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March 10, 2025 • 155 mins
On this week's episode, the crew shares their early impressions of Monster Hunter Wilds, Mary has put some more time in Avowed, and Dan learned to cook.
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Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:10):
Hello, everybody, Welcome back to the fire Escape Cast. It
is episode one O two. I'm Mike Mahardy, your host
as always here with Dan Rikert, Hey and Mary.

Speaker 2 (00:20):
Fuck cool cool.

Speaker 1 (00:22):
I don't do that anymore. Let me restart. Hey, what
was the bit I used to like sound disappointed that
I was in tro I'm Mike Mahardy, your host is
always here with Dan Riikert, Hello and Mary.

Speaker 2 (00:35):
Kish A little more, a little more, a little more. Yeah,
that's right.

Speaker 1 (00:43):
Down south Nan.

Speaker 2 (00:47):
They refer to Porta Viera Me.

Speaker 1 (00:51):
What were you doing there?

Speaker 2 (00:52):
Is my first time. I've never been to Mexico before,
and I wanted to get away from Portland's reign in
the Pacific. Northwest has a really heavy rain season that's
usually like four months long. So we escaped for five
days and went to porta Verta. I don't know a
lot about the different areas of Mexico, but porta Verta

(01:12):
is very touristy. It's like, very clearly built to sit
on a beach, have people bring you margarita's and that's it,
and then you just sit there and you get drunk.

Speaker 3 (01:27):
Have you been to Cabo? It sounds like Cabo to me.

Speaker 2 (01:29):
It sounds like Cabo. I have not been to.

Speaker 4 (01:31):
Cabo, Okay, very resort and touristy, yeah, I said on
the beach, all inclusive stuff like, yeah, that's fun.

Speaker 2 (01:37):
You don't really see too much like authentic culture. I
feel like it's built around the tourism. But that's okay
for me. I also like to experience like what it
is to really you know, walk around and enjoy the sites.
But for this trip, I just kind of wanted to
relax and shell. I did do a food tour, which
was pretty sick because they took us to ate different

(02:01):
food trucks and I had different types of tacos and
each food truck was a different taco. But they were
all so good and I had more tacos than I
could eat.

Speaker 3 (02:13):
Were any of them even remotely resembling of like a
Taco Bell taco?

Speaker 1 (02:20):
Yeah?

Speaker 2 (02:21):
Yeah, there was a Caesadia Okay.

Speaker 3 (02:23):
Well, okay, well, Taco White. Because here's the thing.

Speaker 4 (02:25):
I've been to a million like authentic Mexican places, and
of course, you know, like they're great, but like I
am always a bit shocked that, like because my knowledge,
my dumb American knowledge of Mexican food is Taco Bell
which is not a Mexican food and everything's just drenched
and cheese, not even taco bell. If you just go
to like growing up in Kansas City, it's just like, oh,
all these you know, quote unquote Mexican places were just

(02:46):
like giant caeso bowls and everything's drenched in cheese. And
then you go to an authentic place and it's like,
that's not what it's like. So what was the cheese
factor on your trip?

Speaker 1 (02:56):
Yeah?

Speaker 2 (02:56):
I think this is a fair question from you specifically,
like how.

Speaker 1 (03:02):
You you couched it and saying it's a fair question
from you specifically, So.

Speaker 3 (03:07):
I understand it. Yes, I don't disagree.

Speaker 1 (03:09):
It's just a funny phrase. Sorry.

Speaker 2 (03:12):
There are food trucks that are very focused on the
meat and the salsa, which is very important to most
of these food trucks, which are like local people. These
are people who make their living doing this, and so
they are making these salsas by scratch, and they are
sourcing their own meat and making them and so there's
no cheese on those tacos. That taco consists of usually

(03:35):
pork and or beef and then cilantro and maybe maybe
some onions and other than that. Everything is the salsa
that you're putting on top of it, and they have
lots of different forms of it, whether it's pico digaya
or something really spicy. And that's it. But we went
to a very specific truck where they make caesadillas, and

(03:58):
I swear to god, it was some of the best
cheese I've ever had. And I was really impressed with
the cheese flavor. Have you ever had like something that
has a lot of cheese on it and you can
chew it and you can taste it and it's stretchy
and it sounds good, but there's not a lot of
flavor going on in the cheese. Like the cheese does
have a.

Speaker 3 (04:19):
Taste, Yeah, not all cheese has a strong.

Speaker 2 (04:22):
Yeah, even like sometimes nacho cheese, it's not tasty. It's
like more of a dipping excursion. It's like avocado.

Speaker 4 (04:32):
It's like a texture thing. It's like avocado doesn't have
the strongest flavor, but it's like pleasurable to eat.

Speaker 2 (04:36):
Yeah, and you can put stuff in it that tastes good. Right,
That's how guawk exists. And I feel the same way
with queso, which is like a queso in America at
least like we have like all this crap that we
put in it, so it gives cheese, nacho cheese like
a lot of flavor. So in these food trucks, the
cheese that they put on these tacos is so flavorful

(04:59):
and they tasted great. One of my favorite dishes that
I had the whole trip was just straight up it
was just beef and cheese and it came with tortillas,
and you scooped beef and cheese in these tortillas and
then you just you just mungnged them down and they
were so jam packed full of flavor. I thought of
you when I had them, and I wrote the restaurant's

(05:21):
name down and I'll send it to you. And it
was fricking great. It was just like the one. There's differences,
I just want to clarify, Like the restaurant is like
a touristy restaurant and then the food trucks are like
this is a mom and pop situation, so it's different experiences.
But either time, when I had a quesadilla, it was like,

(05:42):
this cheese is fantastic. I loved the cheese there and
I would do it again. Also, the food trucks were
insanely cheap. Four people we ate dinner at a food
truck for ten bucks.

Speaker 3 (05:52):
Ten bucks total total. Oh shit, that's awesome.

Speaker 2 (05:56):
I know you have a.

Speaker 1 (05:58):
Lot of good it's not.

Speaker 2 (06:00):
I had a lot of Margarita's. I am a mez
cow girl, so I did a lot of mez cows
smoky drinks.

Speaker 1 (06:08):
Does in Jalisco, I believe, which is where most tequila
comes from.

Speaker 2 (06:13):
They had they had tequila tours. I didn't do a
tequila tour. I only did the food tour I was.
I was not adventurous this trip. I didn't do any excursions.
I didn't like. I didn't ride my bike, you know
what I mean. I didn't like. I didn't do shit.

(06:33):
I specifically did one food tour and then the rest
of the trip I basically sat on a beach and
ordered drinks. If you go to these beach clubs, you
can just sit and order drinks, and then often people
will actually come up to you with like little things
in case you want to buy little knickknacks, you know,
like what they have so many different things, but you know,

(06:54):
just knickknacks that you might want to take home. And
I sat there for two days and that was it
then my trip was over, so it went really quick.
When you do a whole lot of nothing, I read
it was nice. I think there's other people who are like,
aren't you bored? I was like, I chose to be bored.
I wanted to be bored. Yeah, I like paid to

(07:14):
be bored, if that makes sense.

Speaker 1 (07:15):
We we're uh, we just booked ten days in Ireland
in June, and we liked what we did in France,
whereas like there's that section in the middle where we
kind of just relaxed, went to a nice hotel, did
not do much at all. But we've been we've been
on trips too where it's like we we're usually pretty adventurous,

(07:36):
but also it's just awesome to not do shit for
a while and also be away from home, so then
you're not thinking about all this responsibilities you have when
you come back, and you're also just not thinking about
doing shit, so it's extra relaxing. Yeah.

Speaker 2 (07:48):
Have you heard of people who are like, I need
a vacation after that vacation because it was very exhausting
and they did a lot. I think this is an
interesting topic because I have a girlfriend who's husband vacations
very differently than she does. She's a relaxing girly like me.
She likes to sit and do nothing. She wants to
sleep in on her holidays and like worry about what

(08:10):
she's gonna eat for dinner that night, Like that's what
she wants to do. He's the opposite. He's like, I'm
paying a lot of money to be in this amazing country.
We need to do an excursion every day so that
we're seeing this place and we're experiencing it and like
meeting other locals and other people on this adventure, and
we have lots of memories. And they both have valid

(08:33):
things that they want, but they're extremely different. And on
their honeymoon, they got into it because he was like,
come on, we gotta make this boat tour by four.
And she was like, I don't want to fucking walk
anymore today. And he was like, but the boat tour
and she was like, but my fucking like life, I

(08:53):
don't care. I don't care about the boat, I don't
care about the culture anymore. I don't care about the experiences.
I want to sit by a pool and have a nap.
And they had they like had like a big spat
about it and now on their vacations, they're still like
married and in love, but they like recognized on that
trip that they were very different vacationers, and so now

(09:15):
they plan for it and they have specific days where
he goes on an excursion by himself and she sits
and does fucking fuck all and then they come back
and they're more in love than ever. But they had
to like figure that out.

Speaker 3 (09:28):
Sure, Yeah, there's there's something to that.

Speaker 4 (09:30):
I feel like like when Bonka and I travel, uh,
I think you know, she does a lot of the planning.

Speaker 3 (09:34):
Uh, Like like with the Rubo when we went there, and.

Speaker 4 (09:36):
It's like, okay, so we're gonna have these days where
it's like we're gonna get up in the morning, we're
gonna do We're gonna ride horses by the shore and
do all this stuff, and then we got a really
nice like dinner reserve for later in the evening. But
then there's this four hour chunk in between where it's
specifically we're keeping this open so we can just kind
of like hang out and walk along the beach.

Speaker 3 (09:54):
Or just kind of explore or go to a bar
or whatever.

Speaker 4 (09:57):
And I think that was that's a good mix, you know,
because like you go to a place like that and
you want be able to relax, but also you want
to like parasale and ride horses and do all that stuff,
so you can kind of get both of your planet, right, Yeah.

Speaker 1 (10:06):
There's a balance some of the some of like the
relaxing days end up being my favorite.

Speaker 3 (10:13):
Yeah.

Speaker 1 (10:13):
Like again, halfway through our long French trip, there was
one day when both of us were exhausted and well,
we don't have anything, plants just kind of wander around.
We ended up stumbling on supposedly one of the more
famous like farmers markets in central France. Ended up just
cooking at the airbnb that night and having wine from
around the area that we had found, which was awesome
and did not have to stay up past like nine

(10:35):
thirty pm.

Speaker 3 (10:37):
Alright, yeah, that sounds good.

Speaker 2 (10:39):
I think the mix is good. You don't want to
like you don't want to do nothing your whole trip either,
and like have no memories, like because even sitting by
the pool it's nice, but like you probably want to
have a couple good fun things that happened. I just
think I'm more of a spur of the moment person,
not a planned adventure person. On our last night, where like,
it's our last night, let's go out, And so we

(11:00):
googled a couple of clubs last minute. We stumbled into
them and it turned out that they were great and
the DJ was super fun and we danced until four
in the morning, and that's awesome. So like, you can
do both, it's just that that mix. Are you a planner, Mike,
Like are you planning excursions and trips?

Speaker 1 (11:18):
Or I'm more of a planner than my wife. We
both liked to I think we both like the balance.
Like for Ireland, for example, we've got we booked a
restaurant in each city we're gonna We're going from Dublin
to Cork to Galway, but we're leaving some time to
find some like roadside pubs and spots between and little
fishing towns. But I'm generally the one who planned stuff.

(11:42):
But I'm definitely not opposed at all to sitting by
a pool and not doing shit. Like our our mini
moon right after the wedding, we did not do much
at all, but I definitely make most of the restaurant reservations.
What is this? Oh we did stuff? Oh yeah, we did,
Come on, we did some stuff.

Speaker 3 (12:00):
Oh my God.

Speaker 1 (12:00):
Yeah, yeah, went through like three packs of Magnums. No,
I'm just kidding, just clarifying. So I was sick though
what else is new? Oh, I've been I'm just gonna
keep going. We have been watching the Bond movies. We're

(12:22):
almost back to Daniel Craig. Uh, some revelations along the way.
Roger Moore was in was Bond for way too long?

Speaker 3 (12:32):
But he is the most right.

Speaker 1 (12:34):
Yeah, he's got six or seven and we liked him
at first, even though his first movie was weird and
bad and racist. But his first one Live and Let Die.
But by the end, uh, his last one was A
View to a Kill, which Christopher Walking was the villain.

(12:57):
I actually liked it more than I thought I would
based on That's like when is the Henchwoman. He's get
a he got he gets a blimp, brings it to
the San Francisco Silicon Valley. His plan is to do
this underwater earthquake that destroys Silicon Valley so then his
criminal syndicate can manufacture all the computer chips. I actually

(13:18):
liked it. It was dumb, but I enjoyed it.

Speaker 3 (13:21):
Now, which one? What was the last one you watched?

Speaker 1 (13:24):
We just finished we just started to die another day
before recording.

Speaker 4 (13:27):
Okay, Okay, because, like I the first one that came
out while I was old enough to like watch movies
was Golden Eye, which we've talked about. But like, I've
seen every all the Brows and ones, and then I
saw the Craig Ones up until Specter, so I haven't
seen Specter or No Time to Die. And I've heard
Specter was terrible boring, and then I heard most people
liked No Time to Die. So it's like, if I
want to go back, I'm curious, should I watch No

(13:49):
Time to Die and just skip Specter.

Speaker 1 (13:52):
Unfortunately, Specter does set up. I think it's Leah Sadu's
that her character is pretty huge and No Time to Die.
No Time to Die is really long. Specter is boring,
is the worst part, if memory serves Yeah, I'll confirm
that when we get back. But from what I remember,
if you don't want to just read a Wikipedia, I
do think Specter's kind of integral too. No Time to

(14:13):
Die Okay, I do remember liking No Time to Die.

Speaker 4 (14:16):
Okay, I feel like I should check it out because
it'srobably gonna be the last Craig One, right.

Speaker 1 (14:20):
Yeah, I believe it is. And who knows what's going
to happen now that Amazon owns all that shit, right?
But yeah, I uh, I don't think this is that
unpopular of an opinion. But rewatching them, I'm pretty sure
Golden Eye is Pierce Brosnan's like only good Bond.

Speaker 4 (14:36):
I remember Die Another Day was like, it has some
so stupid, they're kind of fun things between like the
laser and surfing on the snow and.

Speaker 3 (14:45):
The Madonna fencing thing.

Speaker 4 (14:47):
Car has the invisible car the woman. I used to
be like, yeah, it's the guy who was diamonds in
his face. It's it's play stupid. Yeah, I kind of
liked it's.

Speaker 1 (14:58):
Entertaining so far. We're about halfway through. I used to
like when I was younger, world is not enough. Just
rewatching that with Christmas Jones, Denise Richards.

Speaker 3 (15:07):
Who right, Christmas only comes once a year.

Speaker 1 (15:10):
I thought Christmas only came once a year, which, let's
be clear, is a phenomenal line. The rest of them
a really good one. Yes, the rest of the year.
The movie though, is really bad dialogue but.

Speaker 4 (15:18):
Terry Hatcher and right right and Sophie uh, who's the
French lady?

Speaker 3 (15:25):
That was in a movie about dogs. She was one
of the Bond girls during one of those.

Speaker 4 (15:30):
And then Timothy the bad guy, the tech, the Elon
type dude, and Tomorrow Never Dies.

Speaker 3 (15:35):
Jonathan Price.

Speaker 1 (15:36):
I think Jonathan Price was Yeah, he was like he
was the media mogul who was like creating wars to
get his broadcasting station bigger. And he's talking about how
much of a genius he is the whole time. Yet
he can't foresee that broadcast news would be dying in
like four years.

Speaker 3 (15:50):
Yeah, but there's a Katzenberg making quibi. He thought he
was a genius.

Speaker 1 (15:54):
Michelle Yeo is his like, uh, what's the word I'm
looking for? Or like a Chinese counterpart, Chinese intelligence counterpart
and Tomorrow Never Dies. World is The World is not Enough.
It's Denise Richards. I forget who plays Electra who ends
up being the real villain. She's just pretending that she
was kidnapped. Spoilers I this move two ninety nine. I think.

Speaker 3 (16:21):
Sophie Marceau. That's who I'm thinking of.

Speaker 1 (16:24):
What was she in? She was in She's in one
of what we're just talking about. It might be electric.
The World is not enough Electra, right, yeah, yes, Electric King.
Yeah she's good. Yeah, yeah, she's a babe. They all
are weird, I know. So really excited to get back
to Casino Royle, which is one of the best. I've

(16:44):
been ranking all of them.

Speaker 2 (16:46):
Do you have like an actual list of the rank.

Speaker 1 (16:49):
Yep, you want to hear my current one? So we
have not finished by another day. I've watched nineteen. It
might take a few. People are going to go crazy
over it.

Speaker 2 (16:57):
Are you doing it? Can you do it? From? What
do you want to see? I think interesting to start
with my favorite, Okay.

Speaker 1 (17:05):
Because I don't think my favorite. I think my favorite
will catch people off guard. Thunderball with Sean Connery specifically,
because that was the first one where I feel like
they finally started actually like doing a bunch of cool
ass set pieces, and the dialogue is nowhere near good
enough in that era to carry the movie by itself.
The globe trotting gets old after like four movies. Thunderball

(17:27):
is awesome. There's this whole sequence where they like stop
a jet and it goes underwater and a bunch of
divers attack it and take the bombs out, and then
they put netting over it to hide it. It's great.
From Russia.

Speaker 2 (17:36):
Would ask you another question, did you watch them insequential order?

Speaker 1 (17:40):
We are? Yeah, we got the Blu Ray collection.

Speaker 2 (17:42):
Okay, go ahead.

Speaker 1 (17:42):
It was on sale for like twenty dollars a few
months ago. I was like, I should get this because
I don't know why not from Russia would Love is
my second. I don't think that'll surprise anybody.

Speaker 3 (17:53):
Never saw it.

Speaker 1 (17:55):
It's good, it's slow, it's it feels more like a
like Criterion movie, but it's just him what's his name,
Quint from Jaws? Uh oh, Yeah, he's like his Russian
like assassin stalking him the whole movie. It's cool, like
Cat and Mouse. GoldenEye is my third one. Were you
watching Golden Eye? That movie is still great?

Speaker 3 (18:12):
Yeah, that's really good.

Speaker 1 (18:13):
The whole Sean or yeah, Sean being Alec Trevellian, like
the fact that he I'd never paid attention to the
whole leenns Cossack backstory with him when I was younger,
the group that was like sided with the Nazis, then
at the end of the war agreed to help the British,
and then the British like killed a bunch of them.
I don't know if they manufactured a lot of that

(18:34):
for I gotta I have not. I don't remember that.

Speaker 3 (18:36):
I've seen that movie ten times. I don't remember that
at all.

Speaker 1 (18:38):
That's like his whole motivation. He wants revenge on the
British government, so he infiltrated am I. He became double
O six.

Speaker 3 (18:45):
There's parts of that movie I remember very well.

Speaker 1 (18:47):
Yeah, still really good. Goldfingererfore Licensed to Kill Dalton. Yes
that he did two movies and I loved both of them.
And he's awesome. He might be my like third favorite
Bond after Craig and Pierce Brosnan. He is alive. Look
at that kill for him. The last thing I saw

(19:08):
killed Timothy. He was in hot Fuzz.

Speaker 3 (19:11):
He was like the right, Yes he is.

Speaker 1 (19:15):
Living. Daylights was his first one. So he's got the
five and six spot right now. Man with the Golden Gun,
which I don't think a lot of people love, but
I liked it quite a bit. It was really dumb.
It's just Sean Connery versus Christopher Lee, who is the
man with the Golden Gun who just invites people to
his island and brings him into a funhouse and then
like makes challenges for himself to kill them.

Speaker 3 (19:37):
This sounds great. That's like years.

Speaker 1 (19:39):
Yes, yeah, you should watch Man with a Golden Gun.

Speaker 3 (19:44):
You just christ I wouldn't kill anyone. I would just
like throw pies in their faces.

Speaker 2 (19:47):
Man with Cheese Gun. This one, I don't expect you
to do anything, mister Bond to just die. And you're
eating so minute Sachs. You're eating a chili she's bean burrito.
Will you try and laser his groin.

Speaker 3 (20:04):
That's a good time.

Speaker 1 (20:05):
That's just good Friday night. I think this one will
be controversial. Number eight for me right now is Her
Majesty's Secret Service. First one on Her Majesty's Secret Service. No,
George Lazenbee's Only.

Speaker 3 (20:20):
I thought that was the first one.

