because I got everything,
if I should pull out, like the laser eye machine,
We're just.

Speaker 2 (01:56:20):
Okay, and I have some but they are out in
the wilderness. I have, and I have some bug sprays
and vaccines and ointments.

Speaker 3 (01:56:31):
And he said the chieftain would have been busy, so
we came here so I could give you some samples.

Speaker 2 (01:56:38):
As we come traveling. So the two sitting at the
table like this is great, they start stuffing their face.
The one smoking a pipe because let mabe, I have
to go clear this with somebody else. So he before
he leaves, he's smoking a pipe. Right, What type of
tobacco is that? What does that matter?

Speaker 3 (01:56:58):
And I pull in because I robbed everybody, and I
pull out. Whatever the you would have said, the finest
tobacco I could have found on this airship.

Speaker 2 (01:57:13):
Vintage? Whatever? Have you ever smoked the gold weef vintage fontatos? No?
I haven't. Do you want to pack it? Or should I?
Do you want to smoke some with me? I've let
another pipe, okay, because I have them all here.

Speaker 3 (01:57:33):
I'm kind of scoping out the place because I want
to figure out our best bet to get these people out.

Speaker 1 (01:57:40):
So while this is going on, now that I can
actually see, I've been mapping what the like? What back
where I could actually see because of Rob?

Speaker 2 (01:57:50):
Well, you could see and you saw them, and then
Rob went back. So Rob is not on reconnaissance anymore.
But no, it's like a very fleeting glance episode of
like Rob. As he's running or dodging and stuff. You
have a vague idea of where things are.

Speaker 11 (01:58:07):
Can I see any exits or anything like any type
of the gate? Just the gate so it's hillside gate,
one way in, one way out.

Speaker 2 (01:58:16):
Can I roll roll something to see if I see
keys anywhere? I have no clue what you did. So
this is.

Speaker 5 (01:58:40):
I'm just kind of like looking around like.

Speaker 2 (01:58:44):
Seventeen seventeen Okay, So, uh, the goblin with a smelling pipe,
He's going to say the keys at his belt. So
I'm going to be standing in front of him smoking
a pipe as well.

Speaker 3 (01:58:58):
And can I roll a slide of hand and cast
a cantrip retrieve and just have his keys come straight
to my hands?

Speaker 2 (01:59:06):
Yeah?

Speaker 3 (01:59:11):
And as soon as I get them in, they're gonna
go straight into the pockets not twenty plus four twenty four? Okay,
so they go right to your fuckon. He doesn't even
notice as everything's going on, I'm like, what are these
vagabonds done to mwes chains?

Speaker 2 (01:59:34):
Oh, I don't know. Captain said that he found about
in the wilderness and they were up to something suspicious.
They had a horse that disappeared. I don't understand. I've
heard tales of disappearing horses.

Speaker 3 (01:59:50):
It's do you know that some uncultured swines think you
guys need horses?

Speaker 2 (01:59:57):
I hate horse. That's I'm glad to hear that. Do
you like a baby? I put like a rotist pig,
And I'm gonna go.

Speaker 3 (02:00:13):
I'm gonna have our buddy Clark take me to go
see the captain and the chieftain, and I'm gonna point
at I'm gonna make sure.

Speaker 2 (02:00:23):
I got a message. Let me not make up characters me.

Speaker 1 (02:00:28):
I'm just staying pretty quiet.

Speaker 3 (02:00:30):
Yeah, I'm gonna point at him, and I'm gonna say
in his head using message, don't do anything stupid.

Speaker 14 (02:00:41):
We'll be back and I'll say clark uh, and then
look at the guy smoking. Would you like to come
with me and Clark as we go talk to the captain.
You said you had to clear all this with him anyway. Yeah,
we've got to go talk to him anyways. Does he
like cigars and I put like a big long box.

Speaker 5 (02:00:58):
Yeah, for the chieftain.

Speaker 1 (02:01:02):
He doesn't know who all leaves, Like how many of
the goblins leave?

Speaker 2 (02:01:07):
The one goblin, well, the smogan goblin and Clark leave
with him, But that leaves two more than two goblins
that are getting a little drunk.

Speaker 1 (02:01:15):
I'm gonna what I'm going to do. I'm going to
do an investigation check and see how trump they are.

Speaker 2 (02:01:20):
Have to see if like I would also leave. I
have you said like six tons of each, I'm gonna
leave more only case twenty.

