Episode Transcript
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(00:08):
My name is Paul Baron. Welcomeback into Metaverse Insider. Let's get into
it today with mister Kyle Wilson comingin. We're gonna break it down together
here, Kyle, this is gonnabe a good one. How are you?
Yeah, PAULA happy to be ontoday and excited to get into this.
Let's start off with the Infinity Gauntlet. Stay on VV for a moment,
And first of all, just foreverybody, I've kind of and I'll
(00:31):
claim this publicly, I've started torecoil back away from VV and other in
the words of acquiring new collectibles there, I'm looking at other platforms. So
I'm looking at maybe disposing of myVV collectibles. But explain Infinity Gaunlet to
me, how does it all work? What's all the huha about? Yeah,
(00:51):
the Infinity Gauntlet is an interesting,you know, dynamic here on the
app. I mean, there's couldbe some potential there in terms of the
crafting. So it looks like theyhave dropped a lot of the different items
in the Infinity Gauntlet series or theInfinity Wars series here, like the Scepter,
test React and so on. Andof course when the crafting comes in,
you'll have to sacrifice these NFTs andburn them in order to acquire other
(01:15):
stones, like, for example,the Soulstone, where you'll actually have to
burn a select Marvel NFT, andthey have a kind of a list currently
of some of the different NFTs youcan actually burn for the Soulstone, but
you'll need to essentially, they'll bedropping the Infinity Gauntlet, and you'll have
to craft each stone and put itinto the Infinity Gauntlet as well in order
(01:37):
in order to complete the Infinity Gauntlet. So this is all very interesting,
something new in terms of what Baby'sdoing. They we've kind of seen a
little sneak peak in terms of thePlatinum Moment kind of drop scenario and their
posters around the potions for example,but this is an actual crafting experience.
So this one's kind of an interestingdynamic how it could play out, you
(02:01):
know, if you if you're ableto kind of front run some of these
things or get into some of thesepositions kind of early. And now,
of course, some of these priceshave already ran, and people with the
expectation of you know, getting theThanos and the Thanos Secret rare as well
with the Eye of Agamoto's Secret rare, do you okay, So do you
(02:21):
feel like this is worth it rightnow? With what it you know,
the way it's playing out, andwhether or not you know long term vvs
you know, I guess tangibility andbeing a long term platform out there,
is it worth collecting Thanos right now? Yeah? I think you know,
(02:42):
if you are not willing to gothrough all the crafting, I think you
know the best thing to do isjust maybe go into the secondary market and
pick him up, especially we're kindof in crypto winter. You may have
to play a little bit of apremium for him. But I do think,
you know, even though that VVyou know, been slow to roll
out a bunch of features and theyhaven't been performing as well in terms of
the tech side, I think therecould be a long term potential for Thanos
(03:06):
just because it is Thanos and completewith an Infinity Gauntlet. So I do
see a little bit of opportunity thereif the market presents it, especially in
the secondary, But personally, Idon't know if I'll be crafting these.
We'll see. But for example,the I have Agamoto has ran up in
price quite a bit, especially thesecret rare, because technically you get two
(03:27):
Thanoses with that secret air. Ihave Agamoto according to their documents there.
So they did give out dates thankfully. Here the sole stone crafting begins like
May six, for example, andthe Infinity Gauntlet drops May thirteen, So
they did give out solid dates andyou have till yeah, and you'll have
June tenth to craft the stones intothe Gauntlet and receive the Thanos air drops,
(03:52):
depending on which you know. Ihave Agamoto, you you have currently,
So all right, Kyle, Solet's get a quick update on VB.
Yeah, so the VV verse again, it appears from their community update
kind of the same news we've beenseeing. I mean, they did give
us a little bit of a sneakpeak which looks similar to the dcon you
(04:13):
know demo that they originally showcased,so it doesn't look like anything really new.
I think we saw the Aston Martinin there, so maybe they are
kind of waiting for more IP andof course the Delirians there as well.
