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August 8, 2025 143 mins
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15 mins in hell

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Cartoonami 

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Through The Eye Of An Ensign

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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:00):
We're on.

Speaker 2 (00:03):
Welcome Welcome back everyone to when Titans wake?

Speaker 3 (00:09):
Does anyone went to her? Feel salmon on what happens?

Speaker 2 (00:12):
He was drunk the whole Sam was drunk the whole time.

Speaker 3 (00:15):
I got into the Druid's hooch, and I took the premium.

Speaker 4 (00:20):
That way I could keep Zev and that motherfucker.

Speaker 1 (00:23):
So she was good enough to put the saddle of
cavalier on your monkey so that you wouldn't fall off.

Speaker 3 (00:30):
And you're drunken, stupid. Okay, So there was a you know,
but I appreciate that maybe the bard. They wanted me
to fuck the druid. They begged me to fuck the druids.
Wouldn't do it? You Slimon told me to fuck the druid.
I didn't fuck the druid, but I did kiss him,

(00:51):
and he took pictures of it. He's got a crush
on me. I took a picture of him and gave
it to the druid though, so he sends us on
her had to get a sword. We got the sword.

Speaker 4 (01:03):
Uh.

Speaker 3 (01:03):
We met a hag. We left there and we met
a hag. I was nice to the hag, so the hag.

Speaker 2 (01:10):
Kissed me and I made a song about it.

Speaker 3 (01:13):
And then I made a song about it. On the
way there my journal and Flyman's probably gonna steal it,
no royalties. And I found us a cave to spend
the night at outside of the city, which is where
we're right before we We're gonna take our rest in
a nice hidden, secluded cave.

Speaker 5 (01:34):
Okay.

Speaker 3 (01:35):
Yeah, in the group is the picture of the fortress.

Speaker 6 (01:38):
And they and we met, and they met a giant
named Bunga.

Speaker 4 (01:44):
Oh, and I stole a sword from Bungo.

Speaker 2 (01:48):
Yeah, the sword that we got.

Speaker 3 (01:50):
But we couldn't mend it with magic, So there's gotta
be something to it. There's this all efforts to mend it.
Anytime you into mental music, I'm gonna convince you. I know,
I know, but he made a cannon that I have
a lot of legitimate songs in the world because I'm
a ward. But I think you'll like the song I

(02:12):
came up with, Jeff, that I came up with in
my book that you still that.

Speaker 2 (02:18):
I thought I made it up right there on the spot,
but apparently.

Speaker 3 (02:22):
I've already recorded it five years ago. So what's going on?
Master hunt a cave?

Speaker 1 (02:35):
Yeah, you own a cave. You just got out of
the mountain pass and everything. So you're taking along rest.

Speaker 3 (02:41):
I'm I'm going to start a fire, put blankets up,
make everybody nice, some confee, start making Is it a darker?

Speaker 1 (02:50):
I mean you you can see this castle in the
town below it from the cave.

Speaker 3 (02:57):
You're kind of up on the hillside. But you said
because that twenty that we had a lake inside and
they can and see our fire and stuff. Right, yeah, yeah,
because you you did twenty. So I'm gonna take you
and keep dunking you on water to try to sober
you up. Z What are you sober?

Speaker 4 (03:18):
Yeah?

Speaker 3 (03:21):
Give me five minutes? Yeah? Why it is probably on
my shoulder laughing, I can talk to why.

Speaker 4 (03:32):
We're overlooking the town, right yeah? Do I see like
any weird stuff going on?

Speaker 3 (03:41):
I'm gonna check out my binocular roller perception check. You
give me a perception check. But is it a binocular?
Are you doing some fancy stuff with your way?

Speaker 4 (03:50):
I got plus some perception I think twenty though.

Speaker 6 (03:54):
I wouldna attempt to save my twenty four. Let me
extend my eye to kind of look. If not, then
I'm gonna o can you you.

Speaker 1 (04:03):
You look out and you can see that there's people
moving in and out. There's something off about them though
their forms aren't consistent.

Speaker 4 (04:15):
Okay, but you're.

Speaker 3 (04:16):
You're you're too far away from to tell.

Speaker 1 (04:18):
Exactly what it is, but it's it's it's very odd.
And then you notice a banner hanging over the entrance
to the town.

Speaker 3 (04:28):
And I'll put that in the group too. If you
want to figure out what it is, you can give me
a gi an iss your check. Okay, eighteen. But you
pull out your do you have a binocular eye? Yeah?

Speaker 1 (04:48):
Okay, yeah, you see pretty much what she sees, you know,
people moving around. You don't quite grasp that there's something
off about all these people moving in and around about
the town.

Speaker 6 (04:59):
But I do recognize the We got to give me
a history check. Oh, that that's what that's what the
history check was.

Speaker 3 (05:06):
You didn't give me a perception room.

Speaker 6 (05:07):
Oh that was a ten, Well that was a twelve.

Speaker 3 (05:11):
It was a twelve. But give me a history check
to the eight team was the perception? Okay, I am
the god history.

Speaker 6 (05:21):
We are looking at a twelve twelve.

Speaker 3 (05:26):
No, you don't recognize the emblem won this.

Speaker 2 (05:34):
Glitch.

Speaker 3 (05:35):
I'm not there. But when we go and you know,
I want to do a history check when I finally
get to see it. Okay, saying that, I allowed to
kind of remind myself to ask when I mean, you
could you could write, you know, go and tell them
if you want.

Speaker 6 (05:49):
Yeah, I'm going to I'm going to go back, and
I'm going to describe to them what all I saw
like on the banner.

Speaker 2 (05:58):
The shadows of like the people and everything else.

Speaker 5 (06:01):
First, don't be five more times. I should be sober.

Speaker 3 (06:07):
That kissing on the forehead. One more so?

Speaker 2 (06:10):
Looking back, let's say I'm walking back.

Speaker 6 (06:12):
So so, from what we can tell, it looks like
the that the people in there are oddly just various
of different sizes. Can't really tell from the shadows, but
the fanner itself looks to be a a tower with
a sun around it, and a looks like an eclipsed

(06:35):
son over the town.

Speaker 4 (06:38):
There's something off about this town.

Speaker 3 (06:43):
Fifteen fifteen.

Speaker 1 (06:45):
As soon as you hear him say a white tower
and a black background with an eclipse sun, you get
a flash of.

Speaker 3 (06:54):
A memory from your childhood. Okay, you think you know
what this emblement is. I might know what it is.
I'll have to see, but I've been through so many
bars and stuff. There's a good chance that I've seen
it and I might not know what it is, but

(07:17):
I just have to look at it in person.

Speaker 5 (07:22):
But if I do a history check and if we're fourteen,
do I remember anything?

Speaker 3 (07:28):
No, you don't recognize them, so so I mean, I
don't even know if I recognize him, kind.

Speaker 6 (07:40):
Of look familiar, not something, but the best time to
show you have you all rest, your lone rest.

Speaker 3 (07:49):
There's a couple of things. I'm gonna make everybody dinner.
Do we have a way to contact the Druid. No,
he can give you a like a melion a dress.
I'm gonna make it. I'm gonna make some tea. Well, uh,
just in case, I'm gonna walk up to you two

(08:15):
and I'm gonna say I need both of your help. Okay,
we got to keep the Druid on our good side.
So there's something I want to do. I need to
borrow the sword, and I need you to take some pictures.
You're gonna feel uncomfortable, but you're the only thing that
can take pictures, okay, okay, And I'm gonna do a
naked photo shoot with the sword. Absolutely. Oh okay, do

(08:41):
you want me just to stay past now performance that's
an eleventh at the twenty t I don't think the a.

Speaker 2 (08:52):
This must be some an epic strip a battle.

Speaker 3 (08:55):
So it's twenty two, which I can't get lower than ay. Anyways,
then you do you do a series of erotic so
like nude but very suggestive. I wasn't gonna like, I'm
gonna have to be naked, but I wasn't gonna.

Speaker 6 (09:10):
Include so what So what I'm gonna is position very stratestically.

Speaker 3 (09:16):
So what I'm gonna do, I'm gonna shoot out like
three robots, you only have one, just you have one robot.
Rob is going to do it. The god is smoking, the.

Speaker 6 (09:27):
Gods smoking, so yeah, so yeah, so I'm gonna ship
rob out. I'm gonna like, I'm gonna pull out a
light like we're gonna have some nice light, have some
nice lighting. I'm gonna pull out a back back drop,
just use.

Speaker 3 (09:45):
Pressy dissertation to make the you know, the lights to
kind of be rob at the whole time.

Speaker 6 (09:53):
I'm just gonna go, yeah, baby, you go pull off
the powers just like yeah.

Speaker 3 (09:58):
Ten pictures this sword for the Druid. Okay, I'm dying inside.
I hate this, but I know we have to keep
this druid. Yeah, baby, show me what you've made off.
Do you stay in the room while we do this
or do you leave?

Speaker 4 (10:14):
No, I'm more interested in what's going on in town.

Speaker 3 (10:17):
Okay, so after I'm still just like watching, since they're
out of the room, I'll just go ahead and throw
the sword in my bag to get back to them later,
so we don't leave it around. Okay, rests stat get pictures.
You gotta figure out a way to get them to them. Yeah,
and then the rest. So we love it up? Right?

(10:38):
We should be what level seven? Yes? Leveled up? Seven? Yes,
the same. You need to level up. You're bad about
my level?

Speaker 4 (10:44):
And wait, are we seven or I think you should.

Speaker 3 (10:50):
Be at seven? Yeah? Okay you either.

Speaker 6 (10:54):
Were at seven because I level up right, because you
start off five and love once and then yeah, this
is so. As everybody is uh uh slowly uh like
going just going to bed and all that stuff, Me
and Rob are just gonna kind of sit there. I'm
gonna pull out a banjo and I'm just gonna start

(11:15):
kind of streaming along the little bit.

Speaker 3 (11:18):
Ok nineteen nineteen, Okay, you trimming a nice little low easy.

Speaker 6 (11:31):
Too, Yeah, and then I like and then I'm just
gonna kind of sing a little bit. One morning, when
the sun came up and the coffee started brewing down
the track, I saw a heck I can, and I
started to worry. She was head and see a friend
that's far away across.

Speaker 3 (11:51):
The secret mountain.

Speaker 2 (11:53):
So come with me, we'll go and see the hag
on the mountain.

Speaker 3 (11:59):
When you meet the hag on.

Speaker 2 (12:00):
The mountain, you must always be polite, for if you don't,
she'll curse.

Speaker 3 (12:06):
You, and you won't be all right.

Speaker 2 (12:09):
She'll fuse your legs together and steal your shoes and socks.
So I'd bound to see if i'll get it away
to leave it to the witch's brew when I see
the hag on the mountain. When you meet the Hag
on the mountain, you better hide your kids, for if
she's in the mood, you'll see she'll.

Speaker 3 (12:31):
Eat them in one gulp.

Speaker 2 (12:33):
They'll throw it away, and the mice and toades and
even a giant pig.

Speaker 3 (12:38):
And then it just can't. That's as far as I got,
and then it just continues. I look at him, So
why did you steal my song? I just wrote that
down and I was going to record it. Are you
going through my stuff? Flybing?

Speaker 6 (12:52):
No, I'm just making this up on the flop. But anyway, here,
I just toss a coin up to him, just for
the sake of it, hopefully.

Speaker 3 (13:00):
If he's stealing my ship. I walk away angry, not
just looking form, but I just go and knife fall,
knife falls. You you shut down? Yeah, you enough to. Yes,

(13:27):
I'm preparing the spells. I'm trying to figure out what
I want for the day, only passive recording them. Well
part of the.

Speaker 1 (13:35):
Videos, okay, so long pauses while people prepare spells. Yeah, look,
she's on top of it.

Speaker 3 (13:43):
I did that.

Speaker 4 (13:44):
I was the last I would play.

Speaker 3 (13:46):
I was trying to decide if because I can prepare
spells when we do a rest, and I just wanted enough.
I wanted to keep one to switch to something else.
And he cast identify on the sword already, right, No,

(14:06):
I didn't icon check and it's just a sword, it's
just a shar And I couldn't do it because I
had I didn't have a prepared and that's what I'm

(14:26):
I wanna wake up about ten minutes before everybody else
by using like prestissitation for an alarm clock, give me
a perception check.

Speaker 6 (14:38):
That's saying, do I see this where like I'm kind
of like, even though I'm kind of shut down, I
see everything.

Speaker 3 (14:44):
No, because you he's in the He's in the cave.

Speaker 6 (14:47):
Okay, I imagine you're probably just standing so like I'm
standing at the at the beginning of the cave, just
kind of like on lookouts.

Speaker 3 (14:55):
Do you uh? Then?

Speaker 6 (14:56):
Can I roll now roll perception check or history check
to see what I noticed throughout the night?

Speaker 3 (15:02):
Eighteen? You were shut down eighteen I've shut down eighteen.

Speaker 1 (15:07):
Okay, when you get up, you see one a little
moss covered rock to on your side is a little
note tied in twine with a little pile of bird seed.

Speaker 3 (15:23):
Is there a bird? There? Still no the burden, there's
no birthday. Can I read the note? It's it's from
the Druid. It is a love letter. He's thinking of you,
and he left you this little gift of magic bird seed.
I want to scoop the bird seed, and I've got

(15:43):
magic bird seeds. Yes, you have magic birds there. You
don't know what it does yet though I will get
there in a second, but soon. I want to spend
ten minutes with the bird seed and the sword and
cast identify, to identify them and their magical properties. Okay,
that's why I wanted to wake up before everybody else. No,

(16:10):
let's do it. I type the bird seed.

Speaker 2 (16:16):
Perbs was an actual aem or?

Speaker 3 (16:21):
No, I don't know what.

Speaker 4 (16:24):
I hope it explodes.

Speaker 3 (16:28):
What are you doing, Jeff? Typing magic bird seed so
that I can write down what description? You give me?
The description?

Speaker 1 (16:37):
Okay, the magic bird seed. When you eat it, it
will summon Kierenan.

Speaker 3 (16:53):
Inside hell if I can just a little bit or
does it have to be the entire handful? Look you
have to be You have to be in the form
of a bird when you do it. Also, it wouldn't
be all of it. You eat some of it as
a bird, and I will let Kiernan know that you
need him, and he will come to your aid, his beloved.

