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September 22, 2025 • 177 mins
Brace yourself: The gang is ready to discuss Holloow Knight: Silksong for the first time as a group. Also, you suck, Todd.
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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:09):
Guess what this is?

Speaker 2 (00:11):
Sure pissed?

Speaker 1 (00:12):
No, No, Mary is closer just because she guess a whine.

Speaker 3 (00:18):
No, it depends on the brand. Let's be real.

Speaker 1 (00:22):
It's Oregon Pino noir.

Speaker 2 (00:24):
Those my second guess.

Speaker 1 (00:25):
Yes, all right, what hell? Then Billy crapping in. It
is Monday, May fifth, sixteenth. I'm your host, as always,
Mike Maharty here with episode two hundred and sixteen, seventy sixteenth,
And that's Dan Reikert jumping in for as Q. As always,

(00:49):
that's Mary Mary. I said it's episode two hundred and
sixty seven.

Speaker 3 (00:55):
I think May sixteenth, and Mary, kesh, this is all inaccurate.

Speaker 1 (01:01):
No, it's not.

Speaker 3 (01:04):
You know, we are in the age of misinformation and
you are killing it.

Speaker 1 (01:08):
Thank you. What are you guys up to? What are
you doing here? I'm kind of busy. What do you want?
It's my favorite bit to do with Mary. When we
were doing Knevila, She's like she'd start recording and be like,
what do you want? I'm busy. That's my favorite. Every
time we finished the resume before remake. Finally, because Mary
was fucking dragging her feet for a year.

Speaker 2 (01:27):
It's very good.

Speaker 3 (01:28):
I just had the Bully.

Speaker 1 (01:29):
I still maintain that both RESUMEEL four and resume before remake.
The last third of both of those games is not good.

Speaker 4 (01:37):
It's a bit of a slog, isn't it. Like I
just kind of was like some grads finished. I was like,
let's go, like, let's finish it, whereas like the first
third of that game you don't want it to ever end.

Speaker 3 (01:48):
I was like, this is awesome. I'm loving it.

Speaker 2 (01:52):
Castle are Grade.

Speaker 5 (01:53):
Yeah, I read like that was the era when it's
like when I was buying games where it's like anytime
it was longer, it always equaled good to me because
it's like I'm getting more for my money, and so
like when the Castle ended and then it's like, wait,
are we going to this whole island? There's gonna be
a whole other thing, I was like fuck yes. And
like as I got older and also started getting games
for free that probably helped me too. Then it was

(02:14):
just like, oh, okay, longer doesn't always equal better, yea
necessarily and yeah that could have ended after the Castle
and been okay.

Speaker 3 (02:22):
It was fun. I still like the key.

Speaker 1 (02:29):
There's there's gotta be there's got to be a secret
underground laboratory. It's resident evil, So I'm fine with that happening.
It's the fact that you like, the zombies are this
like fully armed militia with like garage doors that are
on a timer that does this for some reason in.

Speaker 5 (02:45):
Search lights and it's just this laser commando or something
which normally which is no problem with but it's.

Speaker 1 (02:50):
In and of itself. But yeah, but the village.

Speaker 5 (02:53):
And Castle were so like, I feel like there's diminishing.
If there's three acts there, Village, Castle, Island, I think
it is slightly diminishing.

Speaker 2 (02:59):
We're earns each time, even though I like all of it,
you know.

Speaker 1 (03:02):
And I think Resume before Remake did a really good
job with the Castle, especially especially the metroidvany aspects of
the puzzles that you're going back to underground, like the
night you have to kill that one night to get
the weapon up grade or whatever it is, or you
get that the merchant gives you the blue note to
go kill him. That stuffs great. And then also what

(03:24):
the ways that they changed the blind wolverine dude fight
with the bells. I think they did a good job
and remake with that. I like what they did with
the lake but man, we're finally done. Mary kind of
finally sacked up and fucking finished it.

Speaker 4 (03:39):
I really I've been I've been bad, bad girl, but
I was like, let's do this, let's finally do this,
and I I'm proud of myself for finishing another Resident
Evil game. I mean, we're like past ten of these
games now, like we've done.

Speaker 1 (03:54):
Twelve, past ten, we count doesn't more than that. I
think we're I think before we make was season six.

Speaker 3 (04:01):
King Senia sixteen sixteen, all.

Speaker 1 (04:04):
Right, sixteen, your's worth a lot for eleven twelve? Yeah
that was thirteen thirteen.

Speaker 2 (04:13):
Yeah yeah, man, Jack.

Speaker 3 (04:16):
Like discussing game amounts in birthday sacraments.

Speaker 2 (04:22):
Yeah yeah, Like Mario is just an actual middle aged man.

Speaker 3 (04:27):
Now, yeah, legal what we say? Yeah yeah, or it's
maybe what they said in the nineties. I don't know
if it's okay to say that anymore, Like that's kind
of fucked up upon reflection, Mario's.

Speaker 1 (04:41):
Legal Wait wait, I don't.

Speaker 2 (04:43):
Think he had a mustard.

Speaker 1 (04:44):
You're talking about a six year old. I'm saying even
legal for thirty eight.

Speaker 4 (04:52):
Uh eight numbers and we're like, oh, King seniora sweet
sixteen eighteen is just was like legal.

Speaker 3 (04:59):
I was growing that was like, it's still for it,
but is he not legal?

Speaker 5 (05:06):
World as a plumber with a mustache? Mario is a
man now like baby Mario is a different situation that
is a baby born.

Speaker 3 (05:15):
Were they not? Are you saying they came out of
the womb?

Speaker 5 (05:17):
Like, so there's no evidence of Mario between baby and
plumber man.

Speaker 4 (05:22):
But I think it's just different universes like Marvel where
it's like, oh, this is a different timeline where yeah,
where Mario is a baby, that's what he actually used
to look like when he was not legal.

Speaker 2 (05:34):
I've never thought it was something he looks like Mario.

Speaker 3 (05:38):
Do you know this joke.

Speaker 1 (05:41):
I'm going to let you play it out.

Speaker 2 (05:44):
Watched joke when.

Speaker 4 (05:46):
I was growing up. People used to say that all
the time, and I was like, that's really fucked up.
Now look at me.

Speaker 1 (05:53):
You're gonna get us pulled off the air. Okay, here's
the I.

Speaker 5 (05:57):
They showed the new Mario Tennis thing in the direct
and there's a baby law Jesus Christ, Mariady drunk baby
Wallawigi and I was like, fuck yeah, which like in
in Mario lore, everyone's got a baby thing. There's baby Rosalina, Baby, Peach, baby, everything,
but there's nothing between baby an adult.

Speaker 2 (06:15):
If they announced any kind.

Speaker 5 (06:17):
Of official Mario project, whether it's a fucking cartoon or
a movie or a game, and there was like a
sixteen year old Mario, I would hate it so much,
just like you know, I'm a kid, I'm kid Mario, Like,
I would fucking hate that guy, Mario.

Speaker 1 (06:33):
Broccoli hair and.

Speaker 2 (06:36):
Mario influencer marios O.

Speaker 3 (06:38):
God, they have baggy jeans, Jenko's.

Speaker 1 (06:44):
Straight edge.

Speaker 2 (06:47):
I would take. I would take drunk Mario like Mario
just has a bad turn.

Speaker 4 (06:51):
And no at that age, it's just like they're scraping
cigarettes off the ground and you know, asking you to
buy them beer.

Speaker 3 (07:00):
Can you say tween Walluigi three times.

Speaker 5 (07:05):
Fast between Wallowigi, tween wallow tween wall Owigi. Okay, yeah, yeah,
I'm in practicing, you know.

Speaker 2 (07:12):
Susions work for me like a shithead high school age.

Speaker 3 (07:16):
Spell it really quickly, you're yeah, what's your desktop image? Pervert?

Speaker 2 (07:27):
Look, I brought this up.

Speaker 5 (07:28):
On the BombCast and this is fucking insane to me,
which and it's not nothing wrong with this whatever people
are into.

Speaker 2 (07:34):
But we'll get to the Holi Night discussion.

Speaker 5 (07:36):
Later, but I have frequently while playing this game, searched
the Blue Sky for like, you know, I like the
Trobio boss fight I was having trouble with, and so
I was like, is.

Speaker 1 (07:46):
It just true?

Speaker 5 (07:47):
I just need to see I need to see if
people are having problems with it. And I just searched
the word Trobio and I go by latest to see
what what people are saying. Every fucking other thing is
just like here's my drawing of three Robio jacking off
with his giant cock, or here's Hornet fucking sucking off Trobio,
or here's I Today. I started Act three and I

(08:10):
literally just typed in the phrase act three because I
was like, man, this gut really hard, really quick, just
to see what people were saying.

Speaker 2 (08:16):
And it was like dah, here's fucking DP Hornet with
fucking last judge or whatever. What Yeah, yes, people are
fucking horny.

Speaker 1 (08:26):
Oh yeah, like all the time.

Speaker 5 (08:28):
William hollow Night would be the thing, though, Like I know,
people get very horny about video game paracters and stuff.
We've discussed that, but like, yeah, I expected the cartoon
Bug game to be that, you know, yeah, yeah, I
wonder if there's more of it with soak song or
I'm just saying it because I'm searching for soaksong terms

(08:49):
like the cross terms. Would it be like, oh, look
at this cross puzzled fucking bukacky?

Speaker 1 (08:54):
Did you see did you see the Pickman three ship? But?
Did you see the Pickman three ship? It?

Speaker 5 (09:01):
I'm gonna I'm gonna say you said, I know, I know,
I know you're made of that, But just I'm gonna
see if I can just type in something.

Speaker 2 (09:08):
As a pin in the Blue Sky go by Latest and.

Speaker 3 (09:15):
Blue Sky just like overwhelmed with porn right now?

Speaker 5 (09:18):
I think so when I think it's a lot of
like video game art porn and stuff. Yeah, it's it's
not as filthy as the Hollid Night stuff. Maybe that's
just like, but there is just some kind of like
corny ish drawings of Pickman here.

Speaker 1 (09:31):
There's a lot of lowest from family guy porn out
there too. You ever notice that I've heard that.

Speaker 3 (09:35):
See the market for her. I just don't understand.

Speaker 1 (09:38):
I heard people have told me yeah, okay.

Speaker 3 (09:43):
Friend lunch a friend, name.

Speaker 5 (09:47):
My heart and said, so I will say Pickman does
seem to buck the trend here. I'm not saying a
lot of good, a thing of warriors ass and and
it says, what's the aroma of the day.

Speaker 3 (10:03):
You're on a weird blue sky?

Speaker 2 (10:06):
Yeah, I don't know. It's uh.

Speaker 4 (10:09):
I feel like we maybe maybe it's just societal or
maybe we're just like at that part of the internet
where like you can't google something without it being disgusting.
But like my friend the other day was like, oh,
when was the last time you watched Shrek? And I
like googled Shrek and I just saw Shrek's like it
was a meme of like Shrek's butt and he just
was turning around and going get at a mass swamp.

Speaker 1 (10:31):
Yeah, and it's.

Speaker 3 (10:32):
Funny, but I was like, I didn't want to see
your butt.

Speaker 1 (10:35):
That's hard.

Speaker 5 (10:35):
Thing was trying to figure out like what percentage of
it is ironic and what percentage is like actually, like
I'm waking off right now.

Speaker 3 (10:41):
You know, hear me Out is like a very popular
trend right now?

Speaker 1 (10:44):
Do you know what that is? Dan? Yeah, yeah, we
did this.

Speaker 3 (10:48):
Oh yeah, we hear me Out?

Speaker 1 (10:50):
Yeah, yeah, we did episodes.

Speaker 3 (10:52):
I bet tween Waluigi would be on Dan's No.

Speaker 5 (10:55):
Look, I love Wallaig, but I can't say I have
any interest in seeing any form of extual huaalauji, no,
thank you, No, I.

Speaker 3 (11:04):
Would struggle with any of this. I understand that it's like,
uh yeah, maybe it's like a part of our culture.
But is nothing sacred anymore? Is Tetris clean?

Speaker 1 (11:16):
No way, those straight those straight lines, you can't look
like that going into a whole perfectly formed for it.

Speaker 2 (11:24):
You can guarantee there's Tetris porn.

Speaker 1 (11:26):
There's absolutely Tetris porn. Real sex is basically Tetris and
Twister combined.

Speaker 2 (11:37):
So the Bible described it.

Speaker 3 (11:38):
Yeah, yeah, did you see her shape?

Speaker 1 (11:40):
I mean, come on, yeah bye. Exodus twenty three, twenty three,
verses sixteen fourteen, when a man gets left hand yellow
and the woman gets right foot red. Only then shall
a vision of God come into the bedroom.

Speaker 2 (11:56):
Yeah, Twister is still a thing. I feel like Twister
was such as in our childhood.

Speaker 1 (12:00):
My niece Enhew's played it every once in a while. Okay, okay,
I don't think it is.

Speaker 3 (12:05):
I think it was like a classic game. I wonder
if they play candy Land anymore.

Speaker 2 (12:10):
That game does just suck.

Speaker 1 (12:12):
It really does, like there's just nothing, like you're just reskinned.

Speaker 3 (12:17):
Yeah, what about mouse trap.

Speaker 2 (12:19):
I like, oh, it's a mouse trap.

Speaker 5 (12:21):
The actual game sucks ass like the actual like I
never Actually it's like, oh, you have to get like,
you set it up, you do the thing, the green
guy backflips into the fucking tub, and then it's just
a great time for everyone.

Speaker 2 (12:33):
That's how simple it was.

Speaker 5 (12:35):
Back then, we watched that same fucking mouse trap thing
go through four billion times and we loved it, loved it.

Speaker 1 (12:43):
Did you play Don't Like Daddy? Yes, that game was
an anxiety Remember the commercials.

Speaker 2 (12:49):
I remember the commercials.

Speaker 1 (12:52):
And Daddy and you get you roll it. I think,
like I'm probably butchering some of it. But you roll
a dice or you roll a die and it tells
you how many times you basically press this thing button
on his alarm clock and it's like a jack in
the box. It randomly resets every time you put his
torso back down. It's like the gator tooth thing repressed
the gator. Yeah, that was terrifying and then like stressful too, Yeah,

(13:14):
terrif And then also, Don't Break the Ice was another game.

Speaker 2 (13:16):
Don't Bring the Ice is awesome.

Speaker 1 (13:18):
When you would uh, you would put speaking of tetris,
you would flip this platform upside down, Yeah, with the
hammer and then you'd fit them all in so like
it would be push.

Speaker 3 (13:26):
Into the tile games.

Speaker 1 (13:27):
Yeah, you like push stuff.

Speaker 3 (13:28):
I think that feels good, is great.

Speaker 5 (13:34):
I think one that has the surprise element and the
tactile element is Perfection. Do you remember that where you
had to take the yellow pieces and you put it
at for Operation Opera, your hands going.

Speaker 1 (13:47):
Oh my god, you could kill that guy so easily.

Speaker 3 (13:50):
Did it just buzz or did it shock?

Speaker 1 (13:52):
You?

Speaker 2 (13:52):
Just buzz and mind vibrated?

Speaker 1 (13:55):
Yeah?

Speaker 2 (13:56):
The worst child though, right, I think?

Speaker 1 (14:00):
Is it like to a near lethal vibrated trust me? No,
but it was the Yeah, Perfection messed with me too.
But the yeah, don't wake Daddy always causings.

Speaker 3 (14:18):
Get caught up in the crossfire.

Speaker 2 (14:20):
The idea of Crossfire was always better than the game though.

Speaker 1 (14:23):
Yeah.

Speaker 4 (14:24):
That had a sick trailer though, like incredible, kids were
like really excited and the Paul landscape.

Speaker 2 (14:31):
Yeah it was great.

Speaker 3 (14:34):
Yeah, that's old, that's old old.

Speaker 1 (14:37):
I do appreciate Jenga's like resurgence as this beer Garden
Brewery game, the Giant.

Speaker 3 (14:44):
One Giant Jenga.

Speaker 5 (14:46):
Yeah, the drink like in college, if we did the
drinking game one where everything has something in the sharpie
written on it. Chug a beer, you gotta you can
give out to drinks you can?

Speaker 2 (14:54):
You know that stuff.

Speaker 1 (14:55):
Yeah, I think I just want to stop talking about
video games for good and go play games.

Speaker 3 (15:03):
Yeah, yeah, to change the podcast a lot.

Speaker 2 (15:07):
There's a lot of good games.

Speaker 1 (15:09):
There are a lot of good games. We're gonna have
quite a few to talk about tonight and next episode
within Bargoes Lifting, I think we're all playing something that
we can't talk about right now, but looking forward to that.
But we have plenty to talk about before that. Any Oh,
I forgot to mention I should have mentioned this at
the very top of the episode. In fact, I might
actually apologies if I'm repeating myself and I've re recorded

(15:30):
it to put it at the top, because I should have.
If you find yourself in the Venn diagram overlap of
people who like wine and video games, and you're in
the Tri State area or Pennsylvania, or you can be
in New York in like let's tentatively say October twentieth,
which is a Monday, which I realize is tough. The

(15:50):
wine bar I help out at we're doing a fighting
game tournament and we've got three prizes that are we're
lining up, so put it on your calendar. What game
smash Bros. When we're Yeah, so I'm torn. We're we're
deciding on that between Melee and Ultimate. We're gonna do Melee.
We're gonna do like three stock rules, no items, one

(16:12):
on one. But basically it's gonna be a tournament. We're
aiming for thirty two people. Doesn't mean if you're if
you're not in the tournament, you could still come hang
out the wine bar. Gonna set up one TV for
the tournament itself, another TV for just like warming up
or hanging out practicing or like you know, to show
the scoreboard the once you get into the final four
and whatnot. Gonna bring a bunch of different controller options.

(16:38):
First prize is gonna be ah, we're aiming to make it.
Actually I shouldn't get into the prizes yet, but there
will be some really cool prizes. Whether you're super into
wine or not. They will be wine related obviously, but uh,
it'll be a fun time. It's the bar I help
out at, so if you're in the area, could be
a good opportunity come hang out. Kind of a meet up.
I'll be there. That's one of us three, Yeah, come

(17:01):
hang out. Yeah.

Speaker 3 (17:02):
I love the concept of a meetup is just if
you run into one of us in the streets.

Speaker 1 (17:07):
Ah.

Speaker 3 (17:08):
The virus Scape meetup is so successful. Again, this is
what happened to these gripes.

Speaker 1 (17:14):
Now they're alcoholic.

Speaker 3 (17:15):
Check it out.

Speaker 2 (17:16):
Is this your character when you are the wine guy?

Speaker 1 (17:19):
Yeah? People hate like people hate it when I welcome
them to the bar with that halcome.

Speaker 3 (17:25):
This response, but sit around, come trick it.

Speaker 1 (17:29):
Yeah. So put October twentieth in your calendars and then
we'll put it on I haven't asked Dana Mary about this,
but I'm gonna put it on Patreon and then we'll
promote it.

Speaker 2 (17:39):
We're gonna have to huddle about it and.

Speaker 3 (17:40):
Yeah, sign some paperwork.

Speaker 2 (17:43):
Yeaheah took the business rules.

Speaker 1 (17:45):
If you're listening to this, Jake is coming to town
a couple of days to hang out here, our producer,
Jake Decker. He's coming for my B day, My day.

Speaker 5 (17:54):
He's gonna be having to meet up. He's in a hotel,
So just go say hi to Jack in the hotel seven.

Speaker 1 (18:00):
Yeah. The holiday on holiday and on the lower east
Side just.

Speaker 2 (18:05):
Seven the Haunted Shining Room.

Speaker 1 (18:06):
Yeah that's what. Yeah, Decker requests that everything puts her
in the tub and says stir.

Speaker 5 (18:18):
Yeah, he brings like a Porky's meads shining situation.

Speaker 3 (18:22):
Yeah, well we love him dearly though.

Speaker 1 (18:26):
Yeah, he'll be there. Go say hi to him. But yeah,
I know he's visiting.

Speaker 3 (18:32):
That's cool.

Speaker 4 (18:32):
It's nice when your friend does Visit feels good. Speaking
of I mean, like, we're gonna all be visiting each
other pretty soon in like a couple not.

Speaker 1 (18:40):
That far away.

Speaker 5 (18:42):
It's yeah, some dates and stuff, not quite ready to
announce yet, but uh, you know, we're doing our usual
game of the year business doing Minnesota and that's gonna
be great.

Speaker 1 (18:52):
This year.

Speaker 5 (18:52):
I was talking to Mike when I first hopped on
this call about this year is going to be insane
as far as the top ten, Like, yeah, there's as
a lot of sleeper stuff that like you know, they it.
It's not necessarily the huge titles that you would expect
that are that came out of nowhere and are just like, oh,
these are like some of the best games I've ever played.
It's it's awesome. Like every I looked at my top

(19:15):
ten right now, and every one of them is just
a killer.

Speaker 1 (19:17):
You know. Yeah, last month or two for me has
started to get tough or not tough, to get really fun,
but then has caused me to, you know, see Game
of the Year as this tough thing to rank, because
early on in the year I was like, oh, this
is fun, this is great. Oh that game is amazing.
That will definitely be I can't see anything surpassing that. Now,
all of a sudden, I have like six games I'm

(19:39):
kind of playing simultaneously. Other games might be demanding all
my attention because I'm obsessed with them, but uh yeah,
it'll be it'll be interesting.

Speaker 4 (19:49):
We'll be like the all quarter of this year was
a little dry, Like I don't remember having so many
games where I was like, these are big contendees, and
then all of a sudden, there's like six right now
that I'm trying to raise.

Speaker 2 (20:03):
The Prince Blueprints was an early one.

Speaker 3 (20:06):
Yeah question on that one, but like fairly dry.

Speaker 5 (20:10):
Yeah, what else happened early this year? A lot of them,
like the Summer about I liked a Battle, Yeah, it
was great, Yeah, I got playing that. Spring of summer
is when it started to really pick up for sure,
but yes, we will get to games in a bit. Obviously,
Silk Song the big one, Uh, I've not talked to.
I'd have some very brief first impressions with the three

(20:32):
of us, we have not really got any pop We'll
do that.

Speaker 1 (20:34):
Listen, this is the first time all three of us
are talking about that game as a group extensively. There's
definitely been one off d ms where I'm like, what
did you think of this specific thing, or did you
also hate this or did you also love this kind
of stuff?

Speaker 2 (20:48):
Yeah, I literally don't even know if Mary like likes
it or anything.

Speaker 1 (20:54):
I have no clue.

Speaker 4 (20:55):
I haven't said anything about it yet, but like it's
hard to not we we're not going to get to
games just yet. But I just want to say, like,
usually this first half is like, what have you been
up to lately? And the truth is, this is what
I've been up to lately.

Speaker 3 (21:09):
I took the day off of work and played Silk
Song for eleven hours.

Speaker 2 (21:14):
That is what I did.

Speaker 4 (21:15):
And when you ask me, like, in the last two weeks,
what was really memorable for you, It'd be like, oh,
pouring thirty five hours.

Speaker 3 (21:22):
Into this game, that is what I have been doing.

Speaker 4 (21:25):
When I am not working or like eating food, I
am usually playing this game or thinking about this game
all the time.

Speaker 2 (21:35):
I guess if we're yeah, because we usually do just
talk about this is ketchup shit, this is flushit time.
There's one thing I think.

Speaker 5 (21:41):
I did, which you know, Tuesdays is me and Bonx
movie night. So we did watch a movie. So did
one non holid night thing. In the last couple of weeks.
I saw Warfare.

Speaker 1 (21:51):
Fuck. I was literally about to bring this up.

