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October 7, 2025 • 99 mins
A new Silent Hill game has just come out and a new Silent Hill movie is on the way. This seemed like a good time for me to team up with Monica and Dan and revisit the first film. Is this the scariest video game movie ever made? Watch and find out!

https://youtu.be/e2cD0TAIrrc
https://rumble.com/v6zz20e-is-silent-hill-the-scariest-video-game-movie-hack-the-movies.html
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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:00):
Hi, everyone, Tony from Hacked Movies here and today we're
talking about Silent Hill. Is it one of the better
video game adaptations? And is it the scariest video game
movie ever made? Let's find out today on the actually
the dogs blocking my face on Hacked the Movies. Hello Monica,

(00:23):
Hello Dan. Hello, great to have you back.

Speaker 2 (00:26):
Thanks.

Speaker 1 (00:27):
It's Halloween time. It's spooky season.

Speaker 3 (00:30):
Yeah.

Speaker 1 (00:31):
Did you notice all the spooky stuff I have up there?

Speaker 2 (00:33):
I did, and I'm slightly worried for my life.

Speaker 1 (00:38):
Even with the I have also threw some cute beetle
juices there. I have a lot of beetlejuice stuff. I
noticed today. I was like, we put some little stuff
on the set, and this is all beetles.

Speaker 3 (00:46):
Beetle juices. It would be beetle geese.

Speaker 1 (00:49):
Beetle geese. Yeah.

Speaker 3 (00:50):
I think that's the floral beetle geist.

Speaker 1 (00:53):
By the way, Monica, that gold box just don't touch it,
don't play with it, don't touch it. That wasn't going
to okay, good, you're smart, not like the people in
the Nine Movies or that we reviewed on Patreon. Uh yeah,
Silent Hill from two thousand and six. Now, we've been
wanting to cover this movie for a while, and I said, hey,
let's do it. When they announce when Return to Silent

(01:16):
Hills coming out, and I feel like I said that
the first time a year and a half ago, and
they just weren't releasing Silent Hill.

Speaker 2 (01:24):
They kind of just kept pushing it back.

Speaker 3 (01:27):
Yeah.

Speaker 1 (01:27):
I think actually I think literally this time last year,
we were at the drive in for Army of Darkness
or the Evil Dead trilogy, and we would talking about
movies we could do, and I was like, Casper Amneyville
har Dongeons and Dragons and like, and then we'll do
Silent Hill at some point this year because the new
one's coming out, And then just nothing about Silent Hill,
nothing at all until like what like a month or

(01:49):
two ago they finally are like it's coming out, and
I was just like, oh, hey, we could do it now.
I swear to God Baniga. If the month comes and
they pull a Mortal Kombat to and go, hell, well kidding,
just come back in May, I'm gonna go freaking nuts,
because that, really that was supposed to be the big
clothes to October for this channel was Mortal Kombat too.

(02:10):
Oh thanks Warner Brothers. So Silent Hill was a very
popular franchise. Then I think it went away for a
little bit and then it was supposed to come back
at one point and then it didn't.

Speaker 4 (02:21):
Yeah, so it was supposed to come back with PPT
and everybody loved that demo. It was insane, Like they
actually took it off the PlayStation store.

Speaker 2 (02:32):
And all that for a while.

Speaker 1 (02:33):
People for a while, we didn't have.

Speaker 2 (02:34):
It already downloaded. You were screwed.

Speaker 1 (02:36):
People for a while were buying PS three's with it
in like they were specifically buying PS three's that had
that already downloaded.

Speaker 4 (02:44):
Supposedly it's back out again, right, you can play it the.

Speaker 1 (02:48):
P againches all those people probably paid out the ass
for like an old ass.

Speaker 2 (02:52):
PS three like just recently.

Speaker 1 (02:54):
But but yeah, now the franchise is like back the game.
They did the remake Asilent Hill too, I think based
off the success of the remake of Resident Evil too.

Speaker 3 (03:04):
Yeah.

Speaker 4 (03:05):
Resident Evil, like all their remakes were really popular, yeah,
really good, and she.

Speaker 3 (03:10):
Was always solid too.

Speaker 1 (03:11):
Yeah, and so.

Speaker 4 (03:13):
They're like, hey, everybody loves Silent Hill, we really should
try to do this again.

Speaker 3 (03:17):
And yeah, so.

Speaker 1 (03:18):
They did that, and much like with Resident Evil, when
they started doing those remakes. They were like, hey, you
know how everyone hated those Resident Evil movies, Let's do
a new one called Welcome to Raccoon City. And also
let's do a Netflix show that's kind of in the
game universe, but not really because.

Speaker 3 (03:34):
I didn't like any of the Resident Evil movies or show.

Speaker 1 (03:38):
Did you see the newest movie?

Speaker 2 (03:40):
Yeah?

Speaker 3 (03:41):
Yeah, we saw together.

Speaker 1 (03:42):
Yeah, that's where the phrase on this channel came from,
where it's it's fine and fun, it's not great. I'm like, well,
it looks like the game.

Speaker 3 (03:48):
It is. It is okay, very much.

Speaker 2 (03:51):
More of trying to follow the games than.

Speaker 3 (03:53):
Well except for Leon, who's nothing like Leon.

Speaker 1 (03:57):
Yeah or I both said, uh, who's the other who's
the bad guy? Yeah, nothing like him. He looked more
like Barry in them. Anyway, we have a whole review
on that.

Speaker 2 (04:07):
But actually we're going to the wrong franchise.

Speaker 1 (04:10):
Well, it's similar to this movie because that one tried
to combine.

Speaker 3 (04:12):
The first Hill. It's about everything, but.

Speaker 1 (04:17):
So Silent Hill. That wasn't a franchise that I was
very familiar with. I do have a memory of being
in like a game stop or something at the Shamany
mall and they had it like on a demo, like
one of those demo kios things, And I remember that
was like my first exposure to the game, and I'm like,
that looks cool. But at that time I was really
bad at those games. I got I'm gonna compara it

(04:38):
to Resident.

Speaker 3 (04:38):
Evil, I suck it. Are you still games?

Speaker 1 (04:42):
These types of games I'm better at now, better at
now these specifically these old PS one games I'm better at.

Speaker 3 (04:48):
I've seen some of your less plays.

Speaker 1 (04:50):
Yeah, okay, look, you know i'd saying I'm great at games,
nor should I be, because they're for children anyway.

Speaker 5 (04:58):
That's why you have us onto. I don't deal with
childish yes that play the games. The guy you said
he has a bunch of beetlejuice toys. I don't deal
with childish things.

Speaker 3 (05:11):
Now.

Speaker 4 (05:11):
I played, and I'm loosely saying I played the Silent
Hill games. My cousin played them. I was just always
in the room with him and we would do the
thing like back in the day. Because now you can
just pull out your phone and do guides. You're going
to print out the guides and I'd be like, okay,
this is what you used to do for this puzzle.

(05:31):
And then you have to go up here like I
was giving directions, but like I have memories of the
Silent Hill games.

Speaker 1 (05:38):
Okay, yeah, I for whatever reason, I just didn't have
friends who played them, and I never own them, so
I like missed out on something I think I really
would have liked. How about you, what's your experience with
Silent Hill?

Speaker 3 (05:52):
So I've only played Silent Hill too, I don't a
lot you have to embarrass, just let it, just leave
it a Silent Hill too. I know bits and pieces
of Silent Hill, one through like osmosis or vicariously through

(06:12):
somebody else, especially the dog meme from from Silent Hill.
There's no dog here, jump checking the dog house looks
like a doghouse, I think, but I don't see a
dog around. It's like, I know that that was very
popular for that, you know, I knew a lot of
it from you, the nurses and the whole rust world

(06:32):
that comes up when the in the darkness, Like I'm
not gonna sit here and claim that I know everything.

Speaker 1 (06:39):
About dragons where you said I'm the authority. Yeah, so yeah,
the way you didn't even get that many like you
were just like they're really going after me. I'm like,
there's like two guys.

Speaker 3 (06:53):
But you know there was like a hundred more people
who had a cure. Like, who is this guy? First
of all, I never cleaned to an expert on DND.
It's this guy who said I was and that wasn't me.
I like D and D and I have a lot
of fun with it. By him, no means an expert
on it.

Speaker 1 (07:10):
So neither none of us are silent Hill experts.

Speaker 2 (07:14):
No, but I'm gonna have the most probably information.

Speaker 1 (07:16):
But like, if you're about sound Hill, I got you
on that gotcha, then you might be able because I
mean it's a remake. I'm sure it's close enough. Now
here's the thing. I tried, by the way, impossible to
find the first game. It's like super expensive. I don't
even think there's a digital version. I looked a while back.
Is it like in any PlayStation store or something. I
don't know what it is. I don't know what it is.

(07:38):
I know there was like an HD trilogy years ago,
but apparently that's really bad.

Speaker 3 (07:42):
They did do an HD remake of Soundhill one. I
know that they did that, and because I was gonna
guard that beyond that, I don't know.

Speaker 1 (07:51):
I was gonna get that years ago, like an Xbox
they did, like an HD trilogy, but then everyone had said,
like it's terrible, it's unfinished, Like never mind. Then, So
I tried my best to watch a four hour let's
play of Silent Hill the game. Okay, I got an
hour in. You know, when you're playing the game, it's

(08:12):
probably fun you're in it, but when you're just watching
the game, just hearing the guy's footsteps constantly and that
static sound when bad guys show up is really annoying.
So I listened to an hour of clip clock clip
clop clipay, just no, no, no, yeah, it was a silent

(08:32):
let's play, like no commentary, but the sound effects in
the games, when you're not playing the games, they're more annoying.
So I'm sitting there, I'm just hearing them.

Speaker 3 (08:45):
Go clip clop, clip clop, clip clop.

Speaker 1 (08:47):
And then the static, and after an hour, I'm like,
I'm gonna fucking lose it.

Speaker 3 (08:50):
That's just type in like Silent Hill won cut scenes
only and then.

Speaker 1 (08:55):
PS one, so like they're not it's not many cut
scenes people who.

Speaker 3 (09:00):
Cut the important stuff though. I mean, but regardless, like
I know what you're talking about. And people have made
so many like memes about like running around the town.
I one of my favorite ones and and I definitely
relate to it, like at least when we were playing
sound Hill too, is there is a meme of somebody.

(09:22):
It's just it's a real person doing like a like
a meme of it. And he's running down like an
alleyway and he runs like three steps and he gets
out and looks at a map, and then he folds up,
puts it away, runs three more steps, gets out of
his map, looks at it. But we are I supposed
to go to And I'm like, I've never resonated so
much with something looking at my map every three seconds when.

Speaker 1 (09:44):
I ever played those old survival games, I do that constantly.
It's funny you're talking about printed out notes. I think
someone borrowed my Dino Crisis. That was stupid. I shouldn't
let them do that. I found my original Dino Crisis
like guidebook, and I'm like, I would have played that
game now while reading the guide book.

Speaker 3 (10:02):
People are obsessed with that game too. You ever see
people think it was fun crisis. You bring up Dino Crisis,
people are just like, what a gem of a game.
I wish I could play this again. Where can I
get this game?

Speaker 1 (10:11):
For thirty something that I led it to someone? Now
I don't know where it is. I wish I could
play it again.

Speaker 3 (10:18):
Don't make that mistake again.

Speaker 1 (10:20):
I skipped ahead to the end of the game and
I didn't really know what's going on, but I enough
to know what the difference was in this movie when
it comes up. So I did my best, do my best. Monica,
we saw this in theaters.

Speaker 2 (10:32):
Oh my god, I was going to tell you that
I actually remember this.

Speaker 1 (10:35):
I know you brought it up on another episode, so
I'm glad I knew this was the one that you
would remember.

Speaker 4 (10:40):
I was like, Tony's going to be so proud of me.
I remember seeing this movie with him, and we saw
it on my birthday.

Speaker 1 (10:46):
M hm, your birthday.

Speaker 2 (10:48):
That's what I wanted to do for my birthday.

Speaker 1 (10:50):
Was go see Silent And the one takeaway I have
from it. I don't know if you remember this part.
It got real quiet. A guy farted in the theater,
and then I remember and a black guy just went,
what the hell was that? It was so goddamn funny.
I never forgot it, like it's one of the biggest
theater experience.

Speaker 3 (11:09):
I'm just like because it.

Speaker 1 (11:10):
Just killed any tension that was in the movie. It
destroyed it. It was like early on too, so it
was hard to get like scared after that because we
like really loud. I fucked that part out anyway. This
movie was directed by Christophe Gans who did it's probably

(11:34):
blocked out Brotherhood of the Wolf. He did Brotherhood of
the Wolf, which is somewhere on that way.

Speaker 3 (11:39):
Yes, the movie, I know, well.

Speaker 1 (11:41):
This fun movie. I remember it being a lot of
fun and so I have no idea what it is.
It's like a French action thriller. It's cool, It's cool, huh.
He He really fought for the rights to this movie.
He like really wanted to do this, and this is
a good it was a good time to go after.
This is like after the Resident Evils started, and I

(12:02):
think there were a couple other like tomb Raiders out
at this point, so people were trying to get this
video game movie boom going and then it didn't work
out super well. I mean Resident Evil kept making sequels,
but nothing else really did. Everything else, Yeah, everything else
has kind of died right away. That one just kept
going for a while, which was odd. So he eventually
was able, like after a couple of years, he was

(12:23):
able to convince the like Kunami board of directors to
let him direct it, and they're like, yeah, sure, go ahead.
But he wanted to adapt the second game because I
feel like most people like that one more, that's like
the fan favorite.