(17:13):
What uh?

Speaker 1 (17:15):
What do I get off the sword? An iron voice
rings out that only you can hear. That says, I
am a sword. See everyone's asleep. I'm gonna side that
back and I will turn into a bird. I'm gonna
eat the bird, see, and then I'll turn back into
me and I'll hold the pictures in my hands, just

(17:35):
sort of waiting.

Speaker 3 (17:35):
Okay, so the Kierenan is a bird form and he's
just been watching the whole time. Do I do I
see him?

Speaker 6 (17:44):
Yeah, if you're if you're away, yeah, that's I'm just
gonna look over just kind of see if that's familiar,
and just kind of go.

Speaker 3 (17:50):
He comes down and goes, oh, you need me already?
Do you I have a gift? Yes, don't look at
him in front of the hat. I think she might
have a little bit of a crush on me. But here,
so Keenan pulls off the fen he starts blushing and
if he gives you a kiss from the cheek. He
goes to give me a kissing the cheek, and I

(18:12):
move and I kissed him on the lips, and I
die a little more inside. That's that's all I needed.

Speaker 4 (18:23):
Creeping in the shadows like.

Speaker 6 (18:26):
You just see like my glowing like green eyes just
like kind of blinking into the darkness.

Speaker 3 (18:33):
They trying to turn like pink a little bit like,
oh my thank you for the magic bird. See and
so Kieran, And Kieran turns back into the bird and
flies off before going I'll be watching you and I
make breakfast so everybody can wake up. I think this morning,

(18:54):
I want to make waffles and eggs.

Speaker 4 (18:55):
And okay, he's kind of look at you. I'm like
the druid.

Speaker 3 (19:00):
Huh yeah.

Speaker 6 (19:02):
But I'm gonna roll a reception check down the town
see if anything has changed during like in the morning.

Speaker 3 (19:12):
Okay, listen, I don't like we had to keep the
draw of our side. I don't like.

Speaker 1 (19:21):
You can see the town nothing's radically changed. I mean
you see chimney spoken stuff come up from the buildings,
and it's.

Speaker 3 (19:32):
You. You can perceive it.

Speaker 1 (19:33):
It's and almost seems like when people are walking around,
they'll be their formal change as they're moving through town.

Speaker 3 (19:43):
Physically.

Speaker 4 (19:44):
Okay, So are we able to do an arcanda check
this far away or okay, I.

Speaker 3 (19:52):
Want to go out and see what they're looking at?
Can I do a perception yeah? Okay, well, and as
such check on can I do an inside check on?
An insight check? Why what are you trying to figure out?

Speaker 6 (20:07):
Well, that's saying because like where like I have seen
you change forms and stuff like that.

Speaker 3 (20:13):
And by the procession my ring you see my ring
glow when I turn into animals, Yes, it's it's ring.
Allows his ability to turn the animals. Yeah, that's and
I told you guys that.

Speaker 2 (20:24):
So it's just like one of those of just like
like one of the inner voices is saying chack chack.

Speaker 3 (20:34):
No, okay, I mean, on insight, I don't know what
i'd be lying about with because you've seen the rings.
So I do want to just check to see what's
going on, and if they keep saying people are changing
for him, I want to focus to see if I
can see somebody change, and if I can see what

(20:56):
it looks like, okay, because they don't know that it
would changing, So I want to see if it looks
magical or if it looks what a changeling does, because
the changeling exchange isn't magic. Filthy old oh nineteen nineteen. Okay,
you sit and watch and wait for one of these

(21:17):
people to change, and it is indeed a change I'm
gonna give. I'm gonna hand him some coffee.

Speaker 2 (21:22):
Just want to pour a cup of coffee.

Speaker 3 (21:24):
I just want to hand it to them. But you,
so far, you're the only one that's perceived that these
are in facts changing. I am very concerned because there
shouldn't be any changelings left so I'm gonna do you
take the coffee? Take the coffee? Yeah, I probably wouldn't
drink it, but I would take it there. Okay, thank you.

(21:48):
So what do you want to do?

Speaker 7 (21:50):
Uh?

Speaker 3 (21:52):
Can I roll a slide of hand just to pretend
like you're drinking the coffee? But not? I mean that's
a nineteen plus ten. Okay, so things you're drinking the coffee?
Sad for you. I just don't like coffee, but I
don't want to be rude. And the last time I

(22:14):
drink your coffee it was god awful because you rolled.

Speaker 6 (22:17):
Well, the presson who made it was a grump. Investigate
her hard boiled cop who drinks sludge?

Speaker 4 (22:25):
I did perception?

Speaker 8 (22:27):
Two?

Speaker 4 (22:27):
Am I able to see it?

Speaker 7 (22:29):
Or no?

Speaker 3 (22:29):
Yes? Yes? You they know it's a changeling.

Speaker 1 (22:34):
Yes, because she she knows what changes. She's old enough
to know what if she sees, so she knows it's
a change. That all the people in this village seem
to be all changelings.

Speaker 4 (22:50):
So I'm going to like relay that there, but I'm
likes like they're changing shapes or changings.

Speaker 3 (22:55):
Yeah, changings are illegal. They murdered most of the changelings.

Speaker 4 (23:02):
Unless they like a hidden call any of them.

Speaker 3 (23:07):
We'll have to play this safe because we don't want
them to think that we're going to turn them in
or kill them, because that would be that would be
very bad.

Speaker 4 (23:22):
I have no problem but change lins.

Speaker 3 (23:29):
I'm not telling anybody. Okay, I spend my entire life
being under down because my village have just as.

Speaker 4 (23:35):
Much right to life as anybody else does.

Speaker 3 (23:39):
Above table, I've told you guys my backstory of my
village being killed. My village were killed because being change
things were illegal. Yeah, so I am not very forthtellable them.
I think the rest of the country nobody's seen a
changeling in like two of the years.

Speaker 2 (23:59):
Okay, so everything packed up, you're ready to go investigate?

Speaker 3 (24:06):
Yeah, I've packed every I'd throw my pot out and
put everything back in and put it in my bag.
Are you sober now?

Speaker 5 (24:13):
Yes?

Speaker 3 (24:14):
Are you sober? After I dunked them like fifty times less?
Learn very sober? Slightly wet. You didn't dry throughout the night. No,
the monkey did things to him. The monkey was dunking
into everything's packed, that's say. So do you all want

(24:38):
to go into town? Yes? I think we should. We
should have a backstory before we just roll up in
this town. Yeah. Uh, we can't tell them the truth
because we don't want to make enemies or make them scared.
So are we or do you want to do the

(24:59):
merchant story again? We're a merchant group. Is everybody gonna
stick with it? Well?

Speaker 6 (25:06):
Right now I'm flying, so unless something happens, I'm okay
with this plan. I'm happy to be a part of
this plan. I don't know about the other personalities how
they will react.

Speaker 3 (25:18):
Where merchants and these two are our security forces, I
think that's the best way to go about it.

Speaker 4 (25:32):
I hate my kind here too.

Speaker 3 (25:36):
My name is Roger. So what I'm going to do,
I'm going to.

Speaker 2 (25:45):
I'm gonna a cart from where I have a cart
in my in my my inventory car.

Speaker 3 (25:52):
You left it with the Druid.

Speaker 5 (25:54):
No, I built that one.

Speaker 3 (25:56):
I could? I could? I have a cart in my
actual inventory that's in there.

Speaker 6 (26:00):
I built the cart from a tree when I've had
a cart in my inventory since the beginning of the campaign.

Speaker 3 (26:08):
But remember we used the car and I built that one.
But I'm just trying to figure out how you put
a cart in your chest. He he had he built
a car. You went to a few ship right or
the airships, but I had when I could transport. Took
your card and then you built another one and you
left to put the druid.

Speaker 2 (26:27):
But I've always had one in my inventory before all
that happened to try.

Speaker 3 (26:30):
Why would you build one second building car?

Speaker 1 (26:34):
No card?

Speaker 3 (26:34):
Okay? Then then then we're not gonna look like merchants,
are we That we could put things into the cart? Well,
I mean, I've got my bag of holding. It's like
a toad. It'd be very easy. Yes, that's that's why
this this match is. I don't I wouldn't risk taking
everything on a cart in the magical world. If I'm

(26:56):
we're moving bigger things, we're merchants that are moving a
herb spices food, but should all sit safely in a
bag and preserve it from being spoiled. So you said, Abby,
Aggie and Roderick and you guys you can use secret

(27:17):
names if you want. I I think it's very good.
If we you should go by okay, firemen, I shall
be I'll just be BackStar five man.

Speaker 9 (27:40):
I'm gonna walk up to five men and say, listen,
very carefully, basic only basic things we don't.

Speaker 3 (27:51):
Need grapple ones. We don't need jet packs, we don't
need other boards.

Speaker 4 (27:57):
We do not need to repeat the goblin.

Speaker 3 (28:00):
Am and our trip last week. Remember when you're like, oh,
it's all good, then you sprayed yourself in the face
and you fell down a mountain. You can get Okay,
thank you for holding onto that came in handy.

Speaker 6 (28:15):
I'd say, I'll say I'll cut back on the technology,
but you guys are gonna have to keep an eye
on in case something happens and the personality comes out.

Speaker 3 (28:27):
Well, we've noticed, because we talked about this last week,
We've noticed when you do technology, you have other personalities.

Speaker 6 (28:35):
Maybe we can find maybe maybe I could find somebody
who like the what what did we say last week?
There's an artifice, so that may be able to kind
of help me with the problem that like it's the
only one like that could that's in the area that

(28:56):
would have a chance of fixing me, like figuring out
the problem is right, Yeah.

Speaker 4 (29:01):
It's an artifice or a vain lord.

Speaker 3 (29:05):
He's in the castle. Yeah, that's perfect if we get
to that point. I want to avoid getting the castle,
but I can say I need your repair.

Speaker 10 (29:17):
And we will lead then with someone in the front
and someone in the back to be our protectors. Who
who wants to be in the front, I'll lead Flyman
in the front, side by side and Zee and.

Speaker 3 (29:34):
In the back.

Speaker 1 (29:35):
You approach the town, get up to the gate and
it's open. You can hear the bustle and everything of
everybody going on about their business. There's no guards at
the gate. That's suspicious.

Speaker 4 (29:51):
Can I investigate?

Speaker 3 (29:54):
I'm also going to do an investigation. Can I do
a finer perception check at this time, now that I
can physically see the banner?

Speaker 4 (30:02):
Yeah, fifteen.

Speaker 3 (30:06):
Thirteen, Okay, nothing seems suspicious or out of the way.
Upon looking at the gate further, you notice that there's
not even doors in this gate that are open. It's
just an open archway. Okay. Twenty three in history, twenty
three on history. Okay, So.

Speaker 1 (30:26):
That banner, you get up and you touch it, and
you can tell that it's woven with a certain material
that is.

Speaker 3 (30:38):
Known only to change things. It can like it has.

Speaker 1 (30:45):
Changing properties in and of itsself. So do you want
to go into town? Yeah, okay, walk into town. There's
kids playing in the street, there's you know, there's a
merchants and stuff down like a bizarre further down.

Speaker 3 (31:07):
That your perception check on just signs. Yeah, I want
to see what language they're written in.

Speaker 1 (31:14):
But the one thing you do notice is with nobody
keeps a consistent shape. They're constantly just morphing from one thing.

Speaker 3 (31:23):
That's just an eleven. But I just want to see.
Notice what.

Speaker 11 (31:28):
The language the signs and the wye the signs are
written in Samandrium, which none of you all would know
because it's been outlawed since the Fall of the Tire
eighty years ago.

Speaker 5 (31:43):
And so you said everyone's changing shape, So they're all
change lanes, all of.

Speaker 3 (31:46):
Them are changing.

Speaker 1 (31:47):
Everybody lives in the town, which those you all should
throw you off for, Luke, because changes haven't been seen
in centuries.

Speaker 4 (31:58):
Yeah, there's what the fuck is going on here?

Speaker 3 (32:08):
I don't know. This language has been out longed for years. Right,
that's not a good sign. What are you thinking? Now?
Do we all know you're changing?

Speaker 7 (32:24):
What?

Speaker 3 (32:25):
I can't do it? What do you? What do you?
What are you thinking?

Speaker 2 (32:31):
As I am watching everybody kind of transform and all that.

Speaker 6 (32:34):
Stuff, just like a little bit, just like I said,
I would like to fit in with these people and
like because also at the same time because I can
also transform.

Speaker 3 (32:45):
But I'm not going, what do you want to do?

Speaker 2 (32:47):
I'm not I'm just thinking like I can't at the moment,
I can't mess this up.

Speaker 4 (32:52):
I like look at him and see that he's thinking, no,
I will tell you, and.

Speaker 3 (32:57):
Go I will kill you. I warn you, I will
kill you.

Speaker 6 (33:01):
You just see my eyes go from like kind of
green to a kind of a little like kind of
a shade of blue, a little bit kind of.

Speaker 12 (33:08):
Affecting my mood above table, I feel like he's about
to do a D and D version of the baked
Potato bark.

Speaker 3 (33:25):
Well, no one's coming up to us.

Speaker 2 (33:28):
I mean, do we want to check out where I'm
going to go up to.

Speaker 6 (33:33):
It's I'm gonna go up to like the uh, like
the closest one that like actually from what I can
tell as an adult and ask for where would where
is the like closest barred or like hotel or I
mean like the closest like bar hotel or like you
know tavern.

Speaker 1 (33:54):
Well, Uh, it's he's as he's speaking to you, he's
morphining through speaking. Huh what's he speaking?

Speaker 4 (34:07):
Uh?

Speaker 3 (34:07):
I will cast tongues.

Speaker 1 (34:10):
Okay, so that I can understand and read the thing.
Everybody here speaks to Mandrian. I will cast tongues so
that I can understand Samandrian and be able to speak
back with the spell so they can understand me.

Speaker 3 (34:30):
Could I roll.

Speaker 6 (34:33):
A like a history check to see if, like somewhere
down in the data banks, I would, by some slight
chance have if.

