All Episodes

September 9, 2025 • 101 mins
Dylan has been playing the hotly anticipated Hollow Knight: Silksong, does it live up to the hype? Travis and Dylan also breakdown the 007 First Light state of play and talk about the games they've been playing in Helldivers 2, various Lego games and Metal Gear Solid 3.

Ad-Free version: www.patreon.com/c/GeekVerse

Quests
0:00:00 intro
0:06:20 Death Stranding 2 & Metal Gear Solid 3
0:11:35 Hollow Knight: Silksong
0:26:55 Helldivers 2
0:33:25 Lego Games
0:45:00 Ranking the Patreons top 10's
1:12:30 007 First Light State of Play

Links
Dylan on Twitter @DylanMuss
Dylan on Backloggd backloggd.com/u/Rapatika/
Dylan's games https://rapatika.itch.io/
Taylor on Twitter @TaylorTheField
Kirklin on Twitter @kirklinpatzer
Travis on Twitter @TravisBSnell
Mark as Played
Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:18):
Hello, and welcome to side Quest. This is our weekly
video game show here at Gigburst. Our host still mustn't
it with me the license to quest snell. I love
that nickname. How are you doing tonight?

Speaker 2 (00:30):
Not too bad, sir, I am doing well. Excited to
talk about a few things. But Bond, I'm very excited
to talk about that. Felt like we went from hearing
nothing about this game to we're hearing, let's say everything,
but a lot. Hear about three hundred dollars versions you
can buy.

Speaker 1 (00:45):
Yep. Yeah, it's been quite the Bond summer. I feel
like there was like four separate times that it showed
up in showcases and things, and this was finally maybe
the biggest showcase. So we're gonna break that down towards
the end of the show. That should be fun. I've
been playing the maybe most anticipated game of the year,
although people didn't know it was actually coming out this year,
and then I like hasay three weeks ago it was

(01:05):
finally coming out, which is of course Hollow Night's Silk Song.
And then we'll talk about some of the other games
we've playing. So it should be a fun episode.

Speaker 2 (01:12):
What's I feel like other than GTA six. I'm not
saying this is a for sure statement. Is there anything
that comes to mind other than Hall of Night that
would have been let's say, when you start twenty twenty and
just broad ideas, right, Because I feel like I've been
hearing about Hall of Night for years and I hear
all like whatever it is stayed of places like all
the time that would come like when we hear about this,
When we hear about this, I felt like it gotten
to the point where people were almost annoyed. That felt

(01:33):
like that one where it's like it's like over the
amount of times we should have heard about it. But
I'm just trying to rack my brain on it, like
I guess I could. The Experiment Too, was another one
like that had a lot of hype at the time,
but I don't think as much as Hollow Night.

Speaker 1 (01:45):
No, or definitely not. I think that's kind of It's
funny because it's like it's definitely the top of the
heap in terms of indies. But I also do feel
like it kind of was the top of the heap
other than GTA for just like games overall, which is
which is pretty crazy. And I think part of that
is that at least with the g T yeah hype cycle, like Okay,
we know this game's been in development forever, but like
when they finally announced it, like all those dates have

(02:06):
been pretty consistent. Yeah, they kicked it back, you know,
until twenty twenty six, but I feel like it hasn't
really been like, oh, it's coming out twenty twenty two,
just kidding, twenty twenty three. Just so, I feel like
All Nights had a little bit of that. I think, yes,
in Cherry, the developers have been mostly quiet, but it
definitely had like It's one of those games that I feel
like had multiple release dates and they're like, Okay, it
is finally out. And I feel like it was also

(02:26):
one that I couldn't tell if it was just a meme,
you know, because it just popped up in all the showcases,
and then when people see people just meming about it,
then they start meming about it and it just becomes
this like snowball. But then the fact that it came
out and crashed every storefront, like the switch was crashed Xbox.
I tried to like come on the day of download it,
and then I had to go to work, so I
was like, I'm gonna get this down thead rate. It
was just it had they took it off the store

(02:47):
because it was like fuy PlayStation store went down Steam.
I don't think Steam went down. It might have, but
it like, you know, broken current records. So it's like, Okay,
this game actually does have the audience for it too.
Absolute It wasn't just like a fake meme one which
we've you know, I feel like like the more like
jokes like that, yes, where sometimes you know things aren't
actually real and it's just like, you know, the the

(03:09):
vocal minority just just meming and out.

Speaker 2 (03:11):
And sometimes she's in a bubble right, Like there's sweet
all the time movies or announcements where it's like no
one knows that we might be excited or.

Speaker 3 (03:18):
Worried for something.

Speaker 2 (03:18):
But is it like, is it just the online people
that tune into the State of plays or the E
three you know, well summer games that type of stuff.
Is it like, okay, is it just those people? But no,
I think it definitely has that. Do you have other
than I have the answer? I think what do you
think the most a participate game? Now that Whole Night's
out after GTA, after GTA, yeah, GT is still gonna

(03:40):
be there till it's out after GTA.

Speaker 1 (03:44):
I mean, it's gotta be Elder Scrolls six.

Speaker 2 (03:46):
Right, I guess I feel like the reason I wouldn't
put it there is because we've seen so little.

Speaker 3 (03:52):
I feel like people haven't started that hype cycle yet.

Speaker 1 (03:54):
That's fair, but it was announced like seven years ago.

Speaker 2 (03:57):
Yeah, and I know I'm biased, but I feel like
this is the one I keep hearing all the time
when we've seen this get someone games Fest, Stayed Play,
Games Gone, I feel like it's Wolverine. I feel like
Wolverine because it had that teaser now similar to El
Elder Scrolls that we only have the teaser, but because
that leak, and plus it's just a bit more. I
feel like when we saw that game, we thought that's

(04:19):
closer than when we saw Elder Scrolls. So I feel like,
and especially because there's there's rumors from like good Scoopers
that were supposed to be get some maybe beginning of
next month early and this month.

Speaker 1 (04:27):
So maybe a state of play part of or like
a stay to play. I would not to stay to
play for it if it's not coming out un till
next year. But yeah, I haven't seen those rumors too,
which is exciting that that finally and it feels the
timing feels right.

Speaker 2 (04:37):
I would say, yeah, but I feel like that is
the crown right now after GT I just feel like
all the time you hear that and it's gone to
the point where people are, I think, kind of fro
often they're kind of like, hey, when is this? Like
I think if we got more than just the teaser
because the leak, maybe some people looked me, some people didn't, but.

Speaker 3 (04:51):
Yeah, I think that would be next. Not that e
replaced a GTA.

Speaker 2 (04:54):
But yeah, Elder scrolls, that's probably goodhen I think if
we get a more substantial trailer or update than that
definitely takes over the conversation.

Speaker 1 (05:02):
So which I feel like not next year somehow still
is maybe not quite the year because there's just a
te a new teas for Starfield DLC where it's called
like Project or Mada something, So that's gonna be like
the second DLC that they've talked about, but now they
confirm the name of it. So I'm guessing we're actually
gonna see something about that game or about that DLC soon,
and so I wonder what that means. Now at this point,
I'm sure, it's like different teams that are making other

(05:23):
scrolls in that, but I don't know, maybe they even
just put out like a nothing trailer, like a c
not nothing trailer, but like a CGI trailer, firm trailor yes.
But that was like that was more of an announcement
because it didn't have literally anything, Like it doesn't even
tell you the province, which is like for an Elder
Scrolls game, like the most basic thing you can say.
People like are guessing it's uh a hammer Fell, but

(05:44):
like we don't know that for sure, So I feel
like that would maybe the next thing a CGI trailer
where they confirmed the province, and I don't know, maybe
I don't know that. I feel like it's not really
Todd's way, though he likes to go big when he
does these showcases, but I just I just wonder how
those announcements change now that they're under Xbox, Like, well,
I haven't really seen that yet. I guess we kind
of saw it with Starfield, but that that announcement cycle
like already started before that acquisition, so we'll see what happens.

(06:07):
Hopefully next summer we can be talking about.

Speaker 3 (06:08):
Only eighteen was that first teaser which.

Speaker 1 (06:11):
Is pretty pretty fatty behavior. So yeah, absolutely crazy. But
let's get into talking about some of the games we've
been playing. Get to Silk Song pretty soon here. I
just wanted to I just want to have one kind
of one other shout out here. And this was like
a few weeks ago now, but I haven't had you
on one on one side quest episode. But I platinumed
Death Stranding two bitch. I think it took me like

(06:34):
one hundred hours or something, and honestly, the last like
ten or maybe even twenty hours of that a lot
of grinding, not necessarily the most enjoyable. It was still
crazy that, like even that deep into the game, I
was still unlocking like new equipment and tools and things
I hadn't seen before. Like, man, I would have loved
to have this thirty hours ago. This thing's like pretty
useful overall. I obviously a Platinums. I was having a
grand old time with it. It was a fun game to

(06:56):
go through in that way. I do think that like
some of the Lake game stuff and doing the Platinum,
I wouldn't really recommend. There was a couple of unique
quests that you get like right near the end of
like certain quest lines and stuff, and some of them
were pretty unique. Like one of them i'll soft spoil
here for a certain prepper is you have to literally,
in like a forty minute timeframe, go through and kill
every enemy encampment on the map like in the same spree,

(07:19):
essentially like a forty minute thing. And that was like
a fun challenge, like, Okay, how am I gonna speed
run this? What's my plan here? And so there was
some cool unique quests and like other boss fights and
things that popped up, and so I enjoyed some of those,
but like I wouldn't really recommend it. I honestly just
it was kind of a turnoff, turn off the brain
and just kind of go through, deal over some packages
game for me. And so for that it was fun.
But that's done. But one funny little anecdote I have

(07:42):
from that is, have you noticed have you seen indeth
rainying to the the ghost monorail in the sky at all?
It's lily just like a train, a skytrain. No, it's
not hard. Yeah, it's not like on a track or anything,
but it just flies through the sky in like a
creepy kind of like Disney sort of way or something.
But anyway, I saw that a couple of times in
my one hundred hours of death stranding. And then like

(08:04):
maybe a week or two after I got the Platinum,
I was going for a walk and I saw what
looked like identical to that end of the sky, and
I was like, what the fuck am I seeing like that?
This is real life? And I just saw like a
ghost monail and I was like freaking out this whole walk.
I didn't have my phone with me, so I couldn't
like Google it or anything. And then I finally got home,
like a half an hour later, google it in terms
of that's just what the Starlink satellite looks like. I

(08:24):
don't know if you've ever seen the Starlink satellite in
real life, but it looks like a freaking ghost Montreil
flying through the sky. And it was like, I was like,
that's not a meteor. That is that looks man made.
So that was really tripping me out. The timingto that
was was was pretty fun.

Speaker 3 (08:39):
That's funny.

Speaker 1 (08:40):
Yeah. And then so another game I haven't played that
I'm I think I'll share more when I've actually beat
the game. But I told you this that I've been
playing middle Gear Solid, not two three Snake Eater, And
one thing I wanted to bring up with that that
was really interesting was in that game, Paramedic is a
character who you on your codec you call if you
want to save the game, and every time you call,

(09:00):
she tells you about some movie. She's like, hey, have
you seen James Bond? Have you seen Godzilla? And then
it's pretty much just like Kojima's way to mouthpiece, like
telling you why he thinks this movie is cool, like
it's very goofy. But I was shocked when one of
the movies he asked me about it. He was like, hey,
or she I guess because it's character pragmatically. She was like, hey,
have you seen the movie on the Beach? I was like,

(09:21):
what the hell? I've never heard of this movie before?
And now like this is you know, I'm not playing
the new version of the game, so it's not like
this is a new reference put in there. Have you
ever heard of the movie on the Beach? It's like
it's like from the fifties or something like that.

Speaker 2 (09:31):
No, you asked me about this one. We're talking about
hell Divers. I've not I think I had just heard
of it because that that had been going around while
that on the beach like the movie thing.

Speaker 3 (09:40):
So it's funny you.

Speaker 2 (09:41):
I think you brought it up like two days after
I saw it trending on my cause it's in the
remake as well, so that whole character and stuff.

Speaker 3 (09:49):
So but no, I've never seen this movie.

Speaker 2 (09:51):
That's that's my biggest week spot is And I'm not
one of those people like, oh, because it's black and white,
I just.

Speaker 3 (09:56):
Gotta go back.

Speaker 2 (09:56):
I have a lot of stuff I want to start
crossing off in those of eras that I've heard about.
I think I've heard about watched like Citizen Kane and
stuff like that, but the some other deeper cut ones.
So but no, that's yeah, that's like a weird twenty
thirty or easter egg that.

Speaker 3 (10:11):
You feel in there.

Speaker 1 (10:12):
And even on top of that, because I haven't heard
the movie or anything, but just like googling it like
it's a it's a story about like a fictional like
World War three like world ending situation. So in that way,
it kind of mirrors a lot of destrying and stuff. Yeah,
and the setting of it is like the whole world
has been destroyed and the last like city on Earth
is in Australia. So it's like even that really Australia
connection is part of destin.

Speaker 3 (10:31):
Definitely, Okay, yeah, if he's been there's definitely just.

