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April 22, 2025 • 14 mins
Chronicles the intergalactic adventures of a heroic space traveler as he battles evil forces. The series combines science fiction with action-packed storytelling.
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Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:10):
Presenting the amazing interplanetary adventures of Flash Gordon. Last week,
Flash Gordon returned from a raid on Queen Azua's palace
and received another electrical treatment from doctor Zakhov to make
him invisible. The treatment was extra strong so that Flash
could stay longer for his next raid on the palace. Meanwhile,

(00:34):
Azura recovered from the leafy im potion which Con had
given her, and thus his thought was discovered. Azura then
ordered Khn locked up, but her commands had just been
obeyed when news was brought that the Avenging Shadow had
arrived at the palace. Although Azura had station guard shoulder
to shoulder in front of the door to her quarters,
Flash made his way inside an overpowered hall. Then, as
the soldiers broke down the door at Azura's pry for

(00:56):
help and attempted to corner him, Flash leaped to the
window sill and held them at bay with Tall's ray pistol.
Then Flash warned Zerah that her soldiers and her magic
were useless against the Avenging Shadow, and that he would return.
These trolling adventures come to you as they are pictured
each Sunday in the Big full page Comic Weekly, The
World's greatest pictorial supplement of humor and adventures, the comic Weekly,

(01:18):
Each page printed in full colors, is distributed everywhere as
an integral part of your.

Speaker 2 (01:23):
Hearst Sunday newspapers.

Speaker 1 (01:43):
Now we continue the story a splash Gordon delivers his
defiance of Queen Assouri. He leaps through the window. Instantly
the witch Queen turns to the captain of the guards
under him.

Speaker 3 (01:52):
Captain, that ar slash Gordon urs your eeny after him, soldiers, And.

Speaker 4 (02:00):
Why don't you shoot in him?

Speaker 5 (02:01):
Captain?

Speaker 6 (02:02):
We can't see him, your majesty.

Speaker 7 (02:04):
Get to meet out of that window. We can't be
far away.

Speaker 6 (02:06):
Woo, your majesty. But if we can't see him, how
can we tell where he is?

Speaker 5 (02:10):
Ohoo, you saw the race little he held in his
hand when he said.

Speaker 7 (02:14):
There on the window sills. Why can't you see the pistole?

Speaker 4 (02:16):
Now?

Speaker 7 (02:16):
That ought to show you his position.

Speaker 3 (02:18):
But your majesty, the pistol is nowhere in sight. He
must have plown it away.

Speaker 4 (02:28):
Eah, that was his voice.

Speaker 5 (02:29):
Where did it come from?

Speaker 6 (02:30):
Oh there, your majesty, But we can't be sure.

Speaker 1 (02:33):
Where can't be sure?

Speaker 4 (02:35):
Fire a body down there?

Speaker 7 (02:36):
You may hit him?

Speaker 6 (02:37):
It is useless your majesty.

Speaker 3 (02:38):
He may have run in any one of four directions.

Speaker 4 (02:41):
There is no use wasting ammunition by firing at nothing.

Speaker 1 (02:45):
Very well has happened.

Speaker 7 (02:46):
He's second to return if he.

Speaker 5 (02:48):
Does as a shadower, as a man who wants to
shoot to kill you understand.

Speaker 6 (02:52):
Yes, your majesty, if we see him, we will shoot
him down.

Speaker 5 (02:56):
Frish Gordon is invisible, but he is alive and whole,
the same as we are. Ah, you can't see him,
but you may be able to touch him to straight
for the.

Speaker 7 (03:04):
Voice when you hear it.

Speaker 5 (03:04):
The game that ought to put an end to Flash Gordon.

Speaker 6 (03:08):
Yes, your majesty, refern to farns Man or ooh.

Speaker 5 (03:23):
Tah, are you all right? Oh God, bring that portable
retippifier here and revive General Tall. Yes, your majesty, any
silent has come in too, not yes, Magicry.

Speaker 7 (03:39):
Get that machine working. General Towel must not die.