Speaker 3 (34:43):
You're accessing your data banks, this is gonna have to
be malfunctional.

Speaker 4 (34:52):
I just look over at Z and I'm like, please
get the wand.

Speaker 3 (34:56):
Ready ye back it's twelve twelve. Okay, that's no funfunction.
You accessed your data banks and comes up following not found.

Speaker 6 (35:09):
Okay, so I do not that's saying I look over,
I said, I do. It's like I searched the data banks.
I do not have any record of this language.

Speaker 3 (35:19):
The merchant is looking at you and has no clue
what you're saying. I step in because of tongues, and
I'm like, sorry, I were here as merchants, just passing through.

(35:40):
Where's the closest shop of sorts? And it's nice to
meet you, very nice to meet you, a fellow. Sam
dreams it seems I have a shop. Oh, can we
go brows and maybe do some trading.

Speaker 1 (36:01):
Absolutely, So he shows you to a small little shop
right directly behind it.

Speaker 3 (36:11):
You will have no clue what any thing in this shop. Unfortunately,
I can't cast tongues on you. Guys. That's what I'm
saying to you.

Speaker 7 (36:18):
Yah, look at you and be like, can you ask
about the artifice or to fix him as soon as
we get inside or will Okay, I'll have to keep
translating and I apologize.

Speaker 3 (36:29):
No, maybe he'll have a scroll of tongues that somebody
can use when we get in. When we do get in,
I say my fellow companions, they do need a way
to communicate. Do you have a scroll of tongues? Or
I'm sorry I just sold the last one? But you
speak this language perfectly? Well, yeah, I don't want him

(36:54):
to think I'm using magic, So just be like, yeah,
I've been flowing in it for a very long time time.

Speaker 6 (37:00):
Is there any way we could figure out who took it?
I may be able to replicate it.

Speaker 3 (37:08):
I haven't said that back to you. Yeah, I just
told him that I sold it. You gonna rob somebody?

Speaker 7 (37:17):
No, No, I'd do an investigation role and just look around. Yeah, okay,
party rolled. So that's nineteen.

Speaker 1 (37:26):
Okay, you see on the shelves with bottles of potions, sevens,
crossbows guns.

Speaker 3 (37:36):
One of the reasons I passed through this valley is
because our defense robot has been malfunctioning, and we heard
tell of an artificer that might be able to take
a look at him. Yes, there's an artificer. He lives
in the castle. The castle that seems like it to
be very difficult to get in to speak. Is there

(37:56):
a way to get a message to the artificer. Does
he ever make home visits or no? No, no, no.
The artificer is not allowed to leave the castle. Hmmm,
why would that be?

Speaker 13 (38:11):
Why do you want to know where are you from?
You should know this if you're from here, I'm not
good at the map. I kill him the name of
my village. There's nobody else canna hear it anyway.

Speaker 4 (38:29):
Okay, I'm looking at the stick ass crossbow.

Speaker 3 (38:33):
So I just say the name of my village. And
I also just say keep that close to the chest.
Nobody else knows where I'm from. I understand you're a refugee, correct.

(38:54):
But this person keeps jury will ignore this testimony. He
keeps turning to other people and it's becoming very dangerous.
So when we heard tale of an artificer here, I
wasn't aware that you you guys existed here. I've been

(39:15):
on the run for what hundreds of years? But you no, no,
your people have been hiding for hundreds of years. Your
village got wiped out when you were a kid so
old for fifty years ago. Got to do a side

(39:37):
of hand. To have my hand in in front of
me and just make it change for a foot second,
and yes, me give me a side hand. And I
guess they could probably rule perception to see if they
would notice it. Yeah, ural perception, yeah, the saal perception
A way to keep it fair. Sixteen twenty three one. Okay,

(40:08):
so you didn't you all don't beat his Sorry I
was off by one. So he sees it, and here's
a kind of win. He's got a roll. Okay, well
my roll, your own perception. Perception you have to beat
a twenty two.

Speaker 5 (40:33):
No, far from it.

Speaker 3 (40:35):
I am just not paying attention. I am just kind
of looking at other things. Do a perception check around
the shop. I guess.

Speaker 4 (40:48):
I am going to walk up to you and be like,
this is sick ass prospect. Can you ask him about it.

Speaker 3 (40:53):
They're interested in the cross what we talked about last time.
I'll say, they're interested in the cross back for you.
I'll give you a good deal, just ten pieces of gold?
How many do you say? I give him a thousand? Actually, listen,

(41:14):
I've been running for a very long time. Uh, I've
got a lot of money, and I give him a
thousand and say hopefully this covers anything else that's.

Speaker 14 (41:25):
Under like, just so, are you all looking for a
place to stay? I looked at you and said I
bought the crossbow.

Speaker 2 (41:36):
We wanting to what kind of crossbow is?

Speaker 3 (41:40):
Stay in the end in the and he's asked me
if we want to stay in the.

Speaker 6 (41:45):
Village, Sure, don't forget that you can if you got
you can just type in crossbow and look up a
bunch of different ones.

Speaker 3 (41:53):
Like okay, I say, yeah, we would like. We stayed
in a cave last night, So actually staying in a
room that I don't have to make out of my
bag would be fantastic.

Speaker 1 (42:06):
Well, I'll tell you what. My sister runs the the
inn across the street. You tell her that I sent you,
Tell her that Orland sent you, and she'll give you
the nicest sweet.

Speaker 3 (42:14):
That she has and I just between us, I don't
want anybody knowing. Ah, and I understand. I know that
you probably understand why the part my my companions can't know.
It's always nice when when one of the one of

(42:35):
the lost ones returned home, I I was completely unaware
about this place. I've spent years alone. Well, now you're here,
your home. What did you say your name was? You

(42:55):
want to lie to him? I'm trying to think. I
don't even know if eggsy's my name. I don't think
it would be. But we also haven't discussed what that
appropriate name would be. I would tell this person my
birth name. We can figure that later, okay, to make

(43:18):
it make sense to that region. Because I'm also.

Speaker 4 (43:21):
Look at him like, don't forget the boots.

Speaker 3 (43:24):
Boots seventeen. Is there is there any particular weapon or
item that you've been wanting for a while.

Speaker 4 (43:32):
I don't know.

Speaker 5 (43:37):
I'm not sure what I'm wanting.

Speaker 3 (43:39):
What do I see? I mean, you see just a
vast assortment of any type of weapon you could hank,
potions of plenty armor helmets, mm hmmm.

Speaker 4 (44:04):
Mm hmm.

Speaker 3 (44:09):
Okay, I guess it was album narn You coddle that's
sing you. Yeah, it makes it easier just to hit search.
The only issue is that it shows you everything, not
just the stuff that you own from the books, so
sometimes you're running stuff you don't have. But yeah, so that's.

Speaker 4 (44:33):
I want the starshot hand cross though.

Speaker 3 (44:36):
Sure, Okay, I want to ask him if SAMSI got
the weapon you want, if he has any jewelry that
I can wear that is made out of their material, Okay,
that I can will to change so that I can

(45:00):
make it look different in certain situations as sort of
like a nod to people. What do you mean so
that I could I don't want to always risk my hand.
But if my party saw that I bought, okay, well,
changing fabric, this sort of necklace or something out of that,

(45:25):
even maybe a handkerchief, anything that he I would explain
my reasoning as well. He takes a ring off his
finger years and it's a signet ring with the emblem
from the the banner. Does it change when I don't

(45:49):
want to be seen with the signat Yes, make it
look like a normal white gold I appreciate this. Do
I owe you more than a thousand? Four?

Speaker 6 (46:00):
Uh?

Speaker 3 (46:02):
If your friends want to buy any other wares I
think they're looking. Do you have I need a weapon
that is also my instrument, and I.

Speaker 15 (46:17):
Tend to play. Why can I not think of the ukulele?
Do you have like a ukulele that doubles as a
dagger or a short sword? Maybe it's sharp?

Speaker 3 (46:37):
Probably not. But I have a ukulet that devils is
a rifle. I'll take it. Do I owe you more
than thousands? Because I would gladly take a rifle ukuleles
another thousand. We've got a deal. I'll cost him another thousand.

Speaker 5 (46:54):
Okay, so ask him if that is a phase short
sword I see over there?

Speaker 3 (46:58):
Do you is that a phase shorts ah?

Speaker 1 (47:01):
A man of discerning quality, Yes, it is for the
paltry sum of five thousand gold.

Speaker 3 (47:10):
You owe me a favor because this costs a lot
of money. And I pull out five thousand gold pieces,
and uh, like fuck it, I pull out another ten
or another five, making it ten thousand. I need five
thousand gold. Wor the potions if you have any? Yeah,

(47:33):
just mixing math potions. There's health potions, and there's potions
of animals speaking and potions of flight. How many of
each do I get for five thousand, five thousand, you
get two of each. Oh my god, this are extensive potions. Yeah?
So are they the biggest killing potions?

Speaker 7 (47:55):
Uh?

Speaker 3 (47:56):
Yeah, it's the ones that hill you like, you know what,
one hundred and sixty or something like that. Fantastic? Anybody
need anything else? I've just spent a lot of money.

Speaker 5 (48:06):
Uh, humor me.

Speaker 2 (48:11):
Monster harvesting tools.

Speaker 3 (48:13):
Monster harvesting tools. I monster harvesting tools. The weird robot
wants it. I'm sorry, we don't carry those here.

Speaker 5 (48:21):
Okay, do you have any special teacher?

Speaker 3 (48:25):
I want to ask for a hammer, but I thought
I don't know. Well, I've got one that used to
belong to a war god. But what's the uh? I mean,
I'm communicating this, what war god? Did the hammer belong
to you?

Speaker 2 (48:38):
Because I'm proficient in hammers.

Speaker 3 (48:41):
Kendrick the Mighty? Do you remember him? Do I? Do? I?

Speaker 14 (48:46):
Like?

Speaker 3 (48:46):
Do I recognize the name?

Speaker 2 (48:47):
Am I able to check?

Speaker 3 (48:49):
Okay?

Speaker 5 (48:52):
What kind of cloaks do you have?

Speaker 16 (48:55):
I have cloaks of invisibility fifteen? I'll have to make
it at him. There's no speak with animal potions. Okay, yeah,
you you remember Kendrick. Kendrick the Mighty. He was a
war god that died during a crusade a thousand years ago.

Speaker 3 (49:14):
I relay this to That's the one thing you hear
is the name, because you don't hear the hammer. You
just hear the name.

Speaker 2 (49:22):
Well, I don't recognize it, like the thing, but I
like the name speaks so and I like.

Speaker 3 (49:30):
He's offering the hammer of that person that you're just
talking about. But I've got a whole section of cloaks.
You just go over there and try everyone, and we'll
just say I'm translating back and forth relentlessly here.

Speaker 2 (49:42):
How much would the hammer be?

Speaker 3 (49:44):
Though this is a war gods hammer, the hammer is
a five hundred thousand gold, I don't I tell you
it's five hundred thousand gold, and I do not have
that much unfortunately. How much is the cloak of invisibility?
You take credit cards? I have the guild card, wondering
if you take credit card whatever that is, I don't

(50:06):
I don't know what that is. You wouldn' let me?

Speaker 5 (50:14):
How much is the invisibility clue?

Speaker 3 (50:16):
It's a thousand quote. You wouldn't let me do it.
There's no way I was going to say, like it's
like it wouldn't work would work with my character.

Speaker 2 (50:26):
It would not work with my character.

Speaker 3 (50:28):
Your sword costs five thousand six faces. That's saying to
be fair. I probably would have the gold. But it's
like one of those nah, it's it's not going to
be coherent. But you can try with the five favorite,
three favors, and you write a will outs if something

(50:51):
happens to you. I can't remember, like we deal add
anything for persuasion. I can't remember. Because much more money
as you're taking me for for this cloak one thousand.

Speaker 5 (51:05):
As I'm owe him three favors, and I'm writing out
of will, leaving the monkey to him.

Speaker 3 (51:11):
Upon my job, I will ask, does do you happen
to have a cloak of useful things? No? I sold
it a few weeks ago.

Speaker 2 (51:26):
Actually would he be able to would he be able
to barter for the hammer?

Speaker 3 (51:32):
Make me a good offer?

Speaker 4 (51:35):
Do you have a cloak of protection?

Speaker 3 (51:38):
Yes? I do?

Speaker 4 (51:39):
How much would the cloak of protection be.

Speaker 3 (51:47):
Two thousand?

Speaker 4 (51:49):
I can give you eight fifty eight?

Speaker 3 (51:52):
Save your money, just owe me one favor. Okay, you
don't have a plus on persuasion, Okay. Anyways, I would
say I would make a trade of the horseshoes of
a zephyr ther if only I had a horse.

Speaker 2 (52:17):
These horseshoes come in a set of four. As a
magic action, you can touch one of the horse shoes
to a hoof of a horse or similar creature, whereupon
the horseshoe affix itself to the hoof. Removing the horseshoe
takes a magic action. While all four shoes are affected
to the hoof of the of the creature, they allow
the creature to move normally while floating four inches above

(52:38):
the surface. This means that the creature can cross a
stand of non solid or unstable surfaces such as water, lava,
and the creature leaves no tracks ignore it's difficult terrain.
In addition to the creature can travel up to twelve
hours a day without getting exhaustion levels or extended travel.

Speaker 3 (52:56):
Look at you and said, we should probably save those
from me. You could attach just to me. I don't
I don't know. I'm a horse. I ride a jack cock.
I want to say, I don't put a different one.
I don't have that much money.

Speaker 2 (53:13):
I've given the trade of grenade launcher.

Speaker 3 (53:19):
I've got about sixty thousand left on me. What is
the cheapest we could do for the war hammer. The
cheapest I would take for the war hamder is one
hundred and twenty thousand. Eh, well, not too worried about it.
What is my rifle? What do I add for my
I don't know? What do you want to be? You know,

(53:43):
say less? Say less? I just look at him. It's
like you can sleep with them. I look at them
and say, will you do me a favor, and just
look flabbergasted. He wants me to offer to sleep with you,

(54:05):
which I'm not going to do. I'm married.

Speaker 2 (54:10):
Just gotta hear me, chuckle on a little bit, just smacking,
just start spinning.

