All Episodes

April 7, 2025 183 mins
Today, we're deep-diving everything there is to know about the Switch 2 so far! 
✩ Audio Version ✩ 
► https://superderekrpgs.com/hitpoint/ 
SOCIAL LINKS 
--------------------------------------------------- 
✩ Derek ✩ 
►Twitch: https://www.twitch.tv/SuperDerekRPGs
►Bluesky: https://bsky.app/profile/superderekrpgs.com 
►Youtube: https://www.youtube.com/@SuperDerek 
►Discord: https://discord.me/superderek
✩ Baku ✩ 
►Twitch: https://www.twitch.tv/BakusanOG
►Bluesky: https://bsky.app/profile/bakusanog.bsky.social 
►Youtube: https://www.youtube.com/WeebSauce 
►Discord: https://discord.me/ABC 
UPCOMING RELEASES 
--------------------------------------------------- 
►All in Abyss: Judge the Fake
https://www.youtube.com/watch?v=XQWY-p-p5ac 
►Promise Mascot Agency
https://www.youtube.com/watch?v=bwTNI-MKKPE 
GAME ANNOUNCEMENTS 
--------------------------------------------------- 
►Oceanhorn: Chronos Dungeon
https://www.youtube.com/watch?v=XNF6L7TL-GQ 
►The Duskbloods
https://www.youtube.com/watch?v=niKHDEKQ7xA 
►Donkey Kong Bananza
https://www.youtube.com/watch?v=mIddsPkdX9U 
►Hyrule Warriors: Age of Imprisonment
https://www.youtube.com/watch?v=V3kGASsFqQI 
►Bravely Default: Flying Fairy HD
https://www.youtube.com/watch?v=JsmxkDqCHaQ 
►Daemon X Machina: Titanic Scion
https://www.youtube.com/watch?v=GdVh2wTacdg 
►DELTARUNE Chapters 3 and 4
https://www.youtube.com/watch?v=AdY8c0XQCcM 
TIMESTAMPS
---------------------------------------------------
Welcome Back to Hit Point!
0:00:00 Welcome Back to Hit Point!
0:01:09 Intro
0:02:01 Baku how are you doing?
0:06:54 Derek how are you doing?
 
Upcoming Releases This Week 
0:08:30 All in Abyss: Judge the Fake
0:12:32 Promise Mascot Agency
 
New Game Announced:
0:16:27 Oceanhorn: Chronos Dungeon - Q2, 2025
0:20:48 The Duskbloods - 2026
0:25:31 Donkey Kong Bananza - July 17, 2025
0:32:45 Hyrule Warriors: Age of Imprisonment - This Winter
0:37:13 Bravely Default: Flying Fairy HD - June 5th, 2025
0:41:25 Daemon X Machina: Titanic Scion
0:44:20 DELTARUNE Chapters 3 and 4
 
Industry News:
0:50:05 Nintendo Switch 2: Hardware specs - June 5th, 2025
1:04:14 Switch 2: backwards compatibility
1:07:07 Switch 2: Storage expansion 
1:09:55 Switch 2: Controller
1:13:20 Switch 2: Game Chat
1:20:25 Switch 2: Game Share
1:28:09 Switch 2: Online Expansion Pack Update
1:36:10 Switch 2: Switch 2 Upgrade Games
1:45:18 Switch 2: Game Key Cards
1:59:25 Switch 2: Price
2:06:05 Switch 2: Demystifying Japanese only Switch 2
2:14:49 Tariffs
 
Responding to Super Chats & Outro 
2:36:11 Super Chat 1: My first thought on the Switch 2 is: This Price sucks
2:47:18 Super Chat 2: Opinion on Physical
 
Last Week's Comments:
2:49:52 Comment 1: Once Baku starts streaming Trails from Zero, I dare him to stream it on Nightmare mode like I did.
2:54:32 Comment 2: The Pac Man game is going to be a "Pac and Slash" game...
2:49:52 Comment 3: I personally won't be using the Virtual Game Card System much because I love the physical cartridges more and will continue to buy them.
3:00:58 Outro
Mark as Played
Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:05):
A muss.

Speaker 2 (00:20):
S S s. Hey, everybody, Welcome back to Hit Point,

(01:12):
an anime new show, a j RPG news show, a
niche news show, a show where Baku and I will
be talking about everything and everything that catches our interest
and or iire. And today that's mostly gonna be the
Nintendo Switch to launch. We'll be previewing a lot of
trailers talking about some crazy stuff going on with this

(01:32):
launch that well, we've already talked about a little bit
in the past, but now it's really coming to bite
us in the butt, and it's gonna be awesome. I
hope that you guys stick around because I think what
we're gonna do is actually gonna front load the show
with all of the positivity and all of the hype
that we that we feel still towards the system before

(01:53):
we address the forty six percent elephant in the room. Baku,
how are you doing today?

Speaker 3 (02:02):
I am doing fantastic, all things considered. It's been a
pretty rough ride, I think for many of us in
the past week around the world. Yeah, all things considered,
I am in good spirit. I finished Metaphor recently, Yeah,
and I finished what is it called the fourth game

(02:25):
in the Tudor Moon series, which I don't know. Was
this the beach episode, right, yeah, the Beach episode. I
finished it, so I thought it was a spinoff game,
but it's not. It's actually like a proper fourth game,
and there's a fifth game coming, and apparently the fifth
game is supposed to be an RPG. Yeah apparently. So
i'ms just like, okay, now if you thought that was weird.

(02:48):
What I had learned, which I didn't know before, is
that the company that made a Tea Moon, that called
free Bird Games Freework Games, previously released another game called
Quintestins and it was like a fantasy RPG and you
can no longer download that game anywhere, and I had

(03:11):
used the Internet archive to find it. Oh, and it's
not on Steam. And the reason I didn't know is
because you know, their first game on Steam is just
to the Moon. Yeah. But the only reason why I
came to know about this is because in the Beach episode,
the characters from Quintestins that have like huge roles in there,
and I'm like, who the heck of these people? Like

(03:32):
I do not recognize any of these characters. Like I
went back, I read the some nasis to all the
you know, previous three games. I have not seen these characters,
and I found out that they have contestants, so I'm like, okay,
so it's not like they've never made an RPG before.
They the first game was an RPG. Yeah, yeah, so
that was wild to learn about. So I'm excited to

(03:53):
see what they would do for the last RPG, which
they I don't think they have announced, but when you
finished the fourth game at the furry end, it talks
about like story to be continued in like the two
the Moon RPG, and I was like, are you kidding me?
That's how to announce your last game.

Speaker 2 (04:13):
Okay, well that's interesting. Why is do you any idea
why Quintessence is not available currently?

Speaker 3 (04:20):
Just I don't know my I can only assume that
it's because it's not very polished compared to more recent work,
and maybe they want to go back and you know,
re it, remaster it or so. I feel like they
have the ambition because why why else would they want
to bring in all these characters right, like yeah, with

(04:41):
like new models and everything. Because I downloaded Quintestants. I
found it through the end of Internet archive. I downloaded it,
I started it up. The models are definitely more rudimentary
than their you know, modern counterpart, especially the models inside
the Beach epic. So for those same characters look significantly better.

(05:04):
So I'm just like, well, you're gonna take the time
to make all these.

Speaker 2 (05:06):
Models, you may as well may as well some ambition
to do like a definitive edition of Quintestins, right, I
don't know.

Speaker 3 (05:16):
It could be. I don't know. Yeah, well we'll see.
But yeah, but I did that. Uh, And I also
started a new game because I just finished uh, you know,
like I said, I finished the fourth to the Moon game.
The new game that I just started is called the
uh the Urban Myth the Solution Center, which we looked
at on hit Point previously. That game is superb. What

(05:41):
it's incredible? What is this game again? What is it?
What's the premise? The premises? You play this? You play
this university student named Ami. She's able to see, like,
you know, these kind of ghosts like images, and so
she was looking for help and somehow she got conned
into working for this center by the director. Okay, I

(06:03):
think through this she's like solving these like kind of mysteries.
But these mysteries are a little bit super natural, but
also like the solutions are pretty satisfactories.

Speaker 2 (06:18):
So is this also an RPG or is this like
an adventure game also?

Speaker 3 (06:22):
Or what kind of.

Speaker 4 (06:23):
Avengure small like as small like a like small like
a point and click kind of like mystery?

Speaker 3 (06:34):
Okay, well cool, but how's that?

Speaker 1 (06:36):
Really?

Speaker 3 (06:36):
Pretty good so far? Now? The writing's great, the arts grade,
the music, everything is fantastic on the easier side so
far as far as like the gameplay mysteries concerned. But
I'm just here to to, uh, you know, witness the story.
So it's pretty good for me. So how about you?
How you doing well?

Speaker 2 (06:57):
I'm doing alright. You know, I think that I might
actually return to streaming this weekend, this weekend, this week
this week this weekend is a little shorter on time
than that. Yeah, Turbo is, Yeah, Turbo is doing a
lot better. And it's occurred to us that like now
at this point, you know, taking care of him is

(07:18):
not the onerous responsibility that it was when he was
first starting his recovery journey. And and so I think
that it's it's entirely likely that I'll final be back
to playing some reverie gratulations soon.

Speaker 3 (07:34):
Congratulations to Turbo Recovery.

Speaker 2 (07:37):
Yeah, I know, I'm super excited about that. And yesterday
I put out a much shorter video than today's is
going to be about, talking mostly about a lot of
the same stuff. But man, it's it's blown up a
little bit, and I can tell because it's brought in
a lot of new people, and a lot of those
people are absolute jerks, and that's just sort of the

(08:01):
nature of the beast Wind videos blow up in general
and bring in new people. It's like, oh yeah, yeah,
people are gonna show up and there's gonna.

Speaker 3 (08:07):
Be jerks for a bit.

Speaker 2 (08:08):
But that's that's kind of a good sign, honestly, that
that I'm reaching new people and most people are are
being very kind I think, and h and being very
very good people. So so yeah, hopefully we won't run
into any of that sort of stuff here. But yeah,
we will eventually talk about some of the negativity surrounding
switch To, but you know, before we do, let's dive

(08:30):
into some upcoming releases.

Speaker 3 (08:34):
Yeah, all right, let's talk about some upcoming releases. And
obviously these are not switch To related, because these are
games that are coming out this week, starting with all
in Abyss just to fake. Actually, Derek, do you want
to take this one? Judge the fake?

Speaker 2 (08:52):
Sure, Judge to fake? Yeah, yeah, Judge the fake is
a well, it's a poker miss Battle mystery adventure RPG
called all An Abyss, Judge the fake. It's from a
choir and uh, it's from a choir and ws Plague
Wait wait, WSS Playground and Alliance Arts and it's coming

(09:16):
out this week and we have a trailer for all
An Abyss as well. I think we checked out a
trailer for it much earlier and much earlier, yes in
the year, and I didn't really show off any gameplay before.
I wonder, Yeah, so's it's not like a Balto sort
of game. It doesn't seem but hey, if if you

(09:37):
did get into Baltaro, uh, you know, here's a here's
another kind of poker RPG.

Speaker 3 (09:42):
I don't know. Maybe it's all kinds of cheating that
you can do.

Speaker 2 (09:57):
Ok, that's fasteric and might get the watch the watch together.

Speaker 3 (10:03):
Oh you don't have it.

Speaker 2 (10:04):
Oh I put it in the I put it in
the discord.

Speaker 3 (10:07):
I did, I sure did. Uh huh. You might need
to scroll up.

Speaker 2 (10:15):
Welcome to hit Point, the most professional podcast on the internet, but.

Speaker 3 (10:20):
I have to.

Speaker 2 (10:23):
Hm hmm, well maybe maybe i'll show you. Maybe you
get to check out this after after a minute, when
I'm done sharing my screen. But yeah, I think that
the trailer looks pretty dang cool so far. Honestly, as
far as like poker games go, like the character art's nice,

(10:45):
I don't really claim to get this.

Speaker 3 (10:48):
Jonathan asked if my mic is off, you guys hear me? Okay, yeah,
I can hear you. Just find it.

Speaker 2 (10:54):
I can see the uh the monitor bouncing on the screen.
So hello, Jonathan, you don't do that. Don't don't do that's.

Speaker 3 (11:06):
Ah geezh.

Speaker 2 (11:08):
Anyways, yeah, so, uh, this game is coming out on
the ninth on PlayStation five, the Switch, and PC via Steam.

Speaker 3 (11:15):
Here's here's that link there, bud. Okay, thanks for the
watching to get or link you bet so. Uh.

Speaker 2 (11:24):
Also, there is already currently a demo available for this game.
It's available right now on Steam, so go check that out.
But it's also coming to PS five and Switch. Uh so,
uh yeah, go.

Speaker 3 (11:35):
Go check that out.

Speaker 2 (11:36):
If if you are looking for another game to kind
of scratch that that Poker RPG fighter mix.

Speaker 3 (11:44):
That's just a.

Speaker 2 (11:46):
Odd, odd combination of words and in an order I
did not expect.

Speaker 3 (11:52):
You know what. I'm starting to think that they're running
out of ideas. So they just have like a you know,
like a board and then they just like spin the
wheel and they just sprawl art and see where it
lands and like the game that wouldn't make.

Speaker 2 (12:03):
I mean, I guess it worked when they did it
with chess. They're just like, oh, let's mix RPGs and chess.
All of a sudden, strategy RPGs exist. Uh, now we
were throwing card games and gosh, I don't know what's next.
Farkle up, pe nuckles.

Speaker 3 (12:19):
They have the Rhythm Strategy game, right and all that
like real time strategy, but rhythmical was that? The was
that the.

Speaker 2 (12:30):
So? You know?

Speaker 3 (12:31):
All right? The next game that's coming out this week
is another rather interesting title from Kaizen game Works that
is coming out this week called Promise Mascot Agency, which
is described us an open world, narrative adventure mascot management stimulator.
Yeah you thought yours was the mouth? I know, I know.

(12:54):
Let's take a look at this one too, Hey, yeah,
let's check it out. Yeah.

Speaker 2 (13:00):
So in this game, you play as an ex Yakuza
member trying to revive a town by hiring and using
strange mascots. By the way, this takes place in the
what era was it of of Japan?

Speaker 3 (13:18):
The U I don't.

Speaker 2 (13:21):
Oh, it's like the Shoa, yeah, Shoa, that's the one
the show a period, So that's like the what twenties seventies?
It's the seventies? Okay, well, I guess that explains the
weird looking trucks.

Speaker 3 (13:37):
Basically post war like right before I think the eighties
is when starts the nineties, Okay, okay, maybe like fifty
fifty to eighty, probably right after World Ward two and
all the way.

Speaker 1 (13:52):
Episodes like eighty.

Speaker 2 (13:54):
Do you suppose that like in Japan they refer to
each other by people born in different eras the way
we do for like generations like Zennials, Like like instead
of saying okay, boomer, they say okay, show up.

Speaker 3 (14:12):
Wow. You know, I I think a lot of Japanese
people will look at the show an era very fondly.
I think you're probably right, Yeah, I think I think
they It's kind of like post war. It's like, you know, reconstruction.
It's kind of like way too.

Speaker 2 (14:29):
It's better to be on like the rise, uh than
the fall of a nation. That's that's for sure. Like
to be on the the upswing feels pretty dang good.
I bet yeah.

Speaker 3 (14:43):
But Jonathan, thank you so much for letting us know.
My my MIC and my entire sound setup has been
like kind of acting weird. I don't know what is
going on. Like when I was streaming the other day,
Everyone's like, Yo, your mike's really load, and I'm like,
I haven't changed anything with my setup at Like I
have a hardware like pre am. I haven't changed any

(15:03):
of the dials. No one's come into the room and
mess with my equipments. You know, have you checked for gremlins?
You know, maybe I should do some gremlin hunting. That's
what I do. But I agree, yous me, Like, my
stream has told me that something's wrong with my MIC,
so maybe I'll do some troubleshooting later with Derek to
c if I have some issues on my end. I

(15:25):
still need to fix uh with this. But anyhow, thanks
a lettingx. Now anyways, back to the promised MESCA agency.
This is coming out on the tenth PS five Xbox
series Switch and PCPs theme. The demo is out right now.
I am excited for this game because I like wacky
games like these. I know you do. You got a

(15:47):
soft spot for him?

Speaker 2 (15:48):
Like I mean, it's it's like a it's not quite
wacky like a like a Yakuza title, but almost strikes
a similar chord. It seems like like like I could
see this being in spy by a side quest from Yakuza.

Speaker 3 (16:03):
Yes, I can totally see that, because I was like,
why don't we make this did entire game? Yeah, I
think it's I think they're supposed to fight like the
mayor of like their town.

Speaker 2 (16:17):
Of course, why wouldn't you.

Speaker 3 (16:18):
Yeah, why wouldn't you? Yeah, we all hate the mayor.
So let's check that out again. That was promised mascot
agency coming on a tenth and with that and with
that over to new game announcements like brand new stuff
now Man.

Speaker 2 (16:34):
And and believe it or not, this one I found
out about because of because I get spammed constantly by
everybody who's like got a thing that they're wanting to
show off. But this one actually caught my eye because
it's it's a name that I'm familiar with. It's Ocean Horn.
You guys, you guys know about Ocean Horn. Right, it's
a it's a chain a chain a franchise at this point.

(16:55):
It's an indie RPG, well, indie action adventure title that
tends to lean kind of Zelda esque, and it's been notable,
not because it's been doing a lot of like link
to the past sort of Zelda style RPGs that you
would expect from an indie developer, but it's been kind
of mocking or not mocking. It's been affecting the kind

(17:16):
of aesthetics of the three D Zelda's, so like one
of the first was like very much inspired by and
it showed by like wind Waker. Oh, but but this
one is is different.

Speaker 3 (17:31):
So uh yeah. Uh so I would have guessed from
seeing the trailer.

Speaker 2 (17:36):
I know, because this is because if you're familiar with
Ocean Horn and you see this, you're both gonna be like, huh, well,
that's kind of weird that they chose to do this,
but then you'll also say, oh, that's cool though, so
uh yeah. So this comes from publisher FDG Entertainment and
developer corn Fox and Bros. They've announced a new pixel

(17:57):
art dungeon crawler game called Ocean Horn Chronus Dungeon that
is set two hundred years after the events of their
previous game, Oceanhorn two Nights of the Lost Realm. Let's
check this out together.

Speaker 3 (18:10):
Yeah legends. Oh wow, you could have fool with me,
like if you.

Speaker 2 (18:19):
Yeah, yeah, this is not their bread and butter kind
of game.

Speaker 3 (18:22):
Yeah.

Speaker 2 (18:22):
In fact, in fact, this you might know. Some people
might know that this is not exactly a new game.
It was previously released on the Apple Arcade, much like Fantasian.

Speaker 3 (18:35):
Oh okay, and.

Speaker 2 (18:38):
Like the gold that's what the gold editions about home.
Yes so, Also much like Fantasian, it is now being
released on consoles that have players, so for the for
the first time, a lot of people are gonna be
able to experience this game, and that's really exciting.

Speaker 3 (18:56):
Uh yeah, you know, games came out Apple Arcade, mass
we happened to not come out at all. I'm sorry.

Speaker 2 (19:04):
I tried. I honestly, I gave it a shot. I
played fantation on it, and I enjoyed it quite a bit.
I tried to tell people to go try it out.
But and now everybody gets to play it and they're like,
oh my gosh, this is a really fun game.

Speaker 3 (19:18):
Great. I try to tell you I remember you told
me multiple times, and I'm like, yeah, I'll take a look,
and then like.