Speaker 2 (21:54):
Oh, this is Days. I watched it last night, so
did I.

Speaker 1 (21:57):
This is Days.

Speaker 5 (21:59):
That is an intense fucking movie. And like, I was
curious because Mike, I feel like your family.

Speaker 1 (22:04):
Did, like maybe because we, like Hulu promote it to
put it front and center for both.

Speaker 2 (22:08):
We watched it in a field Max.

Speaker 5 (22:10):
Yeah, since it got we saw the trailer and we
heard just the concept of the movie and Alex Garland
being involved in everything. It's like everything just kind of like, oh,
this seems like us type of movie. And then I
was very curious when I watched it to Mike, hear
from you because family in the Iraq war and stuff
and that in that in Ramadi, that was in that era.

Speaker 1 (22:29):
I made the mistake of watching that movie late at
night after a man had gone to bed and I
had had a few drinks and I read and I
know Alex garland story too.

Speaker 2 (22:38):
So the yeah, so the idea of it is is
that this was me.

Speaker 5 (22:44):
The director Alex Garland has a writing and directing credit
on it, along with I think the guy's name is
Rex something who was one of the soldiers that was
Ray maybe Ray Mendoza, let me look, yeah, I forget
the name. But so basically, actually in this incident and
AB Starland shared yeah, NABC shared writing and directing credits,

(23:05):
and like they basically recreated like it all kind of
takes place in It's like an hour and a half long.
It's in real time, which I'm a huge sucker for,
like that real time storytelling thing, and of just this
I don't want to like say exactly all the things
that happen. Basically, they're stationed in Iraq in this one
area and they're just kind of like hanging out making
sure that there's not you know, conflict popping up or whatever,

(23:27):
and then some shit goes down and then it's just
like real time what went down, and it was supposed
to be, like it was pitched at least as like
extremely accurate, like working with the soldiers that were there,
based solely on their testimony. There's no like created characters
or anything like that. It's just supposed to be like
we made a movie very specifically about this thing, like
Mike did.

Speaker 2 (23:47):
Did it read to you as authentic? Yeah?

Speaker 1 (23:50):
I wasn't there, but like, uh so, the I believe
the movie took The incident in the movie took place
in I think the shorthand aliciation is Ramadi, but the
town is called our Ramadi two months that this took
place two months after September two thousand and six, which

(24:12):
is you know, Felusha got a lot of the headlines. Felusha,
I think everybody is part of everybody's like kind of
vernacular now because of some fucked up shit that we
were doing and stuff that was happening there. It was
just like a one of the worst parts of Iraq.
And then Ramadi is actually where my brother was with
the Marines. He went twice to Ramadi. So I didn't

(24:35):
realize a lot of that. I knew what the movie
was generally about. I knew was Alex Carland and Who's
Navy seal worked with him to ensure authenticity and helped direct.
I knew the dude who played Luca from The Bear
was in it. I know the guy from Showgun was
in it. He was the sniper. I knew a bunch
of actors. When I'm like, all right, a man, what's bad.
It's ninety minutes. It'll be a tight ninety minutes. I'm
sure it'll go by quickly and not feel like an eternity.

(24:58):
Parts of it to me felt like the worst. But like,
so I end up watching this movie where I was like,
oh shit, so this is what it was like for
my brother when he was twenty five fucking years old.
So this happened a month and a half after my
brother was there, during some days when we basically were
calling hotlines. So many marines were dying that my parents
were calling. They couldn't dispatch enough people to front doors

(25:21):
to say your son had died, So they were hotlines
set up to like check on whether your son or
in some cases your daughter was alive. Luckily he was.
But like I of the like war movies I've ever seen,
this is the most like I think the word is
overused I think it's cliche. This is a fucking visceral movie. Yes,

(25:44):
there are some, and it's not like it's not over
the top. When violence happens, it comes out of nowhere
and it's it reminds me of Green Room. I don't
know if you saw that, very very different movie. When
violence happens, it's so matter of fact and like that,
it's somehow way grosser. It'll be like, oh, here's some

(26:05):
blurry shit in the background that's like audio that would shell.
This explosion just happened, and now there's no audio for
six minutes straight. One of the most effective parts of
the whole movie for me.

Speaker 5 (26:16):
And I'm not gonna like spoil specific stuff again, this
is the thing that really happens, so I don't know spoil. Yeah,
it's not like there is an explosion that happens, and
in the immediate aftermath of it, it's very much doing
that saving Private Ryan kind of trying to emulate the like,
you know, disorientation and kind of tonightis type stuff and everything,
and like you're kind of hearing muffled yells and stuff
like that. And at one point they pull one of

(26:38):
the guys who's yelling into the house and then it
does this harsh cut from like super tonightis the guys
that were outside to like hearing what his screams are
like inside the house to just like people who weren't
you know, concussed and Tonight's and stuff, and it is
just so jarring. You just hear these awful screams and
this guy is in a real bad way and oh
my unbelievably effective.

Speaker 1 (27:00):
Yeah, and also like, uh, I've never been from a movie,
and you know, I've talked my brother about a lot
of stuff like that's neither here nor there, I guess,
but he went through some very very bad stuff, like
you know, none of which I obviously condone. But that's it.

(27:22):
It's it, you know, it's it's it's been done, and
you know, he's it still affects him to this day.
But like, I've never watched a movie before where the
movie itself and how certain characters are acting put me
in the situation so quote unquote, well, there are certain
characters that like we're going and like locking up and

(27:42):
going into shock, and I kind of I like I
understood it, and I'm like, how the fuck you're twenty five,
You're twenty three, you're twenty one, you're any age, and
this is happening right outside this building, and all of
a sudden you have to go out and grab this
dude and drag him when you know they're a bunch
of these people who are just defending their town. Yeah,

(28:04):
right outside and like somehow, like the way the camera
comes in over people's shoulders. And then later on and
they're basically waiting. There's a past a certain point again
like I don't it's it's a you can't really spoil
this movie. It's not super plot heavy. They're waiting. At
a certain point, they're like, hey, people know we're in
this house. We're no longer this like recon out post.

(28:27):
We are this target, so we need people to come
in and help us.

Speaker 5 (28:31):
Oh cool, like medivacs and hearing like, oh, it's gonna
be six minutes too.

Speaker 1 (28:35):
Bradley tanks coming in. So then they're like, I'm pretty
sure the six minutes is real time, so they don't.
So you're like you're waiting six minutes on your couch
watching it, and I'm like that six minutes felt like
forty minutes, and I'm like, it's it's so good at
setting that stage and when stuff, when shit hits the fan.

(28:58):
It's the most horrific movie I've seen in a while.
Like I watched Weapons, and Weapons mess with me less
like oh yeah, very very different, Like you know, it's
not sensationalized horror.

Speaker 3 (29:07):
Pretty different.

Speaker 1 (29:08):
No, no, no, but yeah no, but this is way
like I'm okay, this, this is an apt comparison. Weapons
is like this horror movie that's meant to scare you.
Warfair is this movie that's presenting something matter of fact
that happened based on ewhend discounts. That fucked with me
way more in a horror sense, because all of a sudden,
I can't every single horror movie I've ever watched, minus

(29:28):
like The Descent and Borderlands, Mary, which you and I
watched for the podcast. We did every single horror movie
I've ever watched.

Speaker 2 (29:34):
Borderlands was a bad movie, but I didn't know what.

Speaker 1 (29:36):
The nice I could remove myself and I could remind myself, hey,
I'm watching horror. It's entertainment, Like I'm not. This movie
like pulled me in in a way. I was having
a very hard time reminding myself that I was, in
fact on a couch watching this unfold and I was
not fucking feeling all this, yeah.

Speaker 5 (29:55):
Because in a way like you're I mean you are,
but you're not because like the whole time you're watching,
you're like Jesus Christ, this really happened, like and I
think that is like I feel like I do enjoy
war Enjoy such a weird thing to say with movies
like this, because like when I rated it on a letterbox,
I like was thinking about giving it five stars, but
then I thought that was kind of like.

Speaker 2 (30:13):
It's, well, you fuck, yeah, let's watch Warrior.

Speaker 5 (30:15):
It's like like that, it's incredibly well done, but I
didn't want to, Like it's not like a you don't
something in a movie Cook's ass, Like no, it's it
reminds me more of like you know, saving Private Ryan,
like the d Day scene, because you know, you have
the more kind of like artistic you know, the Full
Metal Jackets, the Apocalypse now is that are kind of
using this war as a backdrop to tell a story

(30:36):
about it, and then you have like the d DA
scene from Private Ryan and Warfare that I think are
just trying to like let's just present this as like
the horrors of war just laid bare here without trying
to like add a narrative over it or anything. And
I think that's what made it so intense and affecting
to me is that it's like this fucking happened, like yeah, horrifying.

Speaker 2 (30:59):
Oh yeah.

Speaker 1 (30:59):
I mean I like halfway through, I'm like, I don't
know if I could finish this, Like I was like,
oh man, this is like it's also funny because you know,
they're reconstructing this place where a family member was, and
so I was I was wondering whether it was even
good for me to keep watching the movie.

Speaker 2 (31:17):
Yeah.

Speaker 1 (31:17):
Yeah, but I finished it. And you know, I, Jake
and I used to do a video essay series for
a GameSpot called Reboot, and there was an episode where
it's like, hey, could video games potentially portray war in
a quote unquote realistic way? Is it possible? I don't
think it is. But there's a quote from I think

(31:40):
it was French Watcherfoe, the French film director, saying there's
no such thing as an anti war movie.

Speaker 2 (31:45):
But brought that up after we watch it. She said that, yeah,
no matter how.

Speaker 1 (31:49):
Hard you try to portray war in a bad light
in a movie, it's always going to end up being
entertainment or it's always going to end up like sensationalizing
or heroicizing or mythologizing the people in it. Warfare was
one of the aside from Deer Hunter. I think Warfare
Deer Hunters were rough. Yeah, both of those movies are

(32:09):
like it's up there with Deer Hunter in a sense,
and like Deer Hunter obviously digs into their home life
afterward and before and whatnot. That's that's more of a
you know, like this epic war movie. But like Warfare,
I came away from like I just like I was
kind of had a pit in my stomach, nauseous afterward. Yeah.

Speaker 5 (32:25):
She she brought up the quote to me after we
watched it, and I was like, man, I don't know
what this one if that applies, because like I can't
imagine anybody watching this and being like, yeah.

Speaker 2 (32:34):
Fuck yeah America war Like this was cool, good thing.

Speaker 3 (32:36):
We were there, Iran, and I want to enlist, like
you might surprise yourself.

Speaker 4 (32:41):
I mean even uh, you know, Band of Brothers, like
a lot of the originals when they did this.

Speaker 3 (32:47):
People do idolize characters, right, and so it does end up.

Speaker 4 (32:52):
I haven't seen it, so like maybe I need to
watch it and see if I can. But generally speaking,
it is almost impossible to do this without being like, ooh,
but there's a hero in this story.

Speaker 3 (33:01):
There's good We root for these.

Speaker 1 (33:03):
Guys, yeah, I mean a couple that people later on,
and like again, you kind of see the effects of
like shell shock, not shell shock, you see the effects
of like this numbness and fear on the original squad,
and then another platoon has to come in and help
and they are just these professionals, and all of a sudden,

(33:23):
you're like, it's just like then it becomes sort of
about like how different leaders can affect the morale, and
then you start thinking about like and then this other
dude does come in and he's gung ho or like.

Speaker 5 (33:36):
Yeah, but it's like this is so different than like
I did not like American Sniper. You know, like these
ones that are just like, oh, we're going to really
you know, pull on the heartstrings and show the bravery
of the I mean, there are definitely instances of bravery
and courage and stuff like that and warfare, but like
it does show these people as humans of like they're
just getting concussed and shell shocked and panicking and uh,

(34:00):
in a way that is, it's very easy to empathize
with them the whole time.

Speaker 1 (34:04):
The family that owns the house that they and was
in the bedroom like under like captive, and then the yeah, like.

Speaker 2 (34:12):
The the translators. Yeah, you know, like it's man.

Speaker 5 (34:17):
Yeah, seriously, just knowing it all happened this way, it
really affected me in a major way. Yeah, it's like, damn,
this is a I don't think I've seen a movie
quite like that.

Speaker 1 (34:25):
I I don't even know that I can recommend the
movie because I'm glad you watched it. I wouldn't know
what to. I mean, like, I do think it's extremely
effective and well made in what it was trying to do.
I didn't enjoy watching it, Like it's not no, no, no,
it's sure, yeah exactly, it's it's if this all sounds
up your alley, I think this is one of the better.
To Mary's point, there are episodes of Band Band of

(34:47):
Brothers that absolutely make those guys out to be these myths.

Speaker 5 (34:52):
There are brother does that like very straightforward, but then
like it does tend like look at these heroes.

Speaker 1 (34:58):
There are other episodes that you're like, man, this is
rough to watch. This is that episode. This is like
the this is intense, this is like chaotic, this is visceral.
This is uh not the kind of movie I should
have watched, like with a glass of wine after my.

Speaker 5 (35:12):
Nope, at the end when it pops up, like the
credits pop up at the end, it was just like Jesus.

Speaker 1 (35:17):
I need to go for a walk or something. Yeah.

Speaker 4 (35:20):
Yeah, well, you're not selling it for me right now.
I'm like really looking for escapism too.

Speaker 1 (35:25):
It's just.

Speaker 5 (35:27):
Escape isn't back to the quainter time of the Iraq War, right, Oh,
what a lovely time.

Speaker 3 (35:32):
I can't even watch the Bear right now.

Speaker 4 (35:33):
I'm like, I don't have it in me, Like I'm
not watching like eight people scream fucking you know, ship
at each other while they try to make.

Speaker 5 (35:43):
Dinner, screaming and bleeding and shooting. Yeah, it definitely is that,
I know, ruptures their ear drums for a bit. It's
not all screaming.

Speaker 2 (35:52):
It is horrifying for most of the hour and a
half running.

Speaker 3 (35:56):
When he opens the bottle of champagne, everyone gets the tonight. Yeah,
they're like I can't.

Speaker 5 (36:01):
No, no, there's the part where he's trying to give
morphine to the guy who's bleeding out and he accidentally
does it upside down and jabbed himself.

Speaker 2 (36:06):
With the morphine.

Speaker 4 (36:07):
Canna beans and beans go everywhere, and they're like, we
have eighteen orders.

Speaker 3 (36:11):
We are past due.

Speaker 1 (36:13):
Oh. And then there's the part where you're like, oh,
they got to roll this guy over. How bad could that?

Speaker 2 (36:17):
Oh my god? And then they do the other way. Jesus.

Speaker 1 (36:20):
Yeah, they're like, oh, wait, his shins are in eighty pieces,
so that's gonna hurt a bit.

Speaker 4 (36:25):
Yeah, the guy's money, he's running out of money for
the restaurant, but they've got to make this dinner rush.

Speaker 1 (36:33):
He's like getting rolled over with morphine. He's like, thank
you sho enough every time to get morphine. I shouldn't. Yeah.
It was definitely the biggest.

Speaker 5 (36:40):
Test of my Like, you know, I talk about, like,
you know, movies like I don't really cry. I don't
get you know, emotionally affected by movies because it's just
like I can just see that like this is a movie.

Speaker 2 (36:47):
This was a sound stage in Burbank.

Speaker 5 (36:49):
This didn't really happen, and my brain can't really do
that clicking it, but like my brain clicked in with
this one because it's like now does happened, so like
I felt every bit of it.

Speaker 1 (36:57):
You know, this movie is extremely good at putting you
in a very specific spot at a very specific time
for ninety minutes in real time. And if that sounds
like it's something you want to see, you can go
for it if you want to, Like Mary said, enjoy
your entertainment and like kind of escape, don't do this
is not that, which I totally get and I probably

(37:22):
should have told myself before I started that movie. I'm not.
I don't regret watching it, but yeah, I with my
personal family baggage attached to it, literally.

Speaker 2 (37:29):
Talking about you, like while I was watching.

Speaker 1 (37:31):
Yeah, and that was where he was, Like it took
place a month and a half after he was he
was still there when it was happening, But this took
place a month and a half after some shit was
going down with him in his marines.

Speaker 2 (37:46):
But it didn't seem like a good time.

Speaker 1 (37:49):
No, doesn't. Not not on my like, not on my
bucket list to go through that ship.

Speaker 2 (37:56):
Not so much mar you watch anything.

Speaker 3 (38:01):
Yeah, one travels back in time to be a chef
for Samurais.

Speaker 4 (38:05):
She's got to make flat but the steak is tough, Nor.

Speaker 2 (38:13):
Does she have morphine to help her morphine steak.

Speaker 1 (38:19):
No, Mary, I I really I wish I had. I
wish you were there to tell me, hey, let's watch
something that we cannot think about.

Speaker 4 (38:27):
I mean, not to bring it back to games, but like,
because I've been playing Hollow Night so much. The idea
of like finishing a Boston Hollow Night and going down
and watching a war movie like get Out.

Speaker 3 (38:40):
That's literally not have a heart attack.

Speaker 1 (38:43):
No.

Speaker 2 (38:43):
I played like hours of Hollow Night and then watched Warfare.

Speaker 5 (38:46):
And then you.

Speaker 3 (38:50):
Want to live.

Speaker 4 (38:51):
Past forty five, like we are. We have to be
kinder to our hearts. Like I I am so stressed.
I work and I am like, wow, that was a
really stressful day. And then I play Hollow Night and
I'm like, wow, that was a really stressful game.

Speaker 2 (39:06):
This is why my hair war frame.

Speaker 1 (39:11):
Fucking company that makes Xanax is having a field day. Though.

Speaker 3 (39:15):
Yeah, oh there's like no reprieve. Even my hobbies are
stressful right now.

Speaker 4 (39:21):
I need I like, uh, I started every summer, I
like try and grow a vegetable, and every summer I
fail because it doesn't get that much sun in Portland.
It's like kind of you know, it's like not the
sunniest town in the world, but we've had a really
sunny summer and I planted a tomato plant and all
summer I watered it and kind of waited, and god.

Speaker 3 (39:41):
Damn it, I got my first tomato this weekend.

Speaker 1 (39:45):
Nice.

Speaker 5 (39:46):
So what happens then, Is it just a celebration you
have a tomato party, or is it just like you
eat it and it's like that's that.

Speaker 3 (39:51):
I cut it up and I put it into guacamole.
But before I put it in guacamole, I had one
like piece by itself and ate it. And I'm sure
there's some you know, cognitive dissonance in there, which is like,
this has to be the best tomato of all time
because I grew it, but it genuinely tastes so much
better than store bought tomatoes. I wish I could have
grown more than one.

Speaker 1 (40:10):
It was so good.

Speaker 5 (40:11):
Yeah, is growing numerous harder than growing like, let's say
you're growing one. Is there a big difference between grown
one and growing six? Or is it just like I
gotta put the water over like I played stardoo oh ba.

Speaker 1 (40:24):
Yeah, I want to talk about growing crops. That's all
I've been reading about for the last fucking four years.

Speaker 2 (40:29):
This tomato wine was a one.

Speaker 3 (40:32):
It was a star. It was a star.

Speaker 4 (40:34):
This would have won the awards at the fair. I
think when I grow up, we would do cherry tomatoes.
And you can get like thirty cherry tomatoes when you
do that, because they're small and they just kind of
pop out right.

Speaker 3 (40:48):
Well, if you're growing one fat tomato, which is what
this plant was doing, it just took months for it
to like like shove this one out the door. I
was so proud of it for me, even one, but
I wish I could have had. It's kind of a
bummer to be like, I grew tomato this summer. It
can't even say tomatoes.

Speaker 1 (41:11):
That's good that you got one. That's better than most
people what you do this summer.

Speaker 3 (41:15):
I grew tomato.

Speaker 5 (41:16):
It's the journey, not the destination, right, No, I want
to eat it, absolutely well, there's.

Speaker 2 (41:22):
Ways if you just want to eat one.

Speaker 1 (41:24):
But they do taste better fresh like from your own
I mean they literally are go through way lesservation.

Speaker 4 (41:32):
I don't know what tomatoes are like in your supermarkets,
but airloom tomatoes, which is what I would compare a
homegrown tomato too, right, like something that's like by a farmer.
You know, they're kind of weird looking with all the
little noodles and hooks in them. They don't look like
your regular tomatoes that you get. They can be like
seven dollars, like they're expensive per pound, but like that's
a lot of money for tomatoes.

Speaker 2 (41:53):
This may shock you. I've never bought a tomato in
my life.

Speaker 1 (41:56):
Should yeah tomatoes. No, no, no, I'm new to the
tomato game, and like, dude, tomatoes I didn't. I grew up.
My whole family. We disliked them. I thing because of
like the texture. Yeah, but oh my god. Now I
think like if I if there's one I don't know,
I'll call it a fruit. I know it's a debate,
but I'm gonna say it's a fruit. Is I think

(42:17):
it's just a fruit. It's a fruit of a vegetable plant,
I guess, but it's no, it's a fruit. I don't
fucking know. I call it a fruit. If there's one
thing food thing I could not you know ingredient I
could not live without. Tomatoes is on the shortlist. Good tomatoes.
I eat them like an apple. Now, air loom tomatoes.
People say when people ask like, why do you like

(42:38):
airloom tomatoes, a lot of people say they have more flavor.
It's not just that they have more flavor, it's that
they have like eight more eight additional flavors that normal
store bought tomatoes don't have. That you're not gonna get like,
there's there's there's several layers to it. It's they are
completely different fruit and they are just delicious.

Speaker 2 (42:56):
So I just Google image search air one tomato. Don't
know what these are.

Speaker 4 (43:00):
I'm glaving that you guys were talking about war like
ten minutes ago, and I was like, I was like,
you guys, I'm really into tomatoes right now.

Speaker 1 (43:09):
You navigated us out of trying.

Speaker 3 (43:12):
I'm trying.

Speaker 1 (43:13):
You're the second squad that comes in. Yeah, Dan, and
I couldn't get out. Let's talking about fucking tomatoes. Fucked up.

Speaker 2 (43:23):
So I'm living these tomatoes.

Speaker 5 (43:25):
And to my layperson's eye, when I picture tomato in
my mind's eye, it's just smooth and round and it's
got the little green thing coming out the top.

Speaker 1 (43:34):
Uh.

Speaker 2 (43:34):
These there's way more creases going on.

Speaker 3 (43:37):
Yeah, they've gone like all these bits and bobs they've
got they like look weird. They almost look like aliens.

Speaker 4 (43:43):
Yeah, they got company vibes to them, and I think
that's I wish I knew more about airlom tomatoes, but
I just think like they are they are bread more
like in small quantities, whereas the tomatoes you were probably
eating were made for mass consumption, and so they're trying
to go for a many tomatoes.

Speaker 1 (44:00):
It's humanly you can shape over and over under these
same conditions, whereas like airloom tomatoes are often grown on
small hectares in Europe or whatever, or you know, like
San Marzano tomatoes in uh Campania. I think like those
like they grow in an actual like field where the
conditions are not you know, it's up to the climate,

(44:22):
so then they can like grow in weird ways. But
again they develop phenolic ripeness over the course of a
growing season, so they can get actual like tens of
different flavors.

Speaker 2 (44:32):
So they I was just gonna say all of that.

Speaker 1 (44:34):
I know.

Speaker 5 (44:35):
Yeah, so I think my well was poisoned with tomatoes
because growing up not just tomatoes, but like so many
different things that took me forever to get to, like
you know, uh, pickles, tomatoes, mustard, things like that that
In recent years, I've kind of been like, oh shit,
why didn't I know these were good? Because like, since
everything I fucking ate from my entire childhood was like

(44:57):
McDonald's and stuff, I'm sure that's not the top of
the line and stuff because I just remember like they
look floppy and gross.