Speaker 1 (20:22):
Mm. He came after Sean Connery and then it went
awry and they brought Sean Connery back for Never Say
Never Again. No, that was the non aon film one.
He did another one it's here somewhere on this list,
but I don't remember which one. Then Tomorrow Never Dies,
and then For Your Eyes Only, which was Roger Moore,
but they did it. That was like Grease and Turkey.

(20:43):
They did some like revenge stuff there where the Bond
girl wanted to kill James. What did I just say
for yours the Spy who Loved Me, which is when
he gets married and then his wife dies right at
the end, okay, and he doesn't seem to care that much.
I forgot how long they carry that through. Now that
I say it out loud, I don't think I like
that movie You Only Live Twice, which is oh thirteen.

(21:08):
Unfortunately you only Live twice, Sean Connery basically does yellow
face he e, so, uh that's not great. No, there
is like a huge kung fu fight towards the end,
and uh there's a secret base center a volcano. That's
Those parts sound all right when I describe all these
out loud. I don't think I liked any of them.

(21:28):
The World is not at fourteen. Live and Let Die
at fifteen, which is Roger Moore's first one, and they
do a lot of the like like voodoo culture kind
of shit that they do terribly. That not that that's shit,
you know what I mean, it's shit in the movie
A View to a Kill Octopussy, which was terrible. Diamonds

(21:49):
Are Forever, which is like Vegas and awful. Although there
are the two henchmen in Diamonds Are Forever that are
very weird and actually kind of have something to do
with an email or we got for later. And then
Moonraker it's as bad as everybody says, but like it's
main moon Breaker.

Speaker 2 (22:06):
Yeah, yeah, that's not even a good name.

Speaker 3 (22:08):
I think it's an awesome name.

Speaker 2 (22:09):
It's not a moon Raker a laser.

Speaker 1 (22:12):
Yeah, it's a laser. But also the movie's boring as shit.
And it came out, I believe, like right after Star Wars,
so they're like, oh, we got we gotta do some
sci fi stuff, gotta.

Speaker 2 (22:19):
Do moon stuff.

Speaker 1 (22:22):
Yes, it's so weird, it's so hot right now.

Speaker 4 (22:28):
I just I have the only one before a Brozenan
movie or GoldenEye that I've seen is I think that's
a Goldfinger in college. But I think I was just
so into GoldenEye the movie and specifically the game, which
the game does some things where it's like you can
unlock Baron, Semite and Jaws and Odd Job and all
this stuff, and then you've got the moon Raker laser
and all this shit that like there was a period

(22:49):
I was just like looking up a lot of Bond stuff,
so like I know all the Bonds and I know
a lot of the big beats of all the movies
and stuff, but I've basically just seen Brosnan and Craig
and not even all those. But it's just like through osmosis,
through being obsessed with the game, I think I learned
like so much about that.

Speaker 2 (23:04):
That's cool that you got to like have all that
there are. There are the ladies in the games, I
feel like they're.

Speaker 4 (23:10):
Not and multiplayer, oh yeah, yeah, there's like a boss
fight against Zenia in GoldenEye. There's a lot of like
protecting Natalia from GoldenEye on.

Speaker 1 (23:17):
That and then may Days in it. She's a unlock
character in multiplayer. Sure, sure, yeah, So not mentioning some
of them.

Speaker 4 (23:25):
I mean, the only one that's really really great is
Golden There's a lot of good ones, like the PS
two era. I had some good Bond games. It's a
really cool thing they did from Russia with love Is.
They like brought Connery back when Connery was probably like
seventy or at least late sixties, and they had and yeah,
they had Connery voice Bond again for the first time
in forever. When this game came out in like probably
the mid to late two thousands, and I just thought

(23:48):
that was a really cool thing for games, Like, all right,
we can have him be young Bond again. He still
sounds like Sean Connery, does he.

Speaker 2 (23:53):
Still sound like it. I feel like when you're seventy,
you kind of sound like you're seventy.

Speaker 4 (23:58):
I remember not being I mean, i'd have to go back.
I haven't seen it forever, but like I remember thinking
like this is cool, Like wasn't the best game in
the world, but I thought it's like this was a
noble attempt at doing something cool here.

Speaker 2 (24:08):
That's cool. I mean, I just like they didn't get
the original actor for Indiana Jones game, you know, like
he's seventy.

Speaker 4 (24:15):
Super worked out though, Like, yeah, they got him for
the movie. They got Harrison Ford for the movie. Did
a bunch of shitty the aging, but then you got
Terry Baker to do the voice, which is.

Speaker 2 (24:24):
In the opposite though, right, Like, don't.

Speaker 1 (24:26):
D Indiana Baker in the movie and.

Speaker 2 (24:31):
Get the O G voice because all he has to
do is do his little quips against the Nazis, which
he can do.

Speaker 1 (24:37):
I don't know.

Speaker 4 (24:37):
I heard the Harrison Ford Conan podcast and he sounds
like an old man for sure, but he's still like
he's super there, Like he still has all of that
wit and he's fucking hilarious on the Conen podcast and like,
so he's.

Speaker 1 (24:48):
I love seeing old guy that.

Speaker 4 (24:50):
It's like, Okay, that's still even though he doesn't look
the same or walk the same or talk the same,
like he's still that guy.

Speaker 3 (24:55):
You know.

Speaker 2 (24:55):
He's very funny and shrinking.

Speaker 3 (24:58):
And I've heard I've heard the shows good It.

Speaker 2 (25:00):
And Shrinking, and people are talking about that show a lot.
And I finally ended up watching it and it's great
and it is really worth watching. I think it's a
fantastic just a great acted show from everyone. But he's
kind of a star. He's kind of a comic relief,
which is so odd, and it has some serious subject

(25:22):
matter in it, and anytime he's in the room, we're
just like, you know that old Coot's gonna like accidentally
take too many mushrooms, Like he's gonna do something. You know,
he's gonna do something wacky. He ends up just always
being the comedic relief in every scene.

Speaker 4 (25:38):
I'm a big fan of old guys getting paid, Like
you know, so Irison for it. I feel like was
gone for like fifteen years and then he pops up.
Now he's just doing car commercials, showing up and move homes.

Speaker 1 (25:49):
And just getting paid. What's that? Oh yeah, a whole guard. Yeah.
John Carpenter is in that same category.

Speaker 4 (25:56):
I think like de Niro is fully DeNiro and Pacino
are both in full on like, hey, we did our
stuff where we want our oscars and did our art
house corse asy stuff, and they can still dabble in that, honey.

Speaker 1 (26:07):
Yeah.

Speaker 4 (26:07):
Oh, they will just show up in a Sandler movie
or a Meet the Fokkers and just get paid, and
I have all the respect in the world.

Speaker 1 (26:13):
Worked. There's an interview with Harrison Ford recently. I think
it was some just press circuit kind of thing where
they're like, the interviewer asked him because they had had
a good report. He's like, so do you feel kind
of like ridiculous playing the Red Hulk? And Harrison Ford
like I thought he was gonna be pissed. He's like, well, yeah,
but that's what the money's for, yeah, paying me to

(26:35):
be an asshole.

Speaker 4 (26:36):
It's like every comic on where they bring John Carpenter
out and somebody asks like, so, what are your thoughts
they're making these new Halloween movies, and some of them
are being received well, and it's like, you know, like
this is your baby, and it's like he's so old
now and he's just like, listen, this is my involvement
with that.

Speaker 5 (26:51):
Uh.

Speaker 4 (26:51):
They say we're gonna make a movie, and then I
put my hand out and they put a bunch of
money in it and I say thank you, and then
I never think.

Speaker 3 (26:59):
About it again. It's like, yeah, fuck, yeah, that guy's awesome.

Speaker 1 (27:03):
Yeah. There. I appreciate that they're not like stuck up
enough to be like, oh, they're ruining my creations, like
it's it's out of your hands.

Speaker 2 (27:10):
They evolve. I think like there's an element of this
where the original fan base, who have worked, who have
put a lot of time and energy into that space,
have every right to be like, oh, this isn't for me, right.
This happened with Star Wars time and time again, where
the original fans are like, you have fucked up this
thing that I love. Sure, but at some point it's
actually just not for the original fans anymore. It's for children,

(27:34):
or it's for like a new generation. It's for a
new audience, and you have every right to say, oh,
this isn't for me anymore, and not watch it. But
you can't hold on to something and try and own it.
It's just not in our control anymore. Once like the
cultural zeitgeist has taken it, it might evolve into something
you don't like, and then that's just that's just the
way it is, man.

Speaker 4 (27:55):
That's why it's so funny when it's like something like
a Ghostbusters or an Indaturnal or something that was popular
among like guys my age, like a new one comes
out and then like forty year old ass men are
just like, this isn't for me.

Speaker 1 (28:08):
It's like, yeah, dude, those.

Speaker 4 (28:10):
Cartoons you watched in the eighties and nineties weren't for
your forty year old parents either, Like this is our
new generation here. Like you mentioned Star Wars Mary, that
was the ultimate one where it's like when that new trilogy,
the prequel trilogy came out and all these like older fans, now, what.

Speaker 3 (28:24):
The funck jar Jars a kid's character, and.

Speaker 4 (28:26):
Yeah, it's like, well no, but you talk to kids
that were like six seven when The Phantom Menace came out,
and they have very fond, you know, young memories of
those movies.

Speaker 2 (28:33):
Chargu was very popular with annoying children. They love annoying characters.

Speaker 1 (28:38):
They can see themselves in him.

Speaker 2 (28:39):
They can empathize and relate. And I feel the same
way with all of the remakes of the Disney classics, right,
They're like, they keep like remaking my beloved Disney classics
into real life. I don't like them, but that they're
not for me. They're not remaking these assex for me.

(29:01):
They're making them for children to like relive my young
Oh my god, my experience of seeing Aladdin in theaters. Oh,
I just have to say, I think we are the
best generation of all time. I know all generations think this,
but like, I saw Aladdin in theaters as a child,
and it was so fucking sick, you guys, And it

(29:21):
blew my tiny child brain when they did this three
D part of the of the rug and it was
like weaving in and out and I was like, you
can't animate that, that's not possible, and my dad was like,
three d's here, and it just blew my fucking mind.

Speaker 4 (29:37):
The fucking the sand like lion thing when that opened,
that looks incredible. That looks so fucking greater. The tower
when it was rolling and stuff like that was magical shit.
Like I feel like, yes, Mary, you're right with that
Disney era. Like when I think about my Disney childhood,
it is from Aladdin.

Speaker 3 (29:52):
It's Aladdin and it's.

Speaker 1 (29:53):
No no, no, no, no.

Speaker 4 (29:54):
No, we're gonna we're gonna turn hard on it and
the Lion King, and it's like, yes, when you're eight
or ten years old, those were masterful experiences. You know,
an entire catalog and entire brand obsession. And you're you know, forty,
then it's a little more troublesome, but you know, they
did some good stuff back then.

Speaker 2 (30:13):
I'm not saying that I'm going to go to the
kingdom that they've constructed for children, you know, get the
season pass and making your whole personality as a year
old and get the years for each season. That's That's
not how far I'm in.

Speaker 1 (30:28):
We just go to Nintendo museums like cool adults. Yeah, exactly,
you get it. Mario, which is like gritty and adult. Yeah,
and that's totally different.

Speaker 4 (30:39):
Yeah time, yeah, absolutely, yeah, you get it.

Speaker 1 (30:42):
We're cool adults, cool gass geeks. So what's going on
with you guys?

Speaker 4 (30:49):
Oh? Mary mentioned case earlier. I made a note on
my game notes document that I need to make a
case of the because well, no, yeah it does, because
it literally does, and you get through.

Speaker 2 (30:59):
A case because he doesn't know how to spell it,
and it's just a circle.

Speaker 4 (31:02):
Whoa, whoa, give me shit where I deserve it?

Speaker 3 (31:06):
Spelling is not that spot.

Speaker 1 (31:07):
Yeah, he gets really defensive a spelling bee chops because
it's actually have I have I asked you to spell
the word that I weirdly remember the word that the
kid won the script spelling Bee with in When was
I in sixth grade? I would have been twelve, so
that would have been two thousand and three, okay, two

(31:29):
thousand and three the script Spelling Bee. The word was autocthinous.
It's a basically a synonym for indigenous. Uh. I don't
think I could it's autocthinous. I think we did this
like episode four?

Speaker 3 (31:46):
Is it aut is that it starts?

Speaker 1 (31:48):
Yes, say it again autocthinous?

Speaker 3 (31:53):
Talk oh after that.

Speaker 1 (31:58):
A U T O H yes, T N O us
say that again, T E n like tenuous t E
n O us No, but very very close T T
O N O U.

Speaker 4 (32:13):
S okay okay, like okay, yeah, okay, sure sure, But
to case it is yeah, yeah.

Speaker 2 (32:19):
Yeah, yeah, yeah, we've gotten way off from case.

Speaker 3 (32:21):
Yeah yeah, case it is to spell it.

Speaker 4 (32:23):
I'm loving cooking a lot, uh, and I'm doing it
more like you know, I was doing the cocktails stuff
and everything. I was like, oh, I like doing cocktails,
but I can't cook. And then it's like telling.

Speaker 1 (32:31):
It this until now I've tell I've been telling you
to learn how to cook for like ten years and
you don't give me a text or anything.

Speaker 3 (32:37):
I'm not gonna text you every time I see you
a chicken.

Speaker 4 (32:40):
I So it's started very simple with me just being
like I need to start eating vegetables and fruits or
I'm probably gonna die quicker than I should.

Speaker 1 (32:49):
And so I just.

Speaker 4 (32:50):
Started doing like, all right, every night, it's gonna be
a bonelesskinless chicken breast that I see eed. And then
like I'm gonna make a vegetable and so just be like, Okay,
here's a souvd chicken breast, and uh, you know, I
asparagus or something like that.

Speaker 3 (33:02):
And now I'm usually doing two veggies.

Speaker 4 (33:04):
And now I'm I got a cast iron pan and
I'm doing this searring on that with some canola oil
and all that tonight, I made a salmon with with
a roasted carrots and potatoes, and like, I'm doing all
these things with different seasonings, and uh, I want to
just keep stretching out, like like the I bought a
little like tacoholder thing for the air fryer and I'm
making I'm spreading olive oil on little tortillas and folding

(33:24):
them up and do an avocado mashing them up and
made my own taco seasoning. I so like, yeah, when
I'm a case of the Yeah, it turns out cooking
super fun.

Speaker 2 (33:32):
Yeah, I like it.

Speaker 3 (33:34):
It's very exciting for me.

Speaker 2 (33:36):
Where come from? Because we are trying to off You
told us you would cut Dan.

Speaker 1 (33:40):
This is this is I'm actually like this. I'm this
is not a bit. I'm angry.

Speaker 3 (33:44):
This is not a bit with me either.

Speaker 1 (33:45):
Okay, then I am even more angrier. Dan, go like
four episodes. I fucking told you, once you start cooking,
you'll love it. I believe me. No, I'm not fucking
I believe your hammerd thing. You don't listen to people.
I think I feel like a lot of people take
this personally or it's just like damn, I told you this.
It's like Look, anyone who hears me say something that

(34:07):
I forget it, it's.

Speaker 4 (34:08):
Like, just no, that's everyone. Minatti does it every fucking
time on Blake Love.

Speaker 1 (34:13):
A solipsistic person and you're a narcissist. What got you
past the stove? What got you past your sphere of flames?

Speaker 3 (34:20):
Wanting vegetables in my life and trying to figure out that.

Speaker 1 (34:23):
But you had this whole thing about you, how you
couldn't find time to make broccoli because you got to
beat all these video games. Where did you get the time?

Speaker 4 (34:29):
Well, I mean, you know, you got to change your
schedule around a little bit, and like like today, I
spent like an hour in the kitchen.

Speaker 1 (34:34):
You know, I'm not. I don't.

Speaker 2 (34:37):
I'm maybe you incepted it into his brain, Like have
you ever considered the.

Speaker 1 (34:41):
Fact that you are his hero? Get any you could
find time to make broccoli? I think you're fucking with me.

Speaker 2 (34:47):
Maybe you've him.

Speaker 1 (34:48):
I swear to fucking God, I'm not with you.

Speaker 2 (34:51):
I was fucking there. I'm telling you.

Speaker 3 (34:53):
I remember a conversation. I do remember that.

Speaker 4 (34:55):
Yeah, okay, because I was even talking about just brocoli
in the air fryer, which takes like ten fucking minutes. Yeah,
I don't know if my well, you know what, Maybe
that was during the time I was traveling NonStop, and
I've actually had a couple months off of traveling, So
maybe that's the no.

Speaker 1 (35:07):
You said you literally ran through your entire day's schedule
with us Mary and I did the math. I definitely
remember hours. You said these videos.

Speaker 2 (35:15):
I put forty five minutes down for teeth, remember that.

Speaker 4 (35:18):
Yes, that's too much, And now that's I'm done with
the tooth stuff now, So maybe that's it. Maybe my
tooth stuff got figured out. Now I'm finding all the time.

Speaker 2 (35:28):
His teeth is now five minutes, and now there's forty
minutes extra for broccoli.

Speaker 1 (35:32):
Yeah, tooth is easy now. I swear to God. I
swear to fucking I'm so fucking if you one day
decide to spend like six months getting into wine and
then you do it a bit on the show where
and you just catch I don't bring up like a
difference between Kyanti and Kianti Classico.

Speaker 4 (35:48):
I think I've gone as far as I can now
with the white. I went from being like I'll never
drink this because my dad says it's for high maintenance
women and only that the whole time I was grown up.

Speaker 1 (35:57):
Then I came round and became it. Yeah, I'm behind me.
That is what my dad thinks of Mike.

Speaker 3 (36:03):
Yes, lady, that's.

Speaker 1 (36:07):
What I'm That's like exactly what I'm going for. So, yeah,
I got past all that old Paul's stuff and I
got to the boy.

Speaker 4 (36:13):
Now we's like, oh, every once in a while, I
want to have some drinks. I will just pop open
a bottle of wine. And I think, you know, I've tried,
you know, the fine wines, and I've tried you know, like, well, no,
not I know what you're talking about. But I've had
the ones that you've recommended, like when we go to
restaurants and stuff like that, and.

Speaker 1 (36:27):
It's like it's good, It's all good. But I definitely
don't have the palette to like I I didn't. I
don't think I'm going to become a like wine guy
on that level. I just and a guy who enjoys
wine on occasion, now, which is I meant. I could
see you doing it to spite me. That would be funny,
I know, and I'd be pissed, but I know more
than you.

Speaker 2 (36:48):
But I don't think he would do it to destroy you.
I think he would do it just to watch you squirm.

Speaker 1 (36:52):
But what I meant by the stove thing is what
you had, like this fear of it. I know that
you decided you needed to it was like Bianca helping
you or did you watch videos on how to use it?
What got you past? Just the actual like anxious fear
of using it.

Speaker 4 (37:07):
A big part of it was just like the splattering
of Like it was just like a murder scene every
time I put a chicken breast on the thing. And
now I'm just realizing now, like more like what oil
to use, how much oil to use? The specific thing
is padding down the chicken breast or the salmon, Like
when it comes to I'm patting it the fuck down,

(37:28):
it is pretty dry by the time I put it
in there. So yeah, so I'm just getting better at that.
So honestly, YouTube has been very very helpful with that.

Speaker 1 (37:35):
Well.

Speaker 2 (37:35):
I like those, I got some good recipes, food delivery
services that give you like the chicken and the recipe.
Those are really nice to teach you some basics.

Speaker 4 (37:47):
It was really helpful because, like I've done a couple
of sponsorship things on Twitch with like Hello Fresh and
stuff like that, and it's like, Okay, you're just gonna
give me all the stuff, tell me step by step
what to do.

Speaker 3 (37:54):
Like that was a pretty good intro to that.

Speaker 2 (37:56):
Hello Fresh is a great intro to cooking. I really
do think so they're all about the same, right, I
don't think anyone is like way above the other. They
all kind of deliver you the meat and the sauce,
but they give you lots of tips and tricks of
like seasoning and make patting it down. And a lot
of the times I was amazed with how often I
was like, so, wait, you're telling me this sauce is

(38:18):
just the chicken crusties on the pan and butter and
like sour cream and that's it and that's my sauce.
And I was like, oh, I can do that. And
so eventually I didn't use those anymore because I was
learning that I can make a sauce from like the
shit in my house. I could figure it out. But
having that foundational knowledge of how to make a sauce

(38:40):
for your chicken is really nice to have.

