All Episodes

September 2, 2025 • 94 mins
Taylor and Dylan talk about Helldivers 2 and Rogue Prince of Persia. Afterwards they take a look at the release calendar for Fall 2025.

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Youtube version: https://youtube.com/live/uE1KJnmhH-0

Quests
0:00:00 intro
0:01:50 Helldivers 2
0:27:33 Rogue Prince of Persia
0:39:38 Fall gaming preview

Links
Dylan on Twitter @DylanMuss
Dylan on Backloggd backloggd.com/u/Rapatika/
Taylor on Twitter @TaylorTheField
Kirklin on Twitter @kirklinpatzer
Travis on Twitter @TravisBSnell
https://www.youtube.com/c/GeekVersePodcast
Mark as Played
Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:17):
Hello, and welcome to side Quest. This is our video
game show here Atking First. I'm your host, Deil must
Net with me before democracy. Taylor Field, how are you
doing tonight, my friend, I'm.

Speaker 2 (00:29):
Doing good feet first, Ready to dive into this episode
with you tonight?

Speaker 1 (00:34):
Yeah, good pun there. We have a fun show today.
We're gonna be talking about Old Divers two, which just
recently launched on Xbox, so Taylor and the rest of
us have been playing some more of that. Rogue Prince
of Persia is a game I've been playing for the
last couple weeks. Excited to talk about that. And then
we're just gonna do a little a little check in
of the game release calendar for the for the fall,
now that we're officially into September, just have a couple

(00:54):
of short months here before we get into you know,
Game Awards, Game of the Year, all this kind of
fun stuff. So we're just gonna look at what is
what we can expect for these last couple of months,
and I'll make a little baby bit of predictions, maybe
talk to switch to a little bit more as well,
so it should be a fun episode. The only shout
out I'll do right here at the top is that
we released two episodes last week, one of which was

(01:15):
the video game Trivia episode, which I'm I'm really happy.
I think it was a really fun time. It's a
big media episode, to go check it out. And if
you miss it, at the end of that, like last
half an hour twenty minutes of that is where we
did a check int the draft and also added more
games to it.

Speaker 2 (01:29):
So if the.

Speaker 1 (01:30):
Trivia, if you're not into trivia, I don't like trivia,
I don't know who doesn't like trivia, But if you don't,
at least skip down to the end of that. There's,
you know, in the in the comments, you can see
where the time stamp is for that. Go go ahead
and check out that that update to the draft because
that's kind of relevant for what we're talking about here,
because we also obviously picked games that are coming out
in these last few months here. So a really fun
episode though, definitely check it out. And yeah, as Taylor mentioned,

(01:52):
let's dive right into this one. So All Divers too.
As a game that came out I think it was
a year and a half ago right at this point,
came out twenty twenty four January, so it's been a
while now. I think it was in that pocket on
PlayStation and PC, and it is now out on Xbox
and has full cross play and all that kind of
fun stuff, so easy for people to get back in

(02:14):
there kind of revitalize the game a little bit. And Taylor,
I gotta say, I I can't recall the last time
I've seen you this excited for a game, like, not
even the most recent Assassin's Creed, you know, any of
these call of Duties, Like, I can't think of the
last time you've been this excited for a video game thing,
at least from my perception. That's is that sound pretty
accurate to you? This is kind of the most hyped

(02:35):
you've been on a game release in the last while.

Speaker 2 (02:38):
I think you're pretty spot on, to be honest. And
it's just I think it's accessibility, the gameplay, and uh,
it's it's the theme like everything that it's incorporated.

Speaker 1 (02:48):
Because you're a big Starship Troopers guy. Is that kind
of the main reason? Would you say?

Speaker 2 (02:51):
Starship Troopers love Starship Troopers? And and I mean, there's
just so much going on with this game. And I
was talking to Madison because you on the couch, she
doesn't know why I'm going head over heels for this game.
But I look at her and I like, most of
the time when I'm playing, I'm not even sitting on
the couch. I'm leaning forward on my coffee table like
full on, like just I'm I'm just I'm so enveloped

(03:13):
in this. I look at Madison, I'm like, why do
you think, Like, guys just love this? And it's like
the cut scene where the destroyer jumps into that orbit
and like the drop pods to shoot out, and like,
what is it about this? It's just you know, just
gets the blood pumping and the music sticking in and
just ready to go into hell. And she's like, I
don't know, Taylor.

Speaker 1 (03:33):
Yeah, that's a yeah, that's a funny thing. I did
be funny to analyze, like why why that is? And
I guess it does feel like a pretty testastrum field
like dude sort of game. But I'm sure a lot
of different types of people enjoy it as well. So yeah,
over the weekend, you know, it came out Thursday. I mean,
I've had a PS five for a while as so
I could have played this game for a while, but
it was kind of more with you and Travis jumping

(03:53):
in that I was kind of excited to get back
in there and finally check this game out for myself.
So even though it's still like full price, the same
price it was when it came, I finally bought it
over the last few days here, and I did not
get to play much just one night because I was
kind of away all weekend. So what we did like
four matches maybe overall three four something like that. How
much have you played of this game now, because you
obviously pitched more of the weekend. You had played even

(04:14):
before we had jumped in on Friday night, So how
many games roughly or hours or whatever do you think
you've played at this point.

Speaker 2 (04:20):
I've played every night since it's released, after podcasts and
then up till midnight, and I'll probably try a little
bit more tonight too.

Speaker 1 (04:28):
But okay, I'm down, dude. After I'm done editing this,
I will I'll do some more dropping if you're.

Speaker 2 (04:32):
Down, Okay, Okay, cool, I've gotten up to the point
where I've got it's after suicide, like impossible difficulty. I've
just been having like it's because we did the version
or the we broke off from fighting off the insects
and we faced off against and this is the faction

(04:55):
that was introduced later to my knowledge, because you have
the robots, you have the insects, and then you've got
these a zombie robot future sci fi war the world.

Speaker 1 (05:03):
It's like just zealot.

Speaker 2 (05:06):
Yeah. Yeah, and as chaotic as that is, I really
am satisfied and get a lot of enjoyment at are
playing against them. But then the the insects that were
facing off against I've had so many Starship Trooper moments,
Like earlier today, I had a moment where like the
shuttle is coming down and I've got my full squad
with me and I just pan her out and look

(05:26):
out onto this like empty barren horizon and it's just
like the massive ones coming at us, like three of them,
hordes of just the the insects like flooding, and I'm like,
this is just so satisfying and just popping in all
the Century turrets. The air strikes are coming in and
that drop ship lands and the music kicks in.

Speaker 1 (05:46):
Oh that's yeah, that's great. It's it's funny because I
feel like right now, like my perception of the game
was like, oh yeah, you're dropping in and there's enemies everywhere,
swarms from all sides. You don't have a moment to breathe.
But so far my experience has been like, Okay, there's
like moments where you know a lot of enemies are
swarming in, but there's also a lot of just like

(06:07):
running across an empty map and your run is kind
of slow, and then if you run for a while,
your character like gets out of breath and you start
like taking damage, you kind of like slow down. I
know there's like cars and mechs and all these things
you unlock, but I think that's a part of it.
Like I still feel like i've barely I still feel
like I'm in the tutorial, even though I've done literally
the tutorial and played a bunch of games after that,
because as you mentioned, like as you're unlocking these higher difficulties,

(06:28):
I'm sure just the amount of enemies and like I
don't know the things they do, and just the variety
enemy types you're seeing increases and all that. But then
obviously as you get like different equipment and more of this,
like I don't know a lot of the stuff that
else you traverse, like late greater ranges and distances I'm
sure that changes it a lot too. So, I mean
I'm having a great time with it so far, because,
like you know, throw me in a lobby with you

(06:49):
and Travis, it's like, I'm gonna have a good time to Nomeever,
what game we're playing, we'll be playing with the worst
game of the year, and we'll probably still have a
good time just laughing and joking around. But yeah, this
game is very cool, but so far as yeah, it's
very different than I would expecting. But I don't know,
do you do you feel like it changed, like the difficulty,
Does it change a lot of like the quantity of
enemies or is it more just like they have more HP?
Would you say?

Speaker 2 (07:09):
So far, I'd say the difficulty is adding new, more
powerful units to the match, and it's also scaling the
factor of spawning in. I would say when you just
go in the lower difficulties, you have more of like
a breathing period at the start before the waves start
hitting in. When you do the higher difficulty, like they're there,
like it's it's armies everywhere. You don't have hardly any

(07:32):
time to drop your armor down and get what you need,
your weapons, everything like that. At your drop pods, your
your stratagems, I should say. So there's that, and then
you're dealing with I want to say, they have more HP,
but there's some units depending on where you hit them,
year one shotting them, some of the huge, massive, four
leg giant insects. One precise shot and it's down. It's

(07:56):
it's killed. And I thought, Okay, that's pretty good to know,
whereas just firing on this thing with your regular assaul
rifles not gonna really do much in the long run.

Speaker 1 (08:04):
Mm hmm.

Speaker 2 (08:04):
Yeah.

Speaker 1 (08:05):
And so have you play You've obviously done some matters
against like the robots. Now like the third faction.

Speaker 2 (08:09):
No, that's the one I haven't and I haven't and
I'm kind of just savoring it. I thought, okay, well,
like i've done just the two other factions, I'm gonna
I'm just gonna wait, I don't. I'm gonna treat that
as a treat when I get my fill with these
two factions. And I dive into that and think, Okay,
this is cool because now it's like a whole new
experience because I've seen a few reels of what the
robots have for their units and just all the different

(08:30):
stuff that they're popping off, and it's just it's exciting.
That'll be like my own little DLC kind of experience,
I guess for when I get there.

Speaker 1 (08:38):
So yeah, yeah, I'm excited to see that, and even
just like get into more of the zones that I
haven't been to yet because so far, i'd be like, yeah,
the insect zones are like what generally much more open, uh,
and you know you can kind of see a lot
more whereas when we were getting into yeah, I don't
even know the name of them, but like the zombie
zombie zelot kind of things, the.

Speaker 2 (08:55):
Illuminat Illuminus illuminati. I think they will think the illuminate
that sounds about right.

Speaker 1 (09:00):
But like even like, man, I was getting into some
sequences where I'm getting chased, I'm getting separated from the
pack a little bit, so I'm kind of running away.
You know, they got the freaking like carpet bombs that
they're doing constantly, so I'm trying to stay off the streets,
so trying to stay like under the audience, under the buildings,
and then just you know, getting separate from you guys,
kind of getting chased into a corner, being in like
short cramped little alleyways and just like that colsterphotic feeling

(09:20):
of I don't even know what's behind me. I don't
know if there's anything behind me or if it's just
a wall. And if I get cornered here, I'm not
gonna have the gunpower, like the reload dime able to
get out of here, and like so that completely that's
completely opposite to what like fighting against the bugs feels
like where you can get cornered in claustrophobic chlaustrophobia by
the ventnue word there by the bugs. But like you know,
generally the map is like fairly open, and I'm sure

(09:43):
I don't even in the different bug areas and zones.
I'm sure the maps change quite a bit and there's
a little variations there. But yeah, it does feel like
almost like two completely different games, different types of strategies.
And I think that's a fun part of it too,
is like all the objectives going on in these different maps,
because I have to I guess there's like a lot
of randomization to the objective is the things you gotta
do what's on the map, and some of them don't
even make sense to us, you know, like we got

(10:04):
to like one like relay towers, Like someone has to
turn the relay tower in the right position. Everyone has
to like check the screen to make sure it's in
the right position, and like we just didn't understand how
that worked it all the first time, and then next
time we're like, Okay, we have a bit more time here.
We have still have a bunch of time on the clock.
Let's spend some more trying to figure it out. And
then that was kind of the same thing when we
went to the Zelo zone too, and it was like,
we're gonna blow up these ships, but we don't really
know exactly what our air strikes are doing what. And

(10:25):
then we had to like call in that mini nuke
on that one, like you know whatever it was the monolith,
I guess, and we had no idea what was going
on there. Wasted a lot of time and so I
feel like that's the fun part too. It is almost
like puzzle solving, which I'm sure as we play those
maps over and over and see those objectives again, Okay,
we have like a game plime, we know exactly what
to do, we can be a lot more efficient with it.
But even just kind of scrambling through these situations feel

(10:46):
super epic and like they do a great job like
any almost all the final bats we've done so far,
like when you're waiting for the ship to come down,
it's intense, like you know, they're laying carver bombs on
enemies coming from all angles. There was only I feel
like one where we just like totally dominated, you know,
couple of napalms on the right spots, a couple turrets
and like they were not get anywhere near us. But
I feel like the intensity is i don't know, pretty constant,

(11:07):
ever present, especially with the ending. So yeah, it feels
like every battle it feels like like a movie action
set piece, Like I feel like they do a good
job of that kind of thing.