Speaker 1 (02:01:31):
Banking it these these goblins, I'm banking it.

Speaker 2 (02:01:35):
Who can respond?

Speaker 3 (02:01:36):
So when I send you a message, you can respond
to me. So if you want to warn me that
you guys might try to escape, that would be good
for us.

Speaker 1 (02:01:42):
That's saying I'm just gonna I'm just gonna wink and
just kind of let like you can respond. In my head, No,
it's just like, don't worry. It's like I like, I
I like, I tell you my plan and what like
the things I've done to get the keys like I've
been chanted the keys also sense.

Speaker 3 (02:02:00):
Of so I would definitely say shoot them back and
be like, okay, I'm gonna make sure they're very drunk.

Speaker 2 (02:02:07):
Can I leave whatever? Like the Twin three shine and okay,
So yeah, these goblins are so incredibly drunk they pass
out into like the piles of cakes.

Speaker 3 (02:02:19):
And desserts, and I'm gonna I'm gonna go with Clark
and this smoking guys were smoking.

Speaker 5 (02:02:27):
Do you have any more disguised kids?

Speaker 24 (02:02:31):
I do?

Speaker 11 (02:02:32):
Actually, so can I like sneak wile you just kind
of like drop them or place them somewhere kids.

Speaker 5 (02:02:44):
Where you wanted to stick them somewhere they can do them.

Speaker 1 (02:02:48):
Well, when I'm going to now what I'm going to do,
I'm going to grab like that's sink.

Speaker 2 (02:02:58):
So how am.

Speaker 1 (02:03:02):
They're already.

Speaker 2 (02:03:05):
But you're still there? I think you.

Speaker 1 (02:03:08):
So I what I'll do. I snap my fingers. I
snapped my fingers like you guys are already gone, right,
So I'm not you and them.

Speaker 3 (02:03:20):
As I'm leaving with those two, She's gonna slide you guys.
So you probably shouldn't be there when they escape. You
should probably be with him.

Speaker 1 (02:03:28):
I am so I'm going to snap my fingers and
the keys come like that I charged come back, and
so I'm going to look over like and I'm going
to unlock him. Then I'm going to unlock myself. And
as this goes on, I am going to look at
look at you said. Okay, then we got our yes,

(02:03:49):
now we got our way out.

Speaker 2 (02:03:51):
Yes.

Speaker 1 (02:03:52):
So and what I'm going to do. I need you
both to do this. I opened my chest. I need
you to get to my chest cavity. Well I thought
we were getting in disguise, and trust me, trust me
on this you all. But what's going to happen. You
guys are going to jump into my chest cavity and
then I am going to use level two invisibility and

(02:04:18):
cast invisibility on.

Speaker 2 (02:04:19):
My lack of communication. Right, question for you your chest cavity? Right,
is that what you're bag holding?

Speaker 1 (02:04:33):
There's like three different bags of holding.

Speaker 2 (02:04:36):
Like so there is no air in bags of holding.
Whoever you put in there will straight up die in
like twenty seconds.

Speaker 1 (02:04:45):
Let me see if well, let me let me sp
eaten by the bag man whichever one the DM decides, well,
actually depending on because I actually do have a bag
of eating or something in there. Well, then what I'm
going to do then, I am going to just.

Speaker 2 (02:05:00):
Find two disguise kits your Barty love for you and
walk out.

Speaker 7 (02:05:05):
I'm going to climb on my monkey's shoulders and put
on the disguys skit, which is like a trench coat.

Speaker 2 (02:05:13):
The monkey doesn't have a diskyskits, so you are in
a trench coat.

Speaker 3 (02:05:18):
Well, disguise kits were a full fledged, like six foot
tall person.

Speaker 2 (02:05:21):
Yeah, so you just you just are you just like
do people once stay on the other one of the
shoulders and trench coat.

Speaker 1 (02:05:30):
Yes, And so then I'll just do ult self that.
I'll just cast ault self on myself.

Speaker 5 (02:05:36):
You don't want to use my kit.

Speaker 1 (02:05:38):
I'm I'm going to take your disguise kit and add
it to my own, because I have multiple. I will
add this to my collection for later. And I'm going
to alter myself and kind of like make myself look
like a little I got like look like one. Are

(02:05:59):
the goblins?

Speaker 2 (02:06:00):
Okay, hopefully before they leave, we have time to get
back to the chief. I am trying to create an alibi.