Speaker 3 (12:35):
As far as I understand, it is most popular one.
That's how I least feel. I don't know if it's
actually true, but that's the impression I get is it's I.

Speaker 1 (12:43):
Feel like most people if the fans that I've known
who have talked about it, like two gets the most praise,
So I feel like that, or at least at that time,
that would.

Speaker 3 (12:52):
Have Maybe that's why they started with that one with
the remake.

Speaker 1 (12:54):
Yeah, probably, Yeah, So he wanted to adapt that, but
then he's like, I can't really do this without telling
the story of the town, so I have to do
the first game. But he was going to incorporate elements
from the second game into him, which we'll get into it.
Some of them don't really make sense in this continuity

(13:15):
because they were very specific to a certain character in
the second game, but they look cool. Roger Avery wrote
this who also like came up with the story for
like pulp fiction and shit. He wrote a ton of
stuff and then he killed the guy accidentally. Accidentally. He
has a podcast. Now I think I'm quitting Tarantino. But yeah,
he was like apparently writing the script while playing the game.

(13:38):
He was like trying to make it like super accurate,
and then he was He's credited as the writer, but
I think Christoff also wrote a lot of it, and
they kind of had two different ideas in place. I
know one of them wanted like a darker ending, the
other one and a happier ending. But it seemed to
work out pretty well. However, their original script had no
men in it.

Speaker 3 (13:55):
Oh yeah, and I do know that the main character
of the first game is.

Speaker 1 (13:59):
A yeah that I thought there was a problem right away.

Speaker 3 (14:03):
That women cannot do this kind of stuff by themselves.
They need a man around.

Speaker 1 (14:08):
To do it exactly if I don't think the producers
went hard enough, because the producers kept going, there's no
men in this movie. Change it. Maybe like some of
the towns men were men, but like there was no
like made. Yeah, there were no male characters with like
a specific storyline. I think the husband was only supposed

(14:29):
to be in the beginning and the ending of the movie.
So the producers kept going like, what the fuck, there's
no men? Not hard enough. If I was the producer,
I'm like, make them all men, even the nurses still
wearing the sexy outfits. Do it.

Speaker 3 (14:41):
Uh.

Speaker 1 (14:42):
So they finally were like, you know what, we can
figure out a way to do this.

Speaker 3 (14:45):
Do we know if the nurses were in the first
game or is that specific?

Speaker 1 (14:48):
Now they're in the second game when we get to it.
That's a criticism for.

Speaker 4 (14:52):
This game, but they look more like the Hunchback of
Notre Dame.

Speaker 1 (14:58):
Yeah, they don't look like this one.

Speaker 3 (15:01):
We all love sexy on dead nurses, so of course,
who doesn't like put a paper bag over their head?
The rest is fine.

Speaker 1 (15:08):
I think we went to that zombie convention. I think
we took a picture with the silent Hill nurse.

Speaker 2 (15:13):
Probably we might.

Speaker 1 (15:14):
Have to take up pictures of that. So they eventually
was like, okay, let's work in the sean being character more.
And they realized it was a cool way to play
with like perception of reality. How there's like alternate reality.
So they figured out a way would work it in.
It does feel a little desjoying it. It feels like
they just had a subplot for him, just give them
something to do. Actually, would have been cooler if you

(15:34):
didn't know that she was in an alternate reality the
whole time. But whatever, he.

Speaker 2 (15:39):
Still doesn't really know she's in an alternate reality.

Speaker 1 (15:41):
Yeah, but it would be fun if like the viewer
didn't know that, because it was like, that's just a
weird town. And then it's just like it. It feels
like it's a revelation at the end. It's like we've
been dead the whole time, and you're just like, yeah,
I know, I've been watching the movie way ahead of you, guys.
So Roger Ravery, I have this note here, I haven't.
He regularly received letters from fans, whom he called crazy.

(16:06):
He saves some messages, the centers of which claim that
only they can write the script, and if Roger does
not cope with this task, then he will be found
and killed. Avery believed these threats were.

Speaker 3 (16:18):
Very real, perfectly rational response.

Speaker 1 (16:20):
Yes, fans sent him their own versions of scripts to
his mailbox, but Avery, saying Avery's saying that it all
smacks of delirium, deleted them without reading. I have some
personal relationship to this. I used to write for an
internet show I think you guys remember which one, and

(16:41):
I had a guy come up to a convention and
tell me that he didn't really like the new episodes.
And I had to be like, well, that's okay, man,
we're trying, we're trying. You don't have to like him.
And he's just like, they're just really not that good.
I'm like, okay, buddy, that's fine.

Speaker 3 (16:55):
It's okay. It's your opinion.

Speaker 1 (16:56):
It's all subjective. Un But then after he told me
that we were all doing a bad job, he wanted
to submit his own script and I was like, oh, no,
we don't accept scripts. Sorry about that. We don't accept
the scripts from fans.

Speaker 3 (17:10):
You should have just taken it and just eaten in
front of them.

Speaker 1 (17:12):
Well you want to know what his idea was for
this script? Yes, I do, Okay. His idea for the
episode was that a nerd who plays video games is
playing that what was that game? The Getting Over It game?
Or the guys like in that.

Speaker 3 (17:26):
Yeah, I think it's called It's.

Speaker 1 (17:29):
Something something Getting over It. He had an idea a
lot of Yeah, he had an idea that the nerd
would play that game right, and then he would get
like real frustrated and mad. As the episode went on,
he said that to me, and I'm like, you just
described every way.

Speaker 3 (17:44):
That was groundbreaking the channel like at all.

Speaker 1 (17:48):
That was like his like, hey, you're doing your job bad.
Guess what al I would do it exactly how it's
usually done. It's like, oh, okay, buddy, thanks. You know
I should have accepted his script, now that I think
about it, I should have been like, you know, just email
to me personally. By the way, guys, I have an

(18:08):
idea for a Batman movie that's way better than the
last Batman movie. We get this. Get this. He tries
to solve a mystery and he drives his batmobile and
kisses a girl in it.

Speaker 2 (18:21):
Who kisses a girl in the batmobile or just in
the movie.

Speaker 3 (18:24):
In the movie and the batmobile in the movie?

Speaker 1 (18:26):
Has you ever kissed a girl in the batmobile?

Speaker 3 (18:28):
That might be.

Speaker 1 (18:28):
Breaking new ground?

Speaker 3 (18:30):
What if in the movie? Yeah, he gets a girl
in the batmobile. Yeah, And he's like in the backloading
area of a Walmart and a cop pulls up and
the batmobiles like rocking. The cop has what the fog off? Like,
what you could's doing here.

Speaker 1 (18:47):
Okay, now you're actually adding, you guys are adding. The
joke was that I'm being very generic, and now you're
actually making it more interesting.

Speaker 3 (18:54):
Damn it.

Speaker 1 (18:55):
Anyway, Silent Hill, Yeah, let's get into this film. Here
starts off with music from the game. Yes, do you
have the fact about music? Did you see what the
music in this movie?

Speaker 2 (19:14):
Uh? No?

Speaker 1 (19:16):
Okay. The director said he only wanted to use music
from the game. He just wanted to use score, the
score from the game, but since this was a Canadian production,
they're like, no, you need a Canadian composer. So he
just got a Canadian guy to remix the score of
the game. Like that's it. It's like minimal changes, Like
he really wanted it that bad, So you just.

Speaker 2 (19:39):
Like a Canadian Oh.

Speaker 1 (19:40):
Yeah, with some like it's like a thing some Canadian
productions you need like a Canadian crew or something. I
didn't look at the specifics, but I thought that was
funny because it's all music from the game, which I've
heard before, and they were just like, yeah, we wanted
to do that, but they said we need a Canadian guy.
So he just came in and remixed it. It was like, oh,
I guess that counts. That's a nice loophole. I guess
they actually did work pretty cle close with Konami. And

(20:01):
one thing you can say about this movie is like
it looks mostly like the game.

Speaker 4 (20:06):
Yeah, it does a good job at bringing the vibe
of the game.

Speaker 3 (20:09):
Yes, I understand a lot of the shots in the
film were actually from like the game's perspective too.

Speaker 1 (20:16):
I will say, before I started pulling my hair out
up the constant static sound and that let's play, there
was a shot in the game where like the guy
goes down the stairs and the camera comes up in
that like alleyway and then comes down. I'm like, oh,
the movie kind of specifically got that shot. And apparently
this movie like did so many kind of like iconic
things that have now been worked into the games.

Speaker 2 (20:37):
Yeah.

Speaker 3 (20:37):
If I would have played the first game, I could
have probably been like, that's from the game. I don't
know that. I only know that because somebody else.

Speaker 1 (20:47):
So we meet Rose and Christopher and they're looking for
their daughter Sharon, who's gone missing. She's a sleepwalker, and
they find her by a cliff over a reservoir, which
just like no.

Speaker 4 (20:59):
She also she had across like a highway to get
to like a very busy highway.

Speaker 1 (21:02):
Yeah, it's really hard to do. And I'm like, this
reservoir is not like fenced off.

Speaker 3 (21:10):
That was actually one of my first thoughts too. I'm like,
how is this Nothing is blocked off here, nothing is
like saying like, don't go here, don't And also I
feel like the first part of the movie is just
really encasing and framing that they are bad parents, Like,
we're just really bad parents.

Speaker 1 (21:29):
Well, they didn't really hit the lottery when it came
to adopting baby.

Speaker 3 (21:32):
I understand that the plot needs to be driven and
the whole thing is like, oh, they're being lord to
Silent Hill. But if you don't know that the mom
just looks like she's insane, well it would have been worse.
It's like, oh, yeah, let's not take our daughter to therapy,
get in the car going to Silent Hills.

Speaker 1 (21:53):
It was either in the script or they shot it
and deleted it. They did put her in therapy first.
There is a scene apparently I got double check if
they actually wrote it or if they filled it, but yeah,
they take her to therapy and the doctors like, we
don't know what's wrong with her. Instead of just keeping
her in therapy. That's what she's like, Well, we just
got to go to the town. So that's when she
steals the kid away from.

Speaker 3 (22:11):
They just cut that part out and just go back.

Speaker 1 (22:14):
I was gonna say in the theatrical version, it's weird
that it looks like they didn't even try. It just
looks like they were like, she's sleepwalking. Will we got
a driver to that town.

Speaker 4 (22:23):
To have Chris like talk about like, hey, we've already
made her go see doctors. Like they kind of throw
that line in there.

Speaker 3 (22:32):
I guess he says that she belongs in therapy, like
she needs to go to therapy. He says that line
at some point, like she hasn't been it.

Speaker 2 (22:39):
Yeah, mentioned that they've talked to doctors.

Speaker 3 (22:41):
Well, they might have talked to doctors, but does that
mean The impression I got is that they didn't do
therapy and that he was suggesting that she should go
to therapy, and the wife was like, not dog sound well.

Speaker 1 (22:53):
I think in the first was the first game, the
girl just says she wants to go to Silent Hill,
and the dad's like, all right, I guess we'll vacation
in there.

Speaker 3 (23:00):
As far as I understand it's not exactly what happened.

Speaker 1 (23:02):
Didn't something like that?

Speaker 3 (23:03):
Didn't she get almost kind of lord there because the yeah,
the half of her got in the road and made
them like crash the yeah.

Speaker 4 (23:12):
But on the way to Silent Hill, they say, hey, like, yeah,
let's go to Silent Hill.

Speaker 3 (23:20):
Okay, I haven't played Silent Hill. One Silent Hill expert
over here.

Speaker 2 (23:28):
And it plays into the part of.

Speaker 3 (23:30):
Like, I don't even know why I was invited.

Speaker 1 (23:33):
You really liked your Dungeons and drugs.

Speaker 3 (23:35):
I just don't believe that there are two people I
sent you positive comments. It's the negative ones I focus on.

Speaker 1 (23:45):
I will never do an episode with you and Lawrence Soda.
She does this all the time, a million comments, Lauren's
really funny, blah blah blah blah, she'll find me the
one comment that's just like she looks at her phone
too much, and I'm like, I actually all compliments.

Speaker 3 (24:00):
I actually don't care. Thank you, thank you? She does,
I'm just trying to make a baby does and it
drives me freaking. But seriously, don't make fun of me.

Speaker 1 (24:09):
Don't don't make fun of Lauren more anyway.

Speaker 3 (24:11):
To my wife, I do. I do it already at home,
she can take it. So.

Speaker 1 (24:18):
By the way, Christopher is Sean Bean, Yes, which lucky
son of a bitch. It's always a meme that Sean
Bean dies in movies, and.

Speaker 3 (24:26):
He's talking about that in the way here in two of.

Speaker 1 (24:28):
These movies where people are being horribly mutilated, he walks
out of both of them. Totally fuck.

Speaker 4 (24:33):
It's funny because in my memory, I'm like, he dies
in the second one, and Dan's like, no, Like that's
the joke is that he actually survives.

Speaker 1 (24:40):
He's like, no, I think it ends with him going
to Silent Hill or something.

Speaker 3 (24:45):
Somebody is said in like a comments like the uh.
The most inaccurate thing about these movies is that Shaan
Beam lives. Yeah.

Speaker 1 (24:55):
Rada Mitchell is Rose and Sharon is played by jo
Deel Furland, who plays creepy girls in like a million
movies and she was also the Bitchy Sister and Home
Alone five there was more than two, yeah, and I
reviewed all six of them.

Speaker 3 (25:14):
There's six.