Speaker 2 (19:25):
I know, I know, even even though you could have
played it for free as long as you had like
an Apple TV or something. But any anyways, it's it's fine.

Speaker 3 (19:36):
I'm not I'm not bitter. No, anyways, So this game
Golden Edition at the very end, that's what I was
wondering if that's what that was.

Speaker 2 (19:47):
Oh yeah, I think I think it is. The gold
Golden Edition means. It means that there's people who actually
own the system. So yeah, it's going to feature up
to four player couch co op, which is pretty sick.
It's coming out on Q two PC via Steam, as
well as iOS and Android. I mean, I think it

(20:08):
was probably already kind of on iOS, but now the
Gold Edition is also.

Speaker 3 (20:11):
Going to be on iOS. So what would really make
hate Listen Ocean Horn guys, if you're watching this right now,
do it on the switch to like, I think, on
a switch, because I think if you're going to do
local co op, that's a good point. Switch. Yeah, that's
a great and because.

Speaker 2 (20:30):
We all know only only switch players have three friends.

Speaker 3 (20:37):
No for reasons that will mix sense later on once
we talk about like the switch to functionalities, like I
think it's good for a game like this, but we'll
we'll talk about that later. Sure, and by later I
mean like right now, we'll talk about right now. No,
let's talk about all the games first and then okay,
go into it. But speaking of switch to here are

(20:58):
a couple of games announcements that happened during to Switch
to Intend to Direct. We're not going to talk about
all of them because there were a lot. We're definitely
gonna talk about Madden. Oh man, I'm excited for dude.

Speaker 2 (21:10):
Actually, I really want to talk about Mario Party. Can
I Can I just say how how excited I am
to try to break blocks using a eye toy. I'm sorry, Sorry,
we're being positive to start. Let's let's hold off on
that for a little bit. Yeah, let's let's let's not
be so positive. Also, no, I'm not at all excited
about Madden. That was That was the too late April

(21:31):
for jokes.

Speaker 3 (21:31):
Anyways. The first game that we are going to talk
about is called The Dusk Bloods Yes, from from Software.
It is a new player verse player first environment multiplayer
action title. Let's take a look. Yeah, man, dude.

Speaker 2 (21:49):
When I saw this, I think I think myself and
everybody else. Like my first thought was when I saw this,
I was like, oh, oh that's that's uh, that's Bloodborne.

Speaker 3 (22:03):
Yeah, I think I'll throw a lot of people with disappointment.
This is not Bloodborn too. Oh oh it's it's not.

Speaker 2 (22:10):
I don't think anybody should be disappointed by it, because
obviously Bloodborne is a Sony I p. I mean, it
might not be obvious to some people, I guess, but
it is a Sony ip kind of like how Demon's
Souls was a Sony IP exclusive.

Speaker 3 (22:27):
A Sony IP that Sony would do nothing with.

Speaker 2 (22:30):
Yeah, God, Sony, what even a couple hundred million dollars
in Concord you couldn't put like ten on a blood.

Speaker 1 (22:41):
Born two humanities?

Speaker 3 (22:43):
Very I'm sorry.

Speaker 2 (22:46):
We were supposed to focus on the fun stuff right
now we're we're focusing on the fun and positive Nintendo,
but we can be negative about Sony in the meantime.

Speaker 3 (22:55):
We got it. We got a rational positivity here. Yeah,
that's I've only got so much left.

Speaker 2 (23:04):
But for real, like, look at the everything about this
screams Bloodborne. It's got that kinda kind of oh man,
what era is this not?

Speaker 3 (23:16):
It's like post So this whole trailer doesn't tell you
much about what the game is really about. No, and
that's like a random girl wearing ali and for those
who don't know, that's the traditional Vietames like dress. That's

(23:37):
not a key hew.

Speaker 2 (23:40):
And that's pretty steampunk there or or maybe diesel punk.

Speaker 3 (23:44):
I'm not sure what. So they didn't they didn't do
a great job talking about the game here. No, but
they did have like a three part interview that Nintendo
released with the director. Yeah, I forgot the directors, is it?

Speaker 5 (24:01):
Yes, miaz Akis and and uh that's that's where he
did talk about some So I guess I'll tell you
awesome stuff about it, which is there's no set time
frame on this, Like all the different characters have been
both from various.

Speaker 3 (24:16):
Different points in time, Okay, so it's kind of like
a match up of different things. It's very Gothic Victorian Victorian.
That's that's the one that I was kind of feeling
at first, was like that, I was thinking post Victorian.
But but it's definitely got some like Jack the Ripper

(24:37):
era vibes some I mean dinosaurs in it.

Speaker 2 (24:42):
Physically, characters that being pulled from different periods of time.
So yeah, and I dig it. Uh So it's a
little hard to place, like mentally like where should this be?
When should this be? But they all seem pretty dang cool.

Speaker 3 (24:59):
Whatever you say, say the chance, the chance is that
it's gonna be right. So yeah, it is called the
Dusk Bloods and uh Bloods. Yeah, this is coming out
sometime in twenty twenty six next year on the Switch too. Yeah,
it's a player first, player versus environment?

Speaker 2 (25:19):
Is that master splinter? No, that's a that's a rat
with wings or something that's a rat with wings, don't
know why? Funny that didn't look anything like a pigeon.

Speaker 3 (25:29):
Yeah did we Oh no, we're missing stuff in there?
What what stuff? Donkey kong? Oh? Oh on the Oh okay,
I got this. So yeah this is this list is
a little short. I was like, hmm, ok there we go. Okay,

(25:49):
all right, Oh did you add it in there? I
mean I got it? No, yeah, okay, I got it anyway,
So that's cool.

Speaker 2 (25:58):
But so yeah, but as is up next. But dude,
dust Bloods looks really cool.

Speaker 1 (26:04):
Uh.

Speaker 2 (26:04):
Now the thing is they they have also said that like, yeah,
this is going to be kind of a primarily online
kind of game, not a single player experience the way
that you might have been hoping the way I was
definitely hoping. I was. I was kind of thinking, like, oh,
this is this is to elden Ring, you know, like

(26:27):
this is like a blood born elden Ring.

Speaker 3 (26:30):
That's kind of what I was hoping.

Speaker 2 (26:31):
Nintendo's Nintendo's blood Born, Nintendo Born, Nintendo's elden Rings Born. Yeah,
something like that. Anyways, That's what I was hoping, was
that it was going to be kind of like.

Speaker 3 (26:43):
That open worldy kind of But but you know, but
Bloodborne me, but it isn't.

Speaker 2 (26:50):
It's it's not quite At least it sounds like it's
going to be mostly a well player versus player versus environment.

Speaker 3 (26:57):
So it's a life service game. It's going to be
a life service game, isn't it.

Speaker 2 (27:01):
Yeah? Yeah, But but Miyazaki did say that just because
they are doing it this time does not mean that
they're like moving away from their bread and butter of
like single player experiences, and as a way to prove that,
they did also indicate that they are bringing elden Ring
to the Switch.

Speaker 3 (27:18):
I mean that's true.

Speaker 2 (27:19):
Yes, the edition yeah, and that's not necessarily in our
list of announcements that we're talking about today, so I
may as well cover that here as well.

Speaker 3 (27:27):
So yeah, that's that's also going to be a thing.
So if for anyone who's curious, like I skip all
the ports, like all the ports, would not talk about
any of the ports, like these are all new games basically, Yeah.

Speaker 2 (27:41):
Lazy guy says baroque era. I feel like I'm going
through my baroque.

Speaker 3 (27:44):
Era right now. We're going to talk about that.

Speaker 2 (27:52):
So yeah, danky King, Yes, let's talk about danky King.
So Danky King. Bonanza Benanza has been announced. It is
a new Donkey Kong title for the Nintendo Switch, the
first one, the first three D one since the Nintendo
sixty four.

Speaker 3 (28:13):
It's crazy, which is pretty rad.

Speaker 2 (28:16):
Let's just check out this trailer because I've actually seen
some like really good first impressions from this from people
that have actually got.

Speaker 1 (28:24):
To buy it.

Speaker 3 (28:25):
Kind of game like none of these three D platform
wars are, but when I see a good one, oh yeah,
just like, well, first of all, I can get it
for my nephews, so I know what to get them
for their Christmas for sure. Switch to this up to
their parents.

Speaker 2 (28:38):
But this gives me banjo Kazui vibes straight off the bat.

Speaker 3 (28:43):
I don't.

Speaker 2 (28:43):
Yeah, maybe part of it was because it looked like
he had some sort of like sidekick companion at one
point in the trailer. But but beyond that, just the
open world just kind of not open world, but like
maybe it's open zone or something I don't. I don't know,
but being able to just freely explore and find all
kinds of hidden secrets, this could be like a return

(29:04):
to the collectithon sort of genre that I know and love, Like,
look at that little thing on his on his shoulder, Yeah,
that's exactly that's that's kaju. It's it's rock Kazooi, except
I don't think he helps you fly, but he does
help you drill apparently, And and I got to see
so a buddy of mine put out a video. He

(29:24):
was actually picked for a raffle to be able to
play this early at NYC, which was pretty wild because
like you would think he was it was because he
was a YouTuber with a million subs, but no, it's
it's because he's just randomly got access. But apparently it's
really fun and it's just like you can like just

(29:45):
dig down anywhere and find a secret. Like it's it's
not limited, like, oh, you can dig through this little
area or whatever.

Speaker 3 (29:53):
And here's the three D section back too.

Speaker 2 (29:55):
Yep, oh mine cart Yeah, look at that. Look that
expressive stupid doofy face. If only it was voiced by
Joe Rogan, not Joe Rogan, Seth Rogan, other Rogan, the
better Rogan.

Speaker 3 (30:14):
That's right, I said it. I'm inclined to agree with you.
Uh look at look at this man. That is so
so cool. Ah kah.

Speaker 2 (30:32):
Ah that looks that looks ridiculously fun. And I love
that it is bright and colorful and expressive. Ah, I
feel like, uh, I don't know, I feel like lately
I haven't seen too much of that in gaming, and
it feels nice to see just bright and colorful and

(30:56):
exploration and yeah.

Speaker 3 (30:59):
What is that sounds? We'll still stand by that, Yeah,
that that game should be fun first and foremost and later,
you know. Yeah, And this nintend If it's anything Nintendo
first party game has done pretty well, is they do
just that, They make a game fun, and then they
worry about polish later. Now you can argue about stuff,

(31:22):
you know. Here and there, But I think overall, like
it's been consistently positive, right, so like just setting new
bars all the time. So I am happy to see
that they're doing that with Donkey Kong, unlike certain other
major console maker that doesn't work on their first person

(31:43):
I p despite the fact that there are so many
to choose from Sony.

Speaker 2 (31:48):
Yeah, and they should totally focus a little bit more
on you know, Legend of Dragoon. When's the last time
they put out one of those?

Speaker 3 (31:53):
And Legend of Dragon would be nice. It would be
really nice. Gravity Days Our Gravity Rush would be nice.
Bloodborn would be nice.

Speaker 2 (32:01):
Oh yeah, yeah, maybe another Demon Souls would be pretty sick.
But you know, speaking of Nintendo, this game is coming
out on the seventeenth of July, almost at August of July.
And surprise, it's just for the Nintendo Switch.

Speaker 3 (32:21):
Two two.

Speaker 2 (32:22):
Yes, Nintendo Switch two. Sorry, I'm gonna need to get
used to that.

Speaker 3 (32:27):
You know what, the Super Nintendo Switch would have been great.
I feel like I.

Speaker 2 (32:32):
Need, we need, we needed an acronym. Nintendo Switch too
is too many syllables. N S two yep, n S.

Speaker 3 (32:39):
Two, N S two N S two's supposed to it works,
It works. Uh, So you know what else is coming
out from Nintendo? Are collaborating with Koe Techmo again to
really oh yeah, another Dynasty Warriors style game based in
the Zelder universe called hy Warriors Age of Imprisonment.

Speaker 2 (33:02):
Dude can say how glad I am that they showed
like the Koe Techmo thing like immediately and then certain
showing all the stuff.

Speaker 3 (33:11):
I would have been so disciplined. It would have been
bad if they didn't. I'm glad they had like the
self awareness to you know that, Yeah you want to
chake out the trailer, Yeah, that's please. This game is
actually in the feature.

Speaker 2 (33:25):
Right straight off the bat. I would have been so
let down.

Speaker 3 (33:32):
Just don't get your hopes up.

Speaker 2 (33:35):
I mean, it's still a good game from what I've heard.

Speaker 3 (33:39):
But Warriors, yeah, yeah, I've heard a good thing. Was fun. Yeah,
but I played a little bit of it. It was
actually fun. Yeah, it's not exactly like a Dynasty Warrior
game like they there's certain things that they do that
make more sense with like the Zelda myth if that

(34:00):
makes sense right. But oh yeah, I appreciate that. You know,
they make meaningful changes to like Taylor a model for
the franchise rather than just trying to force like a
round peg in the.

Speaker 2 (34:14):
Square hole or square picking round hole whichever. Yeah, I
was gonna say this.

Speaker 3 (34:21):
This game leads into Tears of Kingdom Tiers of the Kingdom,
So this is like a Tears of the Kingdom prequel.

Speaker 2 (34:27):
Yeah, which is pretty cool because I still haven't played
Tears of the Kingdom. So do I want to play
this first or do I want to play Tears of
the Kingdom first.

Speaker 3 (34:35):
I don't know, that's a good question. I feel like
this might be you might never play situation. Yeah, I
think you're like a pretty big Zelda fan. I've done.

Speaker 2 (34:45):
I've done a pretty good job of not playing Tiers
of the Kingdom unfortunately like I.

Speaker 3 (34:52):
Would like to. But part of me you played Break
for a while.

Speaker 2 (34:57):
I did, I did. I enjoyed the heck out of
Breath of the While, but Tears of the Kingdom na.

Speaker 3 (35:02):
Yet. I've heard great things from Tears of the Kingdom players,
so I don't know if that's just the fans talking
or is it like objectively really good.

Speaker 2 (35:12):
So, I mean I've seen people play it by my
friends have invited me over and they've played it, and
I've like watched and and I haven't had a chance
to play it myself.

Speaker 3 (35:24):
But I've seen you into it being a believer. Is
that what's going on? Like they're like, oh, I mean no,
I don't think so.

Speaker 2 (35:30):
I don't think they cared if I believed because they
were playing the game. They I think they're just kind
of into it. It's like, and I think that's an
even better sell.

Speaker 3 (35:40):
That is true. Like, so if you come over to
my house and I'd like to hear you play this,
play it for me. I have a friend who does that.
She she just she doesn't want to play the game.
She just wants to watch someone play the game in
front of her.

Speaker 2 (35:57):
You know, I stand that, Amy feel a man. Amy
used to watch me play games before I started my
YouTube channel, and she is like, I kind of miss
watching you play like Fallout and stuff. I'm like, you
could watch me on Twitch.

Speaker 3 (36:11):
She's like, it's not the same, It's not It's I
know like this I know, well through a couch stream,
just like she's watching you play, and she will just
you know, that could be fun. It could be fun.

Speaker 2 (36:23):
I'd have to like move an entire I'd have to
I'd have to figure out a whole rig I think
to make that work.

Speaker 3 (36:29):
But whatever, it be fun. Occasional cowstream would be fun.
You know, she could be your like co pilot and
you know, just talk every now and then. Yeah. AnyWho, Uh,
if you are convinced of Hiau Warrior Age of Imprisonment,
this game will be coming out in the winter. Uh.
You know that this winter on the switch To. So

(36:51):
not sure if it's twenty twenty five winter, twenty twenty
sixth winter, but you know this winter.

Speaker 2 (36:56):
So so far, these are three games we've covered for
the Nintendo switch To that are exclusives and brand new games.
I just wanted to mention that because we're about to
cover a HD remake. But one of one of the
prevailing comments, one of the prevailing comments in my last

(37:18):
video was like, these are nothing but HD remakes and
ports of old games. I'm like, that's not true at all.
But this one is that is true for and that
is Bravely Default Flying Fairy HD. It has been announced
by Square Enix that they will be releasing it in.

Speaker 3 (37:37):
Well.

Speaker 2 (37:37):
It says going to be releasing the HD remaster version
of the twenty twelve RPG Bravely Default Flying fairy.

Speaker 3 (37:45):
So let's check this out. Recently came out thirteen years ago,
which is wow, time just flies. Man, Oh my gosh, dude,
did this came out thirteen years ago? Baku?

Speaker 2 (37:59):
Do you want to hear or something that I pointed
out during my my RPG news the other day, because
it's not something that I think we are planning to
talk about today, but Final Fantasy nine is having its
twenty fifth anniversary this year. Twenty fifth. No, no, no, don't,
that's not the part. That's not the part you're supposed

(38:21):
to feel bad about yet.

Speaker 3 (38:23):
So that's in July.

Speaker 2 (38:26):
Square Innox is also having a anniversary stream for Near,
celebrating its fifteen years.

Speaker 1 (38:35):
They found new hope in your words, and.

Speaker 2 (38:38):
What I'm what I'm trying to point out here is
that the release of Near was closer to Final Fantasy
nine's release than we are to the original release of Near.

Speaker 3 (38:48):
Geez that I can do, and that made me feel old. Yeah,
that's it's only gonna get worse, I know. So I
will say that I was pretty disappointed in this remaster
US a launch title Court switched to from the Square Enix.

Speaker 2 (39:12):
I was hoping that they would have a strongest showing
for a brand new system, a system that has done
really well, and I was hoping that they would push
out something stronger than you know, I was legitimately hoping
for Final Fantasy and nine remake to be.

Speaker 5 (39:32):
In this.

Speaker 2 (39:33):
Yeah, And I thought this might have been it for
a second, and then I was like, nope, that's not it.
For half a second though, I was.

Speaker 3 (39:39):
Just like kind of weak. No, Now I think this
is a great game that HD remastered. Yeah. Absolutely, I
mean a lot of games on the three DS needs
to get the heck out of the three DS.

Speaker 2 (39:51):
Yeah, I mean, if it's any consolation, it is nice
that Final Fantasy seven remake Integrade is also coming to
switch to, which is not on our list of games
that we're talking about.

Speaker 3 (40:01):
But yeah, so it is nice because sports like support. Yeah. Yeah, yeah,
it's it's a port to talk about.

Speaker 2 (40:11):
I mean, it is a port for a lunch title,
and and it's it is good that a new console
will be brought up to parody with other existing consoles,
but it isn't exactly newsworthy either.

Speaker 3 (40:23):
Yeah, but I also feel like that's a very low
bar that we're setting for a brand new title for
a brand new system. It's like it's a brand new
system that they're charging prices that would demand. No, no,
we're not.

Speaker 2 (40:36):
We don't, we don't, we don't. We don't talk about
that yet. We're positive right now, Baku.

Speaker 3 (40:41):
Positive you need to be.

Speaker 2 (40:43):
I am positive that you are about to go somewhere negative.

Speaker 3 (40:46):
Well, I am. You know what I'm positive about. I
am positively sure that this game is going to come
out on June fifth, the same day that the switch
To is launched, and this game will be exclusive to
this switch To at least for now. It is true,
an x man, I know you this this is this
is gonna be a time exclusive. I'm calling it now.

(41:08):
This is gonna be a time exclusive. They can at
least it on other system later. Legitimately it is.

Speaker 2 (41:13):
It did look like this could have been released on
switched one.