Speaker 4 (45:03):
And imagine your first tomato being on a subway sandwich.
It's like paper thin and looks like bent, tastes like water,
just like complete sad sandwich.

Speaker 3 (45:15):
Yeah, of course that's not going to be a good impression.

Speaker 5 (45:18):
Yeah, So I think that's maybe part of why I
grew up thinking like that stuff looks gross, And now
that I can try like actual, like normal ones, not
fast food or whatever, it's like, oh I get it now, Yeah.

Speaker 1 (45:29):
No that they're uh tomatoes are I would hate to
live without them. Glad you grew one. Thank you. I'm
proud of it.

Speaker 3 (45:38):
The guac was really good too.

Speaker 4 (45:41):
I had a nice evening and I bought my other
stupid fact but I am proud of this, so I
will share it unapologetically.

Speaker 3 (45:49):
I like estate sales, and I went to a state
sale and this this.

Speaker 4 (45:53):
Lady must have really liked bakewear. Or like cookware that
is seasonal. So they had like all these different pots
and pants, but it was like specifically for Christmas, and
they had like snowflakes on them. But she had an
entire set of bakewear for fall and had pumpkins on it.
I bought the whole damn pack, all ten pieces with

(46:15):
their original lids, seventy dollars in today's Yeah, in today's money,
this should have been like six hundred bucks.

Speaker 3 (46:26):
I'm thrilled.

Speaker 4 (46:27):
And so I made this food specifically so I could
showcase all these different pieces.

Speaker 1 (46:33):
I liked it it, I love it.

Speaker 3 (46:35):
I thank you. I was like, I'm I'm vtny cracker.

Speaker 4 (46:39):
I was like enjoying the experience of like having an
excuse to use all my custom fall bakeware, which I
will have to put in a plastic bin at the
end of I guess November, because the season will be
over these next three months.

Speaker 3 (46:52):
I'm going to be insufferable.

Speaker 1 (46:54):
Yeah, we're we're holding off on. There's apple cider at
the grocery store now, and I'm mould cider every year,
and also applesider is the best thing ever. I used
to make homemade apple cider. My grandpa so it's got
like I've have strong memories attached to it. I held off.
I did, not getting it till the official first day
of fall, which is Monday the twenty second, which is
my birthday.

Speaker 3 (47:14):
Monday.

Speaker 1 (47:15):
I always bring in the fall my birthday and.

Speaker 3 (47:17):
Your big apple boy, big big apple.

Speaker 2 (47:22):
Pilla's tanging brown. You're insider town.

Speaker 1 (47:24):
Yeah, I'm in cider town twenty four seve until November
twenty seven.

Speaker 3 (47:31):
I tare you that quote?

Speaker 1 (47:34):
Dan?

Speaker 3 (47:34):
Are you a pumpkin spice?

Speaker 6 (47:36):
Girly?

Speaker 1 (47:37):
You know what?

Speaker 5 (47:38):
I did recently have a pumpkin spice thing. Bonk went
to I think Carabou Coffee or something. They had a
pump I knew it was bunk.

Speaker 3 (47:44):
She's the best thing ever happened to you. Every time
I ask you something and hope that you've experienced it,
you're like, you know what, Bonk?

Speaker 1 (47:52):
Did you think you think you're breaking news to me?

Speaker 2 (47:56):
Christ No, she she got me.

Speaker 5 (47:58):
Whether it's Starbucks or Cara or something, she got me
a pumpkin spice something or other, And.

Speaker 2 (48:03):
Goddamn, it's just a good fla. I see why it's popular.

Speaker 3 (48:06):
It's good. Everybody likes the pumpkin spice I'm into it.
I was not as strong as you, Mike. I as
soon as I saw a pumpkin spice coffee.

Speaker 4 (48:15):
Creamer, I got it because one of my favorite times
of year is when my coffee tastes like pumpkin spice.
I'm not gonna get us Starbucks every like that's insane,
So I just make it at home in the morning
and do my little You actually like to make the
syrup myself. It's really easy and you just chuck it
in a jar. Then you have pumpkin spice all all
month long. Again, I'm going to be insufferable.

Speaker 3 (48:36):
I love this season. It's my fast season.

Speaker 5 (48:38):
Yes, whenever something gets like newly kind of very popular
in more recent years or whatever, it tends to become
a meme to shit on it between Like you know,
pumpkin spice stuff or avocado toast is the go to
for like boomers making fun of millennials and stuff.

Speaker 2 (48:52):
But it's like, no, they're just good, Like avocado toast.

Speaker 5 (48:57):
Isn't this like stupid thing that like is a fad
or some think it's like no avocados kicks ass.

Speaker 4 (49:02):
Yeah.

Speaker 1 (49:03):
Chris Plant said something when we worked together at Polygon
that really resonated. He he mentioned not and he might
have been paraphrasing somebody else, but I remember him being
the one to tell me that not everything that's good
becomes popular, but everything that becomes popular there's some there
tends to be something good about it in the entertainment space,

(49:25):
Like there might be something really shitty that gets popular,
you can probably find something good about it. Sure in
the sense that, like something spoke to that many people,
there must be something worthwhile about it.

Speaker 5 (49:41):
And I'm trying to think like a greater examples of things,
like what what is the biggest discrepancy between most popularity
and least the Kardashians. Yeah, but even then they seem
to have a good sense of just like was never
seen the show, but like they might have understood, yeah
audience where Reality TV was, And yeah, you.

Speaker 1 (50:00):
Might have to stretch farther.

Speaker 3 (50:02):
You want something like universally hated that's popular, Dan, what
are you looking.

Speaker 5 (50:05):
For anything that you would consider objectively bad that got
very popular, Like, I mean, you can point to a
million different bad things or whatever, oh, Backstreet Boys or something,
but people like that, what.

Speaker 2 (50:16):
Do you wire you fuckers laughing?

Speaker 1 (50:18):
I'm not nothing. Something has to do with what we
were saying before we started recording.

Speaker 2 (50:26):
Just move on, we will move on.

Speaker 3 (50:29):
There's nothing like that that matches that just weird.

Speaker 2 (50:33):
I understand, and we will move on.

Speaker 1 (50:35):
But no, I think again. I apologies Chris, and he
listens to us every once in a while. Apologies if
I'm butchering your quote, but there is I think it's
worth remembering that even when something you thing sucks and
has no redeeming qualities, it got popular for some reason.

Speaker 3 (50:55):
Everything is great. There's actually nothing wrong with anybody.

Speaker 2 (50:58):
Yeah one saying, yeah, do you want.

Speaker 1 (51:03):
Let's talk about video games. Okay, it's time. Let's talk
about solid Day, silk song. Hellow night, Solid Day, Yeah,
hellow night.

Speaker 2 (51:18):
Oh that's bad. That's not a good.

Speaker 1 (51:20):
Let's start over. Let's start over.

Speaker 2 (51:22):
We're not alive. Take on that.

Speaker 3 (51:24):
I want everyone to know who you are.

Speaker 1 (51:26):
Start over. Let's start over.

Speaker 2 (51:27):
Taking you actually to keep that in. That was just terrible, Jake,
bleep it out. Mary. There's so many people that can
do a podcast.

Speaker 3 (51:32):
Don't you have a button?

Speaker 5 (51:34):
You have all those fart My ship hasn't been working,
so that's I've not been able to part for real because.

Speaker 1 (51:40):
You got I don't know that.

Speaker 5 (51:43):
I think I still have a fart. Hang on ones
that were like grandfathered in, I can do.

Speaker 2 (51:47):
Do I not have a fart?

Speaker 1 (51:49):
I love Dan farting in like a courthouse and saying
that one was grandfathered in. It's fine.

Speaker 2 (51:54):
I don't think I have a this is allowed.

Speaker 5 (51:58):
No, I have the built in ones. I have none
of my custom ones. It's it's time to get serious.

Speaker 1 (52:03):
No sense.

Speaker 5 (52:03):
Okay, Oh sorry, so sir, okay, do it do a
witty intro to this segment.

Speaker 1 (52:12):
We've all been playing a game called Hollow Night's Silk Song.

Speaker 5 (52:18):
Accurate if not witty. Yeah, okay, Okay, here's the deal.
This has been a long running thing, going back to
the beginnings of this podcast about this game, going back
before that, going back to me and Mary yelling at
each other.

Speaker 3 (52:32):
Uh, going back before that, before I knew you existed.

Speaker 5 (52:36):
That's not true, that's not true Twitch office with you
and and you we were sitting in the weird Twitch
bar Pinball Lounge or.

Speaker 2 (52:45):
Whatever in San Francisco.

Speaker 5 (52:46):
Because I remember being like, Wow, she really fucking likes
Hollow Night. I think it had just come out, and
you were like in full you know, like four beers
in rave mode about it, and I played a little
bit and I was like, it's fine, all right, who's
this weirdo?

Speaker 1 (53:02):
All right?

Speaker 4 (53:03):
That seems accurate. That does sound like something that happened.
I have no memory of that, but that.

Speaker 3 (53:06):
Does sound like what I remember.

Speaker 5 (53:08):
The whole saga I do recall, and we've had a
lot of evolutions of it, and honestly, we have not
talked about this prior. Like all I have seen is
I've seen a couple of people in like Giant Bomb
Chat and stuff like that mentioned like, oh I was
watching Mary stream and she was raging at this boss
or something like that.

Speaker 2 (53:27):
That's true, but we have not talked about it.

Speaker 3 (53:29):
So it's exciting. These are like our genuine, fresh first impression.

Speaker 1 (53:33):
I never got the chance to talk about Hollow Night
the first game on the show because you two always
are fucking you.

Speaker 2 (53:40):
Blew it with your fucking intro let us have our moment.

Speaker 1 (53:42):
Mom and Dad are always arguing, and I'm just sitting
in the corner listening to fucking ever Clear.

Speaker 2 (53:46):
Go suck off some pipes or whatever you do.

Speaker 3 (53:48):
Why the solid day fucking out?

Speaker 1 (53:51):
Yeah, go fu talk about the game. That's fine.

Speaker 2 (53:53):
Oh you're playing it too Okay, too late, time out? Okay,
even start? How do we eat?

Speaker 3 (53:58):
I'm gonna start. I will start because I feel very down.

Speaker 2 (54:04):
Mary.

Speaker 6 (54:04):
I know.

Speaker 2 (54:07):
The floor is yours. Mary.

Speaker 3 (54:09):
Thank you.

Speaker 2 (54:10):
I've never been at odds with song discussion.

Speaker 3 (54:12):
I'm happy to have this conversation with you all.

Speaker 4 (54:16):
I've been almost dreading it a little bit because I
I really do love this game, and I am enjoying
all of my hours that I've poured into I think
I've poured thirty five hours into it, which is crazy
considering I have not beat it.

Speaker 2 (54:32):
Chicking, So thirty five for Mary, I'm at about forty
as of today.

Speaker 1 (54:36):
Mike, you're at twelve. Okay, I just all I can
tell you the thing I just unlocked. I'll probably be
a spoiler. THO wouldn't it?

Speaker 3 (54:42):
Hey, do you know what?

Speaker 1 (54:44):
This is good?

Speaker 5 (54:44):
This is gonna be the big Soilk song discussion for
this podcast. So like, hey, if you're worried about spoilers, uh,
this is not the segment for you. So I agree
all on the table.

Speaker 3 (54:52):
Yeah, I mean, I'm not going to like get rid
of crazy stuff, but like, yeah, it's you have to
talk about some of the boss.

Speaker 2 (54:58):
And abilities and bosses and yeah, totally no.

Speaker 1 (55:01):
I've like, I think an hour ago I unlocked the
the glide ability, and that's a very helpful one. You're
gonna be that. I've been using it for about an
hour hour two backtracking. I have not gotten to the
next big boss. But I just thought, yeah, so that's
where I'm at.

Speaker 3 (55:20):
I think it's phenomenal.

Speaker 4 (55:21):
I think it is such a powerhouse of a game.
It really pushes you as a player. I have never
felt so pushed with my ability to deal with serious
combat situations, stress. The platforming of sections are so long
and arduous, and yet at every turn and every death.

Speaker 3 (55:41):
And it is true what you have heard of my streams.

Speaker 4 (55:44):
And me being like these sons of bitches, which I
did say multiple times out loud when.

Speaker 3 (55:48):
Streaming this game.

Speaker 4 (55:49):
I adore this game, but it is punishing, is punishing
me as a person. And I have said out loud
multiple times, maybe I'm not as good of a gamer
as I think I am. And then I do something
really cool and I say out loud, I am the
greatest gamer on Earth.

Speaker 5 (56:09):
I think that's that's the big thing with this game is,
like Bonk has mentioned, like while I'm playing it downstairs,
she's hearing me. I'm screaming, I am fucking like I've
had a couple bosses that it's like, you know, twenty
thirty times it feels like I'm just dying and I
get so close and some complete horseeshit happens, like god,
fuck got n Like I don't get I'm not a
throwing controllers, angry gamer type or anything, but like I

(56:31):
am so because I get so fucking invested in like
this is the time. I know all the attacks I
just have to fucking execute and I've gotten so angry
at it. But that's the thing is like, Okay, so
a lot of games like Okay, for instance, we'll probably
talk a little bit about border Lands four, and after
this Borderlands four you could probably play that whole game
and be at a solid six point five out of
ten enjoyment for many many hours.

Speaker 4 (56:53):
Sure.

Speaker 1 (56:53):
Uh.

Speaker 5 (56:54):
With Hollow Night, I have had moments where I'm at
a one out of ten, and then I have moments
where I'm in a fucking fifteen out of ten. You know,
it's just and that range, like I like it all
where it's like, you know, I'll go upstairs after I'm
playing and I'll be like, oh my god, the game
is incredible. I love it, And Bonk were like, yeah,
it really sounds like you're loving it down there, like,
you know, santastically because I'm.

Speaker 2 (57:13):
Yelling at something and I'm like, no, but no, I do.
Like that's the thing I do.

Speaker 5 (57:17):
Like I'm getting angry and I'm yelling, but it's I
don't think I would change anything. It is brutal and
challenging in a way that like I am nostalgic for.
I think, you know, growing up playing like any S
games like you know, Mega Mans and stuff like that,
and beating your head against stuff over and over again,
just getting pissed off, and then when you finally beat it, Oh,
it's better than that because like there wasn't a lot
of horseshit stuff in like old Nees games and that

(57:38):
we're like not good hard you know what I mean.

Speaker 2 (57:41):
This is like this is like meant to be this
way and hard.

Speaker 6 (57:47):
Yeah.

Speaker 4 (57:47):
I actually said the same thing, which is I haven't
been this angry at a game since Lion King on
Sega Genesis. Like shit, that last boss fight of Lion King.
I was like, first of all, I don't even know
how to throw scar Is too. This is too hard,
it's not possible. But even once you figure out what
you're supposed to do, it can take you so many
lives and then you're gone. You lose your whole save

(58:10):
and you start all over again. That's a fucking brutal game.
This game is also brutal, but in a different way.
It's teaching you very extreme mechanics over time, that you
will die so money times figuring it out, and that
even once you're like, oh, I actually figured it out,
I know what they're teaching me.

Speaker 3 (58:28):
You stupid bitch. You're gonna have to do it another
one hundred times. You're not there yet. You still don't
know what you need to do to get it done.
That's how tough they've made this game, but it is.
It is so rewarding when you are able to actually
succeed in this game. I feel such a sense of
accomplishment when I am able to get past that boss fight.

(58:48):
When I saw the words act Too, my jaw hit
the fucking floor. I could not believe. I thought I
beat the game. I'm so stupid. This game has humbled me.

Speaker 5 (59:00):
I'm trying to remember what was the moment that does
the switch over, because like I have lately just been
in the act two to act three thing and I
try to remember what because it's the grandmother silk thing
for act two to three? What is the thing between one?

Speaker 4 (59:12):
And it's it's the firebug that has the really long
run up. He's like a bug and a second phase
run back, and his second phase he has a fire
mallet and he like, is it the.

Speaker 2 (59:25):
One on fire? Is it the one where the ground
is falling out into the lava.

Speaker 1 (59:28):
No, that's the giant with the forearms.

Speaker 2 (59:30):
I'm struggling to remember which one this is, but like, okay,
so fucking many of these things.

Speaker 3 (59:35):
It's a sand area with wind and it has a
really father of the flame run back and then we.

Speaker 2 (59:41):
Father the flame is the one where we break the
lanterns uh.

Speaker 4 (59:45):
He has a like a lantern on a uh like
on a metal chain and he throws it at you.
But it's also on fire now and then waves of
fire go go by.

Speaker 2 (59:55):
Okay, maybe last year that's elden.

Speaker 4 (59:57):
Ring shit, Like, oh yeah, they I'm surprised. I this
boss is like locked in my core memory. This one
was so hard for me personally and then when I
got it done, I was like, that's it. What a
what an incredible accomplishment. These benches are liquid gold, they
are chocolate for the eyes, they are like heroin. I'm

(01:00:22):
so elated when I see a bench anymore. I'm like, sweet,
sweet very wine. I cannot believe I get to sit
on this.

Speaker 3 (01:00:30):
I'm so happy. I'm so so so happy when I
see these. And I just think that this game evokes
so much emotion.

Speaker 4 (01:00:38):
There have been issues that I've had with it, but
like generally speaking, what I'm saying is like I don't
think I've had a game make me feel this way
in years.

Speaker 5 (01:00:47):
Yeah, And I feel like there are there were phases
of like, you know, most bosses I would say, you know,
i'd be between like the third or fifth time I
bought them, and then there were like a few that
like you know, we're in that fifteen twenty thing, and
like for those those are the ones, I'm yeah, those
are the ones I'm screaming at, and like they kind
of all follow the same pattern where it's like okay,
the first like ten times, you're just kind of learning

(01:01:09):
the attacks, like okay, when he does this, when he
jumps in the air. I just need to not be
at a diagonal and then I can do the pogo
stuff or whatever, and then then you kind of learn
phase two and then it's like, okay, well phase three is.

Speaker 2 (01:01:20):
The last one.

Speaker 5 (01:01:20):
That's when the ads come in you know how to
take you Like, so there's the part. There's the learning process,
which i'd say with these really hard ones or like
maybe ten tries, and then there's the like overconfidence where
it's like, Okay, I know how this guy works, I
know all the attacks. I just got to go in
there and kill him now. And that's where I would
get the most frustrated, is when it's like I'm not
getting surprised by.

Speaker 3 (01:01:39):
Shit, I know what to do now, it's just not
happening for me.

Speaker 2 (01:01:43):
Yeah, I'm like it's like, oh, I got it here, Okay,
I got the right load out and everything. I know
all the attacks. I'm good.

Speaker 5 (01:01:49):
And then you spend like ten deaths and like, what
the fuck is wrong with me? Why am I fucking
up here? Like oh, that's bullshit? And then it's always
like at a point where it's like you're at the
most pissed off and you're just like kind of just
like over and over emotionlessly, just like doing the run
back and just like fucking okay, whatever, whatever, and then
I would inevitably get into a fight where it's like
I'm like halfway through the fight and I'm like, I

(01:02:10):
haven't been hit yet. I'm like, wait, is this going
really good? Hang on, don't get excited, don't don't get
too excited, don't get it. And then it's like I'm
still not gotting hit. I'm still not going to hit.

Speaker 2 (01:02:17):
This is phase three. I haven't been hit yet.

Speaker 5 (01:02:19):
And then you just win and it's like sometimes it's
like you didn't get hit once and it just like
you've just been beaten down so much and the muscle
memory has been established and it's like it happens.

Speaker 2 (01:02:27):
And I kind of think that's an awesome process to
go through with something.

Speaker 5 (01:02:32):
Like if that was every Boss, I would my beard
hair would fall out, not just my head hair, Like
I I would lose my mind and not want to
play this, but like for it to be you know,
every like tenth Boss or something is something that like
I am screaming at the TV, like I like, look a.

Speaker 3 (01:02:46):
Little hairless mole rat without anything.

Speaker 5 (01:02:49):
I feel like you got to have some hair I considered, Yeah,
well would that a fight? At some point in my life,
I will shave everything and it's gonna.

Speaker 3 (01:02:55):
Be weird shiny.

Speaker 5 (01:02:56):
Yeah yeah, but no, I I do like the process too,
of like, Okay, if you've been beating your head against it,
you know, take a break.

Speaker 1 (01:03:06):
Yeah.

Speaker 5 (01:03:06):
Well there's the thing like oh, trying the same thing
over and over again, you know, and it's not working.
You got to shift something up. And so it's like, okay,
you sit on the bench and it's like, okay, what
tools do I have here? What can I equip here?
And then like you'll you'll find certain things where it's
like I got the cogfly and it's like, oh shit,
okay this fight where I can't really like do.

Speaker 2 (01:03:21):
You have the cogfly?

Speaker 1 (01:03:22):
Mary?

Speaker 3 (01:03:23):
Is that a trap?

Speaker 1 (01:03:25):
There?

Speaker 2 (01:03:25):
It's a tool, And it's the kind of bugs that
even spawn like five of them.

Speaker 5 (01:03:31):
Oh my God, to save my ass in so many
fights because like there's so many where, like the windows
to attack these bosses are so so tiny, and so
you're just like dodging, dodging, dodging for your life. And
then it's like guy got one hit in and I
gotta run away and heal. The cogflies are a great
way to like just load up on them as long
as you know your tools are at like the maximum.
You know, your craft kit, your toolkit, all that stuff
is all powered up, and it's just like, all right,

(01:03:52):
I'm gonna spawn all these fucking dudes. I'm going to
attack when I can. But even in the in between
moments when I'm just dodging whatever, these little guys are
kind of like nip adam and stuff and just doing nice.

Speaker 2 (01:04:01):
You know, it feels very like I.

Speaker 4 (01:04:04):
Did use something like that. I had a one that heat.
When I heal it, it damages everything around me.

Speaker 2 (01:04:10):
Oh the mirror thing.

Speaker 3 (01:04:11):
Yeah, And I love that because it's so nice to
be like, I got a heal.

Speaker 4 (01:04:14):
I'm and something comes at me to hurt me, and
I actually kill it because I'm healing, and I'm like,
that is sweet, sweet revenge that I can defend myself.
I do think that it is more important in this
game than in Hollow Night to upgrade your person. It
is so difficult to get through this game without upgrading
your stats. You need to have all the bells and whistles,

(01:04:35):
you need to get your needle sharpened. Do not sleep
on these things. I made the mistake of going through
a very difficult boss fight before I had the double jump.
I really could have used that double jump, you guys.

Speaker 5 (01:04:48):
There are some things too where it's like there's only
a few, like actual needle upgrades, and like your needles
are your main point of attack, so it's like you
have to get this pale oil stuff to upgrade it,
and like I got a purple of them all right,
and it was like a third one that it's like
I kind of like, I was like, how do I
get to needle updates? And I did a few times
like search, like I need to need a update.

Speaker 4 (01:05:07):
I did a search too. I got really stuck on
one of them. I just could I didn't know what
to do.

Speaker 3 (01:05:11):
I don't know.

Speaker 4 (01:05:12):
I don't think that's like a shame for me. I
kind of want to hear, like I really appreciate your
opinion on this. I like also want your Mike's opinions.
Like it's like ex journals, there's been conversation about this
game from like a journalist because journalists didn't get this
game early, which means they had to kind of get
through really quickly.