But we could be in a situationwhere they're maybe waiting on more IP to
give the green light to actually bein the VV verse. But they again,
(04:35):
they have showcase dcs in there andsome brands, but they've been very
very slow to roll that out andeven the beta testers as well, So
kind of time will tell. It'sanother kind of soon scenario situation here as
well. So we're still kind ofwaiting for that kind of beta access or
who's got access to it currently.There's a very very finite amount of people
(04:57):
in there from what I've been told, so, but you know, we
have kind of yet to see toomuch leaks and information from the VV verse
itself. Yeah, do you thinkthis was a problem more mistake from v
standpoint of not being able to rollthis out into influencers and you know,
just in general be able to getthis more aware to the NFT and the
collectibles community. Yeah, I thinkthere's a couple things that may be going
(05:21):
on behind the scenes. I thinkit's probably a few different things, maybe
some technical issues. They want morei P in the VV Verse, and
maybe they want to have it alittle bit more curated, and they don't
have the scenes and props set upto where they want it to and maybe
they just don't want that, youknow, creators to have that access until
they have everything figured out. SoI think maybe there's a couple of issues
(05:43):
and things that they're working on inthe background, so kind of time will
tell. Hopefully we'll get more information. I don't think we will in terms
of what's kind of the hold upof the actual beta access and so yeah,
that's kind of what I'm kind ofseeing, at least from the community
standpoint. I want to go into kind of the scorecard model. So
first we're going to present how we'regoing to rank these and how the score
(06:05):
works. So everybody understands again thisis NFT collectibles of the platforms. So
we're going to look at several attributeshere. IP quality so that's brand quality
and quantity prices. That will includement amounts, royalties, fees, etc.
I'm going to read all these becausein case some of you guys are
listening in on the podcast. Interoperability, self custody. This will include display
(06:29):
options, web three education, newfeature rollout frequency, and quality. Gamification
fund This would be everything from openingyou know, pack opening animations, rank
rewards, etc. Accessibility, onboarding, simplicity, multi device support that'll be
a big one. NFT drop frequencyincluding the marketing hype around those. The
(06:53):
creator economy this will include indie artists, creator incentives, kind of the fun
around that, and then last isthe unity sentiment, so platform and leadership,
trust and love. So one isgoing to be the worst score poor,
and then ten will be perfect.So we're going to get right into
it, and let's go into thevv NFT platform scorecard and let's take a
(07:16):
look at and this of course wasdone by Kyle our research team, and
we've had a chance to kind oftake a look at these and give some
scores. So IP quality, Idon't think anybody would argue that pretty high
at ten right there. Obviously theweak area is Kyle kind of rundown.
Do you think this is your thoughtson this, because I know you were
part of this but not necessarily allinclusive in bringing the research together. Do
(07:42):
you agree with this ranking? Yeah? Yeah, obviously with the IP and
the quality, it's hard to argue. Like you said, prices kind of
have been a little suspect even someof the ogs. I'm in a lot
of different chats and get a lotof the different sentiment from all around the
community, and price has kind ofbeen just a little wonky there. Especially
they had a little bit of qualityissues from time to time on some of
(08:03):
the collectibles. But it would beyou know, nice to see those prices
kind of come down as we'll getthrough some of these platforms that have more
of that, um more, youknow, lower price points for consumers out
there, especially in these type ofmarket conditions. And of course we have
other factors like interoperability, self custody. You know. VB obviously slow to
(08:24):
roll those out given us you know, timelines, little dates. You know,
it'll be coming out in two weeksand it's been like a year.
Um So of course low ranking thereand kind of the list goes on as
we go through this, um youknow these different uh you know, different
gradings here, frozen cons uh.You look at Disney obviously, one of
(08:45):
the key attributes of vv Desktop Marbleobviously, and then VV Verse if it
gets rolled out, that would bestill a pro as far as cons well,
outside of the one that I complainabout often is the leadership direction,
especially when you look at the roadmapand now they've rolled this out. Any
other areas that you feel like arekind of the con areas for VB.
