Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:00):
This is Tony Chimmel and I'd like to introduce the
hosts of the game Marks Podcast, George Feast and Johnny Clash.
Speaker 2 (00:32):
Welcome to the game Marks Podcast. For each and every
week we do a deep dive into the good, the bad,
and the awesome of all things video game. My name
is George Feasts and.
Speaker 3 (00:41):
I'm the man they call Johnny Clash. And today we
are playing Super Mario World. That's maveryyo World. We are
being joined by our friend the Elder Spork a little
later and we will discuss our favorite Super Mario power
ups and so much more.
Speaker 2 (00:57):
Now. As always, guys, please leave a review and subscribe
to this podcast wherever you choose to listen Apple Podcasts, Spotify,
anything in between. Follow along on all forms of social
media at Game Marx pod and make sure to follow
pod Exchange on Twitter or x that is at p O,
(01:17):
d X, C H A n G E, and don't forget.
You can join our Patreon to get access to the
show notes early and add free episodes, exclusive shows and
content from us, as well as Going Apostle and State
of Affairs that is Hornswoggle, WWE, Superstar Hornswoggle and our
(01:38):
double main Man Captain Joe Shoes. But John. Today we
are covering Super Mario World, but we can't go forward
until we talk about last week's episode, Mario Kart sixty four.
What can I say about this game?
Speaker 3 (01:59):
What a classic? Like man watching back, I wanted to
play more. I think I did go back and play
some more. Just so much fun and just you just
can't say enough good things about it because it is
just that classic. It's on the pedestal with like the
game we're playing today with Super Mario Brothers, with Mario Party.
(02:19):
It's just there.
Speaker 2 (02:20):
It's amazing, it is this is This was a very
hard list to put together of just the three Mario
games that we would kick off Mario Month or first
ever marri Month with. But who knows, man, maybe next
month we'll do a different theme of maybes.
Speaker 3 (02:42):
I have an idea for next month. Oh okay, I'm
gonna look this calendar right now. Oh all right, next month.
The two episodes fall right around our birthdays. So I
think you pick a game and I pick a game.
Doesn't have to be wrestling, just pick one of your favorites.
I'll pick one of my favorites. And that's what we do.
(03:04):
Next month.
Speaker 2 (03:05):
I know that neither one of us are like super
big horror game guys, but we're gonna have to play
them eventually. Do you want to say that maybe since
it'll be the month of Halloween, and maybe we pick
a horror esque horror adjacent game.
Speaker 3 (03:23):
I could try, but I don't know if I could
find one.
Speaker 2 (03:26):
Okay, all right, I got some ideas of one that
were some that we can play. But we're gonna have
to jump down that rabbit hole eventually, and we're gonna
be playing a lot of games that we've otherwise never played,
because that's the point of this podcast. So yeah, very excited.
But it is now time for us to do the
(03:47):
deep dive. We're gonna throw on those nostalgia goggles. We
are going all the way back to nineteen ninety one,
and it is time for us to boot up our
Super Nintendo Entertainment System and we are playing super Ario World.
Speaker 3 (04:04):
Are you ready, John, let's go. I'm tiptoeing, I'm diving in.
I'm ready looking to add the newest wrestling figures to
your lineup. There's no better spot to pick up your
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Speaker 2 (04:23):
Started by collectors for collectors around the globe. Wrestling Collector
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(04:44):
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Speaker 3 (04:47):
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Speaker 2 (05:01):
All right, as always the deep Dive brought to you
by our friends over at Wrestling Collector's Shop. You just
heard the ad. Make sure to save yourself ten percent
and use our code game marks to save at Wrestling
Collectorshop dot com. Now, as always, our friends are over
at Wrestling Collector Shop. Give us a figure to give
away and every single week we pick a winner. Last
(05:24):
week you had the opportunity to win Hey Ultimate Keaven
Owens Figure. John who won.
Speaker 3 (05:30):
Figure got Kevin Owens figure. Last week winner is Chris Clagg.
He says. So, not only are Johnny and George terrific
at reviewing and breaking down wrestling video games, but they
also do so on other awesome franchises as well. First
Tony Hawk and now Mario. This is far and away
my favorite podcast right now, and now that they're expanding
into other topics, I even got my wife on back.
(05:54):
Keep doing what you're doing, boys Chef's Kiss every single week.
