All Episodes

January 8, 2025 • 72 mins
We discuss the entire previous season of Marvel Rivals and take a dive into the Dark Avengers Season!
Mark as Played
Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:00):
Hey guys, and welcome to another episode and it's a
new year of Cube the Marvel Snap Podcast. Thank you
guys for joining us. You know we're gonna try and
do better. We're gonna try and make some resolutions, but
you know, we can't promise anything. But you know, if

(00:21):
I if I could get an amen to, you know,
try and make it a resolution to try and do
this every week.

Speaker 2 (00:27):
Amen.

Speaker 1 (00:28):
All right, I mean that's not anymore.

Speaker 3 (00:33):
We're good, all right?

Speaker 1 (00:34):
Oh all right, So to let you guys know, Don
has officially gotten his bachelors.

Speaker 2 (00:40):
Yeah, let's go maybe, yeah, hands, give me some hand.

Speaker 1 (00:44):
I was like, where's yeah?

Speaker 4 (00:46):
I got bs.

Speaker 3 (00:49):
We all do once I had it, but.

Speaker 4 (00:51):
I officially have a bs fulltilations.

Speaker 1 (00:56):
So Don has Don's gonna have more time to sit
around with us and talk Marvel's nat until we don't.
But you know we'll cross that road later. So, as
always from the past episodes, to everybody's left we have
mister Bockchoi aka Dakota, and then to everybody's right, we

(01:20):
have the returning mister Dark Helmet aka Dawn. And as always,
ever so graciously, I am your host, Mark Lee. I
was like, so today we are gonna, you know, just

(01:42):
recap the month that we missed and we are going
to talk about the month that is to come, which
starts tomorrow. Even though we haven't released a cast in
about a month, we still have been very active, very
active on our Instagram and if you're in the Alliance,

(02:04):
we've been very active in the Alliance. I think it
was only around Christmas where we weren't able to finish
the Alliance rewards. So, but it is what it is.
It was we did miss out on what a variant.

Speaker 4 (02:19):
It was a red snowflake border.

Speaker 1 (02:24):
Okay, yeah, so and we got one for finishing our own,
so we didn't need to but you know, hopefully everybody
that wanted that was able to get it. So, uh,
before we go ahead and start with the uh, the
previous season, anything, you guys like, Tad, No.

Speaker 4 (02:46):
It's just it's good to be back with you guys.
It's good to be back talking about Marvel Snap. I
know we get to chat a little bit at work,
but it's always fun to get in this environment and
just you know, shoot the ship. Mm hmm.

Speaker 2 (02:59):
Same.

Speaker 1 (03:00):
I'm all right, guys, to stop talking about Pokemon there. Dakota,
He's always doing this out. He's always like doodle doo,
stop with the Pokemon talk. All right, it's not tcbp
al right. So all right, so if we go to

(03:26):
uh the previous season. Uh, previous season, the season card
was Galacta, and the two cards that you got for
free in this season were Hella and Doctor Strange. So
Galacta is a four power six cost sorry four costs
six power and each turn, the first card you play

(03:49):
at another location reveals with plus three power. We go
ahead and start with you, don how do you feel
about the release of this card.

Speaker 3 (03:58):
I really like this card.

Speaker 4 (03:59):
I feel like overall it wasn't one of those cards
that you felt like you had to play, but it
also really did compliment certain play styles. So when you
wanted to just any of those those decks that you
want to get a little bit of extra power, especially
like the you know.

Speaker 1 (04:16):
Brewd.

Speaker 4 (04:19):
Type decks like this fit right in. It was a
nice little buffer for that. It's got a nice little
amount of power on it. I really liked it felt
very balanced of a season card.

Speaker 1 (04:30):
All right, how about yourself to go to ye, I'm
right there, you're right, go ahead and talking about it.

Speaker 2 (04:41):
No, I'm right there with you, Don, I really enjoyed
this card.

Speaker 5 (04:44):
I think that it's ability to buff it just took
everything by storm. This was a really well done season card,
and pretty much every deck that we've checked in this card,
it's just thrived, like it's been a nonstalt thill ride.

Speaker 2 (04:59):
And I really have to say this is probably I
say this every time.

Speaker 5 (05:02):
It was a really good one, but this is this
has taking the top favorite season pass card right here?

Speaker 1 (05:06):
Oh really? Over?

Speaker 3 (05:08):
What oh about all that?

Speaker 5 (05:11):
For me?

Speaker 2 (05:11):
For sure? I'm really enjoying it.

Speaker 1 (05:13):
Okay, So what was your previous favorite?

Speaker 2 (05:17):
I think Agent Venom before they nerved them makes sense?

Speaker 1 (05:22):
Okay, But I feel like the car this card has
very good sustainability. I mean, like Don mentioned, it wasn't overpowered,
so I believe next season it's still going to be
a main factor. Now, what do you guys think about
the longevity of this card? Do you think they need
to buffet Nerfit? How do you guys feel about the
longevity of it?

Speaker 4 (05:43):
I almost feel like it's in that nice sweet spot
where like there's so many other cards that need something
done with it that this card really feels like, hey,
you know, it can sit the way it is for
a very long time. It doesn't feel like you can
overly abuse it. Obviously, there are certain decks where you
start getting like Symbiote Spider Man, but even those things

(06:05):
have their own counters to them, or even like Glactus right,
we didn't really see a crazy amount of Glactys happening
with this, even though it did give Glactus a better
shot of going off. I feel, like I said, I
feel it's in that nice sweet spot where we're gonna
see this card kind of just sitting there doing this
thing for a very long time.

Speaker 1 (06:27):
How about yourself to good?

Speaker 5 (06:28):
How do you feel about the longevity of this I
hope that what Don said is correct because I enjoy
this card a lot. But we know how Second Dinner
likes to just shoot everything behind the barn, So I
really open this card keeps flowing because it's fun.

Speaker 1 (06:40):
That's the only thing is I feel like this card
is uh iking it too. When Elsa Bloodstone first came out,
and when you filled your one lane and you kept
buffying that last card over and over at plus three,
people especially with Kitty right, people were just like, oh yo,

(07:01):
this could get nerved terribly, you know, But I think
also came out as a two, right if I'm not mistaken,
So yeah, yeah, so, I mean they nerved her to
go to three, so she kind of clashed with a
lot of things. But with that plus three it is
it is actually really good. So I could see them

(07:22):
maybe making it a plus two if if they really
want to, you know, nerf the hell out of it.
But I hope the longevity of this card because it's
really I hope it stays because I think it's really
useful and it gives a different play style, not just
to like you mentioned earlier, Galactus decks. You know, it's
it's just any decks that want to utilize its buffing power.

(07:47):
So hopefully you know second and it doesn't, Butcher, it's Yeah.
So the next card that came out this season, have
to scroll down was, uh, Luna Snow. I already forgot.
Oh yeah, because this season was uh what Marvel Rivals. Yeah,

(08:11):
we'll talk about that later. So all right, So Luna
Snow is a three costs five power and on reveal
that adds an ice cube to each side of the
location she's played on, and the ice cubes are a
one cost zero power and at the start of each
turn you get plus one energy then destroyed this if

(08:32):
your side is full. Here, now this gives you know,
since you're putting an ice cube on each side, it
also helps your opponent. Now let me go ahead and
start with you, Dakota. How did you feel about the
release of this card.

Speaker 5 (08:47):
I think that, like you just said, the fact that
your opponent gets it kind of kind of it kind
of swings back and gets you in the wrong way.
I don't like how you're helping your opponent. It's the
same thing with Maximus. How you know you like his
plus power. You're getting that draw, but at the end
of the day.