Speaker 3 (54:20):
Personality. They think, because I'm a bard, I have out
of you four four. But that's normal.

Speaker 2 (54:34):
One elegant, such an elegant shop. Yeah, that's saying.

Speaker 3 (54:42):
You'll see like the map, you'll see like my face
kind of.

Speaker 6 (54:45):
Roll a little bit, and you'll see a elegant mustache
and a goatea come back.

Speaker 4 (54:51):
He does not understand what you're saying.

Speaker 3 (54:53):
Automatic. This is the problem. He is now a completely
different person. I'll you don't understand the language.

Speaker 6 (55:02):
Yeah, now that's how you know, Like you can physically
see that there's a glow to me of just like
the way my mannerisms and I act like as I
look around, I kind of go kinda.

Speaker 3 (55:12):
So hell have a shop good, sir?

Speaker 4 (55:15):
I look at and I'm like, I'm so sorry. I
just had to smack him.

Speaker 3 (55:18):
Do you have like I wonder if a big magnet
would work to just erase him. In my experience, big
magnets on robots tend to turn them into folk singers.
Do we have a big magnet? It's a futurama.

Speaker 6 (55:36):
If you would watch Futurama, Sam, you would understand that reference.

Speaker 3 (55:40):
What if you please fix this?

Speaker 4 (55:42):
Here's the one.

Speaker 3 (55:47):
Of a worse one.

Speaker 5 (55:48):
But I tap him on his leg.

Speaker 3 (55:51):
I'm distracting you so you don't see it. Oh, we
do have a back to normal? Okay. I look at
him and say, we have a wand that gives people
orgasms and that resets his personalities. Did you get it
from a hag? No? I got it from somebody on
an airship. I had sex with her and she died

(56:12):
and I it was a hag. Yeah, I got an
orgasm one from a hag, and another hag kissed me
and now I feel more magical. Uh, let me see
the one. Can I see the one. I hold it
so I don't have an orgasm, and I let him
see it. Okay, he examines it. It's an ancient wand.

Speaker 1 (56:38):
That's it's long ago, stolen by a hag from his
great grandfather.

Speaker 3 (56:46):
This was his great grandfather's one. I apologize that we
I want to give it back to you on morality,
but it's the only way we can prevent him. He
destroyed a goblin camp because one of the personalities. Yes,
but this is a family heirloom that's been missing for
I constantly smack him.

Speaker 4 (57:06):
Does that change his personalities?

Speaker 3 (57:09):
Sometimes? I apologize it's a family when we got to
give it to the guy.

Speaker 2 (57:14):
And right now I am in flyman, I am regular.

Speaker 3 (57:19):
It was mine to begin with, so I you can
have it back. Do you know how to make something
like that that I can use? No? No, my grandfather
actually never never could. I can. I see if I'd
be able to replicate it. I don't want to magic
tinkering and you don't know what it is, and I
don't want you touching. Yeah, no, because if you while

(57:40):
you're tinkering with it, you're you're just gonna go through
like a kaleidoscope of personalities and I once might crop
up out of nowhere, and I'm aware that I wouldn't
let you magically tinker with it. I would be too
scared that you would all of a sudden become dastardly.
And I don't need that in this town. I got
the right tool for the job.

Speaker 6 (58:03):
Let's see your fo a flash of genius that adds
an extra plus four to my role of anything.

Speaker 2 (58:13):
Constructive resilience and integramed protection.

Speaker 8 (58:17):
So m.

Speaker 3 (58:21):
You could possibly do it. But the problem is you
don't know what the WAND is and we know that
if we let you touch it, you're just gonna constantly
change personality, So we wouldn't risk it even getting another one.

Speaker 4 (58:32):
Well, guys, and I guess we'll be punching him in
the face.

Speaker 3 (58:35):
Do you have a magnet? Yes? I do. Can I
borrow it for a second and just I'll give it
back or I might buy it, depending on what happens. Sure,
I like stick the magnet to his forehead and take
it off. Does it do anything? Yeah, you are now
a folk singer. The head comes out. No, Yes, a

(58:56):
new one comes out. You're a folk singer now I am.

Speaker 2 (58:59):
The case had a kick and he talked about this.

Speaker 3 (59:03):
There's a change to take it off or it's like
later he puts it back on it. This automatically just
puts him to folk singer. Yes, the magnet puts how
much for the magnet? How much for three magnets? Well
you could have the magnets. I've got a whole drawer
of him. I give it everybody, including the monkey, a

(59:25):
couple of magnets for you. Do you give Rob one?
I'm worried we would do to Rob because Rob is
just a robot too, so I don't think it would
really affect Rob. That's a magnet, though, that's not the
one organism, which the one orgasmy takes it. He's so appreciative.
He grabs the war gods a hammer and hands it
to you.

Speaker 2 (59:46):
What what's the actual on of itself?

Speaker 3 (59:48):
I don't find me a because I know the hammer.
I want you to have that. I think you would,
you would very much enjoy.

Speaker 4 (59:58):
I'm over here plotting. I'm just like, damn, I canna
punch in the face, and.

Speaker 3 (01:00:03):
You just see like the dark line just slowly just.

Speaker 6 (01:00:06):
Come over her eyes and she kind of backs into
the shadows going exit.

Speaker 3 (01:00:11):
Because the fact that he said it was a war
God's hammer would mean that it's probably logically, I was
actually looking at thunderbolts is the one I was actually
looking at that one.

Speaker 2 (01:00:21):
I'm not gonna lie.

Speaker 3 (01:00:25):
As long as you're strong enough to hold it. But well,
I have a twenty two in strength. I'll let you know.
You wouldn't be able to use it because you don't
have a belt of giant string and the gauntlets of power,
do you? No, you don't have to have those different
there's one more than a thing.

Speaker 2 (01:00:45):
The only one I would think of is the hammer.
Cook preferos. But for that one we can easily judge
to where we don't need.

Speaker 3 (01:00:51):
A God peace, God give me the string for the camera,
the Nine Lives stealer hammer.

Speaker 5 (01:01:05):
Yeah you uh, by any chance.

Speaker 3 (01:01:11):
One happen to have some.

Speaker 5 (01:01:13):
Sovereign glue, would you?

Speaker 3 (01:01:17):
Sadly, I've got one left, and you know what I've
prepared for that. I am talking to you about it,
so I go. I'm unaware of what sovereign glue is.
That this fairy very very careful with it. Anything you
blue is permanently bonded to something. Look at you, sadly.

(01:01:37):
He sold the last bottle then I pulled out a bottle.
This is sovereign, so he can understand it. He sees
the bottle. What is that he's holding? What hammer? Was it?
That's nine lives? Steer it basically vampire, vampire's life from people. Uh, okay,

(01:02:06):
I didn't want to hurt your feelings. But it's like
ten thousand gold and I don't have that much. I
walk over to you and place it in your hand
and go, you can have it. Is he doing it
to me? He is giving it to you because we've
spent so much money. I guess a free gift. It's

(01:02:28):
a gift. Oh, we'll tell him.

Speaker 5 (01:02:32):
I'm so thankful and appreciative for receiving this item.

Speaker 3 (01:02:36):
He's appreciative for receiving the item. I'm I'm so happy
that he was able to get it. Dying inside a
little bit? Ah, is there anything else?

Speaker 17 (01:02:52):
You?

Speaker 3 (01:02:52):
As a rogue?

Speaker 4 (01:02:53):
Means you get any boots?

Speaker 3 (01:02:55):
I have boots of striding, boots of web weaver is
have an assortment of them.

Speaker 4 (01:03:05):
What boots do you think would go the road?

Speaker 3 (01:03:08):
Wait? Are they a rogue arranger? Trying to get confused
with everything that you do? So not? So go with
the warhammer I would, But that's just here's the problem.
I don't know what we're about to go up against.
The web weavers means you can't get stuck, but there's

(01:03:33):
a good chance that we probably should get you something
that increases makes you be able to move against.

Speaker 18 (01:03:46):
Difficult terrain. Let me see what the boots of Speed do.
Maybe the boats of Speed would be good. If you
click your heels is a bonus action.

Speaker 3 (01:04:05):
You double your speed and creatures have disadvantage on opportunity attacks.
Do you have.

Speaker 4 (01:04:19):
I do how much?

Speaker 3 (01:04:22):
Five thousand gold?

Speaker 1 (01:04:25):
Yeah?

Speaker 3 (01:04:27):
I I give him the five thousand gold. Two favors
Boots of Speed. Actually everything I asked for I don't have.

(01:04:50):
I want to. You had bombs, No, I don't trade
in bombs anymore. This is my second shop. I immediately
open up my chest, pull out of bomb, and I
give it to you. Oh you you would have known
I said that.

Speaker 6 (01:05:07):
No, Well, I heard you say, like, would I understand
like you sing bombs or the word is probably?

Speaker 3 (01:05:14):
Okay, I'm speaking so Madrian because the tons.

Speaker 2 (01:05:19):
Where should tell you, like how much money and stuff you.

Speaker 14 (01:05:21):
Have to.

Speaker 4 (01:05:24):
Inventory? Okay, I only have eight hundred and fifty eight.

Speaker 3 (01:05:30):
Jeff's money bags fifty seven thousand gold up.

Speaker 2 (01:05:41):
Then I completely forgot to add my gold kick out.

Speaker 3 (01:05:47):
I stole most of mine. Yeah, that's how I got
so much. There's an item I've been looking for that
I heard from a bar a long time ago. And
since you you have a lot of different things, these
two items in particular, one I doubt you have because

(01:06:09):
there's only one in creation, which is the Book of
the Deck of Many Things. But the other one I'm
really interested in is the Teeth of Devil? Are the
teeth of devilaire? Yeah? Are you saying that as the
DM or as the shopkeeper to the back of just
random assortment of teeth? To what end? From the legend

(01:06:35):
I've heard is that with these enchanted teeth you can
pop it in for special effects or bury it to
gain allies. I can't say that I've ever come across
these teeth. How about the Deck of Many Things? Very
powerful magic item that cards do different either terrible things
are sometimes good. You have a book of Useful Knowledge.

(01:07:00):
M I don't want that, though it's it's very useful.
I'm want to pull out my pipe and just kind
of start smoking. Not like the pipe, just a bubble pipe,
mm hmm.

Speaker 4 (01:07:21):
Anything we got laudging?

Speaker 3 (01:07:23):
Yes? Anybody else need anything over here?

Speaker 4 (01:07:26):
Nope, I'm good, Thank.

Speaker 3 (01:07:27):
You everything I've asked for. There above table, there is
a cape that literally the only ability is that bellows
in the wind if you wanted to, Yeah, I asked
him if he has a cape that does that? Just
for dramatic effect? Do you have a cape that bellows
in the wind? On command? No? Say that, I don't.

(01:07:51):
Do you have a rocket launcher? I don't, I don't.
I don't trade explosives. That's right, I assume it to
be different.

Speaker 2 (01:08:01):
You just see flymen over there, just kind of tinkering
with a weapon.

Speaker 3 (01:08:07):
Just I got your robot problem. Though. In order to
see the artificer, you have to arrange a meeting with
the archmage of the castle. If you go to my sister,
she might be able to set something up. Will you
point us in the right direction across the street? Well,

(01:08:30):
I will say, Orland, this has been an absolute honor,
and thank you. I don't take a giant horde of
gold that you bade me. Wave's head of the tablen.

Speaker 2 (01:08:45):
I'm going to look over at him.

Speaker 6 (01:08:48):
I'm gonna take out a little ball bearing I'm just
gonna put it on his desk and leave.

Speaker 3 (01:08:55):
What a strange robot. That's our problems. As we get
too the tavern, I guess we just go to the tavern. Yeah, yeah, guys, seriously,
if you know magic, it would probably be useful to
eventually learn tongues. I know that none of their classes
can learn the spells. So what do we see when

(01:09:17):
we go into the tavern. It's a rather ordinately decorated
with a tavern. It's full of people. He didn't say
his sister's name. So there's a woman behind the bar.
You want to assume. I walk up to her and
I say hello, Orland sent this over here? Well, Orland

(01:09:42):
that piece of ship. Brother man, I'm just joking with you.
I make the ring flashyat and singing. The first second
go back, I will say right away. He used a
pretty nice name for me. I'm a refugee. I didn't
know you guys existed. They don't know anything about me.

(01:10:04):
They don't know how a changelingk. So I would like
to keep it that way. It's been a long time
since we had one of you, So I would like
a place for us to stay for the night. Private
rooms if possible. Uh, I do have a problem. We
have a robot. I'm going to change his personalities a lot.

(01:10:25):
I am going to walk up.

Speaker 2 (01:10:28):
Is there like a stage or something like that, Yeah,
there's a little.

Speaker 3 (01:10:33):
I'm going to walk up at the stage.

Speaker 2 (01:10:36):
I'm going to pull out my banjo, ship rob out, and.

Speaker 6 (01:10:40):
I'm going to perform Hag on the mountain in front
of everybody.

Speaker 3 (01:10:46):
He was literally a king earlier and then a normal
person terribly.

Speaker 5 (01:10:54):
Just like a one.

Speaker 3 (01:10:56):
He does this a lot. Would you roll?

Speaker 2 (01:10:59):
I rolled a five six seven?

Speaker 6 (01:11:03):
So that's say, because one would think a robot would
be good at playing like, you know, an instrument, like
you know, like with robotic precision.

Speaker 3 (01:11:14):
But then with as this.

Speaker 2 (01:11:15):
So I will continue to go.

Speaker 3 (01:11:19):
Let's see one warning when uh breaking bottles and the
run across the stage, because we can always get him
back to this not so you're you're kicking him?

Speaker 19 (01:11:41):
What's your you're doing a what a drop kick, strike
or whatever? Nineteen you can shoot with your crossbow?

Speaker 4 (01:11:56):
Can I hit him with my mesis mining?

Speaker 3 (01:11:58):
Yes, just sounds dangerous, But I'm gonna say we we
heard about an artificer that might be able to fix him.
Your brother said, you might be able to hook me
up with getting a meeting. Nineteen you're acs nineteen? Yeah?

(01:12:19):
Is this your fun? Yes?

Speaker 2 (01:12:22):
Damage, I'll take a damage do I?