Thank Chris very much much. The Kevin Owens is yours.
Message us wherever you'd like, Instagram, Twitter, and we will
send that figure out to you. But this week, all
you have to do is leave a review on Apple
or Spotify. Now, Spotify is a little funky, so you
can either leave the five stars and send us that,
(06:15):
or you could leave a review on an actual episode
firbly this one, and you're enter to win, and you
could win this Championships Showdown two pack both Stone Cold
and Triple H the two Man Power Trip. Wow, that's awesome.
Speaker 2 (06:29):
Look at that.
Speaker 3 (06:30):
It is pretty cool. Look at that. Hell yeah, I
might want to get one of these for myself, but
I'll leave it right here. This is what you can win.
Just leave review. It's super easy, super easy. We'll post
the links. Okay, are you ready, George, Here we go.
Speaker 2 (06:46):
Super Mario World released August twenty third, nineteen ninety one,
with the Super Famicom and the Super Nintendo Entertainment System,
and then there was a later release on the Game
Boy Advance, developed and no published by Nintendo, but you
probably knew that already. Other notable games on the SYS
in nineteen ninety one, you've got F zero, which is
(07:09):
just I can't wait to break down that series. What
a fantastic racer that is, SimCity, Mario the Juggler, Dungeon Master,
and Final Fantasy four.
Speaker 3 (07:20):
So the launch titles that came with the Super Nintendo
are Super Mario World, F zero, SimCity, Gradius three, and
Pilot Wings Gradius. What a fantastic game that is. F
zero is a fun one. Also, I enjoyed that.
Speaker 2 (07:34):
F zero is going to be a fun series to
break down, and man, I would like to do Gradius two.
Speaker 3 (07:40):
That's that's awesome. Super Nintendo launch month month, that's the
months are. Am I supposed to know what this is?
Speaker 2 (07:53):
I can't say that I know what Mario the Juggler is.
I'm sure there's other people.
Speaker 3 (07:58):
It's like a weird game and watch handheld. Oh oh,
it's one of those where like Mario's on the pop up.
This is weird.
Speaker 2 (08:09):
I don't know. That's not an SNS release. That just
is a notable game release in ninety one.
Speaker 3 (08:14):
I don't know if i'd even count that as a game,
to be honest. But Super Mario World again. We're in
the two D side scrolling platform game World, just like
the other Mario games, and you take control of Mario
or Luigi, but it features two screens on. You have
the overworld map where you pick where you want to go.
It's not just linear now, and you have the side
(08:35):
scrolling courses, which everybody knows. You could visualize them when
you think about them. They're beautiful, they're so nicely done.
They're colorful. We're now on the Super Nintendo, we get
more colors now.
Speaker 2 (08:47):
It's great. Man, I there's not enough great things to
say about this game. It is just far and away.
Speaker 3 (09:00):
From start to.
Speaker 2 (09:00):
Finish, such an enjoyable experience. Even the.
Speaker 3 (09:05):
Challenging, more challenging.
Speaker 2 (09:06):
Difficult levels are fun.
Speaker 4 (09:11):
Like.
Speaker 2 (09:11):
It is challenging in such a way that you're like,
this is insanely frustrating that I keep having to replay
the same levels over and over. But it's one of
those games that when you finally get past it, ah
such a rewarding experience.
Speaker 3 (09:23):
But there's still the tones of the previous Mario games
where you're jumping, you're dashing, you're jumping on top of enemies.
It's a two D side scrolling. You're just running and
jumping pretty much. But the levels themselves. You now have fortresses,
I can't speak today, ghost houses, there's castles. But then
there's I think everybody's favorites, like dinosaur Land in this one,
(09:44):
the outdoor maps where you're just running jumping the warp
pipes and everything's coming up in between, and of course
when you fall, you die in between the pits when
you get hit by any I guess i'll say bad guy.
We'll call the bad guys. When you get hit by them,
you become small if you have the power up, or
you just also run out of life. One thing you
(10:05):
could do is also run out of time. Have you
ever run out of time on a Mario game? Maybe
for you like messing around a little bit.
Speaker 2 (10:10):
I'll say maybe when I was younger, But I mean,
all of the big big bads are here. You've got
the Koopas, the Kompas, the bullet bills, gods, gobas like like.