Speaker 2 (11:16):
It does there. And there are two sequences actually, like
the one we're against the Terminids, we were trying to
get out of there and do the objective and we're
playing with Kirkland and Tyler in both these different situations,
and so we were out of respawns redeployments and it
was just when you get down to zero redeployments, it
just goes on a two minute timer and then so

(11:36):
you can just wait the two minutes. Then you can
get someone back. Wait two minutes, get someone back. So
you just got to keep waiting for that. And so, uh,
we were basically just switching off. One person would respond
another and then he would get killed and the next
person would have last. And just it came to me
and I dropped these I can't know what it's called,
but it's one of the stratagems where it's like a
mounted HCM gun that you can jump on and like

(11:58):
start firing and has been working great. I hop on
it and everyone's like, run, run, what are you doing? Run, run,
And I'm like stop talking. I ended up getting killed
because I jumped off of it. But with that and
again it's all it's cinematic and intense. And there is
another We're on a harder difficulty in the city against

(12:19):
the Illuminant and we got absolutely crushed. Like there's just
a scene there's like three of these War of the
World's machines moving towards us. It's absolute pandomania, like crazy,
and then we very brutally got through it. But then
the next time we went in because at this stage

(12:39):
you can do in a region three missions in a region,
and then when you complete those three missions, it goes
up to five stars now and then you can get
like a whole bunch of war bonds. It's the currency,
so get a lot of good stuff. But the second
one that we started up, I was like, okay, let's
let's reevaluate this because uh, Kirkland and Tyler they already
they had their some stuff unlocked. They already higher level

(13:00):
and whatnot. So we picked different things for our stratagems
that would work. So I went heavy on. I did
a shield generator, a bunch of century turrets, and then
like Travis and Tyler popped on like ornable bombardment things,
and then like another shield generator. And then we found
that if we're having to hold those positions, we're popping

(13:21):
a shield generator down because those stray frunds, it will
block them for the most part. And then we're just
coordinating and working. Okay, we're popping sentries here, and we're
able to work better instead of us kind of overlapping
our stratagems. And then it becomes kind of redundant, right.

Speaker 1 (13:36):
I guess when you're low level, well, I guess even
once you just get start getting coined, you can kind
of pick the things you want unlock. But yeah, I'm
excited for that part of it too, because I feel
like when Media and Travis were playing, you guys had
played a little bit more than me, but still a
little bit green in that sense and having locked a
ton of stuff and so kind of felt like we
all had the same role. But I think that's kind
of an exciting thought that like, oh, yeah, like I
could be more of a support this game, or that's right,

(13:57):
it could be more of the resupply kind of guy,
or you could be the heavy you know, probably get
one guy who can like spawn a car if we
need to get across the map, that kind of thing.
I don't know how that corresponding thing works, but something
like that.

Speaker 2 (14:06):
The car driving the car driving through me for a
loof because you so you're in it, and then you've
got reverse neutral drive, and then you've got like first gear,
second gear, and you hit your trigger or your bumpers
to switch between the gears and then you trigger.

Speaker 1 (14:26):
You have to play in that way.

Speaker 2 (14:28):
Yes, And I I was driving and we took a
wrong turn down into the termined hive nest area and
the vehicle started to roll. So the guy that was
in the gunner Slot got crushed as it rolled and
he died. It's just it's it's so easy to get
killed as you know, you know, by teammates in this game.

Speaker 1 (14:46):
Yeah, no, I love that idea obviously. That's kind of
like a big part of the theme and the super
Troopers ness of it is that like, oh yeah, these
lives are disposable, like whatever corporation, patriotic government, whatever it is.
That's like, you know, running this like nothing. I think
that's even ever present in like the tutorial. You're doing
the tutorial, you're like in the boot camp learning how
to like do the controls, and like when the characters

(15:08):
die there, it's like, oh yeah, that person literally did die,
and it's not you respawning. It's like another person is
dropping in that position. This is the fucking boot camp
and they're just thrown away lives for the boot camp,
not even against like actual enemies that are harming the nation.
Is like a crazy thought, but I feel like that's
such a fun part of it. It makes it feel
very intense. And yeah, I'm sure as you get the
higher difficulties I guess you're talking about with the more

(15:29):
limited respawn of it, all that also adds to me
like a great comedy to it, the amount of times
that like me or you or Travis accidentally just headshot
each other or shot each other's or walk in front
and man, like you can kill someone super quick. You know,
it feels like the friendly fire is dialed up to
like times too damage or something like that. Or the
one time we had to defend this area put up
a flag or something and you were like, I'm gonna

(15:51):
try out this like landmine thing I've ever tried before,
only to learn that it just like carpeted the whole
area and killed all of us, And like that stuff
is great, and you know, if it were if it
failed as a mission, we'd probably get pissed and then
just you know, laugh about it a minute later. But
I think even that part of it that it's like
you can almost accidentally kill your teammates all the time,
and the fact that you happen to you when you
were driving that car and it just flipped in the
way you didn't expect is is great because once again

(16:14):
it ties in thematically. But also it's like just a
very funny thing for a game like this to have,
you know, I can't think of another game, like I
don't know, you know, Gears of War, you know Fire whatever,
what's the Horde mode or like, you know, Halo Fire
if I any of these kind of modes that are
similar to a helldiver's gameplay, like that's not really built
into the gameplay, is like, oh yeah, what is killing
your teammates like? But this feels like very integrated into

(16:34):
the story and the gameplay in a way that feels
very fresh and also adds like that good layer of comedy,
because obviously there's a lot of funny dialogue written in
this game. But I think it's hard for games to
just be funny in their gameplay when that's why, you know,
Splunky's one of my favorite games. Is like you'll die
the most tragic death, but it's so funny that you
just kind of laugh at off and you're not even
mad anymore, just because of the absurdity of the situation.

(16:55):
So I don't I think this game kind of really
succeeds at that angle of it. I'm sure just the
more you know, complicated weapons and cars and stratagems, you
get even just the crazier that can get the amount
of times we just kind of had to learn the
range of napalm by killing each other a few times.
It's like, I don't know, a really fun part of
the game that has I mentioned like super unique. I

(17:15):
like it.

Speaker 2 (17:15):
Oh absolutely. There's another moment where it was in the
city against the Illuminate and there was where a shuttle
was going to drop and pick us up. It was
like a lower staircase area, but it was like one
way access. It was just it was below street level
and like, okay, who's gonna go down there, Who's gonna
activate the beacon and get the drop shit coming down?

(17:37):
And Trays is like, okay, I'll go, I'll go. As
soon as you went down, Tyler threw a nuke marker
down there. I was like, oh god, so the nukes
coming down. I threw a shield generator down there just
in time for it. But you know, it's just those
moments like, yeah, you freak out because it's like you
told me it was clear and the nukes coming down,
so lots of good stuff. Yeah, That's always something I

(17:59):
remember when hearing people first talk about this game, or
you know, Kirkland picked it up around launch and was
talking about on side Quest, the stratage and system is great, right,
like the fact that you in the middle of this
fray intense battle where like reload times you would be
really precise about because if you reload before your clip's empty,
you're gonna lose some AMMO and like amially, you don't
actually have a ton of it, Like you know, every
second kind of counts when you're you know, in the

(18:19):
middle of a battle and the stratagems. The fact that
you feel like punch in like a video game cheet
code essentially in the middle of a battle is great.
And especially when we were in that kind of zelot
you know, zombie area and oh yeah, like these enemies
like will scramble your number or your dial, so you
can't even just like muscle memory it. You kind of
have to like go quickly, kind of go on the fly,
and then we'll switch again and totally screw you over.

(18:41):
But I don't know, I feel like that's a fun
part of it too, is like kind of having to
improvised a lot of these situations because you don't really,
like I said, a lot of randomization. You don't know
where enemies are gonna come from, which enemies are gonna
be facing, where these carpet bombs are coming, all that
sort of stuff, very unpredictable, and I'm sure you know,
as you get deeper in the game you kind of
start to pick up on the patterns.

Speaker 1 (18:57):
But for me, it all just feels like a frantic war.
And even outside of like the physical things you're having
to shoot and battle, just like the things that are
happening in the background. You've looked at the sky at
any point, ships flying around, explosions happening, like it's just it. Really,
I don't establishes this idea of not just a war zone,
but like, oh yeah, this entire planet is at war constantly,
and you know, going to the world map when you're
back at base and looking at that and seeing like,

(19:19):
oh yeah, six billion bugs were killed today by all
these like other hell Diverse players, is a kind of exciting,
fun part of it. I'm excited to get more into
the community side of it, and I think, but I
kind of join the subreddit and you know, see what
people are talking about. Feel like I can queue up
with some some of these randoms out here and learn
a thing or two. But I like that part of
the game as well.

Speaker 2 (19:36):
Mm hmm and shout outs to all the randoms that
are higher levels. They've been so freaking friendly, like dropping
like max suits and some of their stuff. For like
my first game that I played, guy dropped a giant
mechsuit for me to use, and it's super nice. But yeah,
lots of lots of people are being very, very kind
and friendly. And there was a guy's playing with earlier

(19:57):
and we did the one mission and then we're booting
up the second one and he was hosting and he
just he turns the mic on. He drops in this
deep voice. He's like, welcome hell divers. Prepare for the
next round, but I'm gonna go for a pee break quickly.
Just some good quality, wholesome moments, So I appreciate it.

Speaker 1 (20:19):
That's great. Yeah, talk to me a little bit about
the progression unlocking stuff, just because I'm still such a
low level like one is you know at level like
front level one you can pick the assault rifle or
like the sniper thing or I think it's level maybe
level two you get like a pistol and like the
basic grenade. Because I haven't seen anywhere like where you
unlock that stuff. Is that just like when you hit

(20:40):
level seven you get a new one or are you
not changing those out? Are those just like the basic
default ones? And then you're unlocking other stuff.

Speaker 2 (20:47):
So under your acquisition's tab. And with this, when you're
in your Destroyer, you got like three areas you can access. Primarily,
you got your upgrades to your Destroyer, which progression is
new strategems, permanent ability like increases like oh one second
decrease for your refresh rate on your strategy and reload

(21:08):
whatever in game. And then you've got what was the
other one, cosmetic customizations, Yeah, vehicles, cosmetic customizations and whatnot.
And you got the armory, which is like you highlighted
picking your guns, changing your load outs, changing your gear,
arm or everything like that. So when you're picking your
guns and unlocking new guns, those guns come from the

(21:30):
acquisitions where you access. They have the primary war Bond
that you can get into right now, that's free for everyone.
So you go into that one and it's got like
a battle pass right exactly. It's got a whole bunch
of pages, and you do the missions and you get
the war bond currency and you can use those to
buy things like new guns, and then you use those
new guns and there you go, I've almost finished my

(21:52):
Halo DST one. I stopped working on it just so
I could start getting more of the other stuff because
there are the boosters I wanted to get to help
the whole team as a whole. But the gun customization
is pretty neat, and that didn't come right away. That
came a little bit later. So you basically you're using
this your whatever weapon you're utilizing, and then you level

(22:14):
it up max levels twenty five and then you'll see
you have all these different attachments you can actually do
just like Call of Duty basically where you can edit
your gun, build a load out, make it better and
all do all these different things, which is very neat.
But your primary secondary and that's its own leveling system,
which is different from the actual level of your character.

(22:34):
The only thing the leveling of your character does is
just unlock new stratagems essentially.

Speaker 1 (22:38):
Okay, yeahcha.

Speaker 2 (22:40):
And then the armor. The armor has abilities too, which
is nice. You got like super light armor and then
medium armor and then heavy armor, and obviously like it
stacks or it varies because oh you can be quicker
here but less overall exactly, and then vice versa on
the other side.

Speaker 1 (22:58):
So to get the Halo stuff. Do you need to
pay money outside of the game's cost.

Speaker 2 (23:02):
You can if you want to unlock that war Bond
right away. If not, you don't have to. You can
literally just find the super credits in game while you're playing,
or you can work away at the regular war Bond
that they have for free. And they've got like each
page is like, oh, one hundred super credits, hundred super
credits to been unlocked, so you can get it that
way too, and you can you can buy it without

(23:23):
ever having to spend a real dollar on the game.

Speaker 1 (23:26):
Realistically, are you going to be able to do that?
Or is it like such an insane amount of currency
that I think.

Speaker 2 (23:30):
It's really realistic, to be honest, because like I've almost
gotten I can't remember how much war Bond is, but
I've gotten eight hundred just from playing it. I want
to say, they're like a thousand to get a war
Bond pack. So it's not that bad, okay, And yeah,
I found it overwhelming looking at that menu, But I'm
guessing what's happening is like every season that the game's had,

(23:50):
they just like still have in the game. Is that why? Yes,
they don't now?