Speaker 4 (38:42):
Well, yeah, and like you know, like taco seasoning and
stuff like that was something I never thought of in
my life. And then when I learned like, oh, okay,
I just you know, I'll get a little bowl and
I'll put some like cumin and some chili powder and
make it pepper and paprika and stuff like I'm just
gonna make my own little mix here, and then you
can like tweak things or it's like, oh, I really
like the taste of cuman, I'm gonna be a little
heavier on that, and it's what to hell.

Speaker 2 (39:00):
I think that's cool. I like that you're you're excited
about it. I do. I also like that it pisses
Mike off, So I think I'm benefiting from both ends.

Speaker 1 (39:08):
I'm no guy, I'm very glad you're cooking.

Speaker 6 (39:15):
It's just an angry guy.

Speaker 3 (39:18):
Hey, why don't you chill out and have a sot
on yon.

Speaker 1 (39:22):
I have no idea what you're trying to say. They're
for like both all three syllables. I'm glad you're cooking.
I you don't sound glad. I wish I had recommended
it even harder.

Speaker 2 (39:34):
I wish I had recommended we spend a full hour
trying to convince you. And I think for the record,
I think that information went somewhere into the recis of
Dan's brain and he did not acknowledge it, and he
may never acknowledge it. But you might have flipped the
switch that started his credit.

Speaker 1 (39:52):
I just want to it's not credit. It's like I
I want to know my voice is heard.

Speaker 4 (40:00):
It is in the moment, and then it's forgotten and
then it comes back.

Speaker 3 (40:03):
But I think it was my idea.

Speaker 1 (40:05):
Do you sit up straight, like bolt up right in
the middle of the night, be like I can cook.

Speaker 3 (40:13):
No, I feel like I'm coming to these realizations by myself.

Speaker 2 (40:15):
That's how that I.

Speaker 1 (40:16):
Keep talking back to with you, Dan, is you keep
bringing things up or we recommend things. We're like, hey,
I think this would be good for your life, and
you know, add some like I think there's also a
meditative aspect to cooking that's really nice. Yeah, I think,
like I recommend those things because you've said before, I'm
good at recommending games and movies, Like I think I've

(40:36):
maybe missed it once. You're great with recommendation. Yeah, yeah,
I'm glad you're cooking. It's great.

Speaker 4 (40:42):
Yeah, it's like an hour I was thinking that today
because it's like you can't just like my head is
usually in a million different places. I'm just thinking of
something stuffing my toe and I'm just like all over
the place, falling downstairs and shit.

Speaker 3 (40:53):
And it's like when you're cooking.

Speaker 4 (40:54):
I got this sharp ass chef knife and I'm chopping
up the town working with her.

Speaker 1 (40:59):
I have to be And it's like a sometimes that
you can enjoy that you made. Are you great? I'm
giving you one more chance to tell me you're fucking
with me, Mike.

Speaker 4 (41:09):
I swear to fucking god, I am not fucking with you.
I think Mary's right, and that, like I think people
tell me that you accepted it in there, the part
of my brain that is conscious, I think forgets it immediately,
but I think there's some deeper part of my brain that,
like everything people are telling me, goes in there and
sometimes just bubbles to the surface.

Speaker 3 (41:26):
I'm like, ooh, idea, you.

Speaker 2 (41:28):
Are the sparkle in the eye of a future better Dan.
You just don't know. That's not for you, you fucking idiot.

Speaker 1 (41:36):
This is for he's just accepting my coffee's intercepting my compliment.

Speaker 2 (41:41):
This is you are making him a better person over time.
But you probably won't get credit for it. But that's
what friends do.

Speaker 3 (41:49):
Magine how much bunk does that?

Speaker 1 (41:51):
Like?

Speaker 4 (41:51):
It tells me a good idea. And then later I
just checked this thing out. I was like, I told
you that.

Speaker 2 (41:57):
Probably probably accepts you every day. She's probably just like, hey,
you know, I was just thinking about how we should
flush the toilet every time we use it, and you're like,
oh my god, I don't know. Then who knows? Dan,
I'm just using a hypothetical.

Speaker 1 (42:16):
Agent. I just know sometimes I think, like, I don't
think anybody should kill that neighbor I hate.

Speaker 2 (42:22):
I don't know, you know, she's evil.

Speaker 1 (42:26):
Gets you to do yeah, yeah, yeah, I just like
to think like Bonk is like she's got to like us.

Speaker 2 (42:34):
Thinking best things all about Like what is that?

Speaker 1 (42:36):
That's? What was that? How much money do you think
Giant bomb had? I'm just curious, how does it work?

Speaker 3 (42:43):
Have a safe right?

Speaker 1 (42:45):
I'm just curious people this fandom? How many people like know?
Who has codes to what accounts? You know? I don't know.

Speaker 3 (42:54):
Something to think about. At some point, fires.

Speaker 1 (42:56):
Has like a dec number. Listen, do you think Mike
really pays attention? Like what if? How long would it
take him? How many a busy guy?

Speaker 3 (43:03):
Yeah?

Speaker 2 (43:04):
Anyway, go to sleep.

Speaker 1 (43:05):
Good for you if you're cooking, it's just in thereby night, sweetheart.
H Well, I'm so glad that you're cooking. That's great.

Speaker 3 (43:18):
I'm gonna keep doing it.

Speaker 4 (43:19):
It's evolved just in the months i've been doing it,
and I want to keep trying new stuff.

Speaker 1 (43:22):
You know, let me know if you need uh, well,
you don't need any recipes, but I got some good ones. Yeah.

Speaker 4 (43:27):
So it's fun looking stuff up and finding different ways
to do it, maybe really million different ways.

Speaker 1 (43:31):
Twenty twenty five.

Speaker 4 (43:32):
You can find them some soaking sweet potato fries and
bowls of ice to help you and get the start
shop and yeah, yeah, I also think you're.

Speaker 2 (43:39):
Never too old to learn. I think like that is
something that is a nice reflection of this place. Like
I I hope everybody who has never cooked before or
like doesn't enjoy it, gets inspired to cook at some
point in their life and it's like, Okay, it turns
out I actually do like cooking. For the first time
in my life, I made pasta from scratch. I went

(44:03):
to a course because I don't know what the fuck
I'm doing, and they showed me what kind of flower
to use, and to put an egg in it, and
to like knead it into a dough, and then I
put it into a little machine and I cut it
out and I made posta. You can make little bow
tie pastas, and they teach you how to make bow ties,

(44:24):
and they teach you how to make like boats and stuff.
And so I made all these different little shapes and
then I ate them with delicious sauce and so uh,
this wasn't that long ago. I learned in mid February,
and I made it again on my own at home,
just like last week I did. I bought it because

(44:45):
I liked the class so much. I have the extens
so I don't have the turn one. It's a machine
that goes into my It's electric. It goes into a machine.

Speaker 3 (44:57):
Toaster.

Speaker 1 (45:00):
You mean the pasta? Is it like an attachment for
another appliance? Is what you're saying.

Speaker 2 (45:06):
It's an attachment for another appliance.

Speaker 1 (45:09):
Probably not your toaster. I'm assuming I just.

Speaker 3 (45:11):
Hear an electric and appliance. And that was the first word.

Speaker 2 (45:15):
It's like having a composition with another adult. And like
some ding dong that just walked into the room.

Speaker 1 (45:23):
I don't I don't like huh blender, Like what Yeah,
now I'm trying to figure out.

Speaker 2 (45:27):
The appliants the dough mixer.

Speaker 1 (45:29):
Oh yeah, sure, like you're I know you're talking about. Yes,
it has a bowl to it, but yeah, I know
what you're talking about. That's cool.

Speaker 2 (45:40):
Kitchen.

Speaker 1 (45:41):
What did you say.

Speaker 2 (45:43):
I bet you our listeners are screaming kitchen. It's a
kitchenaide and then it's an attachment for the KitchenAid and
it automatical, but you still have to feed the dough
through it and you get to play with it and stuff. Dan,
you probably like making your own and it tastes better.

Speaker 3 (45:56):
It tastes good, and I'm a big pasta guy. I
would like to try.

Speaker 2 (46:00):
You should make pasta. It's great.

Speaker 1 (46:02):
It is a very very good idea. If you're like
having people over, it's a great like several hours everybody
makes pasta together. You let it sit, you have some drinks,
and then by the time it's ready and have the
sauce going on the stove. It's a very fun like
dinner party thing where you're all active when.

Speaker 2 (46:18):
You eat it. Everybody gets rewarded at the end. And
I think the food tastes better because you're like, I
put a lot of time and energy into this. So
like he feels good when you eat it because you're like,
I'm made this.

Speaker 1 (46:29):
I made a short rib ragou sauce with Popperdell from
the we have the crank has the second attachment, which
I've not used yet. It's got several pasta types that
I've never heard of. We stick to, like popper Dell
or Linguini or.

Speaker 4 (46:43):
Could could you make the thing that we had at
that Dario restaurant?

Speaker 1 (46:47):
No one can twin. I wish you could probably figure. Yes,
we have a ravioli maker, but it's a mold specifically
with the circular pockets. Okay, but yeah, if you get
a ravioli tray, you just have to cut like wide
enough dough and then you just let it sit and
put some flower on its. It's very fun.

Speaker 2 (47:07):
You're gonna love it.

Speaker 1 (47:08):
Yeah, yeah, I think.

Speaker 4 (47:09):
There's you know, I think a lot of people would
I come to something way later in life than I should.

Speaker 3 (47:14):
There's always hardly do know how.

Speaker 1 (47:15):
To do this until then.

Speaker 4 (47:16):
For me, I am my age now, so I'm having
the fun now, all the like discovery and like, oh
this is fine.

Speaker 3 (47:22):
I like this thing. So to me, this is great.

Speaker 4 (47:24):
You know, It's not like I don't think like, oh,
I could have been doing this for thirty years. It's
like I'm going to do it now and it's fun.

Speaker 2 (47:28):
So yeah, you have like the beautiful mindset of like,
well I didn't know what eggs were, and now you
get to enjoy that experience of the egg way later
on in life. I enjoy being fascinated by you. But
this is not to harm you. I am just receiving
my joy by seeing, like what is it like when
a closet child has broccoli for the first time. I'm curious.

Speaker 4 (47:50):
I think I can thank that for having a podcasting career,
like a main topic for you.

Speaker 2 (47:56):
You need to be soul Dan Ryker, but we are
grateful to learn from you.

Speaker 1 (48:00):
Yeah. The thing I've saying earlier is that when I'm
recommending when I was recommending that you start cooking your
your like response every time I brought it up, which
was several many, he's throwing that last wee, It's no,
I meant it. I meant it. I remember these conversations
said you said, like I don't know how like did
any of this works. I'm like nobody did at first,

(48:22):
Like you did not know how to produce live streams
in twenty twenty, you learned I didn't come out in
the hospital, we'd be like, oh, suvie, I.

Speaker 4 (48:31):
Maybe this is a cop out excuse, but like, I
don't think people understand enough how much of an influence,
good and bad my father had on me.

Speaker 3 (48:40):
Where it's like.

Speaker 4 (48:40):
Literally I get it, Like like within the last like
year or two, he's asked me questions about like I
want to figure out, like I got a somebody gave
me a slow cooker. I need something really low effort
that I can make in it. And then like I
forgot who was I think he puts this on social
media and somebody was like, oh yeah, so you just
got to like chop up and he's like no, no, no,
low effort. You're like idea of like chopping up a

(49:01):
vegetable or something was like, I'm not going to get crazier.

Speaker 3 (49:02):
I'm not Emerald, you know.

Speaker 4 (49:04):
So it's like growing up, it was just mister frozen
food and fast food and that was it. And mom
was a waitress at night, so it's not like I
was learning anything there with food stuff, So all I
knew was Totino's party pizzas and stuff like that. So
it's like this is new to me for a reason.

Speaker 1 (49:21):
Yeah, reasons. I'm just saying every time you're like, well,
I don't know how people know how to do that,
and like you have again getting good at it. Yeah yeah,
I still have that.

Speaker 3 (49:30):
Again. I'm still trying to scoop out all the props
of my brain.

Speaker 1 (49:33):
Yeah yeah, all right, Well you guys want to talk
about tariffs? Yeah yeah, yeah, yeah, all right, we're back.
Mary has a fly that's annoying her. She's gonna busy
herself with trying to snatch it.

Speaker 3 (49:53):
It's like the Breaking Bad episode.

Speaker 2 (49:55):
Yeah, it's just like that high on meths.

Speaker 1 (50:00):
Oh.

Speaker 2 (50:00):
It's like makes a.

Speaker 1 (50:01):
Lot of a bunch of parallels.

Speaker 3 (50:04):
Do you think math is fun?

Speaker 1 (50:06):
But probably parallel?

Speaker 4 (50:08):
Like, I know it's bad and it kills people and stuff,
but like when it's good, you think it's like really good.

Speaker 1 (50:14):
I think most addictive drugs are good when they're good.

Speaker 3 (50:17):
Yeah, that one made that's what makes them troublesome addictive.

Speaker 2 (50:19):
Yeah, that's what makes them addictive.

Speaker 1 (50:22):
So yeah, math is very very fun. Yeah.

Speaker 3 (50:25):
By the way, this is a total aside that I
just thought of.

Speaker 4 (50:28):
Okay, I know specifically, Mike, I know you know this
Instagram account, there's that like Norm McDonald's account that we
we've constantly, you know, we've sent each other, you know,
old norm bits back and forth from it.

Speaker 1 (50:38):
Have you seen this ship going on with it? No?
Oh man, this is such niche dumb drama. It's like
daughter or whatever.

Speaker 4 (50:45):
No, the granddaughter thing, yes, because it's like every other
post ever is just like here's a Norm clip from whatever.
And then all of a sudden it's like, oh, Norm
McDonald's daughter or granddaughter is doing only fans check the sense,
Like what the is this? And also I know that
he doesn't have a granddaughter, And.

Speaker 1 (51:01):
I was like, what the fuck?

Speaker 4 (51:01):
And I saw like all these people saying like unfollowed, unfollowed, unfollowed, unfollowed,
and I was like, okay, is this some shady like
bait and switch type thing? And I look back and
there was another one previously. So it was like one
of those shitty things where it's like, let's get a
huge following by posting this thing that everyone loves, and
then we're gonna be like, oh, and also check out
this only fans.

Speaker 1 (51:19):
What fuck?

Speaker 4 (51:20):
Like I unfollowed it, It's like, man, it I like
getting my Norm McDonald's stuff all the time. But it's like,
not if it's just gonna feed me some random only
fans have you know.

Speaker 1 (51:28):
Got the clips? Whoever made the account understood Norm's humor
because they were finding good clips.

Speaker 3 (51:35):
It was, yeah, great stuff.

Speaker 1 (51:37):
When he's talking to Adam he get He's like, so, yeah,
I'm a doctor the other day and yeh he said
to me, you uh, you got to stop eating like
shit and you gotta lose weight or else you're gonna
have a heart attack. And then Adam he gets like, oh,
that's not funny. It's like, what do you mean it's
not funny. I was expecting a joke. He's like, from
my cardiologist, he's not a comedian.

Speaker 2 (52:02):
Yeah.

Speaker 3 (52:03):
So I followed that.

Speaker 4 (52:03):
So if anyone wants to make a really great Norm
McDonald daily Instagram account, I'll follow that.

Speaker 3 (52:07):
Just don't bait and switch.

Speaker 1 (52:09):
Yeah, get it, get it? Dan? What have you been playing?
We both did?

Speaker 4 (52:14):
It looks like yeah, I played it a little bit.
I played like four hours of it and you know what,
how was the series that?

Speaker 3 (52:22):
What's that?

Speaker 1 (52:22):
Do you remember? What? Like? What monster? You got to?

Speaker 4 (52:25):
I only a few Like it wasn't like I was
doing the side stories and stuff like I did the
first couple like kill the cattle tackletists and then kill
the this thing, and then kill six of these things,
and then I started doing some optional ones. And that's
always been a series that I've struggled with because, like,
I know, people love it. And I reviewed one back
in the Day game and former I got kind of
into worlds, like I played like fifty sixty hours of

(52:47):
world so I was like, Okay, I'm kind of getting
what this is about here, and then this one, I
don't know what, Like it just felt streamlined in a
way that like I want to at least feel like
if I'm playing this hunting game that I'm like go
out into the wilds and you know, I'm like surviving,
and like there is something about the cooking and prepping
and stuff that I felt like in other games that

(53:07):
would have annoyed me, but in this it felt right.

Speaker 1 (53:10):
You know. It's like, oh, oh, press up for a
big like big excursion that is like has this gravitas
to it.

Speaker 4 (53:16):
Yeah, And then this one it was just a lot
of like Okay, I'm gonna talk to people at the
base camp. Then I'm gonna hop on my ostrich and
then I'm gonna press the hey take me to the
thing button and then it's just like a bunch of
just like the like walk and talk stuff where it's
like I was like, oh, here's the part where I
get to like go out into this like big world.
It was like, no, it just takes me straight to
like my guy hops in a very specific way across

(53:36):
these specific rocks and then takes me to this thing
and I'm just shooting a slingshot at things that I
don't know what they do and collecting a bunch of
shit that I don't know what it does, and like
did I get there and say, Okay, the combat's good?
Like I like the combat of just like and the
stuff with the wounds and how you can like pull
this button to kind of focus in on like that's
where he's hurt, and then I can like do a
bunch of damage if I do. Like that part felt good,
the hunting, but then everything around it was just kind

(53:58):
of like they seem to simultaneously be trying to streamline
it to be accessible to new people, but also it's
still retained a bunch of extra shit that like my
understanding is that like people are like, oh, you don't
have to pay attention this, You don't have to pay
attention this, Like well, yeah, but when I'm playing a game,
I would like to understand the stuff I'm doing. So
if it's giving me a million things and introducing a
million systems, I don't really care if it's like, oh,

(54:19):
you don't need to worry about it, because I'm gonna
want to figure it out. And it's just it just
seemed weirdly put together in a way that I wasn't enjoying.
So I don't feel the need to keep playing this.

Speaker 1 (54:33):
You know, it's a very oddly paced game, because yeah,
there is a weird amount of story up front with
like several side characters, and you're doing walking talks and
know you lost your secretees back to the village they
came from, and then all of a sudden you don't
have them. You're like, oh, maybe they're just going to
make this like an arduous journey now they don't have
It's like, nope, you'll get it soon enough. And then
all of a sudden you're hopping around these stone pillars

(54:53):
like you mentioned. But also, I still don't think they
figured out what they need to tutorialize because there's still
a certain things. And I play a decent amount of
Rise the one after World, and I still in this one.
I'm like, Okay, wait a minute, Uh, why don't I
have Amo? Oh right, I didn't manually take it from
the tent? How do I switch? How do I have
my other weapon? Oh? I got to board my mount

(55:15):
my ostrich again. The two weapons thing is cool, but
now it doesn't. I almost see why they didn't let
you do that in past games, because now it doesn't
feel as dangerous and like you're not locked into one weapon. Yeah.
I like so much of the It feels good on
a second moment to moment basis when you are actually
in combat. But yeah, like getting around the world so quickly,

(55:37):
it's just I feel like a tourist more than an
actual like hunter there.

Speaker 4 (55:40):
Yeah, and it's just not well put together in terms
of like if you're trying to bring in new people,
Like there was a thing at the camp at the
beginning where they were like, hey, let's pick a weapon.
You know, there's fourteen weapons, whatever, let's figure out what
works best for you. Do you want to get in
close or do you want to focus on defense do
you want to be high flying? And so I was
like picking all this stuff and it's like, oh smart,
They're going to like kind of like suggest something for
me as a newer player. That's gonna be a good
way for me to not have this choice paralysis. And

(56:03):
so I answered these things and they were like, you
should use the insect glave and I got it.

Speaker 3 (56:08):
And then I was like, what, I have to send
this bug.

Speaker 4 (56:10):
Out and it harvests and then I can also like, Okay,
I like the mobility stuff, but what the fuck is
this bug? And I was describing this on Giant Bomb
and I saw people being like, oh, you picked the
most confusing weapon. It's like, what question the tutorial ship Like, I,
it's not my fault is not.

Speaker 1 (56:25):
Yes. I was gonna say, if you answer very if
they're giving you, like what's the what was the website
that was famous for those quizzes for a while, then
it went to news No, then it went to news
people are.