Speaker 2 (09:03):
You don't. Sorry, not Maximus woem. I thinking, who's the
chick that they let you draw? What was her name? Crystal?

Speaker 3 (09:09):
Zach?

Speaker 2 (09:10):
Is that it think crystals?

Speaker 1 (09:12):
Crystal draws a card.

Speaker 2 (09:14):
Yeah, there's a downside to it. That to me, I
just don't see the.

Speaker 5 (09:18):
Benefit for it. It's good in a clog if you
know you're going to ruin your opponent's side and it's like, okay,
they're got to get rid of it immediately. Like if
you throw this down in that that ice cube is gone.

Speaker 3 (09:30):
Cool.

Speaker 2 (09:30):
You know you got that benefit.

Speaker 5 (09:32):
But at the end of the day, I think that
there's better chances to ramp with other cards, but it
is a pretty decent ramp card.

Speaker 2 (09:39):
But it's for both you. So for me, not the
biggest fan.

Speaker 1 (09:42):
Okay, how about yourself done.

Speaker 4 (09:44):
I really like the idea where they were going with
this card. Right, They're like, hey, how do we get
more energy into the game? Right, We've always talked about
like the ramping of the power. Right, adding more energy
into the game allows you to do more of that.
So it's a really interesting card. But I do think
that it falls short a lot of time because you

(10:06):
do give your opponent that same energy. You also, you
know a lot of time on turn three, right, you're
playing into lane. You have to make sure you're playing
into a lane that you don't either don't have anything
in so you're not going to play into or you
have to do it in a way that you're not
going to be playing in that lane for a while.
So it's it's a fun card. I think that it's

(10:31):
an interesting concept. I like what they did with it.
I'm just not sure it's fully being appreciated in a
deck to build around.

Speaker 1 (10:40):
Yeah, so I think the only thing that can make
this card better than I guess they anticipated it is
if it kind of acted like White Widow, where if
the location fills up, it gets destroyed right away. Whereas
the way it acts right now is it gets destroyed
at the end of the turn and you're are I think,

(11:03):
at the beginning of the turn, and then your opponent
still gets that plus one energy. Right. So it feels
like if they they made it like White Widow where
it destroys automatically, then you basically you get the plus
one and your opponent loses out on that plus one, right.
So I think that's the only thing I thought was

(11:25):
gonna happen was when it gets destroyed, it was like
White Widow. So yeah, fall short of Yeah, it falls
short of being actually very useful because there are so
much better like ramping cards depending like the snap Nation
just mentioned it electro right, and then on top of that,

(11:49):
you could like use so many things to get rid
of it quickly to be able to get around his downside.
So anything else you guys would like to.

Speaker 4 (12:01):
Add, No, it's yeah, yeah.

Speaker 1 (12:06):
It's it's a mad card. So the next one that
we got uh in the season was Penny Parker. So
Penny Parker was a two costs three power card that
was an on reveal and it adds a do you
call the do you call the spider or do you
call it like spd R spider? Yeah, spider, Okay, So

(12:31):
it adds a spider to your hand, and then when
anything merges with this card, you get plus one energy
next turn. Now oops, this click. Now the spider that
gets added to your hand is a three cost three power.
It's also an on reveal. It merges with one of

(12:51):
the cards that wherever you played or wherever you played it,
and then you can move that card next turn only.
So go ahead and start off with this card. How
do you feel about this card, Dawn?

Speaker 4 (13:06):
This is probably the card that I've actually played the
played the least this season. I really haven't played a
lot of move ish types of decks. I just kind
of feel like playing it on curve doesn't always work well,
even though you do get the next critenity here and there.

(13:27):
I just feel like there's better three cost cards I
would want to play. Even for three costs. There's better
three cost cards that I would fit into a deck
if I'm building around it. So I really played a
handful of games with this, and I was really unimpressed
and it was very want while to me.

Speaker 2 (13:46):
All right, how would youself to GOODA I had a
lot of fun with this card.

Speaker 5 (13:51):
When the weekend mission came out to do you know
you gotta win matches with her, I kind of made
this this makeshift move deck with twenty ninety nine and
a man spot, a man shout out, and my gosh,
I was just wrecking people with this. I really like
this card because it gave me the chance to get
him out a little bit earlier after merging it with
something like human Torch.

Speaker 2 (14:12):
If you were able to get him out a little sooner.

Speaker 5 (14:14):
Even putting this on herself and moving her around was great.
You know, if you got the right hand set up.

Speaker 2 (14:20):
You're Madam Webb. You can move things around like crazy.

Speaker 5 (14:23):
This card has been a really fun addition to movement,
and having a little extra energy proved very beneficial. I
would definitely say the matches that I used her I
won versus the ones where I didn't get her on time.

Speaker 2 (14:36):
But what Don said is true.

Speaker 5 (14:38):
On curb you have to get it out sooner than later,
and if you miss her on turn two, there's really
no point in trying.

Speaker 1 (14:46):
I agree. So this card is a very niche you know,
it doesn't really have a set deck that you could
use it with. It's actually a very versatile card because
I've run it also in a deck that runs is
it called Agony, the one that merges with her, right, yeah?

(15:07):
So yeah, I mean if Agony emerges with this, it
gets this plus one energy, which is pretty cool. And
then you could also you know, get another plus one
energy by using the spider, or you could use the
Spider on something else, like you said. You know, I've
never tried it with Spider Man twenty ninety nine, but
you know that literally activates his effect. So there's many

(15:28):
usefulness uses. There's many uses that this card can open
possibilities to. So it's very cool that they designed a
card that doesn't have to only be used for itself,
like being selfish. But it also makes it so that
other cards can utilize its effect. So it's unfortunate that

(15:53):
you know, it's only once, so that's you know, it
does hinder it, but you you really have to either
draw it on turn one or turn two, which if
you see it later game, it's just like, well, hopefully
you had a better two cost, you know, as a backup,
or you had something you know easier to do, because

(16:16):
if this is like your main game plan and you
don't draw it turn one or two, it's just like
it's downhill from there.

Speaker 2 (16:23):
M hm.

Speaker 1 (16:24):
So also a snap Nation mentioned the Lasher synergy because
if you put lash you know, you play Lasher and
then you play Spider on it, you move it, and
then you could choose where you get that negative effect
on it. So that's a that's another combo. That's pretty cool.

(16:44):
You also mentioned h wick In as another ramp option,
you know, so it gives you that two three turn
you just have to maybe I don't know if you
really want to do what's the name Quicksilver on one
and then Penny and then Spider on three and then Wickan.

(17:05):
So it is it is nice to have that solidified
ramp option if you draw, if you have Wikan, because
I know, playing sometimes some Wickan decks, you get your one,
you get your two, and then you're like god, you're
just like, well.

Speaker 3 (17:25):
I agree to a point.

Speaker 4 (17:27):
But like even with this thing, right, you're talking about
having to play two cards to get one energy. You're
talking about, yeah, you get one move, but Ultimately, you're
talking about a five six, right, and if you take
that one energy off, you're talking about a four to
six and you get to move a card once. Like, yes,

(17:47):
there's some stuff, But to build a deck around that,
I don't know.

Speaker 3 (17:51):
Yeah, I just I didn't see it.