Speaker 3 (41:17):
You know that maybe that's part of the this. Okay,
you know I'm trying to be positive. Stop it. I'm sorry, Okay,
let's shock. Well, speaking of positivity, this one is true.
This one's real positivity. Because we talked about this game
ago when they first did the announcement trailer. But they're
so little to go off of, and that announcement trailer

(41:40):
other than hey, we're making a game up, but now
we finally have more information and that is marvelous newest
entry into Damon x Machina series called the Damon x
Macuta Titanic Scion, which, if you guys have been following
our show for a little while, I think we talked
about this like last year, like when I first got
announce Ah, so let's take a look at the trailer

(42:03):
because that this is really gonna give us a much
better idea what this game is about.

Speaker 2 (42:08):
Okay, yep, I remember being pretty hyped for the original
Damon x Makana when I first saw the trailer for it,
not fully knowing what the heck it.

Speaker 3 (42:19):
Was going to be. But it's like a big Mecca battler.
It's it's cool.

Speaker 2 (42:22):
It's like armor, not quite armor cores, right, what's the
what's the one? It's what's it's a little faster?

Speaker 3 (42:29):
What's the I think it's just like a rather than
an armor corps, being like in a robot, you're more
like a like a mechanic suit.

Speaker 2 (42:40):
Okay, okay, yeah, well I mean whatever, it's it's all
machines and fighting instead.

Speaker 3 (42:46):
Of like gun dums. It's more like Iron Man. I guess, oh, okay, okay,
you know what I'm saying. So that's what this is.
It's it's less Mecca more more, what's still Mecca? Just
you know, just not giant robots, not medium sized robots.
Any robot. No, no gibi robo. That's a that's a

(43:08):
whole different game to pet a dog, which is great.
I did see that was ten out of ten will
buy the game just to pet the good boy over there.
I'm glad that.

Speaker 2 (43:18):
They realize how important it is to show that you can,
in fact, yes, pet the dog.

Speaker 3 (43:23):
Yes, and cats and all kinds of pets. Please let
us pet all the pets in games moving forward. That
should be a DEFAULTS twenty twenty five game developers. What's
going on? We should be able to pet all the pets.
Two D, three D doesn't matter. We should be able
to pet all the pets. I agree with the default. Yes. Anyways,
watch they start charging DLC to pet the pets?

Speaker 2 (43:42):
No?

Speaker 3 (43:43):
Absolutely not, am I give them an idea? Anyways? This
game will be coming out in September of this year,
September fifth, to be exact, but not exclusive on the
Switch too. This is actually coming on on PS five
Xbox series switch to of course and PC the esteem
There will be a standard and limited edition for the

(44:04):
physical copy available, and then like three editions for the digital,
so plenty of different ways to get your game on.

Speaker 1 (44:11):
Uh.

Speaker 3 (44:12):
So yeah, if you're like me, I, I'm well, we're
going to get this one. I'm excited. This is for
the same reason that I'm excited for Armacre.

Speaker 2 (44:21):
So let's go ahead and take a look at this
one too. Here because speaking of petting the dog, uh,
there is in fact a dog in this one, dude.
That is dam when crazy? Oh yeah, ream when wild?
I mean like the stream was pretty wild for a

(44:41):
few reasons.

Speaker 3 (44:43):
The chat had a freaking zomies. Speaking of dogs, Oh man,
I had zoomies when this game came out.

Speaker 2 (44:51):
So yeah, for those of you who aren't aware, Toby
Fox that's the dogs who the dog represents the developer
of the game. Uh, Toby Fu, creator of Undertail, creator
of Delta Roun. Chapters one and two. They are releasing
not just chapters one and two, but also chapters three

(45:12):
and four.

Speaker 3 (45:14):
That's right.

Speaker 2 (45:16):
That that didn't say anything about three and four there,
did it? But chapters three and four are also going
to be included in some of the new news on
the Nintendo Switch and Switch to and PCEV esteem and
PlayStation four and five. It's gonna be awesome, Anders, I
think you did?

Speaker 3 (45:36):
You know what?

Speaker 2 (45:36):
Hold on, keep talking, I'll find the right trailer, the
most professional of all podcasts.

Speaker 3 (45:42):
Everyone, that's all right. But but I'll just let you know.

Speaker 2 (45:46):
So chapters one and two right now, they're already free,
and there will be a total of six chapters in total.
Chapters three and four will cost you about twenty five bucks,
and then eventually, eventually, chapters five and six will be
included in the twenty four ninety nine as a free
update once they are available, which is pretty dang cool.

(46:09):
You know, I've I've been hearing some people say, man,
you know these these Witch games. Man, they're they're two
day expensive. Man, here's here's six games for the price
of a half. Toby Fox, man of the people, gotta
love it.

Speaker 3 (46:26):
Hold on, how do I add this? Did I add it?
I added it? Okay? Oh yeah, go ahead and play it.
I've never added one before, but here we go. Here
we go. Ron trailer. Toby fuck the right one. Yep,
it's still Toby Fox. There you go look at that.

(46:51):
So yeah, here, those who don't know, Toby Fox has
been very busy. Uh the guy he was making new well,
he's been focusing on more like his music career. I think,
oh yeah, where you know he he was making music
for Pokemon Uh what is it called Pokemon Scarlet and Violet?

(47:13):
He made He made music for Pokemon Scarlet and Violet.
But don't kidding, he wasn't aware, Yeah he did. And
he also made like, you know, he was also producing
new songs for like some artists, including this one Japanese
artist that I follow. So he's been he's been busy.
He hasn't like just like not done things. But I
guess maybe he's like just taking a break from like,

(47:35):
you know, game development, because I guess it could be
for like, yeah, I.

Speaker 2 (47:40):
I imagine being a game developer for Toby Fox's audience
could be especially draining. I mean it's it's you know
that that level of success is both a blessing and
a curse. I still remember, I still remember how like
the the audience of Undertail like gave Matt pat like

(48:01):
existential crisis for for a while. Uh man, uh, it's
it's that's I will say that is one of the
reasons I played through Undertail. I was going, I was
thinking about reviewing it. Then I saw Matt Patten like
that whole thing. I'm like, you know what, Nah, I'm good, Yeah,
yeah Theycan's.

Speaker 3 (48:21):
Why I will never stream Delta Rune. No, no retail, Nope, dude. Ye.

Speaker 2 (48:28):
My my friend's daughter, she's in like a freshman in
high school at this point, and she's been in just
casual conversations. Just it came up that like people are
just like arguing NonStop about about whether or not like
Undertail or Delta Rune is like the better game, and

(48:48):
they like come to like blows over it. It's like,
what the what in the actual hell?

Speaker 3 (48:53):
Man about to get into mma, like get into the
oct ring over this. I know, man, It's it's wild.

Speaker 2 (49:02):
I'm not I'm not touching Undertail with the or Delta
Room with the ten foot poll.

Speaker 3 (49:07):
But it's people over or maybe I would fight them over.
And that is to say, the twenty five dollars price
tag for all six chapters effectively bargain a great bargain. Yeah,
I think it's a very fair price for a game.
Of this kind of you know, fanfare and fan fair. Yeah,

(49:28):
like one and two is already free, three and four
twenty five dollars five six.

Speaker 2 (49:33):
Well, you know me, that says, that's a fan base
that is rabid enough. They hadn't paid sixty bucks per chapter.
But but he's but he's not gonna do that, and
I love it.

Speaker 3 (49:43):
Yeah, he could have totally charged double and you all
will be happily.

Speaker 2 (49:48):
I mean, y'all see what Nintendo frequel charge for a
for a Pokemon game.

Speaker 3 (49:55):
That Toby Fox also helped work on. I was good,
I will say, I.

Speaker 2 (49:59):
Mean, yeah, that is true.

Speaker 3 (50:02):
But well, anyways, anyways, anyways, yeah, oh that's ready for
the fun stuff.

Speaker 2 (50:10):
Oh yeah, I think so are you guys ready for
the fun stuff because we're done talking about all the
positive stuff? Yeah no, actually that's not true. That's not true.
I do think that some of the fun stuff is
still yet to come because now we're actually going to
be talking about the industry news side of things. Let
me let me change, let me change the section overlay

(50:30):
because it's very very important industry news.

Speaker 3 (50:33):
Hang on, hang on, let me try that again. Hang on,
hang on, hang on, Industry news Love it.

Speaker 2 (50:43):
I haven't haven't used that effect for a while, so
well you can start using it again once you start streaming.

Speaker 3 (50:48):
Man, Yeah, let's do it.

Speaker 2 (50:50):
So let's go ahead and just start with talking about
some of the hardware a spects of this thing, because honestly,
honestly pretty staggering. Yeah, and I suspect I have some
hypotheses and I'll bounce them against you as well, and
you can tell me what you think. Okay, First things first,
it's got nearly an eight inch tree seven point nine inches,

(51:11):
but who's counting, right, compared to the original six point
two inches, And trust me, in the hand, you can
feel the difference between six and eight inches, Yeah, with
the hand. And then it's gonna be ten ADP, a
ten EIGHTP screen compared to seven to twenty P, which

(51:34):
means there will in fact be a higher pixel density,
a lot more peas per i per i, so many
more p's in your hand, so many more piece and
it's gonna be up to one hundred and twenty frames

(51:54):
per second up up to you will really be careful
with this one with VRR variable refresh rate, which is
a very important aspect of that. That's that's not something
every monitor can do. The monitor sitting on my screen
in front of me, they don't do VRR. They only
do sixty HRTs. In fact, I've believe me, I've tried.

Speaker 3 (52:17):
They they they're they're from work.

Speaker 2 (52:20):
Uh and it has support for HDR, which means I'm
gonna probably at some point going to have to figure
out how to capture uh four k.

Speaker 3 (52:34):
HDR? Can you even capture HDR? Is that all you can?

Speaker 2 (52:39):
But the whole workflow of using HDR footage is such
a pain, oh my god.

Speaker 3 (52:48):
Man.

Speaker 2 (52:48):
And and not everybody has a screen that can use
HDR at this point, like uh and and and YouTube
does some forms of hd R. It's like our HDR
ten support or something like that, and some screen like
it's all so messy. Maybe I'm a little behind on that.
But will say eight K on the box, that's a

(53:11):
great question. It's a great question because, just to provide
some context, the PlayStation five said eight K. And I
think the reason is, hypothetically the HDMI port is capable
of pushing like AK thirty frames or something like that.
Technically nobody will do that. Nobody will nobody better do that.

(53:37):
That'd be stupid, that'd be a very stupid thing to
do with your PlayStation five. I mean maybe as a tech.

Speaker 3 (53:43):
Demo would be all right, but like, don't, don't don't
spend development money on that.

Speaker 2 (53:48):
Yeah. Now, now, it does also say here that it
has some form of DLSS and real time Trey racing.

Speaker 3 (54:00):
Yeah, and that's video themselves.

Speaker 2 (54:02):
And yes, you had put out the blog that the
switch to will be capable of this using their chip.

Speaker 3 (54:09):
Now now or not the game supports it? Is key?

Speaker 2 (54:14):
It also is not on here. You didn't say it
on the sheet, but I remember it also supports four
K resolutions when docked.

Speaker 3 (54:24):
Oh no, that's down there. Oh it's further down.

Speaker 2 (54:27):
All right, Well okay, well maybe we'll just keep going that. Yeah,
let's just let's keep going in order. Okay, all right,
So the thickness of this of this screen is the same,
so I mean, all in all, it's much bigger, but
not a whole lot gurthier.

Speaker 1 (54:41):
Uh.

Speaker 2 (54:41):
The joy con will be connected magnetically. The joy cons
will also be larger and can be used like a mouse,
both of them, and they actually demonstrated that with the
Uh I can't remember what the game is called, Chair
of Basketball Games.

Speaker 3 (54:57):
Yeah, they had like a tech demo game. I don't
know if it's supposed to be a tech demo, but
I uh but it does look at it like as
a tech demo. It's not, but I'm like, that's a
tech demo. It feels like a tech demo passed off
as a game.

Speaker 2 (55:10):
Yeah, yeah, there. It's one of those games that's like
designed to showcase a gimmick for sure. Uh. Moving along though,
It's got a better kickstand that can like stick into
various positions along its way, including like kind of all
the way down ish. Oh geez, it's gonna be nice. Yeah,

(55:30):
it's probably gonna break all.

Speaker 3 (55:34):
Yeah, I totally can't, but you know, they they've had
a lot a lot of feedback from people using the
original kickstand. So oh yeah, yeah, I've.

Speaker 2 (55:44):
Got a launch switch and I haven't broken the kickstand yet.
But that's also because it hasn't left the dock. So uh.

Speaker 3 (55:52):
Now.

Speaker 2 (55:53):
It also has a top USB sport, which you can
use for connecting a camera and charge.

Speaker 3 (56:00):
Uh oh, it's so good. The top top USBC port
is just like, wow, this is mind blown.

Speaker 2 (56:08):
That it's it's funny how much like, yeah, it's it's
funny that that's such a good thing because I know
that you and I are like, it's much better to
charge that way when you're playing. Yeah, And it's such
a small thing, but it's also not it does feel big.

Speaker 3 (56:28):
It's huge. Yeah.

Speaker 2 (56:30):
Also, two hundred and fifty six gigs of internal memory
compared to the switches thirty two gigs. Some people I've
seen are still complaining about that. I can't bring myself
to complain one.

Speaker 3 (56:45):
TERRIBI, well, why not five terrabyte? Why not ten terrabi? Dude? Dude, Like, dude,
why not?

Speaker 2 (56:50):
Why not two hundred fifty six terabytes?

Speaker 3 (56:52):
Yeah? Why not two hundred fifty six terabytes?

Speaker 2 (56:55):
I wish these people complained as much about how much
storage and iPhone comes standard with.

Speaker 3 (57:00):
Oh geez.

Speaker 2 (57:02):
At least they're not nickeling and diming people quite to
that degree where they have like three model three trim
models and each one costs a thousand extra.

Speaker 3 (57:11):
Dollars if you want like terabyte riot.

Speaker 2 (57:15):
Oh, I know, but people, that won't stop people from
pretending that they are moving along. The new DOC has
two K and four K support and HDR output with
a built in fan for active cooling, which I think
means that the DOC is doing something active of its own,
thank you.

Speaker 3 (57:36):
That's what I said when I saw the direct because
I'm reading between the lines. Yeah, because you know, I didn't.
I don't think the system can handle two K four
K output on its own. Nope, I don't think so.
So I'm just like, there's got to be some kind
of like.

Speaker 2 (57:56):
I yes, I was gonna say, it's not an external GPU,
I'll tell you that much, but it's definitely.

Speaker 3 (58:04):
Yeah, yeah, I'm not fine with it as long as it,
you know, actually works with the chips seamlessly. It's not
some third party gimmick thing, right, Like, I'm down for that. Yeah.

Speaker 2 (58:15):
And what it will probably yeah, what it will probably
eventually do is I wonder if it will lead to Okay,
so the Nintendo switch to DOC. Assuming that that is
the case, let's just assume, for the sake of argument,
that the fan is there to cool components that are

(58:36):
doing some heavy lifting, because that's the only thing that
would make sense. And maybe what that is doing is
something like what the Marseille four K UP scalers are
are doing right now, something akin to that, some sort
of programmatic maybe it's made by Nvidia, maybe it's mabeling.

Speaker 3 (58:56):
Uh and and I think that that's okay.

Speaker 2 (59:01):
Uh, you know, it's it's not going to produce, in
my opinion, like a true four K image, but an
upscale from four a d P from from ten ADP
two four K.

Speaker 3 (59:12):
But but but here's the thing.

Speaker 2 (59:15):
If if this doc can do that, that means that
the switch is programmed to feed it some information to
maybe facilitate that mm hmm, which means that hypothetically, a
third party DOC doesn't have to necessarily be limited by
what the original doc can do. Hypothetically in five years,

(59:41):
in five years, could that could that doc be doing
some you know, could a third party doc do the
eight K upscaling that everybody thinks they probably want.

Speaker 3 (59:51):
I I need to I need to see the actual hardware.
I would have to see it. I know. Yeah, it's
hard to say, but that's just it's just one possibility
to dream.

Speaker 2 (01:00:00):
But I will also say that that means that third
party docks are also going to be probably a lot
more expensive if if they do this or a lot
of other third party docks are probably just gonna do
the ten ADP output that the switch can natively do.
That's that's the trade off. But but the but the
benefit is that Nintendo gets to put the four K

(01:00:21):
label on the game.

Speaker 3 (01:00:22):
And yes that there's one other thing speaking at the
dock I forgot to put it, and that's the DOC
will use like high wattach compared to the original dock.
So the original like break no longer works. Uh, it
works for charging, but it's not gonna work for doc mode.

(01:00:43):
I think it's like sixty watt. It's like the new DOC. Okay,
but that also means that my my travel doc is
no longer going to work.

Speaker 2 (01:00:51):
And the Ganky, Oh that's why Ganky's been pushing the
new switch to components so hard lately.

Speaker 3 (01:00:56):
Huh.

Speaker 2 (01:00:56):
They're like, you gotta buy our new dock, gotta buy
our new stuff.

Speaker 3 (01:01:00):
Well, no, that that that new DOC, the covert dot two,
that doesn't happen of wattage too, It doesn't. It doesn't
because it was like forty it's like watt compared to
like the like sixty watch operations.

Speaker 2 (01:01:14):
I'm just like, these are the people who like to
switch to like the Gyankey is the one who leaked
the switch to They had it at CES like six
months early or something, and they didn't know.

Speaker 3 (01:01:28):
That it was gonna draw more wattage. Oh I I
that's I think. I don't. Don't quote me like I
looked at it, I asked. I'm like, okay, I went
to the Yankey site as just forty eight watts. I
looked online everywhere. You know, it seems like a sixty
watt for the new switch. But you know, don't quote

(01:01:50):
me on the new switch to spect just yet, because
I don't know how official that is. Wait until June. Wait,
when June comes around, will know we're certain. But yeah,
let's just move on for now though. Yeah, all right.

Speaker 2 (01:02:04):
So so that's that's option too, is that if if
it isn't doing some sort of internal or rather external upscaling,
it could be providing the extra juice and cooling required
to keep the switch cool in order to maintain those
four K upscales.

Speaker 3 (01:02:22):
But as long as they can put four K in
a box, I guess. But the question is ak.

Speaker 2 (01:02:28):
The question is when they say, oh, it does up
to one twenty fps, Oh, it does up to four K,
But does it do up to four K one twenty fps?

Speaker 3 (01:02:40):
Not the same time? No, that's that's the thing. That's
the question.

Speaker 2 (01:02:45):
Is it going to be four K sixty probably, I
don't know, I don't I don't suspect. I mean, it
probably depends on the game, right, It's got to probably
depend on the game, Like indies probably yeah, sure, in
these that aren't really pushing this rich.

Speaker 3 (01:03:02):
A K on the PS five box is meant for videos.
You can play AK videos, yeah, video games, it's sure,
videos yeah, yeah, well what is worth I guess sure? Okay,
well they removed that from the box anyways, so it's
it's leading is the problem. Yeah, yeah, yeah, I.

Speaker 2 (01:03:21):
Don't think anybody thought they were going to be doing
a K gaming on a PS five. I was gonna
say probably probably nobody who who is in the no,
like nobody who watched L t T try to do
a K gaming like.