It sets the stage for everything that most gamers know
about Mario today. Like, I would be willing to bet
(10:31):
that a lot of people have their major exposure to
a lot of the characters that have been so prevalent
throughout the series from you know this this game.
Speaker 3 (10:40):
Well, we're gonna get to one big one later. But
there are seven bosses who are just Coopling's controlling fortresses.
But Bowser is the final boss here. And Bowser he
was previously what King Koopa? Uh yeah? And also Princess
Toadstool is in this game who is now now known
as Peach. So there was some rearranging somewhere along the
(11:04):
lines here. Yeah, I guess.
Speaker 2 (11:07):
So they do renameh they do rename some characters and
they get more fleshed out backstories or the like. As
the series has progressed, some some titles have changed. There's
at a certain point we're gonna have to play Super
(11:28):
Mario two, which is a reskin of another game. It's
like the most common yeah, most commonly known video game fact.
But maybe we'll get Swaggle on for that episode because
he is on record saying that's his favorite Supermeran game
of all time.
Speaker 3 (11:43):
Oh wow, okay, yeah, we could do that now. The gameplay,
like we said, very similar similar I can hunt George.
It's a Saturday morning. I'm tired, all right. It happens
man very similar to the other Super Mario games like
Super Mario Brothers. Super Mario two and three introduces some
new stuff like dashing and jumping which you couldn't do before.
You could fly or float using the cape feather, which
(12:05):
is I loved getting the feather and the pe balloon.
Now you could also do new jump spin moves, like
you could crush your enemies with that. You could bounce
off certain enemies, which you couldn't do in the previous
games because if you touch them, you were just done.
You can also break certain blocks, so it gets a
little where you have to really know what does what,
(12:28):
especially when things start moving and coming towards you and
you can't really go back that far, and it's just, yeah,
you gotta figure some things out before you get going here.
But overall, this game has ninety six level exits in total,
so within those seven or eight actual levels, there's ninety
six ways you can exit, which is crazy. Now you
(12:50):
could also save your space in the game and you
can continue, which is huge because you couldn't do that
in the previous games, not even a code nothing, and
the ability to store up power up on the top
of the screen is also a game changer, much like
Mario Kart, where you can now drop down one of
your items and use it at any time, which is
pretty cool. And of course one of our other favorites,
(13:12):
the Star makes Mario invincible. Doesn't protect against lava or
running out of time, but it's the biggest staple here,
that Star. Everybody knows the music and it's beautiful.
Speaker 2 (13:23):
Now, we touched on the the seven Couplings and you
know they are they have a very unique names they
are They are Larry Morton, Wendy, Iggy, Roy, Lemmy, and Ludwig.
Those are all of the Kopling names. And yeah, they
(13:48):
they all have a unique fight mechanic as like a
little mini boss. But every aspect of this game, you know,
some elements are repeated. It's a platformer, it all is.
It all is presented in such a way that it's
not super noticeable that it's like reused, if.
Speaker 3 (14:10):
That makes sense.
Speaker 2 (14:11):
Like it you can tell like, oh, these are the
same assets, or you know, this level feels similar to
this level. But they always have one tiny tweak one
small change, just to make it different enough that you
never feel like you're playing the same level.
Speaker 3 (14:25):
No, and if this does look similar to the Mario
games we're gonna get in the future, Yoshi is on
and all that there, they do get repetitive in that sense,
but this is what you expect to get. And this
one was said to have one of the most high
replay values of any Mario games. Yeah, and even going back, now,
(14:47):
there's some stuff here I never remembered as a kid,
So you're gonna want to go back, You're gonna want
to play it. But let's get into the characters here.
Obviously Mario and Luigi, who you can play in multiplayer mode.
You just take turns going back and forth, picking between
the two. Princess Toadstool, there's Bowser, there's the kop Links,
who soups in our Chatcha set are all named after musicians.
And then the debut of my favorite character, Yoshi. Ooh,
(15:14):
Yoshi is here finally in Super Mario World. He's a
dinosaur companion of Mario. You all know him, you all
love him. He's the little green guy with a jolly
look on his face. You can ride him, you can
eat enemies and spit some of them back out, especially
the shells, or some of them will even as George
pointed out in our playthrough on YouTube, you shoot flames
(15:36):
back at the other opponents. Opponents, I'm use of wrestling
games at the other like Koopa's and everything running around. Now,
each Koopa shell gives you a special ability. The blue shell,
when eaten, lets Yoshi fly. The yellow shell creates a
dust cloud to nearby enemies. The red shell is the fireballs,
and the flashing shells give three abilities, and the green
(15:57):
shells given none. So you just eat the green shell.