Speaker 2 (56:39):
You know it must be Sparkle. I think he's talking
about Sparkle.

Speaker 1 (56:43):
It'll kind of it's a thing if if you're answering
like a sparking level of quiz and they give you
the most complicated weapon as a recommendation. That's their problem,
not yours.

Speaker 4 (56:52):
Yeah yeah, I am like, yeah yeah, they talk about
like you know, because that was the thing. That's why
I played World and give it a shot, is because
they said, like, this is gonna be the good one
for like newcomers, and and I did butt my head
against a bunch of stuff that didn't make sense back
then eventually got it, and I'm sure I would with
this as well, but like, I don't know if this
is supposed to be this like streamlined good for new

(57:13):
people thing and I'm gone in here goddamn, oh yeah,
oh right right, yeah, it's I just don't think it's
really succeeding at what it's trying to do if like,
and I also don't understand like it's just a weird
reaction this game because they did very well on like
Metacritic and a lot of reviews. But I feel like
a lot of newcomers or you know, casuals like me,
and then also a bunch of a hardcore monster under

(57:34):
people don't seem happy with it.

Speaker 3 (57:35):
So it's like what is going to.

Speaker 2 (57:36):
Are you playing on this gable or are you yourself?
I feel very fortunate that my very first Monster Hunter
was Monster Hunter four Ultimate, which you could play on
a three DS, but I think you could also play
it on the WU and it had cross play, so
I played it on the WU while like somebody else
would play it on the three DS, and we played
it together in the same world, and so we were

(57:59):
both like you, I'm gonna do bow and arrow so
I can be more range, and you'll be the person
with the shield and the hammer, and so you'll be
the clothes damage. And it got a little RPG for
me where I was like, I'm a huntress and I'm
covered in feathers, and like I really want this other armor.

(58:19):
So like let's go, but I'm gonna have like a
cheesy bun before we leave because it's gonna make me
a little faster, you know. And so like I would,
I got really into the cooking aspect of it, and
I got really I got really excited about like building
my character and having the right set up for like
the very particular bird we were gonna kill, et cetera,
et cetera that was sick, and I got it. It

(58:42):
was like the first time where I was like I
get why people fucking are obsessed with this game because
you can really get immersed in the world of figuring
out what food you want, which armor set you're interested in,
which which dude you're gonna take down, and then it
takes an hour to get out there and kill the
dang thing. But it's very fun to have that experience.

(59:03):
I have not played this one, so I'm I'm very interested,
but it's a bummer that. Like, I don't think the
point of it is to streamline or to even be
accessible for newcomers. I don't think that's the point. I
don't think. I don't think like Dark Souls was ever, like,
how do we make this easier for new people? It's
to make the game that you want to make.

Speaker 1 (59:21):
I would say Dark Souls is maybe the like Dark
from Software is probably the best developer ever at nonverbally
communicating how things work. I think Monster Hunter can't find
the middle ground of like here are some things that
are worth keeping a very high skill ceiling on, and
here are some things foundational things that would help people
start the learning process when you're getting given a new

(59:45):
weapon right away. In that games like I went Sword
and Shield and the Lance Lance is a bit more complicated,
but I still think they could do. They could streamline
the weapon tatorials a bit earlier on rather instead of
just giving you a dummy to hit and showing you
these combos that you still they don't tell you the
exact timing that you need to use to pull them off,

(01:00:06):
so you're kind of just experimenting, which can be fun.
But then all of a sudden, Yeah, it's a walk
and talk, and then you're moving really quickly to the
next monster and you fight a big monster that they
built up to and it's cool as shit. But now
you're like, all right, well, I'm back at the camp.
I don't feel like I learned anything worthwhile there.

Speaker 4 (01:00:22):
Yeah, and they give you some tools that are nice
where it's like I spend some time with like you
talk about the dummy and the camp, and it's like
it's this kind of like big machine thing and you
can set it like, Okay, do I want this thing
to just sit there and I can practice my combos?
Or do I want it to move around and attack
me and I can practice defense and stuff like that.
So like it has some tools where you can try
that stuff out, but it's still super fucking overwhelming. Like
every time I try out a new weapon, it's like,

(01:00:42):
all right, I'm gonna try why and b and see
what happens. But then like in the middle of the animation,
you'll see six different things in the corner that you
can do or it's like after blade dance do that.

Speaker 3 (01:00:50):
It's just like, it's it's a lot.

Speaker 4 (01:00:52):
And I'm sure if you want to dig super fucking deep,
if this is your game, Like, I'm sure, it's great
to have that many options, but it's still really overwhelming.
Who hasn't played that many games?

Speaker 2 (01:01:01):
I think playing with buds is the way to go,
like playing with another person that will guide you, they
will protect you, like.

Speaker 1 (01:01:09):
Learn some stuff. It's it's extremely fun. That series is
very fun co op and I I love the depth
of it. Again, I love the high scale ceiling. I
just think they did choose to streamline weird parts here.

Speaker 3 (01:01:22):
It's clearly a well made game.

Speaker 4 (01:01:23):
It's one of those things where it's like I'm not
gonna come shit on it or anything like that, but
it's like I play it and I try it, and
I'm just like, I I just don't think this is
for me.

Speaker 1 (01:01:31):
You know, Yeah, I'm gonna keep playing it for the
time being, I don't I haven't played any other I'm
not actually only the other playing. Oh my god, I
can't talk. The only other game I'm playing is Avowed
right now, dan't on you finished it, Mary, you played
more of it, and curious what you think now, because
you seem sort of like you weren't positive what you

(01:01:52):
thought yet.

Speaker 2 (01:01:53):
Last Yeah, I was on the fence because there's a
lot of talkie in that game. My side characters will
not shut the fuck up about like their problems and issues,
and like I don't really care about them. But I
did like solving crazy mysteries and finding random stuff in
the world, and I liked the parkoer and I I

(01:02:17):
played more in the last six hours. I am a
parkour junkie. Actually really like the climbing aspect of it.
It reminds me of just like old school games where
it's like, solve it the way you want, here's a
giant building, figure it out. I had this I had
this like quest where it was like there's been a

(01:02:39):
murder and you have to figure it out. I ended
up like climbing through like the backyard and then the roof,
and because I was able to do that. I got
to like see the people in the action before it happened.
It was sick. It was really fun experience just climbing
these buildings and like finding these secrets that I swear
I would not have gotten that ending if I didn't

(01:03:00):
and figure out the climbing part of it. It's unique
to this game. I mean, I just I think it's
really cool that they're giving me physical puzzles to solve.
And because I haven't played a lot of other games
of this nature, I compare it to like tomb Raider,
but it's sick.

Speaker 1 (01:03:15):
Uh.

Speaker 2 (01:03:16):
When you're solving puzzles physically by how do I get there?
That is something I'm like really into.

Speaker 4 (01:03:23):
I think this game does that stuff, like the Parker
stuff especially well, because like there, I don't just like
Parkop for the sake of parkerp Like I know that's
a big part of like Dying Light, and I do
not like those games. I didn't like Mirrors Edge as
much as people like that. This one, like it does
feel like like the Parkore on a mechanical level feels good,
but more importantly, it does feel like you're rewarded for it,
and that there is like a fun search for it,

(01:03:44):
and it's like an open game. It's so cool to
just see something high up and be like, oh, I
know there's probably like I'm supposed to going through this entrance,
but I wonder if I can just get over this
ridge here. I wonder if I get at the very
tip top of this tower, and it's it really encourages
you to do that, and asted Yeah, there's always a
chest for something. There's always pretty stuff or an interesting story.
I think a skeleton with a note by it. And

(01:04:05):
then there's like amulets and stuff that are like plus
thirty percent part core speed and things like that. Or
you can get like magic abilities that like speed up
all your you know, movement abilities, and you can really
feel like you're just like sprinting around, clamber and up
stuff and everything like it feels great in that game.

Speaker 1 (01:04:18):
Yeah, it's a I've played a decent amount now, not
a ton six hours in. Maybe I'm love how simple
and satisfying the combat can be, but there is enough
depth there where I never get bored. Like they found
just the right balance between just like crunchy and straightforward.
But it's as complicated as I want it to be.

(01:04:38):
I've just been going spear in one hand and Spellbook
Grimoire in the other, which is super fun because then
I have like elemental shit that like I can keep
people at a distance, I'm fast where I can dodge,
I'm I'm liking the game in the sense that it
gets out of its way as an RPG, like there's
talkie stuff, but at least it's like it's still, at

(01:05:01):
least as far as I am in the game, it's
still pretty tasteful how much everything lasts. It's also got
as a thing of like there's enough skill checks in
the conversation where like it keeps be just engaged enough.
It's not even a complaint really sometimes the world design. Again,
maybe this changes later in the game, but right now

(01:05:23):
I'm still in the the areas where it's like it's
more zones with branching paths out of them. I see
why something like Skyrim works so well. That's not what
they're trying to make exactly here. It's not a completely
open world that you can go in any direction and
find something on your compass. It's oh, there's a cave

(01:05:44):
up there on that cliff. I'm going to go explore
that and then come out Oh, I have a bunch
of side quests to pursue. Oh, there's a little like
to the northeast on my map. I haven't explored that yet,
let's go check it out. I'm almost like, there's too
many directions. I'm sorry, not not too many directions. There's
there's so many directions I can go at once that
once I do, they don't feel as consequential as they

(01:06:07):
would in something like Skyrim or Breath of the Wild,
where everything I do is this kind of like surprising
mini adventure. But again, the game is peppering everything with
so many mini challenges and like new loot that has
this actual effect on the way I play the game.
And then there's a bunch of like interesting enemy mobs.

(01:06:27):
Now is a mini boss popping up. It really just
keeps me hooked every step of the way. It doesn't
feel like the most organic exploration, but that's fine, that's
not what it's trying to do. I don't think.

Speaker 4 (01:06:39):
Yeah, it's compartmentalized a bit where it's like, you know,
we've talked about Tears the Kingdom and stuff where it's like,
oh my god, you go underneath the ground and there's
this giant fucking map that's as big as the overworld
and I got to find all this stuff. Like that's overwhelming,
like in a good way. I mean, obviously the game
did it very well this one. I kind of like
the fact that it's like, all right, I'm gonna do
every fucking thing in the old stare before I move

(01:07:01):
on to the.

Speaker 2 (01:07:01):
Next area, and you can, you can.

Speaker 1 (01:07:03):
You can, yeah, you can.

Speaker 4 (01:07:04):
You can make it so there's not a single open
quest on that quest log. It's not like, you know,
like I love Skyrim, I love Fallout, but like you
will just amass dozens of quests and like, I've definitely
never like one hundred percent of every quest in one
of those games.

Speaker 3 (01:07:17):
With this, I think I almost did every single thing.

Speaker 2 (01:07:19):
That's really cool. I do think there are some big
ones that might shock you. I forget what world it's in,
and I talked about it on the last episode, but
I did a side quest where guy was like, I
went on a quest with my brother and we were
gonna die, so I left, but my brother's still there.
Can you go get him? If you see that quest,
do it because that's a sick quest and it does

(01:07:40):
have a lot of really cool shit.

Speaker 3 (01:07:41):
Under there is the one with a brother who's a virgin.

Speaker 1 (01:07:44):
Yes, and I.

Speaker 2 (01:07:46):
And it kept going, like it just keeps going and
the world there's it is an under first of all,
it is an underground area like in a cave, and
then the cave there's systems and it's really cool. I
started it, and Okay, well I want to like there's
like a god down there, like there's a lot of
shit in there.

Speaker 3 (01:08:03):
Yeah, yes, that one's awesome.

Speaker 1 (01:08:05):
It's like the entire map from remember the Forbidden City
a couple of years ago? Oh yeah, time Loop game.
It's like they put that entire game underground and there's
a whole Yeah, the guy's been down there doing experiments
and there's other this other wizard that has been like
corresponding with him. I'm sitting so good at that environmental
kind of like.

Speaker 2 (01:08:23):
They did it. It's foreshadowing, right, foreshadowing and like kind
of guiding you of like what to do. And what's
really cool about that one. That's like the first time
in any of these games ever where I was like, oh,
I think I made the wrong call. I like destroyed
the god set up because I was like this seems evil.
But I was like I actually think there's a different

(01:08:43):
ending here. I went back in time, like thirty five
fucking minutes. I did it all over again, but I
completed it, and I finished it instead of destroying it,
and it was a really cool ending, and I was like, Oh,
that's actually exactly what these games are meant to do.
It's like I had the power in me of all
the time and just going backwards and like tweaking my choices,

(01:09:05):
I was able to see this like really cool different
version of the story. And I walked away from that
like a changed person. I was kind of going into
that session of avowed being like I don't know exactly
what Dan sees in it, but like we'll figure it out.
And I walked away and I was like, oh shit,
like yeah, this game is duck cool.

Speaker 1 (01:09:25):
Like yeah, it's the most I'm I'm more excited to
play that than Monster Hunter Wild's after this or whenever it's.
It's the most eager to get back to a game
I've been in a long time and.

Speaker 4 (01:09:39):
I can't win the last time I've had a game
where it's like I am doing like eight hour sessions
of this game, I am up till player four in
the morning, because I just want to keep seeing the
next thing like I while else has been that that indocith.

Speaker 1 (01:09:50):
I'm happy for you. I'm glad that you had.

Speaker 2 (01:09:52):
Can I ask you a question, like, because a lot
of times, much like Lost, you might enjoy the journey,
but if the end isn't good, you might be like,
what the fuck? You guys didn't answer any of these questions.
There's a lot of questions in that game. I have
a lot of questions about why I'm a and I
would like to know if you were satisfied, not literally
absolutely satisfied.

Speaker 4 (01:10:10):
I was absolutely satisfied with the overall like story, conclusion, everything,
and also I was very satisfied and surprised by some
of the stuff that, like, you know, sometimes it's very obvious,
like you know, like Fallout three, are you gonna make
a ton?

Speaker 1 (01:10:20):
Are you?

Speaker 4 (01:10:21):
Like that type of stuff where it's like, well, this
is a pretty big decision. You know, there were things
that it was alluding to at the end. There's definitely
like us at the end a thing where it's like,
here's the consequences of your actions and you kind of
see all this stuff, and I learned things that like, oh,
I thought that was just a part of the story.
I didn't realize it could have gone a different way. Right,
I'll speak generally here, but there is a part where

(01:10:42):
like a big thing happens to an area in the
game that is like, oh God, this area got fucked
up or whatever, and I just thought that was a
scripted thing, and then I found out, oh, I could
have avoided that if in this one specific thing where
it wasn't It wasn't they clearly spelled out thing where
it's like do you want to do or good thing?
It was just like it was a gameplay thing, even

(01:11:03):
where it's like, oh, did you do things this way
or did he do things that way?

Speaker 3 (01:11:07):
And you could have saved this area.

Speaker 4 (01:11:09):
And it's like, holy shit, Because like most of myself
was all like the positive stuff. I was very happy
with my decisions. Certain things I didn't even realize would
have impacts had huge impacts.

Speaker 2 (01:11:17):
Yeah, that's cool.

Speaker 1 (01:11:18):
I sing that too. In our worlds as well.

Speaker 2 (01:11:22):
I've had a couple of those as well, where it
wasn't necessarily whether or not it was wrong or right.
One in the first area, there was a lady bringing
a cart in and the government stopped her and they
were like, well, you search her cart and I saw
a grenade in the cart, and so I was like,
this lady's a terrorist. That was my instinct, and so
I told him and called her out. It turns out

(01:11:45):
like so she went to jail, and I was like,
I did the right thing. But then for the rest
of that area, the police were like thanks a lot
for helping us take out these terrible savages, and I
was like, oh, that sounds a little bad.

Speaker 6 (01:11:57):
And all and all the people who are trying to
help help the poor people are like we hate you.
You're like yeah with the police, and I was like
I never meant to be properly, like I went down
this terrible path.

Speaker 4 (01:12:10):
That one's so smart because it's early enough towards like
you know, it becomes pretty apparent pretty quick that like
the Adyrians that you represent the stuff are like you
kind of this evil empire, you know. But like earlier,
that was like one of the first things I ran
into and I was like, aw, that's a terrorist.

Speaker 2 (01:12:25):
Grenades are bad, and she's down something.

Speaker 4 (01:12:28):
Yeah, every other decision I made later it was like, yeah,
I was like anti Adirrians with everything going forward, but
at that moment in the game. I was like, but
you're right, Mary, like I had the exact same experience
where like, oh man, I feel bad about that.

Speaker 3 (01:12:43):
Well, Mary, you probably you probably you know reported that
woman for trying to get contraceptives.

Speaker 1 (01:12:47):
Right, yeah, anti contra anti grenades, stay in there, Yeah, yeah, yeah.

Speaker 2 (01:12:57):
I'm always trying to hold women down, and I I
feel like I never support them. There was another one
in the second area where someone said there's something at
the bottom of this lake and it is pretty nice,
but it's also very coveted, so like everyone's gonna want it.
And I was like, well, bitch, I'm going down there.
And I swam to the bottom of that lake and

(01:13:19):
I got that gemstone and then all these fucking skeletons
came out of the woodwork and they have been trying
to kill me since. I still don't really understand the
facets of that one, but I think if I knew,
I wonder if it was worth getting that gem because
I just keep getting fucking shot by skeletons. I cannot
get away from these skeletons.

Speaker 3 (01:13:39):
This game kicks ass, and it really does.

Speaker 2 (01:13:41):
It's pretty good.

Speaker 4 (01:13:43):
And you know, I said, I did pretty much everything,
and I wound up beating it in like fifty two
to fifty three hours, which, like I think that's awesome. Though,
Like you could beat the game if you want to
just kind of mainline the story do in like thirty
hours probably, And if you want to do everything, you know,
fifty to fifty something. It's that's a very reasonable amount,
you know, Like I'm not, again sta a huge spread.
If I'm loving something like a breadth the wild, like
I'll put one hundred and twenty one hundred and thirty

(01:14:03):
hours into it. But like I felt like this was
exactly the right amount of time. I feel like if
this had stretched on more, I might have fallen off
or gotten tired of it or just prayed for it
to end.

Speaker 3 (01:14:12):
I was happy the whole way through this game. Loved it.

Speaker 1 (01:14:15):
Yeah, I want to. I'm gonna play much more. I
haven't even gotten out of the first major area yet.

Speaker 3 (01:14:21):
Oh nice, there's so much good.

Speaker 4 (01:14:22):
Yeah, And like each of the areas does feel very
distinct from each other, Like, Mary, are you on the
second or third area?

Speaker 2 (01:14:28):
I must be on at least to the second area,
But I think I'm getting finished with that. I might
be headed to the well. Actually I don't know. Is
the third area I'm in like an area where the
crops are all dying?

Speaker 4 (01:14:40):
Is it the animancy stuff and the like the crops
and the yo gets here in the second area and
the Emerald stare.

Speaker 2 (01:14:45):
Okay, yeah, I'm at the second I'm at the end
of the second area.

Speaker 3 (01:14:48):
Then there's plenty of good stuff to come.

Speaker 2 (01:14:50):
I'm excited. It's been it's been fun. I've enjoyed the ride.
And to Mike's point, when I think about a new
game and everybody's talking about Monster Hunter, there's like, you know,
back and forth about it, and I have this sick
game in my living room I'm interested in playing about,
Like that's what I will play probably when we finished
recording tonight. It's maybe it's just low pressure. I just

(01:15:13):
know I'll enjoy it. It's a good story.

Speaker 1 (01:15:17):
I don't know.

Speaker 2 (01:15:18):
I'm having fun. I made my character really hot and
I like looking at them.

Speaker 3 (01:15:22):
Yeah, got some weird fungus growing.

Speaker 2 (01:15:26):
Really so fucking hot with my fungus.

Speaker 1 (01:15:31):
You gotta see my character. I picked the what is
it called the god Touched. Yeah, I did as much
of that ship on my face as possible. I did
the one mushrooms the fungus mushrooms out of my eyes.

Speaker 3 (01:15:42):
So I did the most like a couple little red
spots on my cheeks that.

Speaker 2 (01:15:47):
I was grown out of micro bus.

Speaker 1 (01:15:49):
So anytime they're talking to me, it comes back, and
I'm just.

Speaker 2 (01:15:51):
Like, everyone can't stop it, and you know what's funny?

Speaker 1 (01:15:56):
And they squelch every time I blink. It's and I see.

Speaker 2 (01:16:02):
The NPC that's in the jail cell. And the first
thing she says to you was like they say you're
God touched, but like I wouldn't say that by looking
at you, and I was just like, how dare you?
I'm hot?