Speaker 1 (01:05:31):
Maybe what I just said funk off married to the
people that I do see that, Like one thing that
is kryptonite to me is like games, media entitlement stuff. Yeah, sorry,
I I yeah, maybe we should beat that. I probably don't. No,

(01:05:53):
I'm sorry.

Speaker 2 (01:05:54):
I thought you were.

Speaker 3 (01:05:55):
I thought you were genuinely upset.

Speaker 1 (01:05:58):
No, I think that's super h was annoying. It was
annoying that like people were complaining about that. I get that.
I saw that. Yeah.

Speaker 5 (01:06:07):
Yeah, it's the same thing I had where it's like
when whenever I would say journalists complaining about going to
E three because it's so much work, you know, back
in the day, I'd.

Speaker 2 (01:06:14):
Like, what the fuck, Like this is the you're get
paid to go to E three with the complain about it.

Speaker 5 (01:06:18):
When there was a point where there was like a
steam glitch and a lot of us journalists like got
are like press accounts, like we couldn't log into it,
and I saw people tweeting.

Speaker 2 (01:06:24):
Oh, this is a big problem.

Speaker 5 (01:06:26):
It's like, no, this is a major crazy perk of
the job, and suddenly you don't have it, like this
is not a problem. This is you don't like we
get a lot of benefits and stuff and stuff like yeah,
you're gonna be okay, and so, like I kind of
did feel that way with the Holli Night stuff, where
it's like when I saw that it was not coming
out earlier, it's like, yeah, okay, I'll play it a
bunch when it comes out, It's fine.

Speaker 4 (01:06:46):
Well. I read one review that, uh, broadly was like, listen,
this game is like so punishing that it's like almost
mean to the player.

Speaker 3 (01:06:57):
That's a very not fair TLDR.

Speaker 4 (01:07:00):
But if I were to cliff notes it, I felt
like that was what this reviewer was saying, which is
like it's almost like cruel for as the purpose.

Speaker 1 (01:07:07):
To be crazy.

Speaker 4 (01:07:09):
Yeah, And my kind of reaction to that was, but
when I get frustrated at this game, I can go
to bed and I can have a snack, and I
can watch TV and relax. But a person who like
needed to review this game probably as fast as possible
was not given that grace, and thus was probably really

(01:07:29):
angry trying to get through this game as fast as possible,
and thus that might have actually, like.

Speaker 1 (01:07:34):
I think thought process at is I don't think you
should have to beat a game like this to review it.
I think there are people finding a way around sorry
to give a final verdict on it, I think you
should beat it. Let me say that, I think I
think anybody complaining that they are like killing themselves to
beat this game in order to review it has more
of a problem with their We really should beat that out.

(01:07:58):
But like that that is failure of management at that website,
not Team Cherry, like you you're taking it out.

Speaker 3 (01:08:07):
I agree the systems.

Speaker 4 (01:08:08):
The system is broken, right, and you can kind of
hear it in their writing sometimes. For sure, get broadly,
I'm not trying to like call it anyone specifically, and
some of these in some of the reviews, I was like,
you just sound mad, like you had a miserable.

Speaker 5 (01:08:19):
And I'm sure, but like again, that's not that can
be self imposed or that can be bad management. Where
I've had it both ways, where it's like you know,
Death Stranding and Red Dead Redemption two. I rushed through
it because I like no one at Giant. It's not
like Vinnie was being like you better fucking like No,
it wasn't that. I just kind of felt like I
need to do that, and I played it in a
not optimal way and didn't like the game as a result.

(01:08:40):
But there are also times where It's like I was
a Game Informer and I had to fucking review you
have a deadline for a print edition of a magazine,
and it's like Mario Luigi Dream Team, which was insanely long,
and it's like fifty sixty hours or something, and I
had to like spend an entire weekend, which this is
when the three DS's were chained to the desks because
Nintendo's and say and so I had to like spend

(01:09:02):
the weekend at the office punched over a fucking three
DS or DS whatever it was the time, because I
was flying out Sunday night and I had to hit.

Speaker 3 (01:09:08):
The off them'll experience that's the thing.

Speaker 5 (01:09:11):
It's like that, Yeah, that step is fucked in a
million different ways. And also it's like, yeah, games journalism
typically doesn't pay very well, So it's like, yeah, when
you're paying people, you know, twenty thousand dollars a year
and then expecting them to spend their entire weekend and
like it's like, yeah, I can there are very valid.

Speaker 2 (01:09:24):
Complaints for sure.

Speaker 5 (01:09:25):
Yeah, yeah, yes, absolutely, And that that can vary wildly
depending on whether you're just a solo Twitch streamer or
you work for val net or something yeah, fair.

Speaker 1 (01:09:33):
When I say it's just a failure management, there are
many factors of play into it. I do think some
entitlement comes out, and also, uh, I worry or I
think that. Like a lot of times when it comes
to video game reviews, we do put a lot of

(01:09:53):
stock in someone finishing game before they give a final
verdict on a game, which I get because there's some
shit can happen in the last third review. Well, we
were talking about Resume four earlier. It's like, you review
that game based on the first act, it's a ten
out of ten. You review the game based on the
first two of three acts, nine out of ten. You
review the game this these days, and I might get
fucking crucified for this. I think it's like eight out

(01:10:16):
of ten. But like it's still an amazing game. But like,
if you didn't play that third act, you can't offer
a final verdict on that game.

Speaker 2 (01:10:22):
I was adamant about always beating games.

Speaker 5 (01:10:24):
If I was going to score too, I think game, yeah, yeah,
beating it, But like I was going to give a
score and write a review, I had to beat it
for sure.

Speaker 1 (01:10:32):
Yeah, and and yeah, so like I don't want to
get im I clearly riled up, but like.

Speaker 3 (01:10:40):
Want, I'm very curious what you guys think about stirred
a lot of emotions. Yeah, when I when I was
playing it and when I was reading other reviews of.

Speaker 1 (01:10:48):
It, Yeah, it did call into question what team Cherry
Owes people. They've been working on it forever. I think, like,
here's the thing. I think, if you have a game
that you're confident in and you think, given enough time,
people will love it, if they can play it at
a good pace, it behooves you, the developer the publisher

(01:11:13):
to give out code as early as possible. Obviously, then
that doesn't take into account how long it can take
to get I don't know. We see for my day job,
we see quite a few games we play a month
out and then there's still some technical things, and then
all of a sudden, the game released in a month
and they fixed it. It's not that simple. They had

(01:11:33):
to put a lot of work in to fix it.
But there's also the flip side where it's like, Okay,
well we think our game is good, but it's not
ready technically until two weeks before launch. We're still going
to give it to people, so they have some time beforehand.
Had Team Cherry given people two weeks to play this

(01:11:55):
game as opposed to just letting them jump in on
or giving them release dy codes, with that been any better,
I think people would have still said, like, sorry, two
weeks is actually a lot like a week like when
the game we don't know that the game was ready
to go two weeks before release unless Team shared.

Speaker 3 (01:12:10):
Is that wasn't the reason though. The reason wasn't because
the game wasn't ready. The reason was because of.

Speaker 1 (01:12:14):
Back kickstarter or backers.

Speaker 3 (01:12:17):
Sure the reason they gave, Yeah, they basically said it
was unfair.

Speaker 1 (01:12:21):
Yeah, So at that point, like I guess they were
faced with does Press deserve to play the game before
people who before.

Speaker 5 (01:12:33):
Or with I mean, I respect the decision they made,
Like I think I'm sure I totally understand that, and
like it's tough because like some people are in genuinely
tough physicians with this where it's like you know, like
managing editors and things like that, and companies are like,
you know, if they're saying, like we need a scored
review asap because this is going to drive a lot
of clicks or whatever. That sucks that you have to
rush through and everything. I think the right answer is, hey,

(01:12:54):
have the reviewer take it, take their time with it,
and review it when it's ready. The ones I really
sympathize with are the ones, like, especially a game like this,
which the amount of guides for this fucking thing. Oh guy,
he's the best rosary farming location. Here's a guide for
every fucking one of these fifty bosses or whatever. Here's
like all these interactive maps and all these things. And

(01:13:15):
like the people that have to put together guides for
this game, which, by the way, that's what all like
a bunch of fucking sides. One is guide stuff, you know,
driving traffic and stuff like that, and they are most
of the time paying freelancers fucking pennies, and they're expecting
this shit because like, oh, people are playing it at
the minute, this game goes live, and we better have
these guides ready. Like that has to be so shitty,

(01:13:39):
Like there's so much work on such a crazy timeline
for nothing, And like I really sympathize with anyone who's
been putting that situation.

Speaker 2 (01:13:47):
That fucking sucks.

Speaker 1 (01:13:48):
Guys. Writers keep the lights on many sites, although to
your point, they're not rewarded commensurate to those efforts.

Speaker 5 (01:13:55):
I mean, I mean whether you're a writer or a
guide writer or whatever, but like guide writing is an especial.

Speaker 1 (01:14:00):
Can they can play an open world game or sorry,
a reviewer can play an open world game and like
decide that they've seen enough side content miscellaneous stuff to
get an adequate overall view of the game. Guys writers
don't have that luxury. They have to say, oh, I have.

Speaker 5 (01:14:13):
To go do all of these I have every lost
flee in this game. I need a guide the second
day it's out or whatever.

Speaker 1 (01:14:22):
I need to go beat. I need to go bea
do every single cave in Borderlands for because then I
can't tell people about the six one. So like, yeah,
that sucks, and I shouldn't sound so callous because I
empathize with the people who are dealing with that when
they get the game on release day. I think for me,
it is the entitlement that like it's expected no matter what,
and like that is part of the system of like, Okay,

(01:14:44):
the developers the publishers should release this beforehand. But to
Mary's point, there are other backers who have been you know,
taken into account here.

Speaker 5 (01:14:52):
So it's I don't fault Team Terry at all. For this,
and I also don't fault them for we're talking with
the difficulty stuff. You know that has been a lot
of the course and criticism is how brutal this is,
and you know, it depends on the game, because it's
like there are things where it's like elden Ring, you
don't pick a difficulty, and I like that they're very
confident in kind of the balance of their game, and

(01:15:14):
you know, there are ways that you can just kind
of like to use it an over level yourself and
things like that, and you can kind of force your
way through possily then blood Borne, a lot of front
games and everything. I mean, there are the people that
get mad when it's like, oh, there's an easy mode
for this game, where like I remember it was like
a fucking thing when I think the first Bayonetta came
out and it was like there was a mode where
it's like, hey, if you just want to see the
story and see all the flashy cool stuff in Banetta.

(01:15:35):
I forgot what they called the mode, but it was
just like a super easy mode where you can literally
mash a and just watch Bayonetta do all these fucking
cool combos and stuff that's great, like like let's say,
you know there's any kind of like disability or you're
just not don't have the reflexes or the history of
that type of genre or something like that. You just
want to see, like Baneat is a fucking cool game
to look at, so like you don't need to like
pass a DMV test to fucking play Bayonetta. You know,

(01:15:58):
this is on the more brutal end, And I think
I don't want every game to be like this, because
I do think it would shut out a large amount
of the audience. But I think just in that kind
of like anys kid nostalgic way, let's like I don't
have an option. Look, I can't go in the options
and change a pery window or something like that. Like

(01:16:19):
I kind of like that, like anyone who's gone through
this game has had the same experience. But I also
understand if someone doesn't like the game because of that.

Speaker 1 (01:16:27):
You know, Yeah, I I'm not as far as you two.
I think Silksong is a great game so far. And
I've never really talked about Hollow Night on fire Escape,
but I think that's also a great game. I think
Team Cherry clearly in certain respect has incredible design chops

(01:16:48):
when it comes to boss fights. Overall world design, I
think they are up there with Fromsoft in terms of
like creating a world that's interconnected in a way where
I feel like I'm rewriting pathways in my brain when
I play their game, when I play Hollow Night, and
when I play Silk Song, I feel like, I like
the games world maps are creating wrinkles in my brain
that weren't there before. I I think I have a

(01:17:12):
similar feeling with Silk Song that I did with Hollow
NIGHTE that sometimes I feel like I'm forgiving Team Cherry
because the they're so good at payoff that I'm forgetting
that I'm forgiving them for a lot of minor annoyances.

Speaker 5 (01:17:27):
It's not even the abuselling at times, like there are
a couple of benches where like, hey, I made it,
and it's like.

Speaker 1 (01:17:34):
Yeah, and and like I felt this way with Hollow NIGHTE.
It's like I feel like we talk about Hollow Night
with reverent terms because it is really fucking good game.
It's it's up there with one of the best games
in the last decade. I think it's incredible. I also think,
and I don't I'm kind of putting words in Team
Cherry's mouth or like assuming a lot on their part,

(01:17:55):
whether intentionally or not, I think they're they're confusing frustration
slash annoyance with challenge. I think I think meaningful challenge
is a very tough balance to strike. I think I
think I'm of the opinion that elden Ring, Actually I
love elden Ring. That game is unreal. I still think
about it to this day every day. I still think

(01:18:16):
some parts they made a bit too approachable. I almost
wanted a bit more mystery, a bit more obstacle in
the way of me getting to my goal, whereas with Silksong,
just minor enemies are more annoying than they are than
they are challenging. And and like again I'm I'm sure,

(01:18:38):
and I've I'm I'm doing well in the game. Like
I said, I'm not that far or I'm not as
far as you two. But like I got the glide,
I'm now doing the air vents and whatnot. I thought
that that area was incredible, how they designed that, how
you you literally cannot get back out unless you figure
out the right path with the glide. It was great.
Like as a level design geek, I was geeking out.

(01:19:00):
I also just think so much the time when I'm
doing run backs or whether I'm just exploring and trying
to map out the world in my head, which is
where Hollow Night the first game clash for me as
well metro Vania aspects, And again this game is also
in a lot of conversation with what it even means
to be a metro Vana. But that's like a whole
other thing. I think I'm trying to build this map

(01:19:22):
out in my head and I'm getting annoyances and frustrations
that aren't challenging. They're just more they're chores to do
rather than they are meaningful challenge.

Speaker 2 (01:19:35):
Yeah, I see what you're saying.

Speaker 5 (01:19:36):
Like there are some enemies just like going to run
back whatever where it's just like a lot of flying enemies.
Will be things where it's like, look, this isn't a
thing where I have to like train and learn myself
with the patterns. It's just like you jump up and
you try to slip them and they're always backing up
and stuff like that. Just this is some little asshole
that takes three hits. Let me just kill them so
I can get past this thing. And it's not like
a satisfying thing. Yeah, you'll get hit more than you

(01:19:57):
should and you just get angry, and it's god damn it.
Now I have like half my health and I got
out of this boss.

Speaker 1 (01:20:01):
But the game is so fucked. Team Cherry's so fucking
good in both of these games, especially Silk Song, that
they're so good at payoff that I do end up
forgiving them for those small annoyance, not small, for those
major annoyances, to the point where I'm like, oh god,
now this game's incredible. But then, like Amanda walks by
when I'm playing in here, and I'm like, and she's like,

(01:20:22):
how are you liking it? And it's become a running gag.
When she walks by, She's like, do you hate her
or do you love it? I'm like, I love it,
And then like twenty minutes later she asked me. I'm like,
this is fucking stupid. Team Cherry like does not know
what they're doing? Like, of course, of course, I'm obviously
being a dick when I say that. I know they
know what they're doing, but you get what I'm saying, Like, no,
they don't. They don't understand the difference between meaningful failure

(01:20:43):
and just fucking being annoying. And yeah, they're definitely trolling
you at some points when you sit on the bench.
That en then is a Indiana Jones switch. That Jen
fucks you up when you just finally got there after
not even a run back, just getting through this tough
area that you were trying to platform through and kill
minor enemies. And the boss fights are great. Some boss
fights kick my ass. Other the the Giant that's kind

(01:21:06):
of like the one where you do fall in the
lava when he's punching the platforms. You got the foe
arms like I did, not Like I got, Yeah, I
got I think I got hit once and I once
shot him. Yeah, And and it was like the spectacle
the I figured it out, Like that was kind of
like a gimme on their part. That's like, hey, and
I'm I'm sure some people had difficulty with that. I
I just happened to do that boss fight. Yeah, we

(01:21:29):
get it. I'm way better at games and everybody, and like,
I you know that that was like kind of every
once in a while it does feel like they are
being aware and offering an olive branch and saying like, hey,
we know you're going through quite a bit. Here's a
moment of like generosity on our parts. But outside of that,

(01:21:49):
I'm also Mary. It's funny we were talking about warfare earlier.
You're like, that's not what I want out of my
entertainment right now, Like, and I totally get that.

Speaker 4 (01:21:58):
Getting beat I'm at war three to six hours in
evening right now with a game that is pushing me
to my fucking limit, and it is.

Speaker 6 (01:22:08):
It is.

Speaker 4 (01:22:09):
I've said this a lot. The word that I usually
have been using to describe this game is brutal. Is
brutal to my thumbs, to my mental state, to my patience.

Speaker 3 (01:22:18):
I am still happy. I sleep good at night. I am,
I am satisfied. I love this game.

Speaker 4 (01:22:27):
But it is like it would be a lie to
say that I love every minute of this game. I
am getting through the game, and I am, and I
reflect on it, I'm like, I can't believe I accomplish
that there are sections of platforming that are so fucking
insane in this game.

Speaker 3 (01:22:42):
I the ascension that I just did to you, it was.

Speaker 2 (01:22:52):
All the way on the.

Speaker 3 (01:22:52):
Left map of the game, in.

Speaker 2 (01:22:57):
The freezy mountain.

Speaker 3 (01:22:58):
Yeah, the freezing Yeah.

Speaker 4 (01:23:00):
I mean I said it so many times I was
like just so brutal, Like we're at different levels of play,
and I'm not that far behind you in terms of
how many hours I put into this. I must have
spent hours just trying to climb and dying to the
end before. I was like, there has to be a
bench around here, and I just start hitting random walls.

Speaker 3 (01:23:21):
Sure is shit. I do hit a random wall. There
is a bench, and it costs eighty dollars that I
don't have because I've been dying in a frozen wasteland.

Speaker 1 (01:23:32):
And so I go.

Speaker 4 (01:23:34):
I take the train, I take my bug train and
I go and I get and I go kill some
bugs and I get eighty dollars, and I take the
bug train back and I run up this fucking mountain
and I'm freezing my ass off, and I have to
get through this area, this gauntlet with all of.

Speaker 7 (01:23:50):
My shit, and I die, and then I have to
get back and I have to get my shit or
I have to go. I have to take the train
back to Bugville. You know this stress that I had
on my body.

Speaker 4 (01:24:01):
When I got back, I cut my silk, got all
my beads back, and sat on that bench that I bought.

Speaker 3 (01:24:09):
That's like the best value bench I ever got.

Speaker 4 (01:24:11):
It's like the equivalent of like when you were like
twelve and you have any fucking money, and your parents
were like, get a job, bitch, And so you work
really hard and you mow, and you get like fifty
cents every time you mow, and eventually you have enough
for McDonald's cheeseburger and it's the best goddamn cheeseburg you've
ever had because you bought it.

Speaker 3 (01:24:27):
That was that bench.

Speaker 4 (01:24:28):
This bench was the sweetest bench of my life because
I earned it. It was so hard and I sat
on and I was just like, oh good.

Speaker 3 (01:24:35):
And then and then I watched The Great British Bake Off.

Speaker 2 (01:24:38):
Yeah, I've been watching the new season as well.

Speaker 3 (01:24:40):
It's the only thing that cures me.

Speaker 1 (01:24:43):
It's a good balance, for sure.

Speaker 5 (01:24:44):
Are opposite of All the Night Mary. I know exactly
what you mean, because, like I, you know, bio water
is an area that everyone hates so much for a
good reason because like the magns, you fall in, you
can't heal and all that.

Speaker 3 (01:24:55):
Oh right, you can't heal if you fall in the
I know exactly what you're talking about. That's a mean area.

Speaker 5 (01:24:59):
Yeah, there's so much platforming and bullshit enemies and things
like that, and I desperately wanted a fucking bench. And
I finally got a point where it's like I'm so
scared because it's like, okay, I got a couple masks
left of Health, and it's like, okay, I just need
to find the fucking bench. And then I see the
rings that you know, chakra or whatever like leaves, like,
oh my god, I think I'm your chakra. I think
I'm gonna be able to buy the map. This won't

(01:25:19):
be in vain. And then I got for and she's like,
all right, eighty roachar.

Speaker 2 (01:25:26):
Yeah.

Speaker 5 (01:25:26):
I used three rosary beads short I had seventy seven,
and I was like, okay, there's gotta be some fucking here,
and I'm going back and I'm like one floor.

Speaker 3 (01:25:39):
Some tiny slug bugs so that you can buy.

Speaker 5 (01:25:41):
This fuck about And every fucking thing I find is
just dropping shards. It's like something about buy a water
or whatever, like no one has any fucking rosary beads.
I put on the tool that makes it in case
some rosary beads fall or something that will just suck
up to me or whatever. No, And I'm a half
hour in, I'm still just desperately. Just give me two
fucking beads.

Speaker 1 (01:26:00):
I don't.

Speaker 5 (01:26:02):
And then I finally I like went out of bio water.
I went, I took this, took forever. I found some
other area where I went in. One of those little
bugs is there, and I killed him and I got
like five or whatever. I was like, oh, thank god,
I'm gonna go back. And I just backtracked my whole
way back there, and she's fucking gone, She's not there,
Are you kidding me?

Speaker 6 (01:26:22):
And I had to backtrack all the way to a billway. Yeah,
moved a fucking it was fucking maths.

Speaker 5 (01:26:37):
Yeah, King Roll guy or whatever, and King God can
grow the biggest swamp guy or whatever. And he got
a bunch of ads and the maggots and stuff. King Roll,
I think that's his name for something.

Speaker 1 (01:26:52):
Next King Hommie.

Speaker 2 (01:26:55):
Oh I get it, King.

Speaker 1 (01:26:59):
Plant. Yeah. Sure, there's Dave girl a bit. No, this
is not to me to me, okay, so merritt. You know,
obviously I came around on Mary.

Speaker 2 (01:27:18):
Podcast.

Speaker 5 (01:27:21):
I super came around. I came around on Holid night.
I appreciate the first night I beat the game, So
I definitely didn't feel the need to.

Speaker 3 (01:27:30):
Like or like totally a situation or anything.

Speaker 5 (01:27:34):
But it's like, Okay, I get it, and like a
lot of my frustrations still kind of remained. But like
I think with Silk Song, I think it's an important
thing if this game turns you out, like the idea
of it and people talking about how brutal it is.
I think the first ten hours or so are probably
like bosses will get harder, a platform will get harder,
and things like that. But like at a certain point,

(01:27:56):
you've got more health, you've got more tools, You've got
basically low doubts that you can set up to make
things easier in tweaks. So if you're dying and beating
your head against boss whatever, you can be like, all right,
this isn't working.

Speaker 2 (01:28:07):
Let's go back here.

Speaker 5 (01:28:08):
Oh, I'll put on this bell that helps me against
fire tacks because it has fire attacks. I'll use the
cog flights here.

Speaker 2 (01:28:13):
Well, I just got this thing.

Speaker 5 (01:28:13):
I'll play, or maybe I'll go and i'll explore for
a while. I'll get a new you know, crest or something,
and I have a whole new attack style or something like.
There's there's I almost feel like it gets easier after
that first hump, because like you don't have options you
can switch between. Like early on, like it gets like
you know, the last judge and some of the harder
boss fights and stuff you.

Speaker 2 (01:28:30):
Can't do a lot.