(09:11):
Yeah, yeah, there's obviously acouple of them. I think community sentiment
and really keeping the community involved engagedis very important. Now I know there's
like super diehards out there, butagain we're talking about a wider space and
you're seeing competitors and different platforms movein, So I think that is kind
of a concern, especially these otherplatforms launching really well, you know,
(09:31):
you see even their collectibles at ahigher quality level as well, So I
think that's kind of one of theother cons I kind of see as well.
Obviously the new features in rollout situation. They've kind of backtracked on some
of these features and rollouts, andeven you scrapped old oup to kind of
merge it with a MCP, whichis fair and fine, but we don't
(09:52):
have too many details on what that'sgoing to look like or how that's going
to affect the Master Collectors program initself. So it's kind of like the
game has shifted completely and you kindof have to relearn and rethink how you're
going to collect on the app itself. So it can leave a little bit
community guessing what to do on theapp. So that's definitely one of the
cons. And again this is acurrent snapshot of the current you know,
(10:15):
kind of sentiment and reality of theVV platform. Interesting, all right,
So, I mean I think Ithink, you know, overall with VV
i'd also say or throw into that, you know, on the con side,
quality control and slow development you know, as an aspect just and I
think that kind of goes with theplatform itself. With what we've talked about
(10:35):
before. Let's take a look atCandy. Candy scorecard IP quality up there
around six. Nothing super high performingbecause you've got interoperability, new feature rollout,
gamification, all ranking in our awareness, pretty low, creator economy and
even community sentiment. Not necessarily,this one just seems like a platform that's
(10:56):
just not going anywhere. What areyour thoughts on this one? Yeah,
it feels a little stagnant there.Um, you know, IP, they
could do more with that. Um, I think there's not enough interest really
in the macro for a platform likeCandy. Yet I think they could do
well long term if they you know, iterate a little bit more and really
kind of market their platform a littlebit more. I know they've been you
(11:18):
know, Netflix and Baseball at MLB, so there's kind of like those like
Core, you know, kind ofcollectible aspects to it. But again,
in these current market conditions, it'sbeen a little stagnant. Haven't seen too
much action over here. Prices arejust okay, and I think they're on
they I don't know if they're onPalm, but I think they're on Palm
(11:39):
or some kind of platform like thatusing their blockchain. But features haven't seen
too many features. A little gamificationthere again, but we'll see where this
platform goes. It could still dowell. They may have connections on the
back end from their team in termsof IP. IP obviously can lift the
project and platform as a whole.Yeah, So I'll kind of give a
(12:01):
weight and see on this one,even though it scores really low. Yeah,
I think the key there is goingto be the IP. If they
can really extend on that, that'llbe good. I mean, because they're
they're big IP points in terms ofNetflix, MLB, etc. Could go
in there. Let's jump over toMcFarlane. They've I look at them and
I feel like this is one thatcould really get serious quickly. A lot
(12:24):
happening obviously, a legacy brand herekind of coming into the space. They've
got, you know, the virtualspace already playing out, and they've also
put a lot in terms of roadmapgoing forward. So their most valuable attribute
right now ranking number seven is interoperabilityand self custody, which I think is
those are key things in the NFTcollectible space. That's to me, that
(12:48):
feels like just table stakes these days. Why aren't we seeing more platforms doing
this. Yeah, that's that's oneof those things that it could be leadership
here from McFarlane. You know,Tie he's in you know, if you
look at his actual physical toy linewhere he's meeting consumers where they're at,
you know, like he's their theirbrand is in Walmart. If you go
(13:09):
to the Target Walmart, you'll seehis toys in almost every Walmart and store
in America. So from a perspectivelike that, I think he might have
a different outlook on how he wantsto drop the NFTs on his platform,
which is pretty exciting because again,um, you know, meeting the cut
consumer where they're at, allowing themto do what they want with their collectibles.