Speaker 1 (17:53):
Yeah, it has great utility, it's just it can't be
the center of your deck building, you know. It's just
a useful tool. Yeah, And I think that's how all
cards should be made, where it's just like it doesn't
revolve around them. I mean, I know there is cards
like that where it's just like Galactis. Like if you
play Galactis, there's very few ways to not Galactus if

(18:19):
you're actually just running a Galactus deck. But to make
a deck that has so much variety, it's actually more
useful because then you don't have only one play line,
you know, and your opponent can't read your next move,
and that's what it's like usually all about is can
they predict your next move? If they can, then you're

(18:40):
kind of sol you know. So all right, So the
next card that we had in our our season was
probably the most polarizing card this season, and I'm pretty
sure we're going to start seeing on the climb tomorrow,

(19:00):
because oh man, this card is insane. So it's Doctor
Doom or it's Doom twenty ninety nine. It's a fore
cost two power card and it's after each turn add
a doom Bot twenty ninety nine to a random location
if you played exactly one card and then the doom

(19:21):
Bots are a fore cost two power and they're ongoing cards.
Your other Doombots and Doom have plus one power. Let
me go ahead and start with you, Dakota, how do
you feel about this card? Yeah?

Speaker 2 (19:36):
Damn, this card is good.

Speaker 3 (19:37):
Get out in here?

Speaker 5 (19:38):
Are you kidding me? I've been having so much fun
with this nonsense. Yes, yes, more Doom twenty ninety nine.

Speaker 2 (19:44):
Please.

Speaker 5 (19:44):
This has been a blast man, a whole new archetype
being able to throw down power that's very hard to
contest with unless you know, you check in your agent
new us agent. You can kind of, you know, control
a lane here and there. But my gosh, I love
this card.

Speaker 2 (20:02):
That's all we need to know.

Speaker 1 (20:05):
I thought we're gonna get some type of analysis, but
let's go go to Don for that.

Speaker 4 (20:14):
I mean, this obviously is a really good card. It's
a card that's kind of plaguing the meadow right now.
In the first place, you're gonna see it everywhere. The
combination of this card with obviously Doctor Doom on six
and then they keep going up. There's a lot of
really good play lines where you could either go more
control based or not. This card is. It's a really

(20:37):
good card. I think it's gonna get hit with the
nerve stick at some point because we are seeing it everywhere,
but overall, like it's also one of those those cards
that you know what you're going to play when this happens, right,
there's really only a direct play line. When I see

(20:59):
U Babu on turn one, I'm like, oh, he's playing
Doom now, okay, let me prep in the deck I've
had the most fun with really does counter to this
deck with you know, a combination of US Agent and
Niga Sonic. I've done really well against this deck. So
I hope I see it a lot because that's probably

(21:20):
the deck I'm gonna be playing the most. And you know,
like I said, really good card, really solid card, probably
a little overtweaked.

Speaker 1 (21:29):
Okay, interesting because I would say, like there's already a
downside to it, right because you can only play one
card right turn turn what is it two? If you
play silock turn three, you could play this and then
turn four of course you play four. But I do

(21:53):
find that as turns progressed and depending on what you draw,
you can play more than one card. And you're like,
well do I play You know, the the guarants heed
more power because you never know where the doom you know,
because the doombot is random. But you're hoping that on
turn six you could either you know doom or in

(22:15):
some cases you have h what is it a war machine? Now?
So you could infanitt. Right, So there's like so many
different decks and play lines you can do with it.
I'm interested to see if they do decide to nerve it.
What do you do because at some point that the doombots,
like the doombots only give plus one, right, So do

(22:39):
you reduce the doombots power because you what you can't
do is you can't make Doom twenty ninety nine a
five cost. If you make it a five cost, it's useless, right,
because if if it's a five cost and you just
played Doom the next turn, then the power is kind

(22:59):
of like trip right.

Speaker 4 (23:02):
So I mean, I think ultimately what you would do
with it is you would just make Doom himself not
work with it, because that's really one of the big
thing is right when you throw down that Doom, it
throws two extra on everyone that was there a lot
of the time. You get this card out on turn three, right, Yeah,
so each one of those is a plus five and

(23:22):
then you know, it just goes up from there. So
I think ultimately that's where they might go with it
in my opinion.

Speaker 1 (23:32):
What do you think about, like, because what's crazy is
playing him already activates his effect. What if like the
next it doesn't happen till the next turn, right, because
if you play Doom on turn three, he gets that
doom bot already because he played one card. Now what
if he has to be on the field for his

(23:53):
effect to be Like, okay, you have to play one
card in order for it to happen.

Speaker 4 (23:58):
I could see that working or that being another direction
to go for sure.

Speaker 1 (24:04):
How about yourself to go to howd you how do
you feel about the overpopularity of this card?

Speaker 5 (24:11):
I think what you just said, with the chances of
it not taken off until the next played card, that
would make the most sense to kind of level this
out because yeah, I mean it's rampant, it's everywhere.

Speaker 2 (24:22):
Yeah, you pretty much you got right now.

Speaker 5 (24:25):
That deck is just anytime you queue up, you're gonna
be hitting something with that a Wickan style deck, maybe destroy,
I don't know. That's pretty much all this run around
right now. So yeah, it for sure is gonna get
hit with a nerve how long from now? I hope
we have a couple more weeks. I hope it doesn't
just get taken out to find the shed already, but

(24:46):
it probably will.

Speaker 2 (24:46):
Yeah.

Speaker 1 (24:47):
What's funny is like these these doom decks were running
very rampant that they had to counter their own deck
because they started adding a super scroll in their own
deck because it was like, oh, they're gonna be playing
doom bots, might as well take advantage their doom bots,
you know. So it's just like these massive dooms oh man.

(25:08):
And it's crazy because you know, the power is so
spread that if you play Enchantras in one lane or
if you play shun Chi in one lane, it's still
like you have two other lanes to contest with. So yeah,
it's just like yeah, so uh so snap Nation mentioned
you know, if early enough, you could go LDS so

(25:30):
Lady death strike if she you know, they're not powered
up too much. Yeah, so that's that's.

Speaker 2 (25:37):
One way that would be fantastic.

Speaker 1 (25:40):
Yeah. So just asking you guys, now, are you guys
gonna be running doom or are you running anti doom tomorrow?

Speaker 4 (25:51):
I'll save my answer for two cards.

Speaker 3 (25:57):
I'll tell you exactly what deck I'm gonna play.

Speaker 1 (25:59):
Okay, all right, So the next card we have that
came out this season, which it didn't. It didn't pop
off like I thought it would, but I could see
why it didn't. So let me go ahead and read it.
It's Bruce Banner. So he's a two costs one power card,

(26:20):
and when you end a turn with unspent energy, it's
a twenty five percent chance to hulk out. Now you
would think this, you know, of course it goes into
hi evo, But let me go ahead and start with
you don't how do you feel about feel about this card?

Speaker 4 (26:37):
I had fun messer around with it, but it's one
of those cards that you throw it down and now, okay, yeah,
you hope it goes off, which you know most of
the time it does, but then you're just kind of
leaving something there to get hit, right, Like it's either
gonna get shung cheed or someone on turn three will
come through and use their their red Guardian in which

(27:00):
you still see everywhere. Yes, and then all of a
sudden you have a two negative one one. Right, it's
just one of those targets that it's a boomer bust
and I just haven't played a lot hai evo either.

(27:21):
It's an okay card. It's sad that this card has
better than the original old card. Yeah, Like it's bad
that the idea is better there, but you know it
is what it is.

Speaker 1 (27:33):
How about yourself, the good? How do you feel about
this card because I know you're a you're very supporter
of this card.

Speaker 5 (27:41):
Okay, my name is Dakota Halford RNG Gods hate me,
but for whatever reason, this card remains cracked. I have
had nothing but success. I can't even say it. I'm
so excited. I have had nothing but success with his card. Baby,
every time I play him down, I'm never worried. I'm
like it happened, and bam, dude, right when I need

(28:02):
him most, Bruce Banner hulks out and I freaking destroy
that lane. So yes, I am a strong believer in this.
I think I only had all the times I've done
it maybe like three games where you know, like Don mentioned,
it's like, okay, now it got Red Guardian or something.
But you know what, because because I am the hyebo
ridiculous man that I love playing Cosmo armor on that

(28:23):
stuff too, usually I put Cosmo behind it just to
ensure that no one's gonna fuck with my Bruce Banner.