That's just it. You also eat little berries as you
go run across the board. Now, default Yoshi is green,
but there's a hidden blue, yellow, and red Yoshi found
by feeding them in the star World area.
Speaker 2 (16:12):
Yep, I always love to find that blue shell that
let you fly, that always was they you try to
games is just so much fun.
Speaker 3 (16:21):
Oh yeah.
Speaker 2 (16:21):
But then like you could use the flying to try
to find like secret areas that like you otherwise didn't
know about. And boy, this game is jam packed with
secret areas and hidden warp pipes and cloud the cloud
blocks that you can walk on.
Speaker 3 (16:37):
There's so much or when you have Yoshi, you can't
climb some of those you have to let them go
and then find them again later.
Speaker 2 (16:43):
And yeah, so if you go for the vine method, yeah,
but if you have the blue shell and you can
fly up there with Yoshi, it it's such a game changer.
I remember as a kid being so satisfied when you
would fly up and be like, oh my god, there's
a secret space, or like you would show your friends
like I found this secret area, like look at this.
Speaker 3 (17:06):
Telling you flying in any game was just the absolute best,
especially back then.
Speaker 2 (17:09):
It's like, oh my god, we could fly. You're absolutely right.
Speaker 3 (17:13):
Now, let's take a quick little break here and we're
gonna come back. We're gonna talk about the plot of
the game.
Speaker 5 (17:26):
All right.
Speaker 3 (17:27):
So you're hanging with your friends Luigi the Princess, and
you decide to take a little vacation to Dinosaur Island
really originally named not Jurassic Park or anything, just Dinosaur Island. Now,
Princess Totstool, she's captured by bowser go figure. You think
she would learn after all this time, so maybe avoid
(17:48):
the big guy with the with the spikes on his shell.
But no, now, marrying Luigi mit Yoshi, who reveals that
Bowser's kids, the Couplings, have imprisoned his dinosaur friends in
eggs Now Mario, Luigi and Yoshi they embark on this
journey to rescue the princess and Yoshi's friends. They defeat
the Couplings throughout the Dinosaur Land. As George mentioned earlier,
(18:10):
their names and there's seven of them. Mario and Luigi
reached Bowser's castle, defeat him in a final battle, and
rescue the Princess. Peach and Peace are now restored to
Dinosaur Land. Man, good job, Mario, good job.
Speaker 2 (18:27):
And that final battle is great every man. There's there's
almost not enough time in one episode to cover how
impactful and diverse this game is. There there's so many
different even oh yeah, and the like. It's so much
(18:47):
more than a like a standard platformer, because of that,
because of the powers, because of the introduction of Yoshi.
It is. It is truly you know a lot of
gaming companies and publishers use this, but I truly think
that it is appropriate here. This This does feel like
the next generation of what Super Mario platformers become and
(19:13):
sets the stage for what we know today. And there
are games that come out, you know, within the last
couple of years that try to recreate this where they
they're like, hey, well no, even even Super Mario games
that have come out where they're they're like, hey, we've
done the three D games and they're super successful and
they're super great and well received. But there is still
(19:35):
a core audience of Super Mario players who want that
side schoen and that's why you get games like you know,
New Super Mario Brothers and uh, you know, Mario Maker
one and two, where it's you get back to the
roots of like hey, if you're maybe not someone who
prefers the three D Mario games, well we've still got
this for you. We haven't forgot about you know, maybe
(19:57):
the parents who want to show the new generation of
gamers what they had of Like hey, when you know,
when I was a kid, we didn't really have three
D Mario games. We had these like this is what
we used to play, And now they all have new
polish graphics and there's always like a little eight bit.
Speaker 3 (20:11):
It makes me switch. It's awesome.
Speaker 2 (20:14):
Well there's rumors that the new one, there's a new
one coming.
Speaker 3 (20:17):
Out, so oh, well, you've got me looking at Super
Mario sixty four. You said that's one I need to play,
and it just so happened. One of the streamers I watched,
Savage Queen, was playing it the other day, so I
watched a bunch and I was like, Okay, I think
I need to Uh, I think I need to get
this going.