Speaker 3 (01:16:16):
Mine was minimal.

Speaker 1 (01:16:17):
I went as overboard as you can.

Speaker 2 (01:16:20):
I love it.

Speaker 1 (01:16:21):
It's it's annihilation ship, Tessa Thompson relation ship.

Speaker 2 (01:16:26):
That's really like right up your alley visually.

Speaker 1 (01:16:29):
I love the speaking of are you playing Pirate Yakuza
in Hawaii?

Speaker 4 (01:16:37):
Uh No, I'm Yakuza is a weird thing with me
where it's like I have nothing but respect for that
series of like how fucking weird it is? It almost
like stricks like metal gear mix of like deadly serious
with also the dumbest shit you've ever seen, Like I
really do.

Speaker 3 (01:16:54):
I like that serious a lot.

Speaker 4 (01:16:55):
I maybe I like the idea of it more than
I enjoy playing it, although the turnament stuff.

Speaker 3 (01:17:03):
I didn't beat it.

Speaker 4 (01:17:03):
I mean I played like forty hours of it, and
it's like there's another forty Like I don't know. It's
a game I didn't want to spend eighty hours play. Yes, certainly, yeah,
I I like those games. I don't need to play
them all.

Speaker 1 (01:17:14):
No, you don't have to justify. I was mainly curious
because it's like the game title just seems like something
that you would love, Like I love that they did that.

Speaker 4 (01:17:21):
I think that's great. But yeah, also, like pirate stuff,
never really did it for me. I don't really care
about pirate stuff.

Speaker 3 (01:17:28):
I don't know.

Speaker 4 (01:17:28):
People seem to like it, but I'm good. Everyone smile.
I'll dive into a Yaka said.

Speaker 1 (01:17:32):
But I might go back to Eashan at some point
with Gunshan. Yeah, yeah, but what a split fiction? What
is it? I'm just it's my segue. Oh yeah, I
know it is, but go for it. It is.

Speaker 3 (01:17:49):
Well, it's the uh you know, it takes two.

Speaker 4 (01:17:51):
It's Joseph Ferris and Hayes Lights next co op game,
and uh, it's really fucking good. It is easy, I
guess to be cynical about these games because like, I
don't know, I think about It Takes Two and we're
really enjoying it a lot. Me and Bank played it together,
but then it like super overstated, it's welcome, it was
a lot longer than it needed to be. And also

(01:18:14):
there is you know, I'm sure Joseph Haerris is a
nice guy and everything, but like there's a bit of
an obnoxious presence about his whole thing, you know, and
like constantly putting himself into stuff, and like here again,
like the two characters are named after his daughters, and
we've once again put my fuck the Oscar speech into
a game. And it's a lot of like look at
me type stuff, which can be a little obnoxious with

(01:18:35):
certain whether it's a movie director or game director anything.

Speaker 3 (01:18:38):
So I don't know.

Speaker 4 (01:18:38):
I think I came in not being super excited about it,
but Bonk and I have played probably five or six
hours of it now and it's it's just undeniably fantastic game.

Speaker 1 (01:18:50):
It is.

Speaker 4 (01:18:52):
I like it a lot more than It Takes Too
so far, and I thought It Takes Two was great.
I think it looks a lot better. It doesn't have
the weird like kind of wooden toy stuff. And also
everything's like kind of his family.

Speaker 2 (01:19:03):
And they're not having a divorce in the middle of
the story.

Speaker 1 (01:19:06):
Yeah, girl cry.

Speaker 3 (01:19:08):
Oh lots of things like that.

Speaker 4 (01:19:09):
It was like the elephant thing and the girl crime
thing and all that, and it's just a weird tone
for this game.

Speaker 1 (01:19:15):
You so far as even going back as far as
a brothers, he's way better. His teams are way better
at telling stories through gameplay. When they actually try to
script something, well, it kind of falls apart.

Speaker 4 (01:19:25):
It's it is similar here where it's like, look, the
cutscenes are not gonna like it's a very straightforard. It's like, oh,
these two girls are writers. One's a fantasy writer, one's
a sci fi writer. One likes the city, one likes
the country. They don't get along, they don't relate, and
then all of a sudden they get sucked into the
same computer bubble thing because the evil publisher wants to
suck their ideas out for a publishing.

Speaker 2 (01:19:44):
Whatever thing the fuck is that story?

Speaker 4 (01:19:47):
No, that's it, And so it's like but it's all
just a setup for like allowing them to jump between
a bunch of totally disconnected in a good way sci
fi and fantasy settings and just wacky wilds things because
like they get.

Speaker 2 (01:20:01):
Like because it's like you can just you can be
like you're in a new chapter now, so now you're
actually in a western yeah, or like.

Speaker 4 (01:20:08):
There's one word, you're a couple of pigs on a farm,
and it's like, oh, yeah, I wrote this is the
first thing I wrote when I was like a little
kid and stuff. It's like it kind of just makes
sense where it's like, Okay, we're playing through what these
writers they yeah, I mean yeah, not quite as rapid,
but it is the thing where you don't know what's
coming next, and like that is the pace of the
game never gives you a chance to get bored, you

(01:20:30):
know it Like you'll get into an area and like
I have these powers and Bonk has these powers, and
we play this for you know, fifteen twenty minutes and
then it's a completely fucking different thing. And now we're
a couple of hot dogs and now it's like, oh
my hot dog can jump. Oh, Like there's that fun
moment of like oh, I'm this new character or this
new setting, like what do my buttons do, and it
never overcomplicates things. You've got like a jump, a dash,

(01:20:51):
You've got your L two and R two that kind
of does different abilities and it explains things. It doesn't
have to explain things because it's not ever complicated. But
the variety is so good that you just kind of
want to keep seeing what the next thing is. And
it'll go between like really.

Speaker 1 (01:21:07):
High fast paced boss fights and chase.

Speaker 4 (01:21:10):
Sequences and stuff to like, here's a big fun area
for you to just kind of like sandbox run around, like,
look at it.

Speaker 3 (01:21:16):
Here's all these pigs doing these cute things.

Speaker 4 (01:21:18):
Look at this. It's just everything seems so smartly put together.
It's like the fact that there are no collectibles or
anything like that to find. I think in a lot
of games, like you know, you want a pepperine collectibles
inside things to do.

Speaker 1 (01:21:29):
But here, if there were collectibles, the pacing.

Speaker 4 (01:21:33):
Would be so different because it's like, oh, let's say
box charging forward and I'm like, hang on, hang on,
I think there might be something over here that's going
to fuck up the pacing of a game like this
that's meant to be a co op thing. So like,
because that stuff isn't there you can feel comfortable be like, Okay,
we're just running forward, Okay, we're grappling, we're jumping, we're fighting,
we're doing all this stuff, and like the pace never
left up. And when there is side stuff, it is

(01:21:53):
in the form of like these like orbs that you
can go into and they're called side stories, and those
are the ones that are just totally disconnected front. Okay,
this is a hang gliding thing, this is the pig sequence,
this is all this and I you don't it's not
like you get a level. There's no leveling up or
anything like that here or currency. You just want to
do it because it's like, man, that could be anything
in that orb, but I don't know what the fuck
that's gonna be.

Speaker 3 (01:22:13):
And all of this shit's been fun to do.

Speaker 1 (01:22:15):
So.

Speaker 4 (01:22:17):
Yeah, it's it looks incredible. The writing is not great,
but I do like that it doesn't get bogged down
in over explaining the story. Like you literally get sucked
into this machine and then the two girls are like,
I guess we got to collect these glitches to get
out of here. Great cool, Like there's no like we
don't have to understand what the machine is or go
into the backstory of the villain and stuff like that.

(01:22:39):
It's just it's incredibly well put together. Like I saw
I was like a ninety two or something on Metacritic.
It's like yeah, yeah, I mean, I like, I don't
know how you could play this game and not be like, oh, hey,
this is like masterfully put together.

Speaker 2 (01:22:51):
Did you think I am wonderful that it's doing so well?

Speaker 1 (01:22:55):
Was it was the game about escaping brother a way Out,
Away Out? Did you play that? We started that?

Speaker 2 (01:23:01):
I did not care for it.

Speaker 1 (01:23:03):
That was self serious, right, there's more like Spielberg shots
and whatnot.

Speaker 4 (01:23:08):
Yeah, yeah, I'm trying to do this like I don't know,
it's like a shashank thing or something, but like a
lot of like kind of walking down hallways and walking
talk type stuff, and like I've kind of liked all
their stuff.

Speaker 3 (01:23:16):
I like Brothers. I liked it Takes two.

Speaker 4 (01:23:19):
I love this, but like it Way Out was the
one where it's like, okay, we're getting a little kind
of the pacing. I didn't love of it, whereas this
is just kind of slam bang fucking platforming action. Like
it's thing the thing, the thing, the thing, And I've
loved all of it.

Speaker 1 (01:23:34):
Yeah, I want to play at some point, maybe i'll
with Amanda.

Speaker 2 (01:23:38):
I root for that studio. I think they do interesting things.
I think A Tale of Two Brothers was so brilliant
and it's really cool. The progression of the studio has
taken with more budget, more time, more people to be
able to make these robust adventures, and It Takes two
was the pinnacle of a lot of that work. Right,
Like Tailor Brothers, A Tale of Two Sons is genius

(01:24:01):
and I think it's my favorite, But that doesn't mean
it's the best. It's just it's the one that, like
I think, had a tremendous story. It was so gripping
and so powerful, and the gameplay helped helped tell the story,
which is the brilliance of this medium.

Speaker 1 (01:24:19):
Right.

Speaker 2 (01:24:19):
If it's just a story, that's Netflix. If it's gameplay,
you've lost the touch. It's the connection of the two.
This studio has consistently struggled with finding the connection between
a good story and good gameplay. In my opinion, I
just haven't seen it yet. The one where they're breaking
out of prison, I think had a good story, but

(01:24:40):
the gameplay was a mess. It just was like all
over the place, and you couldn't. No one was ever
really in control. It felt like we didn't know which
one was meant to be doing what. And then all
of a sudden they were like, now you're shooting at
the police on the back of a car, and I
was like, I think we've just lost the plot a
little bit about what we were doing here. I'm hoping
that this game. It's a shame to hear you say, like, hey,

(01:25:03):
listen to the writing's not great, but I do root
for this studio because they're doing something that I want
more studios to do. It's just co op adventures for
other people with excellent gameplay, like advanced concepts of that,
and it has a story that you can deal with
and handle, but I would love for them to actually
have like a really gripping story one day.

Speaker 3 (01:25:25):
It's a really cool niche that they found.

Speaker 4 (01:25:27):
And I'm with you marea where it's like I want
to see more of this because, like you know, I
think about like you know, me and Bank where it's
like we both work in games, we both love games,
and like you know, people assume they' oh you're probably
playing you got a co op partner all the time,
and it's like no, because we we kind of like
different games a lot, and like even like a lot
of co op games or a Monster Hunter and things
like that are just a little over complicated and aren't
really like meant for you know, like couch co op

(01:25:49):
type stuff, whereas this and it takes two we're ones
that Like Bonk and I are like, okay, yeah, we're
gonna sit on the couch and we're gonna play this
and laugh and you know, we're fucking We're fucking up
and laughing at each other and die and stuff like that.

Speaker 3 (01:26:01):
And you really do feel like it's a lot of
like you know, you're.

Speaker 4 (01:26:03):
Okay, get that, shoot that thing, okay, and then I'm
gonna go through a good time those one, two, three,
and it's it is really an ideal co op local experience,
And I think that doesn't happen a lot. I think
you see a lot of like these throwback like oh
these Power Rangers or Turtles Shredders Revenge type games and
stuff like that, but like those are throwback nostalgia things,
so like you know, Bunk's not really interested in like
those with me as much, but like this is this

(01:26:26):
does it so well that this is such a great
excuse to like, all right, let's get down there and
let's knock out a couple hours and have a great
time doing it.

Speaker 3 (01:26:32):
So I've really been loving playing with her.

Speaker 2 (01:26:35):
I think that's great. You've inspired me. I will probably
play this, although I would play even a bad co
op game because I like them and I seek them out,
and I look at co optional and like other places
to seek out co op games to play with other people.
So this is right up my Ali. I would be
playing it too. But yeah, I hope that they continue

(01:26:56):
to be able to make these types of games, and
one day I look for like the Ultimate Brother's Tale
of Two Sons Pinnacle, which is like a really gripping
story and beautiful co op gameplay. So let's go.

Speaker 3 (01:27:08):
I don't think you'll get the story thing here, but
I think you'll have a lot of fun.

Speaker 2 (01:27:10):
I believe you because we're both Dewey's and so if
you're not griped by the story like they've fucked up.

Speaker 3 (01:27:15):
Like, oh it's ship for sure, it's super Dewey.

Speaker 2 (01:27:18):
Yeah, well I'll survive.

Speaker 1 (01:27:21):
What's my side?

Speaker 2 (01:27:22):
Can can you do me a favor? Can you not
google this game?

Speaker 1 (01:27:26):
Yes?

Speaker 2 (01:27:27):
I would be happy to talk to you about this.

Speaker 1 (01:27:29):
Do you want us to play it? Or do we
you not want us to google it while you're talking
about it.

Speaker 2 (01:27:32):
I'm gonna describe it and then you can decide whether
or not you want to play it. But I think
that if you google it it will ruin it because
a flame. No, that's not what I'm worried about.

Speaker 1 (01:27:44):
Gotcha, I can say that.

Speaker 2 (01:27:47):
Dan. You remember when I told you to play that
watch that horror movie and I said, yeah, I.

Speaker 1 (01:27:53):
Loved it.

Speaker 2 (01:27:54):
Okay, Well, I want to be careful here. This isn't
barbarian level my side. It is a don't do it
not my side.

Speaker 1 (01:28:03):
Is a.

Speaker 2 (01:28:05):
A hell of a twisty game. And I didn't know
a lot about it, and I didn't have anything to
play on Monday, and so I started googling games that
are like high reviews. This game is like crazy high reviews,
but I'd never heard of it, which I think is
weird and suspicious. Yes, don't google it and it okay,

(01:28:29):
just hear me out. So I was like, either this
game is committing fraud because it has it has extremely
high reviews, or like it is really good but no
one's talking about it, which is also weird. So I
played it. I finished it. It's about a four hour journey.

(01:28:51):
It's pretty fun good, uh it is. The concept is
that you are playing a game where you have like
a wife fu and she's.

Speaker 1 (01:29:02):
Like you lost him? Yeah, hold on, hold on.

Speaker 3 (01:29:06):
Also you just describe that again please, Yeah.

Speaker 2 (01:29:08):
So you're a game and you have like a wife
and which is like a hot lady or she's a
super cute like woman anime style. She's got like a
cute little dress. You're literally the game starts. You're in
your bedroom and you take out your phone and then
the game and then the camera like zooms into your phone.
So you're playing this game on your phone and she's like,

(01:29:30):
help me cook dinner. And so you're like cooking dinner
and she's like help you play some mini games like
I need to like buy I want to I want
something for this house, like help me. And so you
do these many games and you get currency and you
buy something for her, and then she's like I love
you so much, like come stay with me. And then
you're like, well I can't. You're you're a game, sweetie.

(01:29:51):
This game takes a pretty interesting twist pretty quickly. In
this game it is not about that at all. But
the more I tell you, I think, the more it
kind of takes away from the adventure that you go
on and.

Speaker 1 (01:30:06):
What you learn.

Speaker 2 (01:30:08):
And I will warn all of our viewers who are
like interested in what I'm saying is that this game
has strong themes, including like violence and stuff, and there
are homages to PT in it. It gets really fucking crazy.
I swear it, yes, physical therapy or like playable teaser PT.

Speaker 3 (01:30:36):
Oh yes, yes, yes, Okay, So it.

Speaker 2 (01:30:38):
Has like it has like a lot of like really
cool elements to it of maybe horror and it twists.
It's on Steam but and it's important you play it
like the whole game. You're playing as a person playing
on their phone, and that actually does come into.

Speaker 1 (01:30:57):
Play first story something like that, like anything does I
think it.

Speaker 2 (01:31:01):
It has a lot of narrative design choices in it.
It kind of reminded me of Slay the Princess.

Speaker 1 (01:31:08):
Visual novel.

Speaker 2 (01:31:10):
But but it's not it's not talky. It's dewey, but
it's not talky. It's not talky. It's dewey. Okay, But
the said, yeah, I lost you with that, I understand,
and I know how quickly you quit games, you have
to at least make it five minutes.

Speaker 1 (01:31:30):
Five minutes.

Speaker 3 (01:31:30):
I can do five minutes.

Speaker 2 (01:31:31):
No you can't, bitch. We know you've quit games in
thirty seconds.

Speaker 1 (01:31:34):
I've made it twelve minutes in a metaphor, No you didn't.
I I was not twelve minutes. He didn't say the
what is fantasy when you die? Or something? But he's
got all this time he is for he needs more
time for cooking these days.

Speaker 2 (01:31:48):
So I think you might like the cooking sim I
think you might like like what it does with the story.
I will admit I think this is I think I
should say like this other piece, which is like I
think it overstays, it's welcome. I think this would have
been really perfect three hour game. By the end of
the fourth hour, I was like, all right, I understand
what you're doing here. I still recommend this game fully.
It's full of twists and turns. It surprised me, it

(01:32:11):
delighted me. I think it's actually like quite well made.
But you have to get past that hump because at
first I was like, oh my god, is this highly
reviewed because of a hunter like a bunch of horny boys,
And I think that's possible, but it's not. That's not
what this game is. But I can't tell you anymore
because I think the joy that I received of playing

(01:32:33):
it is because I had no idea what was going
to happen. So I can't tell you what happens. And
I don't think you should google it because what happens.

Speaker 4 (01:32:42):
I would have been more open minded if you hadn't said, wife,
I disagree.

Speaker 2 (01:32:46):
Because you would have opened the game and played it,
and then you had been like, why does Mary want
me to like buy this TV for this sexy little
girl who like And there's also I'm just telling you
the truth, which is like she's she's like t he
thank you for helping me, And you're like, why am
I playing this? But you you figure it out within

(01:33:06):
with within ten minutes, give it tenntes.

Speaker 1 (01:33:10):
No, I'm I was going to get it on Steam.

Speaker 2 (01:33:14):
It's four hours. But don't look at the trailer.

Speaker 1 (01:33:17):
I'm not. I'm just I'm on the Steam page.

Speaker 2 (01:33:20):
I actually regretted looking at the trailer because like, there
were things that the trailer revealed that I would have
really enjoyed.

Speaker 1 (01:33:27):
Holy shit. Discovering ninety thousand overwhelmingly positive reviews.

Speaker 3 (01:33:32):
Oh really is this Mary? Would this be a good
one to go in blind on streamed?

Speaker 1 (01:33:37):
What?

Speaker 2 (01:33:37):
Yeah, that's what I did?

Speaker 4 (01:33:39):
Okay, I had really not like some weird it's going
to be some demon vagina anime.

Speaker 2 (01:33:43):
Thing demon vagina, but there are like tough.

Speaker 3 (01:33:54):
Am I going to get arrested?

Speaker 1 (01:33:55):
No?

Speaker 2 (01:33:56):
No, it's not like he was great. It took out
some like peanut pervert game. Okay, I will say all
the time. I will admit that the girl is very
cute and her age is nebulous, and like, I'm pretty

(01:34:16):
sure she's eighteen.

Speaker 4 (01:34:17):
I don't think I'm downloading. I might call the cops
on by the endless podcast.

Speaker 1 (01:34:21):
Now, what's gonna happen? Is he gonna forget this whole
conversation happened. He's gonna get really into wife fu fiction
in like three weeks and then he can forget And
have you checked out why fiction? There's his wife who
games called me sid side. I don't know why I
thought to play this, but I got into white fou fiction.

Speaker 2 (01:34:41):
I'm so grateful that I played this. This is how
we'll end it. I think it was worth the money.
I think it was worth absolutely the four hours. I
am recommending it, but it is a journey, and I
don't think anyone should google it. That's just how I
feel about it.

Speaker 3 (01:34:57):
Okay, as long as I without getting arrested.

Speaker 2 (01:35:02):
Mike, what are you doing.

Speaker 1 (01:35:03):
I'm on the Steam page. You didn't tell me not
to look at stuff.

Speaker 2 (01:35:06):
Don't look at the Steam page.