Speaker 2 (28:28):
And oh my gosh, man it is.

Speaker 5 (28:31):
It is just a beautiful, a beautiful thing to watch
him hulk out with Snap said his amen to this.
I'll tell you right now, he says, I have kept
this card alive in the meta. Hell, yes I have.
I love this fucking card. It's been awesome, absolutely love
Bruce Banner.

Speaker 1 (28:47):
Now I feel like the chances of danger Room are
way higher than this guy hulking out because I've had
I've had good games, I've had bad games with this card,
and I feel like, like I said, Dangerom can hit
me three times in a row, and this this card

(29:09):
will like hulk hulk out one in three games and
each turn I'll give an energy to you know, I
have leftover energy. I feel like, you know, I should
I should have more, uh more pop offs with this
guy than I've had. But it's it's crazy. You know,
the twenty five percent is not real.

Speaker 5 (29:28):
I swear he changed it if Dakota is playing, because
I swear to you, Bro, I got the receipts.

Speaker 3 (29:34):
Man, it is there.

Speaker 2 (29:35):
It is beautiful.

Speaker 1 (29:37):
So I just I just want to say, what's up
to Uh, Vice Versace and Ghosty. Thank you guys for
joining us. So, uh the Hulk the Bruce Bat. I like,
I like this card because, like you said, it should
have been well the Hulk was in the first place.

(29:59):
The Hulk is cool, you know, it's a nice vanilla card.
Vanilla meaning you know, it doesn't have any effects. But
I feel like, you know, those types of characters should
have effects, you know. So I feel like this kind
of is the Hulk reimagined, And I think it's just
another way of them using Marvel rivals to kind of

(30:22):
fix the mistake that they've made. It's like, when, yeah,
when do you see the Hulk being used by the
high evolutionary? Like, you know, hig have an evolutionary doesn't
allow kids, But I don't know that's that's I digress.
So anything else you guys would like to add to
Bruce Banner, the bane of my existence.

Speaker 2 (30:46):
He's a great card on Bruce man.

Speaker 4 (30:52):
No, like like you were saying, like, this is what
that card should have been to begin with, right, I
would have loved to see this kind of thing.

Speaker 3 (31:00):
But it's kind of like, hey.

Speaker 4 (31:02):
Let's introduce a new card that's actually the same card,
but a new card.

Speaker 1 (31:07):
Yeah, but the same, right, And then that kind of
leads us to our next card, which is Rocket Raccoon
and Groot. Right, So we have Rocky Raccoon here, and
he is a three costs three powered card, and you
can move this once after your opponent plays a card here,

(31:27):
steal one power from it. Now, this card is pretty
good for what it is, right, I feel like this
is the type of card every one of the Guardians
of the Galley. I mean, I think the Guardians of
the Galaxy, the most used ones are, of course, right,

(31:47):
Rocky Raccoon because it's a one cost and it could
go to one to five, and then Gomorrah, which she's
a five cost and she go go to five twelve,
you know, if played right. But I feel like the
remake of No, I don't want to say remake, but
the what is it? Re released version of Rocket and

(32:10):
Raccoon and Groot kinda it has more playability in different decks,
So I feel like Groot and star Lord and what's
his name? Drag See, I can't even I can't even
remember them because you know, you rarely ever play them

(32:31):
because the only time they're very useful is when Arisham
gives it to you.

Speaker 3 (32:37):
So I don't know.

Speaker 1 (32:39):
Uh, let me start with you on this dacode. How
do you feel about the release of this card?

Speaker 2 (32:47):
Oh?

Speaker 5 (32:47):
I love this card. I absolutely love this card. It's
so fun to just put it down in a lane
and make your opponent be like, fuck, I can't play there,
or if they do, they just keep punishing them over
and over, and then you move it to punish them again.
The fact that this card has the ability to move,
it's it's so fun. You have a lot of chances

(33:07):
to just completely get the upper hand of your opponent.
It doesn't take too long to really start stealing a
good amount of energy.

Speaker 2 (33:15):
There was a couple of rounds where.

Speaker 5 (33:16):
I just played it just perfectly and I got three
cards because they were doing a zoo and then I
moved it over to the other side.

Speaker 2 (33:22):
And I got another three. I'm like, this card is baby. Yeah,
I love this card man, It's so much fun.

Speaker 1 (33:29):
All right, how about yourself done?

Speaker 4 (33:32):
I think this has been my favorite card to play
with now. First of all, obviously they took two characters
from Rivals and put it onto one card, even though
on Rivals they're two separate characters. Still, but you know whatever,
I have had so much fun with this card. I've
been throwing it into a deck with Jean Gray and

(33:54):
just being such good results. It is so much fun
to just be able to get that one move like
you know we were talking about earlier with the Penny card, right, Like,
you get one move out of this card still, so
you can sit it in a lane, let it get
some stuff, and then just move it on that last
turn get a little bit more power somewhere else. Also,

(34:16):
for every power you get, you're really gaining two, right,
because because you're taking one away from them. And so
you see this sitting in a lane where you know
you know they're gonna throw. Okay, so now you have
an iron man coming down, right, a negative two iron
Man plus you get that plus one plus you get
to move out of a lane if it's not working

(34:36):
out anyways. So I really enjoy this card. I think
it's a great It can fit into almost any deck.
It's also you just play it one time, right, and
now you can move and do whatever you need to
versus having to play those two cards.

Speaker 1 (34:52):
Yeah. So, like I said before, I feel like this
is like as as go. He said, A oh no, sorry,
Vice Versace said, it's a remixed version of you know,
the Guardians cards. Because I feel like them having all
this I always tell you guys, you know, them having
all the same effects doesn't really make sense to me.

(35:14):
I feel like they just kind of ran out of
things to come up with, and they're like, we gotta
get all the Guardians in the game. You know, let's
just have the same effect, you know, And so I
don't know, I felt like they kind of screwed the
pooch as you know they would say. But it's it's
really cool that they re released or you know, they

(35:35):
released this version of the card. And like Don said,
even in in Marvel Rivals, they're two separate characters, but
you never see one without the other. So I guess
that's what they wanted to do either that or we
were just one week short, so there's like just combine them.
So I don't know, you never know what's going on
second in his head. I've also seen this deck ran

(35:59):
in Surfer, which is really cool because it's just like,
like I said, it's a really versatile card. You could
run in a move deck. You could run it in
its own you know, Uh, what is it? Location? Uh?
What is it? Oh my god, I can't The Guardians, Yeah,
the Location Guardians decks, you know, and then just other

(36:22):
other types of decks that you could ever like think
of that. You want want to steal power and gain one,
which is like what Don said, is you gain you
like game two since you take one from them.

Speaker 4 (36:34):
So even if they're playing, even if they throw down
Luke Cage, right, you're still gaining a power. Oh they're
not losing a power, but you're gaining one. So like
it's still useful if they have that one card that
counters every negative card.

Speaker 1 (36:49):
Yeah, so it's a really great Yeah, I didn't even
think about that. You know, if they play what is
it Luke, then you still gain the power. It's not
like they're not losing it, but it just doesn't reflect
if they have Luke. So that was technically the end
of our season, but there was an additional card that

(37:09):
was released that wasn't a part of this season, but
we'll go ahead and put it up for you guys
here and hopefully you know, everybody here was able to
obtain it by playing High Voltage. Voltage So it's a
two cost two power card and this is last year.