Speaker 3 (01:03:35):
Several years ago and like what that entailed. A lot
of the people who are like in the know are
like sworn PC master rays and they were like never
touching your pleab console. That's probably fair. Yeah, And then
there are people like us who like, we don't have
a choice but to game on literally everything because we're
kind of like in the you know ecosystem to you know,

(01:03:59):
do whatever content we need. But a lot of people
I think are getting the system and just seeing the
thing on the box, I will so say, Okay, I guess, well,
let's let's see if we can do that. Oh no,
I totally cannot.

Speaker 2 (01:04:10):
Oho, okay, so let's get back to the switch. Physical
and digital Switch one games are going to be mostly supported,
with some exceptions on the Nintendo Switch to There are
some like something like one hundred and fifty games right
now out of the Massive Switch library that are known

(01:04:32):
to have some compatibility issues, which is probably yeah, the
list and you can review it. But there are some
that have like IR requirements. Some of them are just
like a form factor issue, like ring fit. It won't
have the right connectors in the ring fit ring. I'm

(01:04:53):
sure that maybe somebody will make a third party version.

Speaker 3 (01:04:56):
Of it, but I don't know it's and some other
ones are like they're not sure why it doesn't work,
but they do they are investigating. It's like a there's
several lists actually, so I respect them of being very thorough, yes,
and of all the games. They tell you what the
problem is, and then they're like they'll also say like
whether or not they're working on it. Like some of

(01:05:17):
them are just straight up it's not going to be
supported like period. Yeah, some other ones they're like, we
don't know what's wrong with it yet, but we're working
on a solution.

Speaker 2 (01:05:25):
And part of that is that the Nintendo Switch to
is relying on some hybrid of hardware support and emulation
based support for the Nintenda Switch. It's not just and
I was kind of thinking that it would just be
a beefed up chip with running the same kind of code,
and it is a beefed up arm chip, but it

(01:05:46):
also there's some translation layers that have to be there
for it to work properly, and and some of those
aren't up to one hundred percent. Kind of like how
the Xbox in the Xbox three sixty weren't technically kind
of backwards compatible and it started off very spotty, but
gradually throughout the console lifespan, uh, Microsoft did extend backwards

(01:06:09):
compatibility to basically anything you really want to still play
from the Xbox. Uh. And it's I'm wondering if Nintendo
is going to do something similar.

Speaker 3 (01:06:23):
I think one hundred is games like before the system
launch is pretty respectable, giving that that list is going
to shrink because they're vowing to like resolve those situations
with like system updates and stuff. So yeah, but straight
up not going to work on But yeah, yeah, I
think that's said.

Speaker 2 (01:06:41):
Check the list if you have specific games that you
want to play, uh, and and by the system that
does what you wanted to do, uh, not the system
that you hope will do what you wanted to do.

Speaker 3 (01:06:54):
Does that make sense?

Speaker 2 (01:06:55):
Don't don't buy promises by by what it does. Okay, Okay,
so yeah, the new Duck has the four k HDR
and physical switch games.

Speaker 3 (01:07:05):
Okay.

Speaker 2 (01:07:06):
Switch to only works with micro SD express cards, which is, uh,
which is kind of a it's it's a new ish technology.
I don't it's it's unproven so far. But it is
not like a proprietary form of storage. It is the

(01:07:27):
successor to the SD card storage format. And yeah, it's
it's expensive and currently they don't as of right now
to my knowledge, make them at the same capacities, which
has got some people kind of pissed off because they're like, hey,
I have a two terabyte SD card and you know,

(01:07:48):
I have you know, a thousand games loaded up on
this SD card. It's going to be really difficult to
transfer all of my games over. It's like, well, do
you need them.

Speaker 3 (01:07:57):
All at once. Yeah, it's gonna be rough whenever new
technologies is being adopted. Now, I I thought about it,
and I'm like, okay, well, suppose that they allow you
to use micro SD for one reason another and the
game just lows like doesn't load like correctly, and then

(01:08:19):
you have all kinds of issues like that. Then you're
opening a different you know, kind of warm.

Speaker 2 (01:08:24):
And so I mean, as honestly, as far as I'm concerned,
if you have a two terribied SD card, that's so
that's a one percent problem, Like you could probably afford
a second s S D Express card honestly.

Speaker 3 (01:08:40):
For that card. How dare you? How dare I?

Speaker 2 (01:08:42):
I know? Uh, crimeer River, But for real, like if
it's if it's really a problem, just get yourself maybe
an externalist uh SSD you know over USBC that that
runs like a god, what's the uh NVA meter or
something like? Just tape it to the back of your

(01:09:03):
switch or something. It'll probably work. It's micro SD ORB three,
it's USB C. Yeah, it's probably compatible. Maybe not because
it's Nintendo, but.

Speaker 3 (01:09:14):
Maybe you never know, could work unproven unproving theories. Uh
you know, I know.

Speaker 2 (01:09:23):
Again by the game that the console that does what
you want it to do, not the one that I
that I hope it does.

Speaker 3 (01:09:30):
That's right.

Speaker 2 (01:09:31):
That's even like one person removed from not just your
person to wish what Derek wish it would do. Yeah,
they honestly, Nintendo should just consult with me when making
systems from now on.

Speaker 3 (01:09:43):
Ww sd D, that's crazy. What would Super Derek do?
That's all right, What would Super Derek do? What you
would have named it Super Nintendo Switch? Well, that's the
first thing. Obviously.

Speaker 2 (01:09:56):
The new Switch Pro controllers will have a C button
h which is the camera button, a g L and
g R buttons. The that's the left and right buttons.

Speaker 3 (01:10:08):
On the what is that g L and g R.

Speaker 2 (01:10:11):
So so there is actually the chat button not the
camera button, yea, and the because we we'll talk about
a camera later too, and a chat function g L
g R is the what is it called, like the
little button on the handle, Oh, the like a grip
right grip button? Yes, the weird paddle things.

Speaker 3 (01:10:30):
Yeah, yeah, yeah, yeah, I don't. I'm not a fan
of it, but I mean some people like it. I've
never used it. Controllers that I actually have the like
the grip button I've never used, no, but no it always.

Speaker 2 (01:10:43):
It's every time that I've had a controller that does
something like that, I'm just like, oh no, I don't
like because it because it removes my ability to just
actually grip the controller like I want to.

Speaker 3 (01:10:56):
I got a death grip. I guess you gotta hold
it like a like an egg, you know, I.

Speaker 2 (01:11:00):
Just gotta you hold it like this. You don't touch anything,
you just do this, and then you like click click click.

Speaker 3 (01:11:13):
I don't get it.

Speaker 1 (01:11:13):
I don't know.

Speaker 3 (01:11:15):
I'm old.

Speaker 2 (01:11:15):
Okay, So so it's going to have those grip left
and right buttons and an audio jack.

Speaker 3 (01:11:22):
I know in twenty twenty five, that's wow, crazy, wow
that the best thing we have is still the audio
jack in twenty twenty five.

Speaker 2 (01:11:31):
But let me tell you, let me tell you, you know,
the best thing. The best news I've heard so far.
Switch one controllers will continue to work for supported titles.
So my switch pro without the C.

Speaker 3 (01:11:44):
Button will still probably work for most things. Yeah. In fact,
and I want to clarify that because I wrote that
in I want to clarify that that means all Nintendo
Switch one controllers will work to some capacity. So, and
I say that because there are for example, they have
those like nees controllers and sees controllers, where like at

(01:12:07):
the top rail you can like you know, slide into
and charge, Well you can't do that anymore because the
charge mechanism is different. However, you can still connect those
through the switch too. So any amount of money you
spent on like the switch one controller, all of them,
including the switch one, joy Con, all the specialty controllers,

(01:12:30):
the pro controllers, all of them will work exactly the
same with the switch too for the supported titles, except
for the charging. But I think that's to be expected,
Like anyone who's looked at a charging mechanism should not
expect that to work anymore.

Speaker 2 (01:12:47):
Oh, I'm born too. In the chat mentioned that you can.
In fact, because you can connect switch one controllers, you
can still use them to play in the ring fit.

Speaker 3 (01:12:59):
You sure can. I mean so slight hassle, but you
know it's maybe not. Yeah, Like like if I if
I didn't own a switch one, I just buy a
switch to and I'm like, oh, ring fit, Oh now
I have to get a pair of joy Con. You
see on like slight hassle, slight yeah, not the end
of the world.

Speaker 2 (01:13:17):
Yeah, but here here in a second, here I'll tell
you why I'm glad that my switch pro controller will
work though, and it has to do with this next
feature called game chat. So this requires online memberships in.

Speaker 3 (01:13:34):
Order to use.

Speaker 2 (01:13:37):
After October twenty twenty six. It's free right now, or well,
you know, once the game launches, lunches it's included. It's included.
You can use it for free until October twenty twenty six.

Speaker 3 (01:13:51):
Uh.

Speaker 2 (01:13:52):
Then also optionally you can use the switch to camera.
Of note though it's not the switch to control or camera.
It's it's not locked. Did you know that you can
use any camera, any USBC cameras camera, any USB camera.
It will have to have a USBC about that. Yeah, yeah,

(01:14:15):
they've confirmed that.

Speaker 3 (01:14:16):
So Type C connector okay, yeah, and you can get.

Speaker 2 (01:14:18):
A little Type C USB adapter. I mean, I think
if Nintendo were trying to nickel and dime everybody, they
would probably have locked it. But they're not, at least
not in this instance. They're not doing everything that they
can to nickel and dim us. Uh. There are some
things that we'll talk about that feel like it, but
this is actually not so bad, especially because a lot

(01:14:39):
of us already have USBC or USB cameras from you know,
lockdown era that you haven't really had to use ever
since Return to Office kicked in, So what are you
doing with that?

Speaker 3 (01:14:51):
So while I'd say this is not bad at all
because the camera is not even required to begin with.

Speaker 2 (01:14:57):
Right, it's an optional pack in add on thing. Yeah,
so so that's pretty cool.

Speaker 3 (01:15:04):
And also I.

Speaker 2 (01:15:05):
Think maybe it would benefit from a better camera, if
I'm being honest, if some of some of the footage
that they showed off of the cameras, I mean, the
camera quality itself was pretty worked to begin with, but
I understand, I mean, why why why bother? But but
then it's gonna get like chopped down to like five

(01:15:25):
frames per second when you're streaming with your friends.

Speaker 3 (01:15:28):
Well, you know why they release a switch to camera.
It's because some people who don't really know and aren't
tech savvy just want you to have like an official
thing that just works. It just work. Oh yeah, right, yeah,
so that's the that's the fill for you.

Speaker 2 (01:15:46):
I okay, yeah, yeah, I agree, that's that's why they
have an official one, because there might be the edge
cases that won't work, and then you know, like if.

Speaker 3 (01:15:57):
I'm a parent like nowadays, you know what I was
going through the I was going through the uh direct
obviously as I was writing the docket and uh when
when it got to like the parental uh parental control thing,
I actually like stopped and paid attention.

Speaker 2 (01:16:15):
I know.

Speaker 3 (01:16:16):
That's how I know I've gotten to that age where
I'm like, oh, so, what kind of parental control feature
do you have? I don't have kids.

Speaker 2 (01:16:22):
They didn't show, they didn't show very many, but yeah,
that's like the first thing I saw. When they're like
they're like, kids can now use the camera, I'm like,
hang on a second, WOA whoa, whoa buddy, hold on,
hold on. You don't go giving kids access to a
camera unsupervised on the internet.

Speaker 3 (01:16:39):
Like, that's just the fact that I cared. I know
that kind of all.

Speaker 2 (01:16:45):
Damn. I know.

Speaker 3 (01:16:46):
But let's talk about game chat for a second, because
I thought it was pretty interesting what they're doing.

Speaker 2 (01:16:52):
Obviously a lot of people are like, oh, yeah, well
you could just do it with discord or something or whatever.

Speaker 3 (01:16:58):
Yeah, but Ventrilo built into this system. The mic is
built in with voice cancelation, the camera.

Speaker 2 (01:17:03):
The noise cancelation is gonna be nice because that's based
off of the Nvidia noise removal from RTX stuff, RTX
voice or whatever, and that's pretty solid. If you guys
ever saw the Barnacles video where he's like braging a
hammer and got a leaf blower going and stuff and
you can hear him just fine going viral several years back.

Speaker 3 (01:17:22):
It's that kind of thing.

Speaker 2 (01:17:24):
So when they were showing off the mom making us
smoothie in the background while.

Speaker 3 (01:17:27):
The bast ground that's real though, it is like that happens.

Speaker 2 (01:17:32):
Oh yeah, absolutely. I mean back in the day, my
mom would be like clean, you should be like vacuuming.
I'd be like mom, She's like, yeah, that's how my
parents were like, I know, lift your feet, No.

Speaker 3 (01:17:46):
Not lift your feet with the wired controllers.

Speaker 2 (01:17:51):
Oh, I left the controller because I'm going yep, they're
they're going to suck up the controller cord if you're
not careful.

Speaker 3 (01:17:56):
Yeah, I get up and walk towards the TV. Oh yeah,
go behind me, go behind me.

Speaker 1 (01:18:02):
Yeah.

Speaker 2 (01:18:02):
Not that's you know, that's uh well, that's the thing
I was. I was already like sitting in front of
the tea when I used to game, I was like
this far.

Speaker 3 (01:18:11):
From the TV. I I never gained mess up your
eyes if that close.

Speaker 2 (01:18:17):
Oh yeah, that's why I'm nearsighted. Man, that's why I
wear glasses. Oh yeah, one hundred percent. Uh. Seriously, Like
when I was a kid, I used to be like,
I want to see how this works, So I like
put my eye right up to the screen and I'd
like see like the little green, yellow and red and
it's actually it's okay for your eyes really.

Speaker 3 (01:18:35):
But that's what I used to do. How does this work? Well,
anyone does not know these are not real glasses. I
don't actually have perfect vision. Yeah, these is just blue
light glasses. Yeah, and I game all my life, uh,
you know, and up close to the TV. So uh yeah, no,
totally does nothing to damage your eyes.

Speaker 2 (01:18:55):
Oh yeah, did you see the hoary Piranha plant camera
that that they're selling. No, oh yeah you should look
that up. It's pretty cool. Yeah, it's it's probably the
same garbage like internals, but but it looks neat and yeah,
it's very cute. Those are great with gifts.

Speaker 3 (01:19:13):
I feel like if that to people and like, ah,
it's fun, like, yeah I got you something.

Speaker 5 (01:19:19):
So you know what.

Speaker 2 (01:19:20):
But okay, so whenever the EyeToy would work the original
PlayStation two EyeToy.

Speaker 3 (01:19:25):
That would be crazy if you plug it in and
somehow it works, like whoa, no way if it has
UVC drivers, I'm sure it would. But the game chat function,
I think, you know, because as I was watching it,
I'm like, I'm thinking from like a streamer perspective. I'm
just like, I feel like there's a lot of things
you can do, like collap wise with people, and it's

(01:19:46):
gonna make more sense as we talk about like game
share capabilities and conjunction with game chat because a lot
of times and maybe this is like things that other
people may not think too much about, but a streamer
sometimes we want to collab with like a fellow streamer
and we're like, hey, let's collapse on this game. Let's

(01:20:07):
say we want to play a multiplayer game, and the
first question we asked is how many copies of this
game do we need? Yes, some games will allow you
to host like other people. You only need one copy.
Other games you cannot, which kind of leads us to
the next feature. Mister Derek tell us about the next feature.

Speaker 2 (01:20:29):
Oh, game share is a new feature that allows a
single copy of a compatible game to allow you to
yeah share it.

Speaker 3 (01:20:41):
Yeah, so okay, So the original if you guys remember
the switch, the original like commercial for the original switch
was like this millennial lady, you know, busting out their
switch on like a rifftart party and then everyone taking
out joy Coon and playing on the little screen. Right,
So the original idea of the switch is that you

(01:21:03):
can really bring it to anywhere and as long as
you have enough controls for everyone, everyone can stare at
the tiny screen and play, or you can hook it
up to a TV and then everyone can use the
tiny controllers and play it on a big TV. So
the idea of playing off of a single copy isn't
exactly new. What is new here is that if I

(01:21:23):
own a game on my switch and it is a
compatible game, I can now share that game multiplayer with
other people who also have their own switch device, and
they can enjoin with their switch device. So they're not
just holding a tiny camera and looking a small screen
on the TV screen. They can look at their own screen,

(01:21:44):
which for some games actually makes sense imaginally, if you're
playing like a poker game, right, I mean, yeah, I'll
see everybody's hand on the big TV or the screen
like that we all share. It wouldn't make sense, right,
But now I can look at my own screen and
then we can play together on a game that's compatible.
So that's the new thing. And what's cool, I think,

(01:22:06):
and because I'm kind of excited for this, what's cool
about this is for the switch to you can use
other early switches us your personal console. So if I
am using a switch light, if I'm using the you
know whatever, oh switch, I can still play the game
with you even though you're using a switch too. Yeah,

(01:22:29):
and that doesn't force everyone to go out to buy
a switch to, which for things like this, that's like
consumer friendly. I'm all for it. Yeah, right, So that's
all pros and no constant And here here's.

Speaker 2 (01:22:41):
One of their pros. Speaking of pros, I was gonna
mention this earlier. So one of the reasons that one
of my favorite features is that you can use switch
pro controllers on a switch to is because once the
once your free membership to that game chat service ends
in October twenty twenty six, you have essentially a button

(01:23:04):
on your controller that won't do anything anymore at best. Now, no, somebody, now, somebody.
In my last video, when I said I said something
along the lines of if this brings up some sort
of prompt every time that I accidentally hit the game
chat button for me to like enter my credit card

(01:23:25):
details or something in order to unlock the switch online service,
I would desorder that button. And somebody somebody was like,
that's misinformation. I said, no, that's a promise, So.

Speaker 3 (01:23:39):
It is.

Speaker 2 (01:23:40):
I did not say that that is what's going to happen,
and it does it like, And the reason that I
care is because I have other controllers right now for this,
which with like the share button that does interrupt gameplay
every time that I accidentally press it, which is again
the only time that I press it. So the reason
that I care about being able to use the switch

(01:24:00):
pro controllers on a switch to is because problem solved.
I can just use the switch pro controller without the
Sea button and never accidentally hit that. I'll still probably
hit the share button once in a while, but it's
probably gonna be okay.

Speaker 3 (01:24:15):
Yeah, absolutely, Okay. So we talked about let's see, we
talked about the games. So for for the games share,
now now that we have this function, I looked at
the game chat function in a conjunction with this, and
I feel like that has to make collaboration really easy

(01:24:38):
because it's all in the centralized system. You just need
to send one feed out to a channel and then boom,
there you go. You're like you're done, right, Yeah, I
kind of feel like that's gonna I okay. So the
the thing that I dislike about this is that.

Speaker 2 (01:24:56):
Those those like cameras that you would use for a
situation like this are gonna be kept at like, like
I said, five frames per second and they look like
butt and you don't really have a whole lot of
control over I mean, it's nice to have like the
voice and stuff routed straight through like that'll, that'll take
care of that. Yeah, but you would still want to
do something like what we you and I do to

(01:25:17):
send your video over here, And that's you know, tribal
knowledge that we have how to do that because we've
been streamers for over a decade at this point.

Speaker 3 (01:25:26):
Yeah, god, we're so old.

Speaker 2 (01:25:28):
Yeah, this is the one hundred and ninth episode, one
hundred and nine. Yeah, one hundred and ninth episode. If
we actually streamed every single Sunday night, that would be
over two years. Yes, over two years, But we've been
at it for longer than that you and I, which
is wild to think about. Happy anniversary, all right.