(13:30):
I think that's a you know,from a leadership standpoint where they really
do very well at at this currentmoment. You know, right out of
the gate, it's allowing that interoperability, showcasing your NFTs on different platforms and
inside your own wallet. So Ithink that's very important to a lot of
people. Yeah, and they've kickedoff, you know, community sentiment pretty
high obviously, because I think theLegacy brand itself brings it into it,
(13:52):
you know, just the quality ofthe IP that automatically, I think you
get a little bit of points scoredjust because of that loan. Do you
think they can accelerate that though inthe coming you know, months and years
for what their platform could be inthe future. Yeah. Absolutely. You
know, Todd McFarlane very well knownin the collectible space. He's very famous,
(14:13):
you know for doing artwork you know, the Todd Batman for example,
which is a kind of this andhe's done a spawn homage around that as
well. So Todd McFarland has avery you know, high reputation in the
collectible community and you know obviously withVV the Todd Batman. But he's created
his own platform, So I thinkthere's a lot of credibility here in terms
of you know, what McFarland hasdone and the IP he has actually you
(14:39):
know, in terms of his physicaltoys has partnershipped with before. So if
you look at his website you cansee all the different brands he currently has
and that he could bring to theplatform. On McFarland Toys, you look
at the quality level and the qualitybar that they've really set on his platform
and it is very very high quality. So definitely setting kind of a standard
(15:00):
in the space, and I thinkthat's important too. Yeah, well with
only spawn right now, that Imean, but again, the capability of
really expanding that IP all right,so let's jump over to let's go over
to DC NFT and this is PalmStudio. Take a look at them again.
IP quality pretty high, ranking,prices decently, also a community sentiment
(15:22):
also ranking fairly high overall again,interoperability, self custody. That's the problem
that a lot of these platforms reallyface new feature rollouts and then gamification.
To me, that's the one thingif you're gonna say you've got to have
it, at least for the future, you've got to have gamification. Again,
Why do you think we're not seeingmore focus like that from a lot
(15:46):
of these platforms. Yeah. Ithink as time goes on, we'll see
some of these platforms build into thataspect. But it is interesting that they
don't really start off with that whenI think that's one of the key aspects
of making it feel a little bitmore real stick gamifying the experience and making
it fun for collectors. There's otherplatforms like h O that do that's very
very well. Now DCS Palm isvery interesting, you know, obviously with
(16:08):
the IP the quality it's there.They also have the connections on the back
end, you know, with WBfor example, and they could do a
lot more here and of course youknow this is on the Palm blockchain as
well, and them actually having morecontrol in that area too. So prices
have been very great on the platformand you know, scoring a seven here,
(16:30):
community sentiments great, they have youknow, the back cool community really
doing spaces literally daily. So Ithink that's a healthy community there, and
they could definitely build off of thissuccess that they've had with the community and
really, like you said, addinggamification and that fun aspect to it.
Long run for sure, yeah,interoperability, gamification, but also the Palm
(16:51):
network just not a great experience overall. So I think that's the challenges that
they're going to be facing, notonly in the short term, but in
the maybe even in the long term. All right. Next up is Virtua
and Virtue as a little different animalhere. Their IP quality ranking five we've
got interoperability and self cust high rankingat seven new features roll out that I
(17:12):
thought was pretty decent, and thenalso accessibility was another factor for them,
very high scoring at seven gamification twoyou know again one to ten guys one
to ten one being least poor performancetend being best a community sentiment overall.
Desktop Mobile, they've got top Gun, They've got top Gun, Maverick,
(17:36):
King Kong, Godzilla, so goodip here lining up. But look at
the space of cons on them.What do you think about Cardono on this?
Yeah, so Cardona not my favoriteblock chain you know, that's one
of those black chains that's taken along time to develop. You know,
you look at their their wallets,even in their their ecosystem, kind of
(17:59):
clunky to view. NFTs Definitely kindof a hit in terms of making this
whole experience, you know, great, Definitely something that they could work on
there. That's kind of my viewon Cardono. Obviously, Cardinal has a
massive, you know, core community, and I've even you know, been
in that community at one point two, so I don't definitely don't want to
knock on the Cardono community because theycan actually have fun here in the Virtua
(18:23):
through these different kind of like metaversetype of experiences that Virtue's building in which
I think could do long good longterm, but in the current you know
environment, it's kind of a littlebit clunky. But again, Virtua they've
had showrooms that you know, theyhave I believe they have the mobile app
as well, so making it alittle bit easier and fun for collectors.