Speaker 5 (01:28:31):
And by the end, when you've got double jumps and
glides and air dashes and the fucking like the claw
thing or whatever, like, you've got so much mobility and
you have so many tools, and hopefully at this point
you've got a lot of mask shards and more silk
and things like that.

Speaker 2 (01:28:45):
Like there's just different ways you can approach it.

Speaker 5 (01:28:47):
So I do think it lessens the blow a bit
of the harder parts, And so I think for that
and other reasons, Like I mean with the first one,
the difficulty wasn't really the thing that ever bothered me
about it.

Speaker 3 (01:28:59):
But like, no, I actually I don't even remember.

Speaker 4 (01:29:01):
I think I remember like a couple boss fives being hard,
or the Gauntlet. Do you remember that where you had
to do wave after wave after wave That was very
difficult for me?

Speaker 3 (01:29:10):
But I think it was optional. I'm pretty sure you
didn't have to do it anyway.

Speaker 4 (01:29:15):
I just don't have these memories of being like what
a difficult game. I just remember being challenging. This game
I would describe as difficult. I would say it's not
for the faint of heart. I do love this game,
and I recommend this game, but I would not recommend
it for someone who is looking for like a fun,
casual Metroid Venia.

Speaker 3 (01:29:31):
I don't think that's what this is.

Speaker 4 (01:29:33):
I think this is like a absolute brutal test of
a game. It will challenge you to your core. It
is for someone who is looking to be punished, but
I think it's worth it. I do think it's worth
it to go through it, but it's not for everyone.

Speaker 5 (01:29:51):
And I think it's brutal in ways that are better
than the way the first one was, because the first
one would be a little player unfriendly and things that,
like the things that frustrated me were more like, Okay,
I know we're need to go, but the closest fast
travel station is like I got a fucking hike all
the way over here, and like you still have to
do that.

Speaker 3 (01:30:06):
It's it's not two seems now, which I appreciate.

Speaker 2 (01:30:08):
Bellwigh and the things.

Speaker 3 (01:30:10):
Yeah, yeah, they've created new mechanisms.

Speaker 4 (01:30:12):
I think their level design has gotten better to Mike's point,
I actually think it's more seamless, where like usually the
end takes you back to the beginning or to a
new cool area and it all flows together. Sometimes it's brutal,
but I also think that's also intentional, where they're like,
if you go down this direction, there's no way back,
you have to go all the way and.

Speaker 1 (01:30:31):
Find the first fucking half hour. That like the fact
that like all those drops bring you right back to
where you started. That as someone who needs to try
every direction to explore, that annoyed me. But like, I
don't know what the lesson was they were trying to
teach me. I'm sure there was one, but the first one.

Speaker 5 (01:30:48):
Was definitely more annoying in that, like it was longer
hikes to a fast travel or to a bench or whatever.
And also in a game where like you're not getting
XP as you're right attacking enemies and stuffs, so basically
like yeah, you'll get some like shard or rosary beads
or something, but ultimately like you're not getting stronger, so
you're just like, I gotta walk twenty minutes of this
fucking thing and to what benefit. Whereas this one it's

(01:31:08):
a little quicker between them, and you can attach things
that will help you get more shards and rosary beads
and stuff like that. Like I felt like I was
wasting less time in this game. To me, it's the
difference between like a Metroid and a Super Metroid, where
it's like Metroid was a great game on the nes
it established a lot of things that made that series awesome,
but Super Metroid just refined it in a million ways

(01:31:30):
and is a much better experience overall. Like that is
I feel like the mobility the move said of Hornet
is so much more interesting. I got the much more interesting. Yeah,
I got the crest that lets you do the downward
pogo and all this stuff. I've never equipped it because
it's like I love the fucking diagonal Hunter.

Speaker 3 (01:31:47):
Oh you like the diagonal?

Speaker 4 (01:31:48):
I like the Hunter, which is the spin and I
think that one is just how I've spent most of
my life.

Speaker 5 (01:31:55):
Or is that the Reaper or is that the Reaper
a bunch? And that's like it just kind of does
an arcing downwards.

Speaker 3 (01:32:01):
Just doesn't arcing down It's so nice for platforms.

Speaker 5 (01:32:04):
I've done it for some boss fights. The Reaper one's better.
But like I really like I clicked with the like
the Pogo stuff like back and forth stuff like that.

Speaker 3 (01:32:11):
That one's better for damage as well. People like the
the Pogo one you're talking about.

Speaker 2 (01:32:18):
Yeah, you just get a bunch of shit in really quick. Yeah.

Speaker 5 (01:32:20):
Yeah, I just like, like, I know a lot of that,
like the Hunter's march and buy water, like a lot
of stuff when you're bouncing off, like flowers and stuff like.
I had a little bit of a learning curve for that,
but once I got it, it was like, no, actually
I like this a lot, like kind of like position
in mid air, kind of pause, a little bit hit
of the gain, and then once you get the claw
grab thing or whatever, like just I love that mobility
stuff later in the game. So it's it's uh, it's

(01:32:42):
an un grab is.

Speaker 3 (01:32:43):
Where you shoot out the needle and then zip z.

Speaker 5 (01:32:47):
You can use that for mobility, and you can also
kind of use it as an attack attack bounce off
of an enemy and you can bring that into a
pogo situation or whatever.

Speaker 2 (01:32:55):
That's cool.

Speaker 3 (01:32:56):
Yeah, I've enjoyed that attack as well. There was so
the last boss fight that I.

Speaker 4 (01:33:02):
Got really truly, truly truly stuck on. It was right
after truvio. So it's kind of like the culmination of
that area. You need to get these different audio reels.
I forget what they're called, but you need to get
three songs memorized.

Speaker 3 (01:33:19):
Oh sure, yeah, and one of them in this area
is behind waves of enemy um in the high holes.

Speaker 1 (01:33:26):
Yeah.

Speaker 3 (01:33:27):
I want to say, it's like six waves of groups
of enemies which are brutal.

Speaker 4 (01:33:31):
I think it's ten, and then a solid mini boss
and then there's three more maybe four more waves enemies
and then two two of that and that Dan. I mean,
I must have gone through sixty seventy lives, like I mean,
I spent days on it. I spent days on it.
I spent days on it.

Speaker 5 (01:33:50):
That was the moment I probably died like ten times
to it. And I was like, Okay, I know there's
one more pale oil upgrade for my needle I can do. Yeah,
like I had googled it before, Like, how do I
get the next needle upgrade? Do you have to do
this whole taste of farloom side question? You have to
get five different things, and one of them is no
courier question. Did you do the fucking courier.

Speaker 2 (01:34:09):
Quest where you have to run the thing back in
like five minutes, and like, have you done walls?

Speaker 1 (01:34:13):
Quists are crazy on Sword from Akarina.

Speaker 4 (01:34:18):
Have you seen the ones where they're like if you
see uh, you'll your tracker like in the Witcher, and
so you see a body and it's like you hit
a track button and you see they're like body gases.

Speaker 3 (01:34:29):
And you have to follow it through all these enemies.
That's like six things too, and I did the Cogharts.

Speaker 4 (01:34:35):
I mean, like these side quests are fascinating and they're
worth doing, but they are massive detours, massive detours. They
can sometimes take you hours to get these like little upgrades.

Speaker 2 (01:34:46):
I did every one of them.

Speaker 5 (01:34:47):
I did everyone because like it's like still kind of
unclearer how you unlock Act three, Like people know certain
prerequisites and stuff. But like most guides I've seen, it
been like I don't know, just do most of the
town quests and so like I was like all right,
every time, like there's like three base where there's like
a quest board and it's always like, oh, get all
these like purple flowers, get all these things, you know,
find this merchant or whatever. I did every single one

(01:35:08):
of those, and so yeah, it's a lot of hunting
down stuff and like, I'm proud of you go through
the belways and get eight silver bells and they just
kind of randomly spawn and like there's so much that
shit you have to do.

Speaker 3 (01:35:17):
That's really cool. I think like this game.

Speaker 4 (01:35:21):
On the on the good side, like phenomenal at surprising
you with really fun side quests and kind of mixing
it up.

Speaker 3 (01:35:29):
There is a thing that happens that has happened to
you and me now where like an enemy attacks you
and then they actually like capture you. That blew my
fucking mind. And I was like, this is this is
like the type of shit that makes me love video games.
I did not expect this.

Speaker 2 (01:35:49):
Rethink you're dead, and it's like, oh something else happened.

Speaker 3 (01:35:52):
Yeah, to do this and to like pick me up
and put me in a new location like this and just.

Speaker 1 (01:35:57):
As Bloodborne esque, it was awesome, say middle your solid ask,
but yeah, oh my.

Speaker 4 (01:36:02):
God, it's it's really awesome what they were able to
pull off in this one. So anyway, I love it.
I know that we haven't beaten it, which this goes
against well, you you kind of you've rolled credits at
least Jane.

Speaker 2 (01:36:15):
I've rolled two sets of credits.

Speaker 5 (01:36:16):
Now I could right it was between I'm not sure,
but basically, I have beaten the Final Boss twice in
two different ways, and I've unlocked the Act three situation,
so I've seen two different sets of credits.

Speaker 3 (01:36:28):
Yeah, I would like to challenge you to fuse this.
I'd like to challenge all of us to fuse it.

Speaker 5 (01:36:38):
Okay, I got a number that popped up my head
right away. I think nine point five cool based on
my twelve hours.

Speaker 3 (01:36:46):
Yeah, I think it's fair. I mean, obviously you can
adapt it when you play more.

Speaker 1 (01:36:51):
Uh eight, based on the first twelve hours.

Speaker 3 (01:36:59):
We have, I want to do a nine point five two.
We've always been like, I've been anti half score. I
can't give it. I can't give it perfect.

Speaker 4 (01:37:10):
I've had like some minor foibles with it, but I
think it's damn close. I think it's like one of
the best games I've played uh in recent years. I'm
I'm obsessed with it, So I think it's a it's
a nine point five.

Speaker 5 (01:37:22):
Oh yeah, I think it's I was talking to Bunk,
and I do think, like, if there's a mount rushmore
of Metroidvanie is I think if you asked me. Right now,
it's Simphony the Night, It's super Metroid.

Speaker 2 (01:37:34):
It is this, and oh boy, I really like.

Speaker 5 (01:37:42):
Yeah, yeah, you know yeah, like blood Stained or Prince
Persia the New Last Crown or whatever.

Speaker 1 (01:37:47):
Yeah, I would swap out Prince of Persia for axiom
Verge probably actually the first first actium, yes, second one,
first the first one?

Speaker 2 (01:37:58):
So good?

Speaker 1 (01:37:59):
Now complex is I Without getting into stuff that we'll
talk about the next episode, some other stuff has pulled
me away in a way I did not expect same.
So Silk Song is us. It's great so far. I
really want to keep playing it again. Every time I
think I'm like ready to give up, not not give
up from challenge, but like give up from like all right,

(01:38:20):
there is too much frustration here, the payoffs are not
worth it. I get a big enough payoff and Team
Sherry again. It feels like it was by design the
whole time, even though again like I'm I forgive some
little annoyances and then I get the glide, and all
of a sudden, more areas of the map open up,
and I feel like I'm kind of on my way
in the momentum builds and I love hitting those walls.

(01:38:42):
You know, I love from software stuff. I love, you know,
meaningful failure, trying to figure out what went wrong, trying
to figure out what are some ways I can bolster
myself my character rather to to make things slightly easier
the next time. So I want to keep playing this.
The world's just great. Every time I enter a new biome,
I'm like, god damn. Like it's not just a biome

(01:39:04):
from a narcistic direction. It's like every biome has its
own specific flavor of like fuck you, you can die
this way.

Speaker 2 (01:39:12):
And and yeah considering you.

Speaker 5 (01:39:13):
Sorry to interrupt, but it's like also it all has
that kind of underground bug type thing, and even within
that kind of like it's such.

Speaker 1 (01:39:20):
A unique art direction.

Speaker 2 (01:39:22):
Yeah, I love it.

Speaker 1 (01:39:24):
I mean right at the beginning when you're dashing through
and those birds are all flying off, it's a gorgeous
every time there.

Speaker 3 (01:39:30):
Yeah, it has moments of beauty and and comedy.

Speaker 1 (01:39:34):
It's so fucking funny. I want to talk about This
game is hilarious. Fuck what was it? It was? What
was it? It was another like it was an enemy
the same size as me. It was a boss fight.
The Lace, yes, Lace and Lace said something at the
beginning it's like you're both like are you an enemy? Like, yeah,

(01:39:56):
are you gonna are you gonna fight me? And then
all of a sudden, like it just escalates it a
way that feels very believable because both of you you
could tell they don't want to fight. And I've only
fought Lace once, so don't spoil stuff if I'm assuming
I'll run into Lace again. But Liken, you're both like, wait,
you have a sword, but so are you. You're holding it,
you're pointing at me, and then all of a sudden
you start fighting. You're like, no, I would have rather

(01:40:18):
not fought you. This would have been great, but now
all of a sudden, like you're in a fight, and
that's a fight took me like five tries. But yeah,
it's uh, the game's great. I I I like it
a lot, and I'd still be playing through it like
as my main thing if other stuff hadn't come up.
But yeah, it's absolutely uh an unapologetic game. I think

(01:40:41):
that and everybody can agree.

Speaker 5 (01:40:43):
On yeah, And going into it, I was as I
think neutral as someone could be, where it's like I
was not caught up in the hype cycle. I was
aware of It's like just kind of the meme of oh,
whins silks, I'm going to actually come out, But like
you know, I liked the first one came around on
I wasn't like chomping out of the bed, like, oh oh.

Speaker 2 (01:41:00):
Fucking folk song. It's the biggest thing.

Speaker 5 (01:41:01):
Like, I went into it completely neutral and I was like,
I might hate this, I might like it, and it
really really won me over in a big way, and.

Speaker 2 (01:41:10):
I do consider it. Yeah, one of the best metro
advaniers I've played.

Speaker 3 (01:41:14):
Yeah, I also think are so cute.

Speaker 4 (01:41:18):
Thank you, Yeah, thank you, and thank you for sending
so many people to my chat to tell me that
they really wanted me to play this game because you
recommended it.

Speaker 2 (01:41:27):
I mean, I'm glad you listened.

Speaker 1 (01:41:28):
I'm just glad. Yeah.

Speaker 4 (01:41:29):
That's been really it's been the cherry on top of
the Sunday of losing the same boss battle fifty times
in a row in my chat is finally winning and
having someone being like, now, aren't you glad that Dan
recommended this because it's been pretty.

Speaker 3 (01:41:45):
Relentless. I will remember this, Dan, I believe it.

Speaker 2 (01:41:50):
Yes, I know.

Speaker 1 (01:41:51):
Just give this number one game in the uh under
the Radar category for Game of the year.

Speaker 2 (01:41:58):
Yeah, out of nowhere thing.

Speaker 3 (01:42:01):
Yeah, shock and awe Dan recommended category.

Speaker 4 (01:42:05):
Yeah, honestly, you should just be prepared because it's gonna
come up multiple times.

Speaker 5 (01:42:12):
I'll take the name of the year more than we've
done with five of these or something. Now, Yeah, this
is just going to be this is.

Speaker 3 (01:42:19):
Going to be a blood bath. I'm excited about it.

Speaker 1 (01:42:23):
We said that most years, but like this one. And
if you if you had said this, if you had
said this too much.

Speaker 3 (01:42:28):
Ees to like, this is crazy stuff.

Speaker 1 (01:42:30):
Going three Expedition thirty three.

Speaker 4 (01:42:33):
Not that I've played these, like some of these are
still under embargo, but I'm just saying, like, these are
games that are going to be prolific. I know they're
probably going to come up. I think there's going to
be like big things to talk about.

Speaker 1 (01:42:43):
If you had said that two months ago, I would
have been like, no, this is a boring year. But
all of a sudden, it's really interesting.

Speaker 3 (01:42:47):
That's what I think.

Speaker 2 (01:42:48):
I don't know there was a sleeper. Yeah, it's like
the top five or six for me, like any order
right now I have not figured out. Yeah, it's insane.

Speaker 1 (01:42:56):
Speaking of what's probably going to be in your top three. No,
I shouldn't sa that because I think I think you're
liking it a decent amount Borderlines four, Dan, you've been
playing you and I I haven't.

Speaker 3 (01:43:10):
I would love I will get to it. But a
silk song, lady.

Speaker 5 (01:43:15):
I will give it credit certainly in that it is
without a doubt better than three in every way. I mean,
I didn't play a ton of three. I played enough
of it to be like, wow, I am annoyed by
this game now, Like this, the stuff that worked in
two thousand and nine, twenty twelve or whatever is just
gotten old feeling by now in a lot of ways tonally, mechanics, wise,

(01:43:36):
and things like that. It's better, Like I think just
the moment moment playing it is better. Like getting the
certain mobility stuff like you know, the grapple hook thing,
the glider and.

Speaker 2 (01:43:45):
Things like that is good.

Speaker 5 (01:43:48):
They've toned down on a lot of the very kind
of like meme redit humor type stuff that was extremely
pervasive in three.

Speaker 2 (01:43:56):
There's still some of it.

Speaker 1 (01:43:57):
The two villains were like twin streamers. That was.

Speaker 5 (01:44:02):
Yeah, I and I know they were supposed to be
like annoying, but like it's not in a good way necessarily.
I don't know, like if I wanted to, like I
don't play games online often, if I wanted to play
a game with three friends where we could just kind
of mindlessly do shit and talk and just kind of
catch up. This is kind of ideal because like, you

(01:44:23):
don't super need to I mean, the story is whatever.
It's like, there's very clear, like okay, here's the markers
where you need to go. Everyone, Like you could basically
not even talk about the game and we could play
together and accomplish things and.

Speaker 2 (01:44:35):
Talk and everything.

Speaker 1 (01:44:37):
But to interrupt really quick, I should say, for I
don't know, I'm sure most people know by this point,
but for anybody who doesn't know, it is an actual
like open world as opposed to the last three and
two spinoffs, which were more like MMO zones. So yeah,
this is an open world. There's a point you get
to where the basically this an ally tells you, Hey,

(01:44:59):
there's a bought a villain in this biome. There's a
villain in this biome. There's a villain in this biome.
Go at it in whatever order you want, Go kill them,
collect guns, do side quests to that end, and then
we'll reconvene. So it's very Zelda in that sense. It's like, oh,
up in the mountains you can go fight this dude,

(01:45:20):
and then over in the desert you fight her. So yeah,
just to lay out the structure.

Speaker 5 (01:45:26):
Yeah, but then it's like, you know, when you boil
it down, it there's just a lot of like shooting
at everything you see. And then between it you kind
of go around to the battlefield and there's a million
guns laying around and you're like, all right, these are
green arrows. Oh, that one's got acid, this one's got shock.

Speaker 3 (01:45:41):
I love those green arrows. That's how you know when
it's good.

Speaker 5 (01:45:44):
Yeah, but it's not really interesting because there's you know,
you got shields, you got your guns, you've got your grenades,
you've got all these different things, and it's like it's
just a lot of looking at a bunch of numbers.
And then like when you level up, you go to
your skill tree and stuff and it's like, all right,
this one does a plus point two five percent of
this when I reload, and it's just like, okay, I'll

(01:46:07):
get this ability. I don't know if it's gonna like
if I will feel any different about you know, Like
I don't know if I'll notice this, you know, going
board where it's like the stuff and like hollow night
and stuff to bring up soilk hung in is that
like you get something and it's like, oh, things are
different now, Okay, I need to rethink where I can
get to and everything. And very very different games obviously,
but like I don't know, just the very incremental upgrade

(01:46:29):
level up type stuff is not super satisfying to me.
I like it in Borderlands when there's more gimmicky weapons
where it's like this one shoots three spinning rockets that
all have corrosive damage and stuff like that. But like
I don't know, in the first several hours of this game,
it's a lot of like, ah, this is soul rifle
does a little bit more damaged and has a little
slower fire rate. Okay, sure whatever, so the same It's

(01:46:53):
it is very very Borderlands.

Speaker 3 (01:46:55):
Do they have any like stupid guns though, like ones
that like you know, out grenades that explode and then
when the gun runs out of bullets it becomes a
grenade and you throw it.

Speaker 1 (01:47:07):
I you know what I mean that.

Speaker 5 (01:47:10):
Yeah, they had the whole like different like gun brands
and stuff and like all these guns instead of reloading,
you throw it and they blow up and you make
a new one or whatever.

Speaker 1 (01:47:17):
Yeah, I like my.

Speaker 3 (01:47:18):
Memory with it where I was like, this is a
crazy gun. These guys are crazy. You're not allowed to
do this. They would do it. They broke the gun rules.

Speaker 5 (01:47:25):
I'm still I would say early on, and like most
of them have just been like assault rifles and SMGs
and sniper rifles and pistols that are like different stats
of Like I'm sure those crazier guns are out there.
I haven't seen them yet, and I'll just say that,
like nothing about the game has like in the face
of like right now is one of the craziest times
of Like there are like five or six different games

(01:47:47):
I have downloaded or I have started playing, and ones
that are doing crazy awesome stuff that I'm like loving
or whatever. Quarterlands for is absolutely not a priority for
me to go back and play more of right now.
It's low low low on the list and face everything
else I'm playing, So I don't know if I'll go
back to it.

Speaker 2 (01:48:05):
I you know, I hey, kudos to them. It's better
than three for sure.

Speaker 5 (01:48:10):
I'm sure fans of Borderlands they're just kind of like
one excuse shoot stuff and talk to their friends.

Speaker 2 (01:48:14):
It'll be great for that. It's not. Yeah, I don't know.
I don't know if I'll play more of it.

Speaker 1 (01:48:20):
Yeah, it's I I will say, I feel like I
did start getting a lot of guns that actually felt
less like stat upgrades and more like functional changes. I
will say, I do think it backloads a lot of them.
I think you start getting that the game really wants
you to reach max level cap and then start doing
endgame stuff, which three did two, And I think three's

(01:48:44):
endgame was actually really good. I played three a lot.
I couldn't stomach any of the story either. I just
kind of turned that off and listen to podcasts until
I got to endgame, and I thought the endgame was
great in that game. But I I think it's fun
because this game, now that Borderlands is open world, it's like, oh,
this feels like it could have happened six years ago.

Speaker 2 (01:49:08):
It's still that's the thing.

Speaker 5 (01:49:09):
It's still like they've made movements to make it feel
more modern, but it still feels old.

Speaker 1 (01:49:16):
Yes, I will say I still think I will I
will put Borderlands three in this up there with like
Destiny in terms of some of the best feeling shooters
on controllers. I think this feels incredible. Yeah, which is
no easy task, but like I will also say, yeah,
a lot of the abilities are absolutely like I like,
you look at Path of Exile two, you look at

(01:49:37):
even Diablo four. I'm trying to think of other loot
shooter games like the I think Remnant two did a
really good job of those incremental upgrades. Still, you notice
the difference Borderlands four. I think there's a there's like
every five levels you notice a slight difference because there's

(01:49:59):
some really cool center. I played the grav what's her name, Harlow,
the GRAVI she uses like a gravity bomb. I was
using her gravity bomb. They each have three skill trees,
so there's really cool synergies between some of those skill trees.
But you do have to go through some very minor
stat bumps.

Speaker 5 (01:50:18):
And I say bomb, like, there will be like five
levels in a row where it's not exciting to level
level yet.

Speaker 2 (01:50:24):
All right, I'm just trying to get to the next
like layer.