Speaker 1 (10:34):
Crazy one way or an Yeah, he's been like cooking
on some of those ideas, and I just wonder how
much of it was, Like I wonder if he, you know,
since Metal Gear Solid three has been thinking about these ideas.
It turned in Metal Gear Solid and he was like, okay,
the first game or sorry, think about desterining and in
the first game is not in Australia, but for the
second one, I'm going to go on the beach and
I'm going to do this connection or if he made
Destraining one and then like watched on the beach again

(10:55):
and it was like, wow, I kind of just ripped
off on the beach. Let's go to Australia now for
like the fucking So, I hope that gets asked an
interview at some point. I would be fascinated to learn
like the sequence of those events. But I don't know
how many movies paramedic asks you about. She's already asked
me about like at least ten, So I feel like
there's a lot in there. But I feel like if
there's if you're gonna pick a few, you know, James Bond,
God's it Lose makes sense, but like on the Beach

(11:16):
feels like kind of a deep cut, so interesting, interesting
little point of connection connection there. But like I said,
when I'm deeper in Metal Gear Solid three, I will
probably share it on side Quest again, but I kind
of want to wait for that one to fully cook
through before I kind of go in all my thoughts
on that one. So yeah, let me let me start
off with Hollo of Night's Silk Song here. So obviously

(11:36):
this is extremely anticipated, as we kind of already talked
about there, and for me it has kind of been
in a kind of weird pocket, Like I played the
first Hollo Night when it came out, and I never
beat it. Maybe got like halfway through or something. I
don't really know. I think it was one of those
cases this happens so much for me with Metroidvanias, where
I was playing it and then like put it down
for like a week or something. Maybe I was busy,
maybe I was playing something else, can't remember, and then

(11:58):
I booted up all Night again. I was like, I
have no idea where I am no idea where I
was supposed to be going what my next objective was,
and I'm sure I gonna power through that, but I
feel like with this genre, it's like, no, this is
the one game you're gonna be playing until you beat
it or else. You know, my brain just can't handle
a lot stuff, especially play multiple games. I can't contain
all that information. And so I think that's maybe why

(12:19):
I fell off of Holli Night and didn't come back
to it. So if I repeat anything here that's like
actually the first game, but I think is new to
this one, you know, give me a break because I
never actually finished that game and then I but I
also kind of feel like that has a bit of
my story with Metroid Vein is where I've beat a
lot of Metroid games, Castlevania, It's hard for me to
like beat it because like I'll could just get stuck
at some point, like I have no idea what I'm
supposed to be doing, and so many of these other

(12:39):
indie ones I just like play a bit of and
like kind of fall off at some point. But so far,
my journey with this game, the new one here, Silksong
is that kind of had a bit of a slow start,
which I feel like a lot of games in the
genre do because your character is super weak, you don't
have a lot of powers, your move set isn't like
super fun at that point. And usually in these games,
like the opening sections are a lot more linear. It's like,
you're getting through this opening section, it's kind of the

(13:01):
soft tutorial. You're gonna get your first couple of powers,
and then things kind of open up a little bit more.
But then even then it's like, Okay, this is the
next place you have to go to, this is the
next place after that, and then after that. And I
feel like I was enjoying this game enough, but like
kind of had of those early frustrations, and like, I
think the thing that I forgot about with the first
holl Night is that like, oh, yeah, this is a metroidvania,

(13:21):
but it's also like half and half that with a
Soul's Light game, Like it very much follows that same formula,
that same style of combat, the same thing where if
you die, you drop all your currency on the ground,
then you have to like run back there to get it,
or and then if you die again you'll just lose
it forever. You know, you can only kind of save
these set bonfires. In this game, its benches, and so
I was kind of remembering some of that stuff, and

(13:43):
you know, some of the annoying things too with any
Soul's game is like sometimes, as you know now, Travis,
because you've played a lot of Elden Rings, like sometimes
that boss is so far from the nearest freaking bonfire
and you just have to like truck for like five
minutes or something to get back to the boss fight
just to fight them again, and that can be really annoying.
And sometimes there's like hard enemies on the way, so
you die again and then you get like even more
frustrated and just compounds. And early on in this game,

(14:04):
I was experiencing a lot of that. There was a
couple of these boss runs from the bench to the boss.
I was like kind of frustrating. And then one of
the bosses, you know, it's like a bug with wings,
and the wings the hip box on the wings was
like so janky, and I was getting a lot of
that Soul's frustration. I was like, fuck this game, I
hate this game. I'm gonna hate finish this game. But
then you know, as I continued to play more and
more I think I kind of worked out some of

(14:25):
those frustrations, got better at the game that helps too,
got more familiar with it, and now I'm really really
enjoying it. And now I'm absolutely hooked. And I've I've
played like maybe twelve thirteen hours of it over the
weekend here, and I've discovered like twelve or thirteen different
like named zones and stuff like. I feel like there's
so much to it and I already have multiple places

(14:45):
I can go to now, and I think that's one
of the things that I like about it the most
as far as Metroidvanias go, is like this one does
not feel super linear in the way other ones do,
or it feels like multiple of these zones I could
have discovered in multiple areas and some of them I have,
and I'm like, well, I'm going to come back to
this after complete this other area first, and then I
just went through this area in the last couple of hours. Here,

(15:06):
I'm like, oh, I was definitely supposed to do this earlier.
This was super easy, but that's also kind of a
fun thing to discover. Yeah, that's like okay, now, yeah,
I can like breathe a little bit, so it's kind
of like a bit of a break, but it's like, oh, yeah,
I see how I could have got there earlier, and
I did discover the entrance to it, but I didn't
have the key yet that I could have grinded for
so to all this kind of fun stuff. And yeah,
so I'm really enjoying it. The structure of it is great.

(15:27):
I feel like they just you know, I've been cooking
on this game for like eight years or whatever it is,
seven years or something, and it really shows, Like the
design of it, the openness to it is really satisfying
for me, and I'm just setting all my markers down
of things I have to come back to making my notes.
This game is also, like I feel like, a lot
more open in terms of giving you side quests. So
not only are you just going through these areas and
you already have just player driven goals, but you also

(15:50):
have side quests that are like maybe collecting certain things
or finding certain things, so it gives you like bonus objectives.
Another thing that surprises me so much is that they're
just there's multiple events that make the world feel very real,
like you'll go back to a town that you've been
to before, and then like a boss just comes through
and like kills some of them and destroys like the
things that you've built, and it's like, shit, now I
have to fight this boss and like rebuild this place.

(16:12):
But it just makes it so that, like there's characters
that are talking away that makes the world feel immersive
and real even though it's like weird bugs and a
weird underground situation. But then events like that have like
maybe characters move from place to place, or bosses will
show up or they weren't before, or you'll get One
time I got kidnapped and taken to a completely different
part of the map that was so far from anywhere
else I've been for I was like, man, I am
just completely out in the dark here. I lost all

(16:33):
my abilities getting in. There's like many moments like this
that keep surprising me. So even in like you get
in like your cycles, but then something will throw you
off in like the best kind of way possible. So yeah,
I'm I'm loving this game. And you know, it's funny
since this game didn't have early reviews, there aren't a
lot of reviews out there yet. I think people are
starting to get them out there now they've beat the
game over the weekend. These these poor journalists who are

(16:55):
like forced to like, hey, it just worked for like
forty hours over the weekend and then come in with
your review on Monday kind of thing. It's I'm sure
it's a pretty rough situation to be in, but you know,
a lot of people have been excited for this game
and then man, I just got to highlight too. Like
obviously I mentioned like the souls like elements, but the
visuals in this game are fantastic. I feel like once
again just having so much more time to cook, probably

(17:15):
being just better at art. Like the team is because
it's the same team from the first game. The worlds
are so layered, and also I feel like I played
the first game on Switch one and no I'm playing
this on like Series X with like it's like four
count of Big TV. But like the layers to it is, Yeah,
it just gorgeous. And the music, man, the music is amazing.
It feels like Lord of the Rings type music. So
you're mixing that with like the dark, brooding, dark soulsy

(17:38):
kind of world, the weird bug nature of it. All
these layers areas that are both beautiful but also terrifying.
The sound effects of like the characters and NPCs in
the world are like these weird creepy like woh like
just like wallowing and dying and crying, but also it
could be super freaky at times. It's it's it's got
it all in terms of like the atmosphere element of it.

(17:58):
So yeah, I feel like I slow started this game,
but it's building up, and now that I'm like, what first,
it feels like firmly in the middle of it, or
maybe even approaching the end seventy five percent. I really
have no idea. Honestly, I feel like I'm maybe halfway
through if I do, guess it just keeps getting better
and better, and right now, I'm like even right now,
in this moment, I'm feasting with Like, Okay, I have
like three areas to go to on I'm so excited

(18:19):
to go to each one and get a little bit
further and keep pushing a little bit further. And I
finally like got a lot of the upgrades I want,
and I still have somewhere to buy, but like you know,
I'll get those in time. I got the main ones,
so it's it's working really well for me right now,
and like I said, I'm gonna plow through it so
that I don't get that classic Metroidvania thing or anything
out with the first game where I just get lost
forget what I was doing. Yeah, so I'm planning, like,

(18:40):
you know, September. Not a lot coming out this month,
so I'm gonna have the time to finish this. And
I don't know if I'll do like one hundredercent completion
and all that kind of stuff. And I know the
first game had like crazy boss rushes and all these
other modes. Don't know if I'll do all that angle
to it. But even right now, this game is a
total delight. And I think the other thing I was
on the fence with it was is like I don't
know what they're gonna charge for this game. The first
game was like fifteen dollars, but with all this hype,

(19:02):
they could charge like eighty and people would buy it.
I don't know if I would buy it, But then
I was I forgot that. It was like, oh, yeah,
this is a day one game Pass game, so I
just like picked it up on game Pass and playing
it there, or it's just twenty dollars or I don't know,
twenty five maybe thirty in Canadian. I don't know what
it would translate to, but yeah, that was a nice
surprise as well. So I'm curious if you have any
interest in this because obviously the hype level of it,
I feel like Elton Ring. You know that was not

(19:23):
your cup of tea, but now it is your cup
of tea, and this feels similar in a lot of ways.
So and once again has the game pass angles you
can just kind of play it with your subscription that
I think you're still on. So do you have any
interest in checking out Soak Song?

Speaker 2 (19:36):
Yes, but kind of down the line. The artwork has
always kind of intrigued me. I think it's a very
pre looking game, and I think because I feel like
a lot of those games that are the souls Elan Ring,
they have that very similar aesthetic. There's definitely more variety now,
but I feel like, especially when that Johnah started, very
grimy medieval lots of either hard blues and blacks.

Speaker 3 (19:59):
Or like dar gray and greens or more like brown
and green, I guess.

Speaker 2 (20:03):
Some fire and like fingers and like big guys bikes
and ugly. Yeah.

Speaker 3 (20:09):
Yeah, no.

Speaker 2 (20:09):
At some point I said I still want to because
I've still never done the l Ring DLC, and like
you said, I think that was my problem. The last
time when I did a big stretch was Love and
it took a break and when I get back, when
I got back into elm Ring, it was just like
I'm not, like I'm not ready for this right now.

Speaker 3 (20:22):
I just didn't feel like yeah, because I just felt
like something.

Speaker 2 (20:26):
I was looking around like I have nothing to do,
like I have stuff to do, but it's like I
think I'm not that level and then I have really
nothing else.

Speaker 3 (20:31):
To do, so probably not for a while.

Speaker 2 (20:35):
I think it's gonna go on my kind of like
I have a on the list, like a games you know,
a slot in list, and that's like that, that'd be
like the clear what is it, Claire, Obviously, what.

Speaker 3 (20:46):
The hell is?

Speaker 2 (20:46):
It's here there though it was close enough, and then
like Balder's Gate there's a couple of games in there.
They're like, Okay, if when I try to map out
my year for gaming, if I have an empty slot,
I'll put one of those in there. And that's kind
of just like a vibe like what I want to
go with. So as right now, no, because if I
wasn't getting Ghosts, then maybe maybe I would, but because yeah,

(21:07):
because the Legends, are you picking that up?

Speaker 3 (21:08):
Because the Legends, are you gonna be waiting? I might?

Speaker 1 (21:11):
I might wait. I like, maybe maybe there'll be a sale.
I don't know, but I just honestly, there's so many
things coming out in October, and I'm just I'm okay.
I think I'm okay. But then when Legends come out,
I might be persuaded.

Speaker 2 (21:22):
Okay, I might still wait then too, because because ghost
isn't out or Legends isn't out till twenty twenty six, right,
I think they said.

Speaker 1 (21:28):
Yes, which could which I imagine it's early if the
game's coming out in October, because they should be. It
wasn't it like three or four months after Shimas when
Legends dropped the first time?

Speaker 3 (21:39):
Four? Yeah, I thought a little longer, So I'd say
four months sounds about right at least.

Speaker 1 (21:44):
Yeah, So I don't know. I don't know. We'll see
about that. I think Kirkland is still find on picking
it up. But you never know. If Kirkland he's.

Speaker 3 (21:50):
Well else has a trip to Japan.

Speaker 2 (21:51):
So I feel like everything right now is like a
bit of like maybe not maybe not so we'll see,
but definitely when Legends is live, i'd like to so
and I'll wait if there if it reviews very very good,
I have it in my.

Speaker 3 (22:01):
Slot right now.

Speaker 2 (22:02):
But I just I haven't been like dying from what
I've seen of the game's legends, I know that like that,
I'm gonna be really into you have a good time
and when I get it. But at the same time,
as we'll talk about after. But twenty twenty six is
getting really stacked up right now, so I feel like
they should get that out very.

Speaker 3 (22:17):
Early, so we'll see.

Speaker 2 (22:18):
But yeah, right now, my plan is I'm I am
very close to finishing Donkey Kong.

Speaker 3 (22:23):
I wanted to. I have been like sometimes taking my
time with it, like there was times where I was
not mainline streaming.

Speaker 2 (22:28):
I do just love running around and breaking stuff. So yeah,
and I'm still having like a really fun time with it.
So but next up for that is just dabbling more
des stranding, maybe a bit more of the Indiana Jones,
and then I'm gonna because we got September Allan Wake is.

Speaker 3 (22:42):
In October, so if I beat whenever I beat.

Speaker 2 (22:44):
Donkey Kong, it's just gonna be kind of just piddling
around some other games while I'm kind of buying some time,
and I.

Speaker 3 (22:51):
Like again too.

Speaker 2 (22:51):
If you were to ask me, like if I had
to choose between playing Ghosts and Alan Wake two right now,
way more interested in playing Allen Wake two because that's been.

Speaker 3 (22:58):
On the backlog for a while. So yeah, maybe I'll
be waiting then, So.

Speaker 1 (23:02):
Okay, yeah, fair enough. Uh yeah, I don't know what
else I have to say about Silk Song right now.
I uh yeah, I'm thoroughly enjoying the game, really really
hooked on it right now, and hopefully that sticks all
the way through. There's definitely been their fair share of
like some frustrating bosses that have sometimes maybe saltier then
you know, sometimes a boss fight it's super hard, it's

(23:23):
salt and doucing, but when you beat it, you feel
like a god. And sometimes you don't, and it sucks
when you when you don't, because then it's like, fuck,
I just two hours of my life where I was miserable,
like two or three of those that maybe fuck I
hate this, this is annoying, or this boss as a
supid move. I didn't like to tell all these you know,
things that I'm just just trying to cope with the situation.
But for the most part, I do feel like a
god when I finally beat these things. And yeah, there's

(23:45):
a ton of mechanics in this game, some things that
are even kind of overwhelming for me right now. But yeah,
I'm I'm I'm thrilled. I just I honestly didn't think
this game would resonate with me a whole lot after
the first one being kind of like a me experience
for me, or you know, solid experience, but not what
I needed to see through. And sometimes I feel like
this can happen, Like I I for some reason compared

(24:06):
this a little bit to like Hades in my mind,
where you know that game out it came up the
same as Splunky, so I was not playing that game
at all, but finally played a few months later after
all the hype, and just like wasn't really for me.
And now I don't really care much for Hades too,
And it's too bad because I like to support those
big indie games, but you know, sometimes I'm just not
there with like the general public on some of these
indie games. And so I feel good that I feel

(24:27):
like people are probably gonna be in love with Silks
and I haven't really seen any impressions at all, so
I don't know what people are thinking about it, especially
like the die hard fans of the first one. But
I'm glad that I can call myself a whole night fan.
Now hopefully that sticks through till the end of this game,
because it's it's really great so far. So there you go.
Any any questions about Silks song or is that kind
of cover what you think?

Speaker 3 (24:46):
The only thing I was curious is why, I know
it was like a very the announced release date that
it came out. Why did they Why.

Speaker 2 (24:53):
Was there not like any things for critics and stuff
like that, Like why is it such only few reviews
out there?

Speaker 3 (24:58):
Was there any reasons said for that? Well too, right, So.