Speaker 3 (02:06:07):
I want to win over the chief and the captain,
so I have an alibi so we do not get
blamed for her.

Speaker 1 (02:06:16):
Let's see someone cast yourself on myself. Uh, and I'm
going to look over at your disguise is missing something
very nice. I'm would pull a mustache and I'm gonna
check out like a like I where I have a
proficient in calligraphy, like and I Am going to kind

(02:06:40):
of disguise him with ink and like paints and other
stuff and make him look like a like a like
make him look up like an actual mini goblins.

Speaker 2 (02:06:53):
This is like even on top of the monkey.

Speaker 7 (02:06:59):
Yeah, okay, gives me these giant nick marker eyebrows.

Speaker 1 (02:07:06):
Yeah, just traw like ear like it's just like I
just draw on your ears and everything else.

Speaker 2 (02:07:12):
How long would all that take? And how long would
it take for us to get to the the You
don't have to go up there. There's there's several flights
of stairs to get up into.

Speaker 1 (02:07:20):
The main I would say probably like what ten minutes,
like less than ten minutes or something like that.

Speaker 2 (02:07:26):
If that you know, you're just you're just slowly walking up.
I just wanted to make sure that we establish a
pretty clear uh.

Speaker 3 (02:07:38):
Thing.

Speaker 2 (02:07:38):
And I slid the keys into my bag of holding,
which is so overcrowded. Somebody who didn't know what was
in there would not be able to find the way
get searched. Yeah, so you've got your disguises or anyone
you don't know.

Speaker 1 (02:07:53):
Yeah, so it's like that's a sco. That's thing like
I I've kind of let him know of the plan
that where like for us, it's like kind of communicated.
I got a plan.

Speaker 2 (02:08:04):
We're gonna escape. That's why I left extra alcohol. And
I would have been like, let me have an alibi
the carriage at this time, it's just the goblins are
taking it into their custody. We probably should just forget
about the garage.

Speaker 1 (02:08:17):
Yeah, that's saying. So we are going like so carriage. Yeah,
so if alls fails, I can transform. So and we
are going like and I'm gonna look at you, I said,
the best thing to do right now. We can either
try to escape and and wait for them to meet
us out in a location we can easily just we
can easily have them find us.

Speaker 2 (02:08:43):
As we're walking up. I'm gonna I'm gonna message you.

Speaker 1 (02:08:46):
Look at you saying are you gonna try to go?
But no, that ain't right.

Speaker 2 (02:08:50):
We got to help them escape too. Yes, if you
even want to escape. The goblins never said they were
gonna kill you or anything. They just want to know
what the world are do there if you are a
to this escape plan, well.

Speaker 7 (02:09:10):
I feel like we're in danger. I mean they just
threw my monkey in the cell very kind of violently.

Speaker 2 (02:09:16):
Okay, you'll be.

Speaker 3 (02:09:18):
Able to respond to me, but I'm gonna be like,
in order for us to have to like break our
cover look suspicious, we're probably gonna have to stay for
dinner or even ask them where and in or get
them to invite us to stay here for the night.

Speaker 2 (02:09:32):
Unfortunately, but if we just fuck off, they're gonna know.
They're gonna know.

Speaker 1 (02:09:37):
So so do I know they're like here? Is like
uh yeah, okay, okay, so where are we going to
meet them at? That's saying it looks like there's only
one way out and as probably like we could probably
go out and hide in the bushes and wait for
them to come out.

Speaker 2 (02:09:55):
To the front.

Speaker 24 (02:09:55):
You also know that I can speak to your monkey,
So if worse, the wall surrounding this is just a
palis say, it's not like big huge walls of stone,
it's just wood steaks.

Speaker 2 (02:10:11):
Yeah.

Speaker 1 (02:10:14):
Plus I'm on top of my monkey shoulders. He can
just climb straight up. Yes, okay, let's saying, I like
and as I have balls, and while this is like
as we're escaping, it's like, I'm gonna look, I'm gonna

(02:10:34):
like kind of investigate the wood and stuff.

Speaker 2 (02:10:37):
Have you all? You haven't told me if you left
the cell yet? Oh?

Speaker 7 (02:10:41):
Yeah, said we leave the sail though, I'm gonna leave
a little note for the goblins and say we mean
you no harm, but we got to leave.

Speaker 2 (02:10:49):
So you take out the keys and reach around the
lock and open it up. Yeah okay, and then you
walk out.