Speaker 3 (01:25:51):
So that's that. Now, in order to share a single
copy of the game through game Share locally it's free
from what I gather, If you want to share a
single copy long distance over the web, you will need

(01:26:11):
game chat, which means you will also need online membership eventually.
So that's something to keep in mind. Like it's not
a free function, but it's like, it's great that it's
free locally, and it's great that it's available as the
thing if you so choose to have it, But everyone

(01:26:33):
will need a online membership. And that's the catch. They
didn't specifically say that you need online membership, but they
had set that unique game chat. Yeah, and what do
you need for game chat after October? Online membership? So
you know, ergo, you do need that. So but it's
not like a necessary function, it's just if you need it.

Speaker 2 (01:26:55):
Yeah, it's just it's just unfortunate that a lot of
controllers will have a dedicated button that will.

Speaker 3 (01:27:02):
Just be button.

Speaker 2 (01:27:04):
It really shouldn't have It should have just been a
menu item really, like, let's be real, I should have
been should have been like a maybe just like an
end game menu where you turn it on and it works.

Speaker 3 (01:27:14):
Like, but you don't. You don't have to have a.

Speaker 2 (01:27:19):
Dedicated button on a controller just for this, like come on,
and it's It's also disappointing that it wasn't just like
a you know, kind of cast to your switch doc,
you know kind of option like that would have been
pretty cool.

Speaker 3 (01:27:31):
Negativity start a kick in. No, no switching, that's not
negative yet.

Speaker 2 (01:27:35):
Like I'm talking about some of the theories that people had,
but I mean, historically, like the sea and on Nintendo
controllers has always been about camera, like the Start with
a Sea. The Sea buttons were camera controls on sixty four,
the sea stick on the on the GameCube.

Speaker 3 (01:27:54):
Yeah, well it's.

Speaker 2 (01:27:55):
Now camera chat, camera chat, yes, yeah, and you know
so so anyways, it's still the camera button as far
as I'm concerned. And I guess we should have probably
seen that. We should probably should have seen it coming.

Speaker 3 (01:28:10):
Now online. Yeah, let's talk about the expansion pack update.

Speaker 2 (01:28:16):
Oh yeah, all right, well Nintendo Switch Online expansion pack
for the Switch is uh now allowing in just the
switch to is yeah, sorry, the n S two is
allowing the GameCube classics. So it's pretty exciting because I mean, like,
well they haven't parted the for the the the ten ADP,

(01:28:37):
wind Waker HD from the uh. I mean, I'm not
being negative. I'm just stating facts.

Speaker 3 (01:28:43):
It's still stuck.

Speaker 2 (01:28:45):
It is the last remaining reason to own a we
U right now. It like they weren't very many before,
but there's even fewer now. But that's that's the one
as far as I know, that's still stuck there.

Speaker 3 (01:29:00):
But you can also play.

Speaker 2 (01:29:02):
Uh the these Switch two's GameCube support and that's neat
and uh and other games too, Fire Embloom A Path
of Radiance I think was one of the other really
big ones that like that not right there? Pay for
itself if you were going to buy a physical copy,
I mean, that'll save you one hundred and fifty bucks.

(01:29:23):
I'd pay for Switch online service for a couple of years.

Speaker 3 (01:29:27):
I'm sure that's right. Well, if you value it, that's
such anyhow, Yeah, I think the other thing, oh Twilight
Princess too. Oh yeah, yeah, well we'll get to those
in a minute.

Speaker 2 (01:29:41):
Now.

Speaker 3 (01:29:42):
What's kind of cool for a lot of people, not
not me in particular because I didn't really care, but
they will be releasing uh, you know how all the
other consoles they release, like the controller controller, like any
stupid as now they're going to have the GameCube controller
with the dedicated seat button. Uh, but also for your

(01:30:06):
game games and here, but they are a lot of
smash players just absolutely swears by this thing, so they
need it.

Speaker 2 (01:30:17):
I don't know, man, here's the thing that was my
that was my thought at first as well, but then
some pictures.

Speaker 3 (01:30:23):
About it came out online.

Speaker 2 (01:30:25):
Oh and the is it smaller, Well, it's it's the
same overall size. But you know how above the left
trigger button is like the little the little bumper, I
guess above.

Speaker 3 (01:30:40):
It, Yeah, like the z L yeah, z L.

Speaker 2 (01:30:43):
I think it's tiny. It's oh, it's flush. Oh they
did they did something. They Let me see if I
can find the picture they do that.

Speaker 3 (01:30:59):
I don't know. Let's see that's see if oh that's
that's not good. I know, oh yeah, it's even I
can tell you that's not good. And I'm not even
in the market.

Speaker 2 (01:31:13):
I know. I saw the picture of it like it
was on the Nintendo subreddit earlier today. Let's see if
I can find this because like it, it killed my hype.

Speaker 1 (01:31:26):
Mm hmmm.

Speaker 3 (01:31:28):
We are starting to enter slight negative territory.

Speaker 2 (01:31:31):
No no, no, no, no, no, no, it's it's it's
it's we're we're stating facts, and.

Speaker 3 (01:31:35):
I have a stating fact. I have not yet begun
to be negative. Oh no, let's see where's the thing?
Do do? Come on? Huh?

Speaker 2 (01:32:07):
Well I don't know where the picture is here? You
take the wheel for a second.

Speaker 3 (01:32:12):
Okay, ah, so let's talk about the next thing and
then Derek control to controller. We can jump in. Uh
the Switch to Edition games, so some games that were
previously released on the Switch one will be available to
be played on the Switch to not only just being
able to play on it, but with enhanced functions and visuals.

(01:32:36):
The catches you have to buy eight Oh.

Speaker 2 (01:32:40):
Okay, sorry, okay, uh here, let's just take a look
at this. Oh yeah, oh yeah. Why so on the
on the right they have Z. Oh you can't see
my mouse, but yeah, you can see that they have
the Z button on the right of the CL's on
the left, okay, and zel is on the left.

Speaker 3 (01:33:01):
But look at it? What is going on with it?
Can we see the original? Can we see what the original?

Speaker 2 (01:33:08):
I think the original didn't have that button on that.
I think it was exclusive to the right side, so
they added it.

Speaker 3 (01:33:18):
But there's maybe then maybe it doesn't matter because it
wasn't there to begin with. Come on, I mean that
there's no function that it would.

Speaker 2 (01:33:28):
If this controller only if it only works with the
GameCube games, then maybe you're right. But if a smash
player wanted to play with this for like a modern
smash game, mhm, then that's not going to be a
very good button.

Speaker 3 (01:33:47):
For the other thing, here's the other thing. Maybe slight counterpoint.
They did say that on a switch to you can
remap all the buttons, so they just map it so
that they don't need that button to begin with. I mean,
I mean, but it is the it's just small. Maybe
maybe it's small on purpose so that you wouldn't even
press it. It's so I think it's just therefol function

(01:34:09):
of like menu function, but I mean maybe, I mean maybe.

Speaker 2 (01:34:13):
I mean it's the ZL button though, and the other
is the ZR button. They're like, the switch pro controller
has has right and left bumpers, right, but that switched
pro yeah, and that's and this should be equivalent to
a switch pro controller. It ought to be, like it's
there's no reason it isn't. Like the only reason that
it isn't is I feel like if they did that,

(01:34:36):
it would be like the opposite, Like the purest will
be like.

Speaker 3 (01:34:39):
Oh, why did you add this button? The original people
complain about the dumbest things. I'm not saying they're right.
I'm just saying people will complain because that is fair.
Anything I mean that that is true, they will. They
absolutely will. I can guarantee that I've experienced it firsthand
in the last day.

Speaker 2 (01:35:00):
Oh god, but it does look super awkward and yeah,
like if I wanted to use that as a Smash
controller for my personal like I want to play on
a GameCube controller or GameCube style controller but actually have
the modern quality of life improvements.

Speaker 3 (01:35:14):
Like that's that's that's a bit of a dropped ball.
I think, well, we'll see what you know what, take
care of it. Pro switch players, because I'm not I
don't I don't play to Smash at all, so I'm
like the least qualified person to chime in. But if
you are one of those people, let us know if
you would be picking up one of these controllers up,
because boy, it'd be hard to connect a like actual uh,

(01:35:39):
you know, game GameCube controller to a switch to so
this might actually be your best alternative. Yeah you know
what you think?

Speaker 2 (01:35:47):
Yeah, away, In case you didn't see it, here it
is one more time. Z O button is above the
left trigger.

Speaker 3 (01:35:54):
It is.

Speaker 2 (01:35:58):
You, and the actually tells you not to worry about
oh my god.

Speaker 5 (01:36:06):
Ok.

Speaker 3 (01:36:08):
Yeah, switch to edition games, switch to Oh yes, let's
talk about addition games. So yes, So this is the
part where we need you guys to pay attention right
because there are switch one games, there are switch two games,
and then there are switched to edition games, which are

(01:36:28):
switched one games that you can play on the switch
to with enhanced functions and visuals. They gave plenty of examples.
I think one of them is Mario Party Jemboree another
one another one is like a Zelda game, but you
have to pay additional for that, like what is it

(01:36:50):
called an upgrade the call an upgrade pack. Yeah. So
there are actually a good amount of games in my
mind right now where like either you give me a
switch to version of it or you give me a
switch to edition. I will take either because like for example,
Zeno Blade Chronicles one and two and three for that matter,

(01:37:15):
and and Zeno Blake Chronicle X. I don't know what
Nintendo will do with Monolith, Like, will you give me
like a switch to version, as in, like it's just
native switch to. Are you gonna let me keep the
switch one game and give me like an upgrade pack
that gives me up and hence functions and visuals either ways,

(01:37:38):
Like I those are the things I'm curious to know.
So here's this.

Speaker 2 (01:37:42):
Yeah, here's my understanding of it as of right now.
The upgrade packs sounds like they're optional. So you have
a Switch one game, you plug it into a switch to,
you can play it. It might play even better. Yeah,
so that's that's built in if it works. Yeah, we
will want to be Kevin heard that. We want to

(01:38:03):
be clear that the Switch one game, if it works,
will work on the switch to. You don't need the
upgrade pack. Yeah.

Speaker 3 (01:38:10):
Yeah.

Speaker 2 (01:38:10):
So cool thing is if if you want to get
you know, pay ten bucks. However many bucks to It
hasn't been confirmed how much it'll be. Some people think
it'll be ten to twenty.

Speaker 3 (01:38:26):
I don't know about that, but we'll see.

Speaker 2 (01:38:29):
Let's let's say you pay ten bucks if you want
to experience it with the special features that are made
for switch To, essentially turning it into the switch To
upgrade pack. Now, what I've heard is that some games
when and I could be mistaken about this, but some
games when they sell when they are the switch one

(01:38:52):
games sold physically for switch To with the upgrade packs
built in, what they're going to do is have the
which one version of the game on the cartridge with
a code for the upgrade pack in the box.

Speaker 3 (01:39:07):
Okay, that's what I heard.

Speaker 2 (01:39:09):
I could be wrong, Asterisk, I can see it.

Speaker 3 (01:39:12):
I can see that.

Speaker 2 (01:39:13):
Yeah, I mean it would make sense to do it
that way because you already have the fabs making that exact,
exact copy of that game. Is there really a reason
to make a new revision to.

Speaker 3 (01:39:27):
That fact, the manufacturing wouldn't make sense. Yeah, it's easier
just to print a code on and just like move on.
Because if you're not changing your entire assembly line just
to do like one extra like thing inside your pack.

Speaker 2 (01:39:41):
It makes sense to get through your existing stock at
least that way.

Speaker 3 (01:39:45):
So yeah, it sucks that.

Speaker 2 (01:39:47):
That it's not going to be built into the card.
And and I know, and that's kind of a theme
with how they're handling things this time around that.

Speaker 3 (01:39:55):
Has some people pretty miffed. I don't really care so much,
but some people do. I'm not upset with this because
I don't think that there are that many games that
will be affected by this, because here's the thing, Like again,
switch one games will work on switch to unless it's

(01:40:18):
on the list of games that they idle doesn't get
working on. Yeah, but with the exceptions of those, which
is actually a small percentage, most switching games will just
work on this switch to and probably will be enhanced
anyways by virtue of it being on the switch to.
Let's get that out the way. Then there are actual
switch to games, which obviously we wouldn't be talking about

(01:40:41):
this because it would just be a switch to game,
Like there's no upgrades, just it just is a switch
to game, which leads us with like a small like
Van diagram to switch one games that they would even
to have a switch to addition, So at the end
of the day, we're we're maybe talking about like twenty
thirty games, which is not a whole lot in the
grand scheme of things. You know, some games that could

(01:41:04):
really benefit might be like Pokemon, and most of them
are gonna be like first party titles like Pokemon maybe
some Mario game, maybe like Houses and like a fire emblem,
Zelda's and maybe Seen a Blade. But Yo, notice that
they're all like first party games, like probably that many

(01:41:24):
games that it's gonna have this treatment.

Speaker 2 (01:41:27):
Right, and you know what, I wouldn't be surprised. In
the past, we've seen other companies that just like for
the switch to from PlayStation four to five, they just
gave it away like the they did Atlas, they just
I mean they could have charged but with with what
was it, Soul Hackers too. Yeah, that was one of

(01:41:52):
the games where I got it on PS four, pluged
it in my PS five and they're.

Speaker 3 (01:41:55):
Like, oh, here you go. Well this is also slightly
different because this actually have like new functions. Well that's
that is true, but m but not also not at
the same time, because like I could have played it
in PS four mode and it would have run like
a PS four pro, but there's a PS five version

(01:42:16):
that also had some additional like additional enhancements, maybe not
necessarily to the gameplay, but to the visuals new game functions.

Speaker 2 (01:42:28):
Yeah, okay, so you're saying like changes to the gameplay,
like with the Legend of Zelda the Breath of the wild.
It has the navigation half, which is.

Speaker 3 (01:42:38):
Which whichever, Well, I think it's just fine. Three one
is probably like a bigger thing where like it actually
works with like you know, game share and game chat
and you can throw your face on the thing. Yeah,
it's like it's a whole other thing that's like switched
to exclusive functions.

Speaker 2 (01:42:54):
Yeah, it's and it took some additional development to do
so that for that reason, Like if you think about it,
like it's DLC, that just gives you a little more
bang for your buck, I'm okay with it, Like you
don't have to buy it.

Speaker 3 (01:43:06):
Yeah, I don't think it's that upsetting, especially given how
small the scope of the games that are affected. I
truly think it's not going to be that many.

Speaker 2 (01:43:16):
Well, it could be bigger, actually, I mean it could be.
It could be games, like I said, like Atlas, where
maybe when you plug in the uh the switch version
of God, what's a what's an Atlas game?

Speaker 3 (01:43:28):
Right now? Persona three that.

Speaker 2 (01:43:31):
Wasn't really reload, wasn't on switch?

Speaker 5 (01:43:35):
Was it?

Speaker 3 (01:43:36):
I don't remember. I don't remember either, I honestly do
not remember.

Speaker 2 (01:43:41):
Persona five Tactica. Sure, let's just say Persona five Tactica. Uh,
maybe you plug it in and and maybe there's some
additional enhancements that that they could potentially charge you for.
I don't know if they will or not, but they
don't have to. They could make it free, and historically
there's precedence for them doing that, especially around the visuals.

Speaker 3 (01:44:02):
It wouldn't be it wouldn't warn the extra charge is
the enhanced function part, whatever they may be. But that's
to the developers discretion, right so, and I just don't
think they will do it that way. They'd rather make
a switch to version that only works on the switch to,

(01:44:23):
not an upgrade pack. They just hear and Atlas would.

Speaker 2 (01:44:27):
Do that, right, like look at Royal, look at you know,
well one would do it is Atlas.

Speaker 3 (01:44:34):
There is there is that.

Speaker 2 (01:44:35):
But again, for like the switching period from one system
to another, they have also historically been bros.

Speaker 3 (01:44:45):
M hmmm. So we'll just have to wait and see.

Speaker 2 (01:44:48):
But I just don't think by the games and the
consoles that they are and not the ones.

Speaker 3 (01:44:53):
That you hope you but they are that we wish.

Speaker 2 (01:44:56):
I just don't think they will, but I hype responsibly,
I do they would do something about Geno Blade because
I don't want to buy it. Really should game it
really should be included at this point, I think.

Speaker 3 (01:45:06):
Geno Blade Chronicle X, like yes, just come on, dude,
like it just it just came out.

Speaker 2 (01:45:11):
It would feel it would feel really bad if they didn't. So,
speaking of feeling.

Speaker 3 (01:45:16):
Bad, the next part is going to be complicated.

Speaker 2 (01:45:20):
Game key cards. Okay, you know what that is, right, Yeah,
and I got a hot take. Okay, step in the
right direction.

Speaker 3 (01:45:28):
Well, let's talk. Let's tell the people what game key
cards are. You can talk about it.

Speaker 2 (01:45:32):
Game key cards are different from regular game cards because
they don't actually contain the game data. Instead, the game
key card is your key to downloading the full game
to your system over the internet. After it's downloaded, you
can play the games by inserting the game key card,
just like a regular game card, into your system and

(01:45:53):
then starting it. And then when you're done, you can
take it back out, you can sell it, you can
trade it, you can and lend it to somebody, and
whatever happens. That game key card is your key.

Speaker 3 (01:46:06):
To being able to download the game.

Speaker 2 (01:46:09):
And some people are really pissed about this, but I
think it's a good I think it's a step in
the correct direction.

Speaker 5 (01:46:17):
Not not.

Speaker 2 (01:46:20):
Don't get angry yet. It's a step in the right direction,
not from a standard game card, but it is a
step in the right direction from a code in a box,
which has been a thing that we've seen a lot
of lately where you just have a box with a
download key.

Speaker 3 (01:46:38):
In it, and that's dumb. Don't do that. It's the worst.
And they are clearly indicated on the box art, which
is nice. You know what you're getting.

Speaker 2 (01:46:50):
It's a step in the right direction. It's freely communicated.
When you're done with the game, you could trade it
into game Stop and buy a different game. But when
the servers go down, try not to be the one
holding that hot potato. Make sure you trade it into
game Stop before the servers go offline, because because they'll

(01:47:12):
quickly lose their value as soon as that happens. So
in that circumstance, this is essentially kind of like this,
this midway between a digital only game where you have
to play it while connected to the internet while downloading
it right you have to. That is one step, but

(01:47:35):
it's also kind of like a physical game because it
gives you some semblance of ownership that even downloaded games
from Steam do not allow you to do. Sure. Steam
has this incredible track record of always having like they've
never gotten rid of games arbitrarily, like they've never shut
down servers, and then oh no, all my games from

(01:47:56):
two thousand and six and beyond are no longer accessible like.

Speaker 3 (01:47:59):
Game deat remove games on their own accord. Yeah, game
dev not Steam go away.

Speaker 2 (01:48:04):
Yeah, and I and I do believe that if you
are already bought them, they are still able to be
downloaded from Steam. So so their servers have not gone down. Conversely,
Nintendo has not yet had a server that hasn't.

Speaker 3 (01:48:20):
Shut down.

Speaker 2 (01:48:24):
Other than the current one exactly exactly, So the point
being Steam, at this point it feels like they've got
a very good track record. Nintendo switches services.

Speaker 3 (01:48:35):
Getting shut down.