Speaker 1 (23:53):
And there's like exactly things. But obviously if you play
the game since the beginning, it would be like one
of these every month or two months or however often
do it.

Speaker 2 (24:00):
That's cool.

Speaker 1 (24:01):
And all the other ones, there's no other like IP crossover, right,
Halo is the only one. When I was bumping around,
it all looked like kind of unique to the game.

Speaker 2 (24:09):
They're they're all unique. Halo's the only major one, but
some of them look very you know, they're on that line.
There's one that looks like Dune, inspired by Dune for sure.
Other ones even look like Warhammer kind of inspired. So
there's some there's some that have that inspiration.

Speaker 1 (24:25):
That's cool. Yeah, I'm excited to get more into that
customization side of things. Yeah I I I really enjoy
the game. I have a lot of fun with it
so far. But yeah, I still feel like I've barely
even scratched the surface of any other fun anecdotes or
things you want to share about this game. Of those
point in time.

Speaker 2 (24:44):
M what else is there? It's just a whole bunch
of really awesome moments. There's so many times where I
just oh, I'm gonna do capture that last thirty second
moment because it's just it's awesome. There was a mo
where everyone was dead, and so I threw a beacon down,
got Tyler back in. But I was just running out

(25:06):
of the city. I was running away from the objective.
Tyler drops in right in front of him, like run.
So he's running with me. Turned to look at my backside,
and it's just like army of Terminid's just following us,
like the two massive I can't remember what the different
terminated species are called, but it was two of the
really really big ones on four legs. And yeah, it's

(25:27):
just crazy. But I found a great counter for those things.
I've got a new Century and it's it's got like
the fifty, the fifty, the big huge like shell casings
that it just shoots out of it and it's just
like it's a long range like our heavy artillery Century

(25:48):
and this thing, it's like this thing just slams. Oh.
And it's so satisfying just to see it on a
distance where you see one of those things far away
and it's just like this hard tillery just boom boom.

Speaker 1 (26:01):
Nice.

Speaker 2 (26:02):
It's it's nice. It's nice.

Speaker 1 (26:04):
Oh yeah, one one last question for you. Then the
there's a timer. Uh every mission, some missions, every mission, okay,
in the later difficulties, has that ever been like a
stressful thing for you, like, oh shit, we're actually running
out of time to do this stuff, we have to
drop an objective or has it kind of just like
is it a soft thing that makes you keep kind
of pushing through but it never actually really pressures you.

Speaker 2 (26:26):
I've I've only had it become a problem once so
far with with Travis Tyler and Kirkland when we're playing.
Other than that, usually we complete the mission well in
advance of it and whatnot, and it doesn't it doesn't
mean that oh you're hooped, like the game is over
at that point. But things get very very difficult if
the timer runs out. You can't use your strategems, you

(26:49):
can't redeploy people anymore, you can't call in your abilities,
but you can still call in the drop ship if
you complete the mission, so you can still do it, but.

Speaker 1 (26:56):
Really like you, they stop giving you support other than
literally the either.

Speaker 2 (26:59):
Yeah. Their excuse is your warship can't stay in little
orbit for a long prolonged period of time, so it
has to take Yeah exactly.

Speaker 1 (27:10):
Yeah cool. Yeah, i I'm very excited to play more
of this game, and I'm sure we'll hear many updates,
many updates throughout the next few weeks on this anything
any other games you've can playing that you want to share,
or is it really just all been hell Divers for you?

Speaker 2 (27:25):
Yeah, it's really just been Hell Divers feet first all
all week. Really cool.

Speaker 1 (27:31):
Yeah, let's take a quick break then and we will
be right back. All right, we are back, Taylor. Do
you remember Rogue Prince of Persia? Does that ring a bell?
Do you remember this game?

Speaker 2 (27:44):
Is that the GameCube one that came out ages ago?
Or am I thinking of like Warrior Within? Yeah?

Speaker 1 (27:50):
You're you're way off base, and that's totally okay. So
I just to scroll back time, you know, the Stands
of Time a little bit here. Yeah, there was Warrior Within,
there was you know, Sands of Time, all these games,
but this is not that. So yeah, Prince of Persia,
you know, I feel like a few it's a dormant
It was dormant for many years and then they announced
like the they're doing a remake of Sands of Time

(28:10):
that's been getting delayed and canceled and re ignited and
delayed again. I don't even know if that game is
still happening to this point. But then somewhere after that,
they announced two Prince of Persia games, to two D
Prince of Persia games from separate teams kind of a
few months apart, which was kind of a weird idea.
But the first one was Prince of Persia the Lost Crown,
which was like the Rogue, not the Rogue like that

(28:31):
the Metroid Vania game. That one came out last year
and then got a DLC. People seem to really like that.
I played a little bit of it on Ubisoft Plus
enjoyed it a little bit, but I'm very picky when
it comes to Metroidvania, as I need to really be
in them, really really involved, like into the theme or
into the opening hours to stick with them. And then
the other one that they announced a little bit afterwards

(28:53):
was Rogue Prince of Persia, which is a rogue like
Prince of Persia game, so a two D kind of
going back to that very og style Prince of Persia.
And this game actually came out last year, I think
in November December in early access on Steam, and then
it's been just getting updates, updates and updates, and finally
here in August twenty twenty five is when at one
point one point zero. Along with that it's on game Pass,

(29:15):
it's also on PS Plus and therefore I also assume
it's on Ubisoft Plus. So it's freaking everywhere. It's like you,
it's very easy for almost anyone to have access to
this game. I don't know if it's on Switch or
switch to, but it you know, wouldn't be on a
streaming service there or anything like that, but a very
easy game to get your hands on, which is to me,
seems like an interesting strategy. Like I don't know, maybe

(29:37):
they got some good deals from game Pass and PS Plus,
but like they're not an exclusive with them, so I
don't know how good of a deal they would get.
So I just don't know where the money's coming from
for this game. It feels like they're just putting it
out there, but I hope it finds its audience in
some way, shape or form. But overall, I think it's
just really cool that for Prince of Persia lost crown
and for Rogue Prince of Persia that Ubisolf is just

(29:57):
like giving this ip out to smaller or even bigger
indie teams to let them have a swing at Prince
of Persia and like keep this ip alive for what
is going to be a smaller budget for sure, but
it is also the kind of a fresh take on
the series, obviously, with first being Metroidvania, this one being
a roguelike. This one's also very Metroidvania coded, which makes

(30:18):
sense because it's developed by Evil Evil Empire, which is
a I guess a support studio or a co developer
of Dead Cells, which is a roguelike game that is
a very Metroidvania sort of style, and so obviously pretty
good pedige there, Like they worked on the Dead Cells Castlevania,
DLC supports team on Dead Cells to some extense. Really

(30:38):
here to know how much of the development they did,
but in this case, I think this is their first
time kind of making a game all on their own,
or at least like this, this team under the name
of Evil Empire. So yeah, all that context to say
that this is kind of an interesting thing. I think
it's pretty cool that Ubisoft is doing this. I just
don't know how much like the fact that you know
you're in UBISAF if you you know, like Prince of
Persia enough, I guess whatever you didn't even know what

(30:59):
this game is obviously not good sign for it's like
marketing and getting out there. It was at a summer
game fest, maybe it was at a game boards I forget,
but like, obviously between this Lost Crown, it's easy to
get confused and like forget about this game's existence. But
even then you're a game Pass subscriber and like, you know,
didn't even see this game hit the service, right, So
it's kind of weird, Like I just feel like they
haven't been doing a great job of selling it and
I didn't even know it was launching one point. Oh Now,

(31:21):
I was just on PS plus, you know, playing sort
of the c with Kirkland there and saw it on
there was like, oh sweet, I'll check this out. Why
not it's a you know, a new game on on
PS plus And so that's the only reason I knew
it came out. And I haven't you know, any of
the podcasts listen to dagain website time on, I'm not
really seeing anyone talk about this game. So I just
I just don't know if they got if they did
put their best foot forward and getting the word out there.

(31:42):
And I also think whenever you do an early access launch,
it's pretty easy for the game to kind of get
lost in the shuffle of like, oh, it's early access,
I'll come back and check out the game when it's
one point oh. But then if you don't super advertise
that it's going one point oh, people don't really look
to do that information. And then like neither of the
launches really hit and the game just you know, falls
to the bottom. So all that context to say that
this game is freaking great. I am loving it. I'm

(32:04):
having a great time with it. I'm playing it As
some of roguelikes, I like to do this where I
just do one run a day, kind of the way
you're playing all divers doing some drops every night. For me,
it's like I want to do one run of this
game a day. If I die super early, that's fine.
That was my run for the day. I'll come back
the next day, try another one here. And yeah, it
is a roguelike. When it comes to rogulikes, just like
Metrodvanas these days, I'm extremely picky. It is pretty rare

(32:25):
for me to get super invested in a roguelike, and
I didn't expect to be with this one because I
don't really like Dead cells, and it's maybe a bit
of a hot take for roguelike fans. I just don't
think the game feels very great. I don't like the
locomotion of it. I didn't love the Metroidvania design. But
to me, I feel like this is such a big
improvement over that in terms of the movement, in terms
of the simplicity of the maps, is a bit easier

(32:45):
for me to follow with, and then like the roguelike
elements of it come across in a pretty straightforward way.
So I am, yeah, really really enjoying it. And like
I'm saying that, I'm pretty harsh critical when it comes
to roguelikes these days, and I'm pretty easy to just like, ah,
I don't want to, you know, put the mass straight
into this. But I think the tell will be how
much do I play this game after I've beat it
for the first time? And I actually think I just

(33:06):
did that, like a couple hours ago, finally beat my
first run. But I can't really tell story wise, Like
it seems like they're setting it up that I didn't
actually beat the Lost Bell, so I'm guessing there's like
more to do afterwards, or more things that have unlocked,
so we'll see what happens there and how much I
stick with it. But at least for you know, I've
done like eight to nine runs now finally beat the game,
you know, four or five hours in something like that.
Even if I stop now, I'd still think it would

(33:27):
be like a really great time overall. I think the
where the Prince of persianness of it comes in is
with a lot of the movement. So obviously it has
like you know, there's poles everywhere that you're swinging around on,
you're doing wall runs, you're you know, vertically climbing up walls. Obviously,
like the wall run is kind of weird in a
two D game, But the way it works is like
if there's literally in the background of the map, like
a wall behind you, oftentimes the walls are like kind

(33:49):
of broken in half, so only part of the walls
there there's a window in the way. But you can
just like wall run, and you can like wall run
into like air dash and then if you like land
into a into a wall, you'll start climbing that and
then you get all of those movement options backs. Then
you can jump off the wall, wall run into the
wall again, and just like infinite climb vertically if as
long as there's a wall there, and then as you're

(34:09):
you know, jumping through things, going off obstacles, combining a
wall run into a jumping off a pole, you get
like this passive speed boost thing, which I think is
really great for if you're playing the early levels of
the game over and over again, which is gonna happen
in a roguelike, You're not gonna be bored out of
your skull because you're just flying through the maps. You're
getting like such big movement speed to it. So I
think they did a really good thing there. But like overall,
the game just moves super super fluidly, feels great, and

(34:33):
like the air dash thing you can do, you know
that on the ground of course, and if you do
it near an enemy you kind of do like the
Assassin's Creed style, like jump over someone's back and then
like start saving them from behind like that kind of thing.
Fable has that too, which I always find really fun.
So rather than having to get like a really good
Perry time, and I can kind of just do a
fun air dash, which as mister anti Perry, it works
for me pretty well. And then the combat's pretty straightforward,

(34:55):
you know, very hack and slashy. You know, you're doing
those kind of dodge attacks into striking someone's back. You
have a basic weapon, and then you have like an
assist weapon, which could be like a chain hook, could
be like a bow and arrow kind of thing. And yeah,
so that's kind of like the basic gameplay of it.
As you're going through these maps, you might have to
do like some simple puzzle solving some of the sections.
There's no enemies at all, and it's just like intense

(35:16):
park core challenges, which once again very fitting for the
Prince of Persia IP, but also I feel like it's
something that's kind of rare for roguelike platformers. Usually it's
kind of more about the combat, and I think to
really focus in on just like here's a fun park
core sequence and sometimes pretty challenging you gotta be super precise,
is like a really good way to mix it up there.
So I think they've done a good job of like
capturing what makes something Prince of Persia specifically. So yeah,

(35:40):
I'm really enjoying that basic gameplay of it. In terms
of the roguelike stuff, like so many things to unlock
at this point, even when I beat my first run,
I unlocked this whole other mechanic around, like making the
runs harder for like more rewards. So that's exciting and
excited to check out some of that. And let's see
what else. I think, you know, one of the things
that's like some of the levels. Even though the movement
is really fun, some of the earlier levels feel a