Speaker 2 (20:34):
Yeah, so I would I would say the next time
that we do Super Mario Month, maybe we only do
three d ones and we do sixty four Sunshine and
uh oddust, what.
Speaker 3 (20:47):
How do we feel about Doctor Mario? We could do
Doctor Mario. That's not one I've ever played, but we
don't really know much about it.
Speaker 2 (20:54):
So this is like the thing like a game, right, Uh,
it's kind of like Tetris, Color Match, Candy Rush x
S kind of game.
Speaker 3 (21:02):
Okay.
Speaker 2 (21:02):
But then there's also like all of the Mario sports games,
like like it's just like we can play Mario Golf,
Mario Tennis. There's there's Super Smash Brothers and that whole
like lineage and games. There's so many and and then
it's exciting to know that we have.
Speaker 3 (21:23):
Month like find all the bootleg games. Okay, Like I
had Super Mario Brothers on my calculator, my TI ninety eight.
Whatever the hell it was called that big graphic calculators
like Super Mario Brothers was on that, but you only
got like one level.
Speaker 2 (21:37):
It's Super Mario trains the gaming console.
Speaker 3 (21:42):
It has like I had Ninja Turtles Smash Brothers rip off.
We should do something like that.
Speaker 2 (21:49):
That'd be great.
Speaker 3 (21:50):
Let's talk about the artwork here. I can't pull this
one out of the n sixty four case because I
don't have a Super Nintendo. But everyone knows a Super
Mario world font, the colorful, playful letters, the type explore
nine worlds, and ninety six levels of non stop action,
total NonStop action. You got that iconic Supernintendo logo with
(22:12):
Marios with a little cape on writing Yoshi. Now, if
I'm a kid, if I'm seeing this, not even a kid,
I'm sure there were adults as well. You're a Mario fan,
you're waiting for the Superintendo. You now see him writing
a dinosaur with a cape.
Speaker 2 (22:24):
This is like, yeah, it's it's few things are this
rod is thrown around very loosely when it comes to gaming.
But this is truly an iconic cover. The Super Mario
logo itself, that colored blocky font beautiful.
Speaker 3 (22:49):
Yeah.
Speaker 2 (22:50):
So iconic, and then you have this the visual art
style of Yoshi to see what he looks like here
and then to know how this character evolves. And it
has so many games himself. We could do Yoshi Month
and have and cover all of the Yoshi's Please yes, please,
(23:11):
oh man, I would love for you to play Yoshi's Yarn,
Yoshi's What, Yoshi's Yarn World or Yarn Adventure.
Speaker 3 (23:19):
Oh this looks like something I would hate.
Speaker 2 (23:21):
It's it's the next iteration of like Yoshi story and
and like that kind of Yarn.
Speaker 3 (23:29):
Why why does exist? There's weird things.
Speaker 2 (23:33):
There's always a reasoning within the game of how the
characters get there. It's just how can we present this differently?
So like it's called you know, Paper Mario, but in
like the first couple of minutes, there's an explanation as
to why everything's that way. And it's the same thing
with Yoshi's Yarn. It's there's always a backstory of how
the characters got here.
Speaker 3 (23:52):
So okay, okay, it's now we've been touching on how
beautiful the graphics are and all that colorful and whatnot.
Just a little comparison from Super Mario Brothers three to
now this. Super Mario Brothers three tried with the color palette.
It was given on the nes but my goodness, when
you get here, it's just ah, it's just so vibrant
(24:18):
and nice, Like you could really see the limitations of
the Nintendo, like when you look at the map on
Super Mario Brothers three and how it kind of looks
like a Pokemon map.
Speaker 2 (24:27):
And three was my game for years.
Speaker 3 (24:31):
He's one of my favorite covers of any game possible,
you know what, never could have done.
Speaker 2 (24:36):
But I feel like that would have been overkill. We
could have done No, We've could have done Super Mario
All Stars because All Stars is a Super Nintendo cartridge
that has multiple games on one cartridge. That may be
my favorite Supernintendo title because it's got it's multiple Super.
Speaker 3 (24:59):
Mario, It's one, two, B three, Lossles two and three.