Speaker 2 (01:48:36):
Feels more like an inevitability. So it's not a matter
of when will if Nintendo will shut down the servers,
but when, So it is it is a ticking time bomb,
as are all of these cartridges behind me. By the way,
bitrod is a real thing. So, but that said, you

(01:49:00):
do have some form of ownership that you wouldn't have
had if it was just a code in a box. Yeah,
because if you download that code, then it's just tied
to your system or your account and you cannot sell
it anymore. So this is still a step in the
correct direction, despite the fact that some people are really
pissed off about this.

Speaker 3 (01:49:20):
There are I.

Speaker 2 (01:49:20):
Also think, good times to use this system and bad
times to use this system, But so far, the only
one that I know of is a bad example of
when to use this system.

Speaker 3 (01:49:30):
Bravely.

Speaker 2 (01:49:31):
Default is going to be one of those game key cards,
Oh is it yes? Which is dumb. It is dumb
because the right time to use this is for online
multiplayer games where you require an online connection anyway, or
where there are live service games where you're constantly downloading

(01:49:53):
new patches, the sorts of games where you could not
play them without an Internet connection to begin with. That
is when this makes sense, because when those servers go down,
you're out of luck anyway, like you're already tied to it.
But like and there are some kinds of games that
just receive frequent updates and in it, there's no conceivable

(01:50:15):
way that if you had like the original, like like
if if Final Fantasy eleven was on one of these
game key cards, you know, like when you when you
plug it in, it wouldn't make like nothing that would
be on the original game card would be relevant, Like
the whole thing would be swapped out by you know,
season three or four whatever. Right, So like that's the

(01:50:38):
right time to use one of these key cards. Is like, oh, well,
we'll cut costs. We'll put in this you know, five
hundred and twelve kilobyte chip that just has a couple
of scrambled letters on it, you know, and it'll plug
in your code to the That's when it makes sense,
and you're cutting costs, but you still have ownership and

(01:50:59):
you can sell it. That's the right time to do this, bravely.
Default Remaster is the wrong time because it is a
single player, exclusively single player game. Uh, and you should
be able to play this in thirty years on your
Nintendo Switch to without having to connect to a server.

(01:51:19):
There's no reason for that to have to happen.

Speaker 3 (01:51:23):
So so yeah, I agree.

Speaker 2 (01:51:26):
So there's there's there's correct ways to use this system,
and then there's the ways that we've been seeing and
it pisses me off.

Speaker 3 (01:51:35):
Well, it's just like it's just like the NFT. Then
I keep having to remind people like NFT in it
if it self is not a bad thing, is how
is this being utilized? Is like not correct? It nft
turned into like a scam vehicle basically right in a
dumb kind of situation. But nft A technology is actually

(01:51:57):
really good, especially for things they tied transfers and such
and such.

Speaker 2 (01:52:02):
Yeah, it's it's a tool. It's a it's a it
is a tool, one among a huge toolbox, kind of
like tariffs in a way. Right, you wouldn't you wouldn't
just use a hammer to build an entire house, right
like there are there are certain tools that you would
do to accomplish a certain task, right Like, yeah, you

(01:52:22):
wouldn't you wouldn't use a hammer to measure the length
of a room.

Speaker 3 (01:52:29):
Or now what is made for measure to you know,
hammered or nail in?

Speaker 5 (01:52:33):
Right?

Speaker 3 (01:52:33):
I mean, okay, I would do that. I would do that.
Everything is a hammer. Don't don't hurt yourself with the
game key cards though. I I'm I'm in the position
of bad idea ten percent good idea. Yeah, bad idea
for me is Look, I am, you know, unapologetically a

(01:52:57):
physical game collector doing through right, and obviously you also
collect physical game Look at you. All right, of course,
I will admit that there is some downside to physical
game ownership, and that's namely pollution, right, because.

Speaker 2 (01:53:17):
It's not pollution if I still have it, it's pollution eventually,
it's eventual pollution.

Speaker 3 (01:53:26):
Yeah, so you create counter counter argument, may I? Well,
well let me let me go ahead on this rest.
So you have their whole you know, production process, you
have to you know, transportation logistics, you name it, right,
So there's all kinds of associated pollution, not just the
physical item, but the production thereof right, sure, but we

(01:53:48):
bear all that costs and the end result hopefully justifies
all of these things. Well, you have the game key card,
you're basically incurring all these things. But the end result is,
you know, something that's less than you know, a traditional
physical copy. So why not just give me the traditional copy? Right?

Speaker 2 (01:54:11):
Like?

Speaker 3 (01:54:11):
Yeah, well the most part ninety percent of time I
would take the physical copy. Yeah, that's where a tempercent
comes in, which is your case scenario where it's like, yeah,
I can see why that would make sense. In addition
to that, I can totally see a small like indie
developer who wants to put the game on the switch.

(01:54:34):
But you know all these things that you're expensive, So
that could be an alternative an indie developer to put
like a pseudo physical copy a limited release. But it's
still better than a code in a box if it's Yeah,
but that's the ten percent, like nine out of ten times,

(01:54:55):
I would say, if you're going to go through all
those steps, already, get a whole ascent line, get the
whole skew, get the whole production thing, all your logistics
just to get from you know, scrap to a game
in the shell for me to pick up anywhere on
a retailer. You might as well just give me the
physical game. Like, I don't know how much you're actually saving.

(01:55:18):
I don't think it's worth all that trouble. Probably not. Probably. Yeah.

Speaker 2 (01:55:22):
So here is the counterpoint to your point about about pollution,
specifically about the plastics that we inevitably create and distribute.
For one, when we're comparing it to code in a box,
you're already producing ninety percent of the of the plastics.

(01:55:47):
You're just you making the extra ten percent to house
the silicon. So I don't necessarily feel like the difference
there is. I would compare against digital, not against like
the absolute bottom barrel, So anything is better than that.

Speaker 3 (01:56:06):
So it be kind of newt to compare again, but
I would compare against straight digital okay, Like in that case,
I do a great school product. Yeah, no, ways, you
know it's just but obviously you guys know how I
feel about digital games. So it's not like I'm rooting
for that either.

Speaker 2 (01:56:21):
Right, But it is a middle ground between those two options,
and and as a as a necessary result of that,
it is the middle ground of uh, environmentally friendliness.

Speaker 3 (01:56:36):
Like I just feel like, if you're going to go
through all that trouble, just give me the physical copy.
I'll just pay the extra five to ten. You know,
maybe not the middle ground of environmentally friendly, but it is.

Speaker 2 (01:56:47):
That's far more thing like going through all the friends,
literally all the pollution, and then you give me the
end product is less than the physical game, just to
save some money but safe. What if they just came
in a sleeve, in like a paper sleeve instead of
a box, would you would you prefer that?

Speaker 3 (01:57:07):
No, I'm just all the logistics, it's all no.

Speaker 2 (01:57:11):
No, I'm saying, we don't we don't include the we
get rid of the ninety percent of the plastic involved
in this whole thing and have just the game card
in a plastic in a in a paper sleeve instead
of a instead of a case. You still have the production,
you still have the assembly, still have all the truck
shifting stuff.

Speaker 3 (01:57:29):
Back and forth. That doesn't I mean, it will be better, sure,
but you know, and I all mean to go all
like environmental friendly because again, I collect physical game Oh
I'm just saying us, I do collect these things. I
am very mindful of what ways is being you know, created,
and not trying to like brush it down like I

(01:57:50):
know what goes into this. Yeah, but you know, they
haven't solved the digital ownership you know problem, which Derek
had already talked about, like when Serve closed down, what
do you have nothing?

Speaker 2 (01:58:02):
Right?

Speaker 3 (01:58:02):
So until that is resolved, quite frankly, there is no
win on digital anyway other than just the environmental angle.

Speaker 2 (01:58:11):
Yeah, I mean, and it's it's hard to have a
conversation like this before inevitably coming to the there is
no ethical consumption under capitalism thing, which is just like
that's the end of an art That's the end of
a discussion, right. It's like, yeah, no matter what you do,
we are contributing plastics to the environment.

Speaker 3 (01:58:31):
That is a logical conclusion. Yes, yeah, that's it.

Speaker 2 (01:58:37):
But I will say that there are worse things than
games that I put on my shelf, you know, for
the environment. And that could be like the styrofoam containers
that I get that I'm given when I go out
to eat, and what do I do with those when
I'm done? Like you, there's not any repurposing that into

(01:58:58):
something useful. That's that's the end of the road. It's
a sirophoam and then it is just bad forever.

Speaker 3 (01:59:05):
So I think I think at the end of the day,
it's just like, look, enjoy what you enjoy, but don't
just assume that things just magically appear in boom, Like
there's there's the whole production process that goes into it, right,
Like just to be aware, just be just just know
exactly you know what it is. Yeah, okay, okay, speaking
of digital games and not digital games, one of the

(01:59:30):
things that a lot of people are like, you know,
really freaking out over is the price hike for the
games for Switch to. So we'll talk a little bit
about that because we did say that we're going to
talk about a bunch of things. The new game benchmark
for new games on the switch to looks to be
eighty dollars US, which is a bit of a jump

(01:59:52):
from the seventy dollars from maybe like the PS five,
and yet a bit more from the sixty dollars that
we were used to not too long ago.

Speaker 2 (02:00:02):
It sounds like the eighty It sounds like the eighty
dollars is the exception to the seventy dollars rule from
what I've seen and heard, though.

Speaker 3 (02:00:12):
No, that's that's just what is going around in the rooms. Okay, okay, yeah,
I have not seen that eighty dollars would be like
the new benchmark, right, although people are acting like it
that that would be the new benchmark.

Speaker 2 (02:00:28):
Yeah, right, No, what what has so far been shown
in the prices that we have available is that right
now the only eighty dollars game is the new Mario
bro Super Mario Kart World World, which appears to be
like a life service game based off of what I'm understanding, like,
it sounds I could.

Speaker 3 (02:00:47):
Be mistake life service and they're charging eighty dollars. That's crazy,
I mean, it's but it's okay.

Speaker 2 (02:00:57):
I have a personal theory here, So just consider this
a potential rumor here, but I suspect that it has
the season pass built into the price, so everybody who
has the Switch version of the Switch to Mario Kart,

(02:01:17):
everybody who has it will have all of the updates
and be able to play on the same courses, and
the extra money will further develop or go towards continued
development of the new things. I don't know that that's
the right course, but.

Speaker 3 (02:01:34):
It seems to be.

Speaker 2 (02:01:37):
It seems to fit, the theory, seems to drive and
that's why I don't necessarily think and that's why I
think most of the games are still seventy based on
what we've seen so far. We'll see, we'll see, we'll see. Yeah,

(02:01:57):
that's my hypothesis. That would explain why Mario Kart is
the only so far, the only eighty dollars game that
they've shown.

Speaker 3 (02:02:06):
Yeah, so I don't think people need to be too
worried about the game price hike, although and I will
be very clear on this one that the game price
hike that we're talking about is the Nintendo game price hike,
not the tariff game price hike, which is a different

(02:02:26):
situation that you should probably worry about, among other things,
but strictly un Nintendo raising the price, I don't really think.
I think it's a little overblown. So but we will
see because we haven't really seen all the other games.
There's only like one. But you know, if it turns

(02:02:48):
out actually eighty is their new standard and then Sony
decides to follow suit, then maybe it's it's it's something
that we should be a little bit more concerned about.
But even then, and it's from my perspective, it's not
like a huge increase to begin with. And also the
DLC or not the DC, the digital version is cheaper,

(02:03:11):
which they're finally like, you know, activating that promise that
they had given us, which is, hey, digital version. You
know what's great about digital version, It would cost less
because it doesn't cost any physical like you know, production
stuff does make sense a lot cheaper, not just like
ten dollars cheapers, like twenty dollars cheaper. But well that's
just me.

Speaker 2 (02:03:31):
Maybe they were assuming a ten percent tariff on Japanese
goods at the time Japanese produced everybody, Well, I mean
maybe that's what they were assuming, was a ten percent
tariff on Japanese imported goods. Uh And in order to
avoid that. I mean, you don't have to import a

(02:03:52):
game that has sold digitally. Yeah, that's that's a digital
like I don't think you do, don't. I'm pretty sure
because it's not a it's not a yeah. Yeah, So
so maybe that's.

Speaker 3 (02:04:06):
What physical production that's having terrorists on.

Speaker 2 (02:04:09):
So maybe that's why is because they've bumped up the
price from what we've been experiencing because they anticipated this,
not anticipating probably the twenty five four percent on Japan
slash forty six percent on on Vietnam.

Speaker 3 (02:04:31):
Yeah, I am shaking my head, and this whole thing,
this is this is the this is the negative part. Uh,
do you want to go down that rabbit hole? Do
you want to continue?

Speaker 2 (02:04:41):
Let's go ahead and we'll just continue for now, but
we will hit that rabbit hole because okay, because I mean,
do you want to tell people what your actual uh
your your actual degree is in your your your major?

Speaker 3 (02:04:53):
Was my actual degree? You mean not wife? We studies. Yeah,
under my undergrad just my undergrad for anyone does not know,
is economics. So I studied this stuff. My current degree
is in Master Business Administration. Yeah, like my my masters,

(02:05:14):
I didn't have one. I gotta I gotta. I gotta.

Speaker 2 (02:05:17):
I went to a scam college for a video game
degree I never got, so I'll trust whatever you say.
Oh no, I I found out that they weren't really
accredited and I quit what yeah, lawsuit.

Speaker 3 (02:05:32):
They're already under. Yeah, but yeah, I I I am
definitely uh well acquainted with business and such. That's why
sometimes remember you guys remember like Square NX did that
whole like uh end of the year thing in business restructure, YadA, yetta,
And I did like a full business analysis on them.

(02:05:53):
That's why, because that's that's my thing. But yeah, how
we can talk about terrifly because I have a lot
to say. Okay, all right, but anyways, let's move on
to something that you guys might not have known about
but maybe hurt something in the grapevine. So I do

(02:06:14):
want to talk about it so that we can demystify
what this whole thing is. So into Japanese switch to presentation.
There's an extra segment that the rest of the world
didn't get. That is, they talked about a Japanese only system,
Japanese language only and supposed to be only used in Japan. Okay,

(02:06:39):
Now this system will be sold for forty nine, Like
let's say fifty thousand YenS is around like fifty thousand yen,
which is roughly like three hundred and forty three dollars
or so, okay, okay, three forty three, and they will
also have a molti he language system and that would

(02:07:03):
cost sixty nine, well more like seventy thousand, close to
like four hundred and eighty dollars, so almost like a
one hundred and forty dollars difference, quite substantial. Right now,
most of you will not care about this because this
is only sold in Japan and language is Japanese only,

(02:07:25):
so unless you can read Japanese. And I don't know
what other restriction there is in that system, by the way,
it's just what I've gleaned. What I'm able to glean
into is Japanese language. Like the language is the main thing,
but effectively it is like a region lock system. Now
for the people who live in Japan, that's basically all

(02:07:45):
they ever use and need, and they don't care. Right
this is a system, specifically the skew the design for
people who live in Japan.

Speaker 2 (02:07:56):
Is this the start of those rumors that I've been
hearing lately? What is about bringing back Yes.

Speaker 3 (02:08:05):
Well, okay, so I think I think this is where
we need a little this demystifying because this is only
intended again for the Japanese audience and no one else.

Speaker 2 (02:08:18):
And so this region looks Japanese people, not Americans from
accessing Japanese games.

Speaker 3 (02:08:24):
No, no, you can you get the multi language system.
And also if you live in Japan, you can still
buy the multi language system. It just costs like one
hundred and forty dollars more. Okay, So it's not like
you don't have that option, you do, you just well,
here's the here's the part that I think people should
care about, okay. And and the first thing that you

(02:08:45):
should care about is because just in case, when the
system comes out and you go to eBay, oh you
didn't buy one off of yet, see when you couldn't
buy one off of you know, Amazon or whatever best buy,
and then you get desperate you go on to eBay
and then oh, I'm selling you a switch.

Speaker 2 (02:09:08):
To price a yep, perfectly working the switch.

Speaker 3 (02:09:13):
To and they sell it to you for like four
hundred and eighty five hundred dollars and you're like, I
don't care, give it to me it gets sent to
your house and then you look at it. It's a
Japanese language only, but you still don't know what that
is because even the Japanese language only is written in
Japanese on a box.

Speaker 2 (02:09:30):
So for all you know, that's just a switch too,
what do you mean? And then you plug it in
and you're like, all right, where's the language option? Wait
a minute, where's the language option? Well, congratulations, you just
bought yourself a Japanese language only system. So that's that's
that's the part where you all have to be very careful, Okay,

(02:09:50):
please do not just randomly go line and get a
switch to So all this discourse that I've been hearing about,
oh Nintendo is bringing back Japanese or region locking, They're
not locking Americans out of Japanese games, They're not locking
us out of Play Asia games. They are locking Japanese

(02:10:11):
people out of United States games, and and they're essentially well,
I mean, they're kind of kind with those systems, and
they can get around that by buying the more expensive systems.

Speaker 3 (02:10:25):
Well, I'll tell you what I think the intention is. Okay, Yeah,
the intention is that the Japanese yen is really the
Japanese economy is really weak right now. If they release
this console, just the multi language console and as much
cheaper are they're not going to play in Japan and

(02:10:45):
they're just gonna sell it period. Everyone gets one is
just going to sell it because they they rather make
that money. Yeah right, it makes sense now to avoid
that and to give a discount to Japanese citizens who
Nintendo is a Japanese company, so I'm not mad at them. No,
is that they give a much cheaper version that is

(02:11:08):
very unlikely to be sold outside, you know, as a
scalping kind of thing. So we'll sell it to you
for like one hundred and forty dollars less, but in return,
you can only play Japanese game, which, again, if you
live in Japan and you're a Japanese person, the likelihood

(02:11:30):
if you plan anything that is in Japanese is low.
So that's like the only catch is this system will
cost you one hundred and forty dollars less, substantially less.

Speaker 2 (02:11:41):
Martino in the chat cracking me up here says, making
my YouTube video is Japanese switch to races.

Speaker 3 (02:11:48):
Switch to So I agree and disagree with the way
that they handle it. I think they're underestimating just how
much scalping happens. I think people are still going to
scalp the heck out of the system. They're still going

(02:12:08):
to because here's the thing. Two things. Number One, East Asia,
like wh where I'm com where I'm from, Hong Kong.
We used to playing games in the Japanese anyway. And
if they're telling if I live in Hong Kong, you
tell me that I can pay one hundred and forty
dollars less by buying the Japanese version only, guess what
I'm gonna do. Forget the multi language. I don't care.

Speaker 2 (02:12:28):
The Japanese version is bakusanj RPG, Gonna get the Nintendo
the Japanese. No words are Japanese only. Oh but you
can they can just play it all in Japanese.

Speaker 3 (02:12:41):
No, No, I've tried that before. I try streaming a
full Japanese game, and it takes even longer because now
I have to translate what's going on to people, and like, no,
never happening again. But yeah, so that's number one.

Speaker 2 (02:12:56):
Number two, they're assuming people in Japan won't try to
sell this to the West anyway.

Speaker 3 (02:13:04):
I don't think they care about that. Well no, I
mean it's like the whole point is so that they
would have like a healthy player.

Speaker 2 (02:13:13):
Base in Yeah, and I think that makes a lot
of sense. But I think they're gonna scup it anyway,
So they will. Oh yeah, they're absolutely going to. Now,
the only way I can see this work, but it
will help, I think.

Speaker 3 (02:13:28):
Yeah. The only way I can see this working is
if this system cannot accept any IP other than japan
ips that that could you know, so, like you, you
won't be able to basically connected internet if you're outside Japan. Oh,
in some shape or form.