Speaker 1 (01:50:26):
Yeah, obviously, if you took your character at level one
and then you took your character at level fifty and
you compare them, you're like, oh fuck, I built a
completely new character, but it's so seldom does feel like
you're making a major bump, which Diablo four when it
first released had that problem as well. Then they revamped
it and now and I've talked about d before. I
think at some point, when things die down, we should

(01:50:48):
all play that game together, because I think they did
some really interesting stuff to make those upgrades feel impactful
and actually changing how your character worked. And I do
think Borderlines four takes a bit too long to get
to those I agree wholeheartedly with that. I think the
world's interesting as it can be. I like the villains.

(01:51:11):
You're Dan, how far are you out of curiosity?

Speaker 2 (01:51:14):
Less than five hours?

Speaker 1 (01:51:15):
I would say, Okay, So I will say I think
the game's story, although the story I don't love. It's like, basically,
you've got the Timekeepers, the ultimate boss in this city
in the center of the map. You're also hunting down
these three like his three lieutenants around the map. You
start to pursue each of them, and I actually think
the game does some cool things story wise with like

(01:51:37):
oh this this boss also might not be super on
board with some of the shit the villain's doing and
might also be fomenting its own rebellion. So it does
cool stuff like that to shake up the pacing a bit,
not enough. Again, I don't think that's going to be
like a thing to pull you through the.

Speaker 2 (01:51:52):
Game, but yeah it.

Speaker 1 (01:51:56):
I think it did. I prove a lot on three
for sure. I would actually argue the end game kind
of took a step back as someone who played a
lot of three end game, like because I'm a fucking weirdo.
So yeah, I'm not gonna play another I'm not gonna
play another hour of this game for a while. I

(01:52:16):
do want to try other characters at some point maybe,
but yeah, it's a you know, like if you didn't
put a lot of hours into that already, then Silk
Song and we've got Yote coming up, We've got Octopath Traveler,
We've got a lot coming up. So it's Hades two
and like three days from now if you're listening to
this episode.

Speaker 3 (01:52:36):
So some big bangers coming out.

Speaker 1 (01:52:40):
So it's I think Borderlands four is commendable for a
lot of the improvements it made, but it's also like,
I don't think it's going to change your mind on Borderlands. No, definitely,
So yeah, I'm I totally get that for sure.

Speaker 4 (01:52:53):
I just have such a strong history with border Lands,
Like I've always loved their wacky antics and their silly
gun and like running around not caring. I think, like
you were saying, Dan, it's friend slop, and to a
degree it might be the originators of friends slop because
I never took that game seriously and they didn't take
themselves seriously.

Speaker 3 (01:53:11):
I remember how many times.

Speaker 4 (01:53:12):
They would have like a boss who would like act
so tough and then like self implode with one bullet,
Like they were funny.

Speaker 3 (01:53:18):
That game is cheeky.

Speaker 5 (01:53:20):
But yeah, tonally they didn't take it seriously. But like
I think underneath that there were really great kind of
mechanics and the different builds you could make, and like, yeah,
it didn't the humor in the tone was not serious,
but as a game it was a co op game,
it was fantastic.

Speaker 3 (01:53:35):
Yeah, yeah, I agree. I'm still tempted.

Speaker 4 (01:53:39):
I love stuff like that, and it is like a
playful world, so I'd like to get into it. It's
it's just a really challenging time. How dare all these
games come out?

Speaker 1 (01:53:54):
Yeah? I guess is there any if there's no other
major thing people want to talk about? I do think
I know, we have a few others we want to
like hit quickly.

Speaker 5 (01:54:01):
I think, sure, next episode and there's some embargo stuff
that will lift that we can kind of go into.

Speaker 1 (01:54:06):
Next episode will be Hades two. Next episode, Yota, I
think will be out by that point. I think so, yeah,
so there'll be a lot of episodes. But Mary, you
and I both I believe dabbled with Shinobi because Dan
was going hard on recommending it and I did again
same thing. I literally played it. I was playing that
interchangeably with Silk Song at first, and Dan I was

(01:54:29):
messaging you, I was like, holy shit, Chanoby rules, like
right off the bat, like, yeah, I've only played two
hours of it and it already hooked me. It feels amazing.
It like it's so good at onboarding you with skills
you have at your disposal, and then just kind of
letting you run wild, and all of a sudden you
have this ability that just literally you dart to everybody

(01:54:49):
in the screen and murder them. If you've played well
enough up to that point, that doesn't stop.

Speaker 5 (01:54:54):
I mean the entire game, it's just one thing after another,
like oh shit, that's awesome, Oh shit, that's awesome.

Speaker 1 (01:54:59):
Literally the The literal only reason I stopped is because
I there's no way you can just dabble with Silksong.
You need to go all in. So Schanoby is number
outside of this other stuff I'm playing. I'd say Silksong
is number one on my backlog. Shanoby is right behind it.
But like, Schanobi felt like such a breath of fresh

(01:55:20):
air from Silksong in a way that again apples and oranges,
they're not going for the same thing.

Speaker 2 (01:55:25):
Well, you were the one in power in Shanoby.

Speaker 1 (01:55:27):
In Silksong, it's a power fantasy for sure. There's some challenge,
for sure, don't get me wrong, But like, yeah, and
I'm still wrapping my head around how the game is structured.
To me, it feels like a Metrodvania divided into different zones.

Speaker 5 (01:55:41):
Do you ever play an Order of Ecclesiasvania? Yeah, so
that was different than standard Cakeslovania, and that instead of
one giant map, it was like little sectioned off maps.
So it's like Metrovanias but in tiny little chunks, yeah,
that are not necessarily connected by hallways and stuff like that.

Speaker 2 (01:55:56):
So it's like Order of Ecclesia basically for sure.

Speaker 1 (01:55:59):
So now I'm like, oh man, I really want to
dig into Shinoby and fully immerse myself in that, And
I also want to do it Silk Song, and there's
such different games. I gotta I will do that for
both of them before a Game of the Year, because
Shinnoby already is speaking my language on many levels. The
platforming feels great. The platforming itself is very compelling. The

(01:56:24):
platforming it strikes that really good balance between action reactive
platforming and puzzle solving platforming. So I'm already like, I
really want to fucking know how to open that trapdoor,
like it it's got it tooks in me and I
would be playing that fully if it weren't for everything
else going on. But like, yeah, it also, just like

(01:56:47):
breakneck Pace, does not let off the brakes in the
first two hours the whole time. I'm assuming it probably
won't the whole time. I've never played it. I don't
think I've played I've touched a Shanoby game before.

Speaker 3 (01:57:00):
Yeah, yeah, my first I'm enjoying it too.

Speaker 4 (01:57:04):
It is for me very difficult to go back and
forth between this and Silk Song because the moves are
very different.

Speaker 1 (01:57:10):
I find myself warfare and Willy Wonka and the Chocolate Factory.

Speaker 3 (01:57:14):
I am like, I'm dashing when I mean to be Yeah, attacking,
I'm very confused, so I don't like doing that.

Speaker 4 (01:57:21):
But in the three hours that I've spent with it,
I've really enjoyed. Visually, this game is stunning. I absolutely
love I got a knee up.

Speaker 3 (01:57:31):
From a roll yeah yeah, and it looks so good.
It looks so good that I use it even if
it's not appropriate, because I'm like, check out how good
this looks.

Speaker 1 (01:57:42):
Like.

Speaker 2 (01:57:42):
You laun in the air, jump up.

Speaker 3 (01:57:45):
You can keep them up in the air. You slamming
them down using a jump and then a heavy attack
down very fun, super effective, and again like doing using
the environment, so knocking them off cliffs, knocking them into spikes,
like oh, hitting barrels that then explode at them. Juicy,
super fun. I'm loving that aspect of it. I love

(01:58:06):
that there are these skulls and areas that if you
find them, you basically have to kill everything in that space.
Those unlack special medallions. I think that give you other things.

Speaker 4 (01:58:17):
I do really like all these fun pieces that they've
put into every level so that you're not just getting
through the level, you're kind of exploring and experimenting and
finding little challenges everywhere. Some of them are platforming, some
of them are combat, which is like my DNA, like
that is my core of like, yes, you're gonna make
me happy. My biggest issue so far has just been

(01:58:37):
every reward is like, here's six new moves, and I'm like, okay,
I haven't memorized the last forty.

Speaker 3 (01:58:43):
I don't know if I can handle anymore. And they
just keep they keep giving me more shit to memorize,
and so like there was this time where they had
given me this move. There's like water based, fire based,
electric based moves Avatar using your bumpers. You have to
use left and right bumper and then and then the
button of the element that you're looking for. And I

(01:59:04):
kept accidentally, like you know, pressing water when I wanted
fire whatever. And then like like not even like ten
minutes later, they were like and now and oh, which
is like your left trigger and your right trigger. And
I was like, bitch, I just learned this one.

Speaker 1 (01:59:18):
And I just kind of breathe a fireball.

Speaker 3 (01:59:20):
Now, yeah, give me a second. This have you done
the giant face boss. He looks like Oma Tech or whatever,
and he keeps saying.

Speaker 2 (01:59:31):
Like, show me what you got. I'm almost he's a face.

Speaker 3 (01:59:38):
He's a face on a wall. He's a face on
a wall. And he spits balls.

Speaker 2 (01:59:41):
Out of his mouth.

Speaker 1 (01:59:42):
Yes, yes, yes, you did do that.

Speaker 3 (01:59:43):
Yes, yes, okay, and he literally just says like show
me your power. You're about to true power. He's so annoying.

Speaker 4 (01:59:51):
Anyway, I can't tell you many times I could have
easily gotten through this boss much faster.

Speaker 3 (01:59:55):
But every once in a while I would do this
boss and I would be like, right, I want to
do the fire and then I'd get attacked by lightning
and I was like, no, you have to be faster.

Speaker 4 (02:00:04):
I have to basically before I get into a boss fight,
memorize which moves I want on which buttons and practice them,
because in real time in these boss fights, I was
actually getting overwhelmed with which moves I wanted and which
buttons resulted in the moves that I wanted, and so
that was a bit frustrating. For Other than that, I
think I'm just like loving this game, and I think

(02:00:25):
it's a funny criticism to be like, you're giving me
too many moves.

Speaker 1 (02:00:28):
I'm just pacing to that too. It's like I've already
resigned myself to I'm probably going to restart this game
when I go back. I have no qualms with that,
because I'm the first couple hours were so fun to
begin with. I don't mind. But yeah, it's one of
those things where it's it's okay, I just learned how
to breathe a fireball, and now I learned how to
attack everybody on screen. It's good. I can wrap my

(02:00:49):
head around that for another you know, stage or two
or screen or two rather, but then now it's showing
you how to I will also say the way you
can attack and dodge in one mid air role, and
now I want every fucking game to have that, including
from Soft. Like that's one of those things you wish
you could do in like elden Ring, but you can't.

(02:01:11):
It feels like a quality of life dodge. It's it's
really good. This game feels so fucking good. Yeah, I've
already resigned myself to starting over Mary because, like I agree,
it does throw shit at you really quickly, and it's
the polar opposite of silk song or silk songs. Like,
here's one thing master this over an hour before you
get a new thing. Really a lot of frustration, a

(02:01:32):
lot of challenge, a lot of like it's gonna require
some resolve on your parts and dedication, where she'd always like,
all right, we trust that you know how to fucking eliminate.

Speaker 3 (02:01:40):
You got two medallions. Here's six moves. We're so proud
of you, we love you.

Speaker 2 (02:01:46):
It's such a power song.

Speaker 1 (02:01:47):
Mom.

Speaker 3 (02:01:48):
I've been like eight hours in a boss and it's like,
you get nothing. We didn't even put anything here.

Speaker 1 (02:01:54):
We hate you, like like drinks.

Speaker 2 (02:01:57):
Yeah, yeah, yeah.

Speaker 3 (02:01:58):
Like there's a complete opposite types of development studios, Like
they just want to harm you, and Shnoby is constantly
giving me gifts and I'm like, my pockets are full,
I don't want anything else, Grandma.

Speaker 1 (02:02:11):
It's all leave me alone. It's great, it's I love
it for it.

Speaker 5 (02:02:15):
If somebody is having like if silk Song is not
clicking for someone and it's just too brutal or whatever,
I cannot imagine that better palate cleanser A yeah, some
similar ish you know, like two D kind of exploring
tips off, but like you are the one killing everything
in Shnoby.

Speaker 1 (02:02:31):
It's Barmenheimer, but with Ninja's Yeah, that's so sweet.

Speaker 3 (02:02:39):
That's good.

Speaker 4 (02:02:40):
That's a really good comparison. I think they're both hard
to like. I've been tested in Shnoby. I just think
it's more graceful.

Speaker 3 (02:02:47):
It's kinder.

Speaker 4 (02:02:48):
It's like not putting, it's not giving me anything that
I can't figure out. There are times in Hollow Night
where I'm like, it's impossible, it can't be done. They've
obviously made this game impossible just to.

Speaker 1 (02:02:58):
Fuck with me becoming John mulaney talking about that game.
Did anybody else hear that it can't be done? It's impossible,
it can't be It's impossible. I've got a nice suit
that's being tailored. I gotta go pick it up more
than John Mulaney did.

Speaker 3 (02:03:15):
In a way, it depends on how much cocaine you
give them.

Speaker 1 (02:03:18):
I'm no, I'm clean now these days. Girl. Yeah, but
Ioby uh Dan Praier recommendation. Immediately, it was like, yeah,
this game rules.

Speaker 3 (02:03:31):
It's good. I want to play more of it.

Speaker 1 (02:03:33):
After those like first two hours, like just.

Speaker 2 (02:03:36):
It only gets better.

Speaker 4 (02:03:37):
I also think, like for a long plane ride, I
personally don't know if Hollow Night is going to be
that for me because I could see myself getting.

Speaker 1 (02:03:46):
Really plane ride seem way longer, yeah, like a.

Speaker 4 (02:03:49):
Jail, Whereas I think Shanoby is going to be like, ah,
I have eight hours to enjoy this universe and fun
shit up like that is going to be a nice
palate cleanser for me. So I think that is what
I'm going to be playing more of. I've just been
trying to get. I think I'm closed Dan, but I
I don't. Actually I have not looked.

Speaker 3 (02:04:08):
Up like where I'm at, but I am at Yeah,
I'm at well now, I don't know if I can
say it silk.

Speaker 2 (02:04:14):
Song or snowby Silk Song. I mean we've been spoiling, right,
I'm at the I'm at least the second time.

Speaker 3 (02:04:24):
Second.

Speaker 1 (02:04:24):
Oh damn it, it's what I said. That's why I'm
trying to say, Oh, you were worried about me.

Speaker 3 (02:04:29):
It's the one thing, the one thing you said you
didn't want to know. Well, I ran into her again
and she still pissed.

Speaker 2 (02:04:40):
Credits at all yet?

Speaker 3 (02:04:41):
Right, No, I don't think So, okay, can you be
do credits without Yeah that's spoiler.

Speaker 5 (02:04:47):
Yeah, I mean I think I know we were going
to ask and like, yes, you can see credits and
then have another like I'll tell you this, I got
credits around thirty two hours. I didn't see the Act
three slide until forty hours, Right, did you get?

Speaker 3 (02:04:59):
And are there?

Speaker 1 (02:05:00):
Like?

Speaker 3 (02:05:00):
Same thing?

Speaker 1 (02:05:01):
That's bad ending And it's at that point if you're
not if you didn't finish the game.

Speaker 2 (02:05:05):
Some games do that and have like a bonus, you know.

Speaker 1 (02:05:07):
Right, But it's act three. It's not epilogue.

Speaker 2 (02:05:11):
Act three is basically an epilogue.

Speaker 1 (02:05:12):
I'm on to cherry. I don't think that there's know
what they're doing. I think they're just a bunch of
rookies who are just like, oh, let's.

Speaker 2 (02:05:17):
Make let's make things hard and frustrated.

Speaker 6 (02:05:21):
Here.

Speaker 3 (02:05:22):
Oh oh, are you so mad?

Speaker 1 (02:05:26):
I don't know to fucking roll credits at the end
like a normal boy.

Speaker 2 (02:05:32):
It's the encore.

Speaker 1 (02:05:33):
Okay, that's better call it an encore. That'd be awesome. Uh.
You want to do some talk about emails?

Speaker 2 (02:05:39):
Yeah?

Speaker 3 (02:05:39):
I love yeah, eating them, thinking about them?

Speaker 1 (02:05:45):
Okay. As always, you can write into fire Escape cast
at gmail dot com for questions, comments, concerns. Uh. We
have quite a few responses. From last episode. Dan had
mentioned that he was trying to figure out if he
he just apparently it keeps him up at night thinking
about if he was transported back to a castle in

(02:06:06):
the Middle Ages and he was immediately going to be
killed if he But what is a skill we have
to have.

Speaker 3 (02:06:13):
A simple man? Yeah, he can castle times?

Speaker 1 (02:06:18):
What is a skill he could immediately show them that
we have knowledge of that would paint him as a
wizard or some sort to them, so they'd spare him.
So we got a few of those that we have
some other questions, So thank you for writing in. But
keep those questions coming. They're good enough. I'll put them
in the show. If they're not into the bin, you go.

Speaker 4 (02:06:40):
This is like the silk Song of email reading. We
won't even acknowledge your work.

Speaker 2 (02:06:46):
Yes, you get nothing.

Speaker 1 (02:06:49):
You stolef is he lifting drinks? Okay this one tonight
Alex and Bendigo not into the bin? Go he's written
from Bendigo.

Speaker 2 (02:07:03):
We're gonna end this podcast on the.

Speaker 1 (02:07:05):
White sheet black letters unfold. We must read them.

Speaker 2 (02:07:10):
I don't even know what hot or cold?

Speaker 1 (02:07:13):
Mary? Do you want to read this first one from Alex?

Speaker 3 (02:07:15):
Yeah?

Speaker 4 (02:07:15):
I don't understand what that impression was. No, Mike demanded
we all write in.

Speaker 1 (02:07:22):
We thought we demand. I think I politely requested, are
you way mad?

Speaker 3 (02:07:27):
I'm just reading this guy.

Speaker 1 (02:07:29):
Alex from Bendigo. He Beniso is.

Speaker 3 (02:07:32):
Doing what he's told.

Speaker 4 (02:07:34):
H demanded that we all write in with what you
could do in Castle Times. Mike, your three most prominent
elements are stupid. Voice you just did one stupid, the
fact that you're four foot nine, and that you were
voted sexiest mandolin player by Mandolin Player Monthly magazine in
twenty twenty three.

Speaker 3 (02:07:55):
You will be a court jester.

Speaker 1 (02:07:58):
Fine that I'd be. I'd be trying to make him laugh.

Speaker 3 (02:08:03):
Cyborlthare.

Speaker 1 (02:08:06):
Now you're doing Bob Dylan.

Speaker 3 (02:08:10):
No, but that's like in like a weird gesture voice.

Speaker 2 (02:08:18):
Wait the way Hans heaven.

Speaker 1 (02:08:23):
Man by me who she was?

Speaker 2 (02:08:29):
Love mine?

Speaker 1 (02:08:32):
Tell you all right?

Speaker 3 (02:08:34):
You live Mary.

Speaker 4 (02:08:36):
Given the opening of last episode, it's very clear you're
the strongest talent.

Speaker 1 (02:08:41):
Is it not what he wrote?

Speaker 3 (02:08:44):
I think he said you're the strongest talent.

Speaker 4 (02:08:46):
What I mean, it's very clear your strongest talent is
one of the most vicious acid tongues to ever grace humanity.

Speaker 3 (02:08:54):
The level of vitriol, spite, and shame you can vomit
out is terrifying and commendable. You would become the pope
less than three days.

Speaker 2 (02:09:04):
Political hope back then like ad fear.

Speaker 3 (02:09:08):
Hello, shit, I don't know.

Speaker 1 (02:09:11):
Now we got a Chicagoan in the in the big seat.
I don't know how you got there. Really, I don't
pay the billy. What's the guy's name, billy.

Speaker 2 (02:09:18):
I do believe that historically.

Speaker 3 (02:09:23):
We're super kind.

Speaker 1 (02:09:25):
Popes were pretty could be authoritarian.

Speaker 2 (02:09:29):
There's a Palatine pope that looked like the Star Wars emperor.

Speaker 1 (02:09:32):
Yes, that's where that's where George Lucas got the idea.

Speaker 2 (02:09:35):
Yeah, that's right.

Speaker 3 (02:09:36):
Yeah, so I think that's really fair. I appreciate that.
Thank you, Alex uh Dan.

Speaker 4 (02:09:42):
Your only hope is that Manati is transferred back with
you to act as a comparison point, so you might
have any chance of seeming useful.

Speaker 3 (02:09:50):
You are still weirder.

Speaker 2 (02:09:54):
I do genuinely disagree with you.

Speaker 3 (02:09:56):
He gave you nothing.

Speaker 5 (02:09:59):
I mean, I honestly, that's fair. I think I take
no offense to that. I I don't know what I
would have to offer Manati. I think Manatti would do
all right, uh to sort of. I think he could sing,
and he could cook meat and stuff. I do think
Manati might be able to do better than me and
Castle Times, because he'd like texting a lot of Castle
Times fiction, you know, like Lord of the Rings and stuff. Yeah, yeah,

(02:10:23):
Times Guy Zelda doesn't really work.

Speaker 3 (02:10:26):
Maybe both of you with your powers combined, though, you
could have some kind of fun two.

Speaker 5 (02:10:31):
Person act on stage or something like a like a
podcast with them who's on first.

Speaker 3 (02:10:37):
Type situation in Castle Times, you know, play.

Speaker 2 (02:10:40):
Off each other well. But yeah, I don't know if
the Castle people are gonna.

Speaker 4 (02:10:43):
Like it without all your gaming knowledge, I just don't
understand what we talk about, what material you have.

Speaker 3 (02:10:49):
You're like, what about this gruel? Yeah, I'd love to
hear Mike Minate's bit on gruel and like sleeping on straw.

Speaker 1 (02:11:00):
I would just tell them now, I would just tell
them like I would pretend I'm a fortune teller, Like
I would just tell them, oh, Dave Girl has a
secret baby like that. That's simple enough to tell them.

Speaker 5 (02:11:11):
They're not going to live long enough, like what we
were Castle Time. They're not going to live long enough
to know about Dave Girl.

Speaker 2 (02:11:18):
You're right, so the.

Speaker 1 (02:11:18):
Battle of Hastings will be one no.

Speaker 2 (02:11:23):
Eclipses or something, you know, the.

Speaker 4 (02:11:27):
Stars are actually uh bugs, and if you don't believe
in God enough, who is also me, they will come
down and kill you.

Speaker 1 (02:11:36):
You could probably figure out a way to frame yourself
as God. I think so.

Speaker 3 (02:11:41):
I think i'd get away with it.

Speaker 1 (02:11:42):
A Ventura did it, I'd.

Speaker 3 (02:11:44):
Either do it or die try.

Speaker 4 (02:11:48):
I think like I would go for broke right. I'm
not there to live a life of like stirring the soup.
That's just not who I was born to be. So
I'll go all in and say I actually am an
ethereal being, and I will smite anyone who touches me
or doesn't feed me and clothe me and bathe me

(02:12:09):
and give me really good jewels and stuff, and then
hope it works out.

Speaker 1 (02:12:13):
Easy for you to say you got boobs. You could
just I know they'll they'll they'll be more than that
you didn't have them.

Speaker 3 (02:12:19):
Back in Castle times, they're like they're so enamored by the.

Speaker 1 (02:12:25):
First they've been fucking driving a Morocco around. All of
a sudden a range rover shows up.

Speaker 3 (02:12:31):
Take a look at these cattle bus.

Speaker 2 (02:12:34):
Yeah, Castle boys. They hope for is being just a
well liked guy about town. I think that's it.