Speaker 1 (04:02):
Meanwhile, back in the woods surrounding the herdsman's carriage, Rock
of hurries to the aid of Dale.

Speaker 8 (04:06):
Arden, Dale, what has happened? Where are you?

Speaker 1 (04:13):
Dale?

Speaker 4 (04:17):
Come put me down to talk.

Speaker 8 (04:19):
I'm coming to you Dale as fast as I can.
And the man do not struggle days relaxed that the
ape man was thinking our heads. Then it was rocking.
That's it now, right, Steal, I will glow it attention
away from you.

Speaker 1 (04:41):
Now?

Speaker 6 (04:41):
Are you all right? Dale?

Speaker 8 (04:44):
I'm all right now. I'll just put an end to
this fellow with my ex so he won't bother us anymore.

Speaker 4 (04:54):
Oh, oh, he's got your dot, Doc give me the.

Speaker 8 (04:58):
I cannot Dale, has it crushed between us? I cannot
get it?

Speaker 6 (05:04):
Free?

Speaker 8 (05:04):
Hold it off a few minutes longer.

Speaker 4 (05:06):
Do the talk off?

Speaker 8 (05:06):
Where where are you going?

Speaker 1 (05:09):
Tail? You get your Radisle?

Speaker 6 (05:17):
Dale? Dale?

Speaker 8 (05:19):
I am getting weak were.

Speaker 9 (05:33):
I don't want to hit you.

Speaker 8 (05:34):
I'm free, Dale? Shoot you hit it now?

Speaker 4 (05:41):
Kill it?

Speaker 8 (05:42):
Amye it below it's left shoulder. You've got it. Oh
good shooting, deil My. That was a close call for
both of us.

Speaker 7 (06:00):
Doctor Zarkov, No, it's all over, brother.

Speaker 8 (06:04):
Oh come, come, do not faint now, Dale, you are
all right? Take some deep breath?

Speaker 6 (06:09):
Are there?

Speaker 4 (06:12):
Ah?

Speaker 8 (06:12):
That's right? How do you feel now?

Speaker 1 (06:15):
I guess I'll be all right now?

Speaker 2 (06:17):
Thanks?

Speaker 6 (06:17):
Good my.

Speaker 8 (06:19):
What a big creature this ape man is. He is
too big to move, so we'll just let him lie
where he is.

Speaker 4 (06:25):
I wonder if there's a part of them around here there.

Speaker 8 (06:27):
Maybe perhaps we better move to some other place as
soon as Flash comes back.

Speaker 5 (06:32):
I'd almost forgotten Flashed.

Speaker 8 (06:33):
How long would he intended to be gone this time?
Off his ark He did not say, But he should
not be much longer. That the electrical charge will soon
be wearing off.

Speaker 4 (06:40):
Oh I hope la Fonte foolish enough to stay too long.

Speaker 5 (06:43):
He warned him about the risk of the charge wearing off.

Speaker 8 (06:45):
Yes, Dale, and Flash promised he would not take any
unnecessary chances.

Speaker 5 (06:49):
That he may be cane it in some part of
the palace and be unable to return.

Speaker 8 (06:53):
That is true, Dale, So that is Arkov. Let's go
to Flash.

Speaker 5 (06:56):
Let's go and see what happened to him.

Speaker 7 (06:58):
I can't stay here and nothing.

Speaker 8 (07:00):
Steady, steady tails. You are just nervous, stand upset. Flash
intended staying away longer than usual. This time. We must be.

Speaker 5 (07:07):
Patient, all right, doctor, you know that I'll wait for him.

Speaker 8 (07:11):
That is the way to talk to you. Come now,
we have not finished getting out firewood. You pick up
the pieces of wood as I chop them off.

Speaker 1 (07:41):
Well, Then, as the resorters the guard continues to work
over the unconscious General's hall, suddenly his efforts are rewarded by.

Speaker 6 (07:49):
Queen Queen of Doura.

Speaker 5 (07:54):
Good you may go now I'm with you, your magesty.

Speaker 2 (08:02):
Where am i?