Speaker 2 (02:13:48):
Okay, IP as an Internet protocol, not intellectual property.

Speaker 3 (02:13:53):
No, yeah, okay, I was like, I was like what
what No, Yeah.

Speaker 2 (02:13:58):
Nintendo NINTI two isolationist version.

Speaker 3 (02:14:02):
Imagine imagine two different acronyms existing that you know value
for this conversation. Yeah. Yeah, So there you go. The
most important thing again for all of you here watching
right now, is that you need to know that there
is Japanese exclusive system. So June comes around, just remember

(02:14:24):
what I told you, and if you got desperate, you
go on eBay. Just be careful. Yeah, they do have
multi language versions in Japan. But if a deal seems
too good to be true, and they're knocking down like
fifty bucks, the spike everything that should be your red flag.

Speaker 2 (02:14:39):
Yeah, okay, if it's yep, exactly exactly right, and I
will say and well maybe maybe I'll save this part
for our next conversation here. Yeah, So the Nintendo Switch
was announced in the United States Nintendo Direct as being
four hundred and forty nine for the base model and

(02:15:02):
another fifty if you wanted to group in the Mario
Kart title, which is a pretty good deal. You save
thirty bucks. Yeah, that's what it was announced for. And
they were planning to start pre orders on the ninth,
which is what days today. That would have been Wednesday,
the same day as the Nintendo Direct came out.

Speaker 3 (02:15:27):
And here's the thing.

Speaker 2 (02:15:28):
They actually during the direct they did not say the price.
I suspect that the reason for that was they filmed
this probably weeks in advance, and were waiting for the
other shoe to drop as far as like this whole
will they won't they tariff thing, and then they just
were like, we ran out of time, so whatever, let's

(02:15:49):
film it and then we'll just make the announcement afterward.

Speaker 3 (02:15:52):
So they did.

Speaker 2 (02:15:53):
They made the announcement with the prices. Afterwards, you know,
they said the pre orders would go open on the ninth.
Later that day, the current US presidency administration whatever announced well,
they call them reciprocal tariffs on several I know, I

(02:16:15):
know they call them reciprocal tariffs, and a lot of
people take that at face value to mean they charge
us tariffs, therefore we charge them tariffs. That is not
actually the case. It's it's in fact based off of
trade deficits, which which is a whole a whole kind

(02:16:39):
of It's disputed whether or not it's actually a valid
indicator of like how not free?

Speaker 5 (02:16:46):
I know, but.

Speaker 2 (02:16:48):
I'm trying to be inclusive here. There there's debate now
mostly on one side people who are just wrong. There's
debate between people who know and people who don't know.

Speaker 3 (02:17:00):
No, no, I refuse to refuse to be inclusive of
people who just misinformed, like you just don't know.

Speaker 2 (02:17:06):
Hey, my ignorance is just as good as your degree. Okay, God,
So so well, okay, I'll go ahead on the trade deficit.
Go for it.

Speaker 3 (02:17:17):
Please really means? Because I don't know, I'm a I'm
an idiot, but I and I trust you. It's it's
it's it's whatever. Whatever my import is minus the export
to your country over the export. That's it. Like, that's
that's the difference, is the delta between you know? So question? Yeah, question.

Speaker 2 (02:17:38):
Suppose suppose that there was like a really wealthy country
that imported a lot of things because they're really wealthy, uh,
and they imported them from a country with a let's say,
a population that's very poor generally in comparison, and they
can't import as much from us because they're poor, and
because the things we make are expensive as hell, because

(02:17:59):
we have, you know, standards of living that require like
a minimum wage and uh. And also a lot of
the things we produce in this hypothetical country, you know,
are our niche products or or you know, otherwise very specialized. It.

(02:18:21):
How is there any mechanism in this current situation that
allows the poor country to not have like a huge
tarraf slaugh on them because they can't afford to buy.

Speaker 3 (02:18:38):
Stuff from us. Yes, that there is, and that is
if they just don't sell to the richer country, because
then they cannot the richer country cannot import, so it
balances out. But that's extremely disruptive to the people who

(02:18:58):
live in the rich country because now they can't buy
stuff for cheap, so they would have to stop selling things,
which is pretty hard to do when you're poor. Uh,
they would have to stop selling things to us in
order to make sure that they only buy from us
at the rate or sell to us at the rate

(02:19:20):
that they buy from us. So so it's a racial, right,
it's a fraction. It's a racial It's either they have
two choices, like the poor country are two choices to
balance us out right, And if they want to play ball,
either they buy more things from the rich country or
they sell less things to the rich country.

Speaker 2 (02:19:40):
But I want to buy things from that country because
they have my switch.

Speaker 3 (02:19:47):
Well that's that's from the rich country perspective the poor
country perspective, they can either sell less things or buy
more things both, right, But if they can't buy more things,
buy more things because they're poor, so they have to
sell less to us, but that's their income, so they're

(02:20:07):
gonna get even more poor. So that's from the poor
country perspective. Now, from the rich country perspective, they can
either buy less things from the poor country or sell
more things. But you can't just you know, laterally push
more things onto them. They can't afford it, so that's
a no go. So the only thing you can do

(02:20:28):
is buy less. But if you buy less, then who
is suffering consumer? Because now to pay more because because
I want my switch, I want my switch too.

Speaker 2 (02:20:38):
And and that is the very simple explanation of why
it's the cat has been introduced.

Speaker 3 (02:20:45):
Like this is why it is a terrible metric to use.

Speaker 2 (02:20:51):
Because because it creates a catch twenty two can't buy
stuff because they're poor, can't can't be not poor because
of the tariffs that are causing that are that are
making them sell things for more than they want to
sell them for without recouping any of the actual.

Speaker 3 (02:21:12):
Costs that go into that.

Speaker 2 (02:21:14):
We so so America is so so. Essentially America will
be scalping itself.

Speaker 3 (02:21:21):
In a lot of ways. That's basically, that's basically what's happening,
like in game or speak like in ways that we're
more familiar with. Yeah, we're essentially we're scalping ourselves and
that's crazy. It is absolutely right, that's effectively what we're doing,
and not with just one poor nation, but many poor

(02:21:45):
nations that we depend on their lower cost labor to
subsidize our like level of you know, living right, the
standard of living, So prepare for your So now we
have two choices in America, and I hate to be
to bear of bad news. Either A, you lower your

(02:22:05):
standard living voluntarily and and and thus spend less money.
If you keep your current level of spending, you're gonna
get less, and when you get less, your standard of
living drops, okay, Or you maintain your standard of living
but you're forced to pay more one or the other.
That there's no alternative. You cannot maintain your standard living place. Yeah,

(02:22:32):
so choice is yours. You can you could just buy
less and eat worse things and eat less and just
enjoy less things because you don't have the cheap source
to get it from anymore. And okay, if it was
produced in America, it would.

Speaker 2 (02:22:50):
Let's think like an American. Let's let's think like an American. Here,
does Vietnam have any oil?

Speaker 3 (02:23:02):
That's a good question.

Speaker 2 (02:23:04):
Sorry, because that's not a very funny joke. It's it's
a it's a bad idea. I think I've seen this
one before.

Speaker 3 (02:23:11):
From from from from an American standpoint. Yeah, it's like that.
We'd be news to me.

Speaker 2 (02:23:16):
It'd be it'd be a shame if somebody had to
had to bring them some freedom.

Speaker 3 (02:23:20):
Yeah, oh boy, do you need liberation?

Speaker 1 (02:23:23):
Oh Jesus?

Speaker 3 (02:23:25):
Okay, sorry, yeah, so okay, but but back to back
to the whole thing with just you know, when it
comes to tariff and why it doesn't make any any
sense at all, okay, any sense? And I did mention this,
you know, do I think tariff is all one hundad no,

(02:23:49):
and and and that's not the difference between a person
who knows the stuff and a person who doesn't know
the stuff. It is a tool, it is.

Speaker 2 (02:23:57):
It is a tool. It is like more like a surgeon, scalper,
like scalp, like scalp. It is a precision tool, okay,
and not like a wrecking ball. And the thing about
tariffs in some things I would agree with.

Speaker 3 (02:24:19):
And and and it's it's like one very specific example
I'll give you is protected industries. So what does that mean? Right,
So for example, protected industry, protected industries. Okay, let's for example,
let's talk about agriculture. Okay. American agriculture is expensive because

(02:24:41):
our wages are expensive relative to basically any country in
the world. Our wage is higher than most countries in
the world with this level of architecture architectural sorry, agricultural production.
But it is protected because imagined this, if World War
three happened tomorrow, okay, and we don't have an agricultural industry,

(02:25:06):
people will starve if they just like block our trade routes, right, yeah,
And that's why this is a protected industry. In case
any emergency worldwide emergency happens, we have food, like basic
food consumption for the population. That's a protected industry.

Speaker 2 (02:25:27):
It's a protected industry because it is something that we
require in the event of an emergency for life but
actually essential, not like a fast food worker was essential.
And during COVID No, it's like it's like this is
actually like an American imperative to be able to feed
itself in the worst case scenario.

Speaker 3 (02:25:46):
And so therefore, like the farming industry subsidies because if
we just let them compete with the international war like,
they will just bankrupt, like they cannot compete right that much,
you understand. So there are certain things that you can
argue our necessities for life and you know you ought
to be protected, fine, but that's the same thing for

(02:26:11):
everybody else. So if Germany, if France. If whatever country
wants to protect their agriculture because they feel like they
couldn't compete against other countries, they would do the same
thing the same reason we would do it. Sure, So
it's not like they don't get to have survival, but
we do. So everyone used terarfs different ways. Sure do

(02:26:33):
the US get always get like the short end of
the stakes? Sometimes we do, sometimes we don't, Right, So,
I mean.

Speaker 2 (02:26:41):
We're in a position of power and we can often
afford to take some hits that others can't for like
the good of overall, just you know, having allies.

Speaker 3 (02:26:54):
Yeah, every country has like two hundred different like you know,
items that you can put a tariff on, Like it's
not that simple, and it's something that you like you said,
it's a scalpel, so you do it for like, oh,
I produce a lot of wheat. That is something that
we do in this state saying Kansas. Right, So so

(02:27:14):
maybe we would put a tariff on wheat from Ukraine
or something like because we want to make sure that
ours is the cheapest option in order to reward our farmers,
in order to make sure that they continue to be
able to be farmers kind of, right, exactly because maybe
we cut them a deal in the event of like

(02:27:35):
Ukraine gets invaded or something, or like, Okay, well you
know what, maybe maybe we'll cut you guys a deal
because we need an ally in that region, and therefore,
you know, maybe we'll reduce that and so re multiplay
that out by a lot, you know, by everything that
we might need to tariff in order to protect ourselves
and deals we might need to cut in order to

(02:27:56):
have soft power throughout the rest of the world. Yea.
So it's an idea of like a constraint optimization problem
in economics. And and that's basically like what we're looking at,
which is to say, there are certain constraints, there are many,
many different variables, and we're trying to optimize like for

(02:28:18):
any given player in a game, and and and so
that's the kind of math that we would look too.
We would look at literally every single variable right between
two countries. And that's a simple form of it, not
including all the other players. Even want to include all
the other players, it is even more crazy, but certainly
not what they did, which is just trade deficit and boom.

Speaker 2 (02:28:41):
Trade deficit and apply it to like every country except
for some people, right, and.

Speaker 3 (02:28:47):
They gave out this like formula. Right, they released these formulas,
and it's all like, you know, Greek letters and stuff. Uh,
and it looks very smart until you translate what these
Greek letters mean and realize that it's just fluff. It's
just it literally is just what we just told you

(02:29:08):
it is, which is just a trade depicit. It just
looks very smart presented that way, but it's not. As
soon as you turn these Greek letters into what they
truly mean, you find out.

Speaker 2 (02:29:19):
That it's just it's jargon. Basically, they're anfuscating it through.
They're they're trying to make it seem more complicated by
using jargon.

Speaker 3 (02:29:27):
Yeah, and and and mathematics and economics can be extremely
difficult and precise. Sure, that's not it.

Speaker 2 (02:29:35):
And that's and that's not something that you typically need
to do. If you have no reason to not like,
if you have no reason to be opaque about things,
then you wouldn't do that. You would just say here's
how we calculated it.

Speaker 3 (02:29:51):
Yeah, because fluff is the first one of the first
things to do to lie about things.

Speaker 4 (02:29:58):
Right.

Speaker 3 (02:29:59):
If I use all these smart sounding things, then it
sounds like I'm speaking from some level of authority and
you wouldn't question it. And even if someone did question it,
you can be like, oh, look at look at this,
look at these formulas, like wow, how can you not
believe this? This sounds so smart. They have some really
smart people doing this stuff. I'm here to tell you

(02:30:20):
that none of them, none of these things is smart.
And you know what, just again, when you're gonna tear
if an island fill with penguins, you already know they
didn't do any due diligence. So that's already like a right,
Like you can't even be like, oh, that's just a mistake. Listen,
we're sending tariffs to all the countries in the world.
There is no room for error. And but clearly error

(02:30:45):
is there even without all the job for everyone to see, Like,
go see it for yourself. Don't take my words for it,
go see it for yourself. Uh, it's there. And you're
just like, did anyone even double check this? The answer
is no, no one even that would check this. And
now stock is down like ten percent in two days,
and it is only down for two days.

Speaker 2 (02:31:07):
Because the because it's been only closed for two days exactly,
So m okay, it's gonna if they don't. Part of
part of me wonders if this is part of an elaborate,
stupid plan to drop the stock market as far as

(02:31:28):
they can buy a bunch of shit. Pardon, buy a
bunch of shit while it's on sale before reversing course.

Speaker 3 (02:31:40):
So here's the thing that I want everyone to understand. Uh,
when you are when you are poor, you have a
lower propensity to save. That is a fundamental understanding of economics.
What that means is for every dollar you make, more

(02:32:03):
percentage of that dollar goes into saving. If you are rich.
If you are poor, you have no choice but to
live paycheck or paycheck. You don't have money to save,
so you will spend that money. Right, if the stock
drops like this, the only people who are benefiting are

(02:32:25):
the richest people because they are still spending more or
less the same, but they have so much money that
went into saving. And when we say saving, we don't
mean just like your piggybang. You know, it could be
like investment all kinds of ways that you're not immediately
using that money for survival that is saving. You're putting

(02:32:45):
that money away to let it grow. You have way
higher percentage of that money that you're not using and
you're just putting it literally anywhere.

Speaker 2 (02:32:57):
Yea.

Speaker 3 (02:32:58):
So yes, they can just push the stock market to
the lowest brink of the point and then just buy
everything they absolutely can because they have a very low
propensity to spend.

Speaker 2 (02:33:09):
I mean, Warren Buffett is sitting on something like one
hundred billion dollars right now. The investor Warren Buffett is
sitting on one hundred billion cash like, so this is
probably just just keep an eye for when he starts buying,
because that's how you know, will probably be at the bottom.

Speaker 3 (02:33:27):
I will say it is conspiracy theory. I will say,
like just to be clear that this is very much
like conspiracy, not financial advice. Yeah, non financial advice. However,
it is based off of you know, good sound reasoning. Anyways, now,
right or not they're doing it on purpose, I don't know,

(02:33:47):
But whether or not they can benefit this absolutely because
you and I the regular people, we spend a lot
more of our income on things we need, like you know,
Groscerys and mortgage and all those things by percentage yep.
But if you were rich, you're you're spending maybe more

(02:34:09):
money by dollar amount, but less by percentage. Yep, does
that make sense?

Speaker 2 (02:34:15):
Because a dollar still buys a dollar burger. When you
when you make uh you know, ludicrous amounts of money,
it doesn't need. You don't have to spend a reciprocal
amount of money to keep yourself full unless you're really,
really really fat.

Speaker 3 (02:34:36):
I'll just give this is this crazy example. Like I
think people who are like like near poverty, like or
maybe just above it. Uh not not the people who
are fair well off in this nation, they may be
saving anywhere between zero and five percent of their income.
Like if you're lucky, you can.

Speaker 2 (02:34:55):
Save most people, most Americans have no money in savings.
That's a very said statistical.

Speaker 3 (02:35:01):
And I mean including like four one k and YadA YadA. Yeah.
So now if you are wealthier, like you know, like
maybe like middle income, you're probably saving something like, I
don't know, anywhere between five to fifteen percent, again including
your four one K, your era, everything you know, including
your employee, employer matching, et cetera, et cetera. But that

(02:35:26):
number like exponentially goes up the more the wealthier you get.
The wealthiest you know, all the wealthier like upper middle
class maybe saving something like twenty to forty percent of
their income and then it just exponential goes up there.
That's what I mean by the propensity to save. Yeah, yep,

(02:35:47):
not that you don't want to, you couldn't, you know. Yeah,
I know, trust me, I know, I know so well
I've gone, I've gotten nerd territory. But basically, yeah, the
tear tearf bat uh for the most part. Yeah, just
the t ld R didn't didn't hear my talk? All right?

Speaker 2 (02:36:11):
Well, that I think about covers everything that we had
planned to talk about today. Uh, but we do have
some super chats and things that have come in throughout
the day's show.

Speaker 3 (02:36:21):
Uh, so let's take a look at us. Wait, I'm
surprised people actually sat around and listen to us.

Speaker 2 (02:36:27):
I appreciate that. I mean, I think it's because you guys,
it's it's real. Though this is affecting. I mean, it's
about to be much more real once everything starts hitting
storage shelves, but right now, it's it's another set of
unprecedented times.

Speaker 5 (02:36:43):
Uh.

Speaker 2 (02:36:44):
And I think that a lot of people just want
to know what's going on, and or some people do know,
and they just want to hear sanity on the airwaves
and I and I think that's why a lot of
people are probably still here, because I appreciate it kind
of hard to find the little bit.

Speaker 3 (02:37:00):
Yeah, I've been so know what ignorance is a bliss.
I wish I didn't know things, but I do know
it unfortunately, and I can't just like not know it out.

Speaker 2 (02:37:11):
I know.

Speaker 3 (02:37:11):
It's like it's rough. You ever seen the movie? Don't
look up?

Speaker 2 (02:37:16):
No? Oh oh you should uh oh no, it's it's
it's I'll I'll talk to about it later. Eagle Knight says,
good evening.

Speaker 3 (02:37:26):
Hit point.

Speaker 2 (02:37:27):
My first thought on the switch to is similar to
the avg In's first video, This price sucks.

Speaker 3 (02:37:38):
Welcome to twenty twenty five Ego Knight, you know about
to get worse.

Speaker 2 (02:37:42):
Yeah, yeah, well, I I will say that my my
anticipated price when I was watching this, when they announced
four K, when they announced one forty four hurts, when
they announced HDR.

Speaker 3 (02:37:56):
I'm like ching chinge.

Speaker 2 (02:37:58):
I mean, these things are value that they are bringing
to the table, and I thought that four hundred dollars
sounded like a sweet spot for the switch too. In
the chat there was in the discord, LASiS was saying
that he was thinking closer to like five hundred because

(02:38:19):
we just watched the switch presentation, so we were chatting
about it and and then the thing came out and
it's like four fifty. It's like, oh day, well split
the difference.

Speaker 3 (02:38:30):
That's that's about. That's about right.