Speaker 1 (02:10:58):
Yeah after like we're disguised and everything.

Speaker 2 (02:11:00):
As soon as you walk out, I don't screeching alarm
goes off you and I I freaked the funk out
the goblins that it with you panic, especially the smoking
pipe one makes in charge. So he was like, I
pull out a sword. What do we do someone the prison?

(02:11:23):
I'm like, let's go stab them and I and so
you all run right back down. You two, what are
you doing? Because it's screeching. We can't give ourselves away,
but we can't kill our friends. Well maybe probably not,
So I've just got you two are disguised, but.

Speaker 1 (02:11:49):
I'm going to pull on.

Speaker 2 (02:11:50):
Screeching alarm going off.

Speaker 1 (02:11:51):
You hear the bustling of feet, I am going to pull.
I'm gonna put on my best foremance and start running
outcoholic they've escaped there. It's like you can just go
like full like we were talking like full panic. It's
like spread out, like take command of the situation. Do

(02:12:13):
I'm going to.

Speaker 2 (02:12:14):
Let's hear.

Speaker 1 (02:12:21):
What's my what's my deception?

Speaker 2 (02:12:23):
And uh with what's my whiplash? Yeah?

Speaker 1 (02:12:26):
Plus three plus three thirteen?

Speaker 2 (02:12:32):
A question? The hill that it's built into. Yeah, how
thick is that? Like? How many feet of hillside until
you get to the back of the hill of the prison? Oh?

Speaker 3 (02:12:44):
I mean it's it's emits. It's like a burial big
from this point to this point. How many feet from
the back of the cell to where the hill is?
How many feet from as if we were digging open,
as if we were digging where the their wall their

(02:13:06):
set was.

Speaker 2 (02:13:07):
Let's say we dug to the back of a hill.

Speaker 1 (02:13:11):
So okay, so like with a thirteen, but also where
everybody is freaking out. I am like, while everybody's just oriented, they're.

Speaker 2 (02:13:20):
They're not freaking out there. They are alerted. This is
like they're a trained troop.

Speaker 1 (02:13:28):
Of I'm gonna I'm going to come running out with
a with my hammer and just go the like the
pressures I have escaped quickly search the like, and I'm
going to kind of point them the other way, just.

Speaker 2 (02:13:43):
Like first the first of the first goblins that show
up are like okay, okay. Then one goes, well, who
the hell are you?

Speaker 1 (02:13:52):
Ah, I'm gonna look at it. So I'm gonna look
at him and go like what like I said the
end like this said, we have un charged Like, I'm
gonna do my best persuasion here. It's like we have
had like we have prisoners escape here and you're questioning
what I am here? We need to find these people
before they find before they caused.

Speaker 2 (02:14:13):
Give me an intimidation check eighteen eighteen Okay, So because
uh yes, sir, absolutely, I'm look into the ones fucking
like we're going to help you. What's going on? There's
prisoners are escaping the two we got it into this morning.

Speaker 5 (02:14:35):
What are we supposed to do.

Speaker 2 (02:14:36):
If we just stay here. I'm the one that's in
charge down there.

Speaker 3 (02:14:41):
I have you by the wrist, and I'm like, we'll
stay here. As are all the goblins running off leaving
the sale empty? Well, there's the two, the early two
there that were they.

Speaker 1 (02:14:52):
Were drunk and as that like, I'm gonna I'm gonna like, I.

Speaker 2 (02:14:56):
Mean, Dave was with Clark, was with us? Clark is
with you? Does he run off with them?

Speaker 1 (02:15:03):
Clark, I'm going to look over and see and I'm
gonna look you straight in the eyes and I and
I'm gonna look and said, I need you to help
me escape.

Speaker 2 (02:15:15):
This, and you need to go help your bosses so
you don't get in trouble, so we can meet tonight.

Speaker 1 (02:15:25):
So is there multiple gates into the sport?

Speaker 2 (02:15:27):
Like one as soon as it's just us, because obviously
we know the disguises. Let me know, Clark is so
infatuated with you, he doesn't want to go anywhere. Clark,
I think is in love with you. Is Clark the
only one there? Clark? It's just it's just you two
and Clark. Okay, I'm gonna are they still in there?

(02:15:52):
They're out on?

Speaker 1 (02:15:53):
No, we we are heading It's like like I've con.

Speaker 2 (02:15:59):
Walk down in with them.