Speaker 9 (08:03):
What happened? Oh?

Speaker 2 (08:05):
My head?

Speaker 5 (08:06):
The shadow hit you over the head with a flagon.

Speaker 9 (08:08):
Now I remember the shadow. You were struggling with it.

Speaker 8 (08:12):
Where is it?

Speaker 9 (08:13):
I'll pin it to the wall.

Speaker 7 (08:15):
It's gone tall.

Speaker 5 (08:16):
It was Flash Gordon, made invisible by some magic of
that earth scientist.

Speaker 9 (08:20):
I wish I had had a chance to get that
flash Garden.

Speaker 5 (08:23):
You did, and he knocked you unconsciously hurt him.

Speaker 9 (08:27):
My turn will come. What happened to the door?

Speaker 5 (08:31):
The soldiers broke it down trying to catch a flash Gordon.

Speaker 9 (08:33):
All the god you posted up there couldn't catch him.

Speaker 5 (08:36):
No, they marched across the room's shoulder to shoulder, driving
the shadow before them, and suddenly.

Speaker 9 (08:41):
He broke from that window sill a fools, Why didn't
they shoot as they marched?

Speaker 7 (08:46):
Tell them that they was your ray pistol.

Speaker 9 (08:48):
If only I'd been able to take charge, No ray
pistol would have stopped me from capturing him a flagon.
I was taken by surprise. I hadn't time to draw
my ray pistol. You should have called me.

Speaker 8 (09:00):
Sooner as you are well, you.

Speaker 5 (09:02):
Will have another chance at him.

Speaker 7 (09:03):
Tell he'll return.

Speaker 5 (09:05):
How do you know that, your majesty, He told me
so just before he left.

Speaker 9 (09:08):
I know how we can capture him, Your majesty, is
an indirect method that it can be most effective.

Speaker 2 (09:15):
But is it all?

Speaker 5 (09:15):
How can we capture him?

Speaker 9 (09:17):
There is no way of making a person permanently invisible
anymore than you can make the drug of forgetful that
permanently no want all? You mean some time the magic
will wear off and have to be repeated.

Speaker 7 (09:30):
I see what you mean.

Speaker 5 (09:32):
You can get the shadow cornered in a room that
has only one door, locked the door for a long
enough time, and flash Gordon will become visible again.

Speaker 9 (09:39):
Yes, that is the one way, your majesty, but not
the method I am suggesting.

Speaker 7 (09:45):
Then I do not follow you, Chells. What is your method?

Speaker 9 (09:48):
While we are waiting for the shadow to reappear? Why
not capture the source of the magic power?

Speaker 4 (09:56):
Wonderful?

Speaker 5 (09:57):
That is a wonderful plan, tol. How can you.

Speaker 8 (09:59):
Do this from not very easily?

Speaker 9 (10:00):
A majesty? Of course, we shall take every measure to
capture the shadow within the palace, in the meantime, I
shall take a company of soldiers and person they discover
and capture that earth magician Zakop the giants.

Speaker 1 (10:27):
As Paul Platt to capture doctor Zarkof from the scientists,
and Dy'll anxiously await Flash Gordon's return. A solitary guard
paces back and forth before the iron bars of the
cell in which Conn the Hawkman has been put for
safe keeping. As the guard pauses and rest his weight
on his flame rifle, it has suddenly snatched from under
his arm and thrust into his stomach as a voice
to nowhere asks.

Speaker 4 (10:44):
Captain corn alive the shadow, Oh yes, yes, yes he's alive.

Speaker 6 (10:48):
Tell me where he is or you die?

Speaker 1 (10:50):
Oh yes, Corne in this hell?

Speaker 9 (10:52):
Come?

Speaker 6 (10:53):
Are you all right? Yes? I'm all right. Is that
your place? Yes? Come and clear abroad.

Speaker 4 (10:58):
I'm going to melt the lock with it right, and
you'd better stay right where you are. God, if you
want to live, I thank you.

Speaker 6 (11:06):
Come back black. They tried to make me think you one.