Speaker 2 (02:38:35):
Now. I think that there is some some room for
people to be miffed that things are more expensive, like
the the the pack in game isn't a pack in,
you know. That's I mean, it feels like it should
be a pack in. It's like it's like if if
Sony made us buy Astrobot for the PlayStation five instead

(02:38:55):
of just letting it be like a demo for the
PS five like that, that would have been a losing move.
And that's what it feels like here. And so it's
just one of those one more thing. It's just it's
just one more thing that Nintendo did to make it
feel unintentional and in some cases probably beyond their power,

(02:39:18):
Like they were nickeling and diming us all the way,
every step of the way, and that sucks.

Speaker 3 (02:39:22):
That sucks.

Speaker 2 (02:39:24):
Some people say that they don't even mind the price
of the switch, but it's the price hike of the
games that that sucks. But you know me, for the
last two years, I've been talking about how I mean,
video games for sixty dollars in two thousand and five.
Man's that's twenty years inflations of Inflation's a bitch and

(02:39:46):
it's just inflation. Yeah, yeah, I mean, it's.

Speaker 3 (02:39:50):
It does.

Speaker 2 (02:39:50):
This doesn't even catch up to where things were in
two thousand and five as far as like game prices go.
I mean, maybe at eighty dollars it does. But then
if we go for their back in time to compare
to like the nineties, like crown triggers, like ninety bucks
in ninety five money and that were expensive, that would
be like two hundred dollars today.

Speaker 3 (02:40:12):
Like it's crazy.

Speaker 2 (02:40:14):
So so with the I mean, and I've said this before,
with the way that you know, Triple A is going,
the number of individuals involved in creating some of these games,
whether or not you agree that that's how they should
be made as irrelevant, that's just how it is at
this point. I would much prefer Double A games, of

(02:40:38):
course in a lot of cases. But those those hundreds
of hundreds of people who are making these Triple A games,
they gotta be fed, and those people they got to
eat and their grocery prices are also going up at
the same rate that yours and mine is. So when
people say this game shouldn't cost more, I say, don't
get mad that game developers are getting a raise. Get

(02:41:01):
mad that you haven't that I haven't. Like this is
this is a problem. Like wages have not kept up
with inflation, and that's the problem. Kept way, no, no, no,
Wages in general have stagnated like crazy. And it's not
it's not Nintendo, that's you know, robbing you at this moment.

(02:41:25):
It's yeah, it's the it's your boss, it's it's it's
sorry thing. Like I've got into a bit of a
disagreement with people in the past, of course. But you
know how much how much goes into making a game,
or percentage of that you know, contributes to the increase

(02:41:47):
in these game prices. It's really hard to say.

Speaker 3 (02:41:51):
But what I do know is that there are certain
increases in say, for example, individual game developers, like compensation
going up is things that we typically would celebrate. Yeah,
so it's not all bad now. Of course, there are
like corporate greeds and sure, but.

Speaker 2 (02:42:12):
And there are absolutely is corporate greed, and that is
a problem.

Speaker 3 (02:42:17):
Yeah, a number like I don't I can't even tell
you what percentage is. What you know, Yeah, it's it's
just whatever we want to believe. Of course, we want
to believe is mostly corporate greed and very little ghost
to actual developer. And it might be true in some cases.

Speaker 2 (02:42:36):
Oh yeah, there's definitely. And I feel like a company
should be greedy in some cases. I'm greedy when I
go when I go apply for a job, someone says,
I'll pay you fifteen an hour. Sorry, guys, I make
a bit more than fifteen an hour right now. I'm
not gonna take the job. I'm not gonna take a
job that pays me less than what I know that
I'm worth than what I can what I can get

(02:42:58):
in a fair market.

Speaker 3 (02:42:59):
You would do the same.

Speaker 2 (02:43:00):
Like if you if someone if you had like an
opportunity to have a job that paid sixty thousand dollars
a year or a job that paid thirty thousand dollars
a year, You're probably gonna take the sixty thousand dollars
a year rate.

Speaker 3 (02:43:15):
Yeah.

Speaker 2 (02:43:16):
Now, a corporation that sell things has some they have
some like flexibility in like picking that. But also it's
a lot to do with what the market will bear.
Right now, what were you gonna say?

Speaker 3 (02:43:30):
I was gonna say before Folks think we're just like
pro corporate and we're like talking heads. Like just know
that I'm not saying corporates are absolutely right and they
have all the rights and raise prices. I'm just saying,
we don't know. It's a lot of speculation. You don't
know why the prices are going up in some cases,

(02:43:51):
we do, you know, corporations who have to report, I
think like with bits and pieces, we have the hypothesis,
we don't have the whole picture, and it's it's really
hard to pin it on a thing, yeah, without understanding
what math goes into it.

Speaker 2 (02:44:08):
Like public corporations do have reports that go out that
like show how much profit they made, but that doesn't
always necessarily show you like is their profit percentage wise?
Like yeah, we know that they've had record profits, but
is that like a percentage wise or is that just
because their profits are keeping up with inflation? Like because

(02:44:31):
if if that just kept up with inflation, they'd still
have rock record profits, right, Yeah, but if you increase,
you know, your your scalping of of people. If you
continue strip mining the people of all of their you know, money,
then yeah, you're you're also going to have But but
there's there's a spectrum of of of possibility, like levels

(02:44:57):
of agreed that could be at play here. And yeah,
greed is is not good. Everybody has a bit of it,
I think. I think that's why to a small degree,
like we're all like we want to have more money
so we can do more things and eat better food

(02:45:17):
and live in better places. Like that's that's kind of
a greed. But it's also just like trying to survive. Yeah,
it's so it's hard to Greed is a matter of
perspective in a lot of ways, right because like but
but there is absolutely just to the nth degree where

(02:45:39):
it can just.

Speaker 3 (02:45:39):
Be a problem. Yeah, yeah, it's not a simple thing.
But wherever there is actual corporate greed, we would want
to speak against it. Like if we know certain developers
and certain company EA are just like being mistreated, being tired,
let go even get a great job, you know, like obviously, you.

Speaker 2 (02:45:59):
Know, I'm just not convinced. I'm just not convinced that Nintendo.

Speaker 3 (02:46:03):
Is the bad guy here. It's I don't think they are.
I honestly, I honestly don't, especially again since and and
then Nintendo.

Speaker 2 (02:46:13):
They're not our friends, Like I don't have I don't
know anybody in Nintendo, but really like corporations are not
your friend. But even so, like there are people there
and and.

Speaker 3 (02:46:24):
They don't I don't know. They don't strike me as.

Speaker 2 (02:46:27):
Being particularly greedy at this time, but I could be wrong.

Speaker 3 (02:46:31):
Yeah, well, you win somebody, you lose them. Like, you know,
the fact that you can use any camera on the
system great, the fact that all the which one controllers
still work to most functional capacity.

Speaker 2 (02:46:45):
Great, the fact that it's backwards compatible with ninety nine
percent of their games.

Speaker 3 (02:46:50):
Great, and great, Like, yeah, there's a lot of things
that they're doing that's very pro consumer, and you know,
rather than picking at every little thing that might even
seem a little off, like I just encourage us to
sort of balance the view a little bit, like what
are things that are very po consumer and what are
things that we feel like are half and half and
what are things that like we don't feel like it's

(02:47:12):
the right move we need we ought to distinguish what
they are, right.

Speaker 2 (02:47:16):
Yeah, Okay, sorry that was a tangent, but we have
another super chat here two more actually from Still Alive.
So we got a part one in a party Alive. Yeah,
Still Alive says just giving my opinion slash prediction on
physical games, I think that we are far off from

(02:47:36):
the major console makers going full digital. They definitely want
to go that route. But and here's part two. But
as long as people and us still want physical, then
I believe it's here to stay. I think they're looking
for an opening to go all digital without getting too
much pushback.

Speaker 3 (02:47:56):
What do you think? Yeah, and I quite frankly, I
feel like this whole like game key card, is like
a step towards that, right to.

Speaker 2 (02:48:06):
You think they're like it's bringing you off, turning up
the turning up the heat, just a little bit on
the boiling pot with the frog in it.

Speaker 3 (02:48:14):
Yeah, and you know, instead of having physical copy, we'll
just have physical game card. You still have something for
you to hold on to. And then the server shuts down,
and then that's when they put the lid over, right
and you're boiling in the pot of water. Could be
a little bit of conspiracy theory again, like I don't
know what it's not conspiracy if it's not illegal, no geez,

(02:48:36):
I mean, could they do it absolutely, Yeah, but I
still regardless of this though, I would still stand by
what I said about the game key card, which is
I just don't think it's a good move. At nine
out of ten times you're correct, just get the physical.

Speaker 2 (02:48:55):
I think I think I've made my stance pretty clear
on how I think that it could be used in
exclude It could be used in exclusively pro consumer ways
that I would appreciate. But we're already saying that they're
being used in ways that are not pro consumer and

(02:49:16):
I hate that.

Speaker 3 (02:49:18):
Yeah, so that the signs already there. The conspiracy theory
part is to what extent are they going?

Speaker 2 (02:49:27):
But so far it's also been done by Square Enix
and not Nintendo, so we can we can be pissed
at Square Nix again.

Speaker 3 (02:49:33):
Yeah, every day there's a rare it's a blue moon.
If you find me just like praising Square Innx. This
is why they never sponsored me, like at THET sponsors,
but like Square Innx is like that. I don't know
about you man. Yeah, okay, all right, so then that's
all the super chats. Now, we do have some previous

(02:49:56):
podcast comments from Yes, forgot about those?

Speaker 2 (02:50:01):
That's right.

Speaker 3 (02:50:01):
You you gathered those when I wasn't looking. Yes, I did.
Let me start off from lowest expectations. Who wrote, once
Spaku starts streaming trails from zero, I dare him to
stream it on nightmare mode like I did. It made
for hilarious content. Hahu. Thank you so much for writing

(02:50:25):
that's how I read it. Thank you so much for
writing to us low expectations. And the answer is no,
I'm totally not gonna do. Ye're crazy. Yeah, entertaining for
people not hilarious to me.

Speaker 5 (02:50:40):
No.

Speaker 3 (02:50:40):
Actually, I'll say this, I like playing games on normal
mode only because I like having a benchmark of what
the developer had considered normal, and to which I used
that as benchmark for everything else, Like was this game easy?
Was this game hard? Relatively? Because you have to have
it somewhere, And if I my benchmark is nightmare or

(02:51:03):
hard or easy mode on the opposite, then it would
be a lot more inconsistent. So yeah, that's that's just
me as like a game like reviewer. If you will,
like I'd like to be consistent. Sometimes I will doubt
of the difficulty because it just got so easy to
the point that it's ridiculous. But I think I'm gonna
have that problem with You've played through the East series

(02:51:26):
on on nightmare mode, right, I have not. No, I've
seen people have done it. I don't want to because well, okay, okay,
the last game, that last East game I played, it
wouldn't let me turn up the difficulty. So that's not
my fault. Yeah, you're stuck on normal and easy on
East Celthsetta for some reason, we cannot go hard mode.

(02:51:48):
You can only play on normal and easy. Yeah, you
can only turn it so at that point, well I
thought it was normal, so I can only turn down
and not up. Oh yeah, yeah, So sometimes it's not
my faults. That's not even an option. Now, maybe I
can go back in the beginning the game and choose
hard mode to begin with and then not like change

(02:52:11):
it mid game. But I'm not dumping my entire safe
just to start over again. Okay, that's the other thing.
The second part of why I wouldn't do is because
I don't have time, Like I have like ninety games
to come through and like ten games amount of time
RPGs are.

Speaker 2 (02:52:28):
I feel like when you increase the difficulty like from standard, yeah,
like two things like from hard to nightmare for instance,
you're I don't know, at a certain point, I feel
like I'm not even having fun anymore. It found it's
like just turning up the frustration level. You know, enemies

(02:52:48):
become hit points sponges, but you don't really change your tactics.
It's just you play it longer and try not to die.

Speaker 3 (02:52:55):
I know Fantasy does that right with the superbosses. It's
like it's not hard, but you have to fight the
super boss for twelve hours, and it becomes like a
physical torture, like I want to use the bathroom right now?
You get out of this right thing? What is it
final Fantasy, Well, I want to say twelve. I had

(02:53:17):
like a super boss that literally takes like ten hours
to be Oh, it was a marathon of chipping its health.
Like that's I guess you can say that it's hard
in a way, but certainly not one that I necessarily appreciate.

Speaker 2 (02:53:32):
Yeah, I mean Octopaz Traveler had a well't I won't
spoil anything, but there was a very difficult fight to
be found within the game somewhere and it was very
difficult and it took me a couple of hours I
think to finish it. And that did involve you know,
really pushing me to my limits and and the you know,

(02:53:57):
finding new strategies and things that previously not been necessary.
So there are there is a certain point where, like,
certain well crafted bosses can really be fun.

Speaker 3 (02:54:10):
But usually that's not what they do.

Speaker 2 (02:54:12):
Usually, usually they just turn up the HP and damage
meters and that's it.

Speaker 3 (02:54:17):
That's the exception, not the rule, because because that would
be the hard part, right, the easy way to increase
difficulty is, like you said, just dip the numbers and
here you go, see if you can do it, right. Yeah?

Speaker 2 (02:54:29):
Usually, Okay, Next up, we got another one here from
uh Joshua Castillo who says Pack the pac Man Game
is going to be a pack and slash game.

Speaker 3 (02:54:47):
I love the pun. I hate every part of this,
but I did include that, so maybe I don't hate
it that much.

Speaker 2 (02:54:54):
I mean, do you suppose I'm getting through to tobaccu guys?

Speaker 3 (02:54:58):
I mean, I wrote you can you can? You can
go back.

Speaker 2 (02:55:01):
I saw you kind of didn't react to my ec
mode comment earlier, but my eyes then moved on like
no earlier. Today, I asked Baku what he thought about
my terrific idea for the for the title of the show,
but you ever responded No.

Speaker 3 (02:55:19):
I thought I gave you like a thumb up with
something I.

Speaker 2 (02:55:21):
Don't know anyways, Uh, next up. Freddy Ken, friend of
the show, says, I personally won't be using virtual game
card system much because I love the physical cartridges more
and will continue to buy them. But I think I'm
actually in the minority now because more and more people
would rather buy digitally and that there are no and

(02:55:46):
that there now get but there's a feature. Oh okay,
but there's now a feature to lend the games to
my family members.

Speaker 3 (02:55:54):
Is great.

Speaker 2 (02:55:55):
Generally, I think that the I think how they're designed,
how they designed the system is actually pretty great and intuitive,
especially for that tech set for the tech.

Speaker 3 (02:56:06):
Savvy people, not so tech savvy people. Oh okay, not
so tech savy people. There we go.

Speaker 2 (02:56:12):
Yeah, So, I mean they did do a pretty good
job of talking about what the implications are of that
digital game card system being able to lend out digital
games between family members talking this is last week. What
we're talking about. This was the switch feature, and I
didn't think I caught this the first time watching through,

(02:56:36):
but it sounds like this is a feature that you enable,
you opt into the game card system, and I think
I missed that detail.

Speaker 3 (02:56:46):
This one is. This one's different. The virtual game card
and the game card key is different.

Speaker 2 (02:56:52):
No, no, Freddy's not talking about the game card key.

Speaker 3 (02:56:55):
Yeah, he's talking about the virtual game correct.

Speaker 2 (02:56:57):
And that's what I'm saying. This is an opt in
system where you turn on the setting from within your switch,
because before I was concerned that this was going to
end up restricting people from being able to do certain
things like download the game, go into offline mode play it,
log into their other system, download the game there, and

(02:57:18):
play it on that system, so you have two systems
simultaneously running the same game, which some people do. We
actually got some comments last week from somebody who said
that they do that and that, and that they do
that so that their kids can both play at the
same time. Yeah, yeah, yeah, but I was afraid that

(02:57:40):
this was going to be something that would prevent you
from being able to do such a thing. Turns out
this is it. This is something that they specifically said
you have to turn on, so apparently apparently it's an
optional thing.

Speaker 3 (02:57:55):
So yeah, cool. I also feel like I'm into minority.
I feel like most people honestly don't care if they
get it digital. Now like more people don't mind that
they're getting it digital, and all the merrier if the
digital version also happens to be cheaper, you know.

Speaker 2 (02:58:15):
So there is there is one strong case to be
made for a digital only future for Nintendo Switch To, though,
and that is that the original case designs were so
ugly with the whole red spine and everything, and it
just looks so bad and extra text taking up like
three quarters of the holding cover. It looks like I

(02:58:38):
was gonna say, there's a Japanese cover that I've seen,
and I don't know if this is going to be
applied elsewhere, but they're but they have now the colorful
spines that are different, and I hope that we get
those because this behind me that I hate it.

Speaker 3 (02:58:56):
I see a wall of red. I'm like, that's Nintendo
it is, and I hate it.

Speaker 2 (02:59:01):
I don't I don't want to advertise them every time
that I make a video, but I mean it's there.
But then again, I guess I have a whole bunch
of PlayStation two and you can still tell that their
PS two games over here obviously.

Speaker 3 (02:59:12):
But they have to maintain the RGB balance, you know. Oh,
I don't.

Speaker 2 (02:59:18):
I don't maintain an RGB. There's no there is no
g What are you talking about, Xbox?

Speaker 3 (02:59:26):
It's green. Yeah, I don't have in your not in
your setup. I mean like they have to have their
own color. They have to wrap the color. It's like
a it's like a it's like a gang situation.

Speaker 2 (02:59:37):
Mad Sony must be so glad. Sony must be so
glad that Sega dropped out because before they were the gray,
they were blue. They were originally blue.

Speaker 3 (02:59:51):
Oh, you're right, they were blue, and.

Speaker 2 (02:59:53):
Then Sony was like kind of red blue and yellow
and blue. They yeah, they just co opted blue once
once uh, once Sega dropped out.

Speaker 3 (03:00:05):
I think Sony two, they were kind of like a
purple kind of thing. And as soon as like PS
three with like blue, call it called it, called it tibbs,
tibbs exactly. You got to take the primary color. You
want to be the primary player, you know.

Speaker 2 (03:00:22):
All right, Well, hey guys, I will also mention real
quick since we're on the topic of responding to some
comments that we got from last week, you could also
leave us voicemail if you'd like. You can do so
at seven eight five three three seven thirty eight five
and we'll play it on the air. You could also
just email us at hit Point at Superdrek RPGs dot
com and that would also work and wouldn't even involve

(03:00:44):
a phone line or talking me to a voicemail.

Speaker 3 (03:00:46):
Voicemail in so long it has been a minute.

Speaker 2 (03:00:48):
But I also haven't really been pimping off that number
very much lately, so uh yeah, go go give that go,
give that voicemail some love. Yeah, all right, guys, Well,
I hope that you've enjoyed today's episode.

Speaker 3 (03:01:00):
I know we really went off in.

Speaker 2 (03:01:01):
Some some different directions, covered the whole spectrum of hype
to nipe. I don't know what you call that, but
you know, I hope it wasn't hope it wasn't too
much to suffer through. Thank you so much for your
hanging out. If you enjoyed this podcast, give it a
thumbs up or like it on I think anyone to bed.

Speaker 3 (03:01:22):
She turned off my lights.

Speaker 2 (03:01:26):
Yeah, give it a like on whatever platform you are
interested in join. I feel like I'm being played off
by my wife here, so I'll show you Derek.

Speaker 3 (03:01:35):
Yeah with lights off?

Speaker 2 (03:01:37):
Now, all right, guys, to welcome to hit Point after Dark.
This is where we get to say things like and
and okay, all right, have a good rest of your
night with everybody. Where's the button here?

Speaker 1 (03:01:51):
It does, but say S

Speaker 2 (03:02:17):
S S
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