Speaker 5 (02:12:42):
I think I'm a friendly fellow. I think I get
along with folks, and I think that you keep them living.

Speaker 2 (02:12:48):
Oh that I have know him Dan?

Speaker 1 (02:12:49):
Just walking around asking people if door Dash delivers to
the castle.

Speaker 5 (02:12:53):
Yeah, just hoping people invite me over for dinner and stuff. Yeah,
that's the best I could hope for.

Speaker 3 (02:12:58):
Someone's been milking the cows in the dead of night,
and it's been you because you don't have a job
and you don't know how to consume any food anymore, so.

Speaker 5 (02:13:07):
You've just Then they'd ask like you be like, oh,
is there anything I can do to help an exchange
for this dinner?

Speaker 2 (02:13:11):
And then they'd tell me something. I'd be like, I
don't know how to do.

Speaker 3 (02:13:14):
You have any media I could review?

Speaker 2 (02:13:17):
Yeah, get out a microphones, We'll get out.

Speaker 3 (02:13:21):
Yeah, thank you, Alex.

Speaker 1 (02:13:25):
Yeah Dan. This one is from Paul in Middle Georgia.

Speaker 2 (02:13:31):
I'm reading this.

Speaker 1 (02:13:32):
Yeah, sorry, Okay, what to do? Read it? Hey?

Speaker 2 (02:13:36):
Hey, guys.

Speaker 5 (02:13:37):
If Dan were to suddenly find himself in Castle times,
I think Dan knows enough about the lingo and how
the sausage is made to be able to invent wrestling.
Just find an investor, put a troop together, bing bang, boom.
Mike could probably pull bullshit his way into becoming like
a fence or something. Harry would be burned at the
stake for being too intelligent a witch.

Speaker 3 (02:13:58):
I'm offended and appreciate it.

Speaker 1 (02:14:02):
Yeah, I want to like a compliment slash insult.

Speaker 3 (02:14:07):
I mean back then, I do think it happened a lot,
and I do think that is a part of it.

Speaker 2 (02:14:11):
Which stuff.

Speaker 3 (02:14:12):
Well, my original plan of saying I'm just going to
say I'm a god and tell people I'll smite them
if they don't give me jewels and food. I think
it's going to go two ways. One is they're going
to be afraid of me and they're going to do
what I say, and the other one is that they're
going to burn me at the stake. So I think
I do have like a fifty to fifty chance.

Speaker 5 (02:14:28):
I like what I think what Paul is saying here
is maybe one of the better actual things I could do,
which is just like take my knowledge of how like
the Carnie origins of wrestling and apply it to like
it's a pretty timeless thing, you know, just have like
plants in the audience and be like nobody can beat
my strong man, and then have a plant that you know,
and they pay on the to watch the fight and everything, like, Yeah,

(02:14:51):
I think I could invent wrestling one hundreds of years
before or at the.

Speaker 4 (02:14:55):
Very minimum, you could probably like just set up that
actually are fake and then profit off of the money
that people bet because you know who's gonna win.

Speaker 5 (02:15:08):
Well, that's say people thought it was real until like
the fucking mid nineties. Basically, like imagine the fourteen hundreds
or whatever, Like it'd be the easiest marks in the world.

Speaker 3 (02:15:16):
Those stupid idiots. They don't even have electricity yet.

Speaker 4 (02:15:21):
Imagine what you could do with wrestlers that say that
they got hurt amazing.

Speaker 2 (02:15:27):
They don't know work from a shoot back then.

Speaker 3 (02:15:30):
I still don't, And there I am burned at the stake.

Speaker 2 (02:15:35):
Yeah, you're you're screaming, your flesh is burning off, and I'm.

Speaker 3 (02:15:38):
There, revolves.

Speaker 1 (02:15:43):
I would just be fucking silver tongue in my way
into that snatch. Snatch. Whoa, I'm gonna bullshit my way
into that snatch. Say that to the queen. See how
that goes down.

Speaker 4 (02:16:01):
He seems possible that we all die horrible death because
Mike's trying to bang the clean. I think I'm a
god and Dan gets over his head trying to set
up wrestling matches.

Speaker 1 (02:16:16):
We'd all go out the same we die. This the
way we lived, truly, wrestling matches, connelings and burning.

Speaker 3 (02:16:26):
I wrestled the Fire and I lost.

Speaker 1 (02:16:29):
I wrestled Deck Clinton.

Speaker 4 (02:16:30):
I won.

Speaker 1 (02:16:31):
Now it's gross. That's the grossest thing I said in
the why.

Speaker 3 (02:16:40):
About it.

Speaker 1 (02:16:42):
I realized my credit. I realized that it was come
out in my mouth, that it was gross.

Speaker 2 (02:16:46):
I wish my soundboard still work. I'd be using that.

Speaker 1 (02:16:51):
Really good. Okay, I'm going to read it. Thank you
Paul from Middle Georgia. I'm gonna read this one from
Max from markham on tear, Hello, Firescape cast crew. I
did not own an original switch and about the switch
to and launch day after finally being in a comfortable
financial spot, currently going through both the back catalog of

(02:17:11):
games and recently picked up Mario plus Rabbid's Kingdom Battle
on sale awesome game. And the characters in the Overworld
run like some of the people I just saw in
the movie Weapons. Hoping everyone in the podcasts has seen
this for the upcoming question, we definitely have. This run
could also be described as the Naruto run I guess
I haven't seen the show. My question after seeing this
is if someone real or fictional was cursed to hunt

(02:17:35):
you like they do in weapons, who would be the
most terrifying. My first thought was that the kool a
man was chasing me with his arms behind his back,
eyes blank, trying everything in his power to kill me.
I would probably lose my shit immediately. Any who Max
from Markham, Ontario, Canada.

Speaker 2 (02:17:54):
Bruce Scanlon, he's the sweetest boy in though. That's a thing.
That's exactly why worst.

Speaker 5 (02:17:59):
If suddenly Drew Scanlan was a weapon style running at me,
it would be such a different Like Drew was just
so nice and calm and composed. So if he was
like wild eyed and bleeding and sprinting at me trying
to know something was something was terribly wrong.

Speaker 3 (02:18:17):
For me, I'd be like, Drew, you need a doctor,
come here, I have a band aid. And then he
would snap my neck. I would never he pummels your
skull with his skull, It would trick me immediately. I
would never. I would never assume anything bad could happen.

Speaker 1 (02:18:33):
He could fly planes. Imagine him doing that from a.

Speaker 2 (02:18:35):
Plane, like with his hands behind his face before he's.

Speaker 1 (02:18:41):
Just flying at you like a plane. I would same,
same reason they would. Jake Decker would terrify me such
a like even headed, calm, cool, collected dude, one of
my best friends. Like, if he was coming at me
like that, I'd that'd be weird. I guess my dad,
my mom, anybody close to me.

Speaker 2 (02:18:59):
If my day was running, I would know something was terribleness.

Speaker 1 (02:19:03):
Just running all his arms, the idea airplace them one.

Speaker 4 (02:19:08):
Going floodlights connected to his feet. They're just dragging through
electric cords.

Speaker 5 (02:19:13):
I did ask him one point. I was like, Hey,
when was the last time you ran? And he was like,
I think that maybe I ran to my car while
it was raining once, like twenty years ago.

Speaker 2 (02:19:23):
Like he just he doesn't run quickly.

Speaker 3 (02:19:26):
Probably nineteen eighty nine.

Speaker 2 (02:19:28):
Yeah, he doesn't move quickly.

Speaker 1 (02:19:30):
No.

Speaker 4 (02:19:32):
Because of one of the scariest movies I ever saw,
Mike and I talked about this a lot, was It Follows.

Speaker 3 (02:19:38):
I think some of that was the randomness of like
a random person that just kind of freaks you out.
I do think that.

Speaker 4 (02:19:50):
Just a weird looking lady or dude that's naked would
scare the shit out.

Speaker 2 (02:19:56):
Of me, because is a multiplier.

Speaker 3 (02:20:00):
Yeah, it would just freak me out. And I think
that was something and that was a theme in that show.

Speaker 4 (02:20:04):
Another one was because it was like, uh yeah, like
people you well, the plot was kind of like people
you had slept with were like the next in line.
But I mean, I bet if you're like exes were
running at you, that would freak the crap out of me,
not just because of like why are you running at me,
but also like what are you doing here?

Speaker 3 (02:20:24):
I haven't seen you in ten years?

Speaker 4 (02:20:26):
And I don't want to, Like I don't want my
exes running at me for any reason ever.

Speaker 5 (02:20:31):
I like just yesterday had a moment of I was
just being very self conscious about like I walk every day,
like around the neighborhood and stuff, and at one point
yesterday I found myself like walking at about the same
pace as this woman, but I was behind her, and
so I was like, probably, you know, fifty feet behind
her or whatever, and I was like I just kind

(02:20:51):
of feel awkward, like just kind of walking, Yeah, you
got here at the same pace. So like I crossed
to the other side of the street just to be like, hey,
just don't want to think I'm following you or whatever.
And then like she turned and it was where I
was going to and it's like, well, I'm trying to
get back to my house. I have to go that way,
and so like here I am again. I turned and
there were like three different turns where it's like, God,
damn it, this is where I'm going, you know, like,

(02:21:13):
how do you make it? Like, I just want to
make it very clear, I'm not following you, Like this
is that weirder to say that.

Speaker 1 (02:21:19):
Yes, yeah, she's just walking in her neighborhood and this man.

Speaker 3 (02:21:23):
But I was I wanting to show you that I
don't have a gun, No big deal.

Speaker 5 (02:21:29):
I'm not I don't have a weapon. Look at where
It's like I was feeling weird about it, and I
was sure. She was like is this guy following me?
And I was like, I just how do I make it?
Do I go through the woods? Do I get off
the path?

Speaker 1 (02:21:40):
You know? That is the most Tim Robbinson asked, ship
you go into the woods because you can't deal with
the social cli complications of this encounter. There's probably some
celebrity that would scare me more if they were doing
this than anybody else.

Speaker 4 (02:21:54):
There's a TikTok about what you're doing, Dan, which is
like you're passing a girl in the woods on a
high How do you do it so that it's not
scary because you're both alone in the woods and she's
a sure.

Speaker 3 (02:22:07):
Yeah, they're all pretty silly, but generally the joke is
that you like vogue or do something. Whether she's like
oh good, you're an ally like, oh you're one of us,
Yeah you.

Speaker 5 (02:22:17):
Like you is like that works if you were at
a pace faster than the person. So I've got like
my AirPods in and I'll just look straightforward and like
as I'm doing the past, like once you're kind of
like like right next to each other, I just kind
of like turn, just do a little like looky friendly
like smile and wave, and then you just keep going
along on your way like oh, good evening or something
like that.

Speaker 2 (02:22:36):
That's that's probably a good way to do it.

Speaker 3 (02:22:37):
I think it's a nice thing to do. But I
think the the ultimate thing I just want to commend
you for is I think the nicest thing is to
give them space.

Speaker 4 (02:22:45):
And so the fact that you cross the street without
like really even thinking it is a wonderful. That is
what I would recommend for most people, which is like,
this isn't about you at all. Sometimes people are like,
but I didn't do anything and I would never hurt anyone.
It's like, that's actually not what it's about.

Speaker 2 (02:23:01):
They don't know that. They just know that there's some
guy they don't know.

Speaker 3 (02:23:04):
Unfortunately, women carry this burden. This has happened to me
so many times. We're like, it's like.

Speaker 4 (02:23:09):
Late at night, I carry fucking keys in my hand
because there we have like a burden that we bear.
So it is it is not on who you are
at all as a person. The idea that you're just
like I should just cross the street and give them
much more.

Speaker 3 (02:23:22):
Space is the best move.

Speaker 4 (02:23:24):
Just give them more space, because it kind of just
freaks a girl out when there's men in close proximity
and they're alone.

Speaker 3 (02:23:30):
That's just that's the reality.

Speaker 2 (02:23:33):
Yeah, the woods and stuff.

Speaker 3 (02:23:34):
That was the golden move, my dude, excellent. Yeah, or
kill them, you know, because.

Speaker 2 (02:23:40):
Like you got old after a while.

Speaker 5 (02:23:43):
It's the same thing every time, you know, like yeh
from behind that, Yeah, it's just the same screams.

Speaker 2 (02:23:49):
It's the same every time.

Speaker 3 (02:23:51):
Yeah, I'm bored out of places.

Speaker 2 (02:23:54):
To bury the bodies.

Speaker 3 (02:23:55):
Give me a challenge.

Speaker 2 (02:23:56):
Yeah, come on, not good at still, what are you
afraid of?

Speaker 1 (02:24:00):
I think Cloris Leachman would be weird, like young Cloris Leachman. Now, like,
is that Claris Leachman?

Speaker 5 (02:24:08):
But look, no, Clorence Leachman because of the Norm McDonald,
Bob Saget.

Speaker 1 (02:24:12):
Roach, No, I knew. I uh, that's a big part
of why I know her.

Speaker 2 (02:24:17):
That's mainly why I know her.

Speaker 1 (02:24:18):
Yeah, but uh yeah, there's like I guess.

Speaker 3 (02:24:23):
The tallest woman in the world that would freak me out.

Speaker 1 (02:24:25):
Albert Finney would be weird too.

Speaker 3 (02:24:28):
Are the tallest man? Tall people are scary?

Speaker 1 (02:24:30):
Tall people do creep me out? I told Will Carle Yeah,
Jason Alexander, Jason Alexander, Why am I blank?

Speaker 2 (02:24:39):
Castanza?

Speaker 1 (02:24:40):
Oh yeah, ah weird?

Speaker 2 (02:24:43):
Is that George George Castanza and then he running at me?

Speaker 1 (02:24:46):
Yeah, it would be someone you have to take a
second to recognize. Yeah, that's why I was thinking, like
Helen Mirrendeo Kojima. Yeah, although again it's probably has something.

Speaker 4 (02:25:03):
To do with his next game, Like Charlie from It's
Always Sunny And at first you're like and then you're like,
I'm gonna die.

Speaker 1 (02:25:10):
Yeah, but yeah, no, my family would be weird. Thank
you Max from Markham, Ontario. Mary, do you want to
read this one? From Christian.

Speaker 4 (02:25:24):
Echo the community when saying that very much appreciate it,
appreciate all three of you and that you share your
time and selves with us.

Speaker 3 (02:25:32):
You three are all wonderful, truly caring and a joy.
Is this a plant?

Speaker 1 (02:25:38):
I just wrote?

Speaker 3 (02:25:39):
No, thank you, Christian, I don't believe it. That's awesome.
Thank you for saying that question.

Speaker 4 (02:25:47):
We are expecting our first child in January and have
found deciding on baby names to be an experience. We
quickly discovered some lingering feelings with those who have passed
through our lives when you reject name after name as
can't name our child after that person or names that

(02:26:08):
just give the I are there any names you can't
imagine ever naming your own theoretical child? Do you think
you'd find boy or girl names harder? Girl names are
much easier for us?

Speaker 3 (02:26:22):
And the second question, yeah, then do you want to
start with one and then we'll go to the second one?

Speaker 1 (02:26:28):
Yeah, very I'll go back to it.

Speaker 3 (02:26:30):
Let's not a little knock one out. Thank you, Christian.
I'll come back.

Speaker 2 (02:26:35):
I mean, I guess we don't have kids, but we
have pets, and so that's.

Speaker 3 (02:26:40):
We're so easy.

Speaker 2 (02:26:43):
Dogs and cats you can just name them weird things.
And like with people, it's got to be like.

Speaker 1 (02:26:49):
How easy it is to.

Speaker 3 (02:26:50):
Name fucking dog corn dog and like call it a life.
You can't child that you can't name a child Brisket.

Speaker 1 (02:26:58):
Amanda and I we don't don't plan on having kids,
but we have talked about like it. I don't know,
it just comes up as like a fun convo it
sometimes over drinks or whatever. If we were going to
have a boy, what we name if we're gonna have
a girl, what we name them. But it does come
up every once in a while, like early on I
would recommend a name and she'd be like, nope, one
of my worst ex's, for instance, or something like that,

(02:27:19):
like a cruciation stick.

Speaker 5 (02:27:23):
I feel like, I I've never thought about this before,
but I do kind of hate just like modern trendy
names where it's like it's like Brayden and.

Speaker 1 (02:27:32):
Like soap like that's like millennial kid naming from soap operas.

Speaker 5 (02:27:36):
Yeah yeah, or something like Whennef Pultrow would like name
her kids or something where it's like so I feel
like I would want to go the other direction and
just be like, here's my kid Carl, you know, like
just the most like a name that could have been
from nineteen forty.

Speaker 2 (02:27:47):
You know, here's Steve, Here's Carl, Here's Jilly Brick.

Speaker 1 (02:27:51):
Oh, listen, Brick, that'd be a sick kid named Rick Reker.
I know Rick Rick is the.

Speaker 3 (02:27:58):
Name you think it is. Brick gives media, Yeah, is
this my son, Brick?

Speaker 2 (02:28:05):
I kind of like that.

Speaker 1 (02:28:07):
I'm just setting up for a life on that pole.

Speaker 2 (02:28:12):
Good for him, he comes, Brick.

Speaker 3 (02:28:14):
Yeah, my daughter Crystal Chandelier just ruined both of them
for life.

Speaker 1 (02:28:22):
Brick and his sister Botox doing a co op dance
for all you Bucky bums out there. Creighton, Yeah, oh yeah,
you started to Braiden. That'd be annoying. It just sounds
like something that would be like Hunter, Bryce, Crench, those
are all.

Speaker 2 (02:28:45):
Probably Crench would be a good name for a woman.
I've never thought of.

Speaker 1 (02:28:53):
Kreskowski Maharty.

Speaker 3 (02:28:55):
He's a French.

Speaker 1 (02:28:56):
She literally can only be a brain surgeon or else
he will amount to nothing.

Speaker 3 (02:29:00):
No, he's a murderer before he comes out of the womb.

Speaker 1 (02:29:04):
It's not a matter of whether he's a murder. It's
a matter of how he's going to kill his victims
and how long he's gonna shakes. Hopefully he u's a scalpel.

Speaker 3 (02:29:13):
I will say. There's a good subreddit for this.

Speaker 4 (02:29:15):
It's called traged day and it's spelled really weird intentionally
because a modern thing that a lot of people do
is they have a kid, you know, named Chantrell, but
it has like eight eyes in it and six e's
and I'm party always comes to mind. So it's like

(02:29:37):
just terribly pronounced, difficult to understand, too many lettered names.
And the subreddit's pretty funny because it is actual people
who are like my sister wants to name her son,
you know, this awful, awful, awful name that has too
many vowels in it, and how they try and fight

(02:29:58):
the tragedy of the name. So I think that's a
cool place to find terrible names that you never want.

Speaker 2 (02:30:05):
There's so many steaks with naming a human, you.

Speaker 4 (02:30:08):
Know, no, you don't want it to rhyme with anything bad,
Like you can't name them jars. Yeah, totally, we read
the same mind, Yeah, but with the like pets.

Speaker 5 (02:30:18):
And stuff too, like you know, the breed and stuff
like that. So like, you know, we knew, like Gizmo,
he was going to be a cavalier, and he was
a cavalier, and it's like we look at him like
to this day, I'll look at.

Speaker 2 (02:30:27):
Him like, yeah, nailed it with Gizmo. That is a
gizmo right there, Gizmo.

Speaker 5 (02:30:31):
But like with a person, you don't know if they're
going to be like a Navy seal or like a
Dungeons and Dragons guy, you know, so it's like you
gotta you can't really predict it.

Speaker 4 (02:30:40):
Well, I think you have to have a malleable name
that allows them to decide what they are. And I
think like one of the as a non parents, so
I will preface with that one of the toughest lessons
most parents have to learn is that you do not
get to decide the fate of your kid. Like they
are going to be things that maybe you didn't want
them to be. Maybe you really want them.

Speaker 2 (02:30:58):
To be a football star, and that's what my mom wanted.

Speaker 4 (02:31:01):
They're a big stinky nerd that can't public speak to
save their life. And Dan is like a name that
could be a track star, but it could also be
a bookworm.

Speaker 3 (02:31:13):
It could be both.

Speaker 4 (02:31:14):
And so I like to think of names as like
malleable casings for whatever your child ends up being, because
the truth is is that, like a good parent doesn't
really have to do anything but love their child. So
like it's just should be like something that stretches and
bends to like whatever that kid ends up being.

Speaker 5 (02:31:32):
Yeah, let the personality and the person be the thing
that stands out, and like let the name just be
you know, just standard name, you know.

Speaker 1 (02:31:40):
Yeah, I don't name them Alfred. They've got one job
for the rest of their life, oh Butler? Yeah? Or
like what's another one, Jeeves or Jeeves, Jeeves a better one? Yeah,
what's Cinderella.

Speaker 3 (02:31:55):
That's gonna be a real tough life. She's really stuck.

Speaker 1 (02:32:00):
Zenya. If you do have a kid named Zenya, send them.

Speaker 3 (02:32:16):
The countdown.

Speaker 1 (02:32:17):
This is Brick, that's Crunch, this is Velveta, Trough and Trough.

Speaker 2 (02:32:25):
I think, Mike, you should have kids just so you
can work out these names.

Speaker 1 (02:32:28):
What the fuck is Brick's gonna be a He's gonna
be a sex worker and you know, more power to him.

Speaker 2 (02:32:33):
But he's gonna be a Borderlands character?

Speaker 1 (02:32:36):
Oh yeah, he was? Yeah, Velveta is gonna be like
the the press secretary for a weird president in the future. Blizz, Yeah, Blizz,
Blizz is going to be on He's going to try
to reincarnate American Gladiator.

Speaker 5 (02:32:56):
Is there a name that, if you hear you instantly
have a like, oh, they must suck the connotation with it.

Speaker 1 (02:33:02):
I think that's kind of the quest. Oh, like what
is mine?

Speaker 2 (02:33:05):
The one that comes to my mind is Todd.

Speaker 1 (02:33:07):
Oh yeah, Todd. Todd's Todd's big.

Speaker 2 (02:33:09):
You hear it Todd? And I don't really know Todd.

Speaker 1 (02:33:15):
Guy, but like I still associate the name with with that, Yeah,
we with who? I still associate the name with douchebags?

Speaker 2 (02:33:23):
Okay, yeah, yeah, I just don't really know any like
Todd Howard.

Speaker 5 (02:33:26):
A couple of times he seems fine, I guess, but
that's the only like Todd I actually know xactly.

Speaker 3 (02:33:31):
But Andrew Brittany.

Speaker 4 (02:33:35):
Sorry for all the Brittany's out there, But like I've
met a lot of Britney's and Ashley's, and so I think,
like when I meet another Britney or Ashley, I'm like,
oh my gosh, it's like one more like I don't
need any more Britney's or Ashley's.

Speaker 3 (02:33:47):
I got too many. I got too many of those
in my life. I like the name Sarah. I don't
know why.

Speaker 2 (02:33:54):
I just I think that's.

Speaker 1 (02:33:58):
Niece calm name. I have so many Megans in my family.

Speaker 2 (02:34:03):
Yeah, means a lot of mics.

Speaker 3 (02:34:05):
It's overused. Mic is overused.

Speaker 4 (02:34:09):
It's not bad, it's just I wouldn't name a kid
something that, like, I feel like, is so common. Another
reference is there's ones where you can look up the
most popular baby names from like the last years, and
they're very consistent. Let me see what the most popular
baby names are. The most popular baby names Twine Hunter.

Speaker 1 (02:34:29):
There, I've met a lot of young Hunters.