Speaker 1 (25:03):
I think it I think it is. Yeah, I don't
think they were scared of reviews or anything. I think
it was their reason that they described was that this
game was a kickstarter game, so it was like supported,
you know, people like crowdfunded it essentially to make it happen,
And they said that they wanted they wanted everyone who
crowdfunded the game to have access to the game same
day as everyone else, So they wanted everyone to be

(25:25):
an equal footing there, and they didn't want They didn't
feel like it would be right for people to crowdfund
the game and then for like reviewers to play it
before the people that like paid for this game to
exist in the first place. Uh, that was the reasoning.
Whether or not you think that's a good reason or not,
that's up to you. That was like that. But yeah,
I mean, I'm curious to see other if other games follow,
because I know, like obviously Bethesda a few years ago

(25:46):
was like, we're not sending out review codes anymore, or
like we do, but like it's the same day as
you know, the game comes out, and that's maybe worked
from maybe they hasn't in certain cases. But I'm curious
what this would mean for like other indie games. I
feel like, hey, maybe we actually don't need to do
that early. It's fine to send the game up to
everyone at the same time. So I don't know, we'll see.
I like it to some extent because you know, I

(26:07):
listened to like certain video game podcasts, and I want
to I don't want to have like skip episodes. You know,
if it's like, oh, they're playing this game, that I'm
not gonna be playing for like a week or two, Like,
I don't know, I might just forget about this episode
all around kind of thing. So I think it's kind
of nice to have everyone thrown in the same day,
especially for a game like this that's so much about
discovery and sharing your experiences and stuff like that, and
maybe not about, like I don't know, brainstorming on like
solutions to things, because everyone wants their own individual experience

(26:29):
with it. But yeah, we'll see if anyone else does
this kind of thing. Nice. There you go, there's Silksong.
I'll report back on that. I don't know. I don't think,
like I said, I don't think I'm too much longer,
so probably whenever I beat the game, I'll bring it
up again. But yeah, that's pretty much for me. I
have another game, but I think i'll share it with
Kirking because it's a very Kirkling coded game, So I'll

(26:49):
save that for next week. But yeah, Travis, what have
you been rocking the last few weeks here?

Speaker 3 (26:54):
Yeah? So they said, still working away on don Con.

Speaker 2 (26:57):
I have, according to YouTube, got an hour of the
act main campaign to go. I think it's less somewhere
more on that, but I'm except for that obviously Hell Divers.

Speaker 3 (27:05):
I know you and Taylor talked about that a little bit.

Speaker 2 (27:08):
I played more with Taylor before he left for his
trip after doing cast. That's when they dropped that DLC
of the like it's it's like the bug world or
there's dragons and stuff like that.

Speaker 3 (27:20):
I'm not sure if you've seen any of.

Speaker 1 (27:21):
This, but it's some trailers for that, but I haven't
actually played those levels yet.

Speaker 2 (27:24):
Yeah, we'll have to do that soon. So it's man,
it's tough. It's definitely ones. I feel like is four
people that I've had the game since February and are
prepared and they've done everything, are just waiting for more.

Speaker 3 (27:36):
Especially because Taylor. Taylor's like, oh yeah, you know, I'm
only a couple When I was.

Speaker 2 (27:40):
Playing with him last he was like level sixteen and
then he said he played with you one night and
they said, yeah, I played like a couple more hours
and he was like twenty three, So like, I.

Speaker 3 (27:47):
Think you played more than a couple hours, my friend.

Speaker 2 (27:49):
So he's like on the hardest difficulty, So of course
he takes me there and then he takes me to
this like DLC Planet now and just brutal it got
to the point where like these bugs, there's no they
just don't not stop spawning.

Speaker 3 (28:01):
They just keep spawning. But no, I think it's a
really fun game.

Speaker 2 (28:04):
I'm glad I waited because it's I've played it a
couple times by myself and it's and it's fine if
you're kind of at a kind of grind against the
next peak, because I got one of the war ones
there and that was fun. But it's definitely gave you
need like at least three people. Like two people is fun,
But I.

Speaker 1 (28:19):
Feel like I don't think I have any interest in
playing solo at all.

Speaker 2 (28:22):
Yeah, and it's one of those things where it's like
when you have the squad together, it's a really good time.
So you know, I've been still enjoying it. I'm excited
to get back in there. I think it's been fun
to have an online game that we're playing together, because
whether it was Mario Kart or I guess cod is
like that. But that's still like it's you versus a
bunch of people. I think people talk about this aspect
of Hell Divers, which is fun that is just you
versus a bunch of NPCs, and obviously the difficulty levels,

(28:45):
but no, it's it's a good time.

Speaker 3 (28:46):
I I there is some.

Speaker 2 (28:47):
Great cinematic stuff there, so I'm excited to get back
into there. And uh, you have trying to think anything,
but yeah, this DLC planet or this I'll just say
update planet is it is just brutal, like so the
dragons are the worst. They're dragonfly this sky and if
they hit you, because the problem is they it's like
some slime fire. So I think it is just fire,
but it looks screened and slide. When it hits you,

(29:08):
it hit like a hit impact, but then you're also burning.
It's one of those things. If you don't hit a
stem right away, you're a goner. If you don't have
a stem, you're a goner. It's just like ince to death.
So yeah, I'll be curious to see. I'm hoping the
next time we play maybe because if we haven't played
with you in Kirkland, then maybe we would do that once.

Speaker 3 (29:25):
But I'm excited not to go.

Speaker 2 (29:26):
Back that planet or go back that planet when I
have more gear or Taylor wants to lower.

Speaker 1 (29:31):
I mean, I think I haven't even done like the
because there's like robot enemies right as like another people either.

Speaker 3 (29:36):
Actually I haven't done that either, Yeah.

Speaker 1 (29:38):
So have I feel like we need to check that
out before we fight these dragons.

Speaker 3 (29:40):
But I agree.

Speaker 1 (29:42):
I've only played yeah that one more night with Taylor
where we did like two or three matches. And it's
funny because, like on that episode last week when I
was talking with Taylor, I was like, yeah, I'm liking
the game, but it's not really what I was expecting.
I was expecting to bring a lot more bugs everywhere,
and I feel like there's a lot of time where
you're just running from place to place and there's not
much happening. But then I played on taylor higher difficulty
and I was like, holy fuck, this game is now

(30:03):
it's what I thought it was, And yeah, it's insane
and it's so hard and like you know, the best
way possib where it feels like you can never breathe
at all, so it's like extremely high octane. So uh, yeah,
that's That's been really fun and I'm excited to play more.
But like I said, I just don't really have the
drive to play solo, So for me, we'll be waiting
for you guys to play some more of that. But yeah,

(30:25):
like holy shit, that was like an insane level up
and one game, Taylor like had to disconnect for whatever reason,
and so I was like love with some other people
and so there was like no communication going on, and
it was like an hour long battle was arduous, wind
up losing, but then like somehow I got more XP
than the game before we played where we had won.
So I don't know what was going on there, and
I was like not too salty but losing, but man,

(30:46):
it was it was crazy. And so the amount of
pressure I felt when I was the last one alive
and I'm like a total lube and there's like a
guy who's like a level one hundred in my lobby
just I can tell he's watching every one in my moves,
just you know, critiquing me, even though he's he's not
saying on the mic. I don't know. I don't know
if he was trying to I muted or whatnot. But yeah,
I felt like a lot of pressure. But yeah, it's
it's a really cool game. I started to unlock a

(31:06):
lot more and understand actual RPG mechanics and so I'm
getting more variety in things now. So it's, uh, it's
been a good time with that one.

Speaker 2 (31:13):
No, it's interesting because that I never felt I think
like when we play there's definitely like some close calls
and everything, but it's still always felt like most of.

Speaker 3 (31:21):
These were doable.

Speaker 2 (31:22):
Like you might you might have a couple peaks and valleys,
you might have this hard mission, but I never felt
like when we were playing that first time, I was
at any risk that we were gonna really lose.

Speaker 3 (31:31):
You know, it felt felt pretty safe.

Speaker 2 (31:34):
But now when you get I think it's around like
seven to eight is when it really starts up taking anten.
It's just it's just ridiculous. Like I said, I'm not
built for that. It's because it gets the point where
it is just like it's it is still fun, but
it's not fun in the sense there's just hundreds everywhere,
always coming.

Speaker 3 (31:51):
But yeah, no, I'm excited to get more back from
at some point.

Speaker 2 (31:54):
I know the next couple week can suck because I'm
away and then Kirkland's away, so but at some point
we'll have to link up here and play them because
I'm yeah, I've I've really enjoyed what it has been
so far, and uh, yeah, I hope there's kind of
some I don't know more, uh more fun gear and
stuff like that added I would like because like obviously
the Halo one did nothing for me, so I would
like to have especially in this game when it's third person.

Speaker 3 (32:15):
I would like to have that going. But no, it's
been a really good time.

Speaker 1 (32:19):
So as a big Halo fan, the Halo stuff that's
in there and I haven't locked all of it's like
a little underwhelming.

Speaker 3 (32:23):
I thought so too, I don't know, even a Halo fan.

Speaker 1 (32:25):
I was like, that's kind of a first crossover that
they do.

Speaker 3 (32:28):
Yeah, like that's it.

Speaker 2 (32:30):
Yeah, I'm just like I don't know. Just so the
whole armor, like you can animate it, but uh no,
kind of matches. All I heard was because I know
Kirkland had it and then other people I've just seen that,
whether it's in Jewet or Discord. I talk about what
fun it is, and it lived over that it's a
very fun game, Like it's a fun game you need
people with. It's very similar to I like saying that
you can play like a Friday the thirteenth, they're going

(32:50):
to Texas Change so you can play that separately. But
those games are always way better when at least you
got three of you in being a group, and especially
just like Dynamics too, I feel like that's the way
because me and Ta on that too. Probably like you guys,
where it's like you get partner with two other people,
but you don't have the mics. For the most time,
you're doing the same thing, but you can't if you
need to switch strategies or feel like, you know, let's
just get out of here, because sometimes it is just best,
like you know what, let's just extract these side things

(33:12):
aren't even worth it.

Speaker 3 (33:13):
We're gonna die.

Speaker 2 (33:14):
But the other people might not be doing that. You
don't want to screw them over by extracting there far.
So that's where at least it's good if you got
the majority of people and you feel like you can
make that choice there.

Speaker 1 (33:24):
So m that's that was all the game. Did you
have another game?

Speaker 3 (33:28):
No?

Speaker 2 (33:28):
And then yeah, so Lego we talked about this weeks
ago with that Lego sale, so I got I think
I bought every single game on there because even with
the Marvel Ones, I own the two Marvel Ones, but
Emily's like and I could have tested it out because
I think they would transfer over. I know one's disc,
but I think the other one is just a digital

(33:51):
the Marvel Heroes for one and two on the PS four.
I think they would have played on the PS five,
but I think she was just like, like, is it
worth like setting up reteaching not controls or just spending.

Speaker 3 (34:02):
The eight dollars in both games. I was like, Oh,
I don't know, we'll see in that. I was like,
you know what, I'll just I'll just rebuy the games
because they're used and not that.

Speaker 2 (34:07):
Don't get me wrong, I want them to eventually play
like PlayStation Xbox get used to that. But right now,
in the early years game, it's like, you know, it
just sticked with this like for the first time, which
is funny. So we got everything. We got the DC
super Villains, which is pretty much what you expect if
you played the Marvel Ones. It's like that, but with
DC super Villains. So that's been fun. The only thing
that was strange is there's lots of licensed music in it,
like the menus like Joker in the Thief and there's

(34:30):
like another song in there.

Speaker 3 (34:31):
Yeah, I don't know.

Speaker 1 (34:32):
I can't recall that for like other Lego games there.

Speaker 3 (34:35):
So I understood we would put up the menu is
Joker and the Thiefs. I'm like, okay, it's Joker, he's
like the main manergy like, I get that.

Speaker 2 (34:41):
But then there was another one. It was like some
sort of pop songs. So I was surprised by that.
That game the only thing that's like the disappointment. And
it's funny because I'll talk about Lego City the Drivings Bearer.
For some reason, they driving in that game is really
hard to handle. Because I was sitting back and I
was watching Gwyn and Logan play. It feel like, oh
that's my aid six year old. Now they're playing it

(35:01):
and I see Gwen driving and I'm like, oh just
with you know, a kid playing game doesn't know what we're doing.
I got that car. It's like, oh my god, like
I know how I expect to can.

Speaker 1 (35:09):
I remember driving being savage and Lego incredible, So maybe
they just don't have the driving down.

Speaker 2 (35:13):
Okay, maybe it felt like but then when I played
Lego City, it wasn't half bad, which I'll get to
but yeah, so that was fun. And then yeah, so
I bought Star Wars the two Marvel ones. We had
already bought the Harry Potter one, so they're working their way.
They they one hundred percent, Lego one to four. Yeah,
so they're going on to five at some point, and
then yeah, we haven't done Marvel yet because like, let's wait.

(35:33):
And then we did get Star Wars, so we'll get there.
But we got Lego City because if you were I
can't remember. Oh, we were doing a newscast. I remember
we were talking about Lego Batman and s Pubs had
brought up Lego City and I kind of completely forgot
about that game. And somehow that game is on the Switch,
because there's tons of games that are Lego games, but
they're not on the Switch or this generation, right, But
I remember having a fun time with it when I

(35:55):
was young, and so I got that and we've been
playing that one the most.

Speaker 3 (35:57):
It's we had a rule too.

Speaker 2 (35:59):
I was like, oh, when you play and I'm not around,
play like Harry Parson something I've played before. I did
the gimmick on Sunday walk Out. Play in Lego City
just betrayed me play. I was like, are you kidding me? Like, oh,
we didn't remember. Logan remembered. Logan remembered, So if it
didn't matter, it's it's like, okay, it's fine. So I'll
start my own safile. But so I don't know why

(36:19):
I forgot this, because I know I suppose said that
and I remembered it as like GTA Lego, But I
always thought when I played that Marvel Superho games, like
oh that's the first like real big open world one.
But Lego City is completely that. It's a full big
world and it's actually quite a big map, Like I
can't remember when.

Speaker 1 (36:36):
Lego is the map like a New York type or
is it like a some crazy thing with a bunch
of different biomes, Like.

Speaker 3 (36:42):
No, it's it's definitely like a New York type.

Speaker 2 (36:44):
I would say, like almost like a like a Vice
City in a sense, because it's so funny. The loading
screens are the exact way when you boot up the game,
it does like a Leo like Empire state build like stuff.
It shows you the same way GTA would with those
loading streams, which are just like stylized images. That's what
the Lego City games loading screen is as well. So
I was like, Okay, that's tons of fun and all

(37:06):
of what's there. Let me see Lego City came out
when was it two this' thirteen? Like it feels like
a it feels like a way more current, like closer
to twenty twenty game than it does twenty thirteen. But
so yeah, we got that and that's been tons of
fun and it's been fun to see the differences as
far as in that game. Instead of switching characters when

(37:27):
you go to like a little booth or you speed
through them, they give you like a wheel and then
you can go.

Speaker 3 (37:33):
To this I guess some sort of system.