(37:30):
He's an activate card and it says afflict an enemy
card here with negative power equal to this card's power.
All right, let's go start with you, don How did
you feel about the release of this card, especially in
High Voltage, which technically it's a free card if you
played High Voltage correctly.

Speaker 4 (37:48):
I mean, it's been nice getting these extra cards just
for playing this version of the game that everyone likes
to play. Anyways, I really like this card. It's fun,
it's a it's an activate card, which is nice. It's
not like you have to be like, oh, okay, I
have to save this for the end. You can save

(38:09):
it for turn five, but it's nice to be able
to throw it down early and have them think, Okay,
should I be playing this lane? Should I not be
playing this lane? The only negative really negative. Thing I
have to say is that, you know, I really hate
that these negative type decks just don't ever really get
much play because when they become very popular, there's.

Speaker 3 (38:31):
One card that counters everything.

Speaker 4 (38:32):
Right, It's not like it counters just that lane like
a Cosmo or something. It counters every single lane, which
kind of makes playing negative decks a little challenging. But overall,
for a free card that you just earned, man, this.

Speaker 3 (38:47):
Was really good.

Speaker 1 (38:49):
All right, how about you decode? How do you feel
about it?

Speaker 5 (38:53):
The hash slinging, the smash, the slash ringing lash year No,
I fucking love this card. It's the same. I'm always
down theate symbiodes. But Don's right, it's annoying that Luke
Cage can just completely negate all the stuff that you're
doing here. This was fun because most of the time
it was a solid like Memora deck that you were running,

(39:14):
something that allowed you to kind of just build up lanes.
You want to get this thing as bucked as you can.
You got your gwen Pool, you got your Agony, you
got your Hulkbuster, and it's a fun thing to run.
But man, I would not try to run a Lasher
style deck on the ladder this season until I'm an infinite.
I think that there's too many ways to stop this payoff.

(39:37):
And anybody that is unable to stop it, they watched
this thing get that big, They're like, well fuck that lane. Yeah,
I'm out, you know, Okay, let's focus on the other stuff.
So yeah, I think that it has a lot of
sneaky things you can do to allow you to get
the upper hand with this style of the deck, But
when it comes down to it, this is too risky

(39:57):
for the reward and I will not be playing this competitively.

Speaker 2 (40:00):
I do like the idea, Like I said, it's symbiote.

Speaker 5 (40:02):
Anything that's that's related to symbiotes I'm all about. But
it's just yeah, it has its own thing. It needs
to say where it is. I don't see this being
too competitive long term, and I'll probably eat my words
on that, like.

Speaker 2 (40:13):
I always do.

Speaker 1 (40:15):
Well, I mean, uh, talking about it. You know, Don
mentioned Luke Cage. It's the the solo card that counters
every negative deck right or deck that inflicts negative Now
before they did change it where it's just like, oh,
it only affects the lane that it's in. Now, how

(40:36):
would you guys feel about that going back to the
way it was, because it does counter an entire arc type, right,
and that feels kind of really super strong. I mean
I did. I didn't like it before where they when
they changed it, but I can see how it can
mess the game up. You know, where you're playing, uh,

(41:00):
what is it? The hazmat into long and then you're
odening it and then you just play what's his name?
Blue Cage? Right, those types of decks are insane insanely
hard to stop sometimes, you know, if you have the
right combination, of course you can stop it, but it

(41:23):
does get kind of annoying where it's just like, yo,
I don't run Cosmo or I don't run a Red Guardian.
So what do you guys feel? How do you guys
feel if they did revert it back to the first
change that they made.

Speaker 3 (41:37):
I think I'd be okay with it.

Speaker 4 (41:39):
And the main reason is because when you're playing those decks,
a lot of the time, you're inflicting damage onto yourself,
like the toxic deck, right, Yeah, you're also inflicting on yourself,
and so by playing that card, you are protecting yourself
in the same way. So you have to be more
creative if that card only covers let's say, one lane.

(42:00):
Also gives an opportunity for new cards that are coming
out in the future to be able to do the
same thing right or have similar effects in different ways.
So it also opens up lanes for as they're creating
new cards to create new or expand play styles versus
this one card that's just like a Okay, well everyone's
starting to play negative. Now I'm gonna put this one

(42:20):
card in my deck and I don't have to do
worry about anything else, right, Well, at least with the Cosmo,
you have to be like, Okay, I'm gonna put in
this lane or that lane. Actually, I have to plan
out and you have to use strategy. Lou Cage's strategy.
It's just like I have him. It's an incidant when but.

Speaker 1 (42:37):
Yeah, I agree, So how about yourself to good? How
do you feel about that change if they were to revert.

Speaker 2 (42:42):
It, Yeah, I'm for it.

Speaker 5 (42:44):
I think that he's just too much of a blanket.
He just covers the whole field, and it's it's overpowered.
Like Don said, Cosmo's in one lane. Okay, if Cosmo's
effect was across.

Speaker 2 (42:53):
The whole freaking board.

Speaker 5 (42:56):
That would not be Okay, same thing with armor. It
stays right in that lane, it doesn't hit all three.
So I think that they had a good idea doing
what they were doing initially and change again. They brought
it back and yeah, I mean to be more creative. Okay,
Luke Cage only covers one. Now throw out mystique, now
throw out whatever. Like you know, there's other ways around it.
You don't have to have the blink in effect. So yeah,

(43:17):
I'm I'm for them reverting it to what it was
before this last buff.

Speaker 1 (43:22):
Yeah, that would be That would be beneficial. I think
to a lot of players that like that archetype, they
have to be more like you said, uht's more technical, right,
You can't just because you play a Cosmo in a lane,
like even if you play early. You know, then they

(43:42):
could play an infanaut in in that lane and they're
just like, well, I can't chunk gie it. You know,
there's there's mess ups well that you could do with
a cosmo. That should be the same effect that Luke
Cage has for negative like oops, I should have played
it in this lane. So there should be some counter
play to dex that afflict negative power. So hopefully, you know,

(44:06):
like Don said, uh, they can create new cards that
also do the same or similar effects. It just it
works in that lane. But they do kind of halt
themselves from doing that if they have this all purpose
savior you know of a gentleman. So that was ours. Yeah,

(44:31):
what'd you call it?

Speaker 3 (44:33):
The Gentleman?

Speaker 1 (44:34):
The Gentleman? All right, So that was our season for
for this month. Now this coming month will be the
Dark Avengers, right, that's the theme. So it's a Dark
Avengers theme this coming season starting tomorrow. And uh, well

(44:55):
we'll dive right into it. So let me go ahead
and show this. Oh my gosh, these these yeah, these
are the ones for this season pass. So these look beautiful. Okay,
Pandart does great work. You know, they're they're a hit
or miss. They do this style here if you guys

(45:18):
can see it, and then they do like an anime style,
which I'm not a fan of, but I love this
three D style that Pandart does. So yeah, So the
the season pass card is Iron Patriot, So go ahead
and get into Iron Patriot right now. So Iron Patriot

(45:41):
is a two costs three power card. It's an on
reveal that adds a random four, five or six cost
card to your hand, and if you're winning the location
next turn, it gives it a negative fore cost. So
uh so, yeah, so this card gives you a four

(46:05):
or five six cost card randomly that has the potential
of being a zero one two cost. Now that's kind
of insane because what's her name? Uh, the lady that
gives you a six cost help me out.

Speaker 2 (46:22):
Here, she's am I drawing a blank on her name.

Speaker 1 (46:25):
Valentina, Valentina.

Speaker 6 (46:26):
Valentina gives you a a guaranteed six costs, but it
comes with a negative two cost reduction, but it also
gives it negative.