(18:45):
They've had the showroom out for avery long time, and their assets tend
to be on the higher quality endof the spectrum. You know. For
me, I think if you lookat just their community sentiment, you know,
when you know, when you lookat Virtua overall, let's go back
to that. Yeah, you seethat there's a three. To me that
that's the biggest opportunity for them.Being related to the Cardinal blockchain, you
(19:07):
would think that there'd be a lotof affinity from the Cardinians that would really
kind of pick that up in termsof sentiment itself. So that was the
one that was a little bit moredisappointing. Let's jump over to hr again.
HRR coming in real high on IPquality prices and also accessibility not bad
on the drop frequency, you know, coming in very high score. There
(19:30):
at six Again, creator economy alittle bit weak and overall not bad when
you look at this DC trading cards, immutable accent, interoperability, and then
obviously the whole figital thing which isthe physical digital aspect, which I think
is one of the areas that tome, that is the evolution much like
(19:52):
what McFarlane will do, what Nike'sdoing with Artifact, etc. That's really
the future of where these collectibles aregoing. Your thoughts on on them in
terms of their weaknesses, Yeah,weaknesses, Yeah, there's not a whole
lot of um, you know,like the creator economy for example, a
couple of different points there. Youknow, they need more IP I think
to really help them out there,um you know, different premium NFTs maybe
(20:17):
and the content creator community as well, pushing out more content, more involvement
there m So definitely some room toimprove for HRO, but overall not really
a bad platform in terms of theirfeature set and you know in app trading
feature, you know, the chatfeature. So definitely some pros and cons
to this, you know, thisplatform, but overall not not too bad
(20:37):
of a platform. No aar featuresright now, you do think that's going
to make a difference with some ofthese platforms going forward as being able to
advance up into some of the augmentedreality. Yeah, I mean, HR
could definitely do more. Um,I don't see why not in terms of
some of the use assets are thatthey're dropping. That's mainly a trading card
(20:59):
platform with the physical card that youknow, you can scan in and it
minced the NFT to you know,immutablax. So they could definitely do some
more here and hopefully they'll get somemore IP as well to kind of help
their platform. L I think thatwould do a lot of justice on kind
of both ends of what they're doing. Wax is coming in here, go
(21:21):
on a heroic adventure and then ofcourse you've got IP quality very high,
prices very high, and then prettydecent on NFT drop frequency and community sentiment.
But again game of Kissing, you'renot performing well, and obviously interoperability
and self custody is another ding onthem. With this being the case,
(21:41):
Wax one of the old g's ofthe space itself, plus their IP strength,
really going forward, they don't havea lot you know, we probably
should get built quickly back on soonbecause he is he kind of leads this
initiative. They don't have a lotof areas that they have to improve on
much to really be able to scorereally high. If they could get gamification
(22:03):
just up to a say at fouror five, that would be significant,
get to some sort of self custodyhuge, and then they drop in you
know, things like accessibility and creatoreconomy. This could be a winner.
What are your thoughts? Yeah,I mean they have Funco as well,
dropping some significant kind of brands aswell on the Wax blockchain, and their
(22:26):
UI kind of has struggled a littlebit too, and I think these are
mainly like third party marketplaces kind ofUI. But like you said, the
gamification part would be a good aspect. Some of that is built into the
Funco side. But if more youknow platforms add that in, I think
that could be something that could definitelyadd. I do really do love their
price points. This is something Iwould like more to see in the NFT
(22:47):
space in general, is that,you know, meeting the consumer where they're
at, especially on the collectible front, you know, making it just affordable
for people. I think that's great. Through the marketplace is already going to
generate fee anyways, so there's noreason to had jack up these prices on
these NFTs, so I really doappreciate what Wax is doing on the price.