Speaker 1 (25:15):
Fun fact. Home Alone five also has Malcolm McDowell, who's
in Silent Hill Revelations three D. That was the official
name of the second movie. They put three of those
that are like a like a blu ray pack that's
gonna look really bad. Silent Hill return in Silent Silent
Hill Revelations three D.

Speaker 3 (25:33):
So are we gonna do a best of home alone movies?

Speaker 1 (25:36):
I already did.

Speaker 3 (25:37):
I already did. I wasn't listening. I'm sorry, I'm too busy.

Speaker 2 (25:42):
Now you're gonna get these comments.

Speaker 3 (25:44):
I know. I was so shocked that there was more
than two that I think I just blacked out for
a minute.

Speaker 1 (25:48):
You don't even remember three. No. Three was when people
were like this one isn't as good. But that was
theatrical at least when we were kids. Anything after three,
I don't blame me. There were a directive video movies.

Speaker 3 (26:01):
But anyway, I don't want to talk about this anymore.

Speaker 1 (26:02):
I don't want to talk about it either. Those movies
are really bad. So Rose is gonna take Sharon to
Silent Hill again. The therapy subplot completely removed. She just
looks like a worse parrot. Now she's doing this against
her husband's wishes, which you already covered.

Speaker 4 (26:20):
As it doesn't cover her tracks very well. She leaves
it up on the computer that she was researching Silent Hill.

Speaker 1 (26:25):
How tomb she doesn't take any cash out for this trip.
She's just using their joint credit card.

Speaker 3 (26:32):
By the way, she filled up the gas before paying,
and then she gets her credit card denied. But then
she just walks out like normal with a cop there.
Nobody seems to make a big deal. How did she
pay for the gap?

Speaker 2 (26:42):
Maybe she had I think cash?

Speaker 3 (26:44):
Yeah, okay, I didn't see that part. Like the cop
walks past her, past her motorcycle, past the mom Where
would she think that cop is going other than her car?
And that doesn't seem suspicious. You think the cops is
just going to walk out into the middle of a field.

Speaker 1 (26:58):
The cop is Sybil, who is from the Games.

Speaker 2 (27:00):
Yes, Sibyl was in the first game.

Speaker 1 (27:02):
Yeah, played by Laurie Holden, who.

Speaker 3 (27:04):
The only sensible person in this movie.

Speaker 1 (27:06):
She is my least favorite of Agent Fox Molder's informants
in The X Files, and I never liked her character. Okay,
but she's in a lot of things. She's like in
Walking Dead, right, Yeah, she's like a big Walking Dead actress.
She has a weird feeling about what's going on there.
She's like, something's up something, so like had.

Speaker 2 (27:21):
A past history of a father. I don't know if
it was a father.

Speaker 1 (27:26):
No, she said it was I.

Speaker 4 (27:27):
Just kidnapped a little boy and then threw him down
a mind shaft.

Speaker 1 (27:31):
Yes, in Silent Hill. And then she like stayed there
for like multiple days until people came for them or
something like that.

Speaker 2 (27:38):
Nothing ever fucked up happened while she was there waiting.

Speaker 1 (27:41):
I guess she didn't. I guess spoilers. I think they
technically die in a crash or something, and that's how
they're in Silent Hill. Oh or maybe not, because the
second movie anyway, I don't know. I don't know what
happens there. It doesn't look like the I think the
crazy stuff only happened because the daughter was returning to it.
I think if that's not the case, you could just

(28:03):
walk through Silent Hill. Fine.

Speaker 3 (28:04):
From my understanding of sound Hill, and I got no
experts that it reflects certain traumas that you're experiencing yet,
but it is also still very real for you. And
if you die in Silent Hill, you still die in
real life. So but how so, my question would be, like,
if they are still able to leave and move around,

(28:27):
they shouldn't be like we're dead and living in ound
the world. They're still interacting with other people who are
in this cult. They would just be dead, right.

Speaker 1 (28:36):
I think they are technically dead, but they're like souls
haven't left yet or something.

Speaker 3 (28:42):
Yeah, I don't like that.

Speaker 4 (28:44):
So the first game is more about the cult and
raising like the deity and all of that, and it's
centered on this town that's all like cult members. The
second game is more of like it starts bringing in
the people that have done horrible things and kind of specific.

Speaker 1 (29:05):
And I think I think that one is like where
they found their like formula. They're like, Okay, we kind
of know that worked really well, let's just keep doing that.
But you have to have a reason for why the
town's crazy in the first place. So that's kind of
like the first game. I guess it's just like, hey,
this is why all this is able to happen, and
now you're gonna have fun with it.

Speaker 3 (29:22):
So they need to bring in viewers for who don't
know anything about Silent Hills so hot to give a reason. Yeah,
so yeah, everyone can feel.

Speaker 1 (29:31):
I now know everything that happens. Uh now, I'm still
a little confused by some of the stuff. Here. They
outrun the cop and they break into Silent Hill and
suddenly her radio goes all staticky. And again I shouldn't
have watched that hour the game Let's play, because then
I was starting to get like triggered. I was like, oh, so, yeah,

(29:51):
they almost run into a girl, and I had like
a like a Mandela effect, like false memory. I'm like,
don't they drive through the ghost? I thought, like, the
car swerves and they go through the ghosts, and I
swear to God that memory was real and it wasn't
in the movie. I looked up the trailer. It's only
in the trailer. In the trailer, she swears and the
ghost goes like this and they go through her, and like,

(30:13):
I must have seen that trailer a lot. I falsely
remembered it being in the movie, So when it didn't happen,
I was.

Speaker 3 (30:18):
Like, where's that safe?

Speaker 1 (30:19):
What the fuck say? They crash and Rose wakes up
the next day and the town is covered in ash,
But in the first game, it's not ash, it's just snow. Yeah,
which I think was like a clever way to like
have like the the backgrounds like come in when the render.
The snow was like covering up them loading, which is

(30:39):
actually really clever.

Speaker 4 (30:41):
Yeah, that's what they did for the first game, is
like all that fog and yeah, I was just like
you couldn't see anything.

Speaker 2 (30:46):
That's why he couldn't see the dog.

Speaker 3 (30:48):
Now all games hide loading screens. Who you know, going
through elevators being a particular object over to.

Speaker 1 (30:55):
Which I'm friends with the guy, she says, who does
boundary Break. Great YouTube channel they show you like how
they hide things in video games and whatnot.

Speaker 3 (31:04):
I see people criticizing like, oh, they're just hiding a
loading screen, Like, yeah, would you rather just see a
loading screen? This is way more interesting to shut up?

Speaker 1 (31:11):
Do you remember PS two where it was just a
bar that you had to watch for like ten minutes.

Speaker 3 (31:16):
Yeah, because they now we have you know, solid state
drives and so the loading screens are very quick. Yeah,
so like that's fine. Just give me these quick loading screens.
That just it's fine. I like, did how people get
really upset about the whole yellow paint, Like does it?

Speaker 1 (31:32):
That doesn't bother me?

Speaker 3 (31:33):
You relax, it's yellow pain, it's just without it, you're
just like what they break your immersion in a world
where monsters are coming to life. So sorry, here's my thing.

Speaker 1 (31:42):
And like if you can't, like unless you could climb
all the walls like a spider man, or like Zelda
can climb. If you can't do that, then yeah, I
need to know which walls, like a jump on which walls.

Speaker 3 (31:51):
Like ant being like chased by something. I need to
see where I'm going right now, because like sometimes when
they don't have like clear paths, you make wrong turn,
And I get part of that is like the horror experience,
like the same reason why they had like the tank
controls and the original Resident Evil.

Speaker 1 (32:08):
It's it, which I, by the way, love tank controls.

Speaker 3 (32:11):
See I did not like tank controls and a lot
of people don't, but I understand it because you get
used to it and you master it. But as soon
as something stressful starts happening, you start fumbling the controls.

Speaker 1 (32:22):
That's part of the fun. Yeah, that's part of the fun.

Speaker 3 (32:24):
But that's that's all points add suspense to it and
add to the horror feeling. But I get where the
border of frustration and good gameplay coming coming there.

Speaker 1 (32:34):
You know. It's funny they've been re releasing the old
tomb Raider games like HD like remakes, which are fun
because you can switch between the new graphics and the
old graphics. They have updated gameplay that you would be like, wow,
it's so much better. I tried the updated gameplay, but
I played Tune Raider one so many times. I'm like
I had to switch back to tank control. I can't
do it. I can't play the easier version of the game.

(32:55):
I need the tank control.

Speaker 3 (32:57):
Yeah, I just suffer with tank controls. That's my only you.

Speaker 1 (33:00):
With the new Resident Evil remakes, I'm like, I kind
of wish there was a tank control option, and I
realized that'd be really hard in those games. But anyway,
the town covered in nash Now we are from Pennsylvania,
so we know this place. It is Centralia. Yeah, the
writer apparently heard stories of Centralia. And how you know

(33:20):
about Centralia? Right, yes, yes, okay, okay, well it's two
and a half hours away. Bye, by the way, it's
two hours. It's like two and a half hours away.
I've never been because I know people went there. It's
actually not that cool. I mean you have to literally
I looked at the Google maps and they have to

(33:40):
like pinpoint where you can actually see the smoke because
everyone expects it to look like this and when they
get there, like I drove through it, not even realizing
because it's like, yeah, depending on like the weather and
the time of day. So there's different theories on like
how it happened. They had like a big landfill and
they like lit it on fire to my guests make room.
But then it's somehow broke into like an old coal mine.

(34:02):
So there's a town. I think now no one lives there,
but like, oh it's only a few years ago.

Speaker 4 (34:06):
Yeah, I think now nobody lives there, but yeah, there's
like a couple holdouts of a few yeah, like maybe
less than five people, like five families.

Speaker 1 (34:14):
So there is a town not too far from us.

Speaker 3 (34:17):
They look like, now are they starting to mutate? Probably?

Speaker 1 (34:20):
Well, most people moved out because it's just a fire underground.
It's been going for what like fifty sixty years now.
They can't put it out. It just will burn until
all the coal's gone or something else happens. So a
lot of people move because you know, the road started
like melting tires and shit. So people will do go
there to like see all the smoke. But again, it's
not as visually cool as you think. It's mostly just

(34:41):
graffiti at this point. But that's where the idea came
from to cover the town in ash instead of smoke.
It's a cool again, it's a really cool idea. Yeah,
one day I'll go there. I just feel like I
just got too many spoilers that it's a letdown. I'm
just like, I don't I don't want to try two
and a half hours for.

Speaker 2 (34:55):
Let's as well as you find other things around there
to do.

Speaker 1 (34:57):
Yeah, however, there is like a I think an hour
or something away from here, there's a car wash that
has animatronic dinosaurs that I might go to. That I
might have, Yeah, I might.

Speaker 3 (35:09):
Go to that.

Speaker 2 (35:09):
It's a different direction.

Speaker 1 (35:11):
Yeah, but I'm just saying things that I that actually
I gotta go to it. I've seen video evidence of
that looking cool, whereas Centralia, they're like, look, there's graffito
on that wall, there's some smoke. It's like, oh, that
doesn't look as cool as I thought.

Speaker 3 (35:23):
It would be.

Speaker 4 (35:23):
I'll say, since we're talking about video games and Centralia,
did you see the Until Dawn movie?

Speaker 1 (35:31):
I did. I reviewed it too, Yes, Okay, it's.

Speaker 4 (35:35):
Like they were kind of utilizing Centralia for like where
they were, Yeah, the town that they were in for
that movie. Yeah, I was just like everyone just keeps
using this and they just don't say Centralia real.

Speaker 1 (35:46):
Quick, how do you feel about until Dawn?

Speaker 2 (35:48):
It's okay, Yeah, it's fine, it's fun.

Speaker 3 (35:51):
It's definitely.

Speaker 1 (35:53):
When we reviewed it when it was fresh and now
like we have some validation, there's so much set up
to a werewolf, and then it never happens. And then
they released we.

Speaker 4 (36:03):
Repeated a lot of the same deaths, and I was like,
you had a chance to make every death unique.

Speaker 1 (36:07):
I know, but there's so much set up to this werewolf.
And it was finally revealed the deleted scene with the werewolf,
and I'm like, why did you leave all the setup?
And if you cut out the werewolves? So like the
whole movie, I'm like, oh, they hinted to the werewolf again.
I'm like, here it comes, and it's like it never happens.
I'm like, what the fuck was the point of this?
That director's doing a new Amityville horror, like an official one. Oh,

(36:30):
we're back, we're.

Speaker 2 (36:33):
We didn't do the other ones.

Speaker 1 (36:34):
Yes, we still need to do the Philadelphia one, the
Amityville prison. All right? So uh, she wanders down a
staircase that I would never go down in a million years,
just a staircase into a black void, like absolutely fucking
unt and then a siren goes off. That gave me

(36:55):
PTS because I don't know if you remember the apartment
that I used to live in Chaofon, I lived by
the air raid siren that called all the volunteer firefighters.
So only throughout the day I would have to hear
that fucking siren and it would go on for a while.
I used to have to do podcasts with people and
I'd be like, please please pause, and like just two

(37:16):
minutes to be sitting there as it sounds like the
world's about to be new. So the world has changed. Yes,
we don't see the transformation here. They kind of cover
it up with like darkness. They show the transformation later,
so it's cool, like this is happening around her, but
she's not able to see any of it. And this
is where we get that camera movement where the camera
comes up in the alley and the moves back down

(37:38):
and she comes across a body, some guy who's shrunk
up with a barbed wire, and then I can't believe this.
This is the second movie the three of us have
reviewed where there's a lava baby because the one Dungeons
and Dragons had that. Remember, they summon a spirit and
it's a lava baby.