Speaker 1 (02:16:00):
Well we can get out. The alarm went off. I
kind of can if I use my a buildings.

Speaker 7 (02:16:06):
So I'm going to scream they're heading for the gate,
and we go the opposite direction and try to get
over the wall.

Speaker 3 (02:16:12):
Okay, well's see we went back down, so everybody left
except for me, you and Clark.

Speaker 2 (02:16:18):
I guess. So we're in the prison cell. I have
a way to get us in because you're in the
in the cell.

Speaker 3 (02:16:25):
You're in the room because we were walking up when
the alarm went off and we were with the captain,
so we were ushered back down with him. I'm gonna
look at you and shoot a message and say I
can get us out, that we can either play.

Speaker 2 (02:16:39):
Along or you and I can get out, but I'll
have to kill Clark if we get out.

Speaker 1 (02:16:44):
Cool.

Speaker 2 (02:16:46):
I lean over help I lean over to give Clark
a kiss, and I'm like, Clark, I think I'm in
love with you too.

Speaker 3 (02:16:56):
I'm gonna give him a kiss and take a dagger
on my slid his throat, and as he dies, I'm
gonna cast shadow portal on the back of the wall,
and then, knowing the back of the hill, another portal
is gonna pop open at the back of the hill,
because I have one hundred feet and you said it
was thirty and.

Speaker 2 (02:17:10):
We're just gonna walk the fuck out and close the
shadow door.

Speaker 5 (02:17:15):
Clark, I would have done it because I have a
dagger venom.

Speaker 1 (02:17:18):
So you're you two are on the other side of
the hill, like, uh, the opposite end of the gate
or is that what.

Speaker 2 (02:17:26):
You all are?

Speaker 3 (02:17:28):
This is kind of like collided, yeah, because you guys
come around as we just walk out of a door
that wasn't there before. Okay, So now what do you
want to do? Could I have been holding Clark's body
because he's small?

Speaker 2 (02:17:42):
Right? Yeah, I still gotta pick. I still gotta see
what always got on on once we get the safe thing.

Speaker 5 (02:17:48):
Wait, is he dead dead?

Speaker 2 (02:17:50):
He's dead dead? Okay, because I mean if you want
to you know what, if you want it might cause
some emotional shoes. Do you say that before you gotta
do it?

Speaker 5 (02:18:04):
I'm not do you want to do it?

Speaker 2 (02:18:06):
I was gonna say, don't spare him? Okay, we will
we Okay. The person you have suddenly fell in love
with slicks your throat and then you come back tell
them prison broken heart.

Speaker 5 (02:18:19):
You don't know what they look like.

Speaker 2 (02:18:22):
You can change your You're hop you know while you
look and everything.

Speaker 1 (02:18:26):
So as this goes on.

Speaker 2 (02:18:32):
So you all run into the can. I take like
ten seconds just to quickly check his pockets. Sure, I'll
even do a disadvantage of you want.

Speaker 1 (02:18:44):
That's saying you got you guys are able to fly?
What's your like? You're saying what the fairy's fly speed is?

Speaker 2 (02:18:48):
What?

Speaker 1 (02:18:49):
I think? Sixty per.

Speaker 2 (02:18:52):
Is that six?

Speaker 1 (02:18:53):
Is it sixty or three? I cannot remember sixty.

Speaker 2 (02:18:58):
I used the luck point to get rid of it.
That way, you find a rusty spoon, a bag of marbles,
and an obsidian rock.

Speaker 3 (02:19:06):
I drop him and I put those in my inventory.
Rusty spoon, marbles, and a rock. Yeah, a piece of obsidian.

Speaker 1 (02:19:16):
So that's saying I'm gonna look at It's like good,
you all escape. Now let's get out of here. It's like,
who can fly?

Speaker 2 (02:19:25):
Is there an animal that I can turn to that's
big enough to fit everybody on me?

Speaker 1 (02:19:29):
Well, I will attempt to see if I'll give you.

Speaker 2 (02:19:33):
An elephant, I can fly. I can fly. Remember this
is a very weak palisade. I turned into an elephant
and say.

Speaker 1 (02:19:43):
Get on, I'm gonna sing, I'm gonna like grab you
and I'm going to reach like do streretchy arms and
extend no fingers.

Speaker 2 (02:19:58):
Why does nobody ever just want to ride the elephant?

Speaker 1 (02:20:00):
Now I'm gonna jump and I'm gonna grab them and put.