The price in good point recurs.Platform comes in IP quality, kind
(23:12):
of mid range, interoperable, selfability their highest their highest ranking from US,
and then new feature rollout fors butkind of middle of the roads here.
Not necessarily a barn Stormer. They'vegot paramount Nickelodeon Star Trek was I
think a good one, and obviouslybeing fully interoperable is another big feature there.
(23:33):
But you know, some of theirissues right now and drops and areas
like that, it just feels likethis it just doesn't. I mean,
there's so much opportunity here because ofthe IP side, but at the same
time, it seems like this onereally needs a lot of work. Yeah,
I think so too. I thinkthey definitely need to add in some
(23:55):
more IP. The drop, youknow, kind of frequency has been very,
very slow. Their interoperability has beenpretty good in terms of, you
know, you can obviously self custodyright out of the gates pretty much.
They do have a little bit ofthe gamification in there, but is it
really enough to kind of keep collectorscollecting? And I think that's definitely like
an area they can improve in andkeep really everybody involved. It's a little
(24:18):
bit of a fractured system too,so they build in kind of like these
one off branded experiences, but itwould be nice to kind of you know,
access their different you know, brandsand ips from a central place as
well. And I think that's anotherarea they can improve in, and creator
economy kind of scoring you know,one of the lowest here as well.
(24:38):
So yeah, there's a lot tobe improved upon on here. They did
generate a lot of hype initially aroundsome of these launches, and I think
they need to capitalize upon that alittle bit more and have something on the
back end to keep people interested andhave more of that sticky experience. Yeah,
for sure. Leaping over to oneof the stars is Quid, and
(25:02):
I know we get you know,we get blamed for being quid shills.
Quid shill, we don't. Wedon't shield anything for Quids, So just
to be clear, but if youlook at their platform in general, I
mean overall, they hit, theyhit on a lot of markers that are
important at least too. I thinkmost NFT collectibles, you know, collectors
prices very high in terms of valuetheir new feature rollout. To me,
(25:26):
this is another big factor that's goingto play into this gamification. One of
the highest scores out there at afive. Still a lot of work to
do, but accessibility, NFT dropfrequency pretty high, and even community sentiment,
so they're hitting on markers across theboard. Their IP quality is their
week, their weak spot is thereand if you think about it, you've
got animalca brands tied into this.What do you think the potential is here
(25:49):
for them grabbing some really good IPin the coming, say, twelve months.
Yeah, I think it's pretty highbecause again we're talking about quid.
They been around for a very verylong time dropping you know, digital collectibles
before they're actually NFTs, before NFTsreally got popular, So they've been around
for a very long time and havekind of a core community already built prices
(26:12):
is what I really love about thisplatform, and of course again meeting the
consumer where they're at and they've alreadyhad like that collector mindset already in terms
of their IP. They could definitelydo a lot of damage here if they
pick just even one major IP kindof like what we've seen recently with crypt
Toys is that that could do alot of service and a lot of damage
(26:34):
in terms of bumping that bar upand really giving them a better position in
the space. But yeah, prices, I think a lot of platforms have
struggled with that, but Quid hasbeen you know, obviously stellar there and
looking at their interoperability self custody wherethey have built that feature right into their
platform and even different experiences like thesandbox, they that they have actually improved
(26:56):
quite a bit since the inception,So very very impressed with what they're doing
over there. Yeah, the onlyscenario is, you know, for their
mentables, non mentables still kind ofdominate the app, so that that in
itself kind of goes away from youknow, at least what we're trying to
do is score flow Verse is anotherone that we're tracking, and again they
(27:18):
kind of hit a home run onIP quality a decent on the features rollout
and also on NFT drop frequency prettygood, on creator economy and sentiment again,
gamification scoring low, So I thinka lot of them really have an
opportunity, but you've got potentially metaintegration. You know, they're going after
a demographic of you know, kindof the female and children audience, which
(27:41):
I think will be good. Andobviously with Barbie Hot Wheels all that kind
of stuff tied into top shots,Doctor Seuss is in here and fls in
here UFC. I mean this tome feels like a home run waiting to
happen. But again, interoperability alwayskind of spoils the cake. Yeah.