Speaker 2 (37:56):
I don't think these would count as lava baby.

Speaker 1 (37:58):
But no, no, look they look like babies that are
on fired. I'm like another LoVa baby. I don't know.

Speaker 3 (38:04):
I didn't get lava from them.

Speaker 1 (38:07):
Well, okay, whatever, they were fiery ember babies, I don't know.

Speaker 2 (38:11):
And they are in the first game.

Speaker 1 (38:13):
Yes, yes, Uh, they look way cooler in the movie.
I when I'm looking at the game, like, I couldn't
even tell. It just looks like a weird fleshy thing
with legs.

Speaker 3 (38:22):
Yes.

Speaker 1 (38:24):
Uh, terrifying, absolutely terrifying. The things start screaming, I'm like, ah,
I don't.

Speaker 3 (38:29):
I don't like this, and they were really loud.

Speaker 1 (38:31):
Yeah, but this also kind of plays into like herself
and even the game, because it was a dad's like
his child's missing and kind of like a lot of
the demons look very childish like even the bugs later
just have like kid faces on them and are real creepy.

Speaker 4 (38:45):
Well, I think it's referencing like Sharon Well, yeah, Sharon
Cheryl in the game, it's her torture.

Speaker 1 (38:55):
No, that's what I meant that's yeah, that's what I
like that, Like, these demons are kind of specific to her,
which is why the silent hill two enemies being thrown
into the movie really don't make sense. So, yeah, she
is absolutely terrified. There's a million lava babies. Fuck you guys,
I'm calling them lava babies. Fine, they disappear and the
world changes back and Johnny Cash's Ring of Fire starts playing.

(39:19):
That is the only music in the movie that's not
from the original game is just that Johnny Cash song
Good Good like first like scare, I guess technically the
first scare I guess we talked over it was Sharon
looking at the bottom of the reservoir and seeing the
dark Alessa looking up at her. But that wasn't as cool.
Really sets the mood. Let's you know, like what kind
of world that you're in? What can happen? So she

(39:40):
finds a big ass cliff. It's just a giant cliff
down from when she came in. Yeah, and she sees
another lady at Dahlia.

Speaker 2 (39:49):
Yes, Dahlia.

Speaker 1 (39:51):
I kept writing crazy lady in my notes because I
missed her name. The who is the bad guy in
the first case, Yeah, it is.

Speaker 4 (39:58):
It is strange because she is the she's the mother
in both the game and the movie, but in the
game she's the leader of the cult. Yeah, and she's
the one that tortures her daughter and is trying to
bring this tortures her to bring a deity into the world.
In the movie, we see that she's she did love

(40:18):
her daughter. It's her sister. It's Dahlia's sister. Is that
the cult leader?

Speaker 1 (40:22):
Which is funny. So they split the character in half,
and then the second movie there's a third sister played
by Carrie A. Muss And this character has been split
into three different people. Now you think there's gonna be
another sister and return to Silent.

Speaker 3 (40:34):
Hill, Maybe, I hope.

Speaker 4 (40:35):
So, I mean no, if he's trying to follow the
second game, then no, I don't know what he's gonna do.

Speaker 1 (40:42):
Yeah, do we not mention we're Quinn tuplets.

Speaker 2 (40:44):
There's a bunch of us, so many Gillespies.

Speaker 3 (40:51):
Yeah.

Speaker 1 (40:51):
So she meets her and she's like, yeah, my kid
is missing too, and then Rose is like, you're freaking
me out, lady, I'm leaving. And then Christopher. This is
this is the start of Christopher's subplot he's like questioning
the mechanic about the location of Silent Hill, and you
could tell this is like two thousand and six, so
GPS and maps weren't like the best yet because he
has to like bribe the mechanic with like money, and

(41:13):
it's like today you'd be like, where was Silent Hill?
Like right here? You just find it right here. Also,
it wasn't that way. He could have just drove around
and found it. He could have found a sign for Yeah, I.

Speaker 2 (41:25):
Mean she found a sign.

Speaker 3 (41:27):
Yeah, No, mom knew exactly where she was going.

Speaker 1 (41:30):
Yeah, wait, she left the thing up on the computer.
Why did he just print out her direction? So then
Rose tries to find clues in her daughter's drawings which
point to the school, and then Sybil shows up trying
to arrest Rose. Ye, poor she does. But poor Sibyl.
I think just her proximity to Sharon is how she

(41:52):
got sucked into Silent Hill. And it was like, oh,
come on, lady, that's really mean, evil demon town. Could
you let her go?

Speaker 3 (41:58):
What the fuck?

Speaker 2 (42:00):
Once again, she's in the game, so yeah, I know.

Speaker 1 (42:02):
She's in the game.

Speaker 3 (42:04):
She also handcuffs the mom and then the mom's just like,
oh the woman with the gun is distracted. Let me run,
handcuffed back into this town where I know these demons exist.
It's like, can we make smart to say so, Like
there's there's a lot of really bad decisions made. So

(42:26):
now she runs away thinking the CoP's gonna arrest her.
But I think now she has more ammo to have
the cop believe her in what's going on. Yeah, now
that this thing just spit acid all over her, now
the cop be like, oh, yeah, let's get those handcuffs
off and go together.

Speaker 1 (42:43):
Yeah, did she thinks the cop is still gonna arrest her,
she'd be like, oh, there's no way out of this town.

Speaker 3 (42:47):
Let me, let me, let me run long run into
this town, handcuffed.

Speaker 1 (42:52):
By the way, fucking terrifying that thing, that flesh cond
of monster, whatever the fuck it is. They're from Silent
Hill too, they are they're from.

Speaker 2 (43:02):
Yeah.

Speaker 4 (43:04):
And also I did read that on set they called
him trojan man.

Speaker 1 (43:10):
Oh so yeah, so I think him pyramid head. And
then the chanitor both before and after all the same actors,
who was like, uh, like the choreographer choreographer, yeah, because
that this fleshy guy comes back, was supposed to come
back later and that dude was exhausted, so they tried
to do it without him choreographing it and apparently looked

(43:31):
like shit, and they're like, just cut the scene. We're
cutting around the scene, we're changing it. But yeah, he
was like pulling a ship ton of duty on this movie. Yeah.
I like that it shoots acid at them like an alien.
That was like terrified and it was.

Speaker 4 (43:43):
Like it got on her helmet, so she's just like
trying to.

Speaker 3 (43:46):
I thought this scene was pretty cool. Yeah, the way
he's like lumbering very realistically. I thought, like just the
act the acting of him just lumbering forward to acid
like dripping off. Yeah, was was shot really well. I
thought the whole like shooting assi on and like I
like that she the cop wasn't just like instantly vaporized
by it, but like she actually had something on it
blocked in. I love the show giving you a good

(44:07):
idea what was going on.

Speaker 1 (44:09):
Yeah. I love when she looks up at the hill
and there's just more of them coming out of the fog.
I'm like, that's the most terrifying thing ever. I never
wanted to be there. This guys, this this place is
really scary. I don't want to go there. What if
I go to Centralia and I get in a car accident,
I end up in like a demon Centralia, that would
be my fucking luck.

Speaker 2 (44:26):
Actually, but what would your hell look like?

Speaker 1 (44:30):
Just I stabbings constantly, I stabbings and the actually I'm
cutting that the fuck out. I don't. I don't need
a million pictures of those godda. I saw one recently
and I was paranoid bleeping it out. So now you
know I mentioned one of my fears, but I bleeped
it out, assholes.

Speaker 2 (44:48):
Message for the other one.

Speaker 1 (44:53):
Okay, Sybil was able to kill it, and we're come.
Rose finds a map like on the street, have like
map the.

Speaker 4 (45:00):
Polls for like the bus stops, and then there's like
a map on the other side.

Speaker 1 (45:04):
But it would be funnier if she took every five
steps and went like that.

Speaker 2 (45:07):
But she does corn and she looks at the map.

Speaker 3 (45:09):
It's not the same. Although that is funny.

Speaker 1 (45:13):
Whenever I like go anywhere, like New York and stuff,
I'm constantly looking at my GPS on the phone and like,
did I go? I went two blocks the wrong one?

Speaker 2 (45:21):
O your hands behind her back. She can't pull out
a math.

Speaker 3 (45:24):
No, no, no, she pulled.

Speaker 1 (45:25):
Yeah, she like flips him over. She should have did,
she should have did with the guy, and Jason goes
to hell did where he jumped and flipped him over
in a way that makes absolutely no sense and can't
be done. So yeah, She searches the school while the
cop and Christopher, the cop who's Kim Coats I think,
and Christopher are in the real world. He mentions more

(45:47):
stuff about the town, the coal fire that happened. He's like,
my dad used to own that barber shop over there
and they're all dead now. While she's in the school,
there's a bunch of men in like makeshift hasmat suits
also investigating, and they have the canary Canary.

Speaker 3 (46:02):
She happened to find this flashlight that still works. That
would not that was a magic flashlight. There's batteries would
have been far in a way.

Speaker 1 (46:12):
Correct, But no, there was a special gem in there.
It's the battery of batter raya or whatever it was.

Speaker 3 (46:18):
It like a what were they called instals.

Speaker 1 (46:23):
Yeah, no, I'm saying that because when I was watching
the end of the Silent Hill game as someone who
skipped all of it, they're like the Ambulet of Mannanan
or whatever, and I'm like, oh, I guess that's the thing.
I'm like, that didn't make it into the movie. And
then there's a guy in a business suit with just
a red jar. It's like, hey, screw you lady. I'm like, wow,
I skipped. I should have watched more of the Let's play.

(46:44):
I don't know. I guess I don't know who that is.

Speaker 3 (46:47):
I explain more that we got there.

Speaker 1 (46:52):
So yeah, uh, they're investigator. She finds the desk that
belongs to Alessa Gillespie. We see a flashback to a
girl being called a witch, and she follows this girl
to a bathroom and she finds a dead guy, shrunk
up with barbed wire.

Speaker 3 (47:08):
He had a coming.

Speaker 1 (47:09):
Now, yes, the janitor, what's the sign saying oh, dare you?
Dare you? Double dare you? And this is when I
just walk out and like, no, nope, absolutely not.

Speaker 4 (47:21):
I do feel like this is kind of a reference
to the games and it's a joke, and like the
second one where the character is always just sticking his
hand into like random holes, why are you doing this?

Speaker 2 (47:33):
Like in real life you would never just jump I
love jumping into.

Speaker 4 (47:37):
Holes too, But like his awful, just stick his hand
right into a dirty toilet, like he didn't know that
the key or anything was in there. He just like
sticks his hand in. Toilets are like random holes and walls.
You're like, you're in a hell world. I wouldn't stick
my hand in anything like that. So I feel like
that was kind of like a nod too.

Speaker 1 (47:56):
It's also so this janitor character was made up for
the movie.

Speaker 3 (48:01):
But I think in the Let's Play I watch, I.

Speaker 1 (48:02):
Think you do go into a bathroom and hear like
our girl crying and then like one of those baby
monsters come out.

Speaker 2 (48:07):
So I do know like.

Speaker 4 (48:11):
It's based on just like a random a random guy
that was hung up by barb wire or something else
in the first game and then inspired Christopher. Ye, christophame
Christophian and he was pretty cool.

Speaker 1 (48:26):
Yes, it wasn't good effect.

Speaker 4 (48:27):
Yeah, but they Konami liked it so much so they've
incorporated him into like other games.

Speaker 1 (48:33):
So uh yeah, So she pulls something out of his mouth.
It's like what a hotel key, right, It's.

Speaker 3 (48:38):
Not a key, it's it's like a part of a placard.

Speaker 5 (48:41):
Oh yeah, it's part of the for the hotel.

Speaker 1 (48:45):
And then men try to break into the room, but
then the canary starts freaking out and they get the
They try to get the hell out of there, and
then the siren goes off again, and then in my
eye starts twitching again, and then the world changes, and
here we see the world change, which I think is
something else they worked into the games because they liked
it so much.

Speaker 3 (49:03):
It's also pretty cool too.

Speaker 1 (49:05):
Yeah, it's a cool effect instead of just like fading
the black and co. I like that they do it
the first time to keep it a little mysterious, but
it's cool out like peels away and this other universe
comes up.

Speaker 3 (49:15):
It was pretty cool. Yeah, And like you can if
you watch like some of the things in the background,
they are slowly like morphing as well, to be a
little bit more like.

Speaker 1 (49:23):
I will say, it's really nice about this movie, Like
it still looks really good. Yeah, like I was expecting,
Like date, it cgius.

Speaker 3 (49:31):
A lot of practical effects.

Speaker 1 (49:32):
Though there's a lot of practical make effects. But even
the CGI is like really good. There's nothing like distractingly bad.

Speaker 3 (49:39):
Sometimes if you have really bad CGI really pops out
and you'll have the low quality crtvs. Yeah, shitty CGI.

Speaker 1 (49:48):
There's even stuff like I watched The Matrix in four
K the other day and there's still there's like the
CGIs for the most part holds up perfectly, but there
are like a couple of things where are like that
looks rough. This one I was watching, I'm like, this
one looks like a movie. It's it feels bad. Like
we used to have movies that look like movies, even
if they were bad, and now we just have bad
movies that look like I don't even want to say lifetime,

(50:11):
but sometimes they look worse than that. I'm seeing a
lot of bad movies.

Speaker 3 (50:15):
They do sometimes. But I think this scene like really
also marked the true beginning of showing that the mom
has negative survival instincts. She makes. She makes a couple
questionable decisions here, or not making a decision at all.

(50:35):
She stares at him for like a while too long.