Speaker 1 (46:38):
Power, right if I'm not mistaken. Yeah, so with this
it doesn't give you a negative power reduction. You just
have to be winning the lane right now. It's a
two costs that you could play in the third lane
if you want to be risky because typically nobody you
know plays in the third lane before you, and then

(47:00):
just build it, build more power on it on third
uh your third turn or yeah, third turn, and it's
just like that's a free almost a free card. So
I want to start with you, don how do you
feel about this card?

Speaker 4 (47:16):
I feel like we are gonna see some nastyness coming
out there. In all honesty, I mean, I could just
see you.

Speaker 3 (47:24):
Playing I don't know, Bob third one play.

Speaker 4 (47:29):
This too and hopefully they hit eight right or I
mean just just crazy. And that's that's not including what
you could play into that lane afterwards. Yeah, getting on
almost free four or five cost card or what.

Speaker 3 (47:49):
Now.

Speaker 4 (47:49):
The question is if you're not winning, that lane doesn't
go away.

Speaker 1 (47:56):
No, it just stays. It stays the same costs, So
you still get a random car card.

Speaker 4 (48:01):
They just gotta make sure you win that lane once. Yes, yeah,
I think this card is gonna be a little scary
at first, so it's an on reveal. Yes, m h man,
I don't know.

Speaker 3 (48:19):
I uh, this is gonna be crazy.

Speaker 1 (48:23):
Yeah, how about yourself to good? How do you feel
about this card?

Speaker 5 (48:27):
Yeah, I'm excited to see what nastiness we can cook up.
I mean, you throw him down, you got mob behind him,
or you put down gladiator like, there's a lot of ways.
You know that you can almost guarantee you're gonna get
that lane. And man, if you're able to start throwing
out some freaking six cost cards that fast, that is
this is the this is gonna be.

Speaker 2 (48:47):
The best ramp you've ever seen. Of course, it's it's random,
so you know exactly, it'll be destroyer. It'll be freaking
onam Zola, which I mean, wait in it.

Speaker 5 (49:00):
That might be good, it's gonna be the worst. Every
time you're gonna get the six costs, it's like, I
don't want you.

Speaker 1 (49:06):
It's modoc.

Speaker 2 (49:10):
Oh good death fantastic, Yeah, thank you. So yeah, I
think that's cool.

Speaker 5 (49:14):
It's just gonna be interesting to see how fast this
card goes from being like, oh, I'm excited to try
this to just like I fucking hate this card.

Speaker 2 (49:23):
Everyone's playing this damn card.

Speaker 5 (49:25):
So yeah, I mean, Cosmo and Triple M is gonna
be everywhere, dude, So that's yeah.

Speaker 3 (49:32):
Yeah.

Speaker 1 (49:32):
So so like, uh, Mobis and Mobius is definitely gonna
be like a uh turn three, play it down now
kind of card where it's just like you don't want
that negative costs going to your opponent, so you know,
just leave it at the four five. It basically turns
the car into you get a random four or five
six costs in your hand, you know. So, uh, it's

(49:54):
a pretty cool card and pretty cool con Oh I
know that was It is a fourteen power card though,
so you know, if you're winning the lane, you could
play it next her and you still have what turned
five six to play.

Speaker 2 (50:10):
That doesn't know how to play the game. She's gonna
screw me up.

Speaker 1 (50:13):
But well, it's just like if it adds Agatha. Agatha
plays even turns, right.

Speaker 2 (50:24):
It's beIN Watson's I played her, I can't remember. I
think I think it is even.

Speaker 1 (50:27):
I think she plays even turned. So if you have
to win turn three, then she's just gonna play herself
down turn four. You know, if maybe she's probably not terrible, but.

Speaker 2 (50:40):
The airstream is seven, so he shouldn't show up at all,
not at all. Yeah, yeah, okay.

Speaker 1 (50:46):
So that's a season pass card. So the very first
card that we will get to, uh, they will allow
us to roll for. I guess I should say that
is I know that we will get the chance to
obtain is Victoria Hand. Now Victoria Hand is a two

(51:09):
cost three power card, and she's an ongoing and your
cards that were created in your hand have plus two power.
Now when I hear created in your hand, I'm thinking
Agent Colson like stuff like that. Anything that's added to
your hand, right, I'm just saying, yeah, okay, so it's

(51:30):
not anything drawn. Okay, so this is another good card
because it's a another two cost three power cards. So
we're getting some pretty good, low cost cards that we
could play early on. At least this one is. Any
cards that were added to your hand get plus two.
It doesn't change the cost, so Mobius and Mobius won't

(51:52):
like affect it at all. But it seems like you
could run an agent deck slash uh uh, you know,
with quin Jet and all that stuff. But let me
start with you, Dcode, how do you feel about this card?

Speaker 2 (52:06):
Yeah?

Speaker 5 (52:06):
I think this is gonna be a really fun thing.
You're just bringing stuff into your hand. I mean, moon
Girl would be a funny thing to kind of resurface again.
You got your Sheethulks out there, your Devil Dino's freaking
the hoods.

Speaker 2 (52:20):
Being someone who loves Bounce, my thought.

Speaker 5 (52:23):
Is like, how can I utilize this with the hood synergy?
Like can I get these powerful hoods coming in? Is
that a thing I was hearing you could do something
with like Sentinel. There's a few cool chances to just
beef everything up. Of course, Shadow can could come in
and be like all fuck you.

Speaker 2 (52:40):
But still there's some cool ideas, and I am excited
to see how fast we can cook something up, because yeah,
I mean plus two power is nothing to scuff at.

Speaker 5 (52:51):
Like that's that'd be quick. That'd be pretty fun to
just start throwing stuff out.

Speaker 1 (52:56):
I just got that, you bitch, how about you, don't you?
How do you feel about this?

Speaker 4 (53:04):
I think I think it's gonna be really interesting. Like
you said, I mean, there's so many cards that just
add stuff into your hand. I mean, even fitting this
into a deck with like a thor deck right like,
you're still going to get some extra power in there
for free. I think it has a lot of utility.

(53:25):
There's so many cards that just put a random card
in your hand nowadays. I think it's gonna be a
nice little buffer, especially since it's ongoing. So anytime you
add something in Boom, you just get a little bit
more power that's going there. I see this car getting
hit with several you know, red guardians coming up.

Speaker 1 (53:48):
Well, okay, so Dakota, you mentioned something interesting. The Sentinel.
You know, the Jesus when they mesh together very well,
the synergy, I lose I lose words. So when when
you use sentinel the first time it will get a
plus two, so the cent will go to two five.

(54:11):
Now that sent all will go up again to seven.
Is that is that when I'm I just.

Speaker 2 (54:16):
Have to find out.

Speaker 5 (54:17):
That's kind of what I was wondering, Like, can you
just continuously like beef up a sentinel.

Speaker 1 (54:22):
Because a sentinel being used with this effect after two
five geeze two seven to nine to eleven to thirteen,
it's important. So I don't know, it's kind of insane
to think, Oh my gosh, U Versace just mentioned, uh

(54:43):
what is that onslaught? You put an onslaught on this?
Imagine you get onslaught from uh iron Patriot?

Speaker 5 (54:54):
Would okay, let me ask you this, the swarm after
it's discarded?

Speaker 2 (54:58):
Does that count as added to your hand? Right?

Speaker 1 (55:01):
No, we have to I guess we'd have to try it,
because that's also insane. There'll be two to zero five
zero seven zero fine zero elevenaught. Crazy, But it's great.
It's crazy because onslaught is six costs like you'd have

(55:23):
to get very you know, you'd have to get what's
the one that gives you five five energy?

Speaker 3 (55:31):
Oh location arc rector.