(28:03):
Yeah, And I think some ofthese platforms will change blockchains, you know,
Flow, Wax and Palm. Ithink, well, they'll see we'll
see iterations and changes and updates totheir blockchain. For example, Palm.
You know you can add it tometamass, you can't really do anything with
it, but um I think wewill see in the future that they'll add
in those kind of support and selfcustody. Um yeah. But the like
(28:26):
you said, you know you havethat on the head is they have tons
of IP you know, Dapper Labsbeing behind Flow and how they're the ogs
of the NFT space. UM so, not too surprised with the high scores
across the board here, and likeyou mentioned that, they could definitely improve
on the gamification and fun aspect andmaybe rewarding collectors in the macro sense as
well. Yeah, the fact thatthey got uh, you know the Cryptoy's
(28:49):
connection, you know, with withStar Wars, I think is going to
be well, it just shows theIP quality. Their ability to attract great
IP is going to be huge.And when you're in the collectible space and
you think about the ability to reallyroadmap out growth, because this to me
is going to start to set thestandard for the industry around NFT collectibles,
(29:12):
utility, the loyalty aspect around manyof these communities, which is going to
be huge. And if you justfollow those and the you know, the
different platforms that we've shown so farthat have been able to do that.
If you look at IP quality andthen that bottom score community sentiment and you
feed it enough, which they're doinga really good job with the drop frequency,
(29:33):
now you have the perfect you know, to me, it's like the
perfect storm that can really accelerate becausethen they could really start drawing in a
lot more new IP. So allthey got to fix is gamification and I
think they'll be in there pretty quickly. So cool stuff. All right,
Let's go to our next one,and that's going to course take a look
(29:55):
at Artifact, which to me isstill in dot swoush, which still is
I think this is the industry standardthat every is trying to reach to.
I'd be quality off the charts atnine. Obviously, their community sentiment over
literally at full till creator community accident. You've got drop frequencies could be improved,
(30:18):
but feature rollouts and then interoperability andself custody. This comes in as
really the number one platform out therewhen it comes to digital collectibles. I
can't think of anything else that Iwould be investing into right now in this
space. Maybe some stuff on quit, but right now for the most part,
and maybe on flow even, butfor the most part I would I
(30:38):
would still say that the artifact hasgot pretty much the market. They it's
theirs to lose. What what arethey doing wrong here? Anything? Yeah?
I think mainly it's just a pricepoint. Of course, you still
have like really expensive n FT sumthey could have definitely improve in that area.
But we're seeing them roll out likethe Creator Studio and kind of that
(31:00):
creator economy. So maybe we'll seeyou know, more affordable NFTs and we'll
see more iterations. But I thinkwe're so early here that the you know
there obviously have so much demand.Uh, it's limited on purpose. Obviously,
we even saw Lebron James wearing someof the artifacts, shoes and things
like that, So they are buildinga lot of momentum. I mean,
(31:21):
this is definitely a juggernaut in themaking, So it's pretty exciting to watch
them grow in the initial stages andkind of come to this like you know,
fruition of all what they have beendoing over the past few years with
the studio, the shoes, thecollapse, the Swoosh Dot Nike and various
aspects, even you know, beingon GtC with Nvidia working on the avatar
(31:45):
side, possible integration with AI there, I feel that they're just at the
you know, they're they're just atthe tech pinnacle of what's going on in
the space and what they're doing.So pretty exciting platform to watch for sure.