Speaker 2 (37:35):
I don't know. It's just like a machine and the
icons a bunch of rainbows, and you like a load
out like this, like you think about your Spider Man wheel,
like your gadgets, how you could switch what you want.
You can switch the characters or disguises you want. You
can do the same thing with vehicles. So it's this
weird like kind of wheel thing, which I haven't seen
a Lego game before.

Speaker 3 (37:53):
So that was interesting. And like I said, the amount.

Speaker 2 (37:56):
Of places to go, I think there's only like fifteen missions.
But the map is probably because I was just I
was gonna say younger, but twenty thirteen, like I I was,
that was two years after graduation, so I think I
must have just fiddled with it a little bit. But
I when we got to the main map, it said like, yeah,
four hundred and fifty golden bricks.

Speaker 3 (38:14):
I was surprised.

Speaker 2 (38:15):
So, uh no, it's fun where it's just you're playing
this cop who well, I guess he's like a PI
now used to be a cop and now he's back
in town and they have all like the noir like narration.

Speaker 3 (38:26):
He's a love like an old flame and everything like that.

Speaker 2 (38:29):
But what was interesting, which I've I haven't seen this
because even when like the Lego Harry Potter games, I
think that those came out before this. What I'm getting
to is, so when I booted this game up, it's
not like Bonanza, where oh I don't have some of
the bunts. You have all the buttons, but for some reason,
when you play the game, you can't play with the
two joy cons.

Speaker 3 (38:50):
You have to play with two.

Speaker 2 (38:53):
Like like a full controller of the joy cons together.
Yeah huh, because for some there's like us, there's it's
like Bonanza where there's one the buttons that you have
to hit. But honestly, Bonanza, I still never use the map,
and that's fine, it's not game breaking yet.

Speaker 3 (39:08):
But with Lego, it's literally like.

Speaker 2 (39:10):
To start this game up, you have to hit this button,
so I luckily it's the other thing too. This is
the girl's first experience when I'm not playing, their first
experience playing with the GameCube controller, because before it's just
been joy cons and everything, so they've been using that.
But yeah, so they we have to have one with
the two joy cons and then the GameCube controller, so
a lot more charging going on the house.

Speaker 3 (39:28):
But I did discover that the PS.

Speaker 2 (39:30):
Five is the same charging court as the GameCube, so
that helps me out quite a bit.

Speaker 1 (39:35):
So right USBC, I think for everything now pretty much.

Speaker 3 (39:38):
Yeah, okay, so that's good to know.

Speaker 2 (39:39):
So I've honestly, Dylan, I've lost track of all the
different connections and this and then the switching.

Speaker 3 (39:45):
I have no idea.

Speaker 2 (39:47):
I'm just thankful that's the same, and I'm thankful my
Xbox and PlayStation of the same power adapter. But no,
this one has been real, like Lego City has been
really fun, like it's a standout once.

Speaker 3 (39:57):
I feel like I I don't know.

Speaker 2 (40:00):
If I played I definitely played this, but I feel
like I played something else that was like a lesser
version this when I was younger, like something like Lego
and maybe there was, but I don't know because I
don't remember being this vast, But no, it's been tons
of fun. So yeah, I think we're gonna play through
that and then Harry Potter and then I'm not sure
what they have been asked about the Marvel one, so
we'll probably go that route. But yeah, Lego City has

(40:21):
been kind of surprisingly really fun because yeah, it's just
and it's like a fun kind of scratching the itch
because I also got GTA on the Horizon and there's
just lots of fun stuff in here. And yeah, the
driving was fine in this game, you know, and this
was before the DC Superheroes or the Incredible so but yeah,
so I swapped and picked up all those Lego games,

(40:41):
so the girls will be set for a little while.

Speaker 1 (40:43):
So I did something a little less frantic as that,
where I just picked up Marvel Superheroes too on the Switch,
even though I already own it on Steam, but I
picked it up on Switch because I was really craving
some of that after we had that Lego discussion. And yeah,
that's been a good time because I think I got
further than where I did it on Team. I did
not get very far when I was playing on Steave
and now I have the deluxe version too, so I

(41:03):
have like all these there's like eight or nine DLC
packs that were in there. So yeah, it's from the
get go, which is great. And yeah, the one level
that was like a stand up to me early on
was I forget what it's called, but like you go
to like an ancient or like not ancient, but like
a medieval castle, and like Black Night is there and
he's gotting you through his level and you have to
fight in chantris and like you get like a medieval
captain or yeah, captain America, which is really fun, and

(41:26):
so I forget he has like a different name, but
whatever it is something like that. But yeah, really that's
been a good time so far. So just a good
turn off the brain. The only thing is I was
hoping that on switch to it would run pretty well,
but it's like, you know, thirty frame three fps max,
but it feels like less than that a lot of
the time. Like it doesn't run super well. It's pretty
choppy unfortunately.

Speaker 2 (41:46):
Yeah, it's funny some of that because I don't know
what the Star Wars want. That was Deluxe, but the
DC one was the Deluxe and it's funny, like the
time capsules when these games come out, because all the
DLC was the like the CW DC shows are happening
at the time, like Flash Green Arrow and stuff. And
then was the twenty seventeen Justice League movie because you
got like Batman movie version one movie version, So it

(42:08):
was kind of funny. But it worked too because I
don't think he was in the Bass game, but in
the CW at the time, in Green Arrow, they had
the character mister Terrific, who's in the Superman movie, which
my kids love. So when we got that right away,
they were really they're like, oh, mister Terrific, which is
just so funny. The errors of kids, Like when I
grew up like I I won't say I knew nothing

(42:30):
about mister Terrific, but he was not on a character
I would have sawn and be like mister Terrific. So
it's just funny the errors of which characters become popular
and whatnot. You know, just they were so hyped to
see this character that to me and I was growing up,
was like a kind of nothing character because he had
like kind of been past his prime for popularity.

Speaker 3 (42:46):
But yeah, he's back, So no, it's been fun.

Speaker 2 (42:49):
Obviously a little less playing now because school's back in session,
but usually give them some time to play themselves, and
then we do some play sessions and whatnot.

Speaker 3 (42:57):
And see, I don't cause I don't think were talking
about it.

Speaker 2 (43:00):
I don't think there's anything other than Lego Batman next
year that we'll be buying.

Speaker 3 (43:03):
That's family wise.

Speaker 2 (43:05):
I think at some point, because I still never, I
would like to try that on the twenty four hour stream.

Speaker 3 (43:09):
I never.

Speaker 2 (43:09):
I think we planned it the last time. Maybe I'm
wrong in the the Newest Mario Party or.

Speaker 3 (43:14):
Was that not out for the last twenty four hour stream?

Speaker 1 (43:17):
Uh? Yeah, I can't remember what happened there. I don't
think we did play Jambrie, did we No.

Speaker 2 (43:22):
I thought it was that and I thought that was
the plan, but as usual we get lost. But I
would like to play that this year because I didn't
get too. But so other than that, if we kind
of spread down and get one of those, I think
that's pretty much it. And like I hinted at last,
SI quest, I'm hoping for October soon they put on
the first Luigi's Manchi because they've been asking, so that
might be next. But yeah, pretty much with the family,
just gonna be just mostly Lego for the next little bit.

(43:44):
When's kind of taking a break from the Minecraft, So
I think that's uh may know Minecraft too.

Speaker 1 (43:48):
The hype will be back, but yeah, as if that
will ever happen. Yeah, sweet, that's that's great. Let's throw
to our quick ad break here, which you could dodge,
you could Harriet if you had our Patreon, but if
you don't, you gotta listen to this ad break, so
we'll be right back. All right, we are back, And

(44:08):
normally I would show out our patrons before going to
the average, I'm gonna shout them out now for a
specific reason. Thank you our Patreon producers, Aaron Braden, April
of Darkness, Jack Grant, Sam Superbad, Mic Tggl'm sixty nine,
Jeremy Renner, Charlie Rendell, Cocktail, Clay and John with no
h shouting them out now because recently on in honor
of the GV tenure, but all sorts of special episodes,

(44:28):
and we did are Bread and Butter episode, which was
our top ten video games of all time, which we
first recorded ten years ago in twenty fifteen, but we
recorded a new version, updated version. I put a review
of that up on the side quest feeds, specifically, just
the side quest one, not the regular geek first one.
If people want to, if you're on the free feeds
and want to check out a little bit of that.
But then of course we go to Patreon, you get

(44:49):
the full top ten. And that prompted a bunch of
our patrons to go over to the discord and share
their top tens, which I thought was really fun and
I'm glad that people did, and we're gonna, we're gonna,
should I say, review them them?

Speaker 3 (45:00):
Just put in there one I add ten.

Speaker 1 (45:06):
And if you if you want us to review your
top ten and you didn't do it before this episode,
you know, do it whenever, and I'll you know, I'll
do next week. I'll keep reviewing your top tens. I'm
happy too, So let's let's do this. I think this
will be fun. Don't if you have give discord open
on your side.

Speaker 2 (45:20):
No, I can get that now because I hate opening
on a computer because I miss anytime it's open. I
miss notifications all the time on the phone because it
goes there.

Speaker 3 (45:28):
But I will open it now.

Speaker 1 (45:31):
Yeah. So the first one with Super and Mike who
jumped in and said, yeah, I love the top ten
games of all time. I think he's trying to say,
thought I'd share mine, but he wrote, thought I'd share Mike,
which is I think the perfect typo because that's literally
his name.

Speaker 3 (45:43):
So I like all of the perfect typo. That's where
I live, you know.

Speaker 1 (45:47):
So here's Mike's list. Number ten, The Last of Us
Part two, number nine, Bloodborne, number eight, Batman Arkham City
number seven, Claire Obscure Expedition thirty three, number six, Jack two,
number five, assass to Create two, number four, Dragon Age
Origins number three, Mass Back two, number two, Kingdom Hearts,
and number one God of War twenty eighteen. So big, Yeah,

(46:10):
I think this is a great list. Like I feel like,
you know, half these games are more you put on
like just a global like, hey, all the fans and
all video game players in the world voted on their
favorite games, and this was the aggregate list. I feel
like it would look pretty close this. I feel like
there's a lot of just like all timer kind of
games on here.

Speaker 3 (46:27):
I know.

Speaker 1 (46:27):
One thing you commented on was that the inclusion of
Last US Part two over one and not having one
in there.

Speaker 3 (46:32):
Yeah.

Speaker 2 (46:32):
I got his reason because he said it was mostly
purely mechanic, which I agree. I think mechanically that game
is so much better. Like little things I remember, like
Last of Us two is when there's this moment where
you go to the work bench and you start to
work as Ellie, but then you get pulled off by
like a NPC, like that's gonna fight you and stuff.
That was the moment like WHOA, that's super cool. So
I completely understood that mine was just for story reasons,

(46:53):
but I think he also enjoyed that a lot more
than me. So that I would say is like a
controversial pick if you were to look, because I think
that's one if you were to poll, people would not
be because there's tons of people that disliked that game, right,
So that's where.

Speaker 3 (47:05):
I think I got that.

Speaker 2 (47:06):
But that's the ones that made me realize, like I
definitely obviously we're in the same age group, so I
feel like most people that are anywhere from like mid twenties,
mid thirties, I feel like a lot of people, and
Dylan's one that isn't so he can be on the
on the not the minorte or the majority list here.
But Sassin's screed two in Batman, Arkham City. I feel
like I keep always seen a lot. Those are definitely

(47:27):
like two, Like if you were a teen young adult
in the twenty and tens, those games just spoke to
you on a different level, right. And Sassin's Screen two,
I'd never I don't know why.

Speaker 3 (47:40):
I played the.

Speaker 2 (47:40):
First one and I got it and I played a
little bit of it and I never completed, so I
almost want to go back. I know, probably isn't the
same because it's like, yeah, maybe we should try to
retch at one time we get Taylor on there, but
like I know, probably won't hit us the same because
it's one of those things when it's like when we
review really old movies and it's like, oh, it has
all these tropes, it's like, well not really, it's just
this start did those tropes, and this has just been

(48:02):
done a bunch over, right, and this was the first
So I bet that.

Speaker 3 (48:04):
But uh yeah, and him putting.

Speaker 2 (48:06):
A Claire there that that got me more excited because
you never know. And mass Effect that's a tough one too.
I didn't have one there, min Myerspot from my list,
but that would definitely masfect two, I agree with that
would be my top like, I'll just say twenty five
mass Effect. I've that was a very special time. And
I can't say you're wrong. With the God of War.
I don't have that high in my U gaming log,

(48:26):
but many people have that and I can.

Speaker 3 (48:29):
It's one that I can see. Yep, that's that's a
great game.

Speaker 1 (48:32):
So yeah, I think the God of War thing for
me is like I'm kind of the opposite, like the
last most thing too, where like for me it would
definitely be Ragnarrock over yeah, twenty eighteen, just like the
evolution of it and like this, liking the story a
whole lot more. I mean, I didn't actually really like
twenty eighteen at all, which is funny how much I
love Ragnarok. It kind of is a big turn there.

Speaker 2 (48:49):
Also that he did point out that he's like, oh,
I'm not a Nintendo kid, and it is funny if
you don't really grow up with Yeah, but it is funny.
That's where everyone's gaming journey is different, right, because when
I start, my dad sat me down literally with the
Super Nintendo. We played the first Mario and then went
to like the Nest version with Dad and Yoshi's Island

(49:09):
and everything and Donkey Kong and I slowly built up.

Speaker 3 (49:11):
So it is funny that it's.

Speaker 2 (49:13):
In my mind and now now I'm teaching my kids
kind of a similar way, not as all of those games,
but they'll grow a Nintendo. It is funny if you
don't have Nintendo, how different in your list like that,
like not a single one on there. It's it's it's
funny to see because I just think, like even all
our lists we all had. I think Kirklan had the
least smell, but if like you, me and Taytor had
lots of Nintendo on there.

Speaker 3 (49:31):
So to me, it's just.

Speaker 2 (49:32):
Like, yeah, they're like the Disney of gaming where it's like, oh,
they've been around my whole life. Of course they'll be there,
but it's like I would be I would love to
in the future make that list and exclude Nintendo games
and see what my list would be like, because that
that knocks out like almost half my list.

Speaker 1 (49:47):
So yeah, and I mean for me, I'm like the opposer.
I wasn't like I never owned a PlayStation till the
PS four and like, yeah, first era, right, so it
my list would look very different too. But yeah, the
other ones on here, Jack two, I really like to
see that on the list. And that's another one that
like I've always just kind of lumped in there with
like Sly Cooper, Spy Rogue Crash, but like, you know,
it is totally it's done different thing obviously. That's that

(50:09):
is Naughty Dog, right, that made like the Jack and
Daxter games, And like when I asked about that or
compentent on that him and then Kirklen jumped in like,
oh yeah, this is like a GTA like game as well,
So talking about Lego Sitting and under Undercover, I feel
like Jack two is kind of not what I'd expected
it to be, So that's definitely when I got to
check out. I don't know, I think some of, if
not all, those games are on like the PS plus catalog,
so maybe I should jump into that series next. But

(50:31):
there's just so many of those places as something like
once again, as I didn't own a PlayStation growing up,
there's so many of those series that I've just missed.
But yeah, Kingdom Heart's cool to see that on there. Obviously,
have the BioWare with number three and for the mass
effect in Dragon Age, that's cool to see. And then
you asked them about Bloodborne. I was like, are you
a Big Souls guy in general or was like just
Bloodborne stands out and like he's into these games in general,
but like Bloodborne is the one that stands out, which

(50:52):
is I feel like maybe just the prevailing thought, like
maybe elden Ring changes that for a lot of people now,
but I think definitely before elden Ring, I think Bloodborne,
a lot of people say it's like it is just
the best, it's the best Dark Souls game, even though it's.