Speaker 1 (50:37):
It's like he's got the red vines from Yeah.

Speaker 3 (50:40):
There's like a girl, get out of there. And then
her first instinct is too.

Speaker 2 (50:45):
She doesn't know the men on the other side are
really gone.

Speaker 1 (50:48):
Yeah.

Speaker 3 (50:50):
But okay, so I get it, real people or crazy
barbier monster. I'll take my chance take my chances with
the real people.

Speaker 1 (51:00):
To be honest, Actually, you know what, if he didn't
have all the creepy stuff, like he's got the red
vines from War of the World's which, by way, speaking
of movies that don't look like movies, did you watch
the ice cube War of the World.

Speaker 4 (51:11):
I saw some of it because it started, like you
know how Amazon Prime will sometimes just armatically start playing
another movie for you, and it's like, you want to
watch her new one?

Speaker 1 (51:19):
Talk about talking about a movie that doesn't look like
a movie anyway.

Speaker 3 (51:21):
She runs out of his house this door. Her first
thing is that she runs to a shot of a gate,
shakes the gate, shakes the gate right like she can't
get out, like, oh no, she's trapped, and then just
cuts down the hallway. Yeah, like why wouldn't you do
down the hallway? Why did you?

Speaker 1 (51:39):
But here's here's my thing. If he wasn't like shooting
out red hell vines, I'd be like, I could kick
this guy. He seems really easy, which is funny in
the game that he's just kind of kicked the demons
when they're on the ground. If he didn't have the
vines and the scary baby Beetles. I would have million
percent just went up to start kicking him, because like,
what the hell's he gonna do? Flip is hung out

(52:00):
at me do ship. But unfortunately he did have scary
hell vines. I don't like the shot of him just
screaming while everything's going to hell or whatever. It remind
me of Frank and hell Raiser when he builds himself
and just starts screaming by himself. The men are hunting
who are hunting her down are being eaten alive. They
didn't make it out in time, and then.

Speaker 3 (52:19):
She didn't make it very far at all.

Speaker 1 (52:20):
They didn't make it far and they had like a
really bad time.

Speaker 3 (52:24):
It's like what were they doing? I don't know, And
you think these people who have obviously been living with
this darkness for a little while now would have kind
of an escape plan.

Speaker 1 (52:35):
Maybe they were maybe they didn't know what monts they were.
It was like the Beatles is hard to fight.

Speaker 3 (52:40):
Well, maybe it's like one of them got caught. They'd
be like, oh, well that's that's Eddie. He's new. Yeah,
we try to tell him and then the other guys
get out and but like all of them, that just
seems like gross incompetence.

Speaker 1 (52:55):
Yeah, they would have. They would have been losing a
lot more members. She gets distracted by uh the little
ghost girl dark Alessa as she's credited, and she falls
down an elevator shaft and a fandual commercial place. Because
I watched this on Pluto. Pluto has like aggressive ad.
There's no like fade to black, there's no like palls
between the ad. The ad just starts right away. So

(53:17):
I'm like investing in and she's like, ah, FanDuel this weekend.
I'm like, oh, oh, okay. Also a lot of baby
ads on Pluto. And I've actually talked about this, and
when we did the Ring remake. The Ring remake, you
know the beginning where she finds the girl dead and
she turns all like blue and stuff. Yeah, well when

(53:38):
we review that, I also watched it on Pluto. Cuts
to like a born to Be Wild diaper ad, and
then in this there were so many baby ads. I'm like,
this isn't the movie you want to play this, This
is horrifying.

Speaker 3 (53:47):
I don't want to think about these four. Is it
the correct movie?

Speaker 1 (53:49):
Maybe I don't know, but like literally there's a scene
where she's like, you killed your baby. Then it cuts
to like I log my baby's poop with this app
and I'm like, I this, this is two different extremes.
I don't want to deal with this. So yeah, uh okay,
I forgot. I remember Pyramidhead was like a big deal

(54:12):
on this, but I forgot that. His intro to the
movie is him just kind of like walking in the background.
He just kind of like is sauntering in and then
he just goes, oh, there's a lady there. Like there's
no like big reveal, there's no like actually the sound
goes out because she like falls and the sound like
kind of goes out, just.

Speaker 3 (54:32):
Like I can just give like a little glimpse of
like a little like whoah, he's here or.

Speaker 1 (54:36):
Something like you hear like you know, like the trucks
like footsteps or the thing dragon. No, he just kind
of walks out of a door and then he's just
like Hi.

Speaker 2 (54:44):
It's just like, oh, there am around here.

Speaker 1 (54:47):
There he is, there's pyramid Head. He's just hanging out now.
Pyramidhead in the game, but it was to represent the
guy's guilt.

Speaker 4 (54:54):
Right game, and he is, Yeah, the representation of James
is guilt.

Speaker 1 (55:02):
Yeah, And he was like based off like the executioners
in the town's past. Uh. But I think even like
when I was reading, like even the guy like made
Silent Hill, he's just like that had a specific reason.
I don't know why it's in this movie, but it
got so popular.

Speaker 3 (55:16):
Pyramid's really popular. It got so popular.

Speaker 1 (55:19):
So now I think like he comes back in a
later game, but they call him the Boogeyman, and now
there's like multiple pyramid So I think the idea is that.

Speaker 3 (55:25):
There's lady pyramid Head. Wait what, I don't know that
maybe just some weird fan I.

Speaker 2 (55:30):
Saw there's girls that cosplay it's like a lady.

Speaker 3 (55:33):
I might be getting that mixed up with weird things
on the internet.

Speaker 1 (55:37):
Just look up lady pyramid heads.

Speaker 3 (55:40):
No you see, I don't look it up.

Speaker 4 (55:42):
I just have one read it or something that's an
all pink pyramid head that's funny.

Speaker 3 (55:49):
That just sounds adorable.

Speaker 1 (55:50):
It is.

Speaker 2 (55:51):
Really it's a really good cosplay.

Speaker 1 (55:53):
I think I actually I might have seen like a
girl pyramid Head at one of those things. But anyway,
he's a little different than the game. I think he
has a more pointed thing. But also he's gigantic. Because
I looked up the original game, which, by the way,
his first in the original like PS two game, his
introductions like you're just going down the hallway and there's
like a gate and he's just like standing there looking

(56:14):
at you, and you're like, oh hi, and then it
cuts to him. I think he's having sex with mannequins
or something.

Speaker 3 (56:21):
Yeah, he does love those mannequins. He carries them around
all the time. In the second game.

Speaker 1 (56:27):
The killer mannequins are in the second movie. I don't
think they have a scene together.

Speaker 3 (56:30):
No, I mean in the actual game though, Yeah.

Speaker 1 (56:32):
But I'm saying, like they should have had a scene
with them together.

Speaker 2 (56:35):
Yea movie you just said the second movie. Yeah, it's
not have a reference to the same.

Speaker 1 (56:42):
I'm just saying there was a killer mannequin thing in
the second movie, So it's where the pyramid Head didn't
have a scene with it. That's what I'm saying. But yeah, Pyramidhead,
he's there, he looks cool, has no reason to be
in this movie. And that's my problem with this is
like if this was his only scene, I think I
would have been fine. But then he comes back later

(57:05):
and it makes it feel like he's like a big deal.

Speaker 2 (57:08):
Like he's yeah, yeah, a lesson, and.

Speaker 3 (57:11):
Then you never hear from him again. Yeah, there down does.
It's a really cool party trick. We just rip someone's
skin off and he just leave it, throws it at all.

Speaker 1 (57:21):
I mean, he's just like, how do I top that?

Speaker 3 (57:23):
Bye? Everyone Like, hey, guys, check this shit out now.

Speaker 1 (57:26):
Apparently there were gonna be like six pyramid heads at
the end of the movie, and then they changed it
to what happens in the end of the movie. So yeah,
but since they changed it, now we have like this
like he's back and all look out cools. He's in
all the marketing. It's like, and then he leaves the movie.
It's like, oh, I okay, weird. Thought he'd be around
a little bit more.

Speaker 3 (57:47):
Also on his first appearance. I also want to highlight
again everyone's really awful survival instincts. Is when he's sticking
the sword through the door instead of going lower to
the ground, they're just like, I hope he doesn't reach,
Like you have this whole room you're in, Just move,

(58:09):
just move. Why is everyone so bad at surviving?

Speaker 1 (58:12):
They are terrible? But I do like right before that,
she like runs and in the real world, her husband's
there and she like walks through him. He's like I
was able to smell her and feel her, So that
was a cool moment. I actually really like that reminds
me of like the original, well, the first theatrical Grudge
movie from Japan. It's hard to say the original Grudge
because everyone thinks that's the first, but there was a

(58:33):
TV movie before that. But there's a moment where like
the Demon House has like a rift in time where
like the girl is able to see her dad in
the past and he's able to see her in the future,
and then they both die at the same time. It's crazy.
I kind of got that feeling from it, and I
think they were kind of influenced by like Japanese horror,
like phantoms from Japan.

Speaker 3 (58:51):
Japanese horror actually kind of scares me a long horrife
there here. It really is. They're good at it.

Speaker 1 (58:58):
Which, by the way, we did what is the worst
Paranormal Activity. I don't know if you know this, but
Japan made a sequel to Paranormal Activity. There's like a
Japanese Paranormal Activity too. It's only available in Japan. I
mean you can also download it. But they made like
a ghost movie in our style, and they did it awesomely.
I'm like, what the hell. I'm like, you guys did
our thing, and you did it really well.

Speaker 3 (59:19):
They're really good at heart. Yeah, they're very good at it.

Speaker 1 (59:22):
I really want to I really want to go back
and watch all the Japanese Rings and Grudge and finally
watch that Ring Versus Grudge movie they did. Yeah, but
evil girl from the Japanese Ring fights the Evil Girl
from the Japanese Grudge, which, if you know their backstory,
like they were like horrible tortured souls. I don't know
if I want them fighting. It seems weird. Freddy Krueger
likes being an asshole. It's fine when he fights someone this. Yeah,

(59:44):
so Pyramidhead is also just chilling with beetles. I guess uh.
He tries to attack him. This is when we see
like the face of the beetle just looks like a
little person just going like ah. He disappears.

Speaker 3 (59:55):
Time up yep ye.

Speaker 1 (59:57):
Look how long does that darkness? Why is it on
a time?

Speaker 2 (01:00:00):
Yeah? I don't know.

Speaker 1 (01:00:01):
Is this like Minecraft? It's twenty minutes? I only know
that from the Minecraft movie?

Speaker 2 (01:00:06):
Is that I don't know?

Speaker 1 (01:00:09):
In the Minecraft movie Jack.

Speaker 3 (01:00:10):
Minecraft when it like first was released and then after
like a month, I don't think I ever played it.

Speaker 1 (01:00:16):
Well. Look in the Minecraft movie, Jack Black said that
night Time last for twenty minutes, and that's when the
zombies came out, and then I went chicken jockey in
the theater. I didn't actually do that.

Speaker 3 (01:00:27):
If you did, I would actually believe it.

Speaker 1 (01:00:29):
Manma, I had to see that for work, so I'm like, man,
I'm like the only adult here that doesn't have a kid.
I'm like, I'm getting looks. I don't like this at all.
I fell asleep for ten minutes in the middle it
was it was a problem. I was like, oh, man,
I'm like storing and ruining it for these kids.

Speaker 4 (01:00:46):
And Sybil is the one that helps save her from yeah, pyramid,
I guess why.

Speaker 1 (01:00:50):
Did Sybil go further into the town. I would have
tried to scale down that cliff or something.

Speaker 2 (01:00:55):
You don't know us down there.

Speaker 1 (01:00:57):
To see a rose calm Sybil down and tells her
they have to go to the hotel. And that was
a really exciting cool scene. So of course I got
to cut back to Christopher. He calls someone about police
records and gets ignored and then we meet some lady
named Anna. Anna. My name is Anna, very important to
the plot. Yes, and she's just throwing rocks at Dahlia,

(01:01:21):
like you're.

Speaker 2 (01:01:22):
Bed She's an evil woman.

Speaker 1 (01:01:24):
Yeah.

Speaker 3 (01:01:24):
So he's like, you're bad, you suck, You're the rock asshole.

Speaker 2 (01:01:28):
Anna loves throwing rocks at her because.

Speaker 3 (01:01:32):
And it got her killed.

Speaker 1 (01:01:33):
Do you want to talk about survival skills? I've been
saving it for Anna. But we're almost there.

Speaker 3 (01:01:37):
That we can. We get there, but that part is frong?
Did I so in a hotel? I love that? What
was the mom tame again Dahlia or Rose? I love
that Rose like this knife is mine and subsequently loses
a knife three minutes later. It's like why how this? Why? Why?

(01:02:02):
Like you finally got yourself a weapon and then you
lose it.

Speaker 1 (01:02:05):
In the next scene, so Ada tells them about like
the town's religion a little bit. She shows them the
symbol and everything, like, yeah, that's a symbol of our faith.
They find another clue, picture of a girl being burned.

Speaker 2 (01:02:19):
Yeah. So the town was founded by witch hunters.

Speaker 1 (01:02:22):
Yes, heroes as I call them. Uh, we're bringing it
back now. Apparently it wasn't that like big of a thing.
Apparently when you go back in history, like the actual records,
it didn't happen as frequently as people think it did.
It shouldn't happen at all. But I watched one movie
called Mark of the Devil, was like a German movie
for like the seventies, and the beginning they're like a
thousand people were witch burn and like people looked it up.

(01:02:44):
They're like, no, nowhere near that closes. What the fuck?