Speaker 2 (55:34):
Something like that, Oh pegasus?

Speaker 1 (55:37):
Yeah, oh there you project. Yeah, so you get pegasys
on like, yeah, on the third reveal, you could play
Victoria Han and uh yeah, yeah that would be insane.

Speaker 2 (56:00):
Oh man, Okay.

Speaker 4 (56:03):
Once in a lifetime event that happens. It's just gonna
be amazing, I know.

Speaker 1 (56:08):
All right. So next the week after that, we get Moonstone.
She's a four cost six power card and she's an
ongoing again and has the ongoing effects of your one, two,
and three cost cards here, so it's wherever the lane is.
So let me start with you, don how do you

(56:28):
feel about this card?

Speaker 4 (56:33):
It is going to well. I mean, you now have
another synergy right with that same card, right, Like you
don't even have to onslaught it, right, You're basically doing
the same thing with this card. So I think it's
gonna fit well with that other card. I think in
addition to any of the old ongoing decks, right, I mean,
you fit this into a.

Speaker 3 (56:56):
Even a zoo deck, right.

Speaker 4 (56:58):
You have your ant Man, you have your pin arrow,
that pim arrow, like you throw that in the same
lane and all of a sudden, this card is huge
and it's just another workaround for that. So it's nice
that it's just doing the smaller costs. Yeah, but you
can get some pretty cool stuff out of it.

Speaker 1 (57:18):
Okay, how about yourself? To god, how do you feel
about this card?

Speaker 2 (57:23):
Dude?

Speaker 5 (57:23):
Don's cooking over there, dazzler everything. You can just start
just beefing up on that. That's insane. I think this
might be might be getting nerved. This's got some crazy
potential here, man, even like we just mentioned the last card,
these two work together.

Speaker 1 (57:39):
Yeah, that's huge for myself. I was actually thinking, uh,
what is it iron Man? You throw this and then
iron Man. It's like you're playing iron Man into a
uh what's her name? Mystique?

Speaker 3 (57:53):
So except iron Man doesn't.

Speaker 5 (57:55):
He's above it's one, two and three. So if you
mistiqud Man.

Speaker 3 (58:01):
Threw it in there, Yeah, yeah, there you go.

Speaker 2 (58:04):
You can misteak it.

Speaker 1 (58:05):
You can misteek I know, but you don't understand you.

Speaker 2 (58:10):
And then and then that would do.

Speaker 1 (58:13):
See I only read has the ongoing effects. I don't
read anything after that, so I could have.

Speaker 2 (58:20):
A super scroll.

Speaker 4 (58:23):
Could I reading comprehensions?

Speaker 3 (58:27):
Fine?

Speaker 1 (58:28):
I don't see numbers, I see words. No, but that
isn't say like you most times you do want to
just what is it called you?

Speaker 3 (58:42):
Iron Man?

Speaker 1 (58:43):
A lane, and then if you misteak into this lane, uh,
that's already a twenty four power just with two cards,
you know, and then iron Man can be in another location,
which is kind of insane. I don't know that might
have Moonstone might probably be my go to card in
the next coming weeks.

Speaker 4 (59:04):
So you're just gonna stick it right into your old
uh the deck you climbed with like three.

Speaker 5 (59:10):
Or oh.

Speaker 3 (59:14):
I that card, but you know what I mean?

Speaker 1 (59:18):
All right, yeah, I feel like that deck would work
really well, you know, like depending on because I went
back to it today the what do you what did
you call it, Dakota. Yeah, so that one worked pretty well.
It's it's not great, but it might be good on
the ladder maybe when Moonstone comes out. So we'll see,

(59:40):
you know, we'll probably try something out when that shows up.
But let's see what the next card is. So the
next card we have is Bullseye, and Bullseye is a
three costs three power card and it's an activate card,
so you disc card all cards that cost one or

(01:00:02):
less from your hand afflick that many different enemy cards
with negative two power. Now we were just talking about,
you know, negative decks, So let me get your your
thoughts on this, Dakota.

Speaker 2 (01:00:19):
Same thing.

Speaker 5 (01:00:19):
Luke Cage is gonna stop most of this, But if
you don't have Luke Cage, this could be detrimental if
you're really solely going off with your swarms. I mean,
how many times can you just You could probably fill
up your whole hand with swarms and activate this shit
and just kill people with this man and this would
be insane. But the thing is that payoff is rare.

(01:00:42):
I don't really see that happening, and most of the
decks are gonna run. You don't want your whole hand
to be swarms anyways.

Speaker 2 (01:00:47):
So I don't know.

Speaker 5 (01:00:50):
This would be an interesting card. I think it has
good potential, but I don't really know what. At the
top of my head deck I would try to build around.

Speaker 2 (01:00:59):
To do this. Swarm is probably a good one, of course,
with maybe scorn this moment school on y'all, But for
the most part, I think that this one kinda kind
of not that great.

Speaker 1 (01:01:16):
Yeah, Okay, how about your your your thoughts on it? Done?

Speaker 4 (01:01:20):
Okay, hear me out. We're gonna play a zoo deck.
The Age of zoo Hella is coming in. Okay, you
just you play Zoo and then you just you play
Bullseye and they just held them all back.

Speaker 3 (01:01:32):
It's done. We're done. We won game over. Who can compete?

Speaker 4 (01:01:36):
Like it's done the best of every world. NA.

Speaker 3 (01:01:43):
I totally agree with.

Speaker 4 (01:01:44):
The coder, Like I think it's uh with the negative effect,
counter with the fact that you're losing cards for it.
You're either gonna sit with all those swarms, which was
a really good idea, or you're gonna say, and you know,
you can just clear your deck out, which maybe on

(01:02:04):
the last turn might not be the worst. But at
the same time, that one card that counters everything really
makes this, even if it becomes a good card, not sustainable.

Speaker 1 (01:02:16):
That's true. And I feel like I don't know, like
how many times would you run uh, you know, or
maybe this might open up another discard route, right because
it is discard cards, so it would be probably a
discard deck that doesn't run what's his name, the big

(01:02:39):
guy Apocalypse? Right, you don't run Apocalypse in that deck.
It's all about, you know, building up your hand to
discard swarms to like gambit, or you know, just make
your opponent miserable, like any cards that they play, you know,
are the ones that they didn't want to play something
like that where it's just like and then at the
very end, even though they want to play it, you know,

(01:03:01):
you have a handful of swarm and what's that scorn?
You know, so you're you're you're your discards are buffing you,
but it's negating them. You know. I know scorn will
work once on the final turn, but who knows how
many times you've used it during the play, right, So

(01:03:21):
you could be using what is it, the swordsman, the
discarding swordsman. He's in Marvel sword Master, so so you know,
it could be like a new utility version of discard.

(01:03:45):
So you know, they might open up new avenues. But
we'll see. I mean, yeah, why why would you play
that route when you could just play your hand? Maybe
you have more swarms than you know what to do with, right,
So I don't know, it's it's I guess another way.

Speaker 4 (01:04:05):
Just remember Hella Zoo I said it here first.

Speaker 1 (01:04:19):
That's you know, I didn't hear that fully, but that
that kind of sounds insane, just like, well, we'll see,
all right. So the next card we have here is
Aries and he's a four costs six power card and
it's on reveal. Compare the top the power of the
top three cards of both decks. If your total is

(01:04:41):
higher than if your total is higher, this gets plus
six power. Now let me start with you don't how
do you feel about this?

Speaker 4 (01:04:53):
I think it's another unique thing that they're doing right, So, like,
I'm very interested to see how this works. I mean,
if you're playing a four to twelve all of a sudden,
that's gonna be pretty crazy. So I could see this
definitely fit into like the star you know, four plus

(01:05:15):
ten decks that are out there where you're gonna get
a better chance to get this to pop off.