Speaker 3 (51:02):
Not even now.

Speaker 2 (51:04):
I feel like Bloodborne for that, I don't know, I
bet for the core audience because I think a lot
of people still love what the new aspects and the
grand are almost open world that ellen Ring brought to.

Speaker 3 (51:14):
But I think if you're just purely there for that run.

Speaker 2 (51:17):
Of travel big Boss by travel Big Boss, like I feel,
and Bloodborne is one I always hear people want to remaster,
people want to fall up, and I think there's something
weird with the rights or something weird the creators that
it's been like an issue or something. I don't know,
but I feel like I hear people wanting blood Boar
all the time.

Speaker 1 (51:34):
And yeah, I'm Claire obscure, I'm so curious to see
if that sticks one year from now, two years from now,
five years from now on the list, because obviously there's
no matter what, some recency on that, Like I love
that game as well. For me, it wouldn't be top
ten or I need some more time before I put
things on my top one hundred. I gotta like let
them steal a bit more so, Claire Obscar haven't. I
haven't put on there yet, although it's definitely in my
top one hundred somewhere, So I'm curious where they will

(51:56):
lam for me, but definitely not quite top ten. But
I love to see that, and that game is fucking
phenomenal and definitely worthy of it. So yeah, big, I
think a lot of a narrative focus with Mike's list,
I would say is maybe they're the one thing. Okay,
next up is Cocktail Clay uh he said. I definitely
picked a lot of nostalgia here at number ten, Mario
Kart Double Dash, number nine, Super Smash Bros Brawl, especially

(52:18):
the campaign number eight.

Speaker 2 (52:19):
S specifically the campaign No so I don't think he's
even including the fighting. He's just like that campaign alone
is what puts it in his list, which I honestly,
I was not in mind and nether mind spoiled. But like,
if we were just to separate that way absolute, like
that could maybe a top fifteen or that Brawl.

Speaker 1 (52:38):
Id an episode last yeah, last year, Earl this year,
I forget what it was of like just ranking all
the Super Smash Bros. Single player mode because there's been
so many of the over the years, and they like,
obviously the subspace from Brawl is like the peak. It's
it's great, and it's too bad that like because obviously
there's so many great cut scenes in there. The CG
cut scenes looked great and that was such a big
driving force for it, and now they kind of like

(53:00):
that quote unquote budget just goes into making like great
CG like character reveals for like the marketing campaign, and
it makes sense. Those videos are great. It's fun to
watch those back as well, but it is too bad
that it almost comes at the call. Not that you
can't do both, but like, you know, every game has
a budget, you know, Yeah, you have to make sacrifices somewhere,
and like I'm sure those animations aren't cheap because they

(53:20):
don't make them in house, right, they get like some
studio to make them right, and so I see why
they do it. But and they have a couple that
like make it into the game, but most of them
are just like for the YouTube, you know. So we'll
see if that ever changes, but I'm gonna say it
probably won't.

Speaker 2 (53:33):
May maybe this would go on that episode that you've
been talking about doing it at some point when we
have like a slow news thing.

Speaker 3 (53:37):
But maybe this is.

Speaker 2 (53:38):
Some kernel, yeah, kernel to add into it. Would you
because we always talk about like, man, the next Smash
game is gonna be really hard. Would you be mad
if the next Smash game took a break from the
fighting arenas and literally just was a full like the
same type that it like it's as brall subspace MC
like the fighting McCants everything, but it's like we're gonna
make a full fleshed liked would you be salty a

(54:01):
little bit? Or would you be like, well, you know
what they want to like almost take a break from
that method. It's worthy like and with that, I would
love it. They I would love.

Speaker 3 (54:08):
People would hate this.

Speaker 2 (54:09):
They said, we're just gonna go like the original roster
and just make original roster but really fleshed out like fun.

Speaker 3 (54:16):
I know, that.

Speaker 2 (54:17):
I guess there's some fun but and they would never
do this to me. The fun thing would be you
don't reveal the other characters until, like it would spoiler.
But they're like, we're not gonna say who the other
characters are until you play the story. I would stay offline.
I would not read reviews. Imagine how height that would be.
You never know who would like come down, Like I'd
be so down for Subspace like MC just two.

Speaker 3 (54:38):
But that's the full game, you know.

Speaker 1 (54:40):
I mean, that's that is a full podcast right there,
just talking about this, and we'll do it. Another idea
I had Travis is I want to do a smash
character draft between all four of us.

Speaker 3 (54:51):
Oh that's a good idea.

Speaker 1 (54:52):
Yeah, yeah, yeah, which characters are gonna make it? You
get like one point if it's a returning character, like
three points if it's like a new character or something.

Speaker 2 (54:58):
That's a twenty roster draft, though I feel like, yeah,
just like I was picking twenty care like there's because ten.

Speaker 1 (55:04):
I think we were like, because yeah, there's like ninety
in the game right now and ultimate. But so we'll
definitely do that, and I'm sure we'll also do a
separate episode just talking about like what the next Smash
will be, and I have my own like personal roster
that I would like to see and I think I
might even do so like a solo episode, So a
lot of Smash discussions to be had. I think start
doing that after Air Riders comes out, because that's presumably
when that team will go back to make the next
Smash game, so we'll probably still be few years away.

(55:26):
But yeah, I if they did do that, I mean,
I yeah, they definitely. They definitely won't. I wondered, because
we like Smash is a series that, like I guess
you could consider it like a spinoff of like Nintendo
as a whole, but it is its own series and
it's never had a spinoff before, right, So, like I'm saying,
I would be down to see something like that, like
a focus on the single player, focus on like making

(55:49):
like an interesting platforming game, because I think it'd be
so fun with the moves that you have of Smash,
creating like platforming challenges for all the characters that they've
kind of sort of had before, Like the first game,
they had like the board the platforms which is like
designed for each character, and then like they even had
like the target test. But now and like as of Brawl,
the target test bitches became like this homogenized thing. There's

(56:09):
like just five target things. So like, I don't know,
there's so much to be played there with like these
fun rosters, and like how can you use those in
gameplay other than just battling against your friends, And there's
so much potential there. But then I understand that that's
like those have kind of over time, especially with like
online play now just being such a commonplace thing. It
just becomes people are gonna play that stuff a little bit,
but then they're always just gonna go back those battles
with their friends and that's what they're there for at

(56:31):
the end of the day. So like it makes sense
to put most of the focus there. But I if
they go with the next roster, like hey, we're removing
all third parties and like it's back to just Nintendo
just now, they've always say, like that original roster because
that is a pretty small roster by like any game standards.
That true. Yeah, but even if you like, hey, reboot
and like you know what, Captain Falcon, he doesn't make
the cut anymore because he's not a relevant character outside

(56:52):
of the fact that like he is a smash bro's character,
Like I think there's a lot of potential there for
them to do, Like I mean, how do you top ultimate?
You can't you better.

Speaker 3 (57:00):
Than That's why I say you pivot for now.

Speaker 1 (57:02):
I think thought to go back to basics a bit.
You gotta strip it away.

Speaker 3 (57:04):
I agree with something.

Speaker 1 (57:05):
Fresh and new, but I also don't know if the
answer to that is just like, oh, yeah, another subspace,
because like, yeah, we've already actually done that before, Like
what is another new idea they could do? Yeah, I
don't know right now, but I feel like maybe that's
why they're cooking up.

Speaker 2 (57:16):
I just also want a subspace that what that was
the most disappointing thing with it being on the Wii
is it still looked nice, but didn't look like what
it could like, Like we were stuck in that seven
twenty type of for sure you know world and that
That's why I just that would be my pitch because
you do that and then you make people miss that
almost proper smash and that so it's like when we're
and plus even too, if they're sitting around they have

(57:37):
no idea what to do with that smash that to
me is like a great engine or idea, like, hey,
we can kind of like serve that audience a little
bit here. And plus I still actually think that game
would just sell super well. Like I don't think it
would be like, oh man, it's gonna be like I'm
not saying it would stack up like Ultimate numbers, but
I think if you just had subspace the game also
you still have that Smash pros title, I think it's
gonna sell very very well still so.

Speaker 1 (57:59):
And I mean, like on top of that, like in
terms of the Smash like history, like it's always been
like okay with with if you had a WI you
could still play Melee on that week because it takes
Gay's Cube discs, we you you could put Brawl in
there as well, right, and when we're in a case here,
we're like on the switch too, you can just play
Smash Ultimate on there. So if you just want to
battle with your friends and have access to ninety characters,
that game will still be relevant for another you know,

(58:20):
seven or eight.

Speaker 3 (58:21):
Years, you know, and like it's not gonna discount it.

Speaker 1 (58:23):
It'd be a good time to like do that kind
of thing too, And like they could even if they
really want to sell it make some more money, like
Ultimate Ultimate Edition. Obviously they'd come up with a better name.
But like here's all the DLC characters boiled down in
a one. You probably don't add anything because then it's like, okay,
well now it's just like a new game at that point.
But maybe you throw Walluigi in there or something, you know,
just to throw a bone for like, here's a reason

(58:44):
for fans to buy this again. So anyway we should
stop there or else, you know, we go on from
their hour. But like I said, many more Smash Bros.
Episodes to come once again. Cocktail Clay's list number ten
Mark or double Dust, which I will say, if you
listen to our trivia battle, Cocktail Clay, you spelled the
spelled this game wrong, so I check your spelling. Number nine,
Smash Brawl number eight, Kotor number seven, call du Black

(59:08):
Ops two. Number six, Super Mario Galaxy, number five, Super
Mario Baseball. I love Baseball being above Galaxy. That's a.

Speaker 3 (59:17):
Saw hard Yeah, bad spot for me, tough spot.

Speaker 1 (59:21):
So number four is is Lego Star Wars. So I'm
unclear if which one he means exactly, but.

Speaker 3 (59:26):
He means that OG three sixty one. In my opinion,
that's what I'm thinking, like the I could be wrong,
but I feel.

Speaker 1 (59:32):
Like the original trilogy or like the or the one
that had like both the original key.

Speaker 2 (59:36):
I think the combo pack I feel like to me,
when if people say Lego Star Wars, that's what.

Speaker 3 (59:40):
They're referring, is that combo pack one that.

Speaker 1 (59:42):
Was the I never had a combo one. Always just
had the two separate game people, So I never had
it all in one. But yeah, number three Skyrim, number
two Smash Melee and number one Red Dead Redemption two.
So I won't spoil my list on people listen to
our episode on a patron of course, but a lot
of similarities here between his list and mine, at least
in terms of like series. Maybe not individual game picks,

(01:00:02):
but yeah, a lot of I mean, I just base
Mario Baseball being a top five is such a hilarious
thought to me. But like it's very Clay. I feel
like that Clay doesn't play a ton of games for
my perception, but I feel like, you know this, this
seems like very him, and I feel like he's a
sports guy obviously American. You know, baseball is a big
thing down there, so it's it's a good pick. I like.

Speaker 3 (01:00:21):
And he said nostalgia, which I understand, right, because that.

Speaker 1 (01:00:23):
For me the GameCube one. Do you think with that
or because he because I think it was called Mario
Baseball and then it was called Sluggers on the Wii,
I think I got a different series.

Speaker 2 (01:00:32):
I I feel like you have to confirm this, Clay,
but I think has I would love to play the
GameCube one because I hate that we won so much.
Not just because like I lost by like one run
each time and fucking Toadsworth, but just like I just
feel like it's literally a game where you'll swing the
exact exact same way and one time it will hit

(01:00:54):
it and one time it's just frustrating. But to me,
I say, that's like it all depends what you grow
up with, like if you, for me and Taylor were
like Strikers fans, right, so that may appearance and listen,
Red de Reremption Too is very that feels That also
feels like Clay because I know he likes his Westerns
as a very cinematic game that I was surprised by two,
but I always forget that tons of people consider too

(01:01:14):
above one where I'm not in that camp, and uh
one was on my list, but honestly don't. After we
did the episode, I questioned if I was wrong I
having on the list, and you can hear what I
talked about on that episode. But yeah, Red deb.

Speaker 1 (01:01:27):
You kind of miscounted, right, You're like, oh shit, I
didn't mean to.

Speaker 2 (01:01:29):
Yeah. Yeah, so next at the twenty year I'll fix it.

Speaker 1 (01:01:34):
So yeah, Seeing so this and then other people coming
up also have a lot of Smash representation on our
the Patron's List, I think we should do like a
Smash Ultimate Night, like whether it's an Afronine thing or
just otherwise. I feel like that, Yeah, we could do
a game, a little exclusionary for people who don't own
the game, of course, but you know, just for people
who are in. I think it would be a fun
time to you know, get some eight player GV battle

(01:01:56):
in there. I think that would be good times.

Speaker 3 (01:01:58):
No, we should definitely do a game.

Speaker 2 (01:02:00):
I think we haven't done the Games Night really in
a while, so maybe maybe it's.

Speaker 1 (01:02:04):
Been a minute, you know, yeah, maybe too enough to
do a clock Tower Blood on the clock Tower Night
would be a really really.

Speaker 3 (01:02:09):
I would love to do.

Speaker 1 (01:02:09):
Get a lot of patrons.

Speaker 3 (01:02:11):
Yeah, I would love to do that.

Speaker 1 (01:02:12):
Yeah, okay, let's see who else do we got here?
We have April of Darkness. Here's my oh wait, actually
one more thing from Clay, he said arble mentions of BioShock,
the Battlefront games, and Halo games. So yeah, all you know,
great shout outs there. I love all those as well. Okay, yeah,
April's list here number ten, Crash Bandicoot, Warped number nine,

(01:02:34):
Fallout three, number eight, super Mario World number seven, BioShock
number six, Ocerat of Time number five, Starfield number four,
The Cave number three, Fable two, number number two, Alan Awake,
and number one Little Misfortune. So, I mean, the first
thing comes to mind here is the fact that she
had like two games that I've never heard of. Is
amazing because I feel like I know so much about

(01:02:55):
video games. But I love that she came out here
with two games I don't know of in Little Misfortune
in the and a Little Misfortune being the number one
is crazy. So that's on my Steam whishless. Now, I'm
definitely gonna pick that up, and I got to see
what this game is all about. But I feel like,
you know, April's really into like horror and stuff, and
that game seems like a kind of a maybe a
humorous like horror sort of experience. Maybe it's a very

(01:03:16):
personal I'm not exactly sure, but I love to see
that one on there. I like followed three being the
pick instead of a New Vegas instead of a fall
Out four. I think that's a that's a cool pick.
But I really like that. I should actually ask her
if she's played New Vegas and if that's just where
she goes. But I feel a lot of people if
they've played both of them tenderly New Vegas, but I
don't know. I think that. I think that's a cool pick.
But what stands out to you about to April's list?