Speaker 3 (01:02:47):
Yeah, it just sounds better, it sounds cooler. Yeah.

Speaker 1 (01:02:52):
So yeah, they find that burn picture, they go to
check out the room. So we're invested in this. So
of course we cut away to Christopher breaking into a
police record thing. It's like the fuck man just getting
in a lot of trouble and he's just finding old
police files for a silent Hill. They learned about the
witch burning and then they slice a painting to find
a secret room.

Speaker 2 (01:03:11):
Yeah.

Speaker 4 (01:03:11):
So they they also find out with Chris that uh,
Sharon was born in nineteen seventy four.

Speaker 1 (01:03:18):
Yeah, that doesn't make sense.

Speaker 4 (01:03:20):
Yeah, and he's just like very confused. Yeah, he's like,
that's her mom. Looks exactly like her. It's her mom.

Speaker 1 (01:03:26):
Yeah, that was a little confused. Again, they kind of
explained it at the end.

Speaker 2 (01:03:29):
I'm still a little they explained at the end. It's
different in the game. Okay, okay, so they rip the painting.

Speaker 1 (01:03:34):
Yeah, they're they're investigating this like secret room. They find
a little girl and she looks exactly like Sharon, and
then she goes, I'm burning and then she disappears. But
they look at all the burned wreckage. They're like, something
fucked happened here. This doesn't look right. But they don't
have time to investigate further because the birds start freaking out.

(01:03:55):
Now they have to yep and they have to run
to church. Are the birds also.

Speaker 3 (01:04:00):
Need more time from this siren to go down, fly
the stairs, go out, run to the church. These other
guys siren sounded. They got halfway down the hall and
were consumed by these I want to know how.

Speaker 1 (01:04:15):
Does the darkness pop up in different areas of the town.
Is that it does the whole town turn dark? Because
I can see if it's just like you don't you
never know where the darkness is gonna appear. I can
see that being a thing.

Speaker 3 (01:04:28):
Yeah, but they don't explain that.

Speaker 1 (01:04:29):
Yeah, they don't. Well, they wanted to keep it a
mistery like.

Speaker 3 (01:04:32):
They should have never made a base off of how quickly.

Speaker 1 (01:04:36):
So Rose recognizes the church by the way bad survival things.
They get to the church where they are told it'll
be safe, but she recognizes the church from the painting,
and instead we just stand there instead of going like wow,
what a coincidence should in there? Essays She's like, now
I gotta stare at this and be like, yep, it
looks like that crude picture that my daughter trued.

Speaker 3 (01:04:59):
It's like, oh, in the church, and Anna, who knows
better than anyone here, is just like, yeah, let me
just hang out out here too. Yeah.

Speaker 1 (01:05:06):
Dally is yelling at everyone because they won't let her in.

Speaker 3 (01:05:08):
It's like they're fighting over the last brain cell here. Yeah,
An his church, everyone is already in.

Speaker 1 (01:05:14):
It is like I have to throw a rocket. He
was like, throw a rocket her later, get in the.

Speaker 3 (01:05:18):
Fucking dude, and like the darkness like overcomes over top
of yeah, over top of roads. I'm just like, you
fucked up, bitch, You're in the darkness.

Speaker 1 (01:05:26):
Now get into church, and then uh freaking pyramid had
just like materializes behind Hannah. That is a pretty brutal
death for Anna. Any other universe, i'd feel bad, but
I'm like she kind of had every opportunity out of there.

Speaker 2 (01:05:41):
She was just smile and throwing rocks at Dahlia, like throw.

Speaker 3 (01:05:45):
A rock later, have every opportunity to just be like,
I'm just gonna get into church.

Speaker 1 (01:05:51):
That is pretty rough though, when Pyramid had just grabs
her skin and just yanks it off, Yeah, what's funny.
The NPAA were like totally fine with this. They're like, oh,
it's in like a fantasy world and there's reasons for this,
and I'm like, that's fine, you get a rated R.
It's totally fine. Also, the studio totally other than the
whole put man in it. Apparently he got like no

(01:06:11):
notes from the studio other than Sean Bean and Rod
of Mitchell's accents were too thick in some scene so
they had to redo it. They're like, hey, I forget
where he's from, but it's like her Australian accents was
really showing. Could you redo that scene?

Speaker 3 (01:06:26):
I do love that when he ripped off on a skin,
he just literally chucked it at the door and I
don't know why, but it cracked me up.

Speaker 1 (01:06:33):
And then he's out of the movie because they changed
the ending.

Speaker 3 (01:06:36):
He's like bye deuces.

Speaker 1 (01:06:39):
That reminds me. Early this year we did a legend,
Ridley Scott's Legend with Tim Curry, and both versions of
that movie had like this goblin henchman of him who's
like kind of the main bad guy for most of
the movie, and they changed the ending of the script
so he just disappears in the third act. It was
the peer he was the pyramid head of his day,
where it's like he's really important, like and now he's
just gone, Like it's a really big thread that we

(01:07:00):
just let hang in there. That we meet Christapella, who's
played by Alice Kreeg, who's played bad guys before. Famously,
she's the Queen Borg in Star Trek First Contact. Okay,
she's scary looking. She's like played witches and stuff for
so they got like the right person to play this role.
She's the religious leader of the town. They all follow her.

(01:07:23):
It's kind of reminded me of The Mist. How everyone
follows that crazy lady in The Mist. Oh yeah, yeah.
So in the real world, Christopher goes to an orphanage
and he's demanding to know who Sharon was before they
adopted her. And they're like, I can't tell you. And
then that cop comes and he goes, hey, obviously you
broke into our record room, Like you're not really hiding.

Speaker 3 (01:07:42):
He was there.

Speaker 1 (01:07:44):
Huh. How did the cop know he was there because
he broke into the police right, how did he know.

Speaker 4 (01:07:48):
He met the record Probably that was like left out,
just like his wife leaves her and he just had it.

Speaker 2 (01:07:53):
Probably open the.

Speaker 3 (01:07:55):
Orphanage, right, I'm the idiot, all right, he's doing it.

Speaker 1 (01:07:57):
He's actually being very smart. He's like, well clear, he's
gonna go to the orphanage and ask where she came from.
Let's go. So yeah. Uh, he's like annoying the nun
and he's just like, you want me to arrest you
for assault? Man, can we just talk? So the cop
tells him like, hey, the crazy's in this town. They
try to murder this girl. Yeah, they like try to

(01:08:17):
burn her in that hotel room. Something went wrong, and
he shows the scars he got trying to save.

Speaker 2 (01:08:22):
Her the whole whole movie. He's got leather gloves on.

Speaker 4 (01:08:24):
Yeah, and then he finally takes them off to the
scene to be like, yeah, see, like I burn myself
trying to save her.

Speaker 1 (01:08:30):
Yeah, when he tells Christopher to chill, He's like, hey, buddy,
you can chill the fuck out.

Speaker 3 (01:08:34):
Yeah.

Speaker 1 (01:08:35):
Rose and Christabella argue about like their faith. She's like,
our faith is protecting us and blah blah blah. And
She's just like, look, lady, I just need to get
my daughter. She's like, Okay, your daughter's probably in the
core of the darkness, which is like where all the
most evil monsters are.

Speaker 2 (01:08:53):
That's where she is.

Speaker 1 (01:08:53):
Actually just it's actually just like twelve nurses. They're kind
of easy to get through. Really, you think there'd be more.
You think Pyramidhead would be there.

Speaker 3 (01:09:02):
They did a lot of work by just killing each other.

Speaker 1 (01:09:04):
Yeah, again, it wasn't really that hard. So she's like, yeah,
you're gonna have to go down there to find them.
You're probably not gonna make it out and uh and
then okay, so some men are suiting up to go
to the hospital, and then we get the line that
mother is God in the eyes of a child. They
really like that line. They bring up back at the

(01:09:24):
end there I've heard people quote that before.

Speaker 4 (01:09:26):
And then Rose also drops her necklace. It has a
picture of Sharon and yes.

Speaker 1 (01:09:32):
And christ de Bella picks up, but without opening the locket.
She picks it up.

Speaker 4 (01:09:37):
Also, can we just stop and have a moment for
Rose's cell phone that's just been hanging on her neck
this whole movie. Yeah, like she probably could have used
that as a weapon. Are like pretty heavy.

Speaker 1 (01:09:46):
And said she said she's calling people constantly. She's like, hey, Chris,
I'm in Silent Hill. And then the other end, you
just hear You're like, yeah, what so Yeah, they cut
in her to the hospital. She shows her the map
to the Darkness.

Speaker 2 (01:10:04):
And she's like, you gotta memorize it.

Speaker 1 (01:10:06):
Yeah, and I think it is like left left, right,
it's like the Konami code.

Speaker 3 (01:10:09):
I think, yes, she's memorizing something.

Speaker 1 (01:10:12):
And I think so. I think I read a fact
that like one of the cell phone rings on.

Speaker 3 (01:10:17):
One of the cell phone is.

Speaker 1 (01:10:18):
Collident metal gear. I think I have to look up
the fact there was like a cell phone ring or
some tune from a different Kunami game, and there Sybil
isn't convinced that they're on the level. Yeah, they're like,
something's up here. They're gonna lead you to your death.
And then this is when Christa Bella is like, oh,
here's your locket. But then she looks at it, she goes,
oh my god, it's a lessa.

Speaker 3 (01:10:38):
You're the evil witch killer killer.

Speaker 1 (01:10:42):
And then uh, this is when Sybil gets her bad ass.
She throws her in the elevator. She got the bar.
She's like, go save your daughter.

Speaker 3 (01:10:47):
Boom, and then immediately ruins. Then.

Speaker 1 (01:10:50):
Yeah, it just immediately gets her ass handed to her.
By the way, in real life she broke her hand
filming the scene.

Speaker 3 (01:10:55):
Like to the fighting, she doesn't immediately get her ass
handed to her. She kicks a crapout them at first. Yeah.
Again she makes it just a series of really bad
decisions afterwards. So she gets out her gun. Yeah, they
don't know it's empty. Yeah, and she's pointing at them.
She could have been like she has all the power, right, Yeah,

(01:11:16):
she could be like, this is what's gonna happen. You're
all gonna get out of here, or I'm gonna shoot you. Yeah,
and says she goes click, and now they know she
doesn't have any bullets, you idiot. Yeah, you could to
scare them off a little bit.

Speaker 1 (01:11:27):
And I ran out of it.

Speaker 3 (01:11:28):
And then instead of trying to fight like she did
the first time where she kicked the crap out of them.
She just goes, all right, I just beat the shit
out of me, and.

Speaker 1 (01:11:35):
Then it'll beat the shit out of her, beat her
with pipes because the pipes were a common weapon, and.

Speaker 3 (01:11:39):
Oh my god, it annoyed me.

Speaker 1 (01:11:41):
I was just like, how especially annoying because they do
that banass like start to the fight scene and then
it's very short lived, like oh oh.

Speaker 3 (01:11:48):
Cool, I just I'm just mad. She just let it happen,
and she had control over situation, and she's like, nah,
I feel like dying.

Speaker 1 (01:11:55):
It was funny seeing Chris Baller go like, you're like
really scared when the gun goes of. So Rose is
exploring the hospital, which, again, if this is like the
source of everything, I thought there'd be better guards. There
should be a hundred million beatles here so no one
could ever get in there.

Speaker 3 (01:12:13):
Well, she wants her to kind of get I guess.

Speaker 1 (01:12:15):
So, but instead we get a hallway full of nurses,
the sexy uh face bandaged up nurses.

Speaker 3 (01:12:21):
If she wants her, if she wants Rose to get there,
why is she trying to kill her?

Speaker 1 (01:12:28):
Uh? I don't know if she has control over all
the demons as much as she thinks she does. Yeah,
but this is so they see the light and they're
able to be attracted to the light. And they did the
thing where they had they hired dancers, but they filmed
them in reverse and then played it backward, so it
looks even creepier.

Speaker 3 (01:12:46):
Yeah, so like it looks really good what they're doing.

Speaker 1 (01:12:49):
Yeah, yeah, yeah, it's a reverse photography and everything. So
she turns the light off and then it's like a
like a sound thing. Is that a thing from the game?
Is Are they like sound that? Are they like the
liquors and resident evil like that?

Speaker 3 (01:13:06):
So I like that.

Speaker 1 (01:13:06):
She's like trying to sneak by, but you're right, she
just makes a little bit noise and then they all
just start stabbing each other in each other's throats. She
like walks away, and they're all just killing each other.
Like those nurses come back in the second movie, Like
I thought they all killed each other? What the hell?
How many nurses were there? But yeah, those those became
super popular, like har conventions everyone's because.

Speaker 2 (01:13:30):
They all had the massive cleavage.

Speaker 4 (01:13:32):
Yeah, the tight little outfits and you know, it's pretty cool.

Speaker 1 (01:13:36):
It's pretty cool and the weird, fleshy, messed up Faith
gets to the hospital room yes, and she walks into
a bright light and then we get sixteen milimeters footage
of Alissa's Alessa's backstory. She was bullied by the kids,
she was abused by that janitor. Now I wish she
did go back and kick that guy.

Speaker 2 (01:13:55):
I think she was raped basically, but I try not
to use that word on YouTube.

Speaker 1 (01:13:58):
Thank you, thank.

Speaker 2 (01:14:00):
You sexually assaulted?