Speaker 1 (01:35:08):
I saw the developer content description warning like that includes
this and this and this and what the fuck? It's
a different not not perfect, weird.

Speaker 2 (01:35:17):
Stuff, not perfect weird stuff, but there's O stuff this.

Speaker 1 (01:35:21):
Yeah.

Speaker 2 (01:35:22):
Yeah, it's a cool game. I really, I really liked it.
I will say, like, yeah, it's it has moments where
it will surprise you or maybe even scare you. I think, like,
I would not recommend this for people who are like
I don't like being scared. It's like, okay, well then
you won't like this game. Like I think this game
tests your emotions and like, yeah, it's interesting.

Speaker 1 (01:35:42):
It's just did ship.

Speaker 2 (01:35:42):
I didn't. I haven't seen in a long time, you guys.

Speaker 1 (01:35:45):
I I will take I will not. I'm not.

Speaker 2 (01:35:48):
I'm not, but I don't want to describe it.

Speaker 1 (01:35:52):
I'm sorry, hard headed.

Speaker 2 (01:35:54):
I played it on the stream Dan. I started it
and finished it in the same stream.

Speaker 1 (01:36:00):
It's fifteen dollars, I will consider doing it.

Speaker 2 (01:36:03):
Don't be a little cheap ass.

Speaker 3 (01:36:04):
That's like four cases the cheap thing. It's just the
anime stuff.

Speaker 2 (01:36:08):
That I that, but that actually also comes into play
in it, so like, I think it's actually important to
the story. But it is hard. Probably it's a hard
pill to swallow, but I think it's it's it's worth
it because it kind of plays on these tropes. So anyway,
I can't describe it anymore without like giving too much away.

(01:36:29):
That's it.

Speaker 1 (01:36:29):
That's how I have.

Speaker 2 (01:36:30):
That's all I have to say.

Speaker 3 (01:36:31):
I think I will probably next time we record and
have something to say about it.

Speaker 2 (01:36:34):
Four hours, Like give it four hours and I'd be
very curious what you have to say.

Speaker 1 (01:36:38):
Okay, wit, I think.

Speaker 2 (01:36:42):
That's also interesting.

Speaker 3 (01:36:44):
I will probably that's not it.

Speaker 2 (01:36:46):
Don't don't quit in ten minutes.

Speaker 3 (01:36:48):
Come on, we'll see if they say white fu, I'm
fucking out.

Speaker 2 (01:36:51):
They don't.

Speaker 1 (01:36:51):
They don't say that, Okay. I think he's going to
get to the Steam page to download it and see.

Speaker 2 (01:36:58):
Just like the artwork, I'm more that when you download it,
you're gonna look at it and you're gonna be like this,
is like for little Wiener boy, is there a weight?

Speaker 1 (01:37:08):
Well, if you can describe a game like that, I
wouldn't recommend it to somebody or lit is that the genre?
It does sound like something Dan Dad would say, Well, boys,
and it's fucking high made. It's a woman drinking Francia.

Speaker 3 (01:37:26):
Drinking Francion playing wife who games?

Speaker 1 (01:37:29):
Is that what he imagines I do all day?

Speaker 5 (01:37:32):
Uh?

Speaker 3 (01:37:33):
He just gets mad every time.

Speaker 1 (01:37:34):
Yeah, that woman. But then we had out like we
get along really well.

Speaker 4 (01:37:38):
Or is he just that's the thing, Mike, like he
would He finds you funny and smart and everything, but
like everything about your interests and everything he just deeply
disapproves of.

Speaker 1 (01:37:47):
Yeah, I get that. Yeah, Dan, you also played w
W two K twenty five.

Speaker 4 (01:37:54):
I won't worry you for too long with this because, uh,
this is not the wrestling podcast by any means. But yeah,
I wish I liked wrestling video games more than I do.
I think that they have done a really good job
in the last few years of turning it around after
very disastrous like two K twenty. I feel like they've
gotten every one of them has gotten a bit better

(01:38:16):
since then. But as good as they've gotten, I still,
you know, every year I play them, I'm like, oh,
it's getting better, and then I don't feel any desire
to play them longer. So it's just weird to me that,
like I'm the guy who the two things in my
life forever have been video games and wrestling, and I
just cannot get into the new wrestling games, even if
they're good. So, like the gameplay is is solid, it

(01:38:39):
feels okay, but like all the new stuff they added,
Like there's this thing called the Island where you're like
living on this Roman Reigns island and you create a
character and you get a smart watch that sends all
of your data to Roman Reigns, so like your wins
and losses and stuff like that, to like, oh, sit
next to them on the I'm not gonna bory with
the Bloodline stuff and what that is and everything. It's

(01:39:00):
just like that mode is just a bunch of like
micro transaction stuff and online play that like I never
do online.

Speaker 3 (01:39:07):
I'm not interested in that.

Speaker 4 (01:39:09):
The Showcase mode thing where you kind of play through
like history and stuff like that is based on the
blood Line and all the different members of the Bloodline
and Yokazuna and Roman reigns and the USO's and everything,
and those are fine. It got rid of the parts
where you're watching like real matches and things like that
eight times between every normal match, which gets annoying. It's
still a lot of putting the controller down and watching

(01:39:29):
as things play out. The gameplay feels pretty wooden. They
added intergender matches, which I that was a thing that
my understanding from knowing people who have worked there over
the years is that like people are weirdly ravenous about
wanting to have inter gender matches in w A Duque,
and they brought them back, so I'm sure those folks

(01:39:50):
are thrilled. I did one match where I was Terry
Funk and I fought Stephanie McMahon and a backstage prawl,
and I'm sure it just feels like every other match.

Speaker 3 (01:39:58):
Basically.

Speaker 4 (01:40:00):
They added the Logan Paul's Prime bottle to the center
of the ring and also the hydration station then, so
there's plenty of Logan Paul advertisements throughout the game. It's
there's too many modes. It's for me, like, the only
things that appealed to me is like, Okay, the roster's updated.
It's like if you were like into Madden and it's
like you get the year to your stuff, Like, okay,

(01:40:20):
at least the rosters are updated, and if there's a
new stadium or something that's included, like oh, that's that's
the most recent WrestleMania stage is there? And bron Breakers
here and all these different like you know, the it's
just the gameplay feels the same. The gameplay doesn't really
inspire me. I'm sure I will download a bunch of
stupid creative wrestlers and make AI fight each other and
laugh about it on a stream, but there's too many

(01:40:43):
fucking modes here and most of them are not good.
I'm glad the gameplay has gotten better year after year,
but like it is still not a thing that is
that I will keep coming back to.

Speaker 1 (01:40:54):
You know, I get, I get the desire to play
it as like someone who used to be in the
year least sports games, but not so much anymore.

Speaker 4 (01:41:02):
But it's just been like I haven't like wrestling is
such a weird fucking industry and it has not translated
to games well in a long time. I think, you know,
like everyone has their N sixty four, you know, memories
and stuff like that, and even before that. I liked
a lot of that stuff, but like, I don't know,
the more simulation it is, the more it's trying to
simulate what actual like pro wrestling matches on TV look like,

(01:41:24):
the less I'm interested in it.

Speaker 3 (01:41:25):
And that's a common thing.

Speaker 4 (01:41:26):
People like the more arcadie stuff typically, it's just it's
it's a weird industry to translate to video games, and
I don't like most of them all right, fair enough,
but to say this is a good game, like this
is a they've definitely made huge improvements for several years now,
but like it's still not for me.

Speaker 1 (01:41:44):
Really, when did When was the last time a wrestling
video game was good that you liked? Well?

Speaker 4 (01:41:50):
I mean, but that I liked, okay, because like I said,
like this is I think this is a good game,
but that I was really into. Uh here comes the
Pain on PlayStation two, so we're wow. Can I give
you sure?

Speaker 2 (01:42:03):
You know how Mike has a tiered list of all
the Bond films. Would you do a tier of your
best to least wrestling games for next EPI?

Speaker 3 (01:42:16):
Oh, yeah, yeah, I mean that that'd be easy. I
could do that. I could rattle it off right.

Speaker 1 (01:42:19):
Now here comes the Pain number one, no N sixty four,
what would have been.

Speaker 4 (01:42:24):
All the N sixty four one, so like no Mercy,
then wrestlemin In two thousand, then WCWNW Revenge. Then I
would probably say here comes the Pain, and it's just nostalgia.
I kind of like the Roy Rumbling Raw ones.

Speaker 2 (01:42:37):
And you don't want to think about this.

Speaker 1 (01:42:39):
I mean, I've already.

Speaker 4 (01:42:41):
Named the important ones, like the sixty four ones, and
here comes the Pain are like the important ones to me.
And then there's a bunch of like bad ones that
I have nostalgia for, like the acclaim in sixty four,
war Zone attitude stuff and roll Rumbling Raw, And then
there's just a lot of super fucking forgettable modern ones.

Speaker 1 (01:42:59):
There you have it, homework finished.

Speaker 2 (01:43:00):
I'm a plus, thank you, A plus plus plus plus
plus plus.

Speaker 1 (01:43:13):
Dan doesn't get it. Damn.

Speaker 3 (01:43:17):
Oh, it's cool.

Speaker 4 (01:43:17):
It's uh it's an old PS two game, and uh,
I think we all like the thing here right, mm hmm.

Speaker 1 (01:43:22):
It's Mary's favorite movie, my third.

Speaker 4 (01:43:24):
Favorite thing podcast. Yeah, yeah, it's just uh, it's interesting
to play now. And like night Dive what they're doing
Night Dive Studios, I have so much respect for what
they're doing because like they are just taking these games
that are not the most you know, like it's not
a Metal Year or a Zelda remake. It's not the
most you know big you know, Triple A name and
stuff like that. They're taking cool, weird stuff from like

(01:43:47):
air like I love that PS two era where you know,
a lot of weird stuff was getting tried, including this
thing remastered, which I didn't play back in the day.
I had not seen the movie back then, and uh,
it clearly was doing the thing where they're trying to
do justice to the movie. Where back then, especially if
you saw a license on a game, it was just
like some studio got or some publisher got access to

(01:44:08):
the license and they just make just a very you know,
it's going to skate by on the license and not
have anything interesting in storage. Oh yeah, yeah, yeah, yeah,
they're And this was clearly going for like the themes
of the thing and like not being able to trust
the people around you and like, Okay, you'll find these
people that join your squad, but they might like get

(01:44:30):
freaked out because they saw a bloody murder scene and
you need to like you know, give them adrenaline shots
to make them cool or whatever, or like you need
to give yourself a blood test to show that you're
not the thing, or you need to give them a
blood test so you're proved to the other guys that
they're not the thing. And it's it's all very like
it is from O two or something like that, so
don't expect it to be this like Super Deep AI
or anything like that. They're getting stuck on walls. They'll

(01:44:51):
be like, hey, where the fuck are my guy that
they were supposed to be with me but they were
going for. It is all set in that very antarctic nighttime.
There are reference the movie. There's the likeness of John Carpenter,
and you'll see cameos from other characters from the movie
and stuff. It was meant to be like a canonical
follow up to the movie. So it's just like all
those things are really cool that it takes from the movie,

(01:45:12):
where it's like the tiny little critters and stuff you
can kill, which is like a gun, but like the
bigger things are like if one of your crewmates turns
into the thing, you need to shoot him with guns
and stuff until he's weaken up, and then you turn
on like a blow toward to a flamethrower or flame
grenade to just torch him.

Speaker 1 (01:45:27):
So I don't know, I really respect. I respected.

Speaker 4 (01:45:31):
I respect the ambition more than maybe I enjoyed the
moment to moment. Although I didn't like the moment to moment.
I didn't think it was a bad game by any means.
But more than anything, I was just like, kind of
impressed with the ambition of this thing in an era
where license games had anything but ambition.

Speaker 1 (01:45:46):
You know, Yeah, well I check this out. It was cool.

Speaker 3 (01:45:50):
I writ a great steam Deck game. I play the
whole thing on steam Deck.

Speaker 1 (01:45:52):
It was great. Cool. Mary, have you played that? You
origin like the game or the remass? Sure, I feel
like that's something you play.

Speaker 2 (01:46:02):
Uh No, I feel like I should and I have not,
And this is all news to me. I'm gonna be
honest with you. I don't think I knew that this
game was ever a thing.

Speaker 3 (01:46:13):
It's called the Thing.

Speaker 2 (01:46:14):
I didn't know that it existed.

Speaker 3 (01:46:17):
Yeah, I mean, honestly, it's not really one that anyone
talked about that much.

Speaker 2 (01:46:21):
It's just that every time the Thing ever had any adaptations,
including like sequels, they were dog shit. And I'm just
when things are perfect, you just don't mess with them.

Speaker 4 (01:46:30):
So and this isn't perfect, but like I do feel
like it. It's earnest and it's it's clearly came from
people who loved the film.

Speaker 1 (01:46:38):
Yeah that's cool.

Speaker 2 (01:46:40):
I mean I find that appealing. I really really liked
I mean, this is my favorite movie. It's just hard
to like imagine it as a game, but I could be.

Speaker 3 (01:46:51):
I could be convinced it's better than you might think
of this.

Speaker 2 (01:46:54):
All right, I would like to play it, just just
to have the experience of it. And Michael.

Speaker 1 (01:47:05):
War Hammer, Oh yeah, I won't talk that about that enough.
Vinnie and I have started both of our campaigns for
the shows we're doing. I've seen a bunch of people
say they are subscribing to both to watch the Evil
and the Good campaign. It's going well, then, he's learning quickly.
The Good campaign is a lot more in depth because

(01:47:26):
he's playing we're playing fact, He's playing a faction that
takes more thought. In the Evil campaign, he's playing a
faction that you just send demons with flaming swords and
people on motorcycles with blood shrines and giant monsters at
people and let them do their thing. But I'm the
Vampire Pirates in that campaign, so I'm trying to like
work my way down the ocean and come into Lustria

(01:47:48):
where he's fighting. So we're going to try to figure
out an alliance. I might backstab him, I might not.
We'll see if I'm in a good mood that day.
And then the other one's going, well, I'm a warp
I'm a lizard who warps around the world do an
X comstyle mission, and I'm trying to get a mission
to proc to uh what's the word to spawn near him.
Have not gotten that rang yet, but I'm gonna try
and then once I get over there, we'll join forces.

(01:48:11):
It's really fun.

Speaker 4 (01:48:12):
It's nice to play co is on both our patreon,
the fire Escape Patreon and the Next Lander Patreon.

Speaker 1 (01:48:18):
Yeah, the Evil campaign is specific to Next Lander, and
you can just you're not gonna miss any episodes of
each campaign if you only subscribe to one. If you
want to watch the Evil campaign, Vinnie's playing skull Taker,
I'm playing Vampire Pirate captain, and then the Good campaign
is on fire Escape. Both of them are the top
tiers for our respective sites, So if you it's our

(01:48:39):
video tier and it's there I don't know what the
name of the tier. It's their top tier, so go
subscribe to that if you want it. But it's very fun,
a good mix of like me shirt puying Vinnie through
the game and also like also just fun and funny.

Speaker 2 (01:48:56):
Plus it has Vinnie, like you can't lose. What else, Like,
what a great person to go through this with. Like,
we are obviously big fans of Next Lander, so this
is a match made in heaven. But Vinnie is just
such a lovely person to co op with. I've played
co op games with Vinnie. We used to do our

(01:49:16):
like cute little cozy corner games section together. It was
really fun. I'm like really happy for your journey. And
I feel like anyone who loves Vinnie's gots to get
in on this series. It's a miss to not see this.

Speaker 3 (01:49:29):
And if you don't love Vinnie, maybe try to figure
out what's wrong with you.

Speaker 2 (01:49:33):
Yeah, and just like put up with Mike. It's Vinnie.

Speaker 1 (01:49:36):
Yeah, look, Mike's not great, we all agree, but Vinnie's awesome.
It's Vinnie and me, but Vinnie and Mike's there and
me and Vinnie. Guys want to do you guys want
to talk about some you want through emails.

Speaker 2 (01:49:51):
Yeah, Vinnie, that'd be great, all right.

Speaker 1 (01:49:56):
As usual, you can write in questions you want read
on the show. Comment concerns to fire Escape cast at gmail.

Speaker 3 (01:50:03):
Concerns dot com.

Speaker 1 (01:50:04):
Yeah, we read concerns. Don't you were about that? It's
Firescape past at gmail dot com. We've got some questions
left in the tank, but send in some morgues. We've
been going through them. Which one we want to start
with this week? Wes, who's a constant emailer, always sends
in good questions. This one I did. We had that

(01:50:28):
conversation several episodes ago where we were saying some of
these would be better if we knew beforehand. We were
aware of this one, and I like during our breaks
when we're recording, I've thought of a few answers and
I think it'll be good. Mary, do you want to
read this first one from Wes?

Speaker 2 (01:50:41):
Yeah? Sure, So. I recently watched the coming of age
film Sweethearts. In it, there was a minor character named
Kurt who had like a minute of screen time, but
he absolutely nailed it and ended up being one of
the most memorable parts of the whole movie. What are
some of your favorite minor characters in movies that had
a big impact on the film. Thanks West from Baltimore.

(01:51:02):
I'm gonna caveat this and say, I don't think this
is just a big impact on the film, but like
big impact on you, right, Like you're like, I.

Speaker 1 (01:51:09):
Love I'm just thinking of it like amazing actors who
fucking stole that one scene they were in.

Speaker 4 (01:51:15):
Yes, okay, so mine is very much of that, because
it's not a big impact on the film. In fact,
I think most people who have seen Roadhouse, which is
my choice here, probably don't even remember this moment.

Speaker 3 (01:51:26):
But it's just one of the fucking henchmen.

Speaker 1 (01:51:29):
Do you know what I'm talking about.

Speaker 4 (01:51:32):
He's gonna do it, Mike's gonna do no. No, You're
not getting in there with the legs, all right. I
am not nearly as aggressive as the guy.

Speaker 1 (01:51:43):
Yeah, all right. I know. They even describe it for
our audio listeners. So it.

Speaker 4 (01:51:50):
Is near the end were Swayze is like driving a
car into the evil guy house or whatever, and there's
just a bunch of henchmen out on the lawn with
like shotguns and they're all just looking like eighties you know,
movie henchmen and stuff. But There's one guy with a
hilarious fucking mustache who was doing the funniest fucking thing
with his leg ever and face while he Shooting's like

(01:52:13):
the leg you can't like.

Speaker 1 (01:52:14):
It's just like, yeah, I don't he's I don't understand.
No one's ever shot a gun like this ever. In fact,
it's detrimental to shooting a gun to lift your leg
like that.

Speaker 4 (01:52:25):
Yeah, a shotgun. He's shooting at a car and it's
speeding and like we just die. We frame by frame
that in college, like just the best ship.

Speaker 1 (01:52:33):
It's really good. He's good. There's one line I don't
even know if you can see the character when he
says this caveat this by saying, I don't know how
cool Runnings has aged. I was just thinking about that,
But you were just thinking of cool running, thinking about
yeah becau.

Speaker 4 (01:52:53):
Jeff Grebb was talking about doing a toboggan trip with
his family, and I was like, woll, what's the difference
to that?

Speaker 3 (01:52:57):
No, how was cool Runnings held up?

Speaker 1 (01:52:59):
Yeah?

Speaker 3 (01:53:00):
Runs?

Speaker 5 (01:53:00):
Yeah?

Speaker 1 (01:53:01):
So again. I barely remember most of the movie, but
I do remember this one scene where the characters basically
like convincing the Jamaican guys to do the bob Sled event,
and he's giving the speech in next to a bob
sled and there's a crowd, and he says, the bob Sled,
Gentleman is a sophisticated machine. And then just in the background,

(01:53:25):
you hear some random dude shout, yeah, so it's a toilet.

Speaker 3 (01:53:31):
That's pretty good.

Speaker 1 (01:53:32):
My friend and I have just quoted that our whole lives,
just and it gets more ridiculous each time we say it.
So at this point we just be like, yeah, I
was a toilet. That guy just that's one of the
funniest things I've ever heard in my life. And I
don't I don't even think he's credit. I don't think
they show him, and they might, but in my memory
they don't. He's just some unnamed person.

Speaker 2 (01:53:55):
I feel like I feel like I did it differently.
I was thinking of someone who was on the main
character and like, maybe not.

Speaker 1 (01:54:04):
Actual characters yet, but it.