Speaker 3 (01:12:24):
Uh, that's enough to yeah? Roll for a personality. I
go ahead and give her this is this is five
hundred gold for any damages that might start happening. Three
huh three three is nightly whipple. You have the magnet.

Speaker 4 (01:12:44):
I will throw the magnets.

Speaker 3 (01:12:46):
As soon as you see the mustache. Please put the
magnae your No, no, no, she's throwing it. She has
to eight real she knocks you. You're prone prone disadvantage,
I have vantage Okay, Okay, I wrote out my last.

Speaker 2 (01:13:08):
Send disadvantage disadvantge okay.

Speaker 3 (01:13:12):
Sixteen. Uh is straight roll? Or is it? Are we
doing straight rolls or straight roll? Five? Yeah? Yes, magnet
hits you right in the head. Okay. So does she
do it so well that it just takes him back
to the first personality? No, No, it turns into the.

Speaker 6 (01:13:35):
And once the magnet hits me, I like turned into
the greatest folk singer of all time.

Speaker 1 (01:13:42):
Well, no, because she's it hits you, it hit Give
me a rolling D six for damage like she did
it like flung.

Speaker 3 (01:13:49):
Out at you so good, you hurt you, you might
have failed being good? Six okay, five, okay you quit?

Speaker 4 (01:13:59):
So well, it's kind of like, would be like, can
you tell her I'm sorry but.

Speaker 3 (01:14:05):
I had to take care of that. She says, she's apologizing,
but this is this is what I'm dealing with, and
I would so.

Speaker 6 (01:14:11):
Would would I be able to kind of start while
I'm in the floor kind of leaning and throne, I'm
just gonna like kind of start singing.

Speaker 3 (01:14:18):
You do a line, I'll do line, honey, you like
it's like it's it's not terrible. Now, yeah, you do line.
I'll do a line, Babe, you do a line.

Speaker 5 (01:14:30):
I'll do a line.

Speaker 2 (01:14:31):
We'll make love in the morning time, baby.

Speaker 3 (01:14:35):
Everybody but our party here's chicken scratch. Does people start
getting mad because yeah, his initial performance, Yeah, they're getting mad. No,
but they don't understand common. They don't understand it. But
he's he's he's singing it well now, so it's like
listening to nice Italian music. Yes, okay, So is there

(01:14:59):
a way we can get every time it rains?

Speaker 20 (01:15:14):
Do you know whys just to kill robots? She's getting frustrated,
so she casts silence on you. You just see like
I'm you're still doing it.

Speaker 3 (01:15:27):
Like, okay, I could.

Speaker 1 (01:15:33):
Get you access to the castle so that you could
plead for an audience with the artificer.

Speaker 3 (01:15:43):
I real up for a second, things like this is
between us. They don't have to know this. What's the
situation in the castle? I think she would understand what
I'm saying. Jesus looks at you and goes, he's close.

(01:16:11):
And then just because it's our goal, have you seen
did they come through with a box? We were on
an airship and they stole a box because they destroyed it.
A group of bandits. They headed this way bandits, and
that's what they looked like, right, the principal bane suffers
no bandits. What exactly I'll explain what they looked like.

(01:16:36):
You think they're pirates. Yeah, I explained exactly what they
look like. They appeared as pirates. They stole a box
and destroyed the the ship that we were on. That's
how I ended up in So she has a very
gravelve in her face and goes, you were on that
sky ship. I have to make money somehow. Oh, the

(01:17:01):
the thing that pops out if something they mess with
me and try to reboot me. Just I am. I
got on there so I could rob everybody that killed
my entire family. And then when they attacked, I honestly

(01:17:23):
I fucked off onto a mountain side until it crashed,
and then I went back and robbed everybody. What is that?
This is the map that was in this book? Oh
wait to pay attention and I'm just like, I don't

(01:17:45):
give a shit about this. To just immediately just start
pulling stuff out and looking at thanks. I I just did.
Are we in the right direction for that? They said
that's how they flew. I don't know what it is.
It was just they said it was just a mental box.

Speaker 7 (01:18:03):
I don't know.

Speaker 3 (01:18:05):
That is there.

Speaker 21 (01:18:08):
So you're after the box? No, but you don't know
what I'm saying though. Yeah, I'm trying to word something

(01:18:30):
a certain I'm more after information, pirates, attacks, still something.
It head a direction that people haven't.

Speaker 3 (01:18:47):
Been that in a very long time. I wanted to
know if things were set into emotion. But now that
we're here, I am. So you didn't come here seeking haven.
You are a refuge. I didn't know you had pursuit
of of something. I didn't know this place existed, but

(01:19:08):
knowing the box came this way gave me hope that
I could find a place of refuge there after the box.
I just needed the knowledge.

Speaker 4 (01:19:22):
General insight, well, like try to see what the hell
is going on? Oh that.

Speaker 3 (01:19:32):
Nine nine? No, you're still you're still so distracted with
the silent robot just endlessly strumming. Now my silent or
is the banjo silent?

Speaker 4 (01:19:44):
You?

Speaker 3 (01:19:46):
Okay, yeah, I will say. I will give her a
brief summary of where I lived, my legitimate name that
we haven't came up with yet, and I'm.

Speaker 6 (01:19:56):
Going to get up yeah from prone now, I'm just
going to just really start going hard at it.

Speaker 3 (01:20:04):
And then everything I had ever heard is that every
other changing in the world was dead, and the fact
that there was activity in a region that there was
supposed to be no activity gave me hope. So I
came hoping there was refuge on a mission that they had.

(01:20:30):
I tell the truth to the person. Okay, she can
tell you're telling the truth, because I don't know what's
in the box. I just know that I wasn't even
there when it happened. Apparently the robot got knocked out
and they stole the box and destroyed the ship, and

(01:20:53):
I robbed the ship. I understand, I understand. Well, we
had to get your robot friend fixed very soon. I can't.
He's causing a ruckus in my bar. You'll go up
with your rooms. I'll send word up to the castle
and see what I can do. Is there a chance

(01:21:17):
to meet him perhaps?

Speaker 6 (01:21:22):
Wow, I'm gonna really kind of stop like doing on
cour just like yeah, thank you, thank you, then kind
of walk off the stage.

Speaker 3 (01:21:30):
And I don't even know if you know that you're
in a serious I know. I also say, by the way,
the only thing that we had that was able to
cure this every time he changed his personalities was apparently
one of your your family heirlooms that I received from
a hag, the wand of orgasms. But now your brother

(01:21:50):
hasn't ah, and we can't control these these changes. So
as quickly as we can get to an artificer, just
go to your rooms and I'll send As I walk
away from the sphere, I'm bluing. Can you hear me
go like? Thank you?

Speaker 6 (01:22:09):
Thank you all. You've been a one, Thank you all.
You've all been a wonderful audience. I'll perform again later.

Speaker 4 (01:22:15):
You just see me like raise my masons.

Speaker 3 (01:22:17):
Everybody just go boo, oh, thank you, sir, thank you.
I give everybody their keys and say we have what
what is it? A suite with different rooms inside of it? Well, yes,
it's a it's a very large suite. It's upstairs. It
almost takes up a whole floor. It's got a central
like fourier that your rooms attached to it. So it's like,

(01:22:41):
in order to get into your specific bedrooms, you have
to go through the four when we get into our room,
or is everyone going through the rooms with us? Yeah,
I look at all of you and I go, I'm
just gonna be blunt. They hate him figure, so we
should probably stay here. She's sending word to the castle

(01:23:03):
to see if we can even get into the castle.
The magnet stole my head, isn't it. Yes, it's kind
of embedded a little bit. So I'm going to say,
in order in order to change again, you will have
to private magnet out. And I don't am I I'm
not aware that the magnet is there.

Speaker 5 (01:23:20):
Do I Probably It's probably a good thing that I'm lawful,
good because if I was chaotic, I would glue the
magnet to his forehead.

Speaker 2 (01:23:34):
I got you covered, I'm and I'm just going to play.

Speaker 3 (01:23:43):
What's the song?

Speaker 2 (01:23:44):
I can't it's from It's another one from. Just keep talking.

Speaker 3 (01:23:53):
To her about the box. She probably thinks that she
didn't seem to be a fan of rocketract. She didn't
see much of a fan of the concept that we're
after the box, so let's not mention that again.

Speaker 5 (01:24:13):
Did she know of the box?

Speaker 3 (01:24:16):
She was scared that we were going after pirates, and
I don't know. She did not touch on why, so
I don't know if the pirates have a bad reputation
in this town and we seem bad because she didn't
explain any reason, so I really don't know why she
was taking about the box, Layl. I would say, we

(01:24:36):
chill out in my room until we get a.

Speaker 4 (01:24:40):
Someone needs to keep an eye.

Speaker 3 (01:24:45):
I'm assuming the sovereign glue is in another language, right,
the sovereign glue is in another language, correct, like the bottle. Okay, listen,
I'm I have a bad idea. Our friend has sovereign glue.

(01:25:12):
M we could possibly glue flag into something and carry
him like a baby. Is he heavy? Yeah, robot, never mind,
it's a bad idea that one and I don't have
any solvent. He didn't give us the ingredient to get
the glue off. So did you just put everything in

(01:25:37):
your inventory? Apparently there's a lot of stuff. I put
it in there. I'm not gonna lie.

Speaker 6 (01:25:44):
I literally just put the solvent, like the the the
unsolvent thing in there, strictly against Sam. For the success scenario.

Speaker 3 (01:25:56):
Sure, you'll have to make sure the glue his hands
to his side so he can't give his bag.

Speaker 4 (01:26:01):
But make sure Blue his ass shut to Rob can't
come out.

Speaker 3 (01:26:06):
I don't know what to do. I don't know how
to keep him well.

Speaker 7 (01:26:09):
Hopefully we can meet with this arch mage and beg him.
He's probably gonna act up anyway.

Speaker 3 (01:26:14):
I had to get the one back. It was their
family heir room.

Speaker 4 (01:26:18):
That's okay, Just drop kick his ass. I have no
problem doing it. I know you're good, but I'll do
it for you.

Speaker 3 (01:26:26):
Can my monkey.

Speaker 5 (01:26:29):
Well i'm small too, Yeah, you're very Can I get Yeah?
So can I climb inside of him and just like
bang around to reset him?

Speaker 3 (01:26:40):
No, because it's it's it's a head trauma and flymbing.
I got a question, would you be okay with me
popping you open and taking a look. I don't I'm
won't die. I don't know who this flimban is, but
I'll tell you who I am. I pop you open
and take a look. Well, I guess yes you could,

(01:27:00):
but I don't know really what fall I'm really I
don't know who this flyman is.

Speaker 2 (01:27:06):
But if you, if you really do, want to take
a look inside and may you may have found something.

Speaker 3 (01:27:10):
I don't know what you find. I said, yes, I mean.

Speaker 6 (01:27:16):
Like no, that's like he is a laid back old
country here. That's he He don't know any better. He
just he just happened to be here and perform his
songs for all the people.

Speaker 4 (01:27:26):
So what happens if we probe the magnet of his head?

Speaker 3 (01:27:29):
Let's keep the magnet eye that he'll have to roll
for personality, I would take a look inside of flyman.

Speaker 1 (01:27:38):
I mean, you can wait till you shut down. Oh,
he just gave me permission. You're gonna stop strumming?

Speaker 3 (01:27:44):
That? Will you stop strumming? Second? Look at you? I
guess I could sure.

Speaker 4 (01:27:51):
I just like, what.

Speaker 3 (01:27:54):
Role do you want for this? Let's see?

Speaker 4 (01:27:59):
He said you'd up straw?

Speaker 3 (01:28:01):
I was, actually, what are you trying to do? If
he's letting us look in we I want to see
if there's anything in there that I might see broken
that I don't. I just want to try to fix something.
Investigation great. Oh plus one. I'm gonna use a luck

(01:28:23):
point because I don't wanted that one on this, Actually
do I wanted that one on this? I found the
song I was looking for. But okay, I will I
might be mixing up here. Let me make sure I
do that work.

Speaker 22 (01:28:36):
It's a good thing I wrote that down Heath. Okay,
I have one, and this is for a hard reset, so.

Speaker 2 (01:28:49):
I don't know if I would be gained my memories
or whatever.

Speaker 3 (01:28:52):
So actually I'm gonna ask you guys this party, should
I keep them that one? I wonder if that would
be fantastic or and hate. We don't know what happens
if they fail. That is you to decide. I'm gonna
keep the net one. You're gonna keep the ne one? Okay,
Oh Lord Jesus, this is for you to decide, Master Hunts,

(01:29:14):
that's the god of this world. I shall let you
decide because I can redo it. But no, I think
it'd be better to keep that one. So you just
you open them up and you see he's got gears
going and you can see his power core, and you
know deep in the cabin of his chest.

Speaker 23 (01:29:32):
And do I think there's something I can fix sovereign
GluR sho. You see his three bags of holding in there.

Speaker 6 (01:29:44):
You see a bike, You see a bunch of chariots,
you see it. But you see a lot of like
different items.

Speaker 3 (01:29:49):
That look like I could turn into well yeah you
and inside of his panel, you see like things that
he's supposed to be able to do. So his panel
has wording wording. What language is again, I can read
everything right now, but yeah, you know what's in Okay?

Speaker 6 (01:30:07):
Uh?

Speaker 3 (01:30:09):
So common what what do I do? What? What have
I felt out here? Okay?

Speaker 1 (01:30:20):
You mess around the gears and you flick one and
a little white starts going off and then you hear
the alarm.

Speaker 3 (01:30:26):
I think I need glue. I need glue. I think
I fucked something up. Okay.

Speaker 4 (01:30:37):
So if I wrote an investigation chick that.

Speaker 3 (01:30:41):
You're on, you're just like whatever due Oh my head,
I don't like the sound of that. Sounds like something's
counting down.

Speaker 4 (01:30:48):
Okay, I wrote a twenty two on investigations.

Speaker 3 (01:30:51):
I moved out of the way you have you you
have triggered his auto destruction sequence.

Speaker 4 (01:30:58):
I don't think he's part he's auto destructing.

Speaker 3 (01:31:02):
Oh no, that I don't like the sound of that
at all.