Well, and the fact that theyhave been able to leverage in to
Lebron James. You look at theculture aspect, and this is something that
(32:07):
yeah, Sue has said on ourshow before with animalical brands, is that
culture is what's going to drive theevolution of NFTs, especially collectibles when it
comes to this, and if youlook at the artifact and the Nike communities,
whether you think sneaker heads, butyou could also look at a whole
new evolution of digital collectibles because Ithink there's going to be some gamification that
(32:29):
eventually will roll out into this.Okay, and even better than what they've
done so far, because I stillthink it's good, but as we start
to see interoperability really kind of ampup in terms of use case, this
could be a pretty pretty cool inthe future. Obviously there we're showing some
stuff on Clone X tied into this, so I think that's another one of
(32:50):
the key elements that makes this sucha great program. The other thing is
I think it's just a matter ofmaybe months before they launch a mobile app,
because this just like get's ready fora good mobile experience, which would
leap this one way up the charts, maybe get to the point where we
could see a lot of domination inthe NFT space. Yeah, absolutely,
(33:13):
And like you you know emailed onthe head is the accessibility like that could
be coming down the road. Andjust to see what they're doing, it
seems like they just have a goodgrasp of where everything is going on,
not only a societal basis and aculture aspect, but really on a tech
aspect and understanding the macro of wheretech and where consumers are going. And
(33:35):
I feel like they have one ofthe best grasp and understanding on those different
you know, kind of macro kindof sense of things. Yeah. I
was on another interview today and wegot talking about culture and kind of this
evolution of Gen Alpha, which is, you know, you have Alpha zoomers
and then millennials. And one ofthe things that we got into, and
(33:57):
I think this is very relevant toArtifact, is that there's a culture coming
through the un i'll say under twentyfours demographics that's really migrating to a lot
of these digital experiences that they reallyonly are going to begin to know this
kind of thing, much like thedigital natives of the millennials that only knew
the world of Internet. I thinkwe're entering a next generation of demographics,
(34:22):
especially in this zoomer and Alpha stageof demos, that are going to apply
directly into this, especially as itintegrates into gaming. Obviously, the culture
aspect, I think is just it'sgoing to hit it on the head for
sure. Artifact is going to bea massive brand for sure. Yeah,
I totally agree, And Yeah,I think you hit it on the head
(34:43):
there again too. It is justlike watching the macro, you're seeing where
gamers, streamers and content creators aregoing. You know, this is what
excites them, you know when there'sespecially during times where you're either working from
home now and that's really a lotof the economy now is driven by remote
workers, especially post pandemic and thingslike that. So yeah, again,
(35:05):
I think that it's a no brainer, especially for the younger demographics to adopt
some of these things, especially asartifact they're rolling out figitals, it just
makes sense to kind of like owna fit, you know, a digital
that gives you access to a literalphysical shoe as well. So to me,
this is a no brainer, especiallywe're going to see avatars. People
want to express themselves, and Ithink there's a lot of opportunity for sure
(35:28):
there. Yeah, all right,Kyle, it's good to catch up.
Hopefully you guys are out there.You'll share some of these We'll probably tweet
a few of these scorecards. I'msure we'll run this out on social and
try to get this out there.But share this video because this is a
great way for people who are justmaybe entering the space of understanding the NFT
collectibles platforms that are available and allof their pros and cons that we've found
(35:52):
and working with many of these projects, but also with our own research,
so make sure and share that.And if you're not in the Diamond Circle,
getting there as well. But anyway, Kyle, great to have you
on today. Appreciate it. Yeah, absolutely, pleasure to be on today
and we'll see you next time.All right, all right, as I
said, get into the Diamond Circle. It's easy and it's free. All
you have to just click the linkedout below. And of course, if
you have a platform that you think, maybe Paul, we didn't score it
(36:15):
correctly, let us know. Dropit down in the comments. Is there
one in here that you think maybeas a sleeper, give me your feedback
because we always love to really understandwhat the audience thinks. But also maybe
there's something you're catching that we're not, so love to get your feedback.
And of course if you want toreach me, it's out there on Twitter
at Paul Baron. We'll catch younext time. Right here, I'm a
(36:36):
Beta Verse insider