Speaker 2 (02:20:02):
On top of you. Rolling for malfunction. You're doing extended arms.

Speaker 1 (02:20:07):
This is my flying is thirty feet okay.

Speaker 5 (02:20:12):
So you're gonna bust through thirteen.

Speaker 2 (02:20:16):
Okay, it totally works. You pick them up.

Speaker 1 (02:20:19):
Yeah, I picked I grab, I grab you, and like
we're on top of the elephant and.

Speaker 20 (02:20:22):
We are and we are we are moving that sugar
gate okay, And I just take off explode out of
the palis a and then you, uh, you realize that
you have exploded directly into the gogglears stables.

Speaker 1 (02:20:41):
What I'm going to?

Speaker 5 (02:20:43):
What do they look like?

Speaker 2 (02:20:44):
The stables? And it's just the just big wood bar
for the goggles and barns. They sit on the outside
of the of the of the fort. Perfect. Then I
just turn around and we just sort of go the
opposite way, and that that's the stay away from the
gargle as well. You've busted into a garglear like pin okay,

(02:21:09):
into like a gargle bar.

Speaker 5 (02:21:11):
Do you have explosives?

Speaker 1 (02:21:12):
I do, so what I have?

Speaker 2 (02:21:16):
Turns around and sees you and looks very angry. They're
big enough to pick up an elephant. So what do
you a barner?

Speaker 1 (02:21:24):
An actual pin?

Speaker 2 (02:21:26):
Barn pins? I need to know for what.

Speaker 1 (02:21:30):
A stable?

Speaker 25 (02:21:31):
Yeah, okay, so it's a very large stable, a large stable,
because that's the thing I'm depending if I'm going to,
especially as my villainous side, I at tempted to take
one of my bombs and try to burn this.

Speaker 2 (02:21:46):
You're gonna be now the garglear is mad you just
busted into its house. I am going to bump into
it with your tests.

Speaker 1 (02:21:56):
I'm going to take a bomb and I am going
to throw it as far, like you know, to the
like the back corner of the stable or whatever, and
try to catch the place on fire while also trying
to make a like an exit.

Speaker 3 (02:22:11):
Okay, well as the one we bumped into. I'm gonna
move my nose like my thing to it, and I'm
gonna say to it, for a creature that's so big
and mighty, your sure do let little shit stains walk

(02:22:33):
all over you on a cat's vicious mockery, and it's
gonna need to make a wisdom saving throw.

Speaker 2 (02:22:40):
Okay, has to be to seventeen. Let's see, and I
don't think these things are too smart, are they. No,
let's see what his wisdom is A three, So it
gets a negative one sweet nine. Okay, it takes.

Speaker 3 (02:23:07):
Two points of damage, and it is incredibly sad, sad,
and it starts to cry.

Speaker 2 (02:23:13):
He's already threw it.

Speaker 1 (02:23:14):
Is my hand is transformed into like a little grenade launcher,
and it's gonna shoot to the forest.

Speaker 3 (02:23:20):
I'm just trying to be avoid being grabbed as he shot,
shoots a bomb that blows up another portion and catches
all of the stables on fire.

Speaker 2 (02:23:30):
You've just pissed off all the well, the one that
was in reaching distance. It's sad, he said. So now
there's a dozen of them and they're all pissed off
at you all. Do you run? What do we doing?

Speaker 1 (02:23:46):
We're gonna run, like it's saying, we gonna take off.

Speaker 2 (02:23:50):
At least the one that was within range.

Speaker 1 (02:23:53):
We're gonna run.

Speaker 2 (02:23:54):
Can't grab me as of right now.

Speaker 3 (02:23:56):
So I'm gonna take off and I'm gonna look because
he caught all the stables on fire, right, So I'm
gonna pinpoint the part of the gate, the point. I'm
gonna pinpoint the part of the fence that goes around
the place that is not on fire, because if the
pins on fire, I.

Speaker 1 (02:24:14):
Can It's slowly coming around, so I'll be.

Speaker 2 (02:24:16):
Able to see the gate that leads not into a pen,
and I'm gonna bust through that camp. So the whole
Goblin camp is in disarray.