Speaker 2 (01:54:05):
Doesn't mean that they are like a nothing character. I
just recently watched The Big Lebowski again. It has so
many memorable characters, but I think one person that really
just blew my mind because I kept thinking about them
later was Julian Moore, who plays the crazy artist in it,

(01:54:25):
and she just has she has such great it's her delivery.
You have to see the doctor please. He's good and
thorough and she's just so dictionate and every line she
delivers I can't get out of my head.

Speaker 4 (01:54:41):
Coen Brothers are fantastic, fantastic characters.

Speaker 1 (01:54:48):
One of my Yeah, Alfred Molina and Buggie Knights of
the Firecrackers and and he fucking sells it. And then
he just starts singing Jesse's No not what song is this?
It's No.

Speaker 3 (01:55:00):
Eight six, seven, three or nine or it's one of
those like eighties.

Speaker 1 (01:55:04):
Yeah. And is Juzefan in this back car? Yeah? But
he's amazing in that scene. He's another one. It's like,
I can't imagine that movie. That scene is basically integral
in the sense that that's showing his continued downfall. But
I still think the movie could exist without the scene.
But I can't imagine existing because of his performance. Oh
I love it.

Speaker 4 (01:55:23):
Yeah, And the Cohen's reminds me that there's a part
in Raising Arizona where Nicholas Cage is like going to
a gas station like side of the road and highway
and he's like looking at the balloons. There's like a
bunch of balloons on the counter, and he's like, do
we got any balloons that come in like, you know, funny,
funny shapes or anything like that. And there's just this
like older guy working the gas station, stone faced, and

(01:55:43):
he goes, not unless round's funny.

Speaker 1 (01:55:49):
It's a good line. Well, the in the gas station
scene with Anton Sugar Oh the No Country. Yeah, the
dude he's talking to is perfect for that scene. Just
this like West Texas dude, who it now that I'm
thinking of this scene, I mean that scene's amazing for
the coin flip monologue. But he also at one point

(01:56:14):
he's like, yeah, so I own this shop. Well, my
wife's father owned it. So Anton Schiger like coughs, He's like,
you inherited this gas station was the most like he's
already this evil character. He's just being so fucking condescending
to this guy that he's about to potentially kill if
the coin lands a certain way. Also a recent one

(01:56:36):
which was not funny. In fact, it was very grim.
Jesse Plemon's character in Civil War. He was fucking amazing
in that role. And I don't think he has more
than the scene itself is a is like probably maybe
six minutes, but he is he is like he talks
for three of them and he's I.

Speaker 3 (01:56:57):
Mean, you're telling the trailer of that. When he's like,
oh yeah, kind of American area, it.

Speaker 1 (01:57:00):
Like like, oh this, yeah is amazing. Yeah. I was
uncomfortable as they as Alex Garland wanted me to be
that whole scene. It was rough. I don't know if
I have any others that are like coming and out,
and there's probably some like supporting characters that say a
one offline that I quote all the time to my

(01:57:22):
friends and just forgot about.

Speaker 3 (01:57:25):
But yeah, Chris Farley and dirty work, dirty work.

Speaker 1 (01:57:29):
Dirty work. You sent me the scene with Norm in
the movie theater and what's his name? Oh Don Rickles,
Don Rickles, Yeah, keeps making him laugh.

Speaker 3 (01:57:37):
Yeah that's good.

Speaker 1 (01:57:40):
But anyway, Yeah, ol for Milliam is great. But yeah,
so it was a toilet Okay, Dan, you want to
read this one from Oh actually, yeah, I guess does
make more sense if you read let me let me
read this one.

Speaker 4 (01:57:54):
Oh, let me raise my desk for my camera. This
might be wanting to watch the video for Maybe we'll
do a social okay.

Speaker 1 (01:58:00):
I did check with Dan before this to see whether
he wants to double up with giant bomb content, but
oh no, we can do this. Yes, hey, fire escapists.
I'm currently watching a program titled Voicemail Dump Truck that
a certain Dan Riker is on. He's attempting to Oh,
he's currently watching it. Okay, he's attempting to explain how
he puts his phone in his pocket. Since I greatly
value your collective input, if it's not too much trouble,

(01:58:20):
please give us a live reaction to Dan as he
demonstrates how to put his phone in his pocket. And
also please ask Dan what the fuck he is doing
after you witness it. Thanks, This is very important. Jerry
from Wisconsin. So Mary and I don't know.

Speaker 3 (01:58:34):
You haven't seen the clips or anything. So you're totally.

Speaker 1 (01:58:36):
Imagine based on the email. If you're doing well, it's.

Speaker 4 (01:58:39):
Okay, or maybe you will for the audio listener. For
the audio listener, definitely describe what you're seeing here. Well,
let me start by asking when you put your phone
in your pocket?

Speaker 1 (01:58:49):
Oh, now I'm wordy, I do it weird? Well?

Speaker 3 (01:58:51):
Which, first of all, which pocket you're doing?

Speaker 1 (01:58:54):
Front? You're doing? Back?

Speaker 3 (01:58:55):
I do front your front.

Speaker 1 (01:58:56):
Mary.

Speaker 3 (01:58:58):
Okay, so we'rell on the same page here, screen out, screen.

Speaker 1 (01:59:01):
In, screen facing my thigh, Mary, I don't care.

Speaker 4 (01:59:07):
Okay, that's probably reasonable. The charging port is that facing
down into the pocket or up towards your face, facing
up toward me like okay, I kind of treat it
like a gun holster again, and I do not care
or sa Mary. You're probably the reasonable one here. Okay, Mike,
you were doing it the total opposite way of me.
I do screen out, port down, and so this is

(01:59:30):
what everyone freaked out about, is how you have to
pull it out. So let's say, so I've got my
phone in my pocket as described right now. Yeah, as always,
it's poured down, screen out. So if someone's sending me
a text, this is what I have to do. Okay,
and just describe what I'm doing here because I'm in
a backup.

Speaker 1 (01:59:48):
Okay, he's backing up. Someone just send him a text. Okay.
He's realizing he just pulled it out. Wow, you just
did like a one to eighty, like a but a
forward gainer twirl with your one more time? Okay, sound okay,
do it slower more slowly. He's slow motion. Am getting

(02:00:08):
a text. Yeah, I think you got it's vibrating. It's
like a gym. It's a fucking like twirl and a twist.
Now let me ask, so you do port Yes, so
watch screened. Well, okay, and then I'll try your way
to Okay, tell me I'll get in a text. You're
getting a text, Mike.

Speaker 2 (02:00:29):
This isn't how phones work.

Speaker 3 (02:00:31):
He had to do a little turn. He had do
an inverted hand.

Speaker 1 (02:00:34):
I didn't have to spin it. It was in my position,
in my hand, I just flipped it.

Speaker 3 (02:00:37):
Now I've got my phone in my pocket. Mike's style
weird style.

Speaker 1 (02:00:40):
Now let me try this. Yeah, to be clear, I
pulled my phone out. And then you know, if you
have a text, you have to cut. Yes, you're getting
it getting a text?

Speaker 3 (02:00:54):
What There's so many more steps involved. If you do
it your way, mic.

Speaker 1 (02:00:58):
I just showed you how to do it normally. If
you put your.

Speaker 3 (02:01:01):
Hands, do it again.

Speaker 4 (02:01:03):
Okay, you're getting a text. Okay, Wait, so what are
you doing? Go slower so I can see. I'll try
it your way.

Speaker 1 (02:01:09):
Okay, I'm reaching into. Let's do it on the outside
of my pocket. Pretend it's X ray reaching in. I'm
grabbing it. My hand is already in the position it's
going to be when I finally read it. I pull
it out and I look at my phone. Let me
try like a gun like you don't let me make
you're like doc holidaying with your phone.

Speaker 4 (02:01:29):
And it's not necessary. So screen and so it's upstand
down both ways. Okay, it's not up.

Speaker 1 (02:01:35):
Am I getting a text? Go? Yes? You are? What?
Is he so fucked up?

Speaker 3 (02:01:44):
When I pull it out of my pocket that way?

Speaker 1 (02:01:45):
Okay? I was at first trying to do it your way,
but it's upside down first and up first. I have
to are you sure you're doing it my way? Because
at first I thought you were. You're saying upside down
screen in so let me try. Let's see you know what? Okay,
so this is time. Look here's here's the camera on
my phone. Literally it's flipped upside down like that.

Speaker 3 (02:02:05):
Yeah, that's the camera.

Speaker 1 (02:02:07):
You see that? Yes? Put okay, yes, okay, slip it
into your pocket and don't let go of the phone.
Don't let go the phone. Now pull it out the
same way you just put it in. Do the reverse,
b just.

Speaker 5 (02:02:20):
Just do the reverse of how you put it into
your pocket. We're so confused how simple it is.

Speaker 2 (02:02:32):
It can't be that simple.

Speaker 3 (02:02:34):
That is better?

Speaker 1 (02:02:36):
Okay, so you go no, no, no, no, Yeah, he
doesn't know what to do. To be clear, I get.
I get how muscle memory is a powerful thing, Like
I have you had a shower before? Well we talked
too much about showers last time when you yeah, stop,
it feels weird what you're doing because you did one

(02:02:58):
thing out of order, like, oh god, I got to
start over. Like I get it, but I'm trying to
figure out what you're doing. You you had to do
like two full spins, so let me go slow my way.
I have to describe it to listeners. I I don't
know how it looks like this way, So I'm going

(02:03:18):
mm hmm. I mean that's that's definitely not as simple
as I right, no, but there's no but the way
you just did it, it's almost like in order to
do what you just did when your phone is put
in your pocket like I do, instead of just going

(02:03:39):
to the simplest route like I just showed you, your
body' is like, oh, we need to do hours and
then a ring like account for the second one.

Speaker 3 (02:03:49):
Yeah, Like I'm gonna have to like, look, I don't understand.

Speaker 1 (02:03:53):
Keep doing what you've been doing.

Speaker 2 (02:03:54):
You can do whatever you want. There's a reason that
when cops holster their gune, when that they put their
hand in the holster, it's in the exact position that
it needs to be to use the gun. And I
ask you, have you ever seen a cop where they
have to take the gun and then turn it around
and flip it.

Speaker 1 (02:04:15):
They did.

Speaker 2 (02:04:16):
Wow, there's a lot of.

Speaker 1 (02:04:17):
Things where they could do it to the Wild West
gun thing, because I like to think of Dan going
into the middle of like this, like there's a tumbleweed
goes by challenges to a duel. Yeah, the revolver gun. Yeah,
your gun. In this metaphor, the barrel would be pointing
up and the handle would be forward. Look if I

(02:04:37):
as long as I get there quick enough, that's all
the other.

Speaker 2 (02:04:42):
Off's work.

Speaker 1 (02:04:44):
Well, the part where I.

Speaker 4 (02:04:45):
Got extra confusing was I was like, oh God, is
this some stupid thing that like, is this a genetic thing?
I called my dad on the dump truck live and
I put them on a speakerphone. It was like, Dad,
when you put your phone in your pocket, is it
screen out screen in?

Speaker 3 (02:05:00):
And he said, it's facing my ass.

Speaker 1 (02:05:03):
How he goes back pocket. It's back pocket, I think,
am I correct in thinking a lot more women put
their phone in their back pocket? I think because of
pant I think women have pant pocket.

Speaker 2 (02:05:13):
Option is thatationally, front pockets in our pants are deceptively shallow,
and that's to allow for like maximum thinness. We look
really streamlined. But I do think that our pants in
general are sexist. My favorite dresses have pockets.

Speaker 3 (02:05:32):
Okays are great. We should bring cargo pants back?

Speaker 1 (02:05:35):
They are there? Are they? Yeah?

Speaker 2 (02:05:38):
Good news?

Speaker 1 (02:05:39):
Dan? Yeah? Really? Could I get wearing cargo pants a
good I mean there's a third they're they're like I
don't know what brands are selling, but there's like nice
ones of people are.

Speaker 2 (02:05:50):
Par of Jenko's.

Speaker 1 (02:05:51):
Dan.

Speaker 4 (02:05:52):
No, I even back in the day, I was in
the ground zero of Jinko's culture, and I never I
was too afraid to do jink I don't want to
stand out hanging off of you.

Speaker 3 (02:06:03):
Yeah, I want to stand out.

Speaker 1 (02:06:06):
Like a loose fit. Yeah, like these are these are
I'll send it to discord. These are in now? I
see these a fair amount more and more every day
like that, you've probably seen these four Now that you
think of it, kind of a bit baggy, loose fitting,
but like the olive green okay, like gapscot One something.

Speaker 3 (02:06:30):
Oh yeah, cargo.

Speaker 4 (02:06:32):
That's great, especially now because I always want to carry
around a bunch of like handheld and stuff.

Speaker 1 (02:06:37):
Remember remember Carpenter jeans with the hammer loop. Did you
wear those? Was? No?

Speaker 4 (02:06:41):
Again, I never wore anything that was in style. I
just didn't want to be noticed ever. So just like
plain colors and normal pants and nothing in trend ever.

Speaker 1 (02:06:51):
Okay, fair enough, but anyway, Yeah, I keep doing what
works for you, but I I will, but I do.
You did help me there.

Speaker 4 (02:07:03):
I think doing it outside the pants I think showed
me that, like, oh that is a pretty smooth Yeah.

Speaker 2 (02:07:12):
You all thought it.

Speaker 1 (02:07:13):
Yeah, twist it's like part of your like little mini
routines throughout the day.

Speaker 2 (02:07:19):
You can't do it. You can open your phone however
you want. I think they just want the acknowledgment that
it's not it was street.

Speaker 1 (02:07:27):
It was confusing that you thought that was the simplest way.

Speaker 3 (02:07:31):
I never I just never thought about it ever. It's
just like that's how you put your phone in your pocket.

Speaker 1 (02:07:34):
Because I will say I think that's it.

Speaker 4 (02:07:40):
It's like I'm not going to intentionally ever put something
upside down.

Speaker 1 (02:07:44):
But it would just be so Honestly, Now, the more
I think about it, kind of is weird because that
would be relliant, that would be more. It's it's not
the screen facing out that messes with me. It's the
charging port, the bottom of the phone being at the bottom.

Speaker 3 (02:07:59):
That's them. But that's the bottom. What's the bottom of
your body? Your feet?

Speaker 1 (02:08:03):
I don't disagree that it's the bottom of the phone.
It literally it is, but you're not. That's not how
like pockets work. Again, that's my like. That is the
barrel of the gun facing up.

Speaker 4 (02:08:17):
When you put your wallet in your pocket? Are all
of the dollar bills upside down? No one thinks about that.
I can't even follow my own dumb logic.

Speaker 1 (02:08:32):
That I put in actually.

Speaker 2 (02:08:35):
Heads facing of.

Speaker 1 (02:08:37):
I'm not I'm not that O use a do use
a bifold wallet? I'm kidding.

Speaker 3 (02:08:43):
I got one of those minimalist gimmicks. If it's like
five cards, yeah.

Speaker 1 (02:08:47):
I still use a wallet, I will say. People who
put their wallet, I'm curious now if there are anybody
who puts their wallet in their pocket. Crease up, open
part down, No, open part down is what I do
really that feels. It feels if it's like the open

(02:09:08):
party is near the opening, there's too much open it down.
I could see that logic, but I feel like it's
more likely it will like something will fall out into
my like be less secure. And also again, when I
pull it out, it's already at the facing the way
that I wanted to be.

Speaker 4 (02:09:30):
Straight out wallet, but the opening is facing up. All
things would fall out if they were facing down.

Speaker 1 (02:09:36):
Yeah, I don't know. Well, thank you from Jerry in Wisconsin. Uh, Dan,
you want to read this one. This is not necessarily
for me. It just mentions an example of me at first.

Speaker 4 (02:09:50):
Sure, I fire Escape a fair while ago. Mike spoke
about House of Leaves. His description sounded intriguing, and I
finally got around to starting it this last week, about
half way through and loving it. The structure is so
interesting in the plot is extremely creepy and compelling. My
question is, do any of you have any recommendations in
this vein for books, movies, games, or any other media
that play with the form of the medium to create

(02:10:13):
interesting new ways to tell a narrative. The only other
examples I can think of are the game The Beginner's
Guide or any of the games made by Remedy, Alan Wake,
one of two Control, et cetera. I would love to
hear any of all thoughts on this topic. Thanks Will
from Australia. Yeah, oh hell yeah, that's a fun topic.
So many Yeah, well so your Beginner's guide.

Speaker 1 (02:10:28):
Check out Stanley Parable for sure, especially Stanley Parable, get
the Deluxe, additional Ultra Deluxe, play the original content and
then do stuff after.

Speaker 3 (02:10:40):
That's one of the best of that.

Speaker 4 (02:10:42):
Honestly, metal Gear, like metal Gear does a lot of
just kind of playing with like you know, the interaction
of a player in a game and things like that.

Speaker 3 (02:10:50):
Mental Gear is great at that I.

Speaker 1 (02:10:51):
Mentioned it earlier. This isn't as much as like picking
apart how games are played. But I do love like
her story and I didn't I didn't fully like what
was the video editing one from like two years ago
Sam Barlow as well, Yeah, Immortality. I didn't love the

(02:11:12):
game overall, but I did like the gameplay concept of
scrubbing through timelines to find like frames that were out
of place. Sure, so anything by Sam Barlow.

Speaker 2 (02:11:20):
And her story is brilliant and I really appreciate you
bringing it up because I think it really does mix
people who love maybe like a book that's like a
who Done It? Or murder mystery or where is She? Discovery?
But the game is the only way where that you

(02:11:41):
can actually have a choose your own ending novel, and
it is the perfect use of game as a medium.
But you get to discover it and read it your way,
And so I really think her story is genius in that.
So I just appreciate you saying that. I think that's
like one of the best exams of like a genre bending.

(02:12:02):
It's a book, it's a movie, it's a game. It's
all three, and it's the best as a game. It
has to be a game for it to work.

Speaker 1 (02:12:11):
I still like Cabin in the Woods. I went back
to it recently. I was wondering if it was going
to be like, has this not aged well? Was I
just like in my college years, thinking oh, this is great.
I don't like most shit Joss Whedon does in retrospect, but.

Speaker 3 (02:12:27):
Oh I didn't know that was Josh Whedon.

Speaker 1 (02:12:28):
Yeah, Cabin in the Woods. Unfortunately, I still like quite
a bit.

Speaker 2 (02:12:32):
It's very it's such a good movie.

Speaker 1 (02:12:35):
It's so fucking fun. It's still just for it yeah,
it like keeps video gamy.

Speaker 2 (02:12:43):
Changing your expectations every time you think something is going
to happen. It's like fucking with you. I think it's
very well done. That's such a good you're killing it.
These are like examples I wish I came up with.

Speaker 1 (02:12:55):
Those are These are all like fart sniffy games. So
it makes sense. I love it.

Speaker 2 (02:12:59):
Yeah, I love that stuff.

Speaker 1 (02:13:01):
Those are all But is there subtext?

Speaker 2 (02:13:04):
Is what I want to know?

Speaker 3 (02:13:06):
This is probably about capitalists?

Speaker 1 (02:13:08):
Oh the t tarriffs?

Speaker 2 (02:13:15):
Yeh, smartly?

Speaker 1 (02:13:20):
Do you think about it? And then and then and
then there's and then the met and the terriffs. Have
you wait, have either of you read going back to
the original email, have either of you read House of Leaves?

(02:13:42):
I own it.

Speaker 4 (02:13:43):
I always liked the idea of it because like the
gimmick of like, you know, the house that's bigger on
the inside than it is on the outside. And then
like I've seen the pages where it's like it works.
There's blank pages and there's one of the texts spiraling
around like I like gimmicks, Like it seems kimmicking in
a good way, and I like good gimmicks.

Speaker 3 (02:14:02):
And so I've always wanted to read it.

Speaker 1 (02:14:03):
It's got control vibes for sure, like remedy, remedy, like
Kyle Riley and Sam Lake absolutely like that helped inspire
control among other things. I think. Actually that's two things
now that just came to mind as well. SCP Foundation.

(02:14:25):
Do you guys know that internet archives?

Speaker 3 (02:14:27):
I've heard of that.

Speaker 1 (02:14:28):
Yeah, those are still fun. Every once in a while,
I'll like if I'm like, if I have Wi Fi
and a plane or something. Actually, actually I had a
weird one where I came across a plane horror story
on SCP while I was on a plane, so maybe
be careful. It's an internet archive. That's basically if you're
into the environmental storytelling in Control, it's very much that

(02:14:49):
like CIA that hunts down and covers up supernatural shit
that they don't want people to know about, and it's
really eerie and surreal and off putting. There's also that
other one, the backways hallways spaces, and that's very video

(02:15:10):
game of fight and it's actually now, I got to
let me look.