Speaker 4 (01:31:05):
Okay, we'll stick home.

Speaker 3 (01:31:06):
Am I gonna be okay?

Speaker 2 (01:31:08):
Will I be able to play the strings again?

Speaker 5 (01:31:10):
I'm going to my water skin and in him.

Speaker 4 (01:31:15):
Oh no, is there anything that I can do?

Speaker 3 (01:31:20):
Well? He just he just does his water skin in
there and said the ticking gets quicker?

Speaker 5 (01:31:25):
Oh, Kicky, what are you gonna do?

Speaker 4 (01:31:33):
I'm gonna try to fix him. See if there's like af.

Speaker 6 (01:31:40):
He if you allow it, Yeah, by some miracle of
a reason, Rob's gonna pop out of my butt and
he's gonna.

Speaker 1 (01:31:53):
I think that could make sense. You're you're an auto
destruction sequence. Rob would would pop out.

Speaker 3 (01:31:58):
Rob's gonna pop up A try to figure what are
you all doing?

Speaker 5 (01:32:03):
What are you all doing?

Speaker 4 (01:32:04):
Say?

Speaker 3 (01:32:04):
Yeah, who's with the boss?

Speaker 7 (01:32:07):
Rob?

Speaker 4 (01:32:07):
Will you please fix him?

Speaker 3 (01:32:10):
Wow?

Speaker 4 (01:32:10):
Shut this off?

Speaker 3 (01:32:11):
You're in on a destruct tickets BROB can't shut it down?

Speaker 6 (01:32:16):
Well, I'm saying, there's nothing I can do to fix
the boss on this point. Whatever y'all did you guys,
you have to mess with something. You all shouldn't have.

Speaker 2 (01:32:26):
The only thing, the only way he would be able
to do it is the boss himself.

Speaker 3 (01:32:33):
I have a spell. If I retrieve, I can make
any item that weighs less than ten pounds come to
my hand. I want to It's a canter, but I
want to be like bomb out of his Yeah, I
want to retrieve the boss. He's going to explode. His

(01:32:54):
power core is going to be critical. So that's it's
not just a bomb, it's yeah, it's his. The warp
core is going critical.

Speaker 5 (01:33:02):
I've typen Jane way one one stopped.

Speaker 4 (01:33:08):
To can I pry off the magnet and just punch h.

Speaker 7 (01:33:17):
Okay, So I pry the magnet off and I just
punch him in the face, hoping that his personality.

Speaker 4 (01:33:23):
Because if it's.

Speaker 3 (01:33:27):
The one, I have a solution to save us. I
don't have a solution to save him.

Speaker 4 (01:33:32):
Okay, Elegant, you're about to self destruct?

Speaker 3 (01:33:35):
Oh am, I am. I about to do it elicately,
but it makes such a.

Speaker 2 (01:33:40):
Grand display yourself.

Speaker 3 (01:33:45):
Personality. Two Noir detective, you're about to blow up. Fix yourself.
I keep my hand extended. Second slap again, Hit me again.

Speaker 2 (01:34:03):
Back to Elegant.

Speaker 6 (01:34:07):
Sniley, Sniley would I feel like Sniley would know how
you fix yourself? Well, of course you full I would
say Sniley would be able to to do it, Like
what did what you all do?

Speaker 4 (01:34:23):
And I did?

Speaker 6 (01:34:26):
Okay, I am going to take Okay, is there a
like I immediately get up? Is there a table nearby?

Speaker 1 (01:34:33):
Uh No, he's sitting in a rocky chair next to
the door. This is like a four there's some chairs,
there's not a table.

Speaker 6 (01:34:44):
There is there like a Is there like a sturdy
bookshelf for something that? Okay, I'm gonna immediately run over to.
I'm gonna meiately run over to the bookshelf to where
like I can immediately get like you know, length like
lift high of like of where the thing is. I'm
gonna immediately take off my head, sat down, turn it around,

(01:35:05):
and immediately like where I can actually look into it.
Then I'm gonna start my hands are gonna go in
and start messing around with and trying to fix everything
back to normal.

Speaker 3 (01:35:15):
Okay, you might have actually killed Caddle. I'm just like
I got a solo for that, a shadow portal hip
out of the building. I'm gonna roll re roll that
one because it was legit on the middle sixteen sixteen.

(01:35:39):
All right, so uh you're able to to to you
the clock isn't stopped, but it's slowed down. The ticking
has slowed down, So you're you have to have somebody
else do a hard reset on you, okay.

Speaker 2 (01:35:54):
And it's like, God, what can't believe you fools allowed
this crack to go on?

Speaker 3 (01:35:58):
What the hell did you all caught while I was gone?
Just tell us not to fix it.

Speaker 6 (01:36:03):
I'd say that we need to do like, the only
way that could really help this is a hard reset,
But I don't know how to.

Speaker 2 (01:36:10):
It was never in program to me, we need the
instructions someone like.

Speaker 3 (01:36:16):
It's like, I like, it has to be on me somewhere. Yeah,
just keep going through an investigation looking for the instruction.

Speaker 1 (01:36:27):
Person one of his personalities notices with the personalities, you
have to find it.

Speaker 3 (01:36:38):
I want to I wanta we're gonna see people up.
So is there instruction manual?

Speaker 5 (01:36:42):
Like inside it?

Speaker 3 (01:36:43):
Way? No one of his personalities remembers to a hard reset.
Yet I moved to you guys and say stay here, okay,
I'll be back. I'm gonna grab I'm and I'm gonna
go to the ethereal point. Okay, him and I are

(01:37:07):
now in the ethereal.

Speaker 2 (01:37:08):
Okay, so which which personality is? Or is this one
we haven't discussion.

Speaker 3 (01:37:15):
You haven't seen this one yet.

Speaker 2 (01:37:16):
Okay, so I seven D eight then okay D eight.

Speaker 3 (01:37:20):
Okay, all right, we're the final countdown here. I'm standing
back away from him and the moment I see like
if he explodes, I'm going to drop out of the
ethereal playing but leave him. Okay five, No, slack two,
I've got a ball. I'm tossing something. Stay away. Four. Seven? Yes,

(01:37:45):
do you hear you say? You? Which one? Seven? What's
his name from? Atlantis? Oh? Benny up? Hurry? Oh no, man,
that's not good at all. Okay, hold on, what what
we need to do? I mean, what was my instruction?

Speaker 6 (01:38:00):
Like an immediately just kind of like, uh you, I
take my thing and I just kind of like kind
of like you don't have to have him do this
to you. I do a little tap on the back
of my neck and a little uh a little door
pops out and I pull it out and I hand
you here you go, this is the only way.

Speaker 3 (01:38:17):
To really help me. While you While you do that,
I'm gonna go over it. I'm gonna start tinkering, and
I just pull out a bomb and I just start
tinkering with it. Well, this performance five to do all this?
You're taking the bomb. It's just anything, it's vinny. What

(01:38:40):
else is gonna do. I'm gonna use a I don't
want to keep this net one. I'm gonna use my one.
My work points okay, eighteen plus eleven. That's okay. So
so you gotta you want to do this, And right
as you finish the last time it takes, but it stops.

(01:39:05):
So I pulled the arm and as the timer stops,
I see the giant red button. Right, yes, do not
hit the giant red button. I Am not going to
hit the giant red so you can keep that for

(01:39:27):
the latter master. And then I drop this out of
the ethereal po Yes, okay, since this was a hard ring,
you stay. This is one I've never met. He likes
the tinker of bombs.

Speaker 5 (01:39:43):
Oh, there might not be a good thing, is there?

Speaker 3 (01:39:47):
What happened at the Goblin camp? Like the towns might
not appreciate this, that that bomb goes off. Can we
all just agree we should never mess inside of him again?

Speaker 6 (01:39:59):
He walks back like as as I walk back, immediately
like Rob is gonna come up side. Well, it's national
say they're master, And it's just like, oh, oh no, Rob,
you shouldn't be talking like that. Come here and you
just like and I started tinkling with Rob and he
like and he immediately just becomes.

Speaker 3 (01:40:21):
I mean he's gonna have a plus five one survival.

Speaker 2 (01:40:23):
Yeah, so he's going to uh with I don't know,
give me something, what's what's a little Rob?

Speaker 3 (01:40:29):
Are gonna turn into a Midwestern mom? What is? Well?

Speaker 6 (01:40:36):
Like I'm tinkering like where he's smoking and so he
doesn't sound like a gangster's messing around?

Speaker 3 (01:40:41):
Uh are you picturing a little robot over? And don't
you know? Yeah, oh don't you know? I can make
you some salad with all this man names make him
like Cookie.

Speaker 2 (01:40:54):
I don't know, I'm thinking either cookie or Audrey.

Speaker 3 (01:40:58):
What do y'all think? Cookie? Monster?

Speaker 2 (01:41:03):
I'm gonna.

Speaker 6 (01:41:08):
It's like I'd put Rob in a hard reset and
he's just like and he goes kind of blank for
right now. It's just like you kind of see it's like, hello, sir,
how can I be of service today?

Speaker 3 (01:41:22):
Personality?

Speaker 6 (01:41:23):
Please insert personality oh, well, right now, we'll we'll deal
with that letter and anyway.

Speaker 3 (01:41:30):
So it was rob just like right now he's just
like default, like.

Speaker 24 (01:41:34):
Yeah, yeah, until like like until like I tinker, oh dear,
oh no, it's okay.

Speaker 2 (01:41:46):
So so what so what happened while I was away?

Speaker 6 (01:41:50):
That's well, in like fifty years, i'd say, what last
I remember I was on it? Do I remember anything
of what's.

Speaker 3 (01:42:03):
The last thing you remember you were? You were in
a guild hole in Alamus, like.

Speaker 2 (01:42:10):
And yeah, it's like last thing I remember I was
an Almis in the middle. I really need to practice
if Anny's voice.

Speaker 3 (01:42:17):
I'm sorry, it's like it's like it's been a minute
since you've spoken to So.

Speaker 2 (01:42:25):
It's like, well, for right now, I'll be able to
at least control this a lot better. I don't know
what happened to the rest of.

Speaker 6 (01:42:32):
It, but apparently from the look of it, and just
like you see my eyes start like go from green,
go to a black screen and then you just start
seeing data points like it looks like the matrix eyes.
I just kind of go through like doing a self analysis, said, well,
from what I could tell, hair and it looks like
a lot of things have been going on and going

(01:42:52):
through the memories and said, man, I really have caused
a lot of trouble as of length, and this ain't
good at all.

Speaker 4 (01:42:59):
No shit, we're trying to get you fixed.

Speaker 3 (01:43:03):
It's well good liking it.

Speaker 6 (01:43:04):
And then like as it's going through, I'm looking at
like I said, I do a systems boot. You start
seeing like kind of like you start seeing like weapons
systems and start going like through a list of things
I can do. It starts you start seeing.

Speaker 2 (01:43:18):
Red red red, red, red, red, red red red.

Speaker 6 (01:43:22):
Yeah, I'm just like like, malfunction, my function, malfunction, my
functions malfunction.

Speaker 2 (01:43:27):
Yeah, I just ain't good at all. Definitely to find
somebody to get this fixed.

Speaker 3 (01:43:32):
Then you'll hear a knock at the door.

Speaker 4 (01:43:36):
You go answer it.

Speaker 3 (01:43:37):
I mean I kind of have to.

Speaker 4 (01:43:39):
I guess I'm just kind of like creeping.

Speaker 3 (01:43:41):
My hair is a little messed up. I'm I'm little friends,
I'm stressed opened the door. But as soon as I
open the door, I'm fine. But on my performance face, Hello,
it's it's somebody you've never seen before and they kind
of forced their way in.

Speaker 1 (01:44:00):
I just side step anyways. Yeah, okay, so there there,
you let them in the room. Okay, and they go,
we have to get out of here. Now you have
to come with me. Now what are they speaking?

Speaker 3 (01:44:13):
They're speaking common so you all can hear mhm what
What's what's going on? She can't be trusted the innkeeper, Yes,
you have to come with me. Now, who are you?
I'm part of an organization?

Speaker 4 (01:44:33):
Which organization?

Speaker 3 (01:44:35):
I can't say it here. I can't trust to you.
How much you need to come with me now? Inside chat? Yes,
well we'll do it. At seventeen. This person is telling
you the truth? Do I get anything like from twenty?
Anything more from it or the let's see, I'm giving

(01:44:57):
you a plus five to survival, but a minister on inside? Yeah,
I got the sixteen closet four I'm tinkering. Okay. He's
completely honest with you, because there's tear in his eyes.

Speaker 2 (01:45:12):
You at this moment, Minnie is fallowing along doing whatever.

Speaker 3 (01:45:20):
But the deception and what he's saying.

Speaker 4 (01:45:25):
Okay, you lead the way. If she can't be trusted,
then I mean she did seem off.

Speaker 3 (01:45:36):
Can you give me the cliff? That's why she can't
be trusted. She works for him. She wants you all
up there, not to go see the artificer?

Speaker 4 (01:45:47):
Who is him?

Speaker 3 (01:45:52):
Him? How does you not know who he is?

Speaker 4 (01:45:56):
Well, I don't know the name. I know he's bad.

Speaker 3 (01:46:00):
Guys. We should trust them. But the problem is if
we all just start to run out of the room
right now, is if the water's not supposed to be
trusted to getting kind of know some things up? Mm hmm.

Speaker 4 (01:46:13):
Do you have a way out of here? But did
you like the tunnels?

Speaker 3 (01:46:17):
Like the I have a scrolled dimension door. We can
get out of here. Do my hat out immediately? You
have to go, now lead the way, all right? So
he throws the scrolled dimension door, you know through your
door opens up in the middle of there, and you
won't with her. I can't do.

Speaker 4 (01:46:42):
And I guess flyman, we're just dragon fly, all right.

Speaker 3 (01:46:48):
So you all kind of plump and you know, the
door opens up and it's a cave and there's other
people around, and not just changelings. There's goblins, there's humans,
there's elves. There's a lot of people here.

Speaker 4 (01:47:07):
Did the goblins immediately see me and hate me? Or
do they know that I helped them within the.