Speaker 3 (02:24:26):
And and as I leave, as we bust out and
the things are coming behind us, my trunction go into
my bag of holding, and it's going to pull out
this very nasty looking vial of liquid that is pulsating.
And you let me have a bomb, And I have

(02:24:50):
the epic bottle bomb and I toss it behind me.
And I wanted to land as close to all these
as possible, and as many that's in thirty feet of
a radius need to make a dexterity savings throw that
is a nineteen. They had to pass the garglars. Yeah,
and anybody in that thirty including buildings, but buildings automatically.

Speaker 2 (02:25:14):
Fail, so everyone's having plus ten decks. That's fine.

Speaker 3 (02:25:17):
They gotta be the nineteen to roll pretty shitty, please,
uh fifteen perfect, So they're gonna take twenty d six
fourth damage.

Speaker 2 (02:25:28):
It's fifteen then plus ten it's twenty five, so they
take half of twenty D six They take ten D
six damage. Can I row some D sixes? Six?

Speaker 5 (02:25:43):
We How many do you needs?

Speaker 2 (02:25:45):
Do? I've got five? I can row this. I canna
roll ere many? Four more? Oh?

Speaker 1 (02:25:54):
I mean let me get my spare dies here?

Speaker 2 (02:26:00):
So two more? We got it? Twelve twenty four thirty
one thirty four thirty seven forty damage, my good sir. Okay,

(02:26:24):
so they all take forty damage. Their HP is two twenty.

Speaker 3 (02:26:29):
Well, that's fine because the fun fact is when this explodes,
it's force damage. Do they get knocked backwards too? They
pass their decks, so they take half damage, but they
fall backwards and I no longer have my epic bomb.

Speaker 2 (02:26:48):
Okay, give me a perception check maybe, yeah, eighteen eighteen Okay,
so you're running at breakneck speed away from the the
badass explosion. When the explosion happened. Does Clark's body fly

(02:27:16):
rag dolling lifeless? Yeah? So you're you're you're you're running
break neck speed as fast as you can towards the mountains, Okay,
and then you see just this faint little glimmer of
a glow of green light in the tree line.

Speaker 3 (02:27:39):
With everything going on is that like away from the
goblin cans, away from the Goblin camp.

Speaker 2 (02:27:43):
I am going to go towards the green light.

Speaker 3 (02:27:45):
Okay, uh, I just feel like it's gonna be a
bad idea to go away from the green light. And
if it's just really faint, I want to hit it
head on because I'm literally in the tree line going
it's it's on the like going towards the mountains. So
I'm gonna go towards it. Okay, worst case scenario and

(02:28:06):
breakneck speed, I can run into them as a giant
elephant or whatever it is, So okay.

Speaker 2 (02:28:11):
Sous behind you that you make it into the forest.
During all this, you should put the saddle on. At
least you can't fall off.

Speaker 5 (02:28:23):
Yeah, and then I have any coverage with my short bae.

Speaker 2 (02:28:28):
So as you get into the forest, everybody in your
perception check.

Speaker 1 (02:28:32):
I actually rolled ahead of time for it. I got
a twenty roll.

Speaker 2 (02:28:36):
Yeah, that's how this works. Nineteen it's that perception.

Speaker 1 (02:28:45):
I'm not seeing fifteen.

Speaker 2 (02:28:46):
Fifteen, okay, eighteen eighteen, Okay, you don't see anything at all,
but you you three see a trail of like green
willow wisps leading further into the forest. Listen, I'm gonna
follow the trail, all right.

Speaker 5 (02:29:04):
Do I know anything about this course?

Speaker 3 (02:29:07):
Uh, I'm gonna follow the trail because one because it's
dark now right, it's.

Speaker 2 (02:29:14):
It's well, it's like Twilight, Twilight. Yeah, it starts to rain.

Speaker 3 (02:29:19):
I if I know anything from reading old fairy tales,
this is either a witch it's gonna try to eat us,
or it's some helpful old hermit who's gonna feed us.

Speaker 2 (02:29:31):
Either way, we could probably take them on. We just yeah, okay,
so I.

Speaker 1 (02:29:39):
Just you just you just hear me going. It's like
nobody's gonna take these out until only me, nobody can
out smuggle snugly.

Speaker 5 (02:29:50):
Do we still want him to sidon smack him with
the water.

Speaker 2 (02:29:52):
I know nothing about this. I'm debating pick.

Speaker 7 (02:29:57):
I'm debating help get us out, but now, like I
don't think he can really help us in this mood.

Speaker 1 (02:30:02):
And but I'm just gonna kind of tap.

Speaker 3 (02:30:05):
Him because I was debating picking him up with my trunk,
like bashing him a few times to see.