Speaker 3 (01:03:38):
Uh, well, the yeah, a little Misfortune. Never even heard her.

Speaker 2 (01:03:41):
I had to look it up after Alan Wake two
led to an interesting discussion because I asked her about
two and she said she had not played it yet.

Speaker 3 (01:03:47):
So hopefully we may play that game similar to Evolution.

Speaker 1 (01:03:51):
You definitely gotta check that out.

Speaker 2 (01:03:52):
Yeah, so hope we played a similar timing and talk
about on after nine coming up. I loved seeing Starfield
on list. It was like nowhere near my ten list,
But I feel like you mean, we're way more positive
on than a lot of the world. I feel like
Starfield is just maybe it's because they did fall out
and La scrolls. It's not looking like this big disappointment,
but it just looks like fake Peel don't talk about
it like it's on that level, which I do understand.

(01:04:13):
But for me, there's so much stuff, especially as we
talked before, the new game plus stuff is one of
the most creative things.

Speaker 3 (01:04:19):
Ever super Mario World.

Speaker 2 (01:04:20):
I love that pick that has sung many hours in
that and I said this in the discorpate crash bandicoote
Warped that is the best crash bandicoot, So I completely
am with her on that one.

Speaker 3 (01:04:29):
I love that one so much.

Speaker 2 (01:04:30):
It's such a fun, weird sci fi has to do
with like time travel and all this stuff.

Speaker 3 (01:04:35):
So yeah, that's uh. I liked a lot of the
stuff on the list there, so but.

Speaker 1 (01:04:40):
Yeah, yeah, and I've seen Starfield on there. Two. I
feel like, finally if this new deal to see, well,
none of it's like got a name and it is
presumably coming out in the next few months or something,
and I don't know if there'll be another big one
after that. I feel like that could be it for Starfield.
I mean, Todd Harward talked about how he wants to
support this game for ever, but like, you know, you
can't support a game so much, you know, so well,

(01:05:00):
maybe he just said for like ten years or I
forget exactly his quote, but something like that. But I
feel like with this next deal, see, maybe that's a
good time for me to jump back in because I
didn't play Shattered Space because I was waiting for maybe
a little bit more juice. And so, yeah, I having
two new delcs, I think could be a good time
for me to finally jump back in there. And then
what was the last one I was looking at? Oh,
Fable two. That was interesting to me as someone who
just loves the first table so much but like has

(01:05:21):
never found that same reverence for the second or third games.
I'm very excited for this new one coming out. We'll
see what happens with that. But yeah, Fable two, I like.
I like that PI because I think there was obviously
a lot of great new features added to that one.
I'm just so nostalgic for that first one. It's uh,
that's gonna definitely be a retro that happens before that
next one comes out with me and Kirkland for sure,
because big Fable fans over here. So I really like

(01:05:42):
this list. And then I think last year was S
Pubs and he did a big write up for all
these games. So definitely go over to the discord and
read join the discord because I won't read every single
one of those things. And he said, I feel like
I never replayed games enough or recently to rank them
in any order. So here are my top ten in
no particular order. So he says, Minecraft, Fortnite, we Sports Resort,

(01:06:05):
Pokemon's Sun, Breath of the Wild, Smash, Ultimate, Enter the Gungeon,
hit Man, World of Assassination, Disney Infinity, and Bilottra and
if you know Spubs. This is like an extremely S
Pubs list, and I love I love that it's like
it's very indicative of him, whereas like I wouldn't be
able to predict some of these other people's lists, Like
I would never predict Oh yeah, Clay definitely has Mario
Baseball in the top five. But I feel like with

(01:06:25):
S Pubs, I maybe could have guessed half of these.
But I love that. I feel like a lot of
these things are kind of recent games. He's been pairing
recently too, And yeah, Spobs, I was still waiting for
your reply on how I should feel about Hitman and
World of Assassination. Is that one game or is that
four games or three games? And you know, like the
I struggle with that a lot, but I love that
you just confidently put it in there. Obviously we know

(01:06:47):
I spose a big Fortnite guy, but also seeing Minecraft
in the mixer, I love WE Sports Resort was the
fun one to throw in there for me. Yeah, like
what would you? Are you a resort or a regular
WE sports guy? And I know you're like both regular.

Speaker 3 (01:07:00):
Yeah, I like them both, but regularly.

Speaker 2 (01:07:02):
Other than the sword fighting and resort, I just spent
more time love that bowllying golf.

Speaker 3 (01:07:08):
Those two together were a great time.

Speaker 2 (01:07:10):
And plus you said boxing in there, so yeah, I
think I'm a regular one, but both both really fun.

Speaker 1 (01:07:15):
Yeah, and then I just wanted to bring this, he said,
I haven't talked about as much, but I got Botro
a few months ago and I've been totally addicted to it,
So I like that that's like a very recent one,
but I can definitely see that in terms of like
if you haven't I don't know whether or not you've
played a bunch of roguelike games. And he also has
Onto the Gungeon on here, so obviously two roguelike games
on the list. Those are some like great picks as
far as that stuff go. What do you think about
Disney Infinity being a top tenor there.

Speaker 3 (01:07:37):
I think I had it on my honorable mentions when
we did the list the first time.

Speaker 2 (01:07:41):
I think he did, yeah, because that game I like,
obviously the downfall of it was a very expensive game
that you had to buy, and a bunch of characters,
and obviously it was a bit more like Kitty, But
I remember me and Emily had such a good time
with that. I wish like I should try to bust
out and play with the kids. It's just such a
it's such a pain, like like all those characters, all

(01:08:03):
the platforms on the wall. I wish they just did
like the game's dead, We're just gonna like jail break
in you can just have access to everything. I wish
they did that before it closed doors, kind of like
what they did with Friday the thirteenth. But no, I
respect that one because especially you know, I'm not trying
to date. Yes, but but I feel like, obviously you
were much younger than me, so I feel like that
would have been some really hype stuff. I was hyped

(01:08:23):
as like an adult paying for rent at that time
of just like hey, we're going on a mission and
we got Darth Vader, Spider Man and Jack Sparre all
team and off it was. It definitely was Disney like
flex in their IP status before.

Speaker 1 (01:08:37):
We were like a lot of people are like exhausted
with crossovers now, but that was like, yes, before that
exhaustion had sunk in yet that fatigue Yeah, and I.

Speaker 3 (01:08:45):
Just I guess it was before that, but it was at.

Speaker 2 (01:08:48):
The tail end of the toy per game kind of
universe thing. I think that's what sunk into, right, because
there's Skylanders. I think there was something else.

Speaker 1 (01:08:57):
And like, wasn't it like there's star there was like
a star Fucks thingy like or something star Fucks will
like right over. Yeah, maybe that wasn't Skylanders. I can
even remember now, but.

Speaker 2 (01:09:06):
There was and then there and I never played it too.
I would like to, but again, you have to own everything.
Lego Dimensions that was another one that tried, but uh no,
I respect that one. And hit Man, Yeah, I respect
that too, didn't didn't my list, but I have a
great love for HIMN series and uh breath Wild though
over eight game S pubs.

Speaker 3 (01:09:23):
You know, so I do. I do.

Speaker 1 (01:09:24):
He's the Kingdom.

Speaker 3 (01:09:26):
There you go. I do want to say one thing.

Speaker 2 (01:09:27):
I'd like to if anyone is around the age of
S pubs or in the future, like to ask him
when he said I feel like I'd never replayed games
enough or recently ranked them. I guarantee S pubs You're
not alone, because I just feel like the pure volume
of games that are out now when he was because
he's about like ten fifteen years younger than me, maybe
something like that, maybe more I feel like when we

(01:09:48):
were that age, like when he was at that you know,
when you like when he was young.

Speaker 3 (01:09:53):
And that's in Disney and Phineas when we were young
and tons of games were out there.

Speaker 2 (01:09:57):
But it's just I just feel like the the amount
of them was not that much, and maybe it just
helped that it wasn't as big. Plus there was probably
tons of games you didn't want to play again, right,
you didn't have any interest.

Speaker 3 (01:10:08):
It's like, oh, I'm just gonna keep replaying this.

Speaker 2 (01:10:10):
Where I feel like we all have the issue where
even Starfield, I could legitimly probably still play Starfield for
like six months straight and have a fun time, but
then there's like all these other games I'm missing out,
And like Starfield, when I was playing, it was like, oh,
I'm completely get one hundred percent everything I want to
go to, not every plan, but do every sidequest, and
I just did have time, And I have no reason.

Speaker 3 (01:10:28):
I love that game.

Speaker 2 (01:10:29):
I have such a great time at it, but I
just don't have the time. And obviously as dope, but
I feel like even just in general, with so many
games out there, I feel like with this generation is
always gonna be harder to replay stuff because you just
want to play the next new thing, right, So it's difficult.

Speaker 1 (01:10:42):
Yeah. Yeah, And then I think my last point on
his Pokemon son, I don't think I've ever seen anyone
have that as their favorite Pokemon game of all time.
So he has a description here of like just the
time and place school released on his birthday, So obviously
a lot of personal reasons, and that can do a
lot for a game. That was cool to see because
I feel like that it's kind of a forgotten generation
to some extent or not talking about as much these days,

(01:11:04):
but that's say that is a great pick, and yeah,
so I think that was all the ones that were
posting our discord. So yeah, if you want to get
your top ten reviewed by us, then just put in
the discord at any point and I'll including the episode.
I'd love to talk about this kind of stuff. And
if you don't hear ours, you gotta go over to Patreon,
where you also get episodes early and add free and
all sorts of other stuff. We also did Top ten
Movies of All Time and Top ten TV Shows is

(01:11:25):
happening this week's that'll be up on Patreon in just
a few days, So you want to check out all
that stuff, and then all the other is there, like
at least one hundred exclusive episodes up there, tens at
this point, maybe not one hundred, but like there's a
lot at this point in time, there's I think you
can always go back to the old catalog. We don't
delete anything. We're not We're no Disney vault. It's all there.
I think it were desperately in bread and Butter, and

(01:11:46):
you'll find all sorts of crazy topics and fun things
we've done over the years.

Speaker 2 (01:11:49):
So there's episodes like our top ten albums that have
never released.

Speaker 3 (01:11:52):
There's been a couple of released, but that.

Speaker 1 (01:11:54):
Was I forgot we did that too, Yeah, because we
would have changed a long last ten year, I'd maybe
like added Joni Mitchell on there, but otherwise I think
mine's pretty much the same in terms of albums.

Speaker 2 (01:12:04):
Yeah, but I think it's the same or maybe maybe
maybe my ranking as far as they're I don't know
if we did a one to ten like the importance level,
but that could have changed. So I think there's certain
people maybe over time that have just stuck with me,
like even.

Speaker 3 (01:12:15):
A little bit more so I've've gotten older.

Speaker 2 (01:12:17):
But no, I think because we've been doing that since
twenty eighteen, So I think there's probably hundreds episodes that
they're that exclusive.

Speaker 1 (01:12:23):
So yeah, for sure, so go check all that out.
Let's take our last I break. We'll be right back
to talk about Double O seven. All right, we are back.
Last week there was a state of Play dedicated to
Double seven first Light and yeah, as you mentioned, Travis, like,
it's kind of been an interesting time where we've heard

(01:12:43):
about this game. They announced that they were developing it,
so it wasn't like a surprise that they were doing
this thing, but then it was I think it was
the first time we actually saw a logo of it
or anything. Was that like the Switch showcase at some
point where they just literally had a logo and that
was it. We're like, oh, I guess this is a
Switch game, and I guess it's called Double seven First Light.
And then we started saying like Summer Game Fest, and
then they Ioi did their own showcase, and so I

(01:13:04):
feel like it's kind of been all over the place,
but it's been a weird marketing cycle and that yeah,
I feel like we had that first uh Summer game Fest.
Maybe it was the State of Play. I forget where
it was where we saw like the first bit of
gameplay and like some info, and then IOI did their
showcase and like barely showed anything more and it was
kind of underwhelming, even though it was their own showcase.
That was kind of weird. But then they come out
here with the State of Play, which is like, oh,

(01:13:25):
here is like thirty forty minutes of here's like twenty
twenty five minutes of just like straight up a level
and you're in, you're skipping through certain parts of it,
but you're seeing like what the gameplay looks like from
like start to finish to some extent, and then after that,
here's like another ten to fifty minutes of just like
here's all the here's one a couple of different scenarios,
and how the different ways it could play out based
on player choice, and that you know, how creative you
can get all that kind of stuff. So I feel

(01:13:46):
like this is like the exact kind of showcase if
I'm curious about a game that I need to see,
like what is this game like? And I feel like
I really got the idea of what the minute minute
will be like, and especially as I've played hundreds of
hours of Hitman and this being their next game, so
it shares a lot of DNA, but here's like the differences,
here's the new stuff. So I thought this was a
really really great set to play, really fun, really good
way to show off the game. Gave us the release

(01:14:08):
date of March twenty seventh, which we knew twenty twenty sixth,
but I don't think we had the window or date,
so that was a new information as well. And uh yeah,
so what what stood up to you? What are like
the what is the first thing that was like, Wow, cool, interesting.

Speaker 2 (01:14:21):
I know it's lame, but literally talk about the date.
I thought this was way like further down the line.
I don't know if this just screams like we got
to get out before GTA, which I feel like you're
actually I just think you're gonna have a lot of
games that are gonna do this or be like we're
not coming to like November December, like let's stay away
because that game is just gonna especially if any of
those rumors are true that it's more than the the

(01:14:42):
the regular eighty dollars, tons of people.

Speaker 1 (01:14:45):
It's not black Hole.

Speaker 2 (01:14:46):
Yeah, yes, it's not gonna be the oh GTA is
too expensive, it's gonna be all these other games are
gonna fall the wayside, right, So I was surprised by that,
and that's why we will do it at some point
in the future. But I think there was some newscasts
for me and Kirkland hinted like, oh, we'll probably do
a James Bond because our planned that on retros is
just doing the actor by actor, So we're gonna let
the patrons vote. But we're not gonna do that now
because we won't have time because March is they got

(01:15:07):
the Punisher retro and then the patrons. Right now, if
you are a patron for the whole week, we are
a patron, we are accepting your submissions for what we're
gonna review for the GV day, the one they unlocked,
So right now they're doing submissions. We will vote on
that you got you The producers were going that next week,
so that's not happening.

Speaker 3 (01:15:23):
So I was just surprised that March.