Speaker 4 (11:08):
The others had deserted me, desert my friends. Never I
came back, especially behind you.

Speaker 2 (11:13):
Come.

Speaker 4 (11:13):
We had to leave suddenly they were melting down on
our doors. There was no time to waste. That's that's
what I thought it happened black, I was prends Dale
and not to park pop well and safe. You'll see
them presently. Ah, the locks almost smelted.

Speaker 2 (11:24):
Good.

Speaker 4 (11:25):
I almost got control of the palace while you were gone.
I got the Donah again with a lidium more off,
and my plot was discovered.

Speaker 6 (11:31):
That's why I'm here. That was too bad. Cons For
a while it worked full of me. I had that
devil call, thinking I was a Dona's friend.

Speaker 4 (11:37):
I just gave him something to remember me by. I
broke the flagon over his head.

Speaker 9 (11:40):
Too bad.

Speaker 6 (11:41):
It wasn't his head if you broke I'm not sure
I didn't.

Speaker 4 (11:43):
There wasn't any time to waste finding out, though toldes
were on top of me.

Speaker 2 (11:47):
Ah.

Speaker 6 (11:48):
There the lock is melted through. Come on out, Cohn.
That's my advice. I certainly I'm glad to see you.

Speaker 4 (11:54):
What what?

Speaker 3 (11:55):
What are you?

Speaker 6 (11:56):
Why?

Speaker 4 (11:57):
Why don't look so soft of con Where are you?
I hear you, but I can't see you? Dark off
newest invention made me invisible. Yes, take this gun while
I bind the god by cow, which certainly is odd
to see your rifles for Sander in the air, isn't it.

Speaker 6 (12:11):
I've been having great fought with the soldiers.

Speaker 4 (12:12):
Help Adua, help.

Speaker 7 (12:16):
You for that.

Speaker 6 (12:17):
You won't be using that voice of yours for a while.

Speaker 4 (12:18):
Sorry, Flash that choy may bring a sola.

Speaker 6 (12:23):
Have you got him?

Speaker 9 (12:24):
Yeah?

Speaker 4 (12:24):
Flash?

Speaker 6 (12:25):
Eh what is it?

Speaker 4 (12:26):
Cohn?

Speaker 9 (12:26):
I can see your hands.

Speaker 4 (12:28):
So you can't dark off warned me the electrical raised
would were a woman's cutting. Now there's no time to lose.

Speaker 6 (12:34):
Here comes the Dona with some more guards.

Speaker 4 (12:35):
You hold them back with that right, I'm going to
capture a Zoora while that attention is centered on you,
sang back, you soldiers of the Witch.

Speaker 6 (12:43):
I'm in card.

Speaker 3 (12:43):
Here's j listen, Hey where you are?

Speaker 7 (12:47):
Why did you get out of that cell?

Speaker 6 (12:49):
Shut him down?

Speaker 4 (12:50):
Then?

Speaker 1 (12:50):
What are you waiting for?

Speaker 6 (12:53):
The soldiers?

Speaker 1 (12:53):
Bapple Khan's merciless fire with the flame rifle as Zura
suddenly finds herself grasped by two phantom hands.

Speaker 4 (12:58):
Oh, Last's daughter, I've got you in my paws.

Speaker 1 (13:10):
Next Sunday you will find these adventures graphically portrayed in
full color action pictures in the Comic Weekly, which is
distributed with your Hearst Sunday newspaper. See all these characters
and gain the added thrill of knowing them by sight
as well as by voice. Flash Gordon, day Laden and
Doctor Zakhoff, who are from this Earth, and tall Azura
Khan and others who are inhabitants of the planet Bongo,

(13:30):
where our story takes place. You will also meet old
favorites like Bonnie Googles, Sittson, Casper, the Katsaniamer Kids, and
many others. So be sure to get the colorful and
entertaining comic Weekly each week with your Hearst Sunday newspaper,
and next week at the same time, we'll be back
with another chapter in the amazing interplanetary adventures of Flash Gordon,

(14:01):
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