Speaker 1 (01:14:02):
Sure, yes, yes, well at least you said it down
here in a basement. The other day, I filmed with
Captain Well, no, I don't know if you saw the
Cutthroat Island episode, but I'm filming with Captain Boomy's on
a yacht and a marina, and she just yells the
word on that like yeah, can you please say that louder?
And it was go back and watch the episode. It's
a very busy marina. There's a noise interrupting us like

(01:14:25):
every five minutes. Anyway, Yeah, so she's getting like the
whole backstory, the chanitor abused her and everything. Uh, and
then like the town, well, the Christabella just assumes the
dad was evil, which was the dad? Even I think
it was just anomous.

Speaker 2 (01:14:42):
They never yeah, they never, really.

Speaker 1 (01:14:44):
Because the evil entity isn't the original Alessa, it's an
evil entity that comes to Alessa. Yeah, so I think
just Dahalia just got knocked up by a guy, and
then this lady was like, you're gonna bring the devil,
and then her paranoia inavertently brings the devil, which is
kind of ironic. But yeah, they're like, all right, we
have to burn this witch lady. But it's like, what
is she exactly doing in the in the movie version,

(01:15:07):
what is she doing that makes them so worried?

Speaker 3 (01:15:10):
Nothing? Yeah, it's just you're my sister, you had sex
with the guy.

Speaker 2 (01:15:15):
They're a very religious cut short.

Speaker 3 (01:15:19):
I guess, maybe don't piss off the witch.

Speaker 1 (01:15:23):
Yeah, who's not even really a witch? I think I
know in the game she has like powers or something.

Speaker 3 (01:15:29):
They get the impression she only gets it. She only
got her powers based off of the exposition at the
end that she comes from just hate.

Speaker 2 (01:15:36):
Yeah, hate in her brain kind of called the deity.

Speaker 1 (01:15:40):
Well that's after the fact. But it's like, was she
doing anything beforehand other than she was conceived out of wedlock,
where it's like this isn't that far back that happens.
Lady relaxed.

Speaker 2 (01:15:48):
Yeah, but like I said, it was a very probably
strict town.

Speaker 1 (01:15:52):
So they decide they're going to burn her the chains
over the fire. They weren't they weren't enough to uh whatever.

Speaker 3 (01:16:01):
Yeah, yeah, they step up.

Speaker 1 (01:16:02):
She just knocks over the fire, just lights the whole
thing down, uh, and then they're able to like the
cop is she somehow survives that even though she's at
like ground zero of the fire burning and she was
chained to something, somehow she gets out. Yeah, she looks
like a lava baby. The dude tries to save her
and burns his hands, but then like, is that the

(01:16:23):
fire that starts the town? The coal fire? Was that? Like? No,
that must be a separate thing, because then she goes
to a hospital after one.

Speaker 4 (01:16:31):
Yeah, I think it's she goes to hospital and then
the det comes and that's when her nightmares kind of
start taking over the town.

Speaker 1 (01:16:37):
And then that's probably when the fire and stuff starts. Okay, Okay,
so yeah, they burn it down and everyone's trying to
cover it up, which I don't think that's very religious.
I don't think covering up murderous religions. So yeah, she's like,
I so this is where she says, like everyone here
is kind of already dead and they refuse to accept it,
and their blind faith repels them from the church.

Speaker 3 (01:16:58):
So they're like, uh, we need.

Speaker 1 (01:16:59):
To throw and horse are way in, Lady, I look
exactly like your daughter. I'm a demon by the way.
So yeah, she came to Alessa, She's like, hey, you
want to get all those guys team up with me.

Speaker 2 (01:17:10):
It's not that she looks like her daughter, it's that
she like she split off.

Speaker 4 (01:17:17):
Yes, her innocence got reborn into the baby. So that's
why there's the thirty year age difference.

Speaker 3 (01:17:23):
Yeah, I have ever seen I have you played Kingdom.

Speaker 1 (01:17:26):
Hearts years ago? Not all of it?

Speaker 3 (01:17:29):
A Kingdom Hearts when they split somebody into a heartless
and a nobody and then there's like the main person
and then they all have their own alter egoes, but
together they're this person.

Speaker 1 (01:17:39):
No, but yes, So what you're saying is this guy
should direct the Kingdom Hearts moving.

Speaker 2 (01:17:45):
Yeah.

Speaker 1 (01:17:45):
Maybe, sure, he has some experience. He did direct Beauty
the Beast, not the Disney one, a French one, but
you know, close enough, close enough, he has some experience.
So yeah, the baby is like the last of her goodness. Yeah,
and I don't know who the fuck took it out
of Silent Hill into the real world. I don't know
who did that. It looks like it's dark. Alessa. It's like,

(01:18:07):
can she leave?

Speaker 4 (01:18:08):
So I think, yeah, I think she can, huh. And
I feel like Gucci was probably involved.

Speaker 1 (01:18:15):
Oh is that the copy the cops? I was like, Gucci.
I'm like, I don't know.

Speaker 3 (01:18:19):
Did she have a Gucci Bags back anyway?

Speaker 2 (01:18:29):
Thomas Gucci?

Speaker 1 (01:18:32):
Uh So yeah. She's like, I'm gonna grant her revenge,
but I need you. So she like goes into Rose
But I like that, Like Alessa was so angry. She
took her anger out on even like a nurse who
just happened.

Speaker 2 (01:18:45):
I'm so sorry for it. She's like some people were
just curious, Yeah, like.

Speaker 1 (01:18:49):
Why are you making that girl a nurse in the
afterlife with like.

Speaker 2 (01:18:52):
I know, like, why don't you just let her go?

Speaker 3 (01:18:53):
At this point, it's very rude.

Speaker 1 (01:18:59):
So she.

Speaker 2 (01:19:03):
First game, the one with the red sweater and stuff.

Speaker 1 (01:19:06):
Yeah, we find out that Sharon has just been at
Dolly's house the whole time, in that apartment because then
the bad eyes come for her and she gets out
of bed and hides and Dolly's like no, and then Christa.
Bella was like, well, of course she was here, Like,

(01:19:26):
you're kind of the most likely person to kidnap this
lady in the real world. The cop takes Christopher to
the edge of town and he's like, go away, we'll
figure it out. They don't figure it out, and he
foils to come back. He's like, I'm gonna come back,
and what he really means is I'm gonna change my
daughter's name and not come back Until the end of
the second movie, Sybil, who's all tied up, seems more

(01:19:51):
mad that she's about to be burned in front of
the girl than she is that she's about to be
burned in general.

Speaker 3 (01:19:56):
Dude, I saw this. I'm like, I thought she died
at the hotel or whatever. Yeah, the hospital, and.

Speaker 1 (01:20:01):
Like I kind of wish she did. This is really mean, and.

Speaker 3 (01:20:04):
She like shows up. I'm like, oh so, it just
kind of like, oh, she's still alive. Oh, they'll probably
get her out of here. And then I was immediately
that was put to bed real quick. I'm like, why
even like and.

Speaker 1 (01:20:15):
Then Rose shows up. It's like, oh man, she couldn't
she could have run just a little bit faster than that.
Uh yeah, she gets horribly burned in front of everybody. Oh,
I have to make a comment. One of the ladies
in the background. It's like this middle aged lady with
like whitish hair. She's credited as distressed Woman. She's one

(01:20:36):
of the people in the first Cube movie. She's the
lady that the black eye lets go of when she's
outside of the Cube and she dies. I reviewed Cube
a few months ago, so I was looking at the castle.
It's like, oh, the lady from Cube isn't And that's
how I remember that it is a Canadian movie because
that was a very Canadian movie too. So there you go,
Cube connection. Annoying lady from Cube that got dropped down

(01:20:58):
a shaft is in the movie. Good for her? So
she dies violently, Sybil rest in peace? No will she
come back? Will she have revenge in a future movie?

Speaker 3 (01:21:15):
Straight up through and.

Speaker 1 (01:21:21):
Save that joke for the little sy So Rose returns
uh and she I love, this is unrealistic. She's dropping
truth bombs. She's like, let me tell you about this,
and then like two people just come and sucker punch
her and then she goes and another bad thing. I'm like,
you know, her jaw would be hanging off, she'd be

(01:21:43):
like swollen.

Speaker 4 (01:21:43):
Up and like, oh, she's got a less dark lesson
her okay, oh is that one will?

Speaker 3 (01:21:49):
They keep like grabbing her two and holding herround and
she's like no, and then they're like, oh sorry, I
wanted it to almost be like a naked gun.

Speaker 1 (01:21:55):
Like it gets more unrealistic, like someone has like a
baseball bag that she keeps continuing.

Speaker 3 (01:22:00):
It's like it's really really weird because you think like
they would want to like grab her restrainer and it
wouldn't matter what she's saying no, which is like grabber,
but she's like rushing them off and they're like oh sorry, yeah.

Speaker 1 (01:22:11):
But by the way, it's like a big guy who
punched her and she starts talking. He's like, oh, man,
I don't know. I'm the biggest guy here. I don't
know what's gonna knock her down. So Christabella is like
enough year she stabs her yep, speaking of hell Raiser
with the blood on the floor, brings this evil entity
into the church and then Alessa emerges from the bottom

(01:22:35):
of the church. Uh, and she goes full pinhead from
Hell Raiser three and starts murdering everyone. Uh. How does she.

Speaker 3 (01:22:42):
Kill Christabella do that joke that you did too early,
straight through the cutter and out the stomach.

Speaker 1 (01:22:50):
It's like it's like evil Dead, but with barbed wire.
It was horrifying.

Speaker 2 (01:22:52):
Yeah.

Speaker 3 (01:22:53):
I forgot that.

Speaker 4 (01:22:54):
Part too, I honestly did. And then I was just like, oh.

Speaker 1 (01:22:57):
Like ah, like she kind of deserved it. This thing's
all her fault. But it's just like, ah, that's that's me.

Speaker 3 (01:23:05):
Ugh. It doesn't help that, like a.

Speaker 1 (01:23:09):
Real Alessa is just like this burn victim.

Speaker 4 (01:23:11):
This is like, yeah, she comes up, she's just like
her in her bed watching everything and like sending.

Speaker 1 (01:23:18):
Out all the Barbier and again instead of Barbier, which
I think they got from like some anime or something.
Instead of Barbier, it was going to be multiple pyramid
heads just massacring everyone. But in the game, from what
I watched, it was this deity that they wanted to bring.
Does it have a name the deity in the game.

Speaker 2 (01:23:36):
I think so, but I can't remember because I.

Speaker 1 (01:23:38):
Think I was reading the dark Alessa I think they
were gonna say because they keep saying him even though
it's taking the form of a girl. I think there
was like an un unused It was either in the
script or deleted scene where they mentioned the demon's name
is Sami l or something like that, like hell Boy. Yeah.
So in the game, it's just like they have Alessa there,

(01:23:59):
they had the Amulet of Menonon or whatever the fuck
they said, and the guy throws a red juice and
then a goat demon with wings comes out, like a
very stiff, stereotypical demon goat comes out the path of it. Yeah, yeah,
pretty much, and they're just like, ah, yes, the ultimate
evil and you just shoot it with bullets. And I
was like, oh, you.

Speaker 2 (01:24:20):
Think it would be a little more than that.

Speaker 1 (01:24:22):
It's like flying and shooting lightning, and it's like I
just shoot it with a gun, and like, oh, I
thought it'd be a little cooler. I thought you'd bet
the Ambulet of Menanon or.

Speaker 3 (01:24:31):
What everyone is weak the bullets.

Speaker 1 (01:24:33):
I guess. So I got where they met. I skipped
three hours of gameplay. Do you get magic bullets at
some point? Is it like Elboys bullets with like holy water? Nope,
just shot with bullets. As much as I would have
loved to see a big winged goat skinless demon, I
think this ending is a little bit better. It's a
little bit better. It's a little less cheesy. The ending

(01:24:54):
of the game is a little cheesy, like I will
have the ultimate power.

Speaker 2 (01:24:58):
Never mind a like a parrot.

Speaker 1 (01:25:03):
And then the game ends with them just like we're
running away and now we're happy. Yeah, out a cemeteryus.
What the fuck is this?

Speaker 3 (01:25:11):
That depends on what ending you get?

Speaker 1 (01:25:12):
Yeah, yeah, I want to talk about the endings. So, yeah,
everyone's dead. Dahlia was spared because why didn't she kill me?
And she goes goes mother is God in the eyes
of a child.

Speaker 4 (01:25:25):
But we're also skipping over when Rose is holding Sharon
and she's like here, cuse your eyes. Yeah, and then
she does look because then evil Lessa comes and like
looks in at Haaren and then it's like.

Speaker 2 (01:25:37):
No, she took over.

Speaker 3 (01:25:38):
Yeah.

Speaker 1 (01:25:38):
Sequel baiting a little bit there, which they sort of
backtrack a little, but also follow up on I'm actually
I think tonight I'm gonna watch the second one just
out of curiosity. I've only ever seen it in the
theater and I did not like it. Saw it with
Anthony and we were like, this will be stupid as hell.
I just remember constant Jump scares no, like nothing really scary.
There was a there's a fucking pop tart jump scar

(01:26:00):
in that movie cuts the pop tarts coming. That was
supposed to scare you. Anyway, They they drive away somehow,
somehow they're able to ride well.

Speaker 3 (01:26:11):
Beforehand, they're walking to the car and this little girl
just running to the car like nothing just happened. Nothing,
And it's like, oh, I had a hard day even if.

Speaker 1 (01:26:22):
It is dark. A lesson they should be pretending to be, like,
wasn't that really scary? When I I mean they did that?

Speaker 3 (01:26:28):
She just trying. The car goes right to sleep.

Speaker 2 (01:26:30):
Yeah, no questioning, mommy, what was that? What happened?