(36:02):
little bit repetitive, like obviously there's that roguelike like a
little bit of randomness, but some of them do feel
quite a bit the same talking about Splunky again, like
that's the game that I'm just always amazed how no
I know how many runs I've done, Like the two
D levels always feel like a fun new Mario level
that I've never seen before, whereas in this already after
a few runs, like okay, I feel like I've seen
this kind of landmark a few times. I've done this movement,

(36:23):
and once again, it is fun to move through it still,
but I just don't know how many, how much legs
it's gonna have, how much it's going to carry me
through that whole experience. And then I think, lastly, the
thing I wanted to shout out about it is you guys,
You're going through this, your goal is to just like
survive to the very end, beat the fun boss. Sure,
but there's also all sorts of bonus objectives of like
you gotta free your brother who's been captured. You gotta

(36:43):
go to this lady, and you gotta lever and then
go to this particular part of the world and then
put the lever in there and that shoots the water
down and that, like you know, all these kind of things,
and in some roubles that can be really overwhelming. Speaking
of Splunk again, very obscure. All of the things you
got to pair together, so I have to like write
things down on a piece of paper, notepad, on my phone,
whatever it is. In this game, they do a really
good job of like when you're looking at the world

(37:04):
map of like all the levels you could go to,
you can just like hoff over it and just tell you, like,
these are the three or four objectives you have here.
And then there's like a mining map they call it,
which is kind of like an Outer Wild's thing for
people who played that game, but it's actually like a
giant bulletin board that has like here's this piece of
information how to free your brother, and it's like Okay,
this part of the map will be relevant for that
you need this item, and so kind of like you know,

(37:25):
you know, the put the string on the map, connect
the red lines of the red markers if you're trying to,
you know, find a case if you're an investigator. It's
kind of like that where it pieces a lot of
this information together in a pretty visually satisfying way that
helps you keep track of all the threads that are
going on. I'm not gonna lie, I'm skipping a lot
of dialog in this game, and so that helps me
as well to kind of keep track of everything there.
So yeah, I'm having a great time with this game.

(37:46):
I'm gonna keep playing it. I don't know how much
more I'll keep playing it after I've kind of seen
most of this story stuff or beat what I feel
like is kind of the main objective of the game.
But that's pretty typical for me most roguel like It's
hard for me to stick around after I've beat the
game once or twice. I'm usually moving out of the
next thing. But there are the odd roguel likes that
I just can't put down. So yeah, if anyone's looking
for a game that sounds like, you know, a nice

(38:07):
new two D rogue, like really good movement, decent combat,
decent variety. I think this one's a really great fit.
I think if you're a Dead Souls fan, you'll probably
really like this. Because I'm not even a Dead Souls fan.
I really like what they've done here as kind of
evolving in that formula. So yeah, I definitely highly recommend
this game Taylor as well. Once again, it's on game Pass,
so if you're into that, don't You're not really a
big roguelike guy, so I don't know, feel like that

(38:29):
format of it, but even just jump in for a
couple hours, feel that movement out is pretty fun. I
think obviously a lot of similarities between Prince of Persia
and Assassin's Creed, so maybe you'll like that as well,
because I get have you played any of those two
D Assassin's Creed games, those like spinoff ones like where yeah,
I play Freed Russia and whatever Mexico or India where Oh,
I've got all of those ones, but I've not played them.

(38:52):
They were free on Xbox Golds with my membership back
in the day, so I got them for free. But
the ones I have played are Altari's Chronicles and Discovery.
Those were two DS ones that, yeah, side scrolling versions,
so yeah, those are good. Yeah. Yeah, So I don't know,
this might scratch it a similar itch. It's it's pretty
interesting there, so yeah, don't forget about this one people.

(39:14):
It's a game that just came out and is probably
on a subscription service that you currently have, so it's
very easily accessible. I don't even know how much it
is regularly, but I'm having a great time with it
so far. So there you go. There is Rogue, Prince
of Prosia. Prince of Prosia, Prince of Persia. That's the one.
All right. Shall we move on to the preview, the

(39:37):
Fall preview, Taylor Field.

Speaker 2 (39:39):
Let's shall all right?

Speaker 1 (39:41):
So I sent you a link to the Great Gameformer
dot Com Slash twenty twenty five, which is where I
kind of keep up to date with all the releases
that are happening, and we're just kind of somewhat breeze
through this stop on ones that are interesting. If I
blast past the data, game that seems interesting to you, please,
you know, stop me in my tracks and we'll bring
it up. But you know, the first thing to kind
of pick off this September, and fall is of course

(40:05):
Hollow Night Silksong. The much anticipated indie game metro Vania
is finally coming out after all these years September fourth.
In just a short couple of days here a lot
of rumors circling that it seems like the price of
this is gonna be twenty dollars a US, so like
twenty five K, which is shocking to me. I thought
this was gonna be like forty fifty dollars, just because
I feel like this game has been anticipating for so long,

(40:26):
one of the highest acclaimed like indie games. I feel
like they could have charged a lot more, but it's
interesting that they're still, Like I think the first game
is like fifteen dollars, so the fact that they're only putting,
you know, essentially a surch charge of like five ten
dollars on it over the first one is is interesting.
So we'll see if that price actually sticks. I will
probably end up picking up this game, even though I
never finished the first holl of Night, I've probably played

(40:47):
the half of it and just I don't got stuck
at some point, maybe didn't play it for a few days,
totally lost where I was. So we'll see what kind
of improvements the make to this sequel in terms of
if you're getting lost, if the game like helps you
through it in any way. But yeah, I'm excited to
check this one out. Any any interest in a holiday
night after hearing all they claim for it over the years, Taylor.

Speaker 2 (41:06):
Oh, interest, Yes, and it would be definitely on my list. Well,
it is on my list, but I just don't know
at what point I would get around to trying it.
But I mean, it's always one of those games and
walk around like video game store like Walmart or in
the electronic section and I see it on the shelf
and it's always catches my eye.

Speaker 1 (41:24):
Yeah, and I feel like, was it supposed to be
on game Pass? It actually is coming to game Pass,
So forget what I said about the price. I guess
I'll be playing it. I'm not even subscribed to game
Pass right now, so I'll figure it out either all
subscribe to game Pass again or I will buy it
out right. I'm not sure it would be a good
Switch title. I think if it's on their day one,
which I which I do believe it is, So yeah,

(41:44):
that's gonna be a big one, really, curious to see
if that lands for people, if it's as good as
that first one, because you know, I like the first one,
but obviously I didn't even finish it, so it's not
one of my all time favorites and the way it
is for many other other people. So yeah, I'm really
curious to see what happens with that one. Next up.
I guess we can shout out on September. Well, I
think the same days when the indie Indiana Jones DLC

(42:05):
comes out, so also when I'm excited to hear what
people think about that. I enjoyed that game enough, I
think for the prices, right, I could see myself picking
it up, but I don't think i'd be doing that
at launch. I'm I'm kind of busy with other games
right now, I think. But that's coming out same day.
I know you and you and Travis aren't too keen
on picking up that DLC. Had a good time with
the main game, but like, don't need to play the
DLC at least right now, because obviously that's not on

(42:25):
game Pass. Got to buy that separate, right.

Speaker 2 (42:27):
Yeah, that's right. I did see an article talking about
how they were changing the detail of the hair textures
from triangles to circles to get the best hair visual
graphics of anything of all time. Just for the hair
and the Indiana Jones characters.

Speaker 1 (42:43):
The hair was triangles and now it's circle.

Speaker 2 (42:45):
I mean, start can find what they did here, Indiana
Jones down here.

Speaker 1 (42:49):
I mean it's probably an extremely microscopic level, but I
don't know. I don't even know what that means. But
I cool here.

Speaker 2 (42:56):
I'm gonna share my spreen here so you can get
the down low. So in Navidio's RTX hair technology replaces
traditional triangle based hair rendering with linear swept spheres and
Jones a great circle, getting more realistic, rounded look for
the hair. I don't know how well you can see that.
So this is the old, this is the news. So
it looks okay.

Speaker 1 (43:17):
Better, Okay, I'm gonna take your word for it. To me,
that looks darker, but all day your.

Speaker 2 (43:25):
Word for spheres. It's all in the spheres.

Speaker 1 (43:28):
Yeah, I mean, you know, I've dabbled a bit in
game development now, but I'm not at that level where
I know the difference between spherical and ls.

Speaker 2 (43:34):
You got to stop using those triangles. That's all it is, Okay,
It sounds good. No more triangles, only circles. Okay, I'll
keep that in mind when I'm trying to make a.

Speaker 1 (43:41):
Nice head of hair for a character. September fifth has
a couple couple heavy hitters Chronos the New Dawn, which
is the blueber Team horror game, which looks really great.
It seems to me like maybe there step up from
you know, The Medium and Blair Witch. It seems like
maybe they're they're fin time to jump in like that
kind of top tier horror game. So we'll see what

(44:03):
happens there. And then dmon X Macna Titanic Scion, which
I think people like that first game, so they're getting
a sequel there for Switch To It's coming to everything
as well, but I think that is a good sequel
to get over there. And then even including Everybody's Golf
hot Shots. People love that series, and I feel like
it's been a while since they've had one of them.
So yeah, kind of interesting there, like a big kind
of maybe Switch sequel, sort of game PlayStation golf game

(44:27):
that people really love, and then you know, a new
horror game, so interesting kind of trifecta there. We'll see
what kind of games are really people grabbing from that
from that particular week, and then I know that up.
I just want to bring this up because I think
it's funny that there is Garfield KRT two. All you
Can Drift is a game coming out. It's September tenth,
and then I think it's that same month, or maybe

(44:48):
it's the month after. We'll talk about it at some point,
but Sonic Crossworlds is also coming out, so another two
KRT racers from from Sonic and Garfield, which is kind
of crazy because we just had you know, Mario Kart
World of course, so obviously a lot of a lot
of cart racers coming out this year. Surprisingly, I don't
know if people will be talking about Garfield much. But

(45:09):
I gotta say, the other day or at some point
in time, I was either I was on Reddit or
YouTube or something like that, and an ad popped up,
just like a looping gift for Sonic Crossworlds. I'm not
gonna lie. I could not take my eyes off it.
I thought like the gameplay looked great, like the combo
of movements and like jumping off things. Actually, no, I'm
thinking about maybe those Disney speeds for I even know
what game was. It was one of those two because

(45:31):
they live very similar to me, and I was like,
I can't keep my eyes off it. This This game
looks absolutely advertizing, So I do want to play that
at some point. I think looks fun and obviously of
crossovers with all the other kind of Capcom sort of worlds,
which is a really fun idea. So, uh yeah, interesting idea.
We'll see what happens. There were Sega worlds. I'm getting
that wrong. Capcom Sega same difference, right, something like that. Uh,

(45:52):
there you go? Does that one? Taylor? Borderlands four? Where
are you at with Borderlands in your life?

Speaker 2 (45:59):
Oh? Ever, since Borlands two, I'm just not present with
the others. Borlands two was just an all time high
for me. I yeah, it's just an amazing game. Amazing game.
And they did like Tina's Wonderland, the presequel, Borlands three,
all these other ones. I mean I played, I played
a bit of the presequel, I played a little bit
of Borderlines three. Is nothing really it was just pulling

(46:20):
me in. By the time I got to Tina's Wonderland,
I just I really was just kind of zoned out
of it. Yeah. Yeah, I think the only ones that
are there really just the diehards. I don't know if
there's anyone that's really like, oh, I wonder what this
ip is like and hopping into it at Borlands four
because the first two are just like that's that's where
it is for me. Yeah.