Speaker 2 (01:15:25):
I'm hoping that's an actual, actual date and it's not
just like I feel like it's legit. I know that
feels like a dumb thing to say in the video
game world because things can always happen, but I think
just with the way this role of we hear nothing
and then like a big first look at it, and
then we get like a thirty minute stay play, not
just like a ten minute here's a little bit, then
a thirty minutes state play. So I think, and it

(01:15:46):
has been cooking for a while, right like since that
announcement they announced it and it was quiet. It wasn't
like a bunch of stuff here and there. I feel
like they came out to show up because they are
ready to release it, and yeah, so I was surprised
about the date. But overall the showcase, I I was
a mixed bag on it. I think, what I what
the game is exactly. I'm gonna really enjoy this game.

(01:16:08):
So I think what was in there was good. I
think just what they showed was very clunky at times
that there was like a like the fact that they
started like, oh we're gonna show you the full mission,
just cut the.

Speaker 3 (01:16:18):
Driving part out.

Speaker 2 (01:16:18):
You don't need to show us that, Like that was
really just especially watching it live, was what are we
no scroll ops? Like what are we doing here? Like
they're giving us context and stuff of things we don't
really know yet because we haven't seen the cut scenes.

Speaker 3 (01:16:31):
And what was weird is you do.

Speaker 2 (01:16:32):
This and you have the whole like hit Man, he's
walking through looking at stuff. Then later on there's another
driving sequence, so if you would have want to show off,
like hey, just make sure one driving sequence in there.
So I thought the overall showing of it didn't like,
it didn't feel great, and even the like they did
the whole mission and then went back and showed some stuff.

Speaker 3 (01:16:49):
But overall, I think it's this great combination of.

Speaker 2 (01:16:54):
Like offuly hit Man and then obviously Uncharted, especially with
a lot of those action cut scenes and just the
set pieces, and then like the old you could throw
gold Nye in this but Golden Nye night Fire. I
think it's called everything or nothing like that era of
Pierce Bronson games that were not in the movies, but
they made it just his likeness, because there's stuff where

(01:17:15):
it's like Bond gets a gun, shoots a car a
couple of times, and just massive explosion where I feel
like the Hitman games they have some heid in reality,
but it feels like Lotus, it's trying to be somewhat realistic.

Speaker 3 (01:17:25):
You're hit Man on a mission.

Speaker 2 (01:17:27):
This definitely felt like, oh, we're going for like a
big blockbuster this, Like even stuff with the plane, It's like,
this isn't really gonna make sense. This is gonna be
very over the top. But I think they should do that,
and I think we had mentioned this when they were
released before. I'm not surprised about it, but I very
much like that they're going heavy on the gadget side
of Bond, because that's something obviously with the Craig era

(01:17:49):
they didn't do. They're trying to be almost like a Hitman,
more realistic. More Hey, he's he's a secret agent, but
he's more just a brute guy that's gonna use his fists,
where I like bond with you literally pull the anytime.
And I think that really helps differentiate from hit Man,
because there's a lot of this that looks like it
is just hit Man reskin, right, But then when you
start to add that stuff like the watch or the

(01:18:09):
laser or just different sort of gadgets and ways you
can handle it that have maybe you wouldn't like hit Man.
I think that works. So the actual what they showed,
I'm very excited. This was unless it was just gnarly footage,
this was always a day one, but this got me
very excited. And they I'm getting the approach where I
remember where like with Indiana Jones last year, I thought, Okay,

(01:18:31):
this looks fun, but that's what I thought I was
gonna have, where it ended up being my game in
the Year.

Speaker 3 (01:18:34):
I absolutely loved that game. I kind have the same
vibe here where none.

Speaker 2 (01:18:38):
Of this is what I'm seeing so far screams Game
the Year, screams like, oh man, what they did with
Batman Arkham Games. I'm gonna have it here, but it
could sneak up on me when I'm playing the full thing.
So I'm very happy with and overall, I actually think
it was pretty positive. I had more issues with I
think other people did. I saw a lot of people
in my timeline that are definitely people that are casual
gamers saying, oh, I'm getting this day one again it's

(01:19:00):
James Bond. But still if something looks bad, I don't
think people are just gonna throw money, especially when I know, like,
you know, one of our friends that's been on the
trivia Val Scott, like he I talked to him all
the time in vodka stream. He's hosts Trivia Battle. I
thank you buys like one or two games a year.
But he's getting this, you know. So it's like I
saw a lot of people that really just dip their
toes in here and there were that this did enough

(01:19:21):
for me to show I'm getting this because my last
point too before thirty you it's it's been forever since
we had a Bond game too, you know, like that's
something like that was a staple for me in those
that the Gold Nye to about oh four, whenever there
was Bond came out for GameCube or PlayStation two.

Speaker 3 (01:19:36):
I was buying them.

Speaker 2 (01:19:37):
I had a fun time with those, like made up
Pierce Brons and adventures.

Speaker 3 (01:19:40):
But we I think the.

Speaker 2 (01:19:41):
Last Bond game we got was it might have been
Quantum of Saulace, I think, which that's like that's a lot.
That's the second Daniel Craig movie. That's a long time
from now. So I think that's another thing too. It's
kind of has a nostalls. It's not even with the
the Bond movies, just bonding gaming had an important place
at one time too, you know.

Speaker 1 (01:20:02):
So yeah, no, I mean GoldenEye, you know, obviously dated
game by first person shooter standards today, but like that
is one of the most iconic like N sixty four
games and most like iconic games of that era. And
I feel like the game you win, like Kniefire, like
lived up to that hype even more to some Semmer
was like more it was like a better quality game,
and it still was like kind of in that era,

(01:20:23):
and then since then it's kind of just been like
the license game sort of thing. And so this is
kind of interesting that it of course is Bond, but
it's not like based off a movie one, So it's
not like, oh, yeah, you're gonna go see the movie
be hyped. I want to plays Daniel Craig in a
video game, Like, that's not really what they're going for here.
It's kind of a thing. And so obviously that is
a pro and a condesce exent. More of a blank
slate gives them more room for as the developers. But also,

(01:20:46):
you know, you got to make people like this character. Now,
you got to make them buy into it, and this
is like a bit of an origin story. It seems
they describe this gameplay sequence as like his first mission,
or at least the first mission in the game, one
of the other I guess it would kind of be
the same thing unless there's like a brief tutorial mission
and if this is not what that is. But yeah,
I want to go back to what you mentioned there
about the tools, because you know, obviously I'm very much

(01:21:07):
coming out this len of the lens of like how
is this similar to hit Man? And how is this different?
And obviously it's more high octane, more action y than
Hitman is, like given the hit Man action moments are
still like at most you're you know, you can just
barely jog a little bit with age in forty seven.
You're not like flying over ledges and all this kind
of stuff. It's like much more slow paced and methodical.

(01:21:27):
But what you mentioned there, like the tools or in
hit Man, it's like, oh, yeah, what am I going
to bring in the level? Maybe I'll bring in some
coin distractions. May I'll bring in a lock pick, maybe
like an SMG. And it's like, okay, that's kind of it.
And then you got to go in the level, find
a bunch of things. You pick up a bunch of
items as you're going through the level, use these things,
and you use them up. But this seems like, okay,
rather than that you're given all these tools or maybe
you're unlocking throughout the game. I don't know if there's
like a skill tree or whatever, but you're just getting

(01:21:48):
things as you go through the game. But rather than
like the amal capacity or like your inventory space being
the limited, it's how much of these different currencies or
currency is probably not the right word, But there's like
a power were looking bar.

Speaker 2 (01:22:01):
I think it's a focus a focus bar, well, yeah,
the light and three.

Speaker 1 (01:22:06):
It looks like there's like one that's like a thunderbolt
electricity thing, the one that's like a little science like
flask kind of thing, and then one that was like,
I don't even know, it's like a generic kind of
power looking thing. And so they said that rather than
going through the like oh I picked up a hammer
and now I have access to a hammer like you'd
haven't hit men in, is that it's like, oh, I
walked by some like tech device and I can pick
that up and like siphon the battery out of it,

(01:22:27):
and now I have like more battery power that I
can use for like, here's all this range of things
that use battery in my tool set, and now I
can just use these things. So kind of that more
maybe a traditional system than just like collecting a bunch
of things. And then obviously the things are broken down
into like power, science, energy whatever it is. But then
that energy bar and I don't know if that's the
correct name for these things, but I don't think they
ever said them in the showcase, so I kind of
have to make it up. That's one of the things

(01:22:48):
that leads into your ability to like bluff through a sequence.
So like one of the points of this is that
bond like blows through a window and then some weight
staff is like, dude, what the hell, and he's like, oh,
I'm I'm supposed to be I'm like a paramount or
whatever he says. But it seems like you need to
have the bar charged up enough to able to do
that stuff, and then I forget what it was. But
there's like other things that use up that same currency,
so you're gonna have to like build things up, and

(01:23:09):
so I'm curious to see how that goes through the levels.
Some of it's gonna be straightforward, but I still think
there'll be a little bit of like exploring your surroundings,
collecting stuff. And it seems like these levels are pretty big.
Like the first level we see you're obviously is that
driving sequence. And when I I did a little like
YouTube a watch along of watching this showcase, and I
was compting, I'm just like, man, I don't are you

(01:23:31):
even driving this? Or is this like a cut scene?
But then it seems like, okay, well, you're obviously driving
the car chase layer, so it seems like you're doing
the driving up to the place as well, But like
how much freedom is there to just like fly off
their own like smash into stuff because that would kind
of ruin I don't know the narrative of the level,
but like do you have that kind of freedom to it?
But then obviously there is like that car chase sequence,
so obviously driving is the thing, which I didn't know

(01:23:52):
if we'd have stuff like that, just because hit Man
is such a stiff game, and I mean that in
a good way. It's just like so precisely designed, Like
each ledge you can go on is like, oh, design,
so you can go to like these two separate spaces
or is this feels like a lot more free form
and maybe i'd even say like traditional, but it just
seems like it's less puzzily like Hitman is and more
but it still has like that same openness, like when
you first go to this gala high security like mansion

(01:24:16):
castle thing like that just seems like a hit Man
level that you've played before and through the narrative. Kind
of little tidbit that I really liked here is this
first level is set in the Carpathian Mountains, which I
think is like in Romania or maybe that mountain chain
like connects to multiple countries or whatever. But that's the
final mission in hit Man World. Of assassination is you
as forty seven, Like the Carpathian Mountains are like the

(01:24:38):
final very mission. Even they added a DLC map, but
like chronologically like put it before that one, like they
want that to be the final mission. So kind of
weird to me that, like that's a very specific connection
to make this the first mission of the game and
the last mission of their last game. And then on
top of that, the kind of premise of this level
and it's like obviously different, like you do have a target,
you're going after double nine, but I don't know if

(01:24:59):
the target system obviously it's not gonna be quite the
same as a hit Man assassination game. But like the
setting of this level is that there's like this high
level chess match going on, and that's why a lot
of these people are gathered. And like I did a
whole video on YouTube video on like Chess and hit
mancause there's chess boards everywhere, there's multiple missions, and there's
like even a level where you have to like take
out like a chess protege like guy. So I don't know,

(01:25:20):
there's like certain connections here to their previous stuff that I.

Speaker 2 (01:25:23):
Find really chief in Hitman already, right, so of course
they're working on but like I wouldn't want any crossover,
but I would love if you could have if hit
Man forty seven was like, because I don't think as Bond,
and I would assume because also in the Hitman games,
you can just take out guns and just you could
kill everybody, right, even instant people. I'm gonna assume you
can't do that in Bond. Once I feel like if

(01:25:44):
you would kill I guess they have an answer to this,
but I almost would be fine if you like accidentally
captain innocent, if that was like game over free, because
to me is Bond, that shouldn't be what you're doing.
So that's why I would actually love if just even
like at a bar somewhere or somewhere like sitting down,
hit Man forty seven was there and you can't you
get interact, maybe just talk to him, but that's it,
Like you can't shoot him or anything, because like if
you shoot them game over, but.

Speaker 1 (01:26:05):
Maybe like in disguise, like he's dressed up as a
waiter or something and you're like, oh, what he is,
He's trying.

Speaker 3 (01:26:10):
To kill it here? Like that would be something like all.

Speaker 1 (01:26:12):
I would ask for that would be so great if
they had, or he would like.

Speaker 2 (01:26:15):
How you talked to the bartender, if it was a bartender,
it looked like eerily like agent person, Like wait a second,
because then he.

Speaker 1 (01:26:21):
Was a cameo on every level, like as he's dressed
up as like a cool employe.

Speaker 2 (01:26:25):
At this point, I would absolutely do that of like
you just see if you can't interact with them, or
you might say something that that's about it, you know.
So but I guess, yeah, that's a good question. I
want to know, Uh, can you just well, can you
just kill all the like the innocence?

Speaker 1 (01:26:39):
You know? They somewhat sort of kind of maybe tiny
bit answered that in here where one of the things
that happens at a certain point where there's like an
action sequence and it seems like, okay, we've lost there's
no stealth going on at this point, like we've twitly
gone in a full action mode, and then a pop
up on screen comes up that says license to kill,
and so now you are given the you are allowed
to kill people, whereas before I guess you just have
to knock them out or rom them, you know, decap

(01:27:01):
them that kind of stuff. Obviously that's a little bit
different than like killing civilians. I don't imagine you'll ever
get that. And because I think with this state of play,
some like press people got like a backstage thing where
they got like more information, and one of the things
I heard was that, yes, this license to kill think
can pop up when you're in like a really dire situation,
Like it can happen naturally and if if a mission's

(01:27:22):
going the wrong way and there's a bunch of people
after you, but it also happens in like certain story
moments where you're giving the license to kill for like
you know, presumably to like take out a target essentially.
So I'm really curious to see what that looks like
in the level. But like not that you would ever
be given the license to just kill civilians freely. I
imagine it's just to kill goons and stuff. And like, yeah,
you do kill a bunch of civilians, do you just

(01:27:42):
get a bad score HITMN style or do you fail
and have to like reload a save or whatnot. I'm
so curious to see what that looks like.

Speaker 2 (01:27:49):
Yeah, because you because technically the movies license kill Bond
is like allowed to kill anybody that gets like is
endangering in the mission. So if it is someone that, like,
if it is innocent person, technically Bond is allowed to
kill them. But I would not like that in the
video games because it's fact that's a good way to kind.

Speaker 3 (01:28:06):
Of differentiate from him.

Speaker 2 (01:28:08):
Man, not that like many people are doing that, but hey,
if you watch kirkha Patzer play on twenty four hour stream,
that is some people's gameplay style that you just kill
everybody in your way, right, So as Bond, I would like, no,
I feel like you gotta have some because if you
if Bond does that come.

Speaker 3 (01:28:22):
Back, he's not a double anymore.

Speaker 2 (01:28:23):
That you're you're status, you're Double nine on the run,
which I did find very interesting. They did this whole
role call, which I didn't really know many of them
other than the guy who's playing uh uh m. They
did not reveal who Double nine is, So I really
I think there's two ways that's gonna go. I think
I have the second trailer they're gonna reveal that and
is another hype act. I think it's an actor of

(01:28:44):
more note. So I think because like, why wouldn't you
just showed him that roll call? Right of all the actors?