Speaker 3 (02:34:30):
So fucking popular. Okay, baby girls, excuse me, Olivia, am
I like those? Amelia Charlotte, You're gonna get lost in
the ocean, Mia, Sophia, Isabella. Yeah, Eva, Sophia very calm,

(02:34:54):
like a feather fell, you know.

Speaker 4 (02:34:56):
And here's the men's Liam Noah all like Liam Theodore.

Speaker 3 (02:35:02):
That one's adorable. James, Henry Matteo Potos real good.

Speaker 1 (02:35:09):
I would name him Matteo. I like.

Speaker 3 (02:35:14):
Like Henry.

Speaker 2 (02:35:15):
You can do both, yeah, Hank or Henry is great.

Speaker 1 (02:35:17):
Hank I like, I like.

Speaker 2 (02:35:21):
I don't like Liam.

Speaker 1 (02:35:23):
I likely I grew up. You know what. You know
what name I like is Dylan.

Speaker 2 (02:35:28):
Is a nice name.

Speaker 5 (02:35:29):
I don't like one Dylan and he just sucks this
hockey player idiot. Yeah, Wayne, it's Backlar's kid, I mean.
But yeah, you know.

Speaker 1 (02:35:40):
What about Wayne?

Speaker 2 (02:35:42):
I like Wayne. I have positive connotations with Wayne, Wayne Knight,
Wayne's world.

Speaker 1 (02:35:48):
Wayne Newton Gratzky.

Speaker 3 (02:35:51):
What about Dibbs? Like I got Dibbs, but is.

Speaker 5 (02:35:55):
Also Backlar's kid. It's his acronym name initials is what
you say.

Speaker 1 (02:36:00):
While we're on the topic, let's talk about the fucking
name Bakolar. What the fuck were they thinking?

Speaker 2 (02:36:04):
It fucked up?

Speaker 3 (02:36:05):
Its fucking Jeff a true tragedyy.

Speaker 1 (02:36:09):
And also, what's with a fucking number of Jeffs.

Speaker 5 (02:36:12):
There's a lot of Jeffs in the occasional goff. Yeah,
there's so many Jeffs. My my, my main childhood bully
was the Jeff.

Speaker 1 (02:36:19):
So I do have it there to a game form,
there's there there were two porking Mark.

Speaker 2 (02:36:27):
And Acervic three well Markiva was Jeff them Yeah.

Speaker 1 (02:36:30):
Right to differentiate them because there were three.

Speaker 5 (02:36:33):
We had a lot of andies. We had a lot
of Matts with birds. We had Cado with Miller. Yeah, yeah, Matt.
Matt was a popular one for sure.

Speaker 3 (02:36:41):
Matt is a nice, sturdy name.

Speaker 2 (02:36:43):
Matt, Matt.

Speaker 3 (02:36:44):
Matt could be anything. That's one of time when I
was talking about like a malleable name and Matt could
be anything. They could be a scientist, they could be uh,
a private dancer, they could be whoever they want. Yeah,
welcome to the stage. Matt.

Speaker 2 (02:37:02):
Matt not a stage name.

Speaker 1 (02:37:06):
I don't know.

Speaker 2 (02:37:06):
I guess I don't know what guys stripper names.

Speaker 1 (02:37:08):
Are are the Matt you know, there is you just
the end of it. It's like like the thing is
at dude stripper at you know, with lady stripper. It's
always like ambrosia or cinnamon or something. Matt.

Speaker 3 (02:37:24):
You juice up the last name. It's like Matt fatty
dong dong, you know.

Speaker 6 (02:37:27):
Like you just you just like tack it all got
a new gamer dig Yeah, yeah, this is bricks fat
fat ding dong.

Speaker 1 (02:37:38):
Oh my god, the KD race on on brick chomp dick.
Oh my god, what a KD. He's so good. Well, yeah,
hopefully we helped clear some stuff up for January. So
you know, what's the name of your kidd Brick? So

(02:37:59):
thank you, Christian Crunch. What was the other one, Crench Christian? Okay, well,
if you want to keep the father's name, Crench Christianaw,
it's okay. No initials, Yeah, that would be bad.

Speaker 3 (02:38:26):
Rusty clown classic. Oh God, set them up for a
miserable life the last last.

Speaker 1 (02:38:44):
Yes yes, yes, yes, yes, yes yes yes yes yes, yes,
yes yes yes.

Speaker 4 (02:38:47):
I think Dan is currently leading the group, with injuries
having occurred during the podcast and sometimes because of the podcast.
Betting odds, whom of the three of you is the
most likely to be injured next?

Speaker 3 (02:38:57):
Dan, What the fun is up with your fingers?

Speaker 1 (02:38:59):
Yeah? What ship?

Speaker 2 (02:39:00):
It's been for a year and a half?

Speaker 1 (02:39:02):
Wait, cut them? No you.

Speaker 2 (02:39:11):
This is slicing with a veggie slicer.

Speaker 3 (02:39:13):
It's crazy.

Speaker 1 (02:39:15):
It's still fucked up. I think Dan betting odds probably
he's definitely. You're also cooking a lot more so, like
you're no.

Speaker 2 (02:39:22):
No, no, no, no, I'm off that now, why are.

Speaker 1 (02:39:24):
You off cooking? I was very proud of that momentum.

Speaker 2 (02:39:27):
Because it was good.

Speaker 5 (02:39:29):
No, it was nice, but it's like it was a
thing where it's like I was trying to do it
for health purposes and stuff, but it's like even chicken
breast and veggies and stuff you used on oils, using
all this stuff, so like it takes a ten more time,
and then the calories do super duper add up, so
it's like, even I'm eating healthier stuff, it's still like Okay, yeah, oh,
I've gained a ton of weight in the last time.

Speaker 2 (02:39:52):
Injury and not running.

Speaker 3 (02:39:53):
What are you back on.

Speaker 2 (02:39:56):
Eating wise?

Speaker 3 (02:39:57):
Yeah, if you're not cooking, how are you surviving breakfast?

Speaker 2 (02:40:00):
I'm back on oats. I'm doing like a delivery overnight.

Speaker 3 (02:40:04):
I can't get cut on those. Oh okay, so you're
not making them, They're being delivered to your door.

Speaker 2 (02:40:08):
It's super uggin easy. It's great.

Speaker 5 (02:40:11):
And then for lunch, I do peanut butter sandwich, no
sides or anything. Sometimes a turkey sandwich or cheese.

Speaker 3 (02:40:15):
Yeah, can't cut can't cut yourself on peanut.

Speaker 2 (02:40:18):
Butter and jelly, Nope, Nope.

Speaker 5 (02:40:19):
And then I'll usually for like a snag or something
before dinner, I'll do like a string cheese or something
like that. And then dinner, I've got another like meal
service thing that like most of their things are like
under five hundred calories. And it's like here's a chicken,
here's a veggie, here's you know, it's just very just
basic protein, fiber veggie.

Speaker 1 (02:40:40):
You know.

Speaker 2 (02:40:41):
So it's microwave stuff. So it's not like fancy or anything.
But it's like, you know, yeah, I.

Speaker 3 (02:40:46):
Have to admit something to you.

Speaker 4 (02:40:47):
I for the last well, I'm not gonna admit, I'm
gonna brag for the last six weeks, I have chosen
to do nothing but meal plans. I still go out
to eat, like we'll want it's a week for a
little treat. But my lunches are a smoothie service that
are sent to my door and they're frozen. And my
dinners are a dinner service that are pre portioned. That

(02:41:11):
is my my fallout is portioning because I if I cook,
I end up eating two to three portions right, yes,
with these and they are pre cooked, but I heat
them up in a skillet or whatever.

Speaker 2 (02:41:26):
Sure, yeah, you can make you do oven, you can
do skial with that.

Speaker 3 (02:41:29):
I don't overeat and I've I've lost six pounds.

Speaker 5 (02:41:33):
Congress and all pound six weeks. And also it's just
such an easier like you know, we're busy people, and
it's just so easy.

Speaker 3 (02:41:40):
To be all hollow night hours.

Speaker 5 (02:41:41):
Yeah, this is not an ad or anything, but I
am curious. You should discord me or tell me, you.

Speaker 3 (02:41:46):
Know, I'm not ashamed of it. Yeah, I've been doing
a factor. I've been doing Factor.

Speaker 2 (02:41:51):
Factor is good. I've done a lot of because it
because it's.

Speaker 4 (02:41:54):
It's uh, it has the calorie conscious ones, and so
I just keep everything around five hundred ish or less
if I do that. Plus, the smoothies are daily harvest,
which are like two hundred to three hundred calories. I mean,
like my basically my meals are less than a thousand,
which gives me lots of room for snacks and drinking,

(02:42:15):
which is important to me.

Speaker 3 (02:42:17):
So I found a way. I found a way to
figure it out. Or like if I eat these meals
under like these calories, then I can have three drinks
and a snack.

Speaker 5 (02:42:26):
I think we have the exact same things we're looking
for with this stuff, and like yeahy and stuff like that.
There are numerous different ones, and you know, like factor
coc unity of like both those a lot. I'm doing
a new one now called clean Eats that's really good.
And yeah, so it's like I've looked into daily harvest,
Like I'm just very into that hole. Just like make
this easy for me, but also make it not terrible

(02:42:47):
for me health wise.

Speaker 4 (02:42:48):
So sometimes it's sad, but most of the time, I'm like,
this is convenient. I can game, I heat up my food,
and I eat it and it becomes more like fuel.

Speaker 3 (02:42:55):
It's not something I.

Speaker 2 (02:42:56):
Realized on to see it. It's sad.

Speaker 5 (02:42:58):
Really, it's just like, you know, if this leads to
better quality life and better health stuff and everything like.

Speaker 3 (02:43:03):
That, that's been my experience.

Speaker 5 (02:43:04):
Yeah, I had a physical like last week and like shocking,
my fucking cholesterol is super high. So it's like you
need to really, you know, get that stuff in.

Speaker 4 (02:43:13):
Well, what do you have to cut out? If you're
already doing all this stuff, what else do you cut now?
I mean, I do just candy give your cholesterol.

Speaker 5 (02:43:21):
I don't need a lot of candy right now unless
something like around it. I just don't have candy in
the house. But like I have fast food and plenty,
you know, at least once a week. I would say,
you know, I'm I socialize a lot too, so it's like, okay,
I'm out at this thing. And we're going to go
to this bar pub place before the wrestling show, and
I'm going to get We're gonna get a bunch of
appetizers and s like that type of stuff. And I drink,

(02:43:42):
you know, maybe three nights a week or so. So
it's like that all adds up quite a bit. So
having the food thing be like a constant and I
respect it.

Speaker 3 (02:43:52):
Yeah, I just want I don't want to just throw
a little meal to heat.

Speaker 4 (02:43:57):
And then my rule, I don't know if you follow this,
Like my rule is, I don't eat it out of
like the plastic bin they send it in, because I'm like,
that's a TV dinner. I put it on a I
put it on a plate, and I eat it at
a table like a person.

Speaker 5 (02:44:09):
No, no, yeah, put in a dishwasher. It's a hole
to do, you gotta, sir. I just folded together like
a paper plate and just pour it into my gullet
and swallow it like a duck. Yeah yeah, yeah, the
doughnuts and hell.

Speaker 2 (02:44:22):
Yeah yeah great.

Speaker 3 (02:44:23):
Oh that's so convenient. Now I can go back to gaming,
he says.

Speaker 5 (02:44:29):
Honestly, like food, sometimes it's just like this is taking
too long. I just need to, like get through this
rotary beats the last couple of weeks.

Speaker 3 (02:44:38):
Yeah, it's like like five hundred thous.

Speaker 1 (02:44:48):
Collect literally, Like.

Speaker 5 (02:44:51):
I will frequently have like fifteen minutes between a show
going off the air and uh like having to go
into a meeting, and so I have these like little
peanut butter packets and awesome, I'm just like scarfing down
peanut butter packets.

Speaker 1 (02:45:04):
I don't even do that, but Justin's are delicious. The dark.
Have you had the peanut butter cups? Yeah? Yeah, those
are the dark chop. Awesome.

Speaker 5 (02:45:11):
It's like two hundred calories. It gives you enough to
just gonna keep you awake for the next thing.

Speaker 1 (02:45:15):
You know.

Speaker 3 (02:45:15):
I agree. I am the same, especially on like live
streaming days, where like I have to live stream as
a part of my job.

Speaker 4 (02:45:22):
I'm like, when am I supposed to eat? We usually
stream at noon, I am. I will go downstairs and
make a bowl of cereal and I will eat cereals
like whatever I can fucking scrounge up. It's usually sad,
but it's like I have to eat something or my
blood sugar will be too low.

Speaker 5 (02:45:38):
Yeah, these are like I'm sure these don't sound like
major like complaints or anything. And I understand that, but
it's like you do have to think about it where
it's like on a BombCast day my time, we will
get into a call at like ten forty five am,
so you know, I'll wake up at like seven, have
a little breakfast. Okay, but Dow podcasts, so we got to,
you know, have like a little something that like you know,
ten ten thirty totally can we do a three hour podcast?

(02:46:00):
And then it'll be like two o'clock and there's like
a meeting that starts at like thirty or something, not
really enough time to like have an actual meal. So lunch, yeah, yeah,
like it goes straight through lunch and like several hours
on both ends, and it's like when the fuck am
I gonna eat?

Speaker 3 (02:46:13):
Like I usually work through lunch.

Speaker 4 (02:46:15):
I agree, That's why I actually like the smoothies. So again,
no promo, just like saying like the smoothies are a
convenient way because I can eat them while I type,
and I can also eat them while I walk my dog.
And I love that shit because I walk every day too,
but I walk with my dog at noon when you know,
as as long as I'm not live streaming and So
what I do is I make a smoothie and then

(02:46:35):
I walk my dog with my smoothie. And that's a
really nice system for me. It's really it works really well,
and I'm really happy with with that. I used to
make salads and I was like rushing my dog, like,
you know, around one block because I was like, I
gotta cut all these fucking tomatoes.

Speaker 3 (02:46:50):
I don't live like that anymore. I'm happier with my
smoothie sys.

Speaker 5 (02:46:54):
So I also don't ever want to eat on camera.
Really well, I guess I do it when I'm doing
like personal streams like Giant Bomb.

Speaker 2 (02:47:00):
I love when people lunch.

Speaker 3 (02:47:03):
When I we would play Resident Evil and I would
come come in with hummus and carrots.

Speaker 1 (02:47:09):
I love when that dude chased me with a chainsaw.
And I also hear Mary's mouth noises. It's the best.

Speaker 3 (02:47:14):
Maybe your running person is me eating food running at you.

Speaker 1 (02:47:19):
Oh my god, Maybe you're right, Mike, it's time to
record fucking call me brick and kill me right now.
It would be the worst thing. Ever, how do we
get on prepared food? I lost and Dan's definitely the

(02:47:40):
Dan is definitely the next person.

Speaker 4 (02:47:41):
Get Dan's going to be the next person to be
injured because you're already injured. I actually don't get injured
very often. I just don't do dangerous sh it anymore.

Speaker 2 (02:47:50):
I do have a scooter either.

Speaker 1 (02:47:51):
Dan doesn't either. We filled his bat up with mac
and cheese and it's just happening.

Speaker 3 (02:47:55):
Nothing. Self injured all the time. Mike. Between the two
of us, we're both pretty safe.

Speaker 4 (02:48:03):
But I think it's possible that I could get murked
yelling at someone in a bar, so I would say
Dan than me.

Speaker 1 (02:48:08):
Then you agreed. I think I'm safe. Okay, knock on?

Speaker 3 (02:48:14):
Would if Mike's the first to die, that's gonna be crazy.

Speaker 1 (02:48:19):
It's going to be an explosion. I always say that
would be like a snake eater boss, You're gonna yell
your name and explode. That'd be fucking sick sick uh
last one self indulgent. This is from Michael and Buffalo Mike.
I've read a bunch of your book reck one hundred
Years Solitude Visit from the goon Squad. In the distance,
they've all hit Kee, the Rex coming uh City and

(02:48:41):
the city by China Mayville I or Keina Mayville. I
hear people say differently all the Time. Incredible book. Uh
and then I guess if you like magical realism, I'd
say go for City of Bohan bo H a n
E by Kevin Berry, Irish writer. I guess rounded out

(02:49:03):
with an even three wind up Bird Chronicle by Harouki
morriccount No no, no, no no. Actually, let's let's say
swamp Landia by Karen Russell. Also really really good book.
That's that kind of vibes with those ones. Well, thank
you everybody who wrote in. Again, that's firescape cast at gmail.

Speaker 3 (02:49:25):
He asks me for my smut recommendations anymore.

Speaker 1 (02:49:28):
Fantasy fantasy, Fucker's Dwarf.

Speaker 2 (02:49:31):
Dix or Big, the.

Speaker 3 (02:49:36):
Conch in the Big Hole.

Speaker 1 (02:49:40):
The Big Hole, and the class quest for the clip,
the mythical clip.

Speaker 3 (02:49:48):
It's about a wrestler.

Speaker 1 (02:49:51):
Crunch must take the ring to the g spot, which
might not exist in the fabled land of female orgasms.
Thanks everybody. That's Firescape cast at gmail dot com. Please

(02:50:11):
get those questions in for next episode. Again, we restocked
on our merch site at fourth Wall look up fourth
Wall fire Escape Cast. We restocked on the stainless steel
water bottles the white ones. That's at Firescape Merch dot com.
I think we might have to re up that site.
We'll figure it out. It's on our Patreon. You can
find it we like I mentioned, if you're in the

(02:50:35):
New York, Pennsylvania, Connecticut, Jersey, or just are gonna be
in the area. Later in October Pennsylvan October twentieth, I'm
helping organize a Smash pros tournament, thirty two person tournament.
There's gonna be a buy in. The ticket's also going
to get you a drink, and then they're gonna have
some et C We're gonna have some other wines on

(02:50:57):
the glass list, but then the top three players are
gonna get some really cool prizes from the seller. So
I'll post the specific details there once we get things solidified.
But that's basically we're almost there, so that's why I'm
talking about now. We are gonna keep talking about the
dates for our Game of the Year stream. We have

(02:51:18):
a tentative one behind the scenes, but we're not technically
ready to announce it yet. I'm sure that'll come soon though,
once we solidify things with potential travel and whatnot. It'll
be in Minneapolis. That'll be the usual Saturday night live
stream on I think on Dan's Twitch channel. We'll talk
more about that in the coming episodes. Dan, what do
you have going on in the meantime before next episode?

Speaker 2 (02:51:41):
Gime bomb dot com.

Speaker 5 (02:51:42):
I think I am next up on Blake Clubs, So
as soon as Mike finishes up his game, I have
to play whatever the fuck they're send me, so that
should be on Wednesdays going forward. But yeah, check out
time bomb dot com or our YouTube channels and all
that good stuff.

Speaker 1 (02:51:57):
What is Mike playing for black Club right now? Speaking?

Speaker 5 (02:51:59):
Virtual hide Light for the Sega Saturn, which does not
look like a game for me at all.

Speaker 1 (02:52:06):
Okay, hmm, Mary, what do you have going on?

Speaker 4 (02:52:10):
I will be streaming one more time, but I do
leave for Tokyo Game Show, So.

Speaker 3 (02:52:18):
These two boys will be taking over in the next episode.
Who knows who will be on. It could be anyone
because I will be.

Speaker 5 (02:52:28):
I want to talk about Yota. I want to talk
about Yota for sure. Next episode.

Speaker 3 (02:52:31):
Well, you got to get someone on who loves the Yota.

Speaker 1 (02:52:34):
Yep, we both will be talking about next episode. Jake's
coming to my neck of the woods in a few days.
That'll be fun.

Speaker 3 (02:52:44):
Happy birthday, Mike, Thank you.

Speaker 1 (02:52:46):
How old how old do you think I am?

Speaker 2 (02:52:48):
Twenty four, thirty six.

Speaker 1 (02:52:50):
Mary's closer.

Speaker 2 (02:52:53):
I'm actual answer, maybe thirty three.

Speaker 1 (02:52:57):
Yeah, that's your final answer.

Speaker 2 (02:53:00):
I almost hit thirty two, probably thirty thirty four, thirty four.
I was like, you're a baby, okay.

Speaker 1 (02:53:08):
Okay, yeah, I mean I don't think thirty four makes
me a baby. I started, I'd like, I, what are
you going to turn?

Speaker 3 (02:53:14):
Like twelve?

Speaker 1 (02:53:15):
I try not to complain, but I think, like I
hit thirty three and I actually started feeling some aging
and I was reading. I was reading an article like
apparently malebodies specifically do most of their aging when you
hit thirty two thirty three, and all of a sudden,
it happens a lot at once, and I'm feeling it.

Speaker 2 (02:53:34):
I know it's a cliche, but it's like, yeah, there's
the reason.

Speaker 5 (02:53:37):
I'm just like surrounded by constantly fiddling with things to
fucking make everything feel better.

Speaker 2 (02:53:42):
Yeah, to no avail.

Speaker 1 (02:53:43):
Really there is like I'm looking forward to the endless
battle of attrition that leads to nothing.

Speaker 4 (02:53:49):
Everybody's different, Yeah, mine was like around thirty five. I
was like, oh my, my metabolism is different. I cannot
eat cheese fries, the way I used to.

Speaker 3 (02:54:01):
I just can't anymore.

Speaker 5 (02:54:03):
Drinking, eating, drinking, all of that stuff is becomes a
lot different, which is.

Speaker 1 (02:54:09):
Why like getting into wine is nice because I think,
like to truly enjoy it the way I want to.
It does just kind of by definition, encourage moderation. But
like on those rare occasions when I'm not moderating that
next day and or and change, my body is is
not built like it was when I was twenty two,
which is.

Speaker 2 (02:54:28):
Probably don't worry, it gets better, don't worry.

Speaker 1 (02:54:30):
Great, I can't wear over yea wait, I'll be spin
it on that pole before you know it.

Speaker 3 (02:54:40):
Get older.

Speaker 5 (02:54:41):
It is fun though, like because all your friends are
getting older too, so it's like everyone's just kind of
like you can all talk about it. Yeah, joining the
club slowly, yeah yeah, and then we're all just gonna
it's gonna get worse until we die.

Speaker 1 (02:54:54):
And then I'll be on the pole at the fuck
fuck club. My favorite chef.

Speaker 2 (02:54:58):
That's what we're having our meetup.

Speaker 3 (02:54:59):
Helly, Yeah, here he comes. What was my poll guy name?

Speaker 1 (02:55:04):
Brick Tension, Gronk mccallahan, Oh, Fatty Chubb Chub or something
like that.

Speaker 2 (02:55:15):
Oh yeah, there's something about a dick and chubb. I
guess fat slim cock, slimcock.

Speaker 3 (02:55:22):
It's a terrible and all the women are like, do
even notice what's down there?

Speaker 1 (02:55:31):
Single fucking big boy with a pencil dick mean anything?

Speaker 2 (02:55:37):
Somebody's into it?

Speaker 1 (02:55:38):
Oh hell yeah, you know what I mean? Yeah, more
power to them. Why did someone write fine Time, way
way way at the bottom of our Masters show run
of show no idea where that could possibly be fine time?

Speaker 3 (02:55:57):
This is when we were coming up with wine magazin
seen names. Oh I remember that podcast names Wine Time.

Speaker 1 (02:56:06):
Okay, that's gross. All right, Well, thank you boy for
joining us. That was episode sixty seven. We're looking forward
to June. It's gonna be here. It's gonna be a
good summer this summer, so we'll see you the next episode.
Thanks for joining. Appreciate it.

Speaker 2 (02:56:25):
Bye bye,
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