Speaker 3 (01:05:22):
Like I said, it's.

Speaker 4 (01:05:23):
Kind of one of those you know, rang is gonna
either make or break this card. But I think there's
some I do like the idea of it, and I'm
excited to see kind of how it all plays out.

Speaker 1 (01:05:36):
How about yourself, Dakota, Yeah.

Speaker 2 (01:05:39):
I'll be interesting. I guess I'm a little confused.

Speaker 5 (01:05:41):
So when it says the power of the top three
cards of both decks, Okay, does that mean whatever the
next three is or it's the very most powerful cards?

Speaker 1 (01:05:50):
Uh No, So if your total is higher than your opponent's.

Speaker 4 (01:05:53):
Total, it's the next three cards.

Speaker 1 (01:05:56):
Yeah, the top three cards of your deck?

Speaker 2 (01:05:59):
Okay, right? Oh yeah, I mean yeah, that's interesting.

Speaker 5 (01:06:02):
I mean how many times we've had cards where it's
like all your your big boys are in your hand
when you start say like damn, I can't use this guy.
So I can imagine that being a little more balanced.
Because of my mind, I'm like, if you just have
a massive, like you know, big boys deck, then obviously
this is always gonna be a twelve. But no, I
kind of I like the idea. This definitely don hit

(01:06:23):
it on the head. I would put this in a
Curt deck right off the rip.

Speaker 2 (01:06:28):
Yeah. I think this is a super cool idea.

Speaker 1 (01:06:30):
And I think that's what they had in mind too,
because they said, is this the next big surder card?

Speaker 3 (01:06:34):
So the old.

Speaker 1 (01:06:41):
No? But I feel like that card it doesn't explain
much too, because if you both see the top three cards,
does it go back in that same order? Because this
could also help in like what am I drawing next? Right,
because having that knowledge can also help you make your
game play. Now, do you see that the opponent's stop

(01:07:02):
three as well?

Speaker 4 (01:07:04):
You know, because if you see the cards, I think
it's just it calculates it out. But there's also that
that flip side right where you're gonna see, you're gonna
know that they have more power coming into the game
than you do now, and you're like, okay, so turn
five and six they have higher power. But maybe maybe
it's that seventh.

Speaker 1 (01:07:24):
Card that you know if the it says compare, so
you would have to see it, right, that's the only thing.

Speaker 4 (01:07:33):
But it could flip a corner and be like, hey,
you have the higher or this one has a higher.
Doesn't that necessarily be like here you go see all
these rulers or.

Speaker 1 (01:07:42):
I wouldn't trust it if it's like that, you know,
like it's oh I don't get to see you. Oh no,
I would think they would have to show you the
top three cards just so that you know it's like,
you know it's working, like you know, it's not r
where it's like pulling three random cards from anywhere else.

(01:08:03):
You know, it would have to be your deck that
it's showing you, just for people to you know, trust
it right now. I also feel that if it shuffles
your deck it could be detrimental because well, what if
you the top three cards? Oh god, I wish I
Drew that, you know, so it's very hard to see

(01:08:25):
how this card will play out, and it would it
would definitely go with a lot of play testing. But yeah,
I know Dakota is more of this type of deck
that he Deserter deck, so.

Speaker 2 (01:08:39):
Ah yeah, I like just the stats. It's just fun.

Speaker 5 (01:08:42):
It's a fun style to play. Just watch it go
and you have your Cosmon armor. It's like you can't
stop when I'm building, and you can know early on
like I need a balance.

Speaker 3 (01:08:53):
You know.

Speaker 1 (01:08:57):
Well, that's the final card for the season, and I
feel like we have an exciting season coming up, you know,
coming to us starting tomorrow, and it feels like there's
a lot of variants that are insanely great. So we'll
see what this season holds for us. Do you guys

(01:09:18):
have anything else you guys would like to add. I
know we said we're gonna talk Marvel Rivals, but I
feel like we've kind of went past our time here,
so we're gonna go ahead and save that for next
week because I know we talked about next week's card
and we'll have a lot of discussion time to do that.
So anything else you guys would like to add before
we leave let me go ahead and start with.

Speaker 3 (01:09:39):
You don Yeah.

Speaker 4 (01:09:41):
So we're starting the season at eleven right here on
the West coast, so you're gonna be infinite by what
twelve thirty mark or like yeah, like the next week,
few minutes, like I think like you're a plant and
they just like second goes okay and done.

Speaker 3 (01:09:59):
Because anytime you help me out, I drop. I make sure.

Speaker 4 (01:10:08):
I'm playing this deck here, let me let me help
you coach you through it, and then I just go
and losing.

Speaker 1 (01:10:17):
Until we win. You know, that's until we win. That's
how the game goes to the winner. You lose. How
about yourself to code? You have anything else to say
before we take.

Speaker 2 (01:10:31):
Off, I've been climbing everybody.

Speaker 5 (01:10:34):
Good luck tomorrow, enjoy infinite when last night, get some
extra meat, have some bread, do what you gotta do,
enjoy it. And I'm happy that we're back. Cubed is back, baby,
I missed everybody. It's good to be here.

Speaker 3 (01:10:47):
Yes indeed.

Speaker 1 (01:10:48):
Now all right, so you guys, Yeah, we just want
to thank you guys for you know, sticking with us.
And I know we're not putting like weekly episodes out,
but you guys have been great on showing us support
on our Instagram. So at the Cute the Cube the
Marble Snap Podcast, I almost forgot our Oh god, it's

(01:11:10):
been that long. I haven't said it in so long,
but yeah at Cube the Marvel Snap Podcast. So thank
you guys for showing us love there. We're gonna be
taking another stab at this. You know, we're gonna try
and do it weekly, but you know, we can't make
any promises, but as of right now, we have the
motivation to do it. We have We're here, we have it.

Speaker 3 (01:11:32):
So I'm out next week, but no, we do, we do.

Speaker 1 (01:11:37):
I know we talked to some other guys that would
also love to come on the show. So if you
guys aren't interested, go ahead and leave us a DM
on our Instagram because we do plan to bring some
other guys on and do an episode with them because
we just want to get to know them, see their face,
put a name to the face, you know. So we

(01:11:59):
appreciate you guys is showing interest and I know a
lot of you have showed that interest to come on
the show and we'd love to have you guys, so
absolutely so on behalf of these guys. I hope you
guys have a great start of the new year, and
we hope to see you guys next week on the
next episode of the Marvel Snap podcast good Night.

Speaker 2 (01:12:23):
I think they'll say bye bye.
Advertise With Us

Popular Podcasts

Stuff You Should Know
Dateline NBC

Dateline NBC

Current and classic episodes, featuring compelling true-crime mysteries, powerful documentaries and in-depth investigations. Follow now to get the latest episodes of Dateline NBC completely free, or subscribe to Dateline Premium for ad-free listening and exclusive bonus content: DatelinePremium.com

CrimeLess: Hillbilly Heist

CrimeLess: Hillbilly Heist

It’s 1996 in rural North Carolina, and an oddball crew makes history when they pull off America’s third largest cash heist. But it’s all downhill from there. Join host Johnny Knoxville as he unspools a wild and woolly tale about a group of regular ‘ol folks who risked it all for a chance at a better life. CrimeLess: Hillbilly Heist answers the question: what would you do with 17.3 million dollars? The answer includes diamond rings, mansions, velvet Elvis paintings, plus a run for the border, murder-for-hire-plots, and FBI busts.

Music, radio and podcasts, all free. Listen online or download the iHeart App.

Connect

© 2025 iHeartMedia, Inc.