Speaker 1 (01:28:49):
And I always done that a lot, like with him,
and they have so many like celebrity crossover stones.

Speaker 2 (01:28:53):
Yeah, so I feel like either in the next trailer
kind of like a Kajima style where you know, every
desk straining trailer kind of had a new I bet
it's that, or what I would love almost like the Smashing.
I would love it if we didn't know and if
it didn't leak, if we could see that actor for
the first time in the game. Because even then, remember
when we did they revealab this like I'm pretty sure
that's Patrick Gibson and they did not confirm it till

(01:29:13):
last week. I was surprised, like, like, oh, we want
to confirm It's like, no, we figured it out. We've
seen Dexter. But that's my theory with Double nine, that
it is gonna be someone. I'm not saying it's gonna
be like Daniel day Lewis or George Clooney, but someone
like even if it was like Troy Baker, someone where
someone would go, oh, like, you know, cool, because I
don't think Troy's gonna do it right after doing a
villain destranding, but someone or even if it was like

(01:29:36):
nol Noel North, like someone either in the movie World,
t World, video game of Notes, Smry Patrick Gibson, like
he's a massive star. But it's like, okay's that's the
guy from Dexter. We kind of we like he has
some big ip stuff.

Speaker 1 (01:29:49):
We could be in like a couple of years. So
it feels like it could be a nice catch for them.

Speaker 2 (01:29:52):
Here, make me all make it Michael C. Hall double nine,
just go full meta with it, you know.

Speaker 1 (01:29:58):
Yeah, uh, let's see a couple other things. So yeah,
I one of the things that I really liked. It
seems like there's a lot of just interacting with the
environment in certain ways, Like I don't know if one
of the action sequences just had you kind of like
like I don't. You can like grab onto people, it
seems like, and you can just like chuck them into stuff.
And it just seems like there's a lot of unique,

(01:30:19):
uh kind of bespoke animations for this kind of stuff.
Like one of them is he he grabbed like a
henchman and like just threw them onto like a pool
table and got like smashing the pool table. Like a
bunch of the balls like flew around the board, which
seemed cool. The really interesting moment is when you're like
in this airplane and you like hack the plane and
then you can like tilt it left or right, and
it's almost like the Inception Hotel.

Speaker 3 (01:30:38):
Like yeah, you know, the balls.

Speaker 1 (01:30:39):
Shifting and you're smashing these boxes into people, which I
swear in that sequence, one of the boxes like smashes
right into him, and it just like doesn't do anything,
like it seems like it only affects the enemy. So
it's just like it's all there for like the power
fantasy of being a big spy, which is really fun.
And then just like the little hit man, like the
most hit man thing I feel like that happens in here,
which is not a thing from him man, but just
feels like it should have been, is like he bits

(01:31:01):
a guy to go into a door and then he
like closes the door and like knocks the handle off,
so the guy is like locked to the door. Little
things like that. I can't wait to see all the
weird little interactions you can do. And I'm sure with
the tech obviously they showed like smoke bombs and like
all other things like that, but I'm sure you can
like hack the systems and like turn things on, turn
things off in all sorts of different ways, similar to
like that Plaine sequence and that stuff I'm really looking
forward to. And as you mentioned, just like that that's

(01:31:23):
all kind of there with you as your tool kit
rather than like, oh, I brought in my like hack
im a jig, and now I can like hack this
one thing like in a hit Man style. But this
seems like as long as you got the energy, you
can do that stuff, but you kind of have to
plan it out. So all that stuff seems cool. And
then you know, another big question I had because they've
talked about there's like there is replayability in this game,
although I feel like every developer says about their games
so you're more incentivized to buy it. But obviously that

(01:31:45):
means a bit more for me with Io because of
how replayable Hitman is. But they've said it's like maybe
less here's an endless board of challenges and different ways
to beat the mission like in Hitman, but more so
there's just like other ways you can have replayability. But
I'm really curious what that looks like now, because if
you have this sequence where it takes five minutes for
you to drive up to this mansion, you do the
mission or first mission, and then you're in this car chase,

(01:32:06):
and then you're like at this airplane base and then
you're in this airplane. Like that seems like a really
long mission to replay, Like do you do the driving
sequence every time? Or do you got like different entrances
like Hitman style where it's like, Okay, now you don't
have to drive up to the mission because you start
as like not as weight staff, because it doesn't seem
like there's like that social or that the like disguised
system that Hitman has, but like maybe you just start

(01:32:26):
at the castle now, But then like, do I still
have to do the chase scene every time? Is that
gonna be fun to do over and over again? So
I didn't really get an answer to that, and I'm
still very curious how that looks like because this one mission,
presumably what seems like one mission, seems like pretty lengthy
and has like multiple different sequences, So it doesn't seem
as elegant as replaying a hit Man level just because
those are set at one location with like exfiltration infiltration,

(01:32:48):
but that's more of a cutscene than like actual gameplay.
So still that's maybe My biggest question of this, because
obviously that's one of the reasons why I love Hitman
and why these maps are my favorite of all time,
is because I've replayed them thirty times or more or
you know, especially with Freelancer mode, I've played some of
them like fifty times, probably just because there's so much
incentive and these levels are so in depth, so I'm
really curious to see what some of that stuff looks like.

Speaker 2 (01:33:09):
Yeah, I feel like that's almost which would sound like
counter point, but to me it's not. I think that's
why the world's are gonna be bigger, so you just
do or the levels will be a lot bigger because you
do a lot in that area. See almost it sounds
weird you won't feel the need to replay them per
se like one, but like I feel like the replay
value would almost be I just want to replay the
game from start to finish and experience certain things.

Speaker 3 (01:33:31):
Again, I don't think it's gonna be like hit Man
where you go in and there.

Speaker 2 (01:33:34):
I could, like they gave some options like you do
it's stealthy, you can have action, but even then they
say like sometimes there's gonna be times and levels where
no matter what you have to action right where there's
tons of hit Man I'd say majority of Hitman levels
that you could choose whatever you want to.

Speaker 3 (01:33:47):
Do, right like, if you want to playing and.

Speaker 1 (01:33:49):
It's consider optimal if you never get spotted, like that's
you get the highest score by not changing your suit
and never getting spotted in that game, right like that, Yeah,
it's incentivized with the gameplay where they're not gonna do
that here.

Speaker 2 (01:33:59):
So yeah, if there's a relay thing, I hope it's
just like a I don't know what they call not
you know, I wouldn't be called quick cut mot or
something like that where just drops your right at the
house and you kind of go from there. But I
don't think it's gonna have that same factor, which I
think could be a negative for some people obviously. But
obviously I think they're also trying to go to a
different demographic that's a bit larger on that scale as

(01:34:19):
far as just getting you know, those big moments, the
big the playing moment of the car moment, et cetera
on that because that would be I.

Speaker 3 (01:34:26):
Don't know if you want to repl because that stuff, there's.

Speaker 2 (01:34:28):
Nothing different about replaying that, right I don't think there's
anything different about five guys you find the helicopter. Sure
you might kill them a little bit differently, but it's
not like hit Man, where it's like, oh, I could
take all this guy in three different ways, what should
I do this time?

Speaker 1 (01:34:40):
So, although it's funny, I I how program my brain
is for Hitman, especially when I'm seeing another game Bright
Illo where he was walking through the building and I
saw chandeliers. I'm like, oh, yeah, I want to drop
those on people's Like I have so many of those things,
just like ingrain in my brain now, just looking for
opportunities wherever, wherever they may. But I think maybe my
last point here is is uh and it sounds like

(01:35:01):
a silly point, but I think it's worth making here. So,
like combat looks great, Like I think the game looks
really fast paced. The movement of like oh, jump, you know,
sliding behind like a you know, chest high wall, shooting
explosive barrels. There's so many fucking explosive barrels in this game.
It's like it's like comical how many there are?

Speaker 2 (01:35:17):
Oh that's what I meant by with the goal, and
I like old school when they panned out and like
like and he hits his watch and they highlight all
them just like five barrels massive gasoline. Yeah, which I
kind of want, right, Like with them doing the gadgets,
I'd rather than go the more like just very bond
fantastical because that's how the old games were, would be
like you'd be on a boat driving, but then for

(01:35:37):
some reason, on that boat beside you, there's like a
gasoline tank sitting on the boat that you can just
blow out. Right, It's like, yeah, I want that stuff,
Like why is there's so much of these explosives around
because it's a fun secret agent you know world.

Speaker 3 (01:35:48):
Okay, great, that works for me. Do have the whole game, so.

Speaker 1 (01:35:51):
Yeah, and especially because the game is so gorgeous and
the lighting is great, Like, the explosions look fantastic. So
I'm I'm very excited for that because yeah, I had
low expectations for what the combat would look like, just
because Hitman is not a great action game, right, It's
a great stealth game and it's a great puzzle game,
but it's just an okay action game. But I feel
like they obviously had to flip that for what it

(01:36:11):
means to be bonded. And I feel like they've really
done that here. And I like that they didn't show
a ton here. It seems like they showed one mission
and then like maybe a bit of a second moment.
We're getting like that kind of I don't know. It
almost seems like a construction area you're that could even
be the same level, like just underneath in like the
facility part of this like huge mansion. I don't really know,
but I like that there's still so much I saw

(01:36:33):
a lot of curiosity of what these different levels are
gonna look like, the different areas we go to. Is
it gonna be like a hit Man globe globe trottey adventure.
Are we're gonna go to Japan for a mission, We're
gonna go to China form mission. We're gonna stay in
North America. We're obviously in presumably Romania here in the
Carpathian Mountains. So I can't wait to see the locations
they picked. Maybe we'll finally get a map set in Canada.

(01:36:54):
You know, hit Man never did that. But give me
a Toronto, give me a Vancouver, you know, give me
one of those. But I just want to the io's
take on one of those things, but and even like
somebody can't see that stuff.

Speaker 2 (01:37:04):
And even sake some boss battles because like I that
was big in the James Bond game, so I want
some of that, almost like how we talk about Deus
shranning when they do those like face offs, like I
don't think everything, but they should. To me, there are
some staples. So when they show the drive, like, yeah,
that's a staple, a Bond thing. Boss battles to me
should be another staple as well. So I hope we
get a couple of those.

Speaker 1 (01:37:22):
So mm hmm, yeah, any anything else that we haven't mentioned.

Speaker 3 (01:37:27):
Yet, No, other than like some of the skins look fun.

Speaker 2 (01:37:31):
It's pretty ridiculous that USD three hundred dollars like Collectors. Addition,
I get it that you get the like Collector's Golden Gun.
Definitely didn't say I never fully thought about, but oh
that'd be nice.

Speaker 3 (01:37:41):
But then I moved on.

Speaker 2 (01:37:42):
But just some gnarly like deal Amazon deals going on.
But uh no, I'm very excited. I hope it didn't
get delayed. I'm excited. Like I've said before, Gt Lego
Batman that I'll pick up goes for legends. I think
there's another twenty twenty six game we've talked about recently,
like next year is already stack and this is like

(01:38:03):
the Q four things we know about going next year,
there's gonna be so much stuff that's and even then too,
we did talk about I should have added next time
I will for games called finally got more details about Replaced.

Speaker 3 (01:38:14):
Finally they came out of their cave and talked about
this game.

Speaker 1 (01:38:18):
No, there's not well that's all bringing up all bring.

Speaker 3 (01:38:22):
Perfect. I think it is just next year.

Speaker 2 (01:38:24):
But there for me, there's already that's like and I
try to, like, like I said recently, now, I've been
trying to limit the new games they buy because there's
so many games in the backlock that I'm always like
I want.

Speaker 3 (01:38:34):
To get to.

Speaker 2 (01:38:34):
So this year I was happy to knock off some
games on those lists, but next year, I'm I'm very
much worried. That's why now when I talk about like Ghosts,
but again maybe I will skip that to Legends because
I I would like to knock off a few more
like Alan Wake and other ones because next year and
like they're not like like even like Obaman, it's not
like that's a massive game, but lots of those little
games are big if you want one hundred.

Speaker 3 (01:38:54):
Percent right, and I love doing that with the girls.

Speaker 2 (01:38:56):
Already GT we know that that's like a two month game,
and then you think about, I don't know if it'll
be at launch, but when GT Online comes on, that's
like a whole nother that's another game pretty much right,
like for that month, like what we did with Hell
Divers you because we never got to be around for
that era. We're gonna be doing that with GTA and
that side quest episode. So yeah, it's gonna be fun.
But twenty twenty six is some big games, so I'm

(01:39:18):
I'm excited to kind of I think that'll be the
first big one and even too like I like, maybe
I'm wrong, but I would assume if we're getting some
sort of update on Wolverine in the next month and
a half, I would assume that's also next year as well.
I would put a safe bet that that's more Fall
next year, kind of like Spider Man. But still it's
another massive game. So uh, yeah, I'm excited for this

(01:39:40):
one and I hope it hope it delivers because I
am in the part where I don't think it would.
But if any of these big games come out and
have like a really bad reception that would make me go,
you know what, I'm gonna wait, kind of like obviously
it ended up being good, but kind of like that
launch of Cyberpunk when that happened, I was buying that,
but when that happened, like I'm gonna I'm gonna wait,
and I never got to it.

Speaker 3 (01:39:58):
But I just that's what I mean.

Speaker 2 (01:40:00):
If any of these games don't have a good coming
out party, I will skip them because there's just so
much stuff coming out. But I'm confident Bond because I
am confident Lego, I'm very confident GTA, I'm confident.

Speaker 3 (01:40:12):
I'm confident enough in Replace.

Speaker 2 (01:40:14):
I don't know, you never know how that could come
out and just be a stinker, but uh yeah, we'll see,
but I'm excited.

Speaker 3 (01:40:19):
Next year is looking good.

Speaker 1 (01:40:21):
Yeah, so so far. I mean, there's not a lot
of dates right now, but a lot of Twenty twenty
six is like giving a Marvel token is set, right,
So that's like in that same because I was for
some reason that was seeming like a juneish sort of
game for me, But that's really close to GTA. Now,
I guess that is somewhat separate markets, although it feels
like GTA just sucks up every market imaginable, like everyone
wants to play that. But yeah, like starting the year

(01:40:43):
off with the Resident Evil in February and then Double
O seven in March, like yeah, it's gonna be and
then GT and May like that's gonna be a kick,
like a really great first half of the year. And
then there's always a ton of things dropping in the fall,
and obviously especially probably even more as you mentioned, because
things want a distance from GTA. So I think next
year is gonna be pretty insane. I imagine switch to
is gonna have a couple big Nintendo like first party

(01:41:05):
games coming out that they haven't announced yet. So yeah,
I think it'll be a pretty pretty crazy year for games.
And this year has been pretty pretty crazy as well,
even though GT got delayed out of it. But yeah,
if you want to stay tuned with all that, of course, subscribe,
you know, check out all we're doing over here at Sidequest.
We'll be back next week for more video game goodness.
Thank you for joining me, Travis, Thank you for listening everyone.

(01:41:27):
Thank you for sending your top ten lists. Remember to
send in more if you want me to review them,
and yeah, we will see you again next time. Bye bye,
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