Speaker 3 (01:47:19):
No, because they wouldn't be able to tell because you
all you'll changed your clothest before you came into town.
They wouldn't know that you're wearing You're a Soliconian cops
taking a ship? There? At me?

Speaker 4 (01:47:35):
What God damn it, Conna, If we're.

Speaker 2 (01:47:38):
Disguising ourselves, I'll just transform.

Speaker 4 (01:47:41):
We're not disguising ourselves.

Speaker 3 (01:47:46):
Thanks for an entertaining podcast. Everything coming out?

Speaker 4 (01:47:50):
Okay, So I'm gonna stand there. I'm like, okay, now,
who are you? And can you tell us what's going on?

Speaker 3 (01:47:57):
Open up the window above the toilet if you would.
None of us want to smell that you are not
stocked sto. How big of a ship are you taking?
We're getting off topic, Conte. Okay, So the guy because

(01:48:24):
he is like, my name is Findrick.

Speaker 4 (01:48:26):
Findrick?

Speaker 3 (01:48:31):
Now is he?

Speaker 5 (01:48:32):
What is he's?

Speaker 3 (01:48:33):
He changes and he explains to you that he works
for the resistance against him against Prince Drosla, the ruler
of Hubang. What do we have against Princess I've never
heard his name before. We're not change, aren't you? No?

(01:48:57):
I'm an elf gift, sir. And then he grabs your
hand and forces that ring to show.

Speaker 5 (01:49:08):
So we see this.

Speaker 3 (01:49:10):
You see this?

Speaker 4 (01:49:11):
So you've been mining to us the whole time you
are changing. It doesn't matter.

Speaker 3 (01:49:14):
I got this ring from the merchant. You're changeling. Yes,
I'm a changing. I don't they're legal. I don't talk
about it. I'm sorry.

Speaker 4 (01:49:24):
No, it's okay. You have your reasons.

Speaker 3 (01:49:28):
My entire family was murdered and I've been living in
bars for the past like sixty years. Well wait a second,
if you're changeling, was she really your grandmother? You bastard?
I'm sucking anyway.

Speaker 4 (01:49:45):
Prince Draslin, what is he doing?

Speaker 3 (01:49:48):
What is his in game? Here? Twenty five? No one
carries match his in game? Any match? My god, Colin, I.

Speaker 6 (01:50:02):
Gave you I should like I have given you multiple matches.
There's no way in hell you do not have a match. Okay, good,
I'm lighting that candle in there.

Speaker 1 (01:50:20):
Prince Drasa is clips. He's very close to enacting his
plan to reawaken the Titans. I legituinely wouldn't know who
Prince Drasa is, so no, you wouldn't. I guess since he.

Speaker 3 (01:50:39):
Who? Who is he? He's the ruler of the castle.
He's the avatar of the god Uble. Wait, you say,
avatar is if Ouble's back? He never left? Who is Uble?

Speaker 1 (01:51:05):
Was the god that powered the Tyrant, the horrible uh
ruler of the Copine that was defeated a.

Speaker 3 (01:51:18):
Hundred years ago.

Speaker 4 (01:51:21):
Would I know who Prince Dresalin is.

Speaker 3 (01:51:23):
No, would any of us know, because.

Speaker 1 (01:51:30):
Uble is a primordial god who was forgotten and became
angry that he was forgotten and empowered his chosen to
construct and animate giant colossus Titans.

Speaker 4 (01:51:47):
Okay, so how what is the resistance doing? Like? What
can we do to stop this?

Speaker 1 (01:51:54):
Well, he has one more piece of the puzzle he
has seated yet, but our contacts in uh the town
tell us that you all are of special interest. We
don't know exactly why, but he wants you up in

(01:52:15):
the castle and he doesn't care if he has to
kill you to do it. Well, this just got kind of.

Speaker 4 (01:52:25):
Serious, like one of us holds the peace.

Speaker 3 (01:52:30):
We don't know.

Speaker 4 (01:52:34):
It was kind of like around at everybody and I'm like, okay,
is there anything anybody's not.

Speaker 3 (01:52:38):
Telling the changing thing? I'm sorry, No, it's okay. No.
The reason I've been sending naked pictures to the Druid
is because he knew and I was. I didn't want
him to say anything because then Cali.

Speaker 4 (01:52:53):
Pindrick gonna be like, do you know Kierenan you here?

Speaker 3 (01:52:56):
Yes, we know. We work with Kien. I've been sitting
here in naked pictures because he knew how to change you.
See me working on it. He's got a thing for changes.

Speaker 6 (01:53:04):
See me working on like on a little like clicking
time bomb. I just kind of look up at you
as like, maybe this is the wrong time for this.

Speaker 3 (01:53:15):
One for my function?

Speaker 4 (01:53:17):
Motherfucker?

Speaker 3 (01:53:28):
How bad is it? Man o, man, I'm dead? What
come on, go sell me? What is it? It's one's one?
Holy fucking chit. That's Viva's catastrophic about functions. So you

(01:53:52):
look up a day ago, so this is a bad
time for this, and before the one can react, it
explodes and it causes a chain reaction that hits all
your other bombs inside of your chest.

Speaker 14 (01:54:11):
So what.

Speaker 3 (01:54:14):
Causes a massive cave in? Poor Fredrick is dead? Okay,
question as the bomb goes, Officer, anything I can roll
maybe initiative to see if I can get us out
with a portal. Ummm, because I've got shadow portal and
I think I just took the mention door, give me,

(01:54:35):
give me, give me, give me that save. Let's see
if you are able to cast it before the explosion
takes you fifteen to two, So I'm gonna use a
luck point. Okay, So right before the explosion is reaches

(01:55:03):
you and split leave him. I take them. You're able
to get them to out, but the causes a massive
even the entire you just destroyed the entire resistance. God
damn it. I hate this robot the robots. Dad. I

(01:55:24):
was doing that as a joke. I wasn't actually being
I just I make a portal and I put it
any point I can feel outside of this camp. So
what are we looking at? I'm saying, even though it's
a joke, you're gonna allow that one heath, Yes, where
where are we? What do I see? You? You are?

Speaker 7 (01:55:43):
You are?

Speaker 1 (01:55:43):
Okay, if you look at the picture of the castle,
then you see archways and stuff. You're at the base
of one of those arches, mid level, you're you're you
just so we're just outside of the castle now, yes,
you are, but you're not like down in the village.
You were on like because the castle was built on
ruins of an old tower, and.

Speaker 3 (01:56:05):
So you are.

Speaker 2 (01:56:06):
How bad?

Speaker 3 (01:56:06):
Did I destroy the town or the tower or whatever?

Speaker 4 (01:56:10):
You destroyed the cave and the entire resistance.

Speaker 3 (01:56:13):
Oh I didn't hear any of the cave is deep
underground below the castle. Oh I didn't hear any of that.

Speaker 2 (01:56:18):
I was sitting there pooping.

Speaker 7 (01:56:19):
So he literally just said it as you were sitting here,
saying that you tinkered with the bomb and everything blew up.

Speaker 3 (01:56:26):
It was a great here's they're taking the bomb. And
he's just like, isn't that time for this? Four fendri.

Speaker 4 (01:56:36):
Now we don't know sh it? Is he dead?

Speaker 3 (01:56:41):
No, Flymon is not dead. Fliman is inert right now.
I did not take it. I didn't take him with
us because I knew that we would also blow up.
So I'm really sorry. I didn't take him with us
because I knew we would. Do you think they're all dead?

Speaker 4 (01:57:00):
Absolutely? He just wiped out the entire resistance.

Speaker 3 (01:57:07):
First we find out there's a resistance, like sixty years
what I could have just been with at least a
resistance of people that knew I was and he killed
all of them. Is that much of a resistance of
So he die that easily doesn't smoke powder bombs in

(01:57:29):
his bags. He said he had multiple grenades and I
am going to take a tear rolls down my eye
and I take some seed down. I turned to a
bird and I eat the seed. Okay, and then Kiernan
comes down in the form of an howl and pops

(01:57:50):
down in front of you. What is I think the
Resistance is dead? What happen?

Speaker 4 (01:58:00):
Put the dumb ass robot.

Speaker 3 (01:58:06):
Blew up? Well? Where's the robot? The cave? I had
to get us out as he was blowing up.

Speaker 7 (01:58:14):
Is there any way like we can get back down
into the cave because I'll spare the dying.

Speaker 3 (01:58:21):
But and I don't know how to even get back
to where we were. Things were crumbling in on us
as he was exploding, and I got us out. We
have to get the robot back.

Speaker 4 (01:58:34):
Yeah, get the robot back?

Speaker 3 (01:58:36):
Am I now while this is going on, am I
able to cast shield on on?

Speaker 2 (01:58:43):
What's his face?

Speaker 3 (01:58:44):
Syndric to No, you're you are totally inert. You weren't
destroyed because you were made You're you think you're made
of steel. You are made of something entirely else. You
were made of an indestructible material. But you just like
you complete those shutdown? Why why do we need the robot?
The Robot's been nothing but a hindrance the robots what

(01:59:07):
he wants. How about you guys, Like, what the fuck?

Speaker 4 (01:59:11):
Why does he want the robot?

Speaker 3 (01:59:13):
The robot is the last key to reawakening the Titans.
His power corps is what he needs. Why didn't you
tell us before? You didn't ask? Also, though, the robot

(01:59:34):
needed to be here because it's the only way to
destroy it once and for all. But if he gets
the robot, we're all fucked.

Speaker 4 (01:59:44):
So how do we get the robot out of the cave? Then?
Can he diggy hole?

Speaker 3 (01:59:50):
I do? I do have ways to dick You're you
are not You're out of service there? Hold on, I'm
trying to think of what type of animal I could
turn into that might be able to dig this.

Speaker 2 (02:00:07):
Fast sandworm, a tremor.

Speaker 3 (02:00:17):
Sam's asleep, How okay, can I turn into a tremor? What?
What are the sand worms? Gras? So? Uh, he's going
to turn into a giant badger to try to I
will also turn into a giant badger to help trying
to dig down into the hole.

Speaker 4 (02:00:38):
You know, I'm going to like stick to the shadows
because I don't know about this castle.

Speaker 3 (02:00:44):
That had to alert somebody, right, yes, or I vin
he gone out exactly he went as he lived. Okay,
hold on, So yeah, so you will you stick to
the shadows? Sam? What Sam? You're away? What are you doing?

(02:01:12):
You're gonna stick with her? Yeah, you have a club
of invisibility. Now are we being attacked? No? No, him
and in the Druid are gonna go try to get
him out? Okay, try to say the robot. So he's
still alive. Yes, he's alive. Well, well, we don't know,
but you live. He's alive. But yeah, this is an

(02:01:33):
insistent that the root.

Speaker 4 (02:01:35):
Well, can I do an investigation check in?

Speaker 3 (02:01:39):
Where is she going?

Speaker 7 (02:01:40):
Oh no, I'm just looking around because that's gonna alert people.
I ruled an eighteen, So I just want to see
if there's anybody coming out.

Speaker 6 (02:01:51):
Yes, So first off, I am apologizing I was doing
as a joke. I was not expecting it to actually
do that.

Speaker 3 (02:01:58):
You you and the Druid. You've turned the birds and
you fly down to the base of the you know,
the arch ruins, and then you turn the giant badgers
and you're digging furiously. She watches you all, and then
then she sees h troops of gold armored soldiers circling

(02:02:22):
around you. Two around me and Kira?

Speaker 5 (02:02:26):
Yeah, so how far are we from them?

Speaker 3 (02:02:29):
Then?

Speaker 5 (02:02:32):
Archway?

Speaker 3 (02:02:33):
I don't know. Good, you're you're up on an archway.
You're a good fifty to sixty feet above them.

Speaker 5 (02:02:42):
Okay, So if I like yelled down we're surrounded, they're
gonna hear me.

Speaker 3 (02:02:47):
Yeah. I don't think you're surrounded. I think around it.

Speaker 5 (02:02:51):
Well, but if I yell, you're surrounded.

Speaker 3 (02:02:54):
Five? Yeah, this woke up a lot. Do we notice
me and Kira? You too, don't? You're digging.

Speaker 5 (02:03:01):
I'm going to screen down to them. You're surrounded.

Speaker 3 (02:03:05):
Give me a perception if you heard it.

Speaker 4 (02:03:09):
A real stop check?

Speaker 3 (02:03:12):
Fifteen? Uh, you hear an echo? You think, but you're
I would just keep going. You and the druid keep going. Steve, okay,
so you are shadow?

Speaker 5 (02:03:25):
Yes, So I look around? Do I see any birds
or squirrels around, any woodland creatures?

Speaker 3 (02:03:35):
No craping.

Speaker 5 (02:03:36):
We'll cast animal messenger and send a message down there.

Speaker 3 (02:03:39):
You have the monkey?

Speaker 5 (02:03:41):
Why do you have the monkey? I'm going to send
the monkey down.

Speaker 1 (02:03:44):
Okay, you send the monkey down, and the monkey is
able to get your attention to me. Yeah, And as
you raise up and look around, that's you notice you
are completely surrounded by these big fuckers. I'm not sending
the group. Okay, how close are they to us?

Speaker 3 (02:04:08):
To you? There for me to you? Perfect I start
to change into myself, wrap an arm around the monkey,
jump in mid air, I turn into an able and
find the fuck off with the monkey. Because as I

(02:04:33):
my arm turns into a wing and I dropped the monkey,
I gently grab him with my talons and I fucked
straight off. There. You're hiding and you're invisible, right, yeah,
I can just put my hood and over time, I
ride a reception check to see if I can beat
her eighteen to see if I see her. Try a
perception check. No, because you don't. If you're if you're

(02:04:55):
just trying to get the fuck out of there as
fast as you can, you don't. You're looking for them.
Me and the monkey get the funk out, okay, just
somewhere safe, wherever I think safe might be.

Speaker 4 (02:05:07):
I'm just kinda sit there and I look at Z
and I'm like, we need to lay low for a few.

Speaker 1 (02:05:14):
So Kierenan's still going at it as a badger and
these guys and kind of prod them and he turns
around and damn it, I think you would respect that
I got out. And so they clap, they clap him
in enchanted irons, and I hadn't got a chance to

(02:05:37):
clap him yet, damn.