Speaker 1 (46:41):
Yeah, I mean I'm I'm similar to you but even
worse where I'm like, yeah, I just played the first
one and like that was kind of my vibe. I
did play some of the second one. I did play
some the presequel, but not you know, not games I
played for more than four or five hours or something.
But yeah, Borderlands one was just such a peak experience
for me that it was so good that I like
don't even need more. I've mentioned that before, but like
there are some series like that for me where sometimes

(47:02):
the game is gonna be so great and I don't
ever need a sequel. Just that one is great for me.
And I feel like, especially after hearing Borderlands three, which
seemed like, yeah, it was fine, believe in that game
is probably super cheap now, so it's like, if I
want to get my Borderlands on, i'd probably go to
Borderlands or Tiny Tinas, which I still think looks really fun,
and I will play those games eventually maybe, but yeah,
I'm definitely not keen for Borderlands four, but I think

(47:23):
Jessica is, so if she's got her mic set up.
I know she's moved recently. If she's all set up,
I'd love to get her on side. Question here her
thoughts of that one's obviously she's a diehard fan, She's
got it tattooed on her body. She's a big Borderland.
Her kids named after Borderland's characters in a way, So yeah,
big big fan there. So hopefully we can get her
on and share some of those thoughts. And then Lego Voyagers,
that's that co op is so I don't know if

(47:44):
I mentioned this Swordlands four September twelfth, and then on
the fifteenth we have Lego Voyagers, which is that interesting
looking co op platform puzzler sort of experience for Lego.
I think the game looks really great. I don't know
if I have someone to play with, and I don't
think it's like one on one. I don't even know
if you can play it alone or if you need
to play it co op, but I think it looks

(48:06):
really cool, so I definitely wanted to put on on
the radar. The same day is A Little Witch in
the Woods, and I wanted to bring this one up
because this actually is a game that's been on my
radar for a few years. It's kind of like a
top down almost like a STARDUW kind of cozy experience
where you're witch Broom Potions, probably doing some fight and
exploring a world. And I was kind of surprised to
see this release date here because I went on the

(48:28):
it's been on Steam for a while in early access,
and I went on the Steam page and like, it
does not have this release date listed, and then I
went in like the early access bubble and it was
like the full release is planned for twenty twenty three,
and there's just been no update from there. And that's
to me, it's kind of worrying if like their early
access information is outdated by a whole two calendar years.
So it makes me a little bit worried for this

(48:48):
date of the game. So we'll see what happens with
that one, But like I said, it has been on
my radar for at a long time, so cool to
see that one's final finally coming out. The day after
that is Skate Skate in Early Access, the new skate game,
and actually I meant to pull up there was a
new trailer for this that just came out, kind of
announcing the early access date, and I don't know how

(49:09):
much that's gonna be or how fully fledged that early
access is gonna be. I didn't play in one of
those early preview things that they had like closed betas
for whatever, any interest in skate? Are you you ever
played these skate.

Speaker 2 (49:21):
Games I've played. I've played a few. Yeah, nothing I
mean beyond I don't know, beyond the norm like Go
one of my friends. I was after school and then
just playing it that Yeah, super super casual. Nothing beyond that.

Speaker 1 (49:35):
Yeah, I mean, I'm I'm very interested in this game.
I'm concerned about the live service nature of it because
that does not fit skate well in my opinion. So
we'll see what happens there. But this is definitely a
wait for the full release kind of game, unless the
previews are insane and the early access is a fully
fledged game people feel that way, I'd be shocked if
they did. But I definitely want to get back and

(49:56):
get some more skate going on in my life. So
we'll see what happens there. Dying Light the Beast, which
is like a spin off sequel to kind of thing
for Dying Light two, is coming out September nineteenth. Yeah,
where are you out with Dying Like?

Speaker 2 (50:08):
Is?

Speaker 1 (50:08):
You like the first one?

Speaker 2 (50:09):
Right?

Speaker 1 (50:09):
But I don't think you ever played the score.

Speaker 2 (50:11):
I never played the sequel, and they had a pretty
big expansion to that first one too, But I really
loved the first game and I played the absolute, you know,
the daylights out of it. I remember talking to Kirklan
all about that back at the Target days, and it's
just that that game has it's still sitting very high
on my my happy place list for for video games,

(50:32):
and I'd love to play some of these other ones.
I just need to. I need to invest the time
into it because it's it's it's a lot of time,
but the Parkre system and the idea that you're going
out at nighttime and then you've got like these UV
sensitive night zombies to deal with that are super parkore
and super hard to deal with, and it's just a
terrifying experience. And that other people can join your match

(50:53):
and play as one of these zombies. And so you
basically got this one v four set up at Nighttime,
which is just it's a lot of fun.

Speaker 1 (51:02):
Yeah, I feel like I need to play these games
because it's like everything you're describing about it is exactly
the kind of games I'm into. And just for the
reason I haven't played that series yet, probably because there's
millions of games that exist, and I can want to
play so many in a given calendar date. I already
play an insane amount. So yeah, the Highlight's definitely on
my list, but The Beast does not. When I'll be
jumping in to the series, unfortunately, jumping up to the

(51:25):
twenty third, we have a Baby Steps, which is that
weird foddy game with the weird controls or you're playing
like this grown baby man and you're kind of walking
through this world. Seems like very comedic, very funny. Jankye
controls all that good stuff that you know the developer
has done before. So I'm really curious to see what
this one is. I don't know what the price point
of it is. If it's the right price, I could

(51:45):
see myself checking it out because it just seems like
a weird, freaky mess and I'm into that kind of thing.
And then oh yeah, okay, here we go on September
twenty fifth is Sonic Racing Cross Worlds. Actually, so that's
only a short couple of weeks after Garfield. We'll see
which cart racer takes the sweep of September. Where is
your money on that one? If you had a pizza bet?
Which one do you think you're doing? Doing numbers?

Speaker 2 (52:06):
I mean Garfield got a sequel, so it must be
doing something right.

Speaker 1 (52:10):
That's true. Sonic Cross was also a sequel, though, I believe, Oh, well,
don't we have a Garfield movie coming out right now?

Speaker 2 (52:18):
Didn't Chris Pratt announce it? So I think you're gonna
have that movie hype?

Speaker 1 (52:20):
Didn't that come out like two years ago?

Speaker 2 (52:24):
There's a new one? I thought, Oh that as well.
The sequel, yeah, kind of.

Speaker 1 (52:29):
Tanked at the box office though, the first one.

Speaker 2 (52:31):
The Garfield twenty twenty four. Oh but yeah, the sequel,
Garfield two is officially in production with Chris Pratt.

Speaker 1 (52:38):
So Taylor counter argument, how many Sonic movies? Has there
been a fucking Knuckles TV show, which I know you
in Kirklin loved so much.

Speaker 2 (52:44):
We're counting animated films as well?

Speaker 1 (52:47):
Is that true coming out?

Speaker 2 (52:49):
There's I think there's some animated films out there, but
I know for I mean, yeah, three live actions and
then the live action series, so maybe a fourth one
with that. How they're going.

Speaker 1 (52:59):
For some reason, it sounds like your team Garfield on
this debate, Yeah, advocate.

Speaker 2 (53:03):
I'm playing Devil's Advocate.

Speaker 1 (53:04):
Yeah, someone's got to do that for Garfield or else.
He's a lonely cat, you know, shouts to about those games.
I would love to play them, but I don't know
if I want to buy them. Also, on the twenty
fifth is Silent Hill F. That is a game I
want to play, but it's also one hundred dollars, and
I don't know if I'm throwing a hundred dollars on
a random bet. So I'm excited to see the previews
of that one. And you know, October, I'm always want

(53:26):
to play scary games. I always want to play scary
or watch scary movies. So if the reviews are really
good for Silent F I might just impulse by it,
because that's my cup of tea for sure, and I
definitely want to do that. I already have a couple
games on my list that I got to play in
in my scary season this year I'm gonna get back
into some more Resident Evil. I was thinking maybe pick
up another Amnesia game place those, maybe evilin finally, so

(53:49):
I already have a few on the list, so I
don't know if I'm gonna get to Silent Hill f
but we shallsea. I've also never played a game in
the series, so you know, a bit of a wild
card there. Then we have what's the next thing that
stands out? Final Fantasy Tactics on the September thirtieth, that remake.
I do want to check that out at some point,
but I don't know if I'm gonna be day one

(54:09):
and that bad Boy Lego Party on the thirtieth th
that was one of the games. You had it on
your draft, right?

Speaker 2 (54:15):
Oh did I get that one? Yeah? I think that's
the one that I picked, Yeah.

Speaker 1 (54:19):
Which is essentially Mario Party for Legos. So once again
interesting two Lego games coming out this month and not
like from TT Games, So that's kind of weird and cool, right.

Speaker 2 (54:28):
Mm hmmm, yeah, I know it'll be cool to see
how this does. I can't remember if we've ever had
like a Mario Party styled Lego game before, but it
seems to kind of go hand in hand, Like it
makes sense when you can incorporate all these classic eyps
like Lego Pirates and Lego Knights and all that kind
of stuff in the different mini games, So it seems cool.

Speaker 1 (54:47):
It'd be even cooler if it had like a lot
of the IP from their other crossovers, Like you'll get
some Star Wars characters fighting against Batman, fighting against Superman
like or yeah, fighting against like Marvel character. I think
that would be super cool with that would obviously be
a lot of money, a lot of different people's pockets,
So I don't think that's realistic. Maybe someday we'll get
that crossover, you know, people talk about that, like we
ever get that, like, uh, you know DC Marvel crossover

(55:10):
in like the MCU, DCU whatever. I feel like it's
most likely happened in like the Lego universe. Maybe when
we finally get those crossovers, it would be the first
time I could see something like that happening. Did that
did not even happen in one of the Lego movies
Lego Batman or something. Was there a Marvel Marvel character
in there? I don't think there was, but I feel
like there could have been.

Speaker 2 (55:26):
It's it's highly probable. Yeah. Uh.

Speaker 1 (55:30):
That takes us over to October, and the first game
of October is on the second coast of Yotai, which
is obviously game Mee, Kirkland and Travis are all very
interested in. I think Kirkland is probably gonna pick it up.
Travis might as well. I'm still a little bit on
the fence. I'm excited about Legends, which is coming out
next year, but since it doesn't come out till next
year that the multiplayer add on, I might leave this

(55:51):
one on the on the on the bench for the moment.
So we'll see. But obviously this game is uh, it's
gonna be great. I mean, I have no doubt that
it's gonna be great. I'm just, you know, once again,
trying to plan my time. Which games do I want
to play? And there's just too much, so I gotta
I gotta pick and choose and be really mean about
it to other games. Let's see, Okay, I gotta ask

(56:11):
you about this one Battlefield six October tenth. You played
the beta, right, you jumped into that bad.

Speaker 2 (56:19):
Boy, that bad boy?

Speaker 1 (56:20):
Yeah, so where are you at for this full release?
Are you wanting to pick this game out? And get
into Battlefield.

Speaker 2 (56:27):
I mean it should be dropping on games past as
far as I'm concerned, So yeah, yeah, so I'll most
likely be uh going into this pretty hard. For the
first couple of weekends right for what I played on
the beta and some of my friends were diving in
there too. It was just such a good time. I
was having a blast with just work again, more four

(56:49):
player co op stuff, squad based and some of these maps,
like when I got into a fighter jet, I crashed
that with some of the most brutalist like mechanics, just
trying to make it work and pull it off, but
moving around with a sniper and just you know, decking
out your class a little bit and whatnot. It's it's
an absolute good time. The environments are fantastic, and I

(57:10):
just feels feels vibrant and fresh. And it's been a
while since the last time I got Intotlefields Battlefield four,
and there's been so many like Hardline twenty forty two
and a bunch of others that have come out since then,
and none that I've really pulled me in. I skipped
most of those, and I wanted to get into forty two,
but I didn't, and I think the only reason forty
two is popping off right now is because you can
unlock cosmetics for Battlefield six by playing forty two, So

(57:32):
everyone's gone to play it. It's had a little bit
of a resurgence about that beta ended. Yeah, so there's that,
But everything with the beta was great. It was super
awesome and high octane and intense. And between that and
Hell Divers, I just, oh, I'm I don't know how
I'm going to be handling all of this excitement.

Speaker 1 (57:49):
Yeah, hopefully by like mid October, maybe hopefully you'll still
be super int Hell Divers, but maybe, you know, I
people wear up a little bit and you'll be open
to playing something else. But yeah, I think for us,
it's like always interesting to see when we have the weekends,
the night's free, where are we going when the multiplayer front,
you know, I Last Trials took over for a little bit.
Most of the time it's war Zone, which is like
the default background jump into you know, Texas Chainsaw Massacre,

(58:13):
which we had for a few weeks there. So it's
always interesting to see which one stick. And I think
Hell Divers is gonna be with those one of those
ones that sticks. And I imagine we're playing that through
the end of the year and into the next battle
Pass and all that stuff. So we'll see how many
weekends Battlefield six can steal away from us as kind
of the way I think about it, because yea, if
it is on game Pass, which as you mentioned it
should be, I'll definitely jump into it as well. I'm

(58:34):
pretty green when it comes to Battlefield. They've only kind
of dabbled in those games a little bit, kind of
how much you've played skate, just playing at your friends
house everyone in while it is kind of where I'm
at with Battlefield, but there's a lot to like there,
and I think especially because I think the Battlefield is
like a slower and more tactical first person shooter. And
obviously we talked about this with like Call of Duty
last year. How I'm getting older, my reflexes. I just

(58:54):
can't keep up with these kids anymore, you know, dashing
around multi omni directionally, diving around corner. I can't keep
up with it. And so maybe Battlefield slower pace, maybe
that's what I need in my senile state. So we'll
see what happens there. But I'm excited for Battlefield six.
I did not play in the weekend. I think it's
had a couple of weekends now, right, but I did
not play any of those, So I don't really know

(59:15):
what to expect from this other than I've heard great
things from it pretty much everyone who's played it, which
is a really good sign for an unfinished game that
people are playing, because normally it's like riddled issues. People
have problems here there, and I'm sure there were fair
number of bugs and shitty servers and all that, but
I feel like it's mostly positive, so that's a good time.
Maybe I should have prefaced this earlier on. I'm not

(59:37):
bringing up every single game that's coming out, because there's
hundreds of them, even on this shorter list. I'm just
bringing out the ones that I think are kind of relevant
for us here in this group. So you know, if
I've skipped over something, sorry about that, but it's probably
not on our radar. Let's see. I think next up,
I want to do a quick ad break, so let's
let's let's let's catch our breath, slow down a little,

(01:00:00):
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for keeping the lights on. So many things. Are releasing
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the newscast. We are still doing all sorts of ten
year celebration stuff. Go check out the trivia once again.