Speaker 1 (01:26:33):
And then Rose should realize that she's dead and she's like, hey,
Chris coming home. It's like, no, you're not, No, you're not.
He can't hear on the other end, and they return
home as ghosts and Rose sits on the couch. She
can't see Christopher Kusper can't see her, and then what's
her face? Just wanders away and the camera moves back

(01:26:55):
and it's all done. And then they did a sequel,
which again the director didn't come back, he was directing
some other movie. The writer didn't come back because he
was going through a lot of legal problems. Hey, they like, uh,
they let him be furloughed so he could still work
and then go to a facility instead of going to jail.
This the son of a Bitch apparently decided to start

(01:27:17):
tweeting about how bad the facility was. They went, Okay,
you go to jail. Now, I'm like, what are you doing? Like, dude,
You're in so much trouble and you somehow got around it.

Speaker 3 (01:27:26):
Why did you punk that up?

Speaker 1 (01:27:29):
Hey, guys, I technically should be in like prison because
I was drunk driving and whatnot.

Speaker 3 (01:27:34):
Decision making from Silent Hill too.

Speaker 1 (01:27:38):
Yeah, maybe that's why the characters make bad decisions. He
makes the bad decisions real life. He's look writing the
story to pulp fiction. Good decision everything else not so much.
But yeah, I actually had a lot of fun revisiting this.
I feel like I went back and forth on this
movie for a while, but I think now I think
I like it. And I'm not a huge fan of

(01:27:59):
the game, so I don't really get mad about the lore,
although knowing about the nurses and pyramid Head it does
make them stick out a little bit more for me.

Speaker 3 (01:28:09):
I think they probably had them in because again, for
people who don't place holand Hill but probably know some
popular features about it, they might just be throwing that
in there for them.

Speaker 1 (01:28:17):
Yeah. Oh yeah, I mean it also makes sense. There's
like movies and stuff that will put like a newer
character in a movie that canonically shouldn't be there, just
because they're popular. Now, like what I was saying, they
got one fucking Resident Evil movie and they were like
Nemesis in the next one, put Nemesis in it. Like okay,
so I kind of can't why they might have done that,

(01:28:39):
but yeah, overall it still holds up. It's pretty scary,
it's pretty creepy. Yeah. I'm actually I guess that second
one didn't do well financially because I feel like there
should be a ton of these at this point.

Speaker 4 (01:28:52):
Yeah, like you said, like Resident Evil got so many movies,
but like people kept going to see them and they
were making money, so they're like, we're just gonna pump
out another Resident Evil.

Speaker 1 (01:29:00):
Yeah.

Speaker 2 (01:29:00):
Yeah, this one Silent Hill shoot, the movie just did
not well.

Speaker 1 (01:29:06):
Revelations three D. Silent Hill Revelation three D, and I
think that was like a year after Resident Evil Retribution.
They were just doing that. They were putting like our
words and every not the R word, but they were
putting artworks because there's like resurrection, Revelations, retribution, redemption, there's
a million of those. Yeah, but yeah, I still really

(01:29:28):
like it, and I'm kind of excited for the third one.
The trailer didn't show too much how did you really
bad wig?

Speaker 4 (01:29:34):
And that's bothering me and I'm hoping I can get
over it and see. But it seems like it's going
to try to faithfully follow the second game.

Speaker 1 (01:29:47):
Yeah, he again, it is him coming back, but he's
saying like it's not really a sequel to the other two.
It's just like this is the town where things happen,
like we were talking about, like each game is kind
of a personal thing. So I think he's just like,
you know what, we now know the origin of the
town and why it's like that. Let's not I don't
think they're gonna bring back the girl.

Speaker 4 (01:30:05):
Or Sean Beach's not Alessa, Sharon, Cheryl, all every name
she goes by. She's not really a part of the
second game. Yeah, so there's no point to bring her
back into that.

Speaker 3 (01:30:19):
They don't need to reference the first or second movie
in the next movie. They just don't need to.

Speaker 1 (01:30:23):
Yeah, I will say I do like that they got
him back to do so they're only green lighting the
movie because the game was coming out and they wanted
to have some kind of synergy there. They did it
with Resident Evil, Like the Resident Evil game comes out
and it's great, like seven and then they're like put
the last Mili Jovivic movie out at the same time,
and it's like, Okay, this is no one really cares

(01:30:45):
about that.

Speaker 2 (01:30:46):
Uh did audition for this movie?

Speaker 1 (01:30:49):
That would have been soon. No, that would have been
too on the nose. And I think because of Resident
Evil that's why the dogs aren't in this movie, because
it's like, well, they kind of beat us to the
punch there. You can't have two weird, scary video game
movies with skinless dogs. It's a little on the nose,
but yeah, I really really enjoyed it, Dan, What did
you think as a Resident Residentvil Silent Hill expert?

Speaker 3 (01:31:12):
Yes, because I am an authority on Silent Hill. It
was good.

Speaker 1 (01:31:19):
Now would you have liked it better if they use
the real ending with the UFO? Sorry? Uh, let me
ask you. Have you seen a little girl around here?
Short black hair?

Speaker 3 (01:31:37):
Is that sound Hill too.

Speaker 1 (01:31:39):
No, I think there's UFOs and like a bunch of them.

Speaker 4 (01:31:41):
Is the dog is part of like the UFO sort
of ending in the second or the you know UFO
ending for the second game.

Speaker 3 (01:31:49):
Yeah, so there's always like a game. Yeah, there's a
there's always like.

Speaker 1 (01:31:53):
A wacky kind of ending to the game. I forget
how you're supposed to get them.

Speaker 4 (01:31:56):
So does the U You have to go and get
a crystal and then like I don't remember how it
has to be used in the first game, but in
the second game, like you have to go and like
there's certain locations you have to look at it and
like it shines a little bit, and then you have
to do that like maybe like three times or something
in certain locations, and then that's how it will trigger

(01:32:17):
the ending, where like it's all being controlled by this dog.

Speaker 1 (01:32:20):
We better get this fucking job in the next movie.

Speaker 3 (01:32:22):
I see people constantly comment about this dog, and they
always and when they really start talking about there always
like the dog is the cannon ending, And I don't
know if that's a joke or if that's actually supposed
to be the cannon.

Speaker 1 (01:32:36):
Well, look, all art is subjective and open to interpretation.
Is that the ending you want? That's the ending I want?
I want the dog ending.

Speaker 3 (01:32:48):
Oh my no.

Speaker 1 (01:32:48):
She was.

Speaker 3 (01:32:55):
Funny.

Speaker 4 (01:32:55):
In the first Silent Hell game with the UFO ending,
it's just the UFOs come, Like he goes up into
a rooftop and then he sees all the UFOs coming,
and then the aliens take them away and the game
ends there. Like I don't even think you get to
the end of the game. It just ends wherever you
found this.

Speaker 1 (01:33:13):
It's it's like when you played like Mortal Kombat, they
have ridiculous endings, like does that the ending you want?
It's multiple choice.

Speaker 4 (01:33:20):
Well, most most hard games kind of have that where
you can get like what's supposed to be the good ending,
sad ending, or the goofy ending or something like that.

Speaker 1 (01:33:29):
I remember in hit Man two, like the newer hit
Man two, when you're at the racetrack and you have
to like kill someone if you like wear like the
flamingo costume and you do a certain amount of things,
the mission ends with the hit Man just flying in
the air like a flaming I'm just like, you know, Dan,
for me, that was my canon ending to that storyline.

Speaker 3 (01:33:50):
You know. The one thing I really liked about the
hit Men games is that they're just fun. They are
They're just They're just fun.

Speaker 1 (01:33:57):
And the movies couldn't capital eyes on that. The movies
are so freaking bad.

Speaker 3 (01:34:02):
You can't make a good movie about hit Man. We
really can't, because like whenever, whenever I would play one
or anyone that I know, they're playing it because it's
just fun. Yeah, they're not playing it to be like
I'm a serious hit Man.

Speaker 1 (01:34:16):
No, depends on the mood I'm man. I go back
and forth where I'm like I'm gonna do everything right
and then I'm like, oh I tripped and someone saw me.

Speaker 3 (01:34:23):
Ah. Or it's like the one really popular clip where
he's on like the beach with like the suitcase and
the guy's on the jet ski and the guy and
the jet ski beats off and he throws the suitcase
at him and like the suitcase is like tracking him
on the Wow.

Speaker 1 (01:34:37):
God, oh no, you killed let her dee boy again?

Speaker 3 (01:34:42):
Anyway? Oh uh?

Speaker 1 (01:34:43):
Should we come back and do hit Man?

Speaker 2 (01:34:46):
I don't know anything about hit Man.

Speaker 1 (01:34:49):
Sure we can do hit Man will be fun and
hit Man Agent forty seven, the sequel, there's one one yeah,
oh oh no, that's sequel bad. That was that was bad.
Zachary quinto the other spot, not the one that you
just murdered is in the second one. Okay, uh, but yes,

(01:35:11):
at some point I'll do Silent Hill Revelations three d
U and January is January when the Yeah, you might
be a little busy.

Speaker 4 (01:35:25):
I know you guys can't see this on the camera,
but like, I'm pregnant. My babies do the day that
the new Silent Hill movie comes out.

Speaker 1 (01:35:34):
So so that's crazy that we're gonna be in the
theater while you're giving birth because you're.

Speaker 2 (01:35:41):
We'll be at the hospital. I'll be like, no, Tony,
you have to stream it for me.

Speaker 3 (01:35:45):
We'll just get the doctors and nurses together.

Speaker 1 (01:35:47):
Maybe I'll have to get someone else for the other two.
You seem like you're rid of I will do revelations.
Then we will do revelations. Then we're gonna have to
do that next. We're gonna have to record that next month.

Speaker 3 (01:35:58):
This is actually how I remember my child's date returned
to Silent Hill by.

Speaker 2 (01:36:07):
Calendar. That's gonna be bigger than the baby.

Speaker 1 (01:36:10):
Look, if I'm able to see it early a couple
of days, I'll let you know at risk.

Speaker 2 (01:36:16):
I feel bad movie.

Speaker 1 (01:36:20):
At the time of this recording, like the last like
two things, I got invited to tonight. I could have
seen him early, but I'm like, funk, that's what we're recording.
And I was able to see Alien Earth a week
early and I just couldn't. I had to record. I
was like, damn it, I keep getting invited to but
it's not that big of a deal. Yeah, so maybe

(01:36:41):
we'll maybe we'll get a chance to see it early.
I don't know, but yes, uh where can we find.

Speaker 2 (01:36:46):
You didn't ask me what I thought about the movie?

Speaker 1 (01:36:49):
I thought, I did.

Speaker 3 (01:36:51):
You.

Speaker 1 (01:36:54):
What did Monica think of the movie?

Speaker 3 (01:36:56):
Monica, I think it's her favorite movie. She actually likes
it more than The Mummy. What did you think of
the movie?

Speaker 2 (01:37:03):
I do like it, okay, I said.

Speaker 4 (01:37:06):
I feel like it does bring the creepy vibes of
the Game of Like I remember you walking around that
town and it's foggy and sirens and all that. You say,
there's little things here and there I'm not crazy about. Overall,
I still think it's a pretty enjoyable movie.

Speaker 1 (01:37:22):
Yeah, you put it on for someone, they'll hull phone.
That'll be creeped out by do you want the dog
ending in the new movie?

Speaker 2 (01:37:29):
I kind of would. I would love it.

Speaker 1 (01:37:31):
If you know what. I would like if they just
like walk past a room and you heard a bark
and buttons being pushed, maybe the room's cracked a little
bit and a little bit, and they see the dog.

Speaker 2 (01:37:42):
Just running past somewhere. I'm headset on and you're like.

Speaker 1 (01:37:46):
What if there's like if there's like a monster coming
and someone sees a room and then you're like, like
a dog walks past through the crack in the door.
You don't have to see the whole thing. I'll be
fine with just that. I'll be fine with that. I
was like, great, awesome, I love that it exists in
this universe.

Speaker 4 (01:38:02):
I do I need it? Or if they do an
at like an after credit scene.

Speaker 3 (01:38:06):
That would be so fucking fine. After I would be
good too. Yeah, like please, hell totally invalidate the entire
movie by making this ding.

Speaker 1 (01:38:18):
So now that we know that, where can we find you? Monica?

Speaker 4 (01:38:20):
You can find me on Instagram story. In the end,
I do have a letterboxed ooh. I've been pretty bad
with it recently, but it's Monica mattisik okay so, and
I think those are the only two places.

Speaker 2 (01:38:34):
You can find me.

Speaker 1 (01:38:34):
Awesome, Dan, Are you on the internet, No, don't talk
to me. Just look for Dan in the wild. Leave
your house, walk around your neighborhood, no matter where you live,
and just look for Dan. I like to think you
live inside all of us, here in the hearts of everyone.

Speaker 3 (01:38:50):
I guess some people there's probably gonna be like one
or two people that I don't. You're gonna reckon and
I will harp on that.

Speaker 1 (01:39:03):
Oh an episode of Maury, He's like, what the hell,
let's get it. I am not the father, gets up
and dance it.

Speaker 3 (01:39:13):
Anyway.

Speaker 1 (01:39:13):
Please like, share, subscribe. Check out our other video game,
movie or TV reviews. I know recently me and Joey
c did season two of Twisted Metal, which was awesome
so good. Uh so yeah check that out and uh yeah,
let us know what you think about this movie. Let
us know what. If you're excited for Silent Hill, return
to Silent Hill, and yeah, that's it from us Gobye.

Speaker 3 (01:39:35):
Remember to like, comment, and subscribe.

Speaker 1 (01:39:38):
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