Speaker 2 (02:30:10):
Him gonna change.

Speaker 5 (02:30:12):
Somebody take my six Maybe is this it?

Speaker 2 (02:30:17):
No? I thought I gave it back to you. Put
it in your extra bag.

Speaker 1 (02:30:23):
Maybe the possibility. Oh no, no, no, not that one.

Speaker 2 (02:30:29):
It is gold with red.

Speaker 1 (02:30:31):
Yeah, it looks like the rest of his knights there
in the singing.

Speaker 2 (02:30:35):
Okay, two, is that the fir the one we like
when you're like, yeah, he is plus five in investigation
and everything. He's probably the most useful one. Okay. So
you find your way into this opening, this this little grove.

Speaker 5 (02:30:57):
And you see this, you gotta go out of the
frying pan into the fire.

Speaker 1 (02:31:07):
Samsg looks like, looks like Snyder got us out of
that type such a question.

Speaker 2 (02:31:13):
Snyder didn't do ship all right. You look at the group,
Snidery made the situation worse open.

Speaker 1 (02:31:21):
No, what do you do?

Speaker 2 (02:31:23):
That's what you you? You go through grooving.

Speaker 3 (02:31:26):
You see that kat what's your character's name, Kamaria and
I had a full plan to get you guys out,
and you.

Speaker 11 (02:31:34):
Guys just don't know what those symbols mean on the
side of the house's chaos.

Speaker 1 (02:31:42):
Uh So I'm also gonna do a like investigation check.

Speaker 5 (02:31:46):
We'll see this house sixteen sixteen.

Speaker 2 (02:31:48):
Okay. You look at those uh as Druidic ruins, and
you know those are the symbols of the the Druidic
Kiaran eighteen Do any of the aesthetic look it was
a famous hiller who's disappeared centuries ago. Does any of

(02:32:09):
the aesthetic of his place look like home to you? Yes? No?

Speaker 5 (02:32:15):
Okay, so I relate that information to him. I'm like, guys,
this this this dude's been missing.

Speaker 1 (02:32:20):
I got it, an added any more to it?

Speaker 2 (02:32:23):
Or no?

Speaker 11 (02:32:26):
Just you.

Speaker 2 (02:32:29):
You you realize as much as she does that this
is the symbols belong to Kieranan that you drewid I
told you it.

Speaker 3 (02:32:35):
Was either a helpful old man or an evil which
he was gonna eat us. So now we're down to
help old man or skin walker?

Speaker 2 (02:32:44):
One of the two? Do we want to do in
the sestion right now? Eight thirty? Feel this is a
good point?

Speaker 1 (02:32:53):
Well, so whose house is this?

Speaker 15 (02:32:58):
Here?

Speaker 2 (02:32:58):
I'll give you a picture of how do you spell that? U?
CEI are in a in Here's a picture of another group.

Speaker 1 (02:33:16):
So as we end tonight's session for our next daring
adventure in two weeks, as we will return to when
Titans Wake, we do like to remind everybody about the
Patreon that we are still working on, and we do
invite everyone to try and to listen to some of
our other podcasts or other sessions. Also, we would like

(02:33:38):
to invite everybody to give a to give a look
for Kat. What's your uh? I forgot the wicked scrubs.
Our very own cats has started a business for for scrubs,
for beard oils and a little bit of everything in
between to make you smell good or nice for your

(02:34:02):
man and or woman or whatever or whatever you feel
like being. So we we will put the link in
the description in the following episode. In this episode, and
we hope you all will join us next week as
we continue and with uh which lights as we enter

(02:34:25):
hither and and we introduce another two new characters. So
we will see everybody h next week, same Bat time,
same bat channel. Have a good night.
Advertise With Us

Popular Podcasts

Stuff You Should Know
Dateline NBC

Dateline NBC

Current and classic episodes, featuring compelling true-crime mysteries, powerful documentaries and in-depth investigations. Follow now to get the latest episodes of Dateline NBC completely free, or subscribe to Dateline Premium for ad-free listening and exclusive bonus content: DatelinePremium.com

The Herd with Colin Cowherd

The Herd with Colin Cowherd

The Herd with Colin Cowherd is a thought-provoking, opinionated, and topic-driven journey through the top sports stories of the day.

Music, radio and podcasts, all free. Listen online or download the iHeart App.

Connect

© 2025 iHeartMedia, Inc.