(01:00:21):
If you miss that, just a million great things. So yeah,
if you haven't checked that that stuff, go do. Thank
you to the patrons and everyone else who listens, watch, watches,
throws a like Dan leaves a review, all that good stuff.
I appreciate every single one of you. Let's take our
last break. We'll be right back. Okay, we are back
taylor Field. We are in early October. Well technically we're

(01:00:44):
early in September, but in our clairvoyant state, we are
looking ahead at October, just like your trivia battle and
another little Nightmares three is another horror game coming out
in October. I've not played any of these games yet, unfortunately,
but I feel like I need so rather than playing
the third one, I'll probably go back and check out
the first one at some point, which probably should it's
probably super cheap now and maybe a another horror game

(01:01:06):
to put on my list for this year. But the
third games coming out October tenth, that's pretty good.

Speaker 2 (01:01:11):
Oh.

Speaker 1 (01:01:11):
It also looks like the first one enhanced editions coming
up that same day, so that's interesting. Little one two punch,
perfect time to jump into the series. We got to
just dance game. We've got a Nascar game. October is
a busy month for me, and it starts right about
here around the fifteenth with ball Pit, which is a
weird indie game published by Devolver Digital. Kind of looks

(01:01:31):
a lot like Loop Hero and it's kind of like
a brick breaker sort of game with roguelike elements and
a bunch of weird stuff going on and a town
builder mixed in there. I am extremely excited for this game,
and I think it looks really weird, really cryptic, really interesting,
really different. So I'm definitely gonna be picking that on
that that's you know, there's so many games in October
and it's hard to pick and choose those ones I
want to play, but that one's like a guarantee one

(01:01:53):
hund percent pick up unless the reviews are like dog
shit and like it's you know, twenty on metacritive. Then
maybe I'll rethink things, but I don't know. I think
it'll be at least pretty interesting. So interested in that one.
And then Pokemon Legends z A Pokemon Zaws come on sixteenth. Taylor,
tell me a bit about this one as the You know,
I'm a very casual Pokemon guy, but you're more of
a Pokemon guy.

Speaker 2 (01:02:14):
Yeah, I've been following this loosely. You're not going again,
so I'll start from the top. Pokemon X and Y
were my favorites. It's an underrated one. I'd say a
lot of people hate that. They don't like the megavolution
anything like that. This is circling back to that we're
going to Limeo City, We're getting mega evolution coming back.
I am totally on board for it, but the game

(01:02:35):
itself just being limited to this, this kind of the
city and whatnot. I was hoping for something a little
bit more mainline, a little bit more explorative and whatnot.
But that being said to each his own, I think
that them introducing all these new mega evolutionary forms is great,
like Dragonaire getting mega evolution, victory Bill Halucha, like they're

(01:02:56):
just there pop off heat, a couple of heat packing
heat he is. So there's a whole bunch of cool
new forms that they're bringing out and that really really
has me excited. That'll change the competitive scene a little
bit more. But at its core, I'm not going to
be rushing to get this right away. I still have
to go back and play Legends Archaeus first to try

(01:03:16):
and feel out how that one is. And I'm still
playing through and I think you'd.

Speaker 1 (01:03:20):
Like considering like the openness of it when I guess
Viole it's also scratching that itch though in terms of
the openness and not being yeah, but like being in
the wild it is.

Speaker 2 (01:03:29):
And I have to put it up on the switch too,
because I've seen that they've supplied little updates to it.
So I don't know if, like visually, if it's better,
I'm I have to.

Speaker 1 (01:03:36):
I think the frame rates are better and maybe slight
visual improvement, but probably not a ton of change there.
Maybe do you would you be playing that Handhelder on
the TV? I guess you kind of playing on the TV.

Speaker 2 (01:03:47):
I'd play on the TV.

Speaker 1 (01:03:48):
So I don't know. If you don't know, just must
do a difference because I feel like with handheld, you
go in from seven twenty to ten eighty. But I
don't know, I don't know if the TV's changed much there,
but at least the frame rates should be better for you. Yeah, yeah,
poke legend. I'm curious to see how that one does,
and like if we keep adding more of these this
kind of spinoff thing, and obviously we're due for the

(01:04:08):
next generation probably what is that gonna be next year?
Is that gonna be two years from now?

Speaker 2 (01:04:12):
Do you think when did Scarland Violet come out? I
think it was like twenty twenty three, twenty twenty two, Yeah,
so before that, what was it before that? Sword and Shield?

Speaker 1 (01:04:26):
Well Archas was the same year? Wasn't also twenty twenty three?

Speaker 2 (01:04:29):
Yes, but I guess I wouldn't say that's necessarily different
generations on.

Speaker 1 (01:04:34):
The launch of the switch, like twenty eighteen, twenty nineteen.

Speaker 2 (01:04:36):
Twenty nineteen. Your dates are on point damn. So twenty nineteen,
twenty twenty two, so about yeah, three years, uh, three
four years, so I'd say.

Speaker 1 (01:04:47):
We're due for one, And I mean Violet they kind
of just pooped that one out, didn't they, Like, I
don't know, oh they did, yeah, oh yeah, h hopefully
they spra Oh yeah, they hopefully they've been, you know,
putting that juice into this one instead. We'll see, we'll see.
I mean haven't played the game. I'm just you know,
judging that frame rate because it deserves to be judged.

Speaker 2 (01:05:06):
Well, judge it does. Yeah, God damn.

Speaker 1 (01:05:08):
Okay, Well, since Zia's stay on the shelf, does that
mean I'm jumping ahead? I'll jump back afterwards. But does
that mean you have capacity for Dresser World Evolution three
on the twenty first? Is that a pick up for you?
Or is that a wait and see?

Speaker 2 (01:05:22):
Uh? I know I want to play it. I know
it's gonna be a good time because they've introduced what
looks like adolescent dinosaur or juvenile dinosaurs I'll say, family groups,
and a whole bunch more of different things. And I've
gone back and like a few months ago, I was
playing more Drastical Revolution too, just building like a super
custom island and whatnot, just having fun sandbox mode. But

(01:05:42):
for this, I'm absolutely going to wait for it to
go on sale. I've seen sales of Drastic Revolution two
being like two bucks three bucks.

Speaker 1 (01:05:49):
Two games like went on game Pass and he has
plus the different Yes, so this one could as well.

Speaker 2 (01:05:54):
That's right, and I see, yeah, I'm just gonna wait.
I can wait if I want to play it. I
got the other two to get me by, so I'm
in no hurry.

Speaker 1 (01:06:01):
Yeah, that's that makes sense. Also a game I want
to play at some point, but like, yeah, I still
barely descritch the surface of two and one, so I
feel like I have a lot more to sandbox around
playing the sandbox with before I need to get into
the third one.

Speaker 2 (01:06:14):
Uh.

Speaker 1 (01:06:14):
And then going back in time October seventeenth and twentieth,
we got Keeper and then Ninja gaid and four back
to back. These are a couple of games hitting game
Pass and so I'll be playing both of them through there.
Keeper I'm very interested in and I've never played a
double find game. This is gonna be my first time
jumping in, but I'm sure it'll be, you know, one
of many, because I a lot of their games kind
of speak to me. And then Ninja Goid four, I

(01:06:36):
played the remake of two Ninja goitd in two black
because what it was called I came up earlier this year.
It's not really my cup of tea. I didn't really
expect it to be and it wasn't. I don't think
this will be either, But because it's game Pass, I'll
play the first couple levels and see how that goes
for me, and who knows, maybe I'll stick with it.
But yeah, I'm excited. That's gonna be a big week
for game Pass. Two pretty big gets, one of the
first party games, and then like a big third party

(01:06:57):
for them, and when that's closest so say with Xbox.
Both the games are coming to PlayStation as well, but
I think that'll be a good week for that service.
And then skipping ahead, plans for Zombies replanted another one
in October twenty third that I'm one hundred percent of
picking this up. You know, there's some new levels, some
new content, some new things going on in there, and
I just love that game so much coming to the Switch,

(01:07:18):
so the first game is not even on there, So
one hundred percent day one pick up for me. I'm
excited to tell you and Kirkland all about that one
because you guys are obviously fans of that as well.
You're you're probably not gonna pick that one up at launch,
Maybe wait for a sale or something down.

Speaker 2 (01:07:31):
The road, kind of thing, probably for a sale. I mean,
I've been playing the old plans for Zombies on my phone.
I downloaded that again and just been enjoying that world.

Speaker 1 (01:07:39):
Yeah, and I don't think the changes are monumental, like
some new challenge levels or whatever. But you know, you
don't need all that kind of stuff. The base game
already has a ton of content in it anyway. And
then also another big game pass get for the month
is October twenty nine is The Outer World's two, which
is a game that I just knowing the size of it,
which you know, not the hugest RPG. I don't know

(01:08:01):
if I'm gonna be playing that one at launched. I
probably will jump into it. I'm sure all the improvements
will be there. I've talked about my Journey Art World
one kind of extensively before, so I don't need to
repeat here. But just because of the time of the year,
I just don't know how much I'll be wanting to
jump into that new experience at that point in time.
So we'll see. I would like to check it out.
Had a good time with a Vowed this year, even
if it kind of lost a bit of its special

(01:08:24):
qualities by the time I got to the endgame, so
hopefully Our World's two does not do that. It's a sequel,
so if it is a good chance to kind of right,
it's wrong. So the first game will comes some fresh
new stuff. So we'll see. I'll be playing that one.
You played the first one three game Pass, you think
you'll jump into this one. There's a ton of games
on game Pass this month, so you're obviously stripped for
time already.

Speaker 2 (01:08:43):
Yeah, yeah, no, I am. I don't know if I'm
gonna I don't know if I'm gona be racing to
hopping on here right away. But again, like like the
whole night, it's gonna be on my eye.

Speaker 1 (01:08:56):
On your eye. Yep. We got Dragon Request one plus
two h remakes. I actually just bought the original Dragon
Quest one on two on Switch recently, so I'm just
gonna goes instead, I think, and then maybe jump into
the remakes at some point. And then, speaking of Hollow Night,
mean to the hallow weer. It's coming out October thirty first,
which is another day one for me. I played the
demo a little bit just to be like, oh, yeah,

(01:09:16):
this game is great. I think what they've done with
Shovel Night and what they're doing here really really cool,
like they kind of retro style old kind of you know,
taking some of the classic Nintendo sauce and making like
a modern version of it. So very excited for this game.
It's gonna be great. I have no doubt about that.
So yeah, mean the Hollower is a pickup for me
for sure. Two D no fake. Do you know what

(01:09:40):
that game is?

Speaker 2 (01:09:42):
Yeah? I watched they did a nice cool revealed trailer
for that. Really like it. It's just I think it's
a remastered of the old Terminator game. Yeah, just updated and.

Speaker 1 (01:09:53):
Art style looks great.

Speaker 2 (01:09:54):
Yeah, I love the Yeah, it's it's it's I saw
that and I just wanted to play it, even though
I don't think I would be very good at it
or get very far. But just the score, that og
Terminator theme kicking in, and just the graphics, it just
looks very nostalgic.

Speaker 1 (01:10:10):
Hell yeah, right on, let's move right along to November.
Kicking off November is the fifth of November. We have Cairen,
which is the rock climbing game, kind of a very
close simulation rock climbing game. Very excited for this one.
I think it looks great. Kirkland played it and enjoyed it,
although you think he had some difficulty with it. You

(01:10:31):
find a little little hard to parse. It's you know,
very very technical, I think is kind of the vibe
I'm getting from it. But yeah, I think that game
looks really great. Probably gonna be picking that one up
for myself. And then what else in November? It look
looks a little bit quiet until a lot of switch
to ports is one thing I'm seeing here until we
get to the thirteenth and O one one seven, which

(01:10:53):
I'll just shout out because it's on your draft list,
So there you go, you're getting I didn't even know
how to subtitle packs Romana what it's called, So there
you go. You're not playing that right Just at that
was a.

Speaker 2 (01:11:04):
Draft pick because I think those games do pretty good.