Speaker 3 (02:05:41):
And so they take him up into the castle. Where
are you at? I'm trying to he said. I wasn't
paying attention to where they're at. So it's just me
and the monkey. Can I fly towards the cave and

(02:06:03):
I look to see if I gave information about the cave?
Oh no, no, no, I didn't mention this. They take
cannon away, but then other ones are digging.

Speaker 4 (02:06:19):
How many are digging?

Speaker 3 (02:06:20):
I meant just the cave we were at before? What
like across town fight a bunch of Okay, fine, yeah,
I don't know where's safe right now, that's my problem.
I need to find them. Okay, but I don't know
where I can land safely. Well, if you have, you

(02:06:41):
only all the way across this is. Can I make
a check now, sy, if there's anywhere safe to land
and maybe see if I can you can do an
inside checked for an investigation.

Speaker 25 (02:06:55):
It's a DC at fifteen and inside of got hired,
well it's eighteen, so insight it would be twenty one
or investigation.

Speaker 3 (02:07:06):
Betweenty Okay, you see.

Speaker 1 (02:07:12):
Another archway kind of here where they were at. That's
very secluded in the hidden shadows men right the buck
you goo right there?

Speaker 3 (02:07:22):
So about one hundred soldiers went and took tearing off
the cast on, about four hundred of them. I left,
and they start excavating into the the caven X. Can
you smell zee? I can talked to the monkey. Can

(02:07:44):
you smell zee? Can you let me find out where
he is? Little leady?

Speaker 5 (02:08:00):
You know up in the air there on the archway,
that's where I was on an archway. Yeah, he's invisible
right now, but I can smell him.

Speaker 3 (02:08:08):
All right.

Speaker 7 (02:08:09):
Uh.

Speaker 3 (02:08:10):
I guess we're gonna stealth to try to get to him.

Speaker 1 (02:08:12):
Okay, he was so checked. SHU give me stuff with
advantage because anybody that would be seeing you are busy
digging cool.

Speaker 3 (02:08:23):
So that makes it a straight check because I have
disadvantage because of my plate armor. Okay, so a very
old straight check. Not twenty plus four twenty four? Okay,
so you're able to get to them easy, psy. No
one even notices that whatsoever.

Speaker 4 (02:08:41):
Nice, We're fucked.

Speaker 3 (02:08:44):
Yeah, I don't know what I can't take people?

Speaker 4 (02:08:47):
Do we see like any kind of like passageways or
any doors.

Speaker 3 (02:08:52):
Your check. I mean I can make us away in
pretty easy. I can just place a point and then
feel the shadows in another point.

Speaker 1 (02:09:05):
Okay, but yeah, you look around and you do find
a very darkened passageway that seemingly goes into the level
of the castle.

Speaker 4 (02:09:16):
Okay, well there's a passageway.

Speaker 17 (02:09:20):
How many guys are there down there? Okay, well I
can't do all them. We can't take them on. They're
gonna get the five unregardless. So we'll left with a
moral decision because we could funk off.

Speaker 4 (02:09:38):
Does anyone have disguys kids through?

Speaker 3 (02:09:41):
I got a couple of disguise kids left. Yes, yeah, yeah.
You still we could either go in and try to
kidnap him back once to get them. You could be
extremely dangerous, or we could fuck off, but then you know,
the world might end.

Speaker 5 (02:10:00):
I think we should go inside and try to rescue
him once they capture him.

Speaker 4 (02:10:05):
So should we just sit here and watch and wait
until see if they do get the linemen?

Speaker 3 (02:10:10):
Yeah? Okay, give your perception check. I'm sorry, but that
was definitely a be anything. It was great, but the
fact that you were second spinning like, I gotta use that.
Don't apologize for being in character. It's fantastic perception, right, yeah.

Speaker 2 (02:10:30):
Because the fin thing me and he talked about that
when we were coming.

Speaker 3 (02:10:33):
Up on nineteen For a second, right, I'm gonna use
my last luck point seventeen sorry, eighteen eighteen. All right,
So you all are just in the shadows and you're
just watching, and then that's when you you see them
pull the charred it hurt robot out of the Am

(02:10:57):
I awake or you're totally gone? The is he fully
dead or just dead? An actor? These robots or these
people in suits of armor, these are creatures in suits
of arm and they're called ooh wrecked. They spell that
U l R e k T.

Speaker 5 (02:11:20):
What kind of creature are they are?

Speaker 3 (02:11:22):
Like a humanoid creature, their humanoid creature.

Speaker 6 (02:11:24):
There some like like by the way it looks, it
looks I would say, like something close to like living armor.

Speaker 3 (02:11:31):
No, no, no, it's a creature inside actual creature. The
thing is the creatures are born of selective breeding and
dark magic, and their armor is enchanted as well. They
are nigh unkillable. Their HP is like listen, per one,
I can do some fuck great and We could try

(02:11:53):
to get him now, but I don't know. It'll be dangerous.
I can make them think they're somewhere else. I can
make their terrain look like whatever I want, and we
might be able to confuse them enough to try to
get him. But I don't know. I could just summon
him if he didn't wagh ten tons, but don't wagh

(02:12:20):
two tons. Well you weigh more than ten pans. I mean, yeah,
you wait, you ain a lot. You're a robot and
you have well, hell, you got that giant fucking hammer
on you right now. He's knocked out, so yeah, he
can't do any movement or anything, right, He's totally can't

(02:12:44):
do it. Fuck because goddamn chest. I could have thrown
Pago's pot, which sucks in anything that is not nailed
down into an interdi dimensional space shared with the bag
of holdings. I would cause a giant explosion, killing everybody.

Speaker 5 (02:13:04):
What if I glued him to the ground, You would
have to.

Speaker 3 (02:13:10):
Get down there. They're carrying him too. Yeah, you're invisible.
You could fly down there. You're a little fairy, because then.

Speaker 5 (02:13:19):
You can throw that down there and suck all of
them into.

Speaker 3 (02:13:23):
Well, they're not they're moving, so they how many guys
they right now counts creatures surrounded within? No, these are
monstrously strong. According to the rules of D and D,
when something is incapacitator or dead body, that counts as
an item. So technically, right now he counts as an item.

(02:13:46):
They don't, So I could suck him into it. But
if we're gonna follow the rules, he would nuke the
entire universe because the back holding cannot go inside of
the bag holding. Well, he has got three paces of Okay,
that's what you're saying now, a backup holding is into
a back of holding. Universe clydes in on itself because

(02:14:08):
you're putting a pocket dimension. It's only the man. We're here.
I don't have anything. I don't think there's anything we
can do to stop them from getting in.

Speaker 1 (02:14:21):
Sneak into the castle and try to stop. But do
you try to save Kiernan. Your lever has been captured.

Speaker 3 (02:14:31):
Well, everybody knows I'm a change thing now, so that's
that's been kind of broke. Did you change into one
of the guards and sneak in there. That's possible. That's
how you can get there.

Speaker 5 (02:14:46):
And I can just write on you invisible.

Speaker 3 (02:14:48):
But I said, the rec are not changeing? Are they smart?
They're creatures right, they're not hm the creatures born of
but they don't count as humanoids. They're humanoid. Okay, let
me rephrase that changing can change into any species such
as a bugbear, an elf. Do they count as a

(02:15:12):
species or they because I can't turn into monsters, So
I can't turn into like a werewolf or into a
hag because they don't count as a playable species. I
mean it's a created species. But because they don't count
as a playable species, that's the wording is playable species.

(02:15:33):
Then I guess technically they're a monster. Okay, so I
can't I can't turn them. I have some limitations, and
I don't think they count as an animal where I
could turn into them via my ring an animal, So
I don't think we can sneak in that way. Mm hmmm, decisions, decisions.

Speaker 4 (02:16:06):
I mean I can disguise him as one of them.

Speaker 3 (02:16:14):
Is Kieran already in the castle? Yeah, they took him away.
He's in the castle and he's he's been bound by
enchanted irons. He's not goingwhere. This doesn't matter if you
ate a whole handful at Berthy. I didn't even think
about that. I was honestly thinking of turning into Kieran

(02:16:35):
and like making a big bunch of noise.

Speaker 2 (02:16:38):
I escaped, and so.

Speaker 3 (02:16:41):
They would be very confused. If he's saying they would
make a grab Kieran, but that we can't see him.
It's not worth it. I fucking hate I concur would
just get done telling him not to do anything. Well, you.

Speaker 6 (02:17:05):
Chaos, And to be fair, you were talking to somebody else.
Vinnie is somebody completely different.

Speaker 3 (02:17:12):
Yea. Vinnie has ever heard to us that they're all
just ye So like fuck it?

Speaker 6 (02:17:23):
Okay, yeah, because the whole point of Vinnie was just
a tinker. That's the saying, like he worked on stuff.

Speaker 26 (02:17:30):
I can make a shadow door up here in the
middle of the hallway, but unlike a real door, we
can't creak it open to see what's on the other side.

Speaker 3 (02:17:41):
So we could just step into a bunch of guards.

Speaker 4 (02:17:44):
How don't we take this passageway. It's dark, you can
kind of creep and see that leads us.

Speaker 8 (02:17:53):
I'll turn in to a mouse because I'm not the
best of sneaking. You're invisible the room. Put the monkey
under your cloak ride the monkey and I can. I
can fuck off at any insect if I have to.
Let's sneak through this passage. All right, do we want
to want to stop it?

Speaker 3 (02:18:13):
There? Believe we can? I don't. I want to figure
out what happened to Fly. You keep going if it's
eight thirty. If you want to keep going, it's fun.

Speaker 2 (02:18:25):
Yeah, we got at least forty one minutes of recording.

Speaker 3 (02:18:29):
Let's have to these guys. I just this is a
good place to stop. But at the same time, I'm Mike.

Speaker 4 (02:18:35):
We could leave it on a cliffhanger. That way people
have to wait.

Speaker 3 (02:18:39):
Okay, two weeks and not knowing when you come up
with the ideas. If you guys don't hear me next week,
you will know that they killed me. So I don't
care that you, as as Coddle did anything. We don't
like Fly, but you role playing it's all good. Yeah,

(02:19:03):
I don't think it could have ended up any better.
I fucking love it, especially with what you said. Then
you roll in that one. The dice wanted that to happen.
That is exactly what it was, because it was the
fucking that one. Because I could just also imagine if
that happened in Atlantis immediately, just because it's like if

(02:19:27):
it had been just a bad okay kind of it
blows up and just blows up on my face.

Speaker 5 (02:19:32):
And I said one.

Speaker 3 (02:19:35):
I was looking at that's like all the bombs in
your bags and holding.

Speaker 1 (02:19:39):
Yeah.

Speaker 6 (02:19:39):
The moment I saw that one, it's like, oh no,
I just derailed everything.

Speaker 3 (02:19:47):
That's the story, because what did you want to get
into the castle? But this was this was better than
anything I could play it. This is an omega part
of reaction.

Speaker 2 (02:19:59):
Yes, oh, Benny, I knew these shorts, but I loved you.

Speaker 3 (02:20:11):
That was I's gonna say.

Speaker 2 (02:20:14):
If I died, I already had a good character ready
that wasn't chaotic.

Speaker 3 (02:20:18):
No, No, you will live. You will live another day.

Speaker 2 (02:20:21):
Fly But it's a good thing they didn't touch that
giant red button.

Speaker 5 (02:20:26):
I feel like when I asked for glue, I feel
like the group has PTSD.

Speaker 6 (02:20:33):
When it comes to No, I physically like, legit he
has I have I legit put solvent in there because
let's say, when I was making fly Man, It's like
I'm putting solvent in there because I know Heat, I
know Sam.

Speaker 3 (02:20:50):
Somewhere down the line, they're going to use it and
it's gonna happen. So are we just a lot of
ad random stuff without asking you? Because I mean I'm
gonna start doing that. No, this, no, this was long.
This is when I first made him.

Speaker 6 (02:21:02):
So because that's the saying, because like I told he, like,
I'm making a character that does a bunch of different stuff.

Speaker 2 (02:21:08):
But also it's like one of those that it's not going.

Speaker 6 (02:21:10):
To be like like like out there out there like
insanely strung weapons. It was more a long like stuff
like that could transform into or do stuff like that,
like something that a legit advanced robot would do.

Speaker 3 (02:21:25):
Well.

Speaker 2 (02:21:25):
But he has malfunctioning issues.

Speaker 3 (02:21:27):
So you always say the least sorry. I felt like
I had to talk a lot, but that was the
anyone that could speak language.

Speaker 4 (02:21:36):
It's okay, I got to be out.

Speaker 3 (02:21:44):
I mean we almost died. If I couldn't have good,
we would have probably fucking died. That's saying because the
thing was I was not paying it.

Speaker 6 (02:21:54):
I couldn't hear in the bathroom, and then when I
came out, like that's saying, I wasn't like I hadn't
clude in yet.

Speaker 3 (02:22:02):
And then because it's like because also like as flyman.
He's not paying attention.

Speaker 5 (02:22:07):
He's just tinkering.

Speaker 6 (02:22:08):
Yeah, well like Vinnie's just tinkering away. He's not paying
attention or anything.

Speaker 3 (02:22:14):
So don't forget about the candle you lit, so you
don't burn down his house.

Speaker 2 (02:22:19):
To be fair, like it hardly had a wick on it.
That's saying nothing was burnt down, so.

Speaker 3 (02:22:25):
We almost died. This would be really bad if the
fireman burnt down your house. Yeah yeah, I had had
had that not been a NAT twenty, you would have
the resistance would have like shown you a way to
sneak into the castle. So it's that I couldn't plan

(02:22:51):
that better. Oh no, no, yeah about six.

Speaker 6 (02:22:56):
Until next time, everyone, we will continue, uh which light
next week. So and if anyone gets a chance, the
Lincoln for the description for cats for Cat's Business is
going to be in there.

Speaker 3 (02:23:12):
We we all use it, we.

Speaker 2 (02:23:14):
All look fabulous for it, and we all recommend it.

Speaker 6 (02:23:18):
So and so we're gonna leave you all with this
dramatic cliffhanger as if I so once again, if you
guys do not see me next week, you will will
hear that I am dead.

Speaker 3 (02:23:28):
So until next time,
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