Speaker 2 (25:04):
Yeah, that's a good, uh spectacular game.
Speaker 3 (25:07):
That's a good hack for us to get it all
in one episode.
Speaker 2 (25:10):
Yeah, but it's uh, we would have to fully cover
each game, which is a lot.
Speaker 3 (25:15):
Yeah, that's a lot.
Speaker 2 (25:16):
It's like each one of those games is their own episode.
We would have to have like Mario All Stars month
and like do two games per episode.
Speaker 3 (25:23):
Yeah, I feel you, but again, the graphics from the
NES to the SNS, I could just imagine being that
kid in ninety one. I was only three, so that
was not me and just feeling that difference and be like,
oh my god, but George, wait a minute, the older
sport has entered the chat. Did you know?
Speaker 4 (25:48):
Game director Shagiro Miamoto wanted Mario to have a dinosaur
companion ever since the first Super Mario Brothers released, but
Nintendo engineers could not add it due to the limitations
of the NES. Super Mario World was read at least
with Super Mario All Stars as a packet cart for
Super Nintendo bundles later in the console's life. Reported to
The game Boy Advance, the Super Mario World Super Mario
Advanced two between two thousand and one and two thousand
(26:10):
and two, and on the Wui's virtual console in Japan
on December second, two thousand and six. September fourteenth, nineteen
ninety one saw the release of Super Mario World animated
series as part of Captain n in the New Super
Mario World on NBC. There is an active community for
romacks of SMW, including the popular category of Kaiso which
modits create extremely difficult levels for Super Mario World. Notable
(26:33):
titles in that series to check out are dram World, Invictus,
and the ever popular gram Poo World series. Now onto
some speed run facts. Goes well, it is sport. The
ninety six exit world record is one hour and twenty
one minutes of four seconds by USI. The eleven exit
world record is nine minutes and thirty nine seconds by
Oil and Water. Now those are considered one hundred percent
(26:54):
and nighty percent world records for speed runs. There is, however,
one other popular speed run category called zero X, in
which runners manipulate code within the game called ACE in
order to skip straight to the cut scene. Hey, thanks
so much for having me, guys.
Speaker 2 (27:10):
No, that was there a little run in there for
a buddy there, huge shout out to listen.
Speaker 3 (27:17):
We're going to see if he could join us next
week for a full episode. And uh yeah, he's our
Super Mario master around here, so whenever we have questions
or need an opinion, he's the one to give it.
And I'm glad we had his input there. But George,
do you want to sit back? Do you want to relax?
We've been recording for a long time. Today, do you
want to do some R and R some ratings and
(27:38):
reviews thanks to John all Right, So, as we mentioned,
it is also available on the WE Virtual Console. I'm
not going to read those reviews. I'm just going to
do The SNS Game Rankings gives us a ninety four
All Games with a five out of five stars, Computer
and Video Games on ninety six percent, EGM with nine
(28:00):
out of ten, for Me Too thirty four out of forty,
Game and Former with a ten out of ten, JUX
Video with an eighteen out of twenty, super Play with
a ninety four percent, us Gamer five out of five,
Cubed three with a nine out of ten, Kotaku with
a ten out of ten, SNS Force with a ninety
six percent. Now Nintendo has sold twenty point six million
(28:25):
copies of this game worldwide, making it the best get
selling game for the SNS, and it also won the
Nintendo Power Powerplay Game of the Year. Now listen, SNS
one of the most iconic, one of the most popular
consoles who ever exist. And if this is a launch title,
there's no way you're buying a Nintendo and not getting this.
Speaker 2 (28:49):
This is up there, this console, this game is up
there with some of the best ever. I mean we
we I think that may be one of the hardest
lists to compile his favorite consoles. But yes, answer, but
like like if you were to do we've answered around
(29:12):
the podcast, but it's been a while. But maybe that's
a that's a good soft look that well we'll spring
on ourselves. Uh maybe in the next couple of weeks,
you know, mount rushmore of consoles just because it is.
I feel like it's always changing overas evolving. You know,
some games come around that you maybe forgot about. It
reignites the love that you had on a console. And yeah,
(29:34):
game gaming is such a a fun thing in that
regard that you can game can resurface that you forgot
about and you're like, oh my god, Like I knew
that I liked today's game. I had very very fond
memories of playing this at friends houses. But to go
back and to talk about it today, to play it,
(29:54):
to re experience it in the eyes of the podcast,
it really does kind of kind of remind you of
you know, how uh definitive this game was for an
entire generation.