Speaker 1 (01:11:07):
Yeah, and another one that I'll play it only because
it's on game Pass, but Call of Duty Black Ops
seven excited. Maybe you know, see what's going on new
is Zombies campaign. I'll check out a little bit. I'll
play some of the multiplayer, but probably just get overwhelmed
by these controls, Like is omni movement still in this and.

Speaker 2 (01:11:21):
Like I hope not, fuck, I hope not just kind
of christ.

Speaker 1 (01:11:25):
All the new quality games have that, Like, that's just
a new basic feature.

Speaker 2 (01:11:30):
The only omni movement I need in my life is
hell divers too. I don't need it in Call of Duty.

Speaker 1 (01:11:36):
Where's your hype level for seven? Are you excited to
check these games out that they can't paign just zombies?
Not at all?

Speaker 2 (01:11:42):
No. They for me, zombies peaked when they brought it
in Modern Warfare and they did the open world like, okay,
you're dropping in. You got like fifty minutes in this
whole city scape, do a bunch of missions, whatnot. There's
other squads that you can run into doing things like
it was an absolute banger of a time. And they
went back to Round Bay zombies and the Round Bay

(01:12:03):
Zombies nowadays is just for me to each his own.
For me, it's garbage. It's not what it was like
in those first few Black Ops games, and that again
like World of War it's very different and like the
Gobblegumps and everything like that, and it's just, oh, this
is lame. I like your OG four perks, your pack punch,
just the basic of the basic and even the maps too.

(01:12:24):
We're just better back then. The maps now are they're
just they're they're lame, and it kind of defeats the
purpose of the round base because to me, it feels
like it's just a a swing and a miss for
trying to be something a little bit more open world.
And then they focus heavily on doing the story missions
in there too, where you do all the objectives in there,

(01:12:44):
and then you can move forward into the story and
you get like a big boss or whatever. Man, you're
getting massive bosses in there that I don't care about.
I don't want to do that. I want there to
be the very simple but yet difficult background easter eggs
so that you can do like in the o G
zombies that they had. They had, because that was some
very difficult, brutal shit, but it was great and it

(01:13:05):
was subtle and you weren't You didn't need to do it.
You could just enjoy yourself and you could play the
game boarding up windows, easy, simple round based style gameplay.
They should just go back to that, they really should.
The storyline. I don't care for the mental stuff, the
psyche whatever, dream sequence, mumbo jumble, They've done that in
Call Duty before. It's not my ace, not my cup
of tea. Don't like it, and as the multiplayer it's

(01:13:27):
probably gonna do the same thing as Black Ops six.
Just they always bring Nuketown back every fucking time. It's
always Nuketown, just changed in some skin. I can't even
I'm gonna google it. How many times have they brought
Nuketown back.

Speaker 1 (01:13:41):
That's a good question. It's kind of different every time though, right,
or they think.

Speaker 2 (01:13:44):
It's a little different, a little different. At least eight
times they've brought it back. So Black Ops, Black Ops two,
Black Ops three, Black Ops four, Black Ops Cold War
Black Ops six, and then they even they did it
other one playing that season that's the Zombies on Nuketown
was actually fun. That map with the zombies incorporated was

(01:14:06):
great when they brought it Black Ops. I think those
Black Ops too, they put it and that was a
prude or bonus if I remember correctly. If you prooded
the game, then you get that map, and that was
It's so much fun. I've got that. I'm pretty sure
on my like three sixties. Still, yeah, damn, good time.

Speaker 1 (01:14:22):
That's cool. Yeah, I it's interesting. Like last year of
Black Ops six, that was the first time to call
it new quality of the game was on game Pass.
Obviously that acquisition finally went through, So because of that,
I jumped into the campaign, and then me and you
played some Zombies together. And I think it's telling that, like,
you know, we played Zombies like once or twice and
then just like didn't really feel the need to come
back and like master it and like ooh, it's beat

(01:14:44):
our high school or get to round twenty around thirty,
all that kind of thing. And like even the single player,
which is something I've done a lot in my life,
even without friends, just like how much can I do
on my own? I just didn't really have the pull
for it. I think it's just like a little over complicated.
It's a little I don't know if gimmicky is the
right where there's just a bit too much going on,
and I don't know, maybe it's also just a nostalgia thing,

(01:15:04):
is what's speaking to me both some of those old ones,
but I think they it's definitely changed over time, and
I don't really like some of these new changes as well.
So I'll give it a shot, but yeah, I doubt
it's gonna sweep me off my feet, So we'll see
what happens there.

Speaker 2 (01:15:16):
I should highlight too that the operator packs that you
bought for Black Ops six are not pouring over into
the multiplayer for Black Ops seven, but war Zone is unaffected.
So everyone just take a breather. That's how it's always been.
Your packs just they work in war Zone. That's a
separate entity. But everyone's freaking out, Like I bought Ninja
Turtles and I can't plays them in Black Ops seven.
What's going on? It's like, no, chill, chill.

Speaker 1 (01:15:38):
I feel like those people should have learned by now
would be my.

Speaker 2 (01:15:41):
Oh oh yes, yeah, But anyway, they don't. Uh.

Speaker 1 (01:15:48):
A game here that I hadn't heard about and I
just looked at now seeing this list is a game
called The Berlin Apartment, which I think is based on
a book maybe, but you don't see that often. You
don't often see like a book to game. You often see,
you know, movie game or other things like that. But
I think this is pretty cool a game. I'll just
the seem description here is one apartment, many stories witness

(01:16:09):
turning points in the lives of its inhabitants of an
apartment in Berlin over the course of a whole century.
So it seems like I don't know I don't know
what the gameplay is actually like, but you're just jumping
through to this one apartment different points in time, seeing
different families, and I don't know, I don't see any
characters in the pictures here. I just see like the
apartment itself. So maybe just walking around there's a little
bits of storytelling here or there. But you know what, boom,

(01:16:32):
I've just hit the add to wishless button. I think
this game looks really cool. It was a demo, so
maybe I'll even give that a go. But yeah, really
cool idea. I'm into this, so it's kind of fun,
little exciting thing to kind of just see on this
game and former list here. And then on the day after,
on the eighteenth, is Deadpool VR coming out, so just
kind of maybe the highest profile VR game of the year,

(01:16:52):
which doesn't feel like it's saying a whole lot. It's
just like the fact that it's an IP game. We'll
see what happens with this one. I don't know. I
hope it's great. People love VR, but I just don't ever.
I just don't see VR getting ever bigger than it
is now. I kind of feel like it peaked already,
which is not super telling because it's not huge in
its current state, but anyway, that's coming out. And then

(01:17:12):
a couple of days after that is Kirby Air Riders,
which after that showcase talked with the Kirkling about this
last week. I think the game looks amazing. I really
really want to play it. If it came out prior
to the twenty four hour stream, I might have just
impulse bought it so we could play it there. The
fact that it's not, and then I have to wait
a whole year to play on the stream. I don't
know if I'm gonna picking this one up, but I
really do want to play it at some point. I

(01:17:33):
just don't think it's gonna be a day one purchase
for me. Maybe when vouchers come back, maybe if it
goes on sales someday, which it probably won't. But yeah,
Kirby air Riders looks really great. I just don't see
myself diving into this one that takes us to December.
We're almost done here. Oked about Traveler Zero. It's coming
out December fourth. Another game that looks looks cool. I'm
gonna play it someday, but not on December fourth, you know,

(01:17:56):
I self to Get To two, which is on Game
Pass right now, so a little behind my series right now,
but I do like some of the things that are
doing there. And then the two BN nown sequence is
pretty long. Let me see, let me see what's in
the two b now. So this means that these games
are supposed to come out this year, but they just
don't have our release date yet. One for me, Coffee
Talk Tokyo. I really like the other two Coffee Talk games,
so I'd probably picked that one up. Dead Steve Drives

(01:18:18):
a game that's been on my radar forever and it's
just never getting in a release date. So we'll see
what happens there. We've got a bunch of ports. Yeah, yeah, yeah.
We have High oh yeah, High Role Warriors Age of Imprisonment.
That Highrold Warriors sequel for the Switch to still doesn't
have a release date, which is kind of weird. There's

(01:18:38):
been another rumor last week that there's gonna be a
September Direct early September Direct, which would presumably show off
the High Rolled Warriors release date as well as Metro
Prime four. So I mean, that would make the most
sense if those games are still supposed to be coming
out this year, so we'll see if that happens. But yeah,
hopefully that is the case. And Marvel Cosmic Invasion very

(01:19:01):
scity for that game. That's the Day one for me.
Hopefully it does still come out this year because I
put it on my draft, so I'm I'm really pulling
for it to come out this year, and it's gonna
be a Day one for me. I think the game
looks great. We got the Mortal Kombat Legacy Collection. I
think that looks really solid as well. I'll pick that
up someday. Pony Island two, I don't think that's coming

(01:19:22):
out this year. I think that's gonna be kicked to
next year. Could be wrong, though. Let's see Resident Evil
Survival Unit. Oh it's a phone game. Okay, I don't
know if I need to play that one. I was like,
what is this game? I've never heard of. Skate Story
is supposed to come out this year. We'll see if
that happens. A little skate competitor there. Star Trek Infection Okay,
that's another VR game. I was like, what the heck

(01:19:43):
is Star Trek and Infection. Sometimes you just see games
on here. It's like, I've never heard of this in
my life. I'm not seeing much else here, Taylor. Was
anything I skipped past that you are interested in anything
on your radar?

Speaker 2 (01:20:00):
No, I mean I was coasting through, and I mean
I think you covered the heavy hitters. I mean Battlefield
six is big on there. Jurassic World Survive or not
Jurassic World for our Jurassic Parks Survival. There's still nothing
on that. I saw that you did a little reel
the other day where they're just talking about creating the
locations and kind of keeping it as accurate as possible

(01:20:20):
to the the franchise. And that's really the only thing
I've heard about with this game. Nothing else. And I
was hoping that we would see a release this year.
It's a time with Rebirth's theatrical release.

Speaker 1 (01:20:33):
But okay, yeah, no, at this point, I feel like, yeah,
if they have Evolution coming out early, like late this year,
maybe maybe kick that give those a bit of space. Yeah,
I think that could make sense, you know. Okay, Yeah,
I think I just want to ask you a couple
questions here, so like switch to and it sounds like, well,
like I saidn't strictly ask you about Metroid, but are

(01:20:54):
you you're you're not a Metro. You're not picking that
one up, right.

Speaker 2 (01:20:57):
Not picking it up. But I'm hoping my draft I'll
pick it up. Hi met a critics score.

Speaker 1 (01:21:02):
So is there any any other switch to games that
you're gonna be buying this year?

Speaker 2 (01:21:08):
No, I honestly, I might see if I can borrow
Bonanza from Travis, But this is nothing really calling my
name to purchase. I what it'll call my name is
a new mainline Mario game. Get a Mario Maker three
out there, let's go.

Speaker 1 (01:21:22):
Yeah. I didn't want to bring that up because it
is the fortieth year anniversary of Mario as a character,
which you know, normally wouldn't necessarily be I think it's forty.
I can think I'm right on that, which normally wouldn't
be like that big of a deal. But for the
thirty fifth anniversary, they did all sorts of stuff, you know,
they released like the All Stars Collection, they had Super

(01:21:43):
Mario thirty five, they had like, I don't know, probably
like other merch things as well. And we haven't got
anything this year really for Mario. So I guess Mario
Kart World, which is a good one, that is a
big point for Mario getting an anniversary thing. But a
lot of people are speculating that September direct would feature
some Mario forour your Anniversary stuff, So we'll see if

(01:22:07):
that happens. But I don't know if anything would actually
come out this year though I think it might, like
a Mario Maker could get announced, but it's like a
early next year kind of thing, because this is the
movie supposed to come out next year, the sequel.

Speaker 2 (01:22:17):
I don't know the release date. I'm so really with
the fact that All Stars came out five years ago.
That is a shocker to me.

Speaker 1 (01:22:26):
Yeah, that is that. I feel like my math sounds off.
That seems kind of crazy, but I don't know. That
might be right.

Speaker 2 (01:22:34):
And it was only out for three months, right, that's
what they did three months.

Speaker 1 (01:22:37):
And then they didn't say a fire emblowing was super weird.
But yeah, like it seems like they would want to
do something, but if they don't have anything ready, they
don't have anything ready. I mean, the only thing that's
like an easy layup is you know, obviously a remake
remaster thing, which I don't know which they'd have cooking there.
The other thing, of course, could be Mario Kart World courses.
I think that's definitely happening, and we haven't had any

(01:22:58):
inkling of that yet, but I think by the time
September rolls around, which has rolled around now, but like
you know, in the next couple of weeks, if that
direct does happen, I could definitely see them announcing the
first wave of DLC. I've you know, speculated that's like
Donkey Kong Bonanza theme stuff, So we'll see if that happens.
I think that would be an easy layup, but I
don't really know what else there would be. I think
Mario Maker is a good call out, but I yeah,

(01:23:20):
I don't know if they announced that and it comes
out this year, because like Kirby Metroid High Rule Warriors,
I guess there's room for one more big Nintendo release,
but I don't know if they want to overwhelm it.
But I also feel like, you know, it's their first
year of the Switch too, they should try and roll
out a bunch of big, spicy things. I don't even know.
It's like, is Mario Maker a thing that would have

(01:23:41):
to be locked to a switch to? Like, wouldn't that
make sense for a switch?