Speaker 3 (02:15:12):
At this, Mary.

Speaker 4 (02:15:13):
When we were in Portland, Cee and you, our uber
driver was asking about what we did, and we brought
up video games and he brought up this game and
it's like we had not heard of it before, and
it's like this sounds fucking crazy, and well.

Speaker 2 (02:15:22):
That's crazy. That's such a fun interaction to have.

Speaker 4 (02:15:25):
Ye, it was a great talk. Yeah, backways, Oh god, somebody,
it's like a big building. There's different floors and stuff.

Speaker 1 (02:15:32):
Right the back back rooms. So just yeah, what is
the website? It's actually really cool. It's so it's at
its core, it's a collaborative fiction project that structured like
SEP Foundation. If you just go to it's basically a
wiki and it's designed for you to go down individual
rabbit holes and if you want to write some stuff
for it, you have to post photos and you have

(02:15:53):
to describe the rules of how they got there. It's
the fiction is like once someone gets into the back rooms,
they're caught there forever. But most of the photos start
with like liminal spaces, like abandoned. There's the one that
really has stuck with me. Did you guys ever go
into the back hallways like the maintenance corridors at your mall?

Speaker 4 (02:16:18):
I've been in those type of things that like a
bunch of like arenas and different so I feel like
I know what you're talking.

Speaker 1 (02:16:25):
I used to. I met someone who worked down in
the food court when I was working on My first
job was at the movie theater Regal Cinema is the
Carousel Ball at the time. It's now Destiny and Syracuse.
And to get from the movie theater, which was third floor,
I used to have to go across these two walkways
and I'm terrified of heights, and the center of this
mall is big and open, and I would hate going

(02:16:47):
across the hallways. I got a new conversation with someone
at the time who worked down in the food court,
and I was saying, I hate having to walk across
those to get back to the main escalator. She's like, Oh,
just take the back stairs down the back hallway. I'm
out behind the taco bell and you'll be near the
parking lot. I'm like, oh, wouldn't I be in trouble.
She's like, no, you work here. No one gives a
Shit's not like the custodian's gonna be like, hey, what

(02:17:09):
are you doing. You're in a fucking the red Polo
shirt that says Regal Cinema. I was like, all right,
I guess like this is what it feels like to
have some privilege. And then so I went down, And
there are certain nights when I got out at like
two am, after Resistance with Daniel Craig had ended, and
I cleaned up the final movie theater and I went
down and it would be just empty and eerie, and

(02:17:31):
it was so weird because I knew this whole public
space was right next to me, but there was no
one in these ways. It felt like I was trespassing
even though I hadn't. So the back Rooms is very
much about those quote unquote liminal spaces. Sure, abandoned places
that used to have a purpose. Now they just feel
like they're floating in the middle of nowhere, and it's
actually kind of cool. You can lose hours. It's just
if you've ever gone down a wiki rabbit hole, that's

(02:17:52):
what it is like. Oh so to get to level three,
which is just these like abandoned underground maintenance corridors with
pipes running, and then oh, if you get to level four,
no one's ever come out, and then there's different factions
down there. I don't like that stuff. I just like
the horror more. It's like it's pitch black. There's no noise,
supposedly we did find a no then how would they

(02:18:15):
have escaped? I don't know. They're like, if you get
down there, there's been rumors that there's a pitch black
level and it stretches on for as long as like Canada,
and no one's ever gotten out and they can't see
and then they have to feel their way around the
walls and map it out like that. It's cool, but
it plays with the act of going down a rabbit
hole in a really interesting way. And also some of
the people on there super talented writers. There's actually a

(02:18:37):
young game developer who I don't know what the progress is,
but was making a video game based on it, and
people are like, when's it happening, when's coming out? I
think it's on Steam like the preview page. But yeah,
super cool stuff. I have two.

Speaker 2 (02:18:53):
I think Dokye Dokie Literature Club belongs in here because
it is genre bending where you think you're having an
experience and it's not the experience you expected. Dan, do
you know anything about dokyduk?

Speaker 3 (02:19:05):
You literally a vis right?

Speaker 2 (02:19:08):
It is, yeah, but it takes he knows he It
takes large twists and turns, and it also does really
fun stuff where it like it self quits if that
makes sense. It does the thing there's a bit of
a spoiler, but I think it's it helps to answer this,

(02:19:28):
which is like it does this thing where like it
says it's going to quit the game, but you're still
in the game, and it even like shows you the
file of where the game is on your computer. Shit
like that. It fucks with you. Yeah, And I think
that's so brilliant where it's like, we know you're playing
a game, but that doesn't mean you're out, bitch, like

(02:19:51):
you think you can quit me. That shit is so
sick when it does stuff like that. Another game that
does that is Inscription. Inscription as a section where it
actually shows you files on your computer and says, I'm
going to delete this permanently off your computer if you
don't do what I say, And it might show you
a file that you really like, right like it might

(02:20:12):
show you like me and Me Ma Photos twenty eighteen
and you'll be like, I can't lose this. And it's
just like, it's very interesting that it actually searches your
fucking hard drive for files that you personally have and
then throws it back in your face as a way
to like whether or not you are going to be
able to get through that game. I think both of

(02:20:33):
those examples are great games where they they literally play
on your your brain that you can always quit the game,
and these games are like but can you? And I
really respect that in the genre for going outside of
the box of maybe you can't quit the game. Maybe

(02:20:55):
the game is playing you and if you think you
can leave, then this is we're like actually gonna fuck
with you now and we're gonna get you such a
good moment. Anytime a game can do.

Speaker 4 (02:21:05):
That to you, And that's the stuff that makes me
think of like when I say Meddle, you're solid because
like specifically the narrow down to one and two, you
know one had the boss fight with Psychomantis where he's like,
I'm going to read your mind and he reads your
fucking PlayStation memory.

Speaker 3 (02:21:18):
Card like Castlevania Symphony the Night.

Speaker 4 (02:21:21):
That's my saying stuff based on like, oh, you easily
fall for traps and he'll only say that if you
fell into a bunch of traps and stuff like that.
And then in two when like to the colonel calls
like right, and you've been playing the game a long time,
you should probably turn the game off. You should probably
stop playing this video game. Like it's just like so
many people were like, I've been playing for six hours.
This points in the middle of the night, and the

(02:21:42):
colonel's telling me, like to just turn off my PlayStation
two and.

Speaker 2 (02:21:46):
Telling me to turn off my station two.

Speaker 1 (02:21:48):
Imagine a kid coming up to the like the living
room and his mom didn't know what he was doing,
and the kids like, yeah, the colonel told me to
stop playing. Yeah, like there one and two.

Speaker 4 (02:22:00):
I think, really, if you play one and then you
played two, the entirety of two is just this commentary
on expectations of a sequel and the player relationship to
a character and stuff from controlling Solid Snake and stuff
like that, and you were basically riding's kind of the
surrogate for the player. It is you need to play
both of them and then just look up a bunch

(02:22:21):
of shit. And I'm sure there's a million YouTube videos
about the subtext of two, and it is just I
still think it's the most fascinating thing that video games
have ever done.

Speaker 3 (02:22:29):
Is middle of your selid two.

Speaker 1 (02:22:32):
There, remind me have a few last ones or for
me last ones monument Valley. Those mobile puzzle games. Third
one just came out on Netflix recently through Netflix subscription.
But the way you're kind of rotating your phone and
playing with perspective, same with fees. Yeah, speaking of fez
games that basically tell you up front you should have

(02:22:52):
a notebook as an ancillary thing. Return of the ober
Din Oh and LAURAAI and her Laser Eyes, which I
still have. Sorry, Jake, I still have not played. I
need to. I told Jake it's top of my list.
Simogo the top of my list. Swedish developer who'd made
her Laser Eyes and Cyanara Wildheart's the former of the
latter of which I don't love made device nine or

(02:23:14):
device six, Device six back in twenty thirteen. Mobile puzzle game.
If you're looking for a good puzzle game, and I
know it's twelve years old at this point, if you
could still find it on I don't know why it
wouldn't still be in the Apple Store, probably only a
few dollars. Three hour puzzle game. Incredible aesthetic kind of

(02:23:36):
like weird art deco, mid century modern, but eerie incredible puzzles.
I remember weirdly. I talked to Jeff Cork who also
loved it back in the day because I had just
finished my Internship when it came out, and I had
messaged him saying it seems like something he would like,
and he said he would already played it. But that game,
similarly is playing with being a phone mobile game, which

(02:23:56):
was pretty cool back in twenty thirteen on my I
might have even played that on my eye touch at
the time. I can't remember what phone I would have
had in twenty thirteen, but anyway, I like that stuff
a lot. Yeah, all right, thanks, that's a good question.

Speaker 2 (02:24:15):
It's great to just ask that because I usually do
find my favorite things by saying, like, this is something
that maybe you don't recognize is so valuable because it's
niche in this very nuanced way. I think it's cool
to have that conversation where you're just like, this isn't
for everyone. Like the games we've all recommended aren't universally beloved.

(02:24:37):
They're just like really good for a very specific reason,
which is just they're kind of fucked up and play
with you a little bit.

Speaker 3 (02:24:45):
Oh yeah, all right, thank you.

Speaker 1 (02:24:46):
Will again. That's Firescape cast at gmail dot com sending
more questions. Load that bank up. That's our episode, a
good one. If you're not a patron, you can go
treating like a tip jar. If you appreciate what we do,
you can get ad free episod. You can get video
versions of the episodes. You can see Dan's weird doc
Holiday Phone Flipping. You can also get access to the

(02:25:08):
good campaign the Vinnie from Nextlander and I are doing
on Total World Warhammer three. If you're not subscribed to
their top tier, go do that if you want to
see the campaign we're doing there. I just realized, I
when's this episode going up Monday? Okay, I didn't spoil anything.
I just realized I might have spoiled something from the show.
But the evil campaign starts on Monday on Next Lander.

(02:25:30):
I should clarify good.

Speaker 2 (02:25:32):
Yeah, I thought of another. I thought of another one
that uses the medium really well. Yes, undertail. Oh yeah,
it's crazy, guys, Like it's just like you'll like play
the game and by the end of it it'll be like,
what do you mean you murdered people?

Speaker 1 (02:25:48):
Like it's so near automata. That's a good trigger.

Speaker 2 (02:25:55):
Back in ninety eight, was doing was like the first
it was like laid the groundwork for this question.

Speaker 1 (02:26:03):
You're my way off with ninety.

Speaker 4 (02:26:04):
Yeah, that's one thing that I thought was sending cowardly
about fucking Sindy was the whatever the head? Well yeah,
they said that, like, oh yeah, if you do this
or if it gets too bad, it's going to delete
your save. Oh oh, I fucking love that's some Kajimas ship.

Speaker 1 (02:26:20):
I love that.

Speaker 3 (02:26:21):
And it turns out it was just a bluff, and
it's like, no, fucking commit to it. If you're going
to say it.

Speaker 2 (02:26:25):
We're gonna say that delete my safe because I suck.

Speaker 1 (02:26:28):
Yeah, I agree, I want that.

Speaker 2 (02:26:29):
I agree with you. There was a point where I
was losing and like I just wasn't doing good enough,
and I was like, I don't want my save to
be deleted.

Speaker 1 (02:26:37):
But man, it real? Yeah it made in playing Devil's Advocate?
Didn't it make it more tense every time you died
because you thought it was real? Kill?

Speaker 3 (02:26:45):
It was real?

Speaker 1 (02:26:46):
I can't agree.

Speaker 4 (02:26:47):
I agree, But like Kajemo wanted to be a fucking
game back in the PlayStation era when if you died,
your fucking disc.

Speaker 1 (02:26:56):
Burnt up just drive. Yes, I know, I so wish
that happened. He made the game he made Tie where
you has a solar panel and you have to take
it out.

Speaker 2 (02:27:06):
Then it's like a banksy it like it like erases
itself and like ships its pants if you don't win.

Speaker 1 (02:27:14):
But but like I want to draw the comparison between
Kojima and uh ninja theory? Am I getting? Is a
ninja theory?

Speaker 3 (02:27:21):
Gama has balls? Ninja theory doesn't hold on?

Speaker 1 (02:27:24):
Hold on? Is it ninja theory? I want to make
sure I'm naming them correctly before I say this, yeah
theory blade, I mean I get that gick. So, so
Kojima never lied about anything, especially like big gameplay demos
before a game came out. Is that what you're saying,
he should.

Speaker 3 (02:27:40):
Have stopped lying about the fucking.

Speaker 1 (02:27:44):
Going to be and that was incredible? Okay, So he lies,
obsting the He lied in order to get to an
intended emotional effect with the game. They lied because they
wanted to feel like you might lose your progress at
one point. It's just there's similar.

Speaker 4 (02:28:00):
But when you found out so smarts' if you when
you find out the reasoning for why Kajima did that,
it's like, oh, I get that. When it's you find
out what happened with the hell Blade, it's like, oh,
they're cowards.

Speaker 1 (02:28:12):
No, they were creating. They were making it more tense
every time they've done did you find out balls? Hell Blade?

Speaker 3 (02:28:19):
Cowards?

Speaker 1 (02:28:20):
Kajima was trying to get to the player, to a
specific place.

Speaker 4 (02:28:24):
The great game to have big balls, just swinging, hairy
balls coming off the disc.

Speaker 3 (02:28:30):
Yeah, like truck nuts coming off my metal.

Speaker 1 (02:28:33):
Your disk. It just won't even go into your console
because the truck nuts. They can't shut the lid.

Speaker 2 (02:28:42):
Did your game cartridge hap nut?

Speaker 1 (02:28:45):
Oh, that's discussing. You got one of these pussy as games?
No nuts? Not that? What is this game? Eldon Ring
has no nuts? The game's probably for posting.

Speaker 3 (02:28:54):
The Elder Ring's got nuts. Brother, No, there's no truck
nuts on it.

Speaker 1 (02:28:57):
It's for pussies. No truck nuts on that game, got
truck nuts? These these from soft ware guys must be
huge pussy's for not putting truck nuts on their discs.
It's such a stupid vision, much more than pretty small

(02:29:19):
truck nuts. It's trying to go to the console, but
it won't, so it just keeps trying to.

Speaker 3 (02:29:24):
Go in console because they put nuts on this.

Speaker 1 (02:29:27):
The next p S five version is going to have
a slot for the nuts to go through.

Speaker 3 (02:29:31):
Yeah, Jim would do it. Yeah, yeah, he would do yeah.

Speaker 2 (02:29:34):
Nuts, yes, center the nuts fallen.

Speaker 4 (02:29:38):
The PS six will have a little like trough for
the nuts so it doesn't break the laser.

Speaker 2 (02:29:42):
Yeh, fins so it goes upwards.

Speaker 3 (02:29:46):
Oh yeah, the centrifical forest the nuts.

Speaker 2 (02:29:48):
Because of the centrifugal force. Thank you, Dan.

Speaker 1 (02:29:50):
The game's gonna be it's good. The game is gonna
be called like nut Trey, and it's gonna have characters
like Dickman and Penis Woman and Vagina bay Tray and
he's like. The intention was we wanted to create a
metaphor for players who might buy a console with a
truck nut slot scrotum. Dick Man is a stand in

(02:30:14):
for energy drink drinkers, so we needed to include Monster.

Speaker 3 (02:30:18):
We don't deserve him, No, we don't.

Speaker 2 (02:30:20):
But I love that we're like de evolving games because
we have to have little connected nut sacks on them.

Speaker 1 (02:30:27):
I like it.

Speaker 3 (02:30:28):
I think that's the next physical media is dead, but
I think this is it's gonna come back.

Speaker 1 (02:30:31):
That's stranding. Best game of twenty twenty two was all
about deconstructing Fetch quests. It's true, that's Stranding Director's cut,
best game of twenty two.

Speaker 3 (02:30:40):
That's what we said.

Speaker 1 (02:30:41):
Damn it all right, escapecast Gmail dot com, go to
Patreon dot com, slash fire escape to become a patron,
Go to next Lander. I don't know their exactly r
I'll just go to Patreon and find next Lander. You'll
find them.

Speaker 2 (02:30:53):
Good Pussy dot com, Damn funny URLs.

Speaker 1 (02:30:58):
Come on, Vinny brad Alex. What do you got? Go
to Deep Dishpussy dot Coffee, want to become a Patreon member.
Feel like we had one other thing. I don't think so, Dan,
What do you have going on in the meantime?

Speaker 4 (02:31:10):
Oh, we're doing fun stuff over at the Giant Bomb.
We're launching new kind of like always on during the
day programming schedule stuff, and I got my own show
on there. Greb's got his own show. We got a well,
I don't want to name specific shows that have been
announced yet or anything, but we got fun stuff going on.
So basically, tune into Giant Bomb or game spots, YouTube

(02:31:31):
or Twitch throughout the day if your at work opens
up in a tab. We got the stuff going on.
It's been very fun cool.

Speaker 1 (02:31:37):
Mary what about you.

Speaker 2 (02:31:39):
Usual Twitch for live streaming game experiences, because I'm downloading
a lot of my old VODs. They're all going on
my YouTube channel just so that you can watch old
Twitch pods from twenty eighteen, which is such a mind
fuck for me that I've been streaming for that long.
That's it?

Speaker 1 (02:31:58):
What about you? Just here forward facing, busy with day
job consulting stuff. Wine certification tests coming up on May first? Yeah?

Speaker 3 (02:32:12):
Yeah, Mike, if I wanted to as a bit, could
I sign up?

Speaker 1 (02:32:16):
And like?

Speaker 3 (02:32:16):
Could I laugh?

Speaker 1 (02:32:17):
You?

Speaker 3 (02:32:17):
Could? I? Yeah? Could I get past you?

Speaker 1 (02:32:20):
Like?

Speaker 3 (02:32:20):
If I put my entire free time towards this, I
think there's.

Speaker 1 (02:32:24):
Like an intensive, week long version of what I don't
know mine sixteen weeks two and a half hours class
time a week, but like sixty hours of self study.

Speaker 3 (02:32:35):
I don't think about it.

Speaker 1 (02:32:36):
You would have to you'd have to gain No, I
mean feasibly maybe, but you would have you're skipping the
level three.

Speaker 3 (02:32:45):
I just think it'd be funny to like, all of
a sudden no more than you about it.

Speaker 1 (02:32:48):
I just think it would be hilarious as well. But
just talking realistically, I don't think so.

Speaker 3 (02:32:53):
Okay, Well then maybe I won't do it. Yeah, it
talked me off the ledge.

Speaker 1 (02:32:58):
Like what what what reagion in Spain has the most
you know, the Pagos.

Speaker 3 (02:33:04):
Madrid? No, you just Spain place. That's the only Spain
place I know.

Speaker 1 (02:33:09):
It's named Spain, the only Spain I know. So I
got no you know other you know, at least one
other big city in Spain.

Speaker 3 (02:33:18):
Hang on hand, don't wait, Madrid, Spain.

Speaker 1 (02:33:22):
Mary was here? Barcelona, right, run of the Bulls. Yeah,
that's Pamplona, Barcelona.

Speaker 2 (02:33:29):
I believe what it's called.

Speaker 3 (02:33:31):
Barcelona was the Olympics, right, it wasn't like ninety two.

Speaker 1 (02:33:36):
Or I'm sure at some point. I'm sure every city
was the Olympics at some point in my lifetime. I
feel like Barcelona, Atlanta the Olympics. I think Barcelona was
the Olympics when I was a year old.

Speaker 4 (02:33:51):
Yeah, yeah, that's the one I remember. Yeah, I didn't
watch it, but I knew it was the only way
I keep.

Speaker 2 (02:33:56):
My countries in order. It's have they been an Olympic
and what year?

Speaker 1 (02:34:03):
Well that's our episode. That's what I'm too. We'll be
back in the meantime. Like I said, if you're listening
to this episode as of Right now, you can go
watch the first episode of the evil campaign of that's
called Mike and Vinnie Destroyed Vinnie and Mike Destroy the World.
Next episode of Mike and Vinnie Save the World will

(02:34:24):
be up on Monday this coming Monday on our Patreon,
we're alternating. We got a bunch of banks, so we're
not gonna miss any We'll see you in a couple
of weeks, Dan, Mary, see you two. Yeah. Uh. Until then, everybody,
have a good couple of weeks. Bye.
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