Speaker 3 (30:08):
Absolutely, I'm just looking up It's just it's a console.
I never had, but I always played it somewhere. But
it's a console one day I would like to have.
But I'm trying to like justify it. I've said it
before on here. I was a Saga kid, not an
(30:29):
intended kid other than the first ednys. But like I
have the emulation in my hands, Like do I really
need a console to go with it? I'll have to
play it through my computer regardless, So.
Speaker 2 (30:43):
There's there's there's a pro and a con to it.
It's nice to own the experience of it being on
the original hardware. There's there's something to be said about that.
But we live in an age where technology makes it
kind of easy to play any game. So it's do
you want it for the collection or do you want
it just to play this game?
Speaker 3 (31:03):
Or are there really just play a bunch of the games?
But I could just do it as I do it,
So it's not a big deal, ah man. But all right, George,
with that, it's ready to rate the game. Look all right,
(31:28):
George Feace, Super Mario World. Will you play it forever
or future endeavor?
Speaker 2 (31:46):
Well, if you couldn't tell by how much I've been
absolutely praising every aspect of this game, I am absolutely
going to be playing it forever. And this is a
game that, yeah, over the course of my life, I
have definitely gone back and played through more than once.
(32:08):
And we'll probably give it a playthrough now that we
just did it today on the podcast. Very very excited
to be able to jump into these kinds of games. Now,
Johnny clash Carus, as some may call you, oh boy,
will you play it forever or future endeavor? So this
(32:31):
is a really cool game, but I think I'm gonna
shock you here and I'm gonna say future endeavor. But
I'm sure you have a good qualifying reason for the
reason that if I'm gonna pick up a Mario game,
it's gonna be either Super Mario Brothers, it's gonna be
(32:51):
Yoshi Island, which is the sequel to this game, which
is a sequel to this, and this one's kind of
just falls like in the middle of all that. I'd
rather just play the one I love, or I'm gonna
play Warrior Land. You you are a big, big warrior guy.
Speaker 3 (33:09):
Big warrior guy, so last week in the Mario Kart,
but it's not a future endeavor in the sense of
this game sucks and I hate it. It's a future endeavor,
as in, I'm gonna choose the other options that I
like more.
Speaker 2 (33:24):
This is this is if you were in the mood
to play a platforming Super Mario game.
Speaker 3 (33:29):
This is not.
Speaker 2 (33:30):
Immediately Yeah, I think that's fair, and I'm sure that
there are other people out there that agree with you
in the sense of like, this may not be the
Mario game that they played up growing. They have other
Super Mario games they didn't play up growing this.
Speaker 3 (33:43):
Did I say that it's cute?
Speaker 2 (33:47):
We were doing so well?
Speaker 3 (33:49):
No?
Speaker 2 (33:51):
But but yeah, I think I think that's a good Uh,
it's a good reasoning behind that judgment.
Speaker 3 (33:58):
I think so.
Speaker 2 (33:59):
But that is how John and I feel about Super
Mario World. Let us know what you think in the
reviews of this episode anywhere on social media at game
marks Pod. We would love to hear what you think
and what memories you may have about this game. Well,
but with that, John, are you ready to get into
(34:20):
this week's soft lock question?
Speaker 3 (34:23):
Let's do it all right?
Speaker 2 (34:38):
The soft lock is a segment on the podcast where
each and every episode of one of our Mega marks
gives us a question to answer.
Speaker 3 (34:47):
A topic to debate.
Speaker 2 (34:48):
It's a question of the week with a fancy name.
This week it comes from Agent Banner, and the question is,
we're a member of our discord, what is our favorite
Super Mario power up? And I got too right off
the bat.
Speaker 3 (35:06):
Let's hear him.
Speaker 2 (35:08):
Big fan of the Super Cape, Okay, and I the
iconic Tanuki suit is also very good.
Speaker 3 (35:16):
That was mine, the Tanuki suit because the Cape was
always so cool. But I feel like I wanted it
to do what the suit did.
Speaker 2 (35:24):
Yeah, honestly, I feel like we're gonna get some feedback
for this. But obviously the the you know, the power
Up mushroom is the the iconic. Everyone knows what the Star, Yeah,
the Star, the one I.
Speaker 3 (35:41):
Was always the coolest because you were just like invincible.
But I wanna throw a curveball here. I want to
do some wrial land ones because they were so different.
They would be like helmets he would wear. I don't
know if you're familiar at all. Oh, yeah, I would
get like the Dragon Warrior. You'd get the dragon helmet.
It would just shoot fire one.
Speaker 2 (36:01):
With a spike and you can charge forward with it
a bull.
Speaker 3 (36:05):
That's the the Bull Warrior. Yeah, the Bull helmet. But
I like the the Jet so you could like fly
forward a little bit. That one was always fun.
Speaker 2 (36:15):
I don't know, John, I think maybe maybe is that
Is that going to be your your in the future,
your birthday month game?
Speaker 3 (36:21):
Oh no, I have a better idea. And now the
more I think of it, the more it might fall
a little bit under the horror category. Oh okay, So
I'm going between two right now? All right?
Speaker 2 (36:32):
All right? Uh but yeah, so those are our favorite
Mario power ups. Let us know what yours are somewhere
on the internet at game marks Pod, John, would you.
Speaker 3 (36:42):
Like spiked shells count too?
Speaker 2 (36:44):
Right?
Speaker 3 (36:44):
From Mario Kart?
Speaker 2 (36:47):
I think we're talking about uh yeah, favorite Mario power
I guess that counts on an item box?
Speaker 3 (36:51):
Item box from uh yeah, from Mario I would also
count as well.
Speaker 2 (36:55):
Would you like to know what we're playing next week? John? Absolutely, Well,
you're gonna have to dust off your old game Boy
because we are going back into the handheld consoles because
we are playing Super Mario Land Original game Boy, a
(37:16):
game that I am familiar with.
Speaker 3 (37:18):
John, are you at all familiar with Great three Super
Mario Brothers on the game Boy and Orio Land and
ray Man Advanced, which has nothing to do with anything,
but it was all.
Speaker 2 (37:30):
I'm very excited to show you a new Super Mario
game and uh, you know, maybe maybe one that you'll
you'll enjoy. But as always, guys, you can check out
all of the video content that we make for this
podcast at YouTube dot com slash game Marks Podcast. There
is weekly play through videos GMP twenty four, which is
our weekly show, and a whole lot more. If you're
(37:53):
interested in supporting the podcast and getting some merch well,
we've got a couple options for you. You can go
to gamemarkspod dot com slash shop that is all exclusive merchandise.
We also have a Pro Wrestling te store that's Pro
Wrestling Teas dot com Slash Game Marx Pod, as well
as the pod Exchange store that is merchandise for all
(38:14):
three shows on the pod Exchange network that is going pasta,
the Game Marks Podcast and State of Affairs. You could
check that out at pod Exchange dot shop that is
p O d X C H L A n G E,
Patreon dot com, slash pod Exchange. For this show, early
in ad free access to show notes and exclusive content
for all three shows on the pod Exchange network at
(38:37):
Game Marx Pod on all forms of social media. That
is at g A M E M A r k
S spells f O D every now and then I
gotta spell it. And now, okay, go on and don't
forget to like, comment, subscribe and ring that note of
(38:59):
for k F. And as we mentioned earlier, it would
really help us out if you left us a review
and a rating on Apple Podcasts, Spotify, wherever you choose
to listen, and by doing so you were entered to
win John hold up that figure again, Stone Cold Triple
H Championship Showdown, get to win that fiagure just for
leaving you longest outro I've ever heard of my life.
(39:22):
And if you have a product of the service you'd
like to advertise on this podcast, please reach out to us.
Speaker 3 (39:25):
A game Marx pod.
Speaker 2 (39:27):
G Man dot com that is gonna do it another week,
another games.
Speaker 3 (39:31):
And a clash do that thing. Let's see if this works.
Game over mars Oh, that was so smooth.
Speaker 5 (39:40):
Game Marks Podcast put them on the radar. Play a
rare game, second Saturn, No game Shot. Johnny and George
work hard and they play hard future endeavor games and
put them in the graveyard. Run the deep dives in
the class at the face. I cannot give more to
ask questions of the week, follow one twitch, There nothing
(40:00):
that they won't play. Game Marks podcast every single Monday,