Speaker 2 (01:23:44):
One would make sense release.

Speaker 1 (01:23:46):
I don't know if they want to do that. Also, man,
I just thought it was now Mario Maker with the
mouse controls really great, right, make level a lot easier.
So maybe that's how they sell it. It's like, oh,
this has to be able to switch to because you
need the mouse controls.

Speaker 2 (01:23:57):
I think that there's there's room. First a surprise, because
I was just googling here and it's like, okay, Super
Mario three D All Starts was announced by Nintendo in
September third, and then they during the presentation they announced
for their thirty fifth anniversary, they announced that D D
D it was coming out September eighteenth, right just shortly after.

(01:24:19):
So it was to say, you know, we're still September
one today. If they do a presentation because their thirty
fifth anniversary or sorry, their fortieth aniversary is on September thirteenth,
so any point in time now we can have a
show and they could be like, oh, and you know
what a week later, two weeks later, boom, you're getting
Mario Maker three, or you're getting a new title, something

(01:24:39):
like that.

Speaker 1 (01:24:40):
So I mean, even like in the case of metrocriv four,
like a huge sequel for a series that's been long dormant,
it's been developed for a million years coming out this year.
This year only has three more months and we don't
even know when that is yet, so obviously, sometimes Nintendo
is pretty fast and loosed, like even like their recent directs,
they announced them like a day before they happen, right
like they just kind of do that sometimes. And they

(01:25:00):
even did that with the Metro Prime remaster. They that
was a shadow drop, it wasn't a direct, came out
that day, and then like they're like, oh, yeah, physical
is gonna come out later, but you can buy digitally
right now, So you're right, Like, Nintendo is pretty fast
and loose with their release dates. Sometimes I just feel
like for a big Mario thing, you want to judge
it up a little bit. But yeah, maybe that's like
when they do the runaway, like here's some smaller thing,

(01:25:21):
a Mario thirty five type thing, or like a remaster
bundle situation. What if, Taylor, what if Mario Maker three
is Mario Maker three D and you can make three
D Mario levels?

Speaker 2 (01:25:35):
Wow?

Speaker 1 (01:25:35):
And maybe that's why, maybe they it's why they didn't
do Odyssey two and they did Bonanza two because the
next three D Mario Maker Mario Makers, you make three D.

Speaker 2 (01:25:44):
Levels, Uh, I wouldn't put it out of the realm
of possibility. That would be an absolute game changer. I
just I mean, you'd be be a time sync. You'd
be spending so much time building these levels, and like,
I couldn't even imagine if you give me the ability
to make like Mario Sunshine styled levels, Oh my god,
I for.

Speaker 1 (01:26:04):
Me even just even if I don't make a single level.
But just the fact that oh I can download people's
levels that they make in here is a million times
to me more satisfying than like, Okay, I've played a
lot of two D Mario games and other platforms, but like,
have a just let the community make really great three
D levels.

Speaker 2 (01:26:21):
I think they're getting custom boss battles too, with like
the all the cool unique three D bosses we face
all the time. Yeah, and if they.

Speaker 1 (01:26:30):
Do that ten billion dollars and I three months water
Maker three comes out, I don't think I need it personally.
The only one I have is on we you Like,
I'm not playing that game anymore. If they if they
did a three D version of that, I pay two
hundred dollars for that. I I would love that. I
think that would be so great, especially because I didn't

(01:26:52):
really love the Odyssey, so it's been a while since
I've really fallen in love with a three D Mario game.
But like put that in the hands of the community
obviously kind of would make some rebake levels in there,
so you'd get some Mario levels as well. Goddamn. I
hope I will that into existence because that would be
beautiful if they made that happen.

Speaker 2 (01:27:07):
M h.

Speaker 1 (01:27:08):
Yeah. And if that did release, I would would be
another huge release for this year. That would be a
crazy announcement for the fortieth year, pairwell with the movie
release next year if that when it's coming out. So yeah,
that all would be very cool.

Speaker 2 (01:27:20):
U fun little thing here the AI overview is like
possible possibilities discussed include a new three D Mario game,
Mario Galaxy one and two collection, a Super Mario Bros.
Wonder sequel, or a new remake of the original Super
Mario Bros. Game. So that that would be pretty cool. Wow.

Speaker 1 (01:27:39):
Yeah, I guess the thought of like remaking the first
Mario it's almost like so old but like still kind
of perfect in a way that like I don't know
if you need to do that, and I feel like
Mario Maker is kind of a way to keep that
those levels alive. And also what do they do ans
World Championship or whatever where they have like weird little
challenges within that, so I feel like it's been kept fresh,

(01:27:59):
and even Mario thirty five is like using those levels
in like a new engaging way. So I don't know
if they'd go that route and the other ones, like wonder,
I think will happen, but it'll happen in the switch
to his life cycle, but not soon because I feel
like they'd go three D Mario next. And then sorry,
what were the other pitches? There was a Mario Galaxy
one in two, which makes sense because even the three
D All Stars didn't have Galaxy two in there for whatever. Yeah,

(01:28:21):
and that's still not been released on the on the
switch at all, which is strange.

Speaker 2 (01:28:26):
And then the other original Super Mario Bros. Remake.

Speaker 1 (01:28:30):
Yeah, do you think they would do like another Mario
thirty five thing, like just re skin that thirty five
one call it Mario forty now, because that's like they
took that off the service. You can't play that game anymore,
but like bring it back, add some new features to it.
I could see them doing that and make it like, hey,
every five years, we bring this game out of the
vault Disney style. I don't think Disney does that anymore
with their movies, but like the way they kind of
did that back in the day.

Speaker 2 (01:28:50):
Yeah, I could see them doing something like that.

Speaker 1 (01:28:52):
Yeah, yeah, okay, uh interesting, Yeah, man, I if that
direct had You know, it's hard. So many direct rooms occur,
and they're so often more often than not wrong in
terms of like when the dates these things actually happen.
But I do think with higher Rule and Metroid need
in a release date, we are bound for that now. Obviously,
other release dates just get announced on like Nintendo today,

(01:29:14):
like that app that they released earlier this year, So
who knows what they do, But give me something like
that Mario fortieth year anniversary special stuff, Mario Kart World updates,
those two release dates, a new trailer for Kirby Air Riders,
like it's pretty spicy direct like that. That's a lot
of content to chew on there. My last question for
you with this release calendar stuff is you know, obviously

(01:29:35):
we're just I guess three months away now from Game
Awards Game of the Year sort of stuff. What do
you think the five Game of the Year nominees are
going to be? Just, you know, doing a prediction three
months out early. What are we looking at right now?
I feel like Hollow Night, I assume will be good
enough to make it in that mix, and it's an
indie game that transcends enough to be in that conversation.

(01:29:56):
I think Claire ob Security Expedion thirty three is in
there one hundred percent. What do you feel like fills
out that that top five?

Speaker 2 (01:30:04):
Oh my goodness, I'll I'll just be biased and I'll
throw Battlefield six out there. I think there's a strong
I think there's potentially I think there's a lot.

Speaker 1 (01:30:16):
Yeah.

Speaker 2 (01:30:17):
Yeah, I think Ghost of Yo Tai probably squeaks in there. Yes,
that's another good one.

Speaker 1 (01:30:22):
Yeah maybe Bonanza. Critics love Bonanza. I don't think World
is squeaking in there. That's best family game written all
over it. But I think I would see.

Speaker 2 (01:30:33):
World in there. Yeah, yeah, Bonanza is a good pick
for sure.

Speaker 1 (01:30:38):
I don't think Portland's four is uh over the needle.
Civilization seven is not moving the needle, Monster Hunter Wilds.
I don't think it was quite what people were looking for,
so I don't think that's squeaking in their Split Fiction
could be one if we're talking about you know, the
last time the studio released a game, it was a
Game of the Year winner It takes two, and now
Split Fiction is a game that's over ninety on Metacritic.

(01:31:01):
I think so people love it, and I'm trying to
think there's another big boy that I'm forgetting about. I mean,
Blueprint's good indie gym, but I don't think it's top
five game of the year. Uh status, mm hmmm. A

(01:31:24):
lot of it hinges on if Hollow Night makes it,
but I think my five would be Expedition thirty three.
Hollow Night goes to Vito Ti Split Fiction, and I'll
throw Donkey Kong in there now because even Metroid I
just I just don't know if that's gonna be that
quality of a game. We'll have to wait and see.

Speaker 2 (01:31:41):
That's what I'm hearing with everyone just not being sure.
But I think think.

Speaker 1 (01:31:45):
Anything that that in Donkey Kong, only one of them
makes it in Like, I don't think both of them
are squeaking in there.

Speaker 2 (01:31:50):
Yeah, your clear obscure pick is definitely in there, for sure.
I've never heard anyone say anything bad, that's all.

Speaker 1 (01:31:55):
That's even potentially the just the winner, I think, but
it's one hundred percent of log for top m M
and then yeah, I mean any surprise releases, Like I
don't think Sony has another big release. I think they're
really focusing on Ghost of Yo Tie and then some
of their smaller stuff. Xbox. You know they've keeper, They've
Ninja Guided in Outer Worlds too, they'd avowed this year,
but like, I don't. I don't think any of their

(01:32:16):
games are you know, squeaking in any any new announcements.
So I think if Nintendo does anything at this direct,
that would be maybe a potential, especially if it's a
big switch to game people feel like they want a
bit more switch to quality considering that consoles still kind
of fresh. So yeah, that's what I'm thinking right now.
Do you have any controversial other ones to throw in

(01:32:37):
the mix there? Or was that kind of a good
top five?

Speaker 2 (01:32:38):
I think that's a good top five. I can't see
anything else really that stands out to me.

Speaker 1 (01:32:43):
Yeah, fair enough, Okay, cool? That was that was a
good look. I mean that was a very zoomed in
microscopic lens. Like there's so many other things coming out.
Even going through this list, there's other things like I
could have brought up, you know, obviously in that TB
TBD release date window, a lot of things that just
don't have dates yet could come out and didn't feel
like bring them up too much. But yeah, there's a
lot of potential. I'm excited for this fall. October's gonna

(01:33:04):
be crazy. A million games I'm playing that month. Probably
November I'll still be catching up on those. September is
a bit quieter, but that's kind of good. Like I'll
just play some Silk Song, play some hell Divers, just
kind of finish up the other games I've been playing,
which I'll talk about in future episodes of side Quest,
and then yeah, I think November December seems like it's
pretty light as well, but I kind of like that.
I like to just kind of finish up my games,

(01:33:25):
get into the Game of the Year season, game awards,
get excited for next year, do the Game of the
Year episode, and kind of just play whatever heck I want.
December and not if you've playing new things, so we
will see what happens there. But Taylor, thank you for
joining me. This is a really fun episode. Really great
discussions all around, and yeah, I'll see you in the
Hellish What is the name of the planet and hell
Divers that you're cruising in on is it just Earth

(01:33:47):
one of.

Speaker 2 (01:33:47):
The there's super Earth that you're defending, and then all
different places. I think right now the Global Community event
is on Hellmer.

Speaker 1 (01:33:56):
Is that different planet?

Speaker 2 (01:33:57):
Yeah, it's different planet. It's on the Termined territory.

Speaker 1 (01:34:01):
Wait, I thought all the territories were on the same planet.

Speaker 2 (01:34:04):
No, so you have the one and the you have
the whole soul.

Speaker 1 (01:34:07):
I thought you were looking at different parts of the map.

Speaker 2 (01:34:10):
Okay, yeah, so you're right there. So it's map and
all just a massive galaxy universe. And so in the
dead center you got super Earth. That's your home base.
And so when you branch out from super Earth up
in the top you got the robots, down below you
got the illumine, and then the top right you got
the terminids and you can see like there's different planets
and they're broken off into like little regions. So you

(01:34:31):
go into those regions, you can see, Okay, there's like
three planets in here, and you can see the status
of how many hell divers are doing missions on all
these different planets. You can drop in on those planets,
and then once you take over those planets, then it
pushes them back and your region expands.

Speaker 1 (01:34:44):
So right, full power. Okay, well, I will see you
and everyone else on Super Earth. Akay next week. Thank
you everyone for listening. We